Epson PowerLite Home Cinema 3600e User`s guide

PowerLite® Home Cinema
3000/3500/3510/3600e User's Guide
Contents
PowerLite Home Cinema 3000/3500/3510/3600e User's Guide................................................................ 9
Introduction to Your Projector .................................................................................................................
Projector Features..............................................................................................................................
Product Box Contents....................................................................................................................
Additional Components ................................................................................................................
Optional Equipment and Replacement Parts.................................................................................
Warranty and Registration Information ..........................................................................................
Notations Used in the Documentation ................................................................................................
Where to Go for Additional Information ..............................................................................................
Projector Part Locations .....................................................................................................................
Projector Parts - Front/Top ............................................................................................................
Projector Parts - Rear ....................................................................................................................
Projector Parts - Base....................................................................................................................
Projector Parts - Control Panel ......................................................................................................
Projector Parts - Remote Control...................................................................................................
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Setting Up the Projector ...........................................................................................................................
Projector Placement...........................................................................................................................
Projector Setup and Installation Options .......................................................................................
Projection Distance........................................................................................................................
Projector Connections........................................................................................................................
Removing and Attaching the Cable Cover.....................................................................................
Connecting to Video Sources ........................................................................................................
Connecting to an HDMI Video Source ......................................................................................
Connecting to an MHL-Compatible Device ...............................................................................
Connecting to a Component Video Source ...............................................................................
Connecting to a Composite Video Source ................................................................................
Connecting to a Video Source for Sound ..................................................................................
Connecting to Computer Sources..................................................................................................
Connecting to a Computer for VGA Video.................................................................................
Connecting to a Computer for HDMI Video and Audio ..............................................................
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Connecting to a Computer for Sound........................................................................................
Connecting to External Speakers ..................................................................................................
Connecting to External USB Devices ............................................................................................
USB Device Projection..............................................................................................................
Connecting a USB Device or Camera to the Projector..............................................................
Selecting the Connected USB Source ......................................................................................
Disconnecting a USB Device or Camera From the Projector ....................................................
Installing Batteries in the Remote Control ..........................................................................................
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Wireless Network Projection ....................................................................................................................
Installing the Wireless LAN Module....................................................................................................
Selecting Wireless Network Settings Manually ..................................................................................
Wireless LAN Menu Settings .........................................................................................................
Selecting Wireless Network Settings in Windows...............................................................................
Selecting Wireless Network Settings in OS X.....................................................................................
Setting Up Wireless Network Security................................................................................................
Wireless Security Menu Settings ...................................................................................................
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Using Basic Projector Features ...............................................................................................................
Turning On the Projector ....................................................................................................................
Turning Off the Projector ....................................................................................................................
Viewing 3D Images ............................................................................................................................
Pairing the 3D Glasses with the Projector......................................................................................
Charging the 3D Glasses...............................................................................................................
3D Viewing Range.........................................................................................................................
Selecting the Language for the Projector Menus................................................................................
Adjusting the Image Height ................................................................................................................
Adjusting the Image Position Using Lens Shift ...................................................................................
Image Shape......................................................................................................................................
Correcting Image Shape with the Keystone Buttons......................................................................
Resizing the Image with the Zoom Ring .............................................................................................
Focusing the Image Using the Focus Ring.........................................................................................
Remote Control Operation .................................................................................................................
Selecting an Image Source ................................................................................................................
Projection Modes ...............................................................................................................................
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Changing the Projection Mode Using the Menus...........................................................................
Image Aspect Ratio ............................................................................................................................
Changing the Image Aspect Ratio .................................................................................................
Available Image Aspect Ratios ......................................................................................................
Color Mode.........................................................................................................................................
Changing the Color Mode..............................................................................................................
Available Color Modes...................................................................................................................
Turning On Auto Iris.......................................................................................................................
Using Picture in Picture ......................................................................................................................
Available Picture in Picture Options...............................................................................................
Controlling the Volume with the Volume Buttons................................................................................
Projecting a Slide Show .....................................................................................................................
Supported Slideshow File Types ...................................................................................................
Slideshow Features .......................................................................................................................
Starting a Slide Show ....................................................................................................................
Slideshow Display Options .......................................................................................................
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Adjusting Projector Features ...................................................................................................................
Shutting Off the Picture and Sound Temporarily ................................................................................
Adjusting the Color Convergence (Panel Alignment) .........................................................................
Saving Settings to Memory and Using Saved Settings ......................................................................
Projector Security Features................................................................................................................
Locking the Projector's Buttons .....................................................................................................
Unlocking the Projector's Buttons .............................................................................................
Installing a Security Cable .............................................................................................................
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Using WirelessHD .....................................................................................................................................
WirelessHD Transmitter Parts............................................................................................................
WirelessHD Transmitter Placement ...................................................................................................
Connecting the WirelessHD Transmitter ............................................................................................
Viewing WirelessHD Content .............................................................................................................
Switching WirelessHD Sources..........................................................................................................
Using the WirelessHD Picture in Picture Feature ...............................................................................
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Adjusting the Menu Settings .................................................................................................................... 90
Using the Projector's Menus............................................................................................................... 90
5
Image Quality Settings - Image Menu ................................................................................................ 92
Input Signal Settings - Signal Menu.................................................................................................... 94
Projector Feature Settings - Settings Menu........................................................................................ 98
Projector Memory Options - Memory Menu...................................................................................... 103
Projector Network Settings - Network Menu..................................................................................... 104
Projector Information Display - Info Menu ........................................................................................ 105
Event ID Code List....................................................................................................................... 107
Projector Reset Options - Reset Menu ............................................................................................. 108
Maintaining and Transporting the Projector .........................................................................................
Projector Maintenance .....................................................................................................................
Cleaning the Lens........................................................................................................................
Cleaning the 3D Glasses .............................................................................................................
Cleaning the Projector Case........................................................................................................
Air Filter and Vent Maintenance ..................................................................................................
Cleaning the Air Filter..............................................................................................................
Replacing the Air Filter............................................................................................................
Projector Lamp Maintenance.......................................................................................................
Replacing the Lamp ................................................................................................................
Resetting the Lamp Timer.......................................................................................................
Replacing the Remote Control Batteries .....................................................................................
Transporting the Projector................................................................................................................
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Solving Problems ....................................................................................................................................
Projection Problem Tips ...................................................................................................................
Projector Light Status .......................................................................................................................
Solving Image or Sound Problems ...................................................................................................
Solutions When No Image Appears.............................................................................................
Solutions When "No Signal" Message Appears...........................................................................
Displaying From a PC Laptop .................................................................................................
Displaying From a Mac Laptop ...............................................................................................
Solutions When "Not Supported" Message Appears ...................................................................
Solutions When Only a Partial Image Appears ............................................................................
Solutions When the Image is Not Rectangular ............................................................................
Solutions When the Image Contains Noise or Static ...................................................................
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Solutions When the Image is Fuzzy or Blurry .............................................................................. 135
Solutions When the Image Brightness or Colors are Incorrect .................................................... 136
Solutions When a 3D Image Does Not Display Correctly ............................................................ 137
Solutions When a WirelessHD Source Does Not Display Correctly............................................. 138
Solutions to Sound Problems ...................................................................................................... 138
Solving Projector or Remote Control Operation Problems ............................................................... 139
Solutions to Projector Power or Shut-Off Problems ..................................................................... 139
Solutions to Problems with the Remote Control........................................................................... 140
Where to Get Help............................................................................................................................ 141
Technical Specifications ........................................................................................................................
General Projector Specifications ......................................................................................................
Projector Lamp Specifications..........................................................................................................
Remote Control Specifications .........................................................................................................
Projector Dimension Specifications..................................................................................................
Projector Electrical Specifications ....................................................................................................
Projector Environmental Specifications............................................................................................
Projector Safety and Approvals Specifications.................................................................................
Supported Video Display Formats....................................................................................................
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Notices .....................................................................................................................................................
Recycling..........................................................................................................................................
Important Safety Information ............................................................................................................
Important Safety Instructions............................................................................................................
3D Safety Instructions .................................................................................................................
Restriction of Use ........................................................................................................................
FCC Compliance Statement.............................................................................................................
Trademarks ......................................................................................................................................
Open Source Software License........................................................................................................
Copyright Notice...............................................................................................................................
A Note Concerning Responsible Use of Copyrighted Materials...................................................
Copyright Attribution ....................................................................................................................
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PowerLite Home Cinema 3000/3500/3510/3600e User's Guide
Welcome to the PowerLite Home Cinema 3000/3500/3510/3600e User's Guide.
Note: The availability of models may vary by region.
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Introduction to Your Projector
Refer to these sections to learn more about your projector and this manual.
Projector Features
Notations Used in the Documentation
Where to Go for Additional Information
Projector Part Locations
Projector Features
The PowerLite Home Cinema 3000, 3500, 3510, and 3600e projectors include these special features:
Bright, high-resolution projection system
• PowerLite Home Cinema 3000: Up to 2300 lumens of color brightness (color light output) and 2300
lumens of white brightness (white light output)
PowerLite Home Cinema 3500/3510/3600e: Up to 2500 lumens of color brightness (color light output)
and 2500 lumens of white brightness (white light output)
Note: Color brightness (color light output) and white brightness (white light output) will vary depending
on usage conditions. Color light output measured in accordance with IDMS 15.4; white light output
measured in accordance with ISO 21118.
• 1080p native resolution
• Images up to 300 inches (762 cm)
Full 3D projection
• Active 3D projection with RF active shutter glasses
• Supports side-by-side, top-and-bottom, and frame packing 3D formats
Flexible connectivity
• Two HDMI ports for computer or video device connection
• One MHL-compatible (Mobile High-definition Link) HDMI port for high-quality audio and video from
tablets and smartphones (PowerLite Home Cinema 3500/3510/3600e)
• Photo slide shows via connected USB memory devices
• Audio Out port for connection to external speakers or stereo system (PowerLite Home Cinema
3500/3510/3600e)
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Easy-to-use setup and operation features
• Vertical and horizontal lens shift dials for flexible projector placement
• 1.6× optical zoom ratio for improved zooming capability
Note: The PowerLite Home Cinema 3600e projector is shown in most illustrations in this manual, unless
noted otherwise.
Product Box Contents
Additional Components
Optional Equipment and Replacement Parts
Warranty and Registration Information
Parent topic: Introduction to Your Projector
Product Box Contents
Save all the packaging in case you need to ship the projector. Always use the original packaging (or
equivalent) when shipping.
Make sure your projector box included all of these parts:
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1
Projector with lens cap
2
Remote control
3
Remote control batteries (two AA alkaline)
4
Power cord
5
3D glasses (2 pairs for PowerLite Home Cinema 3500/3510/3600e)
6
3D glasses charging cable (2 cables for PowerLite Home Cinema 3500/3510/3600e)
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WirelessHD transmitter (PowerLite Home Cinema 3600e)
8
WirelessHD transmitter AC adapter (PowerLite Home Cinema 3600e)
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Projector documentation CD
Parent topic: Projector Features
Additional Components
Depending on how you plan to use the projector, you may need to obtain the following additional
components:
• To receive a component video signal, you need a compatible component cable. You can purchase
one from Epson or an authorized Epson reseller.
• To receive an HDMI signal, you need a compatible HDMI cable. You can purchase one from Epson or
an authorized Epson reseller.
Note: To connect a Mac that includes only a Mini DisplayPort, Thunderbolt port, or Mini-DVI port for
video output, you need to obtain an adapter that allows you to connect to the projector's HDMI port.
Contact Apple for compatible adapter options. Older Mac computers (2009 and earlier) may not
support audio through the HDMI port.
• To receive an HDMI signal via MHL, you need an MHL-compatible device, an MHL cable, or an HDMI
cable and an MHL adapter compatible with your device. Devices with an integrated MHL connector
may not require a cable (PowerLite Home Cinema 3500/3510/3600e).
• To receive and view a 3D signal, you need a compatible HDMI cable and active shutter 3D glasses
(3D glasses not included with PowerLite Home Cinema 3000). You can purchase them from Epson or
an authorized Epson reseller. If your video source is a 3D Blu-ray disc, you also need a Blu-ray player
that supports 3D playback. See your local computer or electronics dealer for purchase information.
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• To project with audio from certain ports, you may need a commercially available audio cable
compatible with your device (PowerLite Home Cinema 3500/3510/3600e). See your local computer or
electronics dealer for purchase information.
• To add additional sound, you need speakers, an audio video receiver or a video source with speaker
connections, and the cables necessary to connect to the speakers and the projector. See your local
computer or electronics dealer for purchase information.
Parent topic: Projector Features
Related references
Optional Equipment and Replacement Parts
Optional Equipment and Replacement Parts
You can purchase screens, other optional accessories, and replacement parts from an Epson authorized
reseller. To find the nearest reseller, call 800-GO-EPSON (800-463-7766). Or you can purchase online
at epsonstore.com (U.S. sales) or epson.ca (Canadian sales).
Epson offers the following optional accessories and replacement parts for your projector:
Option or part
Part number
Genuine Epson replacement lamp (ELPLP85)
V13H010L85
Replacement air filter (ELPAF39)
V13H134A39
RF 3D glasses (ELPGS03)
V12H548006
Wireless LAN module (ELPAP07)
V12H418P12
Projector ceiling mount
CHF1000
Accolade Duet ultra portable projector screen
ELPSC80
ES1000 ultra portable tabletop projection screen
V12H002S4Y
ES3000 ultra portable projector screen
V12H002S3Y
Belkin Pro Series VGA/SVGA cable, 6 ft
F3H982-06
Belkin Pro Series VGA/SVGA cable, 10 ft
F3H982-10
Belkin Pro Series VGA/SVGA cable, 25 ft
F3H982-25
Belkin PureAV HDMI audio video cable, 3 ft
AV22300-03
Belkin PureAV HDMI audio video cable, 6 ft
AV22300-06
Belkin PureAV HDMI audio video cable, 12 ft
AV22300-12
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Option or part
Part number
Kensington security lock
ELPSL01
Remote control
1631362
In addition to the accessories listed above, 1-year and 2-year extended service plans are available.
Parent topic: Projector Features
Warranty and Registration Information
Your projector comes with a basic warranty that lets you project with confidence. For details, see the
warranty brochure that came with your projector.
In addition, Epson offers free Extra Care Home Service. In the unlikely event of an equipment failure,
you won’t have to wait for your unit to be repaired. Instead, Epson will ship you a replacement unit
anywhere in the United States, Canada, or Puerto Rico. See the Extra Care Home Service brochure for
details.
Register your product online using the projector CD or at this site: epson.com/webreg
Registering also lets you receive special updates on new accessories, products, and services.
Parent topic: Projector Features
Notations Used in the Documentation
Follow the guidelines in these notations as you read your documentation:
• Warnings must be followed carefully to avoid bodily injury.
• Cautions must be observed to avoid damage to your equipment.
• Notes contain important information about your projector.
• Tips contain additional projection information.
Parent topic: Introduction to Your Projector
Where to Go for Additional Information
Need quick help on using your projector? Here's where to look for help:
• epson.com/support (U.S) or epson.ca/support (Canada)
View FAQs (frequently asked questions) and e-mail your questions to Epson technical support 24
hours a day.
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• For detailed instructions on using your projector in a network environment, see the EasyMP Network
Projection Operation Guide.
• If you still need help after checking this manual and the sources listed above, you can use the Epson
PrivateLine Support service to get help fast. For details, see "Where to Get Help".
Parent topic: Introduction to Your Projector
Related references
Where to Get Help
Projector Part Locations
Check the projector part illustrations to learn about the parts on your projector.
Projector Parts - Front/Top
Projector Parts - Rear
Projector Parts - Base
Projector Parts - Control Panel
Projector Parts - Remote Control
Parent topic: Introduction to Your Projector
Projector Parts - Front/Top
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1
Lamp cover
2
Exhaust vent
3
Focus ring
4
Lens cap
5
Lens
6
Zoom ring
7
Remote receiver
8
Front adjustable foot
9
Air filter cover and vent
10
Vertical lens shift dial
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Horizontal lens shift dial
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Control panel
Parent topic: Projector Part Locations
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Projector Parts - Rear
1
Speakers (PowerLite Home Cinema 3500/3510/3600e)
2
AC input port
3
Trigger out port
4
RS-232C port
5
Audio ports (PowerLite Home Cinema 3500/3510/3600e)
6
Component ports
7
Security cable attachment point
8
Audio Out port (PowerLite Home Cinema 3500/3510/3600e)
9
Cable holder
10
Remote receiver
11
USB Type A port
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12
Service port
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Video port
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HDMI 2 port
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PC port
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HDMI 1/MHL (PowerLite Home Cinema 3500/3510/3600e) or HDMI 1 (PowerLite Home Cinema
3000) port
Parent topic: Projector Part Locations
Related tasks
Installing a Security Cable
Projector Parts - Base
1
Front adjustable feet
2
Mounting bracket holes
3
Intake vent
Parent topic: Projector Part Locations
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Projector Parts - Control Panel
1
Lamp light
2
Status light
3
Power button/light
4
Source button (cycles through the list of sources)
5
Volume control buttons, horizontal keystone adjustment buttons (adjust screen shape), and arrow
buttons
6
Vertical keystone adjustment buttons (adjust screen shape) and arrow buttons
7
Brightness sensor
8
Esc button (cancels/exits functions)
9
Enter button (selects options)
10
Menu button (accesses projector menu system)
11
Temp light
Parent topic: Projector Part Locations
Related references
Projector Light Status
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Projector Parts - Remote Control
1
On button (turns on projector)
2
P-in-P button (controls the Picture-in-Picture mode)
3
Source buttons (select specific video input sources)
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4
HDMI Link button (displays the settings menu for HDMI Link)
Link Menu button (displays the main menu of the connected device)
Control buttons (control playback and other features of connected devices that support the HDMI
CEC or MHL standard)
5
3D Format button (changes the 3D format)
6
Arrow buttons (move though on-screen options)
7
Default button (returns selected setting to default value)
8
Menu button (accesses projector menu system)
9
Fine/Fast button (improves image response time for high frame rate sources)
10
User button (customizable for different functions)
11
Memory button (accesses the Memory menu)
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WiHD Transmitter control buttons (PowerLite Home Cinema 3600e)
The
power button (turns the WirelessHD transmitter on or off)
Input button (cycles through image sources connected to the WirelessHD transmitter)
Output button (cycles output signal between the projector and a display device connected to the
transmitter's Output port)
P-in-P button (controls the Picture in Picture when using transmitter)
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Pattern button (displays a test pattern)
14
A/V Mute button (turns off picture and sound)
15
2D/3D button (cycles between 2D and 3D modes; PowerLite Home Cinema 3500/3510/3600e)
16
Aspect button (selects the image aspect ratio)
17
RGBCMY button (adjusts hue, saturation, and brightness for each RGBCMY color)
18
Esc button (cancels/exits functions)
19
Enter button (selects options)
20
Super Res Detail Enh (reduces blurring around the edges of images and enhances image
contrast; PowerLite Home Cinema 3500/3510/3600e)
21
Color Mode button (selects display modes)
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Volume up/down buttons (adjust speaker volume; PowerLite Home Cinema 3500/3510/3600e)
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23
Mute button (turns off sound only; PowerLite Home Cinema 3500/3510/3600e)
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Illumination button (temporarily lights the remote control buttons)
25
Standby button (turns off the projector)
Parent topic: Projector Part Locations
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Setting Up the Projector
Follow the instructions in these sections to set up your projector for use.
Projector Placement
Projector Connections
Installing Batteries in the Remote Control
Projector Placement
You can place the projector on almost any flat surface to project an image.
You can also install the projector in a ceiling mount if you want to use it in a fixed location.
Keep these considerations in mind as you select a projector location:
• Place the projector on a sturdy, level surface or install it using a compatible mount.
• Leave plenty of space around and under the projector for ventilation, and do not place it on top of or
next to anything that could block the vents.
• Position the projector within reach of a grounded electrical outlet or extension cord.
Projector Setup and Installation Options
Projection Distance
Parent topic: Setting Up the Projector
Projector Setup and Installation Options
You can set up or install your projector in the following ways:
Front
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Rear
Front Ceiling
Rear Ceiling
Wherever you set up the projector, make sure to position it squarely in front of the center of the screen,
not at an angle, if possible. If the projector cannot be centered in front of the screen, use lens shift to
reposition the image instead of using keystone correction for better image quality.
If you project from the ceiling or from the rear, be sure to select the correct Projection option in the
projector's menu system.
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Parent topic: Projector Placement
Related references
Projector Feature Settings - Settings Menu
Projection Distance
The distance at which you place the projector from the screen determines the approximate size of the
image. The image size increases the farther the projector is from the screen, but can vary depending on
the zoom factor, aspect ratio, and other settings.
Use the tables here to determine approximately how far to place the projector from the screen based on
the size of the projected image. (Conversion figures may have been rounded up or down.)
