National Instruments NI-Motion User's Manual

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National Instruments NI-Motion User's Manual | Manualzz
Motion Control
NI-Motion User Manual
TM
NI-Motion User Manual
November 2005
371242B-01
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Contents
About This Manual
Conventions ...................................................................................................................xiii
Documentation and Examples .......................................................................................xiv
PART I
Introduction
Chapter 1
Introduction to NI-Motion
About NI-Motion ...........................................................................................................1-1
NI-Motion Architecture .................................................................................................1-1
Software and Hardware Interaction.................................................................1-2
NI Motion Controller Architecture..................................................................1-2
NI 73xx Architecture .........................................................................1-2
NI Motion Controller Functional Architecture................................................1-4
NI SoftMotion Controller Architecture.............................................1-7
NI SoftMotion Controller Communication Watchdog ..................................................1-9
Chapter 2
Creating NI-Motion Applications
Creating a Generic NI-Motion Application ...................................................................2-1
Adding Measurements to an NI-Motion Application ....................................................2-2
PART II
Configuring Motion Control
Chapter 3
Tuning Servo Systems
NI SoftMotion Controller Considerations .....................................................................3-1
NI SoftMotion Controller for CANopen .........................................................3-1
NI SoftMotion Controller for Ormec ..............................................................3-1
Using Control Loops to Tune Servo Motors .................................................................3-1
Control Loop ...................................................................................................3-2
PID Loop Descriptions......................................................................3-4
Velocity Feedback ...........................................................................................3-9
NI Motion Controllers with Velocity Amplifiers............................................3-10
© National Instruments Corporation
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Contents
PART III
Programming with NI-Motion
Chapter 4
What You Need to Know about Moves
Move Profiles ................................................................................................................ 4-1
Trapezoidal...................................................................................................... 4-1
S-Curve ........................................................................................................... 4-2
Basic Moves ..................................................................................... 4-2
Coordinate Space .............................................................................. 4-3
Multi-Starts versus Coordinate Spaces............................................. 4-3
Trajectory Parameters ..................................................................................... 4-4
NI 73xx Floating-Point versus Fixed-Point ...................................... 4-4
NI 73xx Time Base ........................................................................... 4-5
NI 73xx Arc Move Limitations ....................................................................... 4-13
Timing Loops ................................................................................................................ 4-14
Status Display ................................................................................................. 4-14
Graphing Data ................................................................................................. 4-14
Event Polling................................................................................................... 4-14
Chapter 5
Straight-Line Moves
Position-Based Straight-Line Moves............................................................................. 5-1
Straight-Line Move Algorithm ....................................................................... 5-1
C/C++ Code .................................................................................................... 5-5
1D Straight-Line Move Code ........................................................... 5-5
2D Straight-Line Move Code ........................................................... 5-7
Velocity-Based Straight-Line Moves ............................................................................ 5-10
Algorithm ........................................................................................................ 5-11
LabVIEW Code............................................................................................... 5-13
C/C++ Code .................................................................................................... 5-13
Velocity Profiling Using Velocity Override.................................................................. 5-17
Algorithm ........................................................................................................ 5-18
LabVIEW Code............................................................................................... 5-19
C/C++ Code .................................................................................................... 5-20
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Contents
Chapter 6
Arc Moves
Circular Arcs..................................................................................................................6-1
Arc Move Algorithm .......................................................................................6-3
LabVIEW Code ...............................................................................................6-4
C/C++ Code.....................................................................................................6-4
Spherical Arcs................................................................................................................6-7
Algorithm ........................................................................................................6-9
LabVIEW Code ...............................................................................................6-10
C/C++ Code.....................................................................................................6-10
Helical Arcs ...................................................................................................................6-13
Algorithm ........................................................................................................6-14
LabVIEW Code ...............................................................................................6-15
C/C++ Code.....................................................................................................6-15
Chapter 7
Contoured Moves
Overview........................................................................................................................7-1
Arbitrary Contoured Moves...........................................................................................7-2
Contoured Move Algorithm ............................................................................7-3
Absolute versus Relative Contouring ...............................................7-4
LabVIEW Code ...............................................................................................7-5
C/C++ Code.....................................................................................................7-6
Chapter 8
Reference Moves
Find Reference Move.....................................................................................................8-1
Reference Move Algorithm.............................................................................8-2
LabVIEW Code ...............................................................................................8-3
C/C++ Code.....................................................................................................8-3
Chapter 9
Blending Moves
Blending.........................................................................................................................9-1
Superimpose Two Moves ................................................................................9-2
Blend after First Move Is Complete ................................................................9-3
Blend after Delay.............................................................................................9-4
Blending Algorithm.........................................................................................9-5
LabVIEW Code ...............................................................................................9-6
C/C++ Code.....................................................................................................9-7
© National Instruments Corporation
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Contents
Chapter 10
Electronic Gearing and Camming
Gearing .......................................................................................................................... 10-1
Algorithm ........................................................................................................ 10-2
Gear Master ...................................................................................... 10-4
LabVIEW Code............................................................................................... 10-5
C/C++ Code .................................................................................................... 10-5
Camming ....................................................................................................................... 10-8
Algorithm ........................................................................................................ 10-11
Camming Table............................................................................................... 10-12
Slave Offset ...................................................................................... 10-15
Master Offset .................................................................................... 10-17
LabVIEW Code............................................................................................... 10-19
C/C++ Code .................................................................................................... 10-19
Chapter 11
Acquiring Time-Sampled Position and Velocity Data
Algorithm ...................................................................................................................... 11-2
LabVIEW Code ............................................................................................................. 11-4
C/C++ Code................................................................................................................... 11-4
Chapter 12
Synchronization
Absolute Breakpoints .................................................................................................... 12-2
Buffered Breakpoints (NI 7350 only) ............................................................. 12-3
Buffered Breakpoint Algorithm........................................................ 12-4
LabVIEW Code ................................................................................ 12-5
C/C++ Code...................................................................................... 12-5
Single Position Breakpoints ............................................................................ 12-8
Single Position Breakpoint Algorithm ............................................. 12-8
LabVIEW Code ................................................................................ 12-9
C/C++ Code...................................................................................... 12-10
Relative Position Breakpoints ....................................................................................... 12-12
Relative Position Breakpoints Algorithm ....................................................... 12-13
LabVIEW Code............................................................................................... 12-14
C/C++ Code .................................................................................................... 12-14
Periodically Occurring Breakpoints .............................................................................. 12-16
Periodic Breakpoints (NI 7350 only) .............................................................. 12-17
Periodic Breakpoint Algorithm ........................................................ 12-17
LabVIEW Code ................................................................................ 12-18
C/C++ Code...................................................................................... 12-18
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Contents
Modulo Breakpoints (NI 7330, NI 7340 and NI 7390 only) .........................................12-21
Modulo Breakpoints Algorithm ......................................................................12-23
LabVIEW Code ...............................................................................................12-24
C/C++ Code.....................................................................................................12-25
High-Speed Capture.......................................................................................................12-27
Buffered High-Speed Capture (NI 7350 only) ................................................12-27
Buffered High-Speed Capture Algorithm .......................................................12-28
LabVIEW Code ...............................................................................................12-29
C/C++ Code.....................................................................................................12-29
Non-Buffered High-Speed Capture.................................................................12-32
High-Speed Capture Algorithm.......................................................................12-33
LabVIEW Code ...............................................................................................12-34
C/C++ Code.....................................................................................................12-35
Real-Time System Integration Bus (RTSI) ...................................................................12-37
RTSI Implementation on the Motion Controller .............................................12-38
Position Breakpoints Using RTSI ...................................................................12-39
Encoder Pulses Using RTSI ............................................................................12-39
Software Trigger Using RTSI .........................................................................12-39
High-Speed Capture Input Using RTSI...........................................................12-40
Chapter 13
Torque Control
Analog Feedback ...........................................................................................................13-1
Torque Control Using Analog Feedback Algorithm .......................................13-3
LabVIEW Code ...............................................................................................13-4
C/C++ Code.....................................................................................................13-5
Monitoring Force ...........................................................................................................13-8
Torque Control Using Monitoring Force Algorithm.......................................13-9
LabVIEW Code ...............................................................................................13-10
C/C++ Code.....................................................................................................13-11
Speed Control Based on Analog Value .........................................................................13-14
Speed Control Based on Analog Feedback Algorithm....................................13-14
LabVIEW Code ...............................................................................................13-15
C/C++ Code.....................................................................................................13-16
Chapter 14
Onboard Programs
Using Onboard Programs with the NI SoftMotion Controller ......................................14-1
Using Onboard Programs with NI 73xx Motion Controllers .........................................14-2
Writing Onboard Programs .............................................................................14-3
Algorithm ........................................................................................................14-4
LabVIEW Code ...............................................................................................14-5
© National Instruments Corporation
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Contents
C/C++ Code .................................................................................................... 14-6
Running, Stopping, and Pausing Onboard Programs .................................................... 14-8
Running an Onboard Program ........................................................................ 14-8
Stopping an Onboard Program........................................................................ 14-8
Pausing/Resuming an Onboard Program ........................................................ 14-8
Automatic Pausing............................................................................ 14-9
Single-Stepping Using Pause............................................................ 14-9
Conditionally Executing Onboard Programs................................................................. 14-9
Onboard Program Conditional Execution Algorithm ..................................... 14-11
LabVIEW Code............................................................................................... 14-12
C/C++ Code .................................................................................................... 14-12
Using Onboard Memory and Data ................................................................................ 14-14
Algorithm ........................................................................................................ 14-15
LabVIEW Code............................................................................................... 14-16
C/C++ Code .................................................................................................... 14-17
Branching Onboard Programs ....................................................................................... 14-19
Onboard Program Algorithm .......................................................................... 14-20
LabVIEW Code............................................................................................... 14-21
C/C++ Code .................................................................................................... 14-22
Math Operations ............................................................................................................ 14-24
Indirect Variables .......................................................................................................... 14-24
Onboard Buffers ............................................................................................................ 14-25
Algorithm ........................................................................................................ 14-26
Synchronizing Host Applications with Onboard Programs .......................................... 14-26
LabVIEW Code............................................................................................... 14-28
C/C++ Code .................................................................................................... 14-30
Onboard Subroutines ..................................................................................................... 14-34
Algorithm ........................................................................................................ 14-34
LabVIEW Code............................................................................................... 14-35
C/C++ Code .................................................................................................... 14-38
Automatically Starting Onboard Programs ................................................................... 14-42
Changing a Time Slice .................................................................................................. 14-42
PART IV
Creating Applications Using NI-Motion
Chapter 15
Scanning
Connecting Straight-Line Move Segments ................................................................... 15-1
Raster Scanning Using Straight Lines Algorithm........................................... 15-2
LabVIEW Code............................................................................................... 15-3
C/C++ Code .................................................................................................... 15-4
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Contents
Blending Straight-Line Move Segments........................................................................15-7
Raster Scanning Using Blended Straight Lines Algorithm.............................15-8
LabVIEW Code ...............................................................................................15-9
C/C++ Code.....................................................................................................15-10
User-Defined Scanning Path..........................................................................................15-13
User-Defined Scanning Path Algorithm..........................................................15-15
LabVIEW Code ...............................................................................................15-16
C/C++ Code.....................................................................................................15-17
Chapter 16
Rotating Knife
Solution ..........................................................................................................................16-1
Algorithm ........................................................................................................16-3
LabVIEW Code ...............................................................................................16-4
C/C++ Code.....................................................................................................16-5
Appendix A
Sinusoidal Commutation for Brushless Servo Motion Control
Appendix B
Initializing the Controller Programmatically
Appendix C
Using the Motion Controller with the LabVIEW Real-Time Module
Appendix D
Technical Support and Professional Services
Glossary
Index
© National Instruments Corporation
xi
NI-Motion User Manual
About This Manual
This manual provides information about the NI-Motion driver software,
including background, configuration, and programming information.
The purpose of this manual is to provide a basic understanding of the
NI-Motion driver software, and provide programming steps and examples
to help you develop NI-Motion applications.
This manual is intended for experienced LabVIEW, C/C++, or other
developers. Code instructions and examples assume a working knowledge
of the given programming language. This manual also assumes a general
knowledge of motion control terminology and development requirements.
This manual pertains to all NI motion controllers that use the NI-Motion
driver software.
Conventions
The following conventions appear in this manual:
<>
Angle brackets that contain numbers separated by an ellipsis represent a
range of values associated with a bit or signal name—for example,
AO <3..0>.
[]
Square brackets enclose optional items—for example, [response].
»
The » symbol leads you through nested menu items and dialog box options
to a final action. The sequence File»Page Setup»Options directs you to
pull down the File menu, select the Page Setup item, and select Options
from the last dialog box.
This icon denotes a tip, which alerts you to advisory information.
This icon denotes a note, which alerts you to important information.
This icon denotes a caution, which advises you of precautions to take to
avoid injury, data loss, or a system crash.
bold
Bold text denotes items that you must select or click in the software, such
as menu items and dialog box options. Bold text also denotes parameter
names.
© National Instruments Corporation
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NI-Motion User Manual
About This Manual
italic
Italic text denotes variables, emphasis, a cross reference, or an introduction
to a key concept. Italic text also denotes text that is a placeholder for a word
or value that you must supply.
monospace
Text in this font denotes text or characters that you should enter from the
keyboard, sections of code, programming examples, and syntax examples.
This font is also used for the proper names of disk drives, paths, directories,
programs, subprograms, subroutines, device names, functions, operations,
variables, filenames, and extensions.
monospace bold
Monospace bold text indicates a portion of code with structural
significance.
monospace italic
Monospace italic text indicates a portion of code that is commented out.
Documentation and Examples
In addition to this manual, NI-Motion includes the following
documentation to help you create motion applications:
NI-Motion User Manual
•
Getting Started with NI-Motion for NI 73xx Motion Controllers—This
document provides installation instructions and general information
about the NI-Motion product.
•
Getting Started: NI SoftMotion Controller for Ormec
ServoWire SM Drives—Refer to this document for information about
getting started with the NI SoftMotion Controller for Ormec.
•
Getting Started: NI SoftMotion Controller for Copley CANopen
Drives—Refer to this document for information about getting started
with the NI SoftMotion Controller for CANopen.
•
NI-Motion VI Help—Refer to this document for specific information
about NI-Motion LabVIEW VIs.
•
NI-Motion Function Help—Refer to this document for specific
information about NI-Motion C/C++ functions.
•
Measurement & Automation Explorer Help for Motion—Refer to this
document for configuration information.
•
NI-Motion ReadMe—Refer to this HTML document for information
about hardware and software installation and information about
changes to the NI-Motion driver software in the current version. This
document also contains last-minute information about NI-Motion.
•
Application notes—For information about advanced NI-Motion
concepts and applications, visit ni.com/appnotes.nsf/.
xiv
ni.com
About This Manual
•
NI Developer Zone (NIDZ)—Visit the NI Developer Zone, at
ni.com/zone, for example programs, tutorials, technical
presentations, the Instrument Driver Network, a measurement
glossary, an online magazine, a product advisor, and a community area
where you can share ideas, questions, and source code with motion
developers around the world.
•
Motion Hardware Advisor—Visit the National Instruments Motion
Hardware Advisor at ni.com/devzone/advisors/motion/ to
select motors and stages appropriate to the motion control application.
In addition to the NI Developer Zone, you can find NI-Motion C/C++
and Visual Basic programming examples in the NI-Motion\
FlexMotion\Examples folder where you installed NI-Motion. The
default directory is Program Files\National Instruments\
NI-Motion.
You can find LabVIEW example programs under examples\Motion
in the directory where you installed LabVIEW. You can find
LabWindows™/CVI™ examples under samples\Motion in the directory
where you installed LabWindows/CVI.
You can find the NI-Motion C/C++ and LabVIEW example code
referenced in this manual in the NI-Motion\Documentation\
Examples\NI-Motion User Manual folder where you installed
NI-Motion.
© National Instruments Corporation
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NI-Motion User Manual
Part I
Introduction
This user manual provides information about the NI-Motion driver
software, motion control setup, and specific task-based instructions for
creating motion control applications using the LabVIEW and C/C++
application development environments.
Part I covers the following topics:
•
Introduction to NI-Motion
•
Creating NI-Motion Applications
© National Instruments Corporation
I-1
NI-Motion User Manual
Introduction to NI-Motion
1
About NI-Motion
NI-Motion is the driver software for National Instruments 73xx motion
controllers and the NI SoftMotion Controller. You can use NI-Motion to
create motion control applications using the included library of LabVIEW
VIs and C/C++ functions.
National Instruments also offers the Motion Assistant and NI-Motion
development tools for Visual Basic.
NI-Motion Architecture
The NI-Motion driver software architecture is based on the interaction
between the NI motion controllers and a host computer. This interaction
includes the hardware and software interface and the physical and
functional architecture of the NI motion controllers.
© National Instruments Corporation
1-1
NI-Motion User Manual
Chapter 1
Introduction to NI-Motion
Software and Hardware Interaction
NI Motion Assistant
Graphical Prototyping Tool
Creates ADE
Code
Measurement and
Automation Explorer
Configuration Utility
Application Development Environments:
LabVIEW, Visual Basic, and C++
NI-Motion Driver Software
NI Motion Controller
Figure 1-1. NI Motion Control Hardware and Software Interaction
Note
The last block in Figure 1-1 is not applicable to the NI SoftMotion Controller.
NI Motion Controller Architecture
This section includes information about the architecture for both the 73xx
family of NI motion controllers and the NI SoftMotion Controller.
NI 73xx Architecture
NI 73xx controllers use a dual-processor architecture. The two processors,
a central processing unit (CPU) and a digital signal processor (DSP), form
the backbone of the NI motion controller. The controller plugs into a
variety of slots, including PCI slots, or to a PC using a high-speed serial
interface, such as IEEE 1394 (FireWire®).
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Chapter 1
Introduction to NI-Motion
The controller CPU is a 32-bit micro-controller running an embedded real
time, multitasking operating system. This CPU offers the performance and
determinism needed to solve most complex motion applications. The CPU
performs command execution, host synchronization, I/O reaction, and
system supervision.
The DSP has the primary responsibility of fast closed-loop control with
simultaneous position, velocity, and trajectory maintenance on multiple
axes. The DSP also closes the position and velocity loops, and directly
commands the torque to the drive or amplifier.
Motion I/O occurs in hardware on an FPGA and consists of
limit/home switch detection, position breakpoint, and high-speed capture.
This ensures very low latencies in the range of hundreds of nanoseconds
for breakpoints and high-speed captures. Refer to Chapter 12,
Synchronization, for information about breakpoints and high-speed
capture.
The motion controller processor is monitored by a watchdog timer, which
is hardware that can be used to automatically detect software anomalies and
reset the processor if any occur. The watchdog timer checks for proper
processor operation. If the firmware on the motion controller is unable to
process functions within 62 ms, the watchdog timer resets the motion
controller and disallows further communications until you explicitly reset
the motion controller. This ensures the real-time operation of the motion
control system. The following functions may take longer than 62 ms to
process.
•
Save Defaults
•
Reset Defaults
•
Enable Auto Start
•
Object Memory Management
•
Clear Buffer
•
End Storage
These functions are marked as non-real-time functions. Refer to the
NI-Motion Function Help or the NI-Motion VI Help for more information.
© National Instruments Corporation
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NI-Motion User Manual
Chapter 1
Introduction to NI-Motion
Figure 1-2 illustrates the physical architecture of the NI motion controller
hardware.
NI Motion Controller
Host Computer
Microprocessor
Running a Real-Time
Operating System
PC
Digital Signal
Processor (DSP)
Supervisory/
Communications/
User-defined Onboard
Programs
Control Loop and
Trajectory Generation
Watchdog
Timer
FPGAs
Encoders and Motion I/O
Figure 1-2. Physical NI Motion Controller Architecture
Tip Because the NI SoftMotion Controller is not a hardware device, information about
its architecture is not covered in this section. Refer to the NI SoftMotion Controller
Architecture section for information about the functional architecture that is specific to the
NI SoftMotion Controller.
NI Motion Controller Functional Architecture
Functionally, the architecture of the NI 73xx motion controllers and the
NI SoftMotion Controller is generally divided into four components:
supervisory control, trajectory generator, control loop, and motion I/O. For
the NI SoftMotion Controller, the motion I/O component is separate from
the controller. Refer to Figure 1-3 and Figure 1-4 for an illustration of how
the components of the 73xx and NI SoftMotion Controller interact.
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ni.com
Chapter 1
Introduction to NI-Motion
Figure 1-3 shows the components of the NI 73xx motion controllers.
Typical NI 73xx Motion Controller Architecture
Trajectory Generation
Host
Bus
Control Loop
Analog & Digital I/O
Supervisory Control
To drive
From
feedback
& sensors
Microcontroller running RTOS/DSPs/FPGAs
Figure 1-3. Typical NI 73xx Motion Controller Functional Architecture
Figure 1-4 shows the components of the NI SoftMotion controller.
NI SoftMotion Controller Architecture
Software is separate from the I/O
Trajectory Generation
Host
Bus
Control Loop
Analog & Digital I/O
Supervisory Control
To drive
From
feedback
& sensors
Any CPU on a real-time environment
Figure 1-4. NI SoftMotion Controller Functional Architecture
© National Instruments Corporation
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NI-Motion User Manual
Chapter 1
Introduction to NI-Motion
Figure 1-5 illustrates the functional architecture of NI motion controllers.
Cruise
r
Je
Je
r
k
Trajectory Generation
(ms)
k
l
Acc
e
Velocity
el
User API
Interface
dt
Time
Set Point
Supervisory Commands for
Control Trajectory Generator
PID Output
Interpolation
Updates Trajectory
Generator Based on
I/O And User
Response
Feedback
New
Set Point
Updated
Event Monitoring Interface
I/O
Control Loop (µs)
(with Interpolation)
Dec
Supervisory Control
(ms)
Sensor
Figure 1-5. NI Motion Controller Functional Architecture
The following list describes how each component of the 73xx controllers
and the NI SoftMotion Controller functions:
•
NI-Motion User Manual
Supervisory control—Performs all the command sequencing and
coordination required to carry out the specified operation
–
System initialization, which includes homing to a zero position
–
Event handling, which includes electronic gearing, triggering
outputs based on position, updating profiles based on user defined
events, and so on
–
Fault Detection, which includes stopping moves on a limit switch
encounter, safe system reaction to emergency stop or drive faults,
watchdog, and so on
•
Trajectory generator provides path planning based on the profile
specified by the user
•
Control loop—Performs fast, closed-loop control with simultaneous
position, velocity, and trajectory maintenance on one or more axes
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Chapter 1
Introduction to NI-Motion
The control loop handles closing the position/velocity loop based on
feedback, and it defines the response and stability of the system. For
stepper systems, the control loop is replaced with a step generation
component. To enable the control loop to execute faster than the
trajectory generation, an interpolation component, or spline engine, the
control loop interpolates between setpoints calculated by the trajectory
generator. Refer to Figure 1-5 for an illustration of the spline engine.
•
Motion I/O—Analog and digital I/O that sends and receives signals
from the rest of the motion control system. Typically, the analog output
is used as a command signal for the drive, and the digital I/O is used
for quadrature encoder signals as feedback from the motor. The motion
I/O performs position breakpoint and high speed capture. Also, the
supervisory control uses the motion I/O to achieve certain required
functionality, such as reacting to limit switches and creating the
movement modes needed to initialize the system.
NI SoftMotion Controller Architecture
The NI-Motion architecture for the NI SoftMotion Controller uses standard
PC-based platforms and open standards to connect intelligent drives to a
real-time host. In this architecture, the software components of the motion
controller run on a real-time host and all I/O is implemented in the drives.
This separation of I/O from the motion controller software components
helps to lower system cost and improve reliability by improving
connectivity. Open standards, such as IEEE 1394 and CANopen, are
used to connect these components.
NI SoftMotion Controller for Ormec
When you use the NI SoftMotion Controller with an Ormec device, you can
daisy chain up to 15 drives together and connect them to the real-time host.
The real-time isochronous mode of the IEEE 1394 bus is used to transfer
data between the drives and the host. Figure 1-6 shows the NI SoftMotion
Controller component architecture that applies when the controller is used
with an Ormec device.
The supervisory control and trajectory generation loops execute every
millisecond. If the control loop is configured to execute faster than every
millisecond, the trajectory data is interpolated before the control loop
uses it.
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Introduction to NI-Motion
NI SoftMotion Controller on Host Device*
Supervisory
Control
Trajectory
Generation
Ormec Drive
Control
Loop
I/O**
IEEE 1394 Bus
*Host device is a PC or PXI chassis running the
LabVIEW Real-Time Module for RTX Targets
**I/O includes encoder implementation
Figure 1-6. NI SoftMotion Controller Functional Architecture for Ormec
NI SoftMotion Controller for CANopen
When you use the NI SoftMotion Controller with a CANopen device, you
can daisy chain up to 15 drives together and connect them to the real-time
host. The real-time Process Data Objects (PDOs) defined by the CANopen
protocol are used to transfer data between the drives and host.
All I/O required by the motion controller is implemented by CANopen
drives that support the Device Profile 402 for Motion Control. Currently,
the NI SoftMotion Controller supports only CANopen drives from Copley
Controls Corp. When used with CANopen devices, the Supervisory
Control and Trajectory Generation components of the NI SoftMotion
Controller execute in a real-time environment that is running LabVIEW
Real-Time Module (ETS).
If your motion control system uses 8 axes or fewer, the supervisory control
and trajectory generation loops execute every 10 milliseconds. If your
motion control system uses more than 8 axes, the supervisory control and
trajectory generation loops execute every 20 milliseconds. When you use
the NI SoftMotion Controller with a CANopen drive, the drive implements
the control loop and interpolation.
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NI SoftMotion Controller
on Host Device*
Supervisory
Control
Introduction to NI-Motion
CANopen Drive
Trajectory
Generation
Spline
Engine
Control
Loop
I/O**
CAN Bus
*Host device is a PC or PXI chassis running the
LabVIEW Real-Time Module
**I/O includes encoder implementation
Figure 1-7. NI SoftMotion Controller Functional Architecture for CANopen
In this configuration, the I/O and the control loop execute on the CANopen
drive. The NI SoftMotion Controller uses an NI-CAN device to
communicate to the CAN bus.
NI SoftMotion Controller Communication Watchdog
The supervisory control in the NI SoftMotion Controller continuously
monitors all communication with the drives connected to the host. If any
drive fails to update its data in the host loop update period, the axis
corresponding to that drive is disabled and the communication watchdog
status bit, which is returned by the Read Per Axis Status function, is set to
TRUE. Similarly, all drives connected to the NI SoftMotion Controller are
configured to go into a fault state if the data from the
NI SoftMotion Controller is not updated every host loop update period on
the drives.
The communication watchdog functionality ensures that the NI SoftMotion
Controller operates in real time.
To get an axis or axes out of the communication watchdog state, reset the
NI SoftMotion Controller.
Tip
© National Instruments Corporation
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NI-Motion User Manual
Creating NI-Motion Applications
2
This chapter describes the basic form of an NI-Motion application and its
interaction with other I/O, such as a National Instruments data and/or image
acquisition device.
Creating a Generic NI-Motion Application
Figure 2-1 illustrates the steps for creating an application with NI-Motion,
and describes the generic steps required to design a motion application.
© National Instruments Corporation
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NI-Motion User Manual
Chapter 2
Creating NI-Motion Applications
Determine the system requirements
Getting Started with NI-Motion
for NI 73xx Motion Controllers
Determine the
required mechanical system
Connect the hardware
Configure the controller using
MAX
Measurement & Automation
Explorer Help for Motion
Test the motion system
Plan the moves
Part III:
Programming with NI-Motion
Create the moves
Add measurements with data
and/or image acquisition (optional)
Figure 2-1. Generic Steps for Designing a Motion Application
Adding Measurements to an NI-Motion Application
Figure 2-2 illustrates an expanded view of the topics covered in Part III,
Programming with NI-Motion, of this manual. For information about items
in the diagram, refer to Chapter 12, Synchronization.
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Creating NI-Motion Applications
1
Define control mechanism for I/O
Breakpoints*
High-speed capture**
2a
2b
Define breakpoint position
Define triggering input type
Enable a breakpoint
Enable high-speed capture
Set data or image acquisition
device to trigger on breakpoint
Read the captured position
Re-enable the breakpoint
after each occurrence
(absolute/relative/modulo
breakpoints only)
Re-enable high-speed capture
after each occurrence
(non-buffered high-speed
capture only)
Chapter 12:
Synchronization
* Breakpoints cause a digital output to change state when a specified position is reached
by an encoder. Breakpoints are not supported by the NI SoftMotion Controller when it is
used with an Ormec or CANopen device.
** A high-speed capture records the position of an encoder when a digital line is used as
a trigger. High-speed captures are not supported by NI SoftMotion Controller for
CANopen. You can use two high-speed captures per axis when you are using the
NI SoftMotion Controller with an Ormec device.
Figure 2-2. Input/Output with Data and Image Acquisition
© National Instruments Corporation
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Chapter 2
Creating NI-Motion Applications
If you are using RTSI to connect your motion controller to a National Instruments
data or image acquisition device, be aware that the NI SoftMotion Controller does not
support RTSI.
Note
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Part II
Configuring Motion Control
Motion control is divided into two parts: configuration and execution.
Part II of this manual discusses configuring the hardware and software
components of a motion control system using NI-Motion.
Part II covers the following topic:
•
© National Instruments Corporation
Tuning Servo Systems
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NI-Motion User Manual
Tuning Servo Systems
3
When your motion control system includes a servo motor, you must tune
and calibrate the system to ensure proper performance. This chapter covers
general information about tuning and calibrating your servo system using
control loop parameters. Refer to Measurement & Automation Explorer
Help for Motion for more information about and instructions for tuning
servo motors in Measurement & Automation Explorer (MAX).
NI SoftMotion Controller Considerations
This section includes information you need if you are using the
NI SoftMotion Controller.
