SOLAROCONSOLE
Software Guide
1
Table of Contents
This User Manual will cover the following topics:
Software Installation
Device Connectivity
Getting Started in SolaroConsole
Network View
Connection Troubleshoot
Project View
Mapping Devices
Export Bill of Materials
Logic Introduction
Logic Design
Module Descriptions
Glossary
Contact
2
3
5
6
7
8
9
10
11
12
14
19
20
It is recommended to check the Xilica website frequently for software and firmware updates as there
may be critical updates available. New features will not work on old platforms and you may experience
unexpected results.
What You Need to Provide
• Windows 7, 8, Vista or XP / Mac 10.6 or higher
• 1 GHz or higher processor
• Minimum 4GB RAM
• 500 MB free storage space
• 16 bit or higher colors
• Network (Ethernet) interface
• Ethernet Cable (Cat5 or 6)
Software Installation
PC:
1.
2.
3.
Transfer the SolaroConsole file from the USB to a memorable location on your computer.
Double click on the software and follow the instructions directed.
When complete, windows will ask you for permission to allow firewall access. We suggest to allow
SolaroConsole to communicate in Private networks, such as home or work. Allow access to public
networks at your own discretion. Check the appropriate boxes, then click ‘Allow Access’ to finish.
4. SolaroConsole software is now installed and the software icon will appear on your desktop.
Mac: 1.
2.
3.
Transfer the SolaroConsole file from the USB to a memorable location on your computer.
Double click on the software file and follow the instructions directed.
SolaroConsole software is now installed and the software icon will appear in your Applications.
2
Device Connectivity
Check the status of your device connections in SolaroConsole’s ‘Network View’. (Page 6)
DHCP Connections
Figure 1
A) Connect via DHCP enabled router, server or router/server/switch combination, as recommended (Figure 1)
B) Connect via Ethernet switch (Figure 2)
Figure 2
Non-DHCP Connections
Connecting a Single Device
The device will try to connect using the last assigned IP address or revert to is default IP address of
169.254.128.128. Under some conditions the processor may refuse to connect. We reccomend to reset the
IP address.
1. Ensure your device is powered OFF.
2. At the rear of the device you will see a small push button labeled “IP Reset”.
Push this reset push button inward using a small pointed object.
3. While holding it pushed in, power up the device.
4. Wait 5 seconds after power up and then release the IP Reset push button.
5. Allow the device to power up completely. When complete, the Network LED on the front of the device
will light.
Connecting a Multiple Devices (Non-DHCP)
1.
2.
3.
4.
Connect your device to your computer.
In SolaroConsole’s Network View (Page 6), right click the first device and select “Device Setup”.
Select the “Change Network Configuration” and disable the DHCP.
With the DHCP button disabled, assign the unique IP Address of 192.168.1.X – where X is a unique
number between 0 - 255.
5. Select “Apply” to save changes and then “Done” to exit.
6. Complete steps 1 - 4 for each subsequent device (Ex. 192.168.1.180/181/182..)
7. The devices will appear Offline in Network View until you are able to assign a static IP address to your
computer.
3
Manual Computer Static IP Address
PC:
1.
2.
4.
5.
6.
Navigate to the ‘Control Panel’
Select ‘View Network Status and Tasks’ and then ‘Change Adapter Setings’
Select ‘Local Area Connection ‘ and click the ‘Properties’ button.
Select TCP/IPv4 and click ‘Properties’.
Set up your IP address to be 192.168.1.X where the X can be any value from 0 – 255, but unique
from the other devices in the network.
7. Use the following settings for your static address: IP Address: 192.168.1.X Mask: 255.255.255.0
Gateway: 192.168.1.1 DNS Servers: 192.168.1.1
Mac: 1.
2.
3.
4.
5.
6.
From the Apple menu, select System Preferences.
Select’Network’ and select an active network interface.
Click the ‘+’ icon on the bottom left to duplicate the desired interface.
Select the duplicate interface and click ‘Advanced ‘.
Select TCP/IP. From the Configure IPv4 menu, select Manually.
Set up your IP address to be 192.168.1.X where the X can be any value from 0 – 255 but unique
from the other devices in your network.
7. Click ‘OK’. and then ‘Apply’.
Power On Devices
With your devices connected as a network or directly to your computer, power on all devices.
A single network has the capacity of 20 DSP processors and 16 NeuPanel wall controls
On power up, the processors blue Power Status LED will light.
If the processor has an Ethernet/network cable connected, the orange Network Status LED on the front of the
processor will light once the processor initializes.
Note: This does not mean that you have established a Network Connection, only that an Ethernet or
network cable is connected to the processor. Proper Network Connection and Operation is indicated in the
SolaroConsole’s Network View.
Upon being powered up the processor will search for a DHCP router or server to obtain an IP address. If it
locates a DHCP server or router, it will connect quickly. If not, the processor will revert to its default IP address
(169.254.128.128).
When the processor and software are connected and commands are being sent to the device, the orange
Network status light will flash.
