TSIU03, SYSTEM DESIGN LECTURE 3 LINKÖPING UNIVERSITY

TSIU03, SYSTEM DESIGN  LECTURE 3 LINKÖPING UNIVERSITY
LINKÖPING UNIVERSITY
Department of Electrical
Engineering
TSIU03, SYSTEM DESIGN
LECTURE 3
Kent Palmkvist ([email protected])
Based on slides by Mario Garrido Gálvez ([email protected])
Linköping, 2015
1
Deadline reminder
 Lab 1 deadline Wednesday 9 September
 Assignment 2 deadline Friday 11 September 10.15
 Project group forming deadline Friday 11 September
 More info about project in later lecture
2
TODAY
 Structure of a hardware system: combinational logic
and sequential logic, clock,…
 Sequential logic: clock, clock cycle, clock frequency,
reset, enable, initialization, register, shift register, counter,
accumulator, timing diagram.
 VHDL description for sequential logic.
 Simulations and test bench.
 Description of Lab 2.
 Discuss the Assignment 1.
 Start Assignment 2.
3
FROM PREVIOUS LECTURE:
CHANGING THE WORDLENGTH
 Given a binary number represented in 2’s complement or as
unsigned, it is possible to change the word length of the number and
still represent the same number.
 If we increase the number of bits, we will call it sign extension.
 Adding 0:s if unsigned value
 Adding copies of the sign bit if 2’s complement
 If we reduce the number of bits, we will call it truncation.
 Can remove leading 0:s for unsigned
 Can remove duplicates of the sign bit
 Removing more than above destroys the value!
4
ADDITION OF BINARY NUMBERS
 Addition of unsigned and 2’s complement binary numbers is done
in the same way as is done for decimal numbers.
0010  2
+ 0011  3
0101  5
 Which is the results of adding these two binary numbers?
1010  10
+ 1001  9
(or -6 in 2’s complement)
(or -7 in 2’s complement)
 What happens with the wordlength? What happens if we want to
keep the wordlength?
5
ADDER
 An adder adds two binary numbers:
z
z <= a + b;
 In VHDL, a, b and z must have the same word length. However, this
may cause overflow!!
 We can:
- Sign extension of a and b by one bit before the addition, and
define z as one bit longer than a and b.
- … and then truncate the LSB of z if we want to keep the WL.
- Make sure that the input values will never cause overflow.
6
COMPLETE ADDER EXAMPLE
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity add1 is
port (a,b: in unsigned (7 downto 0);
z : out unsigned (7 downto 0));
end add1;
architecture rtl of add1 is
begin
z <= a + b;
end rtl;
7
SUBTRACTER
 A subtracter subtracts two binary numbers:
z
b
z <= a - b;
 The symbol – is used to indicate which input has to be subtracted
from the other one.
 The same as an adder with respect to overflow.
8
BIGGER EXAMPLE
 Adding multiple values
 Z = (A + B) + (B + C)
 Add two inputs, then add the partial sums to form final result
z <= (a + b) + (b + c);
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STRUCTURE OF A HW SYSTEM
 Combinational logic: Its output only depends on the current input.
 Sequential logic: Its output depends on present and previous
values. They are memory elements.
 At each clock event, the output of the sequential logic is updated.
This makes the combinational logic have new inputs, and the
combinational logic makes the calculations for the new inputs.
C o m b in a tio n a l
C o m b in a tio n a l
L o g ic
L o g ic
S e q u e n tia l
S e q u e n tia l
S e q u e n tia l
L o g ic
L o g ic
L o g ic
In p u t
O u tp u t
clk
10
CLOCK
 The clock of a digital system is a periodical signal that changes alternatively
between one and zero. The time in a digital system in measured in clock cycles.
 The clock period (TCLK) is the time in seconds between two consecutive clock
cycles. The clock frequency (fCLK) is the inverse of the clock period and
indicates the number of clock cycles per second, measured in Hz. Higher clock
frequency means faster processing.
 All the digital system must be synchronized with the clock and updates every
clock cycle. The sequential logic is activated only in the rising edge (alternatively
the falling edge) of the clock.
