Hilfe zum Mobile Golf Scorer™

User Manual
© 2003-09 by Andreas Lachner – Al Rights reserved
No part of this publication may be reproduced, published, stored in an electronic
database, or transmitted, in any form or by any means, electronic, mechanical,
recording, or otherwise, for any purpose, without the prior written permission of Andreas
Lachner. This software is protected by international copyright laws. Mobile Golf Scorer™
is a registered trademark of Andreas Lachner. There is no warranty of any kind for the
accuracy or usefulness of this information except as required by applicable law or
expressly agreed in writing.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 2
Mobile Golf Scorer™ Users Manual
Table of Contents
INSTALLING AND ACTIVATING YOUR LICENSE
7
Installation
7
Activating your License
7
Mobile Golf Scorer™ Tutorial
8
GENERAL INTRODUCTION
9
PLAYERS DATABASE
10
Players Database - New
10
Players Database - Clubs
11
Players Database - Stroke Lengths
11
Players Database - Edit
11
Player - Scores from Position in Google Earth
12
Players Statistics
Players Statistics - Rounds
Players Statistics - Rounds by Date or Course
Players Statistics - Overview
Players Statistics - Overview - Detailed
Players Statistics - Average
Players Statistics - Dream and Horror Round
Players Statistics - Hole History
Players Statistics - Analysis
Players Statistics - Graphics
Players Statistics - Strokes
Players Statistics - Putts
Players Statistics - Approaches
Players Statistics - Lengths
Players Statistics - PDF
Players Statistics - PDF - Add
Players Statistics - Online
Players Statistics - Handicap
13
13
13
14
15
15
16
16
17
18
18
19
19
20
21
21
22
23
Players Database - Export
23
Players Database - Send via Infrared
23
Players Database - Delete
24
COURSES DATABASE
25
Courses Database - New
25
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 3
Courses Database - Edit
Courses Database - Edit Tee
Courses Database - Edit Yardage Book
Courses Database - GPS Calibrate Yardage Book
Courses Database - GPS Calibrate Yardage Book - GPS Details
Courses Database - GPS Calibrate Yardage Book - Edit Coordinate
Courses Database - GPS Calibrate Yardage Book - Edit Altitude
Courses Database - Import Hole Image from Google Earth
Courses Database - Show Standpoint
Courses Database - Duplicate Tee
Courses Database - 9 Holes Copy Function
Courses Database - 27 Holes Copy Function
Courses Database - Manage GPS Positions
Courses Database - Reconstruction
Courses Database - PDF Yardage Book
Courses Database - Calibrate with Google Earth
Courses Database - Import KML File
26
27
28
30
31
32
32
32
33
33
33
34
34
35
35
36
37
Courses Database - Export
38
Courses Database - Send via Infrared
38
Courses Database - Download
38
Courses Database - Send as Email
39
Courses Database - Delete
39
Courses Database - Play Course
Play Course - Yardage Book Image
Play Course - Course Calibration
Play Course - Delete GPS Positions
39
40
41
42
ROUNDS DATABASE
43
Rounds Database - Export
Rounds Database - Export - PDF Scorecard
43
44
Rounds Database - Send via Infrared
44
Rounds Database - Delete
44
Rounds Database - New/Edit (1/7)
Rounds Database - New/Edit (2/7)
Rounds Database - New/Edit (3/7)
Rounds Database - Handicap Calculator
Rounds Database - New/Edit (4/7)
Rounds Database - New/Edit (5/7)
Rounds Database - New/Edit (6/7)
Rounds Database - New/Edit (7/7)
44
45
45
45
46
47
48
48
Types of Games supported
49
PLAYING
52
Playing - Recording Strokes
53
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 4
Playing - Using Hardware Buttons
53
Playing - Stroke Details
Playing - Stroke Result graphically
Playing - Stroke Club graphically
Playing - Landing Zone graphically
54
55
55
56
Playing - Stroke Lengths and Distance to Green
Playing - All Distances
Playing - Club Suggestion
Playing - Delete a GPS Position
57
57
58
59
Playing - Record Ball Landings visually
59
Playing - Integrated Yardage Book
60
Playing - Recording GPS Positions
60
Playing - One Touch GPS
61
Playing - One Touch GPS Window
62
Playing - Standings
Playing - 3 or 6 Matchplays
Playing - Bingo Bango Bongo
Playing - Side Bets Results
Playing - Nassau
Playing - Skins
63
63
64
64
64
65
Playing - Options
Playing - Enter Results on Card
65
65
Playing - Scorecard
66
Playing - Change Stroke Results
67
Playing - Change Handicap
67
Playing - Modify Handicap
67
Playing - Statistics
Playing - Statistics - Overview
Playing - Statistics - Average
Playing - Statistics - Score
Playing - Statistics - Score - Lines
Playing - Statistics - Analysis
Playing - Statistics - Strokes
Playing - Statistics - Review
Playing - Statistics - Putts
Playing - Statistics - Approaches
Playing - Statistics - Lengths
Playing - Statistics - Sidebets
67
68
69
69
70
70
71
71
72
73
73
74
Playing - Send as Email
74
Playing - Simple Mode
Playing - All Distances
75
77
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 5
Playing - Simpe Mode - Yardage Book Image
Playing - Simple Mode - Recording GPS Positions
Playing - Simple Mode - Course Calibration
77
78
79
MENU
80
Menu - Wizard
80
Menu - Tournament Mode
80
Menu - Stop Watch
81
Menu - Settings
Settings License
Settings License Import
Settings License By Email
Settings License Use Activation Code
Settings Regional Options
Settings Colors
Settings Input
Settings Others
Settings Lists
Settings Images
Settings Hardware Button Positions
Settings Memory
Settings PDF
Settings GPS
Settings GPS Advanced Options
Settings GPS Port
Settings One-Touch GPS
Settings Learn Hardware Button
Settings Windows
Menu - Tournaments
One Day Tournaments - Players
One Day Tournaments - Leader Board
One Day Tournaments - Game
Long Term Match Play Tournaments - Players
Long Term Match Play Tournaments - Rounds
Long Term Match Play Tournaments - Game
More Days Tournaments - Days
More Days Tournaments - Leader Board
81
81
82
82
83
83
83
84
84
85
85
86
86
87
87
89
89
90
90
91
91
92
92
93
93
93
94
94
94
Menu - Import
95
Menu - Receive via Infrared
95
Menu - About
95
© 2003-09 by Andreas Lachner – All Rights reserved
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 6
Installing and Activating your License
You can install the Mobile Golf Scorer™ either on your Pocket PC, on your PC or on both
devices.
After installation, you have to activate your License using the Activation code that you
received. The license code which is generated during the activation uses the device id of
your Pocket PC, therefore you can only activate on one Pocket PC and one PC. Please
activate your license only on that Pocket PC which you intend to use with the Mobile Golf
Scorer™.
In case you install the Mobile Golf Scorer™ on both, your Pocket PC and your PC, it is
sufficient to activate your License only on the Pocket PC as your license is transferred
from Pocket PC to PC automatically.
Installation
To install the Mobile Golf Scorer™ on your PC and/or Pocket PC please proceed as follows:
1) Insert the Mobile Golf Scorer™ CD in your CD/DVD drive.
2) After the Mobile Golf Scorer™ CD Menu pops up, select "Install Mobile Golf Scorer™".
(In case the Auto Run Menu does not appear, look for your CD/DVD drive in Windows
Explorer, right click on the Drive and select Auto run. Alternatively, click on Start on your
Screen, then on Run and finally type in d:\mgscd.exe providing your CD/DVD has the
drive letter d).
3) The Mobile Golf Scorer™ Installation starts, please follow the instructions on the
Screen.
4) At the End of the Installation Process the Installation on the Pocket PC starts
automatically. You can identify the Pocket PC Installation by the Text “Welcome to the
Mobile Golf Scorer™ Setup, that will install Mobile Golf Scorer™ in your Pocket PC.”. In
case you don’t want to install the Mobile Golf Scorer™ on your Pocket PC, click on Cancel.
Otherwise, please follow the instructions on the Screen. If your PC is connected with your
Pocket PC using Microsoft ActiveSync 3.5 or higher, the Mobile Golf Scorer™ will be
installed on your Pocket PC immediately, otherwise it will be installed next time you
connect your PC and Pocket PC. You can also start the installation on the Pocket PC
manually at a later stage by selecting „Programs“ – „Mobile Golf Scorer™“ – „Install
Mobile Golf Scorer™ on the Pocket PC“ in in the Start menu of your PC.
Activating your License
After installation, you have to activate your License using the Activation code that you
received. The license code which is generated during the activation uses the device id of
your Pocket PC, therefore you can only activate on one Pocket PC and one PC. Please
activate your license only on that Pocket PC which you intend to use with the Mobile Golf
Scorer™.
The activation of your License is done via the Internet, therefore, your Pocket PC must be
connected via ActiveSync to your PC or Laptop (control in your Status Bar at the lower
right that the ActiveSync symbol is green ) and your PC or Laptop must be online.
Alternatively, you can connect your Pocket PC directly to the Internet. If you want to
activate on your PC, your PC must be connected to the Internet.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 7
1) First, you must launch the Mobile Golf Scorer™ on your Pocket PC. To do that:- tap on
Start in the upper left, then tap on Programs in the Menu flipping down and finally, tap
on Mobile Golf Scorer™ in the list of Icons. On the PC, select „Programs“ – „Mobile Golf
Scorer™“ – „ Mobile Golf Scorer™“ in the Start menu of your PC.
2) The Mobile Golf Scorer™ now starts up. Now we have to get to the Activation Window.
To do that, tap on MoGoSco on the lower left on the Pocket PC or on File on the upper
right on the PC to open the Menu, then tap on Settings in the Menu turning up to open
the Settings Window, then tap on the License Tab in the Settings Window to open the
License Tab and finally, tap on Use Activation Code to open the Activation Window
3) In the Activation Window, enter your Name in the Box under Name and your Email in
the Box under Email - this is extremely important as a copy of your License Code will be
mailed to this address. On the Pocket PC, both fields are preset with the Owner
Information of your Pocket PC. Then, enter the Activation Code that you received in the
Field under Activation Code. Finally, tap on OK to execute the Activation - the Mobile Golf
Scorer™ connects to the Internet and our Licensing Server sends the Licensing Code
matching your Device to your Pocket PC. This might take up to 30 Seconds.
4) After an successful activation a message will come up telling you that a valid Mobile
Golf Scorer™ license matching the Program Version you purchased was activated on your
Pocket PC and asking you if you want to restart the Mobile Golf Scorer™ for the new
license to take effect. Answer this question with Yes and the Mobile Golf Scorer™ will
close itself and restart within 30 Seconds, showing the new license information in the
Splash Screen on the Pocket PC or in the Title Bar on the PC.
Mobile Golf Scorer™ Tutorial
On your CD you will find a Tutorial making it easy for you to try and understand the
Mobile Golf Scorer™. Step by Step, a Player is entered, a Course is defined, a Round will
be played, the Round will de analyzed using the various statistics and GPS will be used
for Stroke Lengths and Distances. The Tutorial comes with Video-Clips showing you Tap
by Tap how to go along.
You can start the Tutorial by clicking on „Mobile Golf Scorer™ Tutorial“ in the Mobile Golf
Scorer™ CD Menu.
We strongly encourage you to take some time to go through the Tutorial. It’s a good idea
to replay the last Round that you played on your Computer with the Mobile Golf Scorer™.
This will give you enough experience to enjoy your new Toy next time you are on the
Course!
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 8
General Introduction
There are 4 basic Modes: The Players, Courses and Rounds Databases and Playing the
Game. You can switch between these using the Icons at the Bottom of the Screen:
switches to the Players Database
switches to the Courses Database
switches to the Rounds Database
switches to Playing the Game
There are commands in the Menu as well, which you can access by tapping on MoGoSco
at the Bottom of the Screen.
To invoke the context sensitive Help
tap
Start
Help
any time. This is highly recommended.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 9
Players Database
After switching to the Players Database, the Mobile Golf Scorer™ shows you all the
Players stored in its Database in a list. You can select the size of the Font used in the
Preferences. To activate a Player, tap on its Name. On the bottom you have the following
commands available:
•
•
•
•
•
New - Add a Player to the Database
Edit - Edit the Player's Data
Stat - Access the Player's Statistics
Exp - Export the Player in a File
Del - Delete the Player from the Database
At the Bottom of the Screen you can use the icons to:
switch to the Players Database
switch to the Courses Database
switch to the Rounds Database
switch to Playing the Game
send the Player via Infrared
Scores from Position in Google Earth
Players Database - New
Here you can add a new Player to your Player's Database by entering in the Boxes:
First Name
The First Name of the Player
Last Name
The Last Name of the Player
Card Name
A Short Name identifying the Player, this should not be more than 5
characters
Club
The Club the Player is attached to
Phone
The Player's Phone number
E-mail
The Player's E-mail address
Handicap
Select the type of Handicap the Player has and enter the Handicap in the
box:
- Playing Handicap: just a plain Handicap that is given to the Player
- USGA Handicap: Handicap given from an American Golf Association that
is converted to a Handicap on a Course following the rules of the United
States Golf Association
- SAGA Handicap: Handicap given from the South African Golf Association,
in this case the "double drops" are handled correctly
- AGU Handicap: Handicap given from the Australian Golf Union
- DGV/ÖGV Handicap: Handicap given from the German or Austrian Golf
Association that is converted to a Handicap on a Course following the rules
of the German or Austrian Golf Association
- FIG Handicap: Handicap given from the Italian Golf Association that is
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 10
converted to a Handicap on a Course following the rules of the Italian Golf
Association
- EGA Handicap: Handicap given from an European Golf Association
(Switzerland, Spain, Scandinavia, ...) that is converted to a Handicap on a
Course following the rules of the European Golf Association
Sex
Select, if the Player is Female or Male
Clubs
When tapping that, a Window opens in which you can define the Clubs the
Player carries in his Bag
Stroke
Length per
Club
When tapping that, a Window opens in which you can define the Average
Stroke Lengths per Club for the Player
When tapping on this Icon, your Contacts Database opens and you can
import a Player form your contacts, eliminating the need to type in the
data again
In order to save the Player in the Database, tap on OK. To abort, tap on Cancel.
Players Database - Clubs
Here you can define which Clubs the Player carries in his Bag:
On the left you see all possible Clubs, on the right the Clubs defined to be in the Bag of
the Payer.
To add a Club to the Bag, select the Club on the left and tap on Add to bag. To remove
a Club from the Bag, select the Club on the right and tap on Remove.
In case the number of Clubs exceeds the allowed, a warning is issued.
In order to save the Player's Clubs, tap on OK. To abort, tap on Cancel.
Players Database - Stroke Lengths
Here you can define the average Lengths per Club for the Player. These lengths can then
be used for the Club Suggestion. You can define two Sets of Lengths, one derived from
the Statistics and one entered manually:
•
•
•
•
On the left you see all Clubs defined to be in the Bag of the Payer.
In the Column Statistics you can see the Lengths per Club calculated from the
Lengths stored in the Rounds played by the Player. To recalculate these Lengths,
tap on Calculate statistical Stroke Lengths. In this calculation only the Rounds
that are selected in Player Statistics - Rounds.
To copy the statistical values in the Column for the manual Values, tap on -> in
the related Row. To copy all Lengths, tap on the up most ->.
In the Column Manual you can manually enter Lengths. To do so, simply type in
the value in respective Field.
In order to save the Player's Shot Length per Club, tap on OK. To abort, tap on Cancel.
Players Database - Edit
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 11
Here you can change the Player's Data by entering in the Boxes:
First Name
The First Name of the Player
Last Name
The Last Name of the Player
Card Name
A Short Name identifying the Player, this should not be more than 5
characters
Club
The Club the Player is attached to
Phone
The Player's Phone number
E-mail
The Player's E-mail address
Handicap
Select the type of Handicap the Player has and enter the Handicap in the
box:
- Playing Handicap: just a plain Handicap that is given to the Player
- USGA Handicap: Handicap given from an American Golf Association that
is converted to a Handicap on a Course following the rules of the United
States Golf Association
- SAGA Handicap: Handicap given from the South African Golf Association
- DGV/ÖGV Handicap: Handicap given from the German or Austrian Golf
Association that is converted to a Handicap on a Course following the rules
of the German or Austrian Golf Association
- FIG Handicap: Handicap given from the Italian Golf Association that is
converted to a Handicap on a Course following the rules of the Italian Golf
Association
- EGA Handicap: Handicap given from an European Golf Association
(Switzerland, Spain, Scandinavia, ...) that is converted to a Handicap on a
Course following the rules of the European Golf Association
- CONGU Handicap: a handicap following the CONGU rules
Sex
Select, if the Player is Female or Male
Clubs
When tapping that, a Window opens in which you can define the Clubs the
Player carries in his Bag
Stroke
Length per
Club
When tapping that, a Window opens in which you can define the Average
Stroke Lengths per Club for the Player
When tapping on this Icon, your Contacts Database opens and you can
import a Player form your contacts, eliminating the need to type in the
data again
In order to save the changes in the Database, tap on OK. To abort, tap on Cancel.
Player - Scores from Position in Google Earth
Here you can visualize in Google Earth the Score you made on a Hole compared to where
you Ball landed. For each Shot a Point is shown at the Position where the Ball landed, the
Points have a Color corresponding on the Score you made on the Hole.
•
•
Under Course, select the Course you want to see the Graphics for.
Under Strokes, select if you want to visualize the Positions after your Tee Shot,
the Position you made the Approach Shot from (the 3rd Shot on a Par 5, this Type
only showing Par 5s) or the Position you started to Short Game at (Position after
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 12
•
Shot 1 on Par 3s, after Shot 2 on Par 4s and after Shot 3 on Par 5s) or all of
them.
Under Points you can select the site of the Points that you will see in Google
Earth.
To export the Scores from Position to Google Earth, tap on OK. To abort, tap on Cancel.
Players Statistics
Here you can analyze the Game of a Player. There are different Statistics available:
•
•
•
•
•
•
•
•
•
•
•
•
•
Rounds - to select which Rounds are used to calculate the Statistics
Overview - a basic Overview how the Player Scored and Putted
Average - an overview how the Player performed grouped by Par 3s, 4s and 5s
Score - the Dream Round and Horror Round on a Course
Analysis - shows the quantified Strengths and Weaknesses of the Player
Graphics - Graphs showing progress over time
Strokes*- analysis how the Player did with certain Clubs
Putts*- analysis how the Player putted
Approaches* - analysis how the Player approached
Lengths*- analysis how long the Player hits with certain Clubs and length-related
Graphic
PDF - here you can export selected of the above Statistics into a PDF File
Online - here you can compare your Performance Online with other Players
HCP - shows, in case the Player has an USGA or SAGA Handicap, the details of
the Calculation
To select a certain Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
*
only available in Eagle Versions
Players Statistics - Rounds
Here you can select which Rounds are to be used when the Statistics are calculated:
You see a list of all Rounds stored for the Player in the Mobile Golf Scorer™ Database
with Date and Course played on.
To include a Round in the Statistics, check the Checkbox left of the Round, to exclude the
Round, uncheck the Checkbox.
In order to selects Rounds within a Date Range or played on a certain Course, tap on
.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Rounds by Date or Course
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 13
Here you can select which Rounds within a Date Range or played on a Certain Course are
to be used when the Statistics are calculated:
You can use the Date and Course Tabs to switch between selecting based on a Date
Range or based on a Course. When using a Date Range, select the Begin of the Date
Range with From and the End of the Date Range with To. When using a Course, select
the Course in the Dropdown. In both Modes you can:
Only these
Rounds
Check this Box to only use the Rounds within the selected Date Range or
played on the selected Course for the Statistics
Use these
Rounds
Check this Box to include the Rounds within the selected Date Range or
played on the selected Course in the Statistics - the Settings for Rounds
outside the Date Range or not played on the selected Course are not
changed
Don't use
these
Rounds
Check this Box to exclude the Rounds within the selected Date Range or
played on the selected Course from the Statistics - the Settings for
Rounds outside the Date Range or not played on the selected Course are
not changed
Tap on OK to apply the Selections or on Cancel to Abort.
Players Statistics - Overview
Here you get a basic understanding of how the Player scored and Putted on all Rounds
that are used to calculate the Statistics:
In the upper Part of the Screen you see how many Eagles/Better, Birdies, Pars, Bogeys,
Double Bogeys and Tripe-Bogeys/Worse the Player played. You see the absolute number
as well as the percentage. Below the numbers, you see a Graphic in which Bars are
painted representing the Percentages of the Results. Good results are painted in
Red/Yellow, normal Results in light Green and good Results in darker Greens. A Pie-Chart
is shown, too. If you check the Stableford Checkbox at the Bottom of the Screen, you see
on how many Holes you made Four, Three, Two, One or no Points. The Graphics change
accordingly.
In the lower left Part of the Screen you see how many times you had No, One, Two or
Three/More Putts. You see the absolute number as well as the percentage. Below the
numbers, you see a Graphic in which Bars are painted representing the Percentages of
the Results. Good results are painted in Red/Yellow, normal Results in light Green and
good Results in darker Greens. A Pie-Chart is shown, too.
In the lower right Part you can see the Percentage of Fairway-Hits and Greens in
Regulation numerically and in a Chart.
To substitute the Pie-Chart of the Putts by two more Statistics, tap on
at the lower
right. You then see the Percentage of Scrambling (still playing par or, if the Stableford
Check Box is activated, still making 2 or more Points even if the Green was missed) and
the Percentage of Bounce Backs (playing Birdie or better or, if the Stableford Check Box
is activated, making 3 or more Points on a Hole after the previous Hole was played in
Bogey or worse or, if the Stableford Check Box is activated, making 1 or less Points on
the previous Hole). To switch back to the Putts Pie Chart, tap on
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
at the lower right.
Page 14
You can tap on Details at the bottom to see in great detail where and when you had a
certain result. After tapping, you can tap on each of the in the Bars and a Window will
open to see the Results in Detail.
