Alarm Lock DL5300 Programming instructions

Trilogy
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Double-Sided DL5300
Programming Instructions
© ALARM LOCK 2008
WI1672 1/08
DL5300 SECONDARY SIDE
AL-DTM
DATA TRANSFER
MODULE
DL5300 PRIMARY SIDE
DL-WINDOWS PROGRAMMING
SOFTWARE
AL-IR1 PRINTER
Double-Sided DL Trilogy Series
Stand-Alone Access Control Lock
1
DOUBLE-SIDED DL SERIES LOCKS
THE ALARM LOCK TRILOGY DL-SERIES STAND-ALONE ACCESS CONTROL SYSTEM IS A SERIES OF STATE-OFTHE-ART MICROPROCESSOR-BASED PROGRAMMABLE KEYPAD-ENTRY SECURITY LOCKS.
DL5300
This double-sided stand-alone door lock provides controlled entry and exit at certain
locations such as airport security areas and police stations. Features a real-time
clock/calendar that automatically adjusts for Daylight Saving Time and allows for
automated programming of events.
DL5300 PRIMARY SIDE
Three methods of programming are available: (1) all features can be programmed
manually through the keypad; (2) you can transfer programming instructions directly
from your laptop or desktop PC using DL Windows software and a special AL-PCI cable; and (3) data can be transferred from your PC to your DL5300 lock via the AL
DTM handheld Data Transfer Module. In addition, data can be retrieved from the
lock in one of three ways (1) through an infrared printer; (2) directly from the lock to
the PC; or (3) through an AL-DTM to your PC.
DL5300 SECONDARY SIDE
Table of Contents
Lock Features ...................................................... 3
Testing the Codes Entered .................................14
Supported Products ........................................... 4
Programming Functions Overview ...................15
Lock Design Overview ....................................... 5
Programming Functions .....................................16-28
Terminology Used in this Manual..................... 6
Groups and Scheduled Group 1 Examples .....29
Programming Levels .......................................... 8
Programming Record Sheet...............................31
Conventions Used in this Manual..................... 9
User Code Record Sheet ....................................32
LED and Sounder Indicators ............................. 9
Schedule Record Sheet ......................................33
Product Communication Examples ................. 10
Glossary ................................................................34-35
Wiring and Power Up.......................................... 11
Warranty ................................................................36
Quick Start............................................................ 12
2
Lock Features
Audit Trail
•
•
•
•
40,000 Event Capacity**
Entries Logged with Time and Date
Critical Programming Events Logged
Printable using the AL-IR1 Hand-Held Printer (see
page 23, Function 55)
• Uploadable using Alarm Lock's DL-Windows software (see page 23, Function 58)
• Transferable to AL-DTMs**
Lock Features
•
•
•
•
Metal Key Override for all cylindrical locks*.
Keypad Lockout (see page 24, Functions 60-61)
Non-Volatile (Fixed) Memory
Real-Time Clock (within one second accuracy) (see
page 21, Functions 43-44)
• Visual and Audible Keypad Feedback (see page 9)
• Battery Status Monitor (see page 9)
• Enable/Disable Groups (see page 18)
• Four "Quick Schedules" (contains 4 most common
schedules) (see page 27)
• Real-time clock and calendar (see page 20)
• Programmable Timeout Functions (see page 17-21)
User Access Methods
• Keypad Entered User Codes (see pages 12-13, 16)
User Features
• 2000 Users (see pages 12-13, 16)
• 6 Pre-defined Administration User Levels including
Master, Installer, Manager, Supervisor, Print-Only
and Basic User Codes (see page 9)
• User Code Lengths from 3-6 digits
• Service Code (“One-Time-Only” Code) (see page 7)
• User Lockout Mode (see page 17, Function 6)
• Users Assignable to 4 Groups (see page 29)
Keypad and Computer Programming
Scheduling
• 500 Scheduled Events (see pages 26-29)
• Automated Unlock/Lock
• Enable/Disable Users (see page 17, Function 3)
• All programming may be performed manually from
the keypad, or from a PC using Alarm Lock's DLWindows Software (see page 5)
DL5300 PRIMARY SIDE
DL5300 SECONDARY SIDE
Red LED
Three-color
Status LED
Infrared
Transmitter
LED for printer
Standard red and
black download
communication
port (PC / AL-DTM
Interface)
This key lock
cylinder unlocks
the lock*
Green LED
Battery Pack
inside
(No communication
port Interface)
This key lock cylinder
ONLY removes this
handle (does not
unlock the lock--use to
change batteries)*
* Note:
Only the Primary Lock Side key cylinder allows non-logged access; the Secondary Lock Side
cylinder is only used to secure the housing to the door. Therefore a person in possession of only the
metal key on the Secondary Lock Side has no means of unlocking the DL5300 lock.
** Only 5000 of the most recent events are transferred using the AL-DTM.
3
Supported Products
Data Transfer Module (AL-DTM)
An AL-DTM can be used to transfer Lock Programs (and other data) between DL-Windows and locks. When
computers cannot be transported or when electrical power is not available, the hand-held AL-DTM device acts as
a go-between--it allows the transfer of lock data from the computer (through the AL-DTM) and to the lock, or in
reverse (from the lock through the AL-DTM back to the computer). The AL-DTM can only be used on the
Primary Lock Side where the standard red and black communication port is located. Note: Only 5000 of
the most recent events are transferred using the AL-DTM.
Infrared Printer (AL-IR1)
An AL-IR1 printer is used to print Audit Trails and User Code lists without the need for a PC. Its infrared
reader means no cable connection to the lock is needed. The AL-IR1 printer can only be used on the
Primary Lock Side where the infrared transmitter LED is located.
AL-PCI Cable
An ALARM LOCK AL-PCI cable is required to communicate between your computer’s RS-232 serial communications port (COM 1-4) and the AL-DTM or lock. One end of the AL-PCI cable is designed to be used
on a 9-pin serial Com Port. If your computer has a 25-pin Com Port only, a 25-pin to 9-pin adapter must be
used. The other end of the AL-PCI cable features a 2-pin banana plug connector which is polarity sensitive-the TAB (marked “GND”) side must be plugged into the lock’s black (left) terminal (located on the Primary
Lock Side).
Double-ended Mini Banana Plug Connector
After you create the program in DL-Windows and transfer the program from your computer to an AL-DTM,
transfer the program from the AL-DTM to the lock(s) via this double-ended mini banana plug. The 2-pin
banana plug connector is polarity sensitive. The TAB (marked “GND”) side must be plugged into the
lock’s black (left) terminal (located on the Primary Lock Side).
USB to RS-232 Cable
If your computer does not have a serial COM port (DB-9 male) available, you can plug your AL-PCI2 cable
into a special USB to RS-232 cable. Order part MX1130 for the USB to RS-232 cable only, or ALPCI2-U
for both the USB to RS-232 cable and an AL-PCI2 cable.
4
Lock Design Overview
Why Use Software inside a Lock?
With ordinary door locks, the need to make physical copies of metal keys and distributing them can be a
huge organizational and financial task -- and what will you do if someone causes a security breach by losing their key?
The answer lies in the advantage of SOFTWARE. Software (also called "firmware") is not "hard" or "fixed"
like hardware is. Software is "soft" -- flexible and changeable to your needs. Software exists inside your
Alarm Lock™ series lock, and can be programmed (and re-programmed again and again) to suit your
changing requirements. No more metal keys to distribute...instead, distribute User Codes -- and delete
them from the lock software when needed. (A User Code is the software equivalent of a metal key--it is a
series of numbers the User enters into the door lock keypad to unlock the lock).
Preparing to Program your Lock
The keypad contains 12 buttons, numbers 1 through 9 plus zero, a star button (:) and a special "AL"
button (;). These 12 buttons are all you need to program your lock. In addition to using the keypad to
manually program your lock, you can also program your lock using a computer program named DLWindows. Using DL-Windows is not required--although it does make programming faster and easier. This
manual will show you how to program your lock manually, without DL-Windows. (For more information
about DL-Windows, see User Guide OI237).
Programming your lock begins after you unpack it from the box -- there is a specific procedure outlined in
the "Quick Start" (page 12) in which you "wake up" the lock to prepare it for programming. This "Quick
Start" procedure shows you all the steps required to get your lock to start working. To begin programming,
you must first enter something called "Program Mode".
What is Program Mode?
Most technical people find working with "hardware" easy--they use tools to make fixes or changes to hardware. But with the software inside the lock, you enact changes (you "interface") using the keypad. The
software has only two "modes"--"Normal Mode" and "Program Mode". When you want to make changes to
the lock program (such as adding User Codes), you enter "Program Mode". When you finish programming
and wish to put the lock into use, you exit Program Mode to enter "Normal Mode".
You enter Program Mode using the keypad by pressing the Master Code of the lock that was set at the
factory. This Master Code is basically a secret "passcode" that allows you to enter Program Mode. But
since all locks are identical and leave the factory with the same Master Code, the factory Master Code is
therefore not very secret--and should be changed to your own personal Master Code. This way, only YOU
can enter Program Mode and make changes to your lock's programming.
Once the new Master Code is set , then you can continue with the Quick Start procedure and set the
weekday, date and time. After this, you can start entering User Codes for people to use. All changes to
the lock are organized by their Function Number. Want to change the date? Use Function Number 38.
Want to add a User Code? Use Function Number 2. There are 99 Functions in total, some that you will
use often, and others that you may never need.
Notice that when you program your lock, programming tends to follow a consistent 5-step pattern:
(1) Enter Program Mode (2) Press ; followed by the Function # (3) Press ; and enter data
(4) Press : to end your programming (5) Exit Program Mode.
Turn the page and learn about the special terminology used with your lock. Once that is clear, use the
Quick Start procedure on page 12 to help you get up and running.
5
Terminology Used in this Manual
What is a Lock Program?
A Lock Program contains the instructions that a lock uses to
perform its various functions. You can use the keypad to create a Lock Program that is stored within the lock. You can
also use DL-Windows (defined below) to create a Lock Program on your computer, and then transfer and store the Program in the circuitry contained inside the lock itself. The Lock
Program is essentially a computer database file that maintains
feature settings, schedules, audit trails, etc. Using DL Windows, Lock Programs can be created with default information,
edited on your PC, and then sent to (and even received from)
locks.
