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Copyright © 2004 Nokia. All rights reserved.
Page 1
FOR YOUR SAFETY
Read these simple guidelines. Breaking the rules may be dangerous or illegal.
Read the user guide for your gaming device for further information.
Nokia, N-Gage and N-Gage QD are trademarks or registered trademarks of
Nokia Corporation. Other company and product names mentioned herein may
be trademarks or trade names of their respective owners.
Printed in China.
Package contains one game on one game card.
The information contained in this user guide was written for The Elder Scrolls
Travels®: Shadowkey™ . The publishers operate a policy of ongoing
development and reserve the right to make changes to any of the products
described in this document without prior notice.
PLAY SAFELY
UNDER NO CIRCUMSTANCES SHALL NOKIA BE RESPONSIBLE FOR ANY LOSS
OF DATA OR INCOME OR ANY SPECIAL, INCIDENTAL, AND CONSEQUENTIAL OR
INDIRECT DAMAGES HOWSOEVER CAUSED. THE CONTENTS OF THIS
DOCUMENT ARE PROVIDED "AS IS." EXCEPT AS REQUIRED BY APPLICABLE
LAW, NO WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE MADE IN
RELATION TO THE ACCURACY AND RELIABILITY OR CONTENTS OF THIS
DOCUMENT. NOKIA RESERVES THE RIGHT TO REVISE THIS DOCUMENT OR
WITHDRAW IT AT ANY TIME WITHOUT PRIOR NOTICE.
INTERFERENCE
EXPORT CONTROLS
ENGLISH
Part No. 9232716, Issue No. 01
R/XXXXXX/YY
11:24 AM
Do not use this product when wireless phone use is prohibited or
when it may cause interference or danger.
Follow any restrictions or rules in the device’s user guide.
ROAD SAFETY COMES FIRST
Obey all local laws. Always keep your hands free to operate the
vehicle while driving. Your first consideration while driving should
be road safety.
All wireless devices may be susceptible to interference, which could
affect performance.
USE SENSIBLY
Use the game deck only in the normal position as shown in the user
guide.
ENHANCEMENTS AND BATTERIES
Use only approved enhancements and batteries. Do not connect
incompatible products.
This product contains commodities, technology, or software exported from the
United States in accordance with the Export Administration regulations.
Diversion contrary to U.S. law is prohibited.
Further detailed information is given in the separate user guide. Do not use
this guide in place of the complete user guide, which provides important
safety and maintenance information.
[1]
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Important: Safety information about video games
CARE AND MAINTENANCE
About photosensitive seizures
Your game card and game deck are products of superior design and
craftsmanship and should be treated with care. The suggestions below will
help you protect your warranty coverage and enjoy your game for many years.
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in
video games. Even people who have no history of seizures or epilepsy may
have an undiagnosed condition that can cause photosensitive epileptic
seizures while watching video games. These seizures may have a variety of
symptoms, including lightheadedness, altered vision, eye or face twitching,
jerking or shaking of arms or legs, disorientation, confusion, or momentary
loss of awareness. Seizures may also cause loss of consciousness or
convulsions that can lead to injury from falling down or striking nearby
objects.
Immediately stop playing and consult a doctor if you experience any of
these symptoms. Adults who allow teenagers (or children) to play the games
should watch for or ask their children about these symptoms as they are more
likely than adults to experience these seizures. The risk of photosensitive
epileptic seizures may be reduced by playing in a well-lit room and by not
playing when you are drowsy or fatigued. If you or any of your relatives have
a history of seizures or epilepsy, consult a doctor before playing.
Play safely
Take a break from playing games at least every half hour. Stop playing
immediately if you begin to feel tired or if you experience an unpleasant
sensation or pain in your hands and/or arms. If the condition persists, consult a
doctor. Use of vibration can aggravate injuries. Do not turn vibration on if you
have any ailment in the bones or joints of your fingers, hands, wrists, or arms.
[2]
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• Keep the game card and game deck dry. Precipitation, humidity and all types
of liquids or moisture can contain minerals that will corrode electronic
circuits.
• Do not use or store the game card and game deck in dusty, dirty areas.
• Do not store the game card and game deck in hot areas.
• Do not store the game card and game deck in cold areas. When the game
deck returns to its normal temperature, moisture can form inside the game
deck and damage electronic circuit boards.
• Do not attempt to open the game card or game deck other than as
instructed in the user guide.
• Do not drop, knock, or shake the game card and game deck.