At the Bottom you can see on how many Holes the Statistic is based on.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Overview - Detailed
Here you can see in great Detail where and when and how many times the Player had
the Result selected in the Overview Statistic. There are the following views which you can
select at the top of the Window:
•
•
•
•
•
•
All: for each time the Result was achieved, you can see the Day, Course and Hole
Round: for each Round you can see the Day, Course, Times and Percentage of
the Result
Course: for each Course you can see the Course, Times and Percentage of the
Result
Hole: for each Hole you can see the Course, Hole, Times and Percentage of the
Result
Month: for each Month you can see the Month and Year as well as Times and
Percentage of the Result
Year: for each Year you can see the Year as well as Times and Percentage of the
Result
To order the List, just tap on the Header of the Column you want to sort by.
In order to understand the Percentages better, double tap on one of the Lines in the
List. A Window will come up in which you can see the Percentage explained in Detail. To
close this Window, tap on OK.
To return to the Overview-Statistic, tap on Exit.
Players Statistics - Average
Here you get a basic understanding of how the Player Scored grouped by Par 3s, 4s, 5s
and on all Holes.
On top you see how many Strokes, Stableford Points and the Percentage of X-ed (not
finished to play) Holes for the Par 3s, 4s, 5s and all Holes.
Next to that, you see how many Putts you made in Total, how many Puts you made when
you hit the Green in Regulation and the Percentage of Birdie Conversion (made only one
Put when hitting the Green in Regulation) for the Par 3s, 4s, 5s and all Holes.
In the lower part you can see the Percentage of Greens Hit in Regulation, Fairway Hits
(not on Pars 3s) and Sand Saves* for the Par 3s, 4s, 5s and all Holes.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 15
Next to that, you can see the average Penalty Strokes* that you received on Par 3s, 4s,
5s and all Holes.
The Graphics on top of the values show how you did on the different Pars compared to
the average on all Holes.
At the lower right you see, numerically and in a Pie-Chart, on how many Par 3s, 4s, 5s
and Total Holes the following Statistics are based on.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
*
only available in Eagle Versions
Players Statistics - Dream and Horror Round
Here you can see how your Dream or Horror Round would look like on a Course.
First, select the Course you want to analyze the Player's score on at the Bottom of the
Screen. You see the Course Name and the number of Rounds stored in the Database for
the Player on the Course.
For each hole, you can see the maximum, minimum and Average Results. You can see
the Totals for the Front Nine, Back Nine and the entire Course.
By tapping on the Hole's Number, you can see the History on that particular Hole.
Using the Combo box in the lower Part of the Screen, you can choose to see the Results
either for
•
•
•
•
•
•
•
Strokes - the minimum, maximum and average number of Strokes is shown
Net Strokes: the minimum, maximum and average number of Net Strokes is
shown
Stableford-Points - the minimum, maximum and average number of StablefordPoints is shown
Gross Stableford-Points - the minimum, maximum and average number of
Stableford-Points without considering the Handicap is shown
Putts - the minimum, maximum and average number of Putts is shown
Handicap - in the HC Column the Handicap of each Hole as defined by the Course
and in the HP Column the Handicap of each Hole based on the Player's Results is
shown with Handicap 1 corresponding to the hardest and Handicap 18 to the
easiest Hole. The Average Column shows the average number of Strokes
Penalty - in the PS column the number of Penalty Strokes is shown, in the Tot
Column the times the Hole was played. The Average column shows the average
Penalty shots on the Hole
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Hole History
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Here you can see the historical Development of your Performance on a Hole:
At the Top you can see the Course and Hole the Hole History relates to.
In the Graphic on the right you can see two lines. The gray line at the left represents
the number of Putts in a Round, the black Line at the right the number of Strokes. The
Rounds are ordered by date with the oldest Round being at the Top and the newest
Round at the Bottom. The Dates of the oldest and newest Round can bee seen at the top
and bottom left of the Graphic. Below the Graphic, you can see how many Rounds are
shown.
At the left you can see some statistical Data:
•
•
•
Strokes - the minimum, maximum and average number of Strokes is shown
Putts - the minimum, maximum and average number of Putts is shown
Result - the Percentage of Eagles, Birdies, Pars, Bogeys and Double bogeys you
made on this Hole
To leave the Statistics, tap on Exit.
Players Statistics - Analysis
In this Analysis, the Game of the Player is analyzed separately for Tee-Shots, Shots to
the Green and Putts. Holes that have not been finished (X-ed) are outside these
calculations.
Doing so, one can see in which Parts of the Game how many Points are being lost or
gained and which Parts of the Game are Strengths or Weaknesses of the Player:
•
•
•
•
•
First you see how many Points the Player makes on Average
Then, you see how many Points the Player looses or gains on Average due the
Tee-Shots (excluding Par 3s)
Then, you see how many Points the Player looses or gains on Average due the
Play to the Green
Then, you see how many Points the Player looses or gains on Average due the
Putting
Last, you see how many Points the Player looses on Average due to X-Ing
By tapping on
•
•
, you can see Details on the Losses and Gains separately for each Par.
Worst Performance: shows due to which Part of your Game the Player looses
most Points
Best Performance: shows due to which Part of your Game the Player gains most
Points
By tapping on
they cause.
, you can see all Strengths and Weaknesses ordered by the Gain or Loss
At the very Bottom, you can see on how many Rounds and Holes the Analysis is based
on.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
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Players Statistics - Graphics
Here you can see how your Game progressed over Time:
On top you can see the Period the Graphics relate to. This is the Time between the First
and Last Round stores in the Database for the Player and selected to be used for the
Statistics. You can choose between six different Statistics, two of them visualized
simultaneously:
•
•
•
•
•
•
•
•
Strokes over Par: How many Strokes over Par you played on the Round
Stableford Points: How many Stableford Points you gained on the Round
Fairway Hits: The Percentage for Fairways Hit
Greens in Regulation: The Percentage of Greens reached in Regulation (two
Strokes less than Par)
Number of Putts: The average number of Putts per Hole
Approaches in Hole with: shows you, how many Shots it took you to sink your Ball
when playing an Approach Shot
Handicap: your Handicap*
Drive Length: The Length of your Drives (first Shots on a Hole using the Driver)
To change the Statistic for a Graph, select the Statistic in the Combo Box at the Bottom
of the Screen.
To change the color of a Graph, tap on the colored Box right of the Combo box and select
the new Color.
. Select either Day, Week, Month, Year to cause
If you have extensive data, tap on
the Graph to show the average values for the selected period. Also you can select to
have your X-Axis time independent, in this case each Round has the same horizontal
space. This eliminates long lines in case you had a Winter-Break or did not play for a
longer time.
Tap on
to see the Graph smoothed or on
to see the Graph exactly.
*For Rounds played with Versions earlier than 1.17 the Handicap might be not perfectly
exact as it is calculated backwards using the Slope and CR values of the Course the
Round was played on
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Strokes
In this statistic, which is only available in the Eagle-Version, you can see how the Player
did using certain Clubs:
First, you can select the Club or Clubs you want to analyze. You can either choose a
single Club or a Group of Clubs, such as Long Woods, Long Irons, Mid Irons, ... Below the
Club selection you can see on how many Strokes the Statistic is based on.
At the top of the Screen you can then see how many times the Ball landed in which
Situation after being hit with the selected Club or Clubs. You see the absolute number as
well as the percentage. Next to the numbers, you see a Bar and Pie Chart representing
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Page 18
the Percentages of the Landings. Good results are painted in Red/Yellow, normal Results
in light Green and good Results in darker Greens.
At the lower right of the Screen you see a Graphic showing the different Zones the Ball
landed, the Target aimed at is in the Middle and Deviations from the Target around the
Center. The more times the Ball landed in a Zone, the darker this Zone is painted. So you
understand of you have a tendency to Hook or Slice or to stay Long or Short.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Putts
In this statistic, which is only available in the Eagle-Version, you can see how the Player
putted:
On the upper left, you can see the Percentage of Putts holed for each the Long Putts,
Short Putts, Middle Putts and Tap-Ins.
On the upper right, you can see the Percentage of the Lengths of the First Putts
(the first Shot using the Putter) you had to make. This gives you a great indication on
the Quality of your Approaches into the Green.
In the lower Part you can see your average Putts Per Hole by Par and Length of the
First Put. The First Column shows the average on all Holes, the second Column on the
Par 3s, the third Column on the Par 4s and the last Column on the Par 5s. In the First
row you can see how many Putts per Hole you made in the cases your First Put was a
Long one, in the Second Row in case it was a Middle one, in the Third Row in case it was
a Short one, in the Fourth Row in case it was a Tap-In and in the last Row the average of
all these cases.
At the lower right you can see on how many Rounds, Holes and Putts the Statistic is
based on.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Approaches
In this statistic, which is only available in the Eagle-Version, you can see how the Player
approached. The analysis are always broken down by Club used and Type of Approach
played:
Using the dropdown Stat you can select which analysis is shown:
•
In Hole with Strokes: shows you, how many Shots it took you to sink your Ball.
One Shot would be a Chip-In, two Shots a Pitch and Putt and so on. Below the
numbers you can see a horizontal Bar showing the relation between the one, two,
three and so on number of Shots
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•
•
•
Landed on Green: shows you how many times your Approach landed on the
Green. This value is shown numerically as well as in a horizontal bar
Length of first Putt: shows you how long the first Putt following the Approach
was. You can set Putts to be Tap-Ins, Short, Middle or Long. You see the average
length of the first Putt as well as, in the horizontal Bar, the relation between the
different Putt lengths
Landing Position: shows you graphically see how often your Ball landed left or
right, short or long of the position you aimed at. The more you landed your ball
within one of these 'Zones', the darker the Zone is drawn
Below you can use the four Dropdowns to select for which Clubs or Group of Clubs (short
Irons, Wedges, ...) the Approaches should be analyzed. Right of these dropdowns you
can see how many Approaches the Analysis is based on and the analyzed value for all the
Approaches. Below the Dropdowns you can see the analysis broken down by Approach
for a Pitch,
for a Chip,
for a Bunker Shot and
for a Texas-Wedge Type (
Approach with a Putter).
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - Lengths
In this statistic, which is only available in the Eagle-Version and if you recorded Stroke
Length with a GPS device, you can see how far the Player hit the Ball using certain Clubs:
In the upper Part of the Screen to can select three Clubs to see then Lengths for. Select
the Club in the Combo Boxes. At the right you can then see the number of Strokes with
recorded lengths for that Club and the average length the Ball was hit with that Club.
Below that you see the minimum and maximum distance of the lengths. You can tap on
these values to see where and when you made the shortest and longest Shot. Also you
see a Graphic which has a vertical line for each recorded Stroke. The lines are positioned
according to the Stroke length. If the Line gets darker, it means that more than one
Stroke landed at this length. Analyzing this Graphic the Player can understand how
constant and reliable the lengths are.
Tap on the
Icon to limit the Statistics to only the Strokes that landed in normal
lengths as defined when entering the Stroke Details. Tap on the
Icon to use all Shots
for the Statistic. To exclude Shots that have been marked to be Approaches from the
Statistic, use the related setting in Preferences - Others.
In the lower part you can visualize a Graphic showing coherences between Score and
Length. To select a Graphic, use the Combo Box at the Bottom of the Screen. Around the
Graphic you can see the values the Graphic relates to and the number of Strokes or
Holes the Graphic is based on. To change the Color of the line in the Graphic, tap on the
Box right of the Combo box and select a new color. The available Graphics are:
•
•
•
Green in Regulation from %: This shows you the percentage of times you hit
the Green in Regulation when you had a certain distance from the Green when
doing your First shot on Par 3s, Second Shot on Par 4s and 3rd Shot on Par 5s.
Strokes after on Green from: This shows you how many Strokes it took you to
hole the Ball after you landed your Ball on the Green from a certain distance.
Over Par after Drive length: This shows you how many Strokes over Par you
played after you had a Drive of a Certain distance.
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Page 20
•
Length Per Club: This shows you the average lengths you hit the Ball with your
Clubs. This Graphic id only available if you defined the Clubs in the Bag of the
Player
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - PDF
Here you can export selected statistics into a PDF file to be printed or emailed.
In the List Player Statistic you can see the Statistics that are presently selected to be
exported to the PDF file. To add a Statistic to the PDF file, tap on Add. To remove a
Statistic from the PDF file, select the Statistic in the List and tap on Remove.
Use the Number x Number Drop Downs to decide how many Stats you want to show
horizontally and vertically on each Page of the PDF File.
To create the PDF File, tap on the
Icon. Then enter the File name, Folder and Store you
want to export to. The File type must be 'MoGoSco Player Statistic (*.pdf)'. In order to
export the Statistics, tap on OK. To abort, tap on Cancel.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Statistics - PDF - Add
Here you can add a certain Statistic to the Players Statistic. Depending on the particular
Statistic, you can select additional Options.
Under Stats select which Statistic you want to add to the PDF file. Possible Statistics are:
•
•
•
•
•
•
Overview: Here you get a basic understanding of how the Player scored and
putted. Under Type you can select if the Overview should be done in Strikes or
Stableford Points.
Average: Here you get a basic understanding of how the Player scored grouped
by Par 3s, 4s, 5s and on all Holes.
Score: Here you can see how your Dream or Horror Round would look like on a
Course. Under Type you can select if the Score should be exported in Strokes, Net
Strokes, Stableford Points, Stableford Gross Points, Putts per Hole, Penalty
Strokes or the Handicaps of the Holes as defined by the Course and as defined by
the Player's Results. Under Course, select the Course you want to see the Dream
or Horror Round for.
Graph: Here you can see how your Game progressed over Time. Under Type,
select which Graphic you want to see. Under Period select either Day, Week,
Month, Year to cause the Graph to show the average values for the selected
period.
Strokes*: Here you can see how how the Player did using certain Clubs. Under
Type you can either choose a single Club or a Group of Clubs, such as Long
Woods, Long Irons, Mid Irons, ...
Putts*: Here you can see how how the Player putted
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Page 21
•
•
•
•
Approaches*: Here you can see how how the Player approached. Under Type,
select which Type of Approach Stat you want to see and under Club, select the
Club or Group of Clubs you want.
Length*: In this statistic, which is only available if you recorded Stroke Lengths
with a GPS device, you can see how far the Player hit the Ball using certain Clubs.
Under Type you can either choose the Club you want to see the Statistic for.
Graph for Lengths*: Here you can visualize a Graphic showing coherences
between Score and Length. Under Type, select which Graphic you want to see.
Score from Pos*: Here you can visualize in one Image per Hole the Score you
made on a Hole compared to where you Ball landed. For each Shot a Point is
drawn in the Hole Image at the Position where the Ball landed, the Points have a
Color corresponding on the Score you made on the Hole. Under Type you select if
you want to visualize the Positions after your Tee Shot, the Position you made the
Approach Shot from (the 3rd Shot on a Par 5, this Type only showing Par 5s) or
the Position you started to Short Game at (Position after Shot 1 on Par 3s, after
Shot 2 on Par 4s and after Shot 3 on Par 5s). Under Course, select the Course you
want to see the Graphics for.
To add the selected Statistic to the Players Statistic, tap on Add. To abort, tap on
Cancel.
*
only available in Eagle Versions
Players Statistics - Online
Here you can compare your Performance Online with other Players.
Use Send Performance Data to send your own Performance to the Mobile Golf Scorer™
Online Performance Database. A Internet Connection will be opened (or an opened
connection used) and your basic Performance is sent to the Database. All Data is sent
without your Name, Email or other personal Details to keep your Privacy.
Use Compare Performance - Online to open the Mobile Golf Scorer™ Online
Performance Database Web page in your Browser. There, you can run various searches
to see your Performance compared to Other Players.
In the lower part of the Window, you can Compare your Performance outside of a
Browser:
•
•
•
•
Use Sex to select if you want to compare with all Players or only female or male
Players
Use Handicap to select if you want to compare with all Players or only Players of
a certain Strength
Use Statistics to select the Statistic that you want to compare, the following
Statistics are available:
- Fairway Hits
- Green in Regulation
- Putts per Hole
- Putts per Hole on Greens in Regulation
- Putts holes %
- Approaches in Hole with Shots*
Use Par to select if you want to compare on all Holes or only certain Pars
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Page 22
After you have made your selection, tap on Send. Your query is sent to the Mobile Golf
Scorer™ Online Performance Database and the Performance Statistics are sent back and
visualized at the bottom of the Screen:
•
•
•
•
•
A Graphic shows your Performance and the Performance of the Others
Under All you can see the Performance of all Players meeting your selection
criteria
Under Me you can see your Performance
Under Rank you can see how you are ranked in that Performance
At the very Bottom you can see on how many Players and Holes the Statistic is
based on
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
*
only available in Eagle Versions
Players Statistics - Handicap
Here you can, in case the Player has a USGA or SAGA Handicap, see the details of the
Handicap calculation:
You see a list of the last 20 Rounds stored for the Player in the Mobile Golf Scorer™
Database. For each Round you see the Date, Course played and the Handicap Differential
of that Round. If you see a * in the U column, this Round's Handicap Differential was
used to calculate the Player's handicap.
By double tapping on the Round, the Scorecard of the Round comes up to analyze the
Round further.
To select a different Statistic, tap on the corresponding Tab on the Top of the Screen. To
leave the Statistics, tap on Exit.
Players Database - Export
Here you can export a Player into a file for Backup or to Import the Player into a Mobile
Golf Scorer™ on another Device.
Enter the File name, Folder and Store you want to export to. The File type must be
'PoGoSco Players (*.pgsp)'.
In order to export the Player, tap on OK. To abort, tap on Cancel.
Players Database - Send via Infrared
Here you can send a Player to another Pocket PC or PC via Infrared. The other computer
must be in Infrared Receiving Mode.
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Page 23
The system constantly looks for other Computers in Receiving Mode and if such a
Computer is found, a questions comes up if you want to send the Player to that
Computer. Tap on Yes to send the Player or on No to not send the Player.
After successful transfer, the Window closes. To abort sending the Player, tap on Exit.
Players Database - Delete
Here you can delete a Player from the Database.
Warning: In case you delete the Player, you will no longer be able to access the Player's
Statistic, even if you reenter a Player with the same name!
A warning is issued and in order really delete the Player, tap on Yes. To not delete the
Player, tap on No.
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Page 24
Courses Database
After switching to the Courses Database, the Mobile Golf Scorer™ shows you all the
Courses stored in its Database in a list. You can select the size of the Font used in the
Preferences. To activate a Course, tap on its Name. On the bottom you have the
following commands available:
•
•
•
•
•
New - Add a Course to the Database
Edit - Edit the Course's Data
Exp - Export the Course in a File
Del - Delete the Course from the Database
Play - Play the Course seeing GPS Distances without any scoring
At the Bottom of the Screen you can use the icons to:
switch to the Players Database
switch to the Courses Database
switch to the Rounds Database
switch to Playing the Game
download a Course from the Internet
send the Course as Email
send the Course via Infrared
Courses Database - New
Here you can add a new Course to your Courses Database by entering in the Boxes:
Course
Name
The Name of the Course
Address
The Address of the Course
City
The City the Course is located
Country
The Country the Course is located
Phone
The Course's Phone number
Tees
Here you can select the different Tees the Course offers and:
•
•
•
tap on New to create a new Tee and edit it
tap on Edit to edit an existing Tee after selecting the Tee to Edit in
the Combo Box
tap on Del to delete an existing Tee after selecting the Tee to Delete
in the Combo Box
Additionally, there are the following functions available:
9 Holes
In case you have a Course which is only 9 Holes you need to
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Page 25
enter the 9 Holes only once. Then, tap on 9 Holes to enter the 9
Holes Course Copy Function.
27 Holes
In case you have a Course which is on a 27 Holes Resort (having 3
18 Holes Rounds), you need to enter each 9 Holes only once.
Then, tap on 27 Holes to enter the 27 Holes Course Copy
Function.
GPS*
By tapping on GPS, you can manage the GPS Positions of this
Course.
Reconstruction
In case a Course has been reconstructed and the Sequence of the
Holes changed, you can tap on Reconstruction to enter the
Reconstruction Function.
HCP/Par
By tapping on HCP/Par you can copy the Par and Stroke Index
Values from the currently selected Tee to all other Tees of the
Course.
PDF Yardage Book
By tapping on PDF Yardage Book you can export the Yardage
Book Images, including your comments and Positions, to a PDF file
Image
By tapping on Image you can store an Image for the entire
Course, eg an Overview of the Layout of the Course.
Import GPS from
Google Earth
By tapping on Import GPS from Google Earth you can import
GPS Positions from a Google Earth KML File
In order to save the Course in the Database, tap on OK. To abort, tap on Cancel.
*
=Only available in the Eagle Version
Courses Database - Edit
Here you can change the Course's Data by entering in the Boxes:
Course
Name
The Name of the Course
Address
The Address of the Course
City
The City the Course is located
Country
The Country the Course is located
Phone
The Course's Phone number
Tees
Here you can select the different Tees - shown with both Color and Male or
Female Rating - the Course offers and:
•
•
•
•
tap on New to create a new Tee and edit it
tap on Edit to edit an existing Tee after selecting the Tee to Edit in
the Combo Box
tap on Del to delete an existing Tee after selecting the Tee to Delete
in the Combo Box
tap on Dup to duplicate an existing Tee to enter an additional Men or
Women Rating
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Page 26
Additionally, there are the following functions available:
9 Holes
In case you have a Course which is only 9 Holes, you need to
enter the 9 Holes only once. Then, tap on 9 Holes to enter the 9
Holes Course Copy Function.
27 Holes
In case you have a Course which is on a 27 Holes Resort (having 3
18 Holes Rounds), you need to enter each 9 Holes only once.
Then, tap on 27 Holes to enter the 27 Holes Course Copy
Function.
GPS*
By tapping on GPS, you can manage the GPS Positions of this
Course.
Reconstruction
In case a Course has been reconstructed and the Sequence of the
Holes changed, you can tap on Reconstruction to enter the
Reconstruction Function.
HCP/Par
By tapping on HCP/Par you can copy the Par and Stroke Index
Values from the currently selected Tee to all other Tees of the
Course.
PDF Yardage Book
By tapping on PDF Yardage Book you can export the Yardage
Book Images, including your comments and Positions, to a PDF file
Image
By tapping on Image you can store an Image for the entire
Course, eg an Overview of the Layout of the Course.
Calibrate Course with By tapping on Calibrate Course with GE you can calibrate your
GE
Course with Google Earth
Import GPS from
Google Earth
By tapping on Import GPS from Google Earth you can import
GPS Positions from a Google Earth KML File
In order to save the changes in the Database, tap on OK. To abort, tap on Cancel.