Vertical lens shift adjustment
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Horizontal lens shift adjustment
1
Screen or image size
2
Distance between projector and screen
3
Distance from center of lens to bottom of the projected image when the lens is shifted to the
highest position
4
Distance from center of lens to bottom of the projected image when the lens is shifted to the
lowest position
5
Distance the projected image moves from the center when the lens is shifted to its maximum
position left or right
16:9 Aspect Ratio Image or Screen
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Screen or image size (1)
Projection distance (2)
Wide to Tele
40 inches (101.6 cm)
46 to 75 inches
(116 to 190 cm)
60 inches (152.4 cm)
69 to 113 inches
(176 to 286 cm)
80 inches (203.2 cm)
93 to 150 inches
(235 to 382 cm)
100 inches (254 cm)
116 to 188 inches
(295 to 478 cm)
120 inches (304.8 cm)
139 to 226 inches
(354 to 575 cm)
150 inches (381 cm)
174 to 283 inches
(443 to 719 cm)
200 inches (508 cm)
233 to 378 inches
(591 to 959 cm)
Screen or image size Offset from lens
(1)
center (3)
Offset from lens
center (4)
Offset from lens center (5)
40 inches (101.6 cm)
2 inches (5 cm)
21.6 inches (55 cm)
8.4 inches (21 cm)
60 inches (152.4 cm)
2.9 inches (7 cm)
32.4 inches (82 cm)
12.6 inches (32 cm)
80 inches (203.2 cm)
3.9 inches (10 cm)
43.1 inches (110 cm)
16.7 inches (43 cm)
100 inches (254 cm)
4.9 inches (12 cm)
53.9 inches (137 cm)
20.9 inches (53 cm)
120 inches (304.8 cm) 5.9 inches (15 cm)
64.7 inches (164 cm)
25.1 inches (64 cm)
150 inches (381 cm)
7.4 inches (19 cm)
80.9 inches (205 cm)
31.4 inches (80 cm)
200 inches (508 cm)
9.8 inches (25 cm)
107.9 inches (274 cm) 41.8 inches (106 cm)
4:3 Aspect Ratio Image or Screen
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Screen or image size (1)
Projection distance (2)
Wide to Tele
40 inches (101.6 cm)
56 to 92 inches
(143 to 233 cm)
60 inches (152.4 cm)
85 to 138 inches
(216 to 351 cm)
80 inches (203.2 cm)
114 to 184 inches
(288 to 468 cm)
100 inches (254 cm)
142 to 231 inches
(361 to 586 cm)
120 inches (304.8 cm)
171 to 277 inches
(434 to 704 cm)
150 inches (381 cm)
214 to 347 inches
(543 to 717 cm)
200 inches (508 cm)
285 to 463 inches
(724 to 1175 cm)
Screen or image size Offset from lens
center (2)
Offset from lens
center (3)
Offset from lens center (4)
40 inches (101.6 cm)
2.4 inches (6 cm)
26.4 inches (67 cm)
10.2 inches (26 cm)
60 inches (152.4 cm)
3.6 inches (9 cm)
39.6 inches (101 cm)
15.4 inches (39 cm)
80 inches (203.2 cm)
4.8 inches (12 cm)
52.8 inches (134 cm)
20.5 inches (52 cm)
100 inches (254 cm)
6 inches (15 cm)
66 inches (168 cm)
25.6 inches (65 cm)
120 inches (304.8 cm) 7.2 inches (18 cm)
79.2 inches (201 cm)
30.7 inches (78 cm)
150 inches (381 cm)
9 inches (23 cm)
99 inches (251 cm)
38.4 inches (98 cm)
200 inches (508 cm)
12 inches (30 cm)
132 inches (335 cm)
51.2 inches (130 cm)
Parent topic: Projector Placement
28
Projector Connections
You can connect the projector to a variety of computer, video, and audio sources to display
presentations, movies, or other images, with or without sound (audio available only for PowerLite Home
Cinema 3500/3510/3600e).
• For video projection, connect devices such as DVD players, gaming consoles, streaming devices,
digital cameras, smartphones, and tablets with compatible video output ports.
Note: To connect a smartphone or tablet, you may need to obtain an adapter that allows you to
connect to the projector. This allows you to mirror your smartphone or tablet screens, watch movies,
and more. Contact your device manufacturer for compatible adapter options.
• For sound, you can connect audio input cables, if necessary (PowerLite Home Cinema
3500/3510/3600e).
• Connect any type of computer that has a standard video output (monitor) port, or HDMI port.
• For slide shows without a video source or computer, you can connect USB devices such as a flash
drive or camera.
Caution: If you will use the projector at altitudes above 4921 feet (1500 m), turn on High Altitude Mode
to ensure the projector's internal temperature is regulated properly.
Removing and Attaching the Cable Cover
Connecting to Video Sources
Connecting to Computer Sources
Connecting to External Speakers
Connecting to External USB Devices
Parent topic: Setting Up the Projector
Related references
Projector Feature Settings - Settings Menu
29
Removing and Attaching the Cable Cover
Before you can connect equipment to your projector, you need to remove the cable cover (PowerLite
Home Cinema 3600e). Use coins or your fingernails to lift up and out on the gaps at the bottom of the
cable cover, then remove the cable cover.
To attach the cable cover, insert the top end first, then push the cable cover in.
Parent topic: Projector Connections
Connecting to Video Sources
Follow the instructions in these sections to connect video devices to the projector.
Connecting to an HDMI Video Source
Connecting to an MHL-Compatible Device
Connecting to a Component Video Source
Connecting to a Composite Video Source
Connecting to a Video Source for Sound
Parent topic: Projector Connections
Connecting to an HDMI Video Source
If your video source has an HDMI port, you can connect it to the projector using an optional HDMI cable.
The HDMI connection provides the best image quality.
1. Connect the HDMI cable to your video source's HDMI output port.
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2. Connect the other end to one of the projector's HDMI ports.
Note: If you connected a game console, it may take a few seconds for your image to appear when you
switch to the game console's input source. To reduce the potential lag in response time to game
commands, set your game console's output format to a progressive signal of 480p, 720p, or higher. See
your game console documentation for instructions.
You can also select the Fast setting using the Fast/Fine button on the remote control to reduce lag time.
Note: When an audio/video source that meets the HDMI CEC standard is connected to the projector's
HDMI port, you can use the projector's remote control to control certain features of the linked device by
pressing the HDMI Link button on the remote control and setting HDMI Link to On.
Parent topic: Connecting to Video Sources
Related references
Projector Feature Settings - Settings Menu
Connecting to an MHL-Compatible Device
If you have an MHL-compatible smartphone or tablet, you can connect it to the projector or WirelessHD
transmitter using either an MHL cable or an HDMI cable with a device-compatible MHL adapter
(PowerLite Home Cinema 3500/3510/3600e). If you have a device with a built-in MHL connector, plug it
directly into the projector's HDMI 1/MHL port or the WirelessHD transmitter's HDMI 5 / MHL (IN) port.
(WirelessHD connection available only for the PowerLite Home Cinema 3600e.)
Note: Some connected devices may not charge when using an MHL adapter.
1. Connect the MHL cable or adapter to your device's Micro-USB port.
2. If you are using an MHL adapter, connect it to an MHL-compatible HDMI cable.
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3. Connect the other end of the cable to projector's HDMI 1/MHL port or the WirelessHD transmitter's
HDMI 5 / MHL (IN) port.
Parent topic: Connecting to Video Sources
Connecting to a Component Video Source
If your video source has component video ports, you can connect it to the projector using an optional
component video cable. Depending on your component ports, you may need to use an adapter cable
along with a component video cable.
1. Connect the component connectors to your video source's color-coded component video output
ports, usually labeled Y, Pb, Pr or Y, Cb, Cr. If you are using an adapter, connect these connectors
to your component video cable.
2. Connect the other end to the projector's color-coded Component video input ports.
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Note: If you connected a game console, it may take a few seconds for your image to appear when you
switch to the game console's input source. To reduce the potential lag in response time to game
commands, set your game console's output format to a progressive signal of 480p, 720p, or higher. See
your game console documentation for instructions.
You can also select the Fast Image Processing setting to reduce lag time.
Parent topic: Connecting to Video Sources
Related references
Projector Feature Settings - Settings Menu
Related tasks
Connecting to a Video Source for Sound
Connecting to a Composite Video Source
If your video source has a composite video port, you can connect it to the projector using an optional
RCA-style video or A/V cable.
1. Connect the cable with the yellow connector to your video source's yellow video output port.
2. Connect the other end to the projector's Video port.
Parent topic: Connecting to Video Sources
Related tasks
Connecting to a Video Source for Sound
Connecting to a Video Source for Sound
You can play sound through the projector's speaker system if your video source has audio output ports
(PowerLite Home Cinema 3500/3510/3600e). Connect the projector to the video source using an RCA
audio cable.
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Note: If you connected your video source to the projector using an HDMI or MHL cable, the audio signal
is transferred with the video signal; you do not need an additional cable for sound.
1. Connect the audio cable to your video source's audio-out ports.
2. Connect the other end of the cable to the projector's Audio port or ports.
Note: To add additional sound, connect your video source and speakers to an audio video receiver,
then connect the receiver to the projector using one of the receiver's compatible video outputs (an
HDMI connection provides the best image quality, if available). You can also connect speakers to
any video source that has its own speaker connections. You can also connect externally powered
speakers or headphones to the Audio Out port using a 3.5 mm stereo mini jack cable.
Parent topic: Connecting to Video Sources
Connecting to Computer Sources
Follow the instructions in these sections to connect a computer to the projector.
Connecting to a Computer for VGA Video
Connecting to a Computer for HDMI Video and Audio
Connecting to a Computer for Sound
Parent topic: Projector Connections
Connecting to a Computer for VGA Video
You can connect the projector to your computer using a VGA computer cable.
Note: To connect a Mac that includes only a Mini DisplayPort, Thunderbolt port, or Mini-DVI port for
video output, you need to obtain an adapter that allows you to connect to the projector's VGA video port.
Contact Apple for compatible adapter options.
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1. If necessary, disconnect your computer's monitor cable.
2. Connect the VGA computer cable to your computer's monitor port.
3. Connect the other end to a PC port on the projector.
4. Tighten the screws on the VGA connector.
Parent topic: Connecting to Computer Sources
Related tasks
Connecting to a Computer for Sound
Connecting to a Computer for HDMI Video and Audio
If your computer has an HDMI port, you can connect it to the projector using an optional HDMI cable.
Note: To connect a Mac that includes only a Mini DisplayPort, Thunderbolt port, or Mini-DVI port for
video output, you need to obtain an adapter that allows you to connect to the projector's HDMI port.
Contact Apple for compatible adapter options. Older Mac computers (2009 and earlier) may not support
audio through the HDMI port.
1. Connect the HDMI cable to your computer's HDMI output port.
2. Connect the other end to one of the projector's HDMI ports.
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Parent topic: Connecting to Computer Sources
Connecting to a Computer for Sound
If your computer presentation includes sound and you did not connect it using the projector's HDMI port,
you can still play sound through the projector's speaker system (PowerLite Home Cinema
3500/3510/3600e). Connect an optional stereo mini-jack adapter cable (with one 3.5 mm mini-plug and
two RCA plugs).
1. Connect the audio cable to your laptop's headphone or audio-out jack, or your desktop's speaker or
audio-out port.
2. Connect the other end to the projector's Audio ports.
Parent topic: Connecting to Computer Sources
Connecting to External Speakers
To enhance the sound from your presentation, you can connect the projector to external self-powered
speakers (PowerLite Home Cinema 3500/3510/3600e). You can control the volume using the projector's
remote control.
You can also connect the projector to an amplifier with speakers.
Note: The projector's built-in speaker system (PowerLite Home Cinema 3500/3510/3600e) is disabled
when you connect external speakers.
1. Make sure your computer or video source is connected to the projector with both audio and video
cables as necessary.
2. Locate the appropriate cable to connect your external speakers, such as a stereo mini-jack-to-pinjack cable, or another type of cable or adapter.
3. Connect one end of the cable to your external speakers as necessary.
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4. Connect the stereo mini-jack end of the cable to your projector's Audio Out port.
Parent topic: Projector Connections
Connecting to External USB Devices
Follow the instructions in these sections to connect external USB devices to the projector.
USB Device Projection
Connecting a USB Device or Camera to the Projector
Selecting the Connected USB Source
Disconnecting a USB Device or Camera From the Projector
Parent topic: Projector Connections
USB Device Projection
You can project images and other content without using a computer or video device by connecting any of
these devices to your projector:
• USB flash drive
• Digital camera or smartphone
• USB hard drive
• Multimedia storage viewer
• USB memory card reader
Note: Digital cameras or smartphones must be USB-mounted devices, not TWAIN-compliant devices,
and must be USB Mass Storage Class-compliant.
Note: USB hard drives must meet these requirements:
• USB Mass Storage Class-compliant (not all USB Mass Storage Class devices are supported)
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• Formatted in FAT or FAT32
• Self-powered by their own AC power supplies (bus-powered hard drives are not recommended)
• Avoid using hard drives with multiple partitions
You can project slide shows from image files on a connected USB device or memory card reader.
Parent topic: Connecting to External USB Devices
Related references
Supported Slideshow File Types
Connecting a USB Device or Camera to the Projector
You can connect your USB device or camera to the projector's USB Type A port and use it to project
images and other content.
1. If your USB device came with a power adapter, plug the device into an electrical outlet.
2. Connect the USB cable (or USB flash drive or USB memory card reader) to the projector's USB
Type A port shown here.
Note: Do not connect a USB hub or a USB cable longer than 10 feet (3 m), or the device may not
operate correctly.
3. Connect the other end of the cable (if applicable) to your device.
Parent topic: Connecting to External USB Devices
Related references
Supported Slideshow File Types
Selecting the Connected USB Source
You can switch the projector's display to the source you connected to the USB Type A port.
1. Make sure the connected USB source is turned on, if necessary.
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2. Press the USB/LAN button on the remote control.
3. Press the button again to cycle through other USB sources, if available.
Parent topic: Connecting to External USB Devices
Disconnecting a USB Device or Camera From the Projector
When you finish presenting with a connected USB device or camera, you must prepare to disconnect the
device from the projector.
1. If the device has a power button, turn off and unplug the device.
2. Disconnect the USB device or camera from the projector.
Parent topic: Connecting to External USB Devices
Installing Batteries in the Remote Control
The remote control uses the two AA batteries that came with the projector.
Caution: Use only the type of batteries specified in this manual. Do not install batteries of different types,
or mix new and old batteries.
1. Remove the battery cover.
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2. Insert the batteries with the + and – ends facing as shown.
3. Replace the battery cover and press it down until it clicks into place.
Warning: Dispose of used batteries according to local regulations. Do not expose batteries to heat
or flame. Keep batteries out of the reach of children; they are choking hazards and are very
dangerous if swallowed.
Parent topic: Setting Up the Projector
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Wireless Network Projection
You can send images to your projector through a wireless network. To do this, you must install the
Epson 802.11b/g/n wireless LAN module, and then set up your projector and computer for wireless
projection.
Note: The wireless LAN module is not included with your projector.
You can connect the projector to your wireless network by configuring the connection manually using the
projector's Network menus.
After installing the module and setting up the projector, install the network software. You can download
the latest software and documentation from the Epson web site.
Use the following software and documentation to set up, control, and monitor wireless projection:
• EasyMP Network Projection software sets up your computer for wireless network projection. Go to
epson.com/support (U.S.) or epson.ca/support (Canada) and select your projector.
• Projection from iOS or Android devices with the wireless LAN module and free Epson iProjection app;
visit epson.com/projectorapp (U.S.) or epson.ca/projectorapp (Canada) for more information
Installing the Wireless LAN Module
Selecting Wireless Network Settings Manually
Selecting Wireless Network Settings in Windows
Selecting Wireless Network Settings in OS X
Setting Up Wireless Network Security
Related references
Optional Equipment and Replacement Parts
Installing the Wireless LAN Module
To use the projector over a wireless network, install the Epson 802.11b/g/n wireless LAN module in the
projector. Do not install any other type of wireless module.
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Insert the wireless LAN module into the USB Type A port.
The light on the wireless LAN module turns on when the module is installed and operating. The light
flashes when the module is communicating over the network.
Parent topic: Wireless Network Projection
Related references
Optional Equipment and Replacement Parts
Selecting Wireless Network Settings Manually
Before you can project from your wireless network, you must select the network settings for the projector
using its menu system.
1. Turn on the projector.
2. Press the Menu button.
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3. Select the Network menu and press Enter.
4. Select Network Configuration and press Enter.
5. Select the Basic menu and press Enter.
6. Select the Projector Name setting and enter a name up to 16 alphanumeric characters long to
identify the projector over the network.
Note: Use the displayed keyboard to enter the name. Press the arrow buttons on the remote control
to highlight characters and press Enter to select them.
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7. Select the Wireless LAN menu and press Enter.
8. Select the settings on the Wireless LAN menu as necessary for your network.
Note: Some items may be unavailable if Quick or Advanced connection mode is selected.
9. When you finish selecting settings, select Complete and follow the on-screen instructions to save
your settings and exit the menus.
After you complete the wireless settings for your projector, you need to select the wireless network on
your computer.
Wireless LAN Menu Settings
Parent topic: Wireless Network Projection
Wireless LAN Menu Settings
Setting
Options
Description
Wireless LAN Power
On
Turns on wireless LAN support
Off
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Setting
Options
Description
Connection Mode
Quick
Selects the type of wireless
connection:
Advanced
Quick: lets you quickly connect
to one computer, smartphone, or
tablet
Advanced: lets you connect a
wireless network access point
Channel
1ch
11ch
In Quick connection mode,
selects the frequency band
(channel) used by the wireless
LAN
SSID
Up to 32 alphanumeric
characters (spaces not
recommended)
Sets the SSID (network name) of
the wireless LAN system the
projector is connecting to
Search Access Point
—
Displays the access point status;
indicates currently connected
access points; indicates
access points where security is
set
IP Settings
DHCP (On or Off)
Selects DHCP if your network
assigns addresses automatically,
or turns off DHCP so you can
enter the network's IP address,
subnet mask, and gateway
address as needed
6ch
IP Address
Subnet Mask
Gateway Address
SSID Display
On
Selects whether to display the
SSID on the network standby
screen
Off
IP Address Display
On
Selects whether to display the IP
address on the network standby
screen
Off
Parent topic: Selecting Wireless Network Settings Manually
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Selecting Wireless Network Settings in Windows
Before connecting to the projector, select the correct wireless network on your computer.
1. To access your wireless utility software, access the Desktop and double-click the network icon on
the Windows taskbar.
2. Do one of the following:
• If your projector is set up on an existing network (Advanced mode), select the network name
(SSID).
• If your projector is configured for Quick mode, select the projector's SSID.
3. Click Connect.
Parent topic: Wireless Network Projection
Selecting Wireless Network Settings in OS X
Before connecting to the projector, select the correct wireless network in OS X.
1. Click the AirPort icon on the menu bar at the top of the screen.
2. Make sure AirPort is turned on, then do one of the following:
• If your projector is set up on an existing network (Advanced mode), select the network name
(SSID).
• If your projector is configured for Quick mode, select the projector's SSID.
Parent topic: Wireless Network Projection
Setting Up Wireless Network Security
You can set up security for your projector to use on the wireless network. Set up one of the following
security options to match the settings used on your network:
• WPA/WPA2-PSK security (Advanced connection mode)
• WPA2-PSK security (Quick connection mode)
Check with your network administrator for guidance on entering the correct information.
1. Press the Menu button.
2. Select the Network menu and press Enter.
3. Select Network Configuration and press Enter.
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4. Select the Security menu and press Enter.
5. Select the security settings for your network.
6. When you finish selecting settings, select Complete and follow the on-screen instructions to save
your settings and exit the menus.
Wireless Security Menu Settings
Parent topic: Wireless Network Projection
Wireless Security Menu Settings
Settings on the Security menu let you select the type of security and security settings that match the
network you are connecting the projector to.
Setting
Options
Description
Security
WPA2-PSK and WPA types
available
Selects the type of security used
on the wireless network
Passphrase
Various keys from 8 to 32
characters
Selects the pre-shared key used
on the network; passphrases are
case-sensitive
Parent topic: Setting Up Wireless Network Security
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Using Basic Projector Features
Follow the instructions in these sections to use your projector's basic features.
Turning On the Projector
Turning Off the Projector
Viewing 3D Images
Selecting the Language for the Projector Menus
Adjusting the Image Height
Adjusting the Image Position Using Lens Shift
Image Shape
Resizing the Image with the Zoom Ring
Focusing the Image Using the Focus Ring
Remote Control Operation
Selecting an Image Source
Projection Modes
Image Aspect Ratio
Color Mode
Using Picture in Picture
Controlling the Volume with the Volume Buttons
Projecting a Slide Show
Turning On the Projector
Turn on the computer or video equipment you want to use before you turn on the projector so it can
display the image source.
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1. Remove the projector's lens cover.
2. Connect the power cord to the projector's power inlet.
3. Plug the power cord into an electrical outlet.
Note: With Direct Power On turned on, the projector turns on as soon as you plug it in.
The projector's power light turns blue. This indicates that the projector is receiving power.
4. Press the power button on the projector or the On button on the remote control to turn on the
projector.
The Status light flashes blue as the projector warms up. Once the projector is warmed up, the Status
light stops flashing and turns blue.
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Warning: Never look into the projector lens when the lamp is on. This can damage your eyes and is
especially dangerous for children.
If you do not see a projected image right away, try the following:
• Turn on the connected computer or video device.
• Insert a DVD or other video media and press the play button, if necessary.
• Press the Source button on the projector to detect the video source, or press a source button on the
remote control.
