吉他效果與音箱模擬器
操作手冊
/
十分感謝您購買ZOOM
,請先仔細閱讀此手冊,以便您
/
能學會並操作
的所有功能。請將此手冊放置於方便拿取
之處,當您需要的時候,能快速閱讀。
目錄
Contents
安全注意事項/使用須知 ............................ 2
操作節奏機
特點 .............................................................. 3
操作錄音循環
常見名詞解釋 .............................................. 3
更新韌體 .................................................. 30
.................................... 4
控制與功能/連接方式
恢復
開啟電源與操作方式 ................................... 6
操作音效介面功能
調整效果器 ................................................. 8
效果器類型與參數 ..................................... 33
選擇音色組 ................................................10
疑難排解 .................................................. 49
儲存音色組 ............................................... 12
規格 ..........................................................50
................................. 14
節奏類型 ....................................................51
設定特定音色參數
/
............................................ 24
......................................... 26
之出廠預設值 ............. 31
................................. 32
變更各項設定 ............................................. 18
操作調音器
............................................ 22
台灣總代理
© ZOOM CORPORATION
Copying or reproduction of this document in whole or in part without permission is prohibited.
安全注意事項/使用須知
[電池操作]
安全注意事項
正確安裝電池的正負極
此說明書中,以下這些符號代表你必須注意及
小心,預防意外發生。
請注意電池的標示以確保選擇了正確規格。長時間不使用
機器時,請將電池取出。
安全注意事項/使用須知
電池液滲出時請小心取出電池,並仔細將接頭沾染的部分
Warning
Caution
這個符號代表非常危險事項,如果使用者
忽略這個符號導致使用方式錯誤,將會造
成自身受傷甚至死亡。
擦拭乾淨。
[連接導線至輸出和輸出孔]
這個符號代表危險事項,如果使用者忽略
此符號,可能會造成機器損壞及自身受傷。
在連接和移除任何導線時請務必關閉電源
在移動機身時,請確認您已經移除所有的導線和電源線。
其他符號
必要(強制性)之行為
[音量]
請勿長時間高音量使用。
禁止之行為
警告
[AC變壓器之使用方式]
此設備只能使用ZOOM AD-16交流變壓器
請勿使用任何會超出使用的插座功率與其電子線路設備
使用須知
用電干擾
基於安全性的考量,
/
的行為。當您在不同於本國電壓數值的國外地區時,請
洽販售之商店諮詢適宜的AC變壓器使用方法。
靠近容易受到電磁干擾或是放射強烈電磁波的
/
,電磁干擾可能導致故障或是資料
的毀損,請謹慎小心以降低損壞風險。
請使用四顆傳統1.5伏特AA電池(鹼性電池或鎳氫電池)
謹慎閱讀電池上的安全注意事項。
當使用此主機時,務必蓋上電池蓋。
清潔
使用柔軟的乾布擦拭
/
。如果需要可以稍微將布
沾濕,不要使用磨蝕清潔劑、蠟或者溶劑 ( 例如油漆稀釋劑
或清潔酒精 )。因為可能傷害或毀損表面。
[警示]
絕對禁止拆開主機或試圖改裝主機。
使用須知
[產品操作]
請勿將機身摔落或受到嚴重外力碰撞。
避免異物(硬幣或是針)掉入和液體滲入機身。
[操作環境]
避免使用於以下環境
故障
如機身發生損壞或故障狀況,請馬上拔除AC變壓器,關閉電
源並拔掉所有導線聯絡你原購買的商家,告知其產品資訊(型
號、序號)與故障狀況,並提供您的聯絡方式,等候商家通知。
版權聲明
*
Windows與Windows 7 為微軟公司的註冊商標。
氣溫太高或太低之處
*
Macintosh與Mac OS為蘋果電腦的註冊商標。
靠近發熱源如散熱器或火爐
*
在此手冊中所有其他商品名稱、註冊商標、公司名稱皆
高溼度或濕氣重的地方
過多的灰塵或砂石之處
過度的震動搖晃之處
[AC電壓器操作]
當要將變壓器從插座上移除時,請抓緊電源插頭拔起,
勿以拉扯電源線的方式。
當有打雷或是長時間不使用此機器時,請將變壓器插頭
2
的設計可以避免內部電磁
設備,因為電磁波有可能無法完全隔絕。使用任何數位控制
裝置,包含
[電池之使用方式]
/
輻射影響外在環境,也能夠避免外部的干擾。然而,請勿將
拔起。
屬於該公司擁有者所有。
特點
同時使用六種模擬效果器
單顆效果器般的直覺便利
三種效果器皆擁有獨立的顯示螢幕、參數旋鈕以及踏板開關,方便您直覺地操作。
模擬真實音箱音色
使用獨家開發的ZFX-IV DSP系統,方便調整出具豐富泛音與壓縮動態的真空管音箱音
色。
細緻擬真的音色庫,能準確表現出細微的觸弦動態與音量控制。
特點/常見名詞解釋
你可以選取及安排多達六種你喜愛的效果器並同時使用。
操作音色選擇鍵(SCROLL keys)可以快速切換效果器的顯示。
結合你所喜愛的多元效果器音色
/
盡情組合超過一百種的效果類型,
即是一台綜合效果器,讓您隨意揮灑出創
意音色。
與節奏機同步的錄音循環功能
錄音循環功能能與內建的節奏機同步,並且錄製40秒以上的樂句。
整合ZOOM的音色編輯與分享軟體
/
能連接電腦,透過 ZOOM 的音色編輯與分享軟體,提供使用者改變效果器
串接順序並且自行備份音色組與資料庫。
您可以進入ZOOM的官方網站(http://www.zoom.co.jp/),進一步取得音色編輯與分享
軟體的資訊。
常見名詞解釋
音色(Patch)
在
效果是以音色 (Patch) 做存取的,一個音色包括模組的開啟/關閉、選擇的
/
效果種類以及效果參數的設定。在
中可儲存高達100 種不同音色。
/
音色庫(Bank)
10個音色可設定為1個音色庫,
/
總共有 10 個音色庫,分別編號為字母 A–J
3
控制與功能/連接方式
上面板
總合鍵
節奏,撥放/停止鍵
TAP 鍵
儲存/替換鍵
控制與功能/連接方式
效果器/音色選擇鍵
類型選擇鍵
顯示面板
後面板
輸入接孔
表情踏板開關
平衡式輸出接孔
Headphones
輸出接孔
Guitar amplifier
4
Guitar
表情踏板
GLOBAL鍵
(
only)
控制與功能/連接方式
頁面鍵
參數旋鈕 1-3
(在手冊中以
表示)
踏板按鍵 1-3
主動/被動 切換開關
此開關作為設定
/
輸入阻抗類型,按下為
「主動」,適用狀況為主動拾音器的樂器或在
/
與樂器間尚有效果器串接情況下;未按
下為「被動」,適用於被動拾音器的樂器。
PRE/POST 前/後 切換開關
此開關作為設定從平衡式輸出孔輸
出的訊號起點。當按下為「POST
電源(節能)開關
狀態,訊號經
/
的效果音
色後輸出,未按下為「前」狀態,
DC9伏特 變壓器插孔
訊號會經
輸出。
/
的效果音色前
接地設定切換開關
ZOOM AC變壓器(AD-16)
USB接孔
此開關作為設定平衡輸出孔是否接地處理。
當按下為「LIFT」狀態,訊號不從接地端輸
出,未按下為「CONNECT」狀態,訊號會
踏板控制輸入孔
從接地端輸出。
FP01/FP02
FS01
電腦
5
開啟電源與操作方式
開啟電源
開啟電源與操作方式
開啟電源前總是降低輸出音量
使用電池供電時
使用變壓器供電時
放入電池於電池槽內
插上AC電壓器並開啟電源開關
機身底部
開啟主機電源並調高其音量
使用電源開關節能(eco)設定
如果
/
在25分鐘內未被使用,將自動轉至待機狀態。
只要持續有樂器訊號輸入,
6
/
將不會轉至待機狀態。
顯示資訊
使用圖示選取效果器
開啟電源與操作方式
首頁屏幕上顯示目前使用的音色
虛擬旋鈕
小秘訣
•
隨著效果器參數值的改變,虛擬旋鈕位置也會跟著改變。
編輯屏幕上顯示設定的參數值
頁面標籤
參數名稱
參數值
小秘訣
•
若有四種以上的參數可供調整,將會顯示出頁面標籤。
7
調整效果器
確認首頁屏幕顯示
調整效果器
1
開啟效果器開關
•
按下
•
開啟或關閉效果器
和
,
NOTE
• 燈號亮起表示該效果器開啟中
• 燈號熄滅表示該效果器關閉中
OFF
2
ON
選擇效果器類型
•
按下
•
改變效果器類型
.
小秘訣
• 請參閱第33頁關於效果器類型與參數資訊。
• 當GLOBAL選單中自動儲存功能開啟時,所
8
設定的調整將會自動儲存。
編輯模式
3
調整參數
•
轉動
•
當調整參數時,會顯示編輯屏幕
.
調整效果器
和
NOTE
•
4
效果器參數如時值、速率或其他參數
若在節拍同步過的音符上,系統會設
定預設值。
跳至指定頁面
•
按下
•
跳至效果器第二頁
效果處理能力
/
能夠組合您喜愛的三種效果器,但如果你想組合更多的效果器,勢必得耗用更多運
算效能,如此一來將會超過
/
能負荷的運算效能,您可以透過
/
的「
THRU 」功能來組合外部效果器,顯示如左圖,此功能會bypass原本所設定的效果器組合,這樣可
避免修改到已設定的效果器類型。
NOTE
小秘訣
• 效果器不管是開啟或關閉狀態都會耗用到
• 音箱模擬與HD Reverb效果器需要更多的運算
運算效能。
效能。
9
調整效果器
5
調整效果器
•
選擇效果器的顯示
小秘訣
按下
您也可以使用腳踏開關來選擇:
例如:按下
• 向左捲動: 同時按下
和
• 向右捲動: 同時按下
和
表示向右還有其他效果器
表示左右未顯示的效果器數量
選擇效果器(SCROLL)功能
/
您可以在
上同時使用六種效果器,屏幕上會顯示出其中三種。藉著選擇滾動(SCROLL)功
能,您可以您可以自由選擇顯示任一部分的效果器串聯,也可瀏覽未顯示出來的效果器。
(
9-1
+
)
(
+
)
調整音色組
•
屏幕上顯示音色庫的對應號碼與名稱
調整效果器
1
啟動音色選項
•
長按下
•
屏幕上顯示音色庫的對應號碼與名稱
2
一秒來啟動音色選項
變更音色
•
按下
來選擇上一個音色
•
按下
來選擇下一個音色
•
轉動中間效果器的
• 音色對應號碼與名稱改變
小秘訣
• 當長壓住
的時候,
您也能透過使用音色選擇鍵來選擇音色。
10
選擇音色
3
變更音色庫
和
選擇上一組音色庫
• 同時按下
和
選擇下一組音色庫
選擇音色
• 同時按下
•轉動中間效果器的
• 音色庫對應號碼與名稱改變
NOTE
• 當同時按下兩個踏板按鍵,聲音轉換間會略慢些,所以盡量避免在同時按下兩個踏板時製造聲音。
4
•
跳回首頁屏幕
長按下
一秒即可
11
儲存音色
當自動儲存功能開啟時,所調整的效果器參數設定會自動儲存。
儲存音色
1
•
•
儲存或替換不同音色
按下
閃爍並且屏幕顯示如下
選擇音色
2
•
選擇要儲存或替換音色
轉動左邊效果器的
儲存
12
儲存/替換音色目標
選擇儲存或替換
替換
儲存/替換
3
選擇儲存或替換音色至何處
•
儲存音色
儲存/替換會變更音色對應號碼
轉動右邊效果器的
變更音色對應號碼
儲存/替換會變更音色庫對應號碼
•
轉動右邊效果器的
NOTE
•當GLOBAL選單的自動儲存
功能開啟時,正在運作的音
色不能被指定成音色庫。
變更音色庫
4
完成儲存/替換音色動作
•
按下
• 當完成儲存/替換動作後,將會開啟該音色。
小秘訣
• 若要取消儲存/替換動作,
按
以外的按鍵即可 。
13
設定特定音色參數
1
啟動 TOTAL 選單