*
=Only available in the Eagle Version
Courses Database - Edit Tee
Here you can change the data of a Course's Tee by entering in the Boxes:
Tee
Select the Color of the Tee. Usually Men's Tees are Blue (shortest), Yellow
(normal) and White (Championship) and Lady's Tees are Orange (shortest), Red
(normal) and Black (Championship)
Rating Select the Rating that you enter for the Tee, this can either me a Men or Women
rating. This selection is preset automatically once you select the Tee Color.
Holes
Enter the number of Holes of that Tee. If you enter a 9-Hole Course, it is
advisable to enter the 9 Holes twice, so that you can play a Round of 18 Holes
with the correct Stroke Indexes assigned
Par
The Par of the Tee is computed automatically, after you enter the Pars of each
Hole
Slope
Enter the Slope of the Course
CR
Enter the Course Rating of the Course
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Page 27
Length The Length of the Tee is computed automatically, after you enter the lengths of
each Hole
Additionally, you can enter for each Hole:
Hole
By tapping on the number of the Hole a Window comes up in which you can
enter a Comment for the Hole such as playing tips. Tap OK to save the
Comment or Cancel to abort.
Mtr/Yds The length of the Hole in the selected unit. No matter if your units are Meters or
Yards when entering the Lengths, you can use the Course with either Setting, as
the Lengths are converted on the fly according to your unit selection.
Par
The Par of the Hole (if you enter something else than 3, 4 or 5 a warning is
issued)
Hcp
The Handicap (Stroke Index) of the Hole (if you enter a handicap twice, a
warning is issued. If you confirm, you can optionally delete all Stroke Indexes
which is useful if your Course has been rerated.)
Image
Tap on I to edit the Hole's Yardage Book Image
In case you selected a new Image for the Yardage Book, the Hole number is
within the filename (e.g. you assign the Picture Hole3.jpg to the third hole) and
there are the other Hole's images in the same Folder following the same naming
(e.g. Hole1.jpg for Hole 1, Hole2.jpg for Hole2 and so on), you will be asked if
you want to import these Images as well. Tap on Yes to import all images or on
No to not import them.
In case a Yardage Book Image is already associated to the Hole, the Button is
painted in light grey, if no Image is present in dark grey.
To ensure correct calculation of Handicap and Strokes Received, you must at least enter
Par and Hcp Information for each hole.
For entering the numbers quickly, you can use the Digit Buttons at the Bottom of the
Screen. Once a field is filled out, the cursor jumps to the next field automatically. To
move to the next filed manually, tap on ->. To move backwards, tap on <-.
The order of the automatic movement can be controlled by the Icon in the lower right:
tap on to enter first Length then Par and Handicap and then go to the next hole or tap
on to first enter all Lengths for all Holes, then all Pars and then all Handicaps.
In case you enter the second Tee of a Course, the Number of Holes and the Hole's Pars
and Handicaps are copied automatically from the first Tee of the Course. This way, you
must only enter the lengths of the holes for the new Tee.
In order to save the changes in the Database, tap on OK. To abort, tap on Cancel.
Courses Database - Edit Yardage Book
Here you can assign an Image to the Yardage Book of a Hole, edit the image, add notes
on the Yardage Book and calibrate the image so that you can get distances. At the Top of
the Screen you can see which Course and Hole you are editing:
Tap on this icon to save your changes to the Database
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Page 28
Tap on this icon to abort disregarding your changes
Tap on this icon to open an Image to be used as the Yardage Book Image of the
Hole. You can select in the Window coming up between GIF, JPEG and BMP Images
Tap on this icon to remove the Image from the Holes Yardage Book. Warning: when
removing the image, you remove all the Notes on the Image and the calibration of
the image.
Tap on this icon to rotate the image 90 degrees clockwise
Tap on this icon to rotate the image 90 degrees counterclockwise
Tap on this icon to mirror the image horizontally
Tap on this icon to mirror the image vertically
Tap on this icon to zoom into the Image
Tap on this icon to zoom out of the Image
Tap on this icon to zoom the Image in such a way that the entire Image is visible on
the Screen
Tap on this icon to zoom the Image in such a way that the Image is Shown in its
original Pixel Size
Tap on this icon to switch to the Note-Adding mode. Once switch to that mode,
you can double-click with your Stylus on any place of the Image to add a note. In the
Window coming up, you can type your note. You can use the three Drop-Downs to
add standard Words for the Club used, the Length and the Landing to the note. Tap
OK to save the Note or Cancel to not add the note. Once a Note is added, you see a
little Note Icon at the Spot where you added the note. Double-click on this Icon to
open, see or edit the Note. When the Note is open for editing, you can tap on OK to
save the edits or Delete to delete the Note.
Tap on this icon to visualize Distance Marks for 100, 150 and 200 Yards on Top of
the Image. For these Marks to appear, the Position of the Start of the Green must be
defined and the Image must be calibrated either graphically or by GPS.
When the Marks are shown, you can double-click with your Stylus on any place of the
Image to cause the marks to show the Distances to the Point you double clicked
at. To set the new center, answer Yes to the question that comes up, if you want the
center to stay at the Start of the Green, tap on No.
To remove the Marks, tap again on the Icon.
Tap on this Icon to Calibrate the Image graphically by setting the Image Scale.
You calibrate the image by selecting a line you know the Distance on the Image of
and then enter the length of the Distance in the selected units. After tapping you get
a little Dialog with some Instructions. After closing this dialog with OK, you must tap
on the first position of the Line. Keep your Stylus pressed and move it towards the
second Position. The Image will scroll while you move the Stylus. Finally, tap on the
second Position of the Line. Then, a Dialog pops up in which you must enter the
Distance of the Line. By activating 2nd Point is Start of Green the second Point of
your Line will be set as the Position of the Start of the Green. There, tap on OK to
calibrate your image or Cancel.
In case the Image was GPS calibrated and the Setting to use GPS rather than
graphical Calibration is activated, the GPS Ruler is shown instead of the Ruler. Using
this Icon, you can measure a Length on the Image. To do so, select a line as
described above. After selection, you can see the Length of the Line in a window that
can be closed with OK.
Tap on this icon to set the Position of the Start of the Green. After tapping you get a
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little Dialog with some Instructions. After closing this dialog with OK, you can scroll
and zoom in the Image to see the Position of the Start of the Green. Then, tap on
that position and you are done.
Tap on this icon to perform the GPS calibration for the Yardage Book Image.
Tap on this icon to cut out the Hole Image. Do do that, you must draw a Polygon
around the part of the Image you want to keep. Click on the first point of the Polygon
and then on the additional Points. The Polygon is shown with a small line. To cut out
the Image, double-click on the last Point of the Polygon. To abort the cutting, click
outside of the Image. This Icon is only available when you opened the Yardage Book
from the Edit Tee Screen.
Tap on this icon to visually record the Ball Landings on the Yardage Book Image. This
Icon is only available when you opened the Yardage Book from the Playing the Game
Screen.
Tap on this icon to visualize your Standpoint using GPS on the Yardage Book Image.
If activated in the Preferences, the Hole Image will be always centered to your
Standpoint.
Tap on this icon to toggle your Screen orientation between Portrait and Landscape.
This in only possible on Devices running Windows Mobile 2003 SE and supporting this
functionality.
Tap on this icon to switch between seeing all Icons or just the most important ones,
the latter giving more screen space to the Image itself. This Icon is only available
when you opened the Yardage Book from the Playing the Game Screen.
Tap on this icon to go back one Hole. This Icon is only available when you opened the
Yardage Book from editing a Tee or from Round Statistics - Review.
Tap on this icon to go forward one Hole. This Icon is only available when you opened
the Yardage Book from editing a Tee or from Round Statistics - Review.
If activated in the Preferences, all changes made can be saved automatically when
you use on of these two Icons to navigate through the Hole Images.
After you have calibrated the Image and defined the Position of the Start of the Green,
you can tap anytime anywhere on the Image and the Mobile Golf Scorer™ will show you
at the Bottom of the Screen the Distance from the Point you tapped to the Start of the
Green.
You can cause the Images to be rendered in High-Quality in Preferences - Others. This
enhances the quality, especially when Zooming, but takes some time for calculation.
) you can tap in the image and
In case no function is active that requires a Tap (e.G.
move the pressed Stylus in order to pan and move the Image.
By using the Check Box Don't show this message again you can cause the informing
Messages when beginning a selection in the Image to no loner appear. In Preferences Others you can make them reappear.
When you opened the Yardage Book from editing a Tee you can see Par, Length and
Stroke Index of the Hole at the bottom of the Screen.
Courses Database - GPS Calibrate Yardage Book
Here you can GPS calibrate your Yardage Book Image. GPS Calibration is necessary to
map GPS Positions (e.g. Stroke Results) on the Yardage Book image. After calibration of
the Yardage Book Image, you can visualize the Strokes as colored Lines painted over the
Yardage Book image when generating a PDF File. To calibrate the Yardage Book Image
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you need to define at least 2 GPS Positions and manually map them to the Yardage Book
image. The more positions you map manually, the better the Results will be.
In the List Box in the upper part you see all GPS Positions you already manually
mapped.
Check Show quality of GPS Data to see the Quality of the GPS Positions. The Quality is
determined by calculating the Position of each recorded Position on the Yardage Book
Image using the other recorded Positions and comparing that to where the Position was
marked on the Yardage Book Image. The Distance of these two Positions in Pixels is the
Quality, which should be below 15.
Tap on New to start mapping a GPS Position manually. Read the instructions in the
window popping up and tap on OK. Then, tap on the Yardage Book Image on the
Position you want to record GPS Positions for. After that, you are presented a Dialog
box to set the GPS Coordinates. The operation is identical to Playing - Recording GPS
Positions. After you have successfully mapped the GPS Position you will find a new GPS
Position named Untitled in the List Box.
Tap on Name to change the Name of the GPS Position selected in the List Box. In the
Window coming up, enter the new Name in the Edit Box or select the new Name from
the Combo Box. Tap on OK to confirm the new name or on Cancel to abort.
Tap on Delete to delete the GPS Position selected in the List Box. In the Window coming
up, tap on OK to confirm the deletion or on Cancel to abort.
Top on GPS to measure again the GPS Coordinates for the selected GPS Position. The
operation is identical to Playing - Recording GPS Positions.
Tap on Pos to reposition the GPS Position on the Yardage Book image. After the Tap, tap
on the new Position on the Image, to abort the Repositioning, tap outside the Image.
Double-Tap on one of the Entries in the List to see the Details of the GPS Position in a
new Window.
Tap on Hole Image from Google Earth to import a Hole Image from Google Earth for
the Hole.
Tap on OK to confirm the changes of the GPS Positions or on Cancel to Abort. Once GPS
Positions are mapped manually, you see a little Satellite Icon at the Spot where you
added the GPS Position.
Courses Database - GPS Calibrate Yardage Book - GPS Details
Here you can see the details of a GPS Position:
•
•
•
•
Name: shows the Name of the GPS Position
Latid: shows the Latitude of the GPS Position. Tap on ... to change the Coordinate
Longitd: shows the Longitude of the GPS Position. Tap on ... to change the
Coordinate
Altid: shows the Altitude of the GPS Position. Tap on ... to change the Altitude
Tap on OK to confirm the changes of the GPS Position or on Cancel to Abort.
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Courses Database - GPS Calibrate Yardage Book - Edit Coordinate
Here you can change the Coordinate of a GPS Position. Depending on the Settings in the
Preferences, you can
•
•
•
Degrees: here you can enter the Degrees of the Coordinate and the N/S or E/W
information
Minutes: here you can enter the Minutes of the Coordinate
Seconds: here you can enter the integral and fractional part of the Seconds of
the Coordinate
or
•
•
Degrees: here you can enter the decimal Degrees of the Coordinate and the N/S
or E/W information
.: here you can enter the fractional Part of the Degrees
Tap on OK to confirm the changes of the GPS Coordinate or on Cancel to Abort.
Courses Database - GPS Calibrate Yardage Book - Edit Altitude
Here you can change the Altitude of a GPS Position:
•
•
Left Box: here you can enter the integral part of the Altitude
Right Box: here you can enter the fractional part of the Altitude
Tap on OK to confirm the changes of the GPS Coordinate or on Cancel to Abort.
Courses Database - Import Hole Image from Google Earth
Here you can can automatically import a Hole Image from Google Earth.
This will only work, it you have at lest installed Version 4.0.2737 from Google Earth,
have a GPS Coordinate for the Start of the Green of the Hole and at least 2 additional
GPS Coordinates for the Hole.
Also, to ensure that the entire Hole is captured, you should have one GPS Position at the
beginning of the hole - typically the longest Tee Box and - in case the green is
extensively deep, also a Position at the End of the Green.
While importing, do not touch the Mouse or Keyboard of your PC as this will interfere
with the automatic Import. When importing more than one Image, you will hear through
the Speaker of your PC what is going on.
Also, please pay attention to hide all Icons that are overlaying the Satellite Images in
Google Earth before importing the Hole Images. You can do this in the Layers Part in
Google Earth. Also make sure, that nothing from the Primary Database (Layers Part at
the Bottom) is turned on, as this might deposition the Image.
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In case you are only getting black images, please activate the Safe Mode in the Settings.
After importing the Hole Image, you can use the Cut Function in the Yardage Book to cut
the Image into shape.
Courses Database - Show Standpoint
If you have GPS calibrated your Yardage Book image you can visualize the Point you stay
at on the Image:
•
•
If you don't have a GPS Device connected or your Image is not GPS calibrated, an
Error Message appears
If your GPS Device can not determine your position (no Fix available), you see the
Icon at the Corner of the Image
•
If your Standpoint is outside the visible Area of your Image, you see the
one Corner of the Image
Icon at
•
If your Standpoint is on the Image, the Standpoint is visualized with the
Icon
Courses Database - Duplicate Tee
Here you can duplicate a Course's Tee to ass a Men or Women Rating:
Tee
Select the Color of the Tee being duplicated is shown
Rating The Rating that you can now enter - Men or Women - is shown
Slope
Enter the Slope of the Course's Tee and the Rating shown
CR
Enter the Course Rating of the Course's Tee and the Rating shown
In order to duplicate the Tee, tap on OK. To abort, tap on Cancel.
Courses Database - 9 Holes Copy Function
Here you can, for 9 Hole Courses, copy the Front Holes to the Back Holes and vice versa.
Course
Name
Here you see which Course you will copy
Source
Select here if you want to Copy from the Front or Back Nine
Destination Select here if you want to Copy to the Front or Back Nine
Tees
Select here of you want to copy within all Tees or only within a specific Tee
Copy
Here you can select what you want to Copy:
•
•
Par will copy the Hole's Pars
HCP (+/-1) will copy the Hole's Handicaps, modifying the
Handicaps in such a way that all Handicaps are used (usually 9 Hole
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•
•
•
Courses have the even Handicaps on the Back Nine and the odd
Handicaps on the Front Nine).
Len will copy the Hole's Lengths
GPS will merge the GPS Calibration of the Hole Images
Hole Images will copy the Hole's Hole Images
In order to perform the Copy, tap on OK. To abort, tap on Cancel.
Courses Database - 27 Holes Copy Function
Here you can, for 27 Hole Resorts, copy the Front or Back Nine Holes of a Course to the
Front or Back Nine Holes of another Course.
Source
Select here if you want to Copy from the Front or Back Nine
Use the Dropdown below to select which Course you want to Copy from
Destination Select here if you want to Copy to the Front or Back Nine
Below you see which Course you will copy to
Tees
Select here of you want to copy within all Tees or only within a specific Tee
Copy
Here you can select what you want to Copy:
•
•
•
•
•
•
•
Par will copy the Hole's Pars
HCP (+/-1) will copy the Hole's Handicaps, modifying the
Handicaps in such a way that all Handicaps are used (usually 9 Hole
Courses have the even Handicaps on the Back Nine and the odd
Handicaps on the Front Nine).
Len will copy the Hole's Lengths
Hole Images will copy the Hole's Hole Images
Notes will merge the Notes that have been added to the Hole
Images
GPS will merge the GPS Calibration of the Hole Images
Address, Phone ... will copy the Courses basic Data like Address,
Phone, City, Country
In order to perform the Copy, tap on OK. To abort, tap on Cancel.
Courses Database - Manage GPS Positions
Here you can manage the GPS Positions stored for a Course:
You see a List of all Holes of the Course. In that List you see:
Hole
The Number of the Hole
Green
Yes or No, depending if a GPS Position for the Start of the Green of that
Hole has been defined
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GPS
Positions
The Number of GPS Positions stored for that Hole
Delete
Using Delete you can delete all GPS Positions stored for that Hole
Using the Scrollbar on the left, you can scroll the List.
sing Delete all GPS Positions you can delete all GPS Positions of all Holes stored for
this Course in one go.
Using Import Images for all Holes from GE you can import Hole Images from Google
Earth for all Holes of the Course.
Using Exit you can close this Window.
Courses Database - Reconstruction
Here you can change the Sequence of the Holes on a Course. Besides the Changes on the
Course all Rounds that have been played on the Course will be changed, too allowing for
consistent Statistics.
Using the Dropdowns in the New Columns you can set the new sequence of the Holes.
The OK Button is only active if all Holes have been reordered correctly.
In order to change the Sequence, tap on OK and answer Yes to the upcoming Message.
To abort, tap on Cancel.
Courses Database - PDF Yardage Book
Here you can export the Yardage Book, including your comments and Positions, to a PDF
file. At the top of the window you can see the Name of the Course whose Yardage Book
Images you export.
Images/Page Select here how many Images you want to have horizontally and
vertically on one Page
Notes
Check this Box if you want to include the Notes you made on the
Yardage Book. When checked, you will get a number with a Circle on the
Image and the Text of the Note and the Distance of the Note's position
to the Start of the Green below the Image
GPS Positions Check this Box if you want to include the GPS Positions you defined to
calibrate the Yardage Book. When checked, you will get a number with a
Circle on the Image and the Name and Distance of the Position to the
Start of the Green below the Image
Distance
Marks
Check this Box if you want to include Distance Marks for 100, 150 and
200 Yards on top of the Image. For these Marks to appear, the Position
of the Start of the Green must be defined and the Image must be
calibrated either graphically or by GPS
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Start of
Green
Check this Box if you want a Circle with a G to appear on top of the
Image at the Position you defined to be the Start of the Green
Small Circles
Check this Box if you want the Circles to be smaller than normal
In order to export the Yardage Book, tap on OK. Then enter the File name, Folder and
Store you want to export to. In order to export the Yardage Book, tap on OK. To abort,
tap on Cancel.
Courses Database - Calibrate with Google Earth
Here you can GPS calibrate your Course at home using Google Earth:
When invoking the function, Google Earth starts and a new Folder with the name of your
Course is created under Temporary Places. In case you have a rather slow PC or the
Google Earth Database is very slow, it can happen that the Folder is not automatically
created. In that case, you will see a warning. Simply wait, until Google Earth is stated
completely and reselect the Function.
At the upper right of the Screen you will see a small Window which is the Google Earth
Calibration Wizard. You will use this Wizard to Name and create all the Placemarks for
your Course. You should create Placemarks for each of the Points which are relevant for
your Game: the Tees, Bunkers, Water Hazards, Out of Bounds and of Course the Green.
Before starting the Wizard, select the Folder of your Course under Places in Google
Earth. The Folder must be selected (shown with a color in the Background) in order for
the new Placemarks to end up in the right Place.
In the Wizard, you can
•
•
•
•
Use the
and
Icons under Hole to select for which Hole you will add a
Placemark
Use the
and
Icons under Position to select for which Position you will add
a Placemark (eG Fairway Bunker, Water, ..)
Use the
and
Icons under Detailed to add, if you want, a detailed
Description to the Position (eG Left, Right, ...)
Finally, use the
Icon to create the Placemark
After using the
Icon the new Placemark Window of Google Earth will pop up and you
will see the Name of the new Placemark being a combination of the Hole, Position and
Detail that you selected previously. You will also see a new flashing yellow Pin in
Google Earth. Now, click on the flashing pin and drag the Pin to the Spot on top of the
Satellite Image that corresponds to the Position you want to calibrate. If you are done
with dragging, click on OK in the new Placemark Window.
If you want to edit either Position or Name of a Placemark, right click on the Pin and
select Properties. In the Window coming up, you can edit the Name of the Placemark or
drag the pin of the Placemark around.
However, when editing the Names, it is very important, in order to associate the Place
marks automatically to the Holes, to put the Number of the Hole first, then the Name of
the GPS Position (e.g. "2 Water Hazard" or "10 Fairway Bunker"). Also, the Placemarks
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Page 36
being the Start of the Green must be named Hole Number Start of Green (e.g. "7 Start of
Green").
Also you have to make sure that the names of the Placemarks are unique, you must not
name two Placemarks identically.
Once you have defined all your GPS Positions in Google Earth, right click on the Folder
the Place marks are stored in and select Save As. Make sure you choose the Format KML
and to remember the location and Name of the KML File.
You can close the Wizard by clicking on the
Icon.
Back in Mobile Golf Scorer™, you can use Import GPS from KML to import the KML File
you just created.
Courses Database - Import KML File
Here you can import GPS Positions from a Google Earth KML File. Doing so, you can GPS
calibrate your Course at home using the Satellite Images.
In Google Earth, create a new Place mark for each GPS Position using CTRL-N. The Best
is, that you put all Place marks for your Course into one Folder under My Places in Google
Earth. In order to associate the Place marks automatically to the Holes, put the Number
of the Hole first, then the Name of the GPS Position (e.g. "2 Water Hazard" or "10
Fairway Bunker"). In order to determine which Place marks are the Greens, name these
Place marks Hole Number Start of Green (e.g. "7 Start of Green"). Once you have
defined all your GPS Positions in Google Earth, right click on the Folder you have stored
the Place marks in and select Save As. Make sure you choose the Format KML.
After having selected the KML File, you can see at the Top of the Window how many GPS
Positions have been imported and a List of all these Positions:
•
•
•
•
Use the Checkbox at the left of each line to determine if you want to import this
GPS Position or not
You can see the original Name of the Place mark in each line
Use the Edit-Boxes under Hole in each Line to define which Hole the Place mark
belongs to
Use the Checkbox under Green to define the Place mark to be the Start of the
Green
You can use the Scrollbar at the right to scroll through all Place marks.
