Piero is Ericsson’s real time 3D sports graphics system, designed to enhance sports analysis on TV.
PIERO enhances the game using cutting edge graphics
and tracking technology to tell a clearer and more
compelling story, engaging the viewer even further.
PIERO is built upon a proprietary line and texture tracking
algorithm, co-developed by BBC Research. The technology
creates a seamless blend of graphics and video, maintaining
perspective and keeping graphics tied to the pitch as the
camera moves.
PIERO’s virtual stadium allows broadcasters to create 3D
replays to look at the play from new angles. The Multicam
effect smoothly transitions from one camera to another. You
can add data feed visualisations, touch screen control, or
advanced renderers.
You can mark players, track player runs, add speed or
distance. Show movement, formations, and groups. Creatively
add a wide range of graphics to engage the audience,
allowing more interesting or controversial views of the action.
PIERO is fast. Clip creation time varies between 1 and 15
minutes from edit time to broadcast. Connect PIERO to your
existing video hardware or use standard video files. Editing
and presentation of sports clips can be done remotely.
> Real-time graphics
Piero uses an advanced line
and texture tracking technology
to follow the position of the
camera.
This enables the graphics to be
placed in perspective on the
field of play, even when the
camera is moving.
> better commentary
Piero provides a wide range of
effects which help producers,
presenters and commentators
better analyze the incidents on
the sports field.
Piero can also read data from
various sources to generate
impressive data visualisations.
> average position
> SPRAY CHART
PIERO provides a wide range of modes to support analysis, ranging from in-depth discussion to quick annotation.
> POST ANALYSIS
> LIVE BROADCAST
Highlights are created during the game
and are then aired at half time, full time or
later. Simple clips take seconds to prepare
thanks to PIERO’s rapid workflow.
Video can be sourced from external video
hardware such as an EVS, or you can use
video files in various formats.
Free kick circle, offside lines, distance to
goal and more can be added live on air
during the game.
> EFFICIENcy
PIERO is easy to deploy and use. The
fast turnaround of clips guarantees high
quality on-air results in time-constraint
productions.
> QUALITY
The simple workflow and good
customer service make PIERO easy to
work with. Its graphics are regularly
praised by customers.
> GLOBAL REACH
PIERO is the world-leader thanks to its
large number of customers around the
globe. PIERO can be seen in the
coverage of high profile events such as
World cup and the Olympics.
This mode is often used when PIERO is at
the game. The director communicates with
the operator, who manually activates the
graphics on request.
> revenue
PIERO offers additional sponsoring
opportunities for broadcasters. And the
effects can be customized to increase
brand visibility.
accurate
graphics
expanding
audiences
> SCOPE
Ericsson is continually investing in
research and development of sports
graphics to deliver groundbreaking
analysis features.
> trusted partner
Using PIERO is a collaborative process.
We place the customer relationship at
the centre of our business. And unlike
our competitors, we focus purely on
sports graphics.
easy to deploy
increase brand
visibility
PIERO is a modular system and a number of optional features can be added. Our data module lets you generate graphics
from game data supplied by third-party providers. You can choose to add touch screen and tablet control via our simplified
user interface. For advanced 3D graphics, add the 3D renderer from Electronic Arts.
> OPTA data for soccer
> stats for baseball
> TOUCH SCREEN
> EA SPORTS RENDERER
PIERO can generate impressive data
visualisations using on-line data feeds.
Our OPTA module fetches the latest data
available for the game and visualizes the
information using PIERO graphics. Add
the graphics to the footage, a virtual
stadium, or the studio. The operator has
access to years of global data and this is
easily filtered by league, game and player.
STATS is the industry leading sports data
feed for Major League Baseball. PIERO’s
data module has full access to the
STATS feed, and creates graphics such
as ball spray charts and pitching charts.
The data is easily filtered by date, game,
and player, using our simple control
interface. The operator can place the
graphics in either real or virtual settings.
The touch interface provides a simplified
and customizable way of using PIERO
graphics by hand. Presenters can use an
iPad, Microsoft Surface or touch screen
to add graphics whilst on camera. This
allows them to engage with their
audience as they illustrate a point. More
than one presenter can take control and
multiple devices can be used
PIERO has teamed up with Electronic
Arts to use their cutting edge graphics,
as seen in their award winning FIFA video
games. Using a direct link, PIERO shares
information with the EA renderer to
create analysis sequences with the latest
3D player and stadium models. The
operator simply has to select the team
and stadium to add them to PIERO.
With over ten years of experience in sports graphics, we’ve crafted an unrivalled palette of effects to help you analyze the action.
We work closely with our clients to develop new styles and customize existing effects. Effects can be placed in both real and virtual settings, and can
blend seamlessly between the two. The images below show a selection of the effects available in PIERO.
> OFFSIDE LINE
> scores and badges
> goal arc overhead
> magnifier
> tracked formation
> 3D OVERHEAD
> DISTANCE ARROW
> FREE KICK CIRCLE
> mARKERS
> UPLIT TRACKER
> ARROWS
> player glow
> 3D VIRTUAL REPLAY
> PLAYER DRAG
> viewpoint
> TIME LAPSE
> laser wall
> offside laser wall
> timer
> caption tracker
> VIRTUAL STADIUM
> tactical board
> player line-up
> EA 3D PLAYERS
> virtual studio
PIERO covers all the main sports, and the list keeps growing. We can bundle as many sports as you need without the need for additional software.
The images below show a selection of sports that we currently support.
> SOCCER
> NFL
> BASKETBALL
> BASEBALL
> ICE hockey
> tennis
> volleyball
> rugby
> HANDBALL
> RACING
> winter games
> summer games
> netball
> lacrosse
> gaelic football
> aussie rules
PIERO operates on a single PC running Linux, and the software is licenced annually (verified by USB dongle).
We provide the machine, software, dongle, and all necessary peripherals/cabling. The touch interface runs on any
Windows platform or iPad (not supplied).
PIERO dedicated HP Workstation PC with NVIDIA GTX
graphics card and DVS video card.
Typical life of hardware is 3-4 years. Warranty is 1 year,
however extended warranties can be purchased.
Training
Includes 3 days training for broadcasters’ operators.
This is done on site and includes consultancy for system
integration, and technical training for engineers.
Piero Software
PIERO Sports Graphics engine with live and analysis
operation interfaces. Requires licensed USB dongle to run.
Updates
Periodic software updates with bug fixes and feature
enhancements.
Optional Modules
Data module, touch screen module, and EA renderer.
Support
Office hours support by our dedicated support team.
SDI MODE
PC & Monitor
HD SDI to recording device (video server or other)
HD SDI
iPad/Surface
422 remote control
Video Server
FILE MODE
Touchscreen
Data Feed
File in/out
H264, XDCAM HD
DVCPRO, MPEG
Internet
Movie Files
For more information email us at pierosupport@ericsson.com
EA Renderer
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