R isin g e d g e
F a llin g e d g e
C LK
tim e (s)
TC L K
f CLK 
C lo ck cycle s
1
T CLK
11
(DIGITAL) MUSIC
 The clock is like a conductor in an ochestra. There is only one and
assures that everything is synchronizes. With two conductors the orchestra
cannot be synchronized. Only one clock signal in the system!!
 The conductor defines the tempo of the music. In a digital system, this
tempo is given by the clock frequency (or the clock period).
 And the instruments? -> Sequential logic. The clock is only connected to
the sequential logic and only connected as a clock, not as a normal input. 12
REGISTER
 n: discrete time unit.
architecture rtl of reg is
 The register delays the input
one clock cycle.
 Can be used to store data.
 If the input and output have
one bit it is called D flip-flop.
a
…
begin
…
process (clk)
begin
if rising_edge (clk) then
z
z <= a;
clk
end if;
z n   a n  1
end process;
…
 What is the difference with respect a wire in the VHDL code?
13
WHAT DOES THIS CIRCUIT DO?
14
WHAT IS THE DIFFERENCE?
 Which is the difference between these two circuits?
 Can we use any of these circuits to calculate a + 2*b + c?
 Which mathematical function is calculated by each of them?
15
TIMING DIAGRAM
 A timing diagram is used to show the evolution of the signals in time.
16
REGISTER WITH RESET & ENABLE
process (clk, reset)
begin
if reset = '1' then
z <= (others => '0');
elsif rising_edge (clk) then
if enable = '1' then
z <= a;
end if;
end if;
end process;
 Reset: sets the signals to their initial value.
 Enable: enables the computations of the circuit.
17
PROCESS
process (<sensitivity_list>) –- triggers for the process
<variable_declaration> -- only if the process has variables
begin
if reset = '1' then
<initialization>
-- asynchronous reset (also:
='0')
-- initialize signals and variables
elsif rising_edge (clk) then
if enable = '1' then -- only if the enable is included
<statements>
-- behavior of the circuit
end if;
end if;
end process;
18
WHAT DOES THIS CIRCUIT DO?
process (clk, reset)
begin
if reset = '1' then
z <= (others => '0');
elsif rising_edge (clk) then
if s = '1' then
z <= a;
else
z <= b;
end if;
end if;
 Can you draw the circuit?
 Can you describe the circuit in a
different way?
end process;
19
OTHER OPTION
 In this case, in the description we separate the combinational and
the sequential parts of the circuit:
process (clk, reset)
begin
if reset = '1' then
z <= (others => '0');
elsif rising_edge (clk) then
z <= p;
end if;
end process;
p <= a when s = '1' else b;
20
WHAT DOES THIS CIRCUIT DO?
b
'1 '
b
z
clk
 What happens with the overflow?
21
COUNTER & ACCUMULATOR
ACCUMULATOR
COUNTER
z
'1 '
clk
a
z
clk
z n   n
z n  
n
 a n 
 Be very careful with the overflow.
 If not controlled, the counter is periodical.
 Which is the difference of VHDL code of this circuits
with respect to the VHDL code of a register?
22
HOW CAN WE INITIALIZE…?
 How can we initialize the signals y and z?
signal a, b, y, z: std_logic;
…
begin
…
process (clk)
begin
if rising_edge (clk) then
z <= a AND b;
end if;
end process;
y <= a OR b;
23
SIGNAL INITIALIZATION
 We can only initialize the values of signals that store
information.
 Some registers need to be initialized. Otherwise, the
initial value may be generated arbitrarily, which may lead
to unexpected behaviors.
 Other registers do not need to be initialized. They will be
updated once the circuit starts to compute data.
 Initialization is done by using the reset signal.
 Signals that do not store information can not be
initialized!
24
SHIFT REGISTER
 Register in which the bits shift position.
 Can be used as a delay of L clock cycles.
process (clk)
begin
if rising_edge (clk) then
z <= sr (L-2);
sr (L-2 downto 1) <= sr (L-3 downto 0);
sr (0) <= a;
end if;
end process;
 How can we shift the bits in the other direction?
25
SIMULATIONS
 We use ModelSim.