NI SoftMotion Controller for CANopen
This chapter does not apply if you are using the
NI SoftMotion Controller for CANopen because the control loop is
implemented on the drive. Refer to the drive documentation for
information about tuning the servo motors you are using with the CANopen
drive.
NI SoftMotion Controller for Ormec
If you are using the NI SoftMotion Controller for Ormec with an Ormec
ServoWire drive in position mode, you must tune the control loop using the
drive configuration utility provided by Ormec.
Using Control Loops to Tune Servo Motors
Tuning maximizes the performance of your servo motors. A servo system
uses feedback to compensate for errors in position and velocity.
For example, when the servo motor reaches the desired position, it cannot
stop instantaneously. There is a normal overshoot that must be corrected.
The controller turns the motor in the opposite direction for the amount of
distance equal to the detected overshoot. However, this corrective move
also exhibits a small overshoot, which must also be corrected in the same
manner as the first overshoot.
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Chapter 3
Tuning Servo Systems
A properly tuned servo system exhibits overshoot as shown in Figure 3-1.
Overshoot
Commanded
Position
Time
0
Settling Time
Figure 3-1. Properly Tuned Servo Motor Behavior
The amount of time required for the motors to settle on the commanded
position is called the settling time. By tuning the servo motors, you can
affect the settling time, the amount of overshoot, and various other
performance characteristics.
Control Loop
NI motion servo control uses control loops to continuously correct errors in
position and velocity. You can configure the control loop to perform a
Proportional, Integral and Derivative (PID) loop or a more advanced
control loop, such as the velocity feedback (PIV) or velocity feedforward
(PIVff) loops.
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Figure 3-2. NI-Motion Servo PID Loop
Chapter 3
© National Instruments Corporation
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PID Loop Descriptions
The following are common variables relating to the PID control loop.
Kp (Proportional Gain)
The proportional gain (Kp) determines the contribution of restoring force
that is directly proportional to the position error. This restoring force
functions in much the same way as a spring in a mechanical system.
Each sample period, the PID loop calculates the position error, which is the
difference between the instantaneous trajectory position and the primary
feedback position, and multiplies the position error by Kp to produce the
proportional component of the 16-bit DAC command output.
An axis with too small a value of Kp is unable to hold the axis in position
and is very soft. Increasing Kp stiffens the axis and improves its disturbance
torque rejection. However, too large a value of Kp often results in
instability.
Ki (Integral Gain)
The integral gain (Ki) determines the contribution of restoring force that
increases with time, ensuring that the static position error in the servo loop
is forced to zero. This restoring force works against constant torque loads
to help achieve zero position error when the axis is stopped.
Each sample period, the position error is added to the accumulation of
previous position errors to form an integration sum. This integration sum is
scaled by dividing by 256 prior to being multiplied by Ki.
In applications with small static torque loads, this value can be left at its
default value of zero (0). For systems having high static torque loads, this
value should be tuned to minimize position error when the axis is stopped.
Although non-zero values of Ki cause reduced static position error, they
tend to cause increased position error during acceleration and deceleration.
This effect can be mitigated through the use of the Integration Limit
parameter. Too high a value of Ki often results in servo loop instability.
National Instruments therefore recommends that you leave Ki at its default
value of zero until the servo system operation is stable. Then you can add a
small amount of Ki to minimize static position errors.
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Tuning Servo Systems
Kd (Derivative Gain)
The derivative gain (Kd) determines the contribution of restoring force
proportional to the rate of change (derivative) of position error. This force
acts much like viscous damping in a damped spring and mass mechanical
system. A shock absorber is an example of this effect.
The PID loop computes the derivative of position error every derivative
sample period. A non-zero value of Kd is required for all systems that use
torque block amplifiers, where the command output is proportional to
motor torque, for the servo loop operation to be stable. Too small a Kd
value results in servo loop instability.
With velocity block amplifiers, where the command output is proportional
to motor velocity, it is typical to set Kd to zero or a very small positive
value.
Kv (Velocity Feedback)
You can use a primary or secondary feedback encoder for velocity
feedback. Setting the velocity feedback gain (Kv) to a value other than
zero (0) enables velocity feedback using the secondary encoder, if
configured, or the primary encoder if a secondary encoder is not
configured.
Kv is used to scale this velocity feedback before it is added to the other
components in the 16-bit DAC command output. Kv is similar to derivative
gain (Kd) except that it scales the velocity estimated from encoder
resources only. The derivative gain scales the derivative of the position
error, which is the difference between the instantaneous trajectory position
and the primary feedback position. Like the Kd term, the velocity feedback
derivative is calculated every derivative sample period and the contribution
is updated every PID sample period.
Velocity feedback is estimated through a combination of speed-dependent
algorithms. Velocity is measured based on the time elapsed between each
encoder count.
Vff (Velocity Feedforward)
The velocity feedforward gain (Vff) determines the contribution in the
16-bit DAC command output that is directly proportional to the
instantaneous trajectory velocity. This value is used to minimize following
error during the constant velocity portion of a move and can be changed at
any time to tune the PID loop.
© National Instruments Corporation
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Chapter 3
Tuning Servo Systems
Velocity feedforward is an open-loop compensation technique and cannot
affect the stability of the system. However, if you use too large a value for
Vff, following error can reverse during the constant velocity portion, thus
degrading performance, rather than improving it.
Velocity feedforward is typically used when operating in PIVff mode
with either a velocity block amplifier or substantial amount of velocity
feedback (Kv). In these cases, the uncompensated following error is
directly proportional to the desired velocity. You can reduce this following
error by applying velocity feedforward. Increasing the integral gain (Ki)
also reduces the following error during constant velocity but only at the
expense of increased following error during acceleration and deceleration
and reduced system stability. For these reasons, increasing Ki is not a
recommended solution.
Tip
In PIVff mode, the Kd and Kv gains are set to zero.
Velocity feedforward is rarely used when operating in PID mode with
torque block amplifiers. In this case, because the following error is
proportional to the torque required, rather than the velocity, it is typically
much smaller and does not require velocity feedforward.
Aff (Acceleration Feedforward)
The acceleration feedforward gain (Aff) determines the contribution in the
16-bit DAC command output that is directly proportional to the
instantaneous trajectory acceleration. Aff is used to minimize following
error (position error) during acceleration and deceleration and can be
changed at any time to tune the PID loop.
Acceleration feedforward is an open-loop compensation technique and
cannot affect the stability of the system. However, if you use too large a
value of Aff, following error can reverse during acceleration and
deceleration, thus degrading performance, rather than improving it.
Kdac
Kdac is the Digital to Analog Converter (DAC) gain. Use the following
equation to calculate Kdac:
V
Kdac = 20
----------16
2
20 V represents the ±10 V range in the motion controller.
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Ga
Ga is the Amplifier Gain.
Kt
Kt is the Torque Constant of the motor. Kt is represented in Newton Meters
per Amp.
1/J
1/J represents the motor plus load inertia of the motion system.
Ke
Ke represents the conversion factor to revolutions. This may involve a
scaling factor.
Dual Loop Feedback
Motion control systems often use gears to increase output torque, increase
resolution, or convert rotary motion to linear motion. The main
disadvantage of using gears is the backlash created between the motor and
the load. This backlash can cause a loss of position accuracy and system
instability.
The control loop on the motion system corrects for errors and maintains
tight control over the trajectory. The control loop consists of three main
parts—proportional, integral and derivative—known as PID parameters.
The derivative part estimates motor velocity by differentiating the
following error (position error) signal. This velocity signal adds, to the
loop, damping and stability. If backlash is present between the motor and
the position sensor, the positions of the motor and the sensor are no longer
the same. This difference causes the derived velocity to become ineffective
for loop damping purposes, which creates inaccuracy in position and
system instability.
Using two position sensors for an axis can help solve the problems caused
by backlash. As shown in Figure 3-3, one position sensor resides on the
load and the other on the motor before the gears. The motor sensor is used
to generate the required damping and the load sensor for position feedback.
The mix of these two signals provides the correct position feedback with
damping and stability.
© National Instruments Corporation
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Chapter 3
Tuning Servo Systems
Σ
Σ
Figure 3-3. Dual Loop Feedback
Tip You can enable dual-loop feedback on the NI motion controller by mapping an
encoder as the secondary feedback for the axis, and then using the velocity feedback gain
instead of the derivative gain to dampen and stabilize the system, as shown in Figure 3-4.
Figure 3-4. Dual Loop Feedback Algorithm
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Tuning Servo Systems
Velocity Feedback
You can configure the NI motion controller for velocity feedback using the
Kv (velocity feedback) gain. Using Kv creates a minor velocity feedback
loop. This is very similar to the traditional analog servo control method of
using a tachometer for closing the velocity loop. This type of feedback is
necessary for systems where precise speed control is essential.
You can use a less expensive standard torque, or current mode, amplifier
with the velocity feedback loop on NI motion controllers to achieve the
same results you would get from using velocity amplifiers, as shown in
Figure 3-5.
Σ
Σ
Figure 3-5. Velocity Feedback
Setting any non-zero value for Kv allows you to use the Kv term instead of
or in addition to the Kd term to stabilize the system.
Velocity feedback gain (Kv) is similar to derivative gain (Kd) except that it
scales the velocity estimated from encoder resources only. The derivative
gain scales the derivative of the position error, which is the difference
between the instantaneous trajectory position and the primary feedback
position. Like the Kd term, the velocity feedback derivative is calculated
every derivative sample period, and the contribution is updated every PID
sample period, as shown in Figure 3-6.
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Tuning Servo Systems
in Addition to Kd
Figure 3-6. Alternate Dual-Loop Feedback Algorithm
NI Motion Controllers with Velocity Amplifiers
Velocity amplifiers close the velocity loop using a tachometer on the
amplifier itself, as shown in Figure 3-7. In this case, the controller must
ensure that the voltage output is proportional to the velocity. Use the
velocity feedforward term (Vff) to ensure that there is minimum following
error during the constant velocity profiles.
Figure 3-7. NI Motion Controllers with Velocity Amplifiers
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Figure 3-8 describes how to use NI motion controllers with velocity
amplifiers.
Figure 3-8. NI Motion Controllers with Velocity Amplifiers Algorithm
You typically use velocity feedforward when using controllers with
velocity amplifiers. The uncompensated following error is directly
proportional to the specified velocity. You can reduce the following error
by applying velocity feedforward. Increasing the integral gain (Ki) also
reduces the following error during constant velocity, but at the expense of
increased following error during acceleration and deceleration and reduced
system stability.
Note
National Instruments does not recommend increasing Ki.
Velocity feedforward is rarely used when operating in PID mode with
torque block amplifiers. In this case, following error is typically much
smaller because it is proportional to the torque required rather than to the
velocity. When operating in PID mode with torque block amplifiers,
velocity feedforward is not required.
© National Instruments Corporation
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NI-Motion User Manual
Part III
Programming with NI-Motion
You can use the C/C++ functions and LabVIEW VIs, included with
NI-Motion, to configure and execute motion control applications. Part III
of this manual covers the NI-Motion algorithms you need to use all the
features of NI-Motion.
Each task discussion uses the same structure. First, a generic algorithm
flow chart shows how the component pieces relate to each other. Then, the
task discussion details any aspects of creating the task that are specific to
LabVIEW or C/C++ programming, complete with diagrams and code
examples.
The LabVIEW block diagrams and C/C++ code examples are designed to illustrate
concepts, and do not contain all the logic or safety features necessary for most functional
applications.
Note
Refer to the NI-Motion Function Help or the NI-Motion VI Help for
detailed information about specific functions or VIs.
Part III covers the following topics:
•
What You Need to Know about Moves
•
Straight-Line Moves
•
Arc Moves
•
Contoured Moves
•
Reference Moves
•
Blending Moves
•
Electronic Gearing and Camming
•
Acquiring Time-Sampled Position and Velocity Data
© National Instruments Corporation
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Part III
Programming with NI-Motion
NI-Motion User Manual
•
Synchronization
•
Torque Control
•
Onboard Programs
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What You Need to Know about
Moves
4
This chapter discusses the concepts necessary for programming motion
control.
Move Profiles
The basic function of a motion controller is to make moves. The trajectory
generator takes in the type of move and the move constraints and generates
points, or instantaneous positions, in real time. Then, the trajectory
generator feeds the points to the control loop.
The control loop converts each instantaneous position to a voltage or to
step-and-direction signals, depending on the type of motor you are using.
Move constraints are the maximum velocity, acceleration, deceleration, and
jerk that the system can handle. The trajectory generator creates a velocity
profile based on these move constraint values.
There are two types of profiles that can be generated while making the
move: trapezoidal and s-curve.
Trapezoidal
When you use a trapezoidal profile, the axes accelerate at the acceleration
value you specify, and then cruise at the maximum velocity you load.
Based on the type of move and the distance being covered, it may be
impossible to reach the maximum velocity you set.
The velocity of the axis, or axes, in a coordinate space never exceeds the
maximum velocity loaded. The axes decelerate to a stop at their final
position, as shown in Figure 4-1.
© National Instruments Corporation
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Chapter 4
What You Need to Know about Moves
Velocity
Time
Figure 4-1. Trapezoidal Move Profile
S-Curve
The acceleration and deceleration portions of an s-curve motion profile are
smooth, resulting in less abrupt transitions, as shown in Figure 4-2. This
limits the jerk in the motion control system, but increases cycle time. The
value by which the profile is smoothed is called the maximum jerk or
s-curve value.
Velocity
Time
Figure 4-2. S-Curve Move Profile
Basic Moves
There are four basic move types:
NI-Motion User Manual
•
Reference Move—Initializes the axes to a known physical reference
such as a home switch or encoder index
•
Straight-Line Move—Moves from point A to point B in a straight
line. The move can be based on position or velocity
•
Arc Move—Moves from point A to point B in an arc or helix
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•
What You Need to Know about Moves
Contoured Move—Is a user-defined move; you generate the
trajectory, and the points loaded into the motion controller are splined
to create a smooth profile
The motion controller uses the specified move constraints, along with the
move data, such as end position or radius and travel angle, to create a
motion profile in all the moves except the contoured moves. Contoured
moves ignore the move constraints and follow the points you have defined.
Coordinate Space
With the exception of the arc move, you can execute all basic moves on
either a single axis or on a coordinate space. A coordinate space is a logical
grouping of axes, such as the XYZ axis shown in Figure 4-3. Arc moves
always execute on a coordinate space.
If you are performing a move that uses more than one axis, you must
specify a coordinate space made up of the axes the move will use, as shown
in Figure 4-3.
Z
X, Y, Z
Y
X
Figure 4-3. 3D Coordinate Space
Use the Configure Vector Space function to configure a coordinate space.
This function creates a logical mapping of axes and treats the axes as part
of a coordinate space.The function then executes the move generated by the
trajectory generator on the vector, and treats all the move constraints as
vector values.
Multi-Starts versus Coordinate Spaces
Coordinate spaces always start and end the motion of all axes
simultaneously. You can use multi-starts to create a similar effect without
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Chapter 4
What You Need to Know about Moves
grouping axes into coordinate spaces. Using a multi-start automatically
starts all axes virtually simultaneously. To simultaneously end the moves,
you must calculate the move constraints to end travel at the same time. In
coordinate spaces, this behavior is calculated automatically.
Trajectory Parameters
Use trajectory parameters to control the moves you program in NI-Motion.
All trajectory parameters for servo axes are expressed in terms of
quadrature encoder counts. Parameters for open-loop and closed-loop
stepper axes are expressed in steps. For servo axes, the encoder resolution,
which is expressed in counts per revolution, determines the ultimate
positional resolution of the axis.
For stepper axes, the number of steps per revolution depends upon the type
of stepper drive and motor you are using. For example, a stepper motor with
1.8°/step (200 steps/revolution) used in conjunction with a 10X microstep
drive has an effective resolution of 2,000 steps per revolution. Resolution
on closed-loop stepper axes is limited to the steps per revolution or encoder
counts per revolution, whichever value is more coarse.
Floating-point versus fixed-point parameter representation and time base
are two additional factors that affect the way trajectory parameters are
loaded to the NI motion controller as compared to how they are used by the
trajectory generators.
The NI SoftMotion Controller uses a 64-bit floating point trajectory
generator. The ranges for all move constraints are the full 64-bit range,
which includes maximum velocity, maximum acceleration, maximum
deceleration, maximum acceleration jerk, maximum deceleration jerk, and
velocity override percentage. All arc parameters that use floating point also
support the full 64-bit floating point range.
NI 73xx Floating-Point versus Fixed-Point
The information in this section applies only to NI 73xx motion controllers. These
restrictions are not applicable to the NI SoftMotion Controller.
Note
You can load some trajectory parameters as either floating-point or
fixed-point values, but the internal representation on the NI motion
controller is always fixed-point. You must consider this functionality when
working with onboard variables, inputs, and return vectors. This
functionality also has a small effect on parameter range and resolution.
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NI 73xx Time Base
Velocity and acceleration values are loaded in counts/s, RPM, RPS/s,
steps/s, and so on, which are all functions of seconds or minutes. However,
the trajectory generator updates target position at the Trajectory Update
Rate, which is programmable with the Enable Axes function. This means
that the range for these parameters depends on the update rate selected, as
shown in the following examples.
Table 4-1 lists minimum and maximum update rates for acceleration and
velocity in various units.
NI 73xx Velocity in RPM
Velocity values in RPM are converted to an internal 16.16 fixed-point
format in units of counts (steps) per sample period (update period) before
being used by the trajectory generator. NI-Motion can control velocity to
1/65,536 of a count or step per sample.
Table 4-1 shows the minimum and maximum velocity in counts/min. Use
the formula shown in the Calculation Based on Units column to determine
the counts/min value to RPM.
Table 4-1. Velocity in Counts/Min
Update Rate
Calculation Based
on Units
MIN
MAX
62.5 µs
14.648438 counts/min
125 µs
7.324219 counts/min
±RPMmax = MAX×1/r
where r = counts/revolution
187.5 µs
4.882813 counts/min
For servo motors, the
maximum counts/min is
1.2 billion independent
of the update rate.
250 µs
3.662109 counts/min
312.5 µs
2.929688 counts/min
375 µs
2.441406 counts/min
±RPMmin = MIN×1/r
where r = counts/revolution
437.5 µs
2.092634 counts/min
For stepper motors, the
maximum counts/min
value is dependent on the
controller:
500 µs
1.831055 counts/min
• 480 million
counts/min for 7350
• 240 million
counts/min for 7330,
7340, and 7390
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You can calculate this minimum velocity increment in RPM with the
following formula:
1
1
minimum RPM = Vmin ×  ----- × 60 ×  --- 
 R
Ts 
where
Vmin = 1/65,536 counts/sample or steps/sample
Ts = sample period in seconds per sample
60 = number of seconds in a minute
R = counts or steps per revolution
or
1
minimum RPM = MIN × --R
You also can calculate the minimum velocity using the formula shown in
the Calculation Based on Units column in Table 4-1.
For a typical servo axis with 2,000 counts per revolution operating at a
250 µs update rate, the minimum RPM increment is
1 -  --------------1 -
1
 --------------×
× 60 ×  ------------ = 0.00183105 RPM
 65,536  250 µs
 2000
or
1
3.662109 × ------------ = 0.00183105 RPM
2000
You can calculate the maximum velocity in RPM with the following
equation:
1
maximum RPM = Vmax × 60 × --R
where
Vmax = 20 MHz for servos
8 MHz for steppers on a NI 7350 controller
4 MHz for steppers on a NI 7330, NI 7340, or NI 7390
motion controller
R = counts/steps per revolution
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and is constrained by acceleration/deceleration according to the following
equation:
velocity ≤ (65,536 × deceleration) – acceleration
where velocity is in counts/sample and acceleration and deceleration are in
counts/sample2.
From the example, the maximum RPM is
1
6
( 20 × 10 ) × 60 ×  ------------- = 600,000 RPM
2,000
RPM values stored in onboard variables are in double-precision IEEE
format (f64).
NI 73xx Velocity in Counts/s or Steps/s
Velocity values in counts/s or steps/s are also converted to the internal
16.16 fixed-point format in units of counts or steps per sample (update)
period before being used by the trajectory generator. Although the motion
controller can control velocity to 1/65,536 of a count or step per sample, it
is impossible to load a value that small with the Load Velocity function, as
shown in the following formula:
1
Velocity in counts or steps/s = Vmin ×  ----- 
 Ts 
where
Vmin = 1/65,536 counts/sample or steps/sample
Ts = sample period in seconds per sample
Even at the fastest update rate, Ts = 62.5 × 10–6
1 -  -------------------------1
 --------------- = 0.244 counts or steps/s
×
 65,536  62.5 × 10 – 6
The Load Velocity function takes an integer input with a minimum value of
1 count/s or step/s. You cannot load fractional values. If you need to load a
velocity slower than one count or step per second, use the Load Velocity
in RPM function.
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You can calculate the maximum velocity with the following equation:
maximum velocity = Vmax
where
Vmax = 20 MHz for servos
8 MHz for steppers on a NI 7350 controller
4 MHz for steppers on a NI 7330, NI 7340, or NI 7390
motion controller
and is constrained by acceleration/deceleration according to the following
equation:
velocity ≤ (65,536 × deceleration) – acceleration
where velocity is in counts/sample and acceleration and deceleration are in
counts/sample2.
NI 73xx Acceleration in Counts/s2
Acceleration and deceleration values are converted to an internal
16.16 fixed-point format in units of counts/s2 before being used by the
trajectory generator.
Table 4-2 shows the minimum and maximum acceleration update rates in
counts/sec2.
Table 4-2. Acceleration Update Rate in Counts/Sec2
Update Rate
MAX
MIN
62.5 µs
2,048,000,000 counts/sec2
3906 counts/sec2
125 µs
2,048,000,000 counts/sec2
977 counts/sec2
187.5 µs
910,222,222 counts/sec2
434 counts/sec2
250 µs
512,000,000 counts/sec2
244 counts/sec2
312.5 µs
327,680,000 counts/sec2
156 counts/sec2
375 µs
227,555,556 counts/sec2
109 counts/sec2
437.5 µs
167,183,673 counts/sec2
80 counts/sec2
500 µs
128,000,000 counts/sec2
61 counts/sec2
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Calculation Based
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Accelmax = MAX
Accelmin = MIN
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You can calculate the minimum acceleration increment with the following
formula:
1 2
minimum acceleration/deceleration = Amin ×  ----- 
 Ts 
where
Amin = 1/65,536 counts/sample2 or steps/sample2
Ts = sample period in seconds per sample
For a typical servo axis with 2,000 counts per revolution operating at the
250 µs update rate, calculate the minimum acceleration/deceleration
increment using the following equation:
1 -   -------------1 - 2
2
 -------------= 244 counts/second
×
 65536   250µs 
You can calculate the maximum acceleration/deceleration using the
following equation:
1 2
maximum acceleration/deceleration = Amax ×  ----- 
 Ts 
where
Amax = 32 counts/sample2
Ts = sample period in seconds per sample
and is constrained according to the following equations:
acceleration ≤ 256 × deceleration
deceleration ≤ 65536 × acceleration
NI 73xx Acceleration in RPS/s
Acceleration and deceleration values in RPS/s are converted to an internal
16.16 fixed-point format in units of counts/sample2 or steps/sample2 before
being used by the trajectory generator.
Table 4-3 shows the minimum and maximum acceleration update rates in
counts/sec2.
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Table 4-3. Acceleration Update Rate in RPS/s
Update Rate
MAX
Calculation Based
on Units
MIN
62.5 µs
2,048,000,000 counts/sec2
3906 counts/sec2
125 µs
2,048,000,000 counts/sec2
977 counts/sec2
187.5 µs
910,222,222 counts/sec2
434 counts/sec2
250 µs
512,000,000 counts/sec2
244 counts/sec2
312.5 µs
327,680,000 counts/sec2
156 counts/sec2
375 µs
227,555,556 counts/sec2
109 counts/sec2
437.5 µs
167,183,673 counts/sec2
80 counts/sec2
500 µs
128,000,000 counts/sec2
61 counts/sec2
±RPS/smax = MAX×1/r
where r = counts/revolution
±RPS/smin = MIN×1/r
where r = counts/revolution
You can calculate the minimum acceleration increment in RPS/s with the
following formula:
1 2
1
RPS/s = Amin ×  -----  ×  --- 
 Ts 
 R
where
Amin = 1/65,536 counts/sample2 or steps/sample2
Ts = sample period in seconds per sample
R = counts or steps per revolution
or
1
RPM/s = MIN × --R
For a typical servo axis with 2,000 counts or steps per revolution operating
at the 250 µs update rate, calculate the minimum RPS/s increment using the
following equation:
1 -  -------------1 - 2
1
 --------------×
× ------------ = 0.122070 RPS/s
 65,536  250µs 
2000
or
1
244 × ------------ = 0.122
2000
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You can calculate the maximum RPS/s using the following equation:
1 2
1
maximum RPS/s = Amax ×  -----  ×  --- 
 Ts 
 R
where
Amax = 32 counts/sample2
Ts = sample period in seconds per sample
R = counts or steps per revolution
and is constrained according to the following equations:
acceleration ≤ 256 × deceleration
deceleration ≤ 65536 × acceleration
or
1
MAX × --r
For a typical servo axis with 2,000 counts or steps per revolution operating
at the 250 µs update rate, calculate the maximum RPS/s increment using the
following equation:
2
1
1
32 ×  ---------------  × ------------ = 256,000 RPS/s
 250µs 
2000
RPS/s values stored in onboard variables are in double-precision
IEEE format (f64).
NI 73xx Velocity Override in Percent
The Load Velocity Override function takes a single-precision
floating-point (f32) data value from 0 to 150%, but velocity override is
internally implemented as a velocity scale factor of 0 to 384 with an
implicit fixed denominator of 256. NI-Motion uses the velocity override to
increase the speed of the calculation for the sake of calculation speed—the
division is a shift right by eight bits. The resolution for velocity override is
therefore limited to 1/256, or about 0.39%.
The conversion from floating-point to fixed-point is performed on the host
computer, not on the motion controller. To load velocity override from an onboard variable,
you must use the integer representation of 0 to 384, where 384 corresponds to 150%.
Note
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If the distance of the move is too small, it may not be possible to reach the
commanded maximum move constraints. In such instances, NI-Motion adjusts the move
constraints lower to reach the commanded position.
Note
NI 73xx Arc Angles in Degrees
The Load Circular Arc, Load Helical Arc, and Load Spherical Arc
functions take angle parameters in degrees as double-precision
floating-point values. These values are converted to an internal
16.16 fixed-point representation where the integer part corresponds to
multiples of 45° (for example, 360° is represented as 0x0008 0000).
Use the following formula to convert from floating-point to fixed point:
Angle in degrees
---------------------------------------- = Q + R
45°
where
Q = quotient, the integer multiple of 45°
R = remainder
· R
Angle in 16.16 format = Q.  -------- × 65,536
 45°

For example, 94.7° is represented in 16.16 format as follows:
4.7°
Angle in 16.16 format = 2.  ---------- × 65,536 = 0x0002.1ABD
 45°

The minimum angular increment is
1 
 --------------- × 45° = 0.000687°
 65.536
The conversion from floating-point to fixed-point is performed on the host
computer, not on the motion controller. To load arc functions from onboard variables,
you must use the 16.16 fixed-point representation for all angles.
Note
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NI 73xx Arc Move Limitations
The following are limitations to the velocity and acceleration of arc moves.
Arc moves must use the following equations or an
NIMC_invalidVelocityError is generated:
V×P×4≥R
and
2
( V × P × 83,443 )
1,677,216 ≥ ------------------------------------------- ≥ 16
R×I
where
V = Velocity in counts/s
P = PID sample rate in seconds
I = Arc Interval (10 ms or 20 ms) in seconds
R = Radius in counts
Arc moves must use the following equations or an
NIMC_invalidAccelerationError is generated:
A×P×4≥R
and
3
A × P × 83,443
-≥1
65,536 ≥ ------------------------------------2
R×I
where
P = PID sample rate in seconds
I = Arc Interval (10 ms or 20 ms) in seconds
R = Radius in counts
A = Acceleration/deceleration in counts/s2
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Timing Loops
National Instruments recommends that you use the loop timings discussed
in the following sections.
Status Display
When you are displaying status information to the user, such as position,
move status, or velocity, an update rate faster than 60 ms has no value.
In fact, there is no need to update a display any faster than 22 Hz because
the human eye can detect flicker only at refresh rates slower than 22 Hz.
However, you might see flicker in monitors at around 60 Hz, because of
interference with artificial light from light bulbs that run on a 60 Hz AC
signal. The recommended standard is 60 ms because one might need
multiple function calls within one loop to acquire all the necessary data.
Graphing Data
When acquiring data for graphing or tracking purposes, a 10 ms update
time suits most applications. MAX, for example, updates its motion graphs
every 10 ms. This update time equates to 100 samples every second and
provides enough resolution for typical applications. Consider how accurate
the graph display is when choosing the timing for the loop.
Event Polling
Use a polling interval of 5 ms when polling for a time-critical event that
must occur before the program continues. This interval is fast enough to
satisfy most time-critical polling needs, although certain high-speed
applications may require a faster interval. Consider the allowable response
time when choosing a polling interval.
For example, to synchronize the motion with the acquisition in an
application where a user places an object under the scan area and clicks a
Scan button, you create periodic breakpoints every 10 counts to trigger a
data acquisition over RTSI. In this example, the loop needs only to read the
position and wait for the move to complete before ending the scan.
Although the program polls for an event (move complete), no action is
being triggered by the move complete. Because there is no need for
instantaneous action, there is no need to update the position any faster than
60 ms, and 60 ms is acceptable for monitoring the move complete status
as well.
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Straight-Line Moves
5
A straight-line move executes the shortest move between two points.
Position-Based Straight-Line Moves
Position-based straight-line moves use the specified target position to
generate the move trajectory. For example, if the motor is currently at
position zero, and the target position is 100, a position-based move creates
a trajectory that moves 100 counts (steps).
