Capcom A0030.02 User's Manual

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Capcom A0030.02 User's Manual | Manualzz

BOOKLET - PSP 2 PANEL 4 PAGE

A0030.02

FLAT: 6.688" x 6.75"

FINISHED: 3.375" x 0.0" x 6.688"

09/16/04

1/8" BLEED ZONE

1/16" SAFETY ZONE

PRINT/TEXT ZONES

File name: PSP_2PNL_4PAGE_cvr.eps

Rev 3/05 www.capcom.com

3.375"

6.75"

3.375"

ULUS10097

WARNING TABLE OF CONTENTS

Getting Started .......................................... 2

Starting Up ............................................... 3

Controls ................................................... 4

Menu Controls ....................................... 4

Game Select Options ............................... 4

Game Select Screen ................................... 5

Options .................................................... 6

Game Settings ....................................... 6

Control Setup ......................................... 7

Mapping Controls ................................... 7

Rapid Fire .............................................. 8

Save ..................................................... 8

Load ..................................................... 8

Delete .................................................. 8

Reset Scores ......................................... 8

Autosave ............................................... 8

High Scores ........................................... 9

Join Game ............................................. 9

Start Menu ...............................................10

Pause Menu ............................................. 11

Resume Game ....................................... 11

Reset Game .......................................... 11

Exit Game ............................................. 11

Video Setup ..........................................12

Audio Setup ..........................................12

Control Setup ........................................12

Bonus List ............................................12

Bonus Items .............................................13

Multiplayer ..............................................15

Games .................................................... 17

Credits ................................................... 24

Warranty ................................................ 25

A Special Message from

Thank you for selecting CAPCOM® CLASSICS COLLECTION REMIXED for your PSP

TM

(PlayStation®Portable) system. CAPCOM is proud to bring you this new addition to your video game library.

©CAPCOM CO., LTD. 2006, ©CAPCOM U.S.A., INC. 2006 ALL RIGHTS RESERVED. STREET

FIGHTER is a registered trademark of CAPCOM U.S.A., INC. BIONIC COMMANDO, STRIDER,

CAPCOM and the CAPCOM logo are registered trademarks of CAPCOM CO., LTD. All other trademarks are owned by their respective owners. The communications function of this product includes software developed by the NetBSD Foundation, Inc. and its contributors. For a complete list of contributors please see http://www.scei.com.jp/psp-license/pspnet.txt.

GETTING STARTED

Right side view

Front side view

STARTING UP

PSP™ (PlayStation®Portable) system configuration

Setting Up Your PSP™

Handheld Entertainment System

Set up your PSP™ (PlayStation®Portable) system according to the instructions in the manual supplied with the system. Turn the system on. The power indicator lights up in green and the home menu is displayed. Press the OPEN latch to open the disc cover.

INSERT Capcom ® Classics Collection Remixed disc with the label facing away from the system, slide until fully inserted and close the disc cover. From the PSP™ system’s home menu, select the Game icon and then the UMD icon. A thumbnail for the software is displayed. Select the thumbnail and press the S

button of the PSP™ to start the software. Follow the on-screen instructions and refer to this manual for information on using the software.

NOTICE: Do not eject a UMD™ while it is playing.

Memory Stick Duo™

Warning! Keep Memory Stick Duo media out of reach of small children, as the media could be swallowed by accident.

To save game settings and progress, insert a Memory Stick Duo into the memory stick slot of your PSP. You can load saved game data from the same memory stick or any Memory Stick Duo containing previously saved games.

2

Saving Scores and Settings

Your scores and settings are automatically saved after changing settings and options, in between games and when you return to the Game Select Screen. You can also choose to manually save your scores and settings by exiting to the Game Select Screen, selecting Options and then choosing Save.

Auto Save

As you progress, a message will appear on screen indicating your scores and settings are being saved. While this message is on screen, DO NOT remove the memory stick or Memory Stick Duo™ or turn off your console.

Note: You can turn the Auto Save function ON/OFF on the

Options Menu.

