GUARDIANS OF
THE GALAXY
SERVICE AND OPERATION MANUAL
WARNING
IMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES - A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures”
due to certain visual images, flashing lights or patterns. Symptoms can include lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE ANY OF THESE SYMPTOMS.
ATTENTION! IMPORTANT WARRANTY INFORMATION
The electronics system, node network architecture, mechanical devices and associated software control systems in this pinball machine are designed to work with genuine
Stern Pinball accessories and devices.
Installation of non-authorized accessories, lamps, LED’s, motors or other devices or modification of electro-mechanical devices may damage the system and will void your
warranty.
Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA. Stern Pinball has inspected each game element to ensure it meets our quality standards.
Each pinball machine has unique characteristics that make it a one-of-a-kind American made product. Each will have variations in appearance resulting from differences
in the machine’s particular wood parts, individual printed art and mechanical assemblies. No playfield is perfectly flat and varies depending on the season. Game play will
result in playfield dimpling as the harder steel ball contacts the wood and coating; over time multiple dimples will blend to make them less noticeable. Normal plastic insert
crazing (tiny stress cracks) and ghosting (small cloudy areas around insert edges) are often seen in pinball machines, due to a combination of plastic mold stress, pushing of
inserts into purposely undersized holes, and heating and breaking of inserts’ plastic “skin” when the playfield field is sanded.
© MARVEL
Games configured for North America operate on 60 cycle electricity only. These games will not operate in countries with 50 cycle electricity (Europe, UK, Australia).
MANUAL #780-50L5-00
GUARDIANS OF THE GALAXY PRO #500-55L5-01
1-800-KICKERS - parts.service@sternpinball.com
www.sternpinball.com - facebook.com/sternpinball

TABLE OF CONTENTS
1. Setup and Moving................................... 3
1.1
1.2
1.3
1.4
1.5
1.6
First-Time Setup Instructions................................ 3
Adjustments Menu................................................ 6
Transporting the Game......................................... 7
Maintenance......................................................... 8
Maintenance Kits.................................................. 8
Common Parts...................................................... 8
2.1
2.2
2.3
2.4
2.5
2.6
2.7
SPIKE System Overview....................................... 9
Node Bus Cabling................................................. 9
System Power....................................................... 9
SPIKE Node addresses......................................... 9
SPIKE Node Programming................................. 10
SPIKE System Terminology................................ 10
Common SPIKE Node Boards............................ 10
3.1
3.2
3.3
3.4
3.5
SPIKE Node Boards............................................ 11
Driver Reference................................................. 12
Switch Reference................................................ 14
Light Reference................................................... 18
Motor Reference................................................. 23
4.1
4.2
4.3
4.4
4.5
4.6
4.7
4.8
4.9
4.10
4.11
4.12
4.13
4.14
4.15
4.16
4.17
SPIKE-2 CPU Node 0......................................... 24
Cabinet Node 1................................................... 26
Lower Playfield 48V Driver Pinout Node 8.......... 27
Mid Upper Playfield 48V Driver Pinout Node 9... 28
Lower LED Board 8b........................................... 29
Right Lower LED Board 8c................................. 29
Right Upper LED Board 8d................................. 30
Serial Motor Driver Board 8e.............................. 30
Center Upper LED Board 9a............................... 31
Left Upper LED Board 9b................................... 31
LED Board 9c...................................................... 32
Trough Serial Opto Receiver Extension 8a......... 32
Main Power Supply............................................. 33
Trough Serial Opto Emitter.................................. 33
Trough Serial Opto Receiver............................... 33
Power Distribution Board.................................... 34
Power Plug Wiring.............................................. 34
2. SPIKE System and Node Guide............. 9
3. Light, Switch, and Driver Reference.... 11
4. Electronic Pinouts and Schematics.... 24
2
5. Parts Reference..................................... 35
5.1
5.2
5.3
5.4
5.5
5.6
5.7
5.8
5.9
5.10
5.11
5.12
5.13
5.14
5.15
5.16
5.17
5.18
5.19
5.20
5.21
5.22
5.23
5.24
5.25
5.26
5.27
5.28
5.29
5.30
5.31
5.32
5.33
5.34
5.35
Playfield Rubber Parts........................................ 35
Rubber Size Chart............................................... 35
Playfield Assemblies, Top................................... 36
Playfield Assemblies, Bottom............................. 37
Backbox Parts.................................................... 38
Speaker Panel Parts........................................... 38
Cabinet Parts...................................................... 39
Ball Shooter Assembly........................................ 40
Auto Launch Assembly....................................... 40
Ball Trough Assembly......................................... 41
Slingshot Assembly............................................ 41
Flipper Assembly, Left......................................... 42
Flipper Assembly, Right...................................... 42
Pop Bumper Assembly....................................... 43
1-Bank Drop Target Assembly............................ 44
Rocket Raccoon Assembly................................. 44
Dual Target Assembly......................................... 44
Orb Assembly..................................................... 45
Kicker Assembly................................................. 45
Eject VUK............................................................ 46
Left Ramp Assembly........................................... 46
Right Ramp Assembly........................................ 46
Left Ramp Entrance Assembly........................... 47
Left Ramp Exit Assembly.................................... 47
Right Ramp Entrance Assembly......................... 48
Right Ramp Exit Assembly................................. 48
Ball Guide #2 & Opto.......................................... 49
Ball Guide #3 & Opto.......................................... 49
Ball Guide #7 & Opto.......................................... 49
Ball Guide #8 & Opto.......................................... 49
Groot Jaw & Bracket........................................... 50
Groot Jaw Motor & Switches.............................. 50
Groot Jaw Lift..................................................... 50
4-Ball Trough....................................................... 51
Back Panel Assembly......................................... 51
6.1
6.2
6.3
Game Dimensions............................................... 52
Warranty.............................................................. 53
Warnings, Compliance, and Legal Notices......... 53
6. Specifications........................................ 52
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SETUP AND MOVING
1. SETUP AND MOVING
1.1 FIRST-TIME
SETUP INSTRUCTIONS
Your brand new Stern Pinball Machine is
carefully packed for safety and security.
For your safety, exercise caution and use
the correct tools and sufficient help when
setting up your new game.
2
2
CAUTION: AT LEAST TWO (2)
PEOPLE ARE REQUIRED TO
MOVE AND MANEUVER THE
GAME. USE PROPER MOVING
EQUIPMENT AND EXTREME
CARE WHILE HANDLING. STERN
PINBALL MACHINES WEIGH
OVER 250LBS BOXED.
TOOLS REQUIRED
•
•
•
•
5/8” Socket Wrench
Utility Knife
Snips
An Assistant
5
7
5
7
1
6
1. Locate the side labeled “TRUCK
THIS SIDE ONLY”. The bottom of
the game faces this side.
2. Open the top box flaps by pulling
hard in an upward motion on each
flap. If the flaps are taped, cut the
tape first, taking care to avoid the
box staples.
8
8
3. Remove the four (4) foam pieces
and two (2) narrow box tubes
which contain the four (4) identical
legs with levelers.
4. DO NOT CUT STRAPPING YET.
Keep backbox secured in the
down position.
5. With the utility knife, carefully cut
down the left and right corners of
the box.
6. Let the face fall forward and
remove the entire side by carefully
cutting the bottom.
7. With the game still in its folded position, use a ⅝” wrench to loosen
and remove the 2 leg bolts on each
side of the front cabinet. Ensure
the leg levelers are screwed all the
way into the legs.
15
14
14
9
11
11
8. Install front legs using the bolts
removed from the cabinet. Secure
tightly.
9. Have someone help you carefully
set the game down on the front
legs.
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© MARVEL
10. Set aside the open box.
11. With a ⅝” socket wrench, loosen
and remove the 2 leg bolts on
each side of the rear cabinet, 4
total.
12. Using supports or two people,
prop the rear of the cabinet up.
13. Ensure the rear leg levelers are
screwed all the way into the legs.
14. Install rear legs using the 4 bolts
removed from step 11.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
3
SETUP AND MOVING
FIRST-TIME SETUP CONTINUED
21
17
19
15. Cut nylon strapping and remove
protective strap corner guards.
16. Locate the factory keys, either on
the shooter rod or taped to the
playfield glass.
17. Using snips, cut the tie-wrap securing the keys if required. One set of
keys is for the front coin door, the
other set of keys is for accessing
components in the backbox.
18. Open the front coin door.
19. Reach into the game and remove
the retaining clip at the rear of the
cash box.
20. Remove the cash box lid by sliding
it toward you.
21. Store the backbox keys, if desired,
on the metal hook located in the
coin door.
22. Locate and remove the pinballs,
plumb bob, and backbox bolts
from the cash box.
23. Replace the cash box lid and
retaining clip for future use.
25
26
24. Locate the two (2) backbox bolts in
the cash box.
25. Carefully raise backbox to upright
position while ensuring that cables
are not pinched.
26. Use the ⅝” wrench to Install the
two (2) backbox bolts to secure the
backbox as indicated on the back
of the cabinet.
4
27
27
27. Reach inside the cabinet and lift
the two latches located on either
side of the coin door.
28. Remove the front top molding.
29. Remove the playfield glass by
sliding it toward you and carefully
place it in a safe location.
Remove all playfield shipping
tie downs, shipping blocks, and
packing foam, and follow any
game-specific unpacking instructions included in the playfield, if
present.
CAUTION: PLAYFIELD GLASS IS MADE FROM HIGH-STRENGTH TEMPERED
GLASS. TEMPERED GLASS IS SENSITIVE TO EXTREME TEMPERATURE SHIFTS
AND CORNER NICKS, WHICH CAN CAUSE THE GLASS TO FAIL CATASTROPHICALLY. TAKE CARE TO STORE THE GLASS ON A SOFT, ROOM-TEMPERATURE
SURFACE AND PREVENT THE CORNERS FROM BEING DAMAGED.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SETUP AND MOVING
FIRST-TIME SETUP CONTINUED
30. If pinballs were already installed into the lower ball
trough, remove them before lifting the playfield.
31. Grasp the lower arch between the flippers, and firmly
but gently pull directly up to raise the playfield 8 to 12
inches.
32. While holding the playfield up, pull the playfield toward
you until the two playfield supports are over the front
edge of the cabinet.
33. Rest the playfield on the front edge of the cabinet.
34. Raise the playfield and rest it against the backbox.
35. Visually inspect all cabinet cables and connector terminations; ensure no wires or cables are pinched and that
cable harnesses are not pulled tight.
36. Locate the plumb bob in the parts bag in the cash box.
37. Slide plumb bob onto the hanger wire. Note: the vertical
position of the plumb bob affects tilt sensitivity - higher
makes the game more sensitive to tilting.
38. Tighten the thumb screw finger-tight.
39. Install the correct number of pinballs. Refer to the decal
on the lock down assembly for the correct number of
pinballs.
LOCATING, LEVELING, AND FINAL SETUP
1. Select a location that is indoors, out of direct sunlight,
and climate controlled. Excessive moisture/humidity
can cause long-term damage to your game.
2. Adjust the front or rear levelers as necessary to position
the playfield level bubble, located on the front right of
the playfield next to the shooter lane, to float between
the two (2) black lines. This will place the playfield at the
recommended 6.5° pitch. Playfield angles greater than
6.5° can be achieved by turning out the rear leg leveler(s) for increased difficulty and faster gameplay.
3. Use a pinball to roll down the center of the playfield for
side-to-side leveling, or use an external bubble level,
digital level, or smartphone level app.
4. Plug into a grounded outlet and check for proper operation through DIAGNOSTICS.
5. Check the coin door: With the door closed, insert coins
to verify proper operation.
6. Play game: Check for satisfactory operation and adjust
game volume (push the Red Buttons inside the Coin
Door).
7. If desired, perform any game diagnostics, game adjustments, and pricing settings at this time.
MARVEL.COM
© MARVEL
SPIKE PINBALL SOFTWARE UPDATE INSTRUCTIONS
1. Obtain game software update file (filename ends
in “.spk”) from www.sternpinball.com or from
authorized Stern distributor.
2. Place game software update file ( “.spk”) in root
directory of a blank FAT32-formatted USB flash
drive
3. Use backbox power switch to turn off game
4. Plug in USB flash drive to CPU board USB
connector (CN20 or CN21). Refer to www.
sternpinball.com
5. Turn on game
6. The game will automatically begin software
update
7. Select the correct .spk update file from list.
8. Press Enter on the service switches to start
update
9. When the display indicates “Update Complete”,
turn off game
10. Remove USB flash drive from CPU board
11. Turn game on to complete the update and play
pinball!
12. Detailed instructions and troubleshooting tips
are available in the game manual, www.sternpinball.com and authorized Stern distributors.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
5
SETUP AND MOVING
1.2 ADJUSTMENTS MENU
STANDARD ADJUSTMENTS
Perform the below steps to review the adjustments.
Enter the Service Menu, then enter the Standard Adjustments
Menu.
Press SELECT. Press BACK to exit or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
Go to the S.P.I. icon. Press SELECT.
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
Adjustment Name
REPLAY TYPE
REPLAY PERCENTAGE
REPLAY AWARD
REPLAY LEVELS
AUTO REPLAY START
DYNAMIC REPLAY START
REPLAY LEVEL #1
REPLAY LEVEL #2
REPLAY LEVEL #3
REPLAY LEVEL #4
REPLAY BOOST
SPECIAL LIMIT
SPECIAL PERCENTAGE
SPECIAL AWARD
FREE GAME LIMIT
EXTRA BALL LIMIT
EXTRA BALL PERCENTAGE
GAME PRICING
MATCH PERCENTAGE
MATCH AWARD
BALLS PER GAME
TILT WARNINGS
CREDIT LIMIT
ALLOW HIGH SCORES
HIGH SCORE AWARD
GRAND CHAMPION AWARDS
HIGH SCORE #1 AWARDS
HIGH SCORE #2 AWARDS
HIGH SCORE #3 AWARDS
HIGH SCORE #4 AWARDS
GRAND CHAMPION SCORE
HIGH SCORE #1
HIGH SCORE #2
Default Setting
AUTO
10%
CREDIT
1
20,000,000
60,000,000
15,000,000
30,000,000
45,000,000
60,000,000
YES
1
10%
CREDIT
5
5
25%
USA 11
9%
CREDIT
3
2
30
YES
CREDIT
1
1
0
0
0
75,000,000
55,000,000
40,000,000
STANDARD ADJUSTMENT #1 appears with the adjustment
name flashing. While the adjustment name is flashing press [<]
[>] to move between adjustments.
To change the adjustment setting press SELECT. While the
adjustment setting is flashing, press [<] [>] repeatedly until
the desired setting appears. Press the SELECT button to
“install” the change. The adjustment comment (bottom line) will
indicate if the factory default setting is selected or will display
INSTALLED if the change is not a factory default setting.
ID
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
Adjustment Name
HIGH SCORE #3
HIGH SCORE #4
HSTD INITIALS
HSTD RESET COUNT
FREE PLAY
LANGUAGE
PLAYER LANGUAGE SELECT
CUSTOM MESSAGE
FLASH LAMP POWER
COIL PUSLE POWER
KNOCKER VOLUME
GAME RESTART
BILL VALIDATOR
MUSIC VOLUME
BALL SAVE TIME
TIMED PLUNGER
FLIPPER BALL LAUNCH
COINDOOR BALL SAVER
COMPETITION MODE
CONSOLATION BALL
FAST BOOT
Q24 OPTION
TICKET DISPENSER
PLAYER COMPETITION
TEAM SCORES
LOCATION ID
GAME ID
TIME FORMAT
COIN INPUT DELAY
LOST BALL RECOVERY
COIN DOOR DISABLE TILT
BACKBOX BRIGHTNESS
COIN DOOR OPEN B.BOX BRIGHTNESS
Default Setting
30,000,000
25,000,000
3 INITIALS
2000
NO
ENGLISH
YES
ON
NORMAL
NORMAL
NORMAL
YES
NO
1
0:05
OFF
OFF
NO
NO
YES
YES
COIN METER
NO
YES
NO
0
0
12-HOUR
30
YES
NO
100%
10%
FEATURE ADJUSTMENTS
Each table has feature adjustments specific to the
characteristics of that game. To access feature adjustments
enter the Service Menu and then enter the Adjustments Menu.
Press SELECT to access the Service Menu. Press BACK to exit
or escape at any time.
Press [>]. Go to the ADJ icon. Press SELECT.
6
Go to the game icon. Press SELECT.
FEATURE ADJUSTMENT #1 appears with the adjustment name
flashing. With the adjustment name flashing press [<] [>] to
move between adjustments. Feature adjustments are changed
similarly to standard adjustments using the SELECT button
to choose options and the [<] [>] buttons to cycle through
available settings.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SETUP AND MOVING
1.3 TRANSPORTING THE GAME
When transporting the game, such as in the back of a truck or with a hand truck, the
game’s backbox must be secured to prevent damage to the side rails.
1. SECURE THE BACKBOX
1. Ensure that the pinballs are removed from the playfield, and secure any free-moving mechanisms
that may get damaged in transport
CAUTION
NEVER TRANSPORT THE GAME
IN A MOVING VEHICLE WITH THE
BACKBOX RAISED! TWO PEOPLE
ARE REQUIRED TO REMOVE THE
LEGS!
TOOLS REQUIRED
• STRAP (500LB OR GREATER)
• AN ASSISTANT
• HAND TRUCK
2. REMOVE THE LEGS AND
STAND UP
3
2
6
4
2. Remove the backbox securing
bolts
3. Carefully lower the backbox onto
the side rails. Use a piece of cardboard or suitable padding between
the backbox and the game.
4. Securely strap the back box to the
game
5. The game may be transported with
the legs on. If the legs must be removed, follow the remaining steps.
6. Remove the legs, rear legs first. Use
a stool or a friend to support the
rear of the game.
7. Rest the rear of the game on the
ground.
8
9
8. Stand the game up on its back.
MARVEL.COM
© MARVEL
9. Remove the front two legs.
10. Secure all loose parts and transport with a hand truck in the
upright position.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
7
SETUP AND MOVING
1.4 MAINTENANCE
REGULAR MAINTENANCE - (MONTHLY/500
GAMES)
• Remove the playfield glass
• Enter the software diagnostics menu, start lamp test, then
clean and wax the playfield.
