Westinghouse LVM-37W3 SE Specifications

Release 195 Graphics Drivers
Release Notes
Version 195.62
For Windows Vista (32-bit and 64-bit)
and Windows 7 (32-bit and 64-bit)
NVIDIA Corporation
December 3, 2009
Published by
NVIDIA Corporation
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Copyright
© 2009 by NVIDIA Corporation. All rights reserved.
Release 195 Graphics Drivers
Release Notes
Table of Contents
1. Introduction to Release Notes
Image Sharpening Control not Available with
GeForce 8 Series and later GPUs . . . . . 29
Gigabyte GA-6BX Motherboard . . . . . . . 29
Structure of the Document . . . . . . . . . . . . 1
Changes in this Edition . . . . . . . . . . . . . . 1
3. The Release 195 Driver
2. Release 195 Driver Changes
Hardware and Software Support .
Supported Operating Systems.
Supported NVIDIA Products . .
Supported Languages . . . . .
Driver Installation . . . . . . . . .
Minimum Hard Disk Space . .
Before You Begin . . . . . . .
Installation Instructions . . . .
Version 195.62 Highlights . . . . . . . . . . . . . 4
What’s New in Release 195 . . . . . . . . . . 4
What’s New in Version 195.62 . . . . . . . . . 5
Limitations in This Release. . . . . . . . . . . 5
Special Instructional Notes . . . . . . . . . . . 6
Changes in Version 195.62 . . . . . . . . . . . . 7
Windows Vista/Windows 7 32-bit Issues . . . . 7
Windows Vista/Windows 7 64-bit Issues . . . . 7
Changes in Version 195.55 . . . . . . . . . . . . 8
Windows Vista/Windows 7 32-bit Issues . . . . 8
Windows Vista/Windows 7 64-bit Issues . . . . 8
Changes in Version 195.39 . . . . . . . . . . . 10
Windows Vista 32/Windows 7-bit Issues . . . 10
Windows Vista/Windows 7 64-bit Issues . . . 11
Open Issues in Version 195.62 . . . . . . . . . 12
Windows Vista/Windows 7 32-bit Issues . . . 12
Windows Vista/Windows 7 64-bit Issues . . . 13
Not NVIDIA Issues . . . . . . . . . . . . . . . 16
Windows Vista Limitations . . . . . . . . . . 16
Windows 7 Limitations . . . . . . . . . . . . 16
Unsupported Features . . . . . . . . . . . . 17
OpenGL Application Issues . . . . . . . . . 19
Application Issues . . . . . . . . . . . . . . 20
Operating System Issues . . . . . . . . . . 24
Known Product Limitations . . . . . . . . . . . 26
Using HDMI/DisplayPort Audio with Displays
that have a High Native Resolution. . . . . 26
Using HDMI/DisplayPort Displays that do not
Support Audio . . . . . . . . . . . . . . . 27
Using HDMI/DisplayPort Audio in Dualview or
Clone Mode Configurations. . . . . . . . . 28
Flat Panel Scaling Controls are Non-functional
for Some TV Modes for Some Displays . . 28
GPU Runs at a High Performance Level (full
clock speeds) in Multi-display Modes . . . 28
GeForce GTX 295 Fan Control and NVIDIA
Control Panel Performance Group version
6.03.06.00 . . . . . . . . . . . . . . . . . 28
1280x1024 @ 60 Hz not Available on BenQ
FP241W Monitors . . . . . . . . . . . . . 29
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A. Mode Support for Windows
General Mode Support Information . . . . . . . 38
Default Modes Supported by GPU . . . . . . . 39
Understanding the Mode Format . . . . . . 39
GeForce 200, 100, 9 Series, 8 Series, 7 Series,
6 Series, and nForce 7xx/6xx GPUs . . . . 40
Modes Supported by TV Encoders . . . . . . . 42
i
Release 195 Graphics Drivers
Release Notes
List of Tables
Table 3.1 Supported NVIDIA Products . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Table A.1
Modes Supported for High Resolution Displays . . . . . . . . . . . . . . . . . . . . . . . 38
Table A.2
Non-standard Modes Supported . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Table A.3
Mode Support for S-Video and Composite Out . . . . . . . . . . . . . . . . . . . . . . . 42
Table A.4
Mode Support for Component YPrPb Out and DVI Out . . . . . . . . . . . . . . . . . . . 42
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Release 195
Version 195.62
iii
NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
C
HAPTER
INTRODUCTION TO RELEASE NOTES
This edition of Release Notes describes the Release 195 Graphics Drivers for Microsoft® Windows® Vista/Windows 7. NVIDIA provides these notes to describe performance improvements and bug fixes in each documented version of the driver.
Structure of the Document
This document is organized in the following sections:
• “Release 195 Driver Changes” on page 3 gives a summary of changes, and fixed and open issues in this version.
• “The Release 195 Driver” on page 31 describes the NVIDIA products and languages supported by this driver, the system requirements, and how to install the driver. • “Mode Support for Windows” on page 37 lists the default resolutions supported by the driver.
Changes in this Edition
This edition of the Release Notes for Windows Vista/Windows 7 includes information about NVIDIA graphics driver version 195.62, and lists changes made to the driver since version 191.03. These changes are discussed beginning with the chapter “Release 195 Driver Changes” on page 3.
NVIDIA Corporation
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Chapter 1: Release 195 Driver Issues
2
Changes in this Edition
NVIDIA Corporation
Graphics Drivers, Release 195
Version 195.62
C
HAPTER
RELEASE 195 DRIVER CHANGES
This chapter describes open issues for version 195.62, and resolved issues and driver enhancements for versions of the Release 195 driver up to version 195.62. The chapter contains these sections:
• “Version 195.62 Highlights” on page 4
• “Changes in Version 195.62” on page 7
• “Changes in Version 195.55” on page 8
• “Changes in Version 195.39” on page 10
• “Open Issues in Version 195.62” on page 12
• “Not NVIDIA Issues” on page 16
• “Known Product Limitations” on page 26
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Chapter 2: Release 195 Driver Issues
Version 195.62 Highlights
Version 195.62 Highlights
This section provides highlights of version 195.62 of the NVIDIA Release 195 Driver for Windows Vista/Windows 7.
• What’s New in Release 195
• What’s New in Version 195.62
• Limitations in This Release
• Special Instructional Notes
What’s New in Release 195
The section summarizes the following driver changes in Release 195:
Product Support
• Added support for the following GPUs:
• GeForce GT 240
• GeForce 205
• GeForce 210 • Added GPU acceleration for Adobe Flash 10.1 Beta
Applies to GeForce 8‐series and later GPUs, except for GeForce 8800 Ultra, 8800 GTX, 8800 GTS 640, and 8800GTS 320. NVIDIA Control Panel Updates
PhysX Indicator
Enabled through the 3D Settings menu bar item, the PhysX indicator appears when running applications to let you verify the type of PhysX acceleration the game is using ‐ CPU or GPU ‐ or whether PhysX acceleration is being used at all. CUDA Updates
• CUDA 3.0
OpenCL Support
Release 195 supports the Open Computing Language (OpenCL) 1.0 for all GeForce 8‐
series and later GPUs. 4
NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
OpenGL Updates
• Support for OpenGL 3.2
What’s New in Version 195.62
• This driver version adds support for NVIDIA PhysX acceleration on all GeForce 8‐
series, 9‐series, 100‐series, and 200‐series GPUs with a minimum of 256MB dedicated graphics memory and a minimum of 32 processor cores.