Loading Saved Scores and Settings

Your scores and settings will automatically be loaded when first booting up Capcom ® Classics Collection Remixed. You can also choose to manually load saved data at the Game Select

Screen by selecting Options and then choosing Load.

Wireless Enabled Warning Message

Capcom ® Classics Collection Remixed is a wireless enabled game. When the WLAN switch is on, network mode is always enabled, to allow others to join your game at anytime. To disable this feature, turn off the WLAN switch. Disabling wireless access during gameplay can conserve your battery life.

3

CONTROLS GAME SELECT SCREEN

Menu Controls

Note: Use these controls to navigate

Capcom ® Classics Collection’s menu and options screens.

Navigate menu /

Highlight menu item . . . . . . . . . . . . .

analog stick or

directional buttons C / V

Select highlighted menu item . . . . .

S button

Adjust / Cycle menu item . . . . . . . .

analog stick or

directional buttons Z or X

Previous screen /

Return to Main Menu . . . . . . . . . . . .

A button

Game Select Options

Highlight game . . . . . . . . . . . . . . . . .

analog stick or

directional buttons C / V

Join game . . . . . . . . . . . . . . . . . . . . .

R button

Note: The following control choices will appear on the bottom right hand corner of the Game Select Screen.

Play game . . . . . . . . . . . . . . . . . . . . .

S button

Options . . . . . . . . . . . . . . . . . . . . . . .

F button

Bonus information . . . . . . . . . . . . . .

A button

High Scores . . . . . . . . . . . . . . . . . . . .

D button

Note: Each game’s controls differ depending on the game. To view or change a game’s controls, you can either select Control

Setup from the Options Screen or pause the game by pressing the

START button and select Control Setup. For more information on setting a game’s controls, see Control Setup, pg. 7.

4

Selecting a Game

Press the START button at the Title Screen to open the Game

Select Screen. From this menu you will be able to scroll through the entire collection of Capcom Classics, select a game to play, view a variety of bonus materials, adjust the game’s options, check out the high scores (if available), and join a game wirelessly via the PSP™ system’s Ad hoc mode. Use the analog stick or

directional buttons C and V to cycle through the list of games.

At the Game Select Screen you will find the following Game Select

Options. Some Game Select Options vary depending on the game you have highlighted.

S button = Play

Choose this to load the highlighted game.

F button = Options

Choose this to open the Options Menu.

A button = Bonus

Choose this to access each game’s Bonus Menu Items.

D button = High Scores

Choose this to open the highlighted game’s High Scores Table.

R button = Join Game

Choose this to join an Ad hoc multiplayer game being hosted

by a nearby opponent.

: For more information, see Join Game, page 9.

5

OPTIONS

Choose from a variety of Options, which include Game Settings,

Control Setup, Save, Load, Delete, Reset Scores and Auto-save.

Use the analog stick or directional buttons C and V to highlight an option and the L and R buttons to cycle through the games. Press the S button to select an item. Once selected, use the analog stick or directional buttons Z and X to make the adjustment and press the S button to accept. Pressing the A

button will return you to the previous menu. Options settings will be saved automatically upon returning to the Game Select Screen as long as the Autosave function is enabled.

If not, manually save your settings by selecting Save in the

Options Menu.

OPTIONS

Game Settings

Game Settings vary depending on the game you choose. You can choose between two preset settings (Normal, Hardcore), or create your own Custom settings. Below are some of the settings that can be adjusted.

Lives: Adjust the number of lives you start with.

Difficulty: Manually set the game’s difficulty. This setting varies depending on the chosen game.

Bonus Life: Set the score amounts where an extra life will be rewarded.

Continues: Adjust the number of continues.

: Adjust the number of

6

Control Setup

Choose this option to view each game’s unique controls or reassign and map the controls to different buttons on your controller. For two player games, each player will have to individually access the Control Setup option in order to change their controls. Once you are finished configuring the Control Setup, select DONE by pressing the directional button X and press the S button to confirm your choice. You can also cancel and return to the Options screen by selecting CANCEL, or restore the default button configuration by selecting DEFAULT.

