Eyeheight AR-2n User manual


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Eyeheight AR-2n User manual | Manualzz

eyeheight

AR-2n

Multimode Aspect Ratio Converter in a desktop chassis with software control application.

user manual

User Manual Versions

Versions

1.0

1.1

Changes

Initial release

Softpanel instructions re-directed

Date Software

17/6/09 V106

01/02/10 V106

Date

Product

Version

MD S/W

Version

13/06/2008 AR-2 V100 AR-2 S104

17/06/2008 AR-2 V101 AR-2 S106

25/06/2008 AR-2 V102 AR-2 S106

06/08/2008 AR-2 V103 AR-2 S106

AR-2MD AR-2MD

02/10/2008

14/10/2008

V104

AR-2MD

V105

S117

AR-2MD

S118

22/10/2008

07/11/2008

AR-2MD

V106

AR-2MD

V107

AR-2MD

S119

AR-2MD

S120

AR-2MD

F100

AR-2MD

F101

AR-2MD

F101

AR-2MD

F113

AR-2MD

F113

AR-2MD

F113

AR-2MD

F113

MD F/W

Version

AR-2MD

F100

Viper

Version Changed

V100

- fixed bug with x-fade not being updated when changed

- fixed infinite loop issue with fade to black and invalid input video/powerup condition

V100

V100 added 507->487 remapping nd fixed hd audio CRC error

V101 fixed numerous issues with VIPER build 100, rest no change

V106 HD audio fixed, many software changes, many viper changes

V106 Fixed issue with GPI changes setting variable in incorrect bank

Fixed bug that caused a memory to be saved in the wrong

V106 location

Fixed a banking error with the simple protocol

V106 fixed a couple of small issues, see log for details

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Table of Contents

Table of Contents .................................................................................................. 3

Table of Figures .................................................................................................... 5

1 System Overview ............................................................................................... 6

1.1

The nanobox chassis .............................................................................. 6

1.2

The AR-2n product. ................................................................................. 6

2 Setting up the AR-2n ......................................................................................... 8

2.1

Associated equipment. ............................................................................ 8

2.2

Connecting the LE-2n using a soft panel. ............................................... 8

2.2.1 Installing the software. ......................................................................... 9

2.3

Screen Layout ....................................................................................... 10

2.3.1 Toolbar ............................................................................................... 10

2.3.2 Device Info. ........................................................................................ 11

2.3.3 Status Bar .......................................................................................... 11

2.3.4 Display Buttons .................................................................................. 11

2.3.5 Rotary Controls .................................................................................. 12

2.3.6 Next & Previous Buttons .................................................................... 12

2.4

Menu Navigation ................................................................................... 12

2.4.1 Go To Another Menu ......................................................................... 13

2.4.2 Single Parameter Adjustment ............................................................ 13

2.4.3 Double Or Triple Parameter Adjustment ............................................ 13

2.4.4 Information Display ............................................................................ 13

2.5

Connecting the AR-2n using an FP-9. .................................................. 13

2.5.1 Flexipanel controls. ............................................................................ 15

2.5.2 Device Buttons. .................................................................................. 15

2.5.3 Menu Navigation. ............................................................................... 15

2.5.4 Parameter adjustment of a green menu. ............................................ 15

2.5.5 Parameter adjustment of a red menu ................................................. 16

2.5.6 Information display ............................................................................. 16

3 Connecting Video to the AR-2n ........................................................................ 17

4 Other Features/Messaging ............................................................................... 18

4.1

Messaging with the soft java panel. ...................................................... 18

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4.2

Messaging with an FP-9........................................................................ 18

4.3

Tamper Locking the AR-2n. .................................................................. 19

4.4

Primary AR-2N control .......................................................................... 19

4.4.1 Setting the output video standard ...................................................... 19

4.4.2 Bypass mode operation ..................................................................... 19

4.4.3 Loading a memory ............................................................................. 20

4.4.4 Setting up the GPIs ............................................................................ 22

4.4.5 Setting up embedded video signalling parameters ............................ 23

4.4.6 Setting up the transition parameters .................................................. 23

4.4.7 Setting the power-on default values ................................................... 24

4.5

Advanced AR-2N control ...................................................................... 24

4.5.1 Adjusting the output picture dimensions ............................................ 24

4.5.2 Adjusting the input picture blanking ................................................... 25

4.5.3 Setting the Audio delay ...................................................................... 25

4.5.4 Adjusting the advanced video options ................................................ 26

4.5.5 Auto-ARC mode and the Clear all vars function ................................ 27

4.5.6 Saving a user memory ....................................................................... 28

4.5.7 Viewing a saved memory ................................................................... 30

4.6

The software upgrade process .............................................................. 31

4.7

Unit reset options .................................................................................. 31

5 The AR-2N Menu Set ....................................................................................... 33

6 Technical Appendix .......................................................................................... 71

6.1

GPI/Tally/RS232 technical information. ................................................ 71

6.1.1 GPI Inputs. ......................................................................................... 71

6.1.2 GPI Splitter ........................................................................................ 72

6.2

Technical Specifications ....................................................................... 73

6.3

Aspect Ratio Terminology ..................................................................... 75

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Table of Figures

Figure 1-1 Figure 1 1 Nanobox chassis with worldwide PSU and USB Cable ...... 6

Figure 1-2 The AR-2n Front (top) and Rear (below). ............................................ 7

2-1 Diagram showing the power and data connections. ........................................ 9

2-2 LE-2n Power and control connection using an FP-9. .................................... 14

Figure 2-3 Flexipanel (FP-9) controls. ................................................................. 15

Figure 2-4 Types of menus showing their characteristic colours ......................... 15

Figure 3-1 - Video connections to the AR-2N ...................................................... 17

Figure 3-2 AR-2n Connections. ........................................................................... 17

Figure 4-1 UK keyboard reference diagram. ....................................................... 18

Figure 6-1 Typical GPI Input ............................................................................... 71

Figure 6-2 GPI Splitter. Has 2 RJ-45 Sockets, one for the Comms and one for the

GPI's ............................................................................................................ 72

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

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1 System Overview

This manual describes the function of the AR-2n which is an AR-2S (SD-SDI) or

AR-2M (SD/HD-SDI) Aspect Ratio Converter (from now on referred to as ARC) processing card connected within a nanobox desktop chassis.

1.1 The nanobox chassis

The nanobox chassis has been designed to provide a low cost way of operating a single ARC card for stand-alone use without the complex and more expensive infrastructure of an etherbox 1RU rack mount chassis (FB-9E) and 1RU operational panel (FB-9). The AR-2n ARC card is operated by a java software application for PC or MAC. Connection is via a supplied USB lead.

Figure 1-1 Figure 1 1 Nanobox chassis with worldwide PSU and USB Cable

1.2 The AR-2n product.

The AR-2n is a single channel aspect ratio converter and up/down-converter, incorporating HD/SD auto-sensing and 3 field temporal processing. It is capable of high quality bi-directional conversion between different aspect ratios such as

4:3, 14:9, 16:9, etc. with full 10-bit resolution.

In addition to the basic function of the AR-2n listed above, the unit also has the following features:

WSS/VI control

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Blanking adjustments

Integrated embedded audio delay which compensates for internal and external picture delay, settable from a control panel.

InvisiARC

™ technology for discrete aspect ratio switching

Advanced filter controls including Mosquito Noise Reduction and Block

Artefact Removal

Figure 1-2 The AR-2n Front (top) and Rear (below).

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2 Setting up the AR-2n

2.1 Associated equipment.

The AR-2n can operate in two modes. Each of these modes is determined by a factory set internal link option. The modes are:

1. Operation using a soft panel on a PC or a Mac computer.

2.

Operation using a “hard” eyeheight FP-9 Flexipanel.

Respectively the associated equipment required for operation of the above modes are:

1. A PC or Mac to operate the softpanel. (User provided) and a USB cable

(Supplied).

2. An FP-9 control panel with an RR-9E rear enclosure (Available from eyeheight) and a standard ethernet cable with RJ-45 connectors (user supplied) is also required to connect the FP-9 panel to the AR-2n.

The AR-2n will always be shipped in mode 1 ( Soft Panel) unless the customer specifies otherwise.

DO NOT CONNECT THE SUPPLIED USB/RJ45 CABLE TO THE

FRONT RJ45 LABELL

ED “PANEL” THIS COULD RESULT IN

DAMAGE TO THE UNIT.

You cannot operate the softpanel and an FP-9E Flexipanel at the

same time.

2.2 Connecting the LE-2n using a soft panel.

This is the way the LE-2n is normally shipped. The data and power connections are shown in the diagram below. After power up the Status light should turn from red to green indicating that it is operational in soft panel mode. If the status light goes orange the system was factory configured for operation with an FP-9 1RU panel. In the unlikely event that the status light stays red then the system has found an error and it will need returning to the factory.

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2-1 Diagram showing the power and data connections.