The controller requires the following information to move to another
position in a straight line:
•
Start position—Current position, normally held over from a previous
move or initialized to zero
•
End position—Also known as the target position, or where you want
to move to
•
Move constraints—Maximum velocity, maximum acceleration,
maximum deceleration, and maximum jerk
When you are using the NI SoftMotion Controller, you can load separate acceleration
and deceleration jerk values
Tip
The motion controller uses the given information to create a trajectory that
never exceeds the move constraints and that moves an axis or axes to the
end position you specify. The controller generates the trajectory in real
time, so you can change any of the parameters while the axes are moving.
Straight-Line Move Algorithm
The straight-line move algorithm includes the following procedures:
•
Load target position—Specifies the end position
•
Load the move constraints—Loads the velocity, acceleration,
deceleration, and jerk values
•
Start motion—Starts the move
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Chapter 5
Straight-Line Moves
The start position is always the current position of the axis or axes. You can
load the end position as either an absolute position to move to or as a
position relative to the starting position. Although you can update any
parameter while the move is in progress, the new parameter is used only
after a subsequent Start or Blend Move.
You must load the move constraints only if they are different from what was
previously loaded.
Tip
Figure 5-1. Position-Based Straight-Line Move Algorithm
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1
3
4
5
6
2
1
2
3
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Straight-Line Moves
7
4
5
6
8
9
10
Load S-Curve Time
Set Operation Mode
Load Target Position
12
11
7
8
9
Start Motion
Read per Axis Status
Motion Error Handler
Figure 5-2. 1D Straight-Line Move in LabVIEW
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1
3
4
5
2
1
2
3
4
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
6
7
5
6
7
8
8
9
Load S-Curve Time
Set Operation Mode
Load Target Position
Start Motion
10
11
9
10
11
12
12
Check Move Complete Status
Read per Axis Status
Read per Axis Status
Motion Error Handler
Figure 5-3. 2D Straight-Line Move in LabVIEW
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Chapter 5
Straight-Line Moves
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
1D Straight-Line Move Code
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk - scurve time (in sample periods)
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err = flex_load_scurve_time(boardID, axis, 1000,
0xFF);
CheckError;
// Set the operation mode
err = flex_set_op_mode (boardID, axis,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load Position
err = flex_load_target_pos (boardID, axis, 5000,
0xFF);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
do
{
axisStatus = 0;
// Check the move complete status
err = flex_check_move_complete_status(boardID,
axis, 0, &moveComplete);
CheckError;
// Check the following error/axis off status for
the axis
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
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// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D, &resourceID,&errorCode);
nimcDisplayError(errorCode,commandID,
resourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
2D Straight-Line Move Code
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
// Set the board ID
boardID = 1;
// Set the vector space
vectorSpace = NIMC_VECTOR_SPACE1;
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// Configure a 2D vector space comprised of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace, 1,
2, 0);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk - scurve time (in sample periods)
err = flex_load_scurve_time(boardID, vectorSpace,
1000, 0xFF);
CheckError;
// Set the operation mode
err = flex_set_op_mode (boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load vector space position
err = flex_load_vs_pos (boardID, vectorSpace,
5000/*x Position*/, 10000/*y Position*/, 0/* z
Position*/, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
do
{
axisStatus = 0;
// Check the move complete status
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &moveComplete);
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CheckError;
// Check the following error/axis off status for
axis 1
err = flex_read_axis_status_rtn(boardID, 1,
&status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 2
err = flex_read_axis_status_rtn(boardID, 2,
&status);
CheckError;
axisStatus |= status;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
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flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Velocity-Based Straight-Line Moves
Some motion applications require moves that travel in a straight line for a
specific amount of time at a given speed. This type of move is known as
velocity profiling or jogging.
You can use a motion control application to move a motor at a given speed
for a specific time, and then change the speed without stopping the axis.
The sign of the loaded velocity specifies the direction of motion. Positive
velocity implies forward motion and negative velocity implies reverse
motion.
Tip
You can change the move constraints during a velocity move.
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Algorithm
Figure 5-4 is a generic algorithm applicable to both C/C++ and VI code.
Figure 5-4. Velocity-Based Straight-Line Move Algorithm
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Loading a second velocity and executing Start Motion causes the motion
controller to accelerate or decelerate to the newly loaded velocity using the
acceleration or deceleration parameters last loaded. The axis decelerates to
a stop using the Stop Motion function. The velocity profile created in the
example code is shown in Figure 5-5.
Velocity
10,000
5,000
10,000
Time
Figure 5-5. Velocity Profile
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LabVIEW Code
6
1
1
2
3
4
9
10
5
3
2
7
4
8
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Load S-Curve Time
5
6
7
8
Set Operation Mode
Start Motion
Read per Axis Status
Load Velocity
11 12
9
10
11
12
Start Motion
Read per Axis Status
Stop Motion
Motion Error Handler
Figure 5-6. Velocity-Based Straight-Line Move in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 moveTime1;// Time for the 1st segment
i32 moveTime2;// Time for the 2nd segment
i32 initialTime;
i32 currentTime;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
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i32 errorCode;// Error code
// Set the board ID
boardID = 3;
// Set the axis number
axis = NIMC_AXIS1;
// Move time for the first segment
moveTime1 = 5000; //milliseconds
// Move time for the second segment
moveTime2 = 10000; //milliseconds
//------------------------------------------------//First segment
//------------------------------------------------// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk (s-curve value) for the move (in
sample periods)
err = flex_load_scurve_time(boardID, axis, 100,
0xFF);
CheckError;
// Set the operation mode to velocity
err = flex_set_op_mode(boardID, axis,
NIMC_VELOCITY);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for the time for first segment
initialTime = timeGetTime();
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do
{
// Check the following error/axis off status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Get the current time and check if time is over
for the first //segment
currentTime = timeGetTime();
if((currentTime - initialTime) >= moveTime1)
break;
Sleep (100); //Check every 100 ms
}while (!(axisStatus) && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on following error/axis
off
//------------------------------------------------// Second segment
//------------------------------------------------// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 6568, 0xFF);
CheckError;
// Start the move - to update the velocity
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for the time for second segment
initialTime = timeGetTime();
do
{
// Check the following error/axis off status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
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CheckError;
// Read the communication status register and
check the modal // errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Get the current time and check if time is over
for the //second segment
currentTime = timeGetTime();
if((currentTime - initialTime) >= moveTime2)
break;
Sleep (100); //Check every 100 ms
}while (!(axisStatus) && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on move
complete/following error/axis off
// Decelerate the axis to a stop
err = flex_stop_motion(boardID, axis,
NIMC_DECEL_STOP, 0);
CheckError;
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
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flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Velocity Profiling Using Velocity Override
You also can use Load Velocity Override to shift from one velocity to
another while executing moves. When you use this function, you indicate
the new velocity in terms of a percentage of the originally loaded velocity
instead of explicitly stating the velocity you want to change to.
For example, 120 percent of an original velocity of 10,000 changes the
velocity to 12,000.
The transition between velocities follows all other move constraints.
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Chapter 5
Straight-Line Moves
Algorithm
Figure 5-7 is a generic algorithm applicable to both C/C++ and VI code.
Waits the duration of time you specified
for the originally loaded velocity
Waits the duration of time you specified
for the newly loaded velocity
Figure 5-7. Velocity Override Algorithm
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LabVIEW Code
6
1
1
2
3
4
5
3
2
9
7
8
4
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Load S-Curve Time
5
6
7
8
Set Operation Mode
Start Motion
Read per Axis Status
Load Velocity Override
10
11
9 Read per Axis Status
10 Stop Motion
11 Motion Error Handler
Figure 5-8. Velocity-Based Move Using Velocity Override in LabVIEW
© National Instruments Corporation
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Chapter 5
Straight-Line Moves
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 moveTime1;// Time for the 1st segment
i32 moveTime2;// Time for the 2nd segment
i32 initialTime;
i32 currentTime;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 3;
// Set the axis number
axis = NIMC_AXIS1;
// Move time for the first segment
moveTime1 = 5000; //milliseconds
// Move time for the second segment
moveTime2 = 10000; //milliseconds
////////////////////////////////
//------------------------------------------------//First segment
//------------------------------------------------// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
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// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk (s-curve value) for the move (in
sample periods)
err = flex_load_scurve_time(boardID, axis, 100,
0xFF);
CheckError;
// Set the operation mode to velocity
err = flex_set_op_mode(boardID, axis,
NIMC_VELOCITY);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for the time for first segment
initialTime = timeGetTime();
do
{
// Check the following error/axis off status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Get the current time and check if time is over
for the first //segment
currentTime = timeGetTime();
if((currentTime - initialTime) >= moveTime1)
break;
Sleep (100); //Check every 100 ms
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}while (!(axisStatus) && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on move
//complete/following error/axis off
//------------------------------------------------// Second segment
//------------------------------------------------//Change the velocity to 80% of the initially loaded
value
err = flex_load_velocity_override(boardID, axis, 80,
0xFF);
CheckError;
// Wait for the time for second segment
initialTime = timeGetTime();
do
{
// Check the following error/axis off status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Get the current time and check if time is over
for the second //segment
currentTime = timeGetTime();
if((currentTime - initialTime) >= moveTime2)
break;
Sleep (100); //Check every 100 ms
}while (!(axisStatus) && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on move
complete/following error/axis off
// Decelerate the axis to a stop
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err = flex_stop_motion(boardID, axis,
NIMC_DECEL_STOP, 0);
CheckError;
// Reset velocity override back to 100%
err = flex_load_velocity_override(boardID, axis,
100, 0xFF);
CheckError;
return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
© National Instruments Corporation
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NI-Motion User Manual
6
Arc Moves
An arc move causes a coordinate space of axes to move on a circular,
spherical, or helical path. You can move two-dimensional vector spaces in
a circle only on a 2D plane. You can move a 3D vector space on a spherical
or helical path.
Each arc generated by the motion controller passes through a cubic spline
algorithm that ensures the smoothest arc. This also ensures negligible
chordal error, which is error caused when two points on the surface of the
arc join with each other using a straight line. A cubic spline algorithm
generates multiple points between every two points of the arc, ensuring
smooth motion, minimum jerk, and maximum accuracy at all times. The
data path is shown in Figure 6-1.
Cubic Spine
Arc Generation
Output to DACs or
Stepper Output
Figure 6-1. Arc Move Data Path
Circular Arcs
A circular arc defines an arc in the XY plane of a 2D or 3D coordinate
space. The arc is specified by a radius, starting angle, and travel angle.
Also, like all coordinate space moves, the arc uses the values of move
constraints—maximum velocity, maximum acceleration, and maximum
deceleration.
For the NI SoftMotion Controller, the arc generation also uses acceleration jerk and
deceleration jerk while calculating the arc move.
Tip
When you use an NI 73xx motion controller to move a motor in an arc, you can use
only trapezoidal profiles. You do not use jerk to calculate the profile for arc moves.
Note
© National Instruments Corporation
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Chapter 6
Arc Moves
To move axes in a circular arc, the motion controller needs the following
information:
•
Radius—Specifies the distance from the center of the arc to its edge
•
Start Angle—Orients the arc on its plane using the starting point as an
axis to spin around. Because the starting point for a new arc is fixed
based on the current position, moving its center around the starting
point alters the orientation of a new arc. For example, Figure 6-2 shows
the effect of changing the start angle from 0° to 180°.
1
0°
180°
2
1
Original Arc
2
Arc with 180° Start Angle
Figure 6-2. Rotating Start Angle
•
NI-Motion User Manual
Travel Angle—Indicates how far the arc travels in a 360° circle. For
example, a travel angle of 90° executes a quarter-circle, a travel angle
of 360° creates a full circle, and a travel angle of 720° creates two full
circles. A positive travel angle always creates counterclockwise
circular motion. A negative travel angle reverses the direction to create
clockwise circular motion, as shown in Figure 6-3.
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1
Positive Travel Angle
Arc Moves
2
2
Negative Travel Angle
Figure 6-3. Positive and Negative Travel Angles
Arc Move Algorithm
Load Velocity
Load Acceleration/
Deceleration
Move
Constraints
Load Circular Arc
Radius, Start Angle,
and Travel Angle
Start Motion
Loop Waiting for Move Complete
Perform Measurements
(Optional)
Figure 6-4. Circular Arc Move Algorithm
© National Instruments Corporation
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Chapter 6
Arc Moves
LabVIEW Code
4
1
1
2
3
4
2
3
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
5
6
7
5
6
7
8
Load Circular Arc
Start Motion
Check Move Complete Status
10
9
8 Read per Axis Status
9 Read per Axis Status
10 Motion Error Handler
Figure 6-5. Circular Arc Move in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 moveComplete;
//Variables for modal error handling
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u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
////////////////////////////////
// Configure a 2D vector space comprising of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, 0);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Load Spherical Arc
err = flex_load_circular_arc (boardID, vectorSpace,
5000/*radius*/, 0.0/*startAngle*/,
180.0/*travelAngle*/, 0xFF);
CheckError;
//Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
do
{
axisStatus = 0;
//Check the move complete status
© National Instruments Corporation
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Chapter 6
Arc Moves
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &moveComplete);
CheckError;
// Check the following error/axis off status for
axis 1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
// Read the communication status register and
check the modal // errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
//////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID and the
error code of the //modal error from the
error stack on the device
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flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Spherical Arcs
A 3D spherical arc defines a 2D circular arc in the X'Y' plane of a
coordinate system that is transformed by rotation in pitch and yaw from the
normal 3D coordinate space (XYZ), as shown in Figures 6-6 and 6-7.
Z
Y
X
Figure 6-6. Changing Pitch by Rotating the X Axis
© National Instruments Corporation
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Chapter 6
Arc Moves
Z
Y
X
Figure 6-7. Changing Yaw by Rotating the Z Axis
In the transformed X'Y'Z' space, the 3D arc is reduced to a simpler 2D arc.
The 3D arc is defined as a 2D circular arc in the X'Y' plane of a transformed
vector space X'Y'Z'. This transformed vector space, X'Y'Z', is defined in
orientation only, with no absolute position offset. Its orientation is relative
to the XYZ vector space, and is defined in terms of pitch and yaw angles.
When rotating through the pitch angle, the Y and Y' axes stay aligned with
each other while the X'Z' plane rotates around them. When rotating through
the yaw angle, the Y' axis never leaves the original XY plane, as the
newly-defined X'Y'Z' vector space rotates around the original Z-axis.
The radius, start angle, and travel angle parameters also apply to a spherical
arc that defines the arc in two dimensions.
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Chapter 6
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Algorithm
Load Velocity
Move
Constraints
Load Acceleration/
Deceleration
Load Spherical Arc
Radius, Start Angle,
Travel Angle, Yaw, and Pitch
Start Motion
Loop Waiting for Move Complete
Perform Measurements
(Optional)
Figure 6-8. Spherical Arc Algorithm
© National Instruments Corporation
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Chapter 6
Arc Moves
LabVIEW Code
5
2
1
1
2
3
4
6
4
3
8
7
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
5
6
7
8
9
Load Spherical Arc
Start Motion
Check Move Complete Status
Read per Axis Status
11
10
9 Read per Axis Status
10 Read per Axis Status
11 Motion Error Handler
Figure 6-9. Spherical Arc Move in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
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///////////////////////////////
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
////////////////////////////////
// Configure a 3D vector space comprising of axes 1,
2 and 3
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_AXIS3);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Load Spherical Arc
err = flex_load_spherical_arc (boardID, vectorSpace,
5000/*radius*/, 45.0/*planePitch*/,
45.0/*planeYaw*/, 0.0/*startAngle*/,
180.0/*travelAngle*/, 0xFF);
CheckError;
//Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
do
{
axisStatus = 0;
//Check the move complete status
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &moveComplete);
CheckError;
© National Instruments Corporation
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Chapter 6
Arc Moves
// Check the following error/axis off status for
axis 1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 3
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS3, &status);
CheckError;
axisStatus |= status;
//Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
//////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
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//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Helical Arcs
A helical arc defines an arc in a 3D coordinate space that consists of a circle
in the XY plane and synchronized linear travel in the Z-axis. The arc is
specified by a radius, start angle, travel angle, and Z-axis linear travel.
Linear travel is the linear distance traversed by the helical arc on the Z-axis,
as shown in Figure 6-10.
X
Z
Z
4
Y
X
Y
X
1
1
Side View of Helix
2
2
Top View of Helix
3
3
Isometric View of Helix
4
Linear Travel
Figure 6-10. Helical Arc
© National Instruments Corporation
6-13
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Chapter 6
Arc Moves
Algorithm
Load Velocity
Move
Constraints
Load Acceleration/
Deceleration
Load Helical Arc
Radius, Start Angle,
Travel Angle, Linear Travel
Start Motion
Loop Waiting for Move Complete
Perform Measurements
(Optional)
Figure 6-11. Helical Arc Algorithm
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LabVIEW Code
5
1
1
2
3
4
2
3
6
4
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
7
5
6
7
8
8
Load Helical Arc
Start Motion
Check Move Complete Status
Read per Axis Status
9
11
10
9 Read per Axis Status
10 Read per Axis Status
11 Motion Error Handler
Figure 6-12. Helical Arc Move in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void){
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
© National Instruments Corporation
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Chapter 6
Arc Moves
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
////////////////////////////////
// Configure a 3D vector space comprising of axes 1,
2 and 3
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_AXIS3);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Load Helical Arc
err = flex_load_helical_arc (boardID, vectorSpace,
5000/*radius*/, 0.0/*startAngle*/,
720.0/*travelAngle*/, 5000 /*linear travel*/, 0xFF);
CheckError;
//Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
do
{
axisStatus = 0;
//Check the move complete status
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &moveComplete);
CheckError;
// Check the following error/axis off status for
axis 1
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err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for
axis 3
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS3, &status);
CheckError;
axisStatus |= status;
//Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
//////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
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Arc Moves
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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7
Contoured Moves
A contoured move moves an axis or a coordinate space of axes in a pattern
that you define. The trajectory generator on the motion controller is not
used during a contoured move. The controller takes position data in the
form of an array, and splines the data before outputting it to the DACs or
stepper outputs, as shown in Figure 7-1.
User-Defined
Points
Cubic Spine
Output to DACs or
Stepper Output
Figure 7-1. Contoured Move Data Path
Overview
All positions in a contouring buffer are relative to the current position when
starting. There is an assumed 0 point that the firmware adds to the front of
the buffer of points. For example, if the contour buffer is [10, 20, 30, 40],
the positions are [0, 10, 20, 30, 40] in the firmware.
When a contour move starts it takes a snap shot of the current position
according to the following equation:
StartPosition = currentPosition.
The start position is added to each point in the buffer to get the actual
position to move through according to the following equation:
Point = StartPosition + bufferPosition[n].
If the current position is 100, and the buffer is [10, 20, 30, 40], the contour
move follows these points: [100, 110, 120, 130, 140].
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Contoured Moves
The difference between absolute contouring and relative contouring is how
the points in the buffer are treated. The previous example was of an absolute
contour move. A relative contour move treats the points as deltas according
to the following formula:
Point[n] = Point[n-1] + bufferPosition[n]
For a relative contour move that starts at position 100 and includes a buffer
with the following values: [10, 20, 30, 40], the points the contour move
follows are [100, 110, 130, 160, 200].
For contoured moves, no two consecutive points can differ by more than
215 – 1. For absolute position mode, the first position in the array passed to
the controller must be less than 215 – 1, and any two consecutive points
must be less than 215 – 1. For relative position mode, no point passed to the
controller can be greater than 215 – 1.
Arbitrary Contoured Moves
Contoured moves are useful when you want to generate a trajectory that
cannot be constructed from straight lines and arcs. To ensure that the
motion is smooth with minimum jerk, the motion controller creates
intermediate points using a cubic spline algorithm.
The move constraints commonly used to limit other types of moves, such
as maximum velocity, maximum acceleration, maximum deceleration,
and maximum jerk, have no effect on contoured moves. However, the
NI Motion Assistant prototyping tool can remap a user-defined trajectory
based on specified move constraints, preserving move characteristics and
move geometry.
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Contoured Move Algorithm
Set Operation Mode
• Set the Buffer Type as Position
• Total Points is the total number of
countoured points you want to load
• Buffer Size is the size of the buffer you
want to create on the device
• Set Old Data Stop to TRUE if you do
not want old data to be used
• Requested Interval is the time interval
between points
Specify absolute or
relative contouring
Configure the buffer
on the device
Write Buffer
Write the array of points and the
number of points you are writing
Start Motion
Loop Waiting for Move Complete
Update Contoured Data (Optional)
Check the buffer on the device
Number of points consumed
Write Buffer
Write remaining points
to onboard buffer
Perform Measurements
(Optional)
Clear the buffer that stores
contoured move points
Restore Operation Mode
Set operation mode back to absolute
position to clear contouring data
Figure 7-2. Contoured Move Algorithm
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Chapter 7
Contoured Moves
All contoured moves are relative, meaning motion starts from the position
of the axis or axes at the time the contouring move starts. This behavior is
similar to the way arc moves work. Depending on the operation mode you
use, you can load absolute positions in the array or relative positions, which
imply incremental position differences between contouring points.
Absolute versus Relative Contouring
If an axis starts at position 0 and uses either of the following sets of
contouring points, the axis ends up at position 28. If the axis starts at
position 10, it ends up at position 38 in both cases.
1
3
6
10
14
18
22
25
27
28
2
1
Figure 7-3. Absolute Contouring Buffer Values
1
2
3
4
4
4
4
3
Figure 7-4. Relative Contouring Buffer Values
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© National Instruments Corporation
1
2
3
4
7-5
1
Configure Vector Space
Set Operation Mode
Configure Buffer
Write Buffer
LabVIEW Code
2
3
4
5
6
7
8
7
8
9
10 11
9 Clear Buffer
10 Set Operation Mode
11 Motion Error Handler
Figure 7-5. Contoured Move in LabVIEW
Start Motion
Read per Axis Status
Read per Axis Status
Check Move Complete Status
5
6
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Contoured Moves
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Contoured Moves
1
1
2
Check Buffer
2
Write Buffer
Figure 7-6. Contoured Move True Case in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;// Temporary copy of status
u16 moveComplete;// Move complete status
i32 i;
i32 points[1994] =NIMC_SPIRAL_ARRAY;// Array of 2D
points to move
u32 numPoints = 1994;//Total number of points to
contour through
i32 bufferSize = 1000;// The size of the buffer to
allocate on the //motion controller
f64 actualInterval;// The interval at which the
motion controller can // really contour
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i32* downloadData = NULL;// The temporary array that
is created to // download the points to the motion
controller
u32 currentDataPoint = 0;// Indicates the next point
in the points // array to download
i32 backlog;// Indicates the available space to
download more //points
u16 bufferState;// Indicates the state of the onboard
buffer
u32 pointsDone;// Indicates the number of points that
have been // consumed
u32 dataCopied = 0;// Keeps track of the points
copied
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
////////////////////////////////
// Configure a 2D vector space comprising of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_NOAXIS);
CheckError;
//Set the operation mode to absolute position
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_CONTOURING);
CheckError;
// Configure buffer on motion controller memory (RAM)
// Note requested time interval is hardcoded to 10
milliseconds
err = flex_configure_buffer(boardID, 1 /*buffer
number*/, vectorSpace, NIMC_POSITION_DATA,
bufferSize, numPoints, NIMC_TRUE, 10,
&actualInterval);
CheckError;
// Send the first 1,000 points of the data
downloadData = malloc(sizeof(i32)*bufferSize);
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for(i=0;i<bufferSize;i++){
downloadData[i] = points[currentDataPoint++];
}
err = flex_write_buffer(boardID, 1/*buffer number*/,
bufferSize, NIMC_REGENERATION_NO_CHANGE,
downloadData, 0xFF);
free(downloadData);
downloadData = NULL;
CheckError;
// Start Motion
err = flex_start(boardID, vectorSpace, 0);
CheckError;
for(;;){
axisStatus = 0;
// Check for available space and download
remaining points // every 50 milliseconds
Sleep(50);
// Check to see if there are more points to
download
if(currentDataPoint < numPoints){
err = flex_check_buffer_rtn(boardID,
1/*buffer number*/, &backlog,
&bufferState, &pointsDone);
CheckError;
if(backlog >= 300){
downloadData =
malloc(sizeof(i32)*backlog);
dataCopied = 0;
for(i=0;i<backlog;i++){
if(currentDataPoint >
numPoints) break;
downloadData[i] =
points[currentDataPoint++];
dataCopied++;
}
err = flex_write_buffer (boardID, 1
/*buffer number*/, dataCopied,
NIMC_REGENERATION_NO_CHANGE,
downloadData, 0xFF);
free(downloadData);
downloadData = NULL;
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CheckError;
}
}
// Check the move complete status
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &moveComplete);
CheckError;
if(moveComplete) break;
// Check for axis off status/following error or
modal errors
//Read the communication status register check
the modal errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Check the motor off status on all the axes or
axis
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
if( (axisStatus & NIMC_FOLLOWING_ERROR_BIT) ||
(axisStatus & NIMC_AXIS_OFF_BIT) ){
break;//Break out of the for loop because an axis
was killed
}
}
// Set the mode back to absolute mode to get the
motion controller out of // contouring mode
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
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Contoured Moves
// Free the buffer allocated on the motion controller
memory
err = flex_clear_buffer(boardID, 1/*buffer
number*/);
CheckError;
return;// Exit the Application
//////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
// Get the command ID, resource ID, and the
error code of the // modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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8
Reference Moves
Use reference moves to move the axes to a known starting location and
orientation. Reference functions include Find Reference, Check Reference,
Wait Reference, Read Reference Status, Load Reference Parameters, and
Get Reference Parameters.
Use the Check Reference function to determine if the Find Reference
operation is complete. This function is often placed in a loop that continues
until the status for the Find Reference operation is shown to be complete.
You can use the Wait Reference function if there is no need to monitor the
status of the Find Reference function.
Find Reference Move
Use a Find Reference move to initiate a search operation to find a reference
position. Available search operations include home switch, index pulse,
forward limit switch, reverse limit switch, center, or run sequence. Refer to
the NI-Motion VI Help or the NI-Motion Function Help for information
about reference move options.
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Chapter 8
Reference Moves
Reference Move Algorithm
Load Velocity
Load Acceleration/
Deceleration
Move
Constraints
Load Jerk
Find Reference
Typically a Find Home
Loop Waiting for Find Complete
Check Reference
Find Reference
Typically a Find Index
Loop Waiting for Find Complete
Check Reference
Figure 8-1. Find Reference Move Algorithm
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Reference Moves
LabVIEW Code
1
1
2
3
2
3
4
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
5
4
5
6
6
Load S-Curve Time
Find Reference
Check Reference
7
8
7
8
9
Read per Axis Status
Check Reference
Motion Error Handler
Figure 8-2. Find Reference Move in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void){
u8 boardID;// Board identification number
u8 axis;// Axis number
f64 acceleration=100;// Acceleration value in RPS/s
f64 velocity=200;// Velocity value in RPM
u16 found, finding;// Check reference statuses
u16 axisStatus;// Axis status
u16 csr = 0;// Communication status register
i32 position;// Current position of axis
i32 scanVar;// Scan variable to read in values not
supported by
// the scanf function
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Reference Moves
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
//Get the board ID
printf("Enter the Board ID: ");
scanf("%d", &scanVar);
boardID=(u8)scanVar;
//Check if the device is at power up reset condition
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
if (csr & NIMC_POWER_UP_RESET ){
printf("\nThe FlexMotion device is in the reset
condition. Please initialize the device before
");
printf("running this example. The
\"flex_initialize_controller\" function will
initialize the ");
printf("board with settings selected through
Measurement & Automation Explorer.\n");
return;
}
//Get the axis number
printf("Enter the axis: ");
scanf("%d",&scanVar);
axis=(u8)scanVar;
//Flush the Stdin
fflush(stdin);
//Load acceleration and deceleration to the axis
selected
err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
acceleration, 0xFF);
CheckError;
//Load velocity to the axis selected
err = flex_load_rpm(boardID, axis, velocity, 0xFF);
CheckError;
//Start the Find Reference move
err = flex_find_reference(boardID, axis, 0,
NIMC_FIND_HOME_REFERENCE);
CheckError;
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//Wait for Find Reference to complete on the axis AND
also check //for modal errors at the same time
do{
//Read the current position of axis
err = flex_read_pos_rtn(boardID, axis,
&position);
CheckError;
//Display the current position of axis
printf("\rAxis %d position: %10d", axis,
position);
//Check if the axis has stopped because of axis
off or following //error
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
//Check if the reference has finished finding
err = flex_check_reference(boardID, axis, 0,
&found, &finding);
CheckError;
//Read the communication status register - check
the modal //error bit
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
if (csr & NIMC_MODAL_ERROR_MSG)
{
flex_stop_motion(boardID,NIMC_AXIS1,
NIMC_DECEL_STOP, 0);//Stop the Motion
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
//test for find reference complete, following
error, or axis //off status
}while (!(axisStatus & (NIMC_FOLLOWING_ERROR_BIT |
NIMC_AXIS_OFF_BIT)) && finding);
printf("\nAxis %d position: %10d", axis, position);
if (found)
printf("\rAxis found reference");
else
printf("\rAxis did not find reference");
printf("\n\nFinished\n");
return;// Exit the Application
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Reference Moves
///////////////////////////////////////////////////////
/////////////
// Error Handling
//
nimcHandleError;
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the error
code of the modal
//error from the error stack on the device
flex_read_error_msg_rtn(boardID,&commandID,&reso
urceID, &errorCode);
nimcDisplayError(errorCode,commandID,resourceID)
;
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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9
Blending Moves
Use blending moves to create continuous motion between two or more
move segments.
Blending
Blending, also called velocity blending, superimposes the velocity profiles
of two moves to maintain continuous motion. Blending is useful when
continuous motion between concatenated move segments is important.
Examples of some applications that can use blending are scanning,
welding, inspection, and fluid dispensing.
Blending must occur on velocity profiles of two move segments, so the end
positions of each move segment may or may not be reached. For example,
if you are blending two straight-line moves that form a 90º angle, the
blended move must round the corner to make the move continuous. In this
case, the move never reaches the exact position where the two straight lines
meet, but instead follows the rounded corner, as shown in Figure 9-1.