◊ While cleaning the playfield, identify and repair malfunctioning lights, loose parts, cracked plastics and worn rubber
parts.
• While in diagnostics, enter the switch test (Select the "SW"
Icon, then "TEST" Icon).
◊ Use a pinball to actuate all switches and verify the correct
switch registers with the switch test.
◊ The game will play a sound to confirm the switch.
• Lift the playfield and inspect all assemblies for loose parts,
broken wires or excessive wear. Look at the bottom of the
cabinet for any parts that may have worked loose, then find
the source.
• Check all coin door mechanisms and bill acceptor (if installed) for proper operation
• Play the game to ensure all coils and features are working
• Check the playfield to ensure it is level and set to the proper pitch using the bubble level on the right side wood rail.
• Check game audits: Replay % and Ball Time and note
abnormal values which can indicate problems.
• Ensure game volume is set appropriately for the location.
• Clean both sides of the playfield glass and reinstall.
• Check and clean pinballs and replace if excessively worn or
scuffed. Dirty pinballs accelerate game wear.
OVERHAUL MAINTENANCE - (5000 GAMES)
• Verify latest game software is installed
• Check flippers for excessive wear. Excessive flipper sloppiness (vertical or horizontal) or weakness indicates a flipper
rebuild is required.
• Clean machine inside and out and check leg levelers for
free operation.
• Visual check for loose or broken playfield and cabinet parts
and repair as necessary.
• Electrical check: Plug into grounded outlet and check for
proper operation through DIAGNOSTICS.
• Replace worn or dirty rubbers.
• Replace pinballs.
• Check all playfield switches with a pinball.
• Check all settings (refer to manual for factory settings).
• Check coin door: With door closed, insert coins to verify
proper operation.
• Check for proper adjustment of the plumb bob tilt.
• Play game: Check for satisfactory operation.
8
COMMON PINBALL TOOLS
•
•
•
•
•
•
•
•
•
•
•
Common nut drivers (¼”, 5/16”, 11/32", ⅜”)
Phillips screwdriver
Standard Allen wrench/Hex key set
⅝” Socket with ratchet
Adjustable wrench (5/8" & 9/16")
6" Torpedo Level (or use a pinball
Flashlight or headlamp
Soldering Iron (60w with flat tip), lead-free solder
Wire cutter
Wire stripper
Long nose (“needle nose”) pliers
1.5 MAINTENANCE KITS
Description
Guardians of the Galaxy Maintenance Kit
Part Number
502-6002-L5
8 oz pinball playfield wax (Novus # 2) (675-0003-01)
Standard Pinball (260-5000-00)
Cleaning Cloth
All Playfield Rubber Rings
Spare Fuses
Guardians of the Galaxy Deluxe Maintenance Kit
502-6003-L5
All standard kit items, plus:
Flipper rebuild kits, Left and Right (500-6307-10,-00)
Guardians of the Galaxy Playfield Plastics Kit
Guardians of the Galaxy Playfield Decals Kit
Guardians of the Galaxy Backbox Decal Left
Guardians of the Galaxy Backbox Decal Right
Guardians of the Galaxy Cabinet Decal Left
Guardians of the Galaxy Cabinet Decal Right
Guardians of the Galaxy Cabinet Decal Front
Guardians of the Galaxy Playfield, Bare
Guardians of the Galaxy Translite
803-5000-L5
802-5000-L5
820-71L5-01
820-71L5-02
820-71L5-03
820-71L5-04
820-71L5-05
830-5000-L5
830-52L5-00
1.6 COMMON PARTS
Description
8 oz Pinball Playfield wax (Novus # 2)
Standard Pinball, 1-1/16 in
Flipper Rebuild Kit Left (Standard)
Flipper Base Plate Kit Left
Flipper Rebuild Kit Right
Flipper Base Plate Kit Right
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Part Number
675-0003-01
260-5000-00
500-6307-10
515-6617-01
500-6307-00
515-6617-00
MARVEL.COM
© MARVEL
SPIKE SYSTEM AND NODE GUIDE
2. SPIKE SYSTEM AND NODE GUIDE
2.1 SPIKE SYSTEM OVERVIEW
2.3 SYSTEM POWER
A Stern Pinball machine based on the SPIKE system will have at
least two nodes networked together with the SPIKE node bus,
a custom industrial pinball control bus that is designed around
industry standards and optimized for the pinball environment.
The primary CPU node is networked to one or more input/output
nodes over standard Category 5 UTP (unshielded twisted pair)
ethernet cabling.
2.4 SPIKE NODE ADDRESSES
The SPIKE Pinball system is a rugged, distributed, and embedded platform custom-designed for the rigors of the pinball
machine environment. SPIKE takes advantage of modern technologies to deliver an immersive pinball experience that supports
modern features, reduces cabling, and increases serviceability
and reliability.
There are five primary types of nodes that are found in the game.
• CPU node (Node 0) - The primary node that controls other
nodes in the system. Contains the primary game software
for the system and provides SPIKE node bus power for other
nodes.
• Cabinet 48V node (Node 1) - Specialized node with specific
inputs and outputs for coin doors, tilt mechanisms, and other
bottom-cabinet devices.
• 48V playfield node - Controls high power devices such
as coils and flashers, and also supports a few switch and
low-power outputs. Powered by the system 48V power supply.
• Light and switch node - High-density switch and low-power
LED outputs, bus-powered from the node bus. These boards
contain as many 32 switch inputs and light outputs.
• Node extensions - These sub-nodes add additional low-power input and outputs to a specific Power or I/O node and are
connected with simple serial bus.
2.2 NODE BUS CABLING
The SPIKE node bus utilizes standard Ethernet-style RJ45 8-pin
modular jacks, and off-the-shelf Category 5e or better ethernet
cabling. The node bus is electrically different from Ethernet and
does not utilize Ethernet or TCP/IP protocols or signaling standards. SPIKE nodes are not compatible with standard computer
networking equipment.
CAUTION: Plugging a SPIKE Node or CPU board into a standard
Ethernet port may damage one or both devices and void your
warranty.
The SPIKE System is powered from an 48V DC power supply
bus. Each SPIKE node converts this voltage to lower voltages
required by the node and its specific components. A SPIKE 48V
node typically controls high-power outputs such as game coil
mechanisms and high-brightness LEDs. These powered nodes
are supplied directly with 48V system power. SPIKE standard I/O
nodes are low-power nodes that read switch inputs and output to
standard-brightness LEDs. Standard I/O nodes use the node bus
power, which is supplied by the main CPU node over the node
bus modular jack connectors.
Each SPIKE node has a unique address ranging from 0 to 15. Not
all addresses are used in all games. Nodes can be of the same
part number, so the address is specified on the DIP switches on
each node. When replacing a node, be certain that the correct
address is set. Nodes can have 3-position and 4-position DIP
switches. Refer to the appropriate table to set the address for
each type of Node. The correct address for a node can be found
in the SPIKE node reference section of the manual or in the game
diagnostic software. Address 0 is reserved for the backbox CPU
node, where the game software resides. Address 1 is reserved for
the cabinet node, located inside the coin door. These two nodes
do not have DIP switches as their address is not configurable.
Address
8
9
10
11
12
13
14
15
1
OFF
OFF
OFF
OFF
ON
ON
ON
ON
2
OFF
OFF
ON
ON
OFF
OFF
ON
ON
3
OFF
ON
OFF
ON
OFF
ON
OFF
ON
SPIKE node addresses for nodes with 3-position DIP switches.
Addresses 0-7 are not used by SPIKE nodes with 3-position DIP
switches.
Address
8
9
10
11
12
13
14
15
1
OFF
OFF
OFF
OFF
ON
ON
ON
ON
2
OFF
OFF
ON
ON
OFF
OFF
ON
ON
3
OFF
ON
OFF
ON
OFF
ON
OFF
ON
4
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
SPIKE node addresses for nodes with 4-position DIP switches.
Addresses 0-7 are reserved for fixed-function nodes and do not
require configuration.
MARVEL.COM
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GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
9
SPIKE SYSTEM AND NODE GUIDE
SPIKE SYSTEM AND NODE GUIDE CONTINUED
2.5 SPIKE NODE PROGRAMMING
The SPIKE nodes are smart nodes that have on-board processors and run embedded code. The nodes are programmed
automatically by the CPU node whenever software updates are
installed to the CPU. When replacing a node, the CPU node will
detect and update the node to the latest software with no user
intervention. Always replace nodes with the power to the game
turned OFF.
2.6 SPIKE SYSTEM TERMINOLOGY
MULTI GENERAL ILLUMINATION LIGHTING
General Illumination Lighting is two or more lights powered by
one control source. These are often a number of LEDs connected in parallel and the system controls these as one large LED. A
missing LED will not affect these circuits, however a shorted LED
can cause the entire string of LEDs to turn off.
SINGLE LIGHTS
Single lights and LEDs are direct-controlled from SPIKE node
boards. A common power source is grounded by individual
transistors to turn individual LEDs on and off. Groups of LEDs,
usually by node connector, share a common power source, so if
a group of LEDs is out, check the wiring for the power source.
INPUT/OUTPUT PROTECTIONS
SPIKE features built-in short-circuit, static electricity, and other
protections to maximize reliability. If an LED, coil or other device
shorts, it will be disabled but will not shut down the entire system
in most circumstances. Groups of LEDs, coils, and switches often
share common power supplies or other circuits, so it is possible
that a bad device will affect the group of related devices and
require removal or repair to fix the group. The system diagnostics
will inform the technician of shorted or otherwise malfunctioning
devices whenever possible. While the system is protected against
permanent damage, it is strongly recommended to repair or
replace these bad components as soon as possible to minimize
downtime and maximize game earnings.
2.7 COMMON SPIKE NODE BOARDS
Description
SPIKE CPU Node
Cabinet Node
Playfield 48V Core-Driver Node
Trough Serial Opto Receiver Extension
Type
Node
Node
Node
Extension
FLASHERS
SPIKE games treat flashers the same as single LEDs that draw
more power. Flashers are controlled from the same circuits that
power regular lights.
DRIVERS
A driver is a circuit that controls a high power-device such as a
coil, magnet, or motor. Each device has a common 48V power
source that is then connected to ground by a dedicated control
transistor. Each driver is protected against shorting, static electricity, and over-current conditions. Take caution as 48V is always
present on a device even when it is not energized.
OPTOS
Certain types of optical switches (“optos”) require external signal
conditioning. For these optos, they will interface to a SPIKE node
via an opto signal conditioning board. Other optical switches
connect directly to the Spike node board.
System Protections
CAUTION: Unless explicitly directed by an Authorized Stern Repair technician, perform ALL work on your pinball machine with
the power disabled!
10
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Part Number
509-1003-01
520-6967-72
520-7017-72
520-7001-00
LIGHT, SWITCH, AND DRIVER REFERENCE
NODE BOARD
ID INSTRUCTION
SHEET
3. LIGHT, SWITCH,
AND DRIVER
REFERENCE
PLAYFIELD FRONT
PRO
BACKBOX
NODE 8
CN1
CN2
NODE 8a
CN3
CN4
NODE 0
CN1
NODE 8b
CPU NODE 0
CN5
CN11 CN22
NODE 8c
CN1
CN1
CN2
NODE 9c
CN2
CN3
CN1
CABINET
Node Bus Cable (RJ45)
604-5004-08-XX
NODE 8d
CN2
NODE 9b
NODE 9a
CN3
CN13
CN1
CN1
CN4
CN5
NODE 8e
Serial Data Cable
036-8054-XX
CABINET NODE 1
NODE 9
CN2
When replacing node boards,
ensure DIP address switches
are set correctly!
PLAYFIELD REAR
ID
Node 0
Node 1
Node 8
8a
8b
8c
8d
8e
ID
DIP Address
Description
Node 0 n/a
SPIKE 2 CPU Node
Node 1 n/a
Cabinet Node
Node 8 OFF-OFF-OFF-OFF Playfield 48V Core-Driver Node
8a
n/a
Trough Serial Opto Receiver Extension
8b
n/a
Lamp Board
8c Addressn/a
Lamp Board
DIP
Description
8d
n/a
Lamp Board
n/a
SPIKE
CPU
NodeDriver Board
8e
n/a
Serial
Motor
n/a
Node48V Core-Driver Node
Node 9 OFF-OFF-ON-OFF Cabinet
Playfield
9a
n/a
Lamp48V
Board
OFF-OFF-OFF-OFF
Playfield
Core-Driver Node
9b
n/a
Lamp Board
n/a
Trough
Serial
Opto Receiver Extension
9c
n/a
Lamp Board
n/a
Lower LED Board
755-7512-L5
n/a
Right Lower LED Board
n/a
Right Upper LED Board
n/a
Serial Motor Driver board
Location
Backbox
Cabinet
Lower Playfield
Playfield
Playfield
Playfield
Location
Playfield
Backbox
Playfield
Cabinet
Playfield
Playfield
Lower
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Node 9
9a
9b
9c
OFF-OFF-ON-OFF
n/a
n/a
n/a
Playfield
Playfield
Playfield
Playfield
3.1 SPIKE NODE BOARDS
MARVEL.COM
© MARVEL
Playfield 48V Core-Driver Node
Center Upper LED Board
Left Upper LED Board
LED Board
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Part Number
509-1003-01
520-6967-72
520-7017-72
520-7001-00
520-7062-00
520-7061-00
Part Number
520-7059-00
509-1003-01
520-6996-00
520-6967-72
520-7017-72
520-7057-00
520-7017-72
520-7058-00
520-7001-00
520-7060-00
520-7062-00
520-7061-00
520-7059-00
520-6996-00
520-7017-72
520-7057-00
520-7058-00
520-7060-00
11
SPIKE SYSTEM AND NODE GUIDE
3.2 DRIVER REFERENCE
ID
Name
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
Trough
Auto Plunger
Left Flipper
Right Flipper
Left Slingshot
Right Slingshot
Shaker Motor
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
12
Node Connector Ret.
Pin
8
CN8
7
8
CN8
9
8
CN8
6
8
CN8
5
8
CN8
11
8
CN8
10
1
CN2
1
Ret. Wire
Voltage V+
Pin
ORG GRY 48V
1-4
ORG WHT 48V
1-4
ORG YEL 48V
1-4
ORG GRN 48V
1-4
ORG BLU 48V
1-4
ORG VIO 48V
1-4
BLU
48V
5
V+ Color
Location Type
Address Part Number
GRY ORG
GRY ORG
GRY ORG
GRY ORG
GRY ORG
GRY ORG
RED
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Cabinet
Coil - 27-1500
Coil - 23-800
Coil - 23-1100
Coil - 23-1100
Coil - 26-1200
Coil - 26-1200
Motor
8-DR-1
8-DR-4
8-DR-5
8-DR-0
8-DR-3
8-DR-2
1-DR-0
090-5004-ND
090-5001-ND
090-5030-ND
090-5030-ND
090-5044-ND
090-5044-ND
041-5029-04
1
1
1
GRY ORG
GRY ORG
GRY ORG
Playfield
Playfield
Playfield
Coil - 26-1200
Coil - 32-1800
Coil - 25-1240
8-DR-8
8-DR-7
8-DR-6
090-5044-ND
090-5031-00-ND
090-5034-ND
Right Scoop
8
Center Drop Target-Down 8
Center Drop Target-Up
8
CN7
CN7
CN7
2
4
3
YEL BRN
YEL RED
YEL BLK
48V
48V
48V
Left Pop Bumper
Right Pop Bumper
Bottom Pop Bumper
9
9
9
CN8
CN8
CN8
10
11
9
ORG BLK 48V
ORG BRN 48V
ORG RED 48V
1-4
1-4
1-4
GRY BRN
GRY BRN
GRY BRN
Playfield
Playfield
Playfield
Coil - 26-1200
Coil - 26-1200
Coil - 26-1200
9-DR-2
9-DR-3
9-DR-4
090-5044-ND
090-5044-ND
090-5044-ND
Orbit Control Gates-L/R
9
CN8
5
BLU YEL
48V
1-4
GRY BRN
Playfield
Coil - 32-1250
9-DR-0
511-7510-02 RT
090-5060-01-ND LT
Groot-Trough Eject
Top Magnet
9
9
CN8
CN7
7
3
YEL ORG
BRN BLK
48V
48V
1-4
1
GRY BRN
GRY BRN
Playfield
Playfield
Coil - 23-800
Coil - 22-650
9-DR-1
9-DR-6
090-5001-ND
511-5065-ND
Kickback
9
CN7
2
YEL VIO
48V
1
GRY BRN
Playfield
Coil - 23-800
9-DR-8
090-5001-ND
Coin Meter
Ticket Meter
Ticket Dispenser
1
1
1
CN3
CN4
CN11
2
2
3
BLK
BLK
12V
12V
12V
1
1
1
RED
RED
Cabinet
Cabinet
Cabinet
Digital Out
Digital Out
Digital Out
1-DR-2
1-DR-3
1-DR-4
500-9946-00
500-9946-00
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SPIKE SYSTEM AND NODE GUIDE
DRIVER REFERENCE CONTINUED
Figure 3.2.1. Playfield driver locations (top view).