In case you followed the naming conventions for the Place marks, all Settings should be
automatically accurate.
Check Hole Images from GE in order to import not only the Coordinates, but also a
Satellite Image for the Holes. Check Replace next to that, to import an Image for each
of the Holes, leave Replace unchecked to import Images only for Holes which do not
have an Image yet.
Check Replace in order to Replace GPS Coordinates of those Positions that already exists
and have the same Name than a Position which is being imported. If Replace is left
unchecked, Positions will be added even if Positions with the same name already exist.
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In Order to to start the Import, Tap on OK. After the Import, the Positions of the
imported GPS Positions should be positioned on the Yardage Book Image by using the
Pos Button in the GPS Calibrate Yardage Book Function which can be accessed from the
Yardage Book Images of the Holes.
To abort, tap on Cancel.
Courses Database - Export
Here you can export a Course into a file for Backup or to Import the Course into a Mobile
Golf Scorer™ on another Device.
Enter the File name, Folder and Store you want to export to. The following File types are
available:
•
•
•
the native Mobile Golf Scorer™ File Format 'PoGoSco Courses (*.pgsc)'
the industry standard XML File Format 'XML Courses (*.xml)'. When exporting to
XML, an XML Style-Sheet is exported as \My Documents\Mobile Golf
Scorer\PoGoSco.xsl to allow the rendering of the XML File in Internet Explorer
Version 6 or higher.
the Google Earth File Format 'KML Courses (*.kml)'. When exporting to KML, all
GPS Positions will be saved in the KML file so that you can review your Course and
the Points in Google Earth
In order to export the Course, tap on OK. To abort, tap on Cancel.
Courses Database - Send via Infrared
Here you can send a Course to another Pocket PC or PC via Infrared. The other computer
must be in Infrared Receiving Mode.
The system constantly looks for other Computers in Receiving Mode and if such a
Computer is found, a questions comes up if you want to send the Course to that
Computer. Tap on Yes to send the Course or on No to not send the Course.
After successful transfer, the Window closes. To abort sending the Course, tap on Exit.
Courses Database - Download
After tapping on the Icon, you are taken to the Internet - in case your Pocket PC is online
- where you select the Course to download. To Download the the Course, click on the
Course Name. A window comes up in which you please check the "Open file after
download" option. Doing so, the Course is automatically imported. After import, you
should delete the file to save memory.
Alternatively, you can use your PC to connect to www.MobileGolScorer.com and
download the Course there and transfer the file on your PDA. On your PDA, click on the
Course file and the Mobile Golf Scorer™ will open and import the file immediately. In
case you should get an error message that no application is associated with these type of
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Page 38
files after clicking on the file, please select you can use the Import function from the
Menu.
Courses Database - Send as Email
Using this function your can send a Course by Email:
Enter the recipients in the Boxes under Send Mail to. If you want to enter more than
one Recipient in a Box, separate the Recipients with a semicolon. You can tap on
to
select recipients from your Pocket PC Contacts Database.
And, you can earn Money now! For providing us with the Course File for download, we
give you Discount: $2 for the numerical Data of the Course (Slope, CR, Tees, Lengths,
Pars and Handicaps) and $5 if you include all the images Course's Holes. If you want the
Discount, just tick the checkbox courses"mobilegolfscorer.com (this offer is limited to
5 Courses/Person and can be voided any time)!
Tap on Send to generate the Mail which will be placed in your Outbox. You need to make
sure that the Mail is sent from your Outbox, either by connecting via Active Sync to your
PC and synchronizing your Mail or by connecting your Pocket PC to the Internet and
sending and receiving your Mail. Tap on Cancel to abort.
Courses Database - Delete
Here you can delete a Course from the Database.
Warning: In case you delete the Course, you will no longer be able to access any of the
Rounds played on this Course! All Rounds played on this Course will be deleted, too!
A warning is issued and in order really delete the Course, tap on Yes. To not delete the
Course, tap on No.
Courses Database - Play Course
Paying a Course is made for Users who only want to see GPS based Distances and
nothing else. This Mode is offering huge Fonts and finger-friendly buttons.
The Screen in Simple Mode is made up in two parts:
At the very top you can see the Course you play and the present Hole.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
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If there is a Yardage Book Image stored with the Hole, you can look at the Image using
the
Icon.
Below you see the List of all GPS Positions. In the large box you can see the Distance
from your Position to the selected GPS Position. The Positions are sorted in the direction
of Play from Tee to Green.
In the lowest Row you have the following Icons:
changes to the next Hole
changes to the previous Hole
moves the GPS Positions in the List upwards
moves the GPS Positions in the List downwards
allows Adding new GPS Positions
deletes a GPS Position
closes this Window
Play Course - Yardage Book Image
Here you can see the Yardage Book Image of a Hole. On the Image, you can see distance
and your own Standpoint.
At the very top you can see the Course you play and the present Hole.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
Tap on this icon to zoom into the Image
Tap on this icon to zoom out of the Image
Tap on this icon to toggle visualizing your Standpoint on the Yardage Book Image
on and off
•
•
If you don't have a GPS Device connected or your Image is not GPS
calibrated, an Error Message appears
If your GPS Device can not determine your position (no Fix available), you
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see the
Icon at the Corner of the Image
•
If your Standpoint is outside the visible Area of your Image, you see the
Icon at one Corner of the Image
•
If your Standpoint is on the Image, the Standpoint is visualized with the
Icon
To move the Image simply tap on any Pont of the Image and drag the Image to
the new Position.
Tap on this Icon to return to the Play Course Screen.
At the bottom right you see the Distance from your present Standpoint to the Start of
the Green.
To see the distance to a differnt Point on the Image, tap shortly on the Point. A black
Hair cross will come up highlighting this Point. Using the
,
,
and
Icons you can
fine tune this Point. As long as you see the black Hair cross, the Distance shown relates
to the Point marked by the Hair cross.
Play Course - Course Calibration
Here you can Calibrate a Course. This is done by adding GPS Positions to the Hole. After
adding these Positions, you can then see the distance from where you stand to each of
these GPS Positions.
Under Position you can use the
and
Icons to select for which Position (e.G. Tee,
Bunker, ..) you want to add GPS, the presently selected Position is shown at the Center
of the Window.
Under Details you can use the
and
Icons you can add a Detail (e.G. Left, Right, ..) to
the Position, the presently selected Detail is shown at the Center of the Window.
By tapping on
you start a GPS Measurement. Depending on the Settings you made,
either a OTGPS Measurement or a normal Measurement will be started.
When using OTGPS, if activated in the Settings, you see a Window that shows how long
the Measurement will take, and how good the Quality of the GPS signal is. After the
measurement time, the Window will disappear automatically.
In case the maximum Movement of the GPS Signal during the measurement time defined
in the Settings is below the selected Precision, the measurement will be successful and
the Window closes. In case the Oscillation of the GPS Signal was too high, a "no valid
measurement" message is shown.
When using a normal Measurement, the GPS-Measurement Window comes up.
To leave without adding a GPS Position, tap on
.
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Page 41
Play Course - Delete GPS Positions
Here you can delete a GPS Position.
At the Top you can see the Course and Hole of which you can delete a GPS Position.
Below you can see a List of all GPS Positions stored for this Hole. The presently
selected Position is shown grayed.
Using the Icons, you can:
move the Selection in the List upwards
move the Selection in the List downward
cancel deleting GPS Positions
delete the presently selected GPS Position
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Page 42
Rounds Database
After switching to the Rounds Database, the Mobile Golf Scorer™ shows you all the
Rounds stored in its Database in a list. You can select the size of the Font used, to show
the Title of the Rounds or only the Rounds of the last 60 Days in the Preferences. To
activate a Round, tap on its Name. On the bottom you have the following commands
available:
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New - Add a new Round to the Database
Edit - Edit the Round's Data
Play - Play the Round
Exp - Export the Round in a File
Del - Delete the Round from the Database
At the Bottom of the Screen you can use the icons to:
switch to the Players Database
switch to the Courses Database
switch to the Rounds Database
switch to Playing the Game
access the Statistics of the Round
send the Round via Infrared
Rounds Database - Export
Here you can export a Round into a file for Printing, Backup or to Import the Round into
a Mobile Golf Scorer™ on another Device.
Enter the File name, Folder and Store you want to export to. The File type can be
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'PoGoSco Rounds (*.pgsr)' for the Mobile Golf Scorer™ native Format
'HTML Rounds (*.htm)' for Rounds in HTML Format for the Internet. For this
Format, you can decide in the Settings if you want to export the Round in Colors
or Black and White
'CSV Rounds (*.csv)' for Rounds in CSV Format to be used with Spreadsheets
like Excel
'XML Rounds (*.xml)' for Rounds in the industry standard XML File Format.
When exporting to XML, an XML Style-Sheet is exported as \My Documents\Mobile
Golf Scorer\PoGoSco.xsl to allow the rendering of the XML File in Internet Explorer
Version 6 or higher. The XML File contains the Results of the Round as well as all
entered Stroke Details.
'PDF Rounds (*.pdf)' for a Round Report as a printable PDF File according to the
selected Settings for PDF.
'PDF Scorecard (*.pdf)' for an empty Scorecard you can write the Results on as
a printable PDF File, there will be a Window coming up with additional Options for
this Format
the Google Earth File Format 'KML Rounds (*.kml)'. When exporting to KML, all
GPS Positions will be saved in the KML file so that you can review the single Shots
of the Players and the Course together with its Calibration Points in Google Earth
In order to export the Round, tap on OK. To abort, tap on Cancel.
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Rounds Database - Export - PDF Scorecard
When creating a PDF Scorecard, you have the following options:
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Use Landscape to create the PDF Scorecard in Landscape rather than in Portrait
Use One per Player to have one PDF Scorecard for each Player in the Flight
rather then only one Scorecard for the entire Flight
In order to export the PDF Scorecard for the Round, tap on OK. To abort, tap on Cancel.
Rounds Database - Send via Infrared
Here you can send a Round to another Pocket PC or PC via Infrared. The other computer
must be in Infrared Receiving Mode.
The system constantly looks for other Computers in Receiving Mode and if such a
Computer is found, a questions comes up if you want to send the Round to that
Computer. Tap on Yes to send the Round or on No to not send the Round.
After successful transfer, the Window closes. To abort sending the Round, tap on Exit.
Rounds Database - Delete
Here you can delete a Round from the Database.
Warning: In case you delete the Round, you will no longer be able to access the Round
the Player's Statistic!
A warning is issued and in order really delete the Round, tap on Yes. To not delete the
Round, tap on No.
Rounds Database - New/Edit (1/7)
Using the Rounds Wizard you can either add a new Round to your Round's Database or
change the Round's Data. The Wizard will take you through all the Steps:
In Step 1 you need to select the Course the Round will be played, the Date, the number
of Players and where to start the Round:
Course
Use the Combo box to select from your Course's Database the Course
you will play the Round on
You can select the size of the Font used in the Preferences
Date
Select the Date and Time you are starting the Round
Number of
Players
Enter how many will play the Round
Start At
Use the Combo box to select where you start to play the Round. You can
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either Choose Front Nine, Back Nine or a specific Hole
Title
Enter the Title of the Round. When activated in the Preferences, you can
see the Title as a second line in the List of Rounds
Tap on Next to move one Step forward in the Wizard. Tap on Cancel to leave the Wizard
disregarding what you entered.
Rounds Database - New/Edit (2/7)
Rounds Database - New/Edit (2/7)
In Step 2 you need to select the Players that will play the Round:
Player Use the Combo box to select from your Player's Database the Players that will
play the Round. In case you do not want to add the Player to the Player's
Database, you can simply type in his name.
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
Rounds Database - New/Edit (3/7)
Rounds Database - New/Edit (3/7)
In Step 3 you need to select the Tees the Players will play the Round from and adjust
the Handicaps:
Tee
Use the Combo box to select from which Tee the Player will play the Round.
You can chooses between all Tees that have been entered for the Course. The
preferred Tee for each Player is memorized. Once you change the Tee, the
system will automatically calculate the Handicap of the Player of this Tee
using the Slope and CR of the Course's Tee and the rules of the EGA or USGA,
depending which type of handicap the Player has.
Handicap If you want to change the Handicap which was calculated you can do that
using the Sliders right of the Handicap Box
Tap on the Calculator Icon to open the Handicap Calculator which allows for
calculation of the Playing Handicap of a Player based on the entered exact
Handicap and the Slope and CR Values of the Course
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
Rounds Database - New/Edit (4/7)
Rounds Database - Handicap Calculator
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Page 45
Here you can calculate the Playing Handicap of a Player based on the entered exact
Handicap and the Slope and CR Values of the Course:
Player
Shows the Player for which the Playing Handicap is being calculates
Tee
Use the Combo box to select from which Tee the Player will play the
Round
Slope/CR
The Slope and CR values of the selected Tee are shown
Handicap
Enter the exact Handicap of the Player here
Use the Combo Box below to select the type of Handicap (USGA,
DGV/ÖGV, EGA, playing) entered
Playing
Handicap
Here the calculated Playing Handicap is shown
To accept the new Playing Handicap, tap on OK. In case the Player for which you
performed the calculation is saved in the Database, you are being asked if you want to
save the Changes to the Database. To abort, tap on Cancel.
Rounds Database - New/Edit (4/7)
In Step 4 you need to select the type of Game you want to play on the Round:
This part of the Wizard is not available in the Par Version.
Game
Use the Combo box to select the type of Game you want to play. See here for
an explanation of all Games. Depending on the type of Game selected, you
need to select which player plays in which Team.
Team/
Player
Use the Combo boxes to select which Player plays in which Team. Use the
Sliders right of the box showing the Player's Handicap to adjust the Gaming
Handicap. The Gaming Handicap is a handicap maintained separately form
the playing handicap and used only to calculate the Game Results.
Handicap Use the Combo box to adjust all Player's Gaming Handicaps. Possible settings
are:
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Full Handicaps - the Players game with their full Handicap
Handicap Difference - the Player with the lowest Handicap gets
Handicap 0 and the other Players get the difference between their and
the lowest handicap
No Handicaps - all Players get Handicap 0
Seven Eights - all Players get Seven Eights of their Handicaps with the
better Player getting Handicap 0
Three Quarters - all Players get Three Quarters of their Handicaps with
the better Player getting Handicap 0
Two Thirds - all Players get Two Thirds of their Handicaps with the
better Player getting Handicap 0
Half - all Players get One Half of their Handicaps with the better Player
getting Handicap 0
Seven Eights (Full) - all Players get Seven Eights of their Handicaps
Three Quarters (Full) - all Players get Three Quarters of their
Handicaps
Two Thirds (Full) - all Players get Two Thirds of their Handicaps
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Page 46
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Half (Full) - all Players get One Half of their Handicaps
0.4/0.6 - the Player with the higher Handicap in a Team gets Four
Tenths of his Handicap, the Player with the lower Handicap Six Tenths
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
Rounds Database - New/Edit (5/7)
Rounds Database - New/Edit (5/7)
In Step 5 you need to select the Wager and the Valuation of the Game to determine how
the Wagers are distributed:
This part of the Wizard is not available in the Par Version.
Wager
Enter the Wager you want to play for.
No
Gambling
Check this box in case you do not want to play for money on this Round.
Valuation
Use the Combo box to select the Valuation of the Round. Depending on the
type of Game you selected in the previous Step, not all of the possible
valuations are available. Possible valuations are:
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Entire game - One Wager is given to the Player/Team wining the
entire Game
Nassau - Three Wagers are given: one to the Player/Team wining the
the Front Nine, one to the Player/Team wining the Back Nine and one
to the Player/Team wining the the entire Game
Holes - One Wager for each Hole is given to the Player/Team winning
the Hole
Skins - One Wager for each Hole is given to the Player/Team winning
the Hole. If the Hole is tied, the Wager is carried over to the next
Hole
Strokes - One Wager is given to the Team with the lower Score for
each Stroke it played less than the Team with the higher Score
Stableford - One Wager is given to the Team with the lower Score for
each Stableford Point it gained more than the Team with the higher
Score
Points - One Wager is given to the Team having more Points for each
Points it gained more than the Team with less Points
In the lower part of the screen you can see an explanation of the Valuation
of the Round related to the Game you play.
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
Rounds Database - New/Edit (6/7)
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Page 47
Rounds Database - New/Edit (6/7)
In Step 6 you need to select the Side-Bets and their Wagers that you want to play on
the Round:
This part of the Wizard is not available in the Par Version.
Side
Bet
Check the Box left of the Side-Bet in case you want to play the bet on the
Round. The possible Side-Bets are:
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Greenie (Only Par3s): Being in Regulation on the Green and closest to
the Hole on Par 3s earns a Wager from all other Players in the Flight.
Greenie (All Holes): Being in Regulation on the Green and closest to the
Hole earns a Wager from all other Players in the Flight.
Greenie (Always): Being in Regulation on the Green and earns a Wager
from all other Players in the Flight.
Sandie: Holing in with 2 Shots from a Green Bunker earns a Wager from
all other Players in the Flight.
Nicklaus: Having the longest Drive on the Fairway earns a Wager from all
other Players in the Flight.
Snake (Always): Whenever one has a Three or More Putt one pays a
Wager to all other Players in the Flight.
Snake (One): Whoever does the last Three or More Putt on the Round
pays a Wager to all other Players in the Flight.
In Playing Statistics - Side Bets you can review after the Round how the results
of the Side-Bets contributed to the total gain or loss.
Wager Double tap on the Wager to enter the Wager for that Side-Bet. In the Window
coming up, enter the Wager. Tap on OK to set the Wager or on Cancel to leave
the Wager unchanged. All Wagers are multiplied by the number of Players, e.g.,
when you play a $1 Sandie side bet in a Foursome, the Player who manages to
make a Sandie will get $3 - $1 from each of the other 3 Players.
Each time you tap on a Side-Bet or Wager, you can see a small explanation of the SideBet in the lower part of the Screen.
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
Rounds Database - New/Edit (7/7)
Rounds Database - New/Edit (7/7)
In Step 7 you are Done:
Check the Box Start Playing immediately to start playing the Round immediately.
Check the Box Synchronize Round with Calendar to create an Entry in your Pocket PC
Calendar for the Round you just entered
Tap on Done to save the Round in the Database Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard disregarding what you entered.
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Page 48
Types of Games supported
Mobile Golf Scorer™ offers a variety of Games you can play on a Round:
For any number of Players:
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Stroke Play Competition: The Players compete by comparing the Strokes they
make.
Stableford Competition: The Players compete by comparing the Stableford
Points they make.
Par Competition: The Players play against the Par of the Course: if they shoot a
Par, they tie the Hole, with a Birdie or better they win the Hole and with a Bogey
or worse they loose the Hole. The result is like a Matchplay against the Course.
Bingo-Bango-Bongo: This is a fun game in which 3 Points can be earned on
each Hole as follows: The First ball on the green (Bingo) earns 1 point, the Ball
closest to the pin once everyone is on the green (Bango) also 1 point and the first
ball in the hole (Bongo) earns 1 point as well. The player that is the furthest away
must play first.
For 2 Players:
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Matchplay: The classic Matchplay - the Player with the lowest Score wins the
Hole.
For 3 Players:
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Three Ball-Best Ball: A Team game 2 against 1. On each Hole the score of the
Player playing alone and the lower Score of the other 2 Players are taken.
Three Ball Matchplay 2 against 1: A Team game 2 against 1. On each Hole the
score of the Player playing alone and the lower Score of the other 2 Players are
compared to each other. The better score wins the Hole.
Three Ball 3 Matchplays: 3 Matchplays are played simultaneously: Player 1
against Player 2, Player 1 against Player 3 and Player 2 against Player 3.
Three Ball-Highball: A Team game 2 against 1. On each Hole the score of the
Player playing alone and the higher Score of the other 2 Players are taken.
Three Ball-Highball Matchplay: A Team game 2 against 1. On each Hole the
score of the Player playing alone and the higher Score of the other 2 Players are
compared to each other. The better score wins the Hole.
Three Ball 5-3-1 (Nines): Each hole has a total point value of 9 points. Players
earn Points as follows: the best score 5 Points, the second best Score 3 Points and
the worst (highest) Score 1 Point. In the case of a tie between Players, the points
for the Scores are evenly split. (Example: Player A scores 4, Player B scores 4 and
Player C scores 6 - Players A and B split 5+3 Points between each other and each
get 4 Points, Player C gets 1 Point).
For 4 Players:
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Four Ball-Best Ball: A Team game 2 against 2. On each Hole the lower Score
between the team members is taken for the team. Example: Team A scores 4 and
7, Team B scores 5 and 6: 4 is the Score for Team A and 5 the Score for Team B.
Four Ball-Best Ball Matchplay: A Team game 2 against 2. On each Hole the
lower Score between the team members is compared to each other. The better
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score wins the Hole. Example: Team A scores 4 and 7, Team B scores 5 and 6:
Team A wins the Hole.
Four Ball-Aggregate: A Team game 2 against 2. On each Hole the total of the
two Team member's scores is taken for the Team. Example: Team A scores 4 and
7, Team B scores 5 and 6: 11 is the Score for Team A and 11 the Score for Team
B.
Four Ball-Aggregate Matchplay: A Team game 2 against 2. On each Hole the
total of the two Team member's scores is compared to each other. The better
score wins the Hole. Example: Team A scores 4 and 7, Team B scores 5 and 6:
the Hole is halved.
Four Ball-High Ball: A Team game 2 against 2. On each Hole the higher Score
between the team members is taken for the team. Example: Team A scores 4 and
7, Team B scores 5 and 6: 7 is the Score for Team A and 6 the Score for Team B.
Four Ball-High Ball Matchplay: A Team game 2 against 2. On each Hole the
higher Score between the team members is compared to each other. The better
score wins the Hole. Example: Team A scores 4 and 7, Team B scores 5 and 6:
Team B wins the Hole.
Four Ball Matchplay 3 against 1: A Team game 2 against 1. On each Hole the
score of the Player playing alone and the lower Score of the other 3 Players are
compared to each other. The better score wins the Hole.
Four Ball 6 Matchplays: 6 Matchplays are played simultaneously: Player 1
against Players 2, 3 and 4, Player 2 against Players 3 and 4 and Player 3 against
Player 4.