Note: You can also access the Control Setup option by pressing the START button during gameplay to pause the game and select it from the Pause Menu.

Mapping Controls

Changing the controls and mapping them to different

V and press the button you want to swap it with. You can even add multiple buttons to the same ability. However, you cannot alter the directional button buttons that are not in use.

*Control Setup is slightly different for vertical games allowing you to remap your analog stick

7

OPTIONS

Rapid Fire

Certain games will have a Rapid Fire option. You can toggle this option ON/OFF by highlighting it and pressing the S button.

Enabling the Rapid Fire option will allow you "auto-fire" and shoot very fast simply by holding down the fire button. The Rapid Fire button will only affect the shooting or firing function of the game selected and will be mapped to whichever button it’s been assigned.

Save

Select Save to manually save your game settings, which include button configuration, unlocked bonuses and high scores. You don’t need to manually save your settings and scores unless the Autosave function has been turned OFF.

Load

Select Load to manually load your game settings, which include button configuration, unlocked bonuses and high scores.

Note: Choosing this option before saving will cause any unsaved scores and settings to be lost.

Delete

Deletes existing save data and clears any items you have previously unlocked.

Reset Scores

Selecting this option will reset the High Scores for the selected game back to its default High Score table.

Autosave

Toggle Autosave ON/OFF. This is a global setting for all 20 games in the Capcom ® Classics Collection. Autosave occurs when you exit the Options Menu for a game in the Game Select Screen; when you have beaten a game or unlocked a Bonus item; or when you exit a game after a game over.

OPTIONS

High Scores

Press the D button at the Game Select Screen to view the

High Score tables for the currently highlighted game. Pressing the analog stick or directional buttons Z and X will cycle through the different High Score tables for the selected game’s difficulty settings (Normal, Hardcore and Custom). Pressing the analog stick or directional buttons C and V will scroll the score table, while pressing the L and R buttons will cycle between the High Score tables for each individual game.

8

Join Game

Press the R button at the Game Select Screen to open the Join

Game Menu and join an Ad hoc multiplayer game being hosted by a nearby opponent. By default, anyone running the

Capcom ® Classics Collection will be hosting a multiplayer game if they have not disabled Wi-Fi via the WLAN switch.

Note: For detailed information, see Multiplayer, page 15-16.

9

START MENU

Press the S button when you’re ready to play your selected game from the Game Select Screen. Once the game has loaded, press the START button again to access the Start Menu.

At the Start Menu, you can choose to start a game and begin playing, join a wireless game via the PSP™ system’s Ad hoc mode, access and adjust the game’s settings and exit the game and return to the Game Select Menu.

PAUSE MENU

Press the START button during gameplay to pause a game and access the Pause Menu. From this screen, you can adjust the currently loaded game’s Control Setup, Video, and Audio

Options, as well as view a checklist for each game’s specific Bonus unlockable goals. Use the analog stick or directional buttons

C and V to highlight an option and press the S or START

button to confirm your selection.

Note: On cooperative titles, you can choose to start a single player game (with Cooperative Mode automatically enabled if the

WLAN switch is set to ON) by pressing Start Game and others can join you later.

Note: On two-player alternating games, you can choose 2P START

GAME, allowing you to play two player sharing the PSP system between you and a friend. This option is only available for select titles and will automatically appear in the Start Menu if the game includes it.

Note: The Pause Menu can only be accessed once a game has been launched.

Resume Game

Exit the Pause Menu and return to gameplay.

Reset Game

Select this option to return to the

Game Select Screen.

Note: Resetting your game will cause you to lose any unsaved progress you have made, including High Scores and

Unlockables.

Exit Game

Select this option to quit out of the game and return to the

Game Select Screen.

Note: Exiting your game will cause you to lose any progress you have made, including High Scores and Unlockables.

11

PAUSE MENU

Video Setup

Adjust the game’s viewing area to your PSP™ system’s screen.