Parent topic: Using Basic Projector Features
Related references
Projector Feature Settings - Settings Menu
Related tasks
Selecting an Image Source
Turning Off the Projector
Before turning off the projector, shut down any computer connected to it so you can see the computer
display during shutdown.
Note: Turn off this product when not in use to prolong the life of the projector. Lamp life will vary
depending upon mode selected, environmental conditions, and usage. Brightness decreases over time.
Note: When using the A/V Mute feature, the projector lamp is still on. To turn off the lamp, turn off the
projector.
1. Do one of the following:
• Press the power button on the projector. When you see the confirmation screen, press the power
button again or press any other button to leave the projector on.
• Press the Standby button on the remote control.
The lamp and the Status light turns off.
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2. To transport or store the projector, make sure the Status light is off, then unplug the power cord.
Caution: To avoid damaging the projector or lamp, never unplug the power cord when the Status
light is on or flashing.
3. Replace the projector's lens cover.
Parent topic: Using Basic Projector Features
Viewing 3D Images
You can view 3D images using your projector. Viewing 3D images requires a 3D-compatible video
device and a pair of Epson RF 3D glasses (not included with PowerLite Home Cinema 3000). You can
also convert 2D images to 3D using the 2D-to-3D Conversion setting in your projector's Signal > 3D
Setup menu.
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You can purchase Epson RF 3D glasses from an Epson authorized reseller. To find the nearest reseller,
call 800-GO-EPSON (800-463-7766). Or you can purchase online at epsonstore.com (U.S. sales) or
epson.ca (Canadian sales).
1. Connect a 3D-compatible video device to the projector using a compatible HDMI cable.
2. Turn on the video device, then turn on the projector.
3. Begin playback from the video device.
Note: Make sure you set the video device to play content in 3D mode.
4. Press the 2D/3D button on the remote control to activate 3D mode, if necessary.
5. Slide the power switch on the 3D glasses to the On position.
6. Put on the 3D glasses. If you do not see a 3D image, pair the glasses with the projector.
Note: If you change the video source or you are not within range of your projector, the glasses enter
standby mode and the status light flashes green. Slide the power switch on the glasses to the Off
position and then back to the On position to resume 3D viewing.
Pairing the 3D Glasses with the Projector
Charging the 3D Glasses
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3D Viewing Range
Parent topic: Using Basic Projector Features
Pairing the 3D Glasses with the Projector
Pair the glasses with the projector to establish communication between them for 3D viewing.
1. Turn on the projector.
2. Set the image source to HDMI.
3. Project a 3D image.
4. Slide the power switch on the 3D glasses to the On position.
5. Move the glasses within 10 feet (3 m) of the projector, then hold down the Pairing button on the
glasses for at least three seconds.
The status light on the glasses flashes green and red. If pairing is successful, the light turns green
for 10 seconds and then turns off.
Parent topic: Viewing 3D Images
53
Charging the 3D Glasses
Charge the glasses when the status light on the glasses flashes red to indicate a low battery.
1. Connect the smaller end of the charging cable to the port on the bridge of the glasses.
Note: Make sure you connect the cable in the correct orientation or you may damage the glasses or
cable.
2. Connect the other end of the cable to the USB Type A port on the projector or any other device such
as a computer that has an active USB Type A port.
Note: The projector must be turned on to charge the glasses.
The glasses are fully charged when the status light on the glasses stays green.
Parent topic: Viewing 3D Images
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3D Viewing Range
When you view 3D images, make sure you are positioned within the viewing range shown here.
1
32 ft (10 m)
Parent topic: Viewing 3D Images
Selecting the Language for the Projector Menus
If you want to view the projector's menus and messages in another language, you can change the
Language setting.
1. Turn on the projector.
2. Press the Menu button.
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3. Select the menu and press Enter.
4. Select the Language setting and press Enter.
5. Select the language you want to use and press Enter.
6. Press Menu or Esc to exit the menus.
Parent topic: Using Basic Projector Features
Adjusting the Image Height
If you are projecting from a table or other flat surface, and the image is too high or low, you can adjust
the image height using the projector's adjustable feet.
1. Turn on the projector and display an image.
2. If the image is tilted, rotate the front feet to adjust their height.
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3. Use the vertical and horizontal lens shift dials on the projector to adjust the position of the projected
image as necessary.
If the projected image is unevenly rectangular, you need to adjust the image shape.
Parent topic: Using Basic Projector Features
Related concepts
Image Shape
Related tasks
Adjusting the Image Position Using Lens Shift
Adjusting the Image Position Using Lens Shift
If you cannot install the projector directly in front of the screen, you can adjust the position of the
projected image using the lens shift feature.
Note: Wait 30 minutes after turning on the projector before setting the focus, zoom, and lens shift for
maximum accuracy.
1. Turn on the projector and display an image.
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2. Turn the vertical and horizontal lens shift dials on the projector to adjust the position of the projected
image as necessary.
1
Center of lens
2
Projected image when lens shift is set in the center
3
V × 60%
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4
H × 24%
Note: You cannot move the image to both the horizontal and vertical maximum values.
Follow these guidelines when using lens shift to adjust your images:
• When adjusting the image height, position the image lower than where you want it to be and then
move it up using the vertical lens shift dial. This will help prevent the image from moving down after
adjustment.
• Keep the vertical and horizontal lens shift dials in their center positions for the clearest picture.
Parent topic: Using Basic Projector Features
Image Shape
You can project an evenly rectangular image by placing the projector directly in front of the center of the
screen and keeping it level.
Correcting Image Shape with the Keystone Buttons
Parent topic: Using Basic Projector Features
Correcting Image Shape with the Keystone Buttons
You can use the projector's keystone correction buttons to correct the shape of an image that is
unevenly rectangular on the sides.
Note: To use the keystone correction feature, you must first set the lens to the center-top position using
the lens shift dials.
1. Turn on the projector and display an image.
Note: You can display a pattern to aid in adjusting the projected image using the Pattern button on
the remote control.
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2. Press one of these keystone buttons on the control panel to display the Keystone adjustment
screen.
3. Press a keystone button on the projector's control panel to adjust the image shape.
After correction, your image is slightly smaller.
Note: If the projector is installed out of reach, you can also correct the image shape with the remote
control using the H/V-Keystone settings in the projector menus.
Parent topic: Image Shape
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Resizing the Image with the Zoom Ring
1. Turn on the projector and display an image. Wait 30 minutes after turning on the projector before
setting the focus, zoom, and lens shift for maximum accuracy.
Note: You can display a pattern to aid in adjusting the projected image using the Pattern button on
the remote control.
2. To enlarge or reduce the image size, rotate the projector's zoom ring.
Parent topic: Using Basic Projector Features
Focusing the Image Using the Focus Ring
1. Turn on the projector and display an image. Wait 30 minutes after turning on the projector before
setting the focus, zoom, and lens shift for maximum accuracy.
Note: You can display a pattern to aid in adjusting the projected image using the Pattern button on
the remote control.
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2. To sharpen the image focus, rotate the projector’s focus ring.
Parent topic: Using Basic Projector Features
Remote Control Operation
The remote control lets you control the projector from almost anywhere in the room. You can point it at
the screen, or the front or back of the projector.
Make sure that you aim the remote control at the projector's receivers within the distance and angles
listed here.
Vertical
1
32 feet (10 m)
2
± 30°
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Horizontal
1
32 feet (10 m)
2
± 30°
Note: Avoid using the remote control in conditions with bright fluorescent lights or in direct sunlight, or
the projector may not respond to commands. If you will not use the remote control for a long time,
remove the batteries.
Parent topic: Using Basic Projector Features
Selecting an Image Source
If you connected multiple image sources to the projector, such as a computer and DVD player, you may
want to switch from one image source to the other.
1. Make sure the connected image source you want to use is turned on.
2. For video image sources, insert a DVD or other video media and press its play button, if necessary.
3. Do one of the following:
• Press the Source button on the projector until you see the image from the source you want.
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• Press the button for the source you want on the remote control. If there is more than one port for
that source, press the button again to cycle through the sources.
1
HDMI port sources
2
Component source
3
Composite video source
4
USB and network port sources
5
WirelessHD sources (PowerLite Home Cinema 3600e)
6
PC port (VGA) source
Parent topic: Using Basic Projector Features
Projection Modes
Depending on how you positioned the projector, you may need to change the projection mode so your
images project correctly.
• Front (default setting) lets you project from a table in front of the screen.
• Front/Ceiling flips the image over top-to-bottom to project upside-down from a ceiling or wall mount.
• Rear flips the image horizontally to project from behind a translucent screen.
• Rear/Ceiling flips the image over top-to-bottom and horizontally to project from the ceiling and behind
a translucent screen.
Changing the Projection Mode Using the Menus
Parent topic: Using Basic Projector Features
Changing the Projection Mode Using the Menus
You can change the projection mode to flip the image over top-to-bottom and/or left-to-right using the
projector menus.
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1. Turn on the projector and display an image.
2. Press the Menu button.
3. Select the Settings menu and press Enter.
4. Select the Projection setting and press Enter.
5. Select a projection mode and press Enter.
6. Press Menu or Esc to exit the menus.
Parent topic: Projection Modes
Image Aspect Ratio
The projector can display images in different width-to-height ratios called aspect ratios. Normally the
input signal from your video source determines the image's aspect ratio. However, for certain images
you can change the aspect ratio to fit your screen by pressing a button on the remote control.
If you always want to use a particular aspect ratio for a certain video input source, you can select it using
the projector's menus.
Changing the Image Aspect Ratio
Available Image Aspect Ratios
Parent topic: Using Basic Projector Features
Related references
Input Signal Settings - Signal Menu
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Changing the Image Aspect Ratio
You can change the aspect ratio of the displayed image to resize it.
Note: For HDMI sources, the input signal determines the image's aspect ratio.
1. Turn on the projector and switch to the image source you want to use.
2. Press the Aspect button on the remote control.
A list of the available aspect ratios appears.
3. To cycle through the available aspect ratios for your input signal, press the up or down arrow button.
4. Press Enter to select the aspect ratio.
Parent topic: Image Aspect Ratio
Available Image Aspect Ratios
You can select the following image aspect ratios, depending on the input signal from your image source.
Note: When the projector is in 3D mode, the aspect ratio is automatically set to Normal.
Note: Black bands and cropped images may project in certain aspect ratios, depending on the aspect
ratio and resolution of your input signal.
Aspect ratio setting
Description
Auto
Automatically sets the aspect ratio according to the input signal.
Normal
Displays images using the full projection area and maintains the
aspect ratio of the image.
Zoom
Displays images using the full width of the projection area and
maintains the aspect ratio of the image.
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Aspect ratio setting
Description
Full
Displays images using the full width of the projection area, but does
not maintain the aspect ratio.
Note: The Auto aspect ratio setting is available only for HDMI, component, and WirelessHD image
sources.
Parent topic: Image Aspect Ratio
Color Mode
The projector offers different Color Modes to provide optimum brightness, contrast, and color for a
variety of viewing environments and image types. You can select a mode designed to match your image
and environment, or experiment with the available modes.
If you always want to use a particular color mode for a certain video input source, you can select it using
the projector menus.
Changing the Color Mode
Available Color Modes
Turning On Auto Iris
Parent topic: Using Basic Projector Features
Related references
Input Signal Settings - Signal Menu
Changing the Color Mode
You can change the projector's Color Mode using the remote control to optimize the image for your
viewing environment.
1. Turn on the projector and switch to the image source you want to use.
2. If you are projecting from a DVD player or other video source, insert a disc or other video media and
press the play button, if necessary.
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3. Press the Color Mode button on the remote control to change the Color Mode.
A list of available Color Modes appears.
4. To cycle through all the available Color Modes for your input signal, press the up or down arrow
button.
5. Press Enter to select a Color Mode.
Parent topic: Color Mode
Available Color Modes
You can set the projector to use these Color Modes, depending on the input source you are using:
2D Images
Color Mode
Description
Auto
Sets the color mode automatically based on the brightness of the
room detected by the brightness sensor (available only when the
Projection setting in the Settings menu is set to Front)
Dynamic
Best for projecting in a bright room
Living Room
Best for projecting in a room with closed curtains
Cinema
Best for movies projected in a dark room
Natural
Best for projecting in a dark room
3D Images
Color Mode
Description
3D Dynamic
Best for projecting in a bright room
3D Cinema
Best for movies projected in a dark room
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Parent topic: Color Mode
Turning On Auto Iris
In certain color modes, you can turn on the Auto Iris setting to automatically optimize the image based on
the brightness of the content you project.
1. Turn on the projector and switch to the image source you want to use.
2. Press the Menu button.
3. Select the Image menu and press Enter.
4. Select the Auto Iris setting and choose one of the following:
• High Speed to adjust brightness as soon as the scene changes.
• Normal for standard brightness adjustment.
Note: You can set Auto Iris for each Color Mode that supports the feature.
5. Press Menu or Esc to exit the menus.
Parent topic: Color Mode
Using Picture in Picture
You can use Picture in Picture mode to view two image sources simultaneously.
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Note: You cannot use Picture in Picture while projecting 3D images or when Image Processing is set to
Fast in the Signal menu.
1. Press the P-in-P button on the remote control.
The second HDMI video source appears as a sub-screen in the corner of the image.
Note: While Picture in Picture mode is active, press the Menu button on the remote control to adjust
the size and position of the sub-screen.
2. To swap the main screen and sub-screen video sources, press and hold the P-in-P button for at
least three seconds.
3. Press the P-in-P button again to close the sub-screen and resume normal projection.
Available Picture in Picture Options
Parent topic: Using Basic Projector Features
Available Picture in Picture Options
You can adjust the following options by pressing the Menu button on the remote control while Picture in
Picture mode is active:
Setting
Description
Subscreen Size
Adjusts the size of the sub-screen
Subscreen Position
Adjusts the location where the sub-screen is displayed
Subscreen Source
Selects which source appears in the sub-screen
Swap Main/Sub
Switches the video source displayed on the main screen with the
source displayed on the sub-screen
Exit Picture in Picture
Closes the sub-screen and resumes normal projection
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Parent topic: Using Picture in Picture
Controlling the Volume with the Volume Buttons
You can use the Volume buttons on the projector or the remote control to adjust the volume as you
project a presentation with audio. The volume buttons control the projector’s internal speaker system or
any external speakers you connected to the projector (PowerLite Home Cinema 3500/3510/3600e).
You must adjust the volume separately for each connected input source.
1. Turn on the projector and start a presentation that includes audio.
2. To lower or raise the volume, press the Volume buttons on the remote control or these buttons on
the control panel.
A volume gauge appears on the screen.
3. To set the volume to a specific level for an input source, use the projector menus.
Parent topic: Using Basic Projector Features
Related references
Projector Feature Settings - Settings Menu
Projecting a Slide Show
You can use your projector's Slideshow feature whenever you connect a USB device that contains
compatible image files. This lets you quickly and easily display a slide show, and control it using the
projector's remote control.
Supported Slideshow File Types
Slideshow Features
Starting a Slide Show
Parent topic: Using Basic Projector Features
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Related concepts
USB Device Projection
Related tasks
Connecting a USB Device or Camera to the Projector
Supported Slideshow File Types
You can project these types of files using the projector's Slideshow feature.
Note: For best results, place your files on media that is formatted in FAT16/32.
File contents
File type
(extension)
Details
Image
.jpg
Make sure the file is not:
• CMYK format
• Progressive format
• Highly compressed
• Above 8192 × 8192 resolution
Parent topic: Projecting a Slide Show
Slideshow Features
Your projector's Slideshow feature lets you do the following:
• Display individual images
• Present a slide show of all images in a folder
Parent topic: Projecting a Slide Show
Starting a Slide Show
After connecting a USB device to the projector, you can switch to the USB input source and start your
slide show.
Note: You can change the Slideshow operation options or add special effects by highlighting Option at
the bottom of the screen and pressing Enter.
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1. Press the USB/LAN button on the projector remote control.
The Slideshow screen appears.
2. Do the following as necessary to locate your files:
• If you need to display files inside a subfolder on your device, press the arrow buttons to highlight
the folder and press the Enter button.
• To move back up a folder level on your device, highlight Back to Top and press Enter.
• To view additional images in a folder, highlight Next page or Previous page and press Enter.
3. Do one of the following to start your slide show:
• To display an individual image, press the arrow buttons to highlight the image and press Enter.
(Press the Esc button to return to the file list screen.)
• To display a slide show of all the images in a folder, press the arrow buttons to highlight the
Slideshow option at the bottom of the screen and press Enter.
Note: If any file names are longer than 8 characters or include unsupported symbols, the file names
may be shortened or changed only in the screen display.
4. While projecting, use the following commands to control the display as necessary:
• To rotate a displayed image, press the up or down arrow button.
• To move to the next or previous image, press the left or right arrow button.
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5. To stop the display, follow the on-screen instructions or press the Esc button.
Slideshow Display Options
Parent topic: Projecting a Slide Show
Related tasks
Connecting a USB Device or Camera to the Projector
Disconnecting a USB Device or Camera From the Projector
Slideshow Display Options
You can select these display options when using the projector's Slideshow feature.
Setting
Options
Description
Display Order
Name Order
Displays files in name order
Date Order
Displays files in date order
In Ascending
Sorts files in first-to-last order
In Descending
Sorts files in last-to-first order
On
Displays a slide show continuously
Off
Displays a slide show one time through
Sort Order
Continuous Play
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Setting
Options
Description
Screen Switching
Time
No
Does not display the next file automatically
1 Second to 60 Seconds
Displays files for the selected time and
switches to the next file automatically; high
resolution images may switch at a slightly
slower rate
Effect
Wipe
Transitions between images with a wipe effect
Dissolve
Transitions between images with a dissolve
effect
Random
Transitions between images using a random
variety of effects
Parent topic: Starting a Slide Show
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Adjusting Projector Features
Follow the instructions in these sections to use your projector's feature adjustments.
Shutting Off the Picture and Sound Temporarily
Adjusting the Color Convergence (Panel Alignment)
Saving Settings to Memory and Using Saved Settings
Projector Security Features
Shutting Off the Picture and Sound Temporarily
You can temporarily turn off the projected picture and sound if you want to redirect your audience's
attention during a presentation. Any sound or video action continues to run, however, so you cannot
resume projection at the point that you stopped it.
1. Press the A/V Mute button on the remote control to temporarily stop projection and mute any sound.
2. To turn the picture and sound back on, press A/V Mute again.
Note: To mute only the audio, press the Mute button on the remote control.
Parent topic: Adjusting Projector Features
Adjusting the Color Convergence (Panel Alignment)
You can use the Panel Alignment feature to manually adjust the color convergence (the alignment of the
red, green and blue colors) in the projected image.
Note: Allow your projector to warm up for at least 10 to 15 minutes and make sure the image is in focus
before you use the Panel Alignment feature. The projected image should be a minimum of 60 inches
(152 cm) diagonally and the projection surface should not be colored or textured, otherwise the
adjustment grids will be difficult to align.
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1. Turn on the projector.
2. Press the Menu button.
3. Select the Settings menu and press Enter.
4. Select the Panel Alignment setting and press Enter.
5. Select the Panel Alignment setting and press Enter.
6. Select On and press Enter.
7. Select the Select Color setting and choose one of the following:
• R to adjust the red color convergence.
• B to adjust the blue color convergence.
Note: You can only adjust the red or blue color convergence. Green is the standard color panel and
cannot be adjusted.
8. Select the Pattern Color setting and press Enter.
9. Select the pattern you want to use and press Enter.
10. Select Start Adjustments and press Enter.
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You see this screen:
11. Press Enter.
You see a screen like this:
12. Use the arrow buttons on the remote control to adjust the color alignment of the color you selected
for the Select Color setting.
Note: Your adjustments affect the gridlines in the entire screen. You can fine-tune your adjustments
by continuing with the next steps.
13. When you are finished adjusting the screen, press Enter.
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You see this screen:
14. Select Adjust the four corners and press Enter.
15. Use the arrow buttons on the remote control to adjust the color alignment in the corner of the screen
highlighted by the orange box.
16. Press the Enter button to move to the next corner of the screen.
17. When you are finished adjusting each corner of the screen, press Enter.
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You see this screen:
18. Do one of the following:
• If your projector's panel alignment is now correct, select Exit and press Enter to return to the
Panel Alignment menu.
• If your projector needs additional panel alignment, select Select intersection and adjust and
press Enter. Use the arrow keys on the remote control to highlight the corner of any box on the
screen that is misaligned and press Enter to adjust the color convergence. Repeat this step as
necessary.
Parent topic: Adjusting Projector Features
Saving Settings to Memory and Using Saved Settings
You can save customized settings for each of your video inputs and then select the saved settings
whenever you want to use them.
1. Turn on the projector and display an image.
2. Press the Menu button.
Note: You can also press the Memory button on the remote control to access the Memory menu
directly.
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3. You see this screen:
4. Select one of the following options:
• Load Memory: Overwrites your current settings with saved settings
• Save Memory: Saves your current settings to memory (10 memories with different names are
available)
Note: A memory name that has already been used is indicated by a blue mark. Saving over a
previously saved memory overwrites the settings with your current settings.
• Erase Memory: Erases the selected memory settings
• Rename Memory: Renames a saved memory
5. Press Esc to exit.
Parent topic: Adjusting Projector Features
Related references
Projector Memory Options - Memory Menu
Projector Security Features
You can secure your projector to deter theft or prevent unintended use by setting up the following
security features:
• Button lock security to block operation of the projector using the buttons on the control panel.
