Rules - Canton Billiard League

Canton Billiard
League
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Don Willis | GCABA
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One Pocket League Rules
The objective of this league is to offer good competition to
everyone. Individual standings and schedules shall be posted
weekly at Fiddlestix plus on the internet.
The game is One Pocket. Standard BCA rules apply. The league
shall consist of one-man teams with a 100-percent handicap
system. For those players who do not have an established
handicap, they will begin the season with a '7' average and
their average shall be adjusted weekly based on their scores.
For the first week of league play, each player's average shall be
based on his starting average. A player's starting average is
generally his or her ending average from a prior league with
minor adjustments to account for the difficulty level of that
league. The league may also estimate a player's starting
average if one has not been previously established. The players
average after three weeks shall be based on his actual average.
The league reserves the right to adjust starting averages for
unestablished players (up or down) as their ability becomes
apparent. For this handicapping system to have merit, the
league secretary must be informed in any case where a player's
starting average appears to be too high or low.
Handicaps are established based on the difference between the
two players' averages. The following illustrates the handicap
system:
Player A averages 7 (average score)
 Player B averages 6 (average score)
 7 - 6 = 1
Player A starts at 0; player B starts at 1
 Both players play to 8


If the handicap is 2, the handicapped player is spotted the first
ball as illustrated above and the handicapping player plays to
one additional ball (e.g. 9). If the handicap is 3, the
handicapped player is spotted two balls as illustrated above and
the handicapping player plays to one additional ball (e.g. 9). If
the handicap is 4, the handicapped player is spotted two balls
as illustrated above and the handicapping player plays to two
additional balls (e.g. 10). If the handicap is 5, the handicapped
player is spotted three balls as illustrated above and the
handicapping player plays to two additional balls (e.g. 10). If
the handicap is 6, the handicapped player is spotted three balls
as illustrated above and the handicapping player plays to three
additional balls (e.g. 11).
So that averages are not skewed by this handicapping process,
a like amount of balls is subtracted from the final scores of both
players so they don’t exceed 8 balls in any one game. Points
are never subtracted in this adjustment.
League officers reserve the right to adjust the players average
(up or down) in the best interests of the league when
necessary.
A roster, with names and telephone numbers, plus a schedule
shall be prepared and posted on the internet and the Fiddlestix
bulletin board by the second week of the season. In addition,
each players' average and handicap (if any) shall be computed
on a weekly basis. League night shall consist of five games to
8. Each player shall earn one (1) point for every game won.
One (1) addtional point shall be awarded to the player with the
most balls pocketed in the five game set. Each player is
awarded 1/2 point in the event of a tie. Handicapped balls are
considered balls pocketed for purposes of determining total
points. Points shall be tabulated and a standings sheet shall be
prepared by the league secretary for the following week along
with updated averages and handicaps. Handicapped balls are
included in determining points earned but not for purposes of
computing averages. The person with the most points
accumulated at the end of the league season shall win the
league. The tie breaker for standings is based on:
1. Actual Balls Pocketed (Without Handicap)
2. High Run
If you are unable to play, you should call your opponent prior to
league play and reschedule the match. Any player who doesn't
arrive for a scheduled match, or arrives after 7:30 p.m. without
calling beforehand forfeits the match. However, in the spirit of
league play, consideration should be given to allow for
emergencies, unforeseen problems, etc. Any problem in
scheduling makeup games should be referred to a league officer
as soon as possible.
Two forfeits in a row may result in automatic disqualification
from the league and loss of prize money. All breaks will be
limited to a maximum of ten minutes and reasonable discretion
must be used as to when they are taken. Violation of this rule
may result in loss of the respective set. All players must mark
their own score to avoid confusion.
All matches shall be played on the Diamond tables unless both
players mutually agree to play on another table. However, runs
shall only be recorded if the game is played on a Diamond.
Players must lag to determine who breaks. Coin flipping is
permitted if both players agree. Gambling is not permitted.
League players are not permitted to bring their own food or
drink into Fiddlestix.
Welcome to the Canton Billiard League web site. This
site is intended as an information resource for members
and visitors. If you have questions or comments about
the Canton Billiard Club or this web site, please contact
Dick Moecia at rmoecia@gmail.com.