2
3
1
1
Starting Position
2
End Point
3
Corner Rounded by Blending
Figure 9-1. Two Blended Straight-Line Moves
Motion controllers can perform blending between two straight-line moves,
between two arc moves, or between straight-line and arc moves. Blending
does not work for reference and contoured moves.
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Chapter 9
Blending Moves
There are three ways you can start the second move in a blend:
•
Superimpose the two moves by starting the second move as the first
move starts to decelerate
•
Start the second move after the first profile is complete
•
Start the second move after the first profile is complete and the added
delay time has elapsed
Refer to the Move Profiles section of Chapter 4, What You Need to Know
about Moves, for more information about move profiles.
Superimpose Two Moves
Superimposing two moves is the most common use of blending. In this
case, the motion controller tries to maintain continuous motion by
superimposing the two move segments such that the second move segment
starts its profile while the first move is decelerating, as shown in
Figure 9-2.
Velocity
1
2
3
Time
1
Blending Starts
2
Blend is Complete
3
Actual Velocity
Figure 9-2. Superimposing Two Moves
The velocity during the superimposition depends on the cruising velocity,
deceleration, and jerk of the first move segment, and the jerk, acceleration,
and cruising velocity of the second move segment.
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Blend after First Move Is Complete
Blending moves after the first move is complete causes the first move
segment to come to a complete stop before starting the profile of the second
segment, as shown in Figure 9-3.
Velocity
1
2
Time
1
Blending Starts
2
Blend is Complete
Figure 9-3. Blending after Move Complete
This type of blending is useful if you want to start two move segments, one
after the other, with no delay between them.
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Chapter 9
Blending Moves
Blend after Delay
You can blend two moves after a delay at the end of the first move, as
shown in Figure 9-4.
Velocity
1
2
Time
3
1
Blending Starts
2
Blend is Complete
3
User-Defined Delay
Figure 9-4. Blending after a Delay
Blending in this manner is useful if you want to start two move segments
after a deterministic delay. The two move segments can be either
straight-line moves or arc moves.
Because blending occurs on velocity profiles, the effect of reaching the end
positions of the move segments and the maximum velocity depends on the
velocity, acceleration, deceleration, and jerk loaded for the two move
segments.
Because two move segments are always used while blending, it is very
important that you wait for the blend to complete before loading the next
move segment you want to blend.
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Blending Moves
Blending Algorithm
Figure 9-5 illustrates a generic algorithm for blending moves.
Load Move Segment 1
Coordinate Space,
Move Constraints, etc.
Start Motion
Load Move Segment 2
Blend Motion
Loop Waiting for Blend Complete
Perform Measurements
(Optional)
Load Move Segment n
Blend Motion
Loop Waiting for Blend Complete
Perform Measurements
(Optional)
Figure 9-5. Blending Algorithm
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2
3
4
5
6
7
9-6
1
2
3
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Load S-Curve Time
Set Operation Mode
Load Vector Space Position
LabVIEW Code
4
5
6
8
7
13
14
Start Motion
Load Blend Factor
Load Circular Arc
Blend Motion
Check Blend Complete Status
Read per Axis Status
Read per Axis Status
10
11 12
15
15
16
17
18
19
20
19
20
Load Vector Space Position
Blend Motion
Check Move Complete Status
Read per Axis Status
Read per Axis Status
Motion Error Handler
18
17
Figure 9-6. Blended Straight-Line Move and Arc Move in LabVIEW
8
9
10
11
12
13
14
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16
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Blending Moves
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Chapter 9
Blending Moves
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 complete;//Move or blend complete status
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
////////////////////////////////
// Configure a 2D coordinate space comprised of axes 1,
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_NOAXIS);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk or s-curve in sample periods
err = flex_load_scurve_time(boardID, vectorSpace, 1,
0xFF);
CheckError;
// Set the operation mode to absolute position
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err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load the first straight-line segments to position
5000, 5000
err = flex_load_vs_pos(boardID, vectorSpace, 5000,
5000, 0, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
// Load Circular Arc - making a counter-clockwise
semi-circle
err = flex_load_circular_arc (boardID, vectorSpace,
5000/*radius*/, 0.0/*startAngle*/,
180.0/*travelAngle*/, 0xFF);
CheckError;
// Blend the move
err = flex_blend(boardID, vectorSpace, 0);
CheckError;
// Wait for blend to complete before loading the next
segment
do
{
axisStatus = 0;
// Check the blend complete status
err = flex_check_blend_complete_status(boardID,
vectorSpace, 0, &complete);
CheckError;
// Check the following error/axis off status for axis
1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for axis
2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
//Read the communication status register and check
the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
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{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep(50); //Check every 50 ms
}while (!complete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on move
//complete/following error/axis off
// Load the final straightline segments to position 0, 0
err = flex_load_vs_pos(boardID, vectorSpace, 0, 0, 0,
0xFF);
CheckError;
// Wait for move to complete because this is the final
segment
do
{
axisStatus = 0;
// Check the move complete status
err = flex_check_move_complete_status(boardID,
vectorSpace, 0, &complete);
CheckError;
// Check the following error/axis off status for axis
1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off status for axis
2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
//Read the communication status register and check
the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep(50); //Check every 50 ms
}while (!complete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
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Blending Moves
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the error
stack on the device
flex_read_error_msg_rtn(boardID,&commandID,
&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,resou
rceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Camming
10
Use electronic gearing or camming to synchronize the movement of one or
more slave axes to the movement of a master device, which can be an
encoder, ADC, or the trajectory of another axis. The movement of the slave
axes may be at a higher or lower gear ratio than the master. For example,
every turn of the master axis may cause a slave axis to turn twice.
Gearing
Electronic gearing allows one slave motor to be driven in proportion to a
master motor or feedback sensor, such as an encoder or torque (analog)
sensor.
As the slave follows the master position at a constant ratio, the effect is
similar to that of two axes mechanically geared.
Electronic gearing has several advantages over mechanical gears. The most
notable is flexibility because you can change gear ratios on-the-fly. The
other major advantage to electronic gearing is that you can superimpose a
move over a geared axis. The superimposed move is added to the geared
profile of the slave axis, which allows the slave axis to be synchronized
on-the-fly.
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Electronic Gearing and Camming
Algorithm
Designate a Master Device
Gearing
Set the Gear Ratio
The device can be one of the following:
• the trajectory generator of another axis
• an encoder driven externally
• αν analog sensor connected to one
of the analog channels of the motion
controller
Enable gearing on the
Slave Axis
The slave axis now moves in
proportion to the master device.
Load Move Constraints
Set Operation Mode
Superimposed
Straight-line Move
(optional)
Load Target Position
Start Motion on Slave Axis
Figure 10-1. Electronic Gearing Algorithm
The gear ratio is used to determine how far the slave axis must move in
proportion to the master when gearing is enabled. The gear ratio can be
absolute or relative.
Slave axis move = Master axis position × Gear ratio
Relative gearing allows you to change the gear ratio on-the-fly. The master
move is calculated based on the master reference position, which is updated
when gearing is enabled and is updated each time a new gear ratio is loaded.
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For example, if you have a gearing ratio of 2:1 (slave:master), the slave
moves 20 counts when the master device moves 10 counts.
Master Position at Enable
Move
Master Position
1000
Master Position
After Move
1010
Slave Position at Enable
Move
Slave Position
After Move
Slave Position
3000 3020
Figure 10-2. Relative Gearing at Enable
Absolute gearing behaves similarly to relative gearing in that when gearing
is enabled, the slave axis follows the master axis movement as it is defined
by the gear ratio. The difference between relative and absolute gearing is
that the reference position calculated for the master axis is updated only
when gearing is enabled. This difference is apparent when the gear ratio is
updated on-the-fly.
For example, if the gear ratio is 2:1, the current master position is 1010, the
current slave position is 3020, and the gear ratio is changed to 3:1, the slave
axis jumps from 3020 to 3030 but the master position remains the same.
Master Position
at Enable
Master Position
After Move
Move
Master Position
1000 1010
Slave Position
After Gear Change
Slave Position
at Enable
Jump
Slave Position
3000
3020 3030
Slave Position
After Move
Figure 10-3. Absolute Gearing at Gear Ratio Change
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Electronic Gearing and Camming
Changing a gear ratio on-the-fly during absolute gearing allows you to
quickly synchronize the slave axis with the master axis.
When the gear ratio is changed on-the-fly, the slave axis moves at full torque to the
new position.
Note
Gear Master
An axis can be geared to another axis, or to an encoder or ADC.
When you gear an axis to another axis, the slave axis follows the trajectory
generation of the master axis. For example, if you manually move the
master axis, the slave axis does not move because the trajectory generator
of the master axis is not active.
When you gear an axis to an encoder, or feedback device, the slave axis
follows the feedback generated by the encoder. If the encoder detects
movement, the slave moves proportionally to information returned by the
encoder. For example, if you twist the master axis connected to the encoder,
the slave axis also turns because it is using the position information
gathered by the encoder.
When an axis is geared to an ADC, the slave axis follows the binary value
of the ADC as if it were a position. For example, if the binary code for 2 V
is 6553, the slave axis tracks to this position.
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Electronic Gearing and Camming
LabVIEW Code
1
2
3
1
2
3
4
5
6
4
Configure Gear Master
Load Gear Ratio
Enable Gearing
Wait
Load Velocity
Load Acceleration/Deceleration
5
7
8
9
10
11
12
6
7
8
9
10
11
12
Set Operation Mode
Load Target Position
Start Motion
Wait for Move Complete
Enable Gearing Single Axis
Read per Axis Status
Figure 10-4. Tracking an Encoder Using Electronic Gearing with Superimposed Move
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID; // Board identification number
u8 slaveAxis; // Slave axis number
u8 master; // Gear master
u16 csr = 0; // Communication status register
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The command ID of the function
u16 resourceID;// The resource ID of the function
i32 errorCode;// Error code
///////////////////////////////
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Electronic Gearing and Camming
// Set the board ID
boardID = 1;
// Set the axis number
slaveAxis = NIMC_AXIS1;
// Master is encoder 4
master = NIMC_ENCODER4;
////////////////////////////////
// Set up the gearing configuration for the slave
axis
err = flex_config_gear_master(boardID, slaveAxis,
master);
CheckError;
//Load Gear Ratio 3:2
err = flex_load_gear_ratio(boardID, slaveAxis,
NIMC_RELATIVE_GEARING, 3/* ratioNumerator*/, 2/*
ratioDenominator*/, 0xFF);
CheckError;
//------------------------------------------------// Enable gearing on slave axis
//------------------------------------------------err = flex_enable_gearing_single_axis (boardID,
slaveAxis, NIMC_TRUE);
CheckError;
// Wait for 5,000 ms (5 seconds)
Sleep(5000);
//------------------------------------------------// Set up the move parameters for the superimposed
move
//------------------------------------------------// Set the operation mode to relative
err = flex_set_op_mode(boardID, slaveAxis,
NIMC_RELATIVE_POSITION);
CheckError;
// Load velocity in counts/s
err = flex_load_velocity(boardID, slaveAxis, 10000,
0xFF);
CheckError;
// Load acceleration and deceleration in counts/s^2
err = flex_load_acceleration(boardID, slaveAxis,
NIMC_BOTH, 100000, 0xFF);
CheckError;
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// Load the target position for the registration
(superimposed) //move
err = flex_load_target_pos(boardID, slaveAxis, 5000,
0xFF);
CheckError;
// Start registration move on the slave
err = flex_start(boardID, slaveAxis, 0);
CheckError;
err = flex_wait_for_move_complete (boardID,
slaveAxis, 0, 1000/*ms timeout*/,
20/*ms pollInterval*/, &moveComplete);
CheckError;
//------------------------------------------------// Disable gearing on slave axis
//------------------------------------------------err = flex_enable_gearing_single_axis (boardID,
slaveAxis, NIMC_FALSE);
CheckError;
return;// Exit the Application
///////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
© National Instruments Corporation
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Chapter 10
Electronic Gearing and Camming
Camming
Electronic camming operates similarly to electronic gearing in that the
move distance of an axis is proportional to the move distance of its master
device. Camming differs from gearing in how the master/slave ratio is
handled by the motion controller. Gearing is used in applications where a
constant gear value creates a linear slave position profile, as shown in
Figure 10-5.
∆ Slave
Slave
Gear ratio = ∆ Slave/∆ Master
∆ Master
Master
Figure 10-5. Master/Slave Ratio in Gearing
Camming creates a more flexible profile by using more master/slave ratios.
These ratios are handled automatically by the motion controller, allowing
precise switching of the gear ratios, as shown in Figure 10-6. Camming is
used in applications where the slave axis follows a non-linear profile from
a master device.
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Electronic Gearing and Camming
Slave
Master Cycle
Begins to Repeat
Master
Ratio
1
Ratio Ratio
2
3
Ratio
4
Ratio
1
Ratio
2
Figure 10-6. Multiple Camming Gear Ratios
An example of a motion control system that can benefit from the flexibility
of electronic camming is welding parts as they travel on a conveyor belt.
Figure 10-7 shows that the welding point moves to the first position, and
then welds the material for a couple of seconds. Because the conveyor belt
keeps moving at a constant rate, the welding point must follow the material
at the same speed as the conveyor belt during the weld process. When the
welding process is finished for one item, the welding point must quickly
return to its initial position and the process repeats.
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Electronic Gearing and Camming
2
3
1
1
2
3
Conveyor belt
Movement of the welder as it follows the object, and then returns to the initial
position
Welding point
Figure 10-7. Welding Application
In this application, the master device is the position encoder attached to the
conveyor belt, and the slave axis is the actuator that moves the welding
point. The slave axis repeatedly performs a two-segment movement:
1.
First, it follows the material with the same speed as the conveyor belt.
2.
Next, it returns to the initial position as the next material approaches.
Each segment of the move is represented with a gear ratio that dictates how
fast and which direction the welding point is moving in relative to the
conveyor belt.
This application requires the slave axis to switch from one ratio to the other
at the correct master position, otherwise the welding process is not
repeatable. If this application used gearing instead of camming, the latency,
or delay, of loading a new gear ratio might cause an accumulation of
position errors.
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Electronic Gearing and Camming
Algorithm
Similar to gearing, in a camming application, a slave axis can perform any
move when camming is enabled. The move profile is superimposed over
the camming profile.
Designate a Master
Camming Device
The device can be one of the following:
• an axis
• an encoder
• an analog sensor
Set the Master Cycle
Configure the Buffer
for Slave Positions
Camming
Load the Slave Positions
to the Cam Table
Set the Master and
Slave Offset (optional)
Enable Camming
The slave axis now moves in
proportion to the master device.
Load Move Constraints
Set Operation Mode
Superimposed
Straight-line Move
(optional)
Load Target Position
Start Motion on Slave Axis
Figure 10-8. Camming Algorithm
© National Instruments Corporation
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Chapter 10
Electronic Gearing and Camming
Camming Table
When a camming operation is active, the slave axis follows a profile that is
established using a list of master and slave positions pairs, called the
camming table. Refer to Table 10-1 for an example of a camming table.
Figure 10-9 shows that, in the welding example defined in Figure 10-7, the
conveyor belt is moving at 1,000 counts/s and the parts to be welded are
6,000 counts apart. To weld the part, the welding point must follow the part
down the conveyor belt for 2 seconds.
Time to dwell
during welding
(2 seconds)
6,000
counts
between
welding
spots
Conveyor belt speed
(1000 counts/s)
Figure 10-9. Welding Application Time and Speed Constraints
In this welding application, the slave axis must follow the part with the
same velocity as the conveyor belt while welding is in progress. Because it
takes two seconds to weld each part, the welding point and conveyor belt
have both moved 2,000 counts by the time the welding is complete. This
part of the welding application creates the first move segment.
For the second move segment, the welding point must return to its original
position so that it can weld the next part on the conveyor belt. To move the
welding point to its original position at the same time that the next part is
in the correct position on the conveyor belt, the welding point must travel
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Electronic Gearing and Camming
2,000 counts in the opposite direction of the conveyor belt at half the speed
that the conveyor belt is traveling at. Figure 10-10 shows the move profile
of the first and second move segments.
Slave
t1
2000
Se
en
gm
gm
en
t2
Se
1000
Master
2000
4000
6000
Figure 10-10. First and Second Move Segment Profile
Table 10-1 shows the camming table that corresponds to the move profile
in Figure 10-10
.
Table 10-1. Welding Application Cam Table
Time
(seconds)
Master
Position
(counts)
Slave Position
(counts)
Ratio*
0
0
0
—
2
2000
2000
1
4
4000
1000
–0.5
6
6000
0
–0.5
* Ratio = ∆SlaveDistance / ∆MasterDistance
Table 10-1 shows that the camming cycle is 6,000 counts and is divided into
equal length segments.
Because the camming cycle is 6,000 counts, the master cycle must also be
6,000 counts.
Tip
© National Instruments Corporation
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Chapter 10
Electronic Gearing and Camming
Each row of data defines a gear ratio. The camming profile is repeated after
a camming cycle is completed. The master position is always interpreted
inside the modulus defined by the camming cycle.
For example, initially, the master axis moves from 0 to 1000. The gear ratio
used for this move is 1:1 because the master position is in the 0 to 2000
interval. With a gear ratio of 1:1, the slave axis moves at the same speed as
the master device to position 1000.
Figure 10-11 shows that the master position in this interval is inside the
modulus.
Master
0
1000
0
1000
Slave
Figure 10-11. Master and Slave Positions at Enable
Figure 10-12 shows that if the master axis moves to position 2000, the gear
ratio does not change because the current master position is still inside the
0 to 2000 interval.
Master
0
1000
2000
0
1000
2000
Slave
Figure 10-12. Master Axis Moves within Interval
Figure 10-13 shows that when the master axis moves to position 4,000, the
gear ratio changes to –0.5. The slave axis travels half the distance that the
master axis travels, and it travels in the opposite direction.
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Electronic Gearing and Camming
Master
0
2000
4000
0
1000 2000
4000
Slave
Figure 10-13. Gear Ratio Change
Figure 10-14 shows that when the master reaches position 6000, the slave
axis moves back the original position, and the camming cycle begins again.
Master
0
2000
4000
6000
0
1000 2000
4000
6000
Slave
Figure 10-14. Camming Cycle Repeats
Slave Offset
In some camming applications, the slave axis might begin and end the
camming cycle at different positions, as shown in Table 10-2.
Table 10-2. Camming Profile with and without Slave Offset
© National Instruments Corporation
Master Position
(counts)
Slave Position
(counts)
0
0
2000
2000
4000
1000
6000
500
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Electronic Gearing and Camming
Figure 10-15 shows that, after three camming cycles, the slave axis end
position is 500 counts away from the starting position (0) with the slave
offset, and that without the slave offset, the slave axis end position is
1500 counts away from the starting position (0).
With a slave offset of 500, the slave axis traverses the positions specified in
the camming table, but it does not maintain the camming ratio.
Without Offset
With Offset
Figure 10-15. Camming without Offset
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Electronic Gearing and Camming
Master Offset
If the material and welding point are not initially aligned, as shown in
Figure 10-16, the master offset must be applied to consider the position
difference.
Position = 0
Position = 50
When there is no master offset,
the master cycle begins at
position 0.
Figure 10-16. Misaligned Material and Welding Point
Without the master offset, the master device position is already inside the
first interval as soon as the first material passes the welding point.
Figure 10-16 shows that the master cycle intervals are offset by 50 counts.
The master interval is shifted from 0, 2,000, 4,000, and 6,000 to 50, 2,050,
4,050, and 6,050.
© National Instruments Corporation
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Chapter 10
Electronic Gearing and Camming
Camming starts
here at position 50
Master cycle begins
at position 50.
Figure 10-17. Camming Profile Starts when First Material Passes
Figure 10-18 shows the camming profile used for the application portrayed
in Figure 10-16 and Figure 10-17.
2500
Without Master Offset
2000
Slave
With Master Offset
1500
1000
Master Offset
500
0
0
2000
4000
6000
8000
10000
Master
Figure 10-18. Camming Profiles with and without Master Offset
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LabVIEW Code
1
2
3
6
4
1
2
3
4
5
6
7
Configure Camming Master
Configure Buffer
Write Buffer
Enable Camming Single Axis
Wait in a Sequence Structure
Set Operation Mode
Load Move Constraint
7
5
8
9
8
9
10
11
12
13
10
11
12
13
Load Target Position
Start Motion
Wait for Move Complete
Enable Camming Single Axis
Clear Buffer
Motion Error Handler
Figure 10-19. Axis to Axis Camming
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
///////////////
// Main Function
void main(void)
{
// Locals
u8 boardID = 1;
// Board ID as assigned by MAX
f64 bufferInterval = 0; // Ignored
// Master axis information
u8 masterAxis = 2;
// Master axis ID
f64 camCycle = 70000;
// Position cycle to repeat
the camming process
// Slave axis information
© National Instruments Corporation
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Electronic Gearing and Camming
u8 slaveAxis = 1;
// Slave axis ID
u8 buffer = 1;
// Buffer to contain the
cam table
i32 positionArr[] = {0, 10000, 40000, 45000, 45000,
40000, 10000, 0}; // Position array
u32 positionSize = sizeof(positionArr) / sizeof(i32);
// Number of positions in the array
NIMC_DATA data;
// Generic data structure
i32 targetPos = 10000; // Position to move to
f64 velocity = 10000; // Velocity limit for this move
u16 moveComplete;
// For error handling
u16 csr;
// Communication status
u16 commandID;
// Command ID that causes the
error
u16 resourceID;
// Resource ID that is set on
the failed command
i32 errorCode;
// Error code from the
controller
// Configuring camming profile.
// Configure the cam master & master cycle
err = flex_configure_camming_master(boardID,
slaveAxis, masterAxis, camCycle);
CheckError;
// Configure the cam table
err = flex_configure_buffer(boardID, buffer,
slaveAxis, NIMC_CAMMING_POSITION, positionSize,
positionSize, TRUE, bufferInterval, &bufferInterval);
CheckError;
// Write the data to the buffer
err = flex_write_buffer(boardID, buffer,
positionSize, NIMC_REGENERATION_NO_CHANGE, positionArr,
0xFF);
CheckError;
// Enable camming immediately
err = flex_enable_camming_single_axis(boardID,
slaveAxis, TRUE, -1.0);
CheckError;
// At this point camming is engaged or started. You
can start the master
// axis or insert other functionality here.
Sleep(5000);
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// Configure the superimposed move (optional)
// Set to absolute mode
err = flex_set_op_mode(boardID, slaveAxis,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Set the maximum velocity
data.doubleData = velocity;
err = flex_load_move_constraint(boardID, slaveAxis,
TnimcMoveConstraintVelocity, &data);
CheckError;
// Set the target position
err = flex_load_target_pos(boardID, slaveAxis,
targetPos, 0xFF);
CheckError;
// Start the master axis movement
err = flex_start(boardID, slaveAxis, 0x0);
CheckError;
// Wait for move to complete
err = flex_wait_for_move_complete (boardID,
slaveAxis, 0x1, 20000, 20, &moveComplete);
CheckError;
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Disable camming
flex_enable_camming_single_axis(boardID, slaveAxis,
FALSE, -1.0);
// Clear (delete) the buffer
flex_clear_buffer(boardID, buffer);
// Check to see if there were any Modal Errors
flex_read_csr_rtn(boardID, &csr);
if (csr & NIMC_MODAL_ERROR_MSG)
{
do
{
// Get the command ID, resource and the error code of the
modal
//error from the error stack on the board
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Electronic Gearing and Camming
flex_read_error_msg_rtn(boardID, &commandID,
&resourceID, &errorCode);
nimcDisplayError(errorCode, commandID, resourceID);
//Read the Communication Status Register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
{
nimcDisplayError(err,0,0);
}
return;// Exit the Application
}
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11
Acquiring Time-Sampled
Position and Velocity Data
NI motion controllers can acquire a buffer of position and velocity data that
is firmware-timed. After you command the motion controller to acquire
position and velocity data, a separate acquire data task is created in the
real-time operating system that reads time-sampled position and velocity
data into a FIFO buffer on the motion controller. You can read data in from
this buffer asynchronously from the host computer, as shown in
Figure 11-1.
Step 1: Reads the
position velocity
Acquire data task
Step 2: Copies position and
velocity data to FIFO buffer
Step 3: Reads data from
the buffer asynchronously
Figure 11-1. Acquire Data Path
The acquire data task has higher priority than any onboard programs or
housekeeping tasks, but it has a lower priority than the I/O reaction and host
communication tasks. To achieve the best possible performance, keep host
communications to a minimum when acquiring data.
© National Instruments Corporation
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Chapter 11
Acquiring Time-Sampled Position and Velocity Data
The FIFO buffer is of a fixed size that can accommodate 4,096 samples for
one axis. One sample consists of position data, in counts or steps, and
velocity data, in counts/s or steps/s. As you increase the number of axes
from which you are acquiring data, you also decrease the total number of
samples you can acquire per axis. For example, you can acquire up to
1,024 samples per axis for four axes. You also can vary the time period
between acquired samples from 3 ms to 65,535 ms.
Algorithm
Acquire Data
Specify the number of axes, sample
period, and number of samples
Wait for Time = Sample Period
Wait until at least one sample
has been achieved
Loop if Wait Period > Sample Period
Read One Sample
Wait more than the sample period
to allow the controller to fill the FIFO
Figure 11-2. Acquire Data Algorithm
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The data must be read one sample at a time. A four-axis sample uses the
following pattern for returning the data.
Axis 1 position
Axis 1 velocity
Axis 2 position
Axis 2 velocity
Axis 3 position
Axis 3 velocity
Axis 4 position
Axis 4 velocity
If you request 1,024 samples, you must read each of the 1,024 samples
individually.
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LabVIEW Code
Figure 11-3 acquires data for two axes, 200 samples, and three
milliseconds apart.
1
1
Acquire Trajectory Data
2
2
Read Trajectory Data
3
3
Motion Error Handler
Figure 11-3. Acquire Data Using LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u16 csr = 0;// Communication status register
i32 i;
u16 axisMap;// Bitmap of axes for which data is
requested
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i32 axis1Positions[200];// Array to store the
positions (1)
i32 axis1Velocities[200];// Array to store
velocities(1)
i32 axis2Positions[200];// Array to store the
positions (2)
i32 axis2Velocities[200];// Array to store
velocities(2)
u16 numSamples = 200;// Number of samples
i32 returnData[4];// Need size of 4 for 2 axes worth
of data
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Axes whose data needs to be acquired
axisMap = ((1<<1) | (1<<2)); // Axis 1 and axis 2
////////////////////////////////
err = flex_acquire_trajectory_data(boardID, axisMap,
numSamples, 3/* ms time period*/);
CheckError;
Sleep(numSamples * 3/* ms time period*/);
for(i=0; i<numSamples; i++){
Sleep (2);
// Read the trajectory data
err = flex_read_trajectory_data_rtn(boardID,
returnData);
CheckError;
// Two axes worth of data is read every sample
axis1Positions[i] = returnData[0];
axis1Velocities[i] = returnData[1];
axis2Positions[i] = returnData[2];
axis2Velocities[i] = returnData[3];
}
return;// Exit the Application
//////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
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// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Synchronization
You can synchronize NI motion controllers with NI data and image
acquisition devices using breakpoints and high-speed captures.
Timing and triggering with NI-Motion is always related to either position
or velocity. Synchronizing position and velocity information with the
external world allows you to coordinate measurements with moves. You
can program the motion controller to trigger another device at specified
positions using RTSI or a pin on the Motion I/O connector. This
functionality is called breakpoints, which are divided into Absolute
Breakpoints, Relative Position Breakpoints, and Periodically Occurring
Breakpoints.
In some cases, it may be necessary to synchronize position with some
measurement occurring external to the motion controller. For example,
you might be aligning two fiber optic cables, in which case the maximum
optical power needs to correspond with the alignment position. To align the
fibers, the external device that is recording the optical power must trigger
the motion controller so that positions and optical power measurements can
be synchronized and analyzed. This functionality is known as High-Speed
Capture or trigger inputs. The motion controller can be triggered by
another device using RTSI or externally using a pin on the Motion I/O
connector. When triggered, the motion controller can latch the current
position of the encoder, which can be read and recorded.
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Table 12-1 shows the availability of breakpoint modes on each NI motion
controller.
Table 12-1. Breakpoint Modes on NI Motion Controllers
NI 7350
NI 7340, NI 7330, and
NI 7390
Absolute*
Y
Y
Relative*
Y
Y
Periodic
Y
N
Modulus
N
Y
Buffered
Y
N
Breakpoint Mode
*
Available in buffered and single operation for NI 7350 and in single operation only for
all other controllers
If you are using a data or image acquisition device with your motion control system,
be aware that the NI SoftMotion Controller does not support the RTSI bus.
Note
Note
Breakpoints are not supported on the NI SoftMotion Controller.
When you are using the NI SoftMotion Controller with an Ormec device, you can
use two high speed captures per axis.
Note
Absolute Breakpoints
Absolute position breakpoints allow you to trigger external activities as
the motors reach specified positions. For example, if you need to use an
image acquisition device to capture an image from a certain position while
the device under test is in continuous motion, the motion controller must be
able to trigger the image acquisition device as it reaches those positions.
The current position is continuously compared against the specified
breakpoint position by the encoder circuitry to produce a latency of less
than 100 ns.
After a breakpoint triggers, you must re-enable it for the breakpoint to work
again. In certain cases, such as buffered and periodic breakpoints, the
motion controller automatically re-enables the breakpoints.
The implementation for absolute breakpoints is divided into the buffered
breakpoint and single position breakpoint methods.
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Note All breakpoints can be affected by jitter in the motion control system. For example,
if you have a very small breakpoint window, the jitter in the motion control system could
cause the position to change enough to reach the breakpoint when a breakpoint is not
intended. Increase the size of the breakpoint window to compensate for system jitter.