The Lock Program consists of 4 areas: User Codes, Features, Time Zones, and Schedules, all defined below:
What are User Codes?
Also called User Access Codes or PIN No. Codes, User
Codes are numbers the User presses into the lock keypad to
unlock the lock. The User Codes are part of the Lock Program, and the Lock Program is stored in the lock circuitry
awaiting the Users to "key-in" their User Codes.
What are Features?
Your lock is designed to support several options and functions.
Using the keypad or DL-Windows software (the Programmable Features window), you can select the features you wish to
activate, such as if the lock will automatically adjust for Daylight Saving Time in the spring and autumn, or if the lock
sounder should be disabled or enabled.
What is a TimeZone?
Events (recorded lock activities) can be programmed to occur
at certain times. It is these times (for example, “every Tuesday at 5PM”) that are referred to as TimeZones. TimeZones
can be created manually through the keypad. In DL-Windows,
you can use the Schedule-TimeZone screen to create these
TimeZones, and once created, you can link events to these
TimeZones.
What is a Schedule?
Your lock can be programmed to maintain a schedule in which
certain events can occur automatically. For example, you can
program the lock to allow Groups of Users (with their User
Codes) access ONLY during specific business hours. With
another example, you can program another lock to UNLOCK
at 9AM, LOCK at noon for lunch, UNLOCK at 1PM, and LOCK
again at 5PM--every weekday. As you can see, many different combinations of Schedules can be created to suit the
needs of the Users. First you create TimeZones (see above).
Next you create events and link them to your TimeZones (also
using the Schedule-TimeZone screen in DL-Windows).
When finished, you can view (in DL-Windows) your schedule
in the Schedule View screen.
What is a User?
A User is a person who is authorized to unlock, use or make
programming changes to the lock. This User can be anyone-from a one-time visitor (who will almost certainly have no authority to make programming changes) to the owner of the
6
building in which the lock is installed (who may wish to have
total authority to make changes to the lock programming).
The DL5300 lock can hold up to 2000 Users in its programming memory, and each User possesses a pre-defined level of
authority--a Programming Level--as to their ability to use or
make changes to the lock.
What is a Programming Level?
The Programming Level defines the range of programming
tasks a User is allowed to perform. The higher the Level, the
more programming tasks the User is allowed (with Master allowing ALL tasks).
For example, the DL5300 lock can hold up to 2000 Users in its
programming memory, and each User is associated with a
User Number (see definition of "User Number" below) and
therefore a specific Programming Level, as follows:
Master: Always associated with User Number 1. Is always
enabled and can program all functions. (Abbreviated as
Programming Level = M).
Installer: Always associated with User Numbers 2 and 3.
Can program all functions except changing the Master
Code. (Abbreviated as Programming Level = 4).
Manager: Always associated with User Numbers 4, 5, and 6.
Can program all functions except functions relating to lock
configuration. (Abbreviated as Programming Level = 3).
Supervisor: Always associated with User Numbers 7, 8 and
9. Can only program functions relating to day to day
operation. (Abbreviated as Programming Level = 2).
Print Only Users: Always associated with User Numbers 10
& 11. Restricted to print event logs only. No other
programming ability allowed.
(Abbreviated as
Programming Level = 1).
Basic Users: Always associated with User Number 12 and
higher (except 297-300). No programming ability allowed.
Most Users are Basic Users, who are given their own
personal User Codes and are only allowed to simply unlock
the lock.
Programming Levels are hierarchical--higher levels are allowed to do anything the levels below them can do. For example, if you are a Manager, you are allowed to do anything that
Supervisors, Print-Only Users and Basic Users can do in addition to those tasks allowed for Managers (Level 3).
What is the Minimum Required Program Level?
This Programming Level abbreviation is the minimum programming level required to access the particular Function.
(The higher the level number, the more programming tasks the
User is allowed, with Master allowing all tasks).
In this manual, Programming Levels for the DL5300 series are
abbreviated as follows: M = Master, 4 = Installer, 3 = Manager, 2 = Supervisor, 1 = Print Only Users
For the DL5300 series, the Master is abbreviated with an "M",
and all other Levels are hierarchical, with higher levels being
allowed to do anything the levels below them can do. Therefore Level 4 is "higher" than level 3. See page 8 for more information.
Terminology Used in this Manual (cont'd)
What is a User Number?
User Numbers are used and are significant within each individual lock only. The User Number determines the Programming Level for each User. For example, the DL5300 lock can
hold up to 2000 Users in its programming memory. This
memory can be thought of as simply a numbered list from 1
through 2000. Each entry in the list is represented by a User
Number. Therefore, where a User is located in this list will
determine their Programming Level. Because of their similarities, the terms User Number, User Location and Location
Number can be used interchangeably. In some DL-Windows
screens, the word "Slot" is also used. They all mean the
same thing.
Since User Numbers are fixed, knowing a User Number will
specify the associated Programming Level, and will in turn
determine a User’s programming abilities. For example, User
Number 1 is always the Master, who can perform all programming tasks.
Programming Levels are hierarchical--higher levels are allowed to do anything the levels below them can do. For example, if you are User 2, you are allowed to do anything that
Users 3 through 11 can do.
What is a Group?
With many lock applications, it is convenient for large numbers of similar Users to be grouped together. Placing Users
into Groups (by assigning them specific User Numbers) allows large numbers of Users to be controlled all at once
rather than individually--saving time and effort. Groups are
controlled via schedules, and a typical example involves enabling or disabling a Group at a certain time. Default Group
associations are specified in the tables on page 8. For example, if you wish to add a User to Group 1, assign this User a
User Number between 51 and 100. These default Group associations can be changed if needed to allow Groups larger
than the default number of 50 (by using keypad Function 35).
(See page 18 for some Group function examples).
User 298: Quick PC Access Code
Entering the User Code for User 298 enables that User to
send data to or from the lock. Therefore, User 298 can activate what is the equivalent of Function 58 in Program Mode
(see page 23), without the need to enter Program Mode nor
the need to know the Master Code of the lock. An AL-PCI
cable with a PC is required.
User 299: AL-DTM Code
This is the only User Code that will initiate data transfer with
the AL-DTM. An AL-PCI cable and an AL-DTM (first programmed by the computer by DL-Windows) is required.
User 300: One-Time Only Service Code
This is a One-Time Only Service User Code enabled by
User 297. For example, User Code 300 is sometimes used
for guard tour duties or temporary workers. See above
"User 297: Quick Enable User 300".
What is DL-Windows?
DL-Windows is a computer program that allows you to program your ALARM LOCK T3 Security Lock. DL-Windows is
not required to program your lock, but it makes programming
much faster and easier. With DL-Windows, you can quickly
create Lock Programs (programs that make the lock perform
its many functions) add multiple Users (who have access),
retrieve event logs, and create Schedules. The benefit of DLWindows is that it allows you to set up all lock programming
in advance (on your computer), and then later send the information to the locks at your convenience.
Who are Users 297-300?
Users assigned to User Numbers 297, 298, 299 and 300
have special abilities, as follows:
User 297: Quick Enable User 300
In short, the User 297 User Code enables the User 300 User
Code. The person in possession of the User 297 User Code
first presses the User 297 User Code into the lock keypad.
When User 300 subsequently presses the User 300 User
Code, the lock unlocks (for one time) and then the User 300
User Code becomes disabled.
For example, you wish to allow one-time access to a temporary worker. Simply press the User 297 User Code at the
lock keypad. Later, when the temporary worker presses the
User 300 User Code into the lock keypad, the User 300
User Code unlocks the lock (for one time only) and then becomes disabled. Later, if you wish to grant the temporary
worker access again, simply re-enter the User 297 User
Code and the User 300 User Code will be re-enabled (again
for one time only).
7
Programming Levels
The Programming Level defines the range of programming
tasks a User is allowed to perform. The higher the Level, the
more programming tasks the User is allowed (with Master allowing ALL tasks).
For example, the DL5300 lock can hold up to 2000 User
Codes in its programming memory, and each User Code is
associated with a User Number (see definition of "User Number" in the previous "Terminology" section) and therefore a
specific Programming Level, as follows:
Master: Always associated with User number 1. Is always
enabled and can program all functions. (Abbreviated as
Programming Level = M).
Installer: Always associated with Users 2 and 3. Can program all functions except changing the Master Code.
(Abbreviated as Programming Level = 4).
Manager: Always associated with Users 4, 5, and 6. Can
program all functions except functions relating to lock
configuration. (Abbreviated as Programming Level = 3).
Supervisor: Always associated with Users 7, 8 and 9. Can
only program functions relating to day to day operation.
(Abbreviated as Programming Level = 2).
Print Only Users: Always associated with Users 10 & 11.
Restricted to print audit trails only. No other programming
ability allowed. (Abbreviated as Programming Level = 1).
Basic Users: Always associated with User number 12 and
higher (except 297-300). No programming ability allowed.
Programming Levels are hierarchical--higher levels are allowed to do anything the levels below them can do. For example, if you are a Manager, you are allowed to do anything that
Supervisors, Print-Only Users and Basic Users can do in addition to those tasks allowed for Managers (Level 3).
Lock Defaults for DL5300
Users added will default to a Group Association and a Program Level Ability as follows:
USER TYPE
USER NUMBER
GROUP DEFAULT
ASSOCIATION
MINIMUM PROGRAM
LEVEL (See page 6)
1
-
M
Installer Codes
2&3
none
4
Manager Codes
4-6
none
3
Supervisor Codes
7-9
none
2
Print Only Codes
10 - 11
none
1
Basic User Codes
12 - 50
none
none
Basic User Codes Group 1
51 - 100
1
none
Basic User Codes Group 2
101 - 150
2
none
Basic User Codes Group 3
151 - 200
3
none
Basic User Codes Group 4
201 - 250
4
none
Basic User Codes
251 - 296
none
none
Quick Enable User 300 Code
297
none
none
Quick PC Access Code
298
none
none
AL-DTM Code
299
none
none
Service Code
300
none
none
301-2000
none
none
Master Code
Basic User Codes
NOTES:
User 299 is a Non-Pass Code. This is the only code that will initiate data transfer with the AL-DTM.
8
Conventions Used in this Manual
2
Enabling/Disabling Users (By User Number)
Minimum Required Program Level
User Number must be between 2 and 2000.
NOTE: Will Enable/Disable users even if the user is associated with an enabled Group.