• Do not use harsh chemicals, cleaning solvents, or strong detergents to clean
the game card or game deck.
• Keep the game card out of the reach of small children.
All of the above suggestions apply equally to your game card, game deck, and
any enhancement.
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Nokia N-Gage™ QD
Table of Contents
Nokia N-Gage™
1. You do not have to switch off the N-Gage QD
game deck to change N-Gage game cards.
Inserting the N-Gage™ Game Card . . . . . . . . . . . 3
1. Make sure the N-Gage game deck is switched
off. If it’s on, press and hold
to switch off
the device.
2. With the back of the N-Gage
game deck facing you, slide
open the cover (Fig. 1).
3. Slide finger into the finger
slot, then lift and remove the
battery (Fig. 2).
4. Remove the existing game
card or memory card (if you
have one fitted).
2. Before inserting or removing a game card, ensure
you save all unsaved data as inserting a new game
card will close all open applications.
3. Open the card slot (Fig. 1) and
insert your game card (Fig. 2).
1
5. Position the N-Gage game
card in its slot. Make sure that
the gold contacts of the card
are facing down and lined up 3
with the gold contacts on the
device (Fig. 3).
6. When you have secured the
card in place, replace the bat- 4
tery, then replace the cover by
sliding it back into place (Fig. 4).
Note: Do not use the USB port during gameplay.
Bluetooth® Multiplayer Game Play . . . . . . . . . . . 3
The Elder Scrolls Travels®: Shadowkey™ Story . . 4
Exploring the Shadowkey™ World . . . . . . . . . . . . 5
4. Once a game card is inserted, the
game will start automatically.
Choosing Character Races . . . . . . . . . . . . . . . . . . 6
Assigning Character Classes . . . . . . . . . . . . . . . . 8
Selecting Character Attributes . . . . . . . . . . . . . . 9
Using the Character Manager . . . . . . . . . . . . . . 10
Starting a game
Planning Battles with the Queues . . . . . . . . . . . 11
Nokia N-Gage™
Turn the power switch on.
Equipping Your Character . . . . . . . . . . . . . . . . . 12
The game icon will automatically appear on the Menu
screen once the game card is successfully installed.
Casting Spells . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Press
, scroll to the game icon and press
Now you’re ready to start the game.
.
Press and hold the power key
deck on.
Taking Advantage of the Consumables . . . . . . . 13
Options in the Game Pause Menu . . . . . . . . . . . 14
Playing a Multiplayer Game . . . . . . . . . . . . . . . 15
Nokia N-Gage™ QD
to turn the game
To start a game when a game card is inserted, press
in standby mode. You can also start games by
selecting Games in the menu.
Note: A SIM card must be inserted in the N-Gage
game deck before a game can be played. Insert a
SIM card as described in the N-Gage game deck
instruction manual.
Starting a game . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Getting Started with Shadowkey™ . . . . . . . . . . . 4
(Please ensure the auto-start feature
is enabled on your game deck)
2
ENGLISH
Inserting the N-Gage™ Game Card
Tips and Tricks . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Nokia Limited Warranty . . . . . . . . . . . . . . . . . . . 16
Limitations on Warranty . . . . . . . . . . . . . . . . . . 16
Obtaining Warranty and Technical Support . . . 16
Register Your Game Online . . . . . . . . . . . . . . . . 16
Bluetooth® Multiplayer Game Play*
* To play the game with other users via Bluetooth
wireless technology, all participants need to have the
same game.
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THE ELDER SCROLLS TRAVELS®:
SHADOWKEY™ STORY
I
n the Third Era of Tamriel, year 3E 397, the nefarious
schemes of the evil Battlemage Jagar Tharn have
turned the attentions of the Empire’s armies inward.
Into this void rush three other ambitious kingdoms:
High Rock, unconquered home of the Bretons,
Hammerfell, ruled by the Ra' Gada, also known as the
Redguard, and Skyrim, the proud kingdom where
humans first settled the continent.
These kingdoms clash in the ferocious conflict known as
the War of the Bend’r-Mahk, which now embroils even
the mighty city of Dragonstar. In the shadow of this war
looms a much more ominous threat, a war fought in
secret between Jagar Tharn and his
rivals. It is this threat that rouses
you from your village to cross
sword and spell with
practitioners of an ancient
magic, to master your destiny,
and to harness the power of
the shadowkey.
w
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GETTING STARTED
WITH SHADOWKEY™
THE FOLLOWING OPTIONS ARE AVAILABLE
FROM THE MAIN MENU.