THE AR-2n UNIT MUST BE PLACED IN A COOL ENVIROMENT

(ROOM TEMPERATURE IS REASONABLE) WITH ADAQUATE

VENTELATION. DO NOT COVER OR USE IN AN UNVENTELATED

RESTRICTED SPACE.

2.2.1 Installing the software.

The software is provided on an eyeheight USB flash drive which is supplied with the LE-2n.

The softPanel application requires no installation itself. Simply run “softpanel.jar”

However, it requires three platforms to be in place already:

Java Runtime Environment (Java 5 or later).

RxTx serial drivers for Java (see below).

USB to serial drivers.

For full installation instructions please refer to the softPanel_manual_20xx.pdf which is available by selecting:

Support -> Manuals -> Software on our website at Eyeheight.com and is also supplied on the memory stick which comes with the AR-2n.

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2.3 Screen Layout

Toolbar

Device

Info.

Status

Bar

Display

Buttons

Rotary

Controls

Next & Previous

Buttons

2.3.1 Toolbar

File o Exit

Options o COM Port

Tick the name of the COM Port that you want to use.

The application will enumerate this list of your COM Ports when it starts up. o Baud Rate

This is the speed of the serial comms. You will need to use 115200. o Large Displays

If you find the Display Buttons too small, then you can tick this option to increase the size at the expense of the resolution.

Multi-Device Mode

If you are using the softPanel with a nanoBox (NB-9), you will not need to set this option.

This option should be set if you are using the softPanel with an etherBox

(FB-9E) to control more than one product, as you would a standard panel

(FP-9).

Tools o Refresh

The softPanel will request a menu refresh from the active device.

It will also refresh the data displayed in the Device Info box. o Send Message

The messaging system is used to send text messages from the panel to a product.

For more info, see section 4.

o Un-acquire product

Like a standard Eyeheight panel (e.g., FP-9), the softPanel

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“acquires” control of a product, and retains a lock to prevent other panels from controlling the same device.

To release that lock, and allow other panels to control the device, use this tool. o

Search for products…

Scans the Eyeheight system for available products, and adds them to the Devices list.

Help o

About…

Shows version number, release, and development information.

2.3.2 Device Info.

Shows information about the device that you are controlling, to identify it and display status information.

NID

The Network ID is an address on the Eyeheight I-Bus communication network.

Host Alias

Sometimes known as the username, this is a user definable identification, saved to the product

Software

The version of software that the device is running.

By convention, this is commonly formed from [product name] + [release date] + [version number].

S/N

Serial Number of the device. This uniquely identifies the product.

Status

This control will display according to the status of the device.

The display colour is based on a traffic light system of green, amber, and red.

Hover the mouse over the control to see an information tooltip.

2.3.3 Status Bar

Generic GUI component, for conveying information to the user.

In normal use, the status bar will display the Host Alias of the device, but it is also used to display error messages and status updates.

2.3.4 Display Buttons

The four buttons, labelled A, B, C, and D act both as separate menu displays, and as larger combined displays, depending on context.

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They also act as buttons; performing an action when clicked. This action will depend on what is displayed on the button at the time.

For more info, see Menu Navigation.

2.3.5 Rotary Controls

In normal use, the four rotary controls correspond directly with the four Display

Buttons; each to the display above it.

When a rotary control is not enabled, its marker will be grey.

When it is in use, the marker will be white, and it will respond to the mouse pointer, when hovered over it:

Not enabled Enabled Mouse hovered over centre

Mouse hovered over

minus button

Mouse hovered over

plus button

Click the plus button to rotate clockwise (increment).

Click the minus button to rotate anti-clockwise (decrement).

The centre button usually restores a menu to its default value.

2.3.6 Next & Previous Buttons

These are aids to navigating the devices “flat” menu systems.

They flash while further menus are available.

2.4 Menu Navigation

Menus are colour coded to show how to interact with them.

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See below:

Go To

Another Menu

Single

Parameter

Adjustment

Double Or

Triple

Parameter

Adjustment

Information

Display

2.4.1 Go To Another Menu

A common menu item, used for navigating tree-structured menus.

2.4.2 Single Parameter Adjustment

A green menu is one in which there is one adjustable parameter.

There are two ways to adjust the parameter in a green menu:

Press the green Display Button.

This will increment the value in that window.

This is most frequently done when the menu parameter is Textural for example switching a parameter between ON and OFF. In this case a button press is most natural.

Use the Rotary Controls to adjust the parameter in the respective Display

Button.

The direction and speed of rotation enable numeric values to be set easily.

2.4.3 Double Or Triple Parameter Adjustment

A red menu is one in which there are two or three adjustable parameters. In this case it is necessary to first select the menu by pressing the red Display Button.

When the red button is pressed it will turn green, and either two or three of the

Rotary Controls will flash, indicating that the respective Rotary Control will operate a corresponding parameter.

2.4.4 Information Display

A yellow menu is one in which only information is displayed.

2.5 Connecting the AR-2n using an FP-9.

The AR-2n is normally shipped for operation with a soft panel. If you have

specifically asked for the system to operate with a flexipanel then it will be shipped this way. The control and power connections are shown in the diagram

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below. After power up the Status light should turn from red to orange indicating that it is operational in FP-9 panel mode. If the status light goes green then the system was factory configured for operation with a soft panel. In the unlikely event that the status light stays red then the system has found an error and it will need returning to the factory.

2-2 LE-2n Power and control connection using an FP-9.

The Ethernet cable must be <2M long or you may experience fading of the FP-9 display due to voltage drop from the power supply in the LE-2n. If you wish to mount the FP-9 panel very remotely (up to 150 Metres) then set the power switch on the RR-9 (Rear box for the FP-

9) to “LOC” (Local) and use the power supply supplied with the RR-9 to power the panel.

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2.5.1 Flexipanel controls.

Figure 2-3 Flexipanel (FP-9) controls.

2.5.2 Device Buttons.

There are 8 grey device buttons. These switch between the currently selected processing cards installed in the etherbox. It is also possible to select cards in another chassis if the I-Bus is connected to the other chassis.

2.5.3 Menu Navigation.

There are two ways to navigate from menu to menu.

1.

Using the NEXT and PREV buttons. These are for “Flat” menu structures.

The NEXT and PREV LEDS will flash while further menus are available.

2. Using a GOTO ANOTHER MENU LCD button (as below coloured orange).

This is more common and will take you straight to a relevant set of menus.

Examples are the Play and UTILS menu‟s shown on Figure 8.

GOTO

ANOTHER

MENU

SINGLE

PARAMETER

ADJUSTMENT

DOUBLE OR

TRIPLE

PARAMETER

ADJUSTMENT

INFORMATION

DISPLAY

Figure 2-4 Types of menus showing their characteristic colours

2.5.4 Parameter adjustment of a

green

menu.

A green menu is one in which there is only one adjustable parameter. There are two ways to adjust the parameter in a green menu.

1. Press the green LCD button. This will increment the value in that window.

This is most frequently done when the menu parameter is Textural for example switching a parameter between ON and OFF. In this case a button press is most natural.

2. Use the Rotary digipot (A,B,C or D) to adjust the parameter in the respective LCD window (A,B,C or D). The direction and speed of rotation enable numeric values to be set easily.

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2.5.5 Parameter adjustment of a red menu

A red menu is one in which there is two or three adjustable parameters. In this case it is necessary to first select the menu by pressing the red button. When the red button is pressed it will turn green and either two or three of the rotary digipot

LEDS will flash indicating that the respective rotary digipot will operate the respective parameter.

2.5.6 Information display

A Yellow menu (Which on most panels does look a light orange!) is one in which only information is displayed. An example of this is the software version display.

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3 Connecting Video to the AR-2n

This unit requires HD-SDI or SDI digital video connections to the BNC connectors.

Figure 3-1 - Video connections to the AR-2N

The main video connections to the AR-2n are shown above. The Main Out 1 and

Main Out 2 are the main ARC outputs. They are functionally identical to each other. The In 1 Loop is a “reclocked input” loop output. Four GPI‟s can be used to recall user memories.

Figure 3-2 AR-2n Connections.

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4 Other Features/Messaging

The messaging system is used to access some features within the unit. This is done differently if you are using the soft panel than if you are using a “hard” FP-9

Panel.

4.1 Messaging with the soft java panel.

Use [Tools > Send Message] to see the message screen as below:

The text box will accept a message up to 32 characters in length.

Click the Send button to send the message. The Status Bar will display a confirmation or error message to acknowledge success or failure.

Click the Cancel button to return to the normal menu window.

4.2 Messaging with an FP-9.

Plug in a PS-2 Keyboard into a Flexipanel and select the appropriate processor card with a device button. (See Error! Reference source not found. for connector location). Hit F9 function key. The LCD displays will change to text entry mode. Now type in the text and press return to send their message. Please be aware that the FP-9 only maps to a UK keyboard. Other keyboards may be used but the location of the keys must be referenced to the diagram below.

