Casio CTK-671 User`s guide
USER’S GUIDE
GUÍA DEL USUARIO
P
CTK671-ES-1
CTK671̲es̲cover.p65
Page 1
01.8.1, 3:53 PM
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GUIDELINES LAID DOWN BY FCC RULES FOR USE OF THE UNIT IN THE U.S.A. (not applicable to other areas).
NOTICE
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15
of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed
and used in accordance with the instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the equipment off and on, the user
is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
FCC WARNING
Changes or modifications not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
703A-E-002A
Welcome...
To the happy family of satisfied CASIO electronic musical instrument owners! To get the most
out of the many features and functions of the keyboard, be sure to carefully read this manual
and keep it on hand for future reference.
Important!
Please note the following important information before using this product.
• Before using the optional AD-5 Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check the power cord for breakage, cuts, exposed wire
and other serious damage. Never let children use an AC adaptor that is seriously damaged.
• Never attempt to recharge batteries.
• Do not use rechargeable batteries.
• Never mix old batteries with new ones.
• Use recommended batteries or equivalent types.
• Always make sure that positive (+) and negative (–) poles are facing correctly as indicated
near the battery compartment.
• Replace batteries as soon as possible after any sign they are getting weak.
• Do not short-circuit the battery terminals.
• The product is not intended for children under 3 years.
• Use only CASIO AD-5 adaptor.
• The AC adaptor is not a toy.
• Be sure to disconnect the AC adaptor before cleaning the product.
CASIO ELECTRONICS CO., LTD.
Unit 6, 1000
North Circular Road
London NW2 7JD, U.K.
This mark is valid in the EU countries only.
Please keep all information for future reference.
703A-E-003A
E-1
Introduction
Congratulations upon your selection of this CASIO musical instrument. This keyboard
provides you with the following features and functions.
❐ 348 tones, including 100 “Advanced Tones”
A total of 238 standard tones including piano, organ, brass, and other presets provide
you with the sounds you need, while memory for 10 user tones lets you store your
own original creations. 100 of the preset tones are “Advanced Tones,” which are variations of standard tones created by programming in effects (DSP) and other settings.
❐ 100 Preset Rhythms + 4 User Rhythms
A selection of 100 rhythms includes accompaniments for everything from rock to
pops and jazz.
You can also transfer accompaniment data from your computer and store up to four
of them as user rhythms in keyboard memory.
❐ Auto Accompaniment
Simply play a chord and the corresponding rhythm, bass and chord parts play automatically. One-touch Presets instantly recalls the most suitable tone and tempo settings to match the rhythm you are using.
❐ Big, Information-packed Display
A big built-in display shows chord names, tempo setting, keyboard information, staff
notation of notes played, and more for full support of all your keyboard play. A builtin backlight keeps the display easy to read, even in total darkness.
❐ Song Memory
Record up to six parts in memory, along with their tone, volume, pan position, and
other parameters for later playback. Realistic ensemble play can also be created using the Auto Accompaniment function.
❐ Synthesizer Mode
Edit built in sounds to produce your own original creations. Up to 10 of your own
sounds can be stored in memory for recall just like the built-in tones.
E-2
703A-E-004A
❐ General MIDI compatibility
The General MIDI tones of this keyboard let you connect to a personal computer to
enjoy “desktop music” capabilities. This keyboard can be used as a desktop music
input device or sound source, and it's just the thing for playback of commercially
available pre-recorded General MIDI music software.
❐ Powerful effects
A collection of powerful effects, such as reverb, chorus, and more, give you total
control over the type of sound you want. You can even change the parameters of an
effect to create your own, original effects. A 4-band equalizer is also included.
❐ Mixer
You can specify tone, volume, pan position, and other parameters for each built-in
Auto Accompaniment part. You can also control the same parameters for each channel during MIDI input.
❐ Registration Memory
Keyboard setups can be stored in memory for later recall and instant settings whenever you need them. Up to 16 setups (4 setups x 4 banks) can be stored in registration
memory.
❐ Data download from your computer
You can use your computer to download data from the CASIO MUSIC SITE.
703A-E-005A
E-3
Safety Precautions
Symbols
Various symbols are used in this user’s guide
and on the product itself to ensure that the
product is used safely and correctly, and to
prevent injury to the user and other persons
as well as damage to property. Those symbols along with their meanings are shown
below.
DANGER
This symbol indicates information that, if
ignored or applied incorrectly, creates the
danger of death or serious personal injury.
WARNING
This indication stipulates matters that have
the risk of causing death or serious injury
if the product is operated incorrectly while
ignoring this indication.
Symbol Examples
This triangle symbol ( ) means
that the user should be careful.
(The example at left indicates
electrical shock caution.)
This circle with a line through it
( ) means that the indicated action must not be performed. Indications within or nearby this
symbol are specifically prohibited. (The example at left indicates that disassembly is prohibited.)
The black dot ( ) means that the
indicated action must be performed. Indications within this
symbol are actions that are specifically instructed to be performed. (The example at left indicates that the power plug must be
unplugged from the electrical
socket.)
CAUTION
This indication stipulates matters that have
the risk of causing injury as well as matters for which there is the likelihood of
occurrence of physical damage only if the
product is operated incorrectly while ignoring this indication.
E-4
703A-E-006A
DANGER
Alkaline Batteries
Perform the following steps immediately if fluid leaking from alkaline batteries ever gets into your
eyes.
1. Do not rub your eyes! Rinse them
with water.
2. Contact your physician immediately.
Leaving alkaline battery fluid in
your eyes can lead to loss of sight.