This driver package installs NVIDIA PhysX System Software v9.09.0814. Limitations in This Release
The following are features that are not currently supported or have limited support in this driver release:
• NVIDIA Control Panel Display Category
• The Graph tab on the Adjust Desktop Color Settings page is not available.
NVIDIA Corporation
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Chapter 2: Release 195 Driver Issues
Version 195.62 Highlights
Special Instructional Notes
Help for Resizing Your HDTV Desktop
After resizing the HDTV desktop, the new custom resolution created is now added to the list of available resolutions for that display, and also added to the resolution list within the game or application. In Release 190 and later drivers, the method for resizing the HDTV desktop has changed to provide better image quality when applying underscan. This method results in a new custom resolution being created which needs to be selected from games or applications to apply the resizing. In the example displayed in the following screen shot, the underscan has created a new resolution (1216x682). Although this resolution looks different, it is still in HD format. Remember to select this resolution in your game or other application in order to take advantage of it. Note: Some games or applications may not support the new resolution. 6
NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
Changes in Version 195.62
The following sections list the changes made and issues resolved since driver version 195.55. The NVIDIA bug number is provided for reference.
Windows Vista/Windows 7 32-bit Issues
Single-GPU Resolved Issues
• GeForce 210: Windows 7 Media Center Edition ‐ the driver causes the application to crash when playing VC1 or MPEG2 HD content at 1080p.[621805]
• DirectX 9 version of several applications (for example, Assassinʹs Creed, Avatar, Pro Evolution Soccer 2010, Far Cry 2) crash after the Intro video when using the default settings. [621742]
Windows Vista/Windows 7 64-bit Issues
Single-GPU Resolved Issues
• GeForce GTX 260/295: Fallout 3 ‐ the game has an occasional frame drop (stutter). [589699]
• GeForce GTX 260: Soldier of Fortune 2 – the game crashes after loading. [623125]
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Chapter 2: Release 195 Driver Issues
Changes in Version 195.55
Changes in Version 195.55
The following sections list the changes made and issues resolved since driver version 195.39. The NVIDIA bug number is provided for reference.
Windows Vista/Windows 7 32-bit Issues
Single-GPU Resolved Issues
• Borderlands–antialiasing does not work when applied using the NVIDIA Control Panel. [612753]
• 3dMark06 crashes with an error message pointing to an NVIDIA driver component. [614215]
• GeForce GTX 280/260: Need for Speed:Shift–poor performance and flickering shadows occur. [615204]
• GeForce 8800 GTS: Under Dualview mode, the desktop color reverts to the default settings after resuming from sleep or hibernate mode. [610713]
Multi-GPU Resolved Issues
• [SLI], GeForce 9500 GS: After hot‐plugging a composite display on the primary GPU, the display turns blank when clicking Detect from the Windows control panel‐>Adjust Resolution page.[604177]
• [SLI], nForce 980a/78a SLI, GeForce 9800 GX2: “Driver not responding” error occurs followed by a red screen when installing the driver on a fresh Window 7 installation. [578971]
Windows Vista/Windows 7 64-bit Issues
Single-GPU Resolved Issues
• System Information reports mixed driver versions after installing 195.39 over a previous version. [615063]
• Badaboom application–transcode fails when browsing a video file. [615710]
• 3dMark06 crashes with an error message pointing to an NVIDIA driver component. [614215]
• GeForce 8300: The NVIDIA Control Panel Adjust desktop size and position page controls do not work for HDMI display in Clone or Spanning modes. [594803]
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Release 195 Graphics Driver
Version 195.62
Multi-GPU Resolved Issues
• [SLI], nForce 980a/78a SLI, GeForce 9800 GX2: “Driver not responding” error occurs followed by a red screen when installing the driver on a fresh Window 7 installation. [578971]
• [SLI], GeForce 200 Series: With two displays connected in Dualview mode, changes to the NVIDIA Control Panel‐> Adjust Desktop Color Settings‐>NVIDIA settings are not preserved after enabling or disabling SLI mode. [554097] • [Quad SLI], GeForce GTX 295: Need for Speed: Shift–there are flickering shadows and game corruption when in‐game Shadow Detail is set to High. [601661]
• [SLI], GeForce GTX 275: Dawn of War 2 ‐ performance drop. [609577]
• [Quad SLI + Hybrid], GeForce 9800 GX2: The display goes blank when restarting the system after installing the driver using Setup. [604912]
• [SLI], GeForce 9600 GT: When opening the NVIDIA Control Panel with a component cable connected, the monitor enters power save mode and both system and monitor fail to wake or respond. [607259]
• [SLI], GeForce 9600 GT: When opening the NVIDIA Control Panel with the component cable connected, the monitor enters power save mode and both system and monitor fail to wake or respond. [607259]
• [SLI], GeForce 9500 GS: After hot‐plugging a composite display on the primary GPU, the display turns blank when clicking Detect from the Windows control panel‐>Adjust Resolution page.[604177]
• [SLI], GeForce 8600 GT: Gears of War (DirectX 10)–with SLI mode enabled, there is corruption and flickering with the default settings and in‐game antialiasing enabled. [541836]
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Chapter 2: Release 195 Driver Issues
Changes in Version 195.39
Changes in Version 195.39
The following sections list the changes made and issues resolved since driver version 191.07. The NVIDIA bug number is provided for reference.