設定特定音色參數
•按下
NOTE
• 在TOTAL 功能內,會將
每個效果器設定好參數
個別儲存。
串聯/控制開關/控制踏板
名稱/音色
2
調整音色輸出
• 按下
轉動左邊效果器的
NOTE
• 調整範圍 0-120
小秘訣
• 若要改變全部音色的整體音量,需要調整主音量。(請參閱第18頁)
3
•
變更效果器的連接順序
轉動中間效果器的
來改變效果器位置。
小秘訣
• 關閉的效果器顯示為灰色。
14
TOTAL選單
4
轉動左邊效果器的
: 轉動
來移動指標。
:: 轉動
變更字母/符號。
: 轉動
變更類別。
設定特定音色參數
•
變更音色名稱
NOTE
• 下列字母與符號皆能編輯顯示
# $ % & !' () +, -. ; = @ [] ^ _ ` { } ~A-Z, a-z, 0-9, (space)
NEXT
15
設定特定音色參數
5
設定表情踏板之功能
設定特定音色參數
使用
的內建表情踏板,或使用
您可以即時地操控音量與效果參數。
時外接踏板(FP01/FP02),
設定控制目的
按下
•
並轉動右邊效果器的
,同時會顯示出表
情踏板的設定參數。
NOTE
• 啟動可支援自動設定功能的效果器,所有相對應的參數會同時設定
到表情踏板上。
• 請參閱「效果器類型與參數」章節,瞭解各種效果器的設定細節。
小秘訣
效果器類型
自動設定到踏板的參數
• 輸入音量 INPUT VOL : 用來控制輸入音量。
• 輸出音量 OUTPUT VOL: 用來控制輸出音量。
PedalVx
Freq
• 無設定功能 NO ASSIGN: 表情踏板無設定功能。
PedalCry
Freq
頻率
• 自動設定 AUTO ASSIGN:開啟支援此功能的效果器,
TheVibe
Speed
速度
PDL Pitch
Bend
彎音
PDL MnPitch
Bend
彎音
參數會自動設定到表情踏板上 (如右方表列)。
• 被設定到表情踏板上的效果,可使用踏板開關來
控制該效果的開啟或關閉。
頻率
設定調整範圍
•
轉動右邊效果器的
來設定最小值。
•
轉動右邊效果器的
來設定最大值。
小秘訣
• 最小值能被設定高於最大值,如此一來,踩下表情踏板會降低該效果
效果,反之,則增強該效果。
• 使用自動設定功能的時候,參數的最小值與最大值會被自動設定而且
16
不能更改。
TOTAL選單
6
設定一個外接的踏板開關功能
,轉動
• 指派的效果功能會顯示出來
小秘訣
•
BYPASS /靜音
設定BYPASS 或靜音的效果器。
•
TAP 節拍
選定偏好的節奏並重複按下踏板開關來設定節奏機、
錄音循環和效果器。
•
無指派功能
踏板開關無指派任何功能。
•
當需要指派踏板開關一個以上的功能時,
請轉動
設定特定音色參數
• 按下中間效果器的
選擇。
NOTE
7
•
若要使用功能組,對應的效果器需要設定成 ON 狀態。
•
請參閱「效果器類型與參數」章節,瞭解各種效果器的設定細節。
•
將 ZOOM FP01 或 FP02 踏板連接到
,可作為音量踏板使用。
離開TOTAL 選單
• 按下
17
變更各項設定
1
啟動 GLOBAL選單
變更各項設定
• 按下
NOTE
• GLOBAL的參數會影響主機
的所有音色
主設定/訊號流
2
電池/螢幕顯示/儲存
USB音訊/韌體版本
調整主音量
• 轉動左邊效果器的
NOTE
• 設定範圍為 0-120
3
設定主要節拍速度
• 轉動左邊效果器的
小秘訣
• 使用TAP鍵也能設定節拍速度
NOTE
• 節拍速度設定範圍為40-250
18
• 節拍速度將可應用在效果器、節奏類型與錄音循環設定中。
GLOBAL選單
使用TAP鍵來設定節拍速度
•
透過按下
兩次以上來設定節拍速度。
• 您也能利用FS01踏板開關來設定節拍速度。
(請參閱第17頁)
4
•
變更各項設定
小秘訣
選擇已連接的音箱設備
轉動左邊效果器的
參數值
意義
直接輸出 (DIRECT)
當連接上耳機或監聽喇叭
COMBO音箱前置(COMBO FRONT)
當連接上一般COMBO音箱的輸入孔
STACK音箱前置(STACK FRONT)
當連接一般STACK音箱輸入孔
COMBO音箱後級(COMBO POWER AMP)
當連接一般COMBO音箱RETURN孔
STACK音箱後級(STACK POWER AMP)
當連接一般STACK音箱RETURN孔
5
變更訊號流方向
•
按下左邊效果器的
•
轉動
設定訊號流方向
NEXT
19
變更各項設定
6
設定背光熄滅時間
變更各項設定
•轉動中間效果器的
NOTE
•設定選項為「ON」與1至30秒
小秘訣
• 背光熄滅後會能節省用電量
7
選擇電池類型
• 轉動中間效果器的
設定電池類型為鹼性電池或鎳氫電池
: 使用電池進行供電
: 使用AC變壓器進行供電
: 使用USB線進行供電
NOTE
‧為了確保電池剩餘量能顯示正確,請正確選擇電池類型。
8
調整USB音訊監聽音量
•轉動右邊效果器的
NOTE
• 此功能會調整發送訊號與連接上電腦的DAW軟體間以及輸入號與
主機處理的平衡。
• 設定範圍為0-100
• 設定0時,傳送到監聽只有直接的訊號,而設定100時,傳送到監聽
只有DAW軟體訊號。
20
GLOBAL選單
9
調整錄音音量
變更各項設定
•轉動右邊效果器的
NOTE
• 調整發送至電腦的訊號大小
• 設定範圍為 ±6 dB
10
檢視韌體版本
•按下右邊效果器的
小秘訣
• 最新韌體資訊,請瀏覽
ZOOM 官方網站。
(http:/ / www.zoom .co.jp)
11
離開GLOBAL 選單
•按下
21
GLOBAL選單
12
檢視省電模式
13
變更各項設定
• 省電模式開啟/關閉狀態會顯示在電源顯示底下。
調整屏幕顯示對比度
• 按下中間效果器的
• 轉動中間效果器的
: 左邊顯示屏幕
: 中間顯示屏幕
: 右邊顯示屏幕
14
設定自動儲存功能
• 按下中間效果器的
• 轉動中間效果器的
小秘訣
• ON:音色設定變更會自動儲存。
• OFF:音色設定變更需手動操作儲存。(請參閱第12頁)
21-1
操作調音器
1
啟動調音器
操作調音器
• 按下
一秒
NOTE
• 按下
一秒將會將效果
bypass。
• 按下
兩秒將會靜音輸出
訊號。
2
變更調音器標準音高
•轉動右邊效果器的
NOTE
• 中音A標準音高能被設定為435-445Hz
3
設定調音器類型
• 轉動右邊效果器的
音階類型
音階調音器顯示最近的半音音高的音名以及輸入訊號的音高離此
音高還有多遠。
其他調音器類型
22
依據所選定的類型,最靠近的弦以及輸入訊號的音高離此音
高還有多遠。
調音器
顯示名稱
吉他 GUITAR
7
6
5
4
3
2
1
包括七弦吉他以內的標準吉他調音
B
E
A
D
G
B
E
OPEN A
開放A的調音,所有開放弦為A和弦
-
E
A
E
A
C#
E
OPEN D
開放D的調音,所有開放弦為D和弦
-
D
A
D
F#
A
D
OPEN E
開放E的調音,所有開放弦為E和弦
-
E
B
E
G#
B
E
OPEN G
開放G的調音,所有開放弦為G和弦
-
D
G
D
G
B
D
DADGAD
此調音方法常用來進行tapping彈奏
-
D
A
D
G
A
D
使用降弦調音法
操作調音器
4
琴弦順序 / 音名
意義
•轉動右邊效果器的
NOTE
• 您可以降低調音1個(
× 1) 、2個(
× 2)或3個(
× 3)半音。
• 降弦調音法不適用於音階調音器模式(CHROMATIC)。
5
為您的吉他調音
• 首先 彈奏你想要調音的開放琴弦,並可選擇下列調音模式:
音階調音器
其他調音器
屏幕上會顯示該琴弦最靠近的音準
音準偏低
正確音準
音準偏高
屏幕上會顯示該琴弦最靠近的音準弦
音準偏低
正確音準
音準偏高
小秘訣
• 在顯示屏幕上的按鍵也會亮燈顯示
音準是否精準。
音準偏低
音準偏高
正確音準
6
結束調音功能
•按下
或
或
23
操作節奏機
1
啟動節奏
操作節奏機
•按下
•節奏模式會自動播放而節奏設定會顯示在屏幕上。
小秘訣
•當使用錄音循環時也能使用
節奏模式。
節奏模式
2
節拍速度
輸出音量
選擇節奏模式
•轉動左邊效果器的
NOTE
• 參閱第51頁的節奏模式一覽
3
調整節奏拍速
•轉動中間效果器的
小秘訣
• 使用
設定節奏拍速
NOTE
•設定範圍為40-250
24
•節拍速度將可應用在效果器、節奏類型與錄音循環設定中。
節奏機
4
調整節奏程度
• 轉動右邊效果器的
5
停止節奏機播放
• 按下
小秘訣
• 按下
6
操作節奏機
NOTE
•設定範圍為0-100
會重新播放該節奏模式
完成節奏機設定
節奏停止而重現出前一頁螢幕
• 按下
當背景繼續播放節奏時選取音色
• 按下
當背景繼續播放節奏時跳回首頁屏幕
• 按下
25
操作錄音循環功能
1
啟動錄音循環
操作錄音循環功能
•按下
一秒
時間
2
節奏
錄音循環音量設定
設定錄音時間
•轉動左邊效果器的
手動模式
踩下踏板開關開始或停止錄音
音符模式
經由節拍速度與四分音符來設定錄音時間
NOTE
• 錄音循環功能提供1.5秒至40秒(若開啟復原UNDO功能則有20秒)
• 假如四分音符的數量設定未落於此錄音時間內,系統會自動調整。
• 改變時間TIME設定將會消除目前記憶好的錄音循環。
3
調整節拍速度
•轉動中間效果器的
小秘訣
• 您也能使用
來設定節拍速度。
• 如果目前沒有錄製循環樂句,您也能透過按下
NOTE
• 設定範圍為 40-250
• 節奏拍速會消除當下錄製好循環
26
• 節拍速度將可應用在效果器、節奏類型與錄音循環設定中。
來設定節拍速度。
錄音循環功能
4
錄下樂句並播放
Recording
Recording standby
Loop playing back
操作錄音循環功能
• 按下
若設定成手動模式
•當再次按下
或已達到最大錄音時間(40秒)時,即可播放剛錄製
的錄音循環(屏幕上會顯示PLAY字樣)。
若設定成音符模式
•依照已設定的錄音時間進行錄音並且開始播放錄循環
(屏幕上會顯示PLAY字樣)。
小秘訣
NOTE
• 錄音時,按下
• 當使用節奏機時,將會於倒數節拍後開始啟動錄音。
• 當使用節奏機時,循環時間將會被量化,所以即使你
即可取消錄音。
停止錄音循環一陣子,循環的結束點也將會自動調整
成正確的節拍速度。
5
調整循環的播放音量
•轉動右邊效果器的
NOTE
•設定範圍為0-100
NEXT
27
操作錄音循環
6
疊錄一段錄製過的錄音循環
操作錄音循環
開始疊錄
• 在播放錄音循環時,按下
播放中
疊錄中
結束疊錄
•再次按下
疊錄中
7
暫停播放循環
•按下
播放中
8
消除循環紀錄
•長按下
•屏幕上顯示「清除」
28
錄音循環
9
跳回首頁屏幕
小秘訣
操作錄音循環功能
•按下
• 當播放循環時,您也能跳回首頁屏幕。.
NOTE
• 跳回首頁屏幕將不會刪除錄音循環。
• 電源關閉後將會刪除錄音循環。
10
變更錄音循環功能的設定
•按下右邊效果器的
•啟動復原功能
NOTE
轉動右邊效果器的
•當啟動復原功能,錄音循環時間將會縮短成20秒。
小秘訣
• 當啟動循環功能,您可以長按
一秒來取消上一次所疊錄的循環樂句。
• 當恢復上一段循環後,您也可以再次長按
• 選擇停止模式
轉動右邊效果器的
一秒來儲存上一段的疊錄樂句。
停止模式
停止播放中的循環
停止 STOP
播放中的循環立即停止
完成 FINISH
待循環整段播完才停止
淡出 FADE OUT
以淡出方式來停止播放中的循環
小秘訣
• 即使設定為「完成」與「淡出」模式,按下
• 調整循環樂句的音量
轉動右邊效果器的
也能立即將停止正在播放的循環。
• 調整節奏機的音量
按下右邊效果器的
轉動
29
調整表情踏板
1
效準踏板靈敏度
按下
, 將電源開關設定到ON
NOTE
• 何時需要校準踏板:
- 踏板操控時效果反應不明顯。
- 輕踩踏板音量或音色變化太過劇烈。
•
依照指示說明操作踏板,並於每次操作後按下
•
校準動作結束後,屏幕上會顯示”OK”,正常操作模式啟動
校準踏板靈敏度
•
小秘訣
• 如果屏幕顯示出“ERROR!”, 請重新再做一次校準動作。
2
調整踏板鬆緊度
您可以使用5mm 的六角扳手來調整表情踏板的鬆緊度。
•
將六角扳手插入表情踏板側邊的軸承調整螺絲,
向順時鐘方向轉動為調緊, 逆時鐘方向為放鬆。
NOTE
放鬆
調緊
• 當您放鬆踏板軸承調整螺絲時, 請小心轉動, 若鬆開
太多可能使會螺絲鬆脫, 將無法固定住踏板。
29-1
更新韌體
使用更新功能來下載最新版本的韌體
• ZOOM 官方網站 (http://www.zoom.co.jp).