WARNING
Smoke, Strange Odor, Overheating
Continued use of the product while
it is emitting smoke, a strange odor,
or heat creates the risk of fire and
electric shock. Take the following
steps immediately.
1. Turn off power.
2. If you are using the AC adaptor
for power, unplug it from the wall
outlet.
3. Contact your original retailer or
an authorized CASIO Service Provider.
AC Adaptor
Misuse of the AC adaptor creates
the risk of fire and electric shock.
Always make sure you observe the
following precautions.
• Be sure to use only the AC adaptor that is specified for this product.
• Use only a power source whose
voltage is the within the rating
marked on the AC adaptor.
• Do not overload electrical outlets
and extension cords.
703A-E-007A
AC Adaptor
Misuse of the AC adaptor’s electric
cord can damage or break it, creating the risk of fire and electric shock.
Always make sure you observe the
following precautions.
• Never place heavy objects on the
cord or subject it to heat.
• Never try to modify the cord or
subject it to excessive bending.
• Never twist or stretch the cord.
• Should the electric cord or plug
become damaged, contact your
original retailer or authorized
CASIO Service Provider.
AC Adaptor
Never touch the AC adapter while
your hands are wet.
Doing so creates the risk of electric
shock.
Batteries
Misuse of batteries can cause them
to leak, resulting in damage to
nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe
the following precautions.
• Never try to take batteries apart
or allow them to become shorted.
• Never expose batteries to heat or
dispose of them by incineration.
• Never mix old batteries with new
ones.
• Never mix batteries of different
types.
• Do not charge the batteries.
• Make sure the positive (+) and
negative (–) ends of the batteries
are facing correctly.
E-5
Do not incinerate the product.
Never throw the product into fire.
Doing so can cause it to explode,
creating the risk of fire and personal
injury.
Water and Foreign Matter
Water, other liquids, and foreign
matter (such as pieces of metal) getting into the product create the risk
of fire and electric shock. Take the
following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor
for power, unplug it from the wall
outlet.
3. Contact your original retailer or
an authorized CASIO Service Provider.
Disassembly and Modification
Never try to take this product apart
or modify it in any way. Doing so
creates the risk of electric shock,
burn injury, or other personal injury. Leave all internal inspection,
adjustment, and maintenance up to
your original retailer or authorized
CASIO Service Provider.
Plastic Bags
Never place the plastic bag the product comes in over your head or in
your mouth. Doing so creates the
risk of suffocation.
Particular care concerning this precaution is required where small children are present.
Keep off of the product and stand.*
Climbing onto the product or stand
can cause it to tip over or become
damaged. Particular care concerning this precaution is required
where small children are present.
Location
Avoid locating the product on an
unstable stand, on an uneven surface, or any other unstable location.
An unstable location can cause the
product to fall over, creating the risk
of personal injury.
Dropping and Impact
Continued use of this product after
it has been damaged by dropping
or subjecting it to strong impact creates the risk of fire and electric
shock. Take the following steps immediately.
1. Turn off power.
2. If you are using the AC adaptor
for power, unplug it from the wall
outlet.
3. Contact your original retailer or
an authorized CASIO Service Provider.
E-6
703A-E-008A
CAUTION
AC Adaptor
Misuse of the AC adaptor creates
the risk of fire and electric shock.
Always make sure you observe the
following precautions.
• Do not locate the electric cord
near a stove or other sources of
heat.
• Never pull on the cord when unplugging from the electrical outlet. Always grasp the AC adaptor when unplugging.
AC Adaptor
Misuse of the AC adaptor creates
the risk of fire and electric shock.
Always make sure you observe the
following precautions.
• Insert the AC adaptor into the
wall outlet as far as it will go.
• Unplug the AC adaptor from the
wall outlet during lightening
storms or before leaving on a trip
or other long-term absence.
• At least once a year, unplug the
AC Adaptor from the wall outlet
and wipe away any dust that is
built up in the area around the
prongs of the plug.
Relocating the Product
Before relocating the product, always unplug the AC adaptor from
the wall outlet and disconnect all
other cables and connecting cords.
Leaving cords connected creates the
risk of damage to the cords, fire,
and electric shock.
703A-E-009A
Cleaning
Before cleaning the product, always
unplug the AC adaptor from the
wall outlet first. Leaving the AC
adaptor plugged in creates the risk
of damage to the AC adaptor, fire,
and electric shock.
Batteries
Misuse of batteries can cause them
to leak resulting in damage to
nearby objects, or to explode, creating the risk of fire and personal injury. Always make sure you observe
the following precautions.
• Use only batteries that are specified for use with this product.
• Remove batteries from the product if you do not plan to use it for
a long time.
Connectors
Connect only the specified devices
and equipment to the product’s connectors. Connection of a non-specified device or equipment creates the
risk of fire and electric shock.
Location
Avoid the following locations for
this product. Such locations create
the risk of fire and electric shock.
• Areas subject to high humidity
or large amounts of dust
• In food preparation areas or other
areas subject to oil smoke
• Near air conditioning equipment,
on a heated carpet, in areas exposed to direct sunlight, inside of
a vehicle parked in the sun, or
any other area that subjects the
product to high temperatures
E-7
Display Screen
• Never push on the display
screen’s LCD panel or subject it
to strong impact. Doing so can
cause the LCD panel’s glass to
crack, creating the risk of personal
injury.
• Should the LCD panel ever crack
or break, never touch the liquid
inside of the panel. LCD panel
liquid can cause skin irritation.
