Each Multi-Effects Parameters
The multi-effects feature 90 different kinds of effects. Some of the effects consist of two or more different effects connected
in series or in parallel.
Parameters marked with a sharp “#” can be controlled using a specified controller (Two setting items will change
simultaneously for “#1” and “#2”).
46: REVERSE DELAY...............................(p. 52)
1: STEREO EQ .........................................(p. 3)
47: SHUFFLE DELAY...............................(p. 54)
2: OVERDRIVE .......................................(p. 4)
48: 3D DELAY ...........................................(p. 56)
3: DISTORTION ......................................(p. 5)
49: 3VOICE PITCH SHIFTER..................(p. 58)
4: PHASER ...............................................(p. 6)
50: LOFI COMPRESS................................(p. 59)
5: SPECTRUM .........................................(p. 7)
51: LOFI NOISE.........................................(p. 60)
6: ENHANCER........................................(p. 8)
52: SPEAKER SIMULATOR ....................(p. 62)
7: AUTO WAH........................................(p. 9)
53: OVERDRIVE 2.....................................(p. 63)
8: ROTARY ..............................................(p. 10)
54: DISTORTION 2 ...................................(p. 64)
9: COMPRESSOR....................................(p. 11)
55: STEREO COMPRESSOR....................(p. 65)
10: LIMITER...............................................(p. 12)
56: STEREO LIMITER ..............................(p. 66)
11: HEXA-CHORUS .................................(p. 13)
57: GATE ....................................................(p. 67)
12: TREMOLO CHORUS.........................(p. 14)
58: SLICER .................................................(p. 68)
13: SPACE-D..............................................(p. 15)
59: ISOLATOR...........................................(p. 69)
14: STEREO CHORUS..............................(p. 16)
60: 3D CHORUS........................................(p. 70)
15: STEREO FLANGER............................(p. 17)
61: 3D FLANGER......................................(p. 71)
16: STEP FLANGER .................................(p. 19)
62: TREMOLO ...........................................(p. 73)
17: STEREO DELAY .................................(p. 20)
63: AUTO PAN..........................................(p. 74)
18: MODULATION DELAY ...................(p. 22)
64: STEREO PHASER 2............................(p. 75)
19: TRIPLE TAP DELAY..........................(p. 24)
65: STEREO AUTO WAH........................(p. 77)
20: QUADRUPLE TAP DELAY..............(p. 25)
66: ST FORMANT FILTER ......................(p. 78)
21: TIME CONTROL DELAY .................(p. 27)
67: MULTI TAP DELAY 2 .......................(p. 79)
22: 2VOICE PITCH SHIFTER .................(p. 28)
68: REVERSE DELAY 2............................(p. 80)
23: FBK PITCH SHIFTER.........................(p. 30)
69: SHUFFLE DELAY 2............................(p. 82)
24: REVERB................................................(p. 31)
70: 3D DELAY 2 ........................................(p. 83)
25: GATED REVERB ................................(p. 32)
71: ROTARY 2 ...........................................(p. 85)
26: OVERDRIVE -> CHORUS.................(p. 33)
72: ROTARY MULTI ................................(p. 87)
27: OVERDRIVE -> FLANGER ..............(p. 34)
73: KEYBOARD MULTI...........................(p. 89)
28: OVERDRIVE -> DELAY ....................(p. 35)
74: RHODES MULTI ................................(p. 92)
29: DISTORTION -> CHORUS ...............(p. 36)
75: JD MULTI.............................................(p. 94)
30: DISTORTION -> FLANGER .............(p. 36)
76: STEREO LOFI COMPRESS ...............(p. 96)
31: DISTORTION -> DELAY ..................(p. 36)
77: STEREO LOFI NOISE ........................(p. 97)
32: ENHANCER -> CHORUS.................(p. 37)
78: GUITAR AMP SIMULATOR ............(p. 99)
33: ENHANCER -> FLANGER...............(p. 38)
79: STEREO OVERDRIVE .......................(p. 101)
34: ENHANCER -> DELAY ....................(p. 39)
80: STEREO DISTORTION......................(p. 102)
35: CHORUS -> DELAY ..........................(p. 40)
81: GUITAR MULTI A .............................(p. 103)
36: FLANGER -> DELAY ........................(p. 41)
82: GUITAR MULTI B..............................(p. 106)
37: CHORUS -> FLANGER.....................(p. 42)
83: GUITAR MULTI C .............................(p. 109)
38: CHORUS/DELAY..............................(p. 43)
84: CLEAN GUITAR MULTI A ..............(p. 112)
39: FLANGER/DELAY............................(p. 43)
85: CLEAN GUITAR MULTI B...............(p. 114)
40: CHORUS/FLANGER ........................(p. 43)
86: BASS MULTI .......................................(p. 117)
41: STEREO PHASER...............................(p. 44)
87: ISOLATOR 2........................................(p. 120)
42: KEYSYNC FLANGER........................(p. 46)
88: STEREO SPECTRUM .........................(p. 122)
43: FORMANT FILTER............................(p. 48)
89: 3D AUTO SPIN ...................................(p. 123)
44: RING MODULATOR.........................(p. 49)
90: 3D MANUAL ......................................(p. 124)
45: MULTI TAP DELAY ..........................(p. 50)
1
Each Multi-Effects Parameters
Modulation (Effects that modulate the sound)
4:
PHASER
7:
AUTO WAH
41:
STEREO PHASER
42:
KEYSYNC FLANGER
43:
FORMANT FILTER
44:
RING MODULATOR
64:
STEREO PHASER 2
65:
STEREO AUTO WAH
66:
ST FORMANT FILTER
Delay (Effects that delay the sound)
17:
STEREO DELAY
18:
MODULATION DELAY
19:
TRIPLE TAP DELAY
20:
QUADRUPLE TAP DELAY
21:
TIME CONTROL DELAY
22:
2VOICE PITCH SHIFTER
23:
FBK PITCH SHIFTER
34:
ENHANCER -> DELAY
45:
MULTI TAP DELAY
46:
REVERSE DELAY
47:
SHUFFLE DELAY
48:
3D DELAY
49:
3VOICE PITCH SHIFTER
67:
MULTI TAP DELAY 2
68:
REVERSE DELAY 2
69:
SHUFFLE DELAY 2
70:
3D DELAY 2
Keyboard (Effects useful for the keyboard)
08:
ROTARY
71:
ROTARY 2
72:
ROTARY MULTI
73:
KEYBOARD MULTI
74:
RHODES MULTI
75:
JD MULTI
LoFi
(Effects that intentionally degrades the sound quality)
50:
LOFI COMPRESS
51:
LOFI NOISE
76:
STEREO LOFI COMPRESS
77:
STEREO LOFI NOISE
Guitar and Bass
(Effects useful for the Guitar and Bass)
2:
OVERDRIVE
3:
DISTORTION
26:
OVERDRIVE -> CHORUS
27:
OVERDRIVE -> FLANGER
28:
OVERDRIVE -> DELAY
29:
DISTORTION -> CHORUS
30:
DISTORTION -> FLANGER
31:
DISTORTION -> DELAY
52:
SPEAKER SIMULATOR
2
53:
54:
78:
79:
80:
81:
82:
83:
84:
85:
86:
OVERDRIVE 2
DISTORTION 2
GUITAR AMP SIMULATOR
STEREO OVERDRIVE
STEREO DISTORTION
GUITAR MULTI A
GUITAR MULTI B
GUITAR MULTI C
CLEAN GUITAR MULTI A
CLEAN GUITAR MULTI B
BASS MULTI
Compressor (Effects in which the loudness becomes
difficult to change)
9:
COMPRESSOR
10:
LIMITER
55:
STEREO COMPRESSOR
56:
STEREO LIMITER
57:
GATE
58:
SLICER
Chorus (Effects that broaden the sound)
11:
HEXA-CHORUS
12:
TREMOLO CHORUS
13:
SPACE-D
14:
STEREO CHORUS
15:
STEREO FLANGER
16:
STEP FLANGER
32:
ENHANCER -> CHORUS
33:
ENHANCER -> FLANGER
35:
CHORUS -> DELAY
36:
FLANGER -> DELAY
37:
CHORUS -> FLANGER
38:
CHORUS/DELAY
39:
FLANGER/DELAY
40:
CHORUS/FLANGER
60:
3D CHORUS
61:
3D FLANGER
Dimension
(Effects that control the location of the sound)
62:
TREMOLO
63:
AUTO PAN
89:
3D AUTO SPIN
90:
3D MANUAL
Filter (Effects that modify the sound character)
1:
STEREO EQ
5:
SPECTRUM
6:
ENHANCER
59:
ISOLATOR
87:
ISOLATOR 2
88:
STEREO SPECTRUM
Reverb (Effects that reverberate the sound)
24:
REVERB
25:
GATED REVERB
Each Multi-Effects Parameters
1: STEREO EQ (Stereo Equalizer)
This is a four-band stereo equalizer (low, mid x 2, high).
L in
4-Band EQ
L out
R in
4-Band EQ
R out
Freq/Gain
LowFreq (Low Frequency)
Select the frequency of the low range (200 Hz/400 Hz).
LowGain
Adjust the gain of the low frequency.
Mid1 Freq (Middle 1 Frequency)
Adjust the frequency of Middle 1 (mid range).
Mid1 Gain (Middle1 Gain)
Adjust the gain for the area specified by the Middle 1 Frequency and Q settings.
Mid2 Freq (Middle 2 Frequency)
Adjust the frequency of Middle 2 (mid range).
Mid2 Gain (Middle 2 Gain)
Adjust the gain for the area specified by the Middle 2 Frequency and Q settings.
High Freq (High Frequency)
Select the frequency of the high range (4000 Hz/8000 Hz).
High Gain
Adjust the gain of the high frequency.
Band Width
Mid1 Q (Middle 1 Q)
This parameter adjusts the width of the area around the Middle 1 Frequency that will be affected by the Gain
setting. Higher values of Q will result in a narrower area being affected.
Mid2 Q (Middle 2 Q)
This parameter adjusts the width of the area around the Middle 2 Frequency that will be affected by the Gain
setting. Higher values of Q will result in a narrower area being affected.
Output
Level (Output Level) #
Adjust the output level.
3
Each Multi-Effects Parameters
2: OVERDRIVE
This effect creates a soft distortion similar to that produced by vacuum tube amplifiers.
fig.2-05
L in
L out
Over
drive
Amp
Simulator
R in
2-Band
EQ
Pan L
Pan R
R out
Overdrive
Drive #
Adjust the degree of distortion. The volume will change together with the degree of distortion.
Amp Simulator
Type (Amp Simulator Type)
Select the type of guitar amp.
SMALL:
small amp
BUILT-IN: single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
4
Each Multi-Effects Parameters
3: DISTORTION
This effect produces a more intense distortion than Overdrive.
fig.2-06
L in
L out
Distortion
Amp
Simulator
R in
2-Band
EQ
Pan L
Pan R
R out
Distortion
Drive #
Adjust the degree of distortion. The volume will change together with the degree of distortion.
Amp Simulator
Type (Amp Simulator Type)
Select the type of guitar amp.
SMALL:
small amp
BUILT-IN: single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
5
Each Multi-Effects Parameters
4: PHASER
A phaser adds a phase-shifted sound to the original sound, producing a twisting modulation that creates
spaciousness and depth.
fig.2-07
L in
L out
Pan L
Phaser
Mix
R in
Pan R
Resonance
R out
Phaser
Manual #
Adjust the basic frequency from which the sound will be modulated.
Rate #
Adjust the frequency (period) of modulation.
Depth
Adjust the depth of modulation.
Resonance
Adjust the amount of feedback for the phaser.
Mix Level
Adjust the ratio with which the phase-shifted sound is combined with the direct sound.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan)
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
6
Each Multi-Effects Parameters
5: SPECTRUM
Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at specific frequencies. It is
similar to an equalizer, but has 8 frequency points fixed at locations most suitable for adding character to the
sound.
fig.2-08
L in
L out
Pan L
Spectrum
Pan R
R in
R out
Gain
250Hz (Band 1 Gain)
Adjust the 250 Hz level.
500Hz (Band 2 Gain)
Adjust the 500 Hz level.
1000Hz (Band 3 Gain)
Adjust the 1000 Hz level.
1250Hz (Band 4 Gain)
Adjust the 1250 Hz level.
2000Hz (Band 5 Gain)
Adjust the 2000 Hz level.
3150Hz (Band 6 Gain)
Adjust the 3150 Hz level.
4000Hz (Band 7 Gain)
Adjust the 4000 Hz level.
8000Hz (Band 8 Gain)
Adjust the 8000 Hz level.
Band Width
Q
Simultaneously adjust the width of the adjusted areas for all the frequency bands.
Output
Level (Output Level) #
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
7
Each Multi-Effects Parameters
6: ENHANCER
The Enhancer controls the overtone structure of the high frequencies, adding sparkle and tightness to the sound.
fig.2-09
L in
R in
2-Band
EQ
L out
Mix
R out
Mix
2-Band
EQ
Enhancer
Enhancer
Enhancer
Sens (Sensitivity) #
Adjust the sensitivity of the enhancer.
Mix Level #
Adjust the ratio with which the overtones generated by the enhancer are combined with the direct sound.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Output
Level (Output Level)
Adjust the output level.
8
Each Multi-Effects Parameters
7: AUTO WAH
The Auto Wah cyclically controls a filter to create cyclic change in timbre.
fig.2-10
L in
L out
Auto Wah
R in
R out
Auto Wah
Filter (Filter Type)
Select the type of filter.
LPF:The wah effect will be applied over a wide frequency range.
BPF:The wah effect will be applied over a narrow frequency range.
Sens
Adjust the sensitivity with which the filter is controlled.
Manual #
Adjust the center frequency from which the effect is applied.
Peak
Adjust the amount of the wah effect that will occur in the area of the center frequency. Lower settings will cause
the effect to be applied in a broad area around the center frequency. Higher settings will cause the effect to be
applied in a more narrow range.
Rate (LFO Rate)#
Adjust the frequency of the modulation.
Depth (LFO Depth)
Adjust the depth of the modulation.
Output
Level (Output Level)
Adjust the output level.
9
Each Multi-Effects Parameters
8: ROTARY
The Rotary effect simulates the sound of the rotary speakers often used with the electric organs of the past. Since
the movement of the high range and low range rotors can be set independently, the unique type of modulation
characteristic of these speakers can be simulated quite closely. This effect is most suitable for electric organ
Patches.
fig.2-11
L in
L out
Rotary
R in
R out
Rotary
Speed #
Simultaneously switch the rotational speed of the low frequency rotor and high frequency rotor.
SLOW:Slow down the rotation to the specified speed (the Low Slow / Hi Slow values).
FAST:Speed up the rotation to the specified speed (the Low Fast / Hi Fast values).
Woofer
Slow Rate (Low Frequency Slow Rate)
Adjust the slow speed (SLOW) of the low frequency rotor.
Fast Rate (Low Frequency Fast Rate)
Adjust the fast speed (FAST) of the low frequency rotor.