Windows Vista 32/Windows 7-bit Issues
Single-GPU Resolved Issues
• Override AA for application profiles is not applied.[606725]
• After installing the driver, sometimes there is no NVIDIA Control Panel installed. [589854]
• GeForce 200 Series, GeForce 9800 GX2: Changes to the NVIDIA Control Panel‐
>Manage 3D Settings‐> Override Antialiasing control do not get applied when playing most DirectX 9 games in windowed mode. [555282] • GeForce 9800 GX2: Unreal Tournament 3–the application crashes with default in game settings and ambient occlusion enabled from the NVIDIA Control Panel. [605504]
• GeForce 9800 GTX: On the NVIDIA Control Panel Adjust desktop size and position page, the Resize desktop option does not appear for HD or SD resolutions. [595062]
• GeForce 9800 GTX: Far Cry 2–with the in‐game resolution set to 1920x1200 and antialiasing set to 2x or higher, there is corruption when looking up at the sky. [555163]
• GeForce 9600 GT: League of Legends–the ground surface turns black when antialiasing is forced from the NVIDIA Control Panel. [596744]
• GeForce 9800 GTX: There is no balloon notification–such as ʺDisplay configuration has changedʺ–when rebooting the system after first installing the driver. [588694]
• ION: It takes 50‐60 seconds to switch to Dualview or Clone mode using the NVIDIA Control Panel. [596108]
Multi-GPU Resolved Issues
• [Quad‐SLI], GeForce GTX 295: CUDA Post‐Process in OpenGL–SLI antialiasing values remain on the desktop even after closing the application. [581588]
• [SLI], GeForce GTX 280: After applying an HD or SD resolution, the selection on the NVIDIA Control Panel‐>Change Resolution page switches to the corresponding PC resolution instead. [598455]
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NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
Windows Vista/Windows 7 64-bit Issues
Single-GPU Resolved Issues
• Override AA for application profiles is not applied.[606725]
• After installing the driver, sometimes there is no NVIDIA Control Panel installed. [589854]
• GeForce GTX 285: Assassin’s Creed–lighting is missing in the game.[587236]
• GeForce GTX 280: With two DVI displays connected (DVI‐DVI and DP/HDMI‐
DVI), Dualview is not set by default after installing the driver. [598568]
• GeForce GTX 260: Call of Duty 1–the application crashes with a buffer overrun error. [606182]
• GeForce GTX 260: After changing the TV desktop size, the desktop screen size resets to the original size after the system reboots. [606306]
• GeForce GTX 260: Tomb Raider: Underworld–the application crashes at startup. [603775]
• GeForce GT 220: Crysis Warhead–after creating a custom resolution for the game, the resolution is not available for selection. [600331]
• GeForce 9800 GTX: On the NVIDIA Control Panel Adjust desktop size and position page, the Resize desktop option does not appear for HD or SD resolutions. [595062]
• GeForce 9800 GTX: There is no balloon notification–such as ʺDisplay configuration has changedʺ–when rebooting the system after first installing the driver. [588694]
• GeForce 9800 GX2: Unreal Tournament 3 –the application crashes with default in game settings and ambient occlusion enabled from the NVIDIA Control Panel. [605504]
Multi-GPU Resolved Issues
• [Quad‐SLI], GeForce GTX 295: CUDA Post‐Process in OpenGL–SLI antialiasing values remain on the desktop even after closing the application. [581588]
• [SLI], GeForce GTX 280: After applying an HD or SD resolution, the selection on the NVIDIA Control Panel‐>Change Resolution page switches to the corresponding PC resolution instead. [598455]
• [SLI], GeForce 9800 GTX: Call of Duty: World at War–there is geometric corruption after applying Ambient Occlusion from the NVIDIA Control Panel. [526733]
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Chapter 2: Release 195 Driver Issues
Open Issues in Version 195.62
Open Issues in Version 195.62
As with every released driver, version 195.62 of the Release 195 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions.
• “Windows Vista/Windows 7 32‐bit Issues” on page 12
• “Windows Vista/Windows 7 64‐bit Issues” on page 13
Windows Vista/Windows 7 32-bit Issues
Single GPU Issues
All GPUs
• When installing the 195.62 WHQL version over the 195.62 Beta version, the Windows digital signature warning message appears.
To work around this issue, delete the \NVIDIA folder created by the Beta driver before installing the WHQL driver.ʺ
• After creating a custom resolution with refresh rate of 59 Hz, the new resolution appears in the Add Resolutions page at 60 Hz and the corresponding check box is not checked. [571459]
• Half Life 2: Episode 2–the in‐game brightness is greatly reduced if Enhanced or Override AA is enabled from the NVIDIA Control Panel. [429254]
• GeForce GTX 295: Bioshock(Steam)–corruption/non‐rendered blank patches appear after applying any value of override antialiasing from the NVIDIA Control Panel. [584872]
ION GPUs
• ION: The maximum resolution available is 1280x800, even though the display’s native resolution is 2560x1600. [594726]
GeForce 200 Series
• GeForce GTX 280: Assassinʹs Creed (DirectX 10)–the game hangs at the main menu screen when Ambient Occlusion is activated from the NVIDIA Control Panel. [545516]
GeForce 9 Series
• GeForce 9800 GX2: Sid Meierʹs Railroads—the RADAR graphic becomes corrupt after changing the in‐game antialiasing level while in a game. [569877]
• GeForce 9800 GTX: 576i/480i format cannot be applied to HDTV + DVI displays connected in Clone mode. [591628]
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Release 195 Graphics Driver
Version 195.62
• GeForce 9600 GT: With a DVI‐HDMI connection, the HD resolution [1080p, 1920x1080(native)] switches to 800x600 after clicking Resize Desktop from the NVIDIA Control Panel‐>Adjust desktop size and position page. [559435]
GeForce 8 Series GPUs
• GeForce 8800: Default custom resolutions cannot be created when using the DVI connection. [446476]
• GeForce 8600: HD resolutions higher than 720p are not available.[308627] Multi-GPU Issues
GeForce 200 Series GPUs
• [SLI], GeForce GTX 295: The NVIDIA Control Panel PhysX option is disabled after installing the driver.[614202]
• [3‐way SLI], GeForce GTX 280/260: 3DMark06–the TV screen (component or S‐
Video) goes blank after launching the benchmark with SLI mode enabled. [491193]
GeForce 9 Series GPUs
• [SLI], GeForce 9800 GTX: Mass Effect–there is a band of corruption on the edge of the screen when switching from a high resolution to a lower resolution. [433929]
• [SLI], nForce 980a/780a: With two displays connected in Dualview mode, the primary and secondary displays cannot be switched a second time. [588038]
• [SLI], GeForce 9800 GX2: World in Conflict–grass textures flicker. [544657]
• [SLI], GeForce 9500 GT: With SLI enabled and two displays enabled on the primary GPU, the display output cannot be switched to a display connected to the secondary GPU. [587206]
Windows Vista/Windows 7 64-bit Issues
Single GPU Issues
• NVIDIA Control Panel: Adding a custom profile with an open bracket in the name results in an error. [437056] • Half Life 2: Episode 2–the in‐game brightness is greatly reduced if Enhanced or Override AA is enabled from the NVIDIA Control Panel. [429254]
ION Systems
• ION: The maximum resolution available is 1280x800, even though the display’s native resolution is 2560x1600. [594726]
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Chapter 2: Release 195 Driver Issues
Open Issues in Version 195.62
GeForce 200 Series
• GeForce 200 Series, NVIDIA Control Panel: After installing the driver, the preview animation (NVIDIA spinning logo) is missing from the Adjust Image Settings with Preview page, the screen flickers when navigating to another page, and Windows Aero cannot be enabled.[566196]
The issue does not occur after you reboot the system. • GeForce 200 Series: When entering custom resolution values from the Manage Custom Resolutions page, the values are not validated. [524691]
• GeForce GTX 295: Settings on the ʺAdjust desktop color settingsʺ page are at 0% for the secondary Clone or Dualview mode display. [514218]
• GeForce GTX 295: Bioshock(Steam)–corruption/non‐rendered blank patches appear after applying any value of override antialiasing from the NVIDIA Control Panel. [584872]
• GeForce GTX 280: The NVIDIA Control Panel becomes unresponsive if Alt+Tab is pressed while on the 3D Vision Setup page. [591546]