Function
Description
Program Levels are abbreviated as follows:
3. Disable User
;3
;[___]:
4. Enable User
;4
;[___]:
M = Master
4 = Installer
3 = Manager
2 = Supervisor
1 = Print Only Users
Programming
Information
This Program Level abbreviation is the
minimum program level required to
access the particular Function. (The
higher the level, the more programming
tasks the User is allowed, with Master
allowing all tasks).
Function
Number
Function Name
Programming Key Sequence.
General Program Mode Information
If a wrong key is pressed during code entry, hold any key continuously until the error sound is heard (7 short beeps), this will clear the entry. Re-enter the key
sequence again.
All program sequences are followed by the : key; 2 short beeps indicate a successful program sequence.
LED and Sounder Indicators
The DL5300 Series locks provide visual and audible keypad feedback. Note: The Primary Lock Side has a three-color Status
LED and Infrared transmitter LED; the Secondary Lock Side has individual red and green LED’s. With a fully charged battery,
the LED and sounder feedback is as follows:
ACTIVITY
LED
SOUNDER
COMMENTS
Keypress
1 RED Flash
1 Beep
Normal Operation
Access Granted or Remote Release
3 GREEN Flashes
3 Beeps
Invalid Code
6 RED Flashes
6 Beeps
Re-enter User Code
Successful Program Entry
2 GREEN Flashes
2 Beeps
When in Program Mode
Unsuccessful Program Entry
7 RED Flashes
7 Beeps
When in Program Mode
Exit Program Mode
1 RED, 2 GREEN Flashes
10 Beeps
Valid but Disabled Code
1 GREEN, 4 RED Flashes
1 long, 5 short beeps
Code exists in memory, but disabled
Low Battery
YELLOW Flash during key
presses
Long Beep
See page 11 before changing batteries
User Code Entered
YELLOW Flash
Sequence of 7 Beeps
Repeated 4 Times
Non-fatal memory or clock error has been
detected. Under this condition,
unexpected operation is possible.
Remove power and restart.
9
Product Communication Examples
Send to lock
If your computer does not have a serial COM port
(DB-9 male) available, you can plug your AL-PCI2
cable into a special USB to RS-232 cable. Order
part MX1130 for the
USB to RS-232 cable
only, or ALPCI2-U for
both the USB to RS-232
cable and an AL-PCI2
cable.
AL-PCI CABLE
CONNECT TO SERIAL PORT
(COM 1-4)
NOTE: OBSERVE TAB DIRECTION WHEN
INSERTING CABLE INTO LOCK
IBM COMPATABLE
LAPTOP OR DESKTOP PC
Receive from lock
DL5300 LOCK (PRIMARY SIDE)
Scenario 1 Create the program in DL-Windows on your computer, then transfer the program from the computer directly to the lock via an
AL-PCI cable. You must always enter the User 298 User Code to send or receive data Using DL-Windows.
AL-PCI CABLE
CONNECT TO SERIAL PORT
(COM 1-4)
DOUBLE-ENDED MINI BANANA
PLUG CONNECTOR
NOTE: OBSERVE TAB DIRECTION WHEN
INSERTING CABLE INTO LOCK
IBM COMPATABLE
LAPTOP OR DESKTOP PC
NOTE: OBSERVE TAB DIRECTION WHEN INSERTING CABLE
INTO AL-DTM AND LOCK
AL-DTM DATA
TRANSFER
MODULE
DL5300 LOCK (PRIMARY SIDE)
Scenario 2 Create the program in DL-Windows and transfer the program from your computer to an AL-DTM (via an AL-PCI cable)…then
transfer the program from the AL-DTM to the lock(s) (via a double-ended mini banana plug). The hand-held AL-DTM is useful because you
do not have to transport (or find electricity for) your computer. Data can also flow in reverse, from the lock, through the AL-DTM, back to the
computer for examination. The AL-DTM can only be used on the Primary Lock Side where the communication port is located.
AL-IR1
INFRARED PRINTER
DL5300 LOCK (PRIMARY SIDE)
Scenario 3 Use the AL-IR1 Infrared printer to print your lock’s audit trail (event log), User Code list, clock settings and software version. No
cable required. The AL-IR1 printer can only be used on the Primary Lock Side where the infrared transmitter LED is located.
NOTE:
The AL-PCI cable is designed to be used on a 9 pin serial COM port. If your computer has a 25 pin COM port, a 25 pin to 9 pin adapter must be used.
Warning: Polarity MUST be observed when connecting cables to the lock. The tab (-) must plug into the negative (black) hole.
10
Wiring and Power Up
WIRING
See the Installation Manual for more information.
1
2
3
4
1. Battery Wire
Use only 1.5 volt Alkaline size-AA batteries.
2. Ribbon Cable
3. Motor Wire
4. Auxiliary Power / Remote Release
Wire colors in supplied plug are as follows:
Auxiliary Power:
Red: 6 - 9VDC
Black: Ground
Remote Release:
Two white wires; short to activate.
NOTE: Remote Input is enabled from the
factory (see page 24).
POWER UP
• When applying power to the lock for the first time,
stop and follow the procedure outlined in "Quick Start,
First time Power Up" on page 12.
• When power is re-applied to a lock that was already
operational, proceed as follows:
1. Disconnect battery pack connector.
2. With battery power disconnected, press and hold
down ; for 10 seconds to insure discharge of all
capacitors.
3. Re-connect battery pack (lock will sound 3 short
beeps). If beeps are not heard, then begin again at
step 1.
4. Do not press any keys for 15 seconds.
5. After 15 seconds, the LED will flash red 6 times and 6
beeps will sound.
The lock is now ready for use. The pre-existing program
is loaded from fixed memory. Set the clock using
functions 38, 39 and 40.
ERASE ALL PROGRAMMING
(The "out of box" factory default will be loaded)
1. Disconnect battery pack connector and remove the
battery pack.
down ; for 10 seconds to ensure discharge of all
capacitors.
3. Re-install the battery pack (lock will sound 3 short
beeps). If beeps are not heard, then begin again at
step 1.
4. Within 5 seconds after hearing the 3 short beeps,
press and hold ; until the lock begins to beep, then
release.
5. A series of 5 RED LED and 5 beeps will be heard
followed by 10 seconds of silence, then 3 GREEN
LEDs and 3 fast beeps.
All settings and programming have been erased and the
lock is now ready for use. Note: All lock programming
can also be erased (without need to disconnect the
batteries) by entering Function 99.
BATTERY REPLACEMENT
When a valid code is entered and the batteries are weak,
the YELLOW LED will light and the sounder will sound for
4 seconds. DL5300 Series locks use five (5) AA-size 1.5
volt alkaline batteries. Always replace weak batteries as
soon as possible.
CAUTION: Do not press any keys while batteries are
disconnected or you may erase the real-time clock
settings.
See Installation Instructions WI1623 for detailed illustrations and mounting instructions.
1. At the Secondary Lock Side, remove the handle by
first inserting the key turning the key cylinder to a vertical position. Then insert the lever release pin (or a stiff
wire such as a bent paper clip) into the underside handle release hole and depress the lever catch. Pull off
lever.
2. Remove the two flat head screws from above and below the lever spindle and remove the two flat head
screws on the left and right side of the top of the lock
housing.
3. Remove the secondary housing from the door by depressing the spring tab.
4. Pull out the battery pack and quickly replace all 5
batteries - within 1 minute.
5. If you do not hear the 3 beeps when power is reapplied, all programming and settings have been retained, and the lock is ready for use. Go to step 5.
6. If you do hear 3 beeps when power is re-applied, do
not press any keys for 15 seconds. After the 15
second period, the LED will flash red 6 times and 6
beeps will sound. Reset the clock using functions 38,
39 and 40.
7. To reinstall the Secondary Lock Side, reverse the procedure in step 4.
2. With battery power disconnected, press and hold
11
Quick Start
First Time Start Up
1. Unpack the lock.
2. With the batteries disconnected, hold down the ; key for 10 seconds and release.
3. Connect the batteries and listen for 3 beeps. Within 5 seconds of hearing the 3 beeps, press and hold ; until beeping
starts. This will clear the lock of all programmed data. Important: If you do not hear these 3 beeps, you must start over at
step 2.
4. Listen for another series of beeps and LED flashes followed by 10 seconds of silence. The lock is now ready to program.
Failure to follow this exact procedure can result in erratic lock behavior. Important Note: When entering any key sequence below, do not pause more than 25 seconds between any key presses--otherwise you must start again.
Enter Program Mode and Change Factory Master Code
Keypad programming may be performed on either side of the lock (on either keypad).
1. Press the default Master Code: 1 2 3 4 5 6.
2. Wait for the green light and press ; until multiple beeps are heard. You are now in Program Mode.
Note: The lock will beep every 6 seconds as a reminder that you are in Program Mode.
3. Enter a new personal 6-digit Master Code number by pressing the following keys:
; 1 ; [new Master Code] ; [new Master Code] : (the second set of digits must be exactly the same).
(For example, if you want your new Master Code to be “664433”. Press:
; 1 ; 664433 ; 664433 :).
Now that the Master Code has been changed, there is no need to change it again (unless you want to). Since you are
still in Program Mode, you can now proceed directly below and program various functions. Note: Programming any
Function, such as setting the clock, follows a consistent 5-step pattern: (1) Enter Program Mode (2) Press ;
[Function #] (3) Press ; and enter data (4) Press : to end (5) Exit Program Mode.
Note: There is a 3 minute Program Mode timeout if no keys are pressed when in Program Mode. A steady tone will sound
for the final 15 seconds of the 3 minute timeout period as a warning. To remain in Program Mode, press any key.
Set the Weekday
1. Enter Program Mode (if not in already).
2. Press ; 40 ; [number of weekday] :. (Use 1= Sunday, 7 = Saturday).
(For example - Friday - press ; 40 ; 6 :).
Set the Date
1. Enter Program Mode (if not in already).
2. Press ; 38 ; [MMDDYY] :.
(For example - May 10, 2002 - press ; 38 ; 051002 :).
Set the Time
1. Enter Program Mode (if not in already. If you just finished the above procedure, you are still in Program Mode).
2. Press ; 39 ; [HHMM] :. (Use 24-hour military format, where PM adds 12 hours).
(For example - 2:30pm - press ; 39 ; 1430 :).