Use the analog stick or directional buttons to change the scale size from FIT, Enhanced, Original or Stretched. You can also change the rotation of the screen from horizontal to vertical.

Press the S button to accept any changes and return to the

Pause Menu or the A button to cancel. The F button will reset the screen back to the default position.

Note: You can also cycle through each game’s Video Setup options once it’s loaded by pressing the SELECT button.

The following games support both Horizontal and Vertical Rotation to maintain their original aspect ratio:

1941

Avengers

Block Block

Last Duel

Legendary Wings

The Speed Rumbler

Varth

Audio Setup

Adjust the game’s sound effects and background music volume levels. Use the analog

stick or directional

buttons Z and X to set the desired level.

Control Setup

Choose this option to view the game’s controls or reassign and map the controls to different buttons on your controller. For more information, see pg. 7.

Bonus List

Select this option to view the game’s criteria to unlock special

Bonus material.

BONUS ITEMS

Each of the 20 games in Capcom ® Classics Collection has a variety of cool Bonuses that can be accessed by pressing the

A button at the Game Select Screen. In the Bonus section, you can read the history of each game, view artwork, learn helpful tips and strategies, and listen to the game’s music tracks. Cycle between the different Bonus Pages by pressing the L and R

buttons.

Note: Almost all of the games’ Bonus items are locked at the start of each game and can only be accessed one you achieve the requirement listed for each section. You can view these requirements by selecting BONUS LIST from the Pause Menu.

History:

Read up on the history and little known facts about each game.

This Bonus will be automatically unlocked for each game. Use the

analog stick or directional buttons C and V to scroll the text.

12

BONUS ITEMS

Art:

View each game’s artwork and early concept sketches. Use the analog stick or directional buttons to highlight a piece of artwork and press the S button to view it. Once in view mode, you can use the directional buttons to move the art, press the S button to toggle the Help Bar on and off and zoom the art in and out with the analog stick. Pressing the L and R buttons will allow you to cycle through each piece of art, and the A button will return you back to the previous page.

Tips:

Learn handy tips and strategies that will help you master each game. Use the analog stick or directional buttons Z and X to cycle through them.

Music:

Listen to original music tracks from each game. Use the analog stick or directional buttons C and V to highlight and press the

S button to play your selected music track.

14

MULTIPLAYER

Play cooperatively or by alternating turns wirelessly with a friend using the PSP™ system’s Ad hoc mode. To join a game in progress, press the R button at the Game Select Screen to open the Join Game Menu and join an Ad hoc multiplayer game being hosted by a nearby player. By default, anyone running the

Capcom ® Classics Collection will be hosting a multiplayer game if they have not disabled Wi-Fi via the WLAN switch.

Note: If the WLAN switch has been disabled, the JOIN GAME option will be grayed out and will not be selectable.

At the Join Game Menu, the nearby players list on the right side of the screen displays all hosts detected across the Ad hoc network.

Pertinent information about each host including the name of the game they are playing, and the number of players in that game, is displayed to the left.

Navigate Host List /

Highlight menu item . . . . . . . . . . left analog stick or

directional buttons C / V

Join game/Update list . . . . . . . . S button

Return to Main Menu . . . . . . . . . L or A button

The following games offer cooperative multiplayer or head to head play over the network:

• 1941

• Avengers

• Final Fight

• Forgotten Worlds

• Side Arms

• Last Duel

• Block Block

• Captain Commando

• Legendary Wings

• Magic Sword

• Mega Twins

• Quiz and Dragons

• Street Fighter ®

• Three Wonders

• Varth

The following games can be played with alternating turns over the network, or they can be played 2 player with a shared PSP system:

TM

• Black Tiger

• Strider TM

• Section Z

• The Speed Rumbler

• Bionic Commando ®

Note: Cooperative games can be joined at any time for network play. Alternating Network games can also be joined at any time, however accepting a join request will reset the current game and start a new game in alternating mode.