• GeForce GTX 280: Assassinʹs Creed (DirectX 10)–the game hangs at the main menu screen when Ambient Occlusion is activated from the NVIDIA Control Panel. [545516]
• GeForce GT 230: System performance drops after switching to the ʺWindows Basicʺ theme [597358]
GeForce 9 Series
• GeForce 9800 GT: Lineage 2–the game world is extremely dark. [531486]
• GeForce 9800 GTX: 576i/480i format cannot be applied to HDTV + DVI displays connected in Clone mode. [591628]
• Geforce 9600GT: The GPU fan runs at full speed after the system goes to sleep mode. [587322]
• GeForce 9600 GT: With a DVI‐HDMI connection, the HD resolution [1080p, 1920x1080(native)] switches to 800x600 after clicking Resize Desktop from the NVIDIA Control Panel‐>Adjust desktop size and position page. [559435]
GeForce 8 Series
• GeForce 8800 GT/GTX: Default custom resolutions cannot be created when using the DVI connection. [446476]
• GeForce 8800 GTX, NVIDIA Control Panel: The user is unable to select Resize my Desktop while playing an HD DVD. [357674]
• GeForce 8400 GS: Screen size changes made from the NVIDIA Control Panel ʺAdjust screen size and position ʺpage are not preserved after resuming from Hibernate/Standby. [544085]
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Release 195 Graphics Driver
Version 195.62
Multi-GPU Issues
GeForce 200 Series
• [SLI], GeForce 200 Series: When adding a display in extended mode, it automatically becomes the primary display. [583031]
• (2x) GeForce GTX 295: All four GPUs are not fully recognized by CUDA. [605506]
• [3‐way SLI], GeForce GTX 280: Farcry2–there are black patches of corruption with SLI enabled at 2560x1600 resolution. [535524]
• [SLI], GeForce GTX 2xx, GeForce 9600 GS: Under Dualview mode, the SLI focus display cannot be changed.[559380]
• [SLI], GeForce GTX 260, nForce 790 Ultra SLI: When enabling an extended display on a different GPU than the primay display, the extended display becomes the primary display. [547403]
• [SLI], GeForce GTS 250: Crysis: Warhead– the game is unstable and hangs. [591588]
GeForce 9 Series
• [3‐way SLI], GeForce 9800 GTX: Crysis (64‐bit) (DirectX 9)– there is a lengthy pause or the system freezes when firing a weapon. [450562]
This issue does not occur with the DirectX 10 version of the game, which is the recommended version. • [3‐way SLI], GeForce 9800 GTX: World in Conflict‐Soviet Assault, Lost Planet‐
Extreme Condition–the games flicker after switching to windowed mode. [591023]
• [SLI], GeForce 9600 GT: The display resolution switches to 800x600 from1920x1200 after enabling SLI mode. [592469]
• [SLI], GeForce 9600 GT, GeForce 8500/8400/8300: Changes made from the Resize HDTV Settings page are note saved after enabling SLI mode. [529759]
• [SLI], GeForce 9600 GS: HDTV name on the Set up multiple displays page changes to TV after enabling SLI in single‐display mode. [591498]
GeForce 8 Series
• [SLI], GeForce 8800 GTX: After resizing the desktop, the change is not preserved when you reboot the system. [529812]
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Not NVIDIA Issues
This section lists issues that are not due to the NVIDIA driver as well as features that are not meant to be supported by the NVIDIA driver for Windows Vista.
• “Windows Vista Limitations” on page 16
• “Windows 7 Limitations” on page 16
• “Unsupported Features” on page 17
• “OpenGL Application Issues” on page 19
• “Application Issues” on page 20
• “Operating System Issues” on page 24
Windows Vista Limitations
These are behaviors that may be different from Windows XP and are related directly to the Windows Vista operating system.
• NVIDIA TurboCache Windows Vista now controls the allocation of system memory to the GPU for TurboCache functions. The Windows Vista Display Properties pages show the shared system memory (SSM), or how much memory is allocated for NVIDIA GPUs to use for TurboCache.
For more information on graphics memory reporting under Windows Vista, visit http://www.microsoft.com/whdc/device/display/graphicsmemory.mspx. Windows 7 Limitations
• When switching the refresh rate from 59 Hz to 60Hz, the refresh rate remains at 59 Hz.. See the Microsoft KB article KB2006076 at http://support.microsoft.com/kb/2006076.
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Unsupported Features
The following are features and functionality that were available in driver releases supporting Windows XP, but are not–and will not be–available in driver releases for Windows Vista:
• High resolution scaling desktop (HRSD) • MultiView Display Mode (for NVIDIA Quadro NVS graphics cards)
• NVKeystone
• Unified back buffer (UBB) controls
• OpenGL Video Overlays This is an operating system limitation.
Vista window manager features will provide new ways of accomplishing overlays, but will require application porting. • Overclocking GPU overclocking is no longer supported in the default GPU driver control panel. This feature is available in the NVIDIA System Tools software, which you can download from NVIDIA.com.
• GPU Temperature Monitoring
Temperature monitoring is no longer supported in the default GPU driver control panel. This feature is available in the NVIDIA System Tools software, which you can download from NVIDIA.com.
• AGP Settings Adjustment
• Video Zoom
• Pan & Scan ‐ the process of panning across the desktop in order to display a desktop on a monitor with lower resolution
• Per‐display Desktop Color Setting Adjustments
For Clone mode, the desktop color setting adjustments through the NVIDIA Control Panel can only be made across all displays in a system, and not on a per‐
display basis. • Per‐display Video Color Setting Adjustments
For Dualview mode, the video color setting adjustments through the NVIDIA Control Panel can only be made across all displays in a system, and not on a per‐
display basis. • Edge Blending
• Run display optimization wizard
• Run multiple display wizard
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Not NVIDIA Issues
• Run television setup wizard
• nView Horizontal and Vertical Span Modes
Due to architectural changes in the new Windows Vista Window Display Driver Model (WDDM), span mode cannot be supported in NVIDIA graphics drivers. NVIDIA recommends using the built‐in Windows Vista multi‐display modes.
• Display/Connection Wizard (such as was provided with Windows Media Center Edition)
• DVD/MPEG Extensions (such as was provided with Windows Media Center Edition)
• Audio Extensions (such as was provided with Windows Media Center Edition)
• NVIDIA nView Desktop Manager The nView Desktop Manager will not be included in drivers for GeForce products. 18
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OpenGL Application Issues
The following are known compatibility issues for OpenGL applications developed under Windows XP:
• Mixed GDI and OpenGL rendering does not work. A number of applications use GDI to render UI components and object highlighting. This is not supported in the Windows Vista driver model. NVIDIA recommends converting GDI rendering to OpenGL.
The following are some applications that are known to have this issue:
• Maya 7.01
• Applications, Tools, and Benchmarks not Supported Under Windows Vista
• GLperf
• 3ds max 8 (later releases may be supported)
• CATIA V5R15 (V5R16 is supported)
• PTC’s CDRS 2001
• Front buffered rendering may be slow, especially when DWM is enabled. Flushing the rendering queue while rendering to the front buffer may cause the window manager to recomposite. Applications should therefore minimize the frequency with which they flush the rendering queue.
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Application Issues
• Operation Flashpoint:Dragon Rising–the game crashes to the desktop when it starts to load.
This is an issue in the application–the problem does not occur if you disconnect your internet cable. • World of Warcraft–if you have run the 3D Vision setup wizard, then the game automatically enables 3D stereo even after you disable it.
To work around this issue, you must uninstall the 3D Vision driver.
• Counter Strike–the application crashes to the desktop if the resolution or bit‐depth is changed from the in‐game video options menu. [416582]
This is an application issue, but the problem does not occur if you change the resolution or bit‐depth from the game’s main menu and not while in a game.
• Star Wars: Knights Of The Old Republic 2–the game fails to launch, and an “application has stopped working” error message appears. [420115]
This occurs because the application is not able to interpret the driver version correctly.
