- Computers & electronics
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- CLUB3D
- CGAX-TX182
- Data Sheet
CLUB3D Radeon X1800XT 512MB GDDR3 Datasheet
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CLUB3D CGAX-TX182 is an elite graphics card designed for high-end gaming enthusiasts, delivering exceptional performance and stunning visuals. With its powerful 625MHz engine clock, 1500MHz memory clock, and 512MB of GDDR3 memory, it handles demanding games effortlessly, providing smooth gameplay and intricate details. Experience immersive gaming sessions with support for DirectX 9.x, Shader Model 3, and advanced image quality features, including anti-aliasing, anisotropic filtering, and texture compression.
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Club 3D Radeon X1800XT PCIe “Pure Gaming Power” Introduction: If you are looking for World Domination when playing your games over the internet or LAN, then this is the right piece of hardware that can match your gaming skills. We can talk a lot about advanced technology and ultra high definition, but it all comes down to one simple line. Do not miss any detail or movement in your game. This serious piece of Club 3D hardware accelerates your games way over any imagination. It is so fast.... so detailed.... it’s having all technology onboard to play next generation games. This is truly the top of the line gaming, the absolute High-end. CybeLink PowerPack 512MB of memory increases speed in ultra high detailed game levels. It will also give you much better performance when gaming in extreme high FSAA and Anisotropic Filtering settings. Order Information: • Radeon X1800XT 512MB Power DVD 5.0 : CGAX-TX182 Product Positioning: • High-end Performance market • Game Enthusiast/Addicted • LAN Enthusiast Specifications: Item code: Format: Engine Clock: Memory Clock: Memory: Memory Bus: Pixel Pipelines: RAMDAC: DVI-I: CRT: CGAX-TX182 PCIe 625MHz 1500MHz 512MB GDDR3 256 bit 16 2x 400MHz 2x converter Video-Out: √ Video-In: √ YPrPb out: √ CrossFire: Ready Features: • DirectX® 9.x compliant • Shader Model 3 support • High Dimension Floating-Point Textures • Full Screen Anti Aliasing Gamma Correction • Avivo™ • Video Gamma Correction • 3Dc™ Normal Map Compression • Video in, Video Out Accessories: • S-video/Composite/YPrPb cable • Colin McRae 2005 DVD version • 2x DVI/CRT converter • Power DVD 5 MCE • PowerDirector Express 3 • PowerProducer 3 • Medi@show • E-Manual and driver CD System requirements • Intel® Pentium® or AMD™ Athlon™ or compatible • 128MB of system memory • Mainboard with free PCIe (x16) slot • CD-ROM drive for software installation • 350Watt or greater Power Supply • 500Watt or greater when configured in CrossFire™ setup • Mainboard with two PCIe (x16) slot in CrossFire™ setup Colin McRae 2005 Driver / e-manual Operating System Support • Microsoft® Windows® XP/x64, MCE • Microsoft® Windows® 2000 • Linux 3DMark 2005: • Radeon X1800XL • Radeon X1800XT DVI - CRT Converter 256MB : 7800 512MB : 9200 Advanced Image Quality Features • 64-bit floating point HDR rendering supported throughout the pipeline Includes support for blending and multi-sample anti-aliasing • 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline Includes support for blending and multi-sample anti-aliasing Ring Bus Memory Controller • 2x/4x/6x Anti-Aliasing modes • 512-bit internal ring bus for memory reads Multi-sample algorithm with gamma correction, • Programmable intelligent arbitration logic programmable sparse sample patterns, and • Fully associative texture, color, and Z/stencil centroid sampling cache designs New Adaptive Anti-Aliasing feature with Perform• Hierarchical Z-buffer with Early Z test ance and Quality modes • Lossless Z Compression (up to 48:1) Temporal Anti-Aliasing mode • Fast Z-Buffer Clear Lossless Color Compression (up to 6:1) at all • Z/stencil cache optimized for real-time shadow resolutions, including widescreen HDTV resolurendering • Optimized for performance at high display resolu- tions • 2x/4x/8x/16x Anisotropic Filtering modes tions, including widescreen HDTV resolutions Up to 128-tap texture filtering Adaptive algorithm with Performance and QualUltra-Threaded Shader Engine ity options • Support for Microsoft® DirectX® 9.0 Shader Model 3.0 programmable vertex and pixel shaders • High resolution texture support (up to 4k x 4k) in hardware • Full speed 128-bit