15

MULTIPLAYER

Accepting A Join Game Request For A

Cooperative Game

When selecting a game from the Join Game list, the player who is hosting a game session will receive a message on their screen allowing them to accept the network connection. Their game will pause while this message is displayed and they will have the choice to ACCEPT, DECLINE or IGNORE your request. Use the

analog stick or directional buttons to highlight your choice.

Press the S button to accept your choice. Press the A button to move the cursor to DECLINE.

Note: When choosing IGNORE, you will refuse the network connection from the second player. Doing so bans the second player from making further join requests. This ban is lifted when the player exits the current game to the Game Select Menu or turns off the PSP™ system.

Pausing The Game /

Changing Settings During Network Play

If you pause the game during network play (or access the Start

Game Menu), all connected players’ games are paused and darkened and a message will appear in the upper-left corner of each connected player’s screen notifying the other player that you are changing settings.

Note: If the other player has paused the game during network play, you can also access your Pause Menu by pressing the

START button.

Loss Of Connection /

Dropping Networked Players

If a network player is dropped from a game – either by choice or due to network failure – the game in progress on all PSP™ systems will be paused and you can choose to continue playing the existing game without the disconnected player or reset to the Title Screen.

In an alternating game, choosing Continue switches the game to the two player-alternating mode, where both players’ actions are controlled by the same PSP™ system.

If you choose to continue a game solo after a disconnect or when someone unjoins a multiplayer game, in some occurrences you will be able to control the movement of the disconnected player along with your own character. This will continue until the second player loses its remaining lives.

Note: Even though you can control the movement of the “ghost” character you will not be able to do any types of actions such as attack.

16

GAMES

Below is the basic information and control configuration for each of Capcom ® Classics Collection’s 20 games.

When playing in vertical form, the default might change.

1941: COUNTER ATTACK

Number of players: 1 (2 co-op)

Type of game: Shooter

Default controls:

Shoot: S

Loop: F or A

Information: Your goal is to shoot down enemy airplanes and collect weapon power-ups (POW). You’re only able to perform four loops per level at maximum, and a bonus is awarded at the end of the level for unused loops.

AVENGERS

Number of players: 1 (2 co-op)

Type of game: Brawler

Default controls:

Punch: S

Kick: F or A

Information: Take control of two street-wise fighters, Ryu and Ko, and rescue the hostages held captive in the evil warlord’s palace. Punch and kick your way through wave after wave of bad guys while utilizing power-ups and hidden weapons found in trash cans and behind doors.

BIONIC COMMANDO

®

Number of players: 1

(2 alternating)

Type of game: Platform

Default controls:

Shoot: S

Hook: F or A

Information: Using only your weapon and a bionic arm equipped with a wire grappling hook you must infiltrate the enemy’s military base, find their “Top Secret Plans” and stop them from executing them.

17

GAMES

BLACK TIGER

Number of players: 1

(2 alternating)

Type of game: Action

Default controls:

Attack: F or A

Jump: S

Information: Three Dragons have descended from the heavens and destroyed the kingdom. You are a brave warrior who has chosen to meet the dragons head on in an attempt to restore harmony to the land. Along the way to defeating the dragons, you will come across scores of monsters, demons, spiked pits of death, and other hazards.

BLOCK BLOCK

Number of players: 1 (2 co-op)

Type of game: Puzzle

Default controls:

Release Ball: S or R button

Information: Use your paddle to rebound a ball into a variety of colorful bricks. Complete each round by eliminating the bricks quickly to earn bonus points without allowing the ball to get past your paddle.

Eliminating certain bricks will drop valuable power-ups to help you in your quest.

CAPTAIN COMMANDO

Number of players: 1 (4 co-op)

Type of game: Brawler

Default controls:

Attack: F or A

Jump: S

Super Attack: F or A + S

Dash: Double tap direction you wish to dash

: Captain Commando and his fellow fighters are charged with saving the world from a maniacal villain and his vile henchmen. Choose your hero and start bashing and smashing your way through the enemy infested streets.

