TABLE OF CONTENTS
1
INTRODUCTION
2
TECHNICAL SPECIFICATIONS
3
LICENSE CODES
4
INSTALLATION OF 02R SOFTWARE
6
GETTING STARTED
8
CONTROLLING THE ENGINES
9
PRESET HANDLING
10
SENDS
11
RETURNS
EXTENDED ROUTING
12
RETURNS
STANDARD ROUTING
15
M2000 D.C. ALGORITHMS
20
FINALIZER D.C. ALGORITHM
27
AUTOMATION
34
UTILITY PAGE
35
SERIAL NUMBER, LICENSE CODES
DIGITAL I/O OPTIONS
36
UNIT•Y SOFTWARE UPLOAD
39
YAMAHA 02R NEW V2 FUNCTIONS
40
EMC AND SAFETY
44
TC ELECTRONIC, SINDALSVEJ 34, DK-8240 RISSKOV
-
TCDK@TCELECTRONIC.COM
ENGLISH VERSION
RROD. NO: 606061013
REV 4.1
WELCOME TO TC UNIT•Y
2
Congratulations on the purchase of your new TC Electronic UNIT•Y package, which
will revolutionize the way you work with your Yamaha 02R™ digital console.
Until now, plug-in cards for Yamaha 02R’s only served to customize the console to the I/O
requirements of the user. With the introduction of Unit•Y, TC has re-defined the use of your
mixer’s expansion slots, by adding sound processing to your possibilities.
Users already familiar with TC Electronic's Ultimate Sound Machines will rate the dynamics
processing, reverb and effects algorithms amongst their favorites. Integrating these effects
within the 02R environment presents a completely new way of looking at sound effect
design.
Using a 02R with a UNIT•Y card is not just like having an external effects machine, it’s
better: Audio is routed internally at full 24 bit resolution. You don’t have to worry about
automixes not being complete, system clock optimization or dither.
New equipment normally requires some user learning time, before it can perform at its best.
In this case the learning time has been spent at TC. We have learned how to operate the
02R in order to integrate the Unit•Y effects with the look & feel you already know.
The UNIT•Y plug-in card runs TC Electronic software on its own high speed DSP,
proprietary Co-processor, Host processor and other associated hardware circuits.
Digital I/O options may be added to the card, thereby enabling you to also extend the mixer
itself.
A standard 02R may handle up to 40 external inputs plus two Yamaha internal stereo
effects simultaneosly That is a total of 44 channels.
If a UNIT•Y card is fitted, up to 44 external inputs plus two internal Yamaha stereo fx plus
two internal TC stereo effects may be used simultaneosly, a total of 52 channels of audio!
Options
New functions may be added to the card. Options may include both hardware and
software.
New functions, details about the presets etc. will be announced at our web-site,
www.tcelectronic.com
TECHNICAL SPECIFICATIONS
3
Processing
Input resolution (signals from 02R)
Output resolution (signals to 02R)
Number of engines per UnitY card
Sample Rates
Processing Delay
24 bit
24 bit
One or Two
All rates supported by the 02R
18 cycles
0.408ms @ 44.1kHz
0.375ms @ 48kHz
Presets
Number of Presets
Preset Dump and Load
Backup battery life
max 250 per card
via 02R MIDI ports
>10 years
Automation
Scene Memory Automation
Dynamic Automation
All parameters based on Presets
16 parameters per card
External I/O Extension card*
Max number of channels using external inputs
Max number of channels using external outputs
External I/O resolution
I/O card types
8
8
24 bit
AES/EBU format or
ADAT plus TDIF format
General
EMC
Safety complies with
Number of UnitY cards
Dimensions, Main Board
Dimensions, I/O Board
Dimensions, Full UnitY Assembly
EN55103-1 and EN55103-2
FCC part 15, Class B
CISPR 22, Class B
IEC 65, EN 60065, CSA E65
Up to 4 cards in one 02R
111 x 223 mm (4.4” x 8.8”)
111 x 88 mm (4.4” x 3.5”)
111 x 311 mm (4.4” x 12.2”)
Notes:
*) Only applicable to UnitY cards including optional I/O extension board. More I/O formats
may become available. Check our web-site, www.tcelectronic.com
Due to continuous development and standardization all specifications are subject to change
without notice.
IMPORTANT: INITIAL LICENSE
4
Your card will stop working after 100 hours, if you don’t get an Initial License!
Based on a flexible software plug-in philosophy, a UNIT•Y card may perform a variety of
different tasks. With a new card you have received demo time for the different types of
software modules available at the time of production.
The price of the card includes license for one TC software module. The modules for which
you don’t acquire a license, will become inoperational when the demo period expires.
Within 100 hours of 02R power-on time, you have to contact the TC Electronic office in
Denmark (Europe) or in California (US) to tell us which module you wish to keep. Every
time you turn on the mixer and enter the UNIT•Y pages, you will be informed how much
demo time is left. Be sure to license your software, before the time runs out.
Two different software modules are available now. Names relate to well known TC
processors with the addition of “DC” for Direct Control.
M2000 D.C. Reverb and Multi-effects
Two independant effects may be used simultaneously.
Finalizer D.C. Multi-band Dynamics processor
One 3-band stereo in / stereo out Compressor/Limiter/Expander may be used at a time.
HOW TO
GET THE INITIAL
LICENSE
1 Check the serial number on the back panel of your card.
2A Visit us on the Internet at www.tcelectronic.com and go to the web-site UnitY pages.
Find the Initial License form, fill it in and return it.
2B Contact us by fax. Fill in the Initial License form supplied with your card.
Europe: +45 8621 7598.
2C Contact your dealer. Tell him the serial number of your card, and which module
you wish to keep.
3 From TC, you will normally receive a license code within 24 hours on weekdays.*
If the license code is handled through a dealer, allow some additional handling time.
4 Enter the license code on the Utility page and press ENTER.
Note: The Initial License comes with no additional charges.
More information about how to enter License Codes may be found in the Utility chapter.
* TC will do its best to supply the licence code within the time target. However, TC is not reliable for any delays,
nor for any damages or consequential damages caused by such a delay.
OPTIONAL LICENSE
5
If you want to run other software modules as well...
On a new UNIT•Y card, the Initial License is already paid for, so it comes with no extra
charges when you contact us.
To also run other software modules, Optional Licenses may be bought anytime.
A license is valid only for the card you register.
Contact your dealer or TC to find out about the exact price.
Two different software modules are available now, one of which is your Initial license
described on page 4. Names relate to well known TC processors with the addition of “DC”
for Direct Control. If more modules become available, you may look up info on the UNIT•Y
pages of our web-site.
• M2000 D.C. Reverb and Multi-effects
Two independant effects may be used simultaneously.
• Finalizer D.C. Multi-band Dynamics processor
One 3-band stereo in / stereo out Compressor/Limiter/Expander may be used at a time.
If you have licenses for both modules, you may run either a Finalizer and one M2000
engine, or two M2000 engines simultaneously.
Different limitations to the number of simultaneous engines may apply to future modules.
HOW TO
GET AN
OPTIONAL LICENSE
1 Check the serial number on the back panel of your card.
2A Visit us on the Internet at www.tcelectronic.com and go to the web-site UnitY pages.
Find the Optional License form, fill it in including Credit Card details, and return it.
2B Contact us by fax. Fill in the Optional License form supplied with your card,
including a valid Credit Card number.
Fax number: +45 8621 7598.
2C Contact your dealer. Tell him the serial number of your card, and pay him for the
module you wish to acquire.
3 From TC, you will normally receive a license code within 24 hours on weekdays
after payment has been accepted.*
If the license code is handled though a dealer, allow some additional handling time.
4 Enter the license code on the Utility page and press ENTER.
Note: Your Credit Card will be charged for the Optional License.
More information about how to enter License Codes may be found in the Utility chapter.
INSTALLING 02R SOFTWARE
6
The Operating System of your 02R console is kept in two internal EPROMs. In this manual
we refer to it as 02R OS.
Two new EPROM’s are delivered with every TC UNIT•Y card, and need to be fitted before
you can use it.
No matter which 02R OS you’re currently using, it must be replaced with the version
delivered with your UNIT•Y card.
In co-operation with Yamaha, TC supply the newest available 02R OS on the EPROMs with
each UNIT•Y card.
Thus 2.10 TC is based on the 02R OS available in November 1998.
The EPROM installation instructions on these pages are provided for a service engineer.
The EPROM’s should only be replaced by a Yamaha or TC authorized engineer.
Unauthorized attempts to replace the EPROMs may cause internal data to be corrupted or
to void the warranty on your console.
Before installing the V2 EPROMs, we recommend that you back up your important data to
an external storage device, such as the Yamaha MDF-2 MIDI Data Filer.
UPGRADING YAMAHA 02R V1
SOFTWARE
On top of being able to add the UNIT•Y effects to your system, many new Version 2
functions will be available on your 02R after this update.
Be sure to read the last pages of this manual for a summary of the new functions.
If you wish to obtain a new complete Yamaha 02R V2 manual, please contact your
Yamaha supplier.
When the 02R is turned on for the first time after updating from V1, the Scene memory
and Automix memory is automatically updated for use with V2.
A clock graphic appears on the display while updating is in progress.
The current Automix, however, is not updated. To also have the current Automix
updated, you must store it to one of the 16 Automix memories before installing the V2
EPROM’s.
Do not turn off the 02R while the clock graphic is displayed. Doing so will
destroy your data!
INSTALLING 02R SOFTWARE
1
02R
5
3
1
6
4
2
BACK PANEL: REMOVE THE TEN MOUNTING SCREWS AND THE PANEL
L
L
1
+4dB
R
AUX SEND
L
L
+4dB
L
R
INPUT
INPUT
INPUT
INPUT
23
21
19
17
INPUT A
R
INPUT
B
L
-10dBV
R
7
R
INPUT A
INPUT
B
2
R
2 -10dBV
1 +4dB
STUDIO C- R
2TR IN
MONITOR MONITOR
OUT +4dB OUT +4dB STEREO OUT ANALOG ANALOG
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
INPUT
24
22
20
18
16
15
14
13
12
11
10
9
INSERT
I/O
0dB
8
INSERT
I/O
0dB
SLOT 4
COAXIAL
POWER
AES/EBU
OUT
IN
ON/ OFF
STEREO OUT
DIGITAL
METER
SMPTE
MTC
THRU
TIME CODE INPUT
OFF
AES/EBU
1
3
WORD CLOCK
OUT
COAXIAL
2
75Ω
ON
2TR IN DIGITAL
IN
MIDI
TO HOST
SLOT 2
10-Screws
EPROMS. NOTE
MARKING ON CHIPS
XT
93
8
02R V2.1x TC (O)
6
REPLACE THE TWO
93
CAREFULLY
Panel
XT
2
INPUT
INPUT
B
02R V2.1x TC (E)
7
INSERT
I/O
0dB
6
GETTING STARTED
8
After installing the software provided with the UNIT•Y card, you should see the V2 powerup screen within seconds after power is applied to the console. If that does not happen, the
EPROMs have not been positioned correctly.