4
Getting Started in SolaroConsole
1. Open the downloaded SolaroConsole desktop app.
2. A pop-up window will appear with four options: New Design Project, Open Design Project, Start Network
View and Start Dante View.
SolaroConsole’s software is composed of three main windows: Network View, Project View and
Dante View. Simply switch between the windows at the top right of the software.
Network View
The Network View displays all devices and device information connected to the network. (Page 6)
Project View
The Project View is where you design, customize and map your application designs. (Page 8)
Dante View
Dante view displays all of your Dante enabled devices.
For step-by-step
tutorials,
visit
www.xilica.com
5
Network View
Network View displays the device network status and other device information.
In the left example, the device network status is
indicated at the top left of the device block.
Green (On) - Connected and operational.
Yellow - Connected but Not operational.
Red (Off ) - The processor is offline and not connected.
Exclamation mark (!) - Firmware upgrade is available.
(Upgrade is neccessary if updated modules are not
supported by older firmware version.
Network View Device Information includes:
Mac Address, IP Address, Device Model, Manufacturer and device Firmware Version.
Manual Assignment of IP Addresses
To manually assign IP addresses,
1. Navigate to the Network View in SolaroConsole.
2. Right click the device and select ‘Device Setup’.
3. In the Network Properties window, select “Change Network Configuration” in order to disable DHCP and
to insert IP addresses manually. (It also provides two built in test procedures, device security, and device
information along with Dante Configuration if applicable).
4. The system configuration page will be displayed. Click on the “Network” tab, and fill out as needed.
5. When complete, Select “Apply” to save changes and then “Done” to exit.
Firmware Upgrades
Note: Using an older version of software with a newer firmware or vice versa will work but some features may
not be available.
1. Before upgrading your device, save any design files from the device onto your computer. All files on the
device will be erased during the upgrade process. After the upgrade is complete, you may reload the
design file back onto the device.
2. Ensure the device is connected and functional before updating firmware.
3. Download the latest firmware version for your device at: www.xilica.com
4. In Network View, right click the device that you would like to update. Select “Firmware Upgrade”.
5. Ensure you have saved your project files and click ‘OK’ on the pop-up dialogue box to proceed.
6. Select the firmware file you have downloaded for your device.
7. A bar in the device window will monitor the Firmware upgrade progress. When the Firmware has been
uploaded to the device, the device will perform a re-boot and update internal data.
8. DO NOT POWER OFF THE DEVICE. NOTE: Powering off your device during a firmware upgrade can result
in a complete corruption of the processor.
9. When the device is initialized, it will communicate back to the SolaroConsole software and the status
indicator will become “YELLOW” because the device does not have a Design File loaded to it yet.
6
Connection Problems?
Hover over the network indicator to display detected problems.
Red (Off ) Indicator
Please check all connections. This may be a temporary offline interruption if you are performing a Firmware
Upgrade or rebooting the device.
Yellow Indicator
DHCP Connections
Reboot the router, restart the hardware device and finally reboot SolaroConsole. The network connection
indicator in Network View should now be Green (On), indicating that the device and software are now
connected and operational.
If after the software re-boot above the connection indicator is still Yellow (connected but Not Operational),
it is possible that the processor has retained a previously assigned IP address and not allowing the
processor to revert to its default IP address. To resolve this, the device’s network settings and password
need to be reset.
IP Reset / Reset Device Password and Network Settings
1. Power OFF device and close SolaroConsole.
2. Push the IP reset push button located at the rear of the device using a small pointed object.
3. While holding it pushed in, power up the device.
4. Wait 5 seconds after power up, then release the IP Reset push button.
5. Allow the device to power up completely.
6. Open up SolaroConsole and select ‘Start Network View’ in the startup window.
The network indicator should now be green indicating that the device is online and operational.
If you notice the default IP address of 169.254.128.128 is still shown, you’re either using a incorrectly
configured Static IP setup or the DHCP server isn’t available to the device.
Detected Problems
Device Schematic Not Ready
The device has already been loaded with a pre-designed DSP app schematic. Give the connection process a
minute to connect. If it does not connect, close SolaroConsole and open it again. Select ‘Start Network View’
at the startup window and you should now see that the device is connected and operational – as indicated by
the Green network connection indicator.
DSP Processing Error
This may be a pre-designed DSP app schematic error. Reload the pre-designed DSP app schematic and restart
the device.
Device Not Ready
Restart device and reboot software.
Error in Firmware Upgrade
Retry the Firmware Upgrade process again.
Device can communicate to SolaroConsole with UDP but not TCP.
This is a network setup issue usually related to either a PC’s firewall or Router setting not passing TCP traffic.
Determining Network Information (PC)
1.
2.
3.
4.
5.
Select ‘Start Menu’ then ‘Run’.
In the ‘Run’ window, type ‘cmd’ into the ‘Open’ box. Hit enter or click ‘OK’.
You have now opened the command prompt. Type ‘ipconfig/all’ (No Quotes) and hit enter.