New Game
Start a new adventure in the Shadowkey™ world.
Load Game
Load a previously saved game.
Multiplayer Menu
Start a multiplayer game of Shadowkey via
Bluetooth® wireless technology.
Options
Adjust the sound, key configuration and
language settings.
Credits
View the game credits.
Quit
Highlight Quit and press Key 5 to quit the game.
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Jump
Key 1
Look Up
Key 2
Use/Pickup
Key 3
Strafe Left
Key 4
ENGLISH
Energy Meters
EXPLORING THE
SHADOWKEY™ WORLD
The following actions
are available from
the Adventures screen:
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Left Action
Cycle Selected
Left Action
Key
Cycle Selected
Right Action
Key 0
Enter Character
Manager
Key #
Right Action
*
Use/Pickup
The Use/Pickup option allows you to interact with the
objects, items and characters in the Shadowkey world.
Game
Pause
Menu
Left
Selection Key
Game
Pause
Menu
Right
Right Actions and Left Actions
Use Right Action
Key 5
Strafe Right
Key 6
Use Left Action
Key 7
Look Down
Key 8
Toggle Map
Key 9
Selection Key
Your character can have Consumables readied in the
Left Queue and weapons and spells in the Right Queue.
Press Key 7 to perform the left
action and Key 5 to perform
the right action. Press Key *
to cycle through your left
actions and Key 0 to cycle
through your right actions.
For more information on
Queues see page 11.
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H
Health is the amount of damage a character can take.
= Health, your health level.
Your character dies if their health level decreases to zero.
M
Casting spells costs Magicka. When a character’s Magicka
= Magicka, your magical energy level.
level decreases to zero, they can no longer cast spells.
F
Physical actions, movement and combat actions will drain
= Fatigue, your physical energy level.
a character of energy. An exhausted character is less
effective in combat.
CHOOSING
CHARACTER RACES
Argonian, Wood Elf, Khajiit…
How will your character’s
bloodline help in combat?
Each race has certain traits
that enable characters to
become more potent as they
advance to each new level.
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Argonian
A highly evolved reptilian race native to the
Black Marsh region. Agile and
cunning, the Argonians make
excellent thieves. Argonians
also possess the Merchant
Sense trait, which allows
them to surpass other races
in their ability to buy low
and sell high.
Breton
Native to High Rock,
the Bretons are descendants
of the rebellious slaves of
the Aldmeri, an ancient elven
race. Intermingling with
Elven blood has given
Bretons an affinity for
magic but hardiness is part
of their heritage as well.
This hardiness allows
Bretons to recover quickly
from fatigue and illness.
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Dark Elf
Redguard
Tall and dark-skinned with glowing red eyes, the Dark Elves
are not commonly seen outside of their native province of
Morrowind. Dark Elves have the Shadowed Path trait,
which increases their stealth and slightly improves their
attack ability.
Redguard is the common name
for the Ra' Gada, who hail
from the nearly forgotten
continent of Yakuda, and
are descended
from a long line of
warriors and mystic seers.
Fortified by the Ra' Gada
spirit, Redguards are less
likely to sustain serious
injuries from enemies’
magical attacks.
High Elf
The High Elves have the purest and longest of the Aldmeri
bloodlines. Their Mystic Blood increases their Magicka
capacity and rate of Magicka recovery.
Khajiit
This agile cat race was native to Tamriel long before the
arrival of the humans and elves. The Khajiit trait enables
them to avoid blows.
Nord
A hardy race that gives better in battle than they take—and
they are known to take quite a bit. Because of this resilience,
Nords are less likely to sustain serious injuries when attacked
by their enemies.
Wood Elf
The Wood Elves’ lineage is
less noble than that of the
High Elves yet they have
adapted well to Tamriel.
Nature’s grace allows
wood elves to recover from injury quickly
and makes them very effective at casting
healing and restorative spells.
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ASSIGNING
CHARACTER CLASSES
Each character class is defined by its powers
and abilities. These give each character an edge
in battle and affect their destinies!
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Knight
Often of the Redguard race, these noble warriors are able
to use the heaviest weapons and armor with ease. Their
Righteous Will helps Knights shrug off damage from the
enemy’s blows.
Nightblade
Assassin
Assassins are deadly, silent slayers and masters
of arcane combat forms. Their Lethal Strike
ability allows them to add considerable damage
tº o a blow.