Do not leave the console powered on if the screen does not become active.
To see the OS revision number, hold down the UTILITY button while powering the console
on. The 02R UNIT•Y software will identify itself, e.g. 2.10TC.
When the console has been confirmed operational, power it down again. Now you may fit
the UNIT•Y card into any slot.
WHICH
SLOT SHOULD BE USED FOR THE
UNIT•Y
CARD?
The UNIT•Y card may be fitted into any slot. More cards may be used simultaneously,
but only one of them can use Extended Routing. A UnitY card using Extended routing
is placed in slot 3 or 4, so you may still use all analog inputs of the 02R.
Each UNIT•Y card is basically controlled from 3 LCD screens on the 02R. The screens are
accessible by holding down the FLIP button, thus entering 02R MIDI REMOTE mode.
Alternatively, use the MIDI button to show page 5/5.
The first time you select the UNIT•Y card, press a REMOTE number according to the
UNIT•Y slot you are accessing. With a card in Slot 1, press REMOTE 1. With a card in Slot
2, press REMOTE 2 etc. After selecting the correct remote number, dial up the TC
Electronic screen with the wheel.
The 20 faders now control the UNIT•Y engines as described on the next pages of this
manual.
To exit UNIT•Y control mode, hold FLIP for a short while or press any other 02R screen
button, e.g. the VIEW button.
CONTROLLING THE ENGINES
9
Each UNIT•Y Engine has its own page with some parameters controlled by the cursor and
the wheel, while others are laid out on the faders.
Parameters on the faders may be dynamically automated.
Engine 1: Fader 1-8
Engine 2: Fader 9-16
Output Mix: Stereo Fader 1-4
To switch between the UNIT•Y screens, several methods may be used.
If Fader Touch Select is enabled on the 02R Preferences page, touching fader 1-8 will take
you to the UNIT•Y screen Engine 1. Touching fader 9-16 will take you to Engine 2 and
touching one of the Stereo faders will take you to the Main screen.
You may also switch screens by pressing Select buttons.
If one of the UNIT•Y screens are shown, the Main screen is shown when you press one of
the select buttons above the Stereo Faders.
To go to the Engine 1 screen, press one of the select buttons above fader 1-8.
To go to the Engine 2 screen, press one of the select buttons above fader 9-16.
Finally you may move between the screens by using the cursor exits on the screen
boundaries.
All preset handling is done on the UNIT•Y Main screen.
Dynamic automation of Engine parameters is carried out on the Engine screens.
PRESET HANDLING
10
Presets are stored on the individual UNIT•Y card. If you move your card to another 02R,
you take your presets with you.
Presets are handled from the UNIT•Y Main screen. Select the Engine you want to Store or
Recall, then use the Preset functions as on other 02R screens. As a short-cut to select an
Engine, the two internal 02R FX select buttons can be used.
Slot Select
Engine Select
Preset List
MIDI Bulk Dump
(Presets)
Title Edit Window
Title Edit Commands
Store, Recall, Clear Preset
UNIT•Y Main screen
When an 02R Scene memory is recalled, so are presets and routing on the UNIT•Y
Engines. The Scene memory keeps track of which preset is used on which engine. In
addition to recalling the Engine presets, all the parameters laid out on the faders are also
changed to match that Scene. Therefore non-fader UNIT•Y information is lost if not stored
to a UNIT•Y Preset before storing the Scene.
The best procedure for working with UNIT•Y presets and Scene memories:
1. Store settings you wish to keep with a Scene as UNIT•Y presets,
2. Store the 02R Scene
The first 100 presets on the UNIT•Y list are ROM presets and reserved positions. They are
marked “;”. On these locations you cannot use the Store or Clear functions.
The next presets are stored in RAM and available for you to program. RAM presets are
marked “:” in the list. Factory presets above number 99 may be overwritten:
Preset 1-99: ROM and reserved. (1-49: M2000 D.C., 50-59: Finalizer D.C., 60-99: Reserved).
Preset 100-199: RAM. Additional factory presets (May be overwritten).
200-250: Unused RAM. First choice for user presets.
SENDS
11
Getting signals to the UNIT•Y card is partly done on the UNIT•Y Main screen and partly on
the 02R DIO screen shown below.
Routing on the 02R DIO screen and on the UNIT•Y main screen may be different from
Scene to Scene.
Note slot number
Note:
To access Main L/R Insert, click
Enter twice in these locations.
Insert return is set on the
Main page by selecting RET
L.R.
Choose between these four signals on the Unit•Y main screen
Note:
To access Aux 7 and 8, click
Enter twice in these locations.
02R Slot Output Select Screen
The sends to the UNIT•Y engines may be chosen from the selected signals shown above.
Engines can be fed from Aux 1, 2, 5, 6, 7 or 8, Bus 5-8, Main L/R or Main Insert. If a
UNIT•Y card is placed in slot 1 or 2, Mic channels 5-8 or 13-16 also may be used as sends.
If you press Enter twice on the L/R icons at bus 5 or 6, Engine 1 may be used as a Stereo
Bus Insert processor.
Note: If you’ve got more than one UNIT•Y card, it’s possible to specify more Stereo Bus
Inserts at a time, but this assignment is not valid. Only use one Insert at a time.
Example
To send Aux 7 to Engine 1, press the DIO button in order to get to the 02R Output Select
screen as shown above.
In column 7 go to the Aux icon. If it shows “1”, click Enter twice to change it to “7”.
Go to the UnitY main screen by holding the Flip button. Position the cursor on the Input
Select Icon and turn the Parameter Dial until “Aux 7” is displayed.
Now Aux 7 is routed to both Unit•Y Engine 1 and the internal Yamaha effect 1.
RETURNS
12
STANDARD OR EXTENDED ROUTING
TA P E
9-16
SLOT 3
Analog
Mic
9-16
MIC
1-8
SLOT 4
S T E R E O FA D E R S
17/18 19/20 21/22 23/24
MIC
9-16
YAMAHA 02R
23/24 Analog
TA P E
1-8
Analog
Mic
1-8
21/22 Analog
SLOT 2
19/20 Analog
2Trk SPDIF
SLOT 1
17/18 Analog
2Trk AES/EBU
On a standard Yamaha 02R, the inputs are routed as shown below. To use a card in slot 3
or 4, blocks of 8 analog inputs have to be disabled.
Standard Input Routing
With UNIT•Y software 2.1 and upwards, we have added new return options for the signals
from a UNIT•Y card, so you don’t have to give up inputs regardless if the UNIT•Y card is
equipped with I/O or not.
TA P E
9-16
YAMAHA 02R
MIC
1-8
MIC
9-16
UNIT Y
SLOT 4
23/24 Analog
TA P E
1-8
Analog
Analog
Mic
Mic
SLOT 3
1-8
9-16
21/22 Analog
SLOT 2
19/20 Analog
2Trk SPDIF
SLOT 1
17/18 Analog
2Trk AES/EBU
If you use a UNIT•Y card containing I/O, you may even mix more external and effetcts
signals to the Main L/R bus than what’s possible on a normal 02R.
L/R
S T E R E O FA D E R S
DIRECT 17/18 19/20 21/22 23/24
Unit Y Extended Routing Slot 3 or 4
RETURNS
13
EXTENDED ROUTING
Extended routing may be applied to a UNIT•Y card in slot 3 or slot 4 by pressing the EXT
RT button on the Main screen. Information about Extended Routing is kept with each 02R
Scene Memory, but generally the mode should only be set in the beginning of a mix, and
not when the card is passing audio.
A Main screen display for a UNIT•Y card with DIO extension board is shown below.
Return ”St LR”: The signal is routed directly to the Main L/R Stereo Bus.
Return ”21.22”: The signal is routed to the channel 21/22.
Return ”OUT 5.6”, ”OUT 7.8”: The signal is sent to the outputs of the card.
When Extended Routing is
enabled, additional routing
options become available.
Enable Extended Routing
by pressing this button
Main screen. Extended Routing, card with DIO extension.
Note different routing options
Enable Extended Routing
by pressing this button
Main screen. Extended Routing, no DIO.
RETURNS
14
EXTENDED ROUTING
If you can’t enable Extended Routing...
Please note, that the Extended Routing button is greyed out, if the UnitY card slot has been
selected for return signals. In that case, go to the 02R DIO page “Input Signal Select” and
enable the analog inputs at that slot instead of the card. Now Extended Routing may be
enabled, so you can use analog inputs and UnitY signals at the same time.
When to use Extended Routing
We expect most users to always have Extended Routing enabled, but two restrictions apply
to the use of this configuration:
1) Extended Routing is not possible when a Yamaha Cascade card is used,
2) It’s not possible to put two UNIT•Y cards in Extended Routing mode at the same time.
A block diagram of the signal flow in Extended Routing mode is shown below.
External Inputs
5.6 & 7.8
Unit Y DSP Section
ENG 1
Eng 1
Fader
Ext Input 5.6
Fader
Eng 2
Fader
Ext Input 7.8
Fader
ENG 2
I/O Option
Slot Sends
5, 6, 7 & 8
Main L/R Direct
Stereo Fader 21/22
Mono
Stereo
UNIT•Y card with Extended Routing enabled
Example, Stereo production using UNIT•Y card with Extended Routing
To return both engines directly to the Main Stereo Bus, select ”St L.R” with the Output
Selectors on the UNIT•Y Main screen.
Turn up both Engine faders and the return signals are fed directly to the Stereo Bus.
If your UNIT•Y card has I/O capabilities, two additional stereo signals (5.6 and 7.8) may be
mixed directly to the Stereo Bus by selecting ”St L.R” on the External Input selectors.
RETURNS
STANDARD ROUTING NO DIO
15
UNIT•Y cards without I/O extension
For a card positioned in slot 1, the two UNIT•Y stereo engines will return on Tape inputs 58. The returns may be mixed to one stereo pair by using the Engine Output Select, thereby
having a stereo composite signal returned on Tape input 5/6 or 7/8.
For a card positioned in slot 2, the two UNIT•Y stereo engines will return on Tape inputs
13-16. The returns may be mixed to one stereo pair by using the Engine Output Select,
thereby having a stereo composite signal returned on Tape input 13/14 or 15/16.
To adjust or mix the Engine return levels, use the Engine 1 and Engine 2 output fader
controlled from the first two 02R stereo faders when you are on the UNIT•Y screens.
For a card positioned in slot 3, the UNIT•Y engines will return on Mic inputs 5-8.