12
Quick Start (cont’d)
Enter User Codes
1. Enter Program Mode (if not in already).
2. Press ; 2 ; [User Number] ; [new User Code] :.
(For example, John Smith is designated as User 21. You want him to use the code of “232323” to unlock the door.
Program the lock by pressing: ; 2 ; 21 ; 232323 :).
3. Repeat step 2 for each new user.
Delete a User Code
1. Enter Program Mode (if not in already).
2. Press ; 2 ; [User Number] :.
The lock will flash a green LED and beep continuously for 6 seconds. When the red LED flashes, the User Code is deleted.
3. Repeat step 2 for each new User.
User Code Conflicts
Care should be taken not to program a new User Code which matches the first digits of any other User Code (only the User
Code with the least number of digits will be recognized). Example: If User Codes 123 and 123456 are both entered in the
system, only code 123 would be recognized, unless the ENTER Key has been enabled (see Function 69, see page 26). In addition, an error will sound if you try to program a new User Code that matches the first digits of the Master Code.
WARNING: When attempting to change an existing Master Code, it is HIGHLY recommended that you enable all
Groups (see Function 23 on page 18), exit Program Mode, and enter the new anticipated Master Code to verify that the
anticipated sequence does not currently open the lock. If the lock does not open, the anticipated Master Code can be
used as the new Master Code; if the lock opens, the anticipated Master Code already exists in the lock (as a User
Code), and the anticipated Mater Code should NOT be used. Always repeat this procedure with any new anticipated
Master Codes.
Exit Program Mode
Hold Down any key for 3 seconds. Program Mode exit is confirmed by several beeps. You are now in normal operation.
Re-enter Program Mode
If you wish to re-enter Program Mode, key-in your new 6-digit Master Code, and press ;.
You are now ready to mount and install your DL5300 series lock and give out your User Codes. Before installation, it is suggested you test and verify that all User Codes entered are active (see below).
13
Testing the Codes Entered
Verifying Basic Keypad User Codes
Test a valid User Code:
• VALID CODE - The Green LED will flash momentarily and the sounder will beep a few times after a valid code is entered.
• INVALID CODE - The RED LED will flash several times and the sounder will beep several times after an invalid code is
entered. Use Function 2 to re-program the code.
Notes
14
Programming Functions--Overview
Function 1
Change Master Code
See page 16
Function 48
Enable Passage Mode
See page 22
Function 2
Add/Delete/Change User Codes
See page 16
Function 49
Disable Passage Mode
See page 22
Function 3
User Disable (By User Number)
See page 17
Function 50
Return Lock to Normal Passage
Mode Schedule
See page 22
Function 4
User Enable (By User Number)
See page 17
Function 51
Passage Mode Configuration
See page 22
Function 5
User Enable with Timeout
See page 17
Function 52 - 54
Pass Time
See page 22
Function 6
Enable Total User Lockout
See page 17
Function 55
Print Audit Trail
See page 23
Function 7
Disable Total User Lockout
See page 17
Function 56
Print User Code List
See page 23
Function 8
Reserved
Function 57
Print Clock Settings and Software See page 23
Version
Function 9
Enable User 300 (Service Code)
See page 17
Function 58
Upload/Download PC Data
Function 10
Erase All Users Except the
Master Code
See page 17
Function 59
Reserved
Function 60
Reserved
Number of Attempt Before
Lockout
See page 24
Function 11
Function 61
Set the Attempts Lockout Time
See page 24
Function 12
Clear All Schedules and Timeout
Functions
See page 18
Function 62
Clear All Timeout Functions
See page 18
Add/Delete/Change User Codes
(for Primary Side code entry)
See page 24
Function 13
Function 63
Group 1-4 Disable
See page 18
Add/Delete/Change User Codes
(for Secondary Side code entry)
See page 24
Function 14 - 17
Function 64 - 65
Disable/Enable Remote Input
See page 24
Function 18
Disable All Groups
See page 18
Function 66
Reserved
Function 19 - 22
Group 1-4 Enable
See page 18
Function 67
Add System Features
See page 25
Function 23
Enable All Groups
See page 18
Function 68
Reserved
Delete All Features added by
Function 67
See page 25
Function 24
Function 69 - 70
Enable/Disable Enter Key
See page 26
Function 25 - 28
Group Disable with Timeout
See page 19
Function 71
Reserved
Function 29
Disable All Groups with Timeout
See page 19
Function 72 - 73
See page 26
Function 30 - 33
Group Enable with Timeout
See page 19
Scheduled Enable/Disable
Passage Mode
Function 74 - 77
Schedule Enable Group 1 - 4
See page 26
Function 34
Disable All Groups with Timeout
See page 19
Function 78
Schedule Enable All Groups
See page 26
Function 35
Group Add/Delete Association
See page 19
Function 79 - 82
Schedule Disable Group 1 - 4
See page 26
Function 36 - 37
Reserved
Function 83
Schedule Disable All Groups
See page 26
Function 38
Set Date
See page 20
Function 84 - 87
Quick Schedules - Enable Group
See page 27
Function 39
Set Time
See page 20
Function 88
Passage Mode
(Open Time Window)
See page 27
Function 40
Set Weekday
See page 20
Function 89
Passage Mode
(Close Time Window)
See page 27
Function 41
Daylight Saving Time Start Date
See page 20
Function 90
Reserved
--
Function 42
Daylight Saving Time End Date
See page 20
Function 91
Reserved
--
Function 43
Speed Up Clock
See page 21
Function 92
Enable Group 4
(Open Time Window)
See page 28
Function 44
Slow Down Clock
See page 21
Function 93
Enable Group 4
(Close Time Window)
See page 28
Function 45 - 46
Passage Mode Enable/Disable
See page 21
Function 94 - 98
Reserved
Function 47
Timed Passage Mode
See page 21
Function 99
Clear All Lock Programming
--
--
--
--
See page 23
-
-
--
-See page 28
15
Programming Functions
USERS
;1
1. New Master Code (User Number 1)
;[______]
;[______]:
(New Master Code)
• Master Code must be 6 digits-only.
• Master Code is Keypad Code Access only.
• Factory Default = 123456
(Confirm New Master Code)
M
• See "Lock Design Overview" on page 5 for more information about Master Codes.
2. Add/Delete/Change User Codes 2-2000
(Access through either side)
;2
;[____]
(User Number)
;[______]:
(User Code)
3
• User Number must be between 2 and 2000.
• User Codes added with this feature are enabled to pass from either side of the lock. To add User Codes for use with
only the Primary Lock Side or only the Secondary Lock Side, see Functions 62 and/or 63.
• To delete a code, leave the User Code blank and wait for the rapid beeping to stop, then press and hold : for three
seconds to exit Programming Mode. If more programming is desired, re-enter Programming Mode.
• User Code must be 3-6 digits.
• Each User Code can be thought of as a person. As long as each person possesses their own unique User Code, you
can control access to the lock by adding or deleting User Codes. See "Terminology Used in this Manual" on page 6 for
more information.
Lock Defaults for DL5300
See page 8. Users added will default to a Group Association and a Program Level Ability as follows:
USER TYPE
USER NUMBER
GROUP DEFAULT
ASSOCIATION
MINIMUM PROGRAM
LEVEL (see page 6)
1
-
M (All Programming Abilities)
Installers
2&3
none
4 (Also 3, 2, 1)
Managers
4-6
none
3 (Also 2, 1)
Supervisors
7-9
none
2 (Also 1)
Print Only Users
10 - 11
none
1
Basic Users
12 - 50
none
none
Basic Users in Group 1
51 - 100
1
none
Basic Users in Group 2
101 - 150
2
none
Basic Users in Group 3
151 - 200
3
none
Basic Users in Group 4
201 - 250
4
none
Basic Users
251 - 296
none
none
Quick Enable User 300
297
none
none
Quick PC Access
298
none
none
AL-DTM Code
299
none
none
Service User
300
none
none
Basic Users
301-2000
none
none
Master
User 299 is a Non-Pass Code. This is the only code that will initiate data transfer with the AL-DTM.
16
Programming Functions (cont'd)
USERS (Continued)
User Enable/Disable (By User Number)
• User Number must be between 2 and 2000.
2
NOTE: Will Enable/Disable Users even if the User is associated with an enabled Group. Use Feature 3 to disable a specific User
Number and their associated User Code. If the disabled User Code is entered, the lock will flash 1 Green and 4 Red Flashes
(with 1 long and 5 short beeps) indicating that the User Code exists in memory, but is disabled. Function 4 will "undo" Function 3.
3. Disable User
;3
;
[____]:
(User Number)
4. Enable User
5. User Enable with Timeout
(Enter Timeout, XXX Hours)
(This Function enabled through keypad only)
•
•
•
•
;4
;
[____]:
(User Number)
;5
;[____]
;[____]:
(User Number)
(XXX Hours)
With Function 5, User Numbers must be between 2-2000, hours must be between 1-999.
2
Function 5 can temporarily override a disabled User (disabled using Function 3 above).
Since this is a temporary feature, Function 5 can only be enabled using the keypad.
Example: Brian, User Number 157, rarely works at the office, but when he does, enable him for his 8 hour work day by entering
Program Mode and pressing: ; 5 ; 157 ; 008 :.
• NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to program more
than 4 Timeout Functions.
User Lockout Mode
Prevents all User Codes (Except User 1 Code) from operating the lock. Note: No other programming
functions or schedules will re-enable Users. Users must be re-enabled with Function 7.
Note: Does not change the User enable/disable status. Note: If the lock is currently in Passage Mode
(door "unlocked") and Function 6 is programmed, the lock will remain in Passage Mode.
6. Enable Total User Lockout Mode
(This Function enabled through keypad only)
7. Disable Total User Lockout Mode
M
;6:
;7:
(This Function enabled through keypad only)
8. Reserved
9. Enable User 300 (Service Code)
;9:
Service Code is a One-Time-Only Code. Once it is used, it is disabled until enabled again.
NOTE: User Number 297 is used to reset Service Code Use. See "Terminology Used in
this Manual" on page 7 for more information and examples regarding special Users 297-300.
10. Erase All Users Except the Master Code (User 1)
(This Function enabled through keypad only)
Erases all User Codes except the Master Code (User 1).
• Function 10 can only be performed using the keypad.