• Should LCD panel liquid ever get
inside your mouth, immediately
wash out your mouth with water
and contact your physician.
• Should LCD panel liquid ever get
into your eyes or onto your skin,
rinse with clear water for at least
15 minutes, and then contact a
physician.
IMPORTANT!
When using batteries, be sure to replace them or shift to one
of the alternate power sources whenever you notice any of
the following symptoms.
•
•
•
•
•
•
•
•
•
•
•
•
Dim power indicator
Instrument does not turn on
Display that is flickering, dim, or difficult to read
Abnormally low speaker/headphone volume
Distortion of sound output
Occasional interruption of sound when playing at high volumes
Sudden power failure when playing at high volumes
Flickering or dimming of the display when playing at high
volume
Continued sound output even after you release a key
A tone that is totally different from the one that is selected
Abnormal rhythm pattern and demo tune play
Loss of power, sound distortion, or low volume when playing from a connected computer or MIDI device
Sound Volume
Do not listen to music at very loud
volumes for long periods. Particular care concerning this precaution
is required when using headphones.
High volume settings can damage
your hearing.
Heavy Objects
Never place heavy object on top of
the product.
Doing so can make the product top
heavy, causing the product to tip
over or the object to fall from it,
creating the risk of personal injury.
Correct Stand* Assembly
An incorrectly assembled stand can
tip over, causing the product to fall
and creating the risk of personal injury.
Make sure you assemble the stand
correctly, following the assembly
instructions that come with it. Make
sure you mount the product on the
stand correctly.
* Stand is available as an option.
E-8
703A-E-010A
Care of your Instrument
Avoid heat, humidity or direct sunlight.
Do not overexpose the instrument to direct sunlight, or place it near an air conditioner, or in any extremely hot place.
Do not use near a TV or radio.
This instrument can cause video or audio interference with TV and radio reception. If this happens, move the instrument away
from the TV or radio.
Do not use lacquer, thinner or similar chemicals for cleaning.
Clean the instrument with a soft cloth dampened in a weak solution of water and a neutral detergent. Soak the cloth in the
solution and squeeze until it is almost dry.
Avoid use in areas subjected to temperature extremes.
Extremely high or low temperature can cause figures on the LCD screen to become dim and difficult to read. This condition
should correct itself when the instrument is brought back to normal temperature.
❚ NOTE
• You may notice lines in the finish of the case of this instrument. These lines are a result of the molding process used to shape the plastic
of the case. They are not cracks or breaks in the plastic, and are no cause for concern.
703A-E-011A
E-9
Contents
Welcome... .............................. E-1
Introduction ........................... E-2
Safety Precautions ................ E-4
Auto Accompaniment ......... E-28
Selecting a Rhythm ..................................E-28
Playing a Rhythm .....................................E-28
Adjusting the Tempo ................................E-28
Using Auto Accompaniment ..................... E-29
Care of your keyboard .......... E-9
Using an Intro Pattern .............................. E-31
Using a Fill-in Pattern .............................. E-32
Contents ............................... E-10
Using a Rhythm Variation ........................ E-32
General Guide ...................... E-12
Synchro Starting Accompaniment
with Rhythm Play .....................................E-32
About the display .....................................E-14
Finishing with an Ending Pattern .............E-33
Playing a Demo Tune .............................. E-15
Using One-touch Preset .......................... E-33
Power Supply....................... E-16
Using Auto Harmonize .............................E-33
Adjusting the Accompaniment Volume ....E-34
Using batteries .........................................E-16
Using the AC Adaptor .............................. E-17
Mixer Function ..................... E-35
Auto Power Off .........................................E-17
What you can do with the Mixer .............. E-35
Memory Contents ....................................E-18
Turning Channels On and Off .................. E-35
Connections......................... E-19
Basic Operations ................. E-21
To play the keyboard ................................E-21
Selecting a Tone ......................................E-21
Using an Advanced Tone .........................E-22
Applying Effects to Tones ... E-23
Effect Blocks ............................................E-23
Selecting REVERB and CHORUS .......... E-23
Selecting a DSP type ...............................E-25
Using the Equalizer ............. E-27
E-10
Using the Parameter Edit Mode .............. E-36
How Parameters Work .............................E-37
Synthesizer Mode ................ E-38
Synthesizer Mode Functions ...................E-38
Creating a User Tone ...............................E-40
Storing a User Tone In Memory ............... E-42
Registration Memory ........... E-44
Registration Memory Features ................E-44
To Save a Setup in Registration Memory ... E-45
To Recall a Setup from Registration
Memory ....................................................E-45
703A-E-012A
Song Memory Function ...... E-46
Appendix ............................... A-1
Tracks ......................................................E-46
Tone list ...................................................... A-1
Basic Song Memory operations ............... E-46
Drum Assignment List ................................ A-8
Using Real-time Recording ......................E-47
Fingered Chord Chart ................................ A-9
Mixer Mode Settings ................................E-48
Effect List .................................................A-10
Playing Back from Song Memory ............ E-49
DSP Algorithm List ...................................A-12
Recording Melody and Chords
with Step Recording ................................. E-49
MIDI Implementation Chart
Recording Multiple Tracks ....................... E-52
Correcting Mistakes While Step
Recording .................................................E-54
Editing Memory Contents ........................ E-55
Editing a Song .........................................E-57
Keyboard Settings ............... E-59
Using Layer ..............................................E-59
Using Split ................................................E-59
Using Layer and Split Together ............... E-60
Using Touch Response ............................E-61
Transposing the Keyboard ....................... E-62
Tuning the Keyboard ...............................E-62
Changing Other Settings .........................E-63
MIDI ....................................... E-66
What is MIDI? .......................................... E-66
General MIDI ...........................................E-66
Sending and Receiving MIDI Messages .... E-67
MIDI Settings ...........................................E-67
Using the Data Download Service ........... E-68
Troubleshooting .................. E-69
Specifications ...................... E-71
703A-E-013A
E-11
General Guide
8
9
PLAY
RECORD
STEP RECORD
A
B
a
a
b
b
c
a
b
c
d
d
e
c
e
f
2 4 6 8
3 5 7
9
1
b
a
0
B
C
A
*
PLAY
RECORD
STEP RECORD
(TIE)
1
3
MAX
FULL RANGE
CHORD
FINGERED
CASIO CHORD
NORMAL
MIN
REST
BANK
/NO
/YES
STORE
G
E
H
H
F
D
a
G
D
(TIE)
REST
a
b
c
d
e
/NO
3
/YES
f
b
E
a
b
BANK
c
F
STORE
a
b
c
d
d
E-12
703A-E-014A
b
• Key, button, and other names are indicated in the text of this manual using bold type.