Buffered Breakpoints (NI 7350 only)
Instead of enabling breakpoints in your application at the software level,
you can create a buffer of breakpoints that you can pre-load into the motion
controller. The motion controller automatically arms the next breakpoint in
the buffer when the preceding breakpoint triggers. Therefore, enabling
breakpoints occurs on a firmware-timed basis, which enables you to use a
higher bandwidth.
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Buffered Breakpoint Algorithm
Figure 12-1 shows the basic algorithm for implementing buffered
breakpoints.
Load Breakpoint Array
• Set the buffer type to breakpoint positions
• Total Points is the total number of
breakpoint positions you want to load
• Buffer Size is the size of the buffer you
want to create on the device.
• Set Old Data Stop to TRUE if you do not
want old data to be used
• Requested Interval = 0
Configure the onboard buffer
Write buffer
Write the array of breakpoint
positions and the number of points
Configure breakpoint
for buffered mode
Enable the breakpoint
Loop checking for buffered breakpoints usage
Update breakpoint array
Check the onboard buffer
(optional)
Check the number of
breakpoints consumed
Write buffer (optional)
Write remaining breakpoint
positions to onboard buffer
Clear buffer
Figure 12-1. Buffered Breakpoint Algorithm
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LabVIEW Code
3
1
1
2
3
2
Configure Buffer
Write Buffer
Configure Breakpoint
4
4
5
5
Enable Breakpoint Output
Check Buffer
6
6
7
7
Clear Buffer
Motion Error Handler
Figure 12-2. Buffered Position Breakpoint in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main function
void main (void)
{
// Resource variables
u8boardID = 1;// Board identification number
u8axis = NIMC_AXIS1;// Axis number
u8 buffer = 1;// Buffer number
// Modal error handling variables
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
u16 csr = 0;// Communication status
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// Buffer resources
i32 breakpointPositions[] = {1000, 1100, 1200, 1300,
1400, 1500, 1600};
u16 numberOfPoints = 7;// Number of breakpoints
f64 actualInterval;// Required in the function call
but not being //used
f64 requestedInterval = 10.0;// Required in the
function call but //not being used
u32 backLog;// Number of space available in buffer
u16 bufferState;// Buffer state
u32 pointsDone;// Number of breakpoints done or
consumed
// Configure the buffer for buffered breakpoint
err = flex_configure_buffer(boardID, buffer,axis,
NIMC_BREAKPOINT_DATA, numberOfPoints,
numberOfPoints,NIMC_TRUE, requestedInterval,
&actualInterval);
CheckError;
// Write the breakpoint position to the buffer
err = flex_write_buffer(boardID, buffer,
numberOfPoints, NIMC_REGENERATION_NO_CHANGE,
breakpointPositions, 0xFF);
CheckError;
// Configure the breakpoint to be buffered breakpoint
err = flex_configure_breakpoint(boardID, axis,
NIMC_ABSOLUTE_BREAKPOINT, NIMC_PULSE_BREAKPOINT,
NIMC_OPERATION_BUFFERED);
CheckError;
// Enable the breakpoint
err = flex_enable_breakpoint(boardID, axis,
NIMC_TRUE);
CheckError;
// Poll the status of the buffer, if you have more
breakpoint //positions to write, insert
flex_write_buffer call here.
do
{
// Check the buffer status
err = flex_check_buffer_rtn(boardID, buffer,
&backLog, &bufferState, &pointsDone);
CheckError;
Sleep(50);
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} while ((pointsDone != numberOfPoints) ||
(bufferState != NIMC_BUFFER_DONE));
// Clear the buffer
err = flex_clear_buffer(boardID, buffer);
CheckError;
return;
///////////////////////////////////////////////////
/////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Single Position Breakpoints
Single position breakpoints execute one breakpoint per enabling.
Single Position Breakpoint Algorithm
Figure 12-3 shows the basic algorithm for implementing single position
breakpoints.
Configure breakpoint
Configure breakpoint
for absolute mode
Load breakpoint position
Absolute position where
you want to trigger an event
Enable breakpoint
Wait for
breakpoint to occur
Load a new
breakpoint position
Figure 12-3. Single Position Breakpoint Algorithm
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LabVIEW Code
4
1
1
2
Configure Breakpoint
Load Breakpoint Position
3
4
2
5
3
Enable Breakpoint Output
Read per Axis Status
5
Motion Error Handler
Figure 12-4. Single Position Breakpoint in LabVIEW
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Refer to Figure 12-5 for an example of how to route this breakpoint
using RTSI.
5
1
1
2
Select Signal
Configure Breakpoint
2
3
4
3
6
4
Load Breakpoint Position
Enable Breakpoint Output
5
6
Read per Axis Status
Motion Error Handler
Figure 12-5. Single Position Breakpoint With RTSI Using LabVIEW
After the breakpoint is routed through RTSI, the trigger appears on both
the RTSI line and the breakpoint line on the Motion I/O connector.
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 breakpointPosition[3] = {10000, 15000, 20000};
i32 i;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
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///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Route breakpoint 1 to RTSI line 1
err = flex_select_signal (boardID, NIMC_RTSI0
/*destination*/, NIMC_BREAKPOINT1/*source*/);
CheckError;
// Configure the breakpoint
err = flex_configure_breakpoint(boardID, axis,
NIMC_ABSOLUTE_BREAKPOINT /*mode*/,
NIMC_SET_BREAKPOINT /*action*/,
NIMC_OPERATION_SINGLE /*single operation*/);
CheckError;
for(i=0; i<3; i++){
// Load breakpoint position - where breakpoint
should occur
err = flex_load_pos_bp(boardID, axis,
breakpointPosition[i], 0xFF);
CheckError;
// Enable the breakpoint on axis 1
err = flex_enable_breakpoint(boardID, axis,
NIMC_TRUE);
CheckError;
do
{
// Check the breakpoint status
err = flex_read_axis_status_rtn(boardID,
axis, &axisStatus);
CheckError;
// Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check for modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
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}
Sleep (10); //Check every 10 ms
}while (!(axisStatus & NIMC_POS_BREAKPOINT_BIT));
// Wait for breakpoint to be triggered
}
return;// Exit the Application
//////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Relative Position Breakpoints
Relative position breakpoints trigger events based on a change in position
relative to the position at which the breakpoint was enabled.
Instead of keeping track of absolute positions and the current position,
you can use relative breakpoints to specify the breakpoint relative to the
position where the breakpoint is enabled.
For example, if you are creating a motion control system to control the
two-dimensional movement of a microscope, you might use relative
position breakpoints to move the microscope a specific distance in a
direction, and then hit a breakpoint that triggers a camera snap. The relative
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breakpoint is useful in this example because the current position is not
important. The application must move the axis a specific number of counts
from wherever it is, and then generate a breakpoint.
Note All breakpoints can be affected by jitter in the motion control system. For example,
if you have a very small breakpoint window, the jitter in the motion control system could
cause the position to change enough to reach the breakpoint when a breakpoint is not
intended. Increase the size of the breakpoint window to compensate for system jitter.
Relative Position Breakpoints Algorithm
Figure 12-6 shows the basic algorithm for relative breakpoints.
Configure breakpoint
Configure breakpoint
for relative mode
Load breakpoint position
Relative position where
you want to trigger an event
Enable breakpoint
Wait for breakpoint
to cause a trigger
Figure 12-6. Relative Position Breakpoints Algorithm
Notice that relative breakpoints are not ideal for periodic breakpoints.
There is a latency between the time a breakpoint generates and is
re-enabled. If the axis is moving at sufficient velocity, the breakpoint
re-enables only after the axis has moved slightly. Because a relative
breakpoint generates relative to the position the axis was in when the
breakpoint was enabled, the latency between generation and re-enabling
can cause additional counts between breakpoints.
For example, the actual breakpoints might occur at positions 5,000; 10,003;
15,006; and 20,012. In this example, the axis moves three counts between
a breakpoint and the subsequent re-enabling. For exact distances between
breakpoints at high speeds, use Buffered Breakpoints (NI 7350 only) or
Periodically Occurring Breakpoints.
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LabVIEW Code
In this example, a breakpoint generates and then is re-enabled 5,000 counts
from where the move starts. The following code examples are designed to
illustrate the relative breakpoint algorithm only. These examples are not
complete.
1
1
2
Select Signal
Configure Breakpoint
2
3
3
4
4
Load Breakpoint Position
Enable Breakpoint Output
5
6
5
6
Read per Axis Status
Motion Error Handler
Figure 12-7. Relative Position Breakpoint with RTSI Using LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 breakpointPosition = 5000;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
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// Set the axis number
axis = NIMC_AXIS1;
///////////////////////////////
// Route breakpoint 1 to RTSI line 1
err = flex_select_signal (boardID, NIMC_RTSI1
/*destination*/, NIMC_BREAKPOINT1/*source*/);
CheckError;
// Configure Breakpoint
err = flex_configure_breakpoint(boardID, axis,
NIMC_RELATIVE_BREAKPOINT, NIMC_SET_BREAKPOINT, 0);
CheckError;
// Load breakpoint position, which is position where
breakpoint should occur
err = flex_load_pos_bp(boardID, axis,
breakpointPosition, 0xFF);
CheckError;
for(;;){
// Enable the breakpoint on axis 1
err = flex_enable_breakpoint(boardID, axis,
NIMC_TRUE);
CheckError;
do
{
// Check the breakpoint status
err = flex_read_axis_status_rtn(boardID,
axis, &axisStatus);
CheckError;
// Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check for modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep (10); // Check every 10 ms
}while (!(axisStatus & NIMC_POS_BREAKPOINT_BIT));
// Wait for breakpoint to be triggered
}
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return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Periodically Occurring Breakpoints
NI-Motion allows you to program the motion controller to generate
multiple breakpoints at fixed and exact intervals, regardless of the direction
of travel or velocity.
There are two ways to create periodically occurring breakpoints using
NI-Motion functions, depending on which motion controller you have.
For the NI 7350 controller, use periodic breakpoints. For NI 7330, NI 7340,
and NI 7390 controllers, use modulo breakpoints.
Note All breakpoints can be affected by jitter in the motion control system. For example,
if you have a very small breakpoint window, the jitter in the motion control system could
cause the position to change enough to reach the breakpoint when a breakpoint is not
intended. Increase the size of the breakpoint window to compensate for system jitter.
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Periodic Breakpoints (NI 7350 only)
Periodic breakpoints require that you specify an initial breakpoint and an
ongoing repeat period. When enabled, the periodic breakpoints begin when
the initial breakpoint occurs. From then on, a new breakpoint occurs each
time the axis moves a distance equal to the repeat period, with no
re-enabling required.
For example, if an axis is enabled at position zero, the initial breakpoint is
set for position 100, and the breakpoint period is set at 1,000, then the axis
behaves as shown in Figure 12-8.
–900
100
1100
2100
3100
Direction
= Current Position
= Breakpoint
= Armed Breakpoint
Figure 12-8. Periodic Breakpoint Every 1,000 Counts/Steps
Periodic Breakpoint Algorithm
Figure 12-9 shows the basic algorithm for periodic breakpoints.
Configure breakpoint
Load breakpoint bosition
Load the initial breakpoint
Load breakpoint modulus
Load the breakpoint period
Enable breakpoint
Figure 12-9. Periodic Breakpoint Algorithm
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LabVIEW Code
1
1
2
3
Configure Breakpoint
Load Breakpoint Position
Load Breakpoint Modulus
2
3
4
5
6
4
5
6
Enable Breakpoint Output
Load Target Position
Start Motion
8
7
7
8
Read per Axis Status
Motion Error Handler
Figure 12-10. Periodic Breakpoint Output
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID; //Board Identification number
u8 axis; // Axis
u16 csr* 0; // Communication Status Register
u8 profileStatus; // Profile Complete Status
u8 bpStatus; // Breakpoint found Status
i32 bpPos; // Breakpoint Position
i32 bpPer; // Breakpoint Period
i32 targetPos; // Target Position
i32 currentPos; // Current Position
u16 axisStatus; // Status of the axis
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//Variables for modal error handling
u16 commandID; // The commandID of the function
u16 resourceID; // The resource ID
i32 errorCode;
//Get the board ID
printf("Enter the Board ID: ");
scanf("%u", &boardID);
//Get the axis number
printf("Enter a axis number: ");
scanf("%u",&axis);
//Get the Target Position
printf("Enter a target position: ");
scanf("%ld",&targetPos);
//Get the Breakpoint Position
printf("Enter a breakpoint position: ");
scanf("%ld",&bpPos);
//Get the Breakpoint Period
printf("Enter a breakpoint period: ");
scanf("%ld",&bpPer);
//Configure the breakpoint to be absolute
err =
flex_configure_breakpoint(boardID,axis,NIMC_PERIODI
C_BREAKPOINT,NIMC_NO_CHANGE,0);
CheckError;
//Load the position to start breakpoints
err = flex_load_pos_bp(boardID,axis,bpPos,0xFF);
CheckError;
//Set the Period
err = flex_load_bp_modulus(boardID,axis,bpPer,0xFF);
CheckError;
//Enable the breakpoint
err =
flex_enable_breakpoint(boardID,axis,NIMC_TRUE);
CheckError;
//Load a target position
err =
flex_load_target_pos(boardID,axis,targetPos,0xFF);
CheckError;
//Start the motion
err = flex_start(boardID,axis,0);
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CheckError;
printf("\n");
do
{
//Read the axis status
err =
flex_read_axis_status_rtn(boardID,axis,&axisStat
us);
CheckError;
err =
flex_read_pos_rtn(boardID,axis,&currentPos);
CheckError;
//Check the breakpoint bit
bpStatus = !((axisStatus &
NIMC_POS_BREAKPOINT_BIT)==0);
//Check the profile complete bit
profileStatus = !((axisStatus &
NIMC_PROFILE_COMPLETE_BIT)==0);
printf("Current Position=%10d Breakpoint
Status=%d Profile
Complete=%d\r",currentPos,bpStatus,profileStatus
);
//Check for modal errors
err = flex_read_csr_rtn(boardID,&csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
flex_stop_motion(boardID,NIMC_VECTOR_SPA
CE1, NIMC_DECEL_STOP, 0);//Stop the
Motion
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while(!profileStatus);
printf("\nFinished.\n");
return; // Exit the Application
///////////////////////////////////////////////////
//////////////////////
// Error Handling
//
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nimcHandleError;
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource and the
error code of the modal
//error from the error stack on the board
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID,&errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the Communication Status Register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else // Display regular error
nimcDisplayError(err,0,0);
return; // Exit the Application
}
Modulo Breakpoints (NI 7330, NI 7340 and NI 7390 only)
Modulo breakpoints use a breakpoint window, which defines an area
around the current position. The two breakpoints around the current
position are always enabled.
The breakpoint modulus creates a repeat period for the breakpoints, and the
breakpoint position is the offset from absolute zero.
For example, to create a breakpoint every 500 counts, set the repeat period
to 500 and the breakpoint position to 0. If the breakpoint is enabled when
the axis is at 710, the breakpoints at 1000 and 500 are both armed, as shown
in Figure 12-11.
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–1000
–500
0
500
1000
= Current Position
= Breakpoint
= Armed Breakpoint
Figure 12-11. Breakpoint Modulus of 500
As another example, if you set the breakpoint repeat period to be 2000
counts and the offset to be –500, breakpoints occur at –4500, –2500, –500,
1500, 3500. If the breakpoint is enabled when the axis is at 2210, the
breakpoints at 1500 and 3500 are both armed, as shown in Figure 12-12.
–4000
–4500
–2000
–2500
0
–500
2000
1500
4000
3500
= Current Position
= Breakpoint
= Armed Breakpoint
Figure 12-12. Breakpoint Modulus of 2000 with an Offset of 500
Each time a breakpoint occurs, re-enable it to load the next breakpoint.
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Modulo Breakpoints Algorithm
Figure 12-13 shows the basic algorithm for modulo breakpoints.
Configure breakpoint
Configure breakpoint for modulo mode
Load breakpoint repeat period
Load breakpoint modulus
Load breakpoint position
Position where you want to trigger an
event every time regardless of direction
Enable breakpoint
Wait for breakpoint
to cause a trigger
Figure 12-13. Modulo Breakpoints Algorithm
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LabVIEW Code
2
1
1
2
3
Configure Breakpoint
Load Breakpoint Modulus
3
4
4
5
6
Load Breakpoint Position
Enable Breakpoint Output
5
6
Read per Axis Status
Motion Error Handler
Figure 12-14. Modulo Breakpoint Using LabVIEW
1
2
3
1
2
3
Select Signal
Configure Breakpoint
Load Breakpoint Modulus
4
4
5
5
Load Breakpoint Position
Enable Breakpoint Output
6
7
6
7
Read per Axis Status
Motion Error Handler
Figure 12-15. Modulo Breakpoint with RTSI Using LabVIEW
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Route breakpoint 1 to RTSI line 1
err = flex_select_signal (boardID, NIMC_RTSI1
/*destination*/, NIMC_BREAKPOINT1/*source*/);
CheckError;
//Configure Breakpoint
err = flex_configure_breakpoint(boardID, axis,
NIMC_MODULO_BREAKPOINT, NIMC_SET_BREAKPOINT,
NIMC_OPERATION_SINGLE);
CheckError;
// Load Breakpoint Modulus - repeat period
err = flex_load_bp_modulus(boardID, axis, 500,
0xFF);
CheckError;
// Load Breakpoint Position - position at which
breakpoint should //occur every modulo
err = flex_load_pos_bp(boardID, axis, 0, 0xFF);
CheckError;
for(;;){
// Enable the breakpoint on axis 1
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err = flex_enable_breakpoint(boardID, axis,
NIMC_TRUE);
CheckError;
do
{
// Check the move complete
status/following error/axis off //status
err = flex_read_axis_status_rtn(boardID,
axis, &axisStatus);
CheckError;
// Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep (10); //Check every 10 ms
}while (!(axisStatus & NIMC_POS_BREAKPOINT_BIT));
// Wait for breakpoint to be triggered
}
return;// Exit the Application
//////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the error
code of the modal //error from the error stack on
the device
flex_read_error_msg_rtn(boardID,&commandID,&reso
urceID, &errorCode);
nimcDisplayError(errorCode,commandID,resourceID)
;
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
else// Display regular error
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nimcDisplayError(err,0,0);
return;// Exit the Application
}
High-Speed Capture
Some motion control applications require that you execute a move and
record the locations where external triggers happen. To accomplish this,
you must use the high-speed capture functionality of NI motion controllers.
The implementation for high-speed capture is divided into the buffered and
non-buffered high-speed capture methods.
Buffered High-Speed Capture (NI 7350 only)
Buffered high-speed capture lets you create a buffer that holds captured
positions that you can read asynchronously from the motion controller.
The motion controller automatically arms the next high-speed capture, and
writes the captured high-speed data into its onboard buffer. The enabling of
high-speed capture occurs on a firmware-timed basis, which provides
better frequency than the non-buffered high-speed capture method.
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Buffered High-Speed Capture Algorithm
Configure high-speed capture
• Set the buffer type to be high-speed
capture positions
• Total Points is the total number of
high-speed capture positions you
want to store
• Buffer Size is the size of the buffer
you want to create on the board
• Set Old Data Stop to TRUE if you do
not want old data to be used
Configure a buffer
on the controller
Enable high-speed capture
Loop checking for captured data array usage
Read captured position
Check buffer on the device
(optional)
Check number of captured
positions available to read
Read buffer (optional)
Read captured positions to free
the buffer for more data to be written
Figure 12-16. Buffered High-Speed Capture Algorithm
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LabVIEW Code
4
1
1
2
3
Configure Buffer
Configure High-Speed Capture
Enable High-Speed Capture
2
5
6
7
3
4
5
Check Buffer
Read Buffer
6
7
Clear Buffer
Motion Error Handler
Figure 12-17. Buffered High-Speed Capture in LabVIEW
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
i32 bufferSize = 100;// The size of the buffer to
allocate on the //motion controller
u32 totalPoints = 100;// The number of high speed
capture to //acquire
i32 capturedPositions[100];// Array to store the
captured //positions
f64 actualInterval;// The interval at which the
motion controller can //really contour
u32 backlog;// Indicates the available space for
captured positions
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u32 pointsDone;// Indicates the number of points that
have been //consumed
u16 bufferState;// Indicates the state of the onboard
buffer
u32 currentDataPoint = 0;// Indicates the next points
to be read //from the buffer
i32* readBuffer = NULL;// The temporary array that is
created to //read captured positions
u32 i;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Configure buffer on motion controller memory (RAM)
// Notice requested time interval is hardcoded to 10
milliseconds
err = flex_configure_buffer(boardID, 1 /*buffer
number*/, axis, NIMC_HS_CAPTURE_READBACK,
bufferSize, totalPoints, NIMC_TRUE, 10,
&actualInterval);
CheckError;
// Configure High-Speed Capture
err = flex_configure_hs_capture(boardID, axis,
NIMC_HS_LOW_TO_HIGH_EDGE, NIMC_OPERATION_BUFFERED);
CheckError;
// Enable the high-speed capture on axis
err = flex_enable_hs_capture(boardID, axis,
NIMC_TRUE);
CheckError;
do
{
err = flex_check_buffer_rtn(boardID, 1/*buffer
number*/, &backlog, &bufferState, &pointsDone);
CheckError;
// Check backlog for captured position in buffer
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if (backlog > 0)
{
readBuffer =
(i32*)malloc(sizeof(i32)*backlog);
// If captured position available in the
buffer, read the //captured position from
the buffer
err = flex_read_buffer_rtn(boardID,
1/*buffer number*/, backlog, readBuffer);
for(i=0;i<backlog;i++){
if(currentDataPoint > totalPoints)
break;
capturedPositions[currentDa
taPoint] = readBuffer[i];
printf("capture pos %d\n",
capturedPositions[currentDataPoin
t]);
currentDataPoint++;
}
free(readBuffer);
readBuffer = NULL;
CheckError;
}
// Check for axis off status/following error or
any modal //errors; Read the communication status
register and check the //modal errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep(60);// Check every 60 ms
} while (bufferState != NIMC_BUFFER_DONE);
// Free the buffer allocated on the motion controller
memory
err = flex_clear_buffer(boardID, 1/*buffer
number*/);
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CheckError;
return;// Exit the Application
///////////////////////////////////////////////////
//////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
err = flex_read_error_msg_rtn(boardID,
&commandID, &resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
err = flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Non-Buffered High-Speed Capture
Non-buffered high-speed capture allows you to configure a single
high-speed capture event. For multiple high-speed captures, you must
re-enable the high-speed capture each time it triggers.
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High-Speed Capture Algorithm
Configure high-speed
capture
Enable high-speed
capture
Wait for high-speed
capture
Read the high-speed capture status
Do the required task
on trigger
This could be a starting move on an
axis or vector space, or just reading
the captured position and recording it
Read the captured position
(optional)
Figure 12-18. High-Speed Capture Algorithm
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LabVIEW Code
1
1
2
2
Configure High-Speed Capture
Enable High-Speed Capture
3
4
3
4
Read per Axis Status
Read Captured Position
Figure 12-19. High-Speed Capture Using LabVIEW
To trigger the high-speed capture from a RTSI line, set the Destination
parameter in Select Signal to High Speed Capture 1, as shown in
Figure 12-20.
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1
1
2
3
Select Signal
Configure High-Speed Capture
Enable High-Speed Capture
3
4
4
5
Synchronization
5
Read per Axis Status
Read Captured Position
Figure 12-20. High-Speed Capture with RTSI Using LabVIEW
C/C++ Code
The following section includes C/C++ code for executing a high-speed
capture, as well as using RTSI to execute a high-speed capture. The
following example code is not necessarily complete, and may not compile
if copied exactly. Refer to the examples folder on the NI-Motion CD for
files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID; // Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 capturedPositions[6]; // Array to store the
captured positions
i32 i;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
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axis = NIMC_AXIS1;
////////////////////////////////
// Route HSC 1 to RTSI line 1
err = flex_select_signal (boardID, NIMC_HS_CAPTURE1
/*destination*/, NIMC_RTSI1/*source*/);
CheckError;
//Configure High-Speed Capture
err = flex_configure_hs_capture(boardID, axis,
NIMC_HS_LOW_TO_HIGH_EDGE, 0);
CheckError;
for(i=0; i<6; i++){
// Enable the high speed capture on axis
err = flex_enable_hs_capture(boardID, axis,
NIMC_TRUE);
CheckError;
do
{
// Check the high-speed capture status
err = flex_read_axis_status_rtn(boardID,
axis, &axisStatus);
CheckError;
// Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep (10); //Check every 10 ms
}while (!(axisStatus &
NIMC_HIGH_SPEED_CAPTURE_BIT));
// Wait for high-speed capture to be triggered
err = flex_read_cap_pos_rtn(boardID, axis,
&capturedPositions[i]);
CheckError;
}
return;// Exit the Application
//////////////////////
// Error Handling
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//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else //Display regular error
nimcDisplayError(err,0,0);
return; //Exit the Application
}
Real-Time System Integration Bus (RTSI)
RTSI is a dedicated high-speed digital bus designed to facilitate system
integration by low-level, high-speed, real-time communication between
National Instruments devices.
Many applications, such as scanning and alignment, synchronize
measurements made with data and image acquisition devices with position
and velocity. This synchronization requires high speeds with low latencies.
Using RTSI, the NI motion controller can share high-speed digital signals
with NI data acquisition devices, NI image acquisition devices, digital I/O,
or other NI motion devices with no external cabling and without consuming
bandwidth on the host bus. The RTSI bus also has built-in switching, so you
can route signals to and from the bus on-the-fly using software.
In addition to the breakpoint and high speed capture signals, you can route
encoder pulses over the RTSI lines, which serves as a way to trigger an
external device on every change in the encoder channels. You can route
phase A, phase B, and the index pulse of the encoder over RTSI.
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You also can create a software trigger by writing to the RTSI lines directly
from software.
You can route position breakpoints and encoder pulses using the RTSI bus
to trigger other devices. You also can configure data and image acquisition
devices to trigger high-speed captures on the NI motion controllers using
the RTSI bus.
RTSI Implementation on the Motion Controller
You can configure an onboard buffer on the motion controller and use the
buffered high-speed capture or breakpoint functionality to synchronize the
motion application with data or image acquisition.
As shown in Figure 12-21, the I/O reaction task automatically re-enables
the breakpoints or high-speed captures on the NI 7350 motion controller.
On NI 7340 motion controllers, you must write an onboard program or use
the host to perform the same re-enabling tasks.
Write the captured position to the buffer
or read the position from the buffer and enable
the breakpoint. You must create the buffer.
Host can read/update
the buffers asynchronously
To/From
data/image
acquisition device
*NI 7350 only
Generate trigger (breakpoint)
at a given position
Latches position on
external trigger
(high-speed capture)
Figure 12-21. RTSI Implementation on the Motion Controller
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Position Breakpoints Using RTSI
You can use the Select Signal function to route position breakpoints using
one of the RTSI lines. In this case, the motion controller triggers the
external device at a given position, as shown in Figure 12-22.
Source:
Position
breakpoint
Destination:
RTSI line
Figure 12-22. Position Breakpoint Using RTSI
Encoder Pulses Using RTSI
You may need to trigger the external device to acquire data every encoder
phase or on an encoder index pulse, as shown in Figure 12-23.
Source: Encoder
phase A, phase B,
or index
Destination:
RTSI line
Figure 12-23. Encoder Pulses Using RTSI
Software Trigger Using RTSI
You can use the Set I/O Port MOMO function to write directly to the RTSI
lines to trigger other devices, as shown in Figure 12-24.
Source: RTSI
software port
Destination:
RTSI line
Figure 12-24. Software Trigger Using RTSI
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High-Speed Capture Input Using RTSI
When the RTSI line receives the trigger from a data or image acquisition
device, the corresponding high-speed capture occurs, as shown in
Figure 12-25.
Source: RTSI line
Destination:
High-speed
capture line
Figure 12-25. High-Speed Capture Input Using RTSI
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13
Torque Control
To maintain constant torque or force, the sensor that returns the feedback
to the motion controller must return a value proportional to the torque or
force. The motion controller operates torque-control and position-control
systems in much the same way. The main difference is that the feedback in
position-control systems returns the current position, while the feedback in
torque-control systems returns a voltage proportional to the current force or
torque.
You can implement force feedback on NI motion controllers using either
analog feedback or by monitoring force.
Note
The NI SoftMotion Controller does not support analog feedback.
Analog Feedback
In this mode, the torque or force sensor is connected to one of the analog
inputs on the NI motion controller. That analog channel is used as the
feedback sensor.
Figure 13-1. Torque Control Using Analog Feedback Flowchart
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Tuning the control loop with a force sensor, which is an analog feedback
sensor, produces the same results as with a position feedback sensor.
Depending upon the resolution you are using, the system may require
higher gains to ensure a faster response. NI motion controllers have 12-bit
or 16-bit analog inputs, whose ranges can be set from 0 V to 5 V, –5 V to
+5 V, 0 V to 10 V, and –10 V to +10 V. When you use counts for entering
the values of position, velocity, acceleration, and deceleration, you do not
need to enter the counts/revolution value for the axis.
Refer to the motion controller user manual for information about analog
input ranges.
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Torque Control Using Analog Feedback Algorithm
Map the analog sensor as
the primary feedback for
the axis that is to maintain
a constant torque or force
Load target position in
terms of volts. If you want to
maintain 5 V, load 2047
counts. This applies to a ±5 V range
for ADC Channel & 12-bit ADC
Load move constraints:
max velocity, max
acceleration, and max
deceleration in volts
Set operation mode
Set to absolute mode
Start motion
Loop waiting for move complete
Update target position
(optional)
Start motion
(optional)
Figure 13-2. Torque Control Using Analog Feedback Algorithm
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LabVIEW Code
1
1
2
3
2
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
3
4
4
5
6
5
6
Set Operation Mode
Load Target Position
Start Motion
7
8
7
8
Read per Axis Status
Motion Error Handler
Figure 13-3. Torque Control Using Analog Feedback Using LabVIEW
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 moveComplete;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
//------------------------------------------------//Is is assumed that the axis being moved has an ADC
channel mapped //as its primary feedback. Position is
treated as binary volts. //Hence velocity is loaded
in binary volts/sec and acceleration as //binary
volts/sec^2.