;10
2
;000:
M
11. Reserved
17
Programming Functions (cont'd)
CLEAR FUNCTIONS
12. Clear All Schedules and Timeout Functions
;12
;000:
Function 12 clears all programmed Schedules and all Timeout Functions. (To clear All Timeout Functions only, see
Function 13 below). Function 12 will clear all of the following: All Schedule Functions 72 through 93, Timeout Functions
5, 25 through 34 and Function 47. Note: Function 12 also resets Passage Mode and any disabled Groups. After using
Function 12, your Scheduled/Timeout features must be manually re-programmed.
NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to
program more than 4 Timeout Functions. This Function only disables the timeout; the event associated with the timeout
will remain.
13. Clear All Timeout Functions
(This Function enabled through keypad only)
;13
3
;000:
Function 13 clears all Timeout Functions. (To clear All Schedules and Timeout Functions, see Function 12 above).
Function 13 will clear all of the following: All Timeout Functions 5, 25-34 and Function 47. After using Function 12, your
Scheduled/Timeout features must be manually re-programmed.
NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to
program more than 4 Timeout Functions. This Function only disables the timeout; the event associated with the timeout
will remain.
3
Important: It is the responsibility of the lock programmer to verify the proper lock/unlock conditions and Group conditions
after programming the lock with Function 12 and 13.
GROUPS
Group Enable/Disable
Enter the functions below to Enable/Disable Groups. Functions 14 - 23 will each override
existing scheduled events. Therefore, Functions 14 - 23 are temporary, take effect immediately, and are always overridden by future scheduled events that already exist within
the lock programming.
24. Reserved
18
14. Disable Group 1
;14:
15. Disable Group 2
;15:
16. Disable Group 3
;16:
17. Disable Group 4
;17:
18. Disable All Groups
;18:
19. Enable Group 1
;19:
20. Enable Group 2
;20:
21. Enable Group 3
;21:
22. Enable Group 4
;22:
23. Enable All Groups
;23:
2
PRIORITY ORDER
1.
2.
3.
4.
Disabled Users
Enabled Groups
Disabled Groups
Enabled Users
The Priority Order details which Function will
take effect before ("have priority over") others.
For example, as per the list above, Enabled
Users have the lowest priority, and other Functions can affect the status of these Users. Disabling a Group (Functions 14-18) will take priority over the enabled Users in that Group,
disabling them. Enabling Groups (Functions
19-23) will take priority over those tasks lower
in the list, and finally disabling a User (Function
3) takes priority over all other tasks listed.
Programming Functions (cont'd)
NOTE:
GROUPS
Clear All Timeout Functions by entering Function 13.
Group Enable/Disable with Timeout (Enter Timeout, XXX Hours)
(Functions 25-34 are enabled through the keypad only)
• Hours must be between 1-999. Enter the functions below to Enable/Disable Groups for the amount of time entered in hours.
2
NOTE: Only 4 Timeout Functions are allowed at any one time. An error beep will sound when attempting to program more than
4 Timeout Functions. Functions 25 - 34 will each override existing scheduled events. Therefore, Functions 25 - 34 are temporary, take effect immediately, and are always overridden by future scheduled events that already exist within the lock
programming. NOTE: Functions 25-34 are enabled through the keypad only.
• Example: All 15 members of the Accounting Department are members of Group 4, and a schedule programmed in the
department's door lock reflects their normal working hours of 9 AM through 5 PM, Monday through Friday. But one day a
special event occurs, and all Accounting Department members are requested to stay an extra hour until 6 PM. Therefore,
at 5 PM, the manager (wishing to temporarily enable Group 4 users for an extra hour) enters Program Mode and
presses: ; 33 ; 001 :. Likewise, if the manager wished to send his department home
early at 3 PM, the manager could enter ; 28 ; 002 :.
25. Timed Disable Group 1
;25
26. Timed Disable Group 2
;26
27. Timed Disable Group 3
;27
28. Timed Disable Group 4
;28
29. Timed Disable All Groups
;29
30. Timed Enable Group 1
;30
31. Timed Enable Group 2
;31
32. Timed Enable Group 3
;32
33. Timed Enable Group 4
;33
34. Timed Enable All Groups
;34
35. Group Add/Delete Association
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
;
[___]:
(XXX Hours)
; 35
;[___]
(User Number)
;[____]:
(Groups)
As per the chart on page 8, the lock's default programming from the factory associates certain User Numbers with certain
Groups. To override these default Group associations, Function 35 manually associates (or disassociates) a selected
User with a selected Group. During programming, Groups not selected are then disassociated from the User. Function
35 is helpful when the number of Users you wish to add to a Group outgrows the number of User Numbers defaulted to a
Group (50); or if an existing User joins a department and you wish to simply add them to a Group.
• User Number must be between 2 and 2000; Groups 1-4 (to associate with User) may be selected.
3
Add Example: To associate User 67 with Groups 1, 2 and 4;
Enter: ; 3 5
;67
;124:
Delete Example: To remove all Group associations for User 67;
Enter: ; 3 5
;67:
NOTE: If a User is associated with more than one Group, all associated Groups would have to be disabled before the User is disabled.
36 - 37. Reserved
19
Programming Functions (cont'd)
CLOCK SETTINGS
38. Set Date
;38
;[
______]:
(Date)
• Use Month Day Year format - MMDDYY - Single digit months and days are entered with a preceding zero.
• Enter ONLY the last two digits of the year.
For Example: March 8, 2002; Enter:
;38
;03 08
3
02:
39. Set Time
;39
;
[____]:
(Time)
• Time must be 4 digits
• Use 24 Hour Format (add 12 hours to program PM time)
3
For Example: To set time to 8:25PM;
Enter: ; 3 9
;2025:
For Example: To set time to 8:25AM;
Enter: ; 3 9
;0825:
;40
40. Set Weekday
;
[_]:
(Day)
• For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday and 7 for Saturday.
3
For Example: To set day to Sunday;
Enter: ; 4 0
;1:
41. Daylight Saving Time Start Date
;41;[
MMWD]:
(DST Starting Month, Month, Week, Day)
The manner in which Daylight Saving Time (DST) is observed varies with location, therefore the DST adjustment is fully flexible to
accommodate these regional differences. Function 41 allows the entry of a DST Start Date (month, day and week), and Function 42
allows the entry of a DST End Date (month, day and week). DST begins and ends at 2AM on the programmed date. Enter ;
4
4 1 ; 0 0 0 : to disable DST. All locks leave the factory with DST enabled and pre-programmed to the
following start and end dates (for the USA beginning 2007):
• Default DST Start Date: March, Week 2, Sunday ("Second Sunday in March")
• Default DST End Date: November, Week 1, Sunday ("First Sunday in November")
To program the DST start date using the keypad, press: ; 4 1 ; [
M M W D ] : where "M M W D" represents:
• "M M" = Two digits of the month (01 through 12 = January through December. Single digit months are entered with a
preceding zero).
• "W" = Single digit for "week of the month" (valid entries are 1-5 where "1" is the first week, "2" is the second week, "3" is the
third week, "4" is the fourth week and "5" is the last week of the month.
• "D" = Day of the week (valid entries are 1-7: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6
for Friday and 7 for Saturday).
Example: To set the default start date of "second Sunday in March", press:
;41;[
0 3 2 1 ] : (03 = "March", 2 = "2nd week", 1 = Sunday).
42. Daylight Saving Time End Date
;42;[
MMWD]:
(DST Ending Month, Month, Week, Day)
End date of Daylight Saving Time (month, week, day). Enter ; 4 2 ; 0 0 0 : to disable DST.
See Function 41 for full explanation.
20
4
Programming Functions (cont'd)
CLOCK ADJUST
Clock Adjust
Number of seconds to adjust (speed up/slow down) the clock each day must be between 0-55 seconds.
Note: Repeated use of these Functions are not "cumulative" (this means, for example,
if the clock has already been set to speed up 10 seconds per day, and then is found to
need an additional 10 seconds, then program 20 seconds using Function 43).
4
Clock Accuracy
The internal oscillator is factory calibrated to an accuracy of ±5 minutes/year. Changes in ambient temperature may affect accuracy. If necessary, the accuracy of the internal clock may be adjusted by first updating the correct time via Function 39. After an interval
of about 1 month, re-set the correct time via Function 39
and then print an Audit Log via Function 55. Because
the Audit Log displays both the "New Clock Time" and
the "Old Clock Time", a daily accuracy (in seconds) can
be determined by taking the difference in seconds between the "Old" and "New" times divided by the number
of days between the two Function 39 entries. Note:
Because the minimum available adjustment is 1 second
per day, the inaccuracy of the clock must exceed about 6
minutes per year before adjustment is necessary.
Example 1: Clock is losing 13 seconds every day, enter:
;43
; 1 3 :.
This example assumes that the Clock Adjust setting was at the factory default of zero.
Function 57 can be used to print the current Clock Adjust setting.
Example 2: Clock is gaining 13 seconds every day, enter:
;44
; 1 3 :.
This example assumes that the Clock Adjust setting was at the factory default of zero.
Function 57 can be used to print the current Clock Adjust setting.
Example 3: To set the clock adjust setting back to the factory default of zero, enter:
; 4 3 : or ; 4 4 :
43. Speed Up Clock
(This Function enabled through keypad only)
44. Slow Down Clock
(This Function enabled through keypad only)
;43
;
[_ _]:
(seconds)
;44
;
[_ _]:
(seconds)
PASSAGE MODE
Passage Mode Enable/Disable - Schedule will Override
• Function 45 allows passage through the door without the need for a User Code. Re-Lock using Function 46.
• Programmed Schedules will override the state of the lock when Functions 45 and 46 are used. If it is required that
2
programmed schedules do not override Passage Mode, enable/disable Passage Mode using Functions 48/49. Note: Because of the temporary nature of these features, Functions 45-47 can only be enabled using the keypad.
45. Enable Passage Mode
(This Function enabled through keypad only)
46. Disable Passage Mode
(This Function enabled through keypad only)
47. Timed Passage Mode
;45:
;46:
;47
(This Function enabled through keypad only)
;
[___]:
(XXX Hours)
• Hours must be between 1 - 999.
2
Function 47 allows passage through the door without the need for a User Code for the programmed amount of time.
• For example, if you wish your office door lock to be unlocked (unlocked = "Passage Mode") for the next 3 hours,
enter Program Mode and press: ; 47 ; 003 :
21
Programming Functions (cont'd)
PERMANENT PASSAGE MODE
Passage Mode Enable/Disable - Schedule will not Override
• Function 48 allows passage through the door without the need for a User Code. Re-Lock using Function 49.