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• Security cabling to physically cable the projector in place.
Locking the Projector's Buttons
Installing a Security Cable
Parent topic: Adjusting Projector Features
Locking the Projector's Buttons
You can lock the buttons on the projector's control panel to prevent anyone from using the projector.
Note: You can use the remote control to control the projector when the control panel buttons are locked.
1. Press the Menu button.
2. Select the Settings menu and press Enter.
3. Select the Lock Setting setting and press Enter.
4. Select one of these lock types and press Enter:
• To lock the projector's power button, select Child Lock. To turn the projector on, you must press
the power button for longer than three seconds.
Note: Child Lock does not prevent the projector from turning on when the power cord is
connected if the Direct Power On Setting is set to On.
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• To lock all buttons except the power button, select Control Panel Lock. The lock icon is
displayed on the screen if any control panel buttons are pressed while this setting is enabled.
You see a confirmation prompt.
5. Select Yes and press Enter.
6. Restart the projector for the lock settings to take effect.
Unlocking the Projector's Buttons
Parent topic: Projector Security Features
Related references
Projector Feature Settings - Settings Menu
Unlocking the Projector's Buttons
If the projector's buttons have been locked, hold the Enter button on the projector's control panel for
seven seconds to unlock them.
Parent topic: Locking the Projector's Buttons
Related references
Projector Feature Settings - Settings Menu
Installing a Security Cable
You can use the security slot on the back of the projector to attach a Kensington Microsaver Security
system, available from Epson.
Parent topic: Projector Security Features
Related references
Optional Equipment and Replacement Parts
Projector Parts - Rear
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Using WirelessHD
You can use the included WirelessHD transmitter to wirelessly stream HD content from a video device to
the projector (PowerLite Home Cinema 3600e).
WirelessHD Transmitter Parts
WirelessHD Transmitter Placement
Connecting the WirelessHD Transmitter
Viewing WirelessHD Content
Switching WirelessHD Sources
Using the WirelessHD Picture in Picture Feature
WirelessHD Transmitter Parts
1
The
2
Input button (cycles through image sources)
3
Output button (cycles output signal between the projector and a display device connected to the
transmitter's Output port)
4
Power switch (turns the transmitter on or off)
5
AC adapter port (connects the AC adapter)
6
Optical (OUT) port (connects to devices with an optical digital audio input port)
power button (turns the transmitter on or off)
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7
HDMI (OUT) port (connects to display devices such as a television)
8
HDMI input ports (connect to your input devices; HDMI/MHL port on the side of transmitter)
9
3D glasses charging port (connects a USB cable to charge the 3D glasses)
10
Setup button (press for 5 seconds to reset the transmitter's settings)
11
power light (lights green when transmitter is operating or turned on; lights orange when the
transmitter is on standby)
12
WiHD light (lights orange when sending a wireless signal to the projector)
13
Link light (lights orange when connected to the projector; flashes orange when searching for the
projector or when on standby)
Parent topic: Using WirelessHD
WirelessHD Transmitter Placement
Keep these considerations in mind as you select a WirelessHD transmitter location:
• Orient the WirelessHD transmitter so its lights face the front of the projector.
• Place the WirelessHD transmitter within 32 feet (10 m) of the projector and in the same room.
• Ensure there is a clear path between the projector and the WirelessHD transmitter.
• Avoid placing the WirelessHD transmitter in an area with many large or metal objects. Do not place the
WirelessHD transmitter on a metal surface, as this may interfere with the signal.
Parent topic: Using WirelessHD
Connecting the WirelessHD Transmitter
You can connect up to five HDMI input sources and one HDMI output source to your WirelessHD
transmitter.
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1. Plug the AC adapter into the AC input port on the WirelessHD transmitter and into an electrical
outlet.
2. Connect HDMI cables to your video devices and to the HDMI input ports on the side and back of the
WirelessHD transmitter.
Note: You can connect an MHL-compatible smartphone or tablet to the HDMI 5 / MHL (IN) port on
the WirelessHD Transmitter.
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3. To use the WirelessHD transmitter as a pass-through device to a television or other display, connect
an HDMI cable to the display device and to the HDMI (OUT) port on the back of the transmitter.
Parent topic: Using WirelessHD
Viewing WirelessHD Content
You can project content wirelessly from any device connected to the WirelessHD transmitter.
1. Turn on the video equipment or computer you connected to the transmitter and want to project from.
2. Press the power switch on the side of the transmitter to turn on the transmitter.
3. Turn on the projector.
4. Press the WirelessHD button on the remote control.
The WiHD light on the transmitter lights up and your projector displays content wirelessly.
Note: If the WirelessHD connection fails, press the Setup button on the bottom of the WirelessHD
transmitter and try again.
Parent topic: Using WirelessHD
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Switching WirelessHD Sources
If you have connected multiple HDMI input sources to your WirelessHD transmitter, you can use the
projector remote control to switch between sources.
1. Aim the remote control at the WirelessHD transmitter.
2. Press the Input button on the remote control or the WirelessHD transmitter.
You see this screen:
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3. Press the Input button repeatedly to highlight different input sources.
4. When you have highlighted the source you want to switch to, release the Input button.
After a few seconds, the display switches to the highlighted source.
Parent topic: Using WirelessHD
Using the WirelessHD Picture in Picture Feature
If you have connected multiple video sources to the WirelessHD transmitter, you can use the
transmitter's Picture in Picture (P-in-P) feature to wirelessly project images from two separate sources at
the same time. This feature is independent of any Picture-in-Picture capabilities of your projector.
1. Make sure that the WirelessHD source is selected.
2. Point the remote at the WirelessHD transmitter and press the WirelessHD P-in-P button on the
remote control.
3. Do the following to control the P-in-P display:
• Press the Input button on the remote control or the WirelessHD transmitter to change the video
source displayed in the sub-screen. Keep pressing the button to cycle through the connected
video devices.
• Press the Output button on the remote control or the WirelessHD transmitter to change the
position of the sub-screen. The screen moves counterclockwise from corner to corner each time
you press the Output button.
• Press and hold the P-in-P button on the remote control to switch the sources shown in the main
display and the sub-screen.
4. When you are finished using Picture in Picture, press the WirelessHD P-in-P button on the remote
control to resume normal projection.
Parent topic: Using WirelessHD
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Adjusting the Menu Settings
Follow the instructions in these sections to access the projector menu system and change projector
settings.
Using the Projector's Menus
Image Quality Settings - Image Menu
Input Signal Settings - Signal Menu
Projector Feature Settings - Settings Menu
Projector Memory Options - Memory Menu
Projector Network Settings - Network Menu
Projector Information Display - Info Menu
Projector Reset Options - Reset Menu
Using the Projector's Menus
You can use the projector's menus to adjust the settings that control how your projector works. The
projector displays the menus on the screen.
1. Press the Menu button on the control panel or remote control.
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You see the menu screen displaying the Image menu settings.
2. Press the up or down arrow button to move through the menus listed on the left. The settings for
each menu are displayed on the right.
Note: The available settings depend on the current input source.
3. To change settings in the displayed menu, press Enter.
4. Press the up or down arrow button to move through the settings.
5. Change the settings using the buttons listed on the bottom of the menu screens.
6. To return all the menu settings to their default values, select Reset.
7. When you finish changing settings on a menu, press Esc.
8. Press Menu or Esc to exit the menus.
Parent topic: Adjusting the Menu Settings
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Image Quality Settings - Image Menu
Settings on the Image menu let you adjust the quality of your image for the input source you are currently
using. The available settings depend on the currently selected input source.
To change settings for an input source, make sure the source is connected and select that source.
Setting
Options
Description
Color Mode
See the list of available Color
Modes
Adjusts the vividness of image
colors for various image types
and environments
Brightness
Varying levels available
Lightens or darkens the overall
image
Contrast
Varying levels available
Adjusts the difference between
light and dark areas of the image
Color Saturation
Varying levels available
Adjusts the intensity of the image
colors
Tint
Varying levels available
Adjusts the balance of green to
magenta tones in the image
Skin Tone
Varying levels available
Makes fine adjustments to the
color tone; higher values tint the
image green and lower values
tint the image red
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Setting
Options
Description
Sharpness
Varying levels available
Adjusts the sharpness or
softness of image details
Color Temp. (color temperature) Varying levels available
Sets the overall color tone; higher
values tint the image blue and
lower values tint the image red
Advanced
Selects the various detailed color
settings
Gamma
RGB
RGBCMY
Epson Super White*
Gamma: adjusts the gamma
levels of the image
RGB: adjusts the offset and gain
for each color
RGBCMY: adjusts the hue,
saturation, and brightness for
each color
Epson Super White: reduces
over-exposure of whites in your
image
Power Consumption
High
Medium
Adjusts the brightness level,
power usage, and fan noise;
select ECO for the lowest level
ECO
Auto Iris
Off
Normal
High Speed
Adjusts the projected luminance
based on the image brightness
when certain Color Modes are
selected
* Can only be set when Color Mode is set to Natural, Cinema, or 3D Cinema and receiving an input
signal from the HDMI 1 or HDMI 2 ports, or from the WirelessHD transmitter.
Note: The Brightness setting does not affect lamp brightness. To change the lamp brightness mode,
use the Power Consumption setting.
Parent topic: Adjusting the Menu Settings
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Related concepts
Color Mode
Input Signal Settings - Signal Menu
Normally the projector detects and optimizes the input signal settings automatically. If you need to
customize the settings, you can use the Signal menu. The available settings depend on the currently
selected input source.
To change settings for an input source, make sure the source is connected and select that source.
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Setting
Options
Description
3D Setup
3D Display
Selects various 3D options
2D-to-3D Conversion
3D Display: enables 3D mode
(PowerLite Home Cinema
3500/3510/3600e)
2D-to-3D Conversion: converts
2D images to 3D
3D Format
3D Format: selects the 3D
format
3D Depth
Diagonal Screen Size
3D Brightness
Inverse 3D Glasses
3D Viewing Notice
3D Depth: sets the depth for the
3D image
Diagonal Screen Size : sets the
actual size of the screen to
maximize the 3D effect
3D Brightness: adjusts the
brightness of the 3D image
Inverse 3D Glasses: reverses
the images projected for the left
and right eyes (enable only if 3D
images are not displaying
correctly)
3D Viewing Notice: enables the
viewing notice displayed when
3D mode is activated
Aspect
See the list of available aspect
ratios
Sets the aspect ratio (width-toheight ratio) for the selected input
source; not available for HDMI
sources
Tracking
Varying levels available
Adjusts signal to eliminate
vertical stripes in computer
images
Sync.
Varying levels available
Adjusts signal to eliminate
fuzziness or flickering in
computer images
Position
Up, down, left, right
Adjusts the image location on the
screen
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Setting
Options
Description
Deinterlacing*
Off
Sets whether to convert
interlaced to progressive signals
for certain video image types
Video
Film/Auto
Off: for fast-moving video images
Video: for most video images
Film/Auto: for movies, computer
graphics, and animation
Motion Detection
1 to 5
Selects how the image is
converted to a progressive signal
(Adjust this setting if you
experience problems with still
image quality or flickering video.
Select a lower setting for still
images or a higher setting for
fast-moving video content.)
Super-resolution
0 to 5
(PowerLite Home Cinema
3500/3510/3600e)
Detail Enhancement
Adjusts the resolution and
contrast of images
0 to 5: sharpens blurred images
Detail Enhancement: adjusts
image contrast
Auto Setup
On
Automatically optimizes
computer image quality when set
to On
Off
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Setting
Options
Description
Advanced
Noise Reduction
Noise Reduction: reduces
flickering in analog images in
three levels
Setup Level
Overscan
HDMI Video Range
Image Processing
Setup Level: adjusts the level at
which dark areas of the image
are rendered black; leave this
setting at 0% for most video
equipment; check your video
equipment specifications to verify
the correct setting
Overscan: changes the
projected image ratio to make the
edges visible by a selectable
percentage or automatically
HDMI Video Range: sets the
video range to match the setting
of the device connected to the
HDMI input port
Image Processing: adjusts how
images are processed; select
Fast to display images quicker or
Fine to display images in higher
quality
* You can set Deinterlacing only when receiving an input signal from the Video port or when receiving
480i, 576i or 1080i signals from the Component, HDMI 1, or HDMI 2 ports, or from the WirelessHD
transmitter (PowerLite Home Cinema 3600e).
Note: The Reset setting does not reset the Diagonal Screen Size, 3D Viewing Notice, Aspect, and
Image Processing settings.
Parent topic: Adjusting the Menu Settings
Related references
Available Image Aspect Ratios
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Related tasks
Viewing 3D Images
Projector Feature Settings - Settings Menu
Options on the Settings menu let you customize various projector features.
Setting
Options
Description
H/V-Keystone
V-Keystone
Adjusts the angle of the horizontal and
vertical sides in the projected image
H-Keystone
Audio
Volume
Adjusts the projector's audio output
(PowerLite Home Cinema
3500/3510/3600e)
Inverse Audio
Volume: adjusts the volume
Inverse Audio: inverts the left and right
audio output channels; select On when
projecting from a ceiling and playing
sound from the projector's speakers
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Setting
Options
Description
HDMI Link
Device Connections
Adjusts the HDMI Link options so you
can use the projector remote to control
HDMI-connected devices that support
the CEC standard
HDMI Link
Audio Out Device
Power On Link
Power Off Link
Device Connections: lists the devices
connected to the HDMI 1 and HDMI 2
ports, or to the WirelessHD transmitter
(PowerLite Home Cinema 3600e)
HDMI Link: enables or disables the
HDMI Link function
Audio Out Device: selects whether to
output audio from the internal speakers
or a connected audio/video system
Power On Link: controls what happens
when you turn on the projector or linked
device
• PJ -> Device or Bidirectional: turns
the linked device on when the projector
is turned on
• Device -> PJ or Bidirectional: turns
the projector on when the linked device
is turned on
Power Off Link: controls whether linked
devices are turned off when the projector
is turned off
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Setting
Options
Description
WirelessHD
Device Connections
(PowerLite Home Cinema
3600e)
WirelessHD
Adjusts settings for use with the
WirelessHD transmitter
Device Connections: displays a list of
available WirelessHD devices
Reception
WiHD Mode
Reset
WirelessHD: controls whether the
projector receives WirelessHD signals
Reception: displays the strength of the
WirelessHD signal
WiHD Mode: adjusts the WirelessHD
signal strength and range
• Full: uses the maximum video
bandwidth at all times
• Dynamic: provides extended signal
range while adjusting the video
bandwidth in real time; if your
WirelessHD signal is weak, try
selecting this setting
Reset: resets the WirelessHD settings to
the default settings (projector only)*
Lock Setting
Child Lock
Control Panel Lock
Controls projector button locking to
secure the projector
Child Lock: locks the power button
Control Panel Lock: locks all buttons
except the power button
Projection
Front
Front/Ceiling
Selects the way the projector faces the
screen so the image is oriented correctly
Rear
Rear/Ceiling
User Button
2D-to-3D Conversion
Power Consumption
Info
100
Assigns a menu option to the User button
on the remote control for one-touch
access
Setting
Options
Description
Picture in Picture
See the list of available
Picture in Picture options
Adjusts the size and location of the subscreen, swaps sources, and exits Picture
in Picture mode
Operation
Direct Power On
Selects various operation options
Sleep Mode
Direct Power On: turns on the projector
when you plug it in
Illumination
Trigger Out
High Altitude Mode
Sleep Mode: automatically places the
projector in standby mode after an
interval of inactivity
Illumination: turns off the lights on the
projector
Trigger Out: outputs a signal (12V DC)
that communicates the projector's on/off
status to any device connected to the
Trigger Out port
High Altitude Mode: regulates the
projector’s operating temperature at
altitudes above 4921 feet (1500 m)
Display
Messages
Selects various display options
Display Background
Messages: controls whether messages
are displayed on the screen
Startup Screen
Standby Confirmation
Display Background: selects the screen
color or logo to display when no signal is
received
Startup Screen: controls whether a
special screen appears when the
projector starts up
Standby Confirmation: displays a
confirmation message after pressing the
Standby button on the remote control
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Setting
Options
Description
Panel Alignment
Panel Alignment
Corrects color misalignment in the
projected image
Select Color
Pattern Color
Start Adjustments
Reset
Panel Alignment: enables adjustments
for color convergence (the alignment of
the red and blue colors in the projected
image)
Select Color: specifies the color
convergence to correct
Pattern Color: specifies the color pattern
used during panel alignment
Start Adjustments: starts the Panel
Alignment feature
Reset: resets the correction values
Language
Various languages available Selects the language for projector menu
and message displays (not changed by
Reset option)
* Resets the projector's settings but does not reset the WirelessHD transmitter settings. To reset the
WirelessHD transmitter, press the Setup button on the base of the transmitter for at least 5 seconds.
Note: The Reset setting does not reset the Inverse Audio, Audio Out Device, Power On Link, Power
Off Link, Projection, User Button, High Altitude Mode, and Language settings.
Parent topic: Adjusting the Menu Settings
Related references
Available Picture in Picture Options
Related tasks
Locking the Projector's Buttons
Unlocking the Projector's Buttons
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Projector Memory Options - Memory Menu
Your projector comes with 10 memory locations where you can save customized settings to obtain the
best picture quality for each of your video inputs.
Setting
Description
Load Memory
Displays the list of customized settings entries that you have
created; select an entry and press Enter on the remote control to
load it
Save Memory
Saves the current projector settings to the projector's memory
Erase Memory
Displays the list of customized settings entries that you have
created; select an entry and press Enter on the remote control to
erase it
Rename Memory
Displays the list of customized settings entries that you have
created; select an entry and press Enter on the remote control to
rename it
Parent topic: Adjusting the Menu Settings
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Projector Network Settings - Network Menu
Settings on the Network menu let you view network information and set up the projector for control over
a network.
Setting
Options
Description
Net. Info - Wireless LAN
Connection mode
Displays wireless network status
and details
Wireless LAN system
Antenna level
Projector Name
SSID
DHCP
IP Address
Subnet Mask
Gateway Address
MAC Address
Region Code
Network Configuration
Accesses additional network
menus
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Configures your network settings
Parent topic: Adjusting the Menu Settings
Projector Information Display - Info Menu
You can display information about the projector and input sources by viewing the Info menu. However,
you cannot change any settings in the menu. The information displayed depends on the currently
selected input source.
Note: The lamp usage timer does not register any hours until you have used the lamp for at least 10
hours. Available settings depend on the current input source.
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Setting
Options
Description
Projector Info
Lamp Hours
Displays the number of hours (H) the
lamp has been used in each Power
Consumption mode; if the information is
displayed in yellow, obtain a genuine
Epson replacement lamp soon
Source
Displays the name of the port to which the
current input source is connected
Input Signal
Displays the input signal type setting of
the current input source
Resolution
Displays the resolution of the current input
source
Scan Mode
Displays the scan mode (progressive or
interlaced)
Refresh Rate
Displays the refresh rate of the current
input source
3D Format
Displays the 3D format of the current input
source
Sync Info
Displays information that may be needed
by a service technician
Deep Color
Displays Deep Color information
Video Signal
Displays the video signal format of the
current input source
Status
Displays information about projector
problems that may be needed by a
service technician
Serial Number
Displays the projector's serial number
Event ID
Displays the Event ID number
corresponding to a specific projector
problem; see the list of Event ID codes
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Setting
Options
Description
Version
Main
Displays the firmware version of the
projector
Video
Video2
Event ID Code List
Parent topic: Adjusting the Menu Settings
Related references
Optional Equipment and Replacement Parts
Related tasks
Replacing the Lamp
Resetting the Lamp Timer
Event ID Code List
If the Event ID option on the Info menu displays a code number, check this list of Event ID codes for the
solution to the projector problem associated with the code.
Event ID code
Cause and solution
0432
The EasyMP Network Projection program did not start. Turn the projector off and
then on again.
0435
0434
0481
Unstable network communication. Check the network communication status, wait a
few moments, and try connecting to the network again.
0482
0485
0433
Cannot display the transferred images. Restart the EasyMP Network Projection
program.
0484
Communication with computer was disconnected. Restart the EasyMP Network
Projection program.
0483
The EasyMP Network Projection program quit unexpectedly. Check the network
communication status, then turn the projector off and then on again.
04FE
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Event ID code
Cause and solution
0479
A projector system error has occurred. Turn the projector off and then on again.
04FF
0891
Cannot find an access point with the same SSID. Set your computer, access point,
and projector to the same SSID.
0892
The WPA/WPA2 authentication type does not match. Make sure the wireless
network security settings are correct.
0894
Communication with unauthorized access point was disconnected. Contact your
network administrator.
0898
Failed to acquire DHCP address. Make sure the DHCP server is operating correctly.
If you are not using DHCP, turn off the DHCP setting in the Network menus.
0899
A communication error has occurred. Try restarting the EasyMP Network Projection
program and restarting your projector. If that does not solve the problem, contact
Epson for help.
Parent topic: Projector Information Display - Info Menu
Projector Reset Options - Reset Menu
You can reset most of the projector settings to their default values using the Reset All option on the
Reset menu.
You can reset the projector's lamp usage timer to zero when you replace the lamp using the Reset
Lamp Hours option and you can also reset all memory entries using the Reset Memory option.