更新韌體
小秘訣
• 進入GLOBAL選單來檢視目前最新的韌體(請參閱第21頁)
1
準備更新韌體版本
確認電源開關切換為OFF狀態
•當同時按下
時,主機將透過USB線連接上電腦。
•屏幕將會顯示韌體更新的畫面
2
更新韌體
•在您的電腦上執行韌體更新動作
30
NOTE
小秘訣
•當正在更新韌體時,切勿拔除USB線,
•請瀏覽ZOOM官方網站來瞭解如何操作
更新步驟。
避免更新失敗。
韌體版本更新
3
完成韌體更新
完成更新後,屏幕會顯示更新成功
(COMPLETE)
/
• 此時再拔除USB線
更新韌體
•當
小秘訣
• 更新韌體不會讓原有儲存的音色消失。
重新恢復
/
原廠預設值
1.進入原廠預設值畫面
• 當按下
,開啟電源開關。
• 屏幕將顯示是否恢復原廠預設值的畫面。
2. 確認恢復原廠預設值
•按下
NOTE
•按下除了
的任何其他鍵來取消恢復原廠預設值。
小秘訣
•請務必瞭解恢復原廠預設值的後果,因為當完成恢復原廠預設值的動作後,原本
色將會消失,音色將回到原廠預設值
。
/
所有新增或儲存的音
31
操作錄音介面功能
主機能運行於下列的作業系統
相容作業系統
Windows
使用錄音介面功能
Windows ® XP SP3 (32bit) or 更新的版本
Windows ® Vista SP1 (32bit, 64bit) 或更新的版本
Windows ® 7 (32bit, 64bit)
32bit: Intel ® Pentium® 4 1.8GHz 以上, RAM 1GB 以上
64bit: Intel ® Pentium® DualCore 2.7GHz 以上, RAM 2GB 以上
Intel Mac
OS X 10.5/10.6/10.7 或更新的版本
Intel ® CoreDuo 1.83GHz 以上
RAM 1GB 以上
量化(位元率)
16位元
取樣頻率
44.1kHz
欲瞭解此主機的錄音、播放與其他功能,請參閱新手指南。
小秘訣
/
•
你能自行調整
與電腦之間的訊號平衡程度。(請參閱第20頁)
•
你能自行調整錄音音量。(請參閱第21頁)
•
當電源開關設定為OFF狀態,
/
能透過USB線進行供電。
NOTE
• 為了監控連接於您吉他的訊號在音訊編輯軟體(DAW),請設定USB AUDIO MONITOR平衡值
為100 (請參閱20頁)。而在其他設定中,電腦與
輸出訊號有類似flanger的效果音色。
32
/
的訊號會被混合,使用時會導致
效果器種類與參數值
效果器編號
參數值
參數值範圍
效果器種類
This dynamic delay adjusts the volume of the
according to the input signal level.
Knob1
Time
Page01
Page02
踏板開關功能
ect sound
Sense
1–2000
P Mix
0–100
P
Adjusts the amount of ected sound
that is mixed with the original sound.
0–100
P Level
Adjusts the feedback amount.
效果器圖示
InputMute
Knob3
-10– -1, 1–10
Sets the delay time.
F.B
FS
Knob2
效果器種類與參數值
091 DynaDelay
效果音色說明
P
0–150
Adjusts the output level.
可同步節拍速度圖示
可用踏板控制圖示
自動指派功能圖示
參數值說明
效果器種類與參數值
001 Comp
This compressor in the style of the MXR Dyna Comp.
Knob1
Page01
Sense
002 RackComp
Knob2
P Tone
Adjusts the compressor sensitivity.
ATTCK
Page02
0–10
0–10
Adjusts the tone.
0–150
P
Adjusts the output level.
Slow, Fast
Sets compressor attack speed to
Fast or Slow.
This compressor allows more detailed adjustment than COMP.
Knob1
THRSH
Page01
Page02
003 M Comp
Knob3
Level
0–50
Knob2
P Ratio
1–10
S e t s the level that ac tivate s the
Adjusts the compression ratio.
compressor.
ATTCK
Knob3
Level
0–150
P
Adjusts the output level.
1–10
Adjusts the compressor attack rate.
This compressor provides a more natural sound.
Knob1
THRSH
Page01
Page02
0–50
Knob2
P Ratio
1–10
Sets the level that activates the
Adjusts the compression ratio.
compressor.
ATTCK
Knob3
Level
0–150
P
Adjusts the output level.
1–10
Adjusts the compressor attack rate.
004 SlowATTCK
Knob1
Time
Page01
1–50
Adjusts the attack time.
Knob2
P Curve
0–10
Knob3
P Level
0–150
P
Set the curve of volume change during
Adjusts the output level.
attack.
Page02
005 ZNR
Knob1
Page01
Page02
THRSH
1–25
Knob2
P DETCT
GtrIn, EfxIn
Sets control signal detection level.
Knob3
Level
0–150
P
Adjusts the output level.
33
效果器種類與參數值
006 NoiseGate
This is a noise gate that cuts the sound during playing pauses.
Knob1
Page01
THRSH
1–25
Knob2
P Level
0–150
Knob3
P
Adjusts the output level.
效果器種類與參數值
Page02
007 DirtyGate
This vintage style gate features a characteristic way of closing.
Knob1
Page01
THRSH
1–25
Knob2
P Level
0–150
Knob3
P
Adjusts the output level.
Page02
008 GraphicEQ
This unit has a six band equalizer.
Knob1
160Hz
400Hz
800Hz
-12–12
Page02
Boosts or cuts the high (3.2 kHz) Boosts or cuts the extremely high Boosts or cuts the harmonics (12
frequency band.
(6.4 kHz) frequency band.
kHz) frequency band.
Page03
Level
-12–12
0–150
6.4kHz
-12–12
12kHz
-12–12
P
Adjusts the output level.
This is a 2-band parametric equalizer.
Knob1
Page01
Page02
Page03
010 CombFLTR
Knob3
-12–12
Boosts or cuts the low (160 Hz) frequency Boosts or cuts the low-middle (400 Boosts or cuts the middle (800 Hz)
band.
Hz) frequency band.
frequency band.
3.2kHz
009 ParaEQ
Knob2
-12–12
Page01
Freq1
Knob2
20Hz–20kHz
Q1
Adjusts center frequency of EQ1.
Adjusts EQ1 Q.
Freq2
Q2
20Hz–20kHz
Adjusts center frequency of EQ2.
Level
0–150
Knob3
0.5, 1, 2, 4, 8, 16
Gain1
-12–12
Adjusts EQ1 gain.
0.5, 1, 2, 4, 8, 16
Gain2
Adjusts EQ2 Q.
-12–12
Adjusts EQ2 gain.
P
Adjusts the output level.
This effect uses the comb filter that results from fixing the modulation of the flanger like
an equalizer.
Knob1
Freq
Page01
Knob2
P Reso
-10–10
Knob3
P Mix
0–100
P
Adjusts the intensity of the resonance Adjusts the amount of effected sound
that is mixed with the original sound.
This sets the emphasized frequency.
HiDMP
Page02
1–50
0–10
Level
Adjusts the treble attenuation of the
0–150
P
Adjusts the output level.
011 AutoWah
Knob1
Sense
-10–-1, 1–10
Page01
Knob2
P Reso
0–10
Knob3
P Level
0–150
P
Adjusts the intensity of the resonance
Adjusts the output level.
sound.
Page02
012 Resonance
Knob1
Sense
Page01
Page02
34
-10–-1, 1–10
Knob2
P Reso
0–10
Knob3
P Level
0–150
Adjusts the intensity of the resonance
Adjusts the output level.
sound.
P
013 Cry
Knob1
Range
Page01
Knob2
P Reso
0–10
Knob3
P Sense
-10–-1, 1–10
P
Adjusts the frequency range processed Adjusts the intensity of the modulation
resonance sound.
Bal
0–100
P Level
Adjusts the balance between original
0–150
P
Adjusts the output level.
014 M-Filter
Knob1
Freq
Page01
Page02
Page03
0–100
Knob2
P Sense
Knob3
0–10
Reso
0–10
2Pole, 4Pole
VLCTY
Fast, Slow
P
Sets minimum frequency of envelope
Type
HPF, BPF, LPF
Bal
0–100
Chara
P Level
Adjusts the balance between original
0–150
P
Adjusts the output level.
015 Step
Knob1
Depth
Page01
Page02
Knob2
0–100
Rate
Sets the depth of the modulation.
Shape
0–50
Knob3
P Reso
Level
0–150
0–10
P
Adjusts the intensity of the modulation
resonance sound.
Sets the speed of the modulation.
0–10
效果器種類與參數值
Page02
1–10
P
Adjusts the output level.
016 SeqFLTR
Knob1
Page01
Page02
Step
Knob2
2–8
PTTRN
1–8
1–50
P
Sets modulation speed.
Adjusts number of sequence steps.
Shape
Knob3
Speed
0–10
Reso
0–10
P Level
0–150
P
Adjusts the output level.
017 RndmFLTR
Knob1
Page01
Speed
1–50
Knob2
P Range
0–100
Type
018 Booster
0–10
P
0–100
P
Sets modulation speed.
HPF, BPF, LPF
Chara
2Pole, 4Pole
Page02
Page03
Knob3
P Reso
Bal
Adjusts the balance between original
Level
0–150
P
Adjusts the output level.
The booster increases signal gain to make the sound more powerful.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
019 OverDrive
Simulation of the Boss OD-1, the compact effect box that was the first to take the
“overdrive” title.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
NEXT
35
效果器種類與參數值
020 T Scream
Simulation of the Ibanez TS808, which is loved by many guitarists as a booster and has
inspired numerous clones.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
效果器種類與參數值
Page02
021 Governor
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
022 Dist+
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
023 Dist 1
Simulation of the Boss DS-1 distortion pedal, which has been a long-seller.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
024 Squeak
Simulation of the popular Pro Co Rat famous for its edgy distortion sound.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
025 FuzzSmile
Simulation of the Fuzz Face, which has made rock history with its humorous panel design
and smashing sound.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
026
Simulation of the Electro-Harmonix Big Muff, which is loved by famous artists around the
world for its fat, sweet fuzz sound.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
027 MetalWRLD
Simulation of the Boss Metal Zone, which is characterized by long sustain and a powerful
lower midrange.
Knob1
Page01
Page02
36
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
Adjusts the output level.
P
028 HotBox
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
029 Z Clean
ZOOM original unadorned clean sound.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
030 Z MP1
An original sound created by merging characteristics of an ADA MP1 and a MARSHALL
JCM800.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
效果器種類與參數值
Page02
Page02
031 Z Bottom
A high gain sound that emphasizes low and middle frequencies.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
032 Z Dream
A high gain sound for lead playing based on the Mesa Boogie Road King Series II Lead
channel.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
033 Z Scream
An original high gain sound balanced from low to high frequencies.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
034 Z Neos
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
035 Z Wild
A high gain sound with even more overdrive boost.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
NEXT
37
效果器種類與參數值
036 Lead
Lead a bright and smooth distortion sound.
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
效果器種類與參數值
Page02
037 ExtremeDS
Knob1
Page01
Gain
0–100
Adjusts the gain.
Knob2
P Tone
0–100
Adjusts the tone.
Knob3
Level
0–150
P
Adjusts the output level.
Page02
038 Aco.Sim
Knob1
Top
Page01
0–100
Knob2
P Body
0–100
Knob3
Level
0–150
P
Adjusts the unique string tone of Adjusts the body resonance of acoustic
Adjusts the output level.
guitars.
acoustic guitars.
Page02
039 FD COMBO
Modeled sound of a Fender Twin Reverb ('65), which is loved by guitarists in various genres.
Knob1
Page01
Page02
Page03
040 DELUXE-R
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Page02
Page03
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
Modeled sound of a '63 Fender Vibroverb.
Knob1
Page01
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
Crunch sound of a Fender Tweed Bassman.
Knob1
Page01
Page02
Page03
38
P
Adjusts the output level.
Selects cabinet.
Knob1
042 US BLUES
0–150
This models the sound of a Fender Deluxe Reverb made in 1965.
Page01
041 FD VIBRO
Knob3
Level
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
See Table 1
Selects cabinet.
Knob3
Level
0–150
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
P
043 VX COMBO
Knob1
Page01
Page03
044 VX JMI
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This simulates the sound of an early model of a class-A British combo amp.
Knob1
Page01
Page02
Page03
045 BG CRUNCH
Knob3
Level
Gain
0–100
Adjusts the gain.
Trebl
0–100
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of high frequencies.
Adjusts volume of middle frequencies.
Prese
CAB
0–100
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Adjusts volume of super-high
Selects cabinet.
frequencies.
Crunch sound of a Mesa Boogie MkIII combo amp.
Knob1
Page01
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
效果器種類與參數值
Page02
Gain
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
046 MATCH 30
Knob1
Page01
Page02
Page03
047 CAR DRIVE
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This models the sound of a Carr Mercury high-end small combo amp.
Knob1
Page01
Page02
Page03
048 TW ROCK
Knob3
Level
Gain
0–100
Adjusts the gain.
Trebl
0–100
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of high frequencies.
Adjusts volume of middle frequencies.
Prese
CAB
0–100
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Adjusts volume of super-high
Selects cabinet.
frequencies.
This crunch sound uses the drive channel of a Two Rock Emerald 50, an American
Knob1
Page01
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
NEXT
39
效果器種類與參數值
049 TONE CITY
Knob1
Page01
效果器種類與參數值
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
050 HW STACK
Knob1
Page01
Page02
Page03
051 TANGERINE
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Page02
Page03
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
Knob1
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of high frequencies.
Adjusts volume of middle frequencies.
Prese
CAB
0–100
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Adjusts volume of super-high
Selects cabinet.
frequencies.
The crunch sound of the Marshall 1959 that has given birth to many legends.
Knob1
Page01
Page02
Page03
054 MS 1959
P
Adjusts the output level.
This models the sound of a Marshall 1962 Bluesbreaker combo amp.
Page01
053 MS CRUNCH
0–150
Selects cabinet.
Knob1
052 B-BREAKER
Knob3
Level
This models the Orange Graphic 120 with its unique design and sound.
Page01
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This models the sound of a Marshall 1959 Plexi made in 1969.
Knob1
Page01
Page02
Page03
40
Knob3
Level
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
See Table 1
Selects cabinet.
Knob3
Level
0–150
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
P
055 MS DRIVE
The high gain sound of a JCM2000 Marshall stack amp.
Knob1
Page01
Page03
056 BGN DRIVE
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This simulates the lead sound from channel 3 of a Bogner Ecstasy.
Knob1
Page01
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
057 BG DRIVE
Knob1
Page01
Page02
Page03
058 DZ DRIVE
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
Knob1
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This simulates the high-gain sound of the Engl Invader, which features a powerful low-end.