Four Ball Best Ball + Aggregate: A Team game 2 against 2 where Two points
can be earned on each Hole. One Point is awarded following the Four Bal Best Ball
rules (the lower scores within the teams compared to each other) and the other
Point is awarded following the Four Ball Aggregate rules (the lower total of the 2
Scores within a Team compares to each other).
Four Ball Best Ball + High Ball: A Team game 2 against 2 where Two points
can be earned on each Hole. One Point is awarded following the Four Bal Best Ball
rules (the lower scores within the teams compared to each other) and the other
Point is awarded following the Four Ball High Ball rules (the higher scores within
the teams compared to each other).
Four Ball Best Ball + High Ball + Aggregate: A Team game 2 against 2 where
Three points can be earned on each Hole. One Point is awarded following the Four
Bal Best Ball rules (the lower scores within the teams compared to each other),
the second Point is awarded following the Four Ball High Ball rules (the higher
scores within the teams compared to each other) and the third Point is awarded
following the Four Ball Aggregate rules (the lower total of the 2 Scores within a
Team compares to each other).
Four Ball 6-4-2-0 (Twelves): Each hole has a total point value of 12 points.
Players earn Points as follows: the best score 6 Points, the second best Score 4
Points, the third best score 2 Points and the worst (highest) Score no Point. In the
case of a tie between Players, the points for the Scores are evenly split.
(Example: Player A scores 3, Player B scores 4, Player B scores 4 and Player C
scores 6 - player A gets 6 Points, Players B and C split 4+2 Points between each
other and each gets 3 Points, Player C gets no Point).
Four Ball Las Vegas: A Team game 2 against 2. On each hole, the team players
arrange their two scores to make the lowest possible two digit number. Example:
On team A, one team member has a 4, the other a 5. The two member team
score for the hole would be a 45. The points per hole is determined by the
difference between the two team scores. If team A scores make a 45 and team B
scores make a 55, the difference is 10 points. 55-45=10. Team A would win 10
points for the hole. Attention: Points pile up quickly playing this game.
In Settings-Others you can determine if you want to calculate the Results of the Four
Ball Games (Four Ball-Best Ball, Four Ball-Aggregate, Four Ball-High Ball and their
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© 2003-09 by Andreas Lachner - All Rights reserved
Page 50
combinations) either by Strokes or by Stableford Points. This makes a difference, if
Players have no Stableford Points but a different number of Strokes.
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Playing
The screen used when Playing the Game is divided in four Parts:
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In the up most Part you can see the Course you are playing on, the time the
Round took so far or - if set in the Preferences - the Time of Day, the Par, the
Handicap (Stroke Index) of the Hole you are currently playing and the length of
the Hole. The values for the Hole change depending on which Player is currently
selected. Use the Combo Box to change to a different Hole.
Tap on I to see and edit the Image stored with the Course
Tap on to stop the clock timing the Round and tap on to restart the Clock
Tap on C to see and edit the Comment stored with the Hole
Tap on I to see the Holes Yardage Book Image and to record the Ball Landings
visually for each Player on the Yardage Book.
In the central Part of the Screen you can record your Strokes and retrieve the
standings of the Game.
Tap on Players to access Options such as to see the Honors for the current Hole,
to delete the Entries for a Hole, to enter the Scores on the Card or to recalculate
the Handicaps
Tap on # in the D Column to activate entering the Stroke Details for that Player
in the lower Part of the Screen*.
Tap on the currency symbol (€, $, ..) to enter the Results of the Side-Bets for
that Player on that Hole**.
Tap on Card to see the Scorecard of the Round, tap on Stats to see the Statistics
of the Round.
Tap on 1 2 3 4 5 6 7 8 9 0 X to enter numbers quickly, without using the Pocket
PC Input Panel.
Tap on Digits to show larger Digit Buttons in the lower part of the screen - these
Buttons can be operated with the fingers
Alternatively, you can use the Hardware Buttons of your Pocket PC to enter the
scores or, if activated in the Settings, to record GPS Positions using One-Touch
GPS*.
Tap on < to move one Hole Back and on > to advance one Hole.
If activated in the Settings, tap on OTGPS to open a Window for One-Touch GPS*
In the lower Part* you can enter your Stroke Details and Ball Landings or see - in
case you have a GPS device connected - the Lengths of your Shots and the
Distance to the Green.
At the Bottom of the Screen you can use the icons to:
switch to the Players Database
switch to the Courses Database
switch to the Rounds Database
switch to the Simple Mode
send the Round as Email**
switch to the GPS recording of your Stroke Lengths*
switch to entering the Landing of your Ball* - only active after activating Stroke
Details by tapping on D in the Player's line
switch to see the length of your Shots and the Distance to the Green* - only active
after activating Stroke Details for a Player by tapping on # in the D Column
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Page 52
Tap on this icon to toggle your Screen orientation between Portrait and
Landscape***
Tap on this icon to show or hide the integrated Yardage Book. This is only possible
in Landscape Mode***
**
not available in the Par Version - *only available in the Eagle Version - *** only
available on Devices running under Windows Mobile 2003 SE in VGA resolution
(480x640)
Playing - Recording Strokes
At the left Side of the central Part of the Playing-Screen you can record your Strokes. For
each Player there is a separate line:
Name The Card Name identifying the Player
Str
Enter here the number of Strokes for the Player on the Hole. In case the Player
did not finish to play the Hole, enter 'X'. Once you enter a number larger than 1,
the cursor will automatically advance to the next field
P
Enter here the number of Putts for the Player on the Hole. Once you enter a
Number, the cursor will automatically advance to the next field
F
Check the Box if the Player hit the Fairway with the drive. This Box is disabled on
Par 3s
G
Check the Box if the Player hit the Green in Regulation. If you selected in the
Settings-Others that this one should be set automatically, the Mobile Golf
Scorer™ will determine automatically if you reached the Green in regulation
based on the Hole's Par, your Score and the number of Puts you entered
#
Tap on this Button to enter your Stroke Details and Ball Landings or see - in case
you have a GPS device connected - the length of your Shots and the Distance to
the Green
You can select if you want to enter Strokes and Putts Player by Player or first all Strokes
and then all Putts in the Preferences.
Below these lines you can tap on 1 2 3 4 5 6 7 8 9 X to enter numbers quickly, without
using the Pocket PC Input Panel. Alternatively, you can use the Hardware Buttons of your
Pocket PC to enter the scores.
Tap on < or > to move to the next or previous Hole.
In case you accidentally skip a Hole, a Message will come up.
Once you are done playing your game, you don't need to tap any special button, the
Mobile Golf Scorer™ recognizes automatically that the Round is finished.
When the Round is Done, you will be asked if you want to modify the Handicap of the
Payers according to the Result of the Round. Tap on Yes to modify the Handicaps or on
No in case you do not want to modify Handicaps. This question only comes up once per
Round.
Playing - Using Hardware Buttons
If you do not want to use the Stylus, you can use the Hardware Buttons to record the
Strokes. You can identify the Box that will receive the input from the Buttons by the red
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Page 53
color in which the Boxes Frame is Painted. The Hardware Buttons have the following
functions:
Left
Moves the Cursor one Box to the Left. At the beginning of a Line, the Cursor is
moved at the end of the Line above. You can identify the Position of the Cursor by
the red Frame around the Box.
Right Moves the Cursor one Box to the Right. At the end of a Line, the Cursor is moved
at the beginning of the Line below. You can identify the Position of the Cursor by
the red Frame around the Box.
Up
Adds one Stroke to the box on which the Cursor stands for Strokes and Putts and
toggles the Check for Fairway Hit and Green in Regulation
Down Lowers the value of the box on which the Cursor stands by one Stroke for Strokes
and Putts and toggles the Check for Fairway Hit and Green in Regulation. In case
you lower a Value of 1 Stroke, the Value becomes an X.
Start
This button is usually pressing the center Part of the Hardware Buttons and
advances to the next hole
A/B
Press on these Buttons to change which Standing of the Game you want to see
C
Press on this Button to turn the Display of your Pocket PC off. To turn the Display
back on, press the Button again. This is very useful to save Battery Power.
The layout of the Hardware Buttons is different on each Pocket PC Model and depends on
the OEM Manufacturer. In the Preferences you can see the Hardware Buttons Positions
related to the Screen.
You can turn this functionality off, for example if you hit the Buttons accidentally when
taking the Pocket PC out of your Pocket, in the Settings.
Playing - Stroke Details
Once you tap on # in the Column D in the Line of a Player, the lower Part of the PlayingScreen changes. There, you can enter the Stroke Details and Ball Landings for that
Player:
Stroke
Select here the Stroke you want to enter the Details for
Penalty
Check the Box in case the Stroke is a Penalty Stroke - this Box is only visible
in case you have selected a different Club than the Putter
In case you have selected the Putter as Club and activated the "Record Putts
in Detail" Options in the Preferences, you can use these 4 Icons to record if
the Put you made was a Tap-In, a Short Put, a Middle Put or a Long Put.
When recording these Details you can later analyze detailed Statistics on your
Putting on the Round or for a Player.
Club
Select here using which Club you did the Stroke. You must have defined the
Clubs in the Bag of the Player previously.
Alternatively, you can tap on Club to select the Club graphically.
Result
Select here where the Ball ended up (Fairway, Rough, Green, Hazard, ...). In
case you enter a Result which causes a Penalty Shot (such as Out of Bounds
or Water Hazard), the next Stroke is automatically set as a Penalty Stroke.
Alternatively, you can tap on Result to select the Result graphically.
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Page 54
Landing
In the Graphic showing the different Zones the Ball landed (the Target aimed
at is in the Middle and Deviations from the Target around the Middle) tap on
the Position where your Ball landed relatively to the Target you aimed at. All
positions that are not on the highest or lowest line are considered normal
Lengths for the Player's lengths statistics. In case the Graphic to enter the
at the bottom of the Screen to switch to
Ball Landing is not visible, tap on
that Mode.
Alternatively, you can double tap on the Graphic to select the Landing
Zone graphically.
Once you have entered all Details (Club, Result, Landing) the system automatically
advances to the next Stroke. In case you finished playing the Hole (result is 'In the Hole')
the number of Strokes and Putts as well as the Fairway Hit and Green in Regulation
Information is computed from the Stroke Details and entered automatically in the upper
Part of the Playing-Screen, eliminating the need to enter the same information twice.
Playing - Stroke Result graphically
Here you can select graphically where the Ball ended up (Fairway, Rough, Green, Hazard,
...).
To select a Stroke result, tap on the corresponding Part of the Graphic:
- Fairway, Semi Rough, Green and in the Hole are shown in Green
- Lateral and Frontal Water are blue and can be distinguished by the Red
(lateral) and Yellow (frontal) Stakes
- Greenside and Fairway Bunkers are shown in Yellow
- In the Woods is shown at the lower left as small Forrest
- Hard Rough is shown in Green at the right side of the Green
- Out of Bounds is the light grey Part separated with White Stakes
- Unplayable id the part in dark grey at the upper right
If you find it too cumbersome to hit the right spot in the Image, you can select in the
Preferences to see Buttons for each possible result rather than the Graphic.
In case the Shot was not the Tee Shot and was no Putt, you can select the Type of
Approach you played: tap on
for a Pitch, tap on
for a Chip, tap on
for a Bunker
Shot and tap on
for a Texas-Wedge (Approach using a Putter). You can then analyze
the Approaches in the Statistic of the Round and in the Players Statistics.
In case there was no Club selected for the Shot yet, the window to graphically select the
Club opens up, in case there was no Landing Zone selected for the Shot yet, the window
to graphically select the Landing Zone opens up, otherwise the window to enter the
Stroke Details appears.
To Cancel the Selection, tap on Cancel.
Playing - Stroke Club graphically
Here you can select graphically which Club was used in a Shot.
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To select a Club, tap on the corresponding Button:
In the up most Part you find the Buttons for the Woods
In the Part below you find the Buttons for the Rescues (Driving Irons)
In the upper central Part you find the Buttons for the Irons
In the lower central Part you find the Buttons for the Wedges
In the lowest Part you find the Buttons for the Putter
In case the Shot was not the Tee-Shot and was no Putt, you can select the Type of
Approach you played: tap on
for a Pitch, tap on
for a Chip, tap on
for a Bunker
Shot and tap on
for a Texas-Wedge (Approach using a Putter). You can then analyze
the Approaches in the Statistic of the Round and in the Players Statistics.
In case there was no Result selected for the Shot yet, the window to graphically select
the Stroke Result opens up, in case there was no Landing Zone selected for the Shot yet,
the window to graphically select the Landing Zone opens up, otherwise the window to
enter the Stroke Details appears.
To Cancel the Selection, tap on Cancel.
Playing - Landing Zone graphically
Here you can select graphically in which Zone your Ball landed.
In the Graphic showing the different Zones the Ball landed (the Target aimed at is in the
Middle and Deviations from the Target around the Middle) tap on the Position where
your Ball landed relatively to the Target you aimed at.
All positions that are not on the highest or lowest line are considered normal Lengths for
the Player's lengths statistics.
In case the Shot was not the Tee Shot and was no Putt, you can select the Type of
Approach you played: tap on
for a Pitch, tap on
for a Chip, tap on
for a Bunker
Shot and tap on
for a Texas-Wedge (Approach using a Putter). You can then analyze
the Approaches in the Statistic of the Round and in the Players Statistics.
In case there was no Club selected for the Shot yet, the window to graphically select the
Club opens up, in case there was no Result selected for the Shot yet, the window to
graphically select the Stroke Result opens up, otherwise the window to enter the Stroke
Details appears.
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To Cancel the Selection, tap on Cancel.
Playing - Stroke Lengths and Distance to Green
Once you tap on # in the Line of a Player, the lower Part of the Playing-Screen changes.
There, you can see - in case you have a GPS device connected or recorded visually the
Ball Landings on the Yardage Book - the length of your Shots and the Distance to the
Green. Select the Stroke you want to see the length of by using the Box or Sliders next
to Stroke. Then, in the right lower Part of the screen, you see 3 Lines:
•
•
•
The first Line shows the length of the selected Shot. In case the Line reads 'no
Pos', that means that you did not record the GPS Positions of this Stroke nor
visually recorded the Ball Landing on the Yardage Book. You can uncheck the
Check-Box left of the length to exclude the Stroke from the Statistics, in case
you did not hit the ball fully.
The second Line 'L' shows you the distance from the last recorded GPS Position
to where you are at the moment. In case the Line reads 'no Pos', that means that
you did not record GPS Positions yet or that there is no GPS signal available.
When connected to a GPS device, the third Line shows you the distance from
your present position to the selected Target, which is the Green by default or
when you change the Hole.
When tapping on , a Window opens in which you can see All Distances. In that
Window you can also add and delete Positions, see a Club suggestion or change
the Target you see the Distance to here.
In order to change the Target, tap on and select the Target to measure the
Distance to from the Menu.
In case the Line reads 'no Pos' you have no GPS signal available or not recorded
the Position of the Green.
When not connected to a GPS device, the third Line shows you the distance
from the last visually recorded Ball Landing to the Green. In case the Line reads
'no Pos' you have not visually recorded the Ball Landings on the Yardage Book,
not visually calibrated the Yardage Book or not defined the Green Position on the
Yardage Book.
In case a distance is shown, you can tap on the Distance to see a Club
Suggestion for that distance. This is only possible, after average Stroke Lengths
per Club have been defined for the Player.
If the Length of the Shot or the Distance to the Green or selected Target is shown using
GPS, the lines are shown normally. In case they result from recording visually the Ball
Landings on the Yardage Book the lines are shown in Italic.
In case the 3 Lines are not visible, tap on
at the bottom of the Screen to switch to
that Mode.
at the bottom of the Screen.
In order to record GPS Positions, tap on
In order to record the Ball Landings visually on the Yardage Book, tap on I at the top of
the Screen.
Playing - All Distances
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This window shows the distances or altitude differences from the Point you currently
stand to the Green (related to the recorded Position of the Green) and to all the GPS
Positions you recorded in the Yardage Book.
At the upper left, the current Hole is shown.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
Below you see the List of all GPS Positions. These are sorted in the direction of Play
from Tee to Green. In that list, you can:
•
•
•
•
see the Distance or Altitude Difference to that Point.
In case the Line reads 'no Fix' there is no GPS signal available and if the Line
reads 'no Pos' you have not recorded the Position of the Green.
using
, in case average Stroke Lengths per Club have been defined for the
Player, see a Club Suggestion
see the Name of the GPS Position.
using , select this GPS Position as Target for the Display of the Distance in the
Playing Screen and close this Window.
In the lowest line you can find the following Icons:
moves the GPS Positions in the List upwards
moves the GPS Positions in the List downwards
toggles between Distance and Altitude Difference
allows Adding a new GPS Position
deletes a GPS Position
closes this Window
Playing - Club Suggestion
In this Window you can get a Club Suggestion for the Distance selected. This is only
possible, after average Stroke Lengths per Club have been defined for the Player:
To switch between the Manual and Statistical Stroke Lengths, tap on the corresponding
Tab on the Top of the Screen.
•
In the upper line you can see the Club you will be just a little longer than the
Distance
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•
•
In the middle line you can see the Distance you get a Club suggested for
In the lower line you can see the Club you will be just a little shorter than the
Distance
At the left the difference between the Distance and the two suggested Clubs is visualized
graphically.
Tap on OK to close the Window and to return to Playing the Game.
Playing - Delete a GPS Position
Here you can delete a GPS Position.
At the Top you can see the Course and Hole of which you can delete a GPS Position.
Below you can see a List of all GPS Positions stored for this Hole. The presently
selected Position is shown grayed.
Using the Icons, you can:
move the Selection in the List upwards
move the Selection in the List downward
cancel deleting GPS Positions
delete the presently selected GPS Position
Playing - Record Ball Landings visually
You can visually record the Ball Landings on the Yardage Book. This is only available
when you opened the Yardage Book from the Playing the Game Screen. The Functionality
is integrated in the Yardage Book Screen.
Tap on
to turn the Recoding mode on and on
to turn it off.
In the lower part of the Screen, use the left Combo Box to select the Player you want
to record the Ball Landing for and the right Combo Box to select which Position you
want to record:
•
•
•
•
select Tee if you want to record the Position where you hit your Tee-Shot from
select After Stroke X to record where your Ball landed after hitting stroke X, in
case you had to drop the Ball after Stroke X, you will see Aft Str X (Out), Aft
Str X (Water) or Aft Str X (Unpl) in the list
in case you had to drop the ball, select Drop for Stroke X to define the position
where you dropped
in case you hit your Ball Out of Bounds, you don't need to record a position for
your second shot from this position as the position of the initial shot which went
out of bounds is automatically used
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Then, tap on the position in the Image to visually record the selected Position. The
recorded Position is shown with a Ball Icon within the Image. The right Combo box
advances to the next Sot automatically.
In order to delete a recorded Ball Landing, tap on the Ball Icon . In order to really
delete the Ball Landing, tap on Yes in the Message box coming up, if you don't want to
delete the Ball Landing, tap on No.
In case you have activated the Option in Settings Images you will be asked to enter
graphically the Club, the Result and Landing Zone of your Shot. This way you can record
all details for a Shot without leaving the Yardage Book Screen.
Tap on
to save the Ball Landings recorded to the Database or on
disregarding your recordings.
to to abort
Playing - Integrated Yardage Book
If you have a Pocket PC running Windows Mobile 2003SE and supporting real VGA
resolutions (480x640 and 640x480) you can use the integrated Yardage Book.
On the left side of the screen, the Playing the Game screen is shown. Right of that, you
see the Yardage Book for the Hole you actually play on.
You can utilize the Yardage Book Image normally as well as you can record the Ball
Landings visually directly in the integrated Yardage Book without opening a new window.
To close the integrated Yardage Book, tap on
on the Bottom of the Screen. In case you
rotate your Screen to Portrait, the integrated Yardage Book will close automatically.
Playing - Recording GPS Positions
Here you can record your Stroke lengths and Green Positions. The upper Part of the
Screen is identical to the Settings-GPS screen, please see there for details. In the Lower
part, you can record your GPS Positions of your Strokes:
Use the Position Combo Box to select which Position you want to record:
•
•
•
•
•
select Tee if you want to record the Position where you hit your Tee-Shot from
select After Stroke X to record where your Ball landed after hitting stroke X, in
case you had to drop the Ball after Stroke X, you will see Aft Str X (Out), Aft
Str X (Water) or Aft Str X (Unpl) in the list
in case you had to drop the ball, select Drop for Stroke X to define the position
where you dropped
in case you hit your Ball Out of Bounds, you don't need to record a position for
your second shot from this position as the position of the initial shot which went
out of bounds is automatically used
select Start of Green to set the Position of the Green. The Positions of the greens
are immediately saved into the Courses Database.
Tap on Del to delete a previously recorded GPS Position.
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Next to Is GPS from you can tap on either Now, 5s, 10s or 30s to set the Position
selected before to the GPS Signal from now or the average of the GPS Signals from the
last 5, 10 or 30 seconds. Using an average Position helps to eliminate inaccuracies of the
GPS signal. You should watch the Movement over the last Seconds and the Colored
Horizontal Bar closely to judge the quality of the GPS Position (see Settings-GPS for
details). In case you want to record a Position which is already recorded, a Warning is
issued. After the Position was recorded, you return to Playing the Game automatically. In
case these Buttons are grayed out, you are either not connected to your GPS device (tap
on Connect in the upper Part) or there is no GPS Position available (check the Fix in the
upper Part).
In case One-Touch GPS is activated in the Settings, you can tap on OT-GPS which is
shown instead of the 10s and 30s buttons, to initiate a One-Touch GPS measurement. In
case this Measurement is successful, you are being told "measured", in case the
Measurement fails, you hear "no valid measurement".
At the very Bottom of the Screen you can see for which Player and Hole you record the
GPS Positions.
To leave without recording Positions, tap on Cancel.
Playing - One Touch GPS
Here you can record your GPS Positions of your Strokes and Tee Shots using just one
Hardware Button. Doing so, you can measure all Positions while playing the Hole without
paying too much attention to the Pocket PC and in a second step, for example when
waiting on the next tee, you can record your Score and Stroke Details.
In order to use One-Touch GPS, you must activate it in the Settings and, the Stroke
Details for the Player you want to record GPS positions for must be turned on using the #
Button.
As the One-Touch GPS consists of spoken feedback, please make sure that the speaker
of your Pocket PC is turned on.