Acceleration (Low Frequency Acceleration)
Adjust the time it takes the low frequency rotor to reach the newly selected speed when switching from fast to
slow (or slow to fast) speed. Lower values will require longer times.
Level (Low Frequency Level)
Adjust the volume of the low frequency rotor.
Separation
Separation
Adjust the spatial dispersion of the sound.
Tweeter
Slow Rate (High Frequency Slow Rate)
Adjust the slow speed (SLOW) of the high frequency rotor.
Fast Rate (High Frequency Fast Rate)
Adjust the fast speed (FAST) of the high frequency rotor.
Acceleration (High Frequency Acceleration)
Adjust the time it takes the high frequency rotor to reach the newly selected speed when switching from fast to
slow (or slow to fast) speed. Lower values will require longer times.
Level (High Frequency Level)
Adjust the volume of the high frequency rotor.
Output
Level (Output Level) #
Adjust the output level.
10
Each Multi-Effects Parameters
9: COMPRESSOR
The Compressor flattens out high levels and boosts low levels, smoothing out unevenness in volume.
fig.2-12
L in
L out
Compressor
R in
2-Band
EQ
Pan L
Pan R
R out
Compressor
Attack
Adjust the attack time of an input sound.
Sustain
Adjust the time over which low level sounds are boosted until they reach the specified volume.
Post Gain
Adjust the output gain.
EQ Gain
Low (LowGain)
Adjust the low frequency gain.
High (High Gain)
Adjust the high frequency gain.
Output
Level (Output Level) #
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
11
Each Multi-Effects Parameters
10: LIMITER
The Limiter compresses signals that exceed a specified volume level, preventing distortion from occurring.
fig.2-13
L in
L out
Limiter
2-Band
EQ
R in
Pan L
Pan R
R out
Limiter
Threshold (Threshold Level)
Adjust the volume at which compression will begin.
Ratio (Compression Ratio)
Adjust the compression ratio.
Release (Release Time)
Adjust the time from when the volume falls below the Threshold Level until compression is no longer applied.
Post Gain
Adjust the output gain.
EQ Gain
Low (LowGain)
Adjust the low frequency gain.
High (High Gain)
Adjust the high frequency gain.
Output
Level (Output Level) #
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
12
Each Multi-Effects Parameters
11: HEXA-CHORUS
Hexa-chorus uses a six-phase chorus (six layers of chorused sound) to give richness and spatial spread to the
sound.
fig.2-14
L in
L out
Balance D
Balance W
Hexa Chorus
Balance W
R in
R out
Balance D
Hexa Chorus
Rate #
Adjust the rate of modulation.
Depth
Adjust the depth of modulation.
Depth Dev (Depth Deviation)
Adjust the difference in modulation depth between each chorus sound.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Pre Delay Dev (Pre Delay Deviation)
Pre Delay determines the time from when the direct sound begins until the processed sound is heard. Pre Delay
Deviation adjusts the differences in Pre Delay between each chorus sound.
Pan Dev (Pan Deviation)
Adjust the difference in stereo location between each chorus sound. With a setting of 0, all chorus sounds will be
in the center. With a setting of 20, each chorus sound will be spaced at 60 degree intervals relative to the center.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the chorus sound will be output.
Output
Level (Output Level)
Adjust the output level.
13
Each Multi-Effects Parameters
12: TREMOLO CHORUS
Tremolo Chorus is a chorus effect with added Tremolo (cyclic modulation of volume).
fig.2-15
L in
L out
Balance D
Balance W
Tremolo Chorus
Balance W
R in
R out
Balance D
Chorus
Rate (Chorus Rate)
Adjust the modulation speed of the chorus effect.
Depth (Chorus Depth)
Adjust the modulation depth of the chorus effect.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Tremolo
Rate (Tremolo Rate) #
Adjust the modulation speed of the tremolo effect.
Phase (Tremolo Phase)
Adjust the spread of the tremolo effect.
Separation (Tremolo Separation)
Adjust the spread of the tremolo effect.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the tremolo chorus sound. With a setting of D100:0W
only the direct sound will be output, and with a setting of D0:100W only the tremolo chorus sound will be output.
Output
Level (Output Level)
Adjust the output level.
14
Each Multi-Effects Parameters
13: SPACE-D
Space-D is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation,
but produces a transparent chorus effect.
fig.2-16
Balance D
L in
2-Band
EQ
Space D
Balance W
Space D
Balance W
R in
Balance D
2-Band
EQ
L out
R out
Chorus
Rate #
Adjust the rate of modulation.
Depth
Adjust the depth of modulation.
Phase
Adjust the spatial spread of the sound.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the processed sound is heard.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the chorus sound will be output.
Output
Level (Output Level)
Adjust the output level.
15
Each Multi-Effects Parameters
14: STEREO CHORUS
This is a stereo chorus. A filter is provided so that you can adjust the timbre of the chorus sound.
fig.2-17
Balance D
L in
2-Band
EQ
Chorus
Balance W
Chorus
Balance W
R in
Balance D
2-Band
EQ
L out
R out
Chorus
Rate #
Adjust the rate of modulation.
Depth
Adjust the depth of modulation.
Phase
Adjust the spatial spread of the sound.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the processed sound is heard.
Filter
Type (Filter Type)
Select the type of filter.
OFF:a filter will not be used
LPF:cut the frequency range above the cutoff frequency
HPF:cut the frequency range below the cutoff frequency
Cutoff (Cutoff Frequency)
Adjust the basic frequency of the filter.
EQ Gain
Low (LowGain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the chorus sound will be output.
Output
Level (Output Level)
Adjust the output level.
16
Each Multi-Effects Parameters
15: STEREO FLANGER
This is a stereo flanger. (The LFO has the same phase for left and right.) It produces a metallic resonance that rises
and falls like a jet airplane taking off or landing. A filter is provided so that you can adjust the timbre of the
flanged sound.
fig.2-18
Balance D
L in
Flanger
2-Band
EQ
L out
Balance W
Feedback
Feedback
Flanger
R in
Balance D
Balance W
2-Band
EQ
R out
Flanger
Rate (LFO Rate) #
Adjust the rate of modulation.
Depth (LFO Depth)
Adjust the depth of modulation.
Feedback (Feedback Level) #
Adjust the amount (%) of the processed sound that is returned (fed back) into the input. Positive (+) settings will
return the sound in phase, and negative (-) settings will return the sound in reverse phase.
Phase
Adjust the spatial spread of the sound.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Filter
Type
Select the type of filter.
OFF:a filter will not be used
LPF:cut the frequency range above the cutoff frequency
HPF:cut the frequency range below the cutoff frequency
Cutoff (Cutoff Frequency)
Adjust the basic frequency of the filter.
EQ Gain
Low (LowGain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
17
Each Multi-Effects Parameters
Balance
Balance (Effect Balance)
Adjust the volume balance between the direct sound and the flanger sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the flanger sound will be output.
Output
Level (Output Level)
Adjust the output level.
18
Each Multi-Effects Parameters
16: STEP FLANGER
The Step Flanger effect is a flanger in which the flanger pitch changes in steps. The speed at which the pitch
changes can also be specified in terms of a note-value of a specified tempo.
fig.2-19
Balance D
L in
Step Flanger
2-Band
EQ
L out
Balance W
Feedback
Feedback
Step Flanger
R in
Balance D
Balance W
2-Band
EQ
R out
Flanger
Rate (LFO Rate)
Adjust the rate of modulation.
Depth (LFO Rate)
Adjust the depth of modulation.
Fbk (Feedback Level) #
Adjust the amount (%) of the flanger sound that is returned (fed back) into the input. Negative (-) settings will
invert the phase.
Feedback #
Adjust the amount (%) of the processed sound that is returned (fed back) into the input. Positive (+) settings will
return the sound in phase, and negative (-) settings will return the sound in reverse phase.
Phase
Adjust the spatial spread of the sound.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Step Rate
Step Rate #
Adjust the rate (period) of pitch change. This parameter can be set as a note-value of a specified tempo. In this
case, specify the value of the desired note.
EQ Gain
Low (LowGain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance)
Adjust the volume balance between the direct sound and the flanger sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the chorus sound will be output.
Output
Level (Output Level)
Adjust the output level.
19
Each Multi-Effects Parameters
17: STEREO DELAY
This is a stereo delay.
When Feedback Mode is NORMAL:
fig.2-20
Balance D
L in
Delay
2-Band
EQ
L out
Balance W
Feedback
Feedback
Delay
R in
Balance D
Balance W
2-Band
EQ
R out
2-Band
EQ
L out
When Feedback Mode is CROSS:
fig.2-21
Balance D
L in
Delay
Balance W
Feedback
Feedback
Delay
R in
Balance D
Balance W
2-Band
EQ
R out
Delay
Left (Delay Time Left)
Adjust the time from the original sound until when the left delay sound is heard.
Right (Delay Time Right)
Adjust the time from the original sound until when the right delay sound is heard.
HF Damp
Adjust the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high
frequencies of the feedback, set this parameter to BYPASS.
Feedback #
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
FBK Mode (Feedback Mode)
Select the way in which delay sound is fed back into the effect.
NORMAL:The left delay sound will be fed back into the left delay, and the right delay sound into the right delay.
CROSS:The left delay sound will be fed back into the right delay, and the right delay sound into the left delay.
Phase
Phase Left
Select the phase of the left delay sound.
NORMAL:Phase is not changed.
INVERT:Phase is inverted.
20
Each Multi-Effects Parameters
Phase Right
Select the phase of the right delay sound.
NORMAL:Phase is not changed.
INVERT:Phase is inverted.
EQ Gain
Low (LowGain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the delay sound will be output.
Output
Level (Output Level)
Adjust the output level.
21
Each Multi-Effects Parameters
18: MODULATION DELAY
This effect adds modulation to the delayed sound, producing an effect similar to a flanger.
When Feedback Mode is NORMAL:
fig.2-22
Balance D
L in
Delay
2-Band
EQ
Modulation
Balance W
Modulation
Balance W
L out
Feedback
Feedback
Delay
R in
Balance D
2-Band
EQ
R out
2-Band
EQ
L out
When Feedback Mode is CROSS:
fig.2-23
Balance D
L in
Delay
Modulation
Balance W
Modulation
Balance W
Feedback
Feedback
Delay
R in
Balance D
2-Band
EQ
R out
Delay
Left (Delay Time Left)
Adjust the time from the original sound until when the left delay sound is heard.
Right (Delay Time Right)
Adjust the time from the original sound until when the right delay sound is heard.
HF Damp
Adjust the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high
frequencies of the feedback, set this parameter to BYPASS.
Feedback (Feedback Level)
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
FBK Mode (Feedback Mode)
Select the way in which delay sound is fed back into the effect.
NORMAL:The left delay sound will be fed back into the left delay, and the right delay sound into the right delay.
CROSS:The left delay sound will be fed back into the right delay, and the right delay sound into the left delay.
Modulation
Rate #
Adjust the speed of the modulation.
Depth
Adjust the depth of the modulation.
22
Each Multi-Effects Parameters
Phase
Adjust the spatial spread of the sound.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the modulation delay sound. With a setting of D100:0W
only the direct sound will be output, and with a setting of D0:100W only the modulation delay sound will be
output.
Output
Level (Output Level)
Adjust the output level.
23
Each Multi-Effects Parameters
19: TRIPLE TAP DELAY
The Triple Tap Delay produces three delay sounds; center, left and right. The center delay time can be specified as
a note value of a specified tempo.
fig.2-24
Balance D
L in
Feedback
L out
Balance W
Left Tap
Triple Tap Delay
2-Band
EQ
Center Tap
Right Tap
R in
Balance D
Balance W
2-Band
EQ
R out
Delay
Center (Delay Time Center)
Left (Delay Time Left)
Right (Delay Time Right)
Adjust the time delay from the direct sound until when the delay sound is heard. This parameter can be set as a
note-value of a specified tempo. In this case, specify the value of the desired note.
HF Damp
Adjust the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high
frequencies of the feedback, set this parameter to BYPASS.
Feedback #
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Delay Level
Center (Center Level)
Left (Left Level)
Right (Right Level)
Adjust the volume of each delay sound.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the delay sound will be output.
Output
Level (Output Level)
Adjust the output level.
24
Each Multi-Effects Parameters
20: QUADRUPLE TAP DELAY
The Quadruple Tap Delay has four delays. Each of the Delay Time parameters can be specified as a note length of
the selected tempo.
fig.2-25
Balance D
L in
L out
Delay 1
Balance W
Feedback
Delay 2
Quadruple Tap Delay
Delay 3
Balance W
Delay 4
R in
R out
Balance D
The stereo location of each delay sound is as follows.
fig.2-26
2
1
L
3
4
R
Delay
Delay 1 (Delay Time 1)
Delay 2 (Delay Time 2)
Delay 3 (Delay Time 3)
Delay 4 (Delay Time 4)
Adjust the time delay from the direct sound until when each delay sound is heard. These parameters can be set as
a note-value of a specified tempo. In this case, specify the value of the desired note.
HF Damp
Adjust the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high
frequencies of the feedback, set this parameter to BYPASS.
Feedback (Feedback Level) #
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Delay Level
Level 1
Level 2
Level 3
Level 4
Adjust the volume of each delay sound.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the delay sound will be output.
25
Each Multi-Effects Parameters
Output
Level (Output Level)
Adjust the output level.
26
Each Multi-Effects Parameters
21: TIME CONTROL DELAY
This effect allows you to use a specified controller (the controller selected in EFX Control Source) to control the
delay time and pitch in realtime. Lengthening the delay will lower the pitch, and shortening it will raise the pitch.
fig.2-27
L in
Balance D
2-Band
EQ
L out
Balance W
Time Control Delay
Balance W
Feedback
R in
Balance D
2-Band
EQ
R out
Delay
Time (Delay time) #
Adjust the time delay from the direct sound until when each delay sound is heard.
Acceleration
This parameter adjusts the time over which the Delay Time will change from the current setting to a newly
specified setting. The rate of change for the Delay Time directly affects the rate of pitch change.
HF Damp
Adjust the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high
frequencies of the feedback, set this parameter to BYPASS.
Feedback #
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance)
Adjust the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the delay sound will be output.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan)
Adjust the stereo location of the delay sound. L64 is far left, 0 is center, and 63R is far right.
27
Each Multi-Effects Parameters
22: 2VOICE PITCH SHIFTER
A Pitch Shifter shifts the pitch of the original sound. This 2-voice pitch shifter has two pitch shifters, and can add
two pitch shifted sounds to the original sound.
fig.2-28
Balance D
L in
L out
Level Balance A
2Voice Pitch Shifter
Level Balance B
PanA L
Balance W
PanA R
PanB L
PanB R
R in
Balance W
R out
Balance D
Pitch A
Coarse (Coarse Pitch A) #1
Adjust the pitch of Pitch Shift A in semitone steps (-2-+1 octaves).
Fine (Fine Pitch A) #1
Make fine adjustments to the pitch of Pitch Shift A in 2-cent steps (-100-+100 cents).
