Learning Resources Digitz Manual

Add to my manuals
4 Pages

advertisement

Learning Resources Digitz Manual | Manualzz
EI-8475
Ages 8+
Grades 3+
Warranty Information
Dear Customer,
Thank you for purchasing Digitz. We’re certain that you will be satisfied with this product.
Educational Insights products are guaranteed to function for one year. Educational Insights
warrants each Digitz unit against factory defects in material and workmanship for one year from
the date of purchase to the original purchaser only. This warranty is invalid if the damage or
defect is caused by accident, consumer abuse, or unauthorized alteration or repair.
This warranty does not cover any claim concerning worn-out or defective batteries.
If your Digitz unit fails to operate satisfactorily during the first year after purchase, return it
postage prepaid with your check or money order for $6.50 for handling and inspection. Be sure
to include the product, your name, address, proof of purchase, and a brief description of the
problem. Send this information to the factory service center listed below. If the unit is found to
be defective within the first year, it will be repaired or replaced at no further cost to you.
OUT OF WARRANTY SERVICE POLICY
If your Digitz unit requires service after expiration of the one-year, limited-warranty period, see
below for charges. Educational Insights will service or replace it with a reconditioned unit at our
option upon receipt of the unit and your check or money order.
EI-8475
Digitz
$25.00
SERVICE CENTER
Direct all returns to:
Educational Insights
Customer Service Department
380 N. Fairway Dr.
Vernon Hills, IL 60061
K
ids play their way to
multiplication mastery with
this portable game station.
Digitz features FIVE fun games that
reinforce important multiplication
concepts such as multiples,
multiplication facts, factors, factor
pairs, and sequencing. Digitz is
great for self-directed practice at
school or home.
CANADIAN CUSTOMERS
Please call Customer Service (1-800-933-3277) for instructions to return defective units. Charges
are listed in U.S. dollars. Please send Canadian dollars in U.S. equivalent, plus $6.50 for postage
and handling fee.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant
to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy
and, if not installed and used in accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not occur in a particular installation. If
this equipment does cause harmful interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of
the following measures:
• Reorient or relocate the receiving antenna.
• Connect the equipment into a different outlet from the receiver.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
NOTE: The user is cautioned that changes and modifications made to the equipment without the approval of
manufacturer could void the user’s authority to operate this equipment.
© 2007 Educational Insights, Inc., Rancho Dominguez, CA (USA).
Learning Resources, Ltd., King's Lynn, Norfolk (UK).
All rights reserved. Made in China. Please retain this information.
TELL EDUCATIONAL INSIGHTS: We welcome your comments or questions about our products or service.
CALL: (800) 995-4436 Monday–Friday
EMAIL: [email protected] OR VISIT OUR WEBSITE: www.EducationalInsights.com
Find the
missing
number in the
sequence.
Battery Instructions
Features
ANSWER PADDLES
Press paddles to
choose the correct
answer.
LCD WINDOW
Math problems
and elapsed time
appear here.
VOLUME DIAL
ON/OFF BUTTON
Digitz
automatically
shuts down
after 30
seconds of
inactivity.
When display dims or is blank, replace the old
battery with 3 new C batteries. To replace,
carefully remove the battery compartment door
(located on the bottom of the unit) from the
battery compartment. Install three (3) fresh C
batteries in the battery compartment, carefully
following the diagram showing correct battery
installation. This diagram is found next to the
battery compartment.
• Do not use rechargeable batteries.
• Do not mix old and new batteries.
• Do not mix different types of batteries: alkaline, standard (carbon zinc), or
rechargeable (nickel-cadmium) batteries.
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the product before being charged.
• Rechargeable batteries are only to be charged under adult supervision.
• Only batteries of the same or equivalent type as recommended are to be used.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the product.