MARVEL.COM
© MARVEL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
13
SPIKE SYSTEM AND NODE GUIDE
3.3 SWITCH REFERENCE
ID
Name
Conn. Input
Pin
CN11 4
CN11 5
CN11 8
Input Wire
Left Outlane
Left Return Lane-Left
Left Return Lane-Right
Node Node
Ext
8
8
8
-
Ground Wire Location
Type
Address
Part Number
LGN RED
LGN ORG
LGN VIO
GND
Pin
11-12
11-12
11-12
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
BLK ORG
BLK ORG
BLK ORG
Playfield
Playfield
Playfield
Rollover
Rollover
Rollover
8-SW-17
8-SW-18
8-SW-21
500-9935-04
500-9935-04
500-9935-04
Right Return Lane
Right Outlane
Left Slingshot
Right Slingshot
Left Flipper Button
Right Flipper Button
Left Flipper EOS
Right Flipper EOS
8
8
8
8
8
8
8
8
-
CN11
CN11
CN10
CN10
CN9
CN9
CN10
CN10
LGN YEL
LGN BLU
GRY BLU
GRY VIO
GRY BRN
GRY RED
GRY YEL
GRY GRN
11-12
11-12
8
8
7
7
9
9
BLK ORG
BLK ORG
BLK GRN
BLK GRN
BLK GRN
BLK GRN
BLK GRN
BLK GRN
Playfield
Playfield
Playfield
Playfield
Cabinet
Cabinet
Playfield
Playfield
Rollover
Rollover
Leaf
Leaf
Leaf
Leaf
Leaf
Leaf
8-SW-19
8-SW-20
8-SW-30
8-SW-29
8-SW-25
8-SW-24
8-SW-16
8-SW-31
500-9935-03
500-9935-04
180-5231-00
180-5231-00
180-5160-01
180-5160-01
180-5149-00
180-5149-00
Trough 6
8
8a
CN14 -
-
Playfield
Opto
8-SW-32
CN14 -
-
Playfield
Opto
8-SW-33
8a
CN14 -
-
Playfield
Opto
8-SW-34
8
8a
CN14 -
-
Playfield
Opto
8-SW-35
Trough 2
8
8a
CN14 -
-
Playfield
Opto
8-SW-36
20
Trough 1
8
8a
CN14 -
-
Playfield
Opto
8-SW-37
21
Trough Jam
8
8a
CN14 -
-
Playfield
Opto
8-SW-38
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Shooter Lane
8
-
CN10 2
GRY WHT
7
BLK GRN
Playfield
Micro
8-SW-28
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
520-5344-00 tx
520-7001-00 rx
180-5157-01
16
Trough 5
8
8a
17
Trough 4
8
18
Trough 3
19
Left Lane
Left Lane Target
Guardians Target-Top
Guardians Target-Bottom
9
9
9
9
-
CN11
CN11
CN11
CN11
TAN BLK
TAN RED
TAN BLU
TAN VIO
11/12
11/12
11/12
11/12
BLK BLU
BLK BLU
BLK BLU
BLK BLU
Playfield
Playfield
Playfield
Playfield
Rollover
Leaf, Target
Leaf, Target
Leaf, Target
9-SW-26
9-SW-27
9-SW-20
9-SW-21
500-9935-04
515-9783-00-00
511-9979-00
511-9979-00
Left Orbit
Kickback Opto
9
9
-
CN12 2
CN11 10
WHT BRN
TAN WHT
10
11/12
BLK VIO
BLK BLU
Playfield
Playfield
Rollover
Opto
9-SW-8
9-SW-23
37
Left Ramp Exit
9
-
CN12 6
WHT GRN
10
BLK VIO
Playfield
Opto
9-SW-12
38
39
40
41
500-9935-04
515-0215-00 tx
515-0215-01 rx
515-0215-00 tx
515-0215-01 rx
Groot Target-Left
Groot Target-Right
Groot Opto
9
9
9
-
CN12 4
CN12 5
CN13 2
WHT ORG
WHT YEL
PNK BLK
10
10
10
BLK VIO
BLK VIO
BLK GRY
Playfield
Playfield
Playfield
Leaf, Target
Leaf, Target
Opto
9-SW-10
9-SW-11
9-SW-0
42
Groot Trough 1
9
-
CN13 3
PNK BRN
10
BLK GRY
Playfield
Opto
9-SW-1
6
7
4
3
4
3
6
5
2
3
7
8
515-9785-00-00
515-9785-00-00
515-0215-00 tx
515-0215-01 rx
520-7064-00 rx
520-7065-00 tx
Continued on next page...
14
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SPIKE SYSTEM AND NODE GUIDE
SWITCH REFERENCE CONTINUED
ID
Name
Conn. Input
Pin
CN13 4
Input Wire
Groot Trough 2
Node Node
Ext
9
-
43
44
Groot Trough 3
9
-
45
Groot Trough 4
9
46
47
48
49
50
51
52
53
54
55
56
Groot Motor Away
Groot Motor Home
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
Ground Wire Location
Type
Address
Part Number
PNK RED
GND
Pin
10
BLK GRY
Playfield
Opto
9-SW-2
CN13 5
PNK ORG
10
BLK GRY
Playfield
Opto
9-SW-3
-
CN13 6
PNK YEL
10
BLK GRY
Playfield
Opto
9-SW-4
9
9
-
CN13 7
CN13 8
PNK GRN
PNK BLU
10
10
BLK GRY
BLK GRY
Playfield
Playfield
Micro
Micro
9-SW-5
9-SW-6
520-7064-00 rx
520-7065-00 tx
520-7064-00 rx
520-7065-00 tx
520-7064-00 rx
520-7065-00 tx
180-5119-02
180-5119-02
Center Drop Target
Orb Standup Target
8
8
-
CN12 3
CN12 6
WHT RED
WHT GRN
10
10
BLK RED
BLK RED
Playfield
Playfield
Opto
Leaf, Target
8-SW-9
8-SW-12
520-5252-01
515-9783-00-00
Right Orbit
Right Ramp Exit
9
9
-
CN12 3
CN12 7
WHT RED
WHT BLU
10
10
BLK VIO
BLK VIO
Playfield
Playfield
Rollover
Opto
9-SW-9
9-SW-13
500-9935-03
515-0215-00 tx
515-0215-01 rx
Left Pop Bumper
Right Pop Bumper
Bottom Pop Bumper
9
9
9
-
CN10 2
CN10 3
CN10 4
GRY BLK
GRY BRN
GRY RED
7/8/9
7/8/9
7/8/9
BLK YEL
BLK YEL
BLK YEL
Playfield
Playfield
Playfield
Leaf
Leaf
Leaf
9-SW-28
9-SW-29
9-SW-30
180-5232-00
180-5232-00
180-5232-00
Top Lane-Left
Top Lane-Right
9
9
-
CN10 5
CN10 6
GRY ORG
GRY YEL
7/8/9
7/8/9
BLK YEL
BLK YEL
Playfield
Playfield
Rollover
Rollover
9-SW-31
9-SW-16
500-9935-04
500-9935-04
Hadron Enforcer Target 1
Hadron Enforcer Target 2
Hadron Enforcer Target 3
Hadron Enforcer Target 4
Hadron Enforcer Target 5
9
9
9
8
8
-
CN11
CN11
CN11
CN12
CN12
4
5
6
8
9
TAN ORG
TAN YEL
TAN GRN
WHT VIO
WHT GRY
11/12
11/12
11/12
10
10
BLK BLU
BLK BLU
BLK BLU
BLK RED
BLK RED
Playfield
Playfield
Playfield
Playfield
Playfield
Leaf, Target
Leaf, Target
Leaf, Target
Leaf, Target
Leaf, Target
9-SW-17
9-SW-18
9-SW-19
8-SW-14
8-SW-15
515-9785-00-00
515-9785-00-00
515-9785-00-00
515-9785-00-00
515-9785-00-00
Right Scoop
8
-
CN12 2
WHT BRN
10
BLK RED
Playfield
Micro
8-SW-8
180-5209-00
Lockdown Button
1
-
CN7
8
TAN WHT
5
BLK WHT
Cabinet
Leaf
1-SW-2
180-5218-00
Start Button
Tournament Start Button
1
1
-
CN6
CN6
10
9
GRY
GRY WHT
5
5
BLK WHT
BLK WHT
Cabinet
Cabinet
Micro
Micro
1-SW-11
1-SW-12
180-5174-00
180-5174-00
Left Coin
1
-
CN5
9
PNK BRN
3
BLK
Cabinet
Micro
1-SW-16
Continued on next page...
MARVEL.COM
© MARVEL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
15
SPIKE SYSTEM AND NODE GUIDE
SWITCH REFERENCE CONTINUED
Figure 3.3.1. Playfield switch locations (top view).
16
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Continued on next page...
MARVEL.COM
© MARVEL
SPIKE SYSTEM AND NODE GUIDE
SWITCH REFERENCE CONTINUED
ID
Name
91
92
93
94
95
96
97
98
99
100
C1
C10
C11
C12
C24
C17
C18
Right Coin
Center Coin
Fourth Coin
Fifth Coin
Tilt Pendulum
Sixth Coin
Ticket Notch
Slam Tilt
DIP 1
Service Plus
Service Minus
Service Back
DC Sense
Headphone Detect
Headphone Kit Cable
Detect
C19 Volume Encoder 1
C20 Volume Encoder 2
C2 DIP 2
C3 DIP 3
C4 DIP 4
C5 DIP 5
C6 DIP 6
C7 DIP 7
C8 DIP 8
C9 Service Select
Node Node
Ext
1
1
1
1
1
1
1
1
-
Conn. Input
Pin
CN5 7
CN5 8
CN5 6
CN5 5
CN6 7
CN9 5
CN11 5
CN5 4
0
0
0
0
0
0
0
-
CN25
CN25
CN25
CN7
CN3
3
2
1
4
5
0
0
0
0
0
0
0
0
0
0
-
CN3
CN3
CN25
6
7
4
MARVEL.COM
© MARVEL
Input Wire
LGN RED
GND
Pin
3
3
5
3
BLK
Cabinet
Cabinet
Cabinet
Cabinet
Cabinet
Cabinet
Cabinet
Cabinet
LGN VIO
LGN BLU
LGN BLK
GRY RED
BLK
6
6
6
1
4
BLK
BLK
BLK
BLK
BLK
CPU Node
Coin Door
Coin Door
Coin Door
Coin Door
CPU Node
0-SW-0
0-SW-9
0-SW-10
0-SW-11
0-SW-23
0-SW-16
0-SW-17
180-5192-02
180-5192-02
180-5192-00
-
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
Coin Door
0-SW-18
0-SW-19
0-SW-1
0-SW-2
0-SW-3
0-SW-4
0-SW-5
0-SW-6
0-SW-7
0-SW-8
180-5192-04
PNK ORG
PNK RED
WHT
WHT
GRN
LGN GRY
1
1
6
Ground Wire Location
Type
Address
BLK
BLK
Micro
Micro
Plumb Bob
-
1-SW-18
1-SW-17
1-SW-19
1-SW-20
1-SW-14
1-SW-21
1-SW-8
1-SW-22
BLK WHT
DRAIN
DRAIN
BLK
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Part Number
516-0007-00
17
SPIKE SYSTEM AND NODE GUIDE
3.4 LIGHT REFERENCE
ID
Name
Conn. Ret.
Pin
CN8
6
CN6
3
CN6
2
CN7
2
CN7
3
CN7
4
Ret. Wire
Coin Enable
Start Button
Tournament Start
Lockdown Button-RED
Lockdown Button-GRN
Lockdown Button-BLU
Node Node
Ext.
1
1
1
1
1
1
-
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
Src. Wire Location
Type
BLK GRY
YEL BRN
YEL RED
RED WHT
GRN WHT
BLU WHT
Src.
Pin
2
1
1
1
1
1
GRY RED
RED
RED
RED
RED
RED
Coin Door
Cabinet
Cabinet
Cabinet
Cabinet
Cabinet
Digital Out
Feature
Feature
Feature
Feature
Feature
Left Outlane
Left Return Lane-Left
Left Return Lane-Right
Antiquities Shop
Pod Chase
Sanctuary
Yaka Arrow
Sibling Rivalry
Escape Kyln
Knowhere
Quills Quest
Immolation Initiative
Orb Multiball-Bottom
Save Xandar
Groot Multiball-Bottom
Shoot Again (x2)
Right Return Lane
Right Outlane
9
9
9
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
c
c
c
b
b
b
b
b
b
b
b
b
b
b
b
b
c
c
CN3
CN3
CN3
CN4
CN3
CN3
6
5
4
LED13
LED14
LED16
LED9
LED12
LED11
LED10
LED8
LED15
LED2
LED3
LED6
4
2
3
BLU GRY
BLU VIO
BLU GRN
ORG YEL
GRN VIO
GRN GRY
1
1
1
1
1
1
RED
RED
RED
RED
RED
RED
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Left Lane Arrow-RED
Left Lane Arrow-GRN
Left Lane Arrow-BLU
Left Lane X
Left Lane Rectangle
9
9
9
9
9
c
c
c
c
c
-
LED9
LED9
LED9
LED13
LED14
-
-
-
Guardians-Left
Guardians-Center
Guardians-Right
9
9
9
b
b
b
-
LED4
LED5
LED6
-
-
Left Orbit Arrow-RED
Left Orbit Arrow-GRN
9
9
b
b
-
LED2
LED2
-
-
Light
Color
Address
Part Number
White
White
RGB
RGB
RGB
1-LP-0
1-LP-2
1-LP-3
1-LP-5
1-LP-4
1-LP-7
112-5033-08
112-5033-08
520-5333-00
520-5333-00
520-5333-00
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
White
White
White
White
White
White
White
White
White
White
White
White
White
White
White
White
White
White
9-LP-51
9-LP-52
9-LP-53
8-LP-20
8-LP-21
8-LP-23
8-LP-16
8-LP-19
8-LP-18
8-LP-17
8-LP-15
8-LP-22
8-LP-9
8-LP-10
8-LP-13
8-LP-11
8-LP-24
8-LP-31
520-5307-00
520-5307-00
520-5307-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-7062-00
520-5307-00
520-5307-00
520-5307-00
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
9-LP-57
9-LP-58
9-LP-59
9-LP-63
9-LP-56
520-7060-00
520-7060-00
520-7060-00
520-7060-00
520-7060-00
-
Playfield
Playfield
Playfield
Feature
Feature
Feature
White
White
White
9-LP-37
9-LP-38
9-LP-39
520-7058-00
520-7058-00
520-7058-00
-
Playfield
Playfield
Feature
Feature
RGB
RGB
9-LP-33
9-LP-34
520-7058-00
520-7058-00
Continued on next page...
18
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
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© MARVEL
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
Figure 3.4.1. Playfield light locations (top view).
Continued on next page...
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© MARVEL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
19
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
ID
Name
Conn. Ret.
Pin
LED2
LED3
LED1
Ret. Wire
Left Orbit Arrow-BLU
Left Orbit X
Left Orbit Rectangle
Node Node
Ext.
9
b
9
b
9
b
Src. Wire Location
Type
-
Src.
Pin
-
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
Address
Part Number
Feature
Feature
Feature
Light
Color
RGB
White
White
-
Playfield
Playfield
Playfield
9-LP-35
9-LP-36
9-LP-32
520-7058-00
520-7058-00
520-7058-00
Rocket Arrow-RED
Rocket Arrow-GRN
Rocket Arrow-BLU
Rocket X
Rocket Rectangle
Rocket Multiball
9
9
9
9
9
9
b
b
b
b
b
b
-
LED10
LED10
LED10
LED9
LED7
LED12
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
White
9-LP-43
9-LP-44
9-LP-45
9-LP-42
9-LP-40
9-LP-47
520-7058-00
520-7058-00
520-7058-00
520-7058-00
520-7058-00
520-7058-00
Left Ramp Arrow-RED
Left Ramp Arrow-GRN
Left Ramp Arrow-BLU
Left Ramp X
Left Ramp Rectangle
9
9
9
9
9
a
a
a
a
a
-
LED11
LED11
LED11
LED13
LED14
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
9-LP-21
9-LP-22
9-LP-23
9-LP-24
9-LP-25
520-7057-00
520-7057-00
520-7057-00
520-7057-00
520-7057-00
Groot Target-Left
Groot Target-Right
Groot Multiball
Groot Arrow-RED
Groot Arrow-GRN
Groot Arrow-BLU
Groot X
Groot Rectangle
9
9
9
9
9
9
9
9
a
a
a
a
a
a
a
a
-
LED12
LED1
LED9
LED10
LED10
LED10
LED20
LED19
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
Feature
Feature
Feature
White
White
White
RGB
RGB
RGB
White
White
9-LP-20
9-LP-8
9-LP-16
9-LP-17
9-LP-18
9-LP-19
9-LP-31
9-LP-30
520-7057-00
520-7057-00
520-7057-00
520-7057-00
520-7057-00
520-7057-00
520-7057-00
520-7057-00
Lock 1
Lock 2
Lock 3
Lock 4
9
9
9
9
a
a
a
a
-
LED15
LED16
LED17
LED18
-
-
-
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
White
White
White
White
9-LP-26
9-LP-27
9-LP-28
9-LP-29
520-7057-00
520-7057-00
520-7057-00
520-7057-00
Orb Arrow-RED
Orb Arrow-GRN
Orb Arrow-BLU
Orb X
Orb Rectangle
Orb Multiball
8
8
8
8
8
8
d
d
d
d
d
d
-
LED10
LED10
LED10
LED14
LED12
LED11
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
White
8-LP-45
8-LP-46
8-LP-47
8-LP-51
8-LP-49
8-LP-48
520-7059-00
520-7059-00
520-7059-00
520-7059-00
520-7059-00
520-7059-00
Right Ramp Arrow-RED
Right Ramp Arrow-GRN
Right Ramp Arrow-BLU
Right Ramp X
Right Ramp Rectangle
8
8
8
8
8
d
d
d
d
d
-
LED9
LED9
LED9
LED15
LED13
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
8-LP-42
8-LP-43
8-LP-44
8-LP-52
8-LP-50
520-7059-00
520-7059-00
520-7059-00
520-7059-00
520-7059-00
Right Orbit Arrow-RED
Right Orbit Arrow-GRN
Right Orbit Arrow-BLU
Right Orbit X
8
8
8
8
d
d
d
d
-
LED6
LED6
LED6
LED1
-
-
-
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
8-LP-37
8-LP-38
8-LP-39
8-LP-32
520-7059-00
520-7059-00
520-7059-00
520-7059-00
Continued on next page...
20
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
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© MARVEL
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
ID
Name
Ret. Wire
Right Orbit Rectangle
Node Node Conn. Ret.
Ext.