//------------------------------------------------// Set the velocity for the move (in binary
volts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in binary
volts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in binary
volts/sec^2)
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err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk - s-curve time (in sample periods)
err = flex_load_scurve_time(boardID, axis, 1000,
0xFF);
CheckError;
// Set the operation mode
err = flex_set_op_mode (boardID, axis,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load Position corresponding to the voltage which
you want the //motor to maintain (2047 ~ 5V in this
example)
err = flex_load_target_pos (boardID, axis, 2047,
0xFF);
CheckError;
//Start the move
err = flex_start(boardID, axis, 0);
CheckError;
do
{
axisStatus = 0;
//Check the move complete status
err = flex_check_move_complete_status(boardID,
axis, 0, &moveComplete);
CheckError;
// Check the following error/axis off status for
axis 1
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
//Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
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}
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Torque Control
Monitoring Force
You can use this second force-feedback mode if you have a position sensor
on the motor, in addition to the torque sensor. The control loop on the
motion controller closes the position and velocity loops as usual. Use MAX
to map the encoder as the feedback device for the axis.
Figure 13-4. Torque Control Using Analog Feedback Flowchart
For monitoring force, create an outer loop to monitor the torque sensor, and
move the motor based on the value read from the torque sensor.
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Torque Control Using Monitoring Force Algorithm
Map the position sensor
(encoder) as the primary
feedback for the axis that is
to maintain a constant
torque or force
Load move constraints:
max velocity, max
acceleration, and max
deceleration
Set operation mode
Set to relative mode
Loop reading the analog channel that is
connected to the force or torque sensor
Read analog sensor
Check against
required value
Update target position
(optional)
Start motion
(optional)
Figure 13-5. Torque Control Using Monitoring Force Algorithm
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Torque Control
LabVIEW Code
1
1
2
3
2
3
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
4
4
5
6
5
Set Operation Mode
Read ADC
Load Target Position
6
7
7
8
9
8
9
Start Motion
Read per Axis Status
Motion Error Handler
Figure 13-6. Torque Control Using Monitoring Force in LabVIEW
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 constant;// Constant force
i16 adcValue;// ADC value read
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
// constant force needed to be maintained
// corresponds to 5V for a +/- 5V ADC settings
constant = 2047;
////////////////////////////////
//------------------------------------------------//Is is assumed that the axis being moved has an
encoder mapped as //its primary feedback
//------------------------------------------------// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
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err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk (s-curve value) for the move (in
sample periods)
err = flex_load_scurve_time(boardID, axis, 100,
0xFF);
CheckError;
// Set the operation mode to velocity
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
do
{
// Read the ADC channel number 1 and calculate the
position to //be updated
err = flex_read_adc16_rtn(boardID, NIMC_ADC1,
&adcValue);
CheckError;
if( (constant - adcValue) != 0){
err = flex_load_target_pos(boardID, axis,
(constant - adcValue), 0xFF);
CheckError;
// Move based on delta force
err = flex_start(boardID, axis, 0);
CheckError;
}
// Check the move complete status/following
error/axis off //status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
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}
Sleep (50); //Check every 50 ms
}while (!(axisStatus & NIMC_AXIS_OFF_BIT)); //Exit
on axis off
return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Torque Control
Speed Control Based on Analog Value
In a system where a feed roll must run at speeds based on an input voltage,
the algorithm to maintain the speed consists of reading the analog voltage
connected to one of the analog channels on the motion controller, and
updating the speed of the axis based on the value of the voltage read. In this
system, the feedback is a normal position sensor, such as an encoder.
Speed Control Based on Analog Feedback Algorithm
Load move constraints
Set operation mode
Set to velocity mode
Start motion
Loop waiting for move complete
Read analog input
Compute new velocity
based on analog input
Load new velocity
Figure 13-7. Speed Control Based on Analog Feedback Algorithm
The analog input could be connected to a force sensor, which ensures that
the tension of a web being fed is maintained.
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LabVIEW Code
1
1
2
3
4
2
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Set Operation Mode
3
4
5
5
6
7
6
Start Motion
Read ADC
Load Velocity
7
8
9
10
8 Start Motion
9 Read per Axis Status
10 Motion Error Handler
Figure 13-8. Speed Control Based on Analog Feedback Using LabVIEW
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Torque Control
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
i32 constant;// Constant multiplier
i16 adcValue;// ADC value read
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
// constant to multiply the ADC value read to
calculate the //required velocity
constant = 10;
////////////////////////////////
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, axis,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
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// Set the jerk (s-curve value) for the move (in
sample periods)
err = flex_load_scurve_time(boardID, axis, 100,
0xFF);
CheckError;
// Set the operation mode to velocity
err = flex_set_op_mode(boardID, axis,
NIMC_VELOCITY);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
do
{
// Read the ADC channel number 1 and calculate the
velocity to //be updated
err = flex_read_adc16_rtn(boardID, NIMC_ADC1,
&adcValue);
CheckError;
// Set the velocity based on the ADC value read
err = flex_load_velocity(boardID, axis, (adcValue
* constant), 0xFF);
CheckError;
// Update the velocity
err = flex_start(boardID, axis, 0);
CheckError;
// Check the move complete status/following
error/axis off //status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
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Sleep (50); //Check every 50 ms
}while (!(axisStatus & NIMC_AXIS_OFF_BIT)); //Exit
on axis off
return;// Exit the Application
///////////////////////////////////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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14
Onboard Programs
This chapter provides information about how onboard programs work for
the NI SoftMotion Controller and for NI 73xx motion controllers.
Using Onboard Programs with the NI SoftMotion
Controller
To use onboard programs with the NI SoftMotion Controller, use the
LabVIEW Real-Time Module (RT) to target your application to run in the
same environment as the NI SoftMotion Controller.
Because the NI SoftMotion Controller onboard program shares the same
processor and system resources with the NI SoftMotion Controller, ensure
you consider the following points before running your application in
LabVIEW RT:
•
Ensure that your top level VI is configured to run at normal, above
normal, or high priority. If you are targeting LabVIEW RT for ETS,
use the timed loop instead of changing the priority of your top level VI.
•
Follow the guidelines in the LabVIEW Real-Time Module User
Manual. The guidelines regarding memory allocation and using shared
resources are especially important.
•
The jitter of the system increases with the number of devices used in
your RT system. Enable only the devices you need to use for the
current application.
•
Because interrupts cause jitter, National Instruments recommends you
configure your application to poll for data periodically rather than wait
on an interrupt.
You can further decrease the jitter under ETS by configuring the
Ethernet mode to be polling. You configure these settings for the RT
controller in Measurement & Automation Explorer (MAX).
Under LabVIEW RT, the NI SoftMotion Controller runs in the
background at time critical priority. The NI SoftMotion Controller is
designed to consume less than 40% of the processor bandwidth. The
rate at which the NI SoftMotion Controller updates its data is typically
1 KHz for Ormec and 100 Hz for CANopen.
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Onboard Programs
Using Onboard Programs with NI 73xx
Motion Controllers
You can use the real-time operating system on the NI 73xx motion
controller to run custom programs. This functionality allows you to offload
some motion-specific tasks from the host processor and onto the motion
controller. Using onboard variables, which are global data on the device,
arithmetic and loop operations, and efficient wait functions, you can write
onboard programs to execute parts of the motion application with almost
no host interaction. You can execute up to 10 onboard programs
simultaneously.
Onboard programs have the least priority in a preemptive multitasking
environment running on the embedded microprocessor because the primary
function of the embedded processor is supervisory control and I/O reaction.
Instead, the onboard programs run in a time-sliced manner at the lowest
priority. Each onboard program gets a default time slice of
two milliseconds, after which it relinquishes control of the processor to the
next onboard program or housekeeping task.
The host communication and I/O reaction tasks take higher priority than the
onboard programs and housekeeping tasks, as shown in Figure 14-1.
The onboard programs and housekeeping tasks are time-sliced among
themselves.
For greater control and determinism for the motion control system,
National Instruments offers the LabVIEW Real-Time (RT) module motion
control system, which consists of a PXI chassis, PXI motion controller or
controllers, LabVIEW RT, and NI-Motion driver software.
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I/O reaction
Host communications
pre-emptive tasks
2 ms time-sliced tasks
Figure 14-1. Onboard Program Priority
If you continuously poll data from the host, the onboard program gets preempted and
has less time to run. To keep this from happening, insert a small delay in the polling loops
on the host. Refer to the Timing Loops section of Chapter 4, What You Need to Know about
Moves, for information about programming delays in the loops.
Note
Writing Onboard Programs
This section and the sections that follow it apply only to the NI 73xx motion
controllers.
Note
Almost all NI-Motion functions that execute on the host can run onboard.
You can store up to 32 onboard programs on the motion controller. These
onboard programs remain on the motion controller until you reset it. If you
want the onboard programs to persist through a reset of the motion
controller, save them to FLASH, as shown in Figure 14-2.
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1
2
3
Onboard Programs
Write the program you want to load onto onboard memory. You can use any NI-Motion functions between
Begin and End Store.
Transfer the program to onboard RAM using the host communication handler.
Store the program to FLASH memory for more permanent storage (optional).
Figure 14-2. Writing Onboard Programs
Algorithm
Begin store
Put motion controller in store mode
Load move parameters
Load the move type
Start move
End store
End the store mode
Figure 14-3. Basic Onboard Program Algorithm
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LabVIEW Code
1
2
3
4
5
7
6
1
2
3
4
Begin Program Storage
Load Target Position
Load Velocity in RPM
Load Accel/Decel in RPS/s
5
6
7
Load Accel/Decel in RPS/s
Start Motion
End Program Storage
Figure 14-4. Onboard Program in LabVIEW
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Chapter 14
Onboard Programs
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
//-----------------------------------------------// Onboard program 1. This onboard program moves axis
one clockwise //5,000 counts (steps). To execute this
onboard program call the //Run Program function.
//-----------------------------------------------// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
CheckError;
// Set the operation mode to relative
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
// Load Target Position to move clockwise 5,000
counts(steps)
err = flex_load_target_pos(boardID, axis, 5000,
0xFF);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, axis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
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err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
CheckError;
return;// Exit the Application
//
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Running, Stopping, and Pausing Onboard Programs
Use the Run Program, Stop Program, and Pause/Resume Program
functions to run, stop, and pause an onboard program that resides in the
onboard memory of a motion controller.
Running an Onboard Program
Run Program executes previously stored programs from RAM or FLASH.
Typically, you must call the Run Program function from the host, because
it is not possible for an onboard program to run itself. However, it is
possible to configure the motion controller to automatically run an onboard
program upon powering up the motion control system. You also can call an
onboard program from another onboard program using the Run Program
function.
Note
Recursively calling an onboard program generates an error.
Stopping an Onboard Program
Stop Program ends the execution of an onboard program that is currently
running.
Stopping an onboard program using the Stop Program function completely
ends execution. It is not possible to resume execution of the stopped
onboard program, but you can re-run the program from the beginning.
You can stop an onboard program with a Stop Program function call from
the host or from another onboard program.
Note
It is not possible for an onboard program to stop itself.
Stopping an onboard program is different from stopping the motion of the axis or
axes. When you stop an onboard program, any moves that have started continue to run. You
must separately call the Stop Motion function to stop the motion of the axis or axes.
Tip
Pausing/Resuming an Onboard Program
The Pause/Resume Program function suspends execution of a running
onboard program, or resumes execution of a previously paused onboard
program.
You can pause an onboard program with a function call from the host, from
the onboard program itself, or from another running onboard program.
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You can resume an onboard program with a function call from the host or
from another running onboard program.
Note
It is not possible for an onboard program to resume itself.
Similarly to the Stop Program function, Pause/Resume Program has no effect on
moves that have started.
Tip
Automatic Pausing
Any run-time error that occurs during execution automatically pauses the
onboard program.
An onboard program also pauses automatically when it executes the Start
function or the Blend Motion function on an axis that has been stopped by
the host, or when an axis is stopped due to a limit, home, software limit, or
following error condition.
Single-Stepping Using Pause
You can use the Pause/Resume Program function to effectively single-step
through an onboard program. To single-step, add a Pause/Resume Program
call after each function, and then resume the onboard program from the
host.
Conditionally Executing Onboard Programs
You can set conditions that affect the execution of the onboard programs.
For example, you may want the onboard program to wait until a specific
event occurs, and then continue executing.
The Wait on Condition function allows you to create onboard programs that
wait for events, such as move complete and blend complete. These onboard
programs can send functions to start moves and wait for moves to complete.
The onboard program uses almost no processor time while waiting for an
event such as move complete. When the move is complete, the trajectory
generator enables the I/O reaction task, which causes the onboard program
to continue executing the next function in its sequence, as shown in
Figure 14-5.
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Onboard Programs
generator
Run program
reaction
task
communication
task
Onboard programs
Figure 14-5. Executing Onboard Programs
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Onboard Program Conditional Execution Algorithm
Begin store
Put motion controller in store mode
Load move parameters
Load the move type
Start move
Wait for move event signal
End store
End the store mode
Figure 14-6. Onboard Program Conditional Execution Algorithm
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Onboard Programs
LabVIEW Code
1
3
4
5
6
7
8
9
2
1
2
3
Begin Program
Storage
Set Operation Mode
Load Velocity in RPM
4
5
6
Load Target Position
Select MOMO
Wait on Condition
7
8
9
Start Motion
End Program Storage
Motion Error Handler
Figure 14-7. Onboard Program Waiting for an I/O Line to Go Active
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis;// Axis number
u16 csr = 0;// Communication status register
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
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// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, axis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
// Set the operation mode to relative
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
// Load Target Position to move relative 5,000
counts(steps)
err = flex_load_target_pos(boardID, axis, 5000,
0xFF);
CheckError;
// Wait for line 1 on port 1 to go active to finish
executing
err = flex_wait_on_event(boardID, NIMC_IO_PORT1,
NIMC_WAIT, NIMC_CONDITION_IO_PORT_MATCH,
(u8)(1<<1)/*Indicates line 1*/, 0, NIMC_MATCH_ALL,
10000 /*time out*/, 0);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for move to complete
err = flex_wait_on_event(boardID, 0, NIMC_WAIT,
NIMC_CONDITION_MOVE_COMPLETE, (u8)(1<<axis), 0,
NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
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CheckError;
return;// Exit the Application
//////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Using Onboard Memory and Data
NI motion controllers allow you to access the onboard RAM and FLASH
to create data buffers and use some general-purpose onboard variables for
data manipulation. You can use this memory to update data that is loaded
by functions that are executing in an onboard program. You also can
synchronize execution or data between the host computer and the motion
controller. For example, you may want to update the velocity of an axis
based on the analog voltage read from an ADC channel. This memory is
statically allocated.
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Algorithm
Begin store
Put motion controller in store mode
Set a label
Read ADC
Read the analog channel, and
save value to an onboard variable
Get velocity value
Multiply ADC value by a
scale factor to calculate velocity
Check if value needs
to be updated
Update if last value is
different from current value
Jump to label
No
Jump to label if no update
required. Else continue.
Yes
Load velocity
Update the loaded velocity
with the new velocity
Start move
Jump to label
End store
End the store mode
Figure 14-8. Updating Velocity Based on ADC Channel Algorithm
Before you execute this program, set the operation mode of the axis to
velocity mode.
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Onboard Programs
LabVIEW Code
8
1
2
3
4
5
9
10 11
14 15
6
7
1
2
3
4
5
Load Constant to Variable
Load Constant to Variable
Begin Program Storage
Set Operation Mode
Insert Program Label
6
7
8
9
10
Read ADC
Multiply Variables
Subtract Variables
Jump to Label on Condition
Load Velocity
12
11
12
13
14
15
13
Start Motion
Read Variable
Jump to Label on Condition
End Program Storage
Motion Error Handler
Figure 14-9. Updating Velocity Based on ADC Channel in LabVIEW
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Onboard Programs
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
i32 constant;// Constant multiplier
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
// constant to multiply the ADC value read to
calculate the //required velocity
constant = 10;
// Initialize onboard variable 4 to 0
err = flex_load_var(boardID, 0, 4);
CheckError;
// Initialize onboard variable 1 to the constant
multiplier
err = flex_load_var(boardID, constant, 1);
CheckError;
// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
// Set the operation mode to velocity
err = flex_set_op_mode(boardID, axis,
NIMC_VELOCITY);
CheckError;
// Insert Label number 1
err = flex_insert_program_label(boardID, 1);
CheckError;
// Read ADC channel and store ADC value in variable 2
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err = flex_read_adc16(boardID, NIMC_ADC1, 2);
CheckError;
//Multiply variable 2 (ADC value) with variable 1
(constant)
// Save the result in variable 3
err = flex_mult_vars(boardID, 1, 2, 3);
CheckError;
//Subtract value in variable 3 from variable 4. The
result is //unimportant, you just want to set the
condition on board.
err = flex_sub_vars(boardID, 3, 4, 0);
CheckError;
// Jump to label 1 as the subtraction above set the
condition to //"equal to zero", which implies that
the values in variable 3 and //4 are the same
err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_EQUAL, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
// Set the velocity for the move (in counts/sec) by
loading the //value from variable 3, which is (adc
value * constant)
err = flex_load_velocity(boardID, axis, 0, 3);
CheckError;
// Start the move to update the velocity
err = flex_start(boardID, axis, 0);
CheckError;
// Save the value in variable 3 to variable 4 for use
in next cycle
err = flex_read_var(boardID, 3, 4);
CheckError;
// Jump back to label 1 unconditionally
err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_TRUE, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
// To execute this program use the Run Program
function
return;// Exit the Application
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//////////////////////
// Error Handling
//
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Branching Onboard Programs
To create loops, or conditional if statements, insert labels in the program
you are storing and use the Jump to Label function to jump to that label
based on the condition.
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Onboard Program Algorithm
Figure 14-10 shows an onboard program waiting for an I/O line to go active
before starting a move.
Begin Store
Put Controller in Store Mode
Set a Label
Load Move Parameters
Load your Move Type
Start Move
Wait for Move Event Signal
Jump to Label
End Store
End the Store Mode
Figure 14-10. Using Labels with Onboard Programs
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LabVIEW Code
1
2
4
3
5
6
9
7
1
2
3
4
5
Begin Program Storage
Set Operation Mode
Load Velocity in RPM
Insert Program Label
Load Target Position
6
7
8
9
Select MOMO
Wait on Condition
Start Motion
Select MOMO
8
10
10
11
12
13
11 12
13
Wait on Condition
Jump to Label on Condition
End Program Storage
Motion Error Handler
Figure 14-11. Continuously Executing Onboard Program in LabVIEW
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
////////////////////////////////
// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, axis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
// Set the operation mode to relative
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
// Insert Label number 1
err = flex_insert_program_label(boardID, 1);
CheckError;
// Load Target Position to move relative 5000
counts(steps)
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err = flex_load_target_pos(boardID, axis, 5000,
0xFF);
CheckError;
// Wait for line 1 on port 1 to go active to finish
executing
err = flex_wait_on_event(boardID, NIMC_IO_PORT1,
NIMC_WAIT, NIMC_CONDITION_IO_PORT_MATCH,
(u8)(1<<1)/*Indicates line 1*/, 0, NIMC_MATCH_ALL,
10000 /*time out*/, 0);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for move to complete
err = flex_wait_on_event(boardID, 0, NIMC_WAIT,
NIMC_CONDITION_MOVE_COMPLETE, (u8)(1<<axis), 0,
NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// Jump unconditionally to label 1 and check IO line
again
err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_TRUE, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
CheckError;
return;// Exit the Application
//////////////////////
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
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//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
Math Operations
NI-Motion always performs math operations on values stored in onboard
variables, and all math operations set a global condition that the Jump to
Label function uses to determine if the operation jumps to a particular label
in the onboard program.
To load the onboard variables, use the Load Constant function or point the
return vector in the Read functions to the onboard variable where you want
the data to be saved. In the previous example, the ADC channel is read to
onboard variable 2. This value is then multiplied with a scale factor loaded
into variable 1 using the Load Constant function.
You can perform Add, Multiply, Subtract, Divide, AND, OR, XOR, NOT,
and logical shift math operations. The condition code always reflects the
last math operation performed. Less Than implies less than zero, Equal
implies equal to zero, and so on.
Indirect Variables
If you make the read or load functions point to variables 0x81 to 0xF8, the
functions use the value loaded in variables 1 to 0x78 and interpret them as
the address where the value is read or loaded. This creates two levels of
indirection.
Making the return vector of the Read Position function point to 0x81 causes
the position to end up in the address contained in onboard variable 1, as
shown in Figure 14-12.
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Figure 14-12. Reading an Indirect Variable
Using indirect variables can be very useful in looping in onboard programs,
as well as dynamically changing the input values to functions.
Onboard Buffers
You can use the memory on the NI motion controllers to create
general-purpose buffers to read and write data, as shown in Figure 14-13.
Reads data from the
buffer asynchronously
buffer in
Host
application
Copies captured
position to buffer
I/O
reaction
task
External
trigger
Reads the captured
position
Latches position
on external trigger
Figure 14-13. Onboard Buffer Data Flow
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Buffers are created from a dynamic pool of memory, so you must free the
memory when the buffer is not required. This same pool of memory is used
to store onboard programs in RAM. As the number or size of buffers
increases, the available memory for storing onboard programs decreases.
Algorithm
Figure 14-14 shows the algorithm for using onboard buffers to store data.
Configure high-speed
capture
Create a buffer
on the motion controller
Loop checking for captured data array usage
• Set the buffer type to be high-speed
capture positions
• Total Points is the total number of
high-speed capture positions you
want to load
• Buffer Size is the size of the buffer you
want to create on the device
• Set Old Data Stop to TRUE if you do not
want old data to be used
• Requested Interval = 0
Read captured position
Check the buffer on device
(optional)
Check number of captured
positions available to read
Read buffer (optional)
Read captured positions to free the
buffer for more data to be written
Figure 14-14. Onboard Buffer Algorithm
Synchronizing Host Applications with
Onboard Programs
The host and the onboard program can write to the move complete status
(MCS) register using the Set Status MOMO function. This function
controls the upper three bits in the MCS register using the
MustOn/MustOff (MOMO) protocol.
Use these bits to synchronize an application running on the host computer
with an onboard program, as shown in Figure 14-15.
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I/O register for
sending commands
and reading data
Read move complete
status function execute
from within host application
Figure 14-15. Synchronizing Host Applications with Onboard Programs
For example, consider a host application that reads an onboard variable
that has been updated by an onboard program. Use the algorithm in
Figure 14-16 to synchronize the host application with an onboard program,
and read an onboard variable that has been updated by an onboard program.
Host Application
Onboard Program
Poll the MCS waiting for
bit 13 to be set high
Update the variable
on the device
Read the onboard variable
Set Bit 13 on MCS
Reset bit 13 to 0
Continue execution
of the next function
Figure 14-16. Synchronization Algorithm
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LabVIEW Code
This example moves axis 1 between target positions of 5000 and –5000.
The host reads the target position only after the move has completed, and
the new target position has been calculated. Figure 14-17 shows the code
that runs as an onboard program.
9
3
1
1
2
3
4
5
4
5
6
7
2
Load Constant to Variable
Load Constant to Variable
Begin Program Storage
Set Operation Mode
Load Velocity
8
6
7
8
9
10
Insert Program Label
Load Target Position
Start Motion
Select MOMO
Wait on Condition
10
11
12
13
14
15
11
12
13 14
15
Multiply Variables
Set User Status MOMO
Jump to Label on Condition
End Program Storage
Motion Error Handler
Figure 14-17. Synchronization Onboard Code in LabVIEW
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Figure 14-18 shows the code that runs on the host.
1
1
Read Move Complete Status
2
2
Set User Status MOMO
3
3
Read Variable
Figure 14-18. Synchronization Host Code in LabVIEW
As the host is polling a register on the motion controller, it is not invoking the Host
Communication Task on the real-time operating system on the motion controller.
Therefore, the onboard programs executing are not preempted. In this situation, the
onboard programs run deterministically.
Note
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
i32 targetPosition;
i32 multiplier;
u16 axisStatus;
u16 moveCompleteStatus;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
// Set the move length
targetPosition = 5000;
// Set the multiplier
multiplier = -1;
//-----------------------------------------------// Onboard program. This onboard program moves an
axis back and //forth between targetPosition and
-targetPosition. Before //reversing directions it
//indicates to the host computer that it //is about
to do so.
//------------------------------------------------// Initialize onboard variable 2 to the multiplier
used to change //the target position
err = flex_load_var(boardID, multiplier, 2);
CheckError;
// Initialize onboard variable 1 to the target
position
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err = flex_load_var(boardID, targetPosition, 1);
CheckError;
// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
// Set the operation mode to absolute position
err = flex_set_op_mode(boardID, axis,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Set the velocity
err = flex_load_velocity(boardID, axis, 10000,
0xFF);
CheckError;
// Insert Label number 1
err = flex_insert_program_label(boardID, 1);
CheckError;
// Load Target Position from onboard variable 1
err = flex_load_target_pos(boardID, axis, 0, 1);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for move to complete
err = flex_wait_on_event(boardID, 0, NIMC_WAIT,
NIMC_CONDITION_MOVE_COMPLETE,
(u8)(1<<axis)/*Indicates axis to wait on*/, 0,
NIMC_MATCH_ALL, 3000 /*time out*/, 0);
CheckError;
// Multiply variable 1 (target position) with 2
(multiplier)
// Save the result in variable 1 - this calculates
the negative of //last target position
err = flex_mult_vars(boardID, 1, 2, 1);
CheckError;
// Set the 13th bit in the move complete status
register so that //the host knows that the axis is
about to reverse direction
err = flex_set_status_momo(boardID, 0x20, 0);
CheckError;
// Jump unconditionally to load new target position
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err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_TRUE, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
CheckError;
//-----------------------------------------------// Host program. This programs monitors the 13th bit
in the move //complete status register and records
the position the axis is //going to move to.
//-----------------------------------------------do
{
// Check the move complete status/following
error/axis off //status
err = flex_read_axis_status_rtn(boardID, axis,
&axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Read the move complete status register and once
the 13th bit //is set; reset the bit and read the
target position.
err = flex_read_mcs_rtn(boardID,
&moveCompleteStatus);
CheckError;
if(moveCompleteStatus & (1<<13)){
i32 currentTargetPosition;
// Reset the 13th bit in the move complete
status register
err = flex_set_status_momo(boardID, 0,
0x20);
CheckError;
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err = flex_read_var_rtn(boardID, 1,
&currentTargetPosition);
CheckError;
}
Sleep (50); //Check every 50 ms
}while (!(axisStatus & NIMC_FOLLOWING_ERROR_BIT) &&
!(axisStatus & NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Onboard Subroutines
You can create subroutines to run as onboard programs and execute them
from within an onboard program.
Algorithm
Figure 14-19 shows an onboard program algorithm that checks the I/O line
state to determine which onboard subroutine to execute.
Main onboard
program
Check I/O
line state
Start program 2
Wait for program 2
to complete
Start program 3
Wait for program 3
to complete
Figure 14-19. Onboard Subroutine Algorithm
If the I/O line is active, the main onboard program calls an onboard
subroutine that rotates the motor clockwise. If the I/O line is inactive, the
main onboard program calls an onboard subroutine that rotates the motor
to counter clockwise.
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LabVIEW Code
Figure 14-20 shows the main onboard program used to determine the
subroutine call.
3
8
11
12
13
7
1
2
5
9
6
10
4
1
2
3
4
5
Begin Program Storage
Insert Program Label
Select MOMO
Jump to Label on Condition
Run Program
6
7
8
9
Wait on Condition
Jump to Label on Condition
Insert Program Label
Run Program
10
11
12
13
Wait on Condition
Jump to Label on Condition
End Program Storage
Motion Error Handler
Figure 14-20. Onboard Subroutine Call Using LabVIEW
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Figure 14-21 shows the subroutine that causes the motor to rotate
clockwise.
5
7
9
10
8
1
1
2
3
4
Begin Program Storage
Set Operation Mode
Load Target Position
Load Velocity in RPM
2
5
6
7
3
4
6
Load Accel/Decel in RPS/sec
Start Motion
Select MOMO
8 Wait on Condition
9 End Program Storage
10 Motion Error Handler
Figure 14-21. Clockwise Subroutine Using LabVIEW
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Figure 14-22 shows the subroutine that causes the motor to rotate
counter clockwise.
5
7
9
10
8
1
1
2
3
4
Begin Program Storage
Set Operation Mode
Load Target Position
Load Velocity in RPM
2
5
6
7
3
4
6
Load Accel/Decel in RPS/sec
Start Motion
Select MOMO
8 Wait on Condition
9 End Program Storage
10 Motion Error Handler
Figure 14-22. Counter Clockwise Subroutine Using LabVIEW
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Chapter 14
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C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 axis; // Axis number
u16 csr = 0;// Communication status register
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
// Set the board ID
boardID = 1;
// Set the axis number
axis = NIMC_AXIS1;
//----------------------------------------------// Onboard program 2. This onboard program moves axis
one clockwise //5,000 counts (steps). This onboard
program is executed by onboard //program one.
//----------------------------------------------// Begin onboard program storage - program number 2
err = flex_begin_store(boardID, 2);
CheckError;
// Set the operation mode to relative
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
// Load Target Position to move clockwise 5,000
counts(steps)
err = flex_load_target_pos(boardID, axis, 5000,
0xFF);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, axis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
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err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
CheckError;
// Wait for move to complete
err = flex_wait_on_event(boardID, 0, NIMC_WAIT,
NIMC_CONDITION_MOVE_COMPLETE, 2/*Indicates axis 1*/,
0, NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 2);
CheckError;
//-----------------------------------------------// Onboard program 3. This onboard program moves axis
one counter //clockwise 5000 counts (steps). This
onboard program is executed //by onboard program one.