• The supply terminals are not to be short-circuited.
• To prevent corrosion and possible damage to the product, it is recommended to
remove the batteries from the unit if it will not be used for more than two weeks.
Cleaning instructions: Clean Digitz with a damp or dry cloth—do not immerse or spray
any liquid or water on Digitz.
Operating Digitz with the Adapter
LED NUMBER
Easy-to-read
bright red
numbers
GAME BUTTONS
Select a game by
pressing one of
these buttons.
HEADPHONE JACK
AC ADAPTER JACK
Digitz can be
powered by an AC
adapter (EI-8702)
sold separately.
See page 3 for
instructions.
BATTERY COMPARTMENT
Digitz can be powered by
3 C batteries (not included).
See page 3 for battery
instructions.
With the optional AC adapter, Digitz can run indefinitely without batteries. Follow
these steps for using the adapter with your Digitz unit:
1. Plug the end of the adapter cord into the AC adapter jack located on the back of
the Digitz unit.
• The Digitz unit must only be used with the recommended AC adapter. Adapters
are available from your authorized Educational Insights dealer. The Educational
Insights stock number is EI-8702.
• The AC adapter should be examined regularly for damage to the cord, plug,
enclosure, and other parts. In the event of such damage, do not use the AC
adapter until the damage has been repaired.
• Disconnect the Digitz unit from the AC adapter before cleaning.
• The AC adapter unit is not a toy.
2. Carefully plug the adapter body into an electrical outlet.
• The Digitz unit must not be connected to more than the recommended number of
power supplies.
• Digitz is not suitable for children under three (3) years of age.
It is strongly recommended that you keep Digitz plugged in whenever possible to
conserve battery power.
BACK OF UNIT
PAGE 2
PAGE 3
Games
Getting Started
Before using Digitz the first time, install 3 C batteries (not included).
See
page 3 for battery instructions.
1
1 Press POWER to turn on the unit.
2 Then choose a game by pressing one of the five orange GAME buttons
2 located under the WINDOW.
3
3
How to Play
4
4
5
5
Skip It!
Nine multiples of a number appear on the answer paddles.
Press the multiples in order, from least to greatest.
1
2
3
Choose a multiple to practice.
Press the multiples on the ANSWER
PADDLES from lowest to highest.
When all the multiples have been
correctly pressed in order, your final
elapsed time appears in the WINDOW.
Fast Facts
1
Choose a fact to practice.
PAGE 4
Random multiplication facts appear on the LCD screen.
Press the answer paddle with the correct answer.
2
Wrong
Answer
Read the problem in the WINDOW and
press the correct ANSWER PADDLE.
If you press an incorrect answer, you
will be asked this problem again at
the end of the game.
3
When you have correctly answered
all 10 problems, your elapsed time
appears in the WINDOW.
PAGE 5
Factor Frenzy
Similar to Fast Facts except 1 factor is missing.
Press the answer paddle to complete the equation.
1
2
Wrong
Answer
Choose a factor to practice.
Read the problem in the WINDOW and
press the correct ANSWER PADDLE.
If you press an incorrect answer, you
will be asked this problem again at
the end of the game.
Factor Pairs
A number appears on the top paddle.
Wrong
Answer
2
Press the two ANSWER PADDLES
that are factors of the top product.
If you press an incorrect answer for
either factor, that math problem will
appear again at the end of the game.
When you have correctly answered
all 10 problems, your elapsed time
appears in the WINDOW.
1
Choose a level: 1, 2, or 3.
Level 1—multiples of 2, 3, and 4.
Level 2—multiples of 4, 5, and 6.
Level 3—multiples of 5, 6, 7, 8, and 9.
PAGE 6
A sequence is shown at the top.
2
Read the sequence of numbers on the
top. What number is missing from the
sequence?
When you have correctly answered
all 10 problems, your elapsed time
appears in the WINDOW.
Press the two answer paddles that are factors of the number.
1
Sequence
3
Press the number at the bottom that completes the sequence.
3
Press the ANSWER PADDLE that
correctly completes the sequence.
4
As you play, your time appears in the
WINDOW. When you have correctly
completed all 10 sequences, your
final elapsed time is displayed.
PAGE 7

advertisement

Was this manual useful for you? Yes No
Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Related manuals

Download PDF

advertisement