18

GAMES

FINAL FIGHT

Number of players: 1 (2 co-op)

Type of game: Brawler

Default controls:

Jump: S

Attack: F or A

Super Attack: F or A + S

Information: Your goal is to survive throughout the mean streets of Metro City and attempt to rescue a young girl, from the evil leader of the Mad Gear street gang.

FORGOTTEN WORLDS

Number of players: 1 (2 co-op)

Type of game: Shooter

Default controls:

Shoot: S

Spin Left: F, L button

Spin Right: A, R button

Alternative Controls:

4-Button Aim:

D-Pad / analog stick controls movement

Shoot up: D Shoot Back: F

Shoot Down: S Shoot Forward: A

Shoot Diagonal: D + A, A + S, F + S, F + D

Upside Down: (Holding the PSP TM upside down)

Shoot / Aim: Analog stick

Move up: S Move Back: A

Move Down: D Move Forward: F

Information: Assume the role of an “Unknown Soldier” whose mission is to destroy the evil goddess “Bios” of Dust World.

Collect Zenny (Capcom money) in order to purchase must-have upgrades.

LAST DUEL

Number of players: 1

(2 co-op)

Type of game: Shooter

Default controls:

Shoot: S

Jump/Shield: F or A

Information: As an ace driver and fighter pilot, it’s up to you to strap yourself in to the cockpit of a hightech hybrid car/spaceship and wage a one-man battle against a galactic uprising.

19

GAMES

LEGENDARY WINGS

Number of players: 1 (2 co-op)

Type of game: Shooter

Default controls:

Shoot: S

Bomb/Jump: F or A

Information: Bestowed wings by the gods, you must destroy “Dark”, an evil computer that fell from space, which threatens the beautiful Greco landscape. Use ground bombs to destroy land enemies and open up items and secret bonus caves.

MAGIC SWORD

Number of players: 1 (2 co-op)

Type of game: Action

Default controls:

Attack: F or A

Jump: S

Super Attack: F or A + S

Information: Climb the monster-infested tower to defeat

Drokkmar, master of the Black Orb. As a brave hero, you must battle relentless enemies while finding keys to free fellow fighters who will fight alongside you. In addition to close-range attacks, your magic weapons have the ability to charge and fire deadly projectiles.

MEGA TWINS

Number of players: 1 (2 co-op)

Type of game: Action

Default controls:

Attack: F or A

Jump: S

Magic Crash: D

Information: Once upon a time, a horrible monster came without warning upon the peaceful and unsuspecting land of Aluren and decimated everything in its path — only the King’s twin infant sons survived. Take charge of the

Mega Twins as you battle your way across land, sea and air in an attempt to avenge your fallen kingdom and restore peace to the land.

20

GAMES

QUIZ & DRAGONS

Number of players: 1 (2 co-op)

Type of game: Trivia

Default controls:

Answer #1: D

Answer #2: F

Answer #3: A

Answer #4: S

Information: Choose one of four brave adventurers (Fighter,

Ninja, Amazon, Wizard) and answer trivia questions correctly in an attempt to stop the evil warlock Gordion from destroying the kingdom in this unique quiz based game.

Note: This game was originally released in 1992 so some of the questions and answers might not be valid considering times have changed in the last 14+ years. When playing this game, you must try to think of what the answer would have been in 1992!

SECTION Z

Number of players: 1

(2 alternating)

Type of game: Shooter

Default controls:

Shoot: S

Turn: F, A, L button, R button

Information: As a lone astronaut, you must penetrate the alien

Balangool space craft and destroy the evil “L-Brain”. In order to find his lair, you must first make your way though 27 alphabet-labeled levels in this intense horizontal and vertical scrolling shooter.

SIDE ARMS: HYPER DYNE

Number of players: 1 (2 co-op)

Type of game: Shooter

Default controls:

Shoot Left: F, L button

Shoot Right: A, R button

Weapon Swap: S, D

Information: You are a jet packwearing hero chosen to defend the earth against the attacking alien armada. Navigate through enemy infested air space collecting power-ups and taking on all comers from in front and behind as you blast your way to victory.