Pin
8
d
LED7
Type
-
Src. Src. Wire Location
Pin
Playfield
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
Address
Part Number
Feature
Light
Color
White
8-LP-40
520-7059-00
Right Scoop Arrow-RED
Right Scoop Arrow-GRN
Right Scoop Arrow-BLU
Right Scoop X
Right Scoop Rectangle
8
8
8
8
8
c
c
c
c
c
-
LED1
LED1
LED1
LED4
LED3
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
RGB
RGB
RGB
White
White
8-LP-25
8-LP-26
8-LP-27
8-LP-30
8-LP-29
520-7061-00
520-7061-00
520-7061-00
520-7061-00
520-7061-00
Billboard 1
Billboard 2
Billboard 3
Billboard 4
8
8
8
8
d
d
d
d
CN1
CN1
CN1
CN1
5
4
3
2
BRN BLK
BRN
BRN RED
BRN ORG
1
1
1
1
RED
RED
RED
RED
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
White
White
White
White
8-LP-33
8-LP-34
8-LP-35
8-LP-36
520-5307-00
520-5307-00
520-5307-00
520-5307-00
Hadron Enforcer 1
Hadron Enforcer 2
Hadron Enforcer 3
Hadron Enforcer 4
Hadron Enforcer 5
9
9
9
8
8
c
b
b
d
c
-
LED8
LED11
LED8
LED8
LED2
-
-
-
Playfield
Playfield
Playfield
Playfield
Playfield
Feature
Feature
Feature
Feature
Feature
White
White
White
White
White
9-LP-55
9-LP-46
9-LP-41
8-LP-41
8-LP-28
520-7060-00
520-7058-00
520-7058-00
520-7059-00
520-7061-00
Left Pop Bumper
Right Pop Bumper
Bottom Pop Bumper
9
9
9
a
a
a
CN2
CN2
CN2
8
7
6
BRN BLK
BRN
BRN RED
1
1
1
RED
RED
RED
Playfield
Playfield
Playfield
Feature
Feature
Feature
White
White
White
9-LP-9
9-LP-10
9-LP-11
520-6971-01
520-6971-01
520-6971-01
Top Lane-Left
Top Lane-Right
9
9
a
a
CN2
CN2
5
4
ORG BLK
ORG RED
1
1
RED
RED
Playfield
Playfield
Feature
Feature
White
White
9-LP-12
9-LP-13
520-5307-00
520-5307-00
Orb-RED
Orb-GRN
Orb-BLU
8
8
8
d
d
d
CN4
CN4
CN4
4
3
2
RED VIO
GRN VIO
BLU VIO
1
1
1
RED
RED
RED
Playfield
Playfield
Playfield
Feature
Feature
Feature
RGB
RGB
RGB
8-LP-53
8-LP-54
8-LP-55
520-5333-00
520-5333-00
520-5333-00
Coin Door GI
1
-
CN5
2
YEL
1
YEL-WHT Coin Door
G.I.
White
1-LP-1
112-5033-08
Bottom GI 1
Bottom GI 2
8
8
-
CN15
CN15
6
7
WHT BLK
BLU BLK
2
3
YEL BLK Playfield
YEL BLU Playfield
G.I.
G.I.
WHITE 8-LP-1
WHITE 8-LP-2
112-5034-08
112-5034-08
Continued on next page...
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GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
21
SPIKE SYSTEM AND NODE GUIDE
LIGHT REFERENCE CONTINUED
ID
Name
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
22
Conn. Ret.
Pin
CN15 5
CN15 6
CN15 7
Ret. Wire
Backpanel GI
Top GI 1
Top GI 2
Node Node
Ext.
9
9
9
-
Yondu
Left Ramp Top
Left Ramp Bottom
Right Ramp Top
Right Ramp Bottom
Pop Bumper
Magnet
Drop Target
8
9
8
9
8
9
9
9
CN14
CN14
CN14
CN14
CN14
CN14
CN3
CN14
c
-
4
6
6
5
5
4
3
3
Src. Wire Location
Type
RED BLK
WHT BLK
BLU BLK
Src.
Pin
1
2
3
YEL RED Playfield
YEL BLK Playfield
YEL BLU Playfield
BRN RED
BRN GRN
BRN BLK
BRN BLU
BRN
BRN VIO
ORG RED
BRN GRY
7/8
7/8
7/8
7/8
7/8
7/8
1
7/8
YEL
YEL
YEL
YEL
YEL
YEL
RED
YEL
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Playfield
Address
Part Number
G.I.
G.I.
G.I.
Light
Color
WHITE
WHITE
WHITE
9-LP-0
9-LP-1
9-LP-2
112-5034-08
112-5034-08
112-5034-08
Flash
Flash
Flash
Flash
Flash
Flash
Flash
Flash
White
White
White
White
White
White
White
White
8-LP-5
9-LP-3
8-LP-3
9-LP-4
8-LP-4
9-LP-5
9-LP-54
9-LP-6
113-5045-08
520-7000-00
520-7000-00
520-7000-00
520-7000-00
113-5045-08
113-5045-08
113-5045-08
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SPIKE SYSTEM AND NODE GUIDE
3.5 MOTOR REFERENCE
ID
1
2
3
4
5
6
7
8
9
10
Name
Node Node
Ext.
Conn. Ret. Ret. Src. Src. Location
Pin Wire Pin Wire
Type
Light
Color
Address
Part Number
Motor B Enable-Groot Jaw
Motor B Control 1A-Groot Jaw
Motor B Control 2A-Groot Jaw
8
8
8
CN1
CN1
CN1
Motor
Motor
Motor
-
8-LP-59
8-LP-60
8-LP-61
520-6996-00
520-6996-00
520-6996-00
MOTOR A
x-LP-0
x-LP-1
x-LP-2
Enable A
Control 1A
Control 2A
Coast
H
H
H
e
e
e
-
-
Brake
L
L
L
-
-
Playfield
Playfield
Playfield
Brake
L
H
H
Dir. 1
L
L
H
Dir. 2
L
H
L
Brake
L
H
H
Dir. 1
L
L
H
Dir. 2
L
H
L
L/Low=Lamp On
H/High=Lamp Off
MOTOR B
x-LP-3
x-LP-4
x-LP-5
Enable B
Control 1B
Control 2B
x=Node #
Coast
H
H
H
Brake
L
L
L
L/Low=Lamp On
H/High=Lamp Off
MARVEL.COM
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GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
23
ELECTRONIC PINOUTS AND SCHEMATICS
4. ELECTRONIC PINOUTS AND SCHEMATICS
4.1 SPIKE-2 CPU NODE 0
509-1003-01
DIRECT SWITCH MAPPING (CN25)
The coin-door diagnostic switches are connected directly to the CPU node via the Cabinet Node. Note that both the CPU and
Cabinet nodes are required for diagnostic switch operation.
ID
Name
Conn.
C1
C2
C3
C4
C5
C6
C7
C8
C9
C10
C11
C12
DIP 1
DIP 2
DIP 3
DIP 4
DIP 5
DIP 6
DIP 7
DIP 8
Service Select
Service Plus
Service Minus
Service Back
CN25
CN25
CN25
CN25
Input
Pin
1
2
3
4
Input Wire
LGN-GRY
LGN-VIO
LGN-BLU
LGN-BLK
GND
Pin
11
11
11
11
Connector Type
5-Pin .156” Header
CN2
CN3
CN4
3-Pin .100” Header
7-Pin .100” Header
2-Pin .156”
CN5
CN6
CN7
CN8
CN9
6-Pin .100” Header
34 Pin 2.00mm Header
5-Pin .156” Header
6-Pin .100” Header
USB
CN9
USB
CN10
CN11
CN12
HDMI
RJ45
RJ45
CN13
CN14
CN15
CN16
CN17
CN21
CN22
CN25
SD CARD
5-Pin .100” Header
3-Pin .100” Header
4-Pin .100” Header
ETHERNET
SATA Header
RJ45
12-Pin .100” Header
24
Location
Type
BLK-WHT
BLK-WHT
BLK-WHT
BLK-WHT
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
CPU Node
Coin Door
Coin Door
Coin Door
Coin Door
Address
Part Number
0-SW-0
0-SW-1
0-SW-2
0-SW-3
0-SW-4
0-SW-5
0-SW-6
0-SW-7
0-SW-9
0-SW-10
0-SW-11
0-SW-12
180-5192-04
180-5192-02
180-5192-02
180-5192-00
COMPONENTS
CONNECTORS
ID
CN1
Ground Wire
Description
Backbox 2-channel amplified speaker
out
Console Port
Headphone connector
Cabinet 1-channel amplified speaker
out
Line In/Out
LCD display connector
48V supply from main power supply
SPI Serial
USB connector - for software updates, audit dumps, and expansion
modules
USB connector - for software updates, audit dumps, and expansion
modules
HDMI Out
SPIKE node bus - to cabinet node N1
SPIKE node bus - To Topper accessory Kit
SD Card connector
LCD Backlight
Backbox Light
3.3v / 5v / 12v
ETHERNET connector
SATA connector
SPIKE node bus - to playfield node
Dedicated switch inputs - service,
volume switches
ID
S1
S2
SD CARD (CN13)
BT1
Name
DIP Switches
Reset Switch
For system SD card. Note: only to be removed if
instructed to by Stern Service.
BR1225 3V Lithium battery for game clock between
power cycles
STATUS LEDS
LED ID
48V
Name
+48V Supply In
Color
Red
24V
+24V Audio Power
Red
9V
+9V Node Bus Power
Red
5V
Red
TxD
RxD
Status
Node bus transmit
Node bus receive
System status
Red
Red
Red
Netstat
Network status
Red
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Description
ON: Main system power is
connected, OFF: No 48V system
power. Check power supply connections, cables, and fuses.
ON: Audio power supply is good,
OFF: Audio power supply off, call
tech support.
ON: Node bus power supply is
good, OFF: Node bus power
supply bad, call tech support.
ON: Logic power supply is good.
OFF: Logic power supply bad,
call tech support.
Node bus transmit activity
Node bus receive activity
Constant double blink - game
software running
Communication bridge activity
MARVEL.COM
© MARVEL
ELECTRONIC PINOUTS AND SCHEMATICS
SPIKE-2 CPU NODE 0 CONTINUED
AUDIO PINOUTS
ID
Type
Pin
Description
Minimum
Impedance
CN1
.156" 5-pin
Header
1
Speaker Right Ground (-)
4 Ohms
3
n/c
-
2
4
CN3
.100" 7-pin
Header
5
1
2
3
4
5
6
CN4
.156" 2-pin
Header
CN5
.100" 6-pin
Header
7
1
2
1
2
3
4
5
6
Speaker Right (+)
-
4 Ohms
Speaker Left Ground (-)
20W
-
4 Ohms
Speaker Left (+)
-
4 Ohms
n/c
20W
-
L-HP
-
16 Ohms
R-HP
15 mW
16 Ohms
n/c
15 mW
-
Headphone Detect
-
-
Headphone vol +
-
-
Headphone vol -
-
-
Woofer Ground (-)
-
8 Ohms
n/c
40W
-
L-IN
30K Ohms
R-IN
30K Ohms
n/c
-
L-OUT
10K Ohms
R-OUT
Figure 4.1.1. SPIKE 2 CPU Node connector detail.
-
8 Ohms
Woofer Out (+)
Max
Power
(RMS)
10K Ohms
-
0.6VRMS
COIN DOOR SERVICE SWITCH WIRING
0.6VRMS
-
1.5V
1.5V
COUNTRY CODES (DIP S2)
Country
USA
Austria
Australia
Belgium
Canada 1
Canada 2
China
Croatia
Denmark
Finland
France
Germany
Greece
Italy
Japan
Middle East
Netherlands
New Zealand
Norway
Portugal
Russia
S. Africa
Spain
Sweden
Switzerland
Taiwan
United Kingdom
DIP S2
1
2
OFF OFF
ON
OFF
ON
OFF
OFF ON
ON
ON
OFF ON
OFF OFF
OFF ON
ON
OFF
ON
OFF
OFF ON
ON
ON
ON
ON
OFF OFF
ON
OFF
ON
ON
OFF OFF
OFF OFF
OFF ON
ON
OFF
ON
OFF
OFF OFF
OFF ON
ON
ON
OFF OFF
OFF OFF
OFF ON
MARVEL.COM
© MARVEL
3
OFF
OFF
ON
OFF
OFF
OFF
ON
ON
OFF
ON
ON
ON
ON
OFF
ON
ON
ON
OFF
OFF
OFF
OFF
ON
OFF
OFF
ON
OFF
ON
4
OFF
OFF
ON
OFF
OFF
ON
ON
OFF
ON
OFF
OFF
OFF
ON
ON
OFF
OFF
OFF
OFF
ON
OFF
ON
OFF
OFF
ON
ON
ON
ON
5
OFF
OFF
OFF
OFF
OFF
ON
ON
ON
OFF
OFF
OFF
OFF
OFF
OFF
ON
ON
OFF
ON
OFF
OFF
ON
ON
ON
OFF
OFF
ON
OFF
6
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
ON
OFF
OFF
OFF
OFF
OFF
OFF
OFF
7
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
8
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
OFF
Figure 4.1.2. Service switch wiring. Note that the Cabinet Node
must be present and CN10 and CN12 connected for the Coin
Door Service Switches to function correctly.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
25
ELECTRONIC PINOUTS AND SCHEMATICS
4.2 CABINET NODE 1
520-6967-72
ID
CN1
Type
.100" 8-Pin Header
Universal Card Link
Pin
-
3
Meter 1
-
2
5
6
7
.100" 5-Pin Header
low ticket
8
.100" 3-Pin Header
Meter 1
CN4
.100" 3-Pin Header
Meter 2
CN5
.100" 9-Pin Header
5
1
2
3
1
2
3
1
2
8
9
1
2
3
4
5
6
7
8
9
10
11
12
13
Cabinet Right
Ticket Enable
Ground
-
-
7
.100" 12-Pin Header
Coin Enable
Key
6
CN7
-
Notch
3
2
5
Cabinet Left
N/C
-
4
.100" 14-Pin Header
-
Ground
3
CN6
Coin 1
1
4
CN3
Wire Color
12V
4
CN2
Description
1
14
1
2
3
4
5
6
7
8
9
10
11
12
Ticket Low sw.