Barbarian
Nordic blood runs through the veins of these
fierce mountain warriors. When wounded,
a Barbarian’s Rage will increase the effectiveness
of their ensuing attacks.
Battlemage
Battlemages are the masters of combat magic and
are able to withstand many magical attacks. Their
Mystic Might ability increases the damage inflicted by
these casters and provides them with a substantial
Magicka bonus as well.
8
Trickery and illusion give the Nightblades an edge in battle.
Their Night Magic ability increases their chances of
targeting a spell and provides them with a Magicka bonus.
Rogue
Brigand blood and harsh battles have made these clever
warriors terrifying opponents. The Rogue’s Dodge ability
makes them a difficult target to hit.
Spellsword
The members of the Spellsword class combine deadly
bladesmanship with quick-hitting magic. Their Precise magic
allows them to target foes easily.
Sorcerer
Sorcerers are pure mages, powerful masters of all mystic
crafts. Their sorcery makes them resistant to magical
attacks and earns them a substantial Magicka bonus.
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Thief
Willpower affects the recovery speed of Magicka
As one would expect, characters of this class are stealthy
and crafty. Their most notable talent is their ability to find
worldly goods and “liberate them” from their owners. Thief
Lore makes them especially skilled at picking locks, avoiding
or disarming traps and moving stealthily.
energy and the likelihood of your character hitting
a target with a spell.
SELECTING
CHARACTER ATTRIBUTES
When you start a new adventure you select your character’s
attributes such as race, class and portrait image. You may
also establish your character’s name at this time. Each
character has eight attributes that define his or her basic
abilities. These attributes are modified by your character’s
race, class and level.
Strength affects the amount of damage your character
can inflict and helps the character recover from fatigue.
Strength also affects your character’s amount of health.
Intelligence determines your character’s supply of
base Magicka.
Agility determines your character’s base defense
against physical attacks and their skill at picking locks,
disarming traps or moving stealthily. It will also
increase your character’s accuracy when attacking.
Speed determines how fast your character moves.
Endurance affects the amount of health your
character has and the speed at which they recover
their health.
Personality affects the base merchant prices. A high
Personality attribute, for example, means your character
is able to purchase items at low prices. A character with
a low Personality attribute, however, will be charged
higher prices for the same items.
Luck is your character’s fate and fortune. With it, your
character can occasionally avoid traps, blows and many
other ill fortunes.
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To select the previous Character Manager item press
Character Portraits
Controller Key Up or Controller Key Left.
Select a portrait. By doing so you will also determine
the gender of your character.
To select the next Character Manager item press
Controller Key Down or Controller Key Right.
Entering Your Character Name
Choose the name you want the people of Tamriel to
remember you by.
Quests
USING
Character Portrait
THE
CHARACTER MANAGER
Select this option to see your Quest Log.
A portrait of your character’s appearance.
Need to review your character’s attributes, equipment
and configuration settings? You can do this in the
Character Manager.
equipment
CHARACTER PORTRAIT
Stats
Select this option to see your attributes, current experience
and experience needed to reach the next level.
stats
Equipment
This option shows you all the items in your five inventory
categories: weapons, armor, consumables, spells and
miscellaneous items.Use the Queue Manager to prepare
all the equipment you want to use.
Left Queue
current right action
current left action
quests
To select the highlighted item press Key 5.
10
This option calls up the menu for managing potions and
other consumables in the Left Queue. For more information
on Queues see page 11.
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Right Queue
Remove from List
This option calls up the menu for managing spells and
weapons in the Right Queue. For more information on
Queues see below.
Removes an item from the Queue and returns it to the
inventory. See your inventory via the Equip menu in the
Character Manager.
PLANNING BATTLES
WITH THE QUEUES
Move Item Up
Shifts an item closer to the top of the Queue.
Move Item Down
Your character has two actions to choose from in the
Adventures screen. Potions, food and other consumables
appear in the Left Queue while weapons, learned spells and
other permanent items are placed in the Right Queue. By
managing the items in your queues, your hero's preferred
equipment will be ready to use. When battling spiders, move
Cure Poison to the top. Keep Dead-to-Dust handy in the
Twilight Temple. This can be crucial to victory in
Shadowkey™.
Shifts an item toward the bottom of the Queue.
Back
Returns to the Character Manager Screen.
Display Queue
This displays all the items in the current Queue.