For a card positioned in slot 4, the UNIT•Y engines will return on Mic inputs 13-16.
Note: A card without I/O is only suited for operation in slot 3 or 4 if Extended Routing is
used unless you don’t mind giving up 8 analog inputs.
If you use the Stereo Bus Insert Return, the return signals will also be available on channel
5/6. Be sure to turn them down to avoid phase cancellation or loops.
Stereo
Mono
02R bus
Slot Input 5/6
Slot Input 7/8
Engine Fader
Engine 1
Output Select
Input Select
Slot Send 5
Slot Send 6
Slot Send 7
Slot Send 8
Engine 2
UNIT•Y card without I/O extension
Example 1, Stereo production using UNIT•Y card without I/O extension
To return both engines as one stereo return with a UNIT•Y card in slot 2, select the same
destination with the Output Selectors on the UNIT•Y Main screen, eg. “15.16”.
Turn up both Engine faders (Stereo fader 17/18 and 19/20) to 0dB.
Go to the normal 02R fader mode and turn up Tape input faders 15 and 16. Typically you
would make them into a stereo pair.
RETURNS
16
STANDARD ROUTING NO DIO
Input Select
Output Select
These fields show “x” to show that
no I/O extension is available
Engine Output Faders
Main Screen for UNIT•Y card without I/O extension
Example 2. 5.1 Surround production using UNIT•Y card without I/O extension
To return the engines in a discrete surround configuration with a UNIT•Y card in slot 2, use
the Output Selectors on the UNIT•Y Main screen to select destination “13.14” for Engine 1
and “15.16” for Engine 2.
Turn up both Engine faders (Stereo fader 17/18 and 19/20) to 0dB.
Go to the normal 02R fader mode and turn up Tape input faders 13-16. Typically you would
make them into two stereo pairs.
Make these 5.1 surround routing assignments:
Tape input 13 to LFr (Left front), Tape input 14 to RFr (Right front).
Tape input 15 to LS (Left surround), Tape input 16 to RS (Right surround).
If you wish to engage the Centre and Sub speaker for FX, the Centre should be made from
a mix of LFr and RFr (typically at -6dB or lower compared to LFr and RFr), while the Sub
can be made from a mix of all four FX returns.
Factory presets for discreet surround on the UNIT•Y card depend on this channel
assignment. They are all labelled “5.1 xxxx”.
Engine 1 should take care of the front channels, while Engine 2 produces the surround.
RETURNS
17
STANDARD ROUTING WITH DIO
UNIT•Y cards with I/O extension
For a card positioned in slot 1, the two UNIT•Y stereo engines will return on Tape inputs 58, or may be directed to outputs 5-8 of the card.
External inputs return on Tape inputs 1-8 like with a normal Yamaha I/O card. External
inputs 5/6 and/or 7/8 may be mixed with UNIT•Y effects at 24 bit resolution. The submix is
passed on to Tape input 5/6 and 7/8. Submix levels are automatable.
For a card positioned in slot 2, the two UNIT•Y stereo engines will return on Tape inputs
13-16, or may be directed to outputs 5-8 of the card.
External inputs return on Tape inputs 9-16 like with a normal Yamaha I/O card. External
inputs 5/6 and/or 7/8 are mixed with UNIT•Y effects at 24 bit resolution. The submix is
passed on to Tape input 13/14 and 15/16. Submix levels are automatable.
For a card positioned in slot 3, the two UNIT•Y stereo engines return on Mic inputs 5-8, or
may be directed to outputs 5-8 of the card.
External inputs return on Mic inputs 1-8 like with a normal Yamaha I/O card. External inputs
5/6 and/or 7/8 are mixed with UNIT•Y effects at 24 bit resolution. The submix is passed on
to Mic input 5/6 and 7/8. Submix levels are automatable.
Ext. Input 1/2
Ext. Input 3/4
Ext. Input 5/6
Ext. Input 7/8
Slot Input 1/2
Slot Input 3/4
Slot Input 5/6
Slot Input 7/8
Ext Input Fader
Engine Fader
Engine 1
I/O Extension
Output Select
Input Select
Engine 2
Ext. Output 1
Ext. Output 2
Ext. Output 3
Ext. Output 4
Ext. Output 5
Ext. Output 6
Ext. Output 7
Ext. Output 8
UNIT•Y card with I/O extension
02R bus
Stereo
Mono
Slot Send 1
Slot Send 2
Slot Send 3
Slot Send 4
Slot Send 5
Slot Send 6
Slot Send 7
Slot Send 8
RETURNS
18
STANDARD ROUTING WITH DIO
For a card positioned in slot 4, the two UNIT•Y stereo engines return on Mic inputs 13-16,
or may be directed to outputs 5-8 of the card.
External inputs return on Mic inputs 9-16 like with a normal Yamaha I/O card. External
inputs 5/6 and/or 7/8 are mixed with UNIT•Y effects at 24 bit resolution. The submix is
passed on to Mic input 13/14 and 15/16. Submix levels are automatable.
To adjust or mix the Engine return levels and external inputs 5-8, use the four stereo faders
when you are on a UNIT•Y screen.
Note: If you use the Stereo Bus Insert Return, the return signals will also be available on
channel 5/6. Be sure to turn them down to avoid phase cancellation or loops. For a card
with DIO capabilities, it will often be more desirable to output the Finalizer from the card
directly.
Input Select
Output Select
These fields show “ON” to verify I/O
extension. Settings can’t be altered.
Engine Output Faders
External Input Faders
UNIT•Y Main screen for a card with I/O extension fitted
WHICH
SLOT SHOULD BE USED FOR THE
UNIT•Y
A UNIT•Y card using Standard Routing may be fitted into any slot.
More cards may be used simultaneously.
Signals
Signals
Signals
Signals
from
from
from
from
a
a
a
a
UnitY
UnitY
UnitY
UnitY
card
card
card
card
in
in
in
in
slot 1 will appear on Tape inputs 1-8.
Slot 2 will appear on Tape inputs 9-16.
Slot 3 will appear on Mic inputs 1-8.
Slot 4 will appear on Mic inputs 9-16.
CARD?
RETURNS
STANDARD ROUTING WITH DIO
19
Example 1, Stereo production using UNIT•Y card with I/O extension
To return both engines as one stereo return with a UNIT•Y card in slot 4, select the same
destination with the Output Selectors on the UNIT•Y Main screen, eg. “15.16”.
Turn up both Engine faders (Stereo fader no. 1 and 2) to 0dB.
External input 7/8 on the UNIT•Y card is mixed with the engine returns, and a mix of these
3 stereo signals is available on Mic inputs 15/16. To control the level of external input 7/8,
use Stereo fader no. 4 when on a UNIT•Y screen.
External input 5/6 may be passed straight to Mic input 13/14, but remember to turn up its
fader.
Fader positions of UNIT•Y output levels and external inputs are under automation control.
The most suitable signal to use with the UNIT•Y submix feature would probably be an
external effect processor with digital outputs.
Example 2. Surround 5.1 production using UNIT•Y card with I/O extension
To return the engines in a discrete surround configuration with a UNIT•Y card in slot 4, use
the Output Selectors on the UNIT•Y Main screen to select destination “13.14” for Engine 1
and “15.16” for Engine 2.
Turn up both Engine faders (Stereo fader no. 1 and 2) to 0dB.
External input 5/6 on the UNIT•Y card is mixed with Engine 1, and a mix of the stereo
signals is available on Mic inputs 13/14. To control the level of external input 5/6, use
Stereo Fader no. 3 when on a UNIT•Y screen.
External input 7/8 on the UNIT•Y card is mixed with Engine 2, and a mix of the stereo
signals is available on Mic inputs 15/16. To control the level of external input 7/8, use
Stereo fader no. 4 when on a UNIT•Y screen.
Make these 5.1 surround routing assignments:
Tape input 13 to LFr (Left front), Tape input 14 to RFr (Right front).
Tape input 15 to LS (Left surround), Tape input 16 to RS (Right surround).
If you wish to engage the Centre and Sub speaker for FX, the Centre should be made from
a mix of LFr and RFr (typically at -6dB or lower compared to LFr and RFr), while the Sub
can be made from a mix of all four FX returns.
Factory presets for discreet surround on the UNIT•Y card depend on this channel
assignment. They are all labelled “5.1 xxxx”.
Engine 1 takes care of the front channels, while Engine 2 manages the surround.
The most suitable signal to use with the UNIT•Y submix feature would probably be external
effect processors assigned to front and surround channels.
M2000 D.C. REVERB
20
Several different algorithms from TC’s catalog of reverbs are available in the ROM presets.
All the algorithms are controlled from slightly different screens covered on this page and the
next. Reverbs are found in preset area 1-49 and 100-199. As explained in the preset titles,
some of them are created for discrete 5.1 surround sound applications.
Basic Room Design
In natural reverberation, the initial reflections happens within the first second of the
response. This is where the sound is very clearly reflected by the walls and floors, and you
can ‘feel’ which type of room you are in. Later in the reverb process, the original sound is
nearly drowned in a soup of millions of chaotic chain reflections and two very different
rooms often sound much alike at this stage. The initial reflection is, therefore, the part of
the reverb that really defines the room characteristics.
Most TC Reverbs are composed of an Initial reflection part (=I) and a dense Reverb part
(=R). To create a perfect illusion of a real room, both parts needs to have the
characteristics of the room you want to create, and the I/R balance must be right. To
achieve a more artificial reverb effect, you may want to play down the role of the Initial
reflections. To create a wet mix without too much reverb density, the I/R balance should
favor the Initial reflections.
Remember to adjust the Pre Delay according to the basic shape you have chosen. Small
rooms with a long predelay, for example, yield a very unusual listening experience.
INITIAL
REFLECTIONS. ROOM
SHAPES.
The Shapes of the Initial reflections refer to this scheme:
Hall, Simulates the early reflection measured in the Boston Symphony Hall.
Horseshoe, Borrows some acoustics from the Musikvereinssaal in Austria.
Prism, Has a pattern based on the conceptual ‘golden ratio’ shoe box hall.
Fan, Is based on the basic structure of the La Scala Concert Hall.
Club, Is based on a regular small club room.
Small, Simulates a small domestic room.
When designing your reverb, keep in mind that room acoustics lose their high frequency
energy more easily over time. Setting the High Decay to a large amount of time will usually
make the room sound too artificial.
No matter how you build your room illusion, you will discover an important characteristic of
these famed reverbs: The true non-coherent outputs, which require a lot of extra
processing power, but also make them true mono summing at +3dB, equally suitable for
work in Mono, Stereo, Dolby 4:2:4 and 5.1 surround formats.