• Programmed Schedules will not override the state of the lock using functions 48 and 49. If it is required that programmed
2
schedules override Passage Mode, Enable/Disable Passage Mode using Functions 45/46. Use Function 50 to "undo" Functions 48 and/or 49, and therefore return the lock to all pre-existing scheduled functions. Note: Functions 48-50 can only be
enabled using the keypad. Warning: Function 49 will inhibit all scheduled Passage Mode events.
48. Enable Permanent Passage Mode
(This Function enabled through keypad only)
49. Disable Permanent Passage Mode
(This Function enabled through keypad only)
50. Return Lock to Normal Passage
Mode Schedule
;48:
;49:
;50:
(This Function enabled through keypad only)
(Locks will lock or unlock depending on the current schedule). Use Function 50 to "undo" Functions 48 and/
or 49, and therefore return the lock to all pre-existing scheduled functions.
NOTE:
See Scheduled functions 72 and 73 for Scheduled Passage Mode.
51. Passage Mode Configuration
;51;
[_]
:
(Mode)
• Mode 1 (Normal): Passage Mode must be enabled/disabled using Function 45 and 46. Mode 1 (Normal) is the factory default.
Mode 2: Group 2 toggles Passage Mode.
•
• Mode 3: Group 2 enables, Group 3 disables Passage Mode. Disable Passage Mode has priority if User is a member of both
Groups 2 and 3.
With Mode 2, each time any member of Group 2 enters their User Code, they will toggle Passage Mode. For example, if Passage Mode is enabled, and a Group 2 User enters their User Code, Passage Mode will be disabled. If a few seconds later they
enter their User Code again, Passage Mode will be enabled. With Mode 3, Group 2 members will always enable Passage Mode,
and Group 3 members will always disable Passage Mode. For example, if Passage Mode is already enabled, and a Group 2
User enters their User Code, the Passage Mode status will not be changed due to the Function 51 Mode 3 configuration. If Passage Mode is already enabled, and a Group 3 User enters their User Code, Passage Mode will become disabled.
PASS TIME
Pass Time
The Pass Time is the length of time the lock stays unlocked after a valid User Code is
entered. When the Pass Time expires, the lock will re-lock automatically. Use the
functions below to change the Pass Time to 3, 10 or 15 seconds. The Pass Time is
defaulted to 3 seconds.
22
52. Set Pass Time to 3 Sec.
;52:
53. Set Pass Time to 10 Sec.
;53:
54. Set Pass Time to 15 Sec.
;54:
4
4
Programming Functions (cont'd)
PRINTER
Hold the printer perpendicular to the Primary Lock side infrared LED as shown in Figure 1 and Figure 2. If the
printer has been idle for some time, press the paper feed button to wake up the printer. The infrared LED is the
lower LED as shown.
Infrared
LED
Infrared
LED on
Primary
Lock
Side
Primary Lock Side
of the DL5300 and
the Printer (Side
View)
Place Infrared Reader (on printer) in
front of the Infrared LED (on lock)
Figure 2
Figure 1
55. Print Audit Trail
Infrared
Reader
;55:
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above.
Twenty (20) events will print at a time; press 1 for more events, or 9 to quit. To abort printing,
press any key for 3 seconds (three short beeps will sound).
1
Audit Trail Format Examples
The Audit Trail data indicates from which side of the door a User Code was entered:
12:24:04 0001 Entry Pri
(For a Primary Side access)
12:42:56 0026 Entry Sec
(For a Secondary Side access)
The Audit Trail data indicates when a User attempts access from a Lock Side in which they
are not permitted:
02:24:14 0022 Deny Pri (User denied access to Primary Side)
01:45:34 0023 Deny Sec (User denied access to Secondary Side)
The Audit Trail data indicates all Users who attempt access with disabled User Codes:
03:23:15 0021 DENIED
56. Print User Code List
;56:
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above.
To abort printing, press any key for 3 seconds (three short beeps will sound).
57. Print Clock Settings, Software
Version and Door Number
3
;57:
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above.
1
DOWNLOADING
58. Upload/Download PC Data
;58:
For use with DL-WINDOWS software, refer to OI237. AL-PCI interface cable is needed.
Uploading or downloading can only be performed at the Primary Lock Side where the standard
red and black communication port is located.
3
23
Programming Functions (cont'd)
59. Reserved
LOCKOUT
60. Number of Attempts Before Lockout
;60
;
[_]:
(Number of Attempts)
• Number of attempts before lockout must be 1-9 attempts.
• The number of attempts is reduced by half every time the keypad is locked out without a successful code entry (default is
6 attempts).
• The attempt count is reset each time a valid code is entered.
61. Set the Attempts Lockout Time
;61
;
4
[__]:
(Lockout Time)
• Lockout Time must be 1-60 seconds.
How long the keypad is locked-out after a series of unsuccessful attempts (default is 18 seconds).
62. Add/Delete/Change User Codes 2-2000
(for Primary Side code entry)
;62 ; [ _ _ _ _ ]
(User Number)
4
;[______]:
(User Code)
• User Number must be between 2 and 2000. User Codes entered are enabled for use with the Primary side keypad only.
3
• To delete a code, leave the User Code blank and wait for the rapid beeping to stop, then press and hold : for three seconds
to exit Programming Mode. If more programming is desired, re-enter Programming Mode.
• User Code must be 3-6 digits.
• Each User Code can be thought of as a person. As long as each person possesses their own unique User Code, you can control access to the lock by adding or deleting User Codes. See "Terminology Used in this Manual" on page 6 for more information.
63. Add/Delete/Change User Codes 2-2000
(for Secondary Side code entry)
;63 ; [ _ _ _ _ ]
(User Number)
;[______]:
(User Code)
• Same as Function 62, except User Codes entered are enabled for use with the Secondary side keypad only.
3
REMOTE INPUT
Remote Input
• Wire a Normally Open Contact to Wires (White & White). Momentarily close switch to unlock door to allow person to pass through door.
• Enter the functions below to Disable/Enable the Remote Input.
NOTE: The Remote Input is enabled as part of the default program.
64. Disable Remote Input
;64:
65. Enable Remote Input
;65:
66. Reserved
24
2
Programming Functions (cont'd)
SYSTEM FEATURES
67. Add System Features
;67
• Remote Input Functions
29. Toggle Passage Mode. Remote Input toggles Passage
Mode.
30. Forced Unlock Follows Remote Input.** When Remote
Input switch is closed, regardless of the current state of the
lock, the lock unlocks for the duration of the Remote Input
switch closure.
32. Remote Input Disables Unit.** Regardless of the current
state, that state will remain unchanged (and keypad will be
disabled) for the duration of Remote Input switch closure.
;
[__]:
(Event Number)
•
4
PC Communication Functions
33. Remote Input Puts Unit in PC Communication Mode
• System Options
24.
25.
26.
27.
28.
One Time Access for Group 3 Users***
Disable Sounder
5 sec. Delayed Entry *
15 sec. Delayed Entry *
45 sec. Delayed Entry *
34. Forced Lock Follows Remote Input ** When Remote Input
switch is closed, regardless of the current state of the lock, the
lock will lock for the duration of the Remote Input switch closure.
* Features 26, 27 & 28 will delay User Codes 12 and higher only (except 297, 298 and 299).
** Features 30, 32 & 34 should be used with External DC Power unless feature is used for short a duration and infrequently (sustained
closure of remote input or relay will drain batteries). Scheduled events will not occur during sustained closure of remote input.
Sustained closure of remote input may affect proper audit trail operation. . NOTE: Enter ; 6 7 ; 0 0 0 : to
delete all above features added by Function 67 (identical to Function 68).
*** Feature 24, "One Time Access for Group 3 Users", allows the creation of multiple 'one time only' User Codes. When activated, an entry by
a Group 3 User allows entry only once, then user becomes disabled. Note: When the User Code is entered for the first time and access is
granted, the Event Log will read "Entry" followed by "User Disabled". If the User Code is entered a second time, access will be denied, and
the Event Log will read "User Denied Access".
To Enable the Feature: Enter Program Mode and enter the key sequence ; 6 7 ; 2 4 :.
To assign the selected User Codes to Group 3: For example, to assign User Number 15 to Group 3, press: ; 3 5 ; 1
5 ; 3 :.
68. Delete All Features added by Function 67.
;68 ;000:
Enter ; 6 8 ; 0 0 0 : to delete all Features added by Function 67.
4
25
Programming Functions (cont'd)
ENTER KEY
Enter Key
• When this function is enabled, the User must press : after any valid User Code entry. Therefore,
this Function allows User Codes to be subsets of other User Codes.
4
Examples:
1 2 3 : can be a valid user code;
1 2 3 4 : can be a valid user code within the same lock.
1 2 3 4 5 6 : (Hold ;) for Master User Code to enter Program Mode.
69. Enable : as Enter Key
;69:
70. Disable : as Enter Key
;70:
71. Reserved
SCHEDULES
NOTE:
Clear All Schedule and Timeout Functions by entering Function 12.
To set the time, see Function 39.
Scheduled Passage and Group
Use the functions below to enable Passage Mode and enable/disable Groups at the time programmed.
• For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for
Friday, 7 for Saturday, 8 for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
Passage
Mode
Groups
72. Schedule Enable Passage
Mode ("Unlock")
;72
73. Schedule Disable Passage
Mode ("Lock")
;73
74. Schedule Enable Group 1
;[_]
(Day)
;[_]
(Day)
;74
;[_]
(Day)
75. Schedule Enable Group 2
;75
;[_]
(Day)
76. Schedule Enable Group 3
;76
;[_]
(Day)
77. Schedule Enable Group 4
;77
;[_]
(Day)
78. Schedule Enable All Groups
;78
;[_]
(Day)
79. Schedule Disable Group 1
;79
;[_]
(Day)
80. Schedule Disable Group 2
;80
;[_]
(Day)
81. Schedule Disable Group 3
;81
;[_]
(Day)
82. Schedule Disable Group 4
;82
;[_]
(Day)
83. Schedule Disable All Groups
;83
;[_]
(Day)
26
3
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
;[____]:
(Time)
Programming Functions (cont'd)
QUICK SCHEDULES
Quick Schedules - Enable Group
For your convenience, your lock comes pre-programmed with Quick Schedules, which, when programmed, enable Groups for
popular blocks of time. Group members will be enabled during the blocks of time defined below, but will still need to enter their
User Codes into the keypad to unlock the lock.