One cent is 1/100th of a semitone.
Pan (Output Pan A)
Adjust the stereo location of the Pitch Shift A sound. L64 is far left, 0 is center, and 63R is far right.
Pre Delay (Pre Delay Time A)
Adjust the time delay from when the direct sound begins until the Pitch Shift A sound is heard.
Pitch shift
Mode (Pitch Shifter Mode)
Higher settings of this parameter will result in slower response, but steadier pitch.
Pitch B
Coarse (Coarse Pitch B) #2
Adjust the pitch of Pitch Shift B in semitone steps (-2-+1 octaves).
Fine (Fine Pitch B) #2
Make fine adjustments to the pitch of Pitch Shift B in 2-cent steps (-100-+100 cents).
One cent is 1/100th of a semitone.
Pan (Output Pan B)
Adjust the stereo location of the Pitch Shift B sound. L64 is far left, 0 is center, and 63R is far right.
Pre Delay (Pre Delay Time B)
Adjust the time delay from when the direct sound begins until the Pitch Shift A sound is heard.
Level Balance
Level Balance
Adjust the volume balance between the Pitch Shift A and Pitch Shift B sounds.
28
Each Multi-Effects Parameters
Balance
Balance (Effect Balance)
Adjust the volume balance between the direct sound and the pitch shift sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the pitch shift sound will be output.
Output
Level (Output Level)
Adjust the output level.
29
Each Multi-Effects Parameters
23: FBK PITCH SHIFTER (Feedback Pitch Shifter)
This pitch shifter allows the pitch shifted sound to be fed back into the effect.
fig.2-29
L in
Balance D
2-Band
EQ
L out
Balance W
Pitch Shifter
Balance W
Feedback
R in
Balance D
2-Band
EQ
R out
Pitch
Coarse (Coarse Pitch) #1
Adjust the pitch of the pitch shifted sound in semitone steps (-2-+1 octaves).
Fine (Fine Pitch) #1
Make fine adjustments to the pitch of the pitch shifted sound in 2-cent steps (-100-+100 cents).
One cent is 1/100th of a semitone.
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the pitch shifted sound is heard.
Mode (Pitch Shifter Mode)
Higher settings of this parameter will result in slower response, but steadier pitch.
Feedback (Feedback Level) #
Adjust the proportion (%) of the pitch shift sound that is fed back into the effect. Negative (-) settings will invert
the phase.
EQ Gain
Low (LowGain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance)
Adjust the volume balance between the direct sound and the pitch shift sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the pitch shift sound will be output.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan)
Adjust the stereo location of the pitch shifted sound. L64 is far left, 0 is center, and 63R is far right.
30
Each Multi-Effects Parameters
24: REVERB
The Reverb effect adds reverberation to the sound, simulating an acoustic space.
fig.2-30
L in
2-Band
EQ
Balance D
L out
Balance W
Reverb
Balance W
R in
Balance D
2-Band
EQ
R out
Reverb
Type (Reverb Type)
Select the type of Reverb effect.
ROOM1:dense reverb with short decay
ROOM2:sparse reverb with short decay
STAGE1:reverb with greater late reverberation
STAGE2:reverb with strong early reflections
HALL1:reverb with clear reverberance
HALL2:reverb with rich reverberance
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the reverb sound is heard.
Time (Reverb Time) #
Adjust the time length of reverberation.
HF Damp
Adjust the frequency above which the reverberant sound will be cut. As the frequency is set lower, more of the
high frequencies will be cut, resulting in a softer and more muted reverberance. If you do not want the high
frequencies to be cut, set this parameter to BYPASS.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the reverb sound will be output.
Output
Level (Output Level)
Adjust the output level.
31
Each Multi-Effects Parameters
25: GATED REVERB
Gate Reverb is a special type of reverb in which the reverberant sound is cut off before its natural length.
fig.2-31
L in
Balance D
2-Band
EQ
L out
Balance W
Gate Reverb
Balance W
R in
Balance D
2-Band
EQ
R out
Reverb
Type (Gate Reverb Type)
Select the type of reverb.
NORMAL:conventional gate reverb
REVERSE:backwards reverb
SWEEP1:the reverberant sound moves from right to left
SWEEP2:the reverberant sound moves from left to right
Pre Delay (Pre Delay Time)
Adjust the time delay from when the direct sound begins until the reverb sound is heard.
Gate Time
Adjust the time from when the reverb is heard until when it disappears.
EQ Gain
Low (Low Gain)
Adjust the gain of the low frequency range.
High (High Gain)
Adjust the gain of the high frequency range.
Balance
Balance (Effect Balance) #
Adjust the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the
direct sound will be output, and with a setting of D0:100W only the reverb sound will be output.
Output
Level (Output Level) #
Adjust the output level.
32
Each Multi-Effects Parameters
26: OVERDRIVE−>CHORUS
This effect connects an overdrive and a chorus in series.
fig.2-32
L out
L in
Balance D
Balance W
Overdrive
Chorus
Balance W
R out
R in
Balance D
Overdrive
Drive
Adjust the degree of overdrive distortion. The volume will change together with the degree of distortion.
Pan (Overdrive Pan) #
Adjust the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right.
Chorus
Pre Delay (Chorus Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Rate (Chorus Rate)
Adjust the modulation speed of the chorus effect.
Depth (Depth Rate)
Adjust the modulation depth of the chorus effect.
Balance (Chorus Balance) #
Adjust the volume balance between the overdrive sound that is sent through the chorus and the overdrive sound
that is not sent through the chorus. With a setting of “D100: 0W,” only the overdrive sound will be output. With a
setting of “D0: 100W,” only the overdrive sound that is sent through the chorus will be output.
Output
Level (Output Level)
Adjust the output level.
33
Each Multi-Effects Parameters
27: OVERDRIVE−>FLANGER
This effect connects an overdrive and a flanger in series.
fig.2-33
Balance D
L out
L in
Feedback
Overdrive
Balance W
Flanger
Balance W
R out
R in
Balance D
Overdrive
Drive
Adjust the degree of overdrive distortion. The volume will change together with the degree of distortion.
Pan (Overdrive Pan) #
Adjust the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right.
Flanger
Pre Delay (Flanger Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Rate (Flanger Rate)
Adjust the modulation speed of the flanger effect.
Depth (Flanger Depth)
Adjust the modulation depth of the flanger effect.
Feedback (Flanger Feedback)
Adjust the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Balance (Flanger Balance) #
Adjust the volume balance between the overdrive sound that is sent through the flanger and the overdrive sound
that is not sent through the flanger. With a setting of “D100: 0W,” only the overdrive sound will be output. With a
setting of “D0: 100W,” only the overdrive sound that is sent through the flanger will be output.
Output
Level (Output Level)
Adjust the output level.
34
Each Multi-Effects Parameters
28: OVERDRIVE−>DELAY
This effect connects an overdrive and a delay in series.
fig.2-34
L out
L in
Balance D
Balance W
Overdrive
Delay
Balance W
Feedback
R out
R in
Balance D
Overdrive
Drive
Adjust the degree of overdrive distortion. The volume will change together with the degree of distortion.
Pan (Overdrive Pan) #
Adjust the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right.
Delay
Time (Delay Time)
Adjust the time delay from when the direct sound begins until the delay sound is heard.
Feedback (Delay Feedback)
Adjust the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the
phase.
HF Damp (Delay HF Damp)
Adjust the frequency above which delayed sound fed back to the effect will be cut. If you do not want to cut the
high frequencies of the feedback, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjust the volume balance between the overdrive sound that is sent through the delay and the overdrive sound
that is not sent through the delay. With a setting of “D100: 0W,” only the overdrive sound will be output. With a
setting of “D0: 100W,” only the overdrive sound that is sent through the delay will be output.
Output
Level (Output Level)
Adjust the output level.
35
Each Multi-Effects Parameters
29: DISTORTION−>CHORUS
This effect connects distortion and chorus in series. The parameters are essentially the same as “26:
OVERDRIVE?CHORUS,” with the exception of the following two.
Drive → Specify the amount of distortion.
Pan → Specify the stereo location of the distortion sound.
fig.2-35
L out
L in
Balance D
Balance W
Distortion
Chorus
Balance W
R out
R in
Balance D
30: DISTORTION→FLANGER
This effect connects distortion and flanger in series. The parameters are essentially the same as in “27:
OVERDRIVE?FLANGER,” with the exception of the following two.
Drive → Specify the amount of distortion.
Pan → Specify the stereo location of the distortion sound.
fig.2-36
Balance D
L out
L in
Feedback
Distortion
Balance W
Flanger
Balance W
R out
R in
Balance D
31: DISTORTION→DELAY
This effect connects distortion and delay in series. The parameters are essentially the same as in “28:
OVERDRIVE?DELAY,” with the exception of the following two.
Drive → Specify the amount of distortion.
Pan → Specify the stereo location of the distortion sound.
fig.2-37
L out
L in
Balance D
Balance W
Distortion
Delay
Balance W
Feedback
R out
R in
Balance D
36
Each Multi-Effects Parameters
32: ENHANCER−>CHORUS
This effect connects an enhancer and a chorus in series.
fig.2-38
L in
L out
Enhancer
Mix
Balance D
Balance W
Chorus
Balance W
R in
R out
Enhancer
Mix
Balance D
Enhancer
Sens (Enhancer Sens) #
Adjust the sensitivity of the enhancer.
Mix Level (Enhancer Mix Level)
Adjust the ratio with which the overtones generated by the enhancer are combined with the direct sound.
Chorus
Pre Delay (Chorus Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Rate (Chorus Rate)
Adjust the modulation speed of the chorus effect.
Depth (Chorus Depth)
Adjust the modulation depth of the chorus effect.
Balance (Chorus Balance) #
Adjust the volume balance between the enhancer sound that is sent through the chorus and the enhancer sound
that is not sent through the chorus. With a setting of “D100: 0W,” only the enhancer sound will be output. With a
setting of “D0: 100W,” only the enhancer sound that is sent through the chorus will be output.
Output
Level (Output Level)
Adjust the output level.
37
Each Multi-Effects Parameters
33: ENHANCER−>FLANGER
This effect connects an enhancer and a flanger in series.
fig.2-39
Balance D
L in
L out
Enhancer
Mix
Feedback
Balance W
Flanger
Balance W
R in
R out
Enhancer
Mix
Balance D
Enhancer
Sens #
Adjust the sensitivity of the enhancer.
Mix Level (Enhancer Mix Level)
Adjust the ratio with which the overtones generated by the enhancer are combined with the direct sound.
Flanger
Pre Delay (Flanger Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Rate (Flanger Rate)
Adjust the modulation speed of the flanger effect.
Depth (Flanger Depth)
Adjust the modulation depth of the flanger effect.
Feedback (Flanger Feedback Level)
Adjust the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Balance (Flanger Balance) #
Adjust the volume balance between the enhancer sound that is sent through the flanger and the enhancer sound
that is not sent through the flanger. With a setting of “D100: 0W,” only the enhancer sound will be output. With a
setting of “D0: 100W,” only the enhancer sound that is sent through the flanger will be output.
Output
Level (Output Level)
Adjust the output level.
38
Each Multi-Effects Parameters
34: ENHANCER−>DELAY
This effect connects an enhancer and a delay in series.
fig.2-40
L in
L out
Enhancer
Mix
Balance D
Balance W
Delay
Balance W
Feedback
R in
R out
Enhancer
Mix
Balance D
Enhancer
Sens #
Adjust the sensitivity of the enhancer.
Mix Level (Enhancer Mix Level)
Adjust the ratio with which the overtones generated by the enhancer are combined with the direct sound.
Delay
Time (Delay Time)
Adjust the time delay from when the direct sound begins until the delay sound is heard.
Feedback (Delay Feedback)
Adjust the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert
the phase.
HF Damp (Delay HF Damp)
Adjust the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut
the high frequencies of the delay feedback, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjust the volume balance between the enhancer sound that is sent through the delay and the enhancer sound
that is not sent through the delay. With a setting of “D100: 0W,” only the enhancer sound will be output. With a
setting of “D0: 100W,” only the enhancer sound that is sent through the delay will be output.
Output
Level (Output Level)
Adjust the output level.
39
Each Multi-Effects Parameters
35: CHORUS−>DELAY
This effect connects a chorus and a delay unit in series.
fig.2-41
Balance D
L in
L out
Balance D
Balance W
Chorus
Balance W
Balance W
Delay
Balance W
Feedback
R in
R out
Balance D
Balance D
Chorus
Pre Delay (Chorus Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Rate (Chorus Rate)
Adjust the modulation speed of the chorus effect.
Depth (Chorus Depth)
Adjust the modulation depth of the chorus effect.
Balance (Chorus Balance) #
Adjust the volume balance between the direct sound and the chorus sound. With a setting of “D100: 0W,” only
the direct sound will be output. With a setting of “D0: 100W,” only the chorus sound will be output.
Delay
Time (Delay Time)
Adjust the time delay from when the direct sound begins until the delay sound is heard.
Feedback (Delay Feedback)
Adjust the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert
the phase.
HF Damp (Delay HF Damp)
Adjust the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut
the high frequencies of the feedback, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjust the volume balance between the chorus sound that is sent through the delay and the chorus sound that is
not sent through the delay. With a setting of “D100: 0W,” only the chorus sound will be output. With a setting of
“D0: 100W,” only the chorus sound that is sent through the delay will be output.
Output
Level (Output Level)
Adjust the output level.
40
Each Multi-Effects Parameters
36: FLANGER−>DELAY
This effect connects a flanger and a delay in series.
fig.2-42
Balance D
L in
L out
Balance D
Feedback
Flanger
Balance W
Balance W
Balance W
Delay
Balance W
Feedback
R in
R out
Balance D
Balance D
Flanger
Pre Delay (Flanger Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Rate (Flanger Rate)
Adjust the modulation speed of the flanger effect.
Depth (Flanger Depth)
Adjust the modulation depth of the flanger effect.
Feedback (Flanger Feedback)
Adjust the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Balance (Flanger Balance) #
Adjust the volume balance between the direct sound and the flanger sound. With a setting of “D100: 0W,” only
the direct sound will be output. With a setting of “D0: 100W,” only the flanger sound will be output.
Delay
Time (Delay Time)
Adjust the time delay from when the direct sound begins until the delay sound is heard.
Feedback (Delay Feedback)
Adjust the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert
the phase.
HF Damp (Delay HF Damp)
Adjust the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut
the high frequencies of the delay feedback, set this parameter to BYPASS.
Balance #
Adjust the volume balance between the flanger sound that is sent through the delay and the flanger sound that is
not sent through the delay. With a setting of “D100: 0W,” only the flanger sound will be output. With a setting of
“D0: 100W,” only the flanger sound that is sent through the delay will be output.
Output
Level (Output Level)
Adjust the output level.
41
Each Multi-Effects Parameters
37: CHORUS−>FLANGER
This effect connects a chorus and a flanger in series.
fig.2-43
Balance D
Balance D
L in
L out
Balance W
Chorus
Feedback
Balance W
Flanger
Balance W
Balance W
R in
R out
Balance D
Balance D
Chorus
Pre Delay (Chorus Pre Delay Time)
Adjust the time delay from when the direct sound begins until the chorus sound is heard.