1 Speaker
C Tone list
2 POWER button
D a) INTRO/ENDING 1/2 buttons
H a) CHORD root names
b) Chord types name
3 Power indicator
b) VARIATION/FILL-IN 1/2 buttons
4 MODE switch
c) SYNCHRO/FILL-IN NEXT
button
I MIDI OUT terminal
d) START/STOP button
K SUSTAIN/ASSIGNABLE JACK
terminal
5 VOLUME slider
6 Rhythm list
e) TEMPO buttons
7 Equalizer list
E a) BANK button
8 a) SONG MEMORY button
J MIDI IN terminal
L PHONES/OUTPUT terminal
b) REGISTRATION buttons
b) ONE TOUCH PRESET button
c) Percussion instrument list
M DC 9V jack
c) STORE button
9 a) EQUALIZER button
d) SONG MEMORY TRACK
buttons
b) REVERB button
c) CHORUS button
F a) AUTO HARMONIZE button
d) DSP button
b) SPLIT button
e) MIXER button
c) LAYER button
f) ACCOMP VOLUME button
d) TOUCH/TRANSPOSE/SETTING button
0 Display
A a) DEMO button
G a) Number buttons
b) SYNTH button
• For input of numbers to
change displayed settings.
c) ADVANCED TONE button
b) [+]/[–] buttons (YES/NO)
d) TONE button
• Negative values can be
changed only by using [+] and
[–] to increment and decrement the displayed value.
e) RHYTHM button
B a) [왗] / [왘] CURSOR buttons
b) [왖] EXIT button
c) [왔] ENTER button
a
H
b
c
Rear Panel
* Attaching of the Score Stand
Firmly press the music stand provided with the keyboard
all the way into the groove on the top of the keyboard.
J
I
OUT
703A-E-015A
MIDI
IN
K
L
PHONES/
SUSTAIN/
ASSIGNABLE JACK OUTPUT
M
DC 9V
E-13
About the display
1 2
3
4
5
6 7
Gr andPno
15
14
13 12 11
10 9
8
1.
Indicators appear here to show when reverb, chorus, DSP, the Mixer Mode, Song Memory, or
Touch Response is being used.
2.
The TONE indicator appears when you are selecting or viewing the TONE setting, while RHYTHM
appears for the RHYTHM setting. The AD and TONE indicators both appear when you are selecting or viewing an Advanced Tone.
• “AD TONE” stands for “ADVANCED TONE.”
3.
Tone number/Tone name
• The tone number/tone name area is also used to indicate the rhythm number and rhythm name,
and to indicate various functions in the Synthesizer Mode, Mixer Mode, Registration Mode, and
Song Memory Mode.
4.
Indicated keys are those that are operational for the function you are currently performing.
5.
Octave Symbol
Appears when the note produced by the keyboard is one octave higher than the note indicated on
the staff.
6.
Notes you play on the keyboard, notes being played back from Song Memory, chord forms, and
received MIDI data* are shown in the staff on the display.
7.
Indicators appear here to show when the synthesizer, layer, split, or auto harmonize is being used.
8.
This display shows the note played on the keyboard, notes being played back from Song Memory,
chord forms, and received MIDI data*.
9.
The beat number is indicated while a rhythm, Auto-accompaniment, or Song Memory Mode is
being used.
10.
The measure number is indicated while a rhythm, Auto-accompaniment, or Song Memory Mode
is being used.
E-14
703A-E-016A
11.
The number of beats per minute are indicated while a rhythm, Auto-accompaniment, or Song
Memory Mode is being used.
• The tempo area is also used to indicate the Song Memory function’s clock.
12.
REC flashes on the display during Song Memory record standby. REC remains on the display
without flashing while recording is in progress. STEP is displayed during step recording.
13.
You can turn on the metronome to provide a reference beat for your keyboard play.
14.
Level Meter
The velocity of each channel is indicated as one of three levels. This display also shows the Mixer
channel’s on/off status.
15.
The name of the chord being played is shown on the display while Auto Accompaniment is being
used.
* These items do not appear when a note outside the display range (C2 to C7) is received.
❚ NOTE
• Display examples shown in this User’s Guide are intended for illustrative purposes only. The actual text and values that appear on the
display may differ from the examples shown in this User’s Guide.
Playing a Demo Tune
Pressing the DEMO button starts demo tune play. There are two demo tunes, which continuously play in sequence. To
stop demo tune play, press either the DEMO button or the START/STOP button.