Knob1
Page01
Page02
Page03
060 REVO-1
Knob3
Level
The 3-channel high gain sound of a Diezel Herbert, which is a handmade German guitar
Page01
059 ALIEN
效果器種類與參數值
Page02
Gain
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
This simulates the high-gain sound of a Krank Revolution 1 Plus.
Knob1
Page01
Page02
Page03
Gain
0–100
Adjusts the gain.
Trebl
0–100
Adjusts volume of high frequencies.
Prese
0–100
Adjusts volume of super-high frequencies.
Knob2
P Tube
0–100
Adjusts tube amp compression.
Middl
0–100
Adjusts volume of middle frequencies.
CAB
Knob3
Level
0–150
P
Adjusts the output level.
Bass
0–100
Adjusts volume of low frequencies.
See Table 1
Selects cabinet.
NEXT
41
效果器種類與參數值
061 Tremolo
Knob1
Page01
效果器種類與參數值
Page02
Depth
0–100
Knob2
P Rate
Adjust the depth of the modulation.
Wave
UP 0–UP 9,
DWN 0–DWN 9,
TRI 0–TRI 9
0–50
Knob3
P Level
Adjusts the rate of the modulation.
0–150
P
Adjusts the output level.
P
Sets the modulation waveform.
062 Slicer
Knob1
PTTRN
1–20
Page01
Page02
Knob2
Speed
1–50
Knob3
P Bal
0–50
Level
0–150
P
Adjusts the balance between original
Sets modulation speed.
THRSH
0–100
P
Adjusts the output level.
063 Phaser
Knob1
Page01
Rate
1–50
Knob2
P Color
Knob3
4 STG, 8 STG,
inv 4, inv 8
Level
0–150
P
Adjusts the output level.
Sets the speed of the modulation.
Page02
064 DuoPhase
Knob1
Page01
RateA
1–50
Adjusts speed of LFO A modulation.
Page02
Page03
ResoA
0–10
Adjusts resonance of LFO A modulation.
DPT_A
1–100
Adjusts depth of LFO A modulation.
Knob2
P RateB
1–50,
SyncA, RvrsA
Knob3
P Level
Adjusts speed of LFO B modulation.
P ResoB
0–10
1–100
P
Adjusts the output level.
P Link
Adjusts resonance of LFO B modulation.
P DPT_B
0–150
Seri, Para, STR
Sets how two phasers are connected.
P
Adjusts depth of LFO B modulation.
065 WarpPhase
Knob1
Page01
Page02
Speed
1–50
Knob2
P Reso
0–10
Knob3
P Level
P
Adjusts the output level.
Sets modulation speed.
DRCTN
0–150
Go, Back
Sets direction of warping.
066 Chorus
Knob1
Depth
Page01
Page02
067 Detune
0–100
Knob2
Rate
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
Knob3
P Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the output level.
By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
Knob1
Cent
Page01
Page02
42
1–50
-25–25
Knob2
PreD
Knob3
0–50
Mix
0–100
P
Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
sound.
that is mixed with the original sound.
Tone
0–10
Adjusts the tone.
Level
0–150
Adjusts the output level.
P
068 VintageCE
This is a simulation of the BOSS CE-1.
Knob1
Comp
Page01
069 StereoCho
Rate
Sets the sensitivity of the compressor.
Level
0–150
Knob3
P Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Sets the speed of the modulation.
P
Adjusts the output level.
This is a stereo chorus with a clear tone.
Knob1
Depth
Page01
Page02
070 Ensemble
1–50
0–100
Knob2
P Rate
1–50
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
Knob3
P Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the output level.
This is a chorus ensemble that features three-dimensional movement.
Knob1
Depth
Page01
Page02
0–100
Knob2
Rate
1–50
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
Knob3
P Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
效果器種類與參數值
Page02
Knob2
0–9
P
Adjusts the output level.
071 VinFLNGR
Knob1
Page01
Depth
0–100
Sets the depth of the modulation.
PreD
0–50
Page02
Knob2
P Rate
0–50
Knob3
P Reso
0–100
P
Adjusts the intensity of the modulation resonance.
Sets the speed of the modulation.
P Mix
-10–10
P Level
0–150
P
Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.
072 Flanger
Knob1
Page01
Depth
0–100
Sets the depth of the modulation.
PreD
0–50
Page02
073 DynaFLNGR
Knob2
P Rate
0–50
Knob3
P Reso
0–100
P
Adjusts the intensity of the modulation resonance.
Sets the speed of the modulation.
P Mix
-10–10
P Level
0–150
P
Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.
The volume of the effect sound changes according to the input signal level with this
Knob1
Page01
Page02
Depth
0–100
Sets the depth of the modulation.
Reso
-10–10
Adjusts the intensity of the modulation resonance.
Knob2
Rate
0–50
Knob3
P Sense
-10–-1, 1–10
P
Sets the speed of the modulation.
P Level
0–150
P
Adjusts the output level.
074 Vibrato
Knob1
Depth
Page01
Page02
0–100
Knob2
Rate
0–50
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
Knob3
P Bal
0–100
P
Adjusts the balance between original
P
Adjusts the output level.
075 Octave
Knob1
Oct1
Page01
Page02
0–100
Knob2
P Oct2
0–100
Knob3
P Dry
0–100
P
Adjusts the level of the sound one Adjusts the level of the sound two Adjusts the volume of the unaffected
sound.
Chara
0–100
Tone
0–10
Adjusts the tone.
Level
0–150
Adjusts the output level.
NEXT
P
43
效果器種類與參數值
076 PitchSHFT
Knob1
Shift
Knob2
-12–12 , 24
Tone
效果器種類與參數值
Page01
Adjusts the pitch shift amount in semitones.
Page02
Allows fine adjustment of pitch shift
Adjusts the output level.
amount in Cent (1/100 semitone) steps.
Fine
-25–25
Knob3
0–10
Bal
0–150
P
Adjusts the balance between original
Adjusts the tone.
Level
0–100
P
077 MonoPitch This is a pitch shifter with little sound variance for monophonic (single note) playing.
Knob1
Shift
Knob2
-12 – 12 , 24
Tone
Adjusts the pitch shift amount in semitones.
Page02
Allows fine adjustment of pitch shift
Adjusts the output level.
amount in Cent (1/100 semitone) steps.
Fine
-25 – 25
Knob3
0–10
Page01
Bal
0–150
P
Adjusts the balance between original
Adjusts the tone.
Level
0–100
P
078 HPS
Knob1
Scale
Page01
Knob2
-6, -5, -4, -3, -m, m,
3, 4, 5, 6
(See Table 2)
Key
Knob3
C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B
Mix
0–100
P
Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound
sound added to the original sound.
for pitch shifting.
that is mixed with the original sound.
Page02
Tone
0–10
Level
Adjusts the tone.
0–150
P
Adjusts the output level.
079 BendCho
Knob1
Depth
Knob2
0–100
Time
0–50
Knob3
P Bal
Page01
Page02
080 RingMod
0–100
P
Adjusts the balance between original
Mode
Up, Down
Tone
Sets direction of pitch bend.
0–10
Level
Adjusts the tone.
0–150
P
Adjusts the output level.
This effect produces a metallic ringing sound. Adjusting the “Freq” parameter results in a
drastic change of sound character.
Knob1
Freq
Page01
Page02
1–50
Knob2
P Tone
Sets the frequency of the modulation.
Level
0–150
Knob3
0–10
Bal
0–100
P
Adjusts the balance between original
Adjusts the tone.
P
Adjusts the output level.
081 BitCrush
Knob1
Bit
Page01
Page02
Knob2
4–16
SMPL
0–50
Sets bit depth.
Sets sampling rate.
Tone
Level
0–10
Adjusts the tone.
0–150
Knob3
P Bal
P
Adjusts the output level.
FS
Knob1
PTTRN
Page01
Knob2
HndGn, Arm,
Bomb, Thndr
Decay
1–100
Sets length of reverberations.
Page02
Page03
THRSH
0–50
Power
0–30
Adjusts strength of explosive sound.
Level
0–150
Adjusts the output level.
P
Adjusts the balance between original
082 Bomber
44
0–100
P
Trigger
Knob3
P Bal
0–100
P
Adjusts the balance between original
Tone
0–10
Adjusts the tone.
083 MonoSynth
This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
that detects the pitch of the input signal.
Knob1
Page01
0–100
Adjusts synthesizer sound level.
Wave
Sine, Tri, SawUp,
SawDn
Sets waveform.
Knob2
P Dry
0–100
Knob3
P Level
0–150
Adjusts level of original sound.
Adjusts the output level.
Tone
Speed
0–10
0–100
P
P
Adjusts smoothness of pitch change.
Adjusts the tone.
084 Z-Organ
Knob1
Page01
Page02
085 Delay
Upper
0–100
Knob2
P Lower
Adjusts volume of high frequencies.
Adjusts volume of low frequencies.
HPF
LPF
0–10
Knob3
P Dry
Time
Page02
0–10
Level
1–2500
FS
Knob2
F.B
0–100
HiDMP
P-P
Level
0–10
MONO, P-P
1–2000
P F.B
0–100
Sets the delay time.
Adjusts the feedback amount.
HiDMP
Level
0–10
FS
Knob2
0–150
1–2000
Sets the delay time.
Rate
1–50
Sets the speed of the modulation.
Time
P
F.B
0–100
0–150
1–2500
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the feedback amount.
P Level
InputMute
Knob3
P Mix
P
Adjusts the output level.
FS
Knob2
F.B
0–100
Hold, InputMute
Knob3
P Mix
0–100
P
Sets the delay time.
Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
HiDMP
P-P
Level
0–10
MONO, P-P
0–150
P
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
This reverse delay is a long delay with a maximum length of 1250 ms.
Knob1
Time
Page02
P
Adjusts the amount of effected sound
that is mixed with the original sound.
This analog delay simulation has a long delay with a maximum
length of 2500 ms.
Page01
InputMute
0–100
Knob2
Knob1
089 ReverseDL
P
Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.
Time
Page02
0–150
Knob3
P Mix
FS
Page01
P
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
Knob1
088 AnalogDly
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
087 ModDelay
Page02
Hold, InputMute
Adjusts the feedback amount.
Time
Page01
P
Sets the delay time.
Knob1
Page02
0–150
Knob3
P Mix
T h i s e ff e c t s i m u l a t e s a t a p e e c h o. C h a n g i n g t h e “ Ti m e”
parameter changes the pitch of the echoes.
Page01
P
Adjusts level of original sound.
This long delay has a maximum length of 2500 ms.
Page01
0–100
Adjusts the output level.
Knob1
086 TapeEcho
0–100
效果器種類與參數值
Page02
Synth
10–1250
F.B
0–100
Sets the delay time.
Adjusts the feedback amount.
HiDMP
Level
0–10
FS
Knob2
0–150
Hold, InputMute
Knob3
P Bal
0–100
P
Adjusts the balance between original
P
Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.
45
效果器種類與參數值
090 MultiTapD
FS
Knob1
Time
Page01
效果器種類與參數值
Page02
091 DynaDelay
Knob2
PTTRN
1–2500
Knob3
1–8
Mix
Tone
Level
0–10
Adjusts the tone.
Time
0–150
P
Adjusts the output level.
Sense
1–2000
-10– -1, 1–10
0–100
P Level
0–150
P
FS
Page03
Knob2
F.B
1–2000
Sets the delay time.
Rate
Page02
1–50
0–150
0–100
P Depth
0–100
P Reso
Time
1–2000
Sets the delay time.
F.B
0–100
Adjusts the feedback amount.
Knob2
Pitch
-12–12
TimeL
Page03
1–1000
Knob3
P Mix
P Tone
0–10
FS
TimeR
Mix
LchFB
0–100
Adjusts delay feedback of left channel.
LchLv
0–100
Adjusts delay output of left channel.
P RchFB
0–100
InputMute
0–100
P Level
Adjusts delay feedback of right channel.
P
P RchLv
0–100
1–2000
Sets the delay time.
Rate
1–50
P
Knob2
F.B
0–100
P Color
Sets the delay time.
THRSH
0–30
InputMute
Knob3
P Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the feedback amount.
4 STG, 8 STG,
inv 4, inv 8
Level
0–150
P
Adjusts the output level.
Knob1
10–1000
P
Adjusts delay output of right channel.
This delay samples and holds using picking as the trigger.
Time
0–150
Adjusts the output level.
Sets the speed of the modulation.
Page02
P
Adjusts delay time of left channel Adjusts delay time of right channel Adjusts the amount of effected sound
that is mixed with the original sound.
delay.
delay.
Time
Page01
0–150
Knob3
1–1000
FS
Page02
P
Adjusts the output level.
Knob2
Knob1
46
0–100
Level
Adjusts the tone.
095 PhaseDly
Page01
InputMute
Sets volume of pitch shift applied to Adjusts the amount of effected sound
that is mixed with the original sound.
delayed sound.
Knob1
Page02
P
P
This stereo delay allows the left and right delay times to be
set separately.
Page01
0–10
Adjusts the output level.
FS
Page02
P
Adjusts the intensity of the modulation
resonance.
Sets the depth of the modulation.
Knob1
096 TrgHldDly
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
093 PitchDly
Page01
InputMute
Knob3
P Mix
Adjusts the feedback amount.
Sets the speed of the modulation.
Level
P
Adjusts the output level.
Knob1
094 StereoDly
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the feedback amount.
Time
InputMute
Knob3
P Mix
Sets the delay time.
F.B
FS
Knob2
092 FilterDly
Page01
P
Sets the tap pattern, which varies from Adjusts the amount of effected sound
rhythmical to random patterns.
that is mixed with the original sound.
Knob1
Page02
0–100
Sets the delay time.
This dynamic delay adjusts the volume of the effect sound
according to the input signal level.