The following options are available when you
select a displayed item:
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Character
Class
EQUIPPING YOUR CHARACTER
Your character will run across many types of
weapons and armor in the Shadowkey world:
Dwarf-made war hammers, crossbows from
Hammerfell, stout Redguard shields,
helms from Dragonstar, and
swords, axes, daggers and
blades of various kinds.
Not every character,
however, is able to
use all weapons
and armor.
This table
lists the
restrictions for
each of the classes.
Armor
Weapons
light
any
none
light,
medium
any
any
light
any
light,
medium
medium,
heavy
any
any
light
short blades,
long blades,
blunt, bow
any
axes,
light,
long blades,
medium
blunt weapons,
bow
Sorcerer
light,
medium
any melee,
bow
Spellsword
light,
medium
any
light
short blade,
long blade,
axe, light bow
Assassin
Barbarian
Battlemage
Knight
Nightblade
Rogue
Thief
12
Shield
light
none
light,
medium
light
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Magicka
Magic is a big part of the Shadowkey world, although not
all characters are able to cast spells. The Class restrictions
on spell use are shown below.
Class
Casting a spell costs Magicka. If a spell costs more
Magicka than is available to a character, the spell cannot
be cast. Don’t worry, though, Magicka recovers over time.
Spell use
Levels
Assassin
no
Barbarian
no
Battlemage
yes
The effect of most spells is partially dependent on the level
of the spellcaster. Just because “Dead-to-Dust” didn’t kill
that monster when you were on level five doesn’t mean it
won’t be effective once your character reaches level eight.
Knight
no
Nightblade
yes
Rogue
no
Sorcerer
yes
Spellsword
yes
Thief
no
There are five basic spell types: alteration, conjuration,
destruction, illusion and restoration. Not all character
classes are able to learn all spell types. Battlemages, for
example, can learn all destruction spells, Nightblades are able
to master illusion and Sorcerers can choose from all five
spell types.
ENGLISH
CASTING SPELLS
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TAKING ADVANTAGE
OF THE CONSUMABLES
Consumables are single-use items your character can
use. Most fall into one of three different categories.
These categories are:
Restoratives
Healing potions, Magicka potions and Warrior bread
all restore lost energy levels.
Power-ups
Power-ups offer temporary boosts to a character’s
abilities. If a character doesn’t normally have the ability,
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the character will gain it for the duration of the Power-up.
For example, a Spider Heart Power-up gives a +20 boost
to the assassin Lethal Strike ability for 60 seconds.
A Sorcerer using a Spider Heart would gain the Lethal
Strike ability for the duration of the Power-up.
Page 14
OPTIONS
IN THE
GAME PAUSE MENU
To see the Game Pause Menu during gameplay press the
Left or right Selection Key.
Attribute Boosts
Attribute Boosts permanently raise one attribute, usually
at the expense of one or more other attributes. For example,
Bitter Tea raises a character’s Endurance attribute by five
points, while lowering their Agility attribute by two points
and Intelligence attribute by one point.
Return to Game
Select this option to return to the current game.
Load Game
Loads a previously saved game.
Save Game
Saves the current game.
Options
Adjust the volume of the sound effects and music.
Quit
Quit Elder Scrolls Travels®: Shadowkey™.
14
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PLAYING
A
MULTIPLAYER GAME
Two players can play Shadowkey together via Bluetooth
wireless technology. Here’s how:
• Each player must create a character and save
a game in single-player mode before playing
a multiplayer game.
• One player is the host and selects Host Multiplayer
from the Multiplayer menu.
• The other player selects Join Multiplayer from the
Multiplayer menu to join the game.
• Both players may explore freely within an area but must
travel together from area to area. Once the host
enters a new area, the other player will automatically
join him.
• Join the Host on their quest and help them solve
mysteries, discover unique items and delve into
mysterious dungeons. When a multiplayer session ends,
each player takes their new items and experience back
into their single-player games. Players of any
character level may play together in Shadowkey.
AND
ENGLISH
TIPS
Page 15
TRICKS
You can go anywhere
but you may not survive everywhere
Shadowkey has an open-ended adventuring environment.
You can walk into trouble that may at first prove too
dangerous to your character. If an area seems too tough,
try that area later in the game.
Keep moving when fighting
If you stand toe-to-toe with a monster you may soon find
yourself surrounded by its friends. Unless you are sure it’s
the only opponent in an area, you are always better off
moving than standing still. Monsters with ranged attacks,
such as spells or bows, are more likely to miss a moving
target than a stationary one.