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You cannot reset the following settings using the Reset All option:
• Language
• Lamp Hours
• Memory settings
• All settings in the Network menu
• Panel Alignment
Parent topic: Adjusting the Menu Settings
109
Maintaining and Transporting the Projector
Follow the instructions in these sections to maintain your projector and transport it from place to place.
Projector Maintenance
Transporting the Projector
Projector Maintenance
Your projector needs little maintenance to keep working at its best.
You may need to clean the lens periodically, and clean the air filter and air vents to prevent the projector
from overheating due to blocked ventilation.
The only parts you should replace are the lamp, air filter, and remote control batteries. If any other part
needs replacing, contact Epson or an authorized Epson servicer.
Warning: Before cleaning any part of the projector, turn it off and unplug the power cord. Never open
any cover on the projector, except as specifically explained in this manual. Dangerous electrical voltages
in the projector can injure you severely.
Warning: Do not try to service this product yourself, except as specifically explained in this manual.
Refer all other servicing to qualified servicers.
Cleaning the Lens
Cleaning the 3D Glasses
Cleaning the Projector Case
Air Filter and Vent Maintenance
Projector Lamp Maintenance
Replacing the Remote Control Batteries
Parent topic: Maintaining and Transporting the Projector
Related references
Where to Get Help
Cleaning the Lens
Clean the projector's lens periodically, or whenever you notice dust or smudges on the surface.
• To remove dust or smudges, gently wipe the lens with lens-cleaning paper.
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• To remove stubborn smudges, moisten a soft, lint-free cloth with lens cleaner and gently wipe the
lens. Do not spray any liquid directly on the lens.
Warning: Do not use a lens cleaner that contains flammable gas. The high heat generated by the
projector lamp may cause a fire.
Caution: Do not use glass cleaner or any harsh materials to clean the lens and do not subject the lens
to any impacts; you may damage it. Do not use canned air, or the gases may leave a residue. Avoid
touching the lens with your bare hands to prevent fingerprints on or damage to the lens surface.
Parent topic: Projector Maintenance
Cleaning the 3D Glasses
To remove dust, dirt, smudges, or fingerprints from the glasses, use a lint-free cloth.
Note: Unplug any charging cables from the glasses before cleaning them.
Caution: Do not use paper towels or any other abrasive materials to clean the glasses.
Parent topic: Projector Maintenance
Cleaning the Projector Case
Before cleaning the projector case, turn off the projector and unplug the power cord.
• To remove dust or dirt, use a soft, dry, lint-free cloth.
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• To remove stubborn dirt, use a soft cloth moistened with water and mild soap. Do not spray liquid
directly on the projector.
Caution: Do not use wax, alcohol, benzine, paint thinner, or other chemicals to clean the projector
case. These can damage the case. Do not use canned air, or the gases may leave a residue.
Parent topic: Projector Maintenance
Air Filter and Vent Maintenance
Regular filter maintenance is important to maintaining your projector. Your Epson projector is designed
with an easily accessible, user-replaceable filter to protect your projector and make regular maintenance
simple. Filter maintenance intervals will depend on the environment.
If regular maintenance is not performed, your Epson projector will notify you when the temperature
inside the projector has reached a high level. Do not wait until this warning appears to maintain your
projector filter as prolonged exposure to high temperatures may reduce the life of your projector or lamp.
Damage due to the failure to properly maintain the projector or its filter may not be covered by the
projector or lamp Limited Warranties.
Cleaning the Air Filter
Replacing the Air Filter
Parent topic: Projector Maintenance
Related references
Projector Light Status
Cleaning the Air Filter
You need to clean the projector's air filter in the following situations:
• The filter or vents get dusty.
• You see a message telling you to clean it.
1. Turn off the projector and unplug the power cord.
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2. Lift the tab on the bottom of the air filter cover and pull down to remove the cover.
3. Pull the air filter out of the projector.
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4. Tap each side of the air filter 4 to 5 times to shake off any excess dust.
Caution: Do not use excessive force when tapping the air filter, or it may crack and become
unusable. Do not rinse the air filter in water, or use any detergent or solvent to clean it. Do not use
canned air; the gases may leave a residue, or push dust and debris into the projector's optics or
other sensitive areas.
5. Vacuum the front of the air filter (the side with the tabs) to remove any remaining dust.
Note: If dust is difficult to remove or the air filter is damaged, replace the air filter.
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6. Place the air filter back in the projector as shown.
7. Attach the air filter cover as shown, and press it gently until it clicks into place.
Parent topic: Air Filter and Vent Maintenance
Related tasks
Replacing the Air Filter
Replacing the Air Filter
You need to replace the air filter in the following situations:
• After cleaning the air filter, you see a message telling you to clean or replace it
• The air filter is torn or damaged
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You can replace the air filter while the projector is mounted to the ceiling or placed on a table.
1. Turn off the projector and unplug the power cord.
2. Lift the tab on the bottom of the air filter cover and pull down to remove the cover.
3. Pull the air filter out of the projector.
Note: Air filters contain polypropylene. Dispose of used air filters according to local regulations.
116
4. Place the new air filter in the projector as shown.
5. Close the air filter cover.
117
6. Attach the air filter cover as shown, and press it gently until it clicks into place.
Parent topic: Air Filter and Vent Maintenance
Projector Lamp Maintenance
The projector keeps track of the number of hours the lamp is used and displays this information in the
projector's menu system.
Replace the lamp as soon as possible when the following occurs:
• The projected image gets darker or starts to deteriorate
• A message appears when you turn on the projector telling you to replace the lamp
• The projector's lamp light is flashing orange and its power light is flashing blue
Replacing the Lamp
Resetting the Lamp Timer
Parent topic: Projector Maintenance
Related references
Optional Equipment and Replacement Parts
Projector Information Display - Info Menu
Projector Lamp Specifications
Replacing the Lamp
Before you replace the lamp, let the projector cool down for at least one hour so the lamp will not be hot.
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Warning: Let the lamp fully cool before replacing it to avoid injury.
You can replace the lamp while the projector is mounted to the ceiling, if necessary.
1. Turn off the projector and unplug the power cord.
2. Allow the projector lamp to cool down for at least one hour.
3. Use the screwdriver included with the replacement lamp to loosen the screw securing the lamp
cover.
Warning: If the lamp is broken, glass fragments may be loose inside the lamp chamber. Be careful
removing any broken glass to avoid injury. If the projector is installed on the ceiling, stand to the side
of the lamp cover and not underneath it; pieces of glass could fall into your eyes or mouth when you
open the lamp cover.
119
4. Slide the lamp cover out and lift it off.
5. Loosen the screws securing the lamp to the projector. The screws do not come all the way out.
120
6. Lift up the lamp handle and gently pull the lamp out of the projector.
Note:
The lamp(s) in this product contain mercury. Please consult your state and local
regulations regarding disposal or recycling. Do not put in the trash.
121
7. Gently insert the new lamp into the projector. If it does not fit easily, make sure it is facing the right
way.
Caution: Do not touch any glass on the lamp assembly to avoid premature lamp failure.
8. Push in the lamp firmly and tighten the screws to secure it.
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Caution: Do not over-tighten the screws.
9. Replace the lamp cover and tighten the screw to secure it.
Note: Be sure the lamp cover is securely installed or the lamp will not come on.
Reset the lamp timer to zero to keep track of the new lamp’s usage.
Parent topic: Projector Lamp Maintenance
Related tasks
Resetting the Lamp Timer
Resetting the Lamp Timer
You must reset the lamp timer after replacing the projector's lamp to clear the lamp replacement
message and to keep track of lamp usage correctly.
Note: Do not reset the lamp timer if you have not replaced the lamp to avoid inaccurate lamp usage
information.
1. Turn on the projector.
2. Press the Menu button.
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3. Select the Reset menu and press Enter.
4. Select Reset Lamp Hours and press Enter.
You see a prompt asking if you want to reset the lamp hours.
5. Select Yes and press Enter.
6. Press Menu or Esc to exit the menus.
Parent topic: Projector Lamp Maintenance
Replacing the Remote Control Batteries
The remote control uses two AA manganese or alkaline batteries. Replace the batteries as soon as they
run out.
Caution: Use only the type of batteries specified in this manual. Do not install batteries of different types,
or mix new and old batteries.
124
1. Open the battery cover as shown.
2. Remove the old batteries.
Warning: If the battery fluid has leaked, wipe it away with a soft cloth and avoid getting the fluid on
your hands. If it gets on your hands, wash them immediately to avoid injury.
3. Insert the batteries with the + and – ends facing as shown.
125
4. Close the battery cover and press it down until it clicks into place.
Warning: Dispose of used batteries according to local regulations. Do not expose batteries to heat
or flame. Keep batteries out of the reach of children; they are choking hazards and are very
dangerous if swallowed.
Parent topic: Projector Maintenance
Related references
Remote Control Specifications
Transporting the Projector
The projector contains precision parts, some of which are glass. Follow these guidelines to transport,
ship, or store the projector safely:
• Attach the lens cap to protect the lens.
• Remove any equipment connected to the projector.
• Center the lens position using the vertical and horizontal lens shift dials.
• Attach the protective lens pad that was included with the projector.
• When transporting the projector a long distance or as checked luggage, pack it in a firm box with
cushioning around it and mark the box "Fragile."
• When shipping the projector for repairs, place it in its original packing materials, if possible, or use
equivalent materials with cushioning around the projector. Mark the box "Fragile."
126
Note: Epson shall not be liable for any damages incurred during transportation.
Parent topic: Maintaining and Transporting the Projector
127
Solving Problems
Check the solutions in these sections if you have any problems using the projector.
Projection Problem Tips
Projector Light Status
Solving Image or Sound Problems
Solving Projector or Remote Control Operation Problems
Where to Get Help
Projection Problem Tips
If the projector is not working properly, try turning it off and unplugging it. Then plug it back in and turn it
on.
If this does not solve the problem, check the following:
• The lights on the projector may indicate what the problem is.
• The solutions in this manual can help you solve many problems.
If none of these solutions help, you can contact Epson for technical support.
Parent topic: Solving Problems
Related references
Where to Get Help
Projector Light Status
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Projector Light Status
The lights on the projector indicate the projector status and let you know when a problem occurs. Check
the status and color of the lights and look for a solution in the table here.
1
Power light
2
Status light
3
Lamp light
4
Temp (temperature) light
Power light
Status light
Lamp light Temp light
Status and solution
Blue
Blue
Off
Off
Normal operation
Blue
Flashing blue
Off
Off
Warming up; wait for an image to
appear
Shutting down; when the Status light
stops flashing, you can unplug the
projector
Off
Off
Off
Off
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Standby or sleep mode
Power light
Status light
Lamp light Temp light
Status and solution
Flashing blue
Varies
Off
Projector is too hot
Flashing
orange
• Make sure that the vents and air
filter are not clogged with dust or
obstructed by nearby objects
• Clean or replace the air filter
• Make sure the environmental
temperature is not too hot
Off
Flashing blue
Off
Orange
Projector has overheated and turned
off; leave it turned off to cool down for
about five minutes, then do the
following:
• Make sure that the vents and air
filter are not clogged with dust or
obstructed by nearby objects
• Clean or replace the air filter
• If operating the projector at high
altitude, turn on High Altitude
Mode
• If the problem persists, unplug the
projector and contact Epson for
help
Off
Flashing blue
Orange
Off
Lamp has a problem
• Check to see if the lamp is burned
out, broken, or installed incorrectly;
reseat or replace the lamp as
necessary
• Clean or replace the air filter
• If operating the projector at high
altitude, turn on High Altitude
Mode
• If the problem persists, unplug the
projector and contact Epson for
help
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Power light
Status light
Lamp light Temp light
Status and solution
Flashing blue
Varies
Flashing
orange
Off
Replace the lamp soon to avoid
damage; do not continue using the
projector
Off
Flashing blue
Off
Flashing
orange
A fan or sensor has a problem; turn
the projector off, unplug it, and
contact Epson for help
Off
Flashing blue
Flashing
orange
Flashing
orange
Auto Iris error; turn the projector off,
unplug it, and contact Epson for help
Off
Flashing blue
Orange
Orange
Power error; turn the projector off,
unplug it, and contact Epson for help
Off
Flashing blue
Flashing
orange
Off
Internal projector error; turn the
projector off, unplug it, and contact
Epson for help
Note: If the lights display a pattern not listed in the table above, turn the projector off, unplug it, and
contact Epson for help.
Parent topic: Solving Problems
Related references
Where to Get Help
Related tasks
Cleaning the Air Filter
Replacing the Air Filter
Replacing the Lamp
Solving Image or Sound Problems
Check the solutions in these sections if you have any problems with projected images or sound.
Solutions When No Image Appears
Solutions When "No Signal" Message Appears
Solutions When "Not Supported" Message Appears
Solutions When Only a Partial Image Appears
Solutions When the Image is Not Rectangular
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Solutions When the Image Contains Noise or Static
Solutions When the Image is Fuzzy or Blurry
Solutions When the Image Brightness or Colors are Incorrect
Solutions When a 3D Image Does Not Display Correctly
Solutions When a WirelessHD Source Does Not Display Correctly
Solutions to Sound Problems
Parent topic: Solving Problems
Solutions When No Image Appears
If no image appears, try the following solutions:
• Make sure the lens cap is off.
• Press the A/V Mute button on the remote control to see if the image was temporarily turned off.
• Make sure all necessary cables are securely connected and the power is on for the projector and
connected video sources.
• Press the projector's power button to wake it from standby or sleep mode. Also see if your connected
computer is in sleep mode or displaying a blank screen saver.
• Check the settings on the Signal menu to make sure they are correct for the current video source.
• Adjust the Brightness setting or select the High Power Consumption setting.
• Check the Display setting to make sure Messages is set to On.
• If the projector does not respond when you press the control panel buttons, the buttons may be
locked. Unlock the buttons.
• For images projected with Windows Media Center, reduce the screen size from full screen mode.
• For images projected from applications using Windows DirectX, turn off DirectX functions.
Parent topic: Solving Image or Sound Problems
Related references
Input Signal Settings - Signal Menu
Image Quality Settings - Image Menu
Projector Feature Settings - Settings Menu
Related tasks
Unlocking the Projector's Buttons
132
Solutions When "No Signal" Message Appears
If the "No Signal" message appears, try the following solutions:
• Press the Source button on the projector repeatedly to cycle through the available sources. Wait a
few seconds for an image to appear.
• Turn on the connected computer or video source, and press its play button to begin your presentation,
if necessary.
• Check the connection from the projector to your video sources.
• If you are projecting from a laptop computer, make sure it is set up to display on an external monitor.
• If necessary, turn the projector and the connected computer or video source off and then on again.
• If the other solutions do not solve the problem, reset all of the settings using the Reset menu.
Displaying From a PC Laptop
Displaying From a Mac Laptop
Parent topic: Solving Image or Sound Problems
Related concepts
Projector Connections
Displaying From a PC Laptop
If you see the "No Signal" message when you display from a PC laptop, you need to set up the laptop to
display on an external monitor.
1. Hold down the laptop's Fn key and press the key labelled with a monitor icon or CRT/LCD. (See
your laptop manual for details.) Wait a few seconds for an image to appear.
2. To display on both the laptop's monitor and the projector, try pressing the same keys again.
3. If the same image is not displayed by the laptop and projector, check the Windows Display utility to
make sure the external monitor port is enabled and extended desktop mode is disabled. (See your
computer or Windows manual for instructions.)
4. If necessary, check your video card settings and set the multiple display option to Mirror or
Duplicate.
Parent topic: Solutions When "No Signal" Message Appears
Displaying From a Mac Laptop
If you see the "No Signal" message when you display from a Mac laptop, you need to set up the laptop
for mirrored display. (See your laptop manual for details.)
1. Open the System Preferences utility and select Displays.
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2. Click the Arrangement tab.
3. Select the Mirror Displays checkbox.
Parent topic: Solutions When "No Signal" Message Appears
Solutions When "Not Supported" Message Appears
If the "Not Supported" message appears, try the following solutions:
• Make sure the computer's display resolution does not exceed the projector's resolution and frequency
limit. If necessary, select a different display resolution for your computer. (See your computer manual
for details.)
Parent topic: Solving Image or Sound Problems
Related references
Supported Video Display Formats
Solutions When Only a Partial Image Appears
If only a partial computer image appears, try the following solutions:
• Try adjusting the image position using the Position menu setting.
• Press the Aspect button on the remote control to select a different image aspect ratio.
• Check your computer display settings to disable dual display and set the resolution within the
projector's limits. (See your computer manual for details.)
• Check the resolution assigned to your presentation files to see if they are created for a different
resolution than you are projecting in. (See your software help for details.)
Parent topic: Solving Image or Sound Problems
Related references
Input Signal Settings - Signal Menu
Supported Video Display Formats
Solutions When the Image is Not Rectangular
If the projected image is not evenly rectangular, try the following solutions:
• Place the projector directly in front of the center of the screen, facing it squarely, if possible.
• Before using the projector's keystone correction feature, make sure the projector lens is in the centertop position using the lens shift dials.
Parent topic: Solving Image or Sound Problems
134
Related concepts
Image Shape
Related tasks
Adjusting the Image Position Using Lens Shift
Solutions When the Image Contains Noise or Static
If the projected image seems to contain electronic interference (noise) or static, try the following
solutions:
• Check the cables connecting your computer or video source to the projector. They should be:
• Separated from the power cord to prevent interference
• Securely connected at both ends
• Not connected to an extension cable
• No longer than 10 feet (3 m) for VGA/computer cables or 24 feet (7.3 m) for HDMI cables
• Check the settings on the projector's Signal menu to make sure they match the video source.If
available for your video source, adjust the Deinterlacing and Noise Reduction settings.
• Select a computer video resolution and refresh rate that are compatible with the projector.
• If you adjusted the image shape using the projector controls, try decreasing the Sharpness setting to
improve image quality.
• If you connected an extension power cable, try projecting without it to see if it caused interference in
the signal.
• Try a different cable.
Parent topic: Solving Image or Sound Problems
Related references
Image Quality Settings - Image Menu
Input Signal Settings - Signal Menu
Supported Video Display Formats
Solutions When the Image is Fuzzy or Blurry
If the projected image is fuzzy or blurry, try the following solutions:
• Adjust the image focus.
• Clean the projector lens.
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Note: To avoid condensation on the lens after bringing the projector in from a cold environment, let the
projector warm up to room temperature before using it.
• Position the projector close enough to the screen.
• Adjust the Sharpness setting to improve image quality.
• If any bands or overall blurriness remain, display a uniformly patterned image on the screen and
manually adjust the Tracking and Sync settings.
• If you are projecting from a computer, use a lower resolution or try to match the projector's native
resolution.
Parent topic: Solving Image or Sound Problems
Related references
Projection Distance
Image Quality Settings - Image Menu
Input Signal Settings - Signal Menu
Related tasks
Focusing the Image Using the Focus Ring
Cleaning the Lens
Solutions When the Image Brightness or Colors are Incorrect
If the projected image is too dark or light, or the colors are incorrect, try the following solutions:
• Press the Color Mode button on the remote control to try different color modes for the image and
environment.
• Check your video source settings.
• Adjust the available settings on the Image menu for the current input source, such as Brightness,
Contrast, Tint, Advanced, and Color Saturation.
• Make sure all the cables are securely connected to the projector and your video device. If you
connected long cables, try connecting shorter cables.
• If you are using the ECO Power Consumption setting, try selecting High in the projector's menus.
• Position the projector close enough to the screen.
• If the image has been progressively darkening, you may need to replace the projector lamp soon.
Parent topic: Solving Image or Sound Problems
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Related concepts
Projector Lamp Maintenance
Related references
Available Color Modes
Image Quality Settings - Image Menu
Projection Distance
Solutions When a 3D Image Does Not Display Correctly
If a 3D image does not display correctly, try the following solutions:
• Press the 2D/3D button on the remote control to switch to 3D mode, if necessary. You can also
activate 3D mode by setting the 3D Display setting on the Signal menu to On.
• Make sure your video device and media are both 3D-compatible. Refer to the documentation that
came with your video device for more information.
• Make sure you are using an HDMI cable that supports 3D signals.
• Make sure you selected the correct 3D Format setting on the Signal menu. Normally this should be
set to Auto, but in some cases you may need to select a different setting to match the 3D signal from
your video device.
• Make sure you are using RF 3D active shutter glasses. You can purchase them from Epson.
• Make sure your 3D glasses are turned on and fully charged. If the glasses have entered standby
mode, slide the power switch on the glasses to the Off position and then back to the On position.
• Make sure your 3D glasses are paired with the projector.
• Make sure you are within the 3D viewing range.
• Avoid using the projector near wireless networks, microwave ovens, 2.4 GHz cordless phones, or
other devices that use the 2.4 GHz frequency band. These devices can interfere with the signal
between the projector and the 3D glasses.
• If the other solutions do not not solve the problem, change the Inverse 3D Glasses setting on the
Signal menu. Return the setting to its original value if changing it does not solve the problem.
Parent topic: Solving Image or Sound Problems
Related references
Input Signal Settings - Signal Menu
3D Viewing Range
Optional Equipment and Replacement Parts
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Related tasks
Pairing the 3D Glasses with the Projector
Charging the 3D Glasses
Solutions When a WirelessHD Source Does Not Display Correctly
If a WirelessHD source does not display correctly, try the following solutions:
• Make sure WirelessHD is selected as the image source on the projector.