• Tiger Woods PGA Tour 2007–Fly‐by shot before each hole blacks‐out textures. [274697]
NVIDIA is working with the developer to resolve this issue.
• City of Heroes–The mouse cursor does not display. [259256]
This is an application issue that can be worked around in full‐screen mode by adding “compatible cursors 1” to the City of Heroes desktop shortcut.
NVIDIA is pursuing a fix with the application developer.
• Sims 2–“Smooth Edges (AA)” option is not available with Release 100 drivers. [272477] This occurs because of an incorrect driver version check in the application. NVIDIA has worked around this issue in the operating system by changing the way the driver version is reported to this application.
• Warhammer 40k Dawn of War (all versions) does not run with Release 100 drivers. [273154] This occurs because of an incorrect driver version check in the application. NVIDIA has worked around this issue in the operating system by changing the way the driver version is reported to this application.
• Need for Speed Carbon–After upgrading with patch 1.3, the game crashes when launched. [290506]
This is an issue with the application patch under Windows Vista.
• Nascar Simracing–the game crashes when launched. [270792]
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This is an issue with the application under Windows Vista.
• Call of Duty 2–Only solid colors render during game play when 4xAA is enabled. [257454] The application is not applying antialiasing properly. Please try selecting 2x AA, disabling antialiasing, or using NVIDIA Enhanced application or Override antialiasing modes. NVIDIA is pursuing a fix with the application developer
• Age of Empires III–the game has rendering artifacts, such as textured squares for smoke. [258036]
• Flight Simulator X–pressing Alt+Tab to switch to the desktop does not work. [293729] • Everquest 2– with NVIDIA driver versions 100.xx, the following error message appears: [273346] ʺYou currently have a (7.15.11.120) video card installed. We recommend that you download version 7772 drivers before playing Everquest.ʺ This occurs because the application is not checking the driver version correctly, but this does not affect game play. Please select ʺContinue Anywayʺ to launch the game. The problem does not occur with a previous Release 95 driver (xx.xx format). NVIDIA is pursuing a fix with the application developer.
• Windows Vista 64‐bit, [PhysX]: TheGameCreators PhysX Screen Saver doesnʹt get installed properly. [491613]
This is not an NVIDIA issue, but a bug in Vista 64‐bit OS that affects the installation of many screen savers. To work around, locate the corresponding.scr file for the screen saver, then right‐click and select Install. Note: PhysXscreensaver.scr is located in \windows\SysWOW64.
• GeForce 9800 GTX: Flight Simulator Acceleration (DirectX 10) ‐ the sky box does not render correctly when zoomed all the way out. [436158] This is not an NVIDIA bug, but rather an application issue.
• GeForce 9800 GTX: Flight Simulator Acceleration (DirectX 10) ‐ there is no antialiasing preview window. [436156]
• GeForce 9800 GX2: Fury (DirectX 10)–the character names flicker. [384917]
This is not an NVIDIA bug, but rather an application issue.
• GeForce 9600 GT, GeForce 9800 GX2, GeForce 8800 GTX/Ultra/GTS/GT: Assassinʹs Creed: Directors Cut ‐ the shadow flickers. [400541]
This is not an NVIDIA bug, but rather an application issue.
• GeForce 9600 GT: Crysis (DirectX 9) ‐ there is corruption in the game. [399261]
This is not an NVIDIA bug, but rather an issue with the application issue. To avoid this issue, use the DirectX 10 option of the game.
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• GeForce 8800 GTX: Tabula Rasa–there is ghosting on the game character while standing below the drop ship after enabling refraction from the game control panel. [357271]
This is not an NVIDIA bug, but rather an application issue.
• GeForce 8800 GT: Company of Heroes DirectX10 ‐ the application crashes when MSAA is enabled. [346495]
This is a Fraps 2.9.2 issue.
• GeForce 8 Series: Quake 4–there are white flashing artifacts. [273476]
• GeForce 8800: City of Heroes–there are corrupted textures in certain missions.[290659]
This has been fixed with the latest patch for the game.
• GeForce 8800: Ghost Recon ‐ Advanced Warfighter–the gadget side bar bleeds through on the right side of the screen during game play. [281304] • GeForce 8800 GTX: Star Wars Battle front 2–screen corruption occurs at 2560x1600 resolution. [325457]
• GeForce 8800 GTX, GeForce 7900 GTX: Neverwinter Nights 2–the mini map loses its background when the resolution is changed. [273788]
• GeForce 8800 GTX: Civilization 4–setting in‐game 16x antialiasing AA disables all antialiasing.[303283]
• GeForce 8800 GTX: Flight Simulator–the terrain changes to low resolution when switching from Air Traffic‐controlled to player‐controlled airplane.[304840] • GeForce 8800 GTX: Scarface–corruption during the game.[290007] • GeForce 8800 GTX: Neverwinter Nights 2–only overlays render when switching to 2560x1600 using 8xAA. [302061, 314148]
• GeForce 8800 GTX: Command & Conquer:Tiberium Wars–the game crashes at 2560x1600 resolution, with 8x antialiasing enabled, and when in‐game settings are set to the highest levels. [308248/316633] • GeForce 8800 GT/GTX: Crysis (DirectX 10) ‐ game performance drops after switching to a higher resolution and then switching back to the lower resolution. [368740]
• GeForce 7900: Flight Simulator X – rendering becomes corrupted after pressing the Windows key. [293727 296232] • GeForce 7600: Rainbow Six Vegas – antialiasing is not applied when setting antialiasing override mode in the NVIDIA Control Panel. [294215] Antialiasing is supported in this application only on GeForce 8 series and higher GPUs.
• GeForce 8500/8400/8300: Corruption occurs while running MicroSoft SDK Basic HLSL sample application. [302209] 22
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• GeForce 8500/8400/8300: Dark Messiah of Might and Magic–an application error occurs when quitting the game. [300980]
This is an issue with the application.
• GeForce 8500/8400/8300: Elder Scrolls IV: Oblivion–the game crashes after restoring from minimization. [296725]
• GeForce 7900 GTX: CPU usage is extremely high during H.264 playback of Blu‐ray disc, resulting in dropped frames. [304480]
• GeForce 7300GS: Rainbow Six Vegas–the display turns black at 1600x1200 resolution.[302319]
• GeForce 7300 GT: Far Cry–geometry is corrupted during rendering of blood.[304348]
• GeForce 7300 GT: Company Of Heroes–the shadows are corrupt at the default game settings with SLI mode enabled. [346746]
This is an issue with the application.
• 322008 GeForce 8600 GT: Battlefield 2–the game crashes to desktop when set to 1900x1440 resolution 8x antialiasing. This problem occurs only when you have FRAPS 2.6.4 installed. It does not occur with FRAPS 2.8.2
• 316403 GeForce 8 Series, GeForce 7 Series: NV SDK 9.5 Mandelbrot set fails to render fractal.
This is an issue with the NV SDK and will be fixed in a newer build.
• GeForce 8 Series: Prince of Persia–half the screen turns black and the other half turns white during resolution changes. [299484]
This is an issue with the application.
• GeForce 8800 GTX: Company of Heroes (DirectX 10)–the game crashes when the maximum settings are applied at 2560x1600 with 8xAA enabled. [321631]
This is an issue with the application.
• GeForce 7 Series: Risen [GM]–there is fog corruption. [606532]
This is an issue with the application.