Rate (Chorus Rate)
Adjust the modulation speed of the chorus effect.
Depth (Chorus Depth)
Adjust the modulation depth of the chorus effect.
Balance (Chorus Balance) #
Adjust the volume balance between the direct sound and the chorus sound. With a setting of “D100: 0W,” only
the direct sound will be output. With a setting of “D0: 100W,” only the chorus sound will be output.
Flanger
Pre Delay (Flanger Pre Delay Time)
Adjust the time delay from when the direct sound begins until the flanger sound is heard.
Rate (Flanger Rate)
Adjust the modulation speed of the flanger effect.
Depth (Flanger Depth)
Adjust the modulation depth of the flanger effect.
Feedback (Flanger Feedback Level)
Adjust the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Balance (Flanger Balance) #
Adjust the volume balance between the chorus sound and the chorus sound that is passed through the flanger.
With a setting of “D100: 0W,” only the chorus sound will be output. With a setting of “D0: 100W,” only the chorus
sound that passes through the flanger will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
38: CHORUS/DELAY
This effect connects a chorus and a delay in parallel. The parameters are the same as for “35: CHORUS→DELAY.”
However, the Delay Balance parameter adjusts the volume balance between the direct sound and the delay
sound.
fig.2-44
Balance D
L in
L out
Chorus
Balance W
Feedback
Delay
R in
Balance W
R out
Balance D
39: FLANGER/DELAY
This effect connects a flanger and a delay in parallel. The parameters are the same as for “36:
FLANGER→DELAY.” However, the Delay Balance parameter adjusts the volume balance between the direct
sound and the delay sound.
fig.2-45
Balance D
L in
L out
Flanger
Balance W
Feedback
Feedback
Delay
R in
Balance W
R out
Balance D
40: CHORUS/FLANGER
This effect connects a chorus and a flanger in parallel. The parameters are the same as for “37:
CHORUS→FLANGER.” However, the Flanger Balance parameter adjusts the volume balance between the direct
sound and the flanger sound.
fig.2-46
Balance D
L in
L out
Chorus
Balance W
Feedback
Flanger
R in
Balance W
R out
Balance D
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Each Multi-Effects Parameters
41:STEREO PHASER
This is a stereo phaser. With the Step effects, you can also make stepped changes in the pitch of sounds to which
the Phaser effect is applied.
fig.2-51
L in
Phaser
Mix
Mix
R in
Phaser
2-Band
EQ
L out
2-Band
EQ
R out
Phaser
Type (Phaser Type)
Selects the type of Phaser.
Type 2 adds more of the Phaser effect to the high frequencies than Type 1.
Mode
Selects the number of stages in the phaser (4/8-STAGE).
Polarity
Selects whether the left and right phase of the modulation will be the same or the opposite.
INVERSE:The left and right phase will be opposite. When using a mono source, this spreads the sound.
SYNCHRO:The left and right phase will be the same. Select this when inputting a stereo source.
Manual #
Adjusts the center frequency to which the phase effect is applied.
Rate (Phaser Rate) #
Adjust the frequency of modulation.
Depth (Phaser Depth)
Adjust the depth of modulation.
Resonance (Phaser Resonance)
Adjust the amount of feedback for the phaser. Higher settings will give the sound a stronger character.
X-Feedback (Cross Feedback Level)
Adjust the proportion (%) of the phaser sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
Mix Level
Adjust the volume of the phase-shifted sound, relative to the direct sound.
Step Rate
Switch
This setting determines whether the pitch is changed in a stepped fashion (ON) or not (OFF).
Rate (Step Rate) #
Adjust the frequency of pitch change.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
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Each Multi-Effects Parameters
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
42:KEYSYNC FLANGER
Keysync FLanger controls the Flanger by resetting the effect at the volume of the sound input to the effects device,
restarting from the same pitch each time the Flanger is reset.
This parameter lets your playing dynamics on the keyboard control the flanger effect.
fig.2-52
L in
2-Band
EQ
L out
2-Band
EQ
R out
Flanger
Feedback
Feedback
Flanger
R in
Flanger
PrDly (Pre Delay Time)
Adjust the time delay from the original sound until the flanger sound is heard.
Rate (LFO Rate) #
Adjust the modulation frequency of the flanger sound.
Depth (LFO Depth)
Adjust the modulation depth of the flanger sound.
Fbk #
Adjust the proportion (%) of the flanger sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase. Higher
settings will produce a more distinctive sound.
Phase
Adjust the spaciousness of the flanger sound.
Filter
Type
OFF:A filter will not be used.
LPF:he frequency region above the Cutoff Freq setting will be cut.
HPF:The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Step Rate
Switch
This setting determines whether the pitch is changed in a stepped fashion (ON) or not (OFF).
Rate (Step Rate) #
Adjust the frequency of pitch change.
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Each Multi-Effects Parameters
Keysync
Switch (Keysync Switch)
Determines whether the Flanger LFO is reset according to the input sound (ON) or not (OFF).
Thre (Keysync Threshold)
Adjust the volume level for which reset will be applied.
Thres (Keysync Thres)
Sets the LFO phase when the LFO is reset.
Phase (Keysync Phase)
Sets the LFO phase when the LFO is reset.
EQ Gain
Low (Low Gain)
Adjust the low frequency range gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Balance
Balance #
Adjusts the volume balance between the direct sound and the flanger sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the flanger
sound will be output.
Output
Level (Output Level) 0–127
Adjust the output level.
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Each Multi-Effects Parameters
43:FORMANT FILTER
This adds a vowel character to the sound, making it similar to a human voice.
L in
L out
Overdrive
Formant
2-Band
EQ
Pan L
Pan R
R in
R out
Overdrive
Switch
Determines whether the Overdrive is reset according to the input sound (ON) or not (OFF).
Drive
Turns Drive on/off.
Specifies the depth of distortion. The volume will change together with the degree of distortion.
Filter
Vowel 1, 2
Selects the vowel. The left setting is the vowel 1. The right setting is the vowel 2.
Rate
Sets the frequency at which the two vowels will be switched.
Depth
Sets the effect depth.
Manual
Sets the point at which the two vowels will be switched. When set to 50, Vowels 1 and 2 switched in the same
amount of time. Setting this higher than 50 increases the time for Vowel 1; setting this lower than 50 decreases the
time for Vowel 1.
Keysync
Switch (Keysync Switch)
Determines whether the LFO for switching the vowels is reset according to the input sound (ON) or not (OFF).
Thres (Keysync Threshold)
Specifies the volume level for which reset will be applied.
EQ Gain
Low (Low Gain)
Specifies the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Specifies the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Specifies the output volume.
Pan (Output Pan)
Specifies the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
44:RING MODULATOR
Ring Modulator is an effect which applies amplitude modulation (AM) to the input signal, producing bell-like
sounds.
You can also change the modulation frequency according to the volume of the sound input to the effects device.
fig.2-54
L in
Ring Mod
2-Band EQ
L out
R in
Ring Mod
2-Band EQ
R out
Ring Modulator
Freq (Frequency) #
Sets the frequency at which modulation will be applied.
Modulator (Modulator Source)
Selects the input of the source sound for the envelope controlling the modulation.
When set to SOURCE, the frequency is modulated according to the envelope of the sound input to the multieffects.
Modulator Monitor
Determines whether the input sound used as the modulator is output (ON) or not (OFF).
Sens #
Sets the amount of frequency modulation applied.
Polarity
Determines whether the frequency modulation moves towards higher frequencies (UP) or lower frequencies
(DOWN).
EQ Gain
Low (Low Gain)
Specifies the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Specifies the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W the effect sound
will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
45:MULTI TAP DELAY
The Multi Tap Delay has four delays. Each of the Delay Time parameters can be specified as a note length of the
selected tempo. You can also set the panning and level of each delay sound.
fig.2-55
Balance D
L in
Feed
back
Delay 1
Delay 3
2-Band
EQ
L out
Balance W
Multi Tap Delay
Balance W
Delay 4
Delay 2
R in
Balance D
2-Band
EQ
R out
Delay
1 (Delay Time 1)
Adjust the delay time from the original sound until the delay 1 sound is heard.
2 (Delay Time 2)
Adjust the delay time from the original sound until the delay 2 sound is heard.
3 (Delay Time 3)
Adjust the delay time from the original sound until the delay 3 sound is heard.
4 (Delay Time 4)
Adjust the delay time from the original sound until the delay 4 sound is heard.
Feedback #
Adjust the proportion (%) of the delay sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
Adjust the frequency at which the high frequency range of the delayed sound returned to the input will be cut.
If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS.
Level
1 (Level 1)
Adjust the output level of delay 1.
2 (Level 2)
Adjust the output level of delay 2.
3 (Level 3)
Adjust the output level of delay 3.
4 (Level 4)
Adjust the output level of delay 4.
Pan
1 (Output Pan 1)
Sets the stereo position of the delay sound (Delay 1). A setting of L64 is far left, 0 is center, and 63R is far right.
2 (Output Pan 2)
Sets the stereo position of the delay sound (Delay 2). A setting of L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
3 (Output Pan 3)
Sets the stereo position of the delay sound (Delay 3). A setting of L64 is far left, 0 is center, and 63R is far right.
4 (Output Pan 4)
Sets the stereo position of the delay sound (Delay 4). A setting of L64 is far left, 0 is center, and 63R is far right.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
46:REVERSE DELAY
Reverse Delay is a delay effect that adds the reverse of the input sound as the delay sound.
fig.2-56
L in
Feedback
1
D1
D2
Rev. Delay
Delay
D4
R in
2-Band
EQ
L out
2-Band
EQ
R out
2
D3
3
Delay
1 (Delay Time 1)
Adjust the delay time from the original sound until the delay 1 sound is heard.
2 (Delay Time 2)
Adjust the delay time from the original sound until the delay 2 sound is heard.
3 (Delay Time 3)
Adjust the delay time from the original sound until the delay 3 sound is heard.
4 (Delay Time 4)
Adjust the delay time from the original sound until the delay 4 sound is heard.
Feedback
Feedback 1:4 #
Adjust the proportion (%) of the delay 1 and 4 sound that is fed back into the effect. Positive (+) settings will
return the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
HF Damp 1:4
Adjust the frequency above which delayed sound (Delay 1, 4) fed back to the delay input will be cut.
If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS.
Level 1:2:3
Adjust the output level of delay 1, 2 and 3.
Pan 1:2:3 (Output Pan 1:2:3)
Adjust the pan of delay sound (Delay 1, 2, 3). A setting of L64 is far left, 0 is center, and 63R is far right.
Threshold
Thresh (Threshold Level)
Specify the volume level at which the reverse delay will begin to apply.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
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Each Multi-Effects Parameters
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
47:SHUFFLE DELAY
Shuffle Delay adds a shuffle to the delay sound, giving the sound a bouncy delay effect with a swing feel.
fig.2-57
L in
Feedback
Delay 1
1
Delay 2
2
2-Band
EQ
L out
2-Band
EQ
R out
Delay
R in
Delay
Time (Delay Time) #
Adjust the delay time from the original sound until the delay sound is heard.
Shuffle Rate #
Sets the ratio (as a percentage) of the time that elapses before the sound plays in Delay B relative to the time that
elapses before the sound plays in Delay A. When set to 100%, the delay times are the same.
Acceleration
Adjust the time over which the Delay Time will change from the current setting to a newly specified setting. The
rate of change for the Delay Time directly affects the rate of pitch change.
Feedback #
Adjust the proportion (%) of the delay sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
Adjust the frequency above which delayed sound fed back to the delay input will be cut.
If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS.
Pan
A (Pan A)
Adjust the pan of the delay A sound.
B (Pan B)
Adjust the pan of the delay B sound.
Balance
Balance (Level Balance)
Sets the balance for the levels of the delay A and the delay B.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
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Each Multi-Effects Parameters
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
48:3D DELAY
This applies a 3D effect to the delay sound. The delay sound will be positioned 90 degrees left and 90 degrees
right.
fig.2-58
L
3D Delay L
Level
2-Band
EQ
L out
2-Band
EQ
R out
3D Delay C
3D Delay R
R
Delay
Center (Delay Time Center)
Adjust the delay time from the original sound until the center delay sound is heard.
Left (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right (Delay Time Right)
Adjust the delay time from the original sound until the right delay sound is heard.
HF Damp
Adjust the frequency above which delayed sound fed back to the delay input will be cut.
If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS.
Feedback #
Adjust the proportion (%) of the delay sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
Delay Level
Center (Level Center)
Adjust the volume of the left delay sound.
Left (Level Left)
Adjust the volume of the center delay sound.
Right (Level Right)
Adjust the volume of the right delay sound.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
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Each Multi-Effects Parameters
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Out (Output Mode)
Adjust the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect
will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
49:3VOICE PITCH SHIFTER
A Pitch Shifter shifts the pitch of the original sound. This 3-voice pitch shifter has three pitch shifters, and can add
three pitch shifted sounds to the original sound.
fig.2-58
L out
L
Pitch 1
1
Pitch 2
2
Pitch 3
3
R
R out
Pch Coarse
1:2:3 (Coarse Pitch 1:2:3) #1
Specify the pitch in semitones for pitch shift 1–3.
Pch Fine
1:2:3 (Fine Pitch 1:2:3) #1
Make fine adjustments to the pitch of the pitch shift 1–3 in 2-cent steps.
Pitch Shift
Mode (Pitch Shifter Mode)
Higher settings of this parameter will result in slower response, but steadier pitch.
Fbk 1:2:3 (Feedback Level 1:2:3)
Adjust the proportion (%) of the pitch shift 1–3 sound that is fed back into the effect.
Pre Delay 1:2:3 (Pre Delay Time 1:2:3)
Specify the time delay from the original sound until the pitch shift 1–3 sound is heard.
Balance
Balance (Effect Balance)
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W the effect sound
will be output.
Level (Output Level)
Specifies the output volume.
Pan 1:2:3 (Output Pan 1:2:3)
Specify the stereo location of the pitch shift 1–3 sound. L64 is far left, 0 is center, and 63R is far right.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
50:LOFI COMPRESS
This is an effect that intentionally degrades the sound quality.
L in
L out
Lo-Fi
2-Band
EQ
Pan L
Pan R
R in
R out
Lo-Fi
Type (LoFi Type)
Lowers the audio quality. The audio quality will worsen as this setting is increased.
Pre Filter
Type (Pre Filter Type)
Adjust the type of filter that will be applied before the sound passes through the Lo-Fi effect.
Post Filter 1
Type (Post Filter 1 Type)
Adjust the type of filter that will be applied after the sound passes through the Lo-Fi effect.
Post Filter 2
Type (Post Filter 2 Type)
OFF: A post filter 2 will not be used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan)
Adjust the stereo location of the output sound. A setting of L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
51:LOFI NOISE
In addition to a Lo-Fi effect, this effect also generates various types of noise, such as radio noise and disc noise.
fig.2-61
L in
L out
Lo-Fi
2-Band
EQ
Pan L
Pan R
R in
Radio
Noise Gen.