• Open the WirelessHD reception monitor in the Settings menu and check the strength of the
WirelessHD signal. If the signal is weak, you may need to move the transmitter closer to the projector
or remove any large objects located between the transmitter and the projector.
• Make sure that your projector is connected to the correct WirelessHD device. It can take up to 30
seconds for a signal to sync and appear after connecting.
• You may need to reset the WirelessHD connection. Turn off both the WirelessHD transmitter and the
projector. Start playback on your video device, then turn on the WirelessHD transmitter and the
projector. Wait 10 seconds, then press the Setup button on the bottom of the transmitter.
• Make sure the WirelessHD transmitter is within 32 feet (10 m) of the projector, isn’t obstructed by any
large objects, and is not placed on a metal surface.
• If the green and orange lights on the transmitter are flashing, the unit may be overheating. Make sure
the vents on the back of the transmitter are not blocked and that the room temperature does not
exceed 95 °F (35 °C).
• If you are viewing wireless content, make sure that the WiHD light on the transmitter is on. If it is off,
press the Output button on the remote control or transmitter.
Parent topic: Solving Image or Sound Problems
Related references
Projector Feature Settings - Settings Menu
Related tasks
Viewing WirelessHD Content
Switching WirelessHD Sources
Solutions to Sound Problems
If there is no sound when you expect it or the volume is too low or high, try the following solutions
(PowerLite Home Cinema 3500/3510/3600e):
• Adjust the projector's volume settings.
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• Press the A/V Mute button on the remote control to resume video and audio if they were temporarily
stopped.
• Press the Source button on the projector or a source button on the remote control to switch to the
correct input source, if necessary.
• Check your computer or video source to make sure the volume is turned up and the audio output is set
for the correct source.
• Check the audio cable connections between the projector and your video source.
• If you do not hear sound from an HDMI source, set the connected device to PCM output.
• Make sure any connected audio cables are labeled "No Resistance".
• If you are using a Mac and you do not hear sound from an HDMI source, make sure your Mac
supports audio through the HDMI port. If not, you need to connect an audio cable.
• Make sure the Audio Output Device option is set to the correct audio port for your video device.
• If you turn the projector on immediately after turning it off, the cooling fans may run at high speed
momentarily and cause an unexpected noise. This is normal.
Parent topic: Solving Image or Sound Problems
Related tasks
Connecting to a Video Source for Sound
Connecting to a Computer for Sound
Controlling the Volume with the Volume Buttons
Solving Projector or Remote Control Operation Problems
Check the solutions in these sections if you have problems operating the projector or remote control.
Solutions to Projector Power or Shut-Off Problems
Solutions to Problems with the Remote Control
Parent topic: Solving Problems
Solutions to Projector Power or Shut-Off Problems
If the projector does not come on when you press the power button or it shuts off unexpectedly, try the
following solutions:
• Make sure the power cord is securely connected to the projector and to a working electrical outlet.
• The projector's buttons may be locked for security. Unlock the buttons or use the remote control to
turn on the projector.
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• The power cord may be defective. Disconnect the cord and contact Epson.
• If the projector's lamp shuts off unexpectedly, it may have entered standby mode after a period of
inactivity. Press the power button to wake the projector.
• If the projector's lamp shuts off, the Status light is flashing blue, and the Temp light is orange, the
projector has overheated and shut off. Check the solutions for this light status.
• If the power button on the remote control does not turn on the projector, check its batteries and make
sure the Remote Receiver setting is turned on in the projector's menu, if available.
Parent topic: Solving Projector or Remote Control Operation Problems
Related references
Where to Get Help
Projector Light Status
Related tasks
Unlocking the Projector's Buttons
Solutions to Problems with the Remote Control
If the projector does not respond to remote control commands, try the following solutions:
• Check that the remote control batteries are installed correctly and have power. If necessary, replace
the batteries.
• Make sure you are operating the remote control within the reception angle and range of the projector.
• Make sure the projector is not warming up or shutting down.
• Check to see if a button on the remote control is stuck down, causing it to enter sleep mode. Release
the button to wake the remote control up.
• Strong fluorescent lighting, direct sunlight, or infrared device signals may be interfering with the
projector's remote receivers. Dim the lights or move the projector away from the sun or interfering
equipment.
• If available, turn off one of the remote receivers in the projector's menu system, or check if all the
remote receivers were turned off.
• If you assigned an ID number to the remote control to operate multiple projectors, you may need to
check or change the ID setting (feature not available with all projectors).
• If you lose the remote control, you can order another one from Epson.
Parent topic: Solving Projector or Remote Control Operation Problems
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Related references
Remote Control Operation
Projector Light Status
Optional Equipment and Replacement Parts
Where to Get Help
Related tasks
Replacing the Remote Control Batteries
Where to Get Help
If you need to contact Epson for technical support services, use the following support options.
Internet Support
Visit Epson's support website at epson.com/support (U.S.) or epson.ca/support (Canada) for solutions to
common problems with your projector. You can download utilities and documentation, get FAQs and
troubleshooting advice, or e-mail Epson with your questions.
Speak to a Support Representative
To use the Epson PrivateLine Support service, call (800) 637-7661. This service is available for the
duration of your warranty period. You may also speak with a projector support specialist by dialing (562)
276-4394 (U.S.) or (905) 709-3839 (Canada).
Support hours are 6 AM to 8 PM, Pacific Time, Monday through Friday and 7 AM to 4 PM, Pacific Time,
Saturday.
Days and hours of support are subject to change without notice. Toll or long distance charges may
apply.
Before you call, have the following information ready:
• Product name
• Product serial number (located on the bottom or rear of the projector, or in the menu system)
• Proof of purchase (such as a store receipt) and date of purchase
• Computer or video configuration
• Description of the problem
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Purchase Supplies and Accessories
You can purchase screens, other optional accessories, and replacement parts from an Epson authorized
reseller. To find the nearest reseller, call 800-GO-EPSON (800-463-7766). Or you can purchase online
at epsonstore.com (U.S. sales) or epson.ca (Canadian sales).
To purchase a replacement remote control, call (562) 276-4394 (U.S.) or (905) 709-3839 (for dealer
referral in Canada).
Parent topic: Solving Problems
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Technical Specifications
These sections list the technical specifications of your projector.
General Projector Specifications
Projector Lamp Specifications
Remote Control Specifications
Projector Dimension Specifications
Projector Electrical Specifications
Projector Environmental Specifications
Projector Safety and Approvals Specifications
Supported Video Display Formats
General Projector Specifications
Type of display
Poly-silicon TFT active matrix
Resolution
1920 × 1080 pixels (1080p)
Lens
F=1.51 to 1.99
Focal length: 18.2 to 29.2 mm
Color reproduction
Full color, up to 1 billion colors
Brightness
PowerLite Home Cinema 3000:
High Power Consumption mode:
White light output 2300 lumens (ISO 21118 standard)
Color light output 2300 lumens
Medium Power Consumption mode:
White light output 1300 lumens (ISO 21118 standard)
ECO Power Consumption mode:
White light output 1000 lumens (ISO 21118 standard)
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PowerLite Home Cinema 3500/3510/3600e:
High Power Consumption mode:
White light output 2500 lumens (ISO 21118 standard)
Color light output 2500 lumens
Medium Power Consumption mode:
White light output 1400 lumens (ISO 21118 standard)
ECO Power Consumption mode:
White light output 1100 lumens (ISO 21118 standard)
Note: Color brightness (color light output) and white brightness
(white light output) will vary depending on usage conditions. Color
light output measured in accordance with IDMS 15.4; white light
output measured in accordance with ISO 21118.
Contrast ratio
PowerLite Home Cinema 3000:
60000:1 with Auto Iris on, High Power Consumption mode, Dynamic
Color Mode, and Wide Zoom
PowerLite Home Cinema 3500/3510/3600e:
70000:1 with Auto Iris on, High Power Consumption mode, Dynamic
Color Mode, and Wide Zoom
Image size
30 inches (0.76 m) to 300 inches (7.6 m)
(in native aspect ratio)
Projection distance
34.3 inches (0.87 m) to 570.9 inches (14.5 m)
(in native aspect ratio)
Projection methods
Front, rear, ceiling-mounted
Optical aspect ratio
16:9
(width-to-height)
Focus adjustment
Manual
Zoom adjustment
Manual
Zoom ratio
1 to 1.6
(Tele-to-Wide)
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Internal sound system
Two 10 W speakers
(PowerLite Home Cinema
3500/3510/3600e)
Noise level
35 dB (High Power Consumption mode)
32 dB (Medium Power Consumption mode)
24 dB (ECO Power Consumption mode)
Keystone correction angle
± 30° vertical and horizontal
USB Type A port compatibility One USB 1.1 and 2.0 compliant port for USB device input, wireless
LAN, and firmware updating
Parent topic: Technical Specifications
Projector Lamp Specifications
Type
UHE (Ultra High Efficiency)
Power consumption
250 W
Lamp life
High Power Consumption mode:
Up to about 3500 hours
Medium Power Consumption mode:
Up to about 4000 hours
ECO Power Consumption mode:
Up to about 5000 hours
Note: Turn off this product when not in use to prolong the life of the projector. Lamp life will vary
depending upon mode selected, environmental conditions, and usage. Brightness decreases over time.
Parent topic: Technical Specifications
Remote Control Specifications
Reception range
32 feet (10 m)
Batteries
Two alkaline or manganese AA
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Parent topic: Technical Specifications
Projector Dimension Specifications
Height (excluding feet)
6.2 inches (157 mm)
Width
16.1 inches (410 mm)
Depth
12.0 inches (304 mm)
Weight
PowerLite Home Cinema 3000:
14.1 lb (6.4 kg)
PowerLite Home Cinema 3500/3510:
14.8 lb (6.7 kg)
PowerLite Home Cinema 3600e:
15.0 lb (6.8 kg)
Parent topic: Technical Specifications
Projector Electrical Specifications
Rated frequency
50/60 Hz
Power supply
100 to 240 VAC ±10%
PowerLite Home Cinema 3000:
3.7 to 1.7 A
PowerLite Home Cinema 3500/3510/3600e:
3.9 to 1.8 A
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Power consumption
Operating:
(100 to 120 V)
PowerLite Home Cinema 3000:
Medium Power Consumption mode: 361 W
ECO Power Consumption mode: 272 W
PowerLite Home Cinema 3500/3510/3600e:
Medium Power Consumption mode: 385 W
ECO Power Consumption mode: 296 W
Standby:
0.29 W (Communication Off), 1.6 W (Communication On)
Power consumption
Operating:
(220 to 240 V)
PowerLite Home Cinema 3000:
Medium Power Consumption mode: 344 W
ECO Power Consumption mode: 260 W
PowerLite Home Cinema 3500/3510/3600e:
Medium Power Consumption mode: 366 W
ECO Power Consumption mode: 281 W
Standby:
0.43 W (Communication Off), 1.8 W (Communication On)
Parent topic: Technical Specifications
Projector Environmental Specifications
Temperature
Operating:
Up to 7500 ft (2286 m): 41 to 95 °F (5 to 35 °C)
7500 ft (2286 m) to 9843 ft (3000 m): 41 to 86 °F (5 to 30 °C)
Storage:
14 to 140 °F (–10 to 60 °C)
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Operating altitude
Up to 4921 feet (1500 m)
Up to 9843 feet (3000 m) with High Altitude Mode enabled
Parent topic: Technical Specifications
Projector Safety and Approvals Specifications
United States
FCC Part 15 Class B
UL60950-1 2nd edition (cTUVus Mark)
Canada
ICES-003 Class B
CSA C22.2 No. 60950-1-07
Parent topic: Technical Specifications
Supported Video Display Formats
For best results, your computer's monitor port or video card resolution should be set to display in the
projector's native resolution. However, your projector includes Epson's SizeWise chip that supports other
computer display resolutions, so your image will be resized to fit automatically.
Your computer's monitor port or video card refresh rate (vertical frequency) must be compatible with the
projector. (See your computer or video card manual for details.)
The table here lists the compatible refresh rate and resolution for each compatible video display format.
Display format
Refresh rate (in Hz)
Resolution (in pixels)
VGA
60
640 × 480
SVGA
60
800 × 600
XGA
60
1024 × 768
SXGA
60
1280 × 1024
60
1280 × 960
Computer signals (analog RGB)
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Display format
Refresh rate (in Hz)
Resolution (in pixels)
WXGA
60
1280 × 768
60
1366 × 768
60
1280 × 800
60
1600 × 900
TV (NTSC)
60
720 × 480
TV (SECAM)
50
720 × 576
TV (PAL)
50/60
720 × 576
SDTV (480i)
60
720 × 480
SDTV (576i)
50
720 × 576
SDTV (480p)
60
720 × 480
SDTV (576p)
50
720 × 576
HDTV (720p)
50/60
1280 × 720
HDTV (1080i)
50/60
1920 × 1080
HDTV (1080p)
50/60
1920 × 1080
VGA
60
640 × 480
SDTV (480i/480p)
60
720 × 480
SDTV (576i/576p)
50
720 × 576
HDTV (720p)
50/60
1280 × 720
HDTV (1080i)
50/60
1920 × 1080
HDTV (1080p)
24/30/50/60
1920 × 1080
VGA
60
640 × 480
SDTV (480i/480p)
60
720 × 480
WXGA++
Composite video
Component video
HDMI input signals
MHL input signals
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Display format
Refresh rate (in Hz)
Resolution (in pixels)
SDTV (576i/576p)
50
720 × 576
HDTV (720p)
50/60
1280 × 720
HDTV (1080i)
50/60
1920 × 1080
HDTV (1080p)
24/30
1920 × 1080
VGA
60
640 × 480
SDTV (480i/480p)
60
720 × 480
SDTV (576i/576p)
50
720 × 576
HDTV (720p)*
50/60
1280 × 720
HDTV (1080i)
50/60
1920 × 1080
HDTV (1080p)*
24/50/60
1920 × 1080
Wireless HD input signals
* When projecting in WirelessHD, these signals do not support Deep Color: 1080p 60/50 Hz in 2D, or
1080p 24 Hz frame packing, 720p 50/60 Hz frame packing, or 1080p 60/50 Hz side by side in 3D.
HDMI 3D Signals
Display format
Refresh rate (in Hz)
Resolution (in pixels)
3D formats
HDTV (720p)
50/60
1280 × 720
Frame Packing
Side by Side
Top and Bottom
HDTV (1080i)
50/60
1920 × 1080
Side by Side
HDTV (1080p)
50/60
1920 × 1080
Side by Side
24
1920 × 1080
Frame Packing
Side by Side
Top and Bottom
MHL 3D Signals (via Wireless HD Transmitter*)
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Display format
Refresh rate (in Hz)
Resolution (in pixels)
3D formats
HDTV
50/60
1280 × 720
Side by Side
(720p)
Top and Bottom
HDTV (1080i)
50/60
1920 × 1080
Side by Side
HDTV (1080p)
50/60
1920 × 1080
—
24
1920 × 1080
Side by Side
Top and Bottom
* HDMI5 port only
Parent topic: Technical Specifications
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Notices
Check these sections for important notices about your projector.
Recycling
Important Safety Information
Important Safety Instructions
FCC Compliance Statement
Trademarks
Open Source Software License
Copyright Notice
Recycling
Epson offers a recycling program for end of life products. Please go to this site for information on how to
return your products for proper disposal.
Parent topic: Notices
Important Safety Information
Caution: Never look into the projector lens when the lamp is turned on; the bright light can damage your
eyes. Never let children look into the lens when it is on. Never open any cover on the projector, except
the lamp and filter covers. Dangerous electrical voltages inside the projector can severely injure you.
Except as specifically explained in this User's Guide, do not attempt to service this product yourself.
Refer all servicing to qualified service personnel.
Warning: The projector and its accessories come packaged in plastic bags. Keep plastic bags away
from small children to avoid any risk of suffocation.
Caution: When you replace the lamp, never touch the new lamp with your bare hands; the invisible
residue left by the oil on your hands may shorten the lamp life. Use a cloth or glove to handle the new
lamp.
Parent topic: Notices
152
Important Safety Instructions
Follow these safety instructions when setting up and using the projector:
• Do not look into the lens when the projector is on. The bright light can damage your eyes. Avoid
standing in front of the projector so the bright light does not shine into your eyes.
• Do not place the projector on an unstable cart, stand, or table.
• Do not operate the projector on its side, or while tilted to one side. Do not tilt the projector more than
10° forward or back.
• If the projector is mounted on a ceiling or wall, it should be installed by qualified technicians using
mounting hardware designed for use with this projector.
• When installing or adjusting a ceiling or wall mount, do not use adhesives to prevent the screws from
loosening and do not use oils or lubricants. This may cause the projector case to crack and the
projector to fall from its ceiling mount. This could cause serious injury to anyone under the mount and
could damage the projector.
• Do not use the projector near water, sources of heat, high-voltage electrical wires, or sources of
magnetic fields.
• Use the type of power source indicated on the projector. Use of a different power source may result in
fire or electric shock. If you are not sure of the power available, consult your dealer or power company.
• Place the projector near a wall outlet where the plug can be easily unplugged.
• Take the following precautions when handling the plug: Do not hold the plug with wet hands. Do not
insert the plug into a dusty outlet. Insert the plug firmly into the outlet. Do not pull the power cord when
disconnecting the plug; always be sure to hold the plug when disconnecting it. Do not overload wall
outlets, extension cords, or power strips. Failure to comply with these precautions could result in fire or
electric shock.
• Do not place the projector where the cord can be walked on. This may result in fraying or damage to
the plug.
• Unplug the projector from the wall outlet before cleaning. Use a dry cloth (or, for stubborn dirt or
stains, a moist cloth that has been wrung dry) for cleaning. Do not use liquid or aerosol cleaners, any
sprays containing flammable gas, or solvents such as alcohol, paint thinner, or benzine.
• Do not block the slots and openings in the projector case. They provide ventilation and prevent the
projector from overheating. Do not operate the projector on a sofa, rug, or other soft surface, or set it
on top of loose papers. Do not cover the projector with a blanket, curtain, or tablecloth. If you are
setting up the projector near a wall, leave at least 7.9 inches (20 cm) of space between the wall and
the air exhaust vent.
• Do not operate the projector in a closed-in cabinet unless proper ventilation is provided.
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• Never allow objects of any kind to enter any openings in the projector. Do not leave objects, especially
flammable objects, near the projector. Never spill liquid of any kind into the projector.
• If you are using two or more projectors side-by-side, leave at least 2 feet (60 cm) of space between the
projectors to allow for proper ventilation.
• You may need to clean the air filter and vent. A clogged air filter or vent can block ventilation needed
to cool the projector. Do not use canned air, or the gases may leave a residue.
• Do not store the projector outdoors for an extended length of time.
• Except as specifically explained in this manual, do not attempt to service this product yourself. Refer
all servicing to qualified personnel. Opening or removing covers may expose you to dangerous
voltages and other hazards.
• Never open any covers on the projector except as specifically explained in this manual. Never attempt
to disassemble or modify the projector. Refer all repairs to qualified service personnel.
• Unplug the projector from the wall outlet and refer servicing to qualified service personnel under the
following conditions: if it does not operate normally when you follow the operating instructions, or
exhibits a distinct change in performance; if smoke, strange odors, or strange noises come from the
projector; if the power cord or plug is damaged or frayed; if liquid or foreign objects get inside the
projector, or if it has been exposed to rain or water; if it has been dropped or the housing has been
damaged.
• Do not touch the plug during an electrical storm. Otherwise, you may receive an electric shock.
• Unplug the projector when it will not be used for extended periods.
• Do not use the projector where it may be exposed to rain, water, or excessive humidity.
• Do not use or store the projector where it may be exposed to smoke, steam, corrosive gases,
excessive dust, vibration, or shock.
• Do not use the projector where flammable or explosive gases may be present.
• Do not use or store the projector or remote control in a hot location, such as near a heater, in direct
sunlight, or in a closed vehicle.
• If you use the projector in a country other than where you purchased it, use the correct power cord for
that country.
• Do not stand on the projector or place heavy objects on it.
• Do not use the projector outside of the required temperature range of 41 to 95 °F (5 to 35 °C) at an
altitude of 7500 feet (2286 m) or less, or 41 to 86 °F (5 to 30 °C) at a higher altitude. Doing so may
cause an unstable display and could lead to projector damage. Do not use or store the projector where
it may be exposed to sudden changes in temperature.
154
• Do not store the projector outside of the required temperature range of 14 to 140 °F (–10 to 60 °C) or
in direct sunlight for long periods of time. Doing so may cause damage to the case.
• Do not place anything that can become warped or damaged by heat near the exhaust vents. Do not
bring your hands or face close to the vents while projection is in progress. Do not bring your face close
to the projector while it is in use.
• Before you move the projector, make sure its power is turned off, the plug is disconnected from the
outlet, and all cables are disconnected.
• Never try to remove the lamp immediately after use because it will be extremely hot. Before removing
the lamp, turn off the power and wait at least an hour to allow the lamp to cool completely.
• Do not disassemble the lamp or subject it to impacts.
• Do not place the source of an open flame, such as a lit candle, on or near the projector.
• Do not block the lens during projection using a book or any other object. This could damage the
projector or cause a fire.
• Do not modify the power cord. Do not place heavy objects on top of the power cord or bend, twist, or
pull it excessively. Keep the power cord away from hot electrical appliances.