M2000 D.C. REVERB
21
Initial reflections:
Room Shape
Room Size
Hi Cut frequency
Reverb:
Pre Delay
Diffusion type
Lo Decay frequency
Hi Decay frequency
Image Width
R&I
Pre Delay
R Lo
Decay
R Total
Decay
R&I
Hi Cut Frq
R Hi
Decay
I/R
Balance
R&I
Hi Cut Att
L/R
Balance
UNIT•Y Reverb Engine screens
Modulation:
Intensity
Rate
Diffusion amount
Diffusion type
Lo Decay frequency
Mid Decay frequency
Hi Decay frequency
HF Attenuation
R&I
Pre Delay
R Lo
Decay
R Total
Decay
R Hi
Decay
R Mid
Decay
I/R
Balance
R&I
Hi Cut Att
L/R
Balance
M2000 D.C. DELAY
22
The UNIT•Y card features a high resolution Delay algorithm. It offers up to 1200 ms of
delay on 4 separate 24 bit resolution taps.
To maintain a high delay resolution in the entire range, the four delay parameters are
broken down into coarse and fine delays.
A note of caution regarding dynamic automation:
Changing the Delay parameters while signal is present may cause audible glitch noise.
Delay 3
Fine/Coarse
Delay 1
Fine/Coarse
Delay 4
Fine/Coarse
Delay 2
Fine/Coarse
Level
Tap 1
Level
Tap 3
Level
Tap 2
UNIT•Y Delay Engine screen
Delay
Width
Feedback
Taps
Delay
Lo cut frq
Level
Tap 4
Feedback
Level
Delay
Hi Cut frq
L/R
Balance
M2000 D.C. PITCH CHANGE
23
The Pitch change algorithm has 6 individual polyphonic voices with associated separate 24
bit delays useable for double tracking and beyond.
Pitch change is available over ±1 octave and voice detuning may be applied.
When Width is greater than 0%, odd voices are panned left, even voices are panned right.
Odd
Fine
Pitch
Odd Voices
Pitch
Even Voices
Even
Fine
Voices 1-6:
Delay
Level
Voice 1
Level
Voice 3
Level
Voice 2
UNIT•Y Pitch Change Engine screen
Level
Voice 5
Level
Voice 4
Width
Voice 1-6
Level
Voice 6
L/R
Balance
M2000 D.C. CHORUS & FLANGER
24
TC’s legendary guitar Chorus has been transferred to the digital domain and made even
more flexible. This new true stereo algorithm is clean enough for even master signals
requiring Flanging or Chorus effects.
For Flanging effects use small basic delay times and Feedback.
For Chorus effects use longer basic delay times and no Feedback.
Different stereo effects may be obtained by altering the LFO Phase parameter.
A low pass filter may be used on the input to allow you to roll off the high frequencies of the
effect signal. You will probably want to make the effect a bit darker than the source.
The Chorus/Flanger effect is very sensitive to the balance between the effect and the direct
signal. Because of this we have added a Fx / Direct balance control which enable you to
route a complete signal through the algorithm, for instance an entire bus signal. For use in
a Aux send / return environment, normally leave the balance at 100% effect.
Do not route the direct signal both through the UNIT•Y card and internally in the 02R.
Doing so will produce unwanted phase cancellations due to small timing differences in
delay between the two signal paths.
Delay Fine
Feedback Phase
LFO Phase
Rate
LFO Mod
Feedback
Amount
Depth
LFO Mod
UNIT•Y Chorus/Flanger Engine screen
Effect
Hi Cut Frq
Delay
Coarse
Fx / Dir
Balance
Effect
Hi Cut Att
L/R
Balance
M2000 D.C. PHASER
25
TC’s famed guitar Phaser pedal, TC XII, has been transferred to the digital domain and
made more flexible. This new true stereo algorithm is clean enough for even master
monster Phasing.
By using the Order parameter, the Phaser is able to simulate different configurations of
analog all-pass filters. To select the frequency range affected, use the Focus control.
The Phaser effect is very sensitive to the balance between the effect and the direct signal.
Because of this we have added a Fx / Direct balance control which enable you to route a
complete signal through the algorithm, for instance an entire bus signal. For use in a Aux
send / return environment, normally leave the balance at 100% effect.
Do not route the direct signal both through the UNIT•Y card and internally in the 02R.
Doing so will produce unwanted phase cancellations due to small timing differences in
delay between the two signal paths.
Frequency Focus
Filter
Order
Feedback
Phase
Rate
LFO Mod
Feedback
Amount
Depth
LFO Mod
UNIT•Y Phaser Engine screen
Fx / Dir
Balance
L/R
Balance
M2000 D.C. DE-ESSER
26
When working with digital audio, some of the desirable technical imperfections of analog
are lost. Most noticably, you lose the restricted dynamic range of high frequency content on
analog tape, and may end up with vocal recordings momentarily up to 30dB too bright.
At TC we felt that a nice feature to add to the 02R would be a good De-esser to address
this problem. Even though a De-esser is not used in an Aux send / return environment, you
may direct entire group busses to the UNIT•Y card and have them processed.
This De-esser may process the audio with different bandwidth notches or high shelving.
The Mon parameter allows you to listen to the sidechain in order to tune in on the
frequency range you want to process. Be careful not to leave the parameter in the SChain
position.
Going through the UNIT•Y card will delay the signal by 6 samples, corresponding to 125 µs
@ 48kHz sampling. The delay introduced is similar too moving a microphone 3.8 cm further
away from the source.
Do not mix the De-essed signal from the UNIT•Y card with the direct signal in the 02R.
Doing so will produce unwanted phase cancellations.
Monitor Sidechain
Threshold
dBFS
Frequency
Ratio
UNIT•Y De-esser Engine screen
Gain Reduction Meter
Attack
Time
Bandwidth
Release Time
FINALIZER D.C.
27
Multi-band compression is now available integrated into an 02R by running a high
performance TC Finalizer software module on your UNIT•Y card. Please note, that the
Finalizer module is optional. Read pages 4-5 to learn more about licenses, options etc.
If you have acquired the Finalizer D.C., you’ve got access to factory presets 50-59. Any of
the presets recall the algorithm. Of course you may store Finalizer D.C. user presets in a
RAM location. RAM locations 200 and upwards should be a first choice, but if you need
more preset space, the 100-200 area may also be used. However, future software options
may eat that area, thus erasing presets you haven’t stored via MIDI.
Finalizer D.C. Routing
When the Finalizer algorithm is recalled, the Engine input configuration is switched from
mono to stereo. Inputs may be derived from Slot Output 5.6 or 7.8 and would typically be
Main L.R, Bus 5.6, Bus 7.8 or Main L.R Insert. Auxes or Direct outs can also be used.
Finalizer output signals either return to the 02R or output directly on UNIT•Y cards
containing DIO option. Typical I/O applications would be a Finalizer D.C. insert on the Main
L.R bus with the 02R master fader behaving normally, or to use the Finalizer Engine fader
as the master fader with the Main L.R signal being output directly from the card. The output
resolution is 24 bit.
External Outputs
5.6 & 7.8
Finalizer Routing
ENG 1
FINALIZER
ENG 2
(OPT)
Eng 1
Fader
Eng 2
Fader
I/O Option
Slot Sends
5, 6, 7 & 8
Finalizer D.C. Routing
Main L/R Insert Return
Stereo Fader 21/22
Mono
Stereo
FINALIZER D.C.
28
Finalizer D.C. Routing
As with other UNIT•Y algorithms, I/O routing is partly done on the 02R Slot Output Select
screen and partly on the UNIT•Y main screen. The procedure to access the Main L.R Insert
mode is described on page 11.
Algorithm Structure
The Finalizer D.C. algorithm consists of a 3-band Expander, 3-band Compressor and 3band Limiter followed by a broadband Soft Clipping circuit. All the 3-band structures may
utilize a look-ahead delay to make the processing unobtrusive and free of dynamic
distortion.
Expander
Meters
SPLIT
FILTER
Compressor
Meters
Limiter
Meters
HI
EXPAND
HI
COMPRESS
HI
LIMIT
MID
EXPAND
MID
COMPRESS
MID
LIMIT
LO
EXPAND
LO
COMPRESS
LO
LIMIT
Output
Meters
RECOMB &
SOFT CLIP
Engine Fader
Conseq. FS Hits
Soft Clip
UNIT•Y Finalizer D.C. Block Diagram
The control of this very complex structure is made possible by combining the more than 60
individual parameters in an appropriate way, and mapping them to the flexible user
interface of the Yamaha 02R. Visual feedback is accomplished using a vast amount of onscreen meters.
Multi-band Compression
Unlike normal broad-band compression, the spectral balance of the signal is typically
affected by a multi-band compressor.
The Static spectral balance is set by the static gain in the different frequency bands. The
Static balance is the same as the frequency response below the level of compression.
In the Finalizer D.C., the Static frequency response is set by the three Band level faders.
The Dynamic spectral balance is made up by a combination of Make-up gain, compressor
Threshold, compressor Ratio and time constants in the different frequency bands. The
Dynamic balance can be seen as the spectral target of the working compressor.
In the Finalizer D.C., the Dynamic spectral balance is set as the Target Type of the
compressor. By setting different Target Types you tell the Finalizer what sort of frequency
response to aim for when dynamic processing takes place.
FINALIZER D.C.
29
Lo Meters
Hi Meters
Mid Meters
Target Type
Output Meters:
Level
Soft Clip activity
Full Scale hits
Expander Ratio
Look-ahead Delay
Soft Clip Threshold
Compressor Attack
Expander
Threshold
Compressor
Ratio
Compressor
Threshold
Level
Lo Band
Compressor
Release
Level
Hi Band
Level
Mid Band
Limiter
Threshold
UNIT•Y Finalizer D.C. Engine screen
Generally parameter values are set for the Mid band. The Lo and the Hi band settings
depend on the Target Type and Target Factor settings. Other “intelligent” interactions
between parameters exist, allowing for rapid control while maintaining maximum sonic
quality.
Look-ahead Delay
In order to have the control circuitry reacting to the signal ahead of time, the audio is
delayed at 24 bit resolution the number of ms dialed in as Look-ahead Delay. Attack
parameters of the Expander and Limiter are roughly set by selecting the Target Type, while
Attack fine tuning is calculated based on the Look-ahead setting.
Gain Reduction Meters
Examples of gain reduction from Expansion, Compression and Limiting:
6dB of Expansion
3dB of Compression
6dB of Comp + Limit
FINALIZER D.C.
30
Expander
Signal levels below the Expander Threshold will be lowered according to the Expander
Ratio. If the Ratio is set at 1:2, 1dB of level drop on the input will result in 2dB level drop
on the output. If you want to turn off the Expander, set the Threshold at OFF.