Figure 4-1 UK keyboard reference diagram.

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4.3 Tamper Locking the AR-2n.

The user can lock specific menus or all the menus on the AR-2n so that it cannot be adjusted with a manual control panel. This does not effect automation.

To lock only menu 52. (General Noise Reduction (GNR)):

1.

Use the appropriate messaging system to send “L52:” (do not include the quotes)

A padlock symbol will appear on the menu and it cannot be adjusted. To unlock menu 52, type “A52:”. Other menus are done in the same way

To lock the whole product type “L:” and to unlock the whole product type “A:” .

4.4 Primary AR-2N control

4.4.1 Setting the output video standard

Setting the output video standard is done via the below menu, which is found under “Utils  Video  Output”

Defini

Frame tion-> form->

Frame rate->

When menu window 3 is selected:

625

I

50

Digipot A will change the output video definition

Digipot B will toggle between Progressive and Interlaced output

Digipot C will select the output video frame rate

It is advisable to make changes to this menu slowly, as the display can lag slightly depending on the current fade transition settings.

All changes to this menu are saved as they are made, so if the unit loses power for any reason it will keep the same video standard it had before it lost power.

A complete list of available output standards is listed in the technical specification

found in section

6.2

.

4.4.2 Bypass mode operation

The top level menu shown below gives a basic overview of the current state of the unit, as well as containing the Bypass Mode control.

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ARC

off

Video

Input

=625

Pressing the “Bypass” button will toggle the state of bypass mode between off and on. By default the unit will boot up with bypass mode off.

Turning Bypass mode on will display something similar to the display below:

ARC

in

Bypass

Video

Input

=625

The loaded memory display changes to state the ARC is in bypass mode, and that the previously loaded memory is not being used. When in Bypass mode:

The output picture size and position are changed to the default values for the current output video standard.

All picture blanking is turned off.

The audio delay is set to the default for the current input standard.

All menus that have had values changed in this process are locked to prevent them being changed.

Loading a memory is also locked.

When Bypass mode is subsequently turned off, the previous settings for the above are re-loaded automatically.

Note that Bypass mode cannot be enabled if no valid input video is present.

All changes to this menu are saved as they are made, so if the unit loses power for any reason it will keep the same video standard it had before it lost power.

4.4.3 Loading a memory

There are two types of memory: The 11 preset memories and the 53 user memories. There are several things to bear in mind when loading a memory:

When loading a preset memory, only the output picture aspect ratio is changed. All other settings (input picture blanking, etc.) are left at their previous values.

Only user memories saved in the same input standard as the unit currently detects can be loaded. For example, a memory saved with an input standard of 625 cannot be loaded if the current input standard is 525, 720 or 1080.

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When loading a user memory, if the stored output video standard differs from the current video standard, the output will change to that which is stored in the user memory. This will cause temporary disruption to the output video stream while the new standard is being loaded.

The load memory top-level menu is the one shown below, which is found under

“On Air”

----->

ACTIVE

----->

ARC

off

Menu window B shows the currently loaded memory; in this case memory #11

“ARC off” is loaded.

To load a different menu, pressing the “Select” button will show the first in a series of menus that show the memories:

16F16

to

16L12

16F16

to

14L12

16F16

to

next

*BACK*

12F12

Use the next and prev buttons on the panel to navigate to other memories. A memory that is not valid for the current input video standard will be locked.

The preset memories, in order, are:

1. 16F16 to 16L12

2. 16F16 to 14L12

3. 16F16 to 12F12

4. 12F12 to 12P16

5. 12F12 to 14P16

6. 12F12 to 16F16

7. 12P16 to 16F16

8. 12P16 to 14P16

9. 14P16 to 16F16

10. Auto ARC mode

11. ARC off

To load memories 1 to 23, simply press the icon for that memory. The panel display will switch to the display shown below, and will return to the load memory top-level menu after a brief pause.

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****** PLEASE WAIT

Memories 24-64 are accessed via the menu below:

******

Select

Memory

----->

User define mem13

------

APPLY

------

The memory to load is displayed in menu window B. To cycle through the other memories, either press menu window B or use the digipot for that menu.

When the memory you want to load is selected in menu window B, pressing the

“APPLY” button will put the selected menu on air, with the same procedure afterwards as described above.

Note that if a memory is not valid, the “apply” button will be locked.

4.4.4 Setting up the GPIs

The GPIs on the AR-2N are used solely to load memories.

Setting th e GPIs uses the following menus, which are found under “Utils 

Global Setup 

GPI/O”

#1=OFF

LH=0

HL=0

#2=OFF

LH=0

HL=0

#4=OFF

LH=0

HL=0

GPO #1

=OFF

There are a few of things to note:

#3=OFF

LH=0

HL=0

next

*BACK*

*BACK*

prev

LH stands for the „Low to High‟ transition, and HL stands for the „High to

Low‟ transition.

If an LH or HL value is 0, then no change to the current memory will happen for that transition type

If LH = HL, then that memory value will be loaded on any change in state of that GPI

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Even if the current memory loaded is the same as the one asked for by a change in GPI state, the memory will be re-loaded, which may result in a brief disruption in output video.

It is possible using GPIs to load user memories that were saved with an input standard that differs from the current input standard, which may give undesired results. Memories 1 to 11 are presets, and memories 12 to 64 are the user presets.

All changes to this menu are saved automatically, and will not be lost if the unit loses power for any reason.

Wiring diagrams for the GPIs and the GPO (tally) can be found in section

6.1

.

4.4.5 Setting up embedded video signalling parameters

The AR-2N can be set up to load different user memories automatically upon detection of embedded video switching signals. The menu used to set this feature up is shown below

, which is found under “Utils  Global Setup 

Sgnllng”

Triggr

=OFF

RCL if val=0 mem=1

There are 4 different modes:

16F16

to

16L12

VI (AFD or AR)

WSS (UK or ETSI)

The 8 different values of each mode are set up using menu window B in the following way:

Digipot A sets the value of the mode which you want to set a memory for

Digipot B assigns a memory to be loaded when the value of the mode selected is the same as that specified by digipot A.

By default,

Trigger is „off‟ and the memories to be recalled all point to memory #11 (ARC off).

All changes to this menu are saved as soon as they are made, and will not be lost if the unit loses power for any reason.

4.4.6 Setting up the transition parameters

This menu sets how the transition between memories will look. It is found under

“Utils  Global Setup  Fading”

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X-fade

Time

=1 fr

Black

Fade

FD=1

HD=1

= off FU=1

If black fade is off, the cross-fading setting is used.

If black fade is on, the settings specified in menu window C will be used

The settings for the black fade are as follows:

Digipot A adjusts the Fade Down time

Digipot B adjusts the faded-down Hold Delay

Digipot C adjusts the Fade Up time

All delay times are expressed in the number of frames. This means the fastest transition possible is using cross-fading, which can be done in 1 frame. Black fade transitions take a minimum of 3 frames to complete.

All changes to this menu are saved as they are made, and will not be lost if the unit loses power for any reason.

4.4.7 Setting the power-on default values

The AR-2N constantly stores any changes made to all settings under the „global setup‟ menu, so if the unit loses power these settings will automatically be restored. These values are:

GPI/O

Signalling

Transition fade settings

The Auto-ARC mode setting

In addition to the above, the following are also constantly updated:

Output Video Mode

The currently loaded memory

The state of Bypass Mode

4.5 Advanced AR-2N control

4.5.1 Adjusting the output picture dimensions

Adjustment of the output picture parameters uses the menu below, found under

“Utils  ARC”

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Size

H=720

V=576

Positn

H+0

V+0

The output picture is defined by the number of horizontal and vertical pixels, and the position offset is also defined in pixels. All adjustments take effect as soon as they are made.

The limits to the amount of adjustment available vary depending on the input and output video standards, but the maximum dimensions possible are 4000 x 2250.

Any output picture can be reduced to a single pixel output.

4.5.2 Adjusting the input picture blanking

Adjustment of the input picture blanking parameters uses the menu below, found under “Utils  Blank”

Blnkng

T=0

Blnkng

L=0

B=0 R=0

The blanking is defined as the number of pixels in from the edge of the input video picture that you want to be blanked off.

T is the number of pixels of blanking from the top of the picture

B is the number of pixels from the bottom of the picture

L is the number of pixels from the left edge of the picture

R is the number of pixels from the right edge of the picture

By default, all blanking variables are set to zero.

4.5.3 Setting the Audio delay

The audio delay can be customised from this menu, found under “Utils  Audio”

Audio delay

=2 fi

By default, the audio delay is set to match the processing delay of the video input, which is either 1 or 2 fields depending on the video standards being used.

Use digipot A to adjust the audio delay to the value you require. The maximum delay allowed is 16 fields.

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4.5.4 Adjusting the advanced video options

The advanced video options allow you to compensate for various imperfections that may be present in the picture.