In order to initiate a One-Touch GPS Measurement, keep the central Hardware
Button (usually in the middle of the Cross Cursor) or the Button learned in the Settings
constantly pressed for the time set in the Settings. You will hear "GPS" as confirmation.
If selected in the Settings, you will hear before the Measurement which Hole and Stroke
you are about to measure.
While measuring, if activated in the Settings, you see a Window that shows how long the
Measurement will take, and how good the Quality of the GPS signal is. After the
measurement time, the Window will disappear automatically.
In case the maximum Movement of the GPS Signal during the measurement time defined
in the Settings is below the selected Precision, the measurement will be successful and
you will hear "measured". In case the Oscillation of the GPS Signal was too high, you will
hear "no valid measurement".
In case activated in the Settings, you will hear the remaining distance to the Green after
each successful measurement.
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In order to be told for which Hole and Stroke the next measurement would be,
simply press the central Hardware Button or the Button learned in the Settings quickly
twice within the Time set in the Settings, like a double-click.
In order to change Hole or Shot, you can use the four Hardware-Buttons of the Cross:
•
•
•
•
Left: to go one Shot backwards
Right to go one Shot ahead
Up: to go to the next Hole
Down: to go to the prior Hole
After changing Hole or Shot, you are being told the Hole and Shot the next measurement
would be for.
Playing - One Touch GPS Window
Here you can record your GPS Positions of your Strokes and Tee Shots using just Button
without using the Hardware Buttons. Doing so, you can measure all Positions while
playing the Hole without paying too much attention to the Pocket PC and in a second
step, for example when waiting on the next tee, you can record your Score and Stroke
Details. The Window is positioned in such a way, that you can still see the Lengths and
Distances in the Playing Window.
In order to use One-Touch GPS, you must activate it in the Settings and, the Stroke
Details for the Player you want to record GPS positions for must be turned on using the #
Button. As the One-Touch GPS consists of spoken feedback, please make sure that the
speaker of your Pocket PC is turned on.
•
•
•
•
•
•
•
Use Start OTGPS Measurement to initiate a One-Touch GPS Measurement. You
will hear "GPS" as confirmation. If selected in the Settings, you will hear before
the Measurement which Hole and Stroke you are about to measure.
While measuring, if activated in the Settings, you see a Window that shows how
long the Measurement will take, and how good the Quality of the GPS signal is.
After the measurement time, the Window will disappear automatically.
In case the maximum Movement of the GPS Signal during the measurement time
defined in the Settings is below the selected Precision, the measurement will be
successful and you will hear "measured". In case the Oscillation of the GPS Signal
was too high, you will hear "no valid measurement".
In case you made a valid Measurement and you have activated the Option in
Settings OTGPS you will be asked to enter graphically the Club, the Result and
Landing Zone of your Shot. This way you can record all details for a Shot without
leaving the OTGPS Window.
Use Tell Distance to Green to hear the remaining distance to the Green after
each successful measurement. In case you are on a Hole that has a Position for
the Green saved and there is a GPS Signal, you can see the actual Distance to the
Green.
Use Tell present Hole and Shot to be told for which Hole and Stroke the next
measurement would be
Use Stroke --> to go one Shot ahead
Use <-- Stroke to go one Shot backwards
Use Hole --> to go to the next Hole
Use <-- Hole to go to the prior Hole
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In case you don't want to have your Speaker turned on, you can also read all spoken
Messages next to the
Icon.
Use Exit to close the Window.
Playing - Standings
At the right Side of the central Part of the Playing-Screen you can retrieve various Game
Standings. Use the Combo Box to select which Standings you want to see. Possible
Standings are:
Str
The total Strokes of each Player. In case you recorded any X for the Player, you
can not see the total of the Strokes any more. You can also see how man under
or over Par the Player is related to the number of Holes you recorded Strokes for
StrNt The Net Strokes of each Player. In case you recorded any X for the Player, you
can not see the total of the Net Strokes any more. You can also see how man
under or over Net Par the Player is related to the number of Holes you recorded
Strokes for
Pts
The total Net Stableford Points of each Player. You can also see how man under
or over the Player is related to the number of Holes you recorded Strokes for
GrPts The total Gross Stableford Points of each Player. You can also see how man under
or over the Player is related to the number of Holes you recorded Strokes for
Gir
The Percentage of Greens in Regulation of the Player related to the number of
Holes you recorded Strokes for
FwH
The Percentage of Fairway Hits of the Player related to the number of Holes you
recorded Strokes for
Game If you have defined that there is a Game played on the Round, you can see here
the Standings of the Game. Depending on the Type of game, you will see
Strokes, Points or - for Matchplays - if a Player is up or down. Additionally,
•
•
•
•
Bet
in case you Bingo-Bango-Bongo, you can tap on .. right of the Standings
to enter the Bingo-Bango-Bongo result of the Hole
in case you Play more than one Matchplay on the Round, tap on .. right of
the Standings to see the results of all the Matchplays
in case you evaluate your Game in Nassau, tap on .. right of the Standings
to see the Nassau results
in case you evaluate your Game in Skins, tap on .. right of the Standings
to see the Skins results
If you have defined that you are playing for money on the Round, you can see
here who gets and owes how much money. The totals are made up from the Bet
on the Main Game and the Results of the Side-Bets
StRcv Shows the number of Handicap Strokes the Player gets on this Hole according to
his Handicap and the Stroke Index of the Hole
Playing - 3 or 6 Matchplays
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If you have defined that there are 3 (3 Players, all against all) or 6 (4 Players, all against
all) Matchplays played on the Round and after tapping on .. right of the Standings you
see the results of all Matchplays:
For each of the 3 or 6 Matchplays you see the 2 Opponents and the Standing of the
Matchplay.
Tap on OK to close the Window and to return to Playing the Game.
Playing - Bingo Bango Bongo
If you have defined that there is Bingo-Bango-Bongo played on the Round tapping on ..
right of the Standings you can enter the Bingo-Bango-Bongo results for the Hole:
•
•
•
Select the Player who made Bingo (The Player who is first on the Green) on the
Hole using the Combo Box right of Bingo.
Select the Player who made Bango (The Player is who is closest to the Pin once
everyone is on the Green) on the Hole using the Combo Box right of Bango.
Select the Player who made Bongo (The player who first Holes out) on the Hole
using the Combo Box right of Bongo.
In case you can not determine who did the Bingo, Bango or Bongo or you don't want to
assign the Point to a Player, you can choose Tied as well.
Tap on OK to save the Results, close the Window and to return to Playing the Game. Tap
on Cancel to return to Playing the Game disregarding the Results entered.
Playing - Side Bets Results
If you have defined that there are Side-Bets played on the Round, you can enter their
Results for each Hole and Player:
•
•
On the top of the Window you see for which Player and Hole you enter the
Results of the Side-Bets
Under Side-Bets, tap on the Check Box to set that the Player won that Side-Bet
on the Hole or did the Action the Side-Bet is about on the Hole
For Actions that are exclusive (e.g. having the longest Driver on a Hole or making the
last Three or More Putt on the Round) the system automatically removes the Action from
the other Players.
Tap on OK to close the Window saving the Results of the Side-Bets or Cancel to close
the Window without saving the Side-Bets results. After the Windows closes you to return
to Playing the Game.
Playing - Nassau
If you evaluate your Game in Nassau, you can see here the results in Nassau:
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For each, Front Nine, Back Nine and Total you see the Standing of the Game.
Tap on OK to close the Window and to return to Playing the Game.
Playing - Skins
If you evaluate your Game in Skins, you can see here the results in Skins:
For all Match plays in Course you can see the current Standing and the Wager which will
be played out the next Hole.
Tap on OK to close the Window and to return to Playing the Game.
Playing - Options
After tapping on Players this Window shows various Options for the selected Hole. To
select a certain Option, tap on the corresponding Tab on the Top of the Screen.
•
•
•
•
Under Honors you can see the Honors on the Hole
Under Del you can tap on Delete Results from Hole to delete all Entries for that
Hole
Under Card you can enter the Player's Results on the Scorecard
Under HCP you can recalculate the Handicaps of the Players using the Results of
the Round by tapping on Recalculate Handicaps.
In case you entered only 9 Holes, a question comes up if the Round was a 9 Hole
Tournament, for which 18 Points are added for the 9 holes not being played.
In case you play in a Country where CSA is used, you can enter the CSA here.
Without a CSA entered, the Handicaps can not be recalculated.
Tap on OK to close the Window and to return to Playing the Game.
Playing - Enter Results on Card
Here you can enter the Results of a Player directly on the Scorecard:
In the upper part you can see the Course and Date of the Round and the Name of the
Player. For each Hole you can enter :
Str
Enter here the number of Strokes for the Player on the Hole. In case the Player did
not finish to play the Hole, enter 'X'. Once you enter a number larger than 1, the
cursor will automatically advance to the next field
Putt Enter here the number of Putts for the Player on the Hole. Once you enter a
Number, the cursor will automatically advance to the next field
FwH Check the Box if the Player hit the Fairway with the drive. This Box is disabled on
Par 3s
GiR
Check the Box if the Player hit the Green in Regulation. If you selected in the
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Settings-Others that this one should be set automatically, the Mobile Golf Scorer™
will determine automatically if you reached the Green in regulation based on the
Hole's Par, your Score and the number of Puts you entered
For entering the numbers quickly, you can use the Digit Buttons at the Bottom of the
Screen. Once a field is filled out, the cursor jumps to the next field automatically. To
move to the next filed manually, tap on ->. To move backwards, tap on <-.
The order of the automatic movement can be controlled by the Icon in the lower right:
tap on to enter first Strokes and then Putts and then go to the next hole or tap on to
first enter all Strokes for all Holes, then all Putts.
In order to save the changes in the Database, tap on OK. To abort, tap on Cancel.
Playing - Scorecard
On the Scorecard of the Round you can see the Player's Results for each Hole.
You see the number of the Hole and the Result the Player made on the Hole. Using the
Combo Box at the Bottom, you can choose which Results you want to see:
•
•
•
•
•
•
•
•
•
•
•
•
Strokes: The Strokes
Progress Par: The progress over/under Par from Hole to Hole
Stableford: The Net Stableford Points
Progress Stableford: The progress over/under Stableford from Hole to Hole
Net Strokes: The Net Strokes
Stblfrd Gross: The Gross Stableford Points
Game: The Points or Holes achieved in the Game of the Round
Hcp Strokes: The Strokes the Player gets on the Hole according to his Handicap
Length: The Length of the Holes according the Tee the Player plays from
Putts: The number of Putts the Player made on each Hole
Fairway Hits: If the Player hit the Fairway on non Par-3s
Green in Reg: If the Player hit the Green in Regulation
Below the results for the Holes 1-9 and 10-18 you can see the Totals for the First Nine
(Out), Second Nine (in) and the entire Round (Tot for Strokes and Pts for Stableford).
Under Hcp you can see the Handicap the Player played with and under Net the Net
Strokes he made.
If you have defined that there is a Game played on the Round, you can use the Game
Check Box to switch between seeing the Stroke and Game Results in the Scorecard.
In case you find out that you recorded a wrong Score, you can tap on the Result of the
Player on a Hole to change the Result. You can also tap in the Hcp column on the
Handicap of a Player to change the Handicap. You change the playing handicap in case
the Game Check Box is not checked and the gaming Handicap in case the Game Check
Box is checked. In case the Round is finished you can tap on the Heading of the Hcp
column to modify the Handicap of the Payers according to the Result of the Round. You
can do this only once per Round.
Tap on Exit to return to Playing the Game.
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Playing - Change Stroke Results
Here you can enter a new Result for a Player on a Hole:
You see for which Player on which Hole you change the Results. Enter the new Result in
the Edit Box or use the Sliders to change the Result. In case the Player did not finish to
play the Hole, enter 'X'.
In order to save the new Result, tap on OK. To abort, tap on Cancel.
Playing - Change Handicap
Here you can enter a new Handicap for a Player on a Round. You change the playing
handicap in case the Game Check Box is not checked and the gaming Handicap in case
the Game Check Box is checked:
You see for which Player on which Course you change the Handicap. Enter the new
Handicap in the Edit Box or use the Sliders to change the Handicap.
In order to save the new Result, tap on OK. To abort, tap on Cancel.
Playing - Modify Handicap
Here you can modify the Handicap of the Payers according to the Result of the Round.
The new Handicap will be saved in Players Database. You can do this only once per
Round.
Use the checkboxes left of the Players' names to activate or deactivate the Handicap
Modification for this Player. Next to the Player Name you can see how the Handicap will
be modified.
You can only modify Handicaps of Players that are entered in the Players Database and
who have either a handicap that allows for Calculation.
In case you play in a Country where CSA is used, without a CSA entered, the Handicaps
can not be recalculated. You can enter the CSA for the Round under Players - Hcp.
In order to save the new handicap, tap on Apply. To abort, tap on Cancel.
Playing - Statistics
Here you can analyze the Round for a Player. There are different Statistics available:
•
•
Overview - a basic Overview how the Player Scored and Putted
Average - an overview how the Player performed grouped by Par 3s, 4s and 5s
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•
•
•
•
•
•
•
•
Score - the Hole-By-Hole Scorecard of the Round
Analysis - tells you where you gained and lost Points on this Round
Strokes* - analysis how the Player did with certain Clubs
Review* - a Shot by Shot review of the Round
Putts* - analysis how the Player putted
Approaches* - analysis how the Player approached
Lengths*- analysis how long the Player hits with certain Clubs and length-related
Graphic
Bets* - analysis how the gain or loss of the Side-Bets played accumulated
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
*
only available in Eagle Versions
Playing - Statistics - Overview
Here you get a basic understanding of how the Player scored and Putted on the Round:
In the upper Part of the Screen you see how many Eagles/Better, Birdies, Pars, Bogeys,
Double Bogeys and Tripe-Bogeys/Worse the Player played. You see the absolute number
as well as the percentage. Below the numbers, you see a Graphic in which Bars are
painted representing the Percentages of the Results. Good results are painted in
Red/Yellow, normal Results in light Green and good Results in darker Greens. A Pie-Chart
is shown, too. If you check the Stableford Checkbox at the Bottom of the Screen, you see
on how many Holes you made Four, Three, Two, One or no Points. The Graphics change
accordingly.
In the lower left Part of the Screen you see how many times you had No, One, Two or
Three/More Putts. You see the absolute number as well as the percentage. Below the
numbers, you see a Graphic in which Bars are painted representing the Percentages of
the Results. Good results are painted in Red/Yellow, normal Results in light Green and
good Results in darker Greens. A Pie-Chart is shown, too.
In the lower right Part you can see the Percentage of Fairway-Hits and Greens in
Regulation numerically and in a Chart.
To substitute the Pie-Chart of the Putts by two more Statistics, tap on
at the lower
right. You then see the Percentage of Scrambling (still playing par or, if the Stableford
Check Box is activated, still making 2 or more Points even if the Green was missed) and
the Percentage of Bounce Backs (playing Birdie or better or, if the Stableford Check Box
is activated, making 3 or more Points on a Hole after the previous Hole was played in
Bogey or worse or, if the Stableford Check Box is activated, making 1 or less Points on
the previous Hole). To switch back to the Putts Pie Chart, tap on
at the lower right.
You can tap on Details at the bottom to see on which holes you had a certain result.
After tapping, you can tap on each of the in the Bars and a Window will open showing
you the Holes on which you had a Par, Birdie, ... Tap on Exit to close that Window.
At the Bottom you can see on how many Holes the Statistic is based on.
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To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Average
Here you get a basic understanding of how the Player Scored grouped by Par 3s, 4s, 5s
and on all Holes on the Round:
On top you see how many Strokes, Stableford Points and the Percentage of X-ed (not
finished to play) Holes for the Par 3s, 4s, 5s and all Holes.
Next to that, you see how many Putts you made in Total, how many Puts you made when
you hit the Green in Regulation and the Percentage of Birdie Conversion (made only one
Put when hitting the Green in Regulation) for the Par 3s, 4s, 5s and all Holes.
In the lower part you can see the Percentage of Greens Hit in Regulation, Fairway Hits
(not on Pars 3s) and Sand Saves* for the Par 3s, 4s, 5s and all Holes.
Next to that, you can see the average Penalty Strokes* that you received on Par 3s, 4s,
5s and all Holes.
The Graphics on top of the values show how you did on the different Pars compared to
the average on all Holes.
At the lower right you see, numerically and in a Pie-Chart, on how many Par 3s, 4s, 5s
and Total Holes the following Statistics are based on.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
*
only available in Eagle Versions
Playing - Statistics - Score
On the Scorecard of the Round you can see the Player's Results for each Hole.
You see the number of the Hole, the Par of the Hole and the Result the Player made on
the Hole. For each hole, you can see 3 out of the following Result Types:
•
•
•
•
•
•
•
•
Strokes: The Strokes
Progress Par: The progress over/under Par from Hole to Hole
Stableford: The Net Stableford Points
Progress Stableford: The progress over/under Stableford from Hole to Hole
Net Strokes: The Net Strokes
Stblfrd Gross: The Gross Stableford Points
Hcp Strokes: The Strokes the Player gets on the Hole according to his Handicap
Putts: The number of Putts the Player made on each Hole
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•
•
Fairway Hits: If the Player hit the Fairway on non Par-3s
Green in Reg: If the Player hit the Green in Regulation
Below the results for the Holes 1-9 and 10-18 you can see the Totals for the First Nine
(Out), Second Nine (in) and the entire Round. Under Hcp you can see the Handicap the
Player played with and under Net the Net Strokes he made. For Putts, Fairway Hits and
Green in Reg you can see the Average over all Holes in the last Column.
Tap on the
Icon to select which of the Results to want to see in the 3 Lines available.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Score - Lines
Here you can select which Results you want to see in the 3 Lines of the Scorecard of the
Round:
Use the 3 Combo boxes to select the Statistic for each of the three Lines. Possible
Statistics are:
•
•
•
•
•
•
•
•
•
•
Strokes: The Strokes
Progress Par: The progress over/under Par from Hole to Hole
Stableford: The Net Stableford Points
Progress Stableford: The progress over/under Stableford from Hole to Hole
Net Strokes: The Net Strokes
Stblfrd Gross: The Gross Stableford Points
Hcp Strokes: The Strokes the Player gets on the Hole according to his Handicap
Putts: The number of Putts the Player made on each Hole
Fairway Hits: If the Player hit the Fairway on non Par-3s
Green in Reg: If the Player hit the Green in Regulation
Tap on OK to see the newly selected Results or on Cancel to Abort.
Playing - Statistics - Analysis
In this Analysis, the the Results of the Round are compared with the average Results of
all Rounds stored in the System for the Player. The Game is analyzed separately for TeeShots, Shots to the Green and Putts. Holes that have not been finished (X-ed) are
outside these calculations.
Doing so, one can see in which Parts of the Game Points have been lost or gained and
which Parts of the Game have been Strengths or Weaknesses in this Round:
•
•
•
First you see how many Points you made on the Round
Then, you see how many Points you lost or gained due to your Tee-Shots
(excluding Par 3s)
Then, you see how many Points you lost or gained due to the Play to the Green
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•
•
Then, you see how many Points you lost or gained due to your Putting
Last, you see - in case you X-ed Holes - how many Points you lost due to X-Ing
By tapping on
•
•
, you can see Details on the Losses and Gains separately for each Par.
Worst Performance: shows you due to which Part of your Game you lost most
Points
Best Performance: shows you due to which Part of your Game you gained most
Points
By tapping on
, you can see all Good and Bad Performances ordered by the Gain or Loss they caused.
At the very Bottom, you can see on how many Rounds and Holes the Analysis is based
on.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Strokes
In this statistic, which is only available in the Eagle-Version, you can see how the Player
did using certain Clubs:
First, you can select the Club or Clubs you want to analyze. You can either choose a
single Club or a Group of Clubs, such as Long Woods, Long Irons, Mid Irons, ... Below the
Club selection you can see on how many Strokes the Statistic is based on.
At the top of the Screen you can then see how many times the Ball landed in which
Situation after being hit with the selected Club or Clubs. You see the absolute number as
well as the percentage. Next to the numbers, you see a Bar and Pie Chart representing
the Percentages of the Landings. Good results are painted in Red/Yellow, normal Results
in light Green and good Results in darker Greens.
At the lower right of the Screen you see a Graphic showing the different Zones the Ball
landed, the Target aimed at is in the Middle and Deviations from the Target around the
Center. The more times the Ball landed in a Zone, the darker this Zone is painted. So you
understand of you have a tendency to Hook or Slice or to stay Long or Short.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Review
In this statistic, which is only available in the Eagle-Version, you can see review the
Round Shot by Shot:
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Page 71
At the upper left you can see the Par, Stroke Index and Length of the currently selected
Hole. Below, you see the Players result in Strokes, Stableford Points and Putts.
Using the Dropdown or the < and > Buttons at the upper right you can switch from
Hole to Hole. Using I you can open the Yardage Book for the selected Hole. The Strokes
of the Player will be painted as colored Lines over the image and the individual Ball
Positions are shown with a small circle. In order to see these Lines, you must either have
recorded GPS Positions and GPS calibrated the Yardage Book Image or recorded the Ball
Landings visually on the Yardage Book Image. In order to delete either a recorded GPS
Position or a visually recorded Position, tap on the small circle.
In the lower part you can review the Hole Shot by Shot. You see the Club Used, Result
and Position of each Strokes, for Putts the length of the Putt and for Approaches the Type
of Approach is shown, too. Using the Scrollbar you can scroll through the Strokes.
To switch to a list view of the Strokes showing only Club used and Result or Length, tap
on
at the lower right. In the list view you can use the Dropdown Show to select
weather to show Result or Length. To switch back to the detailed review, tap on
.
To select the Player you want to review the Round for, select the Payer in the Combo
Box at the Bottom of the Screen. To select a certain Statistic, tap on the corresponding
Tab on the Top of the Screen. To leave the Statistics and return to Playing the Game, tap
on Exit.
Playing - Statistics - Putts
In this statistic, which is only available in the Eagle-Version, you can see how the Player
putted:
On the upper left, you can see the Percentage of Putts holed for each the Long Putts,
Short Putts, Middle Putts and Tap-Ins.
On the upper right, you can see the Percentage of the Lengths of the First Putts
(the first Shot using the Putter) you had to make. This gives you a great indication on
the Quality of your Approaches into the Green.