R out
Lo-Fi
Type (LoFi Type)
Lowers the audio quality. The audio quality will worsen as this setting is increased.
Post Filter
Type (Post Filter Type)
OFF:A filter will not be used.
LPF:The frequency region above the Cutoff Freq setting will be cut.
HPF:The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Adjust the frequency at which the filter will begin cutting.
Radio Noise
Detune #
Simulates the tuning noise of a radio. As this value is raised, the tuning will drift further.
Level
Adjust the volume of the radio noise.
Disc Noise
Type (Disc Noise Type)
Selects the type of record noise. The frequency at which the noise is heard will depend on the selected type.
LPF
Adjust the cutoff frequency of the low pass filter that is applied to the record noise.
Level (Disc Noise Level)
Adjust the volume of the record noise.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
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Each Multi-Effects Parameters
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan)
Adjust the stereo position of the delay sound. A setting of L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
52:SPEAKER SIMULATOR
Speaker Simulator is an effect that simulates the speaker type and mic settings used to record the speaker sound.
fig.2-62
L in
Speaker
L out
R in
Speaker
R out
Speaker
Type (Speaker Type)
Select the type of speaker. The specifications of each type are as follows. The speaker column indicates the
diameter of each speaker unit (in inches) and the number of units.
Type
Cabinet
Speaker
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT IN 1
BUILT IN 2
BUILT IN 3
BUILT IN 4
BUILT IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK
small open-back enclosure
small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack
10
10
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4
Microphone
dynamic mic
dynamic mic
dynamic mic
dynamic mic
dynamic mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
condenser mic
Mic
Setting (Mic Setting)
Adjust the location of the mic that is recording the sound of the speaker. This can be adjusted in three steps, with
the mic becoming more distant in the order of 1, 2, and 3.
Level #
Adjust the volume of the microphone.
Direct Level #
Adjust the volume of the direct sound.
Output
Level (Output Level) #
Adjust the output level.
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Each Multi-Effects Parameters
53:OVERDRIVE 2
This is an overdrive that provides heavy distortion.
fig.2-63
L in
L out
Overdrive
Amp
Simulator
2-Band
EQ
Pan L
Pan R
R in
R out
Overdrive
Drive #
Adjust the amount of distortion. The volume will change together with the degree of distortion.
Tone
Adjust the sound quality of the Overdrive effect.
Amp Simulator
Switch
Turns the Amp Simulator on/off.
Type (Amp Simulator Type)
Ajust the type of guitar amp.
SMALL : small amp
BUILT-IN : single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. A setting of L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
54:DISTORTION 2
This is a distortion effect that provides heavy distortion.
fig.2-64
L in
L out
Distortion
Amp
Simulator
2-Band
EQ
Pan L
Pan R
R in
R out
Distortion
Drive #
Adjust the amount of distortion. The volume will change together with the degree of distortion.
Tone
Adjust the sound quality of the Overdrive effect.
Amp Simulator
Switch
Turns the Amp Simulator on/off.
Type (Amp Simulator Type)
Ajust the type of guitar amp.
SMALL : small amp
BUILT-IN : single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Adjust the output level.
Pan (Output Pan) #
Adjust the stereo location of the output sound. A setting of L64 is far left, 0 is center, and 63R is far right.
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55:STEREO COMPRESSOR
fig.2-65
L in
Compressor
2-Band EQ
L out
R in
Compressor
2-Band EQ
R out
Compressor
Attack
Adjust the attack time of an input sound.
Sustain
Adjust the time over which low level sounds are boosted until they reach the specified volume.
Post Gain
Adjust the output gain.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level) #
Adjust the output level.
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Each Multi-Effects Parameters
56:STEREO LIMITER
fig.2-66
L in
Limiter
2-Band EQ
L out
R in
Limiter
2-Band EQ
R out
Limiter
Threshold (Threshold Level)
Adjust the volume at which compression will begin.
Ratio (Compression Ratio)
Adjust the compression ratio.
Release (Release Time)
Adjust the time from when the volume falls below the Threshold Level until compression is no longer applied.
Post Gain
Adjust the output gain.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain.
High (High Gain)
Adjust the high frequency gain.
Output
Level (Output Level) #
Adjust the output level.
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Each Multi-Effects Parameters
57:GATE
The Gate effect cuts the reverb’s delay according to the volume of the sound input to the effects device. Use this in
situations such as when you want to force a decrease in the decay sound.
fig.2-67
L in
Gate
L out
R in
Gate
R out
Gate
Mode
GATE (Gate Reverb):
When the source volume falls below a certain level, the gate closes, giving the effect of the reverb sound being cut
with a gate reverb.
DUCK (Ducking Reverb):
When the source volume gets high enough, the gate closes, which gives a ducking reverb-type effect. Stop the
reverb sound only when input loud sound so that prevent the play sound become unclear.
Attack Time
Sets the time it takes the gate fully opens after being triggered.
Hold Time
Sets the time it takes the gate starts closing after the instant the source sound goes under the threshold level.
Release Time
Sets the time it takes the gate fully closes after passes by the hold time.
Gate Key
Key
Selects the input of the sound that acts as the trigger closing the gate.
When set to SOURCE, the gate is closed by the sound input to the Multi-effects.
Threshold (Key Threshold)
Sets the volume level at which the gate begins to close.
Moniter (Key Monitor)
Determines whether the sound used as the gate trigger is output (ON) or not (OFF).
Balance
Balance (Effect Balance) #
Sets the volume balance between the source sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
58:SLICER
By applying successive cuts to the sound, this effect turns a conventional sound into a sound that appears to be
played as a backing phrase. This is especially effective when applied to sustain-type sounds.
fig.2-68
L in
Slicer
L out
R in
Slicer
R out
Level 1–4
Beat 1–4
For a single measure containing four quarter notes, this sets the level of each sixteenth-note when the measure is
divided into sixteenth notes. When set to 0, no sound is output.
Rate
Rate #
Determines the cycle for one measure.
Attack
Attack
Sets the speed at which the volume changes between beats. The higher the value, the faster the volume changes.
Reset
Trigger #
Selects the input of the sound that acts as the trigger resetting the one-measure pattern.
When set to OFF, the pattern is not reset, even if the input is present. When set to Source, the pattern is reset by
the sound input to the multi-effects. When RESET is selected as the MFX Control parameter, you can then use an
external MIDI device to reset the pattern.
Threshold (Reset Threshold)
Sets the volume level at which the reset begins.
Monitor (Reset Monitor)
Determines whether the sound used as the reset trigger is output (ON) or not (OFF). This parameter is disabled
when Reset is set to OFF or Source.
Beat Change
Mode
Sets the manner in which the volume changes as one beat progresses to the next.
LEGATO:
The change in volume from one beat’s level to the next remains unaltered. If the level of a following beat is the
same as the one preceding it, then there is no change in volume.
SLASH:
The level is momentarily set to 0 before progressing to the level for the next beat. This change in volume occurs
even if the level of a following beat is the same as the one preceding it.
Shuffle #
Sets the timing of volume changes in levels for even-numbered Beats (Beat 1-2/Beat 1-4/Beat 2-2/...). The higher
the value selected, the later the timing with which the beat progresses.
Output
Level (Output Level)
Adjust the output level.
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Each Multi-Effects Parameters
59:ISOLATOR
An equalizer which cuts the volume greatly, allowing you to add a special effect to the sound by cutting the
volume in varying ranges.
fig.2-69
L in
Isolater
Low Boost
L out
R in
Isolater
Low Boost
R out
Boost/Cut
Low (Level Low) #
Mid (Level Middle) #
High (Level High) #
These boost and cut each of the High, Middle, and Low frequency ranges. At -60 dB, the sound becomes
inaudible. 0 dB is equivalent to the input level of the sound.
Anti Phase Low
Switch (Anti Phase Low Switch)
This turns the Anti-Phase function on and off and sets the level settings for the Low frequency ranges. When
turned on, the counter-channel of stereo sound is inverted and added to the signal.
Level (Anti Phase Low Level)
Adjusting these levels for certain frequencies allows you to lend emphasis to specific parts. (This is effective only
for stereo source.)
Anti Phase Mid
Switch (Anti Phase Middle Switch)
This turns the Anti-Phase function on and off and sets the level settings for the Middle frequency ranges. When
turned on, the counter-channel of stereo sound is inverted and added to the signal.
Level (Anti Phase Middle Level)
Adjusting these levels for certain frequencies allows you to lend emphasis to specific parts. (This is effective only
for stereo source.)
Low Boost
Switch (Low Booster Switch)
Adjust whether Low Booster will be used (ON) or not (OFF). This emphasizes the bottom to create a heavy bass
sound.
Increasing this value gives you a heavier low end. (Depending on the Isolator and filter settings this effect may be
hard to distinguish.)
Level (Low Booster Level)
Adjust the level.
Output
Level (Output Level)
Adjust the output level.
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60:3D CHORUS
This applies a 3D effect to the chorus sound. The chorus sound will be positioned 90 degrees left and 90 degrees
right.
fig.2-70
L
2-Band
EQ
L out
2-Band
EQ
R out
3D Chorus
R
Chorus
Rate (LFO Rate) #
Adjust the modulation frequency of the chorus sound.
Depth (LFO Depth)
Adjust the modulation depth of the chorus sound.
Phase
Adjust the spaciousness of the chorus sound.
Pre Delay (Pre Delay Time)
Adjust the delay time from the original sound until when the chorus sound is heard.
Filter
Type
OFF:A filter will not be used.
LPF:The frequency region above the Cutoff Freq setting will be cut.
HPF:The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Balance
Balance #
Adjust the volume balance between the original sound and the flanger sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the flanger
sound will be output.
Output
Out (Output Mode)
Adjust the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect
will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjust the output level.
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61:3D FLANGER
This applies a 3D effect to the flanger sound. The flanger sound will be positioned 90 degrees left and 90 degrees right.
fig.2-71
L
2-Band
EQ
L out
2-Band
EQ
R out
3D Flanger
R
Flanger
Rate (LFO Rate) #
Adjust the modulation speed of the flanger sound.
Depth (LFO Depth)
Adjust the modulation depth of the flanger sound.
Feedback #
Adjust the proportion (%) of the flanger sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase. Higher
settings will produce a more distinctive sound.
Phase
Adjust the spaciousness of the flanger sound.
PrDly (Pre Delay Time)
Adjust the time delay from the direct sound until the flanger sound is heard.
Filter
Type
OFF:No filter is used.
LPF:The frequency region above the Cutoff Freq setting will be cut.
HPF:The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Step Rate
Switch (Step Rate Switct)
Determines whether the pitch is changed in a stepped fashion (ON) or not (OFF).
Step Rate (Step Rate) #
And adjust the rate at which the pitch will change.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
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Balance
Balance #
Adjust the volume balance between the original sound and the flanger sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the flanger
sound will be output.
Output
Output (Output Mode)
Adjust the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect
will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjust the output level.
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62:TREMOLO
Tremolo cyclically modulates the volume to add tremolo effect to the sound.
fig.2-72
L in
Tremolo
2-Band EQ
L out
R in
Tremolo
2-Band EQ
R out
Tremolo
Mod Wave (Modulation Wave)
TRI:
The sound will be modulated like a triangle wave.
SQR:
The sound will be modulated like a square wave.
SIN:
The sound will be modulated like a sine wave.
SAW1/2: The sound will be modulated like a sawtooth wave. The teeth in SAW1 and SAW2 point at opposite
directions.
fig.2-72a
Saw1
Saw2
Rate #
Adjust the frequency (speed) of the change.
Depth #
Sets the depth to which the effect is applied.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Adjust the output level.
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63:AUTO PAN
The Auto Pan effect cyclically modulates the stereo location of the sound.
fig.2-73
L in
Auto Pan
2-Band EQ
L out
R in
Auto Pan
2-Band EQ
R out
Auto Pan
Mod Wave (Modulation Wave)
TRI:
The sound will be modulated like a triangle wave.
SQR:
The sound will be modulated like a square wave.
SIN:
The sound will be modulated like a sine wave.
SAW1/2: The sound will be modulated like a sawtooth wave. The teeth in SAW1 and SAW2 point at opposite
directions.
fig.2-73a
Saw1
Saw2
Rate #
Adjust the frequency (speed) of the change.
Depth #
Sets the depth to which the effect is applied.
EQ Gain
Low (Low Gain)
Adjust the low frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the low frequency range.
High (High Gain)
Adjust the high frequency gain (amount of boost or cut).
Positive (+) settings will emphasize (boost) the high frequency range.
Output
Level (Output Level)
Adjust the output level.
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64: STEREO PHASER 2
This is a stereo phaser.
fig.02-064m.e
L in
Phaser
Mix
Mix
R in
Phaser
2-Band
EQ
L out
2-Band
EQ
R out
Phaser
Type (Phaser Type)
Selects the type of Phaser.
Type 2 adds more of the Phaser effect to the high frequencies than Type 1.
Mode
Selects the number of stages in the phaser (4/8/12/16).
Polarity
Selects whether the left and right phase of the modulation will be the same or the opposite.
INVERSE: The left and right phase will be opposite. When using a mono source, this spreads the sound.
SYNCHRO: The left and right phase will be the same. Select this when inputting a stereo source.
Manual #
Adjusts the center frequency to which the phase effect is applied.
Rate (Phaser Rate) #
Specifies the frequency of modulation.
Depth (Phaser Depth)
Adjusts the depth of modulation.
Resonance (Phaser Resonance)
Adjusts the amount of feedback for the phaser. Higher settings will give the sound a stronger character.
X-Feedback (Cross Feedback Level)
Adjusts the proportion (%) of the phaser sound that is to be returned to the input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
Mix Level (Mix Level)
Specifies the volume of the phase-shifted sound, relative to the direct sound.
Step Rate
Switch (Step Switch)
Determines whether the pitch is changed in a stepped fashion (ON) or not (OFF).
Rate (Step Rate) #
Adjusts the rate (period) of pitch change.
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EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level)
Adjusts the output level.
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65: STEREO AUTO WAH
This is a stereo auto wah.
fig.02-065m.e
L in
Auto Wah
2-Band EQ
L out
R in
Auto Wah
2-Band EQ
R out
Auto Wah
Filter Type
Selects the type of filter.
LPF: The wah effect will be applied over a wide frequency range.
BPF: The wah effect will be applied over a narrow frequency range.
Sens #
Adjusts the sensitivity with which the filter is controlled.
Manual #
Adjusts the center frequency from which the wah effect is applied.
Peak
Adjusts the amount of the wah effect that will occur in the area of the center frequency.
Lower settings will cause the effect to be applied in a broad area around the center frequency. Higher settings will
cause the effect to be applied in a more narrow range.
Rate (LFO Rate) #
Adjusts the frequency of the modulation.
Depth (LFO Depth) #
Adjusts the depth of the modulation.