• If the lamp breaks, ventilate the room to prevent gases contained in the lamp from being inhaled or
coming in contact with your eyes or mouth. If you do inhale gases or gases come in contact with your
eyes or mouth, seek medical advice immediately.
• If the projector is mounted overhead and the lamp breaks, be careful to prevent pieces of glass from
falling into your eyes or mouth when you open the lamp cover. If pieces of glass do get into your eyes
or mouth, seek medical advice immediately.
• Always lower the volume before turning off the projector. Turning on the projector with the volume too
high can damage your ears (applicable models only).
Note:
The lamp(s) in this product contain mercury. Please consult your state and local regulations
regarding disposal or recycling. Do not put in the trash.
WARNING: The cords included with this product contain chemicals, including lead, known to the State of
California to cause birth defects or other reproductive harm. Wash hands after handling. (This notice is
provided in accordance with Proposition 65 in Cal. Health & Safety Code § 25249.5 and following.)
3D Safety Instructions
Restriction of Use
Parent topic: Notices
155
3D Safety Instructions
Follow these 3D safety instructions when setting up and using the projector:
• If you or any viewer experiences the following symptoms or other major discomfort from viewing 3D
video images, immediately stop viewing and contact your health care provider: convulsions, eye or
muscle twitching, loss of awareness, altered vision, involuntary movements, disorientation, eye strain,
nausea/vomiting, dizziness, headaches, fatigue, or blurry/double vision that lasts longer than few
seconds. Do not engage in any potentially hazardous activity (such as driving a vehicle or operating
machinery) until your symptoms have completely gone away. If the symptoms persist, discontinue use
and do not resume stereoscopic 3D viewing without discussing your symptoms with a health care
provider/physician.
• Some viewers may experience a seizure or blackout when exposed to flashing images or lights
contained in certain 3D content. Anyone who has a history of seizures, loss of awareness, symptoms
linked to an epileptic condition, or has a family history of epilepsy, should contact a health care
provider before using the 3D function. It is recommended that all viewers take regular breaks while
watching 3D video images or playing stereoscopic 3D games. The suggested breaks are, at least 5 to
15 minutes after every 30 to 60 minutes of stereoscopic 3D content viewing.*
*Based on the guidelines issued by the 3D Consortium revised December 10, 2008. The length and
frequency of necessary breaks will vary from person to person. If you experience any discomfort, you
should immediately stop watching the 3D video images or playing stereoscopic 3D games until the
discomfort ends; consult a heath care provider/physician if necessary.
• Due to the possible impact on vision development, viewers of 3D video images should be age 6 or
older. Children and teenagers may be more susceptible to health issues associated with viewing in 3D
and should be closely supervised to avoid prolonged viewing without rest.
• Maintain a distance from the screen of at least three times the screen height when viewing 3D images.
The recommended viewing distance for an 80 inch screen is at least 10 feet (3 m) and at least 12 feet
(3.6 m) for a 100 inch screen. Also, we recommended using a screen size less than 120 inches.
Viewing any closer than the recommended viewing distance or on a screen larger than recommended
may result in eye fatigue.
• Viewing 3D content may cause dizziness and disorientation for some viewers. Therefore, to avoid
injury do not place your projector or screen near open stairwells, balconies, or wires, and do not sit
near objects that could be broken if accidentally hit.
• The following people should limit 3D content viewing:
• People with a history of photosensitivity
• People with heart disease
• People in poor health
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• People who are sleep deprived
• People who are physically tired
• People under the influence of drugs or alcohol
• Anyone who has ever experienced epileptic seizures or sensory disturbances triggered by flashing
light effects
• SOME LIGHT PATTERNS MAY INDUCE SEIZURES IN PERSONS WITH NO PRIOR HISTORY
OF EPILEPSY.
• Do not use the device near any medical equipment or equipment that is automatically controlled, such
as automatic doors or fire alarms. Electromagnetic interference from the device may cause such
equipment to malfunction and cause an accident.
• Do not disassemble or modify the 3D glasses. This could cause a fire to occur or the images to appear
abnormal when viewing, causing you to feel ill.
• Do not leave the 3D glasses or any parts supplied with the glasses within reach of children. They
could be accidentally swallowed. If anything is accidentally swallowed, contact a doctor immediately.
• Do not place the 3D glasses in a fire or on a heat source, or leave them unattended in a location
subject to high temperatures. Because this device has a built-in rechargeable lithium battery, it could
cause burns or a fire if it ignites or explodes.
• When charging the 3D glasses, only use the supplied charging cable and connect the cable to the
USB port designated by Epson. Do not charge the 3D glasses using other devices as it may cause the
battery to leak, overheat, ignite, or explode.
• Do not drop the 3D glasses or press too forcefully on them. If the glass sections or other parts are
broken, an injury could occur. Store the glasses in the soft case supplied with them.
• Be careful of the edges of the frame when wearing the 3D glasses and do not place your finger in any
of the moving sections such as the hinges. Otherwise you could injure your eyes or fingers.
• When disposing of the 3D glasses, follow any local rules and regulations.
Parent topic: Important Safety Instructions
Restriction of Use
When this product is used for applications requiring high reliability/safety such as transportation devices
related to aviation, rail, marine, automotive; disaster prevention devices; various safety devices; or
functional/precision devices, you should use this product only after giving consideration to including failsafes and redundancies into your design to maintain safety and total system reliability.
Because this product was not intended for use in applications requiring extremely high reliability/safety
such as aerospace equipment, main communication equipment, nuclear power control equipment, or
157
medical equipment related to direct medical care, please make your own judgment on this product's
suitability after a full evaluation.
Parent topic: Important Safety Instructions
FCC Compliance Statement
For United States Users
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant
to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses, and can radiate radio
frequency energy and, if not installed and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference will not occur in
a particular installation. If this equipment does cause interference to radio and television reception, which
can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
WARNING
The connection of a non-shielded equipment interface cable to this equipment will invalidate the FCC
Certification or Declaration of this device and may cause interference levels which exceed the limits
established by the FCC for this equipment. It is the responsibility of the user to obtain and use a shielded
equipment interface cable with this device. If this equipment has more than one interface connector, do
not leave cables connected to unused interfaces. Changes or modifications not expressly approved by
the manufacturer could void the user’s authority to operate the equipment.
For Canadian Users
CAN ICES-3(B)/NMB-3(B)
Parent topic: Notices
Trademarks
EPSON®, EasyMP®, and PowerLite® are registered trademarks, and EPSON Exceed Your Vision is a
registered logomark of Seiko Epson Corporation.
158
Accolade® and PrivateLine® are registered trademarks; DuetTM and SizeWiseTM are trademarks; and
Extra CareSM is a service mark of Epson America, Inc.
Mac and OS X are trademarks of Apple Inc., registered in the U.S. and other countries.
HDMI and High-Definition Multimedia Interface are the trademarks or registered trademarks of HDMI
Licensing LLC.
General Notice: Other product names used herein are for identification purposes only and may be
trademarks of their respective owners. Epson disclaims any and all rights in those marks.
Parent topic: Notices
Open Source Software License
GNU GPL
This projector product includes the open source software programs which apply the GNU General Public
License Version 2 or later version ("GPL Programs").
We provide the source code of the GPL Programs until five (5) years after the discontinuation of same
model of this projector product.
If you desire to receive the source code of the GPL Programs, contact Epson as described in the User's
Guide.
These GPL Programs are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
The list of GPL Programs is as follows and the names of author are described in the source code of the
GPL Programs
The list of GPL Programs
busybox-1.13.4
iptables-1.4.4
libgcc1(gcc-4.3.3)
libstdc++-6.0.10
159
linux-2.6.27
patches
udhcp 0.9.8
uvc rev.219
wireless_tools 29
EPSON original drivers
Stonestreet One Drivers
The GNU General Public License Version 2 is as follows. You also can see the GNU General Public
License Version 2 at http://www.gnu.org/licenses/.
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (c) 1989, 1991 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA Everyone is permitted to copy and distribute verbatim copies of this license document,
but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to share and change it. By
contrast, the GNU General Public License is intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users. This General Public License applies to
most of the Free Software Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by the GNU Lesser General Public
License instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are
designed to make sure that you have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it if you want it, that you can change the
software or use pieces of it in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask
you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute
copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the
recipients all the rights that you have. You must make sure that they, too, receive or can get the source
code. And you must show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which
gives you legal permission to copy, distribute and/or modify the software.
160
Also, for each author's protection and ours, we want to make certain that everyone understands that
there is no warranty for this free software. If the software is modified by someone else and passed on,
we want its recipients to know that what they have is not the original, so that any problems introduced by
others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that
redistributors of a free program will individually obtain patent licenses, in effect making the program
proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free
use or not licensed at all.
The precise terms and conditions for copying, distribution and modification follow.
GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND
MODIFICATION
0. This License applies to any program or other work which contains a notice placed by the copyright
holder saying it may be distributed under the terms of this General Public License. The "Program",
below, refers to any such program or work, and a "work based on the Program" means either the
Program or any derivative work under copyright law: that is to say, a work containing the Program or a
portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter,
translation is included without limitation in the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not covered by this License; they are
outside its scope. The act of running the Program is not restricted, and the output from the Program is
covered only if its contents constitute a work based on the Program (independent of having been made
by running the Program). Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any
medium, provided that you conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the
absence of any warranty; and give any other recipients of the Program a copy of this License along with
the Program.
You may charge a fee for the physical act of transferring a copy, and you may at your option offer
warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on
the Program, and copy and distribute such modifications or work under the terms of Section 1 above,
provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices stating that you changed the files and the
date of any change.
b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived
from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the
terms of this License.
161
c) If the modified program normally reads commands interactively when run, you must cause it, when
started running for such interactive use in the most ordinary way, to print or display an announcement
including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you
provide a warranty) and that users may redistribute the program under these conditions, and telling the
user how to view a copy of this License. (Exception: if the Program itself is interactive but does not
normally print such an announcement, your work based on the Program is not required to print an
announcement.)
These requirements apply to the modified work as a whole. If identifiable sections of that work are not
derived from the Program, and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those sections when you distribute them as
separate works. But when you distribute the same sections as part of a whole which is a work based on
the Program, the distribution of the whole must be on the terms of this License, whose permissions for
other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by
you; rather, the intent is to exercise the right to control the distribution of derivative or collective works
based on the Program.
In addition, mere aggregation of another work not based on the Program with the Program (or with a
work based on the Program) on a volume of a storage or distribution medium does not bring the other
work under the scope of this License.
3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or
executable form under the terms of Sections 1 and 2 above provided that you also do one of the
following:
a) Accompany it with the complete corresponding machine-readable source code, which must be
distributed under the terms of Sections 1 and 2 above on a medium customarily used for software
interchange; or,
b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no
more than your cost of physically performing source distribution, a complete machine-readable copy of
the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer to distribute corresponding source
code. (This alternative is allowed only for noncommercial distribution and only if you received the
program in object code or executable form with such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for making modifications to it. For an
executable work, complete source code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to control compilation and installation of the
executable. However, as a special exception, the source code distributed need not include anything that
is normally distributed (in either source or binary form) with the major components (compiler, kernel, and
162
so on) of the operating system on which the executable runs, unless that component itself accompanies
the executable.
If distribution of executable or object code is made by offering access to copy from a designated place,
then offering equivalent access to copy the source code from the same place counts as distribution of
the source code, even though third parties are not compelled to copy the source along with the object
code.
4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under
this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will
automatically terminate your rights under this License. However, parties who have received copies, or
rights, from you under this License will not have their licenses terminated so long as such parties remain
in full compliance.
5. You are not required to accept this License, since you have not signed it. However, nothing else
grants you permission to modify or distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program
(or any work based on the Program), you indicate your acceptance of this License to do so, and all its
terms and conditions for copying, distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the Program), the recipient
automatically receives a license from the original licensor to copy, distribute or modify the Program
subject to these terms and conditions. You may not impose any further restrictions on the recipients'
exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason
(not limited to patent issues), conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of
this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License
and any other pertinent obligations, then as a consequence you may not distribute the Program at all.
For example, if a patent license would not permit royalty-free redistribution of the Program by all those
who receive copies directly or indirectly through you, then the only way you could satisfy both it and this
License would be to refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under any particular circumstance, the
balance of the section is intended to apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any patents or other property right claims or
to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the
free software distribution system, which is implemented by public license practices. Many people have
made generous contributions to the wide range of software distributed through that system in reliance on
consistent application of that system; it is up to the author/donor to decide if he or she is willing to
distribute software through any other system and a licensee cannot impose that choice.
163
This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this
License.
8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by
copyrighted interfaces, the original copyright holder who places the Program under this License may add
an explicit geographical distribution limitation excluding those countries, so that distribution is permitted
only in or among countries not thus excluded. In such case, this License incorporates the limitation as if
written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions of the General Public
License from time to time. Such new versions will be similar in spirit to the present version, but may differ
in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies a version number of this
License which applies to it and "any later version", you have the option of following the terms and
conditions either of that version or of any later version published by the Free Software Foundation. If the
Program does not specify a version number of this License, you may choose any version ever published
by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions
are different, write to the author to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this.
Our decision will be guided by the two goals of preserving the free status of all derivatives of our free
software and of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR
THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE,
YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE
OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR
DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES
OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH
HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
164
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best
way to achieve this is to make it free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each
source file to most effectively convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (c) <year> <name of author>
This program is free software; you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not,
write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (c) year name of author Gnomovision comes with ABSOLUTELY NO
WARRANTY; for details type 'show w'. This is free software, and you are welcome to redistribute it under
certain conditions; type 'show c' for details.
The hypothetical commands 'show w' and 'show c' should show the appropriate parts of the General
Public License. Of course, the commands you use may be called something other than 'show w' and
'show c'; they could even be mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your school, if any, to sign a
"copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program 'Gnomovision' (which makes
passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
165
This General Public License does not permit incorporating your program into proprietary programs. If
your program is a subroutine library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the GNU Lesser General Public License
instead of this License.
GNU LGPL
This projector product includes the open source software programs which apply the GNU Lesser
General Public License Version 2 or later version ("LGPL Programs").
We provide the source code of the LGPL Programs until five (5) years after the discontinuation of same
model of this projector product.
If you desire to receive the source code of the LGPL Programs, please see the "EPSON Projector
Contact List" in the User's Guide, and contact the customer support of your region.
These LGPL Programs are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
The list of LGPL Programs is as follows and the names of author are described in the source code of the
LGPL Programs.
LGPL Programs
glibc-2.8
SDL-1.2.13
SDL-Image
The GNU Lesser General Public License Version 2 is as follows. You also can see the GNU Lesser
General Public License Version 2 at http://www.gnu.org/licenses/.
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright ©) 1991, 1999 Free Software Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA Everyone is permitted to copy and distribute verbatim copies of this license document,
but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library
Public License, version 2, hence the version number 2.1.]
Preamble
The licenses for most software are designed to take away your freedom to share and change it. By
contrast, the GNU General Public Licenses are intended to guarantee your freedom to share and
change free software--to make sure the software is free for all its users.
166
This license, the Lesser General Public License, applies to some specially designated software
packages--typically libraries--of the Free Software Foundation and other authors who decide to use it.
You can use it too, but we suggest you first think carefully about whether this license or the ordinary
General Public License is the better strategy to use in any particular case, based on the explanations
below.
When we speak of free software, we are referring to freedom of use, not price. Our General Public
Licenses are designed to make sure that you have the freedom to distribute copies of free software (and
charge for this service if you wish); that you receive source code or can get it if you want it; that you can
change the software and use pieces of it in new free programs; and that you are informed that you can
do these things.
To protect your rights, we need to make restrictions that forbid distributors to deny you these rights or to
ask you to surrender these rights. These restrictions translate to certain responsibilities for you if you
distribute copies of the library or if you modify it.
For example, if you distribute copies of the library, whether gratis or for a fee, you must give the
recipients all the rights that we gave you. You must make sure that they, too, receive or can get the
source code. If you link other code with the library, you must provide complete object files to the
recipients, so that they can relink them with the library after making changes to the library and
recompiling it. And you must show them these terms so they know their rights.
We protect your rights with a two-step method: (1) we copyright the library, and (2) we offer you this
license, which gives you legal permission to copy, distribute and/or modify the library.
To protect each distributor, we want to make it very clear that there is no warranty for the free library.
Also, if the library is modified by someone else and passed on, the recipients should know that what they
have is not the original version, so that the original author's reputation will not be affected by problems
that might be introduced by others.
Finally, software patents pose a constant threat to the existence of any free program. We wish to make
sure that a company cannot effectively restrict the users of a free program by obtaining a restrictive
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Most GNU software, including some libraries, is covered by the ordinary GNU General Public License.
This license, the GNU Lesser General Public License, applies to certain designated libraries, and is quite
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permit linking those libraries into non-free programs.
When a program is linked with a library, whether statically or using a shared library, the combination of
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Public License therefore permits such linking only if the entire combination fits its criteria of freedom. The
Lesser General Public License permits more lax criteria for linking other code with the library.
167
We call this license the "Lesser" General Public License because it does Less to protect the user's
freedom than the ordinary General Public License. It also provides other free software developers Less
of an advantage over competing non-free programs. These disadvantages are the reason we use the
ordinary General Public License for many libraries. However, the Lesser license provides advantages in
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For example, on rare occasions, there may be a special need to encourage the widest possible use of a
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In other cases, permission to use a particular library in non-free programs enables a greater number of
people to use a large body of free software. For example, permission to use the GNU C Library in nonfree programs enables many more people to use the whole GNU operating system, as well as its variant,
the GNU/Linux operating system.
Although the Lesser General Public License is Less protective of the users' freedom, it does ensure that
the user of a program that is linked with the Library has the freedom and the wherewithal to run that
program using a modified version of the Library.
The precise terms and conditions for copying, distribution and modification follow. Pay close attention to
the difference between a "work based on the library" and a "work that uses the library". The former
contains code derived from the library, whereas the latter must be combined with the library in order to
run.
GNU LESSER GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING,
DISTRIBUTION AND MODIFICATION
0. This License Agreement applies to any software library or other program which contains a notice
placed by the copyright holder or other authorized party saying it may be distributed under the terms of
this Lesser General Public License (also called "this License"). Each licensee is addressed as "you".
A "library" means a collection of software functions and/or data prepared so as to be conveniently linked
with application programs (which use some of those functions and data) to form executables.
The "Library", below, refers to any such software library or work which has been distributed under these
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"Source code" for a work means the preferred form of the work for making modifications to it. For a
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interface definition files, plus the scripts used to control compilation and installation of the library.
168
Activities other than copying, distribution and modification are not covered by this License; they are
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program is covered only if its contents constitute a work based on the Library (independent of the use of
the Library in a tool for writing it). Whether that is true depends on what the Library does and what the
program that uses the Library does.
1. You may copy and distribute verbatim copies of the Library's complete source code as you receive it,
in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate
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You may charge a fee for the physical act of transferring a copy, and you may at your option offer
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These requirements apply to the modified work as a whole. If identifiable sections of that work are not
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169
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When a "work that uses the Library" uses material from a header file that is part of the Library, the object
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170
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That's all there is to it!
174
BSD License (Berkeley Software Distribution License)
This projector product includes the open source software program "University of California, Berkeley
License (Berkeley Software Distribution License)" which applies the terms and conditions provided by
owner of the copyright to the "BSD License".
The "BSD License" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of BSD License programs
busybox-1.13.4
License terms of conditions of each program which are provided by owner of the copyright to the "BSD
License" are as follows.
Copyright (c) The Regents of the University of California. All rights reserved.
This code is derived from software contributed to Berkeley by Kenneth Almquist.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the University nor the names of its contributors may be used to endorse or
promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
libjpeg
This projector product includes the open source software program "libjpeg" which applies the terms and
conditions provided by owner of the copyright to the "libjpeg".
175
The "libjpeg" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of libjpeg programs
libjpeg-6b
License terms of conditions of each program which are provided by owner of the copyright to the
"libjpeg" are as follows.
Copyright (c) 1994-1997, Thomas G. Lane. This file is part of the Independent JPEG Group's software.
For conditions of distribution and use, see the accompanying README file.
This distribution contains the sixth public release of the Independent JPEG Group's free JPEG software.
You are welcome to redistribute this software and to use it for any purpose, subject to the conditions
under LEGAL ISSUES, below.
LEGAL ISSUES
============
In plain English:
1. We don't promise that this software works. (But if you find any bugs, please let us know!)
2. You can use this software for whatever you want. You don't have to pay us.
3. You may not pretend that you wrote this software. If you use it in a program, you must acknowledge
somewhere in your documentation that you've used the IJG code.
In legalese:
The authors make NO WARRANTY or representation, either express or implied, with respect to this
software, its quality, accuracy, merchantability, or fitness for a particular purpose. This software is
provided "AS IS", and you, its user, assume the entire risk as to its quality and accuracy.
This software is copyright (c) 1991-1998, Thomas G. Lane. All Rights Reserved except as specified
below.
Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof) for
any purpose, without fee, subject to these conditions:
(1) If any part of the source code for this software is distributed, then this README file must be included,
with this copyright and no-warranty notice unaltered; and any additions, deletions, or changes to the
original files must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying documentation must state that "this
software is based in part on the work of the Independent JPEG Group".