For high Ratios, the Expander becomes a Gate. For low Ratios, Expansion is subtle and
may be used to counteract the gain applied in the Compressor section, thereby preventing
noise floor build up. The Expander Range is set based on the value of the Ratio.
Expander Attack time is set based on Look-ahead Delay.
Expander Release time is set based on Target Type.
Compressor
Signal levels above the Compressor Threshold are lowered according to the Compressor
Ratio. If the Ratio is set at 3.2:1, 3.2dB of additional input level is needed to make the
output rise 1dB.
Threshold and Ratio in the Low and High band is based on the Mid band settings, and how
the Target Type and Target Factor is set.
If you want to turn off the Compressor, set the Threshold at OFF.
Make-up gain is automatically calculated and applied as a function of Threshold and Ratio.
Compressor Attack time is shown for the Mid band. Release times for the Low and High
band depend on the Mid band Release and the Target Type setting.
Compressor Release time is shown for the Mid band. Release times for the Low and High
band depend on the Mid band Release and the Target Type setting.
Band Levels
The levels on each of the three frequency bands are controlled on the Lo, Mid and Hi
faders. The levels are adjusted at the output of the compressor, prior to Limiter and Soft
Clipping circuitry.
Limiter
Limiting takes place above the Limiter Threshold. Thresholds in the Low and High band is
based on the Mid band settings, and how the Target Type is set.
If you want to turn off the Limiter, set the Threshold at OFF.
Limiter Attack time is based on the Target Type setting and the Look-ahead Delay. Attack
times are always much faster than in the Compressor section.
Limiter Release time is based on the Target Type setting.
Soft Clip
When the three frequency bands of the Expander, Compressor and Limiter are recombined, overshoots may result. To control these transients in a gentle way, a Soft
Clipping circuit with selectable Threshold is included in the Finalizer D.C..
Watch the Soft Clip meter to make sure, that Soft Clipping is only active at signal peaks,
unless you like a slight distortion to be added to the basic components of your signal.
FINALIZER D.C.
31
Max Output Level
For Film mixing and Post Production it’s often required to set the max peak output level to
a value below Full Scale. The best place to adjust this is the Finalizer Engine Output fader
on the Main UNIT•Y screen.
Gain Transfer Function
If you need a technical explanation for the Thresholds, Ratios and Ranges, this diagram
shows the static gain transfer function through the system.
Signal Levels and Thresholds refer to digital Full Scale, 0dBFS.
If the line is above the 45 degree dotted line, gain is added.
If the line is below the 45 degree dotted line, the signal is attenuated.
STATIC GAIN TRANSFER
0dBFS
-6dB
Comp Ratio: 1:2
Comp Threshold: -18dBFS
-12dB
Limit Threshold:
-4dBFS
-18dB
Expander Threshold: -34dBFS
-24dB
Expander Ratio: 1:2
-30dB
-36dB
-42dB
-48dB
-54dB
Expander
Range: 10dB
-3dB
INPUT LEVEL
0dBFS
-6dB
-12dB
-18dB
-24dB
-30dB
-36dB
-42dB
-48dB
-54dB
-60dB
-60dB
OUTPUT LEVEL
-3dB
FINALIZER D.C.
32
Target
The Target parameter simplifies the control of the Finalizer D.C. significantly, by drastically
reducing the amount of parameters to adjust. Instead a large amount of parameters are set
appropriately in the background, with you having to care only about the most relevant
settings. Therefore the extremely powerful Finalizer D.C. is easier to adjust than a simple
broad-band compressor.
By setting a Target Type, you can focus on a type of processing suitable for your material.
Linear
All three bands are processed equally.
Static frequency response: Linear,
Dynamic frequency response: Linear.
Cross-over frequencies: 315Hz and 3.15kHz.
Applications: Neutral processing, Film & Post.
Pink
More attenuation on the Hi band with high levels.
Static frequency response: Linear,
Dynamic frequency response: Less brightness.
Cross-over frequencies: 315Hz and 3.15kHz.
Applications: Gentle processing, Classical music, Film & Post.
Talk
Mid band accentuation.
Static frequency response: Linear,
Dynamic frequency response: Focus on Mids.
Cross-over frequencies: 250Hz and 5kHz.
Applications: Speech and Vocal, Broadcast, Film & Post.
Hyped
Optimized Attack and Release times for maximum perceived loudness and brightness.
Static frequency response: Brighter,
Dynamic frequency response: Brighter.
Cross-over frequencies: 315Hz and 3.15kHz.
Applications: Processing for loudness, Pop music, Commercials.
Smiley
Hi and Lo processed more. Dynamic Attack and Release times.
Static frequency response: Smiley,
Dynamic frequency response: Smiley.
Cross-over frequencies: 315Hz and 3.15kHz.
Applications: Processing for loudness.
FINALIZER D.C.
33
Finalizer D.C. tutorial
As a starting point, load preset number 50, The Finalizer.
If you use a CD as source material, it will already be mastered and have peaks at Full
Scale. In that case, attenuate the signal by 10dB on the 02R before it gets to the Finalizer,
in order to make the level within the expected range of the preset.
Insert the Finalizer D.C. on the Main L.R bus and play a mix at a typical level. You should
have 3-6dB of compression on the Band meters. If not, adjust the Compressor Threshold
until that happens.
When the Finalizer D.C. is running, the ON button above Fader 17/18 functions as a Bypass. Try turning it on and off.
Try the different Targets to get a feel of what the control they’re doing. High Compressor
Ratios or low Thresholds make the different types more pronounced.
The Compressor Release time is also an important factor affecting the overall loudness,
faster settings being the loudest. But if heavy compression is used, pumping may result
when time gets too short. Tweak the parameter and note the consequences.
Try to off-set the spectral balance by adjusting individual band Faders (Lo, Mid and Hi).
Turn off the Limiter by turning the Limiter Threshold all the way up. Turn off the Soft Clip
function and watch the Output Meter for overloads. When overloads happen, the number of
consecutive Full Scale hits will be shown on the Clip meter. Notice, that turning on the Soft
Clip function often can make output clipping disappear.
Finally turn on the Expander by moving the Threshold away from OFF. When the Expander
Ratio is set at 1:1.4, its range is restricted to max 8dB of attenuation. This setting may
prove useful to get rid of some of the noise brought up by the compressor. Adjust the
Threshold so only the very low level parts of the signal are affected.
BEWARE
OF
EXPLOSIVES!
The Finalizer D.C. is an extremely powerful tool that allows you to tighten up most
material and add loudness to nearly any mix. This kind of processing can be very
addictive, but you should try not to just add more and more. Even though you don’t
notice it at first, heavy multi-band compression and soft clipping does generate listening
fatigue more easily than material with more of the natural dynamic range preserved.
So don’t just use the Finalizer as an auto-pilot. Use your ears and enjoy all the power of
the algorithm by applying the right amount of processing.
AUTOMATION
34
Static or Snapshot automation is established by using the Scene memories in the 02R, but
automation may be taken one step further by recording parameter movements locked to
timecode.
As an 02R owner you have definitely already gotten addicted to dynamic movement of
much more than faders. TC UNIT•Y is probably the first processor outside a computer that
will allow you to efficiently include effect parameters to the list of dynamic controls. The
extra processing power needed to provide parameter gliding is obtained by using a double
processor hardware solution in combination with custom circuitry.
UNIT•Y parameters on faders are dynamically automatable, while parameters on rotary
knobs are changed by changing presets.
Working principles
Most 02R users follow a basic pattern when working with Automix. Typically a static, basic
mix is established with the correct routing, EQ, effects, faders etc. This basic mix is then
stored to a Scene memory and used as a reference for the dynamic automation. To add a
2dB trim to the lead vocal, the basic Scene is recalled, trimmed and stored again to off-set
the level for the entire song.
Recommended procedure for using dynamic automation with UNIT•Y:
1. Turn off the “Automix Enable” option (Automix page).
2. Establish a basic mix. Routing, Levels, Pan, Eq, Effects etc.
3. Store UNIT•Y settings to presets (UNIT•Y main page).
4. Store the basic mix to a Scene Memory.
5. Enable Automix and create a New Mix. (Automix page).
6. Reference the new mix to the Scene Memory you just created. (Automix page).
7. Start timecode and record fader movements.
8. Record UNIT•Y changes like you’re used to by pressing “Select” buttons.
Back-up of UNIT•Y settings
1.
2.
3.
4.
Connect 02R MIDI I/O to Sequencer or MIDI recorder.
Start Sequencer or recorder.
On the UNIT•Y main page, press “DMP”.
Verify that data is received on the Sequencer or recorder.
Restore of UNIT•Y settings
1. Go to UNIT•Y main page.
2. Playback UNIT•Y data.
3. Screen shows data being received.
UTILITY PAGE
35
A Utility page is provided to perform these functions:
• Display of UNIT•Y software revision and Serial number.
• UNIT•Y self diagnostics test.
• Entering License codes for software modules.
• Invoking other special functions.
• Clearing the UNIT•Y Preset RAM and reverting to factory Presets.
Getting to the Utility page
You probably don’t need to access the Utility page on a daily basis, but it may be entered
from the Main page by typing Preset name “UTILITY” or ”@@” and pressing “DMP”. If you
wish to go here often, you can name a preset like that for easy access.
License Codes and Reference Codes
To access different software options, you have to enter a License code in the Command
display and then press ENTER. To get a license code, you may be asked about your
Reference code. This code is found on the Utility page within the brackets succeeding the
name of the software module you require. The Status display will verify the process.
Card Status
To see a license and configuration status of the selected UNIT•Y card, write ”STATUS” or
”ST” in the Command line, and press ENTER.
ADAT and TDIF format
If you use the ADAT/TDIF DIO extension card, the Utility page is used to set-up format
type, format conversion etc. Refer to the papers included with the card.
Special functions
New special commands may be issued from the Utility page. In that case, they will be
described on the TC web-site.
Status display
Command display
AES/EBU DIO OPTION
36
UNIT•Y cards with AES/EBU input/output option
An 8 channel AES/EBU digital input/output option may be bought with the UNIT•Y card, or
added later on. The industry standard of digital audio transmission, AES3, normally referred
to as AES/EBU, is found on most professional audio equipment. Two channels of up to 24
bit audio is transmitted over one balanced cable. XLR type of connectors are specified.
On the AES/EBU extension of the UNIT•Y card, space has prevented us from utilizing 8
XLR connectors. Instead we have used a 25-pin SubD connector of the same type and with
the same pin assignment as on Yamaha’s single slot AES/EBU card, but the electrical
format is true AES/EBU with all inputs and outputs being transformer balanced. The robust
AES/EBU signal may be transmitted over a long distance and travel through patch-bays
etc, but the timing reference signal should be kept separately.