Ticket Low
5V Out
Meter 12V (+)
Meter (-)
N/C
Meter 12V (+)
Meter (-)
N/C
Coin LED Out
Ground
Slam Tilt In
Coin 5
Coin 4
CN9
.100" 6-Pin Header
Dollar Bill Acceptor
BLK
-
YEL/WHT
CN10 .100" 6-Pin Header
Service Switch In
YEL
5V LED Power
Start 2 LED
CN11 .100" 5-Pin Header
Ticket Dispenser
Start 1 LED
Spare LED
Ground
Spare Left
Tilt Input
Door Open
Start 2 Switch
Start 1 Switch
N/C
N/C
YEL-BRN
CPU Direct Switches
5V LED Power
Plunge 2 LED
-
CN14 .156" 5-Pin Header
Power Input
Plunge 1 LED
Spare LED 2
Ground
Spare Right In
Plunge 2 Switch
Plunge 1 Switch
-
GRN-WHT
CN15 .100" 6-Pin Header
Spare LED's
BLU-WHT
-
CN16 .156" 5-Pin Header
Shaker Motor
Key
Service Ground (To Coindoor)
-
LGN-BLK
LGN-BLU
LGN-VIO
LGN-GRY
Key
BLK
3
Ticket Dispenser Enable
WHT
2
5
N/C
Ground
Ticket Dispenser Notch
1
Service Back (To CPU)
3
Service Up (To CPU)
2
10
Service Down (To CPU)
Service Select (To CPU)
Power Present
Service Ground (To CPU)
N/C
N/C
-
BLK
BLU
LGN-BLK
LGN-BLU
LGN-VIO
LGN-GRY
LGN-ORG
BLK-WHT
-
N/C
-
N/C
-
1
Ground
BLK
3
N/C
-
2
5
1
2
6
Key
Key
N/C
-
48VDC In
-
Spare LED 3
-
Key
Spare LED 4
Spare LED 5
Spare LED 6
1
Shaker Motor (-)
3
Shaker Motor (+)
2
4
5
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
GRY-YEL
5V LED Power
Shaker Motor (-)
Key
Shaker Motor (+)
*Varies by country model
26
-
RED
5
-
Service Select (To Coindoor)
-
12V
4
-
Service Down (To Coindoor)
-
1
3
BLK-WHT
TAN-WHT
6
4
RED
Ground
Service Up (To Coindoor)
9
GRY
Coin 6 / DBA Credit
3
2
8
GRY-WHT
DBA 12V
Service Back (To Coindoor)
7
-
Coin Enable/DBA Inhibit (+)
1
6
WHT
RED-WHT
6
5
-
N/C
Key
4
BLK-WHT
-
N/C
CN12 .100" 10-Pin Header
-
-
Key
4
PNK/BRN*
YEL-RED
3
5
LGN/RED
RED
-
4
BLK
PNK/GRN*
Coin Enable/DBA Inhibit (-)
2
5
RED
BLK
1
4
PNK/RED*
Coin 1
N/C
RED
PNK/ORN*
Coin 2
N/C
-
PNK/YEL*
Coin 3
N/C
-
-
5V Out
N/C
-
MARVEL.COM
© MARVEL
Key
-
BLU
-
Key
RED
ELECTRONIC PINOUTS AND SCHEMATICS
4.3 LOWER PLAYFIELD 48V DRIVER PINOUT NODE 8
520-7017-72
CN11
.100" 12-Pin Header
1
V+
-
3
8-SW-27 Switch
-
2
4
5
6
7
8
9
10
11
ID
SW1
CN4
CN5
CN6
Type
Address DIP
RJ45
RJ45
.156" 5-Pin Header
Node Power
Pin
-
-
-
1
2
3
4
CN7
.156" 4-Pin Header
(White)
5
1
2
3
CN8
.156 11-Pin Header
(White)
4
1
2
3
4
5
6
7
8
9
10
CN9
.100" 8-Pin Header
11
1
2
3
4
5
6
7
CN10
.100" 9-Pin Header
8
1
2
3
4
5
6
7
8
9
Description
Node 8 - OFF-OFF-OFF-OFF
SPIKE Node Bus
SPIKE Node Bus
Ground
Key
48VDC In
48V Driver Power
8-DR-8 Driver Return
8-DR-6 Driver Return
8-DR-7 Driver Return
48V Driver Power
48V Driver Power
48V Driver Power
48V Driver Power
8-DR-0 Driver Return
8-DR-5 Driver Return
8-DR-1 Driver Return
8-DR-8 Driver Return
8-DR-4 Driver Return
8-DR-2 Driver Return
8-DR-3 Driver Return
V+
V+
8-SW-24 Switch
8-SW-25 Switch
8-SW-26 Switch
8-SW-27 Switch
Ground
Ground
Multi
GRY-ORG
YEL-BRN
YEL-BLK
6
GRY-ORG
7
GRY-ORG
8
ORG-GRN
9
ORG-YEL
CN14
.100" 8-Pin Header
ORG-WHT
8-SW-28 Switch
8-SW-29 Switch
8-SW-30 Switch
6
-
7
GRY-RED
CN15
.100" 7-Pin Header
-
8-SW-31 Switch
8-SW-16 Switch
1
2
4
5
-
6
GRY-WHT
CN2
GRY-GRN
.100" 6-Pin Header,
Node Extension Bus
7
1
2
3
GRY-YEL
4
BLK-GRN
5
BLK-GRN
BLK-GRN
8
3
BLK-GRN
GRY-BLU
2
5
-
GRY-VIO
1
4
ORG-BLU
-
10
3
ORG-VIO
GRY-BRN
2
5
GRY-ORG
-
1
4
GRY-ORG
ORG-GRY
10
3
YEL-RED
CN3
.100" 6-Pin Header,
Node Extension Bus
6
1
2
3
4
5
6
MARVEL.COM
© MARVEL
8-SW-22 Switch
8-SW-23 Switch
Ground
Ground
LGN-BLU
LGN-VIO
-
-
BLK-ORG
BLK-ORG
WHT-RED
9
.100" 10-Pin Header
8-SW-21 Switch
LGN-YEL
8-SW-9 Switch
8
CN13
8-SW-20 Switch
LGN-ORG
3
2
7
GRY
8-SW-19 Switch
LGN-RED
RED
6
-
8-SW-18 Switch
V+
5
BLK
8-SW-17 Switch
-
1
4
-
V+
Ground
Multi
-
N/C
Ground
-
.100" 10-Pin Header(Orange)
Key
N/C
Ground
Wire Color
CN12
12
8-SW-26 Switch
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
8-SW-8 Switch
8-SW-10 Switch
8-SW-11 Switch
8-SW-12 Switch
8-SW-13 Switch
8-SW-14 Switch
8-SW-15 Switch
Ground
V+
8-SW-0 Switch
8-SW-1 Switch
8-SW-2 Switch
8-SW-3 Switch
8-SW-4 Switch
8-SW-5 Switch
8-SW-6 Switch
8-SW-7 Switch
Ground
Ground
8-LP-7 Driver Return
8-LP-6 Driver Return
8-LP-5 Driver Return
8-LP-4 Driver Return
8-LP-3 Driver Return
LED V+
LED V+
LED V+
LED V+
LED V+
-
8-LP-0 GI Return
8-LP-1 GI Return
8-LP-2 GI Return
Ground
DIN
DOUT
SCK
RCK
V+
Ground
DIN
DOUT
SCK
RCK
V+
WHT-BRN
-
-
WHT-GRN
-
WHT-VIO
WHT-GRY
BLK-RED
-
-
-
-
-
-
-
-
-
-
-
-
-
BRN-RED
BRN
BRN-BLK
YEL
YEL
-
YEL-BLK
YEL-BLU
-
-
WHT-BLK
BLU-BLK
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
27
ELECTRONIC PINOUTS AND SCHEMATICS
4.4 MID UPPER PLAYFIELD 48V DRIVER PINOUT NODE 9
520-7017-72
CN11
.100" 12-Pin Header
1
V+
RED
3
9-SW-27 Switch
TAN-RED
2
4
5
6
7
8
9
10
11
ID
SW1
CN4
CN5
CN6
Type
Address DIP
RJ45
RJ45
.156" 5-Pin Header
Node Power
Pin
-
1
2
3
4
CN7
.156" 4-Pin Header
(White)
5
1
2
3
CN8
.156 11-Pin Header
(White)
4
1
2
3
4
5
6
7
8
9
10
CN9
.100" 8-Pin Header
11
1
2
3
4
5
6
7
CN10
.100" 9-Pin Header
8
1
2
3
4
5
6
7
8
9
Description
Node 9 - OFF-OFF-ON-OFF
SPIKE Node Bus
SPIKE Node Bus
Ground
Key
48VDC In
48V Driver Power
9-DR-8 Driver Return
9-DR-6 Driver Return
9-DR-7 Driver Return
48V Driver Power
48V Driver Power
48V Driver Power
48V Driver Power
9-DR-0 Driver Return
9-DR-5 Driver Return
9-DR-1 Driver Return
9-DR-8 Driver Return
9-DR-4 Driver Return
9-DR-2 Driver Return
9-DR-3 Driver Return
V+
V+
9-SW-24 Switch
9-SW-25 Switch
9-SW-26 Switch
9-SW-27 Switch
Ground
Ground
Multi
GRY-BRN
YEL-VIO
BRN-BLK
6
GRY-BRN
7
GRY-BRN
8
BLU YEL
9
-
CN14
.100" 8-Pin Header
ORG-RED
9-SW-28 Switch
9-SW-29 Switch
9-SW-30 Switch
6
-
7
CN15
.100" 7-Pin Header
-
9-SW-31 Switch
9-SW-16 Switch
1
2
4
5
-
6
GRY-BLK
CN2
GRY-ORG
.100" 6-Pin Header,
Node Extension Bus
7
1
2
3
GRY-YEL
4
BLK-YEL
5
BLK-YEL
BLK-YEL
8
3
-
GRY-RED
2
5
-
GRY-BRN
1
4
ORG-BRN
-
10
3
ORG-BLK
-
2
5
-
-
1
4
GRY-BRN
YEL-ORG
10
3
-
CN3
.100" 6-Pin Header,
Node Extension Bus
6
1
2
3
4
5
6
28
9-SW-22 Switch
9-SW-23 Switch
Ground
Ground
TAN-BLU
TAN-VIO
-
TAN-WHT
BLK-BLU
BLK-BLU
WHT-RED
9
.100" 10-Pin Header
9-SW-21 Switch
TAN-GRN
9-SW-9 Switch
8
CN13
9-SW-20 Switch
TAN-YEL
3
2
7
GRY
9-SW-19 Switch
TAN-ORG
RED
6
-
9-SW-18 Switch
V+
5
BLK
9-SW-17 Switch
TAN-BLK
1
4
-
V+
Ground
Multi
-
N/C
Ground
-
.100" 10-Pin Header(Orange)
Key
N/C
Ground
Wire Color
CN12
12
9-SW-26 Switch
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
9-SW-8 Switch
9-SW-10 Switch
9-SW-11 Switch
9-SW-12 Switch
9-SW-13 Switch
9-SW-14 Switch
9-SW-15 Switch
Ground
V+
9-SW-0 Switch
9-SW-1 Switch
9-SW-2 Switch
9-SW-3 Switch
9-SW-4 Switch
9-SW-5 Switch
9-SW-6 Switch
9-SW-7 Switch
Ground
Ground
9-LP-7 Driver Return
9-LP-6 Driver Return
9-LP-5 Driver Return
9-LP-4 Driver Return
9-LP-3 Driver Return
LED V+
LED V+
WHT-BRN
WHT-ORG
WHT-YEL
WHT-GRN
WHT-BLU
-
BLK-VIO
RED
PNK-BLK
PNK-BRN
PNK-RED
PNK-ORG
PNK-YEL
PNK-GRN
PNK-BLU
-
BLK-GRY
-
BRN-GRY
BRN-VIO
BRN-BLU
BRN-GRN
YEL
YEL
LED V+
YEL-RED
LED V+
YEL-BLK
LED V+
YEL-BLU
-
9-LP-0 GI Return
9-LP-1 GI Return
9-LP-2 GI Return
Ground
DIN
-
RED-BLK
WHT-BLK
BLU-BLK
BLK
VIO-BLK
DOUT
VIO-BRN
SCK
VIO-RED
RCK
VIO-ORG
V+
RED
Ground
-
DIN
-
DOUT
-
SCK
-
RCK
-
V+
-
MARVEL.COM
© MARVEL
ELECTRONIC PINOUTS AND SCHEMATICS
4.5 LOWER LED BOARD 8B
4.6 RIGHT LOWER LED BOARD 8C
520-7062-00
520-7061-00
ID
Type
CN1 .100" 7-Pin Header
CN2 .100" 6-Pin Header
ID
CN1
Type
.100" 7-Pin Header
CN2
.100" 3-Pin Header
CN3
.100" 3-Pin Header
CN4
.100" 4-Pin Header
CN5
.100" 6-Pin Header
Pin
1
2
3
4
5
6
7
1
2
3
1
2
3
1
2
3
4
1
2
3
4
5
6
MARVEL.COM
© MARVEL
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
+5 VDC
n/c
LP-1 Light Return
+5 VDC
n/c
LP-7 Light Return
+5 VDC
+5 VDC
LP-5 Light Return
LP-4 Light Return
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
RED
ORG-YEL
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
CN3 .100" 3-Pin Header
Pin
1
2
3
4
5
6
7
1
2
3
4
5
6
1
2
3
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
+5 VDC
LP-5 Light Return
LP-6 Light Return
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
RED
GRN-VIO
GRN-GRY
29
ELECTRONIC PINOUTS AND SCHEMATICS
4.7 RIGHT UPPER LED BOARD 8D
520-7059-00
4.8 SERIAL MOTOR DRIVER
BOARD 8E
520-6996-00
ID
CN1
ID
CN1
CN2
CN3
CN4
30
Type
.100" 5-Pin Header
.100" 7-Pin Header
.100" 6-Pin Header
.100" 4-Pin Header
Pin
1
2
3
4
5
1
2
3
4
5
6
7
1
2
3
4
5
6
1
2
3
4
Description
+5 VDC
LP-5 Light Return
LP-4 Light Return
LP-3 Light Return
LP-2 Light Return
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
+5 VDC
LP-18 Light Return
LP-17 Light Return
LP-16 Light Return
Wire Color
RED
BRN-ORG
BRN-RED
BRN
BRN-BLK
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
RED
BLU-VIO
GRN-VIO
RED-VIO
CN2
CN3
CN4
CN5
Type
.100" 7-Pin Header
Pin
1
2
3
4
5
6
7
.156 4-Pin Connector 1
2
3
4
.156 3-Pin Connector 1
2
3
.100" 6-Pin Header
1
2
3
4
5
6
.156 5-Pin Connector 1
2
3
4
5
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
Ground
DRIVE2-A
DRIVE1-A
V+
Ground
DRIVE2-B
DRIVE1-B
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
GND
KEY
N/C
N/C
+48 VDC IN
MARVEL.COM
© MARVEL
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
GRY
BRN
BLK
Key
GRY
ELECTRONIC PINOUTS AND SCHEMATICS
4.9 CENTER UPPER LED BOARD
9A
4.10LEFT UPPER LED BOARD 9B
ID
CN1
Type
.100" 7-Pin Header
ID
CN1
Type
.100" 7-Pin Header
CN2
.100" 8-Pin Header
CN2
.100" 6-Pin Header
CN3
.100" 6-Pin Header
520-7057-00
Pin
1
2
3
4
5
6
7
1
2
3
4
5
6
7
8
1
2
3
4
5
6
MARVEL.COM
© MARVEL
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
+5 VDC
LP-8 Light Return
LP-7 Light Return
LP-6 Light Return
LP-5 Light Return
LP-4 Light Return
LP-3 Light Return
LP-2 Light Return
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
RED
ORG-RED
ORG-BLK
BRN-RED
BRN
BRN-BLK
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
520-7058-00
Pin
1
2
3
4
5
6
7
1
2
3
4
5
6
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
31
ELECTRONIC PINOUTS AND SCHEMATICS
4.12TROUGH SERIAL OPTO
RECEIVER EXTENSION 8A
4.11LED BOARD 9C
520-7060-00
520-7001-00
ID
CN1
ID
CN1
Type
.100" 7-Pin Header
CN2
.100" 6-Pin Header
CN3
.100" 9-Pin Header
CN4
.100" 4-Pin Header
32
Pin
1
2
3
4
5
6
7
1
2
3
4
5
6
1
2
3
4
5
6
7
8
9
1
2
3
4
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
n/c
+5 VDC IN
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
V+
+5 VDC
+5 VDC
LP-7 Light Return
LP-6 Light Return
LP-5 Light Return
LP-4 Light Return
LP-3 Light Return
LP-2 Light Return
LP-1 Light Return
+5 VDC
LP-12 Light Return
LP-11 Light Return
LP-10 Light Return
Type
.100" 7-Pin Header
Pin
1
2
3
4
5
6
7
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
N/C
+5 VDC IN
Wire Color
BLK
VIO-BLK
VIO-BRN
VIO-RED
VIO-ORG
RED
RED
ORG-RED
BLU-GRN
BLU-VIO
BLU-GRY
-
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Wire Color
BLK
VIO-BLK
VIO-RED
VIO-ORG
RED
ELECTRONIC PINOUTS AND SCHEMATICS
4.13MAIN POWER SUPPLY
4.14TROUGH SERIAL OPTO
EMITTER
011-5003-00
520-7064-00
LED
+V ADJ.
9
8
7
6
5
4
3
2
1
ID
CN1
Type
Screw Terminal
ID
Type
CN1 .100" 6-Pin Header
Pin
1
2
3
4
5
6
7
8
9
Description
AC Line Hot In
AC Line Neutral In
Earth Ground In
DC Ground
DC Ground
DC Ground
+48 V System Power
+48 V System Power
+48 V System Power
Wire Color
BLK
WHT
GRN
BLK
BLK
BLK
GRY
GRY
GRY
Pin
1
2
3
4
5
6
Description
Ground
MISO Output Data
MOSI Input Data
SCK Serial Clock
RCK Register Clock
+5 VDC IN
Wire Color
BLK-GRY
PNK-BRN
PNK-RED
PNK-ORG
PNK-YEL
RED
4.15TROUGH SERIAL OPTO
RECEIVER
520-7065-00
ID
CN1
MARVEL.COM
© MARVEL
Type
.100" 3-Pin Header
Pin
1
2
3
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Description
Ground
N/C
+5 VDC IN
Wire Color
BLK
RED
33
ELECTRONIC PINOUTS AND SCHEMATICS
4.16POWER DISTRIBUTION BOARD 4.17POWER PLUG WIRING
520-5343-01
CAUTION
TO MAINTAIN SAFETY, GROUND WIRE FROM LINE FILTER
IS TO BE MOUNTED FIRST ON GROUNDING STUD AND
SECURED WITH NUT. ALL OTHER GROUNDS MAY THEN BE
ATTACHED TO GROUNDING STUD.
NORTH AMERICA
REPLACE ALL FUSES WITH CORRECT CURRENT RATINGS!
NORTH AMERICA
NEMA 5-15 PREWIRED OUTLET
FUSE
L
ID Type
Pin Description
Wire Color
G
LINE FILTER
N
CN1 .156 in 7-Pin Housing 1
+48 VDC IN
GRY
2
+48
VDC
IN
GRY
Plug: 045-5259-07
GROUNDING
3
+48 VDC IN
GRY
STUD
Pin: 055-5331-00
4
Key (n/c)
POWER SUPPLY
5
Ground
BLK
Key: 060-5013-00
POWER DIST.
6
Ground
BLK
BILL VALIDATOR
7
Ground
BLK
(USER INSTALLED OPTION)
ON/OFF SW
CN2 .093 in 3-Pos Plug
1
Line In (100-240 VAC)
BLK
2
Neutral
WHT
*MFG NOTES:
Plug: 045-5003-03
FUSE
3
Earth Ground
GRN
1. ALL DISCREET WIRE IS 16AWG 600V, UL 1015, CSA TYPE TEW.
L
2. NEMA 5-15 OUTLET HAS 14AWG 600V WIRE, UL 1015, CSA TYPE TEW.
Pin: 055-5013-09
3. GROUND WIRE FROM LINE FILTER IS TO BE MOUNTED FIRST ON GROUNDING STUD
LINE
FILTER
AND SECURED WITH NUT. ALL OTHER GROUNDS
MAY THEN
BE ATTACHED TO G
CN3 0.084 in 4-Pos Plug 1
+48 VDC to CPU Node
GRY
GROUNDING STUD.
N
1.00" 2.00"
4. CABLE ARE TO BE MANUFACTURED IN A UL CERTIFIED FACILITY. VENDOR IS TO
2
Door Interlock Switch Status GRY/RED
PROVIDE A SIGNED U.L. CERTIFICATE OF COMPLIANCE WITH FIRST ARTICLE.
Plug: 045-5200-04
3
Line Voltage Status
VIO
GROUNDING
Pin: 055-5033-08
STUD
4
Ground
BLK
CN4 0.084 in 6-Pos Plug 1
Door Interlock Switch +48V
POWER SUPPLY
2
Door
Interlock
Switch
+48V
Plug: 045-5200-06
POWER DIST.
3
Switched 48V Out (to Node 1) GRY/YEL
Pin: 055-5033-08
4
Door Interlock Return Ground ON/OFF SW
5
Door Interlock Return Ground 6
Ground (to Node 1)
BLK
NOTES:
CN5 0.084 in 12-Pos Plug 1
Switched 48V Node Power *MFGGRY
Part Number
Description
1. ALL DISCREET WIRE IS 16AWG 600V, UL 1015, CSA TYPE TEW.
2
Switched 48V Node Power 2. GRY
GROUND WIRE FROM LINE
FILTER IS TO BE MOUNTED FIRST
ON GROUNDING
034-6012-00
Line
Cord, 3m,STUD
5-15P USA
Plug: 045-5200-12
AND SECURED WITH NUT. ALL OTHER GROUNDS MAY THEN BE ATTACHED TO
3
Switched 48V Node Power
GRY
GROUNDING STUD.