//-----------------------------------------------// Begin onboard program storage - program number 3
err = flex_begin_store(boardID, 3);
CheckError;
// Set the operation mode to relative
err = flex_set_op_mode(boardID, axis,
NIMC_RELATIVE_POSITION);
CheckError;
// Load Target Position to move counter clockwise
5000 //counts(steps)
err = flex_load_target_pos(boardID, axis, -5000,
0xFF);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, axis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
err = flex_load_rpsps(boardID, axis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, axis, 0);
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CheckError;
// Wait for move to complete
err = flex_wait_on_event(boardID, 0, NIMC_WAIT,
NIMC_CONDITION_MOVE_COMPLETE, 2/*Indicates axis 1*/,
0, NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 3);
CheckError;
//-----------------------------------------------// Onboard program 1. The main onboard program
monitors an IO line //and based on state of the IO
line executes onboard program 2 or //onboard program
3.
//-----------------------------------------------// Begin onboard program storage - program number 1
err = flex_begin_store(boardID, 1);
CheckError;
// Insert Label number 1
err = flex_insert_program_label(boardID, 1);
CheckError;
// Jump to label 2 if the line 1 on port one is active
err = flex_jump_on_event (boardID, NIMC_IO_PORT1,
NIMC_CONDITION_IO_PORT_MATCH, 2/*Indicates line 1*/,
0, NIMC_MATCH_ALL, 2/*label number*/);
CheckError;
// If the above jump failed, the IO line is not
active; execute //program #3
err = flex_run_prog(boardID, 3);
CheckError;
// Wait for program 3 to finish executing
err = flex_wait_on_event(boardID, 3 /*program #*/,
NIMC_WAIT, NIMC_CONDITION_PROGRAM_COMPLETE, 0, 0,
NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// Jump unconditionally to label 1 and check IO line
again
err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_TRUE, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
CheckError;
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// Insert Label number 2
err = flex_insert_program_label(boardID, 2);
CheckError;
// Execute program 2
err = flex_run_prog(boardID, 2);
CheckError;
// Wait for program 2 to finish executing
err = flex_wait_on_event(boardID, 2 /*program #*/,
NIMC_WAIT, NIMC_CONDITION_PROGRAM_COMPLETE, 0, 0,
NIMC_MATCH_ALL, 1000 /*time out*/, 0);
CheckError;
// Jump unconditionally to label 1 and check IO line
again
err = flex_jump_on_event (boardID, 0,
NIMC_CONDITION_TRUE, 0, 0, NIMC_MATCH_ALL, 1/*label
number*/);
CheckError;
// End Program Storage
err = flex_end_store(boardID, 1);
CheckError;
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Chapter 14
Onboard Programs
Automatically Starting Onboard Programs
You can configure the onboard program to start automatically without
calling the Run Program function. The onboard program runs as soon as the
motion controller exits the reset state.
To use this feature, save the onboard program to FLASH, and then call
the Enable Auto Start function. The motion controller checks to see if the
auto-start flag is set when it boots up. If the flag is set, the motion controller
executes the onboard program configured to automatically start. The
auto-start requires no host interaction after it is set up.
Automatically starting the onboard programs is very useful if you need to
execute monitoring tasks to begin as soon as the computer and controller
boot up.
Changing a Time Slice
Use the Load Program Time Slice function to specify the minimum time an
onboard program has to be run per watchdog period, with a total of 20 ms
allowed for all running onboard programs. The default value of 2 ms allows
a maximum of 10 onboard programs running simultaneously with equal
time slices.
You can increase the time slice of the program to change its performance.
The higher you set the time slice, the more the program can execute,
because it commands more processor time.
However, because the processing power is being held longer by the onboard
program, the response times of other onboard programs are slower. Also,
increasing the time slice of a program may reduce host responsiveness and
increase I/O reaction time, even though host communications and I/O
reaction have higher priorities than onboard programs because the motion
controller must guarantee that every program runs for its allotted time per
watchdog period.
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Part IV
Creating Applications Using NI-Motion
You can combine the moves, input/output, and other functionality
discussed in Part III, Programming with NI-Motion, to create complete
motion control applications.
The following chapters show examples of typical motion control
applications and how they are implemented using NI-Motion.
•
Scanning
•
Rotating Knife
© National Instruments Corporation
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15
Scanning
The goal of the scanning application is to inspect a wafer under a fixed
laser. Multiple detectors collect the scattered laser light and feed the data to
an analysis system that maps any defects.
The wafer rests on an XY stage that moves in two dimensions.
The objective of the scan is to cover as much space on the wafer as possible
in the shortest amount of time. Scanning a greater area increases the
chances of detecting all defects. Shortening the scan time lowers the cycle
time, and increases the speed of the production or testing.
You can perform a scanning application in one of the following three ways:
•
Move the stage in a raster by connecting several straight-line move
segments.
•
Use blending to perform the scan in a single continuous move.
•
Use contouring to create a custom scanning path for the stage.
Connecting Straight-Line Move Segments
You can cover the entire area of the wafer by varying the size of the raster
area. You can increase the resolution of the scanning path by shortening the
distance of the vertical straight-line moves. However, remember that
increasing the resolution also increases the cycle time.
Figure 15-1. Raster Scanning Path
© National Instruments Corporation
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Chapter 15
Scanning
Raster Scanning Using Straight Lines Algorithm
Configure the
coordinate space
Load move constraints
Set operation mode
Create the move segments
Load move segment
Start motion
Loop waiting for move complete
Check for errors
Figure 15-2. Raster Scanning Using Straight Lines Algorithm
The raster scanning algorithm for straight-line moves stops the motors after
every segment of the move, so the cycle time is longer than other methods.
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© National Instruments Corporation
1
2
3
4
1
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
LabVIEW Code
2
3
4
5
5
6
7
8
7
8
9
15-3
10
11
9
10
11
12
12
Check Move Complete Status
Read per Axis Status
Read per Axis Status
Motion Error Handler
Figure 15-3. Scanning Using LabVIEW
Load S-Curve Time
Set Operation Mode
Load Vector Space Position
Start Motion
6
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NI-Motion User Manual
Chapter 15
Scanning
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
# define d_numberOfSegments
// Main Function
void main(void){
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 moveComplete;
u32 i;
i32 xPosition[d_numberOfSegments] = {5000, 5000, 0,
0, 5000, 5000, 0, 0, 5000, 5000, 0};
i32 yPosition[d_numberOfSegments] = {0, 1000, 1000,
2000, 2000, 3000, 3000, 4000, 4000, 5000, 5000};
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
// Configure a 2D vector space comprised of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_AXIS3);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
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// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk or s-curve in sample periods
err = flex_load_scurve_time(boardID, vectorSpace,
100, 0xFF);
CheckError;
// Set the operation mode to absolute position
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load the straight-line segments one by one
for (i=0; i<d_numberOfSegments; i++){
//Load Target Position
err = flex_load_vs_pos(boardID, vectorSpace,
xPosition[i], yPosition[i], 0, 0xFF);
CheckError;
// Start the move
err = flex_start(boardID, vectorSpace, 0);
CheckError;
do
{
axisStatus = 0;
//Check the move complete status
err = flex_check_move_complete_status
(boardID, vectorSpace, 0, &moveComplete);
CheckError;
// Check the following error/axis off
status for axis 1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off
status for axis 2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
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//Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep(10); //Check every 10 ms
}while (!moveComplete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT)); //Exit on move
complete/following //error/axis off
if( (axisStatus & NIMC_FOLLOWING_ERROR_BIT) ||
(axisStatus & NIMC_AXIS_OFF_BIT) ){
break;//Break out of the for loop because
an axis was killed
}
}
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Blending Straight-Line Move Segments
Blending the straight-line move segments enables continuous motion,
which decreases the cycle time of the scan. The cycle time is much faster
because the motors are not forced to stop after each move segment.
Figure 15-4 shows the path of the blended move segments.
Figure 15-4. Blended Raster Scanning Path
Refer to Chapter 9, Blending Moves, for information about using blending
with NI-Motion.
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Chapter 15
Scanning
Raster Scanning Using Blended Straight Lines Algorithm
Configure the
coordinate space
Load move constraints
Set blend factor
Set operation mode
Create the move segments
Load move segment
Is this the
first move
segment?
Blend motion
Start motion
Is this the
last move
segment?
Loop waiting for move complete
Loop waiting for blend complete
Check for errors
Check for errors
Figure 15-5. Raster Scanning Using Blended Straight Lines Algorithm
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© National Instruments Corporation
1
2
3
4
5
1
Configure Vector Space
Load Velocity
Load Acceleration/Deceleration
Load Acceleration/Deceleration
Load S-Curve Time
LabVIEW Code
2
3
4
6
7
8
9
5
7
8
9
15-9
10
10
11
12
13
11 12
13
Check Move Complete Status
Read per Axis Status
Motion Error Handler
Motion Error Handler
Figure 15-6. Scanning Using Blending
Load Blend Factor
Set Operation Mode
Load Vector Space Position
Start Motion
6
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Scanning
NI-Motion User Manual
Chapter 15
Scanning
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
#define d_numberOfSegments
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;
u16 complete;//Move or blend complete status
u32 i;
i32 xPosition[d_numberOfSegments] = {5000, 5000, 0,
0, 5000, 5000, 0, 0, 5000, 5000, 0};
i32 yPosition[d_numberOfSegments] = {0, 1000, 1000,
2000, 2000, 3000, 3000, 4000, 4000, 5000, 5000};
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
// Set the board ID
boardID = 1;
// Set the vector space number
vectorSpace = NIMC_VECTOR_SPACE1;
// Configure a 2D vector space comprised of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_AXIS3);
CheckError;
// Set the velocity for the move (in counts/sec)
err = flex_load_velocity(boardID, vectorSpace,
10000, 0xFF);
CheckError;
// Set the acceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_ACCELERATION, 100000, 0xFF);
CheckError;
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// Set the deceleration for the move (in
counts/sec^2)
err = flex_load_acceleration(boardID, vectorSpace,
NIMC_DECELERATION, 100000, 0xFF);
CheckError;
// Set the jerk or s-curve in sample periods
err = flex_load_scurve_time(boardID, vectorSpace,
100, 0xFF);
CheckError;
// Load the blending factor
err = flex_load_blend_fact(boardID, vectorSpace, -1,
0xFF);
CheckError;
// Set the operation mode to absolute position
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Load the straight-line segments one by one
for (i=0; i<d_numberOfSegments; i++){
//Load Target Position
err = flex_load_vs_pos(boardID, vectorSpace,
xPosition[i], yPosition[i], 0, 0xFF);
CheckError;
if(i==0){
// Start the move
err = flex_start(boardID, vectorSpace,
0);
CheckError;
}else{
// Blend the move
err = flex_blend(boardID, vectorSpace,
0);
CheckError;
}
do
{
axisStatus = 0;
if(i==d_numberOfSegments-1){
// Check the move complete status
err =
flex_check_move_complete_status(bo
ardID, vectorSpace, 0, &complete);
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Scanning
CheckError;
}else{
// Check the blend complete status
err =
flex_check_blend_complete_status(b
oardID, vectorSpace, 0,
&complete);
CheckError;
}
// Check the following error/axis off
status for axis 1
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
// Check the following error/axis off
status for axis 2
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
//Read the communication status register
and check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
Sleep(10); //Check every 10 ms
}while (!complete && !(axisStatus &
NIMC_FOLLOWING_ERROR_BIT) && !(axisStatus &
NIMC_AXIS_OFF_BIT));
//Exit on move complete/following error/axis off
if( (axisStatus & NIMC_FOLLOWING_ERROR_BIT) ||
(axisStatus & NIMC_AXIS_OFF_BIT) ){
break;//Break out of the for loop because
an axis was killed
}
}
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return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
User-Defined Scanning Path
You can create a custom path that covers the maximum scan area in the
shortest time using the contoured move feature of the NI motion controller.
This way you bypass the trajectory generator and send exact positions to
the motion controller. The controller then interpolates the distance between
your given points using a cubic spline algorithm. Figure 15-7 shows the
scanning path used in the example that follows the figure.
© National Instruments Corporation
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Chapter 15
Scanning
Figure 15-7. User-Defined Scanning Path
Using the contoured move gives you the greatest amount of flexibility
regarding the scan area and speed. However you lose the benefit of the
trajectory generator of the NI motion controller. Refer to Chapter 7,
Contoured Moves, for information about using contoured moves with
NI-Motion.
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Chapter 15
Scanning
User-Defined Scanning Path Algorithm
Set operation mode
Configure onboard buffer
Write buffer
Write the array of points and
number of points to the buffer
Start motion
Loop waiting for move complete
Check the onboard buffer
number of points consumed
Write buffer
Write remaining points to the buffer
Clear the onboard buffer
Used to store the points
Figure 15-8. User-Defined Scanning Path Algorithm
© National Instruments Corporation
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NI-Motion User Manual
NI-Motion User Manual
1
2
3
4
Configure Vector Space
Set Operation Mode
Configure Buffer
Write Buffer
LabVIEW Code
1
2
5
6
7
3
5
Start Motion
Check Buffer
Write Buffer
4
15-16
8
9
8 Clear Buffer
9 Set Operation Mode
10 Motion Error Handler
Figure 15-9. Scanning Using Contouring
6
7
10
Chapter 15
Scanning
ni.com
Chapter 15
Scanning
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 vectorSpace;// Vector space number
u16 csr = 0;// Communication status register
u16 axisStatus;// Axis status
u16 status;// Temporary copy of status
u16 moveComplete;// Move complete status
i32 i;
i32 points[1994] = NIMC_SPIRAL_ARRAY;// Array of 2D
points to move
u32 numPoints = 1994;// Total number of points to
contour through
i32 bufferSize = 1000;// The size of the buffer to
allocate on the //motion controller
f64 actualInterval;// The interval at which the
motion controller can //really contour
i32* downloadData = NULL;// The temporary array that
is created to //download the points to the motion
controller
u32 currentDataPoint = 0;// Indicates the next point
in the points //array that is to be downloaded
i32 backlog;// Indicates the available space to
download more //points
u16 bufferState;// Indicates the state of the onboard
buffer
u32 pointsDone;// Indicates the number of points that
have been //consumed
u32 dataCopied = 0;// Keeps track of the points
copied
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
// Set the board ID
boardID = 1;
// Set the vector number
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Scanning
vectorSpace = NIMC_VECTOR_SPACE1;
// Configure a 2D vector space comprised of axes 1
and 2
err = flex_config_vect_spc(boardID, vectorSpace,
NIMC_AXIS1, NIMC_AXIS2, NIMC_AXIS3);
CheckError;
// Set the operation mode to absolute position
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_CONTOURING);
CheckError;
// Configure buffer on motion controller memory (RAM)
// Notice requested time interval is hardcoded to 10
milliseconds
err = flex_configure_buffer(boardID, 1 /*buffer
number*/, vectorSpace, NIMC_POSITION_DATA,
bufferSize, numPoints, NIMC_TRUE, 10,
&actualInterval);
// Send the first 1000 points of the data
downloadData = malloc(sizeof(i32)*bufferSize);
for(i=0;i<bufferSize;i++){downloadData[i] =
points[i];currentDataPoint++;}
err = flex_write_buffer(boardID, 1/*buffer number*/,
bufferSize, 0, downloadData, 0xFF);
free(downloadData);
downloadData = NULL;
CheckError;
// Start Motion
err = flex_start(boardID, vectorSpace, 0);
CheckError;
for(;;){
axisStatus = 0;
// Check for available space and download
remaining points //every 50 milliseconds
Sleep(50);
// Check to see if there are more points to
download
if(currentDataPoint < numPoints){
err = flex_check_buffer_rtn(boardID,
1/*buffer number*/, &backlog,
&bufferState, &pointsDone);
CheckError;
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if(backlog >= 300){
downloadData =
malloc(sizeof(i32)*backlog);
dataCopied = 0;
for(i=0;i<backlog;i++){
if(currentDataPoint >
numPoints) break;
downloadData[i] =
points[currentDataPoint];
currentDataPoint++;
dataCopied++;
}
err = flex_write_buffer (boardID, 1
/*buffer number*/, dataCopied, 0,
downloadData, 0xFF);
free(downloadData);
downloadData = NULL;
CheckError;
}
}
// Check the move complete status
err = flex_check_move_complete_status (boardID,
vectorSpace, 0, &moveComplete);
CheckError;
if(moveComplete) break;
// Check for axis off status/following error or
any modal //errors
//Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
//Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG){
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
// Check the motor off status on all the axes
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS1, &status);
CheckError;
axisStatus |= status;
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Scanning
err = flex_read_axis_status_rtn(boardID,
NIMC_AXIS2, &status);
CheckError;
axisStatus |= status;
if( (axisStatus & NIMC_FOLLOWING_ERROR_BIT) ||
(axisStatus & NIMC_AXIS_OFF_BIT) ){
break;//Break out of the for loop because
an axis was killed
}
}
//Set the mode back to absolute mode to get the motion
controller out of //contouring mode
err = flex_set_op_mode(boardID, vectorSpace,
NIMC_ABSOLUTE_POSITION);
CheckError;
// Free the buffer allocated on the motion controller
memory
err = flex_clear_buffer(boardID, 1/*buffer
number*/);
CheckError;
return;// Exit the Application
// Error Handling
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the
error stack on the device
flex_read_error_msg_rtn(boardID,&commandI
D,&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,res
ourceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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16
Rotating Knife
The purpose of this application is to cut a web with a rotating knife.
The blade must cut precisely between labels on the web. Because the web
material can stretch under certain conditions, it is not enough to cut the web
at constant length, because the length of each label can vary. To accomplish
this task, the web is marked one time per cycle at the required cutting
location. The motion controller reads this mark using a sensor and performs
the necessary correction.
To simplify this example, assume that the length of the cut is equal to the
circumference of the knife. Under ideal conditions, the mark should be read
when the blade is at position A, as shown in Figure 16-1. Therefore, the
motor should move one revolution without any correction before causing
the cut.
Refer to Chapter 10, Electronic Gearing and Camming, for information about
superimposed moves/registration applications.
Tip
Solution
The rotary knife is electronically geared to the web with a gear ratio of 1:1,
which ensures that at the time of cut, the speed of the web and the knife is
the same. The speed of each must be the same to make a clean cut without
stretching the web. Also, under ideal conditions, the web and rotating knife
move the exact same distance. For example, the length of the cut might be
one revolution, which is equal to 2,000 counts.
The sensor reading the mark is connected to one of the high-speed capture
lines on the motion controller. Because the elasticity of the web material
results in varying label lengths, the mark can be read before the blade is at
position A or after it is at position A. The application must correct the
position where the blade of the rotary knife should be when the high-speed
capture occurs. This correction must occur after the blade has crossed
position A so that the current cut is not damaged. To accomplish this goal,
mark the correction point to be at position B, as shown in Figure 16-1.
© National Instruments Corporation
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Chapter 16
Rotating Knife
B
A
A Synchronization Point
B Correction Point
Figure 16-1. Rotating Knife
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Chapter 16
Rotating Knife
Algorithm
Initialize A = 0; B = 500
Set gear master = encoder 4;
Slave = axis 1
Set gear ratio to 1:1
Assuming circumference of the
blade = length of cut
Load appropriate move
constraints for the slave
Needed for the superimposed
(correction) move
Set operation mode to be
relative to captured position
Also called registration move mode
Enable gearing on slave axis
After gearing is enabled, web can
be started, which rotates the knife
Loop waiting for move complete
Enable high-speed capture
Wait for high-speed capture;
Read captured position
Set A = A + 2000
B = B + 2000
Correction =
A – captured position
Load target position =
correction
Start motion on slave
if current position > B
Figure 16-2. Rotating Knife Application Algorithm
© National Instruments Corporation
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NI-Motion User Manual
Chapter 16
Rotating Knife
LabVIEW Code
4
2
6
1
1
2
3
4
5
3
7
8
9
5
Configure Gear Master
Load Gear Ratio
Load Velocity in RPM
Load Accel/Decel in RPS/s
Set Operation Mode
6
7
8
9
Enable Gearing Single Axis
Enable High-Speed Capture
Read High-Speed Capture Status
Motion Error Handler
Figure 16-3. Rotating Knife Application Using LabVIEW
Figures 16-4 and 16-5 show the remaining cases for the block diagram in
Figure 16-3.
1
1
Read Captured Position
2
2
Load Target Position
Figure 16-4. Figure 16-3 Sequence Structure 1
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1
1
Read Position
Rotating Knife
2
2
Start Motion
Figure 16-5. Figure 16-3 Sequence Structure 2
C/C++ Code
The following example code is not necessarily complete, and may
not compile if copied exactly. Refer to the examples folder on the
NI-Motion CD for files that are complete and compile as is.
// Main Function
void main(void)
{
u8 boardID;// Board identification number
u8 slaveAxis;// Slave axis number
u8 master;// Gear master
u16 csr = 0;// Communication status register
i32 synchronizationPosition = 0; // Synchronization
position
i32 correctionPoint = 500;// Point where the correction
can be //applied
i32 cyclePosition = 2000;// One revolution is 2,000
counts
i32 currentPosition;// The current slave position
i32 capturedPosition;// The position at which the
trigger happens
u16 axisStatus;
//Variables for modal error handling
u16 commandID;// The commandID of the function
u16 resourceID;// The resource ID
i32 errorCode;// Error code
///////////////////////////////
// Set the board ID
boardID = 1;
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Rotating Knife
// Set the axis number
slaveAxis = NIMC_AXIS1;
// Master is encoder 4
master = NIMC_ENCODER4;
////////////////////////////////
//------------------------------------------------// Set up the gearing configuration for the slave axis
//------------------------------------------------// Configure Gear Master
err = flex_config_gear_master(boardID, slaveAxis,
master);
CheckError;
//Load Gear Ratio 1:1
err = flex_load_gear_ratio(boardID, slaveAxis,
NIMC_ABSOLUTE_GEARING, 1/*ratioNumerator*/,
1/*ratioDenominator*/, 0xFF);
CheckError;
//------------------------------------------------// Set up the move parameters for the superimposed move
// to be done on registration
//-----------------------------------------------// Set the operation mode to relative
err = flex_set_op_mode(boardID, slaveAxis,
NIMC_RELATIVE_TO_CAPTURE);
CheckError;
// Load Velocity in RPM
err = flex_load_rpm(boardID, slaveAxis, 100.00, 0xFF);
CheckError;
// Load Acceleration and Deceleration in RPS/sec
err = flex_load_rpsps(boardID, slaveAxis, NIMC_BOTH,
50.00, 0xFF);
CheckError;
//------------------------------------------------// Enable Gearing on slave axis
//------------------------------------------------err = flex_enable_gearing_single_axis (boardID,
slaveAxis, NIMC_TRUE);
CheckError;
//------------------------------------------------// Wait for trigger to do the registration move
//------------------------------------------------for(;;){
// Enable high-speed capture for slave axis
err = flex_enable_hs_capture(boardID, slaveAxis,
NIMC_TRUE);
CheckError;
do
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{
// Check the high-speed capture
status/following error/axis //off status
err = flex_read_axis_status_rtn(boardID,
slaveAxis, &axisStatus);
CheckError;
// Read the communication status register and
check the modal //errors
err = flex_read_csr_rtn(boardID, &csr);
CheckError;
// Check the modal errors
if (csr & NIMC_MODAL_ERROR_MSG)
{
err = csr & NIMC_MODAL_ERROR_MSG;
CheckError;
}
}while (!(axisStatus & NIMC_HIGH_SPEED_CAPTURE_BIT)
&& !(axisStatus & NIMC_FOLLOWING_ERROR_BIT) &&
!(axisStatus & NIMC_AXIS_OFF_BIT));
//Exit on following error/axis off & high-speed
capture
if((axisStatus & NIMC_FOLLOWING_ERROR_BIT) ||
(axisStatus & NIMC_AXIS_OFF_BIT)){
break; //Break out of the for loop
}
// Update the variables for this cycle
synchronizationPosition += cyclePosition;
correctionPoint += cyclePosition;
// Read the captured position
err = flex_read_cap_pos_rtn(boardID, slaveAxis,
&capturedPosition);
CheckError;
// Load the target position for the registration
//(superimposed) move
err = flex_load_target_pos(boardID, slaveAxis,
(synchronizationPosition - capturedPosition),
0xFF);
CheckError;
// Wait until the axis has passed the correction
point before //applying the correction
currentPosition = 0;
while (currentPosition < correctionPoint){
err = flex_read_pos_rtn(boardID, slaveAxis,
&currentPosition);
CheckError;
}
// Start registration move on the slave
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err = flex_start(boardID, slaveAxis, 0);
CheckError;
}// For loop
return;// Exit the Application
///////////////////
// Error Handling
///////////////////
nimcHandleError; //NIMCCATCHTHIS:
// Check to see if there were any Modal Errors
if (csr & NIMC_MODAL_ERROR_MSG){
do{
//Get the command ID, resource ID, and the
error code of the //modal error from the error
stack on the device
flex_read_error_msg_rtn(boardID,&commandID,
&resourceID, &errorCode);
nimcDisplayError(errorCode,commandID,resou
rceID);
//Read the communication status register
flex_read_csr_rtn(boardID,&csr);
}while(csr & NIMC_MODAL_ERROR_MSG);
}
else// Display regular error
nimcDisplayError(err,0,0);
return;// Exit the Application
}
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Sinusoidal Commutation for
Brushless Servo Motion Control
A
Sinusoidal commutation allows you to use less expensive servo motor
drives with NI motion controllers that support this feature.
Phase Initialization
When the system is first powered on, the controller must determine the
initial commutation phase. NI motion controllers support several methods
of phase initialization, including Hall effect sensors, shake and wake, and
direct set.
Hall Effect Sensors
The controller can use Hall effect sensors to estimate the commutation
phase based on the state of the sensors. After a Hall effect state transition
occurs, the controller recalculates the phase angle based on the transition
location. To obtain maximum torque at the beginning of the move, perform
a move that is 1/6th of the magnetic cycle after system initialization. Refer
to the hardware documentation for Hall effect sensor types and connection
schemes.
Shake and Wake
“Shake and wake” is an initialization method where the motion controller
outputs a specified voltage for a specified duration. This drives the system
to the zero-degree phase position and allows you to establish the position
as a baseline for all other phase positions.
During this process, the motor moves to the zero-degree position with high
torque. Ensure the system is away from any limits before performing shake
and wake initialization.
If the system has load or is moving against gravity, increase the shake and
wake voltage. If there is significant jitter as the axis approaches zero,
increase the duration.
© National Instruments Corporation
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Appendix A
Sinusoidal Commutation for Brushless Servo Motion Control
Direct Set
Direct set is an initialization method where the controller sets the current
position as the specified phase angle. This initialization method is
recommended only for a custom system with known initial phase angle.
Whenever the axis is enabled, the controller must perform the phase
initialization procedure to determine the phase.
Determining the Counts per Electrical Cycle of the Motor
The controller needs to know the counts per electrical cycle of the motor to
determine the commutation phase. The motor manufacturer usually gives
this specification. In many cases, the information also may be specified as
the number of poles.
To convert from the number of poles to the number of counts per electrical
cycle, use the following formula:
counts per revolution × 2
counts per electrical cycle = -----------------------------------------------------------number of poles
Caution Counts per electrical cycle must be set correctly to avoid overheating and
damaging your motor.
Commutation Frequency
The controller updates the command voltage and the commutation phase
every update period. To commutate brushless motors smoothly, the
controller must update the phase at least six times per electrical cycle.
Therefore, the commutation frequency is limited by the update rate of the
control loop. To calculate the maximum commutation frequency supported
at a particular PID update rate, use the following formula:
per electrical cyclecommutation frequency = counts
------------------------------------------------------------PID rate × 6
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Appendix A
Sinusoidal Commutation for Brushless Servo Motion Control
Troubleshooting Hall Effect Sensor Connections
Complete the following steps if you have problems with Hall effect sensor
connections.
1.
Check the manuals that shipped with the hardware for connection
procedures.
2.
Perform a “shake and wake” phase initialization. During this process,
the motor is driven to the zero degree phase position with the
commanded voltage. Make sure the motor is clear of any limits before
you start.
3.
Record the Hall effect sensors states by reading the DIO lines
connected to the Hall sensors. Refer to the hardware documentation for
the Hall effect sensor lines. This is the state of the Hall effect sensors
at the zero-degree phase position.
4.
Command the motor to move forward at a slow velocity. Record the
state of the Hall effect sensors at each state transition. The state of the
Hall effect sensors should return to the state recorded in step 2 after
six state transitions.
5.
Use the Hall sensors transition state as the Hall sensors diagram. Refer
to the hardware documentation for more information on Hall sensor
diagrams. Follow the procedure outlined in the hardware
documentation.
© National Instruments Corporation
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B
Initializing the Controller
Programmatically
You can initialize the motion controller from within a LabVIEW,
Visual Basic, or C/C++ program, in addition to initializing controllers in
Measurement & Automation Explorer (MAX).
Refer to Table B-1 for the steps you must take to initialize a controller
programmatically and the functions and VIs you use for each step.
Table B-1. Steps for Programmatically Initializing Controllers
Step
Function and/or VI
1.
Clear the power-up state.
Use the Clear Power Up Status VI.
2.
Review any errors that occurred on the
controller to determine how best to handle
them.
Use the Read Error Message VI.
3.
Make sure all axes are stopped and disabled. Use the Stop Motion and Enable Axes VIs. In
the Stop Motion VI, set Stop Type (Decel) set to
Halt. In the Enable Axes VI, you must set Axis
Bitmap to False for each axis you want to
disable.
4.
Unconfigure vector spaces.
Use the Configure Vector Space VI with the X
Axis, Y Axis, and Z Axis terminals set to None.
5.
Configure resources for axes.
Use the Configure Axis Resources VI.
6.
Load all axis configuration options you want Use the Axis & Resource Configuration palette.
to use.
7.
Initialize encoders and ADCs, as
appropriate.
8.
Enable the axes, but leave them deactivated. Use the Enable Axes VI.
9.
Load the appropriate control loop
parameters.
© National Instruments Corporation
Use the appropriate VIs on the Analog & Digital
I/O palette.