• Group number must be 1-4; enter the number of the Group that is to be enabled for the time specified by the Quick
Schedules below.
Note: These Quick Schedules can only be programmed through the keypad (not through DL-Windows), and existing Quick
Schedules will be over-written by schedules downloaded from DL-Windows. Therefore, after downloading any DL-Windows
schedules, be sure to re-program your Quick Schedules into your Lock Program.
84. Business Quick Schedule
7AM-5PM, Monday - Friday
;84
3
;[_]:
(Group)
(This Function enabled through keypad only)
85. Day Quick Schedule
7AM-5PM, All days
;85
;[_]:
(Group)
(This Function enabled through keypad only)
86. Evening Quick Schedule
3PM-1AM, All days
;86
;[_]:
(Group)
(This Function enabled through keypad only)
87. Night Quick Schedule
11PM-9AM, All days
;87
;[_]:
(Group)
(This Function enabled through keypad only)
SCHEDULES GROUP 1 ACTIVATED
Scheduled Passage Mode (Group 1 Activated)
Functions 88 and 89 allow you to set up a window of time where if any Group 1 User Code is entered within this window,
Passage Mode will be activated, allowing anyone to enter. Note: This feature can only be programmed using the lock keypad. For additional information, see Group 1 Activated Features on page 29.
3
• For the day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday, 7 for
Saturday, 8 for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
• Enter time of day in 24 hour format (for example, for 2:15 PM, enter 14:15).
88. Passage Mode
(Open Time Window)
;88
;[_]
(Day)
;[____]:
(Time)
(This Function enabled through keypad only)
89. Passage Mode
(Close Time Window)
;89
;[_]
(Day)
;[____]:
(Time)
(This Function enabled through keypad only)
27
Programming Functions (cont'd)
Scheduled Group 4 Enable (Group 1 Activated)
Functions 92 and 93 allow you to set up a window of time where if any Group 1 User Code is entered within this window,
Group 4 members will be enabled. (Group 4 members will still need to enter their User Codes to enter). For additional information, see Group 1 Activated Features on page 29.
• For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday, 7 for Saturday, 8
for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
• Enter time of day in 24 hour format (for example, for 2:15 PM, enter 14:15).
92. Enable Group 4
(Open Time Window)
;92
;[_]
;[____]:
(Day)
(Time)
(This Function enabled through keypad only)
93. Enable Group 4
(Close Time Window)
;93
;[_]
;[____]:
(Day)
(Time)
(This Function enabled through keypad only)
94 - 98. Reserved
CLEAR ALL PROGRAMMING
99. Clear All Lock Programming
(This Function enabled through keypad only)
;99
Clears all programming, and returns lock to factory default settings. Audit Trail contents
are maintained.
28
;000:
M
3
Groups and Scheduled Group 1 Examples
The following examples detail the more advanced features of the DL series locks. Although all features and device functions can be programmed
using the lock keypad, when programming becomes more complex you may find it easier to use DL-Windows software to program your Alarm Lock
security lock. For more information, contact your Alarm Lock security professional.
Assign a User to Two Groups
Create a User 101 (all Users 101-150 are members of Group 2 by default) and include User 101 in Group 3 (as well as the default Group 2).
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 101 with a User Code of "789":
Press ; 2 ; 1 0 1 ; 7 8 9 :.
3. Using Function 35, make User 101 a member of Group 2 and 3:
Press ; 3 5 ; 1 0 1 ; 2 3 :.
4. Exit Program Mode.
Note: See step 3 above--although User 101 is by default a member of Group 2, you must include Group 2 when using Function 35 or the
Group 2 association will be removed.
The example to add Users to Group 2 and Group 3 has been selected due to the fact that Group 1 Activated Functions require that a member
of Group 1 enter their User Code to activate the Function, and it may become necessary to assign Users to Groups.
Group 1 Activated Features: Functions 88/89 and 92/93
• Function 88 and 89 allow for a window of time to be created where if any Group 1 User Code is entered within the programmed window,
Passage Mode will be activated (the device physically unlocks, allowing passage for all). If a Group 1 User does not enter their User Code
during the specified window, Functions 88/89 remain inactive.
• Function 92 and 93 allow for a window of time to be created where if any Group 1 User Code is entered within the programmed window, the
User Codes in Group 4 will be enabled. If a Group 1 User does not enter their User Code during the specified window, Functions 92/93 remain inactive. Companies typically use this feature to allow Group 1 Managers the ability to enable all Group 4 staff members during a certain window of time.
The following examples illustrate how Functions 88-93 (see pages 27-28) can be programmed into your DL5300 Series lock via the keypad:
Functions 88/89: Use Function 88 to set an Open Time Window (during which the Group 1 User must enter their User Code), and then use
Function 89 to set the time to close the Window. Re-lock the door at night manually (Function 46).
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 4 with a User Code of "456789":
Press ; 2 ; 4 ; 4 5 6 7 8 9 :.
3. Because User 4 does not have a default Group association, make User 4 a member of Group 1 using Function 35:
Press ; 3 5 ; 4 ; 1 :.
4. Use Function 88 and Function 89 (see page 27) to designate Passage Mode as being between the hours of 8:30 A.M. and 10 A.M. for all
days of the week:
Function 88 (Open Window Time) = 8:30 A.M.: Press ; 8 8 ; 0 ; 0 8 3 0 :
Function 89 (Close Window Time) = 10:00 A.M.: Press ; 8 9 ; 0 ; 1 0 0 0 :
5. Exit Program Mode (hold down any key for 3 seconds).
The lock will now be put in Passage Mode (device physically unlocked) if User 4 (or any Group 1 member) enters their User Code between
8:30 A.M. and 10 A.M. If a Group 1 User does not enter their User Code during the specified window, Functions 88/89 remain inactive
• The device will have to be manually locked each night by entering the following command using Function 46:
;46:
• The device can also be programmed to automatically lock (disable Passage Mode) each night at 5 P.M. by using Function 73:
;73;0;1700:
• Remember to exit Function Mode when programming is complete.
Functions 92/93:
Use Function 92 and 93 (see page 28) to create a window of time where if any Group 1 User Code is entered within the
programmed window, Group 4 Users will be enabled.
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 4 with a User Code of "456789":
29
Groups and Scheduled Group 1 Examples (cont'd.)
Press ; 2 ; 4 ; 4 5 6 7 8 9 :.
3. Because User 4 does not have a default Group association, make User 4 a member of Group 1 using Function 35:
Press ; 3 5 ; 4 ; 1 :.
4. Using Function 17, disable Group 4. (Group 4 will need to be "disabled" before it can be "enabled" later).
Press ; 1 7 :.
5. Use Function 92 to set the time to open the window (8:30 A.M. all days of the week) allowing any Group 1 member to enable Group 4. Use
Function 93 to set the time to close the window (10:00 A.M. all days of the week).
Function 92 (Open Window Time) = 8:30 A.M.: Press ; 9 2 ; 0 ; 0 8 3 0 :
Function 93 (Close Window Time) = 10:00 A.M.: Press ; 9 3 ; 0 ; 1 0 0 0 :
6. Exit Program Mode (hold down any key for 3 seconds).
The lock will now enable Group 4 User Codes if User 4 (or any Group 1 member) enters their User Code between 8:30 A.M. and 10 A.M.
If no Group 1 member arrives to enter their User Code between 8:30 A.M. and 10 A.M., Group 4 User Codes will not be enabled and will
remain disabled all day.
• The device will have to be manually locked each night by entering the following command using Function 82:
;46:
• The device can also be programmed to automatically disable Group 4 members each night at 5 P.M. by using Function 82:
;82;0;1700:
• Test the device by creating User 222 (with User Code 466466) and adding User 222 to Group 4:
;2;222;466466:
;35;222;4:
• Remember to exit Function Mode when programming is complete.
30
Default Values are shown in parentheses.
Function
Number(s)
43/44
Function Name
Clock Adjust
Programming
0-55
+/(0)
52/53/54
Pass Time
60
Set Lockout Attempts
(0)
Seconds
(3 sec) †
10 sec †
15 sec †
1-9 Attempts
(6)
61
Set Lockout Time
1-60 seconds
(1)
64/65
Remote Input Momentary
67
Add Relay/System Features
(8)
(Enable) †
Disable †
Check all that apply
29. Toggle Passage Mode
30. Forced Unlock Follows Remote Input
32. Remote Input Disables Unit
34. Forced Lock Follows Remote Input
33. Remote Input Puts Unit in PC Communication Mode
24. One Time Access for Group 3 Users
25. Disable Sounder
26. 5 sec. Delayed Entry
27. 15 sec. Delayed Entry
28. 45 sec. Delayed Entry
69/70
Enter Key
Enable †
†
†
†
†
†
†
†
†
†
†
(Disable) †
31
User Number
(1-2000)
User Code
(3-6 digits)
Group
Association
1
2
3
User Name
4
Note:
For a complete list of User Codes, obtain a printout from either the remote printer
(Program Function 56) or by using the DL-WINDOWS software.
32
Day(s)
Function Number
Up to 500 scheduled functions can be programmed (Up to
only 150 using AL-DTM). For Day Enter :
1 = Sunday, 2 = Monday, 3 = Tuesday, 4 = Wednesday
5 = Thursday, 6 = Friday, 7 = Saturday, 8 = Monday through
Friday, 9 = Saturday and Sunday, 0 = All days of the week
Enter time of day in 24-hour format (00:00- 23:59)
Time
Function Name
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
33
Glossary
ACCESS = Entry into a restricted area.
AUDIT TRAIL = A date/time stamped log of previous
lock events.
CLOCK
• REAL TIME CLOCK = An accurate built-in clock
that allows date/time stamping of events. The
clock can be slowed or speeded up to fine tune
long term accuracy to within three minutes per
year.
• CLOCK SETTINGS = Printout includes date,
time, weekday, and clock speed.
• CLOCK SPEED = The clock can be adjusted to
allow faster/slower speeds and therefore
increasing clock accuracy.
CODE = Numeric sequence of numbers (such as:
1234) entered at the keypad. If Star-Enter-Key is
required, must be followed by a [:] key.