21

GAMES

THE SPEED RUMBLER

Number of players: 1

(2 alternating)

Type of game: Shooter

Default controls:

Shoot: S

Escape/Roll: F or A

Information: The terrorists have taken Super Joe’s family and friends hostage and you have 24 hours to set them free. Command an armored vehicle outfitted with guns, blasting your way through the enemy while rescuing your friends.

If your vehicle takes too much damage, you can hop out and continue the fight on foot.

STREET FIGHTER

®

Number of players: 1 (2 co-op)

Type of game: Fighting

Default controls:

Light Punch: D

Strong Punch: F

Light Kick: A

Strong Kick: S

Medium Punch: L button

Medium Kick: R button

Information: Play the very first Street Fighter that started the fighting sensation. Step into the role of Ryu or Ken, masters of karate who are out to become the greatest street fighters in the world. From the back alleys of the United States to the secret battlegrounds of Thailand, you’ll take on all comers in an attempt to prove that your skill is supreme!

STRIDER

TM

Number of players: 1

(2 alternating)

Type of game: Action

Default controls:

Attack: F or A

Jump: S

Information: Take control of futuristic ninja Strider Hiryuu as he leaps, slashes and battles his way across the rooftops of Moscow and jungles of the Amazon to the skies above Earth in an attempt to stop the maniacal Grand Master

Meio from taking over the planet.

22

GAMES

THREE WONDERS

Number of players: 1 (2 co-op)

Type of game:

Action, Shooter, Puzzle

Default controls:

Midnight Wanderers:

Attack: F or A

Jump: S

Chariot:

Shoot: F or A

Charge Attack: S

Don’t Pull:

Push: S, F, A

: As the game’s title indicates, Three

Wonders is actually three arcade games packed into one title chronicling the adventures of Lou and Siva. Game #1 is Midnight

Wanderers, an action game where Lou and Siva embark on an adventure to find the magical chariot, traveling through a beautiful landscape filled with dangers. Game #2 is Chariot, a shooter that takes the duo to the skies for a high-flying dogfight. Game #3 is

Don’t Pull, a block-pushing puzzle game where you must squish the opposition.

VARTH

Number of players: 1 (2 co-op)

Type of game: Shooter

Default controls:

Attack: S

M. Crash: F or A

Information: On the colony-planet

Varth, life was once peaceful. The supercomputer Delta-7 controlled all facets of life… until Duo appeared. Under Duo’s influence, Delta-7 turned technology against the humans, and built a robot army to attack the colony. The colonists’ only hope lies with two antique fighter planes, which are too fighter planes, which are too old for Delta-7 to control. It’s up to you to shoot your way to victory.

CREDITS

Digital Eclipse Software Inc.

Lead Programmer

Dan Filner

Producers

Michael J. Boccieri, David Sirlin

Associate Producers

Eric Eberhardt, W. Thomas Grové

User Interface Artist

Chad Pfarr

Z80, 6809 Emulation

Jeff Vavasour

Audio Director

Robert Baffy

Classic Audio Production

Yannis Brown

Technical Contributions

Isaac Bender, George Phillips,

Jeff Vavasour

Studio Head

Mike Mika

Special Thanks

Christine & Greg Boccieri

Maria “Doombunny” Daquipa

Karen “Bruzer” Murphy

Yukiko Miyamija Grové

Sarah Reynolds

Kara @ Hyperbolation

All Our Moms & Dads

Backbone IT

Foundation 9 Entertainment

Capcom Entertainment, Inc.