From this list of values, you can locate the network’s ‘Default Gateway’, ‘IP (IPv4) Address’ and ‘Subnet Mask’ values.
To determine an IP Address for your device, utilize the first 3 values (Ex. 192.168.0) of the ‘IPv4 Address’
and select the desired value for the fourth Octet (In our case, 19). Ensure that the value you choose is
unique to any other system on your network. (Ex. 192.168.0.20) Again, the 192.168.0.XXX must be unique
to each device! Reference the IP address (IPV4) of your PC in the TCP/IP Network Configuration menu for an
example of how the IP address should be structured.
7
Project View
1. The menu on the left is the
Component Libraries Menu.
Drag and drop your desired DSP,
controls and other modules from
this menu.
2. Displays the saved Project Name.
3. Upload the design to your device.
(Page 9)
4. System Presets
5. Switch between Project View, Dante
View and Network View.
6. The menu on the right is the Component Properties Menu. Edit and customize module information and
connections in this menu.
7. Edit project details by double clicking this box.
Designing in Project View
1. Click and drag a module from the left Component
Libraries Menu onto the dotted work area.
2. Edit the module properties on the right under the
Component Properties Menu.
3. To see how the DSP hardware device is internally
configured, double click on the device.
4. To create a wire(s), simply click and drag from an
output to an input.
Custom Devices
1. In the Component Libraries Menu (on the left), under
“Other System Components”, select “User Defined
Devices”.
2. Click and drag a “User Defined Device” onto the
dotted work area.
3. Customize the device properties in the Component
Properties Menu (on the right).
Microphones, Speakers and other devices can be easily
customized using this module device.
Save Designs
Make sure you save your project files!
1. At the top left under “File”, “Save File As”.
2. Select a memorable location on your computer for
the file to be stored.
3. Under “File”, click “save” to save files throughout
the designing process.
Print Design to Jpeg
1. Click the ‘Project’ tab at the top of the software.
2. Select ‘Export Project Design Drawings’
3. This feature will produce an image of your work area
with a resolution of 1800 x 1200 (pixels) at 96dpi.
The Jpeg image will be watermarked with project
information taken from the data entered in the Project
Information.
8
Mapping your design to your devices
Once the design is complete, you may map the open
to your hardware devices.
1. Right click the device module in Project View.
2. Select “Map to Physical Device”.
3. Select the appropriate device model.
When in Online Mode, the Hardware
Devices and the Design File are
communicating. All adjustments are live
and in real time.
Note: If there is more than one unit
listed, use the MAC/PC Address for
device identification. (Shown on left)
Switch to Online Mode
4. At the top, click “Switch to Online Mode” to go from
Design Mode (Functional Wiring Diagram) to Online
(Live) mode.
5. Please note that applying your design will overwrite
current device settings.
When asked to overwrite current settings, click
“OK” to proceed or “No” to go online and maintain
the devices current setting.
6. The wait time will depend on the size of the design
file and may take several minutes to complete.
Online (Live Mode)
Notice the work area background is solid grey and the top toolbar is red. This indicated that you are in Online Mode.
1. To see how the DSP hardware device is internally
configured, double click on the Processor Hardware
device.
2. Double click on the DSP hardware input block
to launch the first stage of gain control.
3. Double click the Mic/Line Pre-Amp Setup to launch
another window. In this window you select Mic or
Line Level, Phantom Power and fine adjustment of
the Analog Mic/Line trim levels.
4. Double click the DSP hardware Output block opens
an Output window.- The DSP Output Block window
includes Gain Control, Meters, Mute and Polarity.
5. Switch back to “Design Mode” in the same manner
as switching to online mode.
9
Export Bill of Materials
SolaroConsole has a feature that automatically generates an organized document listing all physical cabling
and hardware description required for your project.
The core dynamics of the Bill of Materials generator lies in Project View.
In Project View, you have the ability to add hardware components from the library. Elements such as CD
Players, microphones, amplifiers, and speakers, all play an important part in the compilation of the bill of
materials. Wires can also be labeled according to your physical project needs, in order to assist your real-world
organization.
1. Click on a connection point to access it’s Component
Properties (in right menu).
2. Label the connections accordingly.
3. There is a section titled “Cable Information.” This is where
you will insert descriptive text which translates to the Bill of
Materials print out.
Like connection points, generic hardware can be
described in the component properties menu by name and
manufacturer.
4. Once the desired modules and connections have been
labelled in the Component Properties Menu, Save your project.
5. Navigate to the ‘Project’ tab at the top of the software.
6. Select “Export Bill Of Materials”
7. Click “Export to MS Excel” at the top right of the pop-up
window.
This will generate an XLS file with the information entered.
10
Logic Introduction
Logic refers to the sequence of operations and conditioning required for a specific action to be performed.
Within SolaroConsole, this sequence is to be carried out on a physical electronic signal in order to perform
programmed actions such as triggering presets or muting an audio channel.