4.5.4.1 Noise Reduction

The Noise Reduction feature is accessed through the menu shown below, found under “Utils  Video  Advncd  Ns.Rdct”

GNR BAR

= 0

MNR

= 0 = 0

Menu window A adjusts the General noise reduction, which comprises of both adaptive 2D and 3D noise reduction. The 3D noise reduction corrects for temporal and spatial noise on input signals with a pixel rate of less than 75Mp/s, whereas the 2D noise reduction corrects for spatial noise only on all input signals.

The AR-2N automatically selects the applicable correction for the current input signal, using the level set by the user.

Menu window B adjusts the Block Artefact Reduction level. This reduces the block edges produced by DCT-based compression processing. BAR can be applied to any interlaced or progressive input signal.

Menu window C adjusts the Mosquito Noise Reduction level, which dynamically adapts to image content, effectively reducing mosquito artefacts around sharp edges in DCT-based compression. MNR can be applied to any interlaced or progressive input signal.

All of these values have a range 0-63, where 0 is off and 63 is maximum effect.

4.5.4.2 Edge Sharpening and Texture Enhancement

The Edge Sharpening and Texture Enhancement features are accessed through the menus shown below, found under “Utils  Video  Advncd  Shrpns” and

“Utils  Video  Advncd  Txture” respectively.

Sharp

H=0

V=0

Txture

H=0

V=0

Sharp

D=0

OC=0

Txture

D=0

OC=0

Sharp enable

= OFF

Txture enable

= OFF

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The sharpn ess settings affect „large edges‟, whilst the texture settings affect

„small edges‟.

The H parameter adjusts the Horizontal sharpness/texture, range 0-63.

The V parameter adjusts the Vertical sharpness/texture, range 0-63.

The D parameter adjusts the Diagonal sharpness/texture, range 0-63.

The OC parameter adjusts the Overshoot Control for the sharpness/texture, which is used to minimise ringing on the enhanced edges. The range for this variable is 0-255.

The enable setting turns on and off the applicable type of enhancement.

There are also a couple more settings that effect the sharpness and texture adjustment, which are accessed via the menu shown below, found under “Utils 

Video  Advncd 

Misc.”

Sh+Txt

Y only

Sh+Txt

NA Lim

= OFF = 0

Menu window A sets the target of the sharpness and texture enhancement. If this is set to on, edge sharpening and texture enhancement is applied to the Y

(Luma) channel only. If set to off, edge sharpening and texture enhancement is applied to RGB channels independently.

Menu window B sets the Noise Adaption threshold value. This setting will limit the effect of the edge sharpening and texture enhancement settings in areas of video that are noisy, to prevent enhancing noise. The range is 0 (no noise adaption) to 63 (maximum limiting of enhancement effects in noisy picture areas).

4.5.5 Auto-ARC mode and the Clear all vars function

Settings for these are found in the menu shown below, under “Utils  Global

Setup 

Misc.”

AAM=

No Img

Crop

Clear

All

Vars

Menu window A sets the action taken for the Auto ARC mode function, which is only used if the active memory is memory #10 (Auto ARC mode) and is only of use for the AR-2 MD, and only then if the unit is being used to up/down scale.

For any fixed input, Auto ARC mode will automatically adjust the aspect ratio if the selected output standard is different from the input.

For SD in HD out:

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No Img Crop will perform a 12F12 to 12P16 conversion

Compromise will perform a 12F12 to 14P16 conversion

Full Screen will perform a 12F12 to 16P16 conversion

For HD in SD out:

No Img Crop will perform a 16F16 to 16L12 conversion

Compromise will perform a 16F16 to 14L12 conversion

Full Screen will perform a 16F16 to 12F12 conversion

Menu window B is used to clear a number of the user customisable settings of the AR-2N in one go.

Pressing the button will set the following:

Input Picture Blanking to zero

All Noise Reduction values to zero

Edge Sharpening disabled and all sharpness settings to zero

Texture Enhancement disabled and all texture settings to zero

Sh+Txt Y ch only to off and the NA threshold value to zero

Audio delay to the default for the current input video standard

The menu will briefly display the message „all vars cleared‟ when the operation is completed successfully (this is usually almost instant).

4.5.6 Saving a user memory

The following settings are stored when creating a user memory:

Output picture aspect ratio

Input picture blanking

Input video standard

Output video standard

Noise reduction

Edge sharpening

Texture enhancement

Audio delay

Film mode setting

Saving a user memory starts with the menu below, found under “Softw‟r  Mems

 Save”

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Save to:

User define mem 1 mem01

Select the memory which you wish to save to by pressing menu window A, or by using the appropriate digipot. The current name of the memory selected is displayed in menu window B.

When you have selected the location of the memory you wish to save to, pressing “Save” will take you to the name editing screen shown below. From there, you can save the memory with the current name or change the name to something else.

Edit->

Pos 1 val 53

User define mem01

!Save!

!!To!!

!Mem!!

To save the memory without changing the name, simply press menu window C.

After a brief pause, the display will change to “Saved!” to indicate the operation is complete.

All 18 characters of a memory name can be changed. To change the name of the memory, you will need to use the controls in menu window A.

Digipot A will change the position to be saved, from position 1 (top-left) to position 18 (bottom-right). Position 7 is the beginning of the middle line.

The currently selected position will show an inverted cursor to make it more obvious which value you are editing.

Digipot B changes the character at the selected position. The order of the values is given below: o values 1

– 26 are “A” to “Z” (upper-case) o values 27

– 52 are “a” to “z” (lower-case) o value 53 is space (and is also the value if you press the digipot) o values 54

– 63 are numbers 0 to 9 o values 64

– 89 are various punctuation marks and symbols

When you‟ve finished changing the name, you save the memory in the same way as described above.

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4.5.7 Viewing a saved memory

If you want to view the contents of a saved memory without putting it on-air, you can use the „view memory‟ function to check the saved data contained within any of the user memories.

Viewing a user memory starts from the following menu, found under “Softw‟r 

Mems 

View”

View memory no. 1

User define

------

view mem01 ------

Use digipot A to select the memory you want to view, in the range 1 to 53. The preset memories cannot be viewed. The name of the memory selected is shown in menu window B.

When you have selected the memory you want, pressing “view” (menu window

C) will take you to the view memory nested menu set; the first of which will look similar to that shown below: input

 video

 info

625

I

50 o/p

 video

 info

625

I

50

If t he output video info displays “No Video Output”, the user memory being viewed has not been saved to, and contains invalid data (the input video info will display the same message).

To navigate through the saved data display, you will need to use the next and prev buttons on the panel to cycle through the 6 nested menus, which all display data saved within the selected memory.

The final menu of the 6 is shown below:

Move mem to

On air

The fist two windows are intentionally blank.

Pressing “Move mem to On air” (menu window C), will set the memory you are currently viewing as your active ARC memory. Once pressed, the “Please wait” message will be displayed, and you will be returned to the On Air select menu

(shown below) rather than the view memory menu. It will show that the memory you were viewing is now the active memory.

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----->

ACTIVE

----->

User define mem01

Pressing “Back” will take you back to the view memory select menu without changing the active memory.

Note that it is possible to load memories that are not guaranteed to be valid for the current input video standard using the „move mem to on air‟ function. Caution is advised when using this method to load a memory.

4.6 The software upgrade process

Navigate to the following menu, under “Softw‟r  Ver‟ns”

AR-2

010108 v1.00

VIPER

010108 v1.00

Upgrde

Softwr

Now!!!

Pressing “UPGRDE SOFTWR NOW!!!” will display the following set of menus

START?

Softwr

ARE

YOU

SURE?

------

YES

------

Pressing “YES” will display the following set of menus

AR-2

FILE

TIMES

IS UPG

IS REC

OUT IN

RADING

EIVED

3 MINS

IF NO

IT

The unit will be set into the state where it can be field upgraded using the

“Flasher” software which can be downloaded from our web site: www.eyeheight.com

4.7 Unit reset options

Navigate to the following menu, under “Softw‟r  Resets”

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Reboot

this

unit

Factry reset

The “Reboot this unit” option will restart the AR-2N as if the product had been unplugged from the chassis. It is usual for the product not to respond for up to a minute while settings are loaded.

Pressing “FACTRY RESET” will display the following set of menus

START?

Factry

ARE

YOU

SURE?

------

YES

------

Pressing “YES” will restore all the factory default settings and will clear all the memories.

WARNING! Performing a factory reset will permanently erase all user memories that have been stored, as well as erasing the current power-on default setting.

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5 The AR-2N Menu Set

The following set of menus defines the operational controls of the AR-2N.

Note: Only parameters with

RED

menu numbers are stored in the memories, and only parameters in

BLUE

are saved automatically as soon as they are changed.

Values in bold in the Heading section are the factory set default values, which will be restored if a factory reset is ever performed.

Menus 00-03 Main Menu Set 1/2

Menu Num.