Polarity (Auto Wah Polarity)
Sets the direction in which the frequency will change when the auto-wah filter is modulated. With a setting of Up,
the filter will change toward a higher frequency. With a setting of Down, it will change toward a lower frequency.
Phase #
Sets the degree of phase shift of the left and right sounds when the wah effect is applied.
EQ Gain
Low
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level)
Adjusts the output level.
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66: ST FORMANT FILTER (Stereo Formant Filter)
This is a stereo formant filter.
fig.02-066m.e
L in
Overdrive
Formant
2-Band EQ
L out
R in
Overdrive
Formant
2-Band EQ
R out
Overdrive
Switch (Drive Switch)
Turns Drive on/off.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Filter
Vowel1
Selects vowel 1.
Vowel2
Selects vowel 2.
Rate #
Sets the frequency at which the two vowels will be switched.
Depth #
Sets the effect depth.
Manual #
Sets the point at which the two vowels will be switched. When set to 50, Vowels 1 and 2 are switched after the
same amount of time. Setting this higher than 50 increases the time for Vowel 1; setting this lower than 50
decreases the time for Vowel 1.
Phase #
Sets the phase shift of the left and right sounds when the two vowels are switched.
Keysync
Switch (Keysync Switch)
Determines whether the LFO for switching the vowels is reset according to the input sound (ON) or not (OFF).
Thres
Adjusts the volume level at which reset will be applied.
EQ Gain
Low
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level)
Adjusts the output level.
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67: MULTI TAP DELAY 2
This allows you to set even longer delay times (max. 3000 ms) for the Multi-Tap Delay function.
fig.02-067m.e
Balance D
L in
Feed
back
Delay 1
Delay 3
2-Band
EQ
L out
Balance W
Multi Tap Delay
Balance W
Delay 4
Delay 2
R in
Balance D
2-Band
EQ
R out
Delay
1–4 (Delay Time 1–4)
Adjusts the delay time from the direct sound until the delay 1 – 4sound is heard.
Feedback #
Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
Adjusts the frequency above which delayed sound fed back to the delay input will be cut.
If you do not want to damp the high frequencies, set this parameter to BYPASS.
Level
1–4 (Delay Level 1–4)
Adjusts the output level of delay 1 – 4.
Pan
1–4 (Output Pan 1–4)
Sets the stereo position of the delay sound (Delay 1 – 4). L64 is far left, 0 is center, and 63R is far right.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Balance
Balance (Effect Balance) #
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjusts the output level.
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68: REVERSE DELAY 2
This allows you to set even longer delay times (max. 1500 ms) for the Multi-Tap Delay function.
fig.02-068m.e
L in
Feedback
1
D1
D2
Rev. Delay
Delay
D4
2-Band
EQ
L out
2-Band
EQ
R out
2
D3
3
R in
Delay
1–4 (Delay Time 1–4)
Adjusts the delay time from the direct sound until the delay 1 – 4 sound is heard.
Feedback
1, 4 (Feedback 1, 4) #
Adjusts the proportion (%) of the delay 1 sound that is fed back into the effect. Positive (+) settings will return the
signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
1, 4 (HF Damp 1, 4)
Adjusts the frequency above which delayed sound (delay 1, 4) fed back to the delay input will be cut.
If you do not want to damp the high frequencies, set this parameter to BYPASS.
Level
1–3 (Delay Level 1–3)
Sets the volume level of the delay sound (Delay 1 – 3).
Pan
1–3 (Output Pan 1–3)
Sets the stereo position of the delay sound (Delay 1). L64 is far left, 0 is center, and 63R is far right.
Threshold
Value
Specifies the volume level at which the reverse delay will begin to apply.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
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Balance
Balance (Effect Balance) #
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W the effect sound
will be output.
Output
Level (Output Level)
Adjusts the output level.
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69: SHUFFLE DELAY 2
This allows you to set even longer delay times (max. 3000 ms) for the Shuffle Delay function.
fig.02-069m.e
L in
Feedback
Delay 1
1
Delay 2
2
2-Band
EQ
L out
2-Band
EQ
R out
Delay
R in
Delay
Time (Delay Time) #
Adjusts the delay time from the direct sound until the delay sound is heard.
Shuffle Rate #
Sets the ratio (as a percentage) of the time that elapses before the sound plays in Delay B relative to the time that
elapses before the sound plays in Delay A. When set to 100%, the delay times are the same.
Acceleration
Adjusts the time over which the Delay Time will change from the current setting to a newly specified setting.
Feedback #
Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
HF Damp
Adjusts the frequency above which delayed sound fed back to the delay input will be cut.
If you do not want to damp the high frequencies, set this parameter to BYPASS.
Pan
A, B (Pan A, B)
Adjusts the pan of the delay A, B sound.
Balance
Balance (Level Balance)
Sets the balance for the levels of the delay A and the delay B.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Balance
Balance (Effect Balance)
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjusts the output level.
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70: 3D DELAY 2
This allows you to set even longer delay times (max. 3000 ms) for the 3D Delay function.
fig.02-070m.e
L
3D Delay L
Level
2-Band
EQ
L out
2-Band
EQ
R out
3D Delay C
3D Delay R
R
Delay
Center (Delay Time Center)
Adjusts the delay time from the direct sound until the center delay sound is heard.
Left (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right (Delay Time Right)
Adjust the delay time from the direct sound until the right delay sound is heard.
HF Damp
Adjusts the frequency above which delayed sound fed back to the delay input will be cut.
If you do not want to damp the high frequencies, set this parameter to BYPASS.
Feedback #
Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Positive (+) settings will return
the signal to the input with the original phase, while negative (-) settings produce an inverted phase.
Delay Level
Center (Delay Level Center)
Adjusts the volume of the center delay sound.
Left (Delay Level Left)
Adjusts the volume of the left delay sound.
Right (Delay Level Right)
Adjusts the volume of the right delay sound.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Balance
Balance (Effect Balance) #
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W the effect sound
will be output.
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Output
Out (Output Mode)
Specifies the method that will be used to reproduce the sound that is output to the OUTPUT jacks. The optimal 3D
effect will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjusts the output level.
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71: ROTARY 2
This type provides modified response for the rotary speaker, with the low end boosted further.
This effect features the same specifications as the VK-7’s built-in rotary speaker.
fig.02-071m.e
L in
2-Band EQ
L out
2-Band EQ
R out
Rotary
R in
Rotary
Speed #
Switches the rotational speed of the rotating speaker.
SLOW: The woofer rotates at the speed determined by the Woofer Speed Slow setting, and the tweeter rotates at
the speed determined by the Tweeter Speed Slow setting.
FAST: The woofer rotates at the speed determined by the Woofer Speed Fast setting, and the tweeter rotates at
the speed determined by the Tweeter Speed Fast setting.
Brake #
Switches the rotation of the rotary speaker.
When this is turned on, the rotation will gradually stop. When it is turned off, the rotation will gradually resume.
Spread
Value
Sets the rotary speaker stereo image. The higher the value set, the wider the sound is spread out.
Woofer
Slow (Woofer Slow Rate)
Specifies the low-speed rotation speed of the woofer.
Fast (Woofer Fast Rate)
Specifies the high-speed rotation speed of the woofer.
Level (Woofer Level)
Sets the volume of the woofer.
Trans Up (Woofer Transition Up)
Sets the rate at which the woofer rotation speeds up when the rotation is switched from Slow to Fast. The higher
the value, the faster the transition occurs.
Trans Down (Woofer Transition Down)
Sets the rate at which the woofer rotation speeds up when the rotation is switched from Fast to Slow. The higher
the value, the faster the transition occurs.
Tweeter
Slow (Tweeter Slow Rate)
Specifies the low-speed rotation speed of the tweeter.
Fast (Tweeter Fast Rate)
Specifies the high-speed rotation speed of the tweeter.
Tweeter (Tweeter Level)
Specifies the volume of the tweeter.
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Trans Up (Tweeter Transition Up)
Sets the rate at which the tweeter rotation speeds up when the rotation is switched from Slow to Fast. The higher
the value, the faster the transition occurs.
Trans Down (Tweeter Transition Down)
Sets the rate at which the tweeter rotation speeds up when the rotation is switched from Fast to Slow. The higher
the value, the faster the transition occurs.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level) #
Adjusts the output level.
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Each Multi-Effects Parameters
72: ROTARY MULTI
This connects Overdrive/Distortion (ODDS), 3-band equalizer (EQ), and Rotary (RT) effects in series.
fig.02-072m.e
L in
Overdrive/
Distortion
Amp
Simulator
3-Band EQ
R in
L out
Rotary
Pan
R out
Sequence
OD/Dist (Overdrive/Distortion Switch)
Turns the Overdrive or Distortion on/off.
Amp Sim (Amp Simulator Switch)
Turns the Amp Simulator on/off.
3 Band EQ (3 Band EQ Switch)
Turns the 3 Band EQ on/off.
Rotary (Rotary Switch)
Turns the Rotary on/off.
Overdrive/Distortion
Type
Selects whether to use Overdrive or Distortion.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone
Adjusts the sound quality of the Overdrive/Distortion effect.
Level
Adjusts the Overdrive/Distortion output level.
Amp Simulator
Type (Amp Type)
Selects the type of guitar amp.
EQ Gain
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
Mid (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
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Each Multi-Effects Parameters
Mid
Mid Freq (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Rotary
Speed #
Simultaneously switch the rotational speed of both the low-range and the high-range rotors.
Slow: Slow down the rotation to the specified speeds (RT L Slow parameter/RT H Slow parameter values).
Fast: Speed up the rotation to the specified speeds (RT L Fast parameter/RT H Fast parameter values).
Separation
Adjusts the spatial spread of the rotary sound.
Woofer
Slow (Low Frequency Slow Rate)
Adjusts the speed of the low-range rotor for the slow-speed setting.
Fast (Low Frequency Fast Rate)
Adjusts the speed of the low-range rotor for the fast-speed setting.
Accel (Low Frequency Acceleration)
Adjusts the time over which the rotation speed of the low-range rotor will change from slow-speed to fast-speed
(or fast-speed to slow-speed) rotation. Lower values will require longer times.
Level (Low Frequency Level)
Adjusts the volume of the low-range rotor.
Tweeter
Slow (High Frequency Slow Rate)
Adjusts the speed of the high-range rotor for the slow-speed setting.
Fast (High Frequency Fast Rate)
Adjusts the speed of the high-range rotor for the fast-speed setting.
Accel (High Frequency Acceleration)
Adjusts the time over which the rotation speed of the high-range rotor will change from slow-speed to fast-speed
(or fast-speed to slow-speed) rotation. Lower values will require longer times.
Level (RT High Frequency Level)
Adjusts the volume of the high-range rotor.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
73: KEYBOARD MULTI
Keyboard Multi provides Ring Modulator (RM), Equalizer (EQ), Pitch Shifter (PS), Phaser (PH) and Delay (Dly)
effects connected in series.
Ring Modulator is an effect that applies amplitude modulation (AM) to the input signal, producing bell-like
sounds.
fig.02-073m.e
L in
Ring Mod
3-Band EQ
Pitch
Shifter
R in
Ring Mod
3-Band EQ
Feedback
L out
Feedback
Delay
Phaser
Mix
Resonance
R out
Sequence
Ring Mod (Ring Modurator Switch)
Turns the Ring Modulator on/off.
3 Band EQ Sw (3 Band EQ Switch)
Turns the equalizer on/off.
Pch Shift (Pitch Shifter Switch)
Turns the Pitch Shifter on/off.
Phaser (Phaser Switch)
Turns the Phaser on/off.
Delay (Delay Switch)
Turns the delay on/off.
* After turning the VALUE dial to select the effect, you can press [F1] or [F2] to rearrange the order in which effects
are connected.
Ring Modulator
Freq (RM Frequency) #
Sets the frequency at which modulation will be applied.
Balance (RM Balance) #
Adjusts the balance between the direct and the ring modulated sound.
EQ Gain
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
Mid (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
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Each Multi-Effects Parameters
Mid (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Pitch Shifter
Mode (PS Shifter Mode)
Higher settings of this parameter will result in slower response, but steadier pitch.
Coarse Tune (PS Coarse Pitch) # *1
Adjusts the pitch of the pitch-shifted sound in semitone steps (-2– +1 octaves).
Fine Tune (PS Fine Pitch) # *1
Makes fine adjustments to the pitch of the pitch shifted sound in 2-cent steps (-100– +100 cents).
Delay (PS PreDelay)
Adjusts the time delay from when the direct sound begins until the pitch-shifted sound is heard.
Feedback (PS Feedback)
Adjusts the proportion (%) of the processed sound that is fed back into the effect.
Balance (PS Balance)
Adjusts the volume balance between the direct sound and the pitch shifted sound.
Phaser
Mode (Phaser Mode)
Selects the number of stages in the phaser.
Manual (Phaser Manual) #
Sets the center frequency at which the phaser sound will be modulated.
Rate (Phaser Rate) #
Adjusts the frequency of modulation.
Depth (Phaser Depth)
Specifies the depth of modulation.
Resonance (Phaser Resonance)
Adjusts the emphasis for the region around the center frequency specified by the PH Man parameter.
Mix Level(Phaser Mix)
Adjusts the proportion by which the phase-shifted sound is combined with the direct sound.
Delay
Left Time (Delay Time Left)
Adjusts the delay time from the original sound until the left delay sound is heard.
Right Time (Delay Time Right)
Adjusts the delay time from the direct sound until the right delay sound is heard.
Feedback (Delay Feedback Level)
Adjusts the proportion (%) of the delay sound that is fed back into the delay input.
HF Damp
Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to damp the high
frequencies, set this parameter to BYPASS.
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Each Multi-Effects Parameters
Balance (Delay Balance) #
Adjusts the volume balance between the direct sound and the delay sound.
Output
Level (Output Level)
Adjusts the output level.
*1 .. In Realtime Control, the selected pitch is controlled with these parameters.
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Each Multi-Effects Parameters
74: RHODES MULTI
Rhodes Multi provides Enhancer (EH), Phaser (PH), Chorus or Flanger (CF), and Tremolo or Pan (TP) effects
connected in series.
fig.02-074m.e
L in
Enhancer
Mix
Resonance
Phaser
Mix
R in
Enhancer
Mix
Chorus/
Flanger
Tremolo/
Pan
L out
Tremolo/
Pan
R out
Feedback
Chorus/
Flanger
Sequence
Enhancer (Enhancer Switch)
Turns the Enhancer on/off.
Phaser (Phaser Switch)
Turns the Phaser on/off.
CF Sw (CF Switch)
Turns the chorus/flanger on/off.
TP Sw (TP Switch)
Turns tremolo or pan on/off.
Enhancer
Sens (Enhancer Sens) #
Adjusts the sensitivity of the enhancer.
Mix Level (Enhancer Mix Level)
Adjusts the proportion by which the overtones generated by the enhancer are combined with the direct sound.
Phaser
Mode (Phaser Mode)
Selects the number of stages in the phaser.
Manual (Phaser Manual) #
Sets the center frequency at which the phaser sound will be modulated.