If you use an AES/EBU router or mechanical patch-bay, you might consider making your
own multiway cable with the terminations you need. For AES/EBU signals, relatively thin
and cheap twisted pair computer cable with a common screen is a good solution. If you use
twisted pair cable with 90-120ž impedance, the results are normally better than with more
expensive AES/EBU cable.
Remember to observe the twisting for pair identification.
Pin assignment, AES/EBU 25-pin SubD connector
Pin number
1
2
3
4
5
6
7
8
9, 11
10, 12, 13
14
15
16
17
18
19
20
21
22, 23, 24
25
Assignment
Input 1/2 +
Input 3/4 +
Input 5/6 +
Input 7/8 +
Output 1/2 +
Output 3/4 +
Output 5/6 +
Output 7/8 +
No connection
Common
Input 1/2 Input 3/4 Input 5/6 Input 7/8 Output 1/2 Output 3/4 Output 5/6 Output 7/8 Common
Common
Cable pair number
1
2
3
4
5
6
7
8
1
2
3
4
5
6
7
8
Shield
INTERFACING TO SPDIF
37
On most consumer equipment, SPDIF or IEC 958 is used instead of AES/EBU. With some
limitations, that type of signal can often be interfaced to the UNIT•Y card, if you follow the
guidelines given below.
UNIT•Y output to SPDIF input
Some SPDIF equipment may reject a signal because the Status Bits are set according to
the AES/EBU specification, but in most cases Pro status is accepted, and a signal may be
transferred.
To get the most reliable interface, the noise immunity of the electrical interface should be
maximized. Drive level and impedance is higher with the AES/EBU interface, so the best
solution is to use a resistor network as shown below to match both parameters.
On some equipment, an SPDIF input processes 16 bits, on other 20 or 24 bits. When
driving SPDIF inputs, you should know how much data is being looked at, and set the 02R
output dither accordingly.
56Ω
AES/EBU hot
"SPDIF" signal
110Ω
AES/EBU cold
AES/EBU ground
195Ω
56Ω
"SPDIF" ground
Connecting AES/EBU outputs to SPDIF cables and inputs
SPDIF output to UNIT•Y input.
Unless your SPDIF transmitter uses the 4 aux data bits for something else than audio, the
problem from going SPDIF to AES/EBU is typically electrical.
The best solution is to use an active balanced digital line driver close to the SPDIF output,
and 110 ohm cable onwards, but for short term setups, you may get by more easily:
A 75 ohm cable with a RCA phono type of connector in one end directly to the UNIT•Y
input. Because of the low level and unbalanced output signal, the cable should be kept
short (less than around 5 meter). At the UNIT•Y input, cold is connected to common.
ADAT & TDIF DIO OPTION
38
The ADAT/TDIF DIO Option
The extension board is equipped with two ADAT optical connectors and one 25-pin SubD
type of connector as used with Tascam TDIF signals.
The ADAT/TDIF card is capable of running one of four different I/O configurations:
1) “Input: ADAT, Output: ADAT”
2) "Input: ADAT, Output: TDIF"
3) "Input: TDIF, Output: ADAT"
4) “Input: TDIF, Output: TDIF”
The Utility page is used to define which one of the four I/O configurations you want to
utilize:
- Choose "Input: ADAT, Output: ADAT" by writing “IOAA” and press Enter.
- Choose "Input: ADAT, Output: TDIF" by writing “IOAT” and press Enter.
- Choose "Input: TDIF, Output: ADAT" by writing “IOTA” and press Enter.
- Choose “Input: TDIF, Output: TDIF” by writing “IOTT” and press Enter.
IO Status
To check the status of your I/O card you write “IOST” and press Enter.
The following messages can be displayed:
"IO ERROR" - The I/O card is detected but the is a problem with the communication
“NO IO" - You have no I/O card on your UNIT•Y card.
“AES” - You have an AES/EBU I/O card connected to your UNIT•Y card.
“TDIF/ADAT” - You have a TDIF ADAT I/O card connected to your UNIT•Y card.
Line 2 shows the current I/O configuration:
1) “IOAA” - You have the "Input: ADAT, Output: ADAT" configuration.
2) “IOAT” - You have the "Input: ADAT, Output: TDIF" configuration.
3) “IOTA” - You have the "Input: TDIF, Output: ADAT" configuration.
4) “IOTT” - You have the "Input: TDIF, Output: TDIF" configuration.
UNIT•Y SOFTWARE UPLOAD
39
02R software
Software to control the 02R and the interaction between the UNIT•Y card and the console
reside in the two EPROM’s on the 02R Main board (described on page 6).
UNIT•Y software
The algorithms on the card are passed by the host processor to the signal processor, both
on the UNIT•Y card. DSP and host code reside in Flash RAM on the card. When new
algorithms are added, the Flash can be updated via a simple upload program running on a
Mac or a PC.
Upload program and application software may be downloaded free of charge from the TC
web-site, or you can obtain it from your dealer. Remember to consult the Read Me file
included in the software package before commencing. We also recommend you to back-up
all presets as described on page 18 before uploading any software.
If you have a Mac, a normal Mac serial cable is connected from one of the serial ports on
the computer (printer or modem) to the identical connector on the back of the 02R.
Turn off AppleTalk, if you use the printer port, and run the Mac upload program. Data is
uploaded to the UnitY card no matter what screen you look at on the 02R. You will see an
alert box counting on the console when data is being received.
The procedure take less than 1 minute. Afterwards new software is ready to use on the
UNIT•Y card. If you have more UNIT•Y cards on the console, the procedure needs to be
repeated.
If you have a PC, a 9-pin to Mini DIN cable has to be made first:
5
4
3
2
1
5
2
5
8
9
8
7
3
7
6
9-PIN SUBD (PC)
8-PIN MINI DIN (02R)
Connect the cable to a Com port and run the PC upload program. Data is uploaded to the
UnitY card no matter what screen you look at on the 02R. You will see an alert box
counting on the console when data is being received.
The procedure take less than 1 minute. Afterwards new software is ready to use on the
UNIT•Y card. If you have more UNIT•Y cards on the console, the procedure needs to be
repeated.
YAMAHA 02R V2 FUNCTIONS
40
For 02R users upgrading from V1, a brief summary of new functions are provided.
To obtain a complete new V2 Owners Manual, please consult your Yamaha dealer.
Page numbers refer to the relevant sections in the 02R V2 Owner’s Manual.
1. Display Page Numbering
Display pages are numbered for easy identification. See “Display” on page 20 of the User’s
Guide.
2. 24-bit Recording
Using two recorder tracks per channel, high-resolution digital audio can be recorded at the
maximum word length of 24 bits. See “24-bit Recording” on page 204 of the User’s Guide.
3. Surround Pan
The 02R Surround Pan function supports 2+2, 3+1, and 3+2+1 surround modes, making it
ideal for sophisticated surround sound production. See “Surround Pan” on page 63 of the
User’s Guide.
4. Automix Functions
Edit Out End Mode
In the automix End mode, faders remain at the same position regardless of subsequent
fader events. See “Fader Edit & Edit Out Modes” on page 146 of the User’s Guide.
Off-line Editing Enhancements
Automix events can be copied or moved, and levels can be trimmed.
Timecode addresses can be captured on-the-fly, and new events inserted at the captured
points. The Locate function provides a speedy way to locate events in a complex automix.
See “Event Edit (Scene/Lib.)” on page 155 and “Event Edit (CH ON, PAN, FADER)” on
page 156.
MIDI Clock
Automix can be referenced to an external MIDI Clock. See “Using MIDI Clock” on page
142.
MTC
MTC can be received via the MIDI IN or MTC IN connector. See “Using MIDI Timecode
(MTC)” on page 141 of the User’s Guide.
Timecode Offset
By specifying an offset, automix events can be moved backwards or forwards relative to the
incoming timecode. See “Offset” on page 145 of the User’s Guide.
5. Aux Out Select—Aux or Bus
Bus outs can be assigned individually to the analog aux send outputs, providing analog bus
outputs. See “Aux Output Select” on page 203 of the User’s Guide.
6. Bus Out Pairs
YAMAHA 02R V2 FUNCTIONS
41
Bus outs can be paired. See “Pairing Channels” on page 184 of the User’s Guide.
7. Cascade Message Link
When several 02Rs are cascaded together, the master 02R can control a number of
functions of the slave 02Rs via MIDI. See “MIDI Link” on page 232 of the User’s Guide.
8. Communications Speed
The communications speed settings have been moved to the UTILITY 4/4 (Battery Check)
page. See “Communication Speed” on page 214 of the User’s Guide.
9. Cue Send Dim Level Control
The Cue Dim control sets the level to which cue outputs are dimmed when talkback is
engaged. See “Solo” on page 196 of the User’s Guide.
10. Channel Delay On/Off Parameter on View Page
The Channel Delay function can be turned on or off from the View page. See “View” on
page 44.
11. Fader Start
When the Fader Start preference is checked, a MIDI Note On message is transmitted when
channel faders are raised from infinity (oo). “Fader Start” on page 163 and “Preferences”
on page 198 of the User’s Guide.
12. Initial Data—Faders Nominal or Minimum
A preference can be set so that recalling scene memory 0 causes all channel faders to
move to either the nominal or minimum position, the latter being the default. Aux and bus
master faders move to the nominal (0.0 dB) position regardless of this preference. See
“Initial Data and UNDO Memory” on page 129 and “Preferences” on page 198 of the User’s
Guide.
13. Input Patching
The Input Patching function allows you to select the signal sources for MIC/LINE channels
1 to 24 and TAPE channels 1 to 16. Bus outs can be patched though to the TAPE channels
for bus out monitoring and subgrouping. See “Input Patching” on page 206 of the User’s
Guide.
14. MIDI Control Changes
MIDI Control Change messages can be used to remotely control 02R mix parameters,
including faders, ON buttons, EQ, and pan. See “MIDI Control Change Assign” on page
164 of the User’s Guide. A Parameter to Control Change Table is provided on page 256 of
the User’s Guide.
YAMAHA 02R V2 FUNCTIONS
42
15. MIDI Remote
The MIDI Remote function can be used to control other MIDI equipment from the 02R. See
“MIDI Remote” on page 165 of the User’s Guide.
16. Mix Scene and Library Program Clear Function
Individual mix scenes and library programs can be cleared using the Clear function.
• Channel programs—page 49 of the User’s Guide.
• EQ programs—page 56 of the User’s Guide.
• Dynamics programs—page 88 of the User’s Guide.
• Effects programs—page 110 of the User’s Guide.
• Mix scenes—page 132 of the User’s Guide.
17. MS Decoding
MIC or TAPE channels configured as stereo pairs can be used to decode signals derived
using MS microphone techniques. See “MS Decoding” on page 186 of the User’s Guide.