Use the Load Advanced Control Parameter and
either Load Single PID Parameter or Load All
PID Parameters VIs.
B-1
NI-Motion User Manual
Appendix B
Initializing the Controller Programmatically
Table B-1. Steps for Programmatically Initializing Controllers (Continued)
Step
Function and/or VI
10. Call halt on all axes to activate them.
Use the Stop Motion VI with Stop Type (Decel)
set to Halt stop.
11. Configure capture and compare settings.
Use the VIs on the Motion I/O palette to
configure the capture and compare settings.
12. Configure the following optional settings:
• Configure trajectory settings
Use the following palettes or VIs to configure
the optional settings:
• Configure find reference settings
• Trajectory Control palette
• Configure DIO settings
• Find Reference palette
• Configure PWM settings
• Analog & Digital I/O palette
• Gearing
• Configure PWM Output and Load PWM Duty
Cycle VIs
• Gearing palette
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C
Using the Motion Controller with
the LabVIEW Real-Time Module
Using NI-Motion on a real-time (RT) system is designed to be almost
transparent for anyone familiar with NI-Motion. Using NI-Motion with RT
requires the following hardware and software:
•
NI PXI chassis with an available PXI slot
•
NI PXI Motion controller
•
Host computer
•
LabVIEW Real-Time Module
•
One of the following motion software options:
–
NI-Motion (73xx controller support)
–
NI SoftMotion Controller 1.0»CANopen Drive Support
For an RT system, you can configure an NI motion controller on a remote
PXI chassis through the remote configuration feature of MAX. You must
install NI-Motion onto the remote system to use RT. Then, program the
RT NI-Motion application exactly the way you would program any other
NI-Motion application.
Complete the following steps to install NI-Motion onto the remote system.
1.
Install one of the following software options onto the host system:
•
NI-Motion (73xx controller support)
•
NI SoftMotion Controller 1.0»CANopen Drive Support
Refer to the Getting Started: NI SoftMotion Controller for Copley CANopen Drives
manual for information about this product.
Tip
2.
Launch MAX.
3.
Expand the Remote Systems tree.
4.
Highlight the system on which to install NI-Motion.
5.
Select the Software tab.
© National Instruments Corporation
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Appendix C
Using the Motion Controller with the LabVIEW Real-Time Module
6.
If NI-Motion is not already installed, right-click within the dialog box
and select Install Software. A dialog appears that lets you select what
to download. Make sure the checkbox next to NI-Motion RT is
selected.
7.
Click OK and wait for the software to download.
After the software downloads onto the remote system, complete the
following steps to configure the remote NI motion controller.
1.
Wait for the remote system to reboot so MAX is able to communicate
with it.
2.
Expand the Remote Systems tree and then expand the Devices and
Interfaces tree.
3.
Right-click the remote motion controller icon and select Map to Local
Machine. This assigns a local board ID to the remote motion
controller in the host system.
Mapping the remote controller into the local system allows you to
configure the controller through MAX exactly as you would a
controller that is in the host system. You can initialize the controller,
download firmware, and use the interactive and configuration panels
exactly as you would on a controller installed in the host machine.
You also can write VIs using the remote motion controller through the
local board ID assigned to it.
This allows you to write and debug your VIs on the host, and then
download them to the remote system when you are ready. All you need
to change is the board ID in your VI from the locally assigned
Board ID to the ID assigned by the remote system.
4.
Browse to Devices and Interfaces under My System, where there is a
shortcut icon next to a new controller name.
For example, if the motion controller on the remote system is a
PXI-7334, and the remote system has an IP address of
123.456.789.000, then the shortcut device would show a name like
PXI-7334 (X) on 10.0.58.48 (Y).
X is the board ID assigned to the board by the remote system. Use this
board ID for VIs that are downloaded to the remote system through
LabVIEW RT.
Y is the board ID assigned to the remote motion controller by the local
system. Use this board ID for any VIs that run on the host and use the
remote motion controller.
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Appendix C
Using the Motion Controller with the LabVIEW Real-Time Module
To remove the mapped motion controller, browse to My System under
Device and Interfaces. Right-click the mapped controller and select
Unmap Remote Device. You should unmap devices when you no longer
need to use them from the host machine.
© National Instruments Corporation
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Technical Support and
Professional Services
D
Visit the following sections of the National Instruments Web site at
ni.com for technical support and professional services:
•
Support—Online technical support resources at ni.com/support
include the following:
–
Self-Help Resources—For answers and solutions, visit the
award-winning National Instruments Web site for software drivers
and updates, a searchable KnowledgeBase, product manuals,
step-by-step troubleshooting wizards, thousands of example
programs, tutorials, application notes, instrument drivers, and
so on.
–
Free Technical Support—All registered users receive free Basic
Service, which includes access to hundreds of Application
Engineers worldwide in the NI Developer Exchange at
ni.com/exchange. National Instruments Application Engineers
make sure every question receives an answer.
For information about other technical support options in your
area, visit ni.com/services or contact your local office at
ni.com/contact.
•
Training and Certification—Visit ni.com/training for
self-paced training, eLearning virtual classrooms, interactive CDs,
and Certification program information. You also can register for
instructor-led, hands-on courses at locations around the world.
•
System Integration—If you have time constraints, limited in-house
technical resources, or other project challenges, National Instruments
Alliance Partner members can help. To learn more, call your local
NI office or visit ni.com/alliance.
If you searched ni.com and could not find the answers you need, contact
your local office or NI corporate headquarters. Phone numbers for our
worldwide offices are listed at the front of this manual. You also can visit
the Worldwide Offices section of ni.com/niglobal to access the branch
office Web sites, which provide up-to-date contact information, support
phone numbers, email addresses, and current events.
© National Instruments Corporation
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Glossary
A
A/D
analog-to-digital
absolute mode
Treat the target position loaded as position relative to zero (0) while making
a move.
absolute position
Position relative to zero.
acceleration/
deceleration
Measurement of the change in velocity as a function of time. Acceleration
and deceleration describes the period when velocity is changing from one
value to another.
active high
Signal is active when its value is high (1).
active low
Signal is active when its value is low (0).
ADC
analog-to-digital converter
address
Character code that identifies a specific location, or series of locations,
in memory or on a host PC bus system.
amplifier
Drive that delivers power to operate the motor in response to control
signals. In general, the amplifier is designed to operate with a particular
motor type. For example, you cannot use a stepper drive to operate a
DC brush motor.
API
application programming interface
axis
Unit that controls a motor or any similar motion or control device.
B
b
bit—One binary digit, either 0 or 1.
base address
Memory address that serves as the starting address for programmable or
I/O bus registers. All other addresses are located by adding to the base
address.
© National Instruments Corporation
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Glossary
binary
Number system with a base of 2.
buffer
Temporary storage for acquired or generated data.
bus
Group of conductors that interconnect individual circuitry in a computer.
Typically, a bus is the expansion vehicle to which I/O or other devices are
connected.
byte
Eight related bits of data, an 8-bit binary number. Also used to denote the
amount of memory required to store 1 byte of data.
C
CCW
counter-clockwise—Implies the direction the motor rotates in.
closed-loop
Motion control system that uses a feedback device to provide position and
velocity data for status reporting and accurately controlling position and
velocity.
CPU
central processing unit
CSR
communications status register
CW
clockwise—Implies the direction the motor rotates in.
D
DAC
digital-to-analog converter
data acquisition
The process of collecting and measuring electrical signals from sensors,
transducers, and test probes or fixtures and inputting them to a computer for
processing.
digital I/O port
Group of digital input/output signals.
DLL
dynamic link library—Provides the API for the motion control devices.
drive
Electronic signal amplifier that converts motor control command signals
into higher-voltage signals suitable for driving motors.
driver
Software that communicates commands to control a specific motion control
device.
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Glossary
E
encoder
Device that translates mechanical motion into electrical signals; used for
monitoring position or velocity in a closed-loop system.
encoder resolution
Number of encoder lines between consecutive encoder marker or Z-bit
indexes. If the encoder does not have an index output the encoder resolution
can be referred to as lines per revolution.
F
F
farad
FIFO
first-in, first-out
filter parameters
Indicates the control loop parameter gains (PID gains) for a given axis.
filtering
Type of signal conditioning that filters unwanted signals from the signal
being measured.
flash ROM
Type of electrically reprogrammable read-only memory.
following error
trip point
Difference between the instantaneous commanded trajectory position and
the feedback position.
full-step
Full-step mode of a stepper motor—For a two-phase motor. this refers to
energizing both windings or phases simultaneously.
G
Gnd
ground
GND
ground
H
half-step
Mode of a stepper motor—For a two phase motor, this refers to alternately
energizing two windings and then only one. In half step mode, alternate
steps are strong and weak, but there is significant improvement in
low-speed smoothness over the full-step mode.
© National Instruments Corporation
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Glossary
home switch (input)
Physical position determined by the mechanical system or designer as the
reference location for system initialization. Frequently, the home position is
also regarded as the zero position in an absolute position frame of reference.
host computer
Computer in which the motion controller is installed, or that is controlling
the remote system in which the motion controller is installed.
I
I/O
input/output—The transfer of data to and from a computer system
involving communications channels, operator interface devices, and/or
motion control interfaces.
ID
identification
index
Marker between consecutive encoder revolutions.
inverting
Polarity of a limit switch, home switch, and so on in active state. If these
switches are active low, they have inverting polarity.
IRQ
interrupt request
K
k
kilo—The standard metric prefix for 1,000, or 103, used with units of
measure such as volts, hertz, and meters.
K
kilo—The prefix for 1,024, or 210, used with B in quantifying data or
computer memory.
L
LIFO
last-in, first-out
limit switch/
end-of-travel position
(input)
Sensors that alert the control electronics that the physical end of travel is
near and that the motion must stop.
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Glossary
M
m
meters
MCS
Move Complete Status
microstep
Proportional control of energy in the coils of a Stepper Motor that allow the
motor to move to or stop at locations other than the fixed
magnetic/mechanical pole positions determined by the motor
specifications. This capability facilitates the subdivision of full mechanical
steps on a stepper motor into finer microstep locations that greatly smooth
motor running operation and increase the resolution or number of discrete
positions that a stepper motor can attain in each revolution.
modulo position
Treat the position as if it is within the range of total quadrature counts per
revolution for an axis.
N
noise
Undesirable electrical signal. Noise comes from external sources such as
the AC power line, motors, generators, transformers, fluorescent lights,
soldering irons, CRT displays, computers, electrical storms, welders, radio
transmitters, and internal sources such as semiconductors, resistors, and
capacitors. Noise corrupts signals.
non-inverting
Polarity of a limit switch, home switch, and so on, in active state. If these
switches are active high, they have non-inverting polarity.
O
open collector
Method of output capable of sinking current, but not sourcing current.
open-loop
Refers to a motion control system where no external sensors, or feedback
devices, are used to provide position or velocity correction signals.
© National Instruments Corporation
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Glossary
P
PCI
peripheral component interconnect—a high-performance expansion bus
architecture originally developed by Intel to replace ISA and EISA. PCI is
achieving widespread acceptance as a standard for PCs and workstations;
it offers a theoretical maximum transfer rate of 132 MB/s.
PID
proportional-integral-derivative control loop
PIVff
proportional-integral-velocity feed forward
port
(1) Communications connection on a computer or a remote controller;
(2) Digital port, consisting of eight lines of digital input and/or output.
position breakpoint
Allows a motor to stop at a given point so that another action, such as a data
acquisition or an image acquisition, can take place. You can set position
breakpoints in absolute or relative quadrature counts. When the encoder
reaches a position breakpoint, the associated breakpoint output
immediately transitions.
PWM
pulse width modulation—Method of controlling the average current in
a motor phase winding by varying the on-time duty cycle of transistor
switches.
PXI
PCI eXtensions for Instrumentation
Q
quadrature counts
Encoder line resolution multiplied by four.
R
RAM
random-access memory
relative breakpoint
Sets the position breakpoint for an encoder in relative quadrature counts.
relative position
Destination or target position for motion specified with respect to the
current location, regardless of its value.
relative position mode
Position relative to current position.
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Glossary
RPM
revolutions per minute—Units for velocity.
RPSPS or RPS/S
revolutions per second squared—Units for acceleration and deceleration.
RTR
Ready to Receive
S
s
seconds
servo
Specifies an axis that controls a servo motor.
sinusoidal commutation
Method of controlling current in the windings of a brushless servo motor
by using the pattern of a sine wave to shape the smooth delivery of current
to three motor inputs, each 120° out of phase from the next.
stepper
Specifies an axis that controls a stepper motor.
T
toggle
Changing state from high to low, back to high, and so on.
torque
Force tending to produce rotation.
totem pole
Method of output capable of sinking and sourcing current.
trapezoidal profile
Typical motion trajectory, where a motor accelerates up to the programmed
velocity using the programmed acceleration, traverses at the programmed
velocity, and then decelerates at the programmed acceleration to the target
position.
trigger
Any event that causes or starts some form of data capture.
TTL
transistor-transistor logic
© National Instruments Corporation
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Glossary
V
V
volts
velocity mode
Move the axis continuously at a specified velocity.
W
watchdog
Timer task that shuts down, or resets, the motion control device if any
serious error occurs.
word
Standard number of bits that a processor or memory manipulates at
one time, typically 8-bit, 16-bit, or 32-bit.
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Index
A
C/C++ code, 15-4
LabVIEW code, 15-3
user-defined scan path, 15-13
algorithm, 15-15
C/C++ code, 15-17
LabVIEW code, 15-16
arc angles in degrees, 4-12
arc move
circular, 6-1
algorithm, 6-3
C/C++ code, 6-4
LabVIEW code, 6-4
helical, 6-13
algorithm, 6-14
C/C++ code, 6-15
LabVIEW code, 6-15
spherical, 6-7
algorithm, 6-9
C/C++ code, 6-10
LabVIEW code, 6-10
arc moves, 6-1
architecture
functional architecture of NI motion
controllers, 1-4
NI SoftMotion Controller, 1-7
NI-Motion, 1-1, 1-7
automatically starting onboard programs, 14-42
absolute contouring, 7-4
acceleration feedforward, 3-6
acceleration in counts/s2, 4-8
acceleration in RPS/s, 4-9
acquiring data
algorithm, 11-2
C/C++ code, 11-4
data path, 11-1
LabVIEW code, 11-4
adding, measurements to an NI-Motion
application, 2-2
algorithms
position-based straight-line move, 5-2
velocity-based straight-line move, 5-11
Amplifier Gain, 3-7
analog feedback
algorithm, 13-3
C/C++ code, 13-5
flowchart, 13-1
LabVIEW code, 13-4
application notes, xiv
applications
adding measurements, 2-2
creating NI-Motion applications, 2-1, 2-2
rotating knife, 16-1
algorithm, 16-3
C/C++ code, 16-5
LabVIEW code, 16-4
solution, 16-1
scanning, 15-1
blending move segments, 15-7
algorithm, 15-8
C/C++ code, 15-10
LabVIEW code, 15-9
connecting move segments, 15-1
algorithm, 15-2
© National Instruments Corporation
B
blending, 9-1
after delay, 9-4
after first move, 9-3
algorithm, 9-5
C/C++ code, 9-7
LabVIEW code, 9-6
superimposing, 9-2
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Index
configuration
tuning, 3-1
contoured move, 7-2
absolute versus relative, 7-4
algorithm, 7-3
C/C++ code, 7-6
data path, 7-1
LabVIEW code, 7-5
contoured moves, 7-1
control loop, 1-6, 3-2
acceleration feedforward, 3-6
derivative gain, 3-5
dual loop feedback, 3-7
algorithm, 3-8
Ga, 3-7
integral gain, 3-4
Kdac, 3-6
Kt, 3-7
proportional gain, 3-4
velocity feedback, 3-5, 3-9
algorithm, 3-10
velocity amplifiers, 3-10
velocity feedforward, 3-5
controlling torque, 13-1
conventions used in the manual, xiii
counts per electrical cycle, A-2
creating NI-Motion applications, 2-1
generic steps diagram, 2-2
I/O diagram, 2-3
blending moves, 9-1
branching onboard programs
algorithm, 14-20
C/C++ code, 14-22
LabVIEW code, 14-21
breakpoints using RTSI, 12-39
breakpoints. See synchronization
buffers
onboard
algorithm, 14-26
data flow, 14-25
C
C/C++ code
position-based straight-line move, 5-5
velocity profiling using velocity
override, 5-20
camming, 10-1
changing a time slice, 14-42
check reference, 8-1
circular arc move, 6-1
algorithm, 6-3
C/C++ code, 6-4
LabVIEW code, 6-4
commutation frequency, A-2
commutation, sinusoidal, A-1
commutation frequency, A-2
determining counts per electrical
cycle, A-2
phase initialization
direct set, A-2
Hall effect sensors, A-1
shake and wake, A-1
troubleshooting Hall effect sensors, A-3
conditional execution of onboard
programs, 14-9
algorithm, 14-11
C/C++ code, 14-12
LabVIEW code, 14-12
NI-Motion User Manual
D
data, acquiring time-sampled position and
velocity
algorithm, 11-2
C/C++ code, 11-4
data path, 11-1
LabVIEW code, 11-4
derivative gain, 3-5
diagnostic tools (NI resources), D-1
Digital to Analog Converter gain, 3-6
I-2
ni.com
Index
C/C++ code, 10-5, 10-19
LabVIEW code, 10-5, 10-19
graphing data, 4-14
direct set, A-2
documentation, xiv
conventions used in manual, xiii
NI resources, D-1
related documentation, xiv
drivers (NI resources), D-1
dual loop feedback, 3-7
algorithm, 3-8
H
Hall effect sensors, A-1
troubleshooting, A-3
hardware
functional architecture of NI motion
controllers, 1-4
interaction with NI-Motion driver
software, 1-2
helical arc move, 6-13
algorithm, 6-14
C/C++ code, 6-15
LabVIEW code, 6-15
help
application notes, xiv
Motion Hardware Advisor, xv
NI Developer Zone, xv
technical support, D-1
high-speed capture input using RTSI, 12-40
high-speed capture. See synchronization
home, 8-1
E
electrical cycle, counts per, A-2
electronic camming, 10-1
electronic gearing. See gearing
encoders
pulses using RTSI, 12-39
event polling, 4-14
examples, xiv
default installation directory, xv
examples (NI resources), D-1
F
feedback
dual loop, 3-7
algorithm, 3-8
velocity, 3-9
algorithm, 3-10
velocity amplifiers, 3-10
find home, 8-1
find index, 8-1
find reference, 8-1
forward limit, 8-1
frequency, commutation, A-2
I
index, 8-1
indirect variables, onboard programs, 14-24
initialization, programmatic, B-1
input and output with data acquisition, 2-3
input and output with image acquisition, 2-3
input/output. See synchronization
inputs, 2-3
instrument drivers (NI resources), D-1
integral gain, 3-4
introduction, I-1
configuring the system
real-time, C-1
tuning the motors, 3-1
G
Ga, 3-7
gear ratio, 10-1
gearing, 10-1
algorithm, 10-2
© National Instruments Corporation
I-3
NI-Motion User Manual
Index
L
control loop, 3-2
acceleration feedforward, 3-6
derivative gain, 3-5
dual loop feedback, 3-7
algorithm, 3-8
Ga, 3-7
integral gain, 3-4
Kdac, 3-6
Kt, 3-7
proportional gain, 3-4
velocity feedback, 3-5, 3-9
algorithm, 3-10
velocity amplifiers, 3-10
velocity feedforward, 3-5
creating NI-Motion applications, 2-1
generic steps diagram, 2-2
I/O diagram, 2-3
documentation, xiv
examples, xiv
NI motion controller architecture
control loop, 1-6
functional architecture, 1-4
functional architecture diagram, 1-6
motion I/O, 1-7
physical architecture, 1-2
supervisory control, 1-6
trajectory generator, 1-6
NI-Motion, 1-1
architecture, 1-2
software/hardware interaction, 1-2
LabVIEW code
position-based straight-line move, 5-3
velocity profiling using velocity
override, 5-19
velocity-based straight-line move, 5-13
limits, 8-1
looping onboard programs
algorithm, 14-20
C/C++ code, 14-22
LabVIEW code, 14-21
loops, timing
event polling, 4-14
graphing data, 4-14
status display, 4-14
M
master axis, 10-1, 10-4
math operations, onboard programs, 14-24
MAX configuration
real-time, C-1
tuning, 3-1
monitoring force
algorithm, 13-9
C/C++ code, 13-11
flowchart, 13-8
LabVIEW code, 13-10
Motion Hardware Advisor, xv
motion I/O, 1-7
moves
arc move
circular, 6-1
algorithm, 6-3
C/C++ code, 6-4
LabVIEW code, 6-4
helical, 6-13
algorithm, 6-14
C/C++ code, 6-15
LabVIEW code, 6-15
J
jogging, 5-10, 5-17
K
Kdac, 3-6
KnowledgeBase, D-1
Kt, 3-7
NI-Motion User Manual
I-4
ni.com
Index
LabVIEW code, 5-19
velocity-based, 5-10
algorithm, 5-11
LabVIEW code, 5-13
straight-line moves, 4-1, 5-1
spherical, 6-7
algorithm, 6-9
C/C++ code, 6-10
LabVIEW code, 6-10
arc moves, 6-1
blending, 9-1
after delay, 9-4
after first move, 9-3
algorithm, 9-5
C/C++ code, 9-7
LabVIEW code, 9-6
superimposing, 9-2
camming, 10-1
contoured move
absolute versus relative, 7-4
algorithm, 7-3
C/C++ code, 7-6
data path, 7-1
LabVIEW code, 7-5
contoured moves, 7-1
gearing, 10-1
algorithm, 10-2
C/C++ code, 10-5, 10-19
LabVIEW code, 10-5, 10-19
reference move
algorithm, 8-2
C++ code, 8-3
check reference, 8-1
find reference, 8-1
LabVIEW code, 8-3
wait reference, 8-1
reference moves, 8-1
straight-line move
position-based, 5-1
algorithm, 5-2
C/C++ code, 5-5
LabVIEW code, 5-3
velocity profiling using velocity
override, 5-17
algorithm, 5-18
C/C++ code, 5-20
© National Instruments Corporation
N
National Instruments support and
services, D-1
NI Developer Zone, xv
NI motion controller
control loop, 1-6
functional architecture, 1-4
functional architecture diagram, 1-6
motion I/O, 1-7
physical architecture, 1-2
supervisory control, 1-6
trajectory generator, 1-6
NI support and services, D-1
NIDZ, xv
NI-Motion
adding measurements to applications, 2-2
architecture, 1-2
creating applications, 2-1, 2-2
documentation, xiv
examples, xiv
introduction, 1-1
using with data acquisition, 2-3
using with image acquisition, 2-3
NI-Motion applications
adding measurements, 2-2
creating, 2-1, 2-2
NI-Motion architecture, 1-1, 1-7
O
onboard buffers
algorithm, 14-26
data flow, 14-25
I-5
NI-Motion User Manual
Index
using onboard memory and data, 14-14
algorithm, 14-15
C/C++ code, 14-17
LabVIEW code, 14-16
writing, 14-3
output. See synchronization
outputs, 2-3
onboard programs, 14-2
algorithm, 14-4
automatically starting, 14-42
branching
algorithm, 14-20
C/C++ code, 14-22
LabVIEW code, 14-21
buffers
algorithm, 14-26
data flow, 14-25
changing a time slice, 14-42
conditional execution, 14-9
algorithm, 14-11
C/C++ code, 14-12
LabVIEW code, 14-12
description, 14-2
indirect variables, 14-24
looping
algorithm, 14-20
C/C++ code, 14-22
LabVIEW code, 14-21
math operations, 14-24
pausing, 14-8
automatic, 14-9
single-stepping, 14-9
priority, 14-3
resuming, 14-8
running, 14-8
simple C/C++ code, 14-6
simple LabVIEW code, 14-5
stopping, 14-8
subroutines
algorithm, 14-34
C/C++ code, 14-38
LabVIEW code, 14-35
synchronizing host applications
with, 14-26
algorithm, 14-27
C/C++ code, 14-30
data flow, 14-27
LabVIEW code, 14-28
NI-Motion User Manual
P
pausing onboard programs, 14-8
automatic, 14-9
single-stepping, 14-9
phase initialization
direct set, A-2
Hall effect sensors, A-1
shake and wake, A-1
position breakpoints using RTSI, 12-39
programmatic initialization, B-1
programming examples (NI resources), D-1
programs, onboard. See onboard programs
proportional gain, 3-4
R
radius, 6-2
ratio, gear, 10-1
real-time, using NI motion controllers
with, C-1
reference move
algorithm, 8-2
C/C++ code, 8-3
LabVIEW code, 8-3
reference moves, 8-1
related documentation, xiv
relative contouring, 7-4
resuming onboard programs, 14-8
reverse limit, 8-1
rotating knife application, 16-1
algorithm, 16-3
C/C++ code, 16-5
I-6
ni.com
Index
shake and wake, A-1
single-stepping onboard programs, 14-9
sinusoidal commutation, A-1
commutation frequency, A-2
determining counts per electrical
cycle, A-2
phase initialization
direct set, A-2
Hall effect sensors, A-1
shake and wake, A-1
troubleshooting Hall effect sensors, A-3
slave axis, 10-1, 10-4
software
interaction with NI motion control
hardware, 1-2
NI resources, D-1
software trigger using RTSI, 12-39
software/hardware interaction, 1-2
speed control, 13-14
algorithm, 13-14
C/C++ code, 13-16
LabVIEW code, 13-15
spherical arc move, 6-7
algorithm, 6-9
C/C++ code, 6-10
LabVIEW code, 6-10
start angle, 6-2
status display, 4-14
stopping onboard programs, 14-8
straight-line move
position-based, 5-1
algorithm, 5-2
C/C++ code, 5-5
LabVIEW code, 5-3
velocity profiling using velocity
override, 5-17
algorithm, 5-18
C/C++ code, 5-20
LabVIEW code, 5-19
velocity-based, 5-10
algorithm, 5-11
LabVIEW code, 16-4
solution, 16-1
RTSI
encoder pulses, 12-39
hardware implementation, 12-38
high-speed capture input, 12-40
software trigger, 12-39
using breakpoints with, 12-39
run sequence, 8-1
running onboard programs, 14-8
S
scanning
blending move segments, 15-7
algorithm, 15-8
C/C++ code, 15-10
LabVIEW code, 15-9
connecting move segments, 15-1
algorithm, 15-2
C/C++ code, 15-4
LabVIEW code, 15-3
user-defined scan path, 15-13
algorithm, 15-15
C/C++ code, 15-17
LabVIEW code, 15-16
servo tuning, 3-1
control loop, 3-2
acceleration feedforward, 3-6
derivative gain, 3-5
dual loop feedback, 3-7
algorithm, 3-8
Ga, 3-7
integral gain, 3-4
Kdac, 3-6
Kt, 3-7
proportional gain, 3-4
velocity feedback, 3-5, 3-9
algorithm, 3-10
velocity amplifiers, 3-10
velocity feedforward, 3-5
© National Instruments Corporation
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NI-Motion User Manual
Index
LabVIEW code, 12-34
single
algorithm, 12-33
C/C++ code, 12-35
LabVIEW code, 12-34
RTSI
encoder pulses, 12-39
hardware implementation, 12-38
high-speed capture input, 12-40
software trigger, 12-39
using breakpoints with, 12-39
synchronizing host applications with onboard
programs, 14-26
algorithm, 14-27
C/C++ code, 14-30
data flow, 14-27
LabVIEW code, 14-28
LabVIEW code, 5-13
straight-line moves, 4-1, 5-1
subroutines, onboard
algorithm, 14-34
C/C++ code, 14-38
LabVIEW code, 14-35
supervisory control, 1-6
support, technical, D-1
synchronization, 12-1
breakpoint
modes, 12-2
breakpoints
absolute, 12-2
buffered, 12-3
algorithm, 12-4
C/C++ code, 12-5
LabVIEW code, 12-5
modulo, 12-21
algorithm, 12-23
C/C++ code, 12-25
LabVIEW code, 12-24
periodic
algorithm, 12-17
C/C++ code, 12-18
LabVIEW code, 12-18
relative position, 12-12
algorithm, 12-13
C/C++ code, 12-14
LabVIEW code, 12-14
single
algorithm, 12-8
C/C++ code, 12-10
LabVIEW code, 12-9
LabVIEW code with RTSI,
12-10
high-speed capture, 12-27
buffered, 12-27
C/C++ code, 12-29
non-buffered
algorithm, 12-33
C/C++ code, 12-35
NI-Motion User Manual
T
technical support, D-1
time slice, changing, 14-42
timing your loops
event polling, 4-14
graphing data, 4-14
status display, 4-14
torque constant, 3-7
torque control
analog feedback
algorithm, 13-3
C/C++ code, 13-5
flowchart, 13-1
LabVIEW code, 13-4
monitoring force, 13-8
algorithm, 13-9
C/C++ code, 13-11
flowchart, 13-8
LabVIEW code, 13-10
training and certification (NI resources), D-1
trajectory generator, 1-6
I-8
ni.com
Index
trajectory parameters
acceleration in counts/s2, 4-8
acceleration in RPS/s, 4-9
arc angles in degrees, 4-12
velocity in steps/counts per second, 4-7
velocity override in percent, 4-11
travel angle, 6-2
troubleshooting (NI resources), D-1
tuning the motors, 3-1
U
using
data acquisition with NI-Motion, 2-3
image acquisition with NI-Motion, 2-3
using onboard memory and data, 14-14
algorithm, 14-15
C/C++ code, 14-17
LabVIEW code, 14-16
V
variables, indirect, 14-24
velocity feedback, 3-5, 3-9
algorithm, 3-10
velocity amplifiers, 3-10
velocity feedforward, 3-5
velocity override in percent, 4-11
velocity profiling, 5-10, 5-17
velocity, counts/steps per second, 4-7
W
wait reference, 8-1
Web resources, D-1
© National Instruments Corporation
I-9
NI-Motion User Manual

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