• BASIC USER CODE = User Codes assigned to
User Numbers 12+ (except Users 297-300).
(Does not allow programming)
• INSTALLER CODE = User Codes assigned to
User Numbers 2 and 3. (Allows all programming
except Master functions).
• INVALID CODE = A User Code that has not been
programmed in the lock.
• MANAGER CODE = User Codes assigned to
User Numbers 4 through 6. (Allows most of the
programming functions).
• MASTER CODE = User Code assigned to User
Number 1. Default (factory) Master Code is
123456. The User with the Master Code has
complete control of the lock.
• PRINT ONLY USER CODE = User Code assigned to Users 10 and 11.
(Allows no
programming except print functions).
• QUICK ENABLE USER 300 CODE = Refers to
the User Code entered by User 297 which
(when entered at the keypad) enables the User
Code assigned to User 300 for one time only.
• QUICK PC ACCESS CODE = Permits upload/
download to DL-Windows Software on IBM/
compatible computer running Microsoft Windows
95, 98, or NT 4.0. Refers to the User Code for
User 298.
• SERVICE CODE = User 300 User Code. Allows
only one entry, then needs to be re-enabled by
34
the User 297 User Code to regain access.
• SUPERVISOR CODE = User Codes assigned to
Users 7, 8 and 9. Can only program day-to-day
operation.
• USER CODE = Code used by Users. Code is 3
to 6 numeric digits long, allowing controlled
entry.
• VALID CODE = An entered User Code that has
been programmed in the device.
COM PORT = A computer serial communications port
used to communicate with the Lock and/or Data
Transfer Module.
DATA TRANSFER MODULE = A device that permits
transfer of program/data between a computer and
the lock.
DATE = Month, Day and Year entered as MMDDYY.
DAY OF WEEK = Sunday through Saturday (where 1
= Sunday and 7 = Saturday).
DEFAULT = Default settings are the original settings
that were set at the factory; in other words, it is the
lock's original factory condition when the lock was
first taken out of its box. The default settings are
permanently encoded within the lock's fixed memory, and when the lock is first started, or when
power is removed and re-applied (see Wiring and
Power-Up, page 11), the original factory default settings are re-loaded and take effect.
DISABLE = Turn off.
DOOR NUMBER = Identification of each door with a
specific number (1-96). (Used with AL-DTM
Transfer Module)
DOWNLOAD = Send data to lock or AL-DTM.
ENABLE = Turn on.
EVENTS = Recorded lock activity.
FUNCTION (also called Programming Functions) =
are the numbers used to program lock features
(enabling/disabling Users, User Groups, Passage
Mode, Schedules, etc.).
GROUP
• USER GROUP = Defining a User to specific
Groups, allows User entry when the Group is
allowed entry.
• GROUP 1 DISARMS BURGLAR CONTROL = A
Group 1 USER CODE entry can disarm an
Glossary (cont'd)
alarm panel during a predefined schedule.
Should the Group 1 enter the lock outside of the
scheduled time, the alarm will not disarm. The
alarm panel must be armed through other means
(such as an Alarm Panel Keypad). The Burglary
Alarm Panel must be programmed to disarm from
an Armed State Only and the zone input must be
programmed for input disarming.
REMOTE INPUT = Entry into a restricted area, by
pressing a button connected to the REMOTE INPUT
WIRES (White and White) by someone on the other
side of the door.
• GROUP 1 ENABLES GROUP 4 USERS = A Group
1 USER CODE entry during a predefined
schedule will allow access to Group 4 Users.
SCHEDULES, QUICK = Any one of four most common
types of schedules can be programmed.
• GROUP 1 PUTS UNIT IN PASSAGE = A Group 1
USER CODE entry during a pre-defined schedule
will unlock unit.
TIME/DATE STAMP = A recorded date and time that an
event occurred.
SCHEDULE = A programmed operation (enable/
disable, lock/unlock, etc.) on a specific day (Sunday
through Saturday) and time.
TIME = Hours and Minutes in the HHMM format.
INSTALLER = See.... CODE, INSTALLER CODE.
TIMEOUT = Immediate operation for a specified number
of hours.
KEYPAD = 10-numeric keys, : and special ;
UPLOAD = Receive data from the lock or AL-DTM.
key.
• KEYPAD LOCKOUT = Keypad is programmed to
lockout Users, for a specified period of time, when
a specified number of invalid User Codes are entered.
USER = A person who has been provided with a USER
CODE for access through the door.
USER LOCKOUT, TOTAL = All Users (except for
Master Code) have been locked out.
• KEYPAD PROGRAMMING = Ability to program the
lock through the keypad.
KEYPRESS = Pressing a button on the Lock’s Keypad.
LEVEL ABILITY = Predefined User Types (such as
Master, Installer, Manager, Supervisor, and Print
Only User) have specific abilities to program and/or
control the lock.
LOCKOUT ATTEMPTS = A specified number of invalid
User Code entries (1-9), that will disable the keypad
for a predefined period of time (1-60 seconds).
LOCKOUT TIME = A predefined time (1-60) seconds
that the lock will stop accepting User Codes, after a
specified number of invalid User Code entries (1-9).
LOG = See... AUDIT TRAIL.
MANAGER = See... CODE, MANAGER CODE.
MASTER = See... CODE, MASTER CODE.
PASSAGE = Allow anyone to pass through the door
without USER CODES (door is unlocked).
PRINTER = A printout device such as an infrared printer
or computer printer.
PROGRAM MODE = A mode allowing program/data to
be entered through the keypad. Only specific Users
can program a lock manually, by entering their USER
CODE, followed by the [;] key. To exit program
mode, hold any key until repeated beeps are heard.
35
ALARM LOCK LIMITED WARRANTY
ALARM LOCK SYSTEMS, INC. (ALARM LOCK)
warrants its products to be free from manufacturing
defects in materials and workmanship for 24 months
following the date of manufacture. ALARM LOCK will,
within said period, at its option, repair or replace any
product failing to operate correctly without charge to the
original purchaser or user.
This warranty shall not apply to any equipment, or any
part thereof, which has been repaired by others,
improperly installed, improperly used, abused, altered,
damaged, subjected to acts of God, or on which any
serial numbers have been altered, defaced or removed.
Seller will not be responsible for any dismantling or
reinstallation charges.
THERE ARE NO WARRANTIES, EXPRESS OR
IMPLIED, WHICH EXTEND BEYOND THE
DESCRIPTION ON THE FACE HEREOF. THERE IS
NO EXPRESS OR IMPLIED WARRANTY OF
MERCHANTABILITY OR A WARRANTY OF FITNESS
FOR A PARTICULAR PURPOSE. ADDITIONALLY,
THIS WARRANTY IS IN LIEU OF ALL OTHER
OBLIGATIONS OR LIABILITIES ON THE PART OF
ALARM LOCK.
Any action for breach of warranty, including but not
limited to any implied warranty of merchantability, must
be brought within the six months following the end of
the warranty period. IN NO CASE SHALL ALARM
LOCK BE LIABLE TO ANYONE FOR ANY
CONSEQUENTIAL OR INCIDENTAL DAMAGES FOR
BREACH OF THIS OR ANY OTHER WARRANTY,
EXPRESS OR IMPLIED, EVEN IF THE LOSS OR
DAMAGE IS CAUSED BY THE SELLER'S OWN
NEGLIGENCE OR FAULT.
In case of defect, contact the security professional who
installed and maintains your security system. In order
to exercise the warranty, the product must be returned
by the security professional, shipping costs prepaid and
insured to ALARM LOCK. After repair or replacement,
ALARM LOCK assumes the cost of returning products
under warranty. ALARM LOCK shall have no obligation
under this warranty, or otherwise, if the product has
been repaired by others, improperly installed,
improperly used, abused, altered, damaged, subjected
to accident, nuisance, flood, fire or acts of God, or on
which any serial numbers have been altered, defaced
or removed. ALARM LOCK will not be responsible for
any dismantling, reassembly or reinstallation charges.
This warranty contains the entire warranty. It is the sole
warranty and any prior agreements or representations,
whether oral or written, are either merged herein or are
expressly canceled. ALARM LOCK neither assumes,
nor authorizes any other person purporting to act on its
36
behalf to modify, to change, or to assume for it, any
other warranty or liability concerning its products.
In no event shall ALARM LOCK be liable for an amount
in excess of ALARM LOCK's original selling price of the
product, for any loss or damage, whether direct,
indirect, incidental, consequential, or otherwise arising
out of any failure of the product. Seller's warranty, as
hereinabove set forth, shall not be enlarged, diminished
or affected by and no obligation or liability shall arise or
grow out of Seller's rendering of technical advice or
service in connection with Buyer's order of the goods
furnished hereunder.
ALARM LOCK RECOMMENDS THAT THE ENTIRE
SYSTEM BE COMPLETELY TESTED WEEKLY.
Warning: Despite frequent testing, and due to, but not
limited to, any or all of the following; criminal tampering,
electrical or communications disruption, it is possible for
the system to fail to perform as expected. ALARM
LOCK does not represent that the product/system may
not be compromised or circumvented; or that the
product or system will prevent any personal injury or
property loss by burglary, robbery, fire or otherwise; nor
that the product or system will in all cases provide
adequate warning or protection. A properly installed
and maintained alarm may only reduce risk of burglary,
robbery, fire or otherwise but it is not insurance or a
guarantee that these events will not occur.
CONSEQUENTLY, SELLER SHALL HAVE NO
LIABILITY FOR ANY PERSONAL INJURY,
PROPERTY DAMAGE, OR OTHER LOSS BASED ON
A CLAIM THE PRODUCT FAILED TO GIVE
WARNING. Therefore, the installer should in turn
advise the consumer to take any and all precautions for
his or her safety including, but not limited to, fleeing the
premises and allege police or fire department, in order
to mitigate the possibilities of harm and/or damage.
ALARM LOCK is not an insurer of either the property or
safety of the user's family or employees, and limits its
liability for any loss or damage including incidental or
consequential damages to ALARM LOCK's original
selling price of the product regardless of the cause of
such loss or damage.
Some states do not allow limitations on how long an
implied warranty lasts or do not allow the exclusion or
limitation of incidental or consequential damages, or
differentiate in their treatment of limitations of liability for
ordinary or gross negligence, so the above limitations
or exclusions may not apply to you. This Warranty
gives you specific legal rights and you may also have
other rights which vary from state to state.