 Commands / tricks that you should know so far from the labs: zoom
in the simulation, use cursors and measure the time, add dividers,
change the order and the color of the signals, combine signals,
change signal representation (radix).
 The simulation shows exactly what you will see when you load your
system to the board. If the circuit in the simulation does not calculate
the expected function, you know that it will NOT work on the board.
 We configure the simulation using:
- VHDL test benches.
- Scripts.
- Runing commands manually in ModelSim.
26
TEST BENCH
 A test bench is a VHDL file that generates stimuli for a circuit and
receives the outputs of the circuit with the purpose of testing its behavior.
 It is created as a top of the file that we want to test.
 As the test bench is only used for simulation purposes and is never
configured on the FPGA, it can contain non-synthesizable VHDL.
 It allows for generating any type of test vectors, e.g., create an input test
signal that is a sinusoid.
 It can also import test data from a file and write the outputs of the
system to another file. In this way we can generate test vectors with
another program such as Matlab, run the simulations in ModelSim and,
then, anaylze the results with Matlab again. For input/output values
from/to a file, we need to use the package textio:
library std;
use std.textio.all;
27
TEST BENCH EXAMPLE
...
constant clk_period : time := 10 ns; -- Clock period.
begin
rstn <= '1', '0' after 10 ns, '1' after 25 ns; -- Reset.
-- Generation of the clock.
clk_process :process
begin
clk
<= '0';
wait for clk_period/2;
clk
<= '1';
wait for clk_period/2;
end process;
-- Instantiation of the component to simulate.
ctrBlock: entity work.controlBlock
port map( rstn => rstn, clk => clk, counter => counter);
...
28
SCRIPTS FOR MODELSIM
 All these commands can be done manually in ModelSim. The script
just runs them automatically:
vlib work
Creates a design library.
vcom *.vhd
Compile all the .vhd files.
vsim work.Sound
Simulate the file Sound.
add wave sim:/Sound/*
Adds signals to the wave.
Initial values for the inputs of the simulated file:
force -freeze sim:/sound/clk 1 0, 0 {10 ns} -r 20ns
force -freeze sim:/sound/rstn 0 0, 1 {30 ns}
force -freeze sim:/sound/adcdat 0 0
force -freeze sim:/sound/SW 3'h0 0
run 1ms
Run the simulation for a certain time.
wave zoom full
Adjust the zoom of the wave.
 Note that we always choose which commands we run manually and
29
which ones with a script.
VHDL TEST BENCH + SCRIPTS
 The best way to do prepare a simulation is to combine
the advantages of a test bench in VHDL and the use of
scripts.
 VHDL test bench:
- Better for generation of input signals (clock, inputs, etc.). For
instance, we can generate a sinusoid in the test bench to test
our circuit. Imagine how it would be to do it with a script…
 Script (.do file):
-Good for specific ModelSim commands (vlib, vcom, run,…).
Also possible to run them manually.
- Very useful to save the wave format. File -> Save Format. This
saves a .do file with the entire layout of the simulation, so that
you do not have to create it again.
30
LAB 2: KEYBOARD
 Connect a Keyboard to the DE2 board.
 Detect codes of the keyboard (numbers pushed).
 Show the code that is received using leds.
 Show the number pushed in the 7-segment display.
 Create a test bench to test the circuit.
31
LAB 2: NEW FEATURES
 Use of clocked circuits
 Enable signal use for register and shift register

 Detect codes of the keyboard (numbers pushed).
 Show the code that is received using leds.
 Show the number pushed in the 7-segment display.
 Create a test bench to test the circuit.
32
CHECKLIST FOR LECTURE 3
 Sequential logic: clock, clock cycle, clock frequency,
clock period, reset, enable, initialization, register, shift
register, counter, accumulator, timing diagram.
 VHDL: process, clock signal, reset signal, enable signal,
initialization, sensitivity list, rising_edge, if statement.
 Simulations: VHDL test bench, script, simulation tricks.
33
AT HOME
 Review the checklist for lecture 3 and check that you
understand all the concepts and you know how to use
them.
 Prepare for laboration 2!
34
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