Page01
InputMute
FS
Knob2
Duty
InputMute
Knob3
25–100
Mix
0–100
P
Sets the time that the sample-and- Adjusts the amount of effected sound
that is mixed with the original sound.
hold sound is produced.
Level
0–150
Adjusts the output level.
P
097 HD Reverb
FS
Knob1
Decay
Page01
0–100
Tone
Knob3
0–10
Mix
Adjusts the amount of effected sound
that is mixed with the original sound.
PreD
HPF
Level
1–200
0–10
Adjusts the delay between input of the
original sound and start of the reverb sound.
Decay
1–30
Knob2
P Tone
Adjusts the tone.
PreD
Level
0–150
Mix
0–100
P
FS
Decay
1–30
Knob2
P Tone
Sets the duration of the reverberations.
Adjusts the tone.
PreD
Level
1–100
0–150
Mix
0–100
P
FS
Decay
1–30
Knob2
P Tone
Sets the duration of the reverberations.
Adjusts the tone.
PreD
Level
1–100
0–150
Mix
0–100
P
FS
Decay
1–30
Knob2
P Tone
Sets the duration of the reverberations.
Adjusts the tone.
PreD
Level
1–100
0–150
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
Knob1
Decay
Page02
InputMute
Knob3
0–10
This reverb effect simulates the acoustics of a large enclosure
such as a sports arena.
Page01
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
Knob1
Page02
InputMute
Knob3
0–10
101 Spring
Page01
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
Knob1
Page02
InputMute
Knob3
0–10
100 TiledRoom
Page01
P
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
Knob1
Page02
InputMute
Adjusts the amount of effected sound
that is mixed with the original sound.
099 Room
Page01
P
Knob3
0–10
Sets the duration of the reverberations.
1–100
0–150
Adjusts the output level.
FS
Page02
P
Adjusts the tone.
Knob1
102 Arena
0–100
Sets the duration of the reverberations.
098 Hall
Page01
InputMute
效果器種類與參數
Page02
Knob2
1–30
P Tone
Adjusts the tone.
PreD
Level
0–150
InputMute
Knob3
0–10
Sets the duration of the reverberations.
1–100
FS
Knob2
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
103 EarlyRef
Knob1
Decay
Page01
Page02
1–30
Knob2
Shape
-10–10
Knob3
P Mix
0–10
Adjusts the tone.
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the duration of the reverb.
Tone
0–100
Level
0–150
P
Adjusts the output level.
NEXT
47
效果器種類與參數值
104 Air
Knob1
Size
Page01
Tone
Sets the size of the space.
效果器種類與參數值
Ref
Page02
Knob2
1–100
0–10
Knob3
0–10
Mix
0–150
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the tone.
P Level
0–100
P
Adjusts the amount of reflec tion
Adjusts the output level.
from the wall.
105 Comp+OD
Knob1
Page01
Page02
Comp
Knob2
0–10
Gain
Sets compressor strength.
Tone
0–100
Knob3
P Level
Sets overdrive gain.
0–150
P
Adjusts the output level.
0–100
Sets overdrive tone.
106 Comp+Phsr
Knob1
Page01
Page02
Comp
Knob2
0–10
Rate
Sets compressor strength.
Color
1–50
Knob3
P Level
Sets the speed of the modulation.
0–150
P
Adjusts the output level.
4 STG, 8 STG,
inv 4, inv 8
Sets phaser color.
107 Comp+AWah
Knob1
Page01
Page02
Comp
Knob2
0–10
Sense
Sets compressor strength.
Reso
0–10
-10–-1, 1–10
Knob3
P Level
Sets auto-wah sensitivity.
0–150
P
Adjusts the output level.
P
Sets resonance of auto-wah.
108 Cho+Dly
Knob1
Page01
Page02
ChoRt
1–50
Knob2
P ChoMx
Adjusts chorus rate.
DlyFB
0–100
0–100
Knob3
P DlyTm
Adjusts chorus mix.
P DlyMx
Adjusts delay feedback.
0–100
1–2000
Adjusts delay time.
P Level
Adjusts delay mix.
0–150
P
Adjusts the output level.
109 Dly+Rev
Knob1
Page01
Page02
DlyTm
Knob2
DlyMx
1–1500
Adjusts delay time.
DlyFB
0–100
0–100
Knob3
P RevMx
Adjusts delay mix.
P Level
Adjusts delay feedback.
0–150
0–100
P
Adjusts reverb mix.
P
Adjusts the output level.
110 Cho+Rev
Knob1
Page01
Page02
ChoRt
1–50
Knob2
P ChoMx
Adjusts chorus rate.
Level
0–150
0–100
Knob3
P RevMx
Adjusts chorus mix.
0–100
P
Adjusts reverb mix.
P
Adjusts the output level.
111 FLG+VCho
Knob1
Page01
Page02
48
FlgDp
0–100
Knob2
P FlgRt
0–50
Knob3
P ChoMx
0–100
Adjusts vintage chorus mix.
ChoRt
1–50
Adjusts vintage chorus rate.
P Level
0–150
Adjusts the output level.
P
P
疑難排解
主機無法開機
●當使用電池時,確認該電池電量。
無聲或音量非常小
●確認正常地連接導線(參照第4之6頁)
●調整該音色輸出音量(參照第14頁)
●調整整體輸出音量(參照第18頁)
●當使用表情踏板調整音量時,確認已由
假如效果器設定已超過主機本身的效果器
處理能力,顯示螢幕會出現"THRU"圖示,
此時效果器訊號將會被bypass。
疑難排解
●確認電源開關已切至"ON" 若使用
USB供電前,請先確認電源開關已切
換至"OFF"。
效果器無法正常運作
表情踏板無法正常運作
確認表情踏板是否正常設定(參照第16頁)
使用音訊編輯軟體輸入音量偏低
確認輸入音量是否正常設定(參照第21頁)
使用電池時,異常快速地耗電
踏板調整合適的音量
●確認沒有切換成靜音模式(參照第22頁)
●是否使用良好無損壞的電池,一般狀況
下,鹼性電池應該能有約六小時電力。
●主機可能自行切換至待機狀態
(參照第6頁),在待機狀態下,
主機將自行中斷輸入與輸出訊號。
●確認電池設定(參照第20頁) 。
有許多雜音
●檢查導線是否已障蔽雜訊。
●僅使用ZOOM的AC電源供應器。
音色不正常破音或有怪聲
●根據輸出設備來設定輸出參數。
●根據吉他主動/被動的拾音器類型
來設定主動/被動切換開關。
49
規格
效果器種類
116 種
同時運作之效果器數量
6
音色庫與音色數量
10種音色x10組音色庫
規格
取樣頻率
44.1k赫茲
類比/數位轉換格式
24位元模式 128倍超取樣
數位/類比轉換格式
24位元模式 128倍超取樣
訊號處理
32位元浮點運算 & 32位元定點運算
響應頻率範圍
20-40 kHz + 1分貝,-3分貝(負載為10k歐姆)
顯示
LCD x 3
輸入
標準單聲道麥克風插座
輸入音量:-20dBm*
輸入阻抗:1M 歐姆
主動/被動(可調整切換)
右聲道
標準單聲道麥克風插座
最大輸出音量:
線路輸出:+5 dBm * (當輸出負載為10k歐姆以上)
標準立體聲麥克風頭(耳機/線路輸出)
輸出
最大輸出音量:
左聲道/單聲道/耳機 線路輸出:+5 dBm * (當輸出負載為10k歐姆以上)
耳機:20mW + 20mW (當耳機為32歐姆)
平衡式輸出
XLR 插座 (平衡式輸出)
輸出阻抗
100歐姆(熱端-接地,冷端-接地)200歐姆(熱端-冷端)
前/ 後(可調整切換)
接地 LIFT(可調整切換 )
控制輸入孔
FP01/FP02 表情踏板與FS01 腳踏控制器
電源模式
AC 變壓器
直流電9伏特 ,500 毫安培(內負外正)(ZOOM AD-16)
電池
4個AA鹼性電池可連續使用6小時(鹼性電池)
USB供電
170mm(D) x 234mm(W) x 54mm(H)
USB介面
USB音訊裝置
重量
1.2公斤
可選購配件
FP01/FP02 表情踏板與FS01 腳踏控制器
• 0dBm = 0.775Vrms
50
USB線路供電
機身尺寸
節奏類型
節拍類型
GUIDE
8Beat1
8Beat2
8Beat3
8SHFFL
16Beat1
16Beat2
16SHFFL
Rock
Hard
Metal1
Metal2
Thrash
Punk
#
15
16
17
18
19
20
21
22
23
24
25
26
27
28
拍號
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
節拍類型
拍號
DnB
Funk1
Funk2
Hiphop
R'nR
Pop1
Pop2
Pop3
Dance1
Dance2
Dance3
Dance4
3Per4
6Per8
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
3/4
3/4
#
29
30
31
32
33
34
35
36
37
38
39
40
41
節拍類型
拍號
5Per4_1
5Per4_2
Latin
Ballad1
Ballad2
Blues1
Blues2
Jazz1
Jazz2
Metro3
Metro4
Metro5
Metro
5/4
5/4
4/4
4/4
3/4
4/4
3/4
4/4
3/4
3/4
4/4
5/4
節奏類型
#
1
2
3
4
5
6
7
8
9
10
11
12
13
14
表二
表一
類型
設定
模擬音箱與喇叭
FD COMBO 2x12
Fender Twin Reverb ('65) cabinet with 2x12-inch Jensen speakers
-6
DELUXE-R 1X12
Fender Deluxe Reverb cabinet with 1x12-inch Jensen speaker
-5
FD VIBRO 2x10
Fender Vibroverb ('63) cabinet with 2x10-inch Jensen speakers
US BLUES 4x10
Fender Tweed Bassman cabinet with 4x10-inch Jensen speakers
VX COMBO 2x12
British combo amp cabinet with 2x12-inch Celestion Alnico speakers
使用的音階
Major
-4
Early model British combo amp cabinet with 2x12-inch Celestion Alnico speakers
BG CRUNCH 1x12
Mesa Boogie MkIII cabinet with 1x12-inch Electro Voice speaker
MATCH 30 2x12
Matchless DC30 cabinet with 2x12-inch Celestion speakers
CAR DRIVE 1x12
Carr Mercury cabinet with 1x12-inch Eminence speaker
TW ROCK 1x12
Two Rock Emerald 50 cabinet with 1x12-inch Fane speaker
TONE CITY 4x12
Cabinet with 4x12-inch Fane speakers
HW STACK 4x12
Hiwatt Custom 100 cabinet with 4x12-inch Fane speakers
TANGERINE 4x12
Orange Graphic 120 cabinet with 4x12-inch Celestion speakers
B-BREAKER 2x12
Marshall Bluesbreaker cabinet with 2x12-inch Celestion speakers
MS CRUNCH 4x12
Marshall 1959 cabinet with 4x12-inch Celestion speakers
MS 1959 4x12
Marshall 1959 B cabinet with 4x12-inch Celestion speakers
MS DRIVE 4x12
Marshall JCM2000 cabinet with 4x12-inch Celestion speakers
BGN DRIVE 4x12
Bogner Ecstasy cabinet with 4x12-inch Celestion speakers
BG DRIVE 4x12
Mesa Boogie Dual Rectifier cabinet with 4x12-inch Celestion speakers
DZ DRIVE 4x12
Diezel Herbert cabinet with 4x12-inch Celestion speakers
ALIEN 4x12
Engl Invader cabinet with 4x12-inch Celestion speakers
REVO-1 4x12
Krank Revolution 1 Plus cabinet with 4x12-inch Eminence speakers
OFF
No cabinet used.
下行五度
下行四度
下行三度
-3
VX JMI 2x12
音程
下行六度
-m
Minor
m
設定
使用的音階
5
6
音程
上行三度
3
4
下行三度
上行三度
Major
上行四度
上行五度
上行六度
表三
Color
踏板最小值
踏板最大值
Color
1
0 cent
+1 八度
6
2
0 cent
+2 八度
7
3
0 cent
- 100 cents
8
4
0 cent
-2 八度
9
5
0 cent
−∞
踏板最小值
-1 八度 + 原音
-7 00 cents + 原音
重覆兩音
-∞ (0 Hz) + 原音
踏板最大值
+1 八度+ 原音
+5 00 cents + 原音
Detuned + 原音
+1 八度+ 原音
51
FCC regulation warning (for U.S.A.)
This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses, and can
radiate radio frequency energy and, if not installed and used in accordance with the instructions, may
cause harmful interference to radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is
encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment to an outlet on a circuit different from that to which the receiver is
connected.
• Consult the dealer or an experienced radio/TV technician for help.
For EU Countries
Declaration of Conformity:
This product complies with the requirements of
EMC Directive 2004/108/EC,
Low Voltage Directive 2006/95/EC and
ErP Directive 2009/125/EC
Disposal of Old Electrical & Electronic Equipment
(Applicable in European countries with separate collection
systems)
This symbol on the product or on its packaging indicates that this
product shall not be treated as household waste. Instead it shall
be handed over to the applicable collection point for the
recycling
of electrical and electronic equipment. By ensuring this product
is disposed of correctly, you will help prevent potential negative
consequences for the environment and human health, which
could otherwise be caused by inappropriate waste handling of
this
product. The recycling of materials will help to conserve natural
resources. For more detailed information about recycling of this
product, please contact your local city office, your household
waste
disposal service or the shop where you purchased the product.
ZOOM CORPORATION
4-4-3 Surugadai, Kanda, Chiyoda-ku, Tokyo 101-0062 Japan
http://www.zoom.co.jp
G3-5000-1
When trying preset patches with a guitar amp, refer to the “Recommended settings for use
with typical guitar amps” on the back of this page.