18. Pairing
When channel pairs are released using the [SEL] buttons, a confirmation dialog box
appears. See “Pairing Channels” on page 184 of the User’s Guide.
In addition to the PAIR 2/2 page, aux sends can be paired using the SELECTED
CHANNEL AUX buttons. See “Pairing Channels” on page 184 of the User’s Guide.
Aux sends and bus outputs can be paired using the input channel [SEL] buttons 1 to 14
when the MIDI Remote page BUS/AUX Master is selected. See “BUS/AUX Master” on
page 167.
19. Phase & Attenuation Control for Paired Channels
The Phase and Attenuation functions of stereo input channels 17 to 24, and MIC/LINE or
TAPE channels configured as stereo pairs, are not linked and can be adjusted
independently. See “Phase and Attenuation” on page 32 of the User’s Guide.
20. Preferences
The Mix Update Confirmation, REC Recall Safe Fader, and Fader Flip Recall Safe
preferences have moved to the new SETUP 4/4 page (Preferences 2), and several new
options have been added to the SETUP 3/4 page (Preferences 1) and SETUP 4/4 page
(Preferences 2). See “Preferences” on page 198 of the User’s Guide.
New preferences on the SETUP 3/4 page (Preferences 1) are:
• Auto WORD CLOCK Display
• Insert Tx bulk Wait
• CR Level to MB02
• Pre EQ Direct Out
• Initial Data Nominal
• Fader Start
• Force SUB Boot
YAMAHA 02R V2 FUNCTIONS
43
New preferences on the SETUP 4/4 page (Preferences 2) are:
• Touch Sense Select
• Auto EQ Edit In
• Restore Last Edit Ch
• Surround X, Y Edit
• Surround CSR Edit
• Surround SWF Edit
• Link Surround Master
• Auto Inc. TC Capture
• Compact Automix Bulk
• Compact Scene Bulk
• Tx 02R link Message
• Rx 02R Link Message
21. Routing Independence for Paired Channels
Input channels configured as a stereo pair can be routed individually. See “Routing” on
page 39.
22. Scene Memories
The number of scene memories has been expanded from 64 to 96.
The number of the scene memory that was stored or recalled last can be displayed by
pressing the scene memory increment and decrement buttons together. See “What are
Scene Memories?” on page 128 of the User’s Guide.
23. Scene Memory to Program Change Table
A Scene Memory to Program Change Table is provided on page 255 of the User’s Guide.
24. Slot Output Select
Bus outs, aux sends, channel direct outs, and the stereo output can be assigned
individually to the YGDAI digital outputs. See “Slot Output Select” on page 194 of the
User’s Guide.
EMC & SAFETY
44
This equipment has been tested and found to comply with the limits for a Class B digital
device, pursuant to part 15 of the FCC rules.
These limits are designed to provide reasonable protection against harmful interference in
a residential installation.
This equipment generates, uses and can radiate radio frequency energy and, if not
installed and used in accordance with the instructions, may cause harmful interference to
radio communications. However, there is no guarantee that interference will not occur in a
particular installation.
If this equipment does cause harmful interference to radio or television reception, which
can be determined by turning the equipment off and on, the user is encouraged to try to
correct the interference by one or more of the following measures:
•
•
•
•
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment to a different outlet from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
The user may find the following booklet, prepared by the Federal Communications
Commission, helpful:
"How to identify and Resolve Radio/TV interference Problems."
This booklet is available from the US. Government Printing Office, Washington DC, 20402,
Stock No. 004-000-0034-4.
Caution:
You are cautioned that any change or modifications not expressly approved in this manual
could void your authority to operate this equipment.This equipment has been tested and
found to comply with the requirements listed in FCC Regulations, Part 15 for Class B digital
devices.
For the customers in Canada:
This Class B digital apparatus meets all requirements of the Canadian InterferenceCausing Equipment Regulations.
Cet appareil numérique de la classe B respecte toutes les exigences du Réglement sur le
matériel brouilleur du Canada.
Caution:
Danger of explosion if battery is incorrectly replaced. Replace only with same or equivalent
type recommended by the manufacturer. Discard used batteries according to the
manufacturer's instructions.
EMC & SAFETY
45
TC Electronic A/S, Sindalsvej 34, 8240 Risskov, Denmark, hereby declares on own
responsibility that following product:
UNIT•Y Dual Engine Signal Processing Card
That is covered by this certificate and marked with CE-label conforms with following
standards:
EN 60065
Safety requirements for mains operated Electronic and related
apparatus for household and similar general use.
EN 55103-1
Product family standard for audio,
video, audio-visual and entertainment
lighting control apparatus for professional use.
Part 1: Emission.
EN 55103-2
Product family standard for audio,
video, audio-visual and entertainment
lighting control apparatus for professional use.
Part 2: Immunity.
With reference to regulations in following directives: 73/23/EEC, 89/336/EEC
Issued in Risskov, August 17th 1998
Anders Fauerskov
Managing Director
CAUTION: Danger of explosion if battery is incorrectly replaced. Replace only with
same or equivalent type recommended by the manufacturer. Discard used batteries
according to the manufacturer's instructions.
ADVARSEL! Lithiumbatteri. Eksplosionsfare ved fejlagtig håndtering. Skal erstattes
af batteri af samme fabrikat og type. Lever det brugte batteri tilbage til leverandøren.
VARNING: Explosionsfara vid felaktigt batteribyte. Anvand samma batterityp eller en
ekvivalent typ som rekommenderas av tillverkaren. Kassera anvent batteri enligt
fabrikantens instruktion.
VAROITUS: Paristo voi rajahtaa, jos se on virheellisesti asennettu. Vaihda paristo
ainoastaan valmistajan suosittelemaan tyyppun. Havita kaytetty paristo valmistajan
ohjeiden mukaisesti.
PRESET LIST
Nr Titel
Algorithm
46
Decay or
Source
Description
Medium Hall, moderate pitch modulation
Gain
1 UnitY Hall
Reverb
Med
General
2 UnitY Hall Sml
Reverb
Short
General
Small Generic Hall
3 UnitY Hall Lrg
Reverb
Long
General
Large Hall,
4 Living Room
Reverb
Short
VoiceUn-corr
Dark, domestic ambience
5 Steel Plate
Reverb
Med
Gtr, Horn, Inst
Steel plate emulate
6 Gold Plate
Reverb
Med
Voice, Keyb
Gold plate emulate
moderate pitch modulation
7 Rich Plate
Reverb
Med
Drums, Keyb
Bright plate,pitch modulation
8 Spring Reverb
Reverb
Med
Gtr, Harp
Spring verb emulate
9 1982 Digiverb
Reverb
Med
Vintage
Bright verb,pitch modulation
10 InTheAir Ambi
Reverb
Short
VocalGtr
Ambience, pitch modulation
11 Soft Room
Reverb
Short
Gtr, Sax
Slap Room go Left
12 Man In a Box
Reverb
X Short
Vocal,Inst.
Tight space
Tight, dark space
13 Walk In Closet
Reverb
Short
Kick, Snare
14 Clos Mic'd
Reverb
Short
Piano, Gtr
Flutter echoes
15 Small Bedroom
Reverb
Short
Voice
Domestic ambience
16 Wood Backwall
Reverb
Med
Vocal, Gtr, Keyb
Live room
17 Empty Club
Reverb
Med
General
Live room
18 Warm Studio
Reverb
Med
Vocal, Kick
Dark, live room
19 Big Dark Cloud
Reverb
Long
Effect
Dark effect sustain
20 LeadVoc Del
Delay
Vocal, Gtr
Nearly mono delay
21 TheKing Del
Delay
Vocal, Harp, Gtr
Mono R&R delay
22 120bpm:4 Del
Delay
General
120bpm mono delay
23 120bpm:3 Del
Delay
General
120bpm mono delay
24 Wide Del
Delay
Gtr, Keyb
Wide spread delay
25 2TapDelay
Delay
General
Wide spread repeat
26 Phone Del
Delay
Vocal, Effect
Spread filter delay
27 Tape Del
Delay
Vocal, Harp, Gtr
Mellow delay
28 Ping Pongs
Delay
Effect
Ping-pong delay
29 Slap & LongDly
Delay
Effect
Repeat delays
30 2Voice DblTrk
PChange
Vocal, Inst
2 voice harmony
31 4Voice DblTrk
PChange
Vocal, Inst
4 voice harmony
32 6Voice DblTrk
PChange
Vocal, Inst
6 voice harmony
33 Heavy DTune
PChange
Gtr, Keyb
6 voice de-tune
34 OutOfTune
PChange
Effect
6 voice heavy de-tune
35 Wide Chorus
Chorus
Gtr, Keyb
General purpose chorus
36 Chorus Gtr
Chorus
Gtr, Bass, Keyb
General purpose chorus
37 Instant Karma
Chorus
Keyb, Gtr, Sax Bass Chorus spread
Repeat
Repeat
38 Top Over Flange
Chorus
Gtr, Bass
Flanger.
39 Wah-Wah Flange
Chorus
Gtr
Resonance-Flanger.
40 Phaser Light
Phaser
Mix, Gtr
Phaser. Feed direct through engine.
PRESET LIST
Nr Titel
Algorithm
47
Gain
Source
Description
41 Phaser Med
Phaser
Mix, Gtr
Phaser. Feed direct through engine
42 Phaser Heavy
Phaser
Mix, Gtr
Deep Phaser. Feed direct through engine
43 Phaser Sgt.P
Phaser
Gtr, Keyb
Fast phaser. Feed direct through engine
44 SloWistlePhase
Phaser
Effect, Mix
Resonance-Phaser. Feed direct through
45 De-Ess Shelve
De-Ess
Vocal, Horn
De-ess, shelving
engine
46 De-Ess Broad
De-Ess
Vocal, Horn
De-ess, wide bell
47 De-Ess Narrow
De-Ess
Vocal, Horn
De-ess, narrow bell
48 De-Phone
De-Ess
Vocal,Horn
De-honk, narrow
49 De-Wow
De-Ess
Vocal
De-body, narrow
50 CD PreMaster
Finalizer
+ 1.5dB @-20dBFS
Main mix
Subtle pre-master processing suitable for
51 CD Master
Finalizer
+ 4.8dB @-20dBFS
Main mix
Combined compressor and limiter suitable for
52 Mix Pilot
Finalizer
+ 6.8dB@-20dBFS
Main mix,choir
Mix assistance with final limiter suitable
53 Classical
Finalizer
+ 2.8dB@-20dBFS
Main mix
Dynamic processing suitable for classical
54 Analog Saturate Finalizer
+ 7.4dB@-20dBFS
Main mix,vocal
Analog tape saturation emulate with roll-
55 Commercial
Finalizer
+ 12.0dB @-20dBFS
Main mix,vocal
Agressive processing for loudness - not
56 Speak Record
Finalizer
+ 6.4dB @-20dBFS
Voice
Spectral shaping of voice recording, low
57 Post Limit
Finalizer
0.0dB@-20dBFS
Main mix
Limiting only. Suitable for post production.
rock & pop
rock & pop
for live broadcast and music
music
off at hi freq/hi level
fidelity
delay
Adjust output fader to comply with your
environment
58 Music Limit
Finalizer
0.0dB@-20dBFS
Main mix
Limiting only. Suitable for music
production. Adjust output fader to comply
with your environment
59 MultiBand Exp
Finalizer
0.0dB
Main mix,
Multiband noise removal. Adjust threshold
location,
to suit material
recordings
60 Reserved
61 Reserved
62 Reserved
63 Reserved
64 Reserved
PRESET LIST
Nr Titel
Algorithm
48
Decay or
Source
Description
Gain
65 Reserved
66 Reserved
67 Reserved
68 Reserved
69 Reserved
70 Reserved
71 Reserved
72 Reserved
73 Reserved
74 Reserved
75 Reserved
76 Reserved
77 Reserved
78 Reserved
79 Reserved
80 Reserved
81 Reserved
82 Reserved
83 Reserved
84 Reserved
85 Reserved
86 Reserved
87 Reserved
88 Reserved
89 Reserved
90 Reserved
91 Reserved
92 Reserved
93 Reserved
94 Reserved
95 Reserved
96 Reserved
97 Reserved
98 Reserved
99 Reserved
100 5.1 Front Mic
Reverb
Short
Multich.applic.