In the lower Part you can see your average Putts Per Hole by Par and Length of the
First Put. The First Column shows the average on all Holes, the second Column on the
Par 3s, the third Column on the Par 4s and the last Column on the Par 5s. In the First
row you can see how many Putts per Hole you made in the cases your First Put was a
Long one, in the Second Row in case it was a Middle one, in the Third Row in case it was
a Short one, in the Fourth Row in case it was a Tap-In and in the last Row the average of
all these cases.
At the lower right you can see on how many Holes and Putts the Statistic is based on.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
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Playing - Statistics - Approaches
In this statistic, which is only available in the Eagle-Version, you can see how the Player
approached. The analysis are always broken down by Club used and Type of Approach
played:
Using the dropdown Stat you can select which analysis is shown:
•
•
•
•
In Hole with Strokes: shows you, how many Shots it took you to sink your Ball.
One Shot would be a Chip-In, two Shots a Pitch and Putt and so on. Below the
numbers you can see a horizontal Bar showing the relation between the one, two,
three and so on number of Shots
Landed on Green: shows you how many times your Approach landed on the
Green. This value is shown numerically as well as in a horizontal bar
Length of first Putt: shows you how long the first Putt following the Approach
was. You can set Putts to be Tap-Ins, Short, Middle or Long. You see the average
length of the first Putt as well as, in the horizontal Bar, the relation between the
different Putt lengths
Landing Position: shows you graphically see how often your Ball landed left or
right, short or long of the position you aimed at. The more you landed your ball
within one of these 'Zones', the darker the Zone is drawn
Below you can use the four Dropdowns to select for which Clubs or Group of Clubs (short
Irons, Wedges, ...) the Approaches should be analyzed. Right of these dropdowns you
can see how many Approaches the Analysis is based on and the analyzed value for all the
Approaches. Below the Dropdowns you can see the analysis broken down by Approach
for a Pitch,
for a Chip,
for a Bunker Shot and
for a Texas-Wedge Type (
Approach with a Putter).
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Lengths
In this statistic, which is only available in the Eagle-Version and if you recorded Stroke
Length with a GPS device, you can see how far the Player hit the Ball using certain Clubs:
In the upper Part of the Screen to can select three Clubs to see then Lengths for. Select
the Club in the Combo Boxes. At the right you can then see the number of Strokes with
recorded lengths for that Club and the average length the Ball was hit with that Club.
Below that you see the minimum and maximum distance of the lengths as well as a
Graphic. In the Graphic, you see a vertical line for each recorded Stroke. The lines are
positioned according to the Stroke length. If the Line gets darker, it means that more
than one Stroke landed at this length. Analyzing this Graphic the Player can understand
how constant and reliable the lengths are.
In the lower part you can visualize a Graphic showing coherences between Score and
Length. To select a Graphic, use the Combo Box at the Bottom of the Screen. Around the
Graphic you can see the values the Graphic relates to and the number of Strokes or
Holes the Graphic is based on. To change the Color of the line in the Graphic, tap on the
Box right of the Combo box and select a new color. The available Graphics are:
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Page 73
•
•
•
•
Green in Regulation from %: This shows you the percentage of times you hit
the Green in Regulation when you had a certain distance from the Green when
doing your First shot on Par 3s, Second Shot on Par 4s and 3rd Shot on Par 5s.
Strokes after on Green from: This shows you how many Strokes it took you to
hole the Ball after you landed your Ball on the Green from a certain distance.
Over Par after Drive length: This shows you how many Strokes over Par you
played after you had a Drive of a Certain distance.
Length Per Club: This shows you the average lengths you hit the Ball with your
Clubs. This Graphic id only available if you defined the Clubs in the Bag of the
Player
Tap on the
Icon to limit the Statistics to only the Strokes that landed in normal
lengths as defined when entering the Stroke Details. Tap on the
Icon to use all Shots
for the Statistic. To exclude Shots that have been marked to be Approaches from the
Statistic, use the related setting in Preferences - Others.
To select the Player you want to see the Statistics for the Round for, select the Payer in
the Combo Box at the Bottom of the Screen. To select a certain Statistic, tap on the
corresponding Tab on the Top of the Screen. To leave the Statistics and return to Playing
the Game, tap on Exit.
Playing - Statistics - Sidebets
In this statistic, which is only available in the Eagle-Version, you can see review the SideBets:
At the top you can see the Number of Side-Bets played as well as the total gain or loss.
In the lower part you can review the Side-Bets Hole by Hole and Bet by Bet. The Bets are
sorted by Hole and then by the amount of gain or loss. For each Hole and Side-Bet you
can see the type of Side-Bet, how much the Player won or lost with that bet on that Hole
and, in case of a loss, against whom the Side-Bet was lost
Using the Scrollbar you can scroll through the Side-Bets.
To select the Player you want to review the Sidebets for, select the Payer in the Combo
Box at the Bottom of the Screen. To select a certain Statistic, tap on the corresponding
Tab on the Top of the Screen. To leave the Statistics and return to Playing the Game, tap
on Exit.
Playing - Send as Email
Using this function your can send a Round by Email:
Each Player in the Round is shown under Send Mail to. In case there is an Email address
for the Player in the Player's Database, you can just check the Players name and the
Player will be included in the Recipients. You can also add other Recipients by entering
their Email addresses separated by a semicolon in the Box below the Player's names. You
to select recipients from your Pocket PC Contacts Database.
can tap on
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Page 74
Under Include Results in Email you can choose what type of Results should be sent:
•
•
•
•
Strokes - the Strokes each Player made on the Round
Stableford Points - the Stableford Points each Player earned on the Round
Stableford Gross Points - the Stableford Gross Points each Player earned on the
Round
Game - in case you played a Game which results in Holes (e.g. Match Play) or
Points (e.g. Bingo-Bango-Bongo) you can include the Results of the Game
You can Attach the Results as file as well:
•
•
•
•
•
•
•
Check Text-File to send the Results as a plain Text file
Check HTML-File to send them as HTML File which you can publish on the Web
Check CSV-File to send them as comma separated values to be used e.g. in Excel
Check PoGoSco File to send them in the Mobile Golf Scorer™ Format
Check XML File to send in the industry standard XML File Format. When sending
as XML File, an XML Style-Sheet is sent as PoGoSco.xsl, too to allow the rendering
of the XML File in Internet Explorer Version 6 or higher
Check PDF File to send as a printable PDF File according to the selected Settings
for PDF
Check Google Earth File to export all GPS Positions in a KML file to be used with
Google Earth
Tap on Send to generate the Mail which will be placed in your Outbox. You need to make
sure that the Mail is sent from your Outbox, either by connecting via Active Sync to your
PC and synchronizing your Mail or by connecting your Pocket PC to the Internet and
sending and receiving your Mail. Tap on Cancel to abort.
Playing - Simple Mode
The Simple Mode is meant for Users who mainly want to see GPS based Distances,
measure the lengths of their Strokes and enter their Score. For these people there is the
Simple Mode, concentrating on these tasks and offering huge Fonts and finger-friendly
buttons. In-Depth functionalities such as scoring for more than one person, entering
Stroke Details or analyzing the Short Game are not possible using the Simple Mode. But
one can switch between Normal and Simple mode at any time.
To switch to the Simple Mode, tap on MoGoSco at the lower left and select Simple Mode
from the Menu.
The Screen in Simple Mode is made up in five parts:
At the very top you can see the Course you play, the present Hole, its Par, its Stroke
Index, the number of Strokes you have on the hole (one / per Stroke) and its length.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
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Below that you can find the GPS Distances. In the large box you can see the Distance
from your Position to the selected GPS Position. The GPS Positions available are shown
below the box, with the selected GPS Position being below the center of the box. Using
and
Icons at the sides of the box, you can change the selected GPS Position.
the
In case the Course Calibration was turned on using the Icon below, you can use the
Icon to delete the selected GPS Position. Using the
Icon, you can measure a new
GPS Position for the Hole.
Within the GPS Distances, you can see additional information:
•
•
•
In case there are multiple GPS Positions for that Hole, use to see All Distances
in one Screen.
If there are average lengths per Club defined for the Player, you can show a Club
Suggestion for this Distance using
.
If there is a Yardage Book Image stored with the Hole, you can look at the Image
using the Icon.
Below the Shot Lengths are displayed. In the large box you can see length of the
selected Shot. The Shots available are shown below the box, with the selected Shot being
and
Icons at the sides of the box, you can
below the center of the box. Using the
change the selected Shot. How to record a Shot Length is explained below.
In the lower Part you have the Controls to enter your Score on the Hole:
•
•
•
•
Under Str you can see the number of Shots, to activate this Box manually, tap on
it
Under Putts you can see the number of Putts, to activate this Box manually, tap
on it
Using the Digits Icons 1-0 and X you can enter the Number of Strokes and Putts.
The activated Box which will receive the entry is grayed. After tapping on one of
the Digits Icons, the activation of the Boxes is advanced automatically
By tapping on FwH you can select that you Hit the Fairway
In the lowest Row you have the following Icons:
changes to the next Hole
changes to the previous Hole
changes to Recording the Stroke Lengths
turns Course Calibration on and off
opens the Round Statistics
changes to the Normal Mode
terminates the Round
in case you use a square screen, use this Icon to see the two Icons above
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Playing - All Distances
This window shows the distances from the Point you currently stand to the Green (related
to the recorded Position of the Green) and to all the GPS Positions you recorded in the
Yardage Book.
At the upper left, the current Hole is shown.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
Below you see the List of all GPS Positions. These are sorted in the direction of Play
from Tee to Green. In that list, you can:
•
•
see the Distance to that Point.
In case the Line reads 'no Fix' there is no GPS signal available and if the Line
reads 'no Pos' you have not recorded the Position of the Green.
see the Name of the GPS Position.
In the lowest line you can find the following Icons:
moves the GPS Positions in the List upwards
moves the GPS Positions in the List downwards
closes this Window
Playing - Simpe Mode - Yardage Book Image
Here you can see the Yardage Book Image of a Hole. On the Image, you can see distance
and your own Standpoint.
At the very top you can see the Course you play and the present Hole.
At the upper right the GPS Display can be found:
•
•
•
•
turns the GPS on, once turned on, you can turn the GPS off by tapping again
on the Icon
means a bad stability of the GPS Signal
means a weak stability of the GPS Signal
means a good stability of the GPS Signal
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Page 77
Tap on this icon to zoom into the Image
Tap on this icon to zoom out of the Image
Tap on this icon to toggle visualizing your Standpoint on the Yardage Book Image
on and off
•
•
If you don't have a GPS Device connected or your Image is not GPS
calibrated, an Error Message appears
If your GPS Device can not determine your position (no Fix available), you
see the
Icon at the Corner of the Image
•
If your Standpoint is outside the visible Area of your Image, you see the
Icon at one Corner of the Image
•
If your Standpoint is on the Image, the Standpoint is visualized with the
Icon
To move the Image simply tap on any Pont of the Image and drag the Image to
the new Position.
Tap on this Icon to return to the Play Course Screen.
At the bottom right you see the Distance from your present Standpoint to the Start of
the Green.
To see the distance to a differnt Point on the Image, tap shortly on the Point. A black
Hair cross will come up highlighting this Point. Using the
,
,
and
Icons you can
fine tune this Point. As long as you see the black Hair cross, the Distance shown relates
to the Point marked by the Hair cross.
Playing - Simple Mode - Recording GPS Positions
Here you can record the GPS Positions at the Tee and after your Shots, so that the Shot
Lengths can be computed::
Using the
and
Icons you can select for which Position you want to record GPS
Coordinates, with the selected Position being at the center of the Window:
•
•
•
•
select Tee if you want to record the Position where you hit your Tee-Shot from
select After Stroke X to record where your Ball landed after hitting stroke X, in
case you had to drop the Ball after Stroke X, you will see Aft Str X (Out), Aft
Str X (Water) or Aft Str X (Unpl) in the list
in case you had to drop the ball, select Drop for Stroke X to define the position
where you dropped
in case you hit your Ball Out of Bounds, you don't need to record a position for
your second shot from this position as the position of the initial shot which went
out of bounds is automatically used
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Page 78
By tapping on
you start a One-Touch GPS Measurement. In case the Measurement
was successful, the Window closes. If the stability of the GPS Signal was not good
enough, an Error is shown. The Parameters for the One-Touch GPS Measurement can be
set in the Preferences.
To leave without recording Positions, tap on
.
Playing - Simple Mode - Course Calibration
Here you can Calibrate a Course. This is done by adding GPS Positions to the Hole. After
adding these Positions, you can then see the distance from where you stand to each of
these GPS Positions.
Under Position you can use the
and
Icons to select for which Position (e.G. Tee,
Bunker, ..) you want to add GPS, the presently selected Position is shown at the Center
of the Window.
Under Details you can use the
and
Icons you can add a Detail (e.G. Left, Right, ..) to
the Position, the presently selected Detail is shown at the Center of the Window.
By tapping on
you start a GPS Measurement. Depending on the Settings you made,
either a OTGPS Measurement or a normal Measurement will be started.
When using OTGPS, if activated in the Settings, you see a Window that shows how long
the Measurement will take, and how good the Quality of the GPS signal is. After the
measurement time, the Window will disappear automatically.
In case the maximum Movement of the GPS Signal during the measurement time defined
in the Settings is below the selected Precision, the measurement will be successful and
the Window closes. In case the Oscillation of the GPS Signal was too high, a "no valid
measurement" message is shown.
When using a normal Measurement, the GPS-Measurement Window comes up.
To leave without adding a GPS Position, tap on
.
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Menu
After tapping on MoGoSco the Menu comes up. In this menu you can choose between:
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Wizard - Switch to the Mobile Golf Scorer™ Wizard
Simple Mode - toggles between Simple Mode and Normal Mode
Tournament Mode - Switches the Tournament Mode on and off
Players - Switch to the Players database
Courses - Switch to the Courses database
Rounds - Switch to the Rounds database
Settings - Opens the Settings Dialog
Tournaments** - Opens the Tournaments Dialog
Stop Watch - Opens a Stop Watch
Import* - Import a Player, Course, Round or License
Receive via Infrared - to receive Players, Courses or Rounds via Infared
Help - Open the Mobile Golf Scorer™ Help
Exit - Quit the Mobile Golf Scorer™ - all Memory is freed
About - Show Version, Copyright and Licensing Information
Not available in the PAR Version
Only available in the Eagle Version
**
Menu - Wizard
Using the Wizard will help you to get started using the Mobile Golf Scorer™ and is started
automatically each time you start the Program.
In the up most Part, you can tap on either Players, Courses or Rounds to use the
Wizard for any of these Items. After you have selected one, you can see information
about how many Items you have stored in your System below. Depending on the Item,
you can tap on:
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Enter new Player to enter a new Player
Enter new Course to enter a new Course
Download Course to download a Course from the Internet
Start new Round to enter the Parameters for a new Round
Right of the
Icon you can either see why you can not start Playing a Round or you see
which Round you can start Playing. In order to start Playing a Round, tap on Play. When
you start Playing, the Wizard will close.
Tap on
in the lower right to invoke Help for the Wizard.
In the lowest Part you can activate the Check Box Don't show Wizard again if you
don't want the Wizard to come up each time you start the Mobile Golf Scorer™. To close
the Wizard, tap on OK.
Menu - Tournament Mode
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Page 80
In the Tournament Mode some functions that eventually do not comply with the Rules of
Golf can be switched off so that it is possible to use the Mobile Golf Scorer™ during a
Tournament Round without violating the Rules of Golf:
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The Club Suggestion
The Altitude differences
Menu - Stop Watch
This window offers a Stop What which you can use e.g. to comply with the 5 Minutes
Rule when searching for a Ball:
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Check the 5 Min Checkbox to have the Stop Watch count backwards for 5
Minutes. Once the 5 Minutes are over the Stop Watch will ring until shut off.
Tap on to show the time after you stopped or paused the Stop Watch
Tap on to stop the Watch, when restarting the Time will start at zero
Tap on to pause the Watch, the time continues to run in the background
To exit the Stop Watch, tap on Exit.
Menu - Settings
Here you can Set various Options for the Mobile Golf Scorer™:
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License - to Order or Import a License or to show the Device Number
Region - to select the Language and Unit for Lengths used
Colors - to select the Colors
Input - to select Options related to entering Data
Others - to select other Options
Lists - to select Options for the Lists
Images - to select Options related to the Yardage Book Images
Memory** - to manage the Mobile Golf Scorer™ Files
PDF - to define Options when generating PDF Files
GPS*- to set up your GPS Device
OT-GPS* - to set up the One-Touch GPS Options
Windows*** - to select the size of all Main Windows
To select a certain Setting, tap on the corresponding Tab on the Top of the Screen. To
apply changed Settings, tap on Apply. To leave the Settings applying the Changes, tap
on OK. To leave and Cancel the changed Settings, tap on Cancel.
*only available in the Eagle Version - **only available on the Pocket PC - ***only available on the PC
Settings License
Here you can manage your Mobile Golf Scorer™ Licensing.
At the Top of the Screen, you can see the License that you currently own - in case you
own a trial license, you can see how many days are left for Testing.
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Page 81
Below that you can enter a new License code that you will receive when you purchase a
License. Please note that you need to restart the Mobile Golf Scorer™ for a new License
code to take effect.
Using Import you can import a license that was sent to you by Email.
When tapping Device number you can see the Device number which you must submit
when ordering a License as this Device number is needed to generate your License code.
When tapping By E-Mail the License Ordering Wizard will start. This Wizard will take you
through all the Steps that are needed to generate an Order by E-Mail.
When tapping By Internet a SSL secured Page will open in Pocket Internet Explorer
where you can submit your Order.
In both cases, when ordering by E-Mail or via the Internet, the Device number is
transported automatically so that you don't need to worry about retyping the rather long
number.
When tapping on Use Activation Code you can license your Software using an
Activation Code that you received from your Reseller.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply a entered License Code, tap on Apply. To leave the Settings applying the entered
License Code, tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings License Import
Using this command you can Import a License.
Select the Folder the File you want to import is located in.
To import the file, click on the file in the List. To abort, click on Cancel.
Settings License By Email
The License Ordering Wizard will take you through all the Steps that are needed to
generate an Order by E-Mail.
In Step 1 you need to enter your Name, Email, Address and Country - these Settings are
preset to the Values of your owner data.
In Step 2, you need to select the Type of License (PAR, Birdie or Eagle) that you want to
purchase. You can see the main differences of the licenses, for detailed information
please visit the Mobile Golf Scorer™ Homepage.
In Step 3, you need to enter your Credit Card Type, Name on Card, Number, Validation
Code and Expiration.
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Page 82
In Step 4, you are done. By tapping on Done an Email is generated and placed in your
Outbox. You need to make sure that the Mail is sent from your Outbox, either by
connecting via Active Sync to your PC and synchronizing your Mail or by connecting your
Pocket PC to the Internet and sending and receiving your Mail.
Tap on Next to move one Step forward in the Wizard and on Back to move one Step
back. Tap on Cancel to leave the Wizard without generating the Email to order your
License.
Settings License Use Activation Code
Here you can license your Software using an Activation Code. This licensing is done via
the Internet, therefore, your Pocket PC must be either online or must be able to connect
to the Internet for the licensing to work.
Enter your Name in the Name Box.
Enter your Email in the Email Box, this is extremely important as a copy of your License
Code will be mailed to this address.
Enter the Activation Code that you received from your Reseller in the Activation Code
Box.
Tap on OK to start the Activation of your License. In case the Activation was successful,
you will be notified with a Message. For the new license to take effect, the Mobile Gold
Scorer™ must be restarted, to do so, simply answer Yes.
Tap on Cancel to leave.
Settings Regional Options
Here you can change the Language in which Mobile Golf Scorer™ operates and the Unit
used when Lengths are entered or displayed.
Select the new language in the Language Combo Box. Available languages are English
and German. Please note that you need to restart the Mobile Golf Scorer™ for a new
language to take effect.
Select the new Unit in the Unit Combo Box. Available units are Meters and Yards. Please
note that you need to restart the Mobile Golf Scorer™ for a new unit to take effect.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Colors
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Here you can change the Colors used .There are 6 Colors used in the Mobile Golf
Scorer™ for results from Good to Worst, for example in the Scorecard or in the Stroke
Statistics.
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To change one of these colors, tap on the colored Box and select the new color.
To restore the Mobile Golf Scorer™ Default Colors, tap on Default.
Use Use Colors in HTML Export to decide if the Results are exported colored
when exporting a Round or sending a Round as Email in HTML Format.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Input
Here you can change various settings related to entering Data.
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Use Green in Regulation automatically to cause the Mobile Golf Scorer to set
and unset automatically the Green in Regulation information when recording your
Strokes.
Use Record Putts in Detail to switch the recording of the Lengths of your Putts
when entering Stroke Details on and off.
Use Select Shot Results on Drawing to see Buttons rather than the Graphic
when you select the Shot Result visually
Use All Strokes first, then Putts to cause the Cursor in the Playing the Round
Window to advance First through all Shots and then through all Putts rather than
Putts after Strokes Player by Player.
Use Use Hardware Buttons to enable or disable Stroke entering using the
Hardware Buttons of your Pocket PC.
Use Use Hardware Button to turn Display On and Off to enable or disable
turning the Display of your Pocket PC on and Off with a Hardware Button.
Tap on
to see the the Hardware Buttons Positions related to the Screen.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Others
Here you can change various other settings.
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Use Show all Messages again to cause the informing Messages that you selected
not to Show again to reappear.
Use Short Game Shots in Length Stats to decide if Shots that have been
marked to be Approaches should be included in the calculation of the Lengths
Statistics nor not
Use Time of Day instead of Playing Time to show the Time of Day rather than
the Playing Time in the Playing Window
Use Coordinates in decimal Degrees to see and edit GPS Coordinates in
decimal Degrees rather than in Degrees, Minutes and Seconds
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Page 84
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Use Four-Ball Games by Strokes to calculate the the Results of the Four Ball
Games (Four Ball-Best Ball, Four Ball-Aggregate, Four Ball-High Ball and their
combinations) by Strokes. If left unchecked, these Results are calculated using
Stableford Points.