floating point processing for all CrossFire™ • Multi-GPU technology shader operations • Four modes of operation: • Up to 512 simultaneous pixel threads • Alternate Frame Rendering (maximum per• Dedicated branch execution units for high performance) formance dynamic branching and flow control • Supertiling (optimal load-balancing) • Dedicated texture address units for improved • Scissor (compatibility) efficiency • Super AA 8x/10x/12x/14x (maximum image • 3Dc+ texture compression High quality 4:1 compression for normal maps and quality) two-channel data formats High quality 2:1 compression for luminance maps and single-channel data formats • Multiple Render Target (MRT) support • Render to vertex buffer support • Complete feature set also supported in OpenGL® 2.0 ATI’s Catalyst: Power and Control your Radeon X1800 with ATI’s Catalyst Control Center, the award winning featurerich and stable 3D software application. Catalyst automatically configures optimal settings for your system, and is packed with features that go far beyond traditional driver configuration software. Dutch Office: CLub 3D B.V. [email protected] German Office: Club 3D GmbH [email protected] WWW.CLUB-3D.COM United Kingdom Office: Club 3D Ltd. [email protected] Avivo™ Video and Display Engine • High performance programmable video processor • Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding (including DVD/HD-DVD/Blu-ray playback), encoding & transcoding DXVA support • De-blocking and noise reduction filtering • Motion compensation, IDCT, DCT and color space conversion • Vector adaptive per-pixel de-interlacing • Seamless integration of pixel shaders with video in real time • HDR tone mapping acceleration • Maps any input format to 10 bit per channel output • Dual integrated dual-link DVI transmitters • DVI 1.0 / HDMI compliant and HDCP ready • Dual integrated 10 bit per channel 400 MHz DACs • 16 bit per channel floating point HDR and 10 bit per channel DVI output • Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color) • Complete, independent color controls and video overlays for each display • High quality pre- and post-scaling engines, with underscan support for all outputs • Content-adaptive de-flicker filtering for interlaced displays • Xilleon™ TV encoder for high quality analog output • YPrPb component output for direct drive of HDTV displays • Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays • Fast, glitch-free mode switching HDTV (YPrPb) 1920 x 1080i / 1280 x 720p DVI (Digital) resolution up to 1900 x 1200 Integrated TV output supports up to 1024x768 resolution 640 x 480 800 x 600 1024 x 768 1152 x 864 1280 x 1024 200Hz 200Hz 200Hz 200Hz 160Hz 1600 1920 1920 1920 2048 x x x x x 1200 1080 1200 1440 1536 120Hz 120Hz 100Hz 90Hz 85Hz The complete list of resolutions depends on the driver version and operating system. NOTE: resolutions are limited by the performance of the attached monitor. Performance: The Club 3D X1800 XT technology is the fastest solution for modern games today. Ultra high clockspeeds for GPU and memory will boost the most demanding games to high frame rates and excellent image quality when even in the highest resolutions. The Club 3D X1800 solution are not only offering higher clockspeeds but also including new technology for you to stay ahead on the PC Gaming platform. More detail and higher framerates in your games will put you in advantage! You do not want to miss any detail or movement. The Force is with your when gaming with the Club 3D X1800 XT. 512bit Memory Ring Bus Technology. The RADEON X1800 incorporates a new memory controller that contains twice as many channels as previous designs, to make better use of available bandwidth. This is coupled to a 512-bit internal ring bus to simplify design, enable extreme memory clock scaling and support the fastest available graphics memory devices. Disclaimer: While we endeavor to provide the most accurate, up-to-date information available, the content on this document may be out of date or include omissions, inaccuracies or other errors. Therefore Club 3D does not accept any rights claimed on the content of this document. Please refer to a full overview of our Legacy Terms and Conditions on www.club-3d.com. All content is subject to change without prior notice. Copyright © 2005, Club 3D B.V. Rev 1.1; 07-nov-2005
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