034-6012-01
Line Cord, 3m, CEE77P EUROPE
1.00" 2.00"
3. CABLE ARE TO BE MANUFACTURED IN A UL CERTIFIED FACILITY. VENDOR IS TO
Pin: 055-5033-08
4
Switched 48V Node Power
GRY
PROVIDE A SIGNED U.L. 034-6012-02
CERTIFICATE OF COMPLIANCE WITH
FIRST
ARTICLE.
Line
Cord,
3m, BS1363P United Kingdom
5
Switched 48V Node Power
GRY
034-6012-03
Line Cord, 3m, AS-NZS4417P Australia
6
Switched 48V Node Power
GRY
034-6012-04
Line Cord, 3m, CEI23-16P Italy
7
Node Ground
BLK
034-6012-05
Line Cord, 3m, SEV1011P Switzerland
8
Node Ground
BLK
034-6012-06
Line Cord, 3m, JIS8303P Japan
9
Node Ground
BLK
034-6012-07
Line Cord, 3m, SI32P Israel
10 Node Ground
BLK
034-6012-08
Line Cord, 3m, BS546P S Africa, India
11 Node Ground
BLK
034-6012-09
Line Cord, 3m, IS6538P S. India
12 Node Ground
BLK
CN6 .156 in 3-Pos
1
Ground
Plug: 045-5259-03
2
Ground
Line Voltage (Region)
Fuse
Type
Part Number
Pin:055-5331-00
3
+12VDC
Current
(18awg)
120V (North America)
8A
Slow Blow MDL 200-5000-05
220/240v (Europe, Australia,
5A
Slow Blow MDL 200-5000-01
CN7 .084 2-Pos
1
+48 VDC to CPU Node
UK)
Plug: 045-5200-02
2
Ground
Pin:055-5033-08
INTERNATIONAL
INTERNATIONAL
05/02/14
1:1
AC WIRING DIAGR
SPIKE BB
LINE CORDS
LINE FUSES
34
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
05/02/14
1:1
SPIKE BB
X
PARTS REFERENCE
5. PARTS REFERENCE
5.1 PLAYFIELD RUBBER PARTS
1
2
1
1
RUBBER O-RINGS
ID
1
2
3
4
5
6
Qty
6
3
1
1
2
8
Size (ID) Size (OD)
3/16"
5/16"
3/4"
1"
2"
7/16"
Durometer
50
50
50
50
50
50
Color
Black
Black
Black
Black
Black
Black
Part Number
545-5348-01
545-5348-02
545-5348-04
545-5348-05
545-5348-08
545-5348-17
Figure 5.1.2. Rubber o-ring part numbers and usage. ID: Inner
Diameter, OD: Outer Diameter, Durometer: Higher number is
firmer, less bounce, and more durable.
6
ID
11
12
13
14
6
Qty
1
2
6
2
Description
Plunger Tip
Flipper Rubber
Bumper Pad (Sub assemblies)
Bumper Pad (Flippers)
Color
Black
Black
Black
Black
Part Number
545-5276-00
545-5277-00
545-5105-00
545-5428-00
Figure 5.1.3. Other rubber part numbers and usage
5.2 RUBBER SIZE CHART
1
3-1/2”
3”
2-3/4”
2-1/2”
2”
3
1-3/4”
4
1-1/2”
1-1/4”
1”
3/4”
6
6
5
5
12
12
11
5/16”
7/16”
3/8”
3/16”
7/16” OD
Figure 5.1.1. Rubber o-ring part locations
3/8” OD
MARVEL.COM
© MARVEL
Figure 5.2.1. Rubber ring inner diameter sizing tool. Hold ring up
to chart and read largest size on inside of ring. Dimensions are
Inner Diameter (ID) unless otherwise noted as Outer Diameter
(OD).
35
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
PARTS REFERENCE
5.3 PLAYFIELD ASSEMBLIES, TOP
ID
1
2
3
4
5
6
7
8
9
8
7
Part Number
545-5995-02
755-51L5-12-Y
755-5400-02-Y
260-5000-00
500-6815-00
545-5409-01
511-7506-03
511-5096-00
535-8385-00
Description
Bottom Arch Assembly
Instruction Card
Coin Card (USA)
Pinballs
Bubble Level Assembly
Light Reflector
Electric Gate
Electric Gate
Welded Hanger Bracket
6
6
5
4
2
3
1
9
9
Figure 5.3.1. Major playfield assemblies, Top locations.
36
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
1
6
1
2
1
1
2
PARTS REFERENCE
5.4 PLAYFIELD ASSEMBLIES, BOTTOM
ID
1
2
3
4
5
6
7
8
9
10
11
1
Part Number
520-7017-72
520-7062-00
520-7060-00
520-7061-00
520-7059-00
520-7058-00
520-7057-00
520-6996-00
520-7017-72
500-5329-00
535-5988-01
Description
Core-Driver Node 8 Board
Lower LED Board 8b
LED Board 9c
Right Lower LED Board 8c
Right Upper LED Board 8d
Left Upper LED Board 9b
Center Upper LED Board 9a
Serial Motor Driver Board 8e
Core-Driver Node 9 Board
Pivot Pin
Edge Slide Bracket
Qty
1
1
1
1
1
1
1
1
1
2
2
2
4
3
5
6
7
8
10
10
9
11
11
Figure 5.4.1. Major playfield assemblies, Bottom locations.
MARVEL.COM
© MARVEL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
37
PARTS REFERENCE
5.5 BACKBOX PARTS
4
3
1
3
2
7
LCD BACKBOX
5009995-XX
LCD BACKBOX
DOMESTIC VERSION
500-9995-XX
8
1
5
7
6
8
3
5
2
6
4
9
Figure 5.5.1. Backbox external assemblies and components
Figure 5.5.2. Backbox internal assemblies and components
EXTERNAL
INTERNAL
ID
1
2
3
4
5
6
7
8
Part Number
660-5052-00
830-52L5-00
545-5018-17
545-5018-15
545-6313-01
500-9996-L5
820-78L5-01
820-78L5-02
Description
Backglass
Translite Art
Plastic Extrusion 15-.450"
Glass Channel 26"
Glass Lift Channel 26"
LCD Speaker Panel Assembly
Left Backbox Decal
Right Backbox Decal
Qty
1
1
2
1
1
1
1
1
5.6 SPEAKER PANEL PARTS
ID
1
2
3
4
5
6
7
8
9
Part Number
509-1003-01
520-5343-01
011-5003-00
515-9769-00
205-5001-00
200-5000-05
535-1130-00
535-1129-00
535-1129-01
180-5001-03
034-6012-00
Description
CPU Node Board
Power Distribution Board
Power Supply 48V/500W
Utility Outlet (USA)
Fuse Holder-Screw in
8A Fuse
Cover AC
Power supply bracket
SPEAKER/LCD PANEL PARTS
Power supply500-9996-XX
bracket
Power Switch
Line Cord-3M 5-15P/C13RA*
Qty
1
1
1
1
1
1
1
1
1
1
1
500-9996-L5
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
38
Part Number
031-5004-02
166-0023-00
237-6188-01
237-6307-06
240-5005-00
242-5001-00
355-5168-00-00
515-9842-00
515-9843-00
515-9845-00
545-9877-00
545-9877-01
626-5109-00
Description
Speaker
1366 x 768 Display LCD Panel
Screw, M3x0.5 X 6MM PPH Sems Zinc
6-32 X 3/8" Torx Stainless Steel Screw
6-32 Nylon Stop Nut
#6 Washer
Nut: Lock w/ Cam
Speaker Panel-LCD
Speaker Plate
Hinge, Speaker Panel, LCD
LCD Window
Spacer, Small - LCD Speaker Panel
Speaker Foam - LCD Panel
Qty
2
1
4
2
12
16
1
1
2
2
1
4
2
11
7
4
6
12
8
13
12
9
10
2
1
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
5
6
5
6
3
MARVEL.COM
© MARVEL
13
18
32
20
16
5
14
PARTS
REFERENCE
12
5.7 CABINET PARTS
7
24
9
11
31
20
8
12
10
3
2
9
8
21
19
25
24
27
2313
10
18
32 3
2
19
4
24
23
11
31
32
18
13
16
5
14
15
7
30
14
7
24
27
31
30
5
15
25
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
17 18
19
20
21
22
16
17
21
1
29
24
Part Number
Description
525-6011-00
Cabinet (Plunger & Two Buttons)
11
535-5989-00
Slide & Pivot Bracket - Left Side
535-5990-00
Slide & Pivot Bracket - Right Side
515-7792-00
Cabinet Playfield Support Bracket
500-2464-00
Front Molding Assembly - Wrinkle
17 Black
30 Black
535-7999-00
Pivot Hinge, Left - Wrinkle
535-7999-01
Pivot Hinge, Right - Wrinkle Black
254-5042-00
Spacer Nut, Hex, 1/2"OD, 1/4-20
242-5084-00
Washer, 1/2" I.D., 3/16" THK
231-5072-00
1/4-20 X 1/2" Carriage Bolt
545-5017-00
Plastic Channel
545-5038-00
Glass Rear Extrusion
535-7297-02
Side Armor - Wrinkle Black
500-6146-00-07 13 Ball Shooter Assembly
535-5027-01
Plunger Support
Plate, Notched
1
500-5026-36 29 Flipper Button Assembly (White)
501-5018-173
Coin Door 2-Chute No Emboss
180-5160-01
Flipper Switch, Single
545-5072-03
Grill - Speaker / Vent
545-5072-02
Grill - Speaker / Vent
031-5007-01
Speaker, Cabinet 8" Round, 4 ohm
545-5090-00
Cash Box - Plastic
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© MARVEL
4
Qty
1
13
1
1
1
29
1
1
1
1
2
2
23 535-5013-03
2
24 535-7562-00
2
25 535-7772-00
1
28
26
500-5921-50
2
6 516-0007-00
27
1
28 820-78L5-03
1
2
29 820-78L5-04
1
26
2
30 820-78L5-05
1
1
31 660-5001-00
1
32 520-6967-72
1
820-78L5-XX
28
6
13
26
Cash Box Cover
Cash Box Lock Bracket Wire
Hair Pin Clip
Leg Assembly - Wrinkle Black
Tilt Assembly
Decal, Cabinet Left, Guardians of the Galaxy
Pro
Decal, Cabinet Right, Guardians of the
Galaxy Pro
Decal, Cabinet Front, Guardians of the
Galaxy Pro
Playfield Glass
Cabinet Node Board
Cabinet Decal Replacement Set
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
1
1
1
4
1
1
1
1
1
1
39
PARTS REFERENCE
5.8 BALL SHOOTER ASSEMBLY
5.9 AUTO LAUNCH ASSEMBLY
500-6146-00-07
500-9818-01
7
3
2
1
2
8
5
6
9
14
4
9
1
13
7
12
17
11
4
ID
1
2
3
4
5
6
7
Part Number
535-5067-02
266-5001-07
242-5014-00
515-6557-00
266-5010-00
270-5012-00
545-5276-00
Description
Housing Assembly
Compressed Spring (Long) - Orange
Washer 3/8 ID x 5/8 OD x 1/16
Rod Assembly
Compressed Spring (Short)
Retaining Ring, 3/8"
Rubber Tip
Qty
1
1
3
1
1
1
1
9
5
18
16
10
7
3
6
2
8
9
17
ID
14
2
3
4
53
6
7
8
9
10
11
12
13
14
15
16
17
18
40
Part Number
515-9689-00
535-0728-00
270-5001-00
545-5352-00
090-5044-ND
545-5411-00
266-5020-00
530-7834-00
232-5300-00
530-7835-00
545-5423-00
237-5937-02
535-6539-00
180-5157-01
545-6268-00
535-0762-00
515-6304-03
545-0762-00
Description
MAIN BRKT: AUTO-PLUNGER
KICKER ARM, AUTO-PLUNGER
RETAINING E-RING, 3/16" SHAFT OD
10
NYLINER, 3/16" SHAFT
7
COIL - 23-800, NO DIODE
COIL SLEEVE
6
COMPRESSION SPRING-CONICAL
PIN: KICKER ARM, AUTO-PLUNGER
SCREW, 8-32 X 1/4" PPH SEMS
PIVOT, AUTO-PLUNGER
NYLINER, 1/4" SHAFT, 4L1-FF
SCREW, 2-56 X 1/2" HWH MS
SWITCH BODY PROTECT PLATE
SHOOTER SWITCH - SHORT ARM
FISCHE PAPER
COIL BRACKET-AUTOPLUNGER
PLUNGER / LINK ASSEMBLY
FISCHE PAPER: AUTO-LAUNCHER
11
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
1
1
1
1
1
1
4
1
1
2
1
1
1
1
1
1
17
PARTS REFERENCE
5.10BALL TROUGH ASSEMBLY
5.11SLINGSHOT ASSEMBLY
500-9820-00
11
10
500-9920-01
2
1
7
9
7
10
8
11
12
12
6
5
5
8
6
10
4
3
13
1
4
2
9
7
9
2
3
10
7
8
11
12
6
5
4
8
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
98*
Part Number
515-7811-00
515-7812-00
237-5975-04
266-5020-00
535-5203-03
3
545-5076-01
240-5102-00
545-5105-00
515-7309-01
237-5909-00
520-5344-00
520-5345-00
090-5004-ND
605-5006-00
99* 036-5611-11-F5
Description
MAIN BRKT. BALL TROUGH
COIL BRACKET, BALL TROUGH
SCREW, 8-32 X 1/4" HWH SWAGE SERR
COMPRESSION SPRING-CONICAL
COIL RETAINING BRACKET
COIL SLEEVE
8-32 NYLON LOCK NUT
RUBBER BUMPER
PLUNGER ASSEMBLY
SCREW, 4-40 X 1/4" PPH SEMS
TROUGH BOARD #1 - ILED TRANSMITTER
TROUGH BOARD #2 - RECEIVER
COIL 27-1500 - NO DIODE
SHRINK TUBING 1/8"
CABLE TROUGH OPTOS
MARVEL.COM
© MARVEL
Qty
1
1
2
1
1
1
4
1
1
4
1
1
1
.42
FT.
1
10
1
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
3
Part 2Number
515-5339-01
090-5044-ND
545-5031-00
535-5203-03
232-5301-00
180-5231-00
535-5045-00
237-5976-04
515-5340-01
270-5002-00
515-5338-00
266-5020-00
036-5604-00
Description
SLINGSHOT BRACKET ASSEMBLY
COIL 26-1200 - NO DIODE
COIL SLEEVE
COIL RETAINER BRACKET
8-32 X 3/8 PPH MS EXT SEMS ZC
SWITCH SLING SHOT 2 LUG CENTER
SWITCH PLATE
6-32 X 5/8 SLOT SER HWH SW
ARM & TIP ASSEMBLY
RETAINING RING - 1/4 DIA
PLUNGER & LINK ASSEMBLY
COMP SPRING CONICAL
4" GENERIC JUMPER
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Qty
1
1
1
1
2
2
2
4
1
2
1
1
2
41
PARTS REFERENCE
5.12FLIPPER ASSEMBLY, LEFT
5.13FLIPPER ASSEMBLY, RIGHT
500-6543-14-ND
500-6543-04-ND
1
2
1
2
5
5
3
4
3
6
4
6
8
8
7
7
9
9
13
13
13
13
12
11
ID
1
Part Number
515-6617-01
2
3
4
5
6
7
8
9
10
11
12
13
14
515-6308-01
180-5149-00
090-5030-ND
269-5002-00
535-7354-00
265-5035-00
535-7356-00
545-5388-00
545-5070-00
545-5428-00
237-6144-00
515-7203-01
515-5133-08-06
500-6307-10
42
13
10
12
Description
FLIPPER BASE PLATE LEFT KIT W/
BRACKET MOUNT HARDWARE
COIL STOP BRACKET
SWITCH - END OF STROKE N/C
COIL
SPRING WASHER
SWITCH RETURN SPRING BRACKET
SPRING FLIPPER RETURN
COIL SUPPORT BRACKET
COIL SLEEVE, FLIPPER
FLIPPER BAT BUSHING
FLIPPER BUMPER PAD
SET SCREW #10-32 x 3/4" SOCKET
PLUNGER/CRANK ASSEMBLY, LEFT
FLIPPER BAT AND SHAFT*
FLIPPER REBUILD KIT, LEFT
* Refer to game rubber chart for flipper
rubber color and part number.
14
14
12
Qty
1
ID
1
Part Number
515-6617-00
1
1
1
1
1
1
1
1
1
1
2
1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
515-6308-01
180-5149-00
090-5030-ND
269-5002-00
535-7354-00
265-5035-00
535-7356-00
545-5388-00
545-5070-00
545-5428-00
237-6144-00
515-7203-00
515-5133-08-06
500-6307-00
10
12
11
Description
FLIPPER BASE PLATE RIGHT KIT W/
BRACKET MOUNTING HARDWARE
COIL STOP BRACKET
SWITCH - END OF STROKE N/C
COIL
SPRING WASHER
SWITCH RETURN SPRING BRACKET
SPRING FLIPPER RETURN
COIL SUPPORT BRACKET
COIL SLEEVE, FLIPPER
FLIPPER BAT BUSHING
FLIPPER BUMPER PAD
SET SCREW #10-32 x 3/4" SOCKET
PLUNGER/CRANK ASSEMBLY
FLIPPER BAT AND SHAFT*
FLIPPER REBUILD KIT, RIGHT
* Refer to game rubber chart for flipper
rubber color and part number.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
1
1
1
1
1
1
1
1
1
2
1
1
PARTS REFERENCE
5.14POP BUMPER ASSEMBLY
516-6784-XX
1
20
19
10
18
14
17
12
2
11
15
8
3
16
9
7
4
13
5
6
ID
1
2
3
4
5
6
Part Number
520-5307-03
545-5197-00
515-5085-00
545-5607-00
266-5048-00
545-5195-00
Description
POP BUMPER LED MODULE
BUMPER BODY
RING AND ROD ASSY
BUMPER SKIRT
BUMPER SKIRT COMP SPRING
BUMPER BASE
MARVEL.COM
© MARVEL
Qty
1
1
1
1
1
1
Part Number
515-6459-01L
515-6459-04-ND
Description
BUMPER/RING TOP ASSY, W/ LED 1
BUMPER BOTTOM ASSY, NO DIODE
Qty
1
1
ID
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Description
POP BUMPER SWITCH ASSY-2 - LUG-LEFT
6-32 NYLON STOP NUT
COIL - 26-1200
#6-32 X 1/4" SHWH SWAGE ZN
#6-32 NYLON STOP NUT
METAL YOKE STOP
* 8 X 1/2 SLT
PLUNGER, POP BUMPER
COMPRESSION SPRING, POP BUMPER
COIL SLEEVE
COIL BRACKET POP BUMPER ASSY
FIBER YOKE
METAL YOKE
#6-32 x 1-3/16" SPIRAL FIN SHANK SCREW
Qty
1
3
1
2
2
1
6
1
1
1
1
1
1
3
Part Number
500-9934-01
240-5005-00
090-5044-ND
237-5976-01
240-5005-00
535-7347-00
234-5101-00
530-5348-00
266-5047-00
545-5031-00
515-5939-00
545-5609-00
535-7346-00
237-5957-00
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
43
GUARDIANS OF THE GALAXY
ITEM NO. PART NUMBER
DESCRIPTION
500-1083-01-L6
1
510-7728-19 RIVETED ASSY, PLASTIC #19, FURRY HATS PRO
550-7415-00 MOLDED TOY ASSEMBLY, ROCKET RACOON
2
237-5815-00 SCREW, #4 X 3/8" PPH AB
3
QTY.