Manufacturer names and product names mentioned in this patch list are trademarks or registered trademarks of their respective owners and do not
indicate any affiliation with ZOOM CORPORATION.
All product and artist names are intended only to illustrate sonic characteristics that were used as reference in the development of this product.
Patch Name
A
B
Patch Name
0
1
Cut Edge
This cutting sound will remind you of 80s new wave. With the sensitivity of the compressor set so that it responds slowly, the attack is emphasized more when picking. This is perfect for guitars with single coil pickups.
1 RETRO LEAD Combination of BG Crunch, OverDrive and Air. Clear lead tone with all the sustain and none of the fuzz.
2
VX DRIVE
This drive sound uses Vox AC30TBX modeling and features high-frequency characteristic typical of alnico speakers.
2
Z.Z
3
JB Talk
This is a re-creation of the talking modulator sound that can be heard on Jeff Beck’s rendition of Superstition.
3
Nash.UK
This is a country sound that uses the modeled sound of the British Vox AC30TBX amp. Perfect with a Telecaster.
4
YngDrive
This shred tone is inspired by Yngwie. Run up a harmonic minor scale on a Strat with this one!
F
E
Automatic
This patch uses the Slicer to generate an automatic backing rhythm. This is a great sound for playing guitar along to electro-style dance music.
This crunch sound was inspired by ZZ Top’s Doubleback. Try it with a guitar that has humbucker pickups.
4 MS FULLUP
This is a re-creation of the sound of the universally-loved vintage Marshall amp set to full-up. Compared to modern high-gain amps, this sound features a unique saturation.
5
Strings
This combination of slow attack and stereo delay effects give guitar chords the beautiful sound of a string section. Play long chords slowly with this one.
5 RECT DRIVE
This high-gain sound uses Mesa Boogie Dual Rectifier modeling. An optimal gain setting and the Hall Reverb produce a sound that is excellent for riffing.
6
Elegant
Starting with a tone that stands out well, the combination of short and long delays provides an elegant sound for soloing.
6
The sound is good for country soloing when you need clear attack.
7
Super Dry
By setting the threshold of the Noise Gate rather high, the sonic waves seem like they are being cut off in this echoless riffing sound.
7 VX COMBO
This crunch sound uses Vox AC30TBX modeling. Turn the Stereo Chorus effect on for a wide arpeggio tone.
8
HW STACK
This crunch sound uses Hiwatt Custom 100 modeling. This patch is great for use with humbucker pickups.
8
A combination of HW Stack and Filter Delay to create a biting Edge type sound but with a great filter effect and lush delay to follow! Great for rhythm and chordal soloing!
9
Horizons
A combination of Acoustic, Chorus and Delay+Reverb provides a beautiful acoustic guitar simulation with a warm lush chorus, delay and reverb that smooths out every passage. Great for acoustic rhythm and leads!
9 TANGERINE
This crunch sound uses Orange Graphic 120 modeling. The combination of the HD Reverb adds dense reverberations.
This drive sound is like the one used by Kiko Loureiro playing lead in Angra. The key is the use of a small amount of delay.
0 CmpCutting
This clean cutting sound combines Comp and Phaser effects. Turn the Auto Wah on to add accents to your playing.
This sound is perfect for percussive 16th-note muted backing parts. The keys are the compressor that brings outs the attack and the movement of the phaser.
1 MATCH DRV
This drive sound uses Matchless DC30 modeling. Turn the Booster ON to crank up the gain even more.
This sound is based on the Marshall JTM45 and combines modeling of a Bassman preamp and a Marshall 1960 cabinet.
2
This Patch combines chorus, tape echo and spring reverb effects. Add your own favorite drive effect for a setup that is suitable for all kinds of genres.
3
Juice
This natural crunch sound adds a detune effect to thicken the sound. This patch is perfect for backing parts with power chords.
4
Chalk
This slightly distorted crunch sound has a characteristic mid-range. This patch stands out for its unique atmosphere and feeling of space.
5
Start
Inspired by Kiko Loureiro, the guitarist of Angra, this lead tone has a great playing feel.
0
Angra
1
Percussive
2
JTM45
3
MetalChor
A combination of Metal World, Graphic EQ and Stereo Chorus to create a very big and wide rock sound. Great for all rhythm and leads for that huge hard rock tone.
4
Fat Boost
This fat rhythm tone adds a Booster effect to the Marshall preamp and Bassman cabinet modeling combo.
5
Rockabilly
The slap delay is strong in this rockabilly sound, and the tremolo adds a retro feel.
G
TnSpank
SonicFilta
Standard
6 HeadCrush
This drive sound was inspired by Megadeth’s Endgame album.
7 MachineGun Inspired by Jimi Hendrix’s Machine Gun, this patch uses The Vibe, which is modeled after the Univibe, to generate a unique vibrato.
7
LstRythm
This patch re-creates the rhythm guitar sound on Megadeth’s My Last Words.
8
S.R.V.
Fender Bassman modeling is used to get Stevie Ray Vaughan’s blues tone.
8
Surf
9
10 inch
Ballsy, nasty, heavy sound from all 10 inches.
9
US BLUES
This light blues sound uses Fender Bassman modeling. The combination of Air and Room reverb effects yields a three-dimensional sound.
0
Metal
This forceful metal tone brings up the low end. The Delay effect is set to ping-pong to add stereo width.
0
DeepArpe
The combination of Chorus and Stereo Chorus effects creates a sound that is great for arpeggios.
1 Octo Stomp A combination of Octave, Z MP1 and Arena Reverb provides a great heavy tone with a haunting octave effect that lays underneath and a huge reverb that smooths and follows! Makes everything sound huge!
1
DoubleOD
The T Scream is used to make a bedrock sound for backing parts. Turn on the OverDrive, which is set to provide a boost, to get the sustain necessary for a lead part. Use the analog delay as you like.
2
This bright, clear arpeggio tone brings out lovely harmonics in a tube amp sound.
2
Guv Boost
This crunch sound uses the Governor effect. The Z Clean is ready to be used to provide a full range boost. You can turn the volume up without changing the gain.
3 Fix My Wah
A combination of Metal world, Graphic EQ and Pedal Vox which creates a high-gain rock sound with a wah effect that is fixed to one frequency. Graphic EQ adds some bite on top. Great for rock soloing!
3 HotBoxFaze
A combination of the Phaser, Hot Box and Noise Gate creates a rockin’ overdriven tone with a great swelling phaser and noise gate to quiet it up. Classic in your face Eruption type of solo sound!
4
Dreaming
When playing long chords, this filtered sound is like bubbles that appear and soon fade away, creating a dreamlike comfortable feeling.
4
Combination of Comb Filter, OverDrive and FD Combo. Using the comb filter creates the sound of an open wah through a vintage tube combo. Try this when overdubbing secondary rhythm guitar tracks.
5
NoseHarp
Percussive and melodic mono synth with a bit of flange to spice it up.
Pure Arp
A punchy aggressive clean sound great for picked chords or palm-muted, percussive picking.
H
Open Wah
This is a surf guitar sound with plenty of reverb. The Rack Comp effect gives it a strong attack.
5 RabbitHole
Trippy Pitch Delay. Great for dark creepy melody lines.
6 SHIMMR MAN Combination of Acoustic, Rack Comp and HD Reverb. Shimmering clean chords ring out with acoustic guitar like qualities.
6
A combination of the Bend Chorus, Metal World and Noise Gate creates an amazingly different effect of recreating sliding into a note or chord just by striking one note or chord without hand movement.
7
Sliders
7 SoDumbize
Infectious filtered grooves.
8 STRT SHRED Combination of OverDrive, Stereo Delay and Tangerine. This tone is designed for fast leads and sweeping arpeggios with a touch of delay.
8
TapGuns
These added rhythm effects can bring percussive overtones to any idea.
9
Velvet Sky
A combination of Flanger Vintage Chorus, Delay+Reverb and the Rack Comp that produces a very lush, clean flanging effect with reverb, delay and nice compression. Great for spacious type clean passages.
9
ToneAge
For all your stoner rock needs.
0
BROKEN
Combination of Dirty Gate and Z Wild sounds like a failing speaker. Interesting response when playing rhythm guitar parts with chord stabs and continuous eighth note percussive strokes.
0
Echo Run
A combination of the MATCH 30, Stereo Delay & Graphic EQ creates a clean dual time delay effect with some edge from the Graphic EQ. Great for staccato single note rhythm patterns.
1 MinimalSeq This sequencer sound combines Seq Filter, Warp Phaser and Filter Delay effects. All three effects are synced to the tempo, so this patch is very effective when used with a rhythm or the looper.
1
GetWet
Rich and wet. Adjust the Time settings for a wide range of lush tones.
2
2
TW LEAD
This lead tone uses Two Rock modeling. The combination of analog delay and hall reverb harmonizes perfectly.
3
Guitar1&2
4
Crw.Solo
Destroyer
Soft Touch
WARNING! WARNING! Explosive sound using Bomber effect. USE AT YOUR OWN RISK!
The gentle, enveloping chord sound results from providing a warm clear tone with spatial effects.
3 UNDERWORLD Combination of Parametoric EQ, Resonance and LEAD ZOOM 9002. Auto-wah effect with super-low sub-bass tracking. Play a rhythmic pattern or hit one sustaining chord for interesting overtones.
D
Comment
This crunch sound uses modeling of a Two Rock amp. The light distortion is perfect for backing parts. You can also turn OverDrive ON to get a lead tone with sustain.
6 DoublePick
C
Comment
0 TW Crunch
I
Who needs another guitar player? This patch will fatten things up nicely.
4
MoogMe
A warm fuzzy synth sound. Great for single-note low-end growl.
5
Welcome
Welcome to Space. Try single note combinations and hear the planets collide.
5
Aphex
6
FuzzLead
This fuzz tone provides a strong lead tone whether you are using a guitar with single coil or humbucker pickups.
6
JAZZ BED
7
FD CLEAN
Fender Twin Reverb modeling is used for this clean sound. Turn the tremolo on to get the vibrato effect of the Twin Reverb.
7 Minor SWG
This patch uses the Acoustic effect to simulate a Maccaferri-type guitar popular in gypsy jazz. Use the front humbucker with this one.
A combination of Cry, Step and Air. Try playing a continuous funk guitar line. The step filter adds an interesting effect when combined with the Auto Wah.
This patch uses T Scream to add a boost to Diezel Herbert modeling. Analog delay is added for a solo sound.
In your face stutter effect for percussive attack. Try hitting harmonics or single notes to create a digital glitch effect.
A combination of Delay + Reverb and Comp for complex jazz chord voicings that ring out clear and sustain long.
8
Church
Spacious Organ overtones for a wide ambient soundscape.
8
Translator
9
Legato
The Air effect contributes to a solo sound that adds a reverberation like that of a wind instrument. This patch is good for legato-style playing.
9
Funk JZ
0
U2Edge
This is a dotted eighth note delay sound like that employed by U2’s guitarist The Edge. The Stereo Delay effect sends the sound left and right.
0 MetaFlange
1
DZ DRIVE
This high-gain sound uses Diezel Herbert amp modeling. By setting the ZNR DETECT parameter to GtrIn, unnecessary noise is shut out.
1 UNDER WATR A combination of Chorus + Reverb and Comp + Auto Wah for an interesting clean sound for extended chord voicings.
2
MuffDrive
Great Muff for monstrous riffs with monstrous loads of gain and sustain. Adjust the Room Reverb for a more spacious beast.
2
3 NiceMiddle
By adding the distortion of the T Scream amp model, a dense mid-range tone suitable for soloing is produced.
3
Nirvana
This distortion sound was modeled after the guitar sound of Nirvana’s Kurt Cobain. The combination of Dist 1 and Chorus represent typical effect settings that he used.
4
FD TWANG
This twangy crunch sound uses Fender Twin Reverb modeling. By putting the Spring Reverb before the amp, the reverberations are also slightly distorted.
4
TriDelay
This set up includes tape echo, filter delay and mod delay effects. You can turn these delay effects on and off as needed, or use all three at once if you like.
5
Heavy
6
Tsugaru
Noisy midrange distortion. Great for getting on top of a mix if you need to get rowdy and obnoxious.
J
Police
Starting with a slightly crunchy drive sound, chorus is added for flavor to get a sonic character used frequently in funky jazz.
A combination of Extreme Distortion, Flanger and Noise Gate provides a brutal high-gain distortion with a flanger effect and gate to keep it quiet. All around great Hard Rock tone!
This delay sound was inspired by Walking On The Moon by The Police.
5 PurpleRain
This patch is inspired by Prince’s Purple Rain. The width of the sound that you feel when you play an arpeggio with this patch is from heavy use of the Stereo Delay effect.
By using the pitch shifting of the Bend Chorus effect, a sound reminiscent of the traditional Japanese Tsugaru Shamisen is generated. To maximize this similarity use the rear pickup on a guitar with single coil pickups and pick eighth notes with downward strokes.
6 2000 DRIVE
This drive sound uses Marshall JCM2000 modeling. This is great for guitars with rear humbucker pickups.
7 TIME BOMB
Combination of Comp, T Scream and Tangerine. A vintage amp on the verge of exploding. Great for aggressive rhythms or solos.
7 FlyReverse
Stereo chorus and reverse delay are combined for a clean sound.
8
A combination of the Acoustic, Arena Reverb and Filter Delay creates a beautiful acoustic sound with a great luscious reverb that swallows you whole and a Filter Delay to give some depth to the sound.
8
30 CLEAN
This clean tone uses Matchless DC30 modeling. The bright tone and cabinet resonance are its features.
This patch uses Orange Graphic 120 modeling to capture a glam rock sound. Two Booster effects jack the mid range up hard.