❚ NOTE
• Pressing the [+]/[–] buttons skips to the next demo tune.
• MIDI, Layer, and Split are disabled while a demo tune is playing.
703A-E-017A
E-15
Power Supply
This keyboard can be powered by current from a standard
household wall outlet (using the specified AC adaptor) or by
batteries. Always make sure you turn the keyboard off whenever you are not using it.
Using batteries
Always make sure you turn off the keyboard before loading
or replacing batteries.
To load batteries
1.
2.
Remove the battery compartment cover.
Load six D-size batteries into the battery compartment.
• Make sure that the positive (+) and negative (–) ends are
facing correctly.
3.
Insert the tabs on the battery compartment cover into the holes provided and close the cover.
The keyboard may not function correctly if you load or replace batteries with power turned on. If this happens, turning the keyboard off and then back on again should return
functions back to normal.
E-16
Important Battery Information
■ The following shows the approximate battery life.
• Manganese batteries ......... Approximately 4 hours
The above value is standard battery life at normal temperature, with the keyboard volume at a medium setting.
Temperature extremes or playing at very loud volume
settings can shorten battery life.
■ Any of the following symptoms indicate low battery
power. Replace batteries as soon as possible whenever
any of the following occurs.
• Dim power indicator
• Instrument does not turn on
• Display that is flickering, dim, or difficult to read
• Abnormally low speaker/headphone volume
• Distortion of sound output
• Occasional interruption of sound when playing at high
volumes
• Sudden power failure when playing at high volumes
• Flickering or dimming of the display when playing at
high volume
• Continued sound output even after you release a key
• A tone that is totally different from the one that is selected.
• Abnormal rhythm pattern and demo tune play
• Loss of power, sound distortion, or low volume when
playing from a connected computer or MIDI device
IMPORTANT!
Improper handling of batteries can cause them to burst and
leak, which creates the danger of personal injury or damage
due to contact with battery acid. Be sure to note the following
important precautions.
• Always make sure that the positive (+) and negative (–)
poles are facing correctly as indicated near the battery
compartment.
• To avoid damage caused by leaking batteries, be sure to
remove batteries from the keyboard whenever you leave it
unattended for long periods (such as when leaving on a
trip).
• Never mix batteries of different types.
• Never mix old batteries with new ones.
• Never discard batteries by incinerating them, do not allow
their poles to be shorted (connected to each other), never
take batteries apart, and do not expose batteries to direct
heat.
• Replace batteries as soon as possible after any sign they
are getting weak.
• Never attempt to recharge batteries.
703A-E-018A
Using the AC Adaptor
Auto Power Off
Make sure that you use only the AC adaptor specified for
this keyboard.
When you are using battery power, keyboard power turns
off automatically whenever you leave it on without performing any operation for about 6 minutes. When this happens,
press the POWER button to turn power back on.
Specified AC Adaptor: AD-5
❚ NOTE
DC 9V jack
AC adaptor AD-5
OUT
MIDI
IN
PHONES/
SUSTAIN/
ASSIGNABLE JACK OUTPUT
• Auto Power Off is disabled (it does not function) when you are
using the AC adaptor to power the keyboard.
DC 9V
To disable Auto Power Off
AC outlet
Also note the following important warnings and precautions
when using the AC adaptor.
WARNING!
• Take care to avoid any damage to or breakage of the power
cord. Never place any heavy objects on the power cord or expose it to direct heat. Doing so creates the danger of power
cord damage, fire, and electrical shock.
• Use only the specified AC adaptor. Use of another type of adaptor creates the danger of fire and electrical shock.
CAUTION!
Hold down the TONE button while turning on the keyboard
to disable Auto Power Off.
• When Auto Power Off is disabled, the keyboard does not
turn off automatically no matter how long it is left with no
operation being performed.
• Auto Power Off is automatically enabled whenever you
turn on keyboard power.
Settings
Tone, rhythm, and other “main keyboard settings” in effect
when you turn off the keyboard manually by pressing POWER or when Auto Power Off turns off power are still in effect
the next time you turn power back on.
Main Keyboard Settings
• For safety sake, be sure to unplug the AC adaptor from the wall
outlet whenever leaving the keyboard unattended for a long
time (such as when leaving on a trip).
• Always turn off the keyboard and unplug the AC adaptor from
the wall outlet when you are not using the keyboard.
IMPORTANT!
Tone number, layer, split, split point, touch response,
reverb, chorus, DSP, equalizer, rhythm number, tempo,
Mixer Mode settings (channel on/off, tone number, volume, pan pot), keyboard channel, MIDI In Chord Judge
on/off, accomp MIDI out on/off, assignable jack setting,
accompaniment volume, user area tones (Synthesizer
Mode), user area accompaniments, user area DSP
• Make sure that the keyboard is turned off before connecting or disconnecting the AC adaptor.
• Using the AC adaptor for a long time can cause it to become warm to the touch. This is normal and does not indicate malfunction.
703A-E-019A
E-17
Memory Contents
In addition to the above settings, data stored in the Registration Mode and Song Memory Mode is also retained when
keyboard power is turned off.
Electrical Power
The settings and memory data described above are retained
as long as the keyboard is being supplied with electrical power. Unplugging the AC adaptor when batteries are not loaded or when loaded batteries are dead cuts off the keyboard’s
electrical power supply. This causes all settings to be initialized to their factory defaults and clears all data stored in
memory.
Power Requirements
Note the following precautions whenever you want to ensure that current keyboard settings and memory contents are
not lost.