Logic operations are programmed within SolaroConsole through the use of wiring and modules, much like
that of an audio signal. Each function, operation, or condition has its own module block that can be inserted
and wired into your design.
The Logic Output module allows for triggering the physical relays and triggering preset recalls.
Presets can perform any change of settings to the device and the external relays can complete any possible
electronic circuit required. The physical output contacts do not provide any specific voltages, meaning that
powered circuit of any voltage or power requirements will be compatible with your processor.
The logic I/O structure can be broken down to three basic groups being logic
inputs, output relay 1, and output relay 2.
Logic Inputs
There are 6 contacts dedicated logic input signals. This breaks down further as four
input signal contacts and two dedicated as ground. Logic input signals are momentary
unless otherwise programmed in SolaroConsole.
Creating a physical connection between any input channel and Ground (G) will send a
logic HIGH signal to the processor through the corresponding channel. This signal is to
be programmed via SolaroConsole.
Relays 1 & 2
Each relay has a normally open (NO) contact, a normally closed (NC) contact, and a
common. When a HIGH signal reaches the Relay contact in the Logic Output Module
(Figure above), both the NO and NC physical contacts will invert, either closing the
external circuit (NO) or opening it (NC).
Designing Logic Circuits
Designing logic circuits is very similar to that of designing audio schematics. The initial blank palette features
both an input and output module and requires the virtual wiring of logic modules to complete the I/O circuit.
Logic Input: The first point that the physical logic signals enter the DSP
schematic. All channels can be either inverted or disabled. These nodes
represent the physical logic input contacts on the hardware.
Logic Output: The final destination of the logic signal from where
you can decide to either trigger the internal physical relays, or trigger
presets 1 - 8. Each relay has a normally open (NO) contact, a normally
closed (NC) contact. When a HIGH signal reaches the Relay contact
in the Logic Output Module, both the NO and NC physical contacts
will invert, either closing the external circuit (NO) or opening it (NC).
Open the Logic Output module to enable/disable/invert the output
relays. Send a HIGH signal to the desired channel in order to recall the
corresponding preset.
11
Logic Design
Note: Logic designs are embedded in Uno design Apps.
The component library is the Solaro Console database for all
hardware, DSP, Logic, and Control modules.
1. To add any component to your design, simply click and drag the
desired module in to the work area.
2. Click and drag from the output node of one module to the input
node of another to create a wire connection. A logic signal will be
displayed as a RED wire in order to differentiate from entangled
audio wires that may be present.
Depending on the modules being wired, you can link multiple
wires to single nodes. This will send the signal through both
wires simultaneously as a parallel connection. In the left
example , notice that the input signal is being routed to the
Logic Controlled Mute as well as Relay 1. One practical use for
this configuration is having an external LED light up when the
emergency mute button is active.
Like logic, Control signals are data signals that are used as a utility for functionality. However
control values are represented as a range. This range can be manipulated and detected via various
threshold tools to allow for intricate control over various applications.
Some modules are dedicated to the
conversion of signals (Ex. Audio to
Control, Control to Logic, or Logic to
Control). These tools can be used in
conjunction with each other for such
purposes as using a line level signal to
trigger a preset (left figure) which in
turn could turn on an emergency mute.
Logic Modules
AND
All inputs logic high for logic high output
NOR
Logic high output if all inputs are logic
low.
OR
Any input(s) logic high for logic high output.
XOR
Output logic low If all inputs are the same
output is logic low, otherwise logic high.
NOT
Output is opposite logic signal of input.
XNOR
If all inputs are the same output is logic
high.
NAND
Logic high output unless all inputs are logic
high.
12
SR Flip-Flop: Delay:
Multiplexer:
De-multiplexer:
Encoder:
Decoder:
Counter:
Delay Hold:
Latch Button:
Momentary Button:
Radio Button:
Indicator:
For each trigger (low-to-high signal) at the Trigger pin, Output Q will switch
logic values. Output /Q is always the opposite of Ouput Q. While the Set pin
is logic high Output Q will be logic high and While the Reset I/O is logic high
Output Q will be logic low.
When the input is logic high for at least the On Time (0 to 60s, 1ms steps), the
output will be logic high for the On time and logic low for the Off Time (0 to
60s, 1ms steps). Bypass and output State indicator features present.
Route one of eight inputs to the output using the three Ctrl (Control) I/O’s.
Route the input to one of the eight outputs using the three Ctrl (Control) I/O’s.
Convert eight logic inputs to three binary inputs.
Convert three binary inputs to eight logic inputs.
Each trigger (low-to-high signal) at the Trigger I/O adds one to the Count
(0 to 99999999), at Threshold (0 to 99999999) the output state becomes
high. State indicates the current output condition. Force Trigger to add
one to the count total. Force Reset and a trigger (low-to-high signal) at the
Reset I/O will reset the Count value to zero.