9
DreamSeq
This is a spacey sound realized by combining Z Dream, Seq Filter and Stereo Delay effects. All you have to do to make music with this patch is turn the volume up on your guitar!
Luscious
9 Glam-Rock
G3-PatchList-E-1
This amp modeling is based on the pre-CBS “Twin Reverb” from 1965 aka
“Blackface”. This amp has four 7025 (12AX7), one 12AX7 and two 12AT7
total of 7 tubes for preamp section and four 6L6GC tubes for power-amp
section and silicon diodes for the rectifier circuit.
The amp incorporates a diode rectifier which is believed to give a tighter
sound to than a tube rectifier does, this is the reason for this characteristic
glittering sound of this “Twin Reverb”.
The original amp has two 12” loudspeakers by Jensen and 80 watts of output
power.
VOX AC30TBX
VX COMBO
Tracing back the long history of VOX, one finds that it all began in 1958 under
the moniker "Jennings Musical Instruments" (JMI). Originally, this company
built amps in the ten to fifteen watt range, but as time went on, the demand
for higher-power amps became stronger. It lead to the birth of the famous
AC30. The original AC30 had two Alnico Celestion 12" speakers, one EF86
tube for preamp section and one EL84 tube for power-amp section, along
with a GZ34 rectifier. In the following years, musicians wanted even higher
gain, and VOX responded with the Top Boost unit, an add-on that was later
integrated in the AC30TBX. We decided to emulate AC30TBX.
Fender BASSMAN
US BLUES
When it first came out in 1951, the BASSMAN had an output of 26 watts and
used a single Jensen 15-inch speaker. After various modifications, it
reemerged in 1959 with a 50-watt output and four specially designed Jensen
10-inch speakers. We emulated the "bright" channel of the '59 BASSMAN.
It was introduced at the 1951 NAMM show along with the Precision Bass.
This amp was originally intended for bass guitars, but its reedy distortion
made it a favorite with some of the early blues giants, and later with many
rock guitarists. Of course, the amp continues to be used by many musicians
today.
MESA/BOOGIE Mark III
BG CRUNCH
The origin of the MESA/BOOGIE amplifier was a modified Fender Princeton.
Randall Smith, an amp tech in San Francisco, souped up these small guitar
amps to 100 watts of power and sold them to various clients. The first model
was called “Mark I”. The second model, the “Mark II” had lead and rhythm
channels and a 4-band EQ to give wider variety of tone.
Until the model Mark II, MESA/BOOGIE amps were quite expensive,
hand-made amplifiers, but the next model, the “Mark III” was more
affordable. It had one 12” loudspeaker and 60 watt of power but retained all
of the classic BOOGIE features: simul-power circuitry, the graphic EQ, and
three (Rhythm1, Rhythm2 and Lead) separate channels.
We emulated this famous combo amp “Mark III”.
When using G3 amp modeling with a guitar amp, you should set the
OUTPUT item (GLOBAL settings) appropriately for that amp. Some
examples along with suitable settings for the guitar amps follow.
OUTPUT : STACK FRONT
Marshall JCM-2000
EQUALISATION
This modern three-channel amp features great tonal versatility, ranging from
a clean tone to heavy distortion. In particular, the extremely dry and gritty
distortion produced by channel 3 gives a piercing effect that is hard to
produce with any other amp. It is a favorite of Heavy Rock bands such as
Metallica and Slipknot. The uncluttered sound compliments the tones of a
tuned-down guitar. A DEEP control allows further boosting of the bass
frequencies, for an extremely low sound.
“JCM2000” is based on the “PLEXI” amp (aka Old Marshall) whose rich
overtones and powerful sound were legendary. It has very a flexible sound
and can produce the traditional Marshall sound, modern heavy metal sound
or sounds suitable for many musical genres. It has a modern Marshall’s
standard circuit with four ECC83 tubes in the preamp section and four EL34
tubes for the power section. It is an all-tube amplifier that can produce clean
or heavily distorted sound and can be used in all kinds of musical situations.
The sound is rather grainy but the response is fast and the guitar cuts through
the mix very well. “JCM2000” series has two different models: the TSL and
the DSL. We decided to emulate “DSL-100” for this one. We combined this
amplifier with a “1960A” cabinet and used the Lead channel that has more
distortion.
Two Rock Emerald 50
MATCHLESS DC30
TW ROCK
After K&M Analog Designs, LLC was founded in 1999, the company built ten
amps with the K&M Analog Designs brand before establishing the TWO ROCK
brand. Their tone, achieved through extensive research of vintage amps,
combines both the modern and the sublime sound of vintage amps. The
Emerald 50 is a 50-watt amp with two channels. The clean channel has a
beautiful clean tone that resembles a Fender, and the lead channel allows you
to get an extended tone with sustain. This high-end amp with point-to-point
wiring is appreciated by many guitarists who are particular about their sound.
0
DEEP
8
10
PRESENCE
5
2
8
10
0
2 8
5
8
2
10 0
0
TREBLE
8 2
010
10
MIDDLE VOLUMEBASS
8
2
010
0
8
10
4
6
6
10
0
GAIN
CHANNEL BCHANNEL
8
0
6
3
2
10
VOLUME
TONE SHIFT
4
OFF
28
2
CLEAN
CRUNCH
8
10
0
GAIN
INPUT
OUTPUT : COMBO FRONT
Fender Twin Reverb
1
2
NORMAL
654
543
BRIGHT
MATCH30
Matchless, which appeared in the late 1980s with a focus on excellence, uses
Class A circuits and hand-wiring and no printed circuit boards. They lit the
fuse for the explosion in interest in boutique amps that continues today. The
DC-30, as its model name indicates has roots in the VOX AC30. With two
channels, channel 1 uses two 12AX7 tubes for the preamp, while channel 2
uses an EF86 pentode tube to allow the operation of a unique variable tone
circuit. The power amp uses four EL84 tubes, while the rectifier uses a 5AR4.
The cabinet contains two specially-designed 12-inch Celestion speakers. It
features a powerful, dazzling tone that belies its 30-watt power.
5
2
987
This modeling is based on Mesa/Boogie Dual Rectifier, which has five 12AX7
tubes in the preamp section, and four 6L6GC tubes in the power-amp section,
the amp produces 100 watts of power. Unlike the Mark series, this model
gives more priority to the tone shaping, it features a tone control circuit after
the volume control. After this model hit the scene, the Mesa/Boogie brand
image changed from Fusion to Metal. The distinguishing feature of this
amplifier, and its namesake, is of course the rectifier. The sound provided by
this modeling is based on the Dual Rectifier which has two rectifier circuits,
one of which is tube based and one configured with silicone diodes. The
diodes create a tight, high-powered sound, while the tube sound is more soft
and warm.
DZ DRIVE
This 1959 stack amp that received the nickname "PLEXI" from the material of
its front panel is one of the most famous amplifiers in Rock history. Its iconic
sound was used on a number of rock albums by many famous guitarists all
over the world. It is no exaggeration to say that virtually everybody has heard
the sound of this amp at least once. It uses three ECC83 tubes for the preamp
section and four EL34 tubes in the power-amp section. Two cabinets with four
Celestion 12" speakers complete the package to make this epitome of British
Rock. With the volume full up, the aggressive transients and resulting
distortion are complemented by smooth harmonics are a guitarist dream.
2
2
OFF
VOLUME
5
654
5
654
TREBLE
MIDDLE
5
321
Diezel Herbert
BG DRIVE
MS DRIVE
OFF 4
6
321
MESA/BOOGIE Dual Rectifier
Marshall JCM2000
46
321
Orange was established in London by Clifford Cooper in 1968. Their most
famous amp is the Graphic 120, which is noted for not have any writing on
the front panel, but uses illustrations instead to show all its functions. As with
many other British amp brands, it uses two ECC83 tubes for the preamp and
four EL34 tubes for the power amp. The character of it output tone, however,
is quite different from other British amps. Many guitarists of memorable
bands have used its unique crunch sound with strong cabinet resonance. Even
now, young musicians also love it and its unique covering of orange Tolex.
MS CRUNCH
4
OFF
6
21
The Custom 100 was the flagship amp from HIWATT, a British manufacturer
that ranks with Marshall among the British legends. Vintage HIWATT
amplifiers, which were made before the mid-1980s, used high-graded
military-spec parts and hand-soldered point-to-point wiring. Their sound
was the epitome of clean. The pre-stage tubes were ECC83, the power tubes
were the same EL34s as used by Marshall. Unlike the glittering clean sound of
a Fender amp, the clean sound of a HIWATT is darker, having that
characteristic British tone. Especially in the "normal" channel, turning
up the volume to maximum will simply increase the sound pressure, without
breakup or loss of detail. In the high-gain "brilliant" channel, slight distortion
is possible by connecting a guitar with a high-output pickup such as a Les
Paul. But the sound always remains detailed and transparent, allowing the
listener to clearly pick out the individual notes that make up a chord.
Marshall 1959 SuperLead100
46
876
TANGERINE
4
6
10 9
Orange Graphic 120
CLASSIC GAIN / CHANNEL A
REVERB
4
6
10
HW STACK
4
6
10
HIWATT Custom 100
4
OFF
987
FD COMBO
987
Fender Twin Reverb '65
Recommended settings for use
with typical guitar amps
Reference for drive effect types and its original models.
10
Modeling Description
BASS
OUTPUT : COMBO FRONT
Roland JC-120
CHANNEL-1
HIGH
Fender Vibroverb '63
FD VIBRO
BOSS OD-1
OverDrive
Ibanez TS808
T Scream
This model was created in during a transition period before all Fender amp
panels became black in the late 1960s beginning in 1964. Called the “Brown
face,” this model has a characteristic full tone that is different from the black
panel models. The preamp uses five 12AX7 and one 12AT7 for a total of six
tubes, while the power uses two 6L6GC tubes. The sound begins to distort
when the volume is about halfway up and allows a guitarist to get a great
crunch tone. The cabinet includes two 10-inch Jensen speakers that can
output full lows and highs. Another characteristic of this amp is the sharp
clarity of the sound when chords are played.
The “OD-1” released by BOSS in 1977 was originally developed to simulate
the natural overdrive sound of tube amplifiers, but this stomp box turned out
to be popular as a booster used in front of the real tube amplifier to get
tighter and more punchy sound with increased gain. The “OD-1” employs an
asymmetrical “clipper” section in its circuit design that uses three diodes to
create the overdrive sound that both mild and rich in nuances. If you are lucky
enough to hear the sound of the real “OD-1”, we invite you to try a blind test:
to turn off all of the effect modules except the “OD-1” and compare the
sound of this modeling and that of the real one. We believe that you will not
hear a difference.
This modeled is the early Tube Screamer that was introduced by Ibanez in
1979 for the non-US market. In Japan, it was sold under the MAXON name as
the OD808. As the moniker implies, when using the pedal on its own, it
produces natural distortion such as when driving a tube amp hard. But it
often was used simply as a booster, with gain at 0 and volume at 10, to drive
an amp up even further. Normally, this would not change the tone of the amp,
but a slight peak in the mid-range gives an overall softer tone. This pedal is
also famous for being used by blues guitar legend Stevie Ray Vaughan.
MXR Distortion+
BOSS DS-1
PROCO RAT
Marshall Guv'nor
BRI
VOLUME
TREBLE
MIDDLE
BASS
5
5
5
5
Governor
The Marshall official sales talk for this distortion pedal “Guv’nor” was that
you could get the distortion sound of the Marshall amps with this small
stomp box. Depending on which guitar amps you combine, you can actually
get the Marshall amps distortion. There are two different versions of the
Guv’nor: the Britain-made ones from 1988 and the Korean-made ones from
1998. This model is based on the original version from 1988. The Guv’nor’s
characteristic feature is the frequency point you can tweak using the
“TREBLE” control. Even if you lower this parameter value, the sound will get
fat instead of dull. As you raise the value, the sound will get sweeter and
clearer.
LOW
5
OFF
0
10
0
MXR, a company founded in the seventies by two high school students, is
famous for stomp boxes such as the Dynacomp and Phase 90. In the early
days, their products were actually built and painted in their garage and set
out to dry in the garden. As the story goes, sometimes small insects would get
stuck on the surface, and the lot would be shipped out as is. The pedals soon
gained fame in the seventies, but eventually lost their market share to
products from large companies like BOSS and others that provided high
performance at lower cost. MXR disappeared from the scene, but in the late
eighties, Jim Dunlop bought the company and is now producing a number of
re-issue models. This pedal was loved by Randy Rhoads who made its
"distortion" sound. The hard-edged tone stays detailed when playing fast
solos or riffs with the muted lower strings. The music of heavy metal and hard
rock wouldn't be the same without it.
Electro-Harmonix BIG MUFF
GreatMuff
There are several versions of this pedal. This model is based on the so-called
"Ram's Head" from the early seventies, characterized by very long sustain
and rich distortion canvas. Players from the 70's associated with this sound
are Carlos Santana and Robert Fripp of King Crimson. From the late eighties
into the nineties, the grunge movement took over, with Nirvana's Cobain and
J. Mascis of Dinosaur Jr. using the pedal to do their thing. Compared to an
ordinary fuzz pedal, the BIG MUFF offers rich mid-range and detailed
distortion that maintains presence, even when playing chords. The result is a
wholly unique sound somewhere between distortion and fuzz.
Dist 1
This orange-colored pedal can be called the standard of distortion sound.
Among the many distortion pedals from BOSS, it is a big-seller, along with the
SD-1. In Japan, sales of the pedal ceased at one point (although production
for the U.S. market continued), but as of 2005, the product is available again.
This was the only BOSS pedal to be reintroduced to the market in this fashion.
The sound is trebly and very "distortion-like", but it can hold its own in a
band. This pedal was favored by Joe Satriani and Nirvana's Kurt Cobain.