Pick them off one at a time
Rushing into a mob of monsters might help feed them but
will not achieve much else. Move in and out of range of the
monsters to try to lure a few of them into pursuing you.
z
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Nokia Limited Warranty
Limitations on Warranty
Nokia warrants to the original consumer
purchaser that the Nokia N-Gage game card
shall be free from defects in material and
workmanship for a period of 90 days from the
date of purchase. If the Nokia N-Gage game
card is found to be defective in material and
workmanship within that 90 day warranty
period, the Nokia N-Gage game card will be
replaced free of charge. This limited warranty
does not apply if the defect shall have been
caused by negligence, abuse, damage,
modification, tampering or any other causes
not related to defective materials or
workmanship. Please retain the original or a
photocopy of your sales receipt to establish
the date of purchase for warranty
replacement. For replacement, return the
Nokia N-Gage game card, with its original
packaging and receipt, to the retailer from
which the game card was originally
purchased. In the event that you cannot
obtain a replacement from the retailer, please
contact Nokia. If Nokia no longer produces
the game card, Nokia, at its sole option, may
substitute a game card of another game title
or refund the customer’s purchase price.
THE BENEFITS CONFERRED BY THIS LIMITED WARRANTY
ARE IN ADDITION TO ANY OTHER RIGHTS AND REMEDIES
UNDER ANY APPLICABLE LEGISLATION THAT CANNOT BE
EXCLUDED. OTHERWISE, TO THE EXTENT PERMITTED BY
LAW THE NOKIA N-GAGE GAME CARD AND ALL
SOFTWARE CONTAINED ON IT ARE PROVIDED TO YOU "AS
IS," WITHOUT WARRANTY OF ANY KIND, EXCEPT AS
EXPRESSLY PROVIDED IN THIS NOKIA LIMITED
WARRANTY. EXCEPT AS EXPRESSLY SET FORTH ABOVE,
NOKIA EXPRESSLY DISCLAIMS ALL WARRANTIES,
WHETHER ORAL OR WRITTEN, EXPRESSED OR IMPLIED,
INCLUDING WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT
SHALL NOKIA BE LIABLE FOR ANY SPECIAL,
CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING
FROM POSSESSION, USE OR MALFUNCTION OF THE
NOKIA N-GAGE GAME CARD OR THE SOFTWARE
CONTAINED ON IT, INCLUDING DAMAGES TO PROPERTY
AND TO THE EXTENT PERMITTED BY APPLICABLE LAW,
DAMAGES FOR PERSONAL INJURY, EVEN IF NOKIA HAS
BEEN ADVISED OF THE POSSIBILITY OF THOSE DAMAGES.
SOME COUNTRIES AND/OR AREAS DO NOT ALLOW
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY
LASTS, OR PERMIT THE EXCLUSION OF CONSEQUENTIAL
OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION
OR EXCLUSION MAY NOT APPLY TO YOU. THIS
WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL
RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY
FROM TERRITORY TO TERRITORY.
[ 16 ]
Obtaining Warranty and
Technical Support
To receive warranty and additional support,
including troubleshooting assistance, please
contact Nokia at: www.n-gage.com
Register Your Game Online
To register, go online at: www.n-gage.com
...and now, GET READY TO N-GAGE!
Copyright © 2004 Nokia. All rights reserved.
Nokia, N-Gage and N-Gage QD are trademarks or
registered trademarks of Nokia Corporation. Other
company and product names mentioned herein
may be trademarks or trade names of their
respective owners. Bluetooth is a registered
trademark of Bluetooth SIG, Inc.
0710139_ap_ug_ln_r02c
10/28/04
9:54 AM
Page i
www.n-gage.com
Single Player
Multiplayer
Bluetooth®
For use only with the N-Gage™ mobile game deck. Copyright © 2004 Nokia. All rights reserved.
Nokia, N-Gage and N-Gage QD are trademarks or registered trademarks of Nokia Corporation. Other
product and company names mentioned herein may be trademarks or trade names of their respective
owners. Printed in China. Bluetooth is a registered trademark of Bluetooth SIG, Inc.
Copyright © 2004 Vir2L Studios LLC, a ZeniMax Media company. The Elder Scrolls, The Elder Scrolls
Travels, Shadowkey, Vir2L, Bethesda, ZeniMax and their logos are trademarks or registered trademarks
of ZeniMax Media Inc. All Rights Reserved. Copyright © 2004 TKO Software. TKO is a registered
trademark of TKO Software. All Rights Reserved. www.theelderscrollstravels.com
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