1
1
2
PARTS REFERENCE
5.151-BANK DROP TARGET
ASSEMBLY
5.16ROCKET RACCOON ASSEMBLY
511-1072-19
500-1083-01-L6
3
29
24
22
23
8
9
3
2
4
20
2
25
6
12
11
1
10
17
21
5
7
9
26
19
27
1
28
ID
1
44
13
ITEM NO. PART NUMBER
DESCRIPTION
QTY.
1
535-0699-00 FUEL TARGET BRACKET
1 14
15
2
510-7730-00 RIVETED ASSEMBLY,
DUAL-TARGET
1
535-9823-01 SWITCH BACK PLATE
2
3
Part Number
Description
4
626-5029-00
FOAM PAD
2 Qty
237-5976-04
SCREW,
6-32 X 5/8"
HWH SWAGE
5
515-0185-L6
FRAME ASSY,
NOTCHED,
1-BANK
DT W/ TRIP, 4 1
GOTG
2 545-6163-01
LEDGE, 1-BANK DROP TARGET
3 237-6169-00
SCREW, 4-40 X 1/4 PPH MS
4 545-6305-00
TARGET - ROLLOVER - BLACK
5 242-5091-00
WASHER, 1/2 X 17/64 X .03 - DT
6 266-5089-00
SPRING COMPRESSION - DT
7 270-5002-00
RETAINING RING - 1/4"
8 535-9959-00
STOP BRKT
9 240-5102-00
8-32 NYLON LOCK NUT
10 545-5076-01
COIL SLEEVE
11 269-5002-00
SPRING WASHER
12 090-5034-ND
COIL 25-1240 - NO DIODE
13 530-5757-00
PLUNGER - D.T. ASSY.
14 535-9760-01A
LIFT BRKT - 1 BANK
15 237-5985-00
SCREW, 10-32 X 3/8" HWH SWAGE
16 266-5020-00
COMPRESSION SPRING-CONICAL
17 535-9777-01
COIL BRACKET-DT-OD
18 237-5602-00
SCREW, 8-32 X 1/2" PPH MS ZINC
19 265-5003-03
TARGET RESET SPRING
22 237-5501-00
SCREW, 6-32 X 3/8" PPH MS ZINC
21 520-5252-01
1 BANK DROP TARGET PCB-OPTO
20 520-5252-01
1 BANK DROP TARGET PCB-OPTO
20 520-5252-01
1 BANK DROP TARGET PCB-OPTO
21 237-5501-00
SCREW, 6-32 X 3/8" PPH MS ZINC
22 515-9960-00
PIVOT BRACKET - RESET D.T.
23 232-5209-00
SCREW, 6-32 X 3/16" PPH SEMS
24 535-1660-00
BRACKET, 1-BANK DT TRIP
25 545-9794-00
SPLIT BEARING - 4MM
26 265-5002-00
TRIP SPRING - TARGET
27 545-9930-00
FISCHE PAPER
28 090-5031-00-ND COIL, 32-1800, NO DIODE
29 237-6030-00
SCREW, 8-32 X 3/8" PFH 82° U/C MS
1
2
1
3
1
2
1
4
1
1
1
1
1
1
1
1
2
1
2
1
1
1
2
2
4
1
2
1
1
1
1
Part Number
Description
DUAL-TARGET ASSEMBLY - GENERIC
510-7728-19
RIVETED511-9979-00
ASSY, PLASTIC #19, GOTG PRO
550-7415-00
MOLDED TOY ASSEMBLY, ROCKET
RACOON
237-5815-00
SCREW,
#4 X 3/8"
GUARDIANS
OFPPH
THE AB
GALAXY -
3
16
18
ID
1
2
ATTACH DECAL 830-1016-29
Qty
1
1
2
5.17DUAL TARGET ASSEMBLY
511-9979-00
4
3
2
5
1
ID
1
2
3
4
5
Part Number
535-0699-00
510-7730-00
535-9823-01
626-5029-00
237-5976-04
Description
FUEL TARGET BRACKET
RIVETED ASSEMBLY, DUAL-TARGET
SWITCH BACK PLATE
FOAM PAD
SCREW, 6-32 X 5/8" HWH SWAGE
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
2
2
4
511-9978-01
PARTS REFERENCE
QTY.
1
1
1
4
5.18ORB ASSEMBLY
5.19KICKER ASSEMBLY
511-9978-01
4
500-6697-02-ND
12
1
5
1
3
1
2
4
4
3
1
1
11
1
8
6
9
5
4
9
2
ITEM # Q
1
2
3
4
5
6
7
8
NOT SHN
10
1
1
6
7
8
2
7
ID
1
2
3
4
5
6
7
8
9
10
11
12
99*
Part Number
535-1767-00
545-9977-01-01
545-9977-00-01
232-5200-00
242-5001-00
550-7361-09
520-5333-00
237-5909-00
535-1794-00
237-5895-00
820-1029-01
820-1029-00
036-6277-18-L5
Description
BRACKET, ORB MOUNT, GOTG PRO
ORB RIGHT HALF, MODIFIED, GOTG
ORB LEFT HALF, MODIFIED, GOTG
SCREW, 6-32 X 1/4" PPH SEMS
#6 WASHER
MINI DOME-LED, PURPLE
SINGLE RGB BOARD
SCREW, 4-40 X 1/4" PPH SEMS
BRACKET, ORB HOLDER, GOTG PRO
SCREW, #6 X 3/8" PFH ZINC SMS
DECAL, ORB RIGHT, GOTG
DECAL, ORB LEFT, GOTG
ORB RGB CABLE
MARVEL.COM
© MARVEL
Qty
1
1
1
4
4
1
1
1
2
4
1
1
1
ID
1
2
3
4
5
6
7
8
NOT SHN
Part Number
535-6730-00
545-5105-00
535-5203-03
545-5076-01
090-5001-ND
515-7318-00
232-5300-00
266-5020-00
036-5542-00
Description
FRAME - KICK BIG BRACKET
RUBBER BUMPER
COIL RETAINING BRACKET
COIL SLEEVE
COIL - 23-800, NO DIODE
PLUNGER ASSEMBLY
SCREW, 8-32 X 1/4" PPH SEMS
COMPRESSION SPRING-CONICAL
CABLE - GENERIC - COIL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Qty
1
1
1
1
1
1
2
1
1
45
ITEM NO. PART NUMBER
1
511-7907-00
2
511-7906-01
535-0546-00
3
4
237-6151-00
99*
040-5001-00B
DESCRIPTION
QTY.
ASSEMBLY, LEFT RAMP EXIT, FURRY HATS
1
ASSEMBLY, LEFT RAMP ENTRANCE, FURRY HATS PRO
1
RAMP BRIDGE PLATE
1
SCREW, 4-40 X 5/16" PFH U/C MS
4
4" CABLE TIE, BLACK
1
PARTS REFERENCE
5.20EJECT VUK
5.21LEFT RAMP ASSEMBLY
500-1050-00
500-1093-00
1
2
1
10
4
6
11
3
LOCTITE 243
12
7
LOCTITE 243
8
2
9
ITEM # QTY
1
1
2
1
3
1
4
1
5
1
6
1
7
1
8
2
9
1
10
1
11
1
12
2
NOT SHN 1
ID
1
2
5
ID
Part Number
Description
1
515-9984-00
BRACKET - EJECT
2
090-5004-ND
COIL 27-1500 - NO DIODE
3
545-5076-01
COIL SLEEVE
4 NO. PART
535-5203-03
COIL RETAINING
BRACKET
ITEM
NUMBER
DESCRIPTION
511-7908-01 ASSEMBLY,
RIGHT
RAMP ENTRANCE, FURRY HATS PRO
51
545-5105-00
RUBBER
BUMPER
511-7909-00 ASSEMBLY, RIGHT RAMP EXIT, FURRY HATS
2
63
269-5002-00
WASHER
535-0546-00 RAMP SPRING
BRIDGE PLATE
237-6151-00 SCREW, 4-40 X 5/16" PFH U/C MS
4
799*
266-5020-00
COMPRESSION SPRING-CONICAL
040-5001-00B 4" CABLE TIE, BLACK
8
232-5300-00
SCREW, 8-32 X 1/4" PPH SEMS
9
515-7309-00
PLUNGER ASSEMBLY
10
180-5209-00
SUB MINIATURE SWITCH - SIM. ROLLER
11
535-6539-00
SWITCH BODY PROTECT PLATE
12
237-5937-02
SCREW, 2-56 X 1/2" HWH MS
036-5541-00
GENERIC COIL CABLE
Qty
1
1
1
1
QTY.
11
1
11
141
2
1
1
1
2
1
3
4
99*
PART #
535-9637-04
090-5004-ND
545-5076-01
535-5203-03
545-5105-00
269-5002-00
266-5020-00
232-5300-00
515-7309-00
180-5209-00
535-6539-00
237-5937-02
036-5541-00
RIGHT RAMP ASSEMBLY
GUARDIANS OF THE GALAXY PRO
500-1094-00
DESCRIPTION
BRACKET - EJECT
COIL 27-1500 - NO DIODE
COIL SLEEVE
COIL RETAINING BRACKET
RUBBER BUMPER
SPRING WASHER
COMPRESSION SPRING-CONICAL
SCREW, 8-32 X 1/4" PPH SEMS
PLUNGER ASSEMBLY
SUB MINIATURE SWITCH - SIM. ROLLER
SWITCH BODY PROTECT PLATE
SCREW, 2-56 X 1/2" HWH MS
GENERIC COIL CABLE
Part Number
511-7907-00
511-7906-01
Description
ASSEMBLY, LEFT RAMP EXIT, GOTG
ASSEMBLY, LEFT RAMP ENTRANCE, GOTG
PRO
535-0546-00
RAMP BRIDGE PLATE
237-6151-00
SCREW, 4-40 X 5/16" PFH U/C MS
040-5001-00B
4" CABLE TIE, BLACK
EJECT VUK (VERTICAL UP-KICKER)
3
Qty
1
1
1
4
1
500-6846-04
5.22RIGHT RAMP ASSEMBLY
500-1094-00
2
4
1
3
46
ID
1
Part Number
511-7908-01
2
3
4
99*
511-7909-00
535-0546-00
237-6151-00
040-5001-00B
Description
ASSEMBLY, RIGHT RAMP ENTRANCE, GOTG
PRO
ASSEMBLY, RIGHT RAMP EXIT, GOTG
RAMP BRIDGE PLATE
SCREW, 4-40 X 5/16" PFH U/C MS
4" CABLE TIE, BLACK
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
1
4
1
ITEM NO. PART NUMBER
QTY.
1
1
4
4
4
1
1
4
1
DESCRIPTION
QTY.
1
545-9965-00
LEFT PLASTIC RAMP EXIT, FURRY HATS
1
2
550-5031-02
MINI MARS W/ EARS - RED SB
2
3
520-7000-00
4
232-5202-00
5
240-5005-00
6
545-5105-00
RUBBER BUMPER
7
242-5001-00
#6 WASHER
4
8
820-1016-25
DECAL #25, FURRY HATS
1
9
820-1016-26
DECAL #26, FURRY HATS
1
99*
036-6243-10
CABLE, 10" GENERIC LAMP 2-PIN
2
SINGLE FLASH LED
BOARD
LEFT
RAMP
PARTS REFERENCE
2
ENTRANCE
4
GALAXY PRO
4
511-7906-01
SCREW,GUARDIANS
6-32 X 1/2" PPH MS OF
SEMSTHE
6-32 NYLON STOP NUT
5.23LEFT RAMP ENTRANCE
ASSEMBLY
5.24LEFT RAMP EXIT ASSEMBLY
1
511-7907-00
511-7906-01
6
1
2
8
1
.06 FT.
12
3
4
7
11
4
8
2
9
3
2
9
1
5
5
10
7
6
1
ID
1
Part Number
510-7715-00
2
3
4
5
6
7
8
9
830-1008-22
232-5202-00
242-5001-00
240-5005-00
515-0215-00
515-0215-01
237-5880-00
535-1768-00
10
535-1768-01
11
12
99*
237-5809-00
830-1008-29
605-5002-00
Description
RIVETED ASSY, LEFT RAMP ENTRANCE,
GOTG
PLASTIC #22, GOTG PRO
SCREW, 6-32 X 1/2" PPH MS SEMS
#6 WASHER
6-32 NYLON STOP NUT
LONG RANGE OPTO EMITTER ASSEMBLY
LONG RANGE OPTO RECEIVER ASSEMBLY
SCREW, #6 X 3/8 PPH T-25
LEFT RAMP PROTECTOR, LEFT WALL,
GOTG
LEFT RAMP PROTECTOR, RIGHT WALL,
GOTG
SCREW, #6 X 1/2" PTH A
PLASTIC #29, GOTG PRO
SHRINK TUBING 1/8 ID BLACK
MARVEL.COM
© MARVEL
Qty
1
1
4
4
4
1
1
4
1
ID
1
2
3
4
5
6
7
8
9
99*
Part Number
545-9965-00
550-5031-02
520-7000-00
232-5202-00
240-5005-00
545-5105-00
242-5001-00
820-1016-25
820-1016-26
036-6243-10
Description
LEFT PLASTIC RAMP EXIT, GOTG
MINI MARS W/ EARS - RED SB
SINGLE FLASH LED BOARD
SCREW, 6-32 X 1/2" PPH MS SEMS
6-32 NYLON STOP NUT
RUBBER BUMPER
#6 WASHER
DECAL #25, GOTG
DECAL #26, GOTG
CABLE, 10" GENERIC LAMP 2-PIN
Qty
1
2
2
4
4
1
4
1
1
2
1
2
1
.06 FT.
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
47
RIGHT RAMP ENTRANCE
GUARDIANS
PRO
ITEM NO. PART
NUMBER OF THE GALAXY
DESCRIPTION
545-9967-00
511-7908-01
RIGHT PLASTIC RAMP EXIT, FURRY HATS
2
550-5031-02
MINI MARS W/ EARS - RED SB
232-5202-00
SCREW, 6-32 X 1/2" PPH MS SEMS
2
242-5001-00
#6 WASHER
2
240-5005-00
6-32 NYLON STOP NUT
2
545-5105-00
RUBBER BUMPER
1
820-1016-27
DECAL #27, FURRY HATS
1
036-6243-10
CABLE, 10" GENERIC LAMP 2-PIN
1
3
4
5
6
7
QTY. 8
1
1
1
4
4
QTY.
1
99*
1
1
520-7000-00REFERENCE
SINGLE FLASH LED BOARD
PARTS
1
5.25RIGHT RAMP ENTRANCE
ASSEMBLY
5.26RIGHT RAMP EXIT ASSEMBLY
511-7909-00
511-7908-01
4
1
1
1
5
10
1
5
4
1
4
1
4
1
7
7
2
.06 FT.
11
1
1
14
13
8
2
6
3
2
12
9
6
8
3
ID Part Number
1 510-7716-00
2
3
4
5
6
7
8
9
10
11
12
550-5031-02
520-7000-00
232-5202-00
242-5001-00
240-5005-00
830-1008-23
515-0215-00
515-0215-01
237-5880-00
820-1016-28
535-1769-00
13 535-1769-01
14 237-5809-00
98* 605-5002-00
99* 036-6243-10
48
Description
RIVETED ASSY, RIGHT RAMP ENTRANCE,
GOTG
MINI MARS W/ EARS - RED SB
SINGLE FLASH LED BOARD
SCREW, 6-32 X 1/2" PPH MS SEMS
#6 WASHER
6-32 NYLON STOP NUT
PLASTIC #23, GOTG PRO
LONG RANGE OPTO EMITTER ASSEMBLY
LONG RANGE OPTO RECEIVER ASSEMBLY
SCREW, #6 X 3/8 PPH T-25
DECAL #28, GOTG
RIGHT RAMP PROTECTOR, LEFT WALL,
GOTG
RIGHT RAMP PROTECTOR, RIGHT WALL,
GOTG
SCREW, #6 X 1/2" PTH A
SHRINK TUBING 1/8 ID BLACK
CABLE, 10" GENERIC LAMP 2-PIN
Qty
1
1
1
4
4
4
1
1
1
4
1
1
ID
1
2
3
4
5
6
7
8
99*
Part Number
545-9967-00
550-5031-02
520-7000-00
232-5202-00
242-5001-00
240-5005-00
545-5105-00
820-1016-27
036-6243-10
Description
RIGHT PLASTIC RAMP EXIT, GOTG
MINI MARS W/ EARS - RED SB
SINGLE FLASH LED BOARD
SCREW, 6-32 X 1/2" PPH MS SEMS
#6 WASHER
6-32 NYLON STOP NUT
RUBBER BUMPER
DECAL #27, GOTG
CABLE, 10" GENERIC LAMP 2-PIN
1
2
.06 FT.