176
(3) Permission for use of this software is granted only if the user accepts full responsibility for any
undesirable consequences; the authors accept NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code, not just to the unmodified
library. If you use our work, you ought to acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name in advertising or
publicity relating to this software or products derived from it. This software may be referred to only as
"the Independent JPEG Group's software".
We specifically permit and encourage the use of this software as the basis of commercial products,
provided that all warranty or liability claims are assumed by the product vendor.
ansi2knr.c is included in this distribution by permission of L. Peter Deutsch, sole proprietor of its
copyright holder, Aladdin Enterprises of Menlo Park, CA. ansi2knr.c is NOT covered by the above
copyright and conditions, but instead by the usual distribution terms of the Free Software Foundation;
principally, that you must include source code if you redistribute it. (See the file ansi2knr.c for full details.)
However, since ansi2knr.c is not needed as part of any program generated from the IJG code, this does
not limit you more than the foregoing paragraphs do.
The Unix configuration script "configure" was produced with GNU Autoconf. It is copyright by the Free
Software Foundation but is freely distributable. The same holds for its supporting scripts (config.guess,
config.sub, ltconfig, ltmain.sh). Another support script, install-sh, is copyright by M.I.T. but is also freely
distributable.
It appears that the arithmetic coding option of the JPEG spec is covered by patents owned by IBM,
AT&T, and Mitsubishi. Hence arithmetic coding cannot legally be used without obtaining one or more
licenses. For this reason, support for arithmetic coding has been removed from the free JPEG software.
(Since arithmetic coding provides only a marginal gain over the unpatented Huffman mode, it is unlikely
that very many implementations will support it.) So far as we are aware, there are no patent restrictions
on the remaining code.
The IJG distribution formerly included code to read and write GIF files. To avoid entanglement with the
Unisys LZW patent, GIF reading support has been removed altogether, and the GIF writer has been
simplified to produce "uncompressed GIFs". This technique does not use the LZW algorithm; the
resulting GIF files are larger than usual, but are readable by all standard GIF decoders.
We are required to state that
"The Graphics Interchange Format(c)) is the Copyright property of CompuServe Incorporated. GIF(sm)
is a Service Mark property of CompuServe Incorporated."
libpng
This projector product includes the open source software program "libpng" which applies the terms and
conditions provided by owner of the copyright to the "libpng".
177
The "libpng" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of libpng programs
libpng-1.2.49
License terms of conditions of each program which are provided by owner of the copyright to the "libpng"
are as follows.
This copy of the libpng notices is provided for your convenience. In case of any discrepancy between
this copy and the notices in the file png.h that is included in the libpng distribution, the latter shall prevail.
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
If you modify libpng you may insert additional notices immediately following this sentence.
This code is released under the libpng license.
libpng version 1.2.6, August 15, 2004, through 1.2.49, March 29, 2012, are Copyright (c) 2004, 20062009 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as
libpng-1.2.5 with the following individual added to the list of Contributing Authors
Cosmin Truta
libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are Copyright (c) 2000-2002 Glenn
Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.0.6 with
the following individuals added to the list of Contributing Authors
Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant
and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of the library or against infringement.
There is no warranty that our efforts or the library will fulfill any of your particular purposes or needs. This
library is provided with all faults, and the entire risk of satisfactory quality, performance, accuracy, and
effort is with the user.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright ©) 1998, 1999 Glenn
Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-0.96, with
the following individuals added to the list of Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik
178
libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright (c) 1996, 1997 Andreas Dilger
Distributed according to the same disclaimer and license as libpng-0.88, with the following individuals
added to the list of Contributing Authors:
John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner
libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright (c) 1995, 1996 Guy Eric
Schalnat, Group 42, Inc.
For the purposes of this copyright and license, "Contributing Authors" is defined as the following set of
individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing Authors and Group 42, Inc. disclaim all
warranties, expressed or implied, including, without limitation, the warranties of merchantability and of
fitness for any purpose. The Contributing Authors and Group 42, Inc. assume no liability for direct,
indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the
PNG Reference Library, even if advised of the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for
any purpose, without fee, subject to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not be misrepresented as being the
original source.
3. This Copyright notice may not be removed or altered from any source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage the use of
this source code as a component to supporting the PNG file format in commercial products. If you use
this source code in a product, acknowledgment is not required but would be appreciated.
179
A "png_get_copyright" function is available, for convenient use in "about" boxes and the like:
printf("%s",png_get_copyright(NULL));
Also, the PNG logo (in PNG format, of course) is supplied in the files "pngbar.png" and "pngbar.jpg"
(88x31) and "pngnow.png" (98x31).
Libpng is OSI Certified Open Source Software. OSI Certified Open Source is a certification mark of the
Open Source Initiative.
Glenn Randers-Pehrson
glennrp@users.sourceforge.net
March 29, 2012
zlib
This projector product includes the open source software program "zlib" which applies the terms and
conditions provided by owner of the copyright to the "zlib".
The "zlib" are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE.
List of zlib programs
zlib-1.1.4
License terms of conditions of each program which are provided by owner of the copyright to the "zlib"
are as follows.
Copyright notice:
(c) 1995-1998 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be
held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original
software. If you use this software in a product, an acknowledgment in the product documentation would
be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being
the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly
180
jloup@gzip.org Mark Adler
madler@alumni.caltech.edu
If you use the zlib library in a product, we would appreciate *not* receiving lengthy legal documents to
sign. The sources are provided for free but without warranty of any kind. The library has been entirely
written by Jean-loup Gailly and Mark Adler; it does not include third-party code.
If you redistribute modified sources, we would appreciate that you include in the file ChangeLog history
information documenting your changes.
mDNSResponder
This projector product includes the open source software program "mDNSResponder" which applies the
following license terms "Apache License Version 2.0, January 2004".
List of "mDNSResponder"
mDNSResponder-107.6 (only mDNSResponderPosix is used)
License terms "Apache License Version 2.0, January 2004" are as follows.
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
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185
(1) Red Hat Incorporated
Copyright (c) 1994-2007 Red Hat, Inc. All rights reserved.
This copyrighted material is made available to anyone wishing to use, modify, copy, or redistribute it
subject to the terms and conditions of the BSD License. This program is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY expressed or implied, including the implied warranties of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. A copy of this license is available
at http://www.opensource.org/licenses. Any Red Hat trademarks that are incorporated in the source
code or documentation are not subject to the BSD License and may only be used or replicated with the
express permission of Red Hat, Inc.
(2) University of California, Berkeley
Copyright (c) 1981-2000 The Regents of the University of California.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
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following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of the University nor the names of its contributors may be used to endorse or
promote products derived from this software without specific prior written permission.
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(3) David M. Gay (AT&T 1991, Lucent 1998)
The author of this software is David M. Gay.
Copyright ©) 1991 by AT&T.
186
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby
granted, provided that this entire notice is included in all copies of any software which is or includes a
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THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
----------The author of this software is David M. Gay.
Copyright (c) 1998-2001 by Lucent Technologies
All Rights Reserved
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without fee is hereby granted, provided that the above copyright notice appear in all copies and that both
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pertaining to distribution of the software without specific, written prior permission.
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(4) Advanced Micro Devices
Copyright 1989, 1990 Advanced Micro Devices, Inc.
This software is the property of Advanced Micro Devices, Inc (AMD) which specifically grants the user
the right to modify, use and distribute this software provided this notice is not removed or altered. All
other rights are reserved by AMD.
AMD MAKES NO WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, WITH REGARD TO THIS
SOFTWARE. IN NO EVENT SHALL AMD BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL
DAMAGES IN CONNECTION WITH OR ARISING FROM THE FURNISHING, PERFORMANCE, OR
USE OF THIS SOFTWARE.
So that all may benefit from your experience, please report any problems or suggestions about this
software to the 29K Technical Support Center at 800-29-29-AMD (800-292-9263) in the USA, or 080089-1131 in the UK, or 0031-11-1129 in Japan, toll free. The direct dial number is 512-462-4118.
Advanced Micro Devices, Inc.
187
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(5) C.W. Sandmann
Copyright (C) 1993 C.W. Sandmann
This file may be freely distributed as long as the author's name remains.
(6) Eric Backus
(C) Copyright 1992 Eric Backus
This software may be used freely so long as this copyright notice is left intact. There is no warrantee on
this software.
(7) Sun Microsystems
Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
Developed at SunPro, a Sun Microsystems, Inc. business. Permission to use, copy, modify, and
distribute this software is freely granted, provided that this notice is preserved.
(8) Hewlett Packard
(c) Copyright 1986 HEWLETT-PACKARD COMPANY
To anyone who acknowledges that this file is provided "AS IS" without any express or implied warranty:
permission to use, copy, modify, and distribute this file for any purpose is hereby granted without fee,
provided that the above copyright notice and this notice appears in all copies, and that the name of
Hewlett-Packard Company not be used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission. Hewlett-Packard Company makes no representations
about the suitability of this software for any purpose.
(9) Hans-Peter Nilsson
Copyright (C) 2001 Hans-Peter Nilsson
Permission to use, copy, modify, and distribute this software is freely granted, provided that the above
copyright notice, this notice and the following disclaimer are preserved with no changes.
THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
188
(11) Christopher G. Demetriou
Copyright (c) 2001 Christopher G. Demetriou
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
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following disclaimer in the documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
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WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(12) SuperH, Inc.
Copyright 2002 SuperH, Inc. All rights reserved
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reserved by SuperH.
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So that all may benefit from your experience, please report any problems or suggestions about this
software to the SuperH Support Center via e-mail at softwaresupport@superh.com.
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(13) Royal Institute of Technology
Copyright (c) 1999 Kungliga Tekniska Hökolan (Royal Institute of Technology, Stockholm, Sweden).
All rights reserved.
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that the following conditions are met:
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following disclaimer in the documentation and/or other materials provided with the distribution.
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products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY KTH AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(14) Alexey Zelkin
Copyright (c) 2000, 2001 Alexey Zelkin <phantom@FreeBSD.org>
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
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190
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(15) Andrey A. Chernov
Copyright (C) 1997 by Andrey A. Chernov, Moscow, Russia.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
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following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(16) FreeBSD
Copyright (c) 1997-2002 FreeBSD Project.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
191
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following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(17) S. L. Moshier
Author: S. L. Moshier.
Copyright (c) 1984,2000 S.L. Moshier
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby
granted, provided that this entire notice is included in all copies of any software which is or includes a
copy or modification of this software and in all copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
WARRANTY. IN PARTICULAR, THE AUTHOR MAKES NO REPRESENTATION OR WARRANTY OF
ANY KIND CONCERNING THE MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR
ANY PARTICULAR PURPOSE.
(18) Citrus Project
Copyright (c)1999 Citrus Project,
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
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192
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(19) Todd C. Miller
Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
(20) DJ Delorie (i386)
Copyright (C) 1991 DJ Delorie
All rights reserved.
193
Redistribution and use in source and binary forms is permitted provided that the above copyright notice
and following paragraph are duplicated in all such forms.
This file is distributed WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
(23) Intel (i960)
Copyright (c) 1993 Intel Corporation
Intel hereby grants you permission to copy, modify, and distribute this software and its documentation.
Intel grants this permission provided that the above copyright notice appears in all copies and that both
the copyright notice and this permission notice appear in supporting documentation. In addition, Intel
grants this permission provided that you prominently mark as "not part of the original" any modifications
made to this software or documentation, and that the name of Intel Corporation not be used in
advertising or publicity pertaining to distribution of the software or the documentation without specific,
written prior permission.
Intel Corporation provides this AS IS, WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED,
INCLUDING, WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A
PARTICULAR PURPOSE. Intel makes no guarantee or representations regarding the use of, or the
results of the use of, the software and documentation in terms of correctness, accuracy, reliability,
currentness, or otherwise; and you rely on the software, documentation and results solely at your own
risk.
IN NO EVENT SHALL INTEL BE LIABLE FOR ANY LOSS OF USE, LOSS OF BUSINESS, LOSS OF
PROFITS, INDIRECT, INCIDENTAL, SPECIAL OR CONSEQUENTIAL DAMAGES OF ANY KIND. IN
NO EVENT SHALL INTEL'S TOTAL LIABILITY EXCEED THE SUM PAID TO INTEL FOR THE
PRODUCT LICENSED HEREUNDER.
(26) Mike Barcroft
Copyright (c) 2001 Mike Barcroft <mike@FreeBSD.org>
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
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2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
194
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(27) Konstantin Chuguev (--enable-newlib-iconv)
Copyright (c) 1999, 2000
Konstantin Chuguev. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
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following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
iconv (Charset Conversion Library) v2.0
(28) Artem Bityuckiy (--enable-newlib-iconv)
Copyright (c) 2003, Artem B. Bityuckiy, SoftMine Corporation. Rights transferred to Franklin Electronic
Publishers.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
195
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(30) - Alex Tatmanjants (targets using libc/posix)
Copyright (c) 1995 Alex Tatmanjants <alex@elvisti.kiev.ua>
at Electronni Visti IA, Kiev, Ukraine.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(31) - M. Warner Losh (targets using libc/posix)
Copyright (c) 1998, M. Warner Losh <imp@freebsd.org>
All rights reserved.
196
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(32) - Andrey A. Chernov (targets using libc/posix)
Copyright (C) 1996 by Andrey A. Chernov, Moscow, Russia.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(33) - Daniel Eischen (targets using libc/posix)
197
Copyright (c) 2001 Daniel Eischen <deischen@FreeBSD.org>.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
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2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(35) - ARM Ltd (arm and thumb variant targets only)
Copyright (c) 2009 ARM Ltd
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
3. The name of the company may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY ARM LTD "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
EVENT SHALL ARM LTD BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
198
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(36) - CodeSourcery, Inc.
Copyright (c) 2009 CodeSourcery, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of CodeSourcery nor the names of its contributors may be used to endorse or
promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY CODESOURCERY, INC. "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO
EVENT SHALL CODESOURCERY BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
(37) MIPS Technologies, Inc
/*
* Copyright (c) 2009 MIPS Technologies, Inc.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
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*
* * Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
the following disclaimer in the documentation and/or other materials provided with the distribution.
* * Neither the name of MIPS Technologies Inc. nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/*
MIT License
This projector product includes the open source software program which applies the terms and
conditions provided by owner of the copyright to the "MIT License".
The "MIT License" are WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
List of MIT License programs
jquery-1.7.2.min.js
jquery-ui-1.8.20.custom.zip
jquery.ui.touch-punch.js
jquery.upload-1.0.2.min.js
License terms of conditions of each program which are provided by owner of the copyright to the "MIT
License" are as follows.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so, subject to the
following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
TOPPERS/JSP
This projector product includes the open source software program "TOPPERS/JSP" which applies the
terms and conditions provided by owner of the copyright to the "TOPPERS/JSP". The "TOPPERS/JSP"
are WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE.
List of TOPPERS/JSP programs
jsp-1.4.3
License terms of conditions of each program which are provided by owner of the copyright to the
"TOPPERS/JSP" are as follows.
TOPPERS/JSP Kernel
Toyohashi Open Platform for Embedded Real-Time Systems/
Just Standard Profile Kernel
Copyright (C) 2000-2003 by Embedded and Real-Time Systems Laboratory Toyohashi Univ. of
Technology, JAPAN
Copyright (C) 2004 by Embedded and Real-Time Systems Laboratory
Graduate School of Information Science, Nagoya Univ., JAPAN.
The above copyright holder, limited to cases in which one satisfies conditions (1) ~ (4) below, or the
conditions described in Version 2 of the GNU Public License officially announced by the Free Software
Foundation, consents to the use, reproduction, alteration, and redistribution (hereafter called utilization)
of this software (this software includes alterations, likewise below) without compensation.
(1) When this software is utilized in the form of source code, the above copyright declaration, these
conditions of utilization, and the following stipulation of no guarantee shall be included in unchanged
form inside the source code.
201
(2) When this software is redistributed in a form in which it can be used in the development of other
software, library form, etc., the above copyright display, these terms of utilization, and the following
stipulation of no guarantee shall be inserted in documentation accompanying redistribution (user's
manual, etc.).
(3) When this software is redistributed in a form in which it cannot be used in the development of other
software, embedded in devices, etc., one of the following conditions shall be satisfied.
(a) The above copyright display, these terms of utilization, and the following stipulation of no guarantee
shall be inserted in documentation accompanying redistribution (user's manual, etc.).
(b) The TOPPERS Project shall be notified owing to a method in which the form of distribution is decided
otherwise.
(4) The above copyright holder and the TOPPERS Project shall be exempt from responsibility for
whatever damages occur either directly or indirectly through the utilization of this software.
This software is something that is provided with no guarantee. The above copyright holder and the
TOPPERS Project make no guarantee whatsoever in regard to this software, including the possibility of
its application. In addition, the above copyright holder and the TOPPERS Project shall also not bear
responsibility for whatever damages occur either directly or indirectly through the utilization of this
software.
Note: The TOPPERS License has been revised several times; what is shown above is the latest version
that is to be applied to software made public hereafter.
TINET
This projector product includes the open source software program "TINET" which applies the terms and
conditions provided by owner of the copyright to the "TINET". The "TINET" are WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE.
List of TINET programs
tinet-1.4.4
License terms of conditions of each program which are provided by owner of the copyright to the
"TINET" are as follows.
(1) FreeBSD
Copyright (c) 1980, 1986, 1993
The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided
that the following conditions are met:
202
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
3. All advertising materials mentioning features or use of this software must display the following
acknowledgement:
This product includes software developed by the University of California, Berkeley and its contributors.
4. Neither the name of the University nor the names of its contributors may be used to endorse or
promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(6) TINET and TOPPERS
TINET (TCP/IP Protocol Stack)
Copyright (C) 2001-2006 by Dep. of Computer Science and Engineering Tomakomai National College of
Technology, JAPAN
TINET (TCP/IP Protocol Stack)
Copyright (C) 2001-2006 by Dep. of Computer Science and Engineering Tomakomai National College of
Technology, JAPAN
The above copyright holder, limited to cases in which one satisfies conditions (1) ~ (4) below, or the
conditions described in Version 2 of the GNU Public License officially announced by the Free Software
Foundation, consents to the use, reproduction, alteration, and redistribution (hereafter called utilization)
of this software (this software includes alterations, likewise below) without compensation.
(1) When this software is utilized in the form of source code, the above copyright declaration, these
conditions of utilization, and the following stipulation of no guarantee shall be included in unchanged
form inside the source code.
(2) When this software is redistributed in a form in which it can be used in the development of other
software, library form, etc., the above copyright display, these terms of utilization, and the following
203
stipulation of no guarantee shall be inserted in documentation accompanying redistribution (user's
manual, etc.).
(3) When this software is redistributed in a form in which it cannot be used in the development of other
software, embedded in devices, etc., following conditions shall be satisfied.
(a) The above copyright display, these terms of utilization, and the following stipulation of no guarantee
shall be inserted in documentation accompanying redistribution (user's manual, etc.).
(4) The above copyright holder and the TOPPERS Project shall be exempt from responsibility for
whatever damages occur either directly or indirectly through the utilization of this software.
This software is something that is provided with no guarantee. The above copyright holder and the
TOPPERS Project make no guarantee whatsoever in regard to this software, including the possibility of
its application. In addition, the above copyright holder and the TOPPERS Project shall also not bear
responsibility for whatever damages occur either directly or indirectly through the utilization of this
software.
Bluetopia® is provided for your use by Stonestreet One, LLC® under a software license agreement.
Stonestreet One, LLC® is and shall remain the sole owner of all right, title and interest whatsoever in and
to Bluetopia® and your use is subject to such ownership and to the license agreement. Stonestreet One,
LLC® reserves all rights related to Bluetopia® not expressly granted under the license agreement and no
other rights or licenses are granted either directly or by implication, estoppel or otherwise, or under any
patents, copyrights, mask works, trade secrets or other intellectual property rights of Stonestreet One,
LLC®.
© 2000-2012 Stonestreet One, LLC® All Rights Reserved.
Parent topic: Notices
Copyright Notice
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or
transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise,
without the prior written permission of Seiko Epson Corporation. The information contained herein is
designed only for use with this Epson product. Epson is not responsible for any use of this information as
applied to other products.
Neither Seiko Epson Corporation nor its affiliates shall be liable to the purchaser of this product or third
parties for damages, losses, costs, or expenses incurred by purchaser or third parties as a result of:
accident, misuse, or abuse of this product or unauthorized modifications, repairs, or alterations to this
product, or (excluding the U.S.) failure to strictly comply with Seiko Epson Corporation's operating and
maintenance instructions.
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Seiko Epson Corporation shall not be liable for any damages or problems arising from the use of any
options or any consumable products other than those designated as Original Epson Products or Epson
Approved Products by Seiko Epson Corporation.
This information is subject to change without notice.
A Note Concerning Responsible Use of Copyrighted Materials
Copyright Attribution
Parent topic: Notices
A Note Concerning Responsible Use of Copyrighted Materials
Epson encourages each user to be responsible and respectful of the copyright laws when using any
Epson product. While some countries' laws permit limited copying or reuse of copyrighted material in
certain circumstances, those circumstances may not be as broad as some people assume. Contact your
legal advisor for any questions regarding copyright law.
Parent topic: Copyright Notice
Copyright Attribution
© 2014 Epson America, Inc.
11/14
CPD-41452R1
Parent topic: Copyright Notice
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