When the input is triggered (low-to-high signal) or the Force Trigger button
is used the Delay I/O will activate for the Delay Time (0.01 to 5000s) as can
be seen by the Delay State. After the Delay Time, The Hold I/O will activate
for the Hold Time (0.01 to 5000s) depicted by the Hold State. Loop Mode will
continously cycle the Delay and Hold for one input trigger (low-to-high
signal). Use the Reset button to reset and Force trigger to activate the
module. Allow Trigger sets whether a new trigger can occur during an event
(Delay and Hold active cycle).
Use the Latch button to output a logic high or logic low signal with ON/OFF.
Reverse the logic output with the Inverse button.
Creates a trigger (low-to-high, or high-to-low signal) event at the output
with the ON/OFF keypress. Reverse the logic output with the Inverse button.
Output a logic high from the output selected with Radio Button, keeping all
other outputs are logic low. Reverse all logic outputs on the module with the
Inverse button.
Displays the current State of each input.
13
Control Module Descriptions
On the left of SolaroConsole is the Component Libraries Menu. This menu lists device models and
brands, control devices and other DSP modules.
Control Fader: Control Inverter: Control Range Detector:
Control to Logic:
Logic to Control:
Audio Signal to Control:
Voltage Controlled Amp:
Logic Controlled Mute:
Control Meter:
Delay:
Compressor:
Sidechain Compressor:
Peak Limiter:
Expander:
Side Chained Expander:
Ducker: A generic fader which is used as a reference point for control modules.
Inverts the control signal polarity.
This module outputs 2 values, one for ‘in range’ and the other for ‘out of range’. Both
of these output values are edited by the user.
User defined ON and OFF threshold values which converts the control signal to
logic format. The user determines the output polarity as well.
Set a control value for both HIGH and LOW input logic signals.
Converts an audio signal that is within the High and Low limits (dB) to a control
signal after duration of the response time. This conversion can be done in either a
linear or logarithmic mode.
Adjusts the output gain of an audio signal relative to the control value input.
Mutes the connected audio signal when a logic HIGH value is present on the
control pin.
A simple metering tool that displays the level of the control value input signal.
This module adds signal delay. Bypass feature included.
Delay 10ms (0 to 10ms, 0.01ms steps)
Delay 50ms (0 to 50ms, 0.05ms steps)
Delay 100ms (0 to 100ms, 0.1ms steps)
Delay 500ms (0 to 500ms, 0.5ms steps)
Delay 1s (0 to 1s, 1ms steps)
Delay 2s (0 to 2s, 2ms steps)
Reduces the signal level above the Threshold (-60 to 20dB, 0.5 dB steps) value by
the Ratio (1:1, 40:1, 1:1 steps) set. Attack (0.1 to 2000ms, 0.1ms steps) adjusts the
time to reduce the signal once the signal has been exceeded. Bypass feature and
RMS meter included.
Compressor with side chaining and knee control. This allows multiple compressors
to be tied together with a reference side chained line. This allows the multiple
compressors to be controlled from a single source for the control of dynamics
rather than just the input. This prevents one channel from being greatly
compressed and other channels to not be. In addition, the “knee span” will adjust
the rate that the ratio is applied after passing over the threshold. IE, if set to a ratio
of 40:1, with a knee span of 5db, it will hit the threshold, then take 5db before it hits
the full ratio.
Reduces the signal level above the Threshold (-60 to 20dB, 0.5 dB steps) value by
40:1. Bypass feature and RMS meter included.
Reduces the signal level below the Threshold (-60 to 20dB, 0.1 dB steps) value by
the Ratio (1:1, 40:1, 1:1 steps) set. Attack (0.1 to 100ms, 0.01ms steps) adjusts the
time to reduce the signal once the signal has dropped below the threshold. Once
the signal has raised above the threshold the Release (0 ms to 10s, 1ms) time is the
time to stop compressing the signal.. Bypass feature and RMS meter included.
Expander with the addition of Side Chaining similiar to Sidechain compressor.
Attenuates channel 1 input by the Depth (0dB to 100dB, 0.01 dB steps) value when
channel 2 surpasses the Threshold (-60dB to 0dB, 0.01 dB steps) value. Attack (10 to
500ms, 1ms steps) adjusts the time to reduce the signal once the signal has been
exceeded. Once the signal in channel 2 has fallen below the threshold the Release
(10ms to 60s, 1ms steps) time is the time to stop attenuating the signal. The Hold
Time (10ms to 10s, 1 ms steps) sets the period before the signal is released after
channel 2 drops below threshold. Attenuation is shown with an RMS meter.
14
Control Module Descriptions
Ambient Noise Compensator: Used for speech & paging applications. The output level is adjusteed
automatically in response to variations in the ambient noise level. The ambient
noise is measured in the output gaps, when no signal to the outputs is present,
or drops to below a pre-defined threshold.
Max Gain (-30 to +20db) is the limit that the ANC will raise the signal by.
Min Gain (-30 to +20Db) is the lowest level that the signal will lower itself to.
Speed (1-60 Seconds) is the amount of time the volume change occurs over.
Gap Threshold (-60 to -20db) is the level that the module sees as the point
where it will take a sample from the mic on the modules background input.