Use Email Service to select which of your Email accounts is used when you send
a Mail through the Software
Use Automatic Update Service to turn the electronic Update Service that
informs you about new Versions available on or off
Use Show Tool Tip Help to turn the Tool Tip Help on the PC on or off
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Lists
Here you can change various settings for the Lists:
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Use Small Font in Lists to use a smaller Font in the Lists of Rounds, Players and
Courses as well as in the List of Courses when starting a new Round.
Use Long Drop Down Lists to enlarge the Drop Downs when Playing the Round
and entering the Stroke Details to the maximum Height of the Screen
Use Courses with shortened Country to put for better overview the shortened
Country in front of the Name of the Course in all Lists to select Courses
Use to Show Courses abbreviated abbreviate the Course Names in all places
the Course Name is shown, when activated e.G. Golf Club becomes GC
Use Show Round Title in List to show the Title of the Round as a second Line in
the List of Rounds and in the Round Selection of the Player Statistics
Use Only Rounds within last 60 Days to only Show the Rounds played within
the last 60 Days in the Rounds List on the Pocket PC
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Images
Here you can change settings related to the Yardage Book Images.
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Use High Quality Hole Images to display the Hole-Images anti aliased. This
enhances the quality, especially when Zooming, but takes some time for
calculation
Use Do not scale Symbols to cause the Symbols on top of the Yardage Book
image not to grow when you zoom in. This takes very little calculation time.
Use Use GPS Calibration rather than graphical Calibration with Hole
Images to use the GPS Calibration of the Hole Images rather than the graphical
Calibration when calculating the Distance to the Green after tapping on the Hole
Image and when calculation Stroke Lengths based on visually recorded Ball
landings
Use Show GPS Symbols to hide or show the Symbols for GPS Positions the over
the Images
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Page 85
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Use Ask for Shot Details after marking Position on Image to enter the Shot
Details (Club, Result, Landing Zone) directly after visually recording a Ball landing
Use Correct Tees not in Proportion to activate a Function that tries to correct
images in which the Area between Tee and Fairway is in a smaller Scale than the
Area of the Fairway and Green
Use Always save changes with < > to cause all Changes made to be saved
automatically when you navigate through the Hole Images using the
Icons in
the Yardage Book
Use Center Image to Standpoint to automatically scroll the Hole Image in such
a way, that your Standpoint is at the Center of the Screen
Use Safe Mode for Google Earth in case you get black Images when importing
Image from Google Earth. The safe mode uses a more secure but slower
Technology for the Import
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Hardware Button Positions
Here you can see the Hardware Buttons Positions related to the Screen.
The gray rectangle in the Middle is your Screen, the small Rectangles are the Up/Down,
Left/Right, Start, A, B and C Buttons.
To see the Functionality of each button, tap on the small Rectangle.
Tap on OK in the Title Bar to close this Window.
Settings Memory
Here you can change the location of the Mobile Golf Scorer™ Database and/or Yardage
Book Image Files. Files can be stored either in the Main Memory (default) or in any of the
Storage Devices (SD Cards, CF Cards, ...) of your Pocket PC. In case you move Data to
an external Storage Card, the performance of the Mobile Golf Scorer™ will decrease.
Under Location for Data you can see if your Database and Yardage Book Image Files
are stored in Main Memory or on a Storage Device. Use the Dropdown to select a new
Location. You can select different locations for the Database and Yardage Book Image
Files.
Under Mobile Golf Scorer™ Data you can see how much Memory is used by the Mobile
Golf Scorer™ in total and for each Program, Database (there are always 3 Databases)
and Yardage Book Images (you can also see how many Yardage Book Images you have
on your Pocket PC).
Under Capacity you can, for the Main Memory and each of your Storage Devices, see the
Total Capacity and the Free Space. Use the Dropdown to see the Capacity for a different
Storage Device.
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To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
move the Mobile Golf Scorer™ Database and/or Yardage Book Image Files to the new
Storage Device, tap on Apply. To leave the Settings moving the Mobile Golf Scorer™
Database and/or Yardage Book Image Files to the new Storage Device, tap on OK. To
leave and Cancel the changes, tap on Cancel.
Settings PDF
Here you can change settings related to generating PDF Files. PDF Files can be generated
by exporting a Round or sending a Round as Email:
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Use the Combo box Page Size to select the Page Format of the PDF File
Check the Use Colors In PDF Export Check box to export the Scorecard colored
Check the Statistics Check box to include the Statistics for each Player in the PDF
File. Using the Combo Box you can add Overview and Average Graphics to the
numerical table
Check the Drives Check box to include Statistics about the Drives of each Player
you entered Stroke Details for in the PDF File
Check the Shot Results Check box to include Statistics about how each Player
you entered Stroke Details for hit the ball with each Club in the PDF File
Check the Shot Lengths Check box to include Statistics about how far each
Player you recorded Stroke Lengths for hit the ball with each Club in the PDF File
Check the Without very Long/Short Shots Check box to only use Strokes that
landed in normal lengths as defined when entering the Stroke Details in the Shot
Lengths Statistics
Check the Hole Images Check box to include the Yardage Book Image for each
hole. An Algorithm is to compress the PDF File is necessary for this Option
Check JPEG Compression to have the Images compressed as JPEGs rather than
the standard Compression. This setting is also valid for the PDF Yardage Book.
Check the Strokes Check box to include the Strokes for each Player, these will be
painted as colored Lines over the Yardage Book Image - in order to see the
Strokes, you must either have recorded GPS Positions and GPS calibrated the
Yardage Book Image or recorded the Ball Landings visually on the Yardage Book
Image
Check With Stroke Lengths to see little boxes showing the Stroke Lengths on
top of the colored Lines
Check the Club Check Box to include the Clubs used for the Shots of the Players
below the Hole Images
In the lowest Row you can see which Algorithm is used to compress the PDF File.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings GPS
Here you can change the Settings related to your GPS device. The Mobile Golf Scorer™
supports all GPS devices supporting the NMEA and Sirf Standards, which are the industry
standards for GPS devices.
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At the Top, use the Port and Speed Combo Boxed to select the Port and Speed of your
GPS Device. Most GPS devices work at 4800 Baud. If you are using Windows Mobile 5
and your device has the new GPS Intermediate Driver you can select Shared as Port to
use this feature. If you select Settings in the Port Combo Box, you can access advanced
GPS Port Settings.
In order to connect to the device, tap on Connect. Once connected, you can tap on the
same button, which then reads Disconnect, to disconnect from the device.
When connected you can see various GPS related settings on the Screen:
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Right next to the Disconnect button you can see the Type of GPS Fix (the way the
GPS computed the Position) available (2D, 3D, DIF). On the right you can see the
dilution of precision of the GPS Position.
Below, you can see the Latitude of the current Position in Degrees, Minutes and
Seconds. Right of the Latitude you can see the horizontal dilution of Precision.
Further below, you can see the Longitude of the current Position in Degrees,
Minutes and Seconds. Right of the Longitude you can see the vertical dilution of
Precision.
Further below, you can see the Altitude of the current Position in the selected
Unit. Right of the Altitude you can see the speed at which you move.
Next, you can see how many (second number) Satellites the GPS device sees
and how man of them are in use (first number) to computer the GPS Position.
Right of the numbers, you can see the Date and Time as received form the GPS
Device.
In the Graphic, there is one Bar for each Satellite. The higher the Bar is, the
better the quality of the signal from this Satellite. If the Bar is pained filled, the
Satellite is used to compute the GPS Coordinates. Below the bar you can see the
number of the Satellite. Using the Buttons and you can show and hide this
Graphic.
Below the Graphic, you can see the Movement that you made during the last 5,
10 and 30 Seconds. If you stand still you can use this value to judge the Quality
of the GPS Coordinates (if your Movement is below 1 Meter or Yard and you stand
still, the Quality can be considered as good).
Using the Buttons and you can show and hide a Graphic showing the last
measured GPS Positions. The Position measured last is in the Middle, the Positions
measured before around the Middle according to their position relative to the last
measured Position. The older a Measurement is, the lighter the Color gets. The
Scale of the Graphic is shown next to it.
Below the movements you see a colored horizontal Bar. This Bar shows you
how many of the last reported GPS Positions have been moves away from or
towards the last recorded position. Many GPS devices are slow in reporting new
Positions and so it is advisable to stand still for some time before you record a
Position. It is ideal if the two Parts of the Bar have approximately the same length
as this shows that the position the GPS device reported is more or less stable.
When connected you can use the Opt button at the bottom left to access the
advanced GPS Options
At the Bottom you can use the From and To buttons to measure Distances. Move
to any place, tap on From and start to Move. You will see the distance between
the Point you tapped on From at to your actual standpoint. After moving to
another Position tap on To to see the distance between these two Positions. This
is another way to see the Quality of the GPS Coordinates.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the GPS Settings, tap on Apply. To leave the Settings applying the new GPS
Settings, tap on OK. To leave and Cancel the changes, tap on Cancel.
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Page 88
Settings GPS Advanced Options
Here you can change advanced Settings related to your GPS device such if you want to
use the NMEA or Sirf protocol. Not all the Options are available with all GPS Devices,
please contact your Device Manufacturer for Details. Also, not all GPS Devices store all
Settings in their Memory, so make sure to apply your desired Settings each time you
connect to your GPS Device.
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Use the Protocol dropdown to switch between the NMEA and Sirf Protocol. Using
the Sirf Protocol has the advantage that you can activate Power Saving. The
Protocol is stored within the Device, if you use other Applications with your GPS
Device that do not support the Sirf Protocol, make sure you switch back to NMEA
before closing the Mobile Golf Scorer™
Check the Save Energy box to switch your Device into a Power saving mode
(technically called Trickle Power Mode). This results in fewer GPS measurements
taken but leads to lower energy consumption. This setting is only available when
using the Sirf protocol.
Check the Automatically reconnect to GPS box to automatically try to
reconnect to the GPS device in case the connection is lost. This is helpful with
Bluetooth GPS devices in case the GPS and the Pocket PC are so far away from
each other that the connection is temporarily lost
Check the Avoid static Positions box if you have the problem that your GPS
Coordinates do not change even when you move a little. This Feature (technically
called Static Navigation), while being desirable when navigating in a car, is
extremely bad for Golf, as Golfers move slowly and want very exact Positions.
This setting is only available when using the Sirf protocol.
Use the Set Frequency to dropdown to change the Frequency the GPS Device
sends Positions to the Mobile Golf Scorer™. If your Pocket PC runs extremely slow
or becomes irresponsive, your GPS Device might send too much information to
handle. The default Frequency is one Message a Second.
When changing a Setting you can see the progress of the change in the Progress of
Setting Box.
The Delay in Processing Box shows how many Bytes of information that the GPS
Device sends are still not interpreted by the Mobile Golf Scorer™. If that value is
constantly high, reduce the Frequency of the Messages.
The Message Frequency Box shows the present Frequency of Messages received from
the GPS Device. Al value of 2 would be one message each 2 Seconds.
The Status Box shows the last message received from the GPS Device.
Tap on the Exit button to leave the Advanced Options.
Settings GPS Port
Here you can change advanced Settings related to your GPS Port:
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Check Show all Ports to have not only the Ports reported to exist by the
Operating System but all theoretically Possible Ports to select from.
In order to determine the Port and Speed of your GPS Device, tap on Search GPS
Ports. Then, all possible Ports at all possible Speeds are opened and checked if a
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Page 89
GPS Device is connected. The presently checked Port and speed are shown below
the Progress Bar. If a GPS Device was found, Port and Speed are shown.
Tap on OK to accept changed settings. To abort, tap on Cancel.
Settings One-Touch GPS
Here you can set the Options for One-Touch GPS. One-Touch GPS is a possibility to
measure a GPS position by just tapping one Hardware-Key:
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Using Use One-Touch GPS you can turn One-Touch GPS on and off.
Using Measure after you can set, in Seconds, the time the Central Hardware
Button must be kept pressed in order to initiate a measurement.
Using Measure for you can set, in Seconds, the duration of a Measurement.
Irregardless of this setting, a measurement is finished, as soon as the precision of
the GPS Signal defined with Max Movement is reached.
Using Max Movement you can set, in Yards or Meters, how precise you want the
Measurements to be. As soon as the maximum Movement of the GPS Signal
within the Measurement time is below the entered value, the Measurement is
successful.
Use Time Info Message to set the time within you must press the Hardware
Button twice to be told for which Hole and Stroke the next measurement would be
Using Learn Hardware Button you can learn the Hardware Button to be used for
invoking One-Touch GPS Measurements. As Default, the central Hardware Button
(usually in the middle of the Cross Cursor) is used.
Using Use OTGPS Window you can show a button in the Playing Window to open
a Window for using the One-Touch GPS Functionality without Hardware buttons, in
case these cause problems on your specific Pocket PC.
Using Show Window while measuring you can see a Window during the OTGPS
Measurement informing about time and Quality of the GPS Signal
Using Tell Distance to Green you can set that the remaining distance to the
Green is told after each successful measurement.
Using Tell present Hole and Shot you will be told, before each measurement,
the Hole and Shot you are going to measure a GPS Position for.
Use Button for Distance to Green to assign to a Hardware Button the function
to tell you the distance from where you are to the Green. You will have to learn
the Hardware Button to be used for this function. This Functionality is also
integrated in the Yardage Book Screen.
Use Ask for Shot Details after OTGPS to enter the Shot Details (Club, Result,
Landing Zone) directly after recording a GPS Position in the OTGPS Window
As the One-Touch GPS consists of spoken feedback, please make sure that the speaker
of your Pocket PC is turned on.
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the GPS Settings, tap on Apply. To leave the Settings applying the new GPS
Settings, tap on OK. To leave and Cancel the changes, tap on Cancel.
Settings Learn Hardware Button
Here you learn the Hardware Button to use for a function:
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Page 90
You can see the function you learn a Hardware Button for in the Window. To learn the
Hardware button, simply press it. The Window will then close automatically.
You can only learn such Hardware Buttons which are not in Use for Recording your Score.
Tap on Cancel to abort.
Settings Windows
Different to the Pocket PC you can select the size of all Main Windows on the PC by
yourself:
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240x320 - QVGA Portrait: The size corresponding to the Pocket PC
360x480 - MVGA Portrait: One and a half times the size of the Pocket PC in
Portrait
480x360 - MVGA Landscape: One and a half times the size of the Pocket PC in
Landscape
480x640 - VGA Portrait: Two times the size of the Pocket PC in Portrait
640x480 - VGA Landscape: Two times the size of the Pocket PC in Landscape
To select a different Setting, tap on the corresponding Tab on the Top of the Screen. To
apply the new settings, tap on Apply. To leave the Settings applying the new settings,
tap on OK. To leave and Cancel the changes, tap on Cancel.
Menu - Tournaments
Here you can us the Mobile Golf Scorer™ for Tournaments:
You can either have a One Day Tournament, a Long Term Match Play or a More
Days Tournament. Use the Drop Down at the Bottom of the Screen to switch between
these Tournament types.
In case you have selected One Day Tournament, you have the following possibilities:
•
•
•
Players - to select the Day and the Players which are Part of the Tournament
Leader Board - to see the Leader Board of your Tournament
Game - to see the Betting Results of your Tournament
In case you have selected a Long Term Match Play, you have the following
possibilities:
•
•
•
Players - to select the Player which are Part of the Long Term Match Play
Rounds - to select the Rounds which are Part of the Long Term Match Play
Game - to see the Results of the Long Term Match Play
In case you have selected More Days Tournament, you have the following possibilities:
•
•
Days - to select the Days on which the Rounds of the Tournament took place
Leader Board - to see the Leader Board of your More Days Tournament
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 91
To select a certain Tournament Option, tap on the corresponding Tab on the Top of the
Screen. To leave the Tournament, tap on Exit.
One Day Tournaments - Players
Here you can select which Players are part of your Tournament. Only Players that played
Rounds on the same day can be combined to a Tournament:
Use the selection under Date to select the Day of your Tournament.
You see a list of all Players that have played in a Round on the selected Day. To include a
Player in the Tournament, check the Checkbox left of the Player, to exclude the Player,
uncheck the Checkbox.
To create a HTML or CSV File for the Tee Times, tap on the
Icon. The HTML or CSV
contains for Each Player the Starting Time on that Day as well as his Handicap. In order
to create the HTML or CSV File for the Tee Times, tap on OK. To abort, tap on Cancel.
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between Tournament Types, use the Drop Down at the bottom of
the Screen. To leave the Tournament, tap on Exit.
One Day Tournaments - Leader Board
Here you can see the Leader Board of your Tournament:
Use the Valuation dropdown to switch between the Stroke Play, Net Stroke Play,
Stableford and Gross Stableford Leader Boards.
Use the Prices dropdown to select how many prices are given out in that Tournament.
You see a list of all Players that are part of the Tournament, ordered according to their
Result.
To create a HTML or PDF File of the Leader Board, tap on the
Icon. The HTML or PDF
contains, on top of the Results in the selected Valuation, also the Results in the other
Valuations as well as the Players Handicaps and Courses Tees, Slopes and CRs. It also
shows who won the Prices.
In case of a tie in the selected Valuation, the Positions are determined following the
standard international Rule: First, the Results of the Holes with the Stroke Indexes 1, 18,
3, 16, 5, 14, 7, 12 and 9 are used as tiebreaker. If there is still a tie, the Results of the
Holes with the Stroke Indexes 1, 18, 3, 16, 5 and 14 are used, if then there is still a Tie
the Holes with Stroke Indexes 1, 18 and 3 and finally, in case there is still a Tie, only the
Result of the hardest Hole. As last resource, the tie is decided randomly.
In order to create the HTML or PDF File of the Leader Board, tap on OK. To abort, tap on
Cancel.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 92
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between between Tournament Types, use the Drop Down at the
bottom of the Screen. To leave the Tournament, tap on Exit.
One Day Tournaments - Game
Here you can see the Result of the Game within your Tournament:
Use dropdown to select the Type of Game:
•
Match Play - a Match Play all against all Players of the Tournament. In the list
you can see the aggregate Result for each Player. To see the results of all single
Match Plays, check the Details checkbox
Below you see a list of all Players showing their Result in the selected Game.
To create CSV File for the Results, tap on the
Icon. In order to create the CSV File for
the Results, tap on OK. To abort, tap on Cancel.
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between Tournament Types, use the Drop Down at the bottom of
the Screen. To leave the Tournament, tap on Exit.
Long Term Match Play Tournaments - Players
Here you can select which Players are part of your Long Term Match Play:
Number of
Players
Enter how many will play the Long Term Match Play
Player
Use the Combo box to select from your Player's Database the Players
that will play the Long Term Match Play
At the Bottom of the Screen you can see how many Rounds the selected Players have
played together. Only Rounds in which all of the selected Players played, can be part of
the Long Term Match Play.
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between Tournament Types, use the Drop Down at the bottom of
the Screen. To leave the Tournament, tap on Exit.
Long Term Match Play Tournaments - Rounds
Here you can select which Rounds are part of your Long Term Match Play:
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 93
You see a list of all Rounds stored in which all of the selected Players played. To include a
Round in the Long Term Match Play, check the Checkbox left of the Round, to exclude
the Round, uncheck the Checkbox.
In order to selects Rounds within a Date Range or played on a certain Course, tap on
.
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between between Tournament Types, use the Drop Down at the
bottom of the Screen. To leave the Tournament, tap on Exit.
Long Term Match Play Tournaments - Game
Here you can see the Result of your Long Term Match Play:
In the list you can see the aggregate Result for each Player.
To see the results of all single Match Plays, check the Details checkbox
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between between Tournament Types, use the Drop Down at the
bottom of the Screen. To leave the Tournament, tap on Exit.
More Days Tournaments - Days
Here you can select on which Days the Rounds of the More Days Tournament have been
played:
•
•
•
To add a Day to the Tournament, check the Box
Then, select the Day of the Round of the More Days Tournament
On the right of the Day you can see how many Players played on that Day
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between Tournament Types, use the Drop Down at the bottom of
the Screen. To leave the Tournament, tap on Exit.
More Days Tournaments - Leader Board
Here you can see the Leader Board of your More Days Tournament:
Use the Valuation dropdown to switch between the Stroke Play, Net Stroke Play,
Stableford and Gross Stableford Leader Boards.
You see a list of all Players that have played at least one Round on one Day of the More
Day Tournament, ordered according to their Result. Next to the Players Names you can
see on how many Days they played.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 94
To create a HTML or PDF File of the Leader Board, tap on the
Icon. The HTML or PDF
contains, on top of the aggregated Results for all Days, also the individual Results of
each Day as well as Dates and Courses played. In order to create the HTML or PDF File of
the Leader Board, tap on OK. To abort, tap on Cancel.
To select a different Option for Tournaments, tap on the corresponding Tab on the Top of
the Screen. To change between between Tournament Types, use the Drop Down at the
bottom of the Screen. To leave the Tournament, tap on Exit.
Menu - Import
Using this command you can Import a Player, Course, Round or License.
Select the Folder the File you want to import is located in. Using the Combo Box Type
you can select which type of File you want to import. The possible Types are
•
•
•
•
*.pgsc - a Mobile Golf Scorer™ Course File
*.pgsp - a Mobile Golf Scorer™ Player File
*.pgsr - a Mobile Golf Scorer™ Round File
*.pgsl - a Mobile Golf Scorer™ License File
To import the file, click on the file in the List. In case you want to import something
which already exists in the Databases, there is a Warning issued if you are really sure to
overwrite the Data from the Database with the Data in the file. To abort, click on Cancel.
Menu - Receive via Infrared
Using this command you can receive Players, Courses or Rounds that are sent via
Infrared from the Mobile Golf Scorer™ running on another PC or Pocket PC.
In the Window you can see that your Computer is ready to receive. As soon as Data is
received from another Computer, this Data is imported. In case something which already
exists in the Databases was sent, there is a Warning issued if you are really sure to
overwrite the Data from the Database with the Data in the file.
To terminate the Receiving Mode, tap on Exit.
Menu - About
In the About Box you can see:
•
•
•
The Version of Mobile Golf Scorer™ you are using
A Copyright information
Which Type of License you own (PAR, Birdie or Eagle) or, if you are running a
Trial-Version, how many days are left to test the Mobile Golf Scorer™
To close the About-Box, tap on OK.
Mobile Golf Scorer™ Users Manual
© 2003-09 by Andreas Lachner - All Rights reserved
Page 95
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