Mellow room. Use with 101 in rear
101 5.1 Back Mic
Reverb
Medium
Multich.applic.
Mellow room. Use with 100 in front
102 5.1CloseAmbFrnt
Reverb
103 5.1CloseAmbBack Reverb
Short
Multich.applic.
Domestic room. Use with 103 in rear
Medium
Multich.applic.
Domestic room. Use with 102 in front
104 5.1PodiumFront
Reverb
Medium
Multich.applic.
Bright room. Use with 105 in rear
105 5.1PodiumBack
Reverb
Medium
Multich.applic.
Bright room. Use with 104 in front
PRESET LIST
Nr Titel
Algorithm
49
Decay or
Source
Description
Gain
106 5.1RealRoomFrnt
Reverb
Medium
Multich.applic.
Ambience. Use with 107 in rear
107 5.1RealRoomBack Reverb
Medium
Multich.applic.
Ambience. Use with 106 in front
108 5.1Studio Front
Reverb
Short
Multich. applic.
Wood studio. Use with 109 in rear
109 5.1Studio Back
Reverb
Medium
Multich. applic.
Wood studio. Use with 108 in front
110 5.1MdRoom Front Reverb
Short
Multich. applic.
Hard surface front. Use with 111 in rear
111 5.1MdRoom Back
Medium
Multich. applic.
Diffused rear.Use with 110 in front
Reverb
112 5.1LectureFront
Reverb
Medium
Multich. applic.
Hard surface front. Use with 113 in rear
113 5.1LectureBack
Reverb
Medium
Multich. applic.
Diffused rear. Use with 112 in front
114 5.1 On Stage
Reverb
Medium
Multich. applic.
Front reflexions. Use with 115 in back
115 5.1 In Back
Reverb
Large
Multich. applic.
Diffused field. Use with 114 in front
116 5.1LgRoom Front
Reverb
Medium
Multich. applic.
Hard surface front. Use with 117 in rear
117 5.1LgRoom Back
Reverb
Large
Multich.applic.
Diffused field. Use with 116 in front
118 5.1 FrontOfHall
Reverb
Large
Multich. applic.
Diffuse bright front. Use with 119 in rear
119 5.1 BackOfHall
Reverb
Large
Multich. applic.
Diffuse dark rear. Use with 118 in front
120 5.1 Arena Front
Reverb
Large
Multich. applic.
Diffuse bright front. Use with 121 in rear
121 5.1 Arena Back
Reverb
Large
Multich.applic.
Diffuse bright rear. Use with 120 in front
122 5.1 Hall Front
Reverb
Large
Multich. applic.
Diffuse dark front. Use with 123 in rear
123 5.1 Hall Back
Reverb
Large
Multich.applic.
Diffuse slap rear. Use with 122 in front
124 5.1Church Front
Reverb
Large
Multich. applic.
Diffuse dark front. Use with 125 in rear
125 5.1Church Back
Reverb
X Large
Multich. applic.
Diffuse dark rear. Use with 124 in front
126 SmlRoomAmbience Reverb
Short
Post
Dark domestic room
127 NaturalRoomAmb
Reverb
Short
Gtr
Ambience
128 The New Beetle
Reverb
Short
Post
Tight reflexions
129 Short Nonlinear
Reverb
Short
Drum
Bright sudden stop
130 Short ZipSplat
Reverb
Short
Gtr
Flutter echoes
131 Piano Room
Reverb
Short
Piano, Gtr
Subtle ambience
132 Studio Booth
Reverb
Short
Post, vocal
Subtle spread
133 With a Mic
Reverb
Short
Post, Gtr
Boomy ambience
134 ToiletPaperRoll
Reverb
Short
Post, vocal
Comb filter ambience
135 Air Verb
Reverb
Short
Vocal, Gtr
Subtle air
136 Gtr Ambience
Reverb
Medium
Gtr
Dark ambience
137 ModernDrumRoom Reverb
Medium
Drum
Bright room
138 SlapGuitarRoom
Reverb
Medium
Gtr, Harp
Slap reverb
139 SmoothSaxHall
Reverb
Medium
Horn
Slap sustain
140 BriteVocalPlate
Reverb
Medium
Vocal
Bright ambience
141 The Live Room
Reverb
Medium
Vocal, Choir
Bright ambience
142 Big Drum Room
Reverb
Medium
Drum
Dark studio, distant
143 Warm Studio
Reverb
Medium
Drum, Piano
Dark studio, close
144 Living Room
Reverb
Medium
Post
Bright domestic room
145 SemiBrightRoom
Reverb
Medium
Vocal
Hard surface room
146 Big Mens Room
Reverb
Medium
Vocal
Hard surface room
PRESET LIST
Nr Titel
Algorithm
50
Decay or
Source
Description
Gain
147 Garage Like
Reverb
Medium
Vocal
Hard surface room
148 Medium Theatre
Reverb
Medium
Post, Drum
Diffused room
149 Store Room
Reverb
Medium
Vocal, Gtr
Slap ambience
150 Sml Warm Hall
Reverb
Medium
Gtr, Horn
Slap hall
151 Medium Plate
Reverb
Long
Drum
Diffused plate
152 Crypty
Reverb
Long
Effect
Psycho reverb
153 Square Hall
Reverb
Long
Vocal
Bright hall
154 Queezinart Verb
Reverb
Long
Vocal
Bright slap hall
155 Town Hall
Reverb
Long
Drum, Horn,
Dark wide hall
Gtr, Keyb
156 Bright Hall
Reverb
Long
Vocal
157 Big Hanger
Reverb
Long
Vocal, Effect
Bright sustain
158 Cathedral Like
Reverb
Long
Choir, Vocal
Slap sustain
159 Acoustic Rain
Reverb
Long
Vocal
Subtle sustain
160 SustainVerb
Reverb
Long
Effect, Keyb
Diffused sustain
161 Large Arena
Reverb
Long
Post
Diffused sustain
162 Subway Tunnel
Reverb
Long
Post
Hard surface tunnel
163 ScareVerb
Reverb
X Long
Effect
Psycho sustain
164 Density Wash
Reverb
X Long
Effect
Sustain effect
165 FastFlit Delays
Delay
Repeat
Vocal, Gtr
Random repeats
166 Craft Work Echo
Delay
Repeat
Vocal, Gtr
Random repeats
167 Ratt-A-Tatt
Delay
Repeat
Effect
Full pattern repeat
168 Triplets PanDly
Delay
Vocal, Keyb
LCR delay
169 Vocal Delays
Delay
Vocal
Mono density delay
170 80ms Tape Slap
Delay
Vocal, Harp
Mellow stereo slap
171 Long Dreamdelay
Delay
Vocal, Harp, Gtr
Mellow tape repeats
172 Vox Quintuplets
Delay
Effect
Stereo flutter
173 Short Quad Slap
Delay
Effect
Stereo flutter
174 FitzDrum Dly 1
Delay
Effect
Psycho repeat
175 105bpm:4 Del
Delay
General
105 bpm mono delay
176 105bpm:3 Del
Delay
General
105 bpm mono delay
177 BB's Slapback
Delay
Effect
Stereo flutter
178 3Plus a Thinner
Delay
Effect
Delay + thin sustain
Repeat
Repeat
Sustain
Hard surface hall
179 5.1 Echo Front
Delay
Repeat
Multich.applic.
Twirl delays. Use with 180 in rear
180 5.1 Echo Back
Delay
Repeat
Multich.applic.
Twirl delays. Use with 179 in front
181 5.1 Crowd Front
Delay
Multich.applic.
Add density. Use with 182 in rear
182 5.1 Crowd Back
Delay
Multich.applic.
Add density. Use with 181 in front
183 Throaty Flange
Chorus
Gtr, Bass
Flanger
184 Fastwash Flange
Chorus
Gtr, Keyb
Rotator
185 FullSweepFlange
Chorus
Gtr, Keyb
Slow Flanger
186 DeepCrossFlange Chorus
Gtr, Keyb
Slow Flanger
PRESET LIST
Nr Titel
Algorithm
51
Decay or
Source
Description
Gain
187 FishTail Flange
Chorus
Gtr
Chorus-Flanger
188 Squeezer Flange
Chorus
Effect, Gtr
Hi-Q flange
189 Baker Chorus
Chorus
Sax, Gtr, Keyb
Deep chorus
190 Tunnel Chorus
Chorus
Effect
Metal effect
191 Subtle Phase
Phaser
Gtr, Keyb
Phaser-panner
192 SoftTremPhase
Phaser
Gtr, Keyb
Rotator. Feed direct through engine
193 MediumDeepPhase Phaser
Effect
Phaser.
194 CountrymanPhase Phaser
Gtr, Keyb
Subtle Phaser.
195 InverserPhase
Phaser
Effect, Gtr
Robot reso-phaser. Feed direct through engine
196 EnglishPhase
Phaser
Gtr
Subtle Phaser-panner. Feed direct through engine
197 Molasses Phase
Phaser
Gtr, Keyb
Slow phaser. Feed direct through engine
198 Fast WaterPhase
Phaser
Effect, Gtr
Fast Phaser-rotator. Feed direct through engine
199 Hyperfast Phase
Phaser
Effect
Silly phaser. Feed direct through engine