Gap Time (1-2000ms) is the time sampled for the reference ambient noise level.
Gap Interval (60-3600 Sec) is the period between the samples of background noise.
Averaging Count (1-10) is how many samples are averaged to determine the background noise.
Ambient Noise (-60 to -12 Db) is the reference background noise level with no
program material.
Update Gain Pressing this button causes the ANC to immediately update its
gain prior to the next scheduled reading. Acquire Threshold Pressing this
button with no program source input calibrates the normal ambient level.
Automatic Gain Control:
Keeps the volume at a set level. When the input is below a threshold, it will
amplify to bring the level up to the Target Output Level, and when over will
reduce the gain to bring it back below the Target output Level.
Target Output Level (-40 to 0 Db)
Detection Threshold (-80 to -20 Db) is the point at which the AGC will start to
raise the gain of the signal.
Response Time (1ms to 40,000ms) is the period of time before the AGC begins
to act when the level is over or under the Target output Level; Similar to
expansion/compression.
Recovery Time (1ms to 100,000ms) is the amount of time after the Target
Output level is below the set level before the AGC begins to increase the gain.
Ratio (1:1 to 5:1) is how much the change can increase/decrease the gain
between samples.
Contour (HPF On/Off ) allows higher frequencies to pass regardless of level. All
AGC functions act on the lower frequency components.
Noise Threshold (-100 to -40Db) is where the noise floor can be set.
Leakage Enable (On/Off ) enables leakage on the ALC so that short term
instances of over/under the Target Output Level are ignored for this amount of time.
Leakage Time (100ms to 100,000ms) is how long the leakage is allowed before the gain starts to compensate.
Filters Descriptions
Graphic EQ:
Parametric EQ:
High Shelf Filter:
Low Shelf Filter:
Increase/decrease the EQ Level (-30dB to +15dB, 0.1dB steps) within 10, 15 or 31
bands across the frequency range. Set the number of bands in Component
Properties. Bypass feature included for each band.
Increase/decrease the EQ Level (-30dB to +15dB, 0.1dB steps) amount at the
target Frequency (20Hz to 20kHz, 1 Hz steps) with roll off controlled by the
Bandwidth (0.02 to 4oct, 0.01oct steps) setting. Up to 8 bands per channel, set
the number of bands in Component Properties. Includes Bypass feature for
each band.
Increase/decrease frequencies above target Frequency (20Hz to 20kHz, 1 Hz
steps) by the EQ Level (-30 to +15 dB, 0.1dB steps). Roll off controlled by the
Bandwidth (0.01 to 4.00oct, 0.01 steps) setting. Bypass feature included.
Increase/decrease frequencies below target Frequency (20Hz to 20kHz, 1 Hz
steps) by the EQ Level (-30 to +15 dB, 0.1dB steps). Roll off controlled by the
Bandwidth (0.01 to 4.00oct, 0.01 steps) setting. Bypass feature included.
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Filters
All Pass Filter 1st Order:
All Pass Filter 2nd Order:
High Pass Filter:
Low Pass Filter:
Module parameters can be saved for a schematic design into one of 70 preset
slots. Presets can only be created in design mode and can be saved at three
different tiers: Device, Module, and Parameter.
Unity gain filter, 180 deg. phase shift at target Frequency (20Hz-20kHz, 1 Hz
steps) with roll off controlled by the Bandwidth (0.01to 4.00oct, 0.01 steps).
Bypass feature included.
6-24 dB/Oct and 6-48 dB/Oct available. Attenuates frequencies below target
Frequency (20Hz to 20kHz, 1 Hz steps and with filter Type (Butterworth,
Linkwitz-Riley and Bessel) and Slope (6 to 24dB/oct, 6dB/oct steps and 6 to
48dB/oct, 6dB/oct steps.) Bypass feature included.
6-24 dB/Oct and 6-48 dB/Oct available. Attenuates frequencies above target
Frequency (20Hz to 20kHz, 1 Hz steps) with filter Type (Butterworth, LinkwitzRiley and Bessel) and Slope (6 to 24dB/oct, 6dB/oct steps and 6 to 48dB/oct,
6dB/oct steps). Bypass feature included.
Auto Feedback Supression:
Loudspeaker Management:
Sine Tone:
Sine Sweep:
White Noise:
Pink Noise:
Creates a notch filter around loud frequencies to eliminate Feedback.
Includes eight bands that automatically adjust to create the filters as necessary.
Threshold (-100dB to 10 dB, 0.1dB steps) is the minimum level before
suppression will occur.
Sensitivity (very low, low, medium, high very high) the higher the level of the
offending tone needs to be before suppression.
Maximum Depth (0dB to 40 dB, 0.01dB steps) sets the largest amount of
attenuation applied to the offending tone.
Notch Step Size (0.5dB to 3 dB, 0.01dB steps) sets the rate Maximum Depth is
reached.