Producer

Robert Johnson

Associate Producer

Rey Jimenez

Localization

Brian Dunn

Legal

Estela Lemus

Finance

Maki Arikawa Ryang

Public Relations

Arne Cual Pedroso

Marketing

Todd Thorson, David Riley,

Jack Symon, Sarah Felbinger,

Laili Bosma, Carrie Root,

Robert Johnson, Rey Jimenez,

Robert Hamiter and Ryuhei Tanabe

PR

Melinda Mongelluzzo,

Arne Cual-Pedroso and Alicia Kim

Customer Service

Philip Navidad, Frank Filice and

Kellie Andreine

Translation

Brian Dunn

Remixed Tracks

Roland Casiquin Jr., Philip Navidad

Creative Services

Michi Morita, Corey Tran and

Jacqueline Truong

QA Director

Takashi Hashimoto

QA Testers

Masaki Tsujioka, Takanori Fujisawa,

Kenichi Noda, Yukie Sakai,

Naoko Ibuki, Toshio Terai,

Michihiro Hirano, Yasuo Watanabe,

Seiji Yamamoto, Masaki Miki,

Syohei Takagi, Shinsuke Ohta,

Maki Fujita, Toshiyuki Kishiwaki and

Takahiro Haruki

Special Thanks

Hiroshi Tobisawa, Takashi Aoki,

Kaori Tsukuda, Alben Pedroso,

Robert Hamiter, Frank Filice,

Kellie Andreine, Takashi Kubozono,

Sam Roberts, Ryuhei “Dragon” Tanabe,

Kelley Lasich, Hsienko and

Mat Kraemer

Very Special Thanks

Tatsuya Minami, Hironobu Takeshita,

Eiro Shirahama, Wataru Kusunoki,

Minae Matsukawa, Taki Enomoto and

Shutaro Kobayashi

Manual

Gregory Off – Off Base Productions

Tim Lindquist, John McKechnie

– Option-Shift Design

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WARRANTY

90-DAY LIMITED WARRANTY

CAPCOM ENTERTAINMENT, INC. (“CAPCOM”) warrants to the original consumer that this UMD™ from CAPCOM shall be free from defects in material and workmanship for a period of 90 days from date of purchase. If a defect covered by this warranty occurs during this 90-day warranty period,

CAPCOM will replace the UMD™ free of charge.

To receive this warranty service:

1. Notify the CAPCOM Consumer Service Department of the problem requiring warranty service by calling (408) 774-0400. Our Consumer Service

Department is in operation from 8:30 a.m. to 5:00 p.m. Pacific Time, Monday through Friday.

2. If the CAPCOM service technician is unable to solve the problem by phone, he/she will instruct you to return the entire UMD™ to CAPCOM freight prepaid at your own risk of damage or delivery. We recommend sending your UMD™ certified mail. Please include your sales slip or similar proof of purchase within the 90-day warranty period to:

CAPCOM

Consumer Service Department

475 Oakmead Parkway

Sunnyvale, CA 94085

This warranty shall not apply if the UMD™ has been damaged by negligence, accident, unreasonable use, modification, tampering or by other causes unrelated to defective materials or workmanship.

REPAIRS AFTER EXPIRATION OF WARRANTY

If the UMD™ develops a problem after the 90-day warranty period, you may contact the CAPCOM Consumer Service Department at the phone number noted previously. If the CAPCOM service technician is unable to solve the problem by phone, he/she may instruct you to return the defective UMD™ to CAPCOM freight prepaid at your own risk of damage or delivery, enclosing a check or money order for $20.00 (U.S. funds only) payable to CAPCOM.

We recommend sending your UMD™ certified mail. CAPCOM will replace the UMD™, subject to the conditions above. If replacement UMDs are not available, the defective product will be returned to you and the $20.00 payment refunded.

WARRANTY LIMITATIONS

ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING WARRANTIES OF

MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE

HEREBY DISCLAIMED. IN NO EVENT SHALL CAPCOM BE LIABLE FOR

SPECIAL, INDIRECT CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING

FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES.

The provisions of this warranty are valid in the United States and Canada only. Some states and provinces do not allow limitations on how long an implied warranty lasts or exclusions of consequential or incidental damages, so the above limitations and exclusions may not apply to you. This warranty gives you specific legal rights, and you may have other rights, which vary from state to state or province to province.

ESRB RATING

This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at HYPERLINK “http://www.esrb.com” www.esrb.com.

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