• Make sure the keyboard is being supplied power through
the AC adaptor before replacing its batteries.
• Before unplugging the AC adaptor, make sure that fresh
batteries are loaded in the keyboard.
• Make sure that keyboard power is turned off before replacing batteries or unplugging the AC adaptor.
Initializing the Keyboard
Use the procedure on page E-65 to initialize the keyboard,
which clears all memory data and returns settings to their
initial factory defaults.
E-18
703A-E-020A
Connections
Phones/Output Terminal
Before connecting phones or other external equipment, be
sure to first turn down the volume settings of the keyboard
and the connected equipment. You can then adjust volume
to the desired level after connections are complete.
When connected to a musical instrument amplifier, set the
volume of the keyboard to a relatively low level and make
output volume adjustments using the amplifier’s controls.
Connection Example
Rear Panel
PIN plug (red)
To keyboard’s
PHONES/OUTPUT
terminal
PHONES/OUTPUT Terminal
Stereo standard plug
MIDI
IN
SUSTAIN/
PHONES/
ASSIGNABLE JACK OUTPUT
DC 9V
1
INPUT 1
INPUT 2
PIN plug (white)
Standard plug
Audio connection
OUT
PIN jack
Keyboard or
guitar amp
❚ NOTE
• You can also connect the keyboard to a computer or sequencer. See “MIDI” on page E-66 for details.
Stereo standard
plug
3
Keyboard amp,
guitar amp, etc.
White
2
Red
PIN plug
LEFT RIGHT
AUX IN or similar terminal
of audio amplifier
Connecting Phones 1
Connecting phones cuts off output from the keyboard’s builtin speakers, so you can play even late at night without disturbing anyone.
Audio Equipment 2
Connect the keyboard to a audio equipment using a commercially available connecting cord with a standard plug on
one end and two PIN plugs on the other end. Note that the
standard plug you connect to the keyboard must be a stereo
plug, otherwise you will be able to output only one of stereo
channels. In this configuration, you normally set the input
selector of the audio equipment to the terminal (usually
marked AUX IN or something similar) where the cord from
the keyboard is connected. See the user documentation that
comes with your audio equipment for full details.
Musical Instrument Amplifier 3
Use a commercially available connecting cord to connect the
keyboard to a musical instrument amplifier.
❚ NOTE
• Be sure to use a connecting cord that has a stereo standard
plug on the end you connect to the keyboard, and a connector
that provides dual channel (left and right) input to the amplifier
to which you are connecting. The wrong type of connector at
either end can cause one of the stereo channels to be lost.
703A-E-021A
E-19
Sustain/Assignable jack Terminal
Accessories and Options
You can connect an optional sustain pedal (SP-2 or SP-10) to
the SUSTAIN/ASSIGNABLE JACK terminal to enable the capabilities described below.
Use only the accessories and options specified for this keyboard. Use of non-authorized items creates the danger of fire,
electrical shock, and personal injury.
For details on how to select the pedal function you want, see
“Changing Other Settings” on page E-63.
SUSTAIN/ASSIGNABLE JACK Terminal
OUT
MIDI
IN
SUSTAIN/
PHONES/
ASSIGNABLE JACK OUTPUT
DC 9V
SP-10
Sustain Pedal
• With piano tones, depressing the pedal causes notes to linger, much like a piano’s damper pedal.
• With organ tones, depressing the pedal causes notes to continue to sound until the pedal is released.
Sostenuto Pedal
• As with the sustain pedal function described above, depressing the sostenuto pedal causes notes to be sustained.
• This difference between a sostenuto pedal and sustain pedal
is the timing. With a sostenuto pedal, you press the keys
and then depress the pedal before you release the keys. Only
the notes that are sounding when the pedal is depressed
are sustained.
Soft Pedal
Depressing the pedal softens the sound of the notes being
played.
Rhythm Start/Stop Pedal
In this case, the pedal performs the same functions as the
START/STOP button.
E-20
703A-E-022A
Basic Operations
VOLUME
TONE
MODE
POWER
Number buttons
This section provides information on performing basic keyboard operations.
To play the keyboard
1.
2.
3.
4.
3.
Use the number buttons to input the three digit
tone number for the tone you want to select.
Example: To select “039 ACOUSTIC BASS”, input 0,
3 and then 9.
Ac o . Ba s s
Press the POWER button to turn the keyboard
on.
Set the MODE switch to NORMAL.
Use the VOLUME slider to set the volume to a
relatively low level.
Play something on the keyboard.
❚ NOTE
• Always input all three digits for the tone number, including leading zeros (if any).
• You can also increment the displayed tone number by pressing [+] and decrement it by pressing [–].
• When one of the drum sets is selected (tone numbers 228
through 237), each keyboard key is assigned a different percussion sound. See page A-8 for details.
• The names of tone number 100 through 227 are not marked
on the keyboard console. Refer to the “Tone List” at the back of
this User’s Guide when selecting a tone within this range.
Selecting a Tone
This keyboard comes with 348 built-in tones. Use the following procedure to select the tone you want to use.
To select a tone
1.
2.
Find the tone you want to use in the keyboard’s
tone list and note its tone number.
Press the TONE button.
Gr andPno
703A-E-023A
E-21
TONE
ADVANCED TONE
Using an Advanced Tone
Polyphony
100 of the preset tones are “Advanced Tones,” which are variations of standard tones created by programming in effects
(DSP) and other settings. For example, PIANO is modified
into STEREO PIANO, ORGAN becomes ROTARY SPEAKER ORGAN, and so on.