Mix Level (Phaser Mix)
Adjusts the proportion by which the phase-shifted sound is combined with the direct sound.
Rate (Phaser Rate) #
Specifies the frequency of modulation.
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Each Multi-Effects Parameters
Depth (Phaser Depth)
Adjusts the depth of modulation.
Resonance (Phaser Resonance)
Adjusts the emphasis for the region around the center frequency specified by the PH Man parameter.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Specifies the rate of modulation.
Depth
Specifies the depth of modulation.
Feedback (Feedback Level)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
PreDly (Pre Delay)
Adjusts the time from the direct sound until when the chorus or flanger sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
Type (Filter Type)
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Tremolo/Pan
Type
Selects either Tremolo or Pan.
ModWave (Modulation Wave)
Selects the way in which tremolo or pan will be modulated.
Tri:The sound will be modulated like a triangle wave.
Sqr:The sound will be modulated like a square wave.
Sin:The sound will be modulated like a sine wave.
Saw1,2:The sound will be modulated like a sawtooth wave.
The teeth in SAW1 and SAW2 point at opposite directions.
Rate (Modulation Rate) #
Specifies the rate of modulation.
Depth (Modulation Depth) #
Specifies the depth of modulation.
Output
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
75: JD MULTI
This allows the Distortion (DS), Phaser (PH), Spectrum (SP), and Enhancer (EH) effects to be connected in series in
any desired order.
fig.02-075m.e
L in
Distortion
Phaser
R in
L out
Spectrum
Enhancer
R out
SEQUENCE
Sequence
Rearrange the order of effects (Distortion, Phaser, Spectrum, Enhancer).
Distortion
Switch (Distortion Switch)
Turns the Distortion on/off.
Type (Distortion Type)
Specifies the type of the distortion.
MELLOW DRIVE: A soft, mellow distortion; somewhat dark sounding.
OVERDRIVE: The classic sound of an overdriven tube amp.
CRY DRIVE: Distortion with a high-frequency boost.
MELLOW DIST: Sounds like the distortion you’d get from a really big amp.
LIGHT DIST: A distortion with an intense, brilliant feel.
FAT DIST: Boosted lows and highs gives this one a thick, fat sound.
FUZZ DIST: Like FAT DIST, but with even more distortion.
Drive (Distortion Drive) #
Adjusts the degree of distortion.
Level (Distortion Level)
Sets the distortion output level.
Phaser
Switch (Phaser Switch)
Turns the Phaser on/off.
Manual (Phaser Manual) #
Specifies the center frequency at which the sound is modulated.
Mix Level #
Specifies the volume of the phase-shifted sound, relative to the direct sound.
Rate (Phaser Rate) #
Specifies the frequency of modulation.
Depth (Phaser Depth) #
Adjusts the depth of modulation.
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Each Multi-Effects Parameters
Resonance (Phaser Resonance) #
Adjusts the amount of feedback for the phaser. Higher settings will give the sound a stronger character.
Spectrum
Switch (Spectrum Switch)
Turns the Spectrum on/off.
Band Width
Specifies the range of all bands in which the level will be modified.
250Hz (250Hz Gain)
Specifies the gain (amount of boost or cut) at 250 Hz.
500Hz (500Hz Gain)
Specifies the gain (amount of boost or cut) at 500 Hz.
1000Hz (1000Hz Gain)
Specifies the gain (amount of boost or cut) at 1000 Hz.
2000Hz (2000Hz Gain)
Specifies the gain (amount of boost or cut) at 2000 Hz.
4000Hz (4000Hz Gain)
Specifies the gain (amount of boost or cut) at 4000 Hz.
8000Hz (8000Hz Gain)
Specifies the gain (amount of boost or cut) at 8000 Hz.
Enhancer
Switch (Enhancer Switch)
Turns the Enhancer on/off.
Sens (Enhancer Sens)
Adjusts the sensitivity of the enhancer.
Mix Level #
Determines the proportion at which the overtones generated by the enhancer will be mixed with the original
sound.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan)
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
76: STEREO LOFI COMPRESS
This is a stereo Lo-Fi compress. This is an effect that intentionally degrades the sound quality.
fig.02-076m.e
L in
Lo-Fi
2-Band EQ
L out
R in
Lo-Fi
2-Band EQ
R out
Lo-Fi
Type (LoFi Type)
Degrades the sound quality. The sound quality will become poorer as this value is increased.
Pre Filter
Type
Specifies the type of filter that will be applied before the sound passes through the Lo-Fi effect.
Post Filter 1
Type
Specifies the type of filter that will be applied after the sound passes through the Lo-Fi effect.
Post Filter 2
Type
OFF: A post filter 2 will not be used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Balance
Balance #
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the effect
sound will be output.
Output
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
77: STEREO LO-FI NOISE
This is a stereo Lo-Fi noise. In addition to a Lo-Fi effect, this effect also generates various types of noise such as
radio noise and disc noise.
fig.02-077m.e
L in
2-Band
EQ
L out
2-Band
EQ
R out
Lo-Fi
Radio
Noise Gen.
Lo-Fi
R in
Lo-Fi
Type
Degrades the sound quality. The sound quality will become poorer as this value is increased.
Hum
Type (Hum Noise Type)
Selects the type of hum noise.
LPF (Hum Noise LPF)
Specifies the cutoff frequency of the low pass filter that is applied to the hum noise.
Level (Hum Noise Level)
Specifies the volume of the hum noise.
Post Filter
Type (Post Filter Type)
OFF: No filter is used.
LPF: Frequencies higher than the selected cutoff frequency value are eliminated.
HPF: Frequencies lower than the selected cutoff frequency value are eliminated.
Cutoff (Post Filter Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Disc Noise
Disc Noise Type
Selects the type of record noise. The frequency at which the noise is heard will depend on the selected type.
Disc Noise LPF
Specifies the cutoff frequency of the low pass filter that is applied to the record noise.
Disc Noise Level
Specifies the volume of the record noise.
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Each Multi-Effects Parameters
Radio Noise
Detune (Radio Detune) #
Simulates the tuning noise of a radio. As this value is raised, the tuning will drift further.
Level (Radio Noise Level)
Specifies the volume of the radio noise.
Noise
Noise Type
Selects either white noise or pink noise.
LPF (White/Pink Noise LPF)
Specifies the cutoff frequency of the low pass filter that is applied to the white noise or pink noise.
Level (White/Pink Noise Level)
Specifies the volume of the white noise or pink noise.
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Balance
Balance #
Sets the volume balance between the direct sound and the effect sound.
With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W the effect sound
will be output.
Output
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
78: GUITAR AMP SIMULATOR
This is an effect that simulates an amp.
fig.02-078m.e
L in
L out
Pan L
Pre Amp
Speaker
Pan R
R in
R out
Amp Simulator
Switch (Pre Amp Switch)
Turns the amp switch on/off.
Type (Pre Amp Type)
Selects the type of guitar amp.
Amp Level
Volume (Pre Amp Volume) #
Adjusts the volume and the amount of distortion of the amp.
Master (Pre Amp Master Volume) #
Adjusts the volume of the entire pre-amp.
Gain (Pre Amp Gain)
Selects the degree of pre-amp distortion between three levels of Low, Middle and High.
Amp Tone
Presence (Pre Amp Presence)
Adjusts the tone for the ultra high frequency range. Normally the range will be 0–127, but when “Match Drive” is
selected for the Pre-amp Type parameter, the range will be -127–0.
Bright (Pre Amp Brightness)
Turning this “On” will produce a sharper and brighter sound. This parameter can be set if the Pre-amp Type is set
to “JC-120,” “Clean Twin,” or “BG Lead.”
Bass (Pre Amp Bass)
Sets the bass sound quality.
Middle (Pre Amp Middle)
Adjusts the tone of the mid range. If “MAtch Drive” is selected for the Pre-amp type parameter, this parameter
cannot be set.
Treble (Pre Amp Treble)
Sets the treble sound quality.
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Each Multi-Effects Parameters
Speaker
Switch (Speaker Switch)
Determines whether the signal passes through the speaker (ON), or not (OFF).
Speaker Type
Selects the type of speaker. The specifications of each type are as follows. The “Speaker” column lists the diameter
of the speakers (in inches) along with the number of speakers there are.
Type
Cabinet
Speaker
Microphone
SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT IN 1
BUILT IN 2
BUILT IN 3
BUILT IN 4
BUILT IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK
small open-back enclosure
small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack
10
10
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4
dynamic
dynamic
dynamic
dynamic
dynamic
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
Mic
Setting
Specifies the location of the mic that is recording the sound of the speaker. This can be adjusted in three steps,
with the mic becoming more distant in the order of 1, 2, and 3.
Level (Mic Level)
Adjusts the volume of the microphone.
Direct (Direct Level)
Specifies the volume of the direct sound.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Specifies the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right.
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Each Multi-Effects Parameters
79: STEREO OVERDRIVE
This is a stereo overdrive.
fig.02-079m.e
L in
Overdrive
Amp
Simulator
2-Band
EQ
L out
R in
Overdrive
Amp
Simulator
2-Band
EQ
R out
Overdrive
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone
Specifies the sound quality of the Overdrive effect.
Amp Simulator
Switch (Amp Simulator Switch)
Turns the Amp Simulator switch on/off.
Type (Amp Simulator Type)
Selects the type of guitar amp.
SMALL: small amp
BUILT-IN: single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level)
Adjusts the output level.
You can use the Output Level setting to even out the volume difference between the sound with and without
Overdrive.
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Each Multi-Effects Parameters
80: STEREO DISTORTION
This is a stereo distortion.
fig.02-080m.e
L in
Distortion
Amp
Simulator
2-Band
EQ
L out
R in
Distortion
Amp
Simulator
2-Band
EQ
R out
Distortion
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone
Adjusts the sound quality of the Distortion effect.
Amp Simulator
Switch (Amp Simulator Switch)
Turns the Amp Simulator switch on/off.
Type (Amp Simulator Type)
Selects the type of guitar amp.
SMALL: small amp
BUILT-IN: single-unit type amp
2-STACK: large double stack amp
3-STACK: large triple stack amp
EQ Gain
Low (Low Gain)
Adjusts the gain of the low frequency range.
Positive (+) settings will emphasize (boost) the low-frequency range.
High (High Gain)
Adjusts the gain of the high frequency range.
Positive (+) settings will emphasize (boost) the high-frequency range.
Output
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
81: GUITAR MULTI A
Guitar Multi 1 connects Compressor (Cmp), Overdrive or Distortion (ODDS), Amp Simulator (Amp), Delay (Dly),
and Chorus or Flanger (CF) effects in series.
fig.02-080ms.e
L in
Overdrive/
Distortion
Compressor
Amp
Simulator
R in
L out
Delay
Chorus/
Flanger
Pan
R out
Feedback
Delay
Delay
Chorus/
Flanger
Feedback
L out
R out
Chorus/
Flanger
Chorus/
Flanger
*
In this section, the Delay and Chorus/Flanger are depicted in diagrams. When these same effects are discussed later,
these diagrams are used.
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Each Multi-Effects Parameters
Sequence
Comp (Compressor Switch)
Turns the Compressor on/off.
OD/Dist (Overdrive/Distortion Switch)
Turns the Overdrive/Distortion on/off.
Amp Sim (Amp simulator Switch)
Turns the Compressor on/off.
Delay (Delay Switch)
Turns the Delay on/off.
Cho/Flg (Chorus/Flanger Switch)
Turns the Chorus/Flanger on/off.
Compressor
Attack (Compressor Attack)
Specifies the duration of the attack when sound is input.
Sustain (Compressor Sustain)
Specifies the time over which low-level sounds will be boosted to reach the specified volume. Increasing the value
will shorten the time. When the value is modified, the level will also change.
Level (Compressor Level) #
Sets the volume of the compressor sound.
Overdrive/Distortion
Type
Selects either Overdrive or Distortion.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone (Overdrive/Distortion Tone)
Adjusts the sound quality of the Overdrive/Distortion effect.
Level
Adjusts the Overdrive/Distortion output level.
Amp Simulator
Amp Type (Amp Simulator Type)
Selects the type of guitar amp.
Small:small amp
BltIn:built-in type amp
2-Stk:large double stack amp
3-Stk:large triple stack amp
Delay
Left Time (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right Time (Delay Time Right)
Adjust the delay time from the direct sound until the right delay sound is heard.
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Each Multi-Effects Parameters
Feedback (Delay Feedback Level)
Adjusts the proportion (%) of the delay sound that is fed back into the delay input.
HF Damp
Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to damp the high
frequencies, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjusts the volume balance between the direct sound and the delay sound.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Specifies the rate of modulation.
Depth
Specifies the depth of modulation.
Feedback (CF Feedback)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Delay (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
Filter
Type
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
82: GUITAR MULTI B
Guitar Multi 2 provides Compressor (Cmp), Overdrive or Distortion (ODDS), Amp Simulator (Amp), Equalizer
(EQ), and Chorus or Flanger (CF) effects connected in series.
fig.02-082m.e
L in
Compressor
Overdrive/
Distortion
Amp
Simulator
R in
L out
3-Band EQ
Chorus/
Flanger
R out
Sequence
Comp (Compressor Switch)
Turns the Compressor on/off.
OD/Dist (OD/Dist Switch)
Turns Overdrive or Distortion on/off.
Amp Sim (Amp Simulator Switch)
Turns the Amp Simulator on/off.
3 Band EQ (3 Band EQ Switch)
Turns the equalizer on/off.
Cho/Flg (Chorus/Flanger Switch)
Turns the chorus/flanger on/off.
Compressor
Attack (Compressor Attack)
Specifies the duration of the attack when sound is input.
Sustain (Compressor Sustain)
Specifies the time over which low-level sounds will be boosted to reach the specified volume. Increasing the value
will shorten the time. When the value is modified, the level will also change.
Level (Compressor Level) #
Sets the volume of the compressor sound.
Overdrive/Distortion
Type
Selects either Overdrive or Distortion.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone (Overdrive/Distortion Tone)
Adjusts the sound quality of the Overdrive/Distortion effect.
Level
Sets the volume of the overdrive sound.
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Each Multi-Effects Parameters
Amp Simulator
Type (Amp Simulator Type)
Selects the type of guitar amp.
Small:small amp
BltIn:built-in type amp
2-Stk:large double stack amp
3-Stk:large triple stack amp
EQ Gain
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
Mid (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
Mid
Mid (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Sets the modulation speed for the chorus or flanger.
Depth
Sets the modulation depth for the chorus or flanger.
Feedback
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Delay (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
Filter
Type (Filter Type)
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
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Each Multi-Effects Parameters
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan)
Adjusts the stereo location of the output sound.
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83: GUITAR MULTI C
Guitar Multi C connects Overdrive or Distortion (ODDS), Wah (Wah), Amp Simulator (Amp), Delay (Dly), and
Chorus or Flanger (CF) effects in series.
fig.02-083m.e
L in
Overdrive/
Distortion
Amp
Simulator
Wah
R in
L out
Delay
Chorus/
Flanger
Pan
R out
Sequence
Wah Sw (Wah Switch)
Turns the wah on/off.