Recycle Delay (0.1hr to 100hr dB, 0.01dB steps) is the minimum length of time a
notch filter is held before the attenuation is reduced by the
Notch Step Size. Use Recycle Enable to activate Recycle Delay.
Level, Frequency and Bandwidth for each band are displayed in the module.
Use Type to switch between Dynamic and Fixed filter types.
Combines all the normally used modules for Loudspeaker Management in one
convenient module. Select as many inputs/outputs as needed (In the
Component Properties tab) and alter their parameters in one easy place.
Includes module bypass.
Modules include: Delay, HPF, LPF, PEQ, Limiter, Gain, Mute and Polarity.
Creates a sine wave with Level (-100 to 20dB, 0.1 dB steps) and Frequency
(20Hz to 20kHz, 1Hz steps). Includes mute control.
Creates a frequency changing sine wave with Level (-100 to 20dB, 0.1 dB
steps), Start Frequency (20Hz to 20kHz, 1Hz steps), End Frequency (20Hz to
20kHz, 1Hz steps), Sweep Time (1ms to 60s, 1ms steps) and Mute
control. Repeat continuously cycles and starts the cycle from the beginning.
Creates white noise with Level (-100 to 20dB, 0.1 dB steps) and Mute control.
Creates pink noise with Level (-100 to 20dB, 0.1 dB steps) and Mute control.
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I/O
Analog Input:
Analog Output:
Network Input:
Network Output:
Logic Input:
Logic Output:
Analog input entering the DSP. Includes RMS level Meter (-80 to 40dB, 0.1dB steps),
Gain (-100 to +15 dB, 0.1dB steps), Mute and Polarity.
Analog output exiting the DSP. Includes RMS level Meter (-80 to 40dB, 0.1dB steps),
Gain (-100 to +15 dB, 0.1dB steps), Mute and Polarity. Green indicates active
physical I/O for your processor model.
Network input entering the DSP. Includes RMS level Meter (-80 to 40dB,
0.1dB steps), Gain (-100 to +15 dB, 0.1dB steps), Mute and Polarity.
Network output exiting the DSP. Includes RMS level Meter (-80 to 40dB, 0.1dB
steps), Gain (-100 to +15 dB, 0.1dB steps), Mute and Polarity.
Logic input entering the DSP. Includes Enable and Inverse control.
Logic output exiting the DSP. Includes Enable and Inverse control.
Meters
RMS Meter:
Mic/Line Gain:
Phantom Voltage:
Mic/Line:
Matrix Mixer: Matrix Selector:
Gating Auto Mixer:
Root Mean Square (RMS) signal meter displayed in bar graph format. RMS Level
(-80dB to +40dB, 0.1 steps).
Input signal Mic/Line Gain (-40 to 25 dB in 0.01dB steps).
48V Phantom voltage on/off for each MIC input.
Mic/Line selection for each input. Provides hardware +40dB gain.
Analog combining Input to Output (-100dB to 0dB, 0.01dB steps)
Includes channels with connect (On/Off ), Master Gain (-100dB to 0dB, 0.01dB
steps) and Mute control.
Use the drop down menu to assign each Output an Input.
Typically used in a conference setting where multiple MICs are in use but
only one (or a few) should be on at any time.
This module turns on MICs based on their input signal as compared to the level
of the other MICs. Once a channel is activated it typically stays on until another
signal is larger. Includes:
Mute and Gain (-100 to 16 dB, 0.01dB steps), RMS Meter (-80 to 40 dB, 0.1 dB
steps) and Auto Gain meter (-100 to 0 dB, 0.1 dB steps).
The Priority parameter ranges from 0 to 10 (with 0 being the highest and 10 the
lowest). An input channel with a higher priority needs less level to be gated on
by increasing the input by 2 dB/priority step.
The Sensitivity parameter (-16 to 12dB in 0.01dB steps) determines at what level
the channel is gated on compared to the automatically determined threshold.
(Ex. If the sensitivity is set to -1dB, an input signal above -1dB of the threshold
will be gated on.)
The output includes Gain (-100 to 16 dB, 0.01 dB steps) and Mute control.
The time for a MIC to be gated off is set by the Hold Time (50 to 6000 ms, 0.001 ms steps).
The Off Gain (-90 to -10 dB, 0.1dB steps) determines the gain for an off channel.
Last MIC On mode determines which MIC stays on when no one is talking.(This
can be set to none, last MIC used or a specific input.)
The maximum number of open (on) MICs is set by the # of Open Mic.
The Open MIC Attenuation (0 to 6dB, 0.01 dB steps) attenuates the output by
the set amount whenever the number of open MICs is doubled.
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Mic/Line Pre-Amp Setup
Gain Sharing Auto Mixer:
LR Mixer:
LCR Mixer:
Priority Selector:
Summer:
Signals
Gain:
Relative Gain:
Mute:
Polarity:
Allows the automatic mixing of input channels to one output channel based
on input signal levels. The louder the particular input channel, the louder it will
be at the output channel. Each input includes Mute, Gain (-100 to 16 dB, 0.01dB
steps), RMS Meter (-80 to 40 dB, 0.1 dB steps) and Auto Gain meter (-100 to 0 dB,
0.1 dB steps) (Shows calculated gain for each channel.)