0

1

2

3

ARC

off

Video

Input

=625

Function Heading

Bypass mode This menu toggles bypass mode between:

0 = OFF

1 = ON

See section

4.4.2

for an in-depth

explanation of this function

Active ARC memory

This is a display for the currently loaded memory being used by the AR-2N.

Video Input

More

This is a display for the current input video standard.

Pressing this menu button will display the on air select, utilities and software menus (Go To

Menus 128-131

).

Menus 04-07 ARC Memory Select Top Menus

----->

ACTIVE

----->

ARC

off

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Menu Num.

4

5

6

7

---

Heading

Active ARC

Select

Back

Function

---

This is a display for the currently loaded memory being used by the AR-2N.

This button takes you to the first of the nested memory loading

menus (Go To

Menus 08-11

).

Pressing this menu button will display the top level menus (Go

To

Menus 128-131

).

Menus 08-11 Change Active Memory 1/8

16F16

to

16L12

Menu Num.

8

16F16

to

14L12

Heading

Load memory

„16F16 to 16L12‟

9 Load memory

„16F16 to 14L12‟

16F16

to

12F12

Function

next

*BACK*

Pressing this button will load memory 1 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button will load memory 2 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

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10

11

Load memory

„16F16 to 12F12‟

Back

Pressing this button will load memory 3 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button takes you to the previous level of menus

(Go To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 12-

15

)

Menus 12-15 Change Active Memory 2/8

12F12

to

12P16

IP 1 A

Menu Num.

12

12F12

to

14P16

Heading

Load memory

„12F12 to 12P16‟

13 Load memory

„12F12 to 14P16‟

12F12

to

16F16

next

prev

*BACK*

Function

Pressing this button will load memory 4 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button will load memory 5 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will

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14

15

Load memory

„12F12 to 16F16‟

Back return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button will load memory 6 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button takes you to the previous level of menus

(Go To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 16-19

)

Pressing the prev button on the panel will take you to the previous menu in the nested

menu sequence (Go To

Menus

08-11

)

Menus 16-19 Change Active Memory 3/8

12P16

to

12F16

Menu Num.

16

12P16

to

14P16

Heading

Load memory

„12P16 to 12F12‟

14P16

to

16F16

Function

next

*BACK*

prev

Pressing this button will load memory 7 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will

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17

18

19

Load memory

„12P16 to 14P16‟

Load memory

„14P16 to 16F16‟

Back return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button will load memory 8 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing this button will load memory 9 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the

ARC Memory Select Top

Menus (Go To Menus

04-07

)

Pressing the button takes you to the previous level of menus

(Go To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 20-23

)

Pressing the prev button on the panel will take you to the previous menu in the nested

menu sequence (Go To

Menus

12-15

)

Menus 20-23 Change Active Memory 4/8

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Auto

ARC

mode

Menu Num.

20

Turn

ARC

off

Heading

Load memory

„Auto ARC mode‟

21

22

23

Load memory

„ARC off‟

Load memory

„User define mem01‟

Back

User define mem01

next

*BACK*

prev

Function

Pressing this button will load memory 10 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 11 of 64, which is a preset memory which cannot be overwritten.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 12 of 64.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 24-27

)

Pressing the prev button on the panel will take you to the previous

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menu in the nested menu

sequence (Go To

Menus

16-19)

Menus 24-27 Change Active Memory 5/8

User define mem02

Menu Num.

24

User define mem03

Heading

Load memory

„User define mem02‟

User define mem04

next

*BACK*

prev

Function

Pressing this button will load memory 13 of 64.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

25 Load memory

„User define mem03‟

26

27

Load memory

„User define mem04‟

Back

Pressing this button will load memory 14 of 64.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 15 of 64.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

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sequence (Go To

Menus 28-31

)

Pressing the prev button on the panel will take you to the previous menu in the nested menu

sequence (Go To

Menus

20-23)

Menus 28-31 Change Active Memory 6/8

User define mem05

Menu Num.

28

User define mem06

Heading

Load memory

„User define mem05‟

User define mem07

next

prev

Function

Pressing this button will load memory 16 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

*BACK*

29 Load memory

„User define mem06‟

30

31

Load memory

„User define mem07‟

Back

Pressing this button will load memory 17 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 18 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing the button takes you to the previous level of menus (Go

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To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 32-35

)

Pressing the prev button on the panel will take you to the previous menu in the nested menu

sequence (Go To

Menus 24-27

)

Menus 32-35 Change Active Memory 7/8

User define mem08

Menu Num.

32

User define mem09

Heading

Load memory

„User define mem08‟

User define mem10

next

*BACK*

prev

Function

Pressing this button will load memory 19 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

33 Load memory

„User define mem09‟

34 Load memory

„User define mem10‟

Pressing this button will load memory 20 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 21 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

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35 Back Pressing the button takes you to the previous level of menus (Go

To

Menus 04-07

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 36-39

)

Pressing the prev button on the panel will take you to the previous menu in the nested menu

sequence (Go To

Menus 28-31

)

Menus 36-39 Change Active Memory 8/8

User define mem11

Menu Num.

36

User define mem12

Heading

Load memory

„User define mem11‟

37 Load memory

„User define mem12‟ more user mems..

*BACK*

prev

Function

Pressing this button will load memory 22 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing this button will load memory 23 of 64

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

38 More user memories…

Pressing this will give you access to the remaining user defined

memories (Go To

Menus 40-43

)

39 Back Pressing the button takes you to the previous level of menus (Go

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Menus 40-43 Change Active Memory, Memories 13-53 Menus

Select

Memory

----->

Menu Num.

40 ---

User define mem13

Heading

---

------

APPLY

------

Function

41 User memory

0

– 40

To Menus

04-07

)

Pressing the prev button on the panel will take you to the previous menu in the nested menu

sequence (Go To

Menus 32-35

)

42

43

Apply

Back

This button selects which user memory you want to load, between memories 24 and 64.

This will load the memory selected in the above menu (41).

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Note: If the memory selected is not valid, this menu icon will be locked.

Pressing the button takes you to the previous level of menus (Go

To

Menus 36-39

)

Menus 44-47 Video Input Menus

Defini

Frame

Frame tion-> form-> rate->

625

I

50

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Menu Num.

44 ---

Heading

45

46

---

Input Video

Standard

47 Back

Function

---

---

This icon indicates the currently detected input video standard

(will show „No Video Input‟ if no valid video is detected)

Pressing the button takes you to the previous level of menus (Go

To

Menus 148-151

)

Menus 48-51 Video Output Menus

Defini

Frame

Frame

Menu Num.

48 --- tion-> form-> rate->

Heading

---

625

I

50

Function

49

50

50

51

---

Output Video

Standard

Back

---

This menu selects the output video standard.

Details of this menu can be found

in section

4.4.1

Pressing the button takes you to the previous level of menus (Go

To

Menus 148-151

)

Menus 52-55 Noise Reduction Menus

GNR

= 0

Menu Num.

BAR

= 0

Heading

MNR

= 0

Function

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52

53

54

55

General Noise

Reduction

This changes the general noise reduction level that is applied to the output video, range 0 (off), to

63 (maximum noise reduction).

An explanation of the Noise

Reduction feature is given in

section

4.5.4.1

Block Artefact

Removal

This changes the block artefact removal level that is applied to the output video, range 0 (off), to

63 (maximum noise reduction).

Mosquito Noise

Removal

This changes the mosquito noise reduction level that is applied to the output video, range 0 (off), to

63 (maximum noise reduction).

Back Pressing the button takes you to the previous level of menus (Go

To

Menus 152-155

)

Menus 56-59 Edge Sharpness menus

Sharp

H=0

V=0

Menu Num.

56

Sharp

D=0

OC=0

Heading

Edge

Sharpness

Adjustment

57

58

Edge

Sharpness

Adjustment and

Overshoot

Control

Sharpness

Enable

Sharp enable

= OFF

Function

This menu adjusts the level of edge sharpening applied to the output video.

An explanation of the Edge

Sharpening feature is given in

section

4.5.4.2

This menu adjusts the level of edge sharpening applied to the output video.

This menu enables or disables the edge sharpening effect. If set to off, the settings above are

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59 Back ignored and no edge sharpening will be performed.

Pressing the button takes you to the previous level of menus (Go

To

Menus 152-155

)

Menus 60-63 Texture Enhancement menus

Txture

H=0

V=0

Menu Num.

60

Txture

C=0

OC=0

Heading

Texture

Enhancement

Level

Adjustment

Txture enable

= OFF

Function

This menu adjusts the level of texture enhancement applied to the output video.

An explanation of the Texture

Enhancement feature is given in

section

4.5.4.2

61

62

Texture

Enhancement

Level

Adjustment

This menu adjusts the level of texture enhancement applied to the output video.

Texture Enable This menu enables or disables the texture enhancement effect.

If set to off, the settings above are ignored and no texture enhancement will be performed.