The term polyphony refers to the maximum number of notes
you can play at the same time. The keyboard has 32-note polyphony, which includes the notes you play as well as the
rhythms and auto-accompaniment patterns that are played
by the keyboard. This means that when a rhythm or autoaccompaniment pattern is being played by the keyboard, the
number of notes (polyphony) available for keyboard play is
reduced. Also note that some of the tones offer only 16-note
polyphony.
To select an Advanced Tone
1.
Press the ADVANCED TONE button.
• This causes “AD” to appear on the display, and causes the currently selected tone to change to its Advanced Tone version.
Lit
• “AD TONE” stands for “ADVANCED TONE.”
2.
Digital Sampling
A number of the tones that are available with this keyboard
have been recorded and processed using a technique called
digital sampling. To ensure a high level of tonal quality, samples are taken in the low, mid, and high ranges and then combined to provide you with sounds that are amazingly close to
the originals. You may notice very slight differences in volume or sound quality for some tones when you play them at
different positions on the keyboard. This is an unavoidable
result of multiple sampling, and it is not a sign of malfunction.
Press the TONE button.
• This causes “AD” to disappear from the display, and
returns to the tone to its standard preset.
❚ NOTE
• Preset tone numbers 000 to 099 have Advanced Tone versions.
• Anytime “AD” is on the display indicating that an Advanced Tone
is selected, you can use [+] and [–] to scroll the tone number
on the display.
• If any tone number outside the range of 000 to 099 is selected
when you press the ADVANCED TONE button, the tone automatically changes to the Advanced Tone version of tone number
00.
• Only one of the channels (1 to 16) can have an Advanced Tone
assigned to it at one time. Assigning an Advanced Tone to another channel causes the currently assigned channel to change
automatically to its standard (non-Advanced) version.
E-22
703A-E-024A
Applying Effects to Tones
REVERB
CHORUS
Number buttons
[+]/[–]
DSP
This keyboard provides you with a selection of effects that
you can apply to tones.
The built-in effects include a wide variety of variations that
give you access to a selection of general digital effects.
Selecting REVERB and CHORUS
Perform the following steps to select REVERB or CHORUS.
1.
Effect Blocks
Press the button (REVERB or CHORUS) for the
effect you want to select, so the button’s indicator is shown on the display screen.
• An indicator is on the display next to REVERB or
CHORUS when the effect is turned on. The indicator
is not displayed when the corresponding effect is
turned off.
The following shows how the effects of this keyboard are organized.
REVERB
Example: Indicator after the REVERB button is pressed
CHORUS
Sound Source
16ch
Lit
EQUALIZER
off
on
DSP
Output
DSP Line
REVERB
Reverb simulates the acoustics of specific types of environments. You can choose from among 16 different reverb effects, including “Room” and “Hall.”
CHORUS
The chorus effect gives sound greater depth by causing it to
vibrate. You can choose from among 16 different chorus effects, including “Chorus” and “Flanger.”
DSP
DSP effects are applied to the connection between the sound
source and output. You can select distortion and modulation
effects. You can create DSP effect setups and also transfer
downloaded DSP data from your computer. The keyboard
has memory for up to 10 DSP effect setups, which you can
store. See “Using the Data Download Service” on page E-68
and “Saving the Settings of DSP Parameters” on page E-26
for more information.
703A-E-025A
2.
Use the [+] and [–] buttons or the number buttons to scroll through the effects until the one
you want is displayed, or use the number buttons to input the effect number you want to select.
• See the list on page A-10 for information about the
types of CHORUS and REVERB effects that are available.
• Here you could also change the parameters of the effect you selected, if you want. See “Changing the Settings of REVERB and CHORUS Parameters” for more
information.
E-23
REVERB
[왗] / [왘] CURSOR
CHORUS
[왖] EXIT
Number buttons
[+]/[–]
[왔] ENTER
DSP
Changing the Settings of REVERB and
CHORUS Parameters
You can control the relative strength of an effect and how it is
applied. The parameters you can control depend on the effect. See the following section titled “REVERB and CHORUS
Parameters” for more information.
1.
After selecting the effect you want, press the [왔]
(ENTER) button.
• This displays the parameter setting screen.
2.
Use the [왗] and [왘] (CURSOR) buttons to display the parameter whose setting you want to
change.
Example: To set the Reverb Time parameter
■ ER Level (Initial Echo Sound) (Range: 000 to 127)
This parameter controls the initial reverb volume. The
initial echo sound is the first sound reflected from the
walls and ceiling when a sound is output by this keyboard. A larger value specifies a larger echo sound.
■ High Damp (Range: 000 to 127)
Adjusts the damping of high frequency reverberation
(high sound). A smaller value damps high sounds, creating a dark reverb. A larger value does not damp high
sounds, for a brighter reverb.
● Delay Type (No. 6, 7, 14, 15)
■ Delay Level (Range: 000 to 127)
Specifies the size of the delay sound. A higher value produces a larger delay sound.
■ Delay Feedback (Range: 000 to 127)
R v b T i me
3.
4.
Adjusts delay repeat. A higher value produces a greater number of repeats.
■ ER Level
Use the [+] and [–] buttons or the number buttons to input the parameter setting you want.
Same as Reverb Type
Press the [왖] (EXIT) button.
Same as Reverb Type
■ High Damp
• This returns to the effect selection screen.
CHORUS
REVERB and CHORUS Parameters
The following describes the parameters for each effect.
■ Chorus Level (Range: 000 to 127)
Specifies the size of the chorus sound.