Manual On changes the gain from automatic (off ) to fixed (on).
While Manual On, the gain for the channel is fixed and will not affect other
channels.
The Priority parameter ranges from 0 to 10 (with 0 being the highest and 10 the
lowest). An input channel with a higher priority will have a larger gain applied
dependent on the Slope value and difference in priority between channels.
Outputs include Gain (-100 to 16 dB, 0.01 dB steps) and Mute control.
The time for gain to occur is set by the Response Time (0.2 to 2000 ms, 0.1 ms
steps).
The Slope (1 to 3, 0.001 steps) determines the gain difference between
priorities. With a Slope of 1 there is no gain. With a Slope of 2, 2dB per point of
priority difference between channels. A Slope of 3 creates a 4dB gain per point
of priority.
Mixes inputs before splitting into Left and Right outputs based on the Right
Ratio for each channel. Includes Input / Output Gain, (-100dB to 15dB, 0.1dB
steps), Mute control and input Polarity control.
Mixes inputs before splitting into Left, Right and Center outputs based on the
Right Ratio. Includes Input / Output Gain, (-100dB to 15dB, 0.1dB steps), Mute
control and input Polarity control.
Multiple channel input, single output. Output is the input On channel with
highest Priority (First-Tenth) channel above the Threshold (-60dB to 0dB) value
when Threshold Enable is activated.
Includes output Mute, Hold Time (10ms to 30s), signal (above threshold) and
Channel Selection indicators.
Summed multiple input channel audio is released as a single channel output.
Signal level control (-100dB to +15, 0.1dB steps).
Signal level control that adds or subtracts a set amount from a signal.
Includes Mute, step control and min/max gain.
Nullifies the signal in order to eliminate audio.
Used to reverse the phase of the signal.
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Glossary
SolaroConsole: A software program created by Xilica used to design, load and control devices.
NeuPanel: Xilica wall control series.
Hardware Module (Block): The virtual representation of hardware within the SolaroConsole interface.
Online Mode: The state when the design file is successfully loaded into the designated hardware and ready
for use. At this point the unit is “Live” and all changes can be heard in real time.
Component Library: This navigation panel within SolaroConsole has 2 modes. In Project View, it will show the
available System Components and Hardware Modules that can be used in the project. Once a DSP module
has been placed in the design and opened, the Component Library changes to show the available DSP
Modules that can be placed within a Neutrino Device (not available for Uno).
Component Properties: This navigation panel within SolaroConsole allows the user to make changes to the
elements in the design. These elements can include Component Name, Position, Appearance, Number of
Inputs/Outputs etc. This panel will also track the Component Resource Usage of the DSP Device.
Design Template: A pre-configured design that can be used as template to create a new custom design. Note:
Design Templates are not to be confused with the term APPs that are used in other DSPs. An APP is a fixed
designed that cannot be reconfigured.
Design App: A pre-configured design that is loaded as a fixed audio schematic into your hardware device. This
is the primary function of the Uno series, our App-based processors.
Network View: This page shows all of the DSP hardware and control devices that have been found on the
Network.
Project View: This page shows the current project design layout.
Control Page: A window or several windows with control elements, ie: faders, buttons, meters, etc. used to
create a custom user interface experience.
Control Device: Hardware control devices used to control system settings configured with control pages with
the SolaroConsole software.
Device Resource: Indicates the amount of DSP resources used for the selected DSP hardware or individual
processing blocks. This can be found in the Component Properties navigation panel. This can be viewed while
Online or Offline for Hardware resources, and Offline for the processing blocks. There is a resource button on
the top of the window of an open hardware block when in Online Mode.
System Presets: Preset values for audio routes, volumes, EQ, etc. can be created and stored in the system
design for recall when needed i.e. Scenes.
Dante: Digital Audio Transport System designed by Audinate to transport uncompressed, full bandwidth
audio over standard gigabit network hardware.
Digital Trim: Fine adjustment of the input signal Post (after) the Analog Input stage.
Analog Trim: Fine Adjustment of the analog Mic/Line preamp (before) the A/D converter.
Auto Wire: The method used to wire Hardware and Processing Blocks without having to navigate a “point to
point” wiring system. Wires can be adjusted and labeled if desired after blocks are connected.
Wire Label: A way of identifying wiring for an audio system design. Can be done in the Component Properties
when selecting a wire that has been brought into a design.
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Version: 1.0
Customer Support
If you’d like to contact us regarding
product support or technical designs, email
support@xilica.com and we’ll connect you with
a solutions engineer. Alternatively, if you’d like
to speak to someone, you can call the following
numbers for immediate assistance:
North America & Rest of World: +1 905-770-0055
Europe: +31 29940-1100
China & Hong Kong SAR: +852 2604-9382
www.xilica.com
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