63 Back Pressing the button takes you to the previous level of menus (Go

To

Menus 152-155

)

Menus 64-67 Misc. Sharpness and Texture menus

Sh+Txt

Y only

= OFF

Sh+Txt

NA Lim

= 0

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Menu Num.

64

65

Heading

Sharpness and

Texture apply to Y channel only

Sharpness and

Texture Noise

Adaption Limit

Function

This menu allows for more specific channel targeting for the sharpness and texture effects.

This menu adjusts the noise adaption threshold for the sharpness and texture effects.

Range is 0 (no noise adaption) to

63 (full noise adaption).

66

67

---

Back

---

Pressing the button takes you to the previous level of menus (Go

To

Menus 156-159

)

Menus 68-71 Aspect Ratio Menus

Size

H=720

V=576

Menu Num.

68

Positn

H+0

V+0

Heading

Output Picture

Size

Function

This menu sets the Horizontal and Vertical output picture size, in pixels.

69

Output Picture

Position

This menu sets the horizontal and vertical output picture position, in pixels.

--- 70

71

---

Back Pressing the button takes you to the previous level of menus (Go

To

Menus 132-135

)

Menus 72-75 Picture Blanking Menus

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Blnkng

T=0

B=0

Menu Num.

72

Blnkng

L=0

R=0

Heading

Blanking

Function

This menu sets the amount of blanking applied to the input video source before processing, in lines.

„T‟ is the number of horizontal lines from the top of the picture that will be blanked.

„B‟ is the number of horizontal lines from the bottom of the picture that will be blanked.

73

Blanking

74

75

---

Back

This menu sets the amount of blanking applied to the input video source before processing, in lines.

„L‟ is the number of vertical lines from the left of the picture that will be blanked.

„R‟ is the number of vertical lines from the right of the picture that will be blanked.

---

Pressing the button takes you to the previous level of menus (Go

To

Menus 132-135

)

Menus 76-79 Signalling Menus

Triggr

=OFF

Menu Num.

RCL if val=0 mem=1

Heading

16F16

to

16L12

Function

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76

77

78

79

Aspect Ratio change trigger target

Memory recall for a given target value

This menu sets the source of the data embedded in the video stream used to load memories automatically.

This menu sets up the memories to be recalled for the 8 possible values of the detection method specified in the „Trigger‟ menu above (76).

„mem‟ is the number of the memory you want recalled for that signalling value.

„val‟ is the value that the memory specified will apply to.

A more in-depth explanation is

given in section

4.4.5

Target memory name

This menu displays the name of the memory currently selected in menu 77.

Back Pressing the button takes you to the previous level of menus (Go

To

Menus 140-143

)

Menus 80-83 Audio Menus

Audio delay

=2 fi

Menu Num.

80

Heading

Audio delay

81

82

---

---

Function

This menu sets the delay that will be applied to the audio stream.

Units are in number of fields of the input video.

---

---

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83 Back Pressing the button takes you to the previous level of menus (Go

To

Menus 136-139

)

Menus 84-87 GPI/O Menus 1/2

#1=OFF

LH=0

HL=0

Menu Num.

84

#2=OFF

LH=0

HL=0

Heading

GPI #1 Setup

#3=OFF

LH=0

HL=0

next

*BACK*

Function

This menu sets up the state of the on-board GPI #1.

A detailed explanation of how the

GPIs work can be found in

section

4.4.4

85

GPI #2 Setup

86

87

GPI #3 Setup

Back

This menu sets up the state of the on-board GPI #2.

This menu sets up the state of the on-board GPI #3.

Pressing this button takes you to the previous level of menus (Go

To

Menus 140-143 )

Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To

Menus 88-91 )

Menus 88-91 GPI/O Menus 2/2

#4=OFF

LH=0

HL=0

Menu Num.

88

GPO #1

=OFF

*BACK*

prev

Heading Function

GPI #4 Setup This menu sets up the state of

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89

90

91

GPO #1 Enable This menu turns GPO #1 off or on.

If set to „on‟, the GPO #1 line will be triggered if the input video to the AR-2N becomes invalid.

--- the on-board GPI #4.

---

Back Pressing this button takes you to the previous level of menus (Go

To

Menus 140-143 )

Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To

Menus 84-87 )

Menus 92-96 Select Save Memory Location Menus

Save to: mem 1

Menu Num.

92

User define mem01

Heading

Save settings to target memory

Function

This menu selects the target memory to be overwritten when the current settings are saved.

93

94

Target memory name

Save memory sub-menu

A more detailed explanation of saving user settings is given in

section

4.5.6

This menu displays the name of the memory selected in the above menu (92).

Pressing this button takes you to the save memory menu set, which also allows editing of the save name via panel controls (Go

To

Menus 96-

)

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95 Back Pressing the button takes you to the previous level of menus (Go

To

Menus 160-163

)

Menus 96-99 Save Settings Menus

Edit->

Pos 1 val 53

Menu Num.

96

97

98

99

User define mem01

!Save!

!!To!!

!Mem!!

Heading

Edit memory name

Function

This menu allows you to edit the user memory name for the memory you are about to save.

„Pos‟ reflects which character is going to be changed.

„val‟ is the number used in the memory naming lookup table, which determines the character used in the specified location.

The lookup table used is

specified in section

4.5.6

Edited memory name

This menu contains the name of the memory you are about to save, which is updated constantly as it‟s changed using the controls in the above menu (96).

Save memory Pressing this button will save the current settings of the AR-2N to the memory specified in menu 92, with the edited memory name specified in menu 97.

When pressed, the display will show „SAVED!‟ briefly to let you know the operation was successful.

Back Pressing the button takes you to

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the previous level of menus (Go

To

Menus 92-96

)

Menus 100-103 View Memory Select Menus

View memory no. 1

Menu Num.

100

User define mem01

Heading

View memory number

------

view

------

Function

This menu specifies the user memory you wish to view.

Preset memories are not viewable, so the range is 1

– 53.

An explanation of this function is

given in section

4.5.7

101

102

103

Selected memory name

View

This is a display of the name of the currently selected memory you have selected to view.

Pressing this button takes you to the

„view memory‟ set of menus, which display all of the information stored in the selected

memory (Go To

Menus 180-183

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 160-163

)

Menus 104-107

Menus 104-107 are not accessible by the user.

Menus 108-111 Software Update Confirmation Menus

START?

Softwr

ARE

YOU

SURE?

------

YES

------

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Menu Num.

108

109

110

111

---

---

Heading

Software upgrade confirmation

Function

---

---

Pressing this button will confirm you want to update the software of the AR-2N, and will jump to the

message displayed on

Menus

168-171

.

The details of the update procedure can be found in

section

4.6

Pressing the button takes you to the previous level of menus (Go

To

Menus 112-115

)

Menus 112-115 Software Versions Menus

AR-2

010108 v1.00

Menu Num.

112

113

VIPER

010108 v1.00

Heading

AR-2N software version

AR-2N video processing software version

Upgrde

Softwr

Now!!!

Function

This displays the software version of the AR-2N, as well as the date the software was created (in the form dd mm yy).

This displays the version of the video processing software used to control the hardware of the AR-

2N, as well as the date it was created (in the form dd mm yy).

114

115

Upgrade software submenu

Pressing this button will take you to the software update confirmation menu (Go To

Menus 108-111

)

Pressing the button takes you to the previous level of menus (Go

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To

Menus 164-167

)

Menus 116-119 Resets Menus

Reboot

this

unit

Menu Num.

116

117

118

119

Factry reset

Heading

Warm Start

Function

Pressing this button will make the

AR-2N perform a warm start, which has a similar effect to power cycling.

Be aware that this will be likely to cause temporary loss of output video while the unit loads the new settings.

The AR-2N will return to the top level menu in 20-30 seconds.

Factory Reset Pressing this button will take you to the factory reset confirmation

menu (Go To

Menus 120-123

)

--- ---

Back Pressing the button takes you to the previous level of menus (Go

To

Menus 164-167

)

Menus 120-123 Factory Reset Confirmation Menus

START?

Factry

Menu Num.

120

121

---

ARE

YOU

SURE?

Heading

---

---

---

------

YES

------

Function

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122

123

Factory Reset confirmation

Back

Pressing this button will confirm you want to perform reset the AR-

2N to its factory settings. The menu icon will change to „please wait‟ while the action is performed.

WARNING! Performing a factory reset will permanently erase all user memories that have been stored, as well as erasing the current power-on default setting.

Pressing the button takes you to the previous level of menus (Go

To

Menus 116-119

)

Menus 124-127 Misc. Global Settings Menus

AAM=

No Img

Crop

Menu Num.

124

Clear

All

Vars

Heading

Auto Arc

Manipulation

125

126

Clear all vars

---

Function

This menu sets the desired output of the auto-arc mode.

A detailed explanation of this

setting is given in section

4.5.5

Pressing this button will reset numerous user definable values within the AR-2N.