• GeForce 7950 GX2: Flight SimX – water has artifacts. [292168]
• GeForce 6600: Stars Wars Battlefront2–blue‐screen crash occurs when High settings are used.[302213]
• GeForce 6200: Call of Juarez–there is corruption at all resolutions. [356711]
• GeForce 6100/6150: Gothic–there is flickering with a white screen when using the default settings.[303552]
• GeForce 6200: Star Wars Empire at War–the game menu buttons are corrupt. [357713]
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Application Issues Under SLI Mode
• [SLI]: NVIDIA SLI scaling on some applications under Windows Vista may not be as much as under Windows XP. Some applications include ʺS.T.A.L.K.E.R., Half‐
Life 2: Lost Coast, Company of Heroes, Battlefield 2142, Call of Duty 2, Hitman: Blood Money, and Far Cry. [302534 290803] This is an application issue which has been resolved with the latest Steam patch.
• [SLI], GeForce 9800 GX2: The Witcher–a blooming light shines through objects with SLI mode enabled. [396736]
This is not an NVIDIA bug, but rather an application issue.
• [Quad SLI], GeForce 9800 GX2: Test Driver Unlimited–there is pausing/hitching during the cut scene transitions. [395207]
• [SLI], GeForce 8800 GTX, GeForce 8600, GeForce 6 Series: Company of Heroes–there is corruption in the ground textures. [294118]
This is an application issue, and has been fixed with the latest patch for the game.
• [SLI], GeForce 8800 GTX: Battlefield 2 and Battlefield 2142–the games crash when exiting back to the menu after being played at 2048x1536 using 8xAA or higher. [301985]
This is an issue with the application.
• [SLI], GeForce 7900 GTX: Chess Titans–with Aero‐glass enabled, there is blanking when resizing the game window. [346775]
This is an issue with the application.
• [SLI], GeForce 8800: While uninstalling driver the driver, the error message ʺWindows host process (Rundll32) has stopped workingʺ appears. [294219 280920] • [SLI], GeForce 8800: Splinter Cell Double Agent – the game crashes when minimized and then invoked again. [294205] • [SLI], GeForce 8800: Battlefield 2142 – 8xAA cannot be set from the game control panel.[294231] • [SLI], GeForce 7900:Microsoft Flight simulator X – corruption and flickering occur while flying close to land objects. [293882]
Operating System Issues
• World of Warcraft – there is a 60% drop in performance when running the game in windowed mode with SLI or multi‐GPU mode enabled. [289427]
This is due to a limitation of the Windows Vista operating system and affects all multi‐GPU systems. NVIDIA is investigating a workaround for this performance problem.
• GeForce 8800 GTS 320MB: The driver reports incorrect video memory (256 MB) in the Windows Vista Display Properties panel. [290811]
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However, the NVIDIA Control Panel properly reports the dedicated video memory as 320 MB.
• GeForce 8800 GTX, GeForce 7900 GTX: Company of Heroes crashes when trying to load the Cherbourg level.[284273] This is an issue with the operating system. A QFE (software patch) from Microsoft is being worked on to fix this issue.
• GeForce 7300 GT: Windows Vista desktop gadgets are blank (only outline visible) after changing the primary display while playing an HD DVD or Blu‐ray disc.[303482]
This is an issue with the operating system.
• GeForce 6200: Foxbear–there is corruption on the Dualview secondary display.[302709]
This is an issue with the operating system.
• [SLI], GeForce 8800 GTX: While installing the graphics driver, the message ʺIncompatible display adapter has been disabledʺ appears and the display turns blank. [318173]
This is an issue with the operating system. • When S‐video and DVI displays are set up in Clone mode and rotated 90 degrees, the screen turns black.[304267, 283546] This is an issue with the operating system. • GeForce 8800 GTX: DreamScene–running the application results in a “Display driver has stopped responding” error message. [295017] This is an issue with the OS.
• GeForce 8300 GS: With Aero‐glass enabled, the screen flickers after rotating the display 90 degrees with S‐Video as the primary display. [317347]
This is an issue with the OS.
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Chapter 2: Release 195 Driver Issues
Known Product Limitations
Known Product Limitations
This section describes problems that will not be fixed. Usually, the source of the problem is beyond the control of NVIDIA. Following is the list of problems and where they are discussed in this document:
• “Using HDMI/DisplayPort Audio with Displays that have a High Native Resolution” on page 26
• “Using HDMI/DisplayPort Displays that do not Support Audio” on page 27
• “Using HDMI/DisplayPort Audio in Dualview or Clone Mode Configurations” on page 28
• “Flat Panel Scaling Controls are Non‐functional for Some TV Modes for Some Displays” on page 28
• “GPU Runs at a High Performance Level (full clock speeds) in Multi‐display Modes” on page 28
• “GeForce GTX 295 Fan Control and NVIDIA Control Panel Performance Group version 6.03.06.00” on page 28
• “1280x1024 @ 60 Hz not Available on BenQ FP241W Monitors” on page 29
• “Image Sharpening Control not Available with GeForce 8 Series and later GPUs” on page 29
• “Gigabyte GA‐6BX Motherboard” on page 29
Using HDMI/DisplayPort Audio with Displays that have a
High Native Resolution
To use HDMI/DisplayPort audio with some displays that have a native resolution higher than 1920x1080, you must set the display to a lower HD resolution.
Some HDMI TVʹs have a native resolution that exceeds the maximum supported HD mode. For example, TVs with a native resolution of 1920x1200 exceed the maximum supported HD mode of 1920x1080.
Applying this native mode results in display overscan which cannot be resized using the NVIDIA Control Panel since the mode is not an HD mode.
To avoid this situation and provide a better user experience, the driver treats certain TVs– such as the Viewsonic VX2835wm and the Westinghouse LVM‐ 37w3–as a DVI monitor when applying the native mode. Because the driver does not treat the TV as an HDMI in this case, the HDMI audio is not used.
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Using HDMI/DisplayPort Displays that do not Support
Audio
Some HDMI/DisplayPort displays do not support audio, or have issues with current NVIDIA graphics cards.
The NVIDIA driver attempts to identify such displays and automatically disables the audio. For example, the NVIDIA driver disables HMDI audio for all Philips HDMI TVs, as these have been identified as having issues with current NVIDIA graphics cards.
There may be cases where either the driver disables audio even though there is no problem, or does not disable the audio when in fact the audio does not work. The following sections describe these situations and provides guidance for handling them.
Corrupted video and no audio
The driver has not disabled audio and the display’s audio signal is incompatible with the graphics card, causing video corruption. With a different display connected in order to establish video, disable audio for the HDMI display using the NVIDIA Control Panel‐> Change Resolution page. From the connector list, select HDMI‐HDTV (Audio Disabled).
Video but no audio
Check the connector list on the NVIDIA Control Panel‐>Change Resolution page.
• If HDMI‐HDTV (Audio Disabled) is selected and you want to test whether your HDMI audio does, in fact, work, then select HDMI‐HDTV (Audio Enabled) and the driver will prompt you with instructions for testing HDMI audio with the display.
• If HDMI‐HDTV (Audio Enabled) is selected, then the driver has not successfully detected that an incompatible display is connected.
Future drive versions will properly identify such displays and disable audio.