■ Chorus Rate (Range: 000 to 127)
REVERB
Reverb effects are associated with either a reverb type or delay type. Parameter settings depend upon the associated type.
● Reverb Type (No. 0 to 5, 8 to 13)
■ Reverb Level (Range: 000 to 127)
Controls the reverb size. A larger number produces larger reverb.
■ Reverb Time (Range: 000 to 127)
Controls how long reverb continues. A larger number
produces longer reverb.
E-24
Specifies the undulation speed of the chorus sound. A
higher value produces faster undulation.
■ Chorus Depth (Range: 000 to 127)
Specifies the undulation depth of the chorus sound. A
higher value produces deeper undulation.
❚ NOTE
• Whether or not an effect is applied to the parts that are sounding also depends on Mixer Mode Reverb Send, Chorus Send,
and DSP on/off settings. See “Mixer Function” on page E-35
for more information.
703A-E-026A
Selecting a DSP Type
4.
• This exits the tone or rhythm setting screen.
Perform the following steps to select a DSP type.
1.
2.
Press the DSP button so the indicator appears
next to DSP on the display.
Use the [+] and [–] buttons or number buttons
to select the type of DSP you want.
• See the “Effect List” on page A-10 for information
about the DSP types that can be selected.
• Here you could also change the parameters of the effect you selected, if you want. See “Changing the Settings of DSP Parameters” for more information.
Changing the Settings of DSP Parameters
You can control the relative strength of a DSP and how it is
applied. See the following section titled “DSP Parameters”
for more information.
1.
Setting Basic DSP Parameters
2.
3.
4.
Sets the post-DSP volume.
■ DSP Pan (Range: -64 to 00 to +63)
Sets the post-DSP stereo pan.
■ DSP Hold (Settings: on, oFF)
on: Current DSP line setting is maintained, even when
the tone is changed.
• In the case of an Advance tone, however, changing the
tone causes all DSP line settings except for those of the
selected channel to turn off. See the note on page E-26
for more information.
oFF: Changing the tone switches to the DSP line setting
of the new tone.
1.
2.
3.
Press the DSP button so the on-screen DSP indicator appears.
Use the [왗] and [왘] (CURSOR) buttons to display the parameter whose setting you want to
change.
Use the [+] and [–] buttons or the number buttons to make the parameter setting you want.
Press the [왖] (EXIT) button.
• This exits the DSP type setting screen.
The following are the basic DSP parameters whose settings
you can change.
■ DSP Volume (Range: 000 to 127)
After selecting the DSP type you want, press the
[왔] (ENTER) button.
• This displays the parameter setting screen.
❚ NOTE
• When using a DSP effect, you should use the Mixer to confirm
that the DSP lines of the required parts are turned on. See
“Mixer Function” on page E-35 for more information.
• The DSP type display area shows the DSP number (000 to
109), Ad (Advance tone), or USr (user tone created using DSP).
Press the [왖] (EXIT) button.
DSP Parameters
The following describes the parameters for each DSP.
DSP
■ Parameter 0 to 7
This parameter differs in accordance with the algorithm*
of the selected DSP type. See the “Effect List” on page A10 and the “DSP Algorithm List” on page A-12 for more
information.
* Effector structure and operation type
■ DSP Reverb Send (Range: 000 to 127)
Specifies how much of the post-DSP sound should be sent
to reverb.
■ DSP Chorus Send (Range: 000 to 127)
Specifies how much of the post-DSP sound should be sent
to chorus.
Use the [왗] and [왘] (CURSOR) buttons to display the parameter whose setting you want to
change.
Use the [+] and [–] buttons or the number buttons to make the parameter setting you want.
703A-E-027A
E-25
[+]/[–]
[왔] ENTER
❚ NOTE
• Whether or not an effect is applied to the parts that are sounding also depends on Mixer Mode Reverb Send, Chorus Send,
and DSP on/off settings. See “Mixer Function” on page E-35
for more information.
• Playing a demo tune (page E-15) automatically changes the
effect to the one that is assigned to the tune. You cannot change
or cancel a demo tune effect.
• Changing the effect setting while sound is being output by the
keyboard causes a slight break in the sound when the effect
changes.
• A number of tones, called “Advanced tones,” automatically turn
on the DSP line for more effective tones. If you assign an Advanced tone to a keyboard part (Channels 1 through 4), the
DSP line turns on automatically and the DSP selection changes in accordance with the settings of the Advanced tone. Also,
the Mixer Mode DSP line on/off setting for the keyboard part to
which the Advanced tone is assigned is turned on.*
* The Mixer DSP line setting is automatically turned off for each
part that does not have an Advanced Tone assigned.
Because of this, DSP effects previously applied to these parts
are cancelled, which can make their tone sound different. In
this case, display the Mixer screen and turn DSP back on.
E-26
Saving the Settings of DSP Parameters
You can save up to 10 modified DSPs in the user area for
later recall when you need them.
1.
After making the DSP parameter settings you
want, press the [왔] (ENTER) button.
• This causes the DSP number of the user area where
the DSP will be saved to flash on the display.
2.
Use the [+] and [–] buttons to select the user
area DSP number where you want to save the
new DSP.
• You can select a user area DSP number in the range of
100 to 109 only.
3.
After everything is the way you want, press the
[왔] (ENTER) button to store the effect.
• The message “Save OK” appears momentarily on the
display, followed by the tone or rhythm selection
screen.
703A-E-028A
Using the Equalizer
EQUALIZER
[왗] / [왘] CURSOR
Number buttons
[+]/[–]