The menu will briefly display the message „all vars cleared‟ when the operation is completed successfully (this is usually almost instant).

A detailed explanation of this

setting is given in section

4.5.5

---

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127

Menus 128-131 Main Menu Set 2/2

Pressing the button takes you to the previous level of menus (Go

To

Menus 156-159

)

Menu Num.

128

129

130

131

Heading

On air submenu

Utilities submenu

Memories, versions and resets menu

Back

Menus 132-135 Utilities Menu 1/2

Function

Pressing this button will take you to the ARC memory select top

menu (Go To Menus

04-07

)

Pressing this button will take you to the first of the utilities menus

(Go To

Menus 132-135

)

Pressing this button will take you to the Software menu (Go To

Menus 164-167

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 00-03

)

Menu Num.

132

Heading

Video menu

133 Aspect Ratio menu

next

*BACK*

Function

Pressing this button will take you to the Video Settings Menus (Go

To

Menus 148-151

)

Pressing this button will take you to the Aspect Ratio Menus (Go

To

Menus 68-71

)

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134

135

Picture

Blanking menu

Back

Pressing this button will take you to the Picture Blanking Menus

(Go To

Menus 72-75

)

Pressing this button takes you to the previous level of menus (Go

To

Menus 128-131

)

Menus 136-139 Utilities Menu 2/2

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 136-

139

)

Menu Num.

136

137

138

139

Heading

Audio menu

Film menu

Global Settings menu

Back

*BACK*

prev

Function

Pressing this button will take you to the Audio Menus (Go To

Menus 80-83

)

Pressing this button will take you to the Film mode menus (Go To

Menus 216-219

)

Pressing this button will take you to the Global Setup Menus (Go

To

Menus 140-143

)

Pressing this button takes you to the previous level of menus (Go

To

Menus 128-131

)

Pressing the prev button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 132-

135

)

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Menus 140-143 Global Setup Menus 1/2

next

*BACK*

Menu Num.

140

141

142

143

Heading

GPI/O menu

Signalling menu

Transitions menu

Back

Function

Pressing this button will take you to the GPI/O Menus (Go To

Menus 84-87

)

Pressing this button will take you to the Signalling Menus (Go To

Menus 76-79

)

Pressing this button will take you to the Transitions Menus (Go To

Menus 208-211

)

Pressing this button takes you to the previous level of menus (Go

To

Menus 136-139

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 144-

147

)

Menus 144-147 Global Setup Menus 2/2

Menu Num.

144

Heading

Global Setup

Misc. Menu

145 ---

*BACK*

prev

Function

Pressing this button will take you to the Misc. Global Settings

Menus (Go To

Menus 124-127

)

---

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146

147

---

Back

---

Pressing this button takes you to the previous level of menus (Go

To

Menus 136-139

)

Pressing the prev button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 140-

143)

Menus 148-151 Video Settings Menus

Menu Num.

148

149

150

151

Heading

Video Input

Menu

Video Output

Menu

Advanced

Video Menu

Back

Function

Pressing this button will take you to the Video Input Menus (Go To

Menus 44-47

)

Pressing this button will take you to the Video Output Menus (Go

To

Menus 48-51

)

Pressing this button will take you to the Advanced Video Settings

Menus (Go To

Menus 152-155

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 132-135

)

Menus 152-155 Advanced Video Settings Menus 1/2

Menu Num. Heading

next

*BACK*

Function

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152

153

154

155

Noise

Reduction

Menus

Edge

Sharpness

Menu

Texture

Enhancement

Menu

Back

Pressing this button will take you to the Noise Reduction Menus

(Go To

Menus 52-55

)

Pressing this button will take you to the Edge Sharpness menus

(Go To

Menus 56-59

)

Pressing this button will take you to the Texture Enhancement

menus (Go To

Menus 60-63

)

Pressing this button takes you to the previous level of menus (Go

To

Menus 148-151

)

Pressing the next button on the panel will take you to the next menu in the nested menu

sequence (Go To

Menus 156-

159

)

Menus 156-159 Advanced Video Settings Menus 2/2

Menu Num.

156

Heading

Advanced

Video Misc.

Menu

157

158

159

---

---

Back

*BACK*

prev

Function

Pressing this button will take you to the Misc. Sharpness and

Texture menus (Go To

Menus

64-67

)

---

---

Pressing this button takes you to the previous level of menus (Go

To

Menus 148-151

)

Pressing the prev button on the panel will take you to the next

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Menus 160-163 Memories Menus

menu in the nested menu

sequence (Go To

Menus 152-

155

)

Menu Num.

160

161

162

163

Heading

Save Settings

Menu

View Memory

Menu

Back

Menus 164-167 Software Menus

Function

Pressing this button will take you to the Select Save Memory

Location Menus (Go To

Menus

92-96

)

Pressing this button will take you to the View Memory Select

Menus (Go To

Menus 100-103

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 164-167

)

Menu Num.

164

165

166

Heading

Memories

Menu

Software

Versions Menu

Resets Menu

Function

Pressing this button will take you to the Memories Menus (Go To

Menus 160-163

)

Pressing this button will take you to the Software Versions Menus

(Go To

Menus 112-115

)

Pressing this button will take you to the Resets Menus (Go To

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

167 Back

Menus 116-119

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 128-131

)

Menus 168-171 Software Upgrade In Progress Menu

AR-2

FILE

TIMES

Menu Num.

168

169

170

171

---

---

---

---

IS UPG

IS REC

OUT IN

Heading

---

---

---

---

RADING

EIVED

3 MINS

Function

IF NO

IT

Menus 172-175 Performing Operation Menu

******

Menu Num.

172

173

174

175

---

---

---

---

PLEASE

Heading

---

---

---

---

WAIT

Function

******

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Menus 176-179 xxx

These menus are not usable by the user

Menus 180-183 View Memory Display Menus 1/6

input

 video

 info

Menu Num.

180

181

182

183 next button on panel

---

625

I

50

Heading

Input Video

Standard

---

Output Video

Standard

--- o/p video info

625

I

50

Function

---

This shows the Input Video

Standard stored in the user memory.

---

This shows the Output Video

Standard stored in the user memory.

This will cycle to the next menu in the nested menu loop (Go To

Menus 184-187

)

Menus 184-187 View Memory Display Menus 2/6

ARC

H=720

V=576

Menu Num.

184 info

H+0

V+0

Heading

Output Picture

Size

185 Output Picture

Position

Blnkng

T=0

B=0 info

L=0

R=0

Function

This shows the output video picture size stored in the user memory.

This shows the output video picture position stored in the user memory.

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

186

187 next button on panel prev button on panel

Blanking

Blanking

---

---

This shows the Picture blanking that will apply to the top and bottom of the input image before processing, stored in the user memory.

This shows the Picture blanking that will apply to the left and right of the input image before processing, stored in the user memory.

This will cycle to the next menu in the nested menu loop (Go To

Menus 188-191

)

This will cycle to the previous menu in the nested menu loop

(Go To

Menus 180-183

)

Menus 188-191 View Memory Display Menus 3/6

Sharp

H=0

V=0

Menu Num.

188

Sharp

D=0

OC=0

Heading

Edge

Sharpening

Level

189

190

191

Edge

Sharpening and Overshoot

Control Levels

Edge

Sharpening

Enable

Sharpness and

Texture apply to Y (Luma)

Sharp enable

= OFF

Sh+Txt

Y only

= OFF

Function

This shows the level of Horizontal and Vertical Edge Sharpening that is stored in the user memory.

This shows the levels of Diagonal

Edge Sharpening and Overshoot

Control stored in the user memory.

This shows if Edge Sharpening is enabled or disabled in the user memory.

This shows if The Sharpness and

Texture effects will apply to only the Y (Luma) channel, or to the

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

only RGB channels independently, as stored in the user memory. next button on panel prev button on panel

---

---

This will cycle to the next menu in the nested menu loop (Go To

Menus 192-195

)

This will cycle to the previous menu in the nested menu loop

(Go To

Menus 184-187

)

Menus 192-195 View Memory Display Menus 4/6

Txture

H=0

V=0

Menu Num.

192

Txture

D=0

OC=0

Heading

Texture

Enhancement

Level

193

194

195

Texture

Enhancement and Overshoot

Control Levels

Texture

Enhancement

Enable

Sharpness and

Texture Noise

Adaption Level

Txture enable

= OFF

Sh+Txt

NA Lim

= 0

Function

This shows the level of Horizontal and Vertical Texture

Enhancement that is stored in the user memory.

This shows the levels of Diagonal

Texture Enhancement and

Overshoot Control stored in the user memory.

This shows if Texture

Enhancement is enabled or disabled in the user memory.

This shows the level of Noise

Adaption applied to the

Sharpness and Texture effects stored in the user memory. next button on panel prev button on panel

---

---

This will cycle to the next menu in the nested menu loop (Go To

Menus 196-199

)

This will cycle to the previous menu in the nested menu loop

(Go To

Menus 188-191

)

- 66 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Menus 196-199 View Memory Display Menus 5/6

GNR

BAR

MNR

Menu Num.