• If there is no HDMI connector option in the NVIDIA Control Panel‐>Change Resolution page, the display does not support audio and has properly reported this to the NVIDIA driver.
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Known Product Limitations
Using HDMI/DisplayPort Audio in Dualview or Clone Mode
Configurations
Two Audio-enabled Ports
In a multi‐display configuration where both HDMI/DisplayPort audio ports are enabled, only the primary display will provide the audio.
One Audio-enabled Port
In a multi‐display configuration where only one audio port is enabled, such as when one display is a DVI display, then the HDMI/DisplayPort display can provide the audio whether is it the primary or secondary display.
Flat Panel Scaling Controls are Non-functional for Some TV
Modes for Some Displays
The NVIDIA Control Panel flat panel scaling controls on the ʺAdjust Desktop Size & Positionʺ page are not intended to be used for TV modes, and normally the controls are not available for TV or HDTV displays. However, Microsoft requires that certain TV/HDTV modes be available for all digital displays, including DVI and HDMI, even if they are not HDTV. While the NVIDIA flat panel scaling controls are available for those displays, they will not be functional for the TV modes that appear in compliance with the Microsoft requierements. The affected modes are as follows:
• 1920x1080i @50/59.94/60 Hz • 1280x720p @50/59.94/60 Hz • 720x480p @ 59.94/60 Hz • 720x576p @ 50 Hz GPU Runs at a High Performance Level (full clock speeds)
in Multi-display Modes
This is a hardware limitation and not a software bug. Even when no 3D programs are running, the driver will operate the GPU at a high performance level in order to efficiently drive multiple displays. In the case of SLI or multi‐GPU PCs, the second GPU will always operate with full clock speeds; again, in order to efficiently drive multiple displays. Today, all hardware from all GPU vendors have this limitation. GeForce GTX 295 Fan Control and NVIDIA Control Panel
Performance Group version 6.03.06.00
The GeForce GTX 295 fan control does not function properly when using the NVIDIA Control Panel Performance Group version 6.03.06.00. For proper fan control, use version 6.03.12.00 or later. 28
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1280x1024 @ 60 Hz not Available on BenQ FP241W
Monitors
Even though the monitor EDID lists 1280x1024 @ 60 Hz, the screen turns blank when using an HDMI connection. This is an issue with the monitor and not the NVIDIA driver. Because of this issue with the monitor, the NVIDIA driver blocks the problem mode (1280x1024 @ 60 Hz) and makes it unavailable.
Image Sharpening Control not Available with GeForce 8
Series and later GPUs
With GeForce 8 Series and later graphics cards, the Image sharpening slider on the NVIDIA Control Panel‐> Display‐>Adjust Desktop Color Settings page is grayed out.
This control is intentionally disabled because image sharpening is not supported on GeForce 8 series and later GPUs.
Gigabyte GA-6BX Motherboard
This motherboard uses a LinFinity regulator on the 3.3‐V rail that is rated to only 5 A—
less than the AGP specification, which requires 6 A. When diagnostics or applications are running, the temperature of the regulator rises, causing the voltage to the NVIDIA chip to drop as low as 2.2 V. Under these circumstances, the regulator cannot supply the current on the 3.3‐V rail that the NVIDIA chip requires. This problem does not occur when the graphics board has a switching regulator or when an external power supply is connected to the 3.3‐V rail.
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30
Known Product Limitations
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Release 195 Graphics Driver
Version 195.62
C
HAPTER
THE RELEASE 195 DRIVER
This chapter covers the following main topics:
• “Hardware and Software Support” on page 31
• “Driver Installation” on page 35
Hardware and Software Support
Supported Operating Systems
The Release 195 driver, version 195.62, has been tested with • Microsoft Windows® 7 RC build version 7100, and supports both 32‐bit and 64‐bit versions.
• Microsoft Windows® Vista RTM OS builds version 6000 or higher, and supports both 32‐bit and 64‐bit versions of Windows Vista Editions:
• Windows Vista Home Basic
• Windows Vista Home Premium
• Windows Vista Business
• Windows Vista Enterprise Edition
• Windows Vista Ultimate
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Hardware and Software Support
Supported NVIDIA Products
Table 3.1 lists the NVIDIA products supported by the Release 195 driver, version 195.62 Table 3.1
Supported NVIDIA Products
Consumer Products
ION
ION LE
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
32
GTX 295
GTX 285
GTX 280
GTX 275
GTX 260
GTS 250
GTS 240
GT 240
GT 220
G210
210
205
GT 140
GT 130
GT 120
G100
9800 GX2
9800 GTX+
9800 GTX
9800 GT
9600 GT
9600 GS
9600 GSO
9500 GT
9500 GS
9400 GT
9400
9300 GS
9300 GE
9300
9200
8800 Ultra
8800 GTX
8800 GTS 512
8800 GTS
8800 GT
8800 GS
8600 GTS
8600 GT
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Release 195 Graphics Driver
Table 3.1
Version 195.62
Supported NVIDIA Products
Consumer Products
GeForce 8600 GS
GeForce 8500 GT
GeForce 8400 GS
GeForce 8400 SE
GeForce 8400
GeForce 8300 GS
GeForce 8300
GeForce 8200
GeForce 8100 / nForce 720a
nForce 780a SLI
nForce 760i SLI
nForce 750a SLI
nForce 730a
GeForce 7950 GX2
GeForce 7950 GT
GeForce 7900 GTX
GeForce 7900 GT/GTO
GeForce 7900 GS
GeForce 7800 SLI
GeForce 7800 GTX
GeForce 7800 GT
GeForce 7800 GS
GeForce 7650 GS
GeForce 7600 GT
GeForce 7600 GS
GeForce 7600 LE
GeForce 7500 LE
GeForce 7350 LE
GeForce 7300 SE
GeForce 7300 LE
GeForce 7300 GT
GeForce 7300 GS
GeForce 7200 GS
GeForce 7100 GS
GeForce 7150 / NVIDIA nForce 630i
GeForce 7100 / NVIDIA nForce 630i
GeForce 7050 / NVIDIA nForce 620i
GeForce 7050 / NVIDIA nForce 610i
GeForce 7100 / NVIDIA nForce 620i
GeForce 7050 PV / NVIDIA nForce 630a
GeForce 7050 PV / NVIDIA nForce 630a
GeForce 7025 / NVIDIA nForce 630a
GeForce 6800 XT
GeForce 6800 XE
GeForce 6800 Ultra
GeForce 6800 Series GPU
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Chapter 3: Release 195 Driver Issues
Table 3.1
Hardware and Software Support
Supported NVIDIA Products
Consumer Products
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
GeForce
6800 LE
6800 GT
6800 GS/XT
6800 GS
6800
6700 XL
6610 XL
6600 VE
6600 LE
6600 GT
6600
6500
6250
6200SE TurboCache™
6200 TurboCache™
6200 LE
6200 A-LE
6200
6150SE nForce 430
6150 LE
6150
6100 nForce 420
6100 nForce 405
6100 nForce 400
6100
Supported Languages
The Release 195 Graphics Drivers supports the following languages in the main driver Control Panel: English (USA)
English (UK)
Arabic
Chinese (Simplified)
Chinese (Traditional)
Czech
Danish
Dutch
Finnish
French
34
German
Greek
Hebrew
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese (Brazil)
Portuguese (Euro/Iberian)
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NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
Driver Installation
Minimum Hard Disk Space
The hard disk space requirement for 32‐bit is minimum 105 MB for English‐only, and 142 MB for International.