1
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
Qty
1
1
1
2
2
2
1
1
1
GUARDIANS OF THE GALAXY
511-7900-07
CRIPTION
RY HATS
RECEIVER ASSEMBLY
H T-25
GUARDIANS OF THE GALA
511-7900-08
PARTS REFERENCE
QTY.
1
1
2
5.27BALL GUIDE #2 & OPTO
511-7900-02ITEM NO. PART NUMBER
1
2
33
535-1627-08
515-0215-00
237-5880-02
5.29BALL GUIDE #7 & OPTO
3
DESCRIPTION
BALL GUIDE #8, FURRY HATS
LONG RANGE OPTO EMITTER ASSEMBLY
SCREW, #6 X 1/2 PPH T-25
511-7900-07
QTY.
1
1
2
4
3
1
1
1
1
2
2
2
2
BALL GUIDE #7 & OPTO
BALL GUIDE #8 & OPTO
GUARDIANS OF THE GALAXY
GUARDIANS OF THE GALAXY
Part Number
Description
511-7900-07 ID
511-7900-08
BALL GUIDE #2 & OPTO
BALL GUIDE #3 & OPTO
GUARDIANS OF THE GALAXY
GUARDIANS OF THE GALAXY
ID
Part Number Description
511-7900-02
511-7900-03
1
2
3
535-1627-02
515-0215-01
237-5880-00
Qty
BALL GUIDE #2, GOTG
1
LONG RANGE OPTO RECEIVER ASSEMBLY 1
SCREW, #6 X 3/8 PPH T-25
2
511-7900-03
Qty
BALL GUIDE #7, GOTG
1
LONG RANGE OPTO RECEIVER ASSEMBLY 1
SCREW, #6 X 1/2 PPH T-25
2
511-7900-08
QTY.
1
1
2
3
535-1627-07
515-0215-01
237-5880-02
5.30BALL GUIDE #8 & OPTO
5.28BALL GUIDE #3 & OPTO
NO. PART NUMBER
DESCRIPTION
535-1627-08 BALL GUIDE #8, FURRY HATS
515-0215-00 LONG RANGE OPTO EMITTER ASSEMBLY
237-5880-02 SCREW, #6 X 1/2 PPH T-25
1
2
3
3
3
4
3
1
1
1
1
2
2
2
2
ID
1
2
3
4
Part Number
535-1627-03
515-0215-00
237-5880-00
545-6295-00
Description
BALL GUIDE #3, GOTG
LONG RANGE OPTO EMITTER ASSEMBLY
SCREW, #6 X 3/8 PPH T-25
OPTO INSULATOR PAPER
MARVEL.COM
© MARVEL
Qty
1
1
2
1
ID
1
2
3
Part Number
535-1627-08
515-0215-00
237-5880-02
Description
BALL GUIDE #8, GOTG
LONG RANGE OPTO EMITTER ASSEMBLY
SCREW, #6 X 1/2 PPH T-25
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Qty
1
1
2
49
Y HATS
GROOT JAW LIFT
GUARDIANS OF THE GALAXY
500-1090-00
PARTS REFERENCE
GUARDIANS OF THE GALAXY
GROOT JAW & BRACKET
511-7931-00
5.31GROOT JAW & BRACKET
511-7931-00
ITEM NO. PART NUMBER
QTY.
1
1
2
4
5
4
1
3
DESCRIPTION
QTY.
1
515-1883-00
WELDMENT, JAW MOTOR BRACKET, FURRY HATS
1
2
511-7932-00
ASSEMBLY, JAW MOTOR & SWITCHES, FURRY HATS
1
3
237-5903-00
SCREW, 8-32 X 3/8" HWH
2
4
242-5005-00
#8 WASHER
5
515-1843-00
ASSEMBLY, JAW CRANK ARM, FURRY HATS
6
242-5088-00
NYLON WASHER .195" X .437" X .031"
7
242-5003-00
#10 FLAT WASHER - 1/2" O.D. X .062 THICK
8
237-6092-00
SET SCREW, 10-32 X 5/16, SOCKET CUP PT
9
511-7931-00
ASSEMBLY, JAW & BRACKET, FURRY HATS
10
530-7974-00
GUIDE ROD, JAW LIFT, FURRY HATS
2
11
270-5001-00
RETAINING E-RING, 3/16" SHAFT OD
4
12
266-5109-00
COMPRESSION SPRING
2
4
5
500-1090-00
9
2
1
1
5
2
3
8
1
1
5
1
7
11
1
7
3
7
8
6
6
4
12
2
ID
1
Part Number
510-7727-00
2
3
4
5
6
7
8
545-9993-00
254-5008-04
232-5201-00
242-5001-00
545-5352-00
545-9982-01
237-5809-00
Description
RIVETED ASSY, JAW MOUNT BRKT,
GOTG
GLIDE STRIP, JAW LIFT, GOTG
HEX SPACER - 3/4 "
SCREW, 6-32 X 3/8" PPH MS SEMS
#6 WASHER
NYLINER, 3/16" SHAFT
GROOT JAW
MOTOR
& SWITCHES
MODIFIED
TOY,
GROOT
JAW
GUARDIANS OF THE GALAXY
SCREW, #6 X511-7932-00
1/2" PTH A
11
Qty
1
1
2
4
5
4
1
3
5.32GROOT JAW MOTOR &
SWITCHES
CRIPTION
R ADJUST, FURRY HATS
RH SEMS
T ACTUATION
CT PLATE
H MS
5.33GROOT JAW LIFT
QTY.
1
1
3
2
2
4
511-7932-00
10
ID
1
2
Part Number
515-1883-00
511-7932-00
3
4
5
6
7
8
9
10
11
12
237-5903-00
242-5005-00
515-1843-00
242-5088-00
242-5003-00
237-6092-00
511-7931-00
530-7974-00
270-5001-00
266-5109-00
Description
WELDMENT, JAW MOTOR BRACKET, GOTG
ASSEMBLY, JAW MOTOR & SWITCHES,
GOTG
SCREW, 8-32 X 3/8" HWH
#8 WASHER
ASSEMBLY, JAW CRANK ARM, GOTG
NYLON WASHER .195" X .437" X .031"
#10 FLAT WASHER - 1/2" O.D. X .062 THICK
SET SCREW, 10-32 X 5/16, SOCKET CUP PT
ASSEMBLY, JAW & BRACKET, GOTG
GUIDE ROD, JAW LIFT, GOTG
RETAINING E-RING, 3/16" SHAFT OD
COMPRESSION SPRING
3
2
5
6
1
4
ID
1
2
3
4
5
6
50
Part Number
535-1791-00
511-7926-00
237-5882-00
180-5119-02
535-6539-00
237-5937-02
Description
BRACKET, JAW MOTOR ADJUST, GOTG
MOTOR ASSEMBLY
SCREW, #4-40 X 5/16 PRH SEMS
MICRO-SWITCH - LIGHT ACTUATION
SWITCH BODY PROTECT PLATE
SCREW, 2-56 X 1/2" HWH MS
4
Qty
1
1
3
2
2
4
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
3
Qty
1
1
2
2
1
1
3
1
1
2
4
2
GUARDIANS OF THE GALAXY
500-1068-00
4-BALL TROUGH
GUARDIANS OF THE GALAXY
511-9975-00
PARTS REFERENCE
5.344-BALL TROUGH
ITEM NO.
PART NUMBER
1
525-9720-00
2
519-5000-08-LED
3
DESCRIPTION
1
511-9975-00
SOCKET & LED ASSY, WHITE
6
511-5096-00
ASSY, ELEC GATE LEFT, BP MT
1
237-5975-01
SCREW, 8-32 x 1/2 HWH SLOT SERR SW ZINC
2
51
62
240-5101-00
8-32 T-NUT
2
SCREW, #6 X 3/8" HWH
4
7
040-5000-06
1/2" CABLE CLAMP
1
4
QTY.
4
1
234-5000-00
14
8
1
97*
1
98*1
040-5000-01
1/8" CABLE CLAMP
600-5003-00
BRAIDED WIRE - 20 GAUGE
99*1
036-6267-14-L6
631-5000-00
13
5.35BACK PANEL ASSEMBLY
QTY.
BACK PANEL, FURRY HATS
500-1068-00
8
3
2
6
0.54 FT.
STAPLE - 5/16
12
BACK PANEL CABLE
1
7
10
1
1
8
1
1
9
1
1
7
4
6
8
4
12
2
3
2
3
6
14
3
5
11
1
5
ID
1
2
3
4
5
6
7
8
9
10
11
12
13
14
Part Number
515-1845-00
535-1658-00
240-5102-00
530-5757-00
090-5001-ND
545-5076-01
266-5020-00
535-1662-00
237-5985-00
545-5105-00
269-5002-00
520-7065-00
520-7064-00
237-6169-00
Description
TROUGH, 4-BALL LOCK, GOTG
SLOTTED BRACKET, COIL MOUNT, GOTG
8-32 NYLON LOCK NUT
PLUNGER - D.T. ASSY.
COIL - 23-800, NO DIODE
COIL SLEEVE
COMPRESSION SPRING-CONICAL
PLATE, BALL PUSHER, GOTG
SCREW, 10-32 X 3/8" HWH SWAGE
RUBBER BUMPER
SPRING WASHER
PCB, 4-OPTO TRANSMITTER
PCB, 4-OPTO RECEIVER
SCREW, 4-40 X 1/4 PPH MS
MARVEL.COM
© MARVEL
Qty
1
2
4
1
1
1
1
1
1
1
1
1
1
6
ID
1
2
3
4
Part Number
525-9720-00
519-5000-08-LED
511-5096-00
237-5975-01
5
6
7
8
97*
98*
99*
240-5101-00
234-5000-00
040-5000-06
040-5000-01
600-5003-00
631-5000-00
036-6267-14-L6
Description
BACK PANEL, GOTG
SOCKET & LED ASSY, WHITE
ASSY, ELEC GATE LEFT, BP MT
SCREW, 8-32 x 1/2 HWH SLOT SERR
SW ZINC
8-32 T-NUT
SCREW, #6 X 3/8" HWH
1/2" CABLE CLAMP
1/8" CABLE CLAMP
BRAIDED WIRE - 20 GAUGE
STAPLE - 5/16
BACK PANEL CABLE
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
Qty
1
6
1
2
2
4
1
3
0.54 FT.
12
1
51
SPECIFICATIONS
6. SPECIFICATIONS
500-55L5-01
SPECIFICATIONS, MECHANICAL, GAME SETUP SPECIFICATIONS, ENVIRONMENT
Specification
Weight
Max dimensions, leg levelers extended (h, w, d)
Minimum game dimensions (h, w, d)
Minimum room dimensions per game (h, w, d)
Imperial
210 lbs
78 x 27.75 x 57 in
Metric
96 kg
198 x 70.5 x 145 cm
76 x 27.75 x 57 in
193 x 70.5 x 145 cm
80 x 36 x 84 in
203 x 91 cm x 214 cm
• (h, w, d) = height, width, depth.
SPECIFICATIONS, MECHANICAL, BOXED
Specification
Weight, boxed (without
pallet)
Box dimensions (h, w, d)
Minimum dimensions (h,
w, d)
Imperial
230 lbs
Metric
105 kg
56.5 x 31 x 31 in
76 x 26 x 57 in
144 x 79 x 79 cm
193 x 66 x 145 cm
Temperature, Operating
Temperature, Storage
Relative Humidity, Operating
Relative Humidity, Storage
Minimum
32 ℉ / 0 ℃
32 ℉ / 0 ℃
5%
5%
Maximum
104℉ / 40 ℃
104℉ / 40 ℃
95% non-condensing
95% non-condensing
• (a) "The appliance has to be placed in a horizontal position."
• (b) "This appliance is not to be cleaned by a Water Jet."
• (i) "Do not locate this appliance in an area where a Water
Jet is used."
• (ii) "Do not clean this appliance with a Water Jet."
• (b) If the supply cord is damaged, it must be replaced in
order to avoid a hazard.
6.1 GAME DIMENSIONS
• (h, w, d) = height, width, depth.
SPECIFICATIONS, ELECTRICAL
Specification
Line Voltage, Nominal
Line Voltage Range
Line Frequency *
Line Power, Current attract mode
Line Power, Current nominal
Line Power, Current peak, <100 ms
North America 120VAC
120 VAC
90 VAC - 250 VAC
60 Hz
70 W, 0.6 A @ 120
VAC
360 W, 3 A @ 120 VAC
540 W, 4.5 A @ 120
VAC
International - 240VAC
240 VAC
90 VAC - 250 VAC
50 Hz, 60 Hz
70 W, 0.3 A @ 240 VAC
360 W, 1.5 A @ 240 VAC
540 W, 2.25 A @ 240 VAC
* NOTE: Games designed for 60hz operation (e.g. North America games) will not function correctly on 50hz power and vice
versa.
WARNING: Overloading electrical supply circuits is dangerous.
Do not overload circuits. To calculate the maximum number of
games for a circuit, check circuit amperage rating and divide
by the game Nominal Line Power Current rating for your line
voltage. For example, a 15A 120V household circuit, 15/3 A
(nominal current) = 5 games maximum.
52
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
MARVEL.COM
© MARVEL
SPECIFICATIONS
6.2 WARRANTY
500-55L5-01
Stern Pinball machines are assembled in Elk Grove Village, Illinois,
USA; each pinball machine has unique characteristics that make it
a one-of-a-kind American-made product. Each machine will have
variations in appearance resulting from differences in the machine’s
particular wood parts, individual silk screened art and mechanical
assemblies. Stern Pinball has inspected each game element to insure it
meets stringent quality and playability standards.
STERN PINBALL INC LIMITED WARRANTY
Stern Pinball Inc (‘SELLER’) warrants only to the initial purchaser of its
products that the items listed below are free from defects in material
and workmanship under normal use and service for the warranty period
specified:
• Printed circuit boards (game logic): 2 months
• Dot Matrix Display boards: 9 months
No other parts of seller’s product are warranted.
6.3 WARNINGS, COMPLIANCE,
AND LEGAL NOTICES
PHOTOSENSITIVE SEIZURES HEALTH WARNING
A very small percentage of people may experience a seizure
when exposed to certain visual images, including flashing
lights or patterns. Even people with no history of seizures
of epilepsy may have an undiagnosed condition that can
cause “photosensitive epileptic seizures” due to certain visual
images, flashing lights or patterns. Symptoms can include lightheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, momentary loss of awareness, and loss of
consciousness or convulsions that can lead to injury from falling down or
striking nearby objects.
IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU
EXPERIENCE ANY OF THESE SYMPTOMS.
PARTS SUBSTITUTIONS
Warranty periods are effective from the initial date of shipment from
seller to its authorized distributors.
Seller’s sole liability shall be, at its option, to repair or replace products
which are returned to seller during the warranty periods specified,
provided:
1.
Seller is notified promptly upon discovery by purchaser that
stated products are defective.
2. Such products are properly packaged and then returned
freight prepaid, to seller’s plant.
This warranty does not apply to any parts damaged during shipment
and/or due to improper handling, or due to improper installation
or usage, or alteration. In no event shall the seller be liable for
any anticipated profits, loss of profits, loss of use, accidental or
consequential damages, or any other losses incurred by the customer
in connection with the purchase of a Stern Pinball Inc Product.
WARRANTY DISCLAIMER
Except as specifically provided in a written contract between seller and
purchaser, there are no other warranties, express or implied, including
any implied warranties of merchantability or fitness for a particular
purpose.
This Game Service Manual and all other documents relating to this
product, playfield components, features, rules, programming, and
operation are subject to change without notice (Service Bulletins, if
applicable, available through official Stern Pinball website).
ATTENTION!
IMPORTANT WARRANTY INFORMATION
The electronics system, node network architecture,
mechanical devices and associated software control
systems in this pinball machine are designed to work
with genuine Stern Pinball accessories and devices.
Installation of non-authorized accessories, lamps,
LED’s, motors or other devices or modification of
electro-mechanical devices may damage the system
and will void your warranty.
For safety and reliability, substitute parts and equipment
modifications are not recommended and may void any
and all warranties. Use of Non-Stern Pinball Inc Parts or
Modifications of game circuitry may adversely affect game
play or game safety. Transport pinball machines with hinged
backbox in the down position only! Always take great care
when servicing any game. Always ready the service manual before replacing
or servicing components. Substitutions of parts or equipment modifications
may void FCC type acceptance.
Always disconnect the line voltage before servicing. Some parts may remain
energized when unplugged. Take great caution when servicing any electrical
components.
FCC CLASS A SUBPART J COMPLIANCE
This equipment has been tested and found to comply
with the limits for a Class A digital device, pursuant to
part 15 of the FCC Rules. These limits are designed
to provide reasonable protection against harmful
interference when the equipment is operated in a
commercial environment. This equipment generates,
uses, and can radiate radio frequency energy and, if not
installed and used in accordance with the instruction
manual, may cause harmful interference to radio
communications. Operation of this equipment in a
residential area is likely to cause harmful interference in
which case the user will be required to correct the interference at his own
expense.
RF INTERFERENCE NOTICE
The cable harness placements, ground strap routing, and other shielding
have been designed to keep RF radiation and conduction within levels
accepted by FCC rules. To maintain these levels, factory harness position,
shielding, and ground straps must be installed in their factory locations
should they become disconnected during maintenance.
COPYRIGHT AND INTELLECTUAL PROPERTY NOTICE
This document and the data disclosed herein or herewith is not to be
reproduced (Except where noted), used, or otherwise disclosed in whole or
in part to anyone without written consent of Stern Pinball Inc.
Products in this manual, the company name and devices and the design
of the manual itself are protected by federal patents (and patents pending),
design registrations, trademarks, and copyrights. Action will be taken
in the event of infringement or imitation. The right is reserved to change
specifications without prior notice.
820-6617-00
MARVEL.COM
© MARVEL
GUARDIANS OF THE GALAXY PRO MANUAL 500-55L5-01
53
1-800-KICKERS
PARTS.SERVICE@STERNPINBALL.COM
WWW.STERNPINBALL.COM
FACEBOOK.COM/STERNPINBALL
GUARDIANS OF THE GALAXY PRO #500-55L5-01
MANUAL #780-50L5-00
*780-50L5-00*
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