196

197

198

199

Noise

Reduction

Levels

---

= 0

= 0

= 0

---

Heading

Audio Delay

Audio delay

=1 fi

Function

---

These show the levels of the

GNR, BAR and MNR options stored in the user memory.

This shows the audio delay amount, in number of input fields‟ delay, as stored in the user memory.

--- next button on panel prev button on panel

---

---

This will cycle to the next menu in the nested menu loop (Go To

Menus 200-203

)

This will cycle to the previous menu in the nested menu loop

(Go To

Menus 192-195

)

Menus 200-203 View Memory Display Menus 6/6

Menu Num.

200

201

202

Move mem to

On air

Function Heading

---

---

---

---

Load Memory Pressing this button will make the memory currently being viewed

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

203 Back the „On Air‟ memory.

This will change the panel display to „please wait‟, and will return after a short delay to the ARC

Memory Select Top Menus (Go

To Menus

04-07

)

Pressing the button takes you to the previous level of menus (Go

To

Menus 100-103

)

Pressing the prev button on the panel will cycle to the previous menu in the nested menu loop

(Go To

Menus 196-199

)

Menus 204-207

These menus are not usable by the user.

Menus 208-211 Transitions Menus

X-fade

Time

=1 fr

Menu Num.

208

Black

Fade

= off

Heading

Cross-Fade

Transition Time

209

Fade to Black

Enable

FD=1

HD=1

FU=1

Function

This menu sets the time in frames that a transition between one memory and another will take, the minimum value of which is one frame.

A detailed explanation of all settings for these menus is given

in section

4.4.6

This menu toggles the Fade to

Black transition option on and off.

If set to „on‟, cross-fading is automatically disabled and will be set to 1 frame.

If set to „off‟, the previously stored

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

210

211

Fade To Black

Timing

Variables

Back cross-fading value will be restored and Fade to Black will be disabled.

This menu sets the profile of the

Fade to Black (if enabled).

FD sets the Fade Down time

HD sets the Hold Delay time

(the time spent in black)

FU sets the Fade Up time

Pressing the button takes you to the previous level of menus (Go

To

Menus 140-143

)

Menus 212-215

These menus are not usable by the user.

Menus 216-219 Film mode detection

Auto detect

= Off

Menu Num.

216

Heading

Film mode auto detect

217

218

219 Back

Function

This sets the state of the film mode detection software.

If set to on, the video processor attempts to adapt to the video being fed into the AR-2SD/MD.

This may give some unusual artefacts in some circumstances, but may improve the overall video quality.

The default for this setting is off.

Pressing the button takes you to

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

the previous level of menus (Go

To

Menus 136-139

)

- 70 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

6 Technical Appendix

6.1 GPI/Tally/RS232 technical information.

The AR-2N has an RJ-45 connector with GPI, Tally and RS232 connections as shown below:

1 GPI-1 White/Orange

2

3

4

5

6

7

8

GPI-2

GPI-3

Orange

White/Green

GND Blue

RS232 TX White/Blue

RS232 RX Green

Tally (open collector)

White/Brown

GPI-4 Brown

Table 1 GPI/Tally and RS232 pin-out on RJ-45.

Note that the Tally output is on a different pin compared to other genetics products fitted with an RJ-45 connector.

6.1.1 GPI Inputs.

Figure 6-1 Typical GPI Input

GPI‟s are normally activated by a short to ground. The GPI has its own internal pull-up resistor. If the user is interfacing with logic then

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Vhigh = +12V>Vin>+3V

Vlow = +0.3V>Vin>0V

6.1.2 GPI Splitter

The soft panel comms and GPI connections are on the same RJ45 connector.

Eyeheight provide a GPI Splitter block which enables simultaneous use of the

RJ45 for the comms and the RJ45 for the GPI‟s. The Splitter has the following pin-out which is also provided on a label on the splitter.

Figure 6-2 GPI Splitter. Has 2 RJ-45 Sockets, one for the Comms and one for the GPI's

3

4

5

1

2

6

7

8

DO NOT CONNECT White/Orange

DO NOT CONNECT Orange

DO NOT CONNECT White/Green

GND

RS232 TX

Blue

White/Blue

RS232 RX

Not Used

Not Used

Green

White/Brown

Brown

Table 2 GPI Splitter, comms (Soft Panel) connection.

1

2

GPI-1

GPI-2

White/Orange

Orange

- 72 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

3

4

5

6

7

8

GPI-3

GND

White/Green

Blue

GPI-4 White/Blue

DO NOT CONNECT Green

Not Used

Not Used

White/Brown

Brown

Table 3 GPI Splitter, GPI connection.

THE CONNECTIONS LABELLED “DO NOT CONNECT” MUST BE

LEFT COMPLETELY UNCONNECTED.

6.2 Technical Specifications

When in SDI mode:

SDI Inputs

(270 Mbps, 800mV p-p±10% into 75

Ω)

SDI cable equalisation

1 Input to SMPTE 259M

At least 200m of PSF 1/3

Return loss better than 18dB, 5 MHz

270 Mhz

When in HD-SDI mode:

HD-SDI Inputs

(1.845 Gbps, 800mV p-p±10% into

75

Ω)

HD-SDI cable equalisation

General:

Ancillary Data

1 Input to SMPTE 292M

At least 100m of Belden 1694A

Control Surfaces

Chassis

Passes all ancillary data in vertical and horizontal blanking except for CRC recalculation.

Option of local or remote FP-9 control panel.

FB-9E etherBox 1U enclosure

- 73 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

Supported Input Formats

Supported Output Formats

Delay

Power Supply

SD

625

525

HD

1280x720/23.98p

1280x720/24p

1280x720/25p

1280x720/29.97p

1280x720/30p

1280x720/50p

1280x720/59.94p

1280x720/60p

1920x1080/23.98p

1920x1080/23.98psf

1920x1080/24p

1920x1080/24psf

1920x1080/25p

1920x1080/50i

1920x1080/29.97p

1920x1080/59.94i

1920x1080/30p

1920x1080/60i

SD

625

525

HD

1280x720/23.98p

1280x720/24p

1280x720/25p

1280x720/29.97p

1280x720/30p

1280x720/50p

1280x720/59.94p

1280x720/60p

1920x1080/23.98p

1920x1080/24p

1920x1080/25p

1920x1080/50i

1920x1080/29.97p

1920x1080/59.94i

1920x1080/30p

1920x1080/60i

1 frame

100-240v AC. Less than 50W power consumption with 6 AR-2 units installed.

- 74 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

FB-9E Dimension

Weight

Temperature

Humidity

Width 442mm

Height 44mm

Depth 300mm

<3Kg

<25°C ambient, <55°C internal

Recommended 40 to 55%

Limits 20 to 80%

6.3 Aspect Ratio Terminology

Recent developments in widescreen technology have made the use of Aspect

Ratio Converters Prolific. The industry as a whole has found it necessary to formalise specifying the format of a picture on a 4:3 or 16:9 monitoring glass using a sequence of letters and numbers. For example 16F16 is a normal Full frame Widescreen picture viewed on a widescreen monitor.

Generally the format of the code is as follows:

PPAMM

“PP” is a number (usually 12,14 or 16) which describes the aspect ratio divided by 9** of the “Viewable Picture” when viewed correctly (i.e not distorted). Note this does not include any “Black” which goes to make parts of the picture that have no picture content (e.g the black of the letterbox).

“A” is a letter describing the appearance of the “Viewable Picture” within the

Glass Screen. This can be:=

“F”, which means the picture completely fills the screen

“L”, which means the picture is letter-boxed. (Letter-box means there is a black band at the top and the bottom of the picture).

“P”, which means the picture is pillar-boxed. (Pillar-box means that there is black to the left and the right of the picture)

“MM” is a number (usually 12, 16) which describes the aspect ratio divided by

9** of the “Glass”.

(**Note that 16 therefore means 16:9, and 12 means 12:9, which is the same as

4:3.)

An example of a conversion is:

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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

16F1616L12

This means converting from:

“A picture that has a 16:9 appearance on a 16:9 monitor and completely fills the screen”. (In other words a normal Widescreen picture)

To:

“A picture that has a 16:9 appearance on a 4:3 monitor and looks like a letterbox”.

Some Common Aspect Ratios

16F16 A Normal Widescreen (16:9) Picture.

12F12 A normal 4:3 Picture.

16L12 A 16:9 Letterbox viewed on a 4:3 (12:9) monitor.

14L12 A 14:9 Letterbox viewed on a 4:3 (12:9) monitor.

12P16 A 4:3 picture viewed on a 16:9 monitor leaving black to the left and right. (Pillar-box)

14P16 A 14:9 picture viewed on a 16:9 monitor leaving black to the left and right. (Pillar-box)

- 76 -

Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH

Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]

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