Amp Sim (Amp Simulator Switch)
Turns the Amp Simulator on/off.
Wah (Wah Switch)
Turns the wah on/off.
Delay (Delay Switch)
Turns the Delay on/off.
Cho/Flg (Chorus/Flanger Switch)
Turns the wah on/off.
Overdrive/Distortion
Type
Selects either Overdrive or Distortion.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Tone
Adjusts the sound quality of the Overdrive/Distortion effect.
Level
Adjusts the Overdrive (or Distortion) output level.
Wah
Filter Type (Wah FIlter Type)
Selects the filter type.
LPF: The wah effect will be applied over a wide frequency range.
BPF: The wah effect will be applied over a narrow frequency range.
Rate
Adjusts the frequency of the modulation.
Depth
Adjusts the depth of the modulation.
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Each Multi-Effects Parameters
Sens
Specifies the sensitivity with which the filter will be affected.
Manual #
Sets the center frequency from which the effect is applied.
Peak
Adjusts the amount of the wah effect that will occur in the area of the center frequency. Lower settings will
produce a wah effect in a broad area around the center frequency, and higher settings will produce a wah effect in
a narrower area around the center frequency.
Amp Simulator
Type (Amp Simulator Type)
Selects the type of guitar amp.
Small:small amp
BltIn:built-in type amp
2-Stk:large double stack amp
3-Stk:large triple stack amp
Delay
Left Time (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right Time (Delay Time Right)
Adjust the delay time from the direct sound until the right delay sound is heard.
Feedback (Delay Feedback Level)
Adjusts the proportion (%) of the delay sound that is fed back into the delay input.
HF Damp
Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to damp the high
frequencies, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjusts the volume balance between the direct sound and the delay sound.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Sets the modulation speed for the chorus or flanger.
Depth
Sets the modulation depth for the chorus or flanger.
Feedback (CF Feedback)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Delay (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
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Filter
Type
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Adjusts the stereo location of the output sound.
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84: CLEAN GUITAR MULTI A
Clean Guitar Multi 1 connects Compressor (Cmp), Equalizer (EQ), Delay (Dly), and Chorus or Flanger (CF) effects
in series.
fig.02-084m.e
L in
Compressor
3-Band EQ
R in
L out
Delay
Chorus/
Flanger
Pan
R out
Sequence
Comp (Compressor Switch)
Turns the Compressor on/off.
3 Band EQ (3 Band EQ Switch)
Turns the equalizer on/off.
Delay (Delay Switch)
Turns the Delay on/off.
Cho/Flg (Chorus/Flanger Switch)
Turns the wah on/off.
Compressor
Attack (Compressor Attack)
Specifies the duration of the attack when sound is input.
Sustain (Compressor Sustain)
Specifies the time over which low-level sounds will be boosted to reach the specified volume. Increasing the value
will shorten the time.
* When the value is modified, the level will also change.
Level (Compressor Level) #
Sets the volume of the compressor sound.
EQ Gain
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
EQ M Gain (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
Mid
Mid Freq (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
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Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Delay
Left Time (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right Time (Delay Time Right)
Adjust the delay time from the direct sound until the right delay sound is heard.
Feedback (Delay Feedback Level)
Adjusts the proportion (%) of the delay sound that is fed back into the delay input.
HF Dump (Delay HF Damp)
Adjusts the frequency above which delayed sound fed back to the delay input will be cut. If you do not want the
sound to be cut, select BYPASS.
Balance (Delay Balance) #
Adjusts the volume balance between the direct sound and the delay sound.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Sets the modulation speed for the chorus or flanger.
Depth
Sets the modulation depth for the chorus or flanger.
Feedback (CF Feedback)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Dly (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
Filter
Type
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan)
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
85: CLEAN GUITAR MULTI B
Clean Guitar Multi 2 provides Auto-wah (AW), Equalizer (EQ), Delay (Dly), and Chorus or Flanger (CF) effects
connected in series.
fig.02-085m.e
L in
Wah
3-Band EQ
R in
L out
Delay
Chorus/
Flanger
Pan
R out
Seqeuence
Wah (Auto Wah Switch)
Turns the Auto Wah on/off.
3 Band EQ (3 Band EQ Switch)
Turns the 3 Band EQ on/off.
Delay (Delay Switch)
Turns the Delay on/off.
Cho/Flg Sw (Chorus/Flanger Switch)
Turns the Chorus/Flanger on/off.
Wah
Filter Type (Auto Wah Filter Type)
Selects the type of filter for the Auto-wah.
LPF: The wah effect will be applied over a wide frequency range.
BPF: The wah effect will be applied over a narrow frequency range.
Rate (Auto Wah Rate)
Sets the modulation speed of the Auto-wah.
Depth (Auto Wah Depth)
Sets the modulation depth of the Auto-wah.
Sens
Specifies the sensitivity with which the filter will be affected.
Manual (Auto Wah Manual) #
Sets the center frequency at which the auto-wah effect will be produced.
Peak (Auto Wah Peak)
Adjusts the amount of the wah effect that will occur in the area of the center frequency. Lower settings will
produce a wah effect in a broad area around the center frequency, and higher settings will produce a wah effect in
a narrower area around the center frequency.
EQ Gain
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
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Each Multi-Effects Parameters
Mid (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
Mid
Mid Freq (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Delay
Left Time (Delay Time Left)
Adjust the delay time from the original sound until the left delay sound is heard.
Right Time (Delay Time Right)
Adjust the delay time from the direct sound until the right delay sound is heard.
Feedback (Delay Feedback Level)
Adjusts the proportion (%) of the delay sound that is fed back into the delay input.
HF Damp (Delay HF Damp)
Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to damp the high
frequencies, set this parameter to BYPASS.
Balance (Delay Balance) #
Adjusts the volume balance between the direct sound and the delay sound.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Sets the modulation speed for the chorus or flanger.
Depth
Sets the modulation depth for the chorus or flanger.
Feedback (CF Feedback)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Dly (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
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Each Multi-Effects Parameters
Filter
Type (Filter Type)
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
86: BASS MULTI
Bass Multi provides Compressor (Comp), Overdrive or Distortion (OD/Dist), Equalizer (3 Band EQ), and Chorus
or Flanger (Cho/Flg) effects connected in series.
fig.02-086m.e
L in
Overdrive/
Distortion
Compressor
Amp
Simulator
R in
L out
3-Band
EQ
Chorus/
Flanger
R out
Sequence
Comp (Compressor Switch)
Turns the Compressor on/off.
OD/Dist (Overdrive or Distortion Switch)
Turns the Overdrive or Distortion on/off.
Amp Sim (Amp Simulator)
Turns the Amp Simulator on/off.
3 Band EQ (3 Band EQ Switch)
Turns the 3 Band EQ on/off.
Cho/Flg (Chorus/Flanger Switch)
Turns the Chorus/Flanger on/off.
Compressor
Attack (Compressor Attack)
Specifies the duration of the attack when sound is input.
Sustain (Compressor Sustain)
Specifies the time over which low-level sounds will be boosted to reach the specified volume. Increasing the value
will shorten the time.
* When the value is modified, the level will also change.
Level (Compressor Level) #
Sets the volume of the compressor sound.
Overdrive/Distortion
Type
Selects either Overdrive or Distortion.
Drive #
Adjusts the degree of distortion. The volume will change together with the degree of distortion.
Level (Overdrive/Distortion Level) #
Sets the volume of the Overdrive/Distortion sound.
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Each Multi-Effects Parameters
Amp Simulator
Type (Amp Simulator Type)
Selects the type of bass amp.
Small:small amp
BltIn:built-in type amp
2-Stk:large double stack amp
3 Band EQ
Low (EQ Low Gain)
Adjusts the low-range gain of the equalizer.
Mid (EQ Mid Gain)
Adjusts the gain of the area specified by the EQ M Fq parameter and the EQ M Q parameter.
High (EQ High Gain)
Adjusts the high-range gain of the equalizer.
Mid
Mid Freq (EQ Mid Frequency)
Sets the center frequency for the equalizer mid-range.
Mid Q (EQ Mid Q)
Adjusts the width of the area centered at the EQ M Fq setting in which the gain will be affected. Higher values of
Q will result in a narrower area being affected.
Chorus/Flanger
Type
Selects either Chorus or Flanger.
Rate
Sets the modulation speed for the chorus or flanger.
Depth
Sets the modulation depth for the chorus or flanger.
Feedback (Feedback Level)
Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the
phase.
Pre Dly (Chorus/Flanger Pre Delay Time)
Adjusts the delay time from the direct sound until when the chorus sound is heard.
Balance #
Adjusts the volume balance between the direct sound and the chorus/flanger sound.
Filter
Type
Selects the type of filter.
OFF: No filter is used.
LPF: The frequency region above the Cutoff Freq setting will be cut.
HPF: The frequency region below the Cutoff Freq setting will be cut.
Cutoff (Cutoff Frequency)
Sets the cutoff frequency when a specific frequency band is cut off by a filter.
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Each Multi-Effects Parameters
Output
Level (Output Level)
Adjusts the output level.
Pan (Output Pan) #
Adjusts the stereo location of the output sound.
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Each Multi-Effects Parameters
87: ISOLATOR 2
This adds a filter to the ISOLATOR effect. Isolator is an equalizer which cuts the volume greatly, allowing you to
add a special effect to the sound by cutting the volume in varying ranges.
fig.02-087m.e
L in
Isolator
Filter
Low
Boost
L out
R in
Isolator
Filter
Low
Boost
R out
Boost/Cut
Low (Level Low) #
Mid (Level Middle) #
High (Level High) #
These boost and cut the High, Middle, and Low frequency ranges. At -60 dB, the sound becomes inaudible. 0 dB is
equivalent to the input level of the sound.
Anti Phase Low
Anti Phase Low Sw (Anti Phase Low Switch)
Anti Phase Low Level
Anti Phase Mid
Switch (Anti Phase Middle Switch)
Level (Anti Phase Middle Level)
This turns the Anti-Phase function on and off and sets the level settings for the Middle and Low frequency ranges.
When turned on, the phases of opposite stereo channels are reversed and then added. Adjusting thes0e levels for
certain frequencies allows you to lend emphasis to specific parts. (This is effective only for stereo sources.)
Post Filter
Switch (Filter Switch)
Turns the filter on/off.
Type (Filter Type)
Selects the type of filter.
LPF:Passes frequencies below the cutoff frequency.
BPF:Passes frequencies near the cutoff frequency.
HPF:Passes frequencies above the cutoff frequency.
NOTCH:Passes frequencies other than those near the cutoff frequency.
Cutoff (Filter Cutoff Frequency)
Sets the filter’s cutoff frequency. The closer to zero it is set, the lower the cutoff frequency becomes; set it closer to
127, and the cutoff frequency becomes higher.
Resonance (Filter Resonance)
Sets the filter’s resonance level. Raising the setting increases resonance near the cutoff frequency, producing a
uniquely characteristic sound.
Slope (Filter Slope)
Sets the filter’s attenuation slope (-24 dB per octave: steep; -12 dB per octave: gentle).
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Each Multi-Effects Parameters
Gain (Filter Gain)
Compensates for the volume dropped in the cut frequency range with some filters. The level of compensation
increases as the value is increased, and raise the volume.
Low Boost
Switch (Low Booster Switch)
Specifies whether Low Booster will be used (ON), or not (OFF). This emphasizes the bottom to create a heavy bass
sound.
Level (Low Boost Level)
Increasing this value gives you a heavier low end. (Depending on the Isolator and filter settings this effect may be
hard to distinguish.)
Output
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
88: STEREO SPECTRUM
This is a stereo spectrum. Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at
specific frequencies.
fig.02-088m.e
L in
Spectrum
L out
R in
Spectrum
R out
Band Gain
250Hz (250Hz Gain)
Specifies the gain (amount of boost or cut) at 250 Hz.
500Hz (500Hz Gain)
Specifies the gain (amount of boost or cut) at 500 Hz.
1000Hz (1000Hz Gain)
Specifies the gain (amount of boost or cut) at 1000 Hz.
1250 Hz (1250 Hz Gain)
Specifies the gain (amount of boost or cut) at 1250 Hz.
2000 Hz (2000 Hz Gain)
Specifies the gain (amount of boost or cut) at 2000 Hz.
3150 Hz (3150 Hz Gain)
Specifies the gain (amount of boost or cut) at 3150 Hz.
4000 Hz (4000 Hz Gain)
Specifies the gain (amount of boost or cut) at 4000 Hz.
8000 Hz (8000 Hz Gain)
Specifies the gain (amount of boost or cut) at 8000 Hz.
Band Width
Q
Specifies the range of all bands in which the level will be modified.
Output
Level (Output Level) #
Adjusts the output level.
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Each Multi-Effects Parameters
89: 3D AUTO SPIN
The 3D Auto Spin effect rotates the location of the sound.
fig.02-089m.e
L in
L out
3D Auto
R in
R out
Auto Spin
Azimuth
Sets the location at which the sound will stop when rotation is stopped. A setting of “0” positions the sound in the
center.
Speed #
Sets the speed of rotation.
Clockwise
Sets the direction of rotation. A setting of “-” produces counterclockwise rotation, while at “+” it will be
clockwise.
Turn #
Stops or starts the rotation. When this is turned On, the sound will rotate. When turned Off, rotation will stop at
the location specified by Azimuth.
Output
Out (Output Mode)
Specifies the method that will be used to reproduce the sound that is output to the OUTPUT jacks. The optimal 3D
effect will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjusts the output level.
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Each Multi-Effects Parameters
90: 3D MANUAL
This places the 3D effect at a desired location.
fig.02-090m.e
L in
L out
3D Manual
R in
R out
Auto Spin
Azimuth #
Specifies the location. A setting of “0” positions the sound in the center.
Output
Out (Output Mode)
Specifies the method that will be used to reproduce the sound that is output to the OUTPUT jacks. The optimal 3D
effect will be achieved if you select SPEAKER when using speakers, or PHONES when using headphones.
Level (Output Level)
Adjusts the output level.
When Using 3D Effects
The following 3D effects utilize RSS (Roland Sound Space) technology to create a spaciousness
that cannot be produced by delay, reverb, chorus, etc.
48: 3D DELAY
60: 3D CHORUS
61: 3D FLANGER
70: 3D DELAY 2
89: 3D AUTO SPIN
90: 3D MANUAL
When using these effects, we recommend that you place your speakers as follows. Also, make
sure that the speakers are at a sufficient distance from the walls on either side.
fig.02-031.e
30˚
30˚
If the left and right speakers are too far apart, or if there is too much reverberation, the full 3D
effect may not appear.
Each of these effects has an Out (Output Mode) parameter. If the sound from the OUTPUT
jacks is to be heard through speakers, set this parameter to “Speaker.” If the sound is to be
heard through headphones, set it to “Phones.” This will ensure that the optimal 3D effect will
be heard. If this parameter is not set correctly, the full 3D effect may not appear
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