The hard disk space requirement for 64‐bit is minimum 135 MB for English‐only, and 170 MB for International.
Before You Begin
If you have previously installed NVIDIA nTune, NVIDIA recommends that you uninstall nTune before installing this driver. After the driver install is complete, you can reinstall NVIDIA nTune.
Installation Instructions
1 Follow the instructions on the NVIDIA .com Web site driver download page to locate the appropriate driver to download, based on your hardware and operating system.
2 Click the driver download link.
3 The license agreement dialog box appears.
4 Click Accept if you accept the terms of the agreement, then either open the file or save the file to your PC and open it later.
5 Extract the zip files to a temporary folder on your PC.
6 Open the NVIDIA driver installation .EXE file to launch the NVIDIA InstallShield Wizard. 7 Follow the instructions in the NVIDIA InstallShield Wizard to complete the installation.
Note: After the driver installation, Windows may default to 16‐bpp color and disable the Desktop Window Manager (DWM). To work around this issue, set the color to 32‐bpp and then reboot the PC. NVIDIA Corporation
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Chapter 3: Release 195 Driver Issues
36
Driver Installation
NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
A
PPENDIX
MODE SUPPORT FOR WINDOWS
This chapter details the Windows modes supported by the Release 195 driver for NVIDIA products. It contains these sections:
• “General Mode Support Information” on page 38
• “Default Modes Supported by GPU” on page 39
• “Modes Supported by TV Encoders” on page 42 NVIDIA Corporation
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Chapter A: Release 195 Driver Issues
General Mode Support Information
General Mode Support Information
The NVIDIA graphics driver includes a standard list of display modes that are supported by default. These modes are listed in the section “Default Modes Supported by GPU” on page 39. The actual modes available depend on the capabilities of the display. In addition, the NVIDIA graphics driver has a “dynamic EDID detection” capability and will make available additional modes that are listed in the display EDID, provided the graphics hardware can support it.
The NVIDIA graphics driver also supports the high resolutions available with the displays listed in Table A.1 as well as the non‐standard modes listed in Table A.2. Table A.1
Modes Supported for High Resolution Displays
Display
Maximum Resolution
Apple 30” Cinema HD Display (Dual link DVI)
Dell WFP 3007 (Dual Link DVI)
HP LP3065 dual‐link DVI flat panel
2560x1600 @ 60 Hz 2560x1600 @ 60 Hz
2560x1600 @ 60Hz.
Table A.2
Non-standard Modes Supported
Resolution
1680 x 1050
1366 x 768 38
NVIDIA Corporation
Release 195 Graphics Driver
Version 195.62
Default Modes Supported by GPU
This section lists the modes that are included by default in the driver INF for the following product families:
• “GeForce 200, 100, 9 Series, 8 Series, 7 Series, 6 Series, and nForce 7xx/6xx GPUs” on page 40
Understanding the Mode Format
Figure A.1 gives an example of how to read the mode information presented in this section. Resolution
Example entry: 1024 x 768
Meaning:
Color Depth
32
Refresh Rates
60 70 72 75 85 100 120 140 144 150 170 200
Resolution:
1024 x 768
Color depth:
32 bpp
Refresh rates: 60 Hz, 70 Hz, 72 Hz, 75 Hz, 85 Hz, 100 Hz, 120 Hz,
140 Hz, 144 Hz, 150 Hz, 170 Hz, and 200 Hz
Figure A.1 Mode Format
Note:
• Horizontal spanning modes of 3840x1080 and above, and vertical spanning modes of 1920x2160 and above generally require at least 32 MB of video memory at 32 bpp.
• An “i” next to the refresh rate indicates an interlaced refresh rate.
NVIDIA Corporation
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Chapter A: Release 195 Driver Issues
Default Modes Supported by GPU
GeForce 200, 100, 9 Series, 8 Series, 7 Series, 6 Series,
and nForce 7xx/6xx GPUs
This sections lists the supported display resolutions, color depths, and refresh rates for the the products listed in Table 3.1 on page 32.
Standard Modes
640 x
480
8
720 x
480
8
720 x
576
8
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
8
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
8
60
1280 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
8
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
8
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
8
60 70 72 75 85 100 120 140 144 150
1600 x 1024
8
60 70 72 75 85 100 120
1600 x 1200
8
60 70 72 75 85 100 120
1680 x 1050
8
60
1920 x 1080
8
60
1920 x 1200
8
60 70 72 75 85 100
1920 x 1440
8
60 70 72 75 85
2048 x 1536
8
60
------------------------------------------------------------------
40
640 x
480
16
60 70 72 75 85 100 120 140 144 150 170 200 240
720 x
480
16
60
720 x
576
16
800 x
600
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
16
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
16
60
1280 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
16
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
16
60 70 72 75 85 100 120 140 144 150 170
50
NVIDIA Corporation
Release 195 Graphics Driver
1360 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
16
60 70 72 75 85 100 120 140 144 150
1600 x 1024
16
60 70 72 75 85 100 120
1600 x 1200
16
60 70 72 75 85 100 120
1680 x 1050
16
60
1920 x 1080
16
60
1920 x 1200
16
60 70 72 75 85 100
1920 x 1440
16
60 70 72 75 85
2048 x 1536
16
60
Version 195.62
-----------------------------------------------------------------640 x
480
32
720 x
480
32
720 x
576
32
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
32
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
32
60
1280 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
32
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
32
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
32
60 70 72 75 85 100 120 140 144 150
1600 x 1024
32
60 70 72 75 85 100 120
1600 x 1200
32
60 70 72 75 85 100 120
1680 x 1050
32
60
1920 x 1080
32
60
1920 x 1200
32
60 70 72 75 85 100
1920 x 1440
32
60 70 72 75 85
2048 x 1536
32
60
------------------------------------------------------------------
NVIDIA Corporation
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Chapter A: Release 195 Driver Issues
Modes Supported by TV Encoders
Modes Supported by TV Encoders
Table A.3 and Table A.4 list the NTSC, PAL, and HDTV TV‐Out modes supported by the NVIDIA driver. Table A.3
Mode Support for S-Video and Composite Out
Resolution
Bit depth Comments
320x200
320x240
640x400
640x480
720x480
720x576
800x600
1024x768
8, 16, 32
8, 16, 32
8, 16, 32
8, 16, 32
8, 16, 32
8, 16, 32
8, 16, 32
8, 16, 32
Table A.4
DirectDraw mode; not selectable as a Windows desktop
DirectDraw mode; not selectable as a Windows desktop
DirectDraw mode; not selectable as a Windows desktop
Overscans (for video)
Overscans (for video)
Conexant 25871 only
Mode Support for Component YPrPb Out and DVI Out
Resolution
Comments
480i (SDTV)
480p (EDTV)
720p (HDTV)
1080i (HDTV)
576i (PAL)
576p (PAL)
Supported on graphics boards with Conexant 875 or Philips 7108 TV encoders and compatible connectors, and compatible GeForce 8 Series and later GPUs.
The driver supports manual overscan correction for component and DVI outputs. See the online NVIDIA Control Panel Help for instructions on how to use the overscan correction features. 42
NVIDIA Corporation