Squeak
This is one of the most widely used pedals. It has only three knobs (Distortion,
Filter, Volume), but each knob has a wide adjustment range, allowing for a
variety of sound types. With the distortion turned all-the-way up, the fat,
up-front sound is similar to a Fuzz pedal. At the twelve o'clock position, it
gets crunchy and brings out fine picking nuances, allowing the player to
tweak the sound by varying the playing style. Unlike a regular tone control,
the filter knob cuts the treble when turned clockwise. This is the secret behind
the typical "RAT" sound. This model is simulated by the TONE parameter, but
operation is reversed (treble is cut when turned counterclockwise).
Dallas-Arbiter FUZZ FACE
0
5
10
10
Marshall JCM-2000 : RETURN (POWER AMP)
EFFECTS LOOP
FuzzSmile
“FUZZ FACE” was originally released from the Dallas-Arbiter company in
1966 encased in a uniquely designed housing that literally looked like a face.
It was famous for being one of legendary guitarist Jimi Hendrix’s favorite
pieces of gear. He combined this “FUZZ FACE” with his Marshall amps
because at the time, it was hard to get distorted sound from them. The heavy,
fat low end and the fuzz sound with long sustain are the characteristics of
this unit. The earliest model used two PNP germanium transistors and was
very different in sound from the later models using silicon transistors. The
model is based on the old Fuzz Face, the earliest, most sought after version
that was released.
0
OUTPUT : STACK POWER AMP
FOOTSWITCH
Dist +
5
10
ON
CHANNEL
REVERB
SEND
RETURN
LOOP
LEVEL
OUTPUT : COMBO POWER AMP
Roland JC-120 : RETURN (POWER AMP)
—— LINE OUT —— ———— CH-2 EFFECT LOOP ————
BOSS MT-2
MetalWRLD
The “MT-2” (“METAL ZONE”) has the most intense distortion of lot. Its
unique distortion sound has very fat mid to low range and it has a parametric
EQ in addition to the Hi and Low EQ, which is the key to the scooped metal
sound. This stomp box is reputed for its flexibility in sound because you can
not only get that scooped metal sound by cutting the mid-range and boosting
the high and low range but also the overdrive sound by reducing the gain and
boosting the mid-range. This is one of the best-selling stomp boxes among
many of the popular line-ups of BOSS products. Once connected, a Strat or
Les Paul will have the “MT-2” sound regardless of the types of guitar pickups.
It was first introduced in 1991 and is still in the BOSS’s catalog today!
MATCHLESS HOT BOX
R
RETURN
R L(MONO)
SEND
LEVEL
HotBox
The “HOT BOX” was released as a pedal preamp bearing the MATCHLESS
brand name. It uses two 12AX7A tubes for an accurate reproduction of the
sound of the “MATCHLESS” guitar amplifiers. It has a compressed sound and a
quick response that are distinctive characteristics of tube amps. Its sound is fat
and cuts through very well. Even if you crank up the gain to get a distorted
sound, you will still retain the nuances of the original guitar tone. Although it is
categorized as preamp, the ideal way to get the best possible sound is to
connect it, like a regular stomp box, to the input of your guitar amp. Its design
features a case that is polished like a mirror and the “MATCHLESS” logo lights
up when you turn it on. This “HOT BOX” is literally a magic box you can get the
signature sound of “MATCHLESS” amps regardless of the guitar amplifier you
connect it to.
L(MONO)
+ 4dBm
--20dBm
・When the G3 is connected to an amp’s RETURN jack (G3 OUTPUT set to a POWER AMP option),
the guitar amp’s volume control will not effect the level of the sound from the G3. Use the G3’s
MASTER LEVEL (GLOBAL settings) to adjust its output volume.
・When using headphones or monitor speakers, set OUTPUT to DIRECT.
Such as product names and company names are all (registered) brand names or trade marks of each respective holders, and Zoom Corporation is not associated or affiliated with them. All product names, explanation and images are used for only purpose of identifying the specific products that were referenced during product development.
USB/Sequel LE Startup Guide
USB/Sequel LE Startup Guide
This USB/Sequel LE Startup Guide explains how to install Sequel LE on a computer, make connections and settings for this unit, and perform recording.
Sequel LE installation
Connections and preparation
To connect this unit to a computer running Windows 7 (or
Windows Vista, XP) and to enable audio input/output, proceed
as follows. The installation description uses Windows 7 as an
example.
Download the latest ASIO driver from the web site of
ZOOM Corporation (http://www.zoom.co.jp) and install
the driver.
The ASIO driver software is required to enable use of Sequel LE for
audio input and output with a computer. Refer to the read_me file
included in the download package for instructions on how to install
the driver correctly.
Use Sequel LE to record
Windows
HINT
• No special steps are necessary for canceling the USB connection.
Simply disconnect the USB cable from the computer.
Sequel LE installation
To bring up the "Sound" window, select "Control Panel" from the
Start menu and click "Hardware and Sound", then click "Sound".
Install Sequel LE on the Macintosh.
When the contents of the CD-ROM are shown, double-click "Sequel
LE 2.mpkg" to install the software.
If another item is selected, select the "ZOOM G Series"
After confirming the setting, quit Audio MIDI Setup.
Launch Sequel LE and set "ZOOM G Series" as the
Audio Connection.
In the "Sound" window, verify that "ZOOM G Series Audio" is listed
under the Play and Record devices and that the device is checked. (To
switch between Play and Record, click the tabs at the top of the
window.)
If the device is not checked, right-click on the icon for the device and
click "Set as Default Device" so that a check mark appears.
To start Sequel LE, double-click the Sequel LE shortcut icon that was
created on the desktop.
After Sequel LE starts, click the button in the bottom left corner of the
Multi Zone area of the Sequel window to open the settings page. Click
the Audio Connection item and select "ZOOM G series ASIO" from
the pop-up menu.
When you change the ASIO driver, a confirmation window will
appear. Click the "Switch" button.
Pilot Zone
NOTE
During the installation of Sequel LE, a screen asking about installation
of activation (software license authentication) management software
appears. Install this software, because it is required for registering
Sequel LE.
Arrange Zone
Connect this unit to the computer using a USB cable.
Connect this unit to the computer using a USB cable.
Guitar or other instrument
or
This unit
[OUTPUT] jack
Batteries
Guitar or other instrument
Computer
[INPUT] jack
or
This unit
[OUTPUT] jack
Batteries
Multi Zone
USB cable
Audio system or other
hi-fi playback equipment
Next, click the "Setup..." button to open a window where you can set
the latency of the ASIO driver. Set the latency as low as possible
without causing the sound to drop out during recording and playback.
To launch Sequel LE, click Sequel LE icon in the Applications folder.
After Sequel LE starts, click the button in the bottom left corner of the
Multi Zone area of the Sequel window to open the settings page. Click
the Audio Connection item and select "ZOOM G series" from the popup menu.
When you change the driver, a confirmation window will appear.
Click the "Switch" button.
Macintosh
[INPUT] jack
Pilot Zone
USB cable
Audio system or other
hi-fi playback equipment
Arrange Zone
NOTE
• If you monitor the audio signal during recording via the audio output
of the computer, there will be an audible delay. Be sure to use the
[OUTPUT] jack of this unit to monitor the signal.
• When this unit is operated on USB bus power via the USB cable,
insufficient power may result in unstable operation or error
indications appearing on the computer screen or unit display.
In such a case, power the device from an AC adapter.
• Use a high-quality USB cable and keep the connection as short as
possible. If USB bus power is supplied to this unit via a USB cable
that is more than 3 meters in length, the low voltage warning
indication may appear.
HINT
AC adapter
MacOS X
Bring up the "Sound" window from the Control Panel
and make the input device setting for the computer.
AC adapter
If nothing happens when you insert the CD-ROM, open the Start menu
and select "Computer" ("My Computer" in Windows XP). Then
double-click the "Sequel LE 2 for windows" CD-ROM icon to display
the contents of the CD-ROM, and double-click the executable file
"Setup" ("Setup.exe").
Use Sequel LE to record
The contents of the CD-ROM appear automatically. If nothing
happens when you insert the CD-ROM, double-click the "Sequel LE2
for Mac OS X" icon shown on the desktop.
Launch Sequel LE and select "ZOOM G Series ASIO"
as the ASIO driver.
HINT
Connections and preparation
Use Sequel LE to record
Insert the supplied "Sequel LE" CD-ROM into the CD
drive of the Macintosh.
• When you connect this unit for the first time to a computer running
Windows 7, a message saying "New Hardware Found" will appear.
Before proceeding, wait a while until this message disappears.
If the system software is an older version, the product may not be
recognized properly by the computer. It is therefore recommended to
always keep the system software updated to the latest version. The
system software can be downloaded from our web site.
Insert the CD-ROM. When the contents of the CD-ROM are shown,
double-click "Sequel LE2 for Windows" and then select "Setup.exe".
When the language selection screen appears, choose the language to
use.
After making the selection, follow the instructions on the screen.
Connections and preparation
To connect this unit to a computer running MacOS X and enable
audio input/output, proceed as follows. The installation
description uses Mac OS X v10.6 as an example.
NOTE
Insert the supplied "Sequel LE" CD-ROM into the CD
drive of the computer, and perform the installation
steps.
Sequel LE installation
Multi Zone
Next, click the "Setup..." button to open a window where you can set
the latency (buffer size) of the driver. Set the latency as low as possible
without causing the sound to drop out during recording and playback.
No special steps are necessary for canceling the USB connection.
Simply disconnect the USB cable from the computer.
Open the "Applications" folder and then the "Utilities"
folder, and double-click "Audio MIDI Setup".
The Audio MIDI Setup screen appears. Click "Audio Devices" and
check whether "USB Audio CODEC" is selected as default input/
default output.
NOTE
• If you monitor the audio signal during recording via the audio output
of the computer, there will be an audible delay. Be sure to use the
[OUTPUT] jack of this unit to monitor the signal.
• When this unit is operated on USB bus power via the USB cable,
insufficient power may result in unstable operation or error
indications appearing on the computer screen or unit display.
In such a case, power the device from an AC adapter.
• Use a high-quality USB cable and keep the connection as short as
possible. If USB bus power is supplied to this unit via a USB cable
that is more than 3 meters in length, the low voltage warning
indication may appear.
Continued overleaf
Continued overleaf
Sequel LE Starting Manual G-E-1
Continued from front
Sequel LE installation
Connections and preparation
Use Sequel LE to record
Windows
MacOS X
Select "New Project" from the "Project" menu.
Set the recording level.
Record to a track.
Check the recording.
This will close the currently open project and create a new empty
project file. If the currently open file has been changed, a message
appears asking if you want to save it or not.
Use the track "Volume" slider to adjust the input volume of the track
so that distortion does not occur during recording.
1. Press
◆Start playback
Menus on Windows version
File menu
to return to the beginning of the track before
starting recording.
You can start playback in Sequel using one of the following
methods.
Turn the "Record Ready" button on for the added track so that you can
hear the sound of the instrument input on that track.
The level meter to the right of the track setting area moves in response
to the input.
• Click the "Play" button.
Project menu
• Press the space key on the computer keyboard.
The space key can be used alternately to start and stop
playback.
Track volume
Edit menu
Track meter
2. At the right side of the Pilot Zone are several buttons used
for recording, playback and other controls. Among these,
the second one from the right is the "Cycle" button.
Confirm that this button is OFF (same color as other
buttons).
• Press the "Enter" key on the computer keyboard
(numerical keypad).
• Double-click the bottom half of the ruler at the top of the
Arrange Zone.
◆Stop playback
You can stop playback using one of the following methods.
In the Mac OS X version, the "File", "Project" and "Edit" menus
appear at the upper left corner of the screen.
• Click the "Play" button during playback.
HINT
• Press the space key on the computer keyboard.
In order to record with better sound quality, adjust the volume so that
it is as loud as possible without the signal distorting.
• Press the "0" key on the computer keyboard (numerical
keypad).
NOTE
NOTE
After installing Sequel LE, the first time you launch it, a demo project is
automatically opened. Even after creating a new project, you can open
this demo project again any time by using "Open Project..." from the
"Project" menu.
• While a track is record ready, the signal input to this audio interface
is output directly and the same signal is also output after it passes
through the computer once, resulting in a flanger-like sound. To
avoid this, set the USB level of the interface all the way to DAW.
3. Click the "Record" button to start recording. Recording
will start after a two-bar pre-count
• The meter above shows the signal level after processing with
Sequel LE. For this reason, after playing the guitar or other
instrument, a slight delay might occur before the level meter moves.
Add an audio track.
1. Click the "Add New Track" button at the top of the track
list.
For optimum enjoyment
While using Sequel LE, other applications may slow down drastically
or a message such as "Cannot synchronize with USB audio interface"
may appear. If this happens frequently, consider taking the following
steps to optimize the operation conditions for Sequel LE.
(1) Shut down other applications besides Sequel LE.
In particular, check for resident software and other utilities
4. After you are done performing, press the space key on the
computer keyboard to stop recording.
2. Click the "Audio" button at the top of the dialog shown.
3. Select "empty" at the top of the Name list and click the
"OK" button to add an audio track to the project.
(2) Reduce plug-ins (effects, instruments) used by Sequel LE.
When there is a high number of plug-ins, the computer's
processing power may not be able to keep up. Reducing
the number of tracks for simultaneous playback can also be
helpful.
(3) Power the unit from an AC adapter.
When a device designed to use USB power is powered via
the USB port, the current supply may sometimes fluctuate,
leading to problems. See if using an AC adapter improves
operation.
If applications still run very slowly or the computer itself does not
function properly, disconnect this unit from the computer and shut
down Sequel LE. Then reconnect the USB cable and start Sequel LE
again.
4. Double-click the track name if you want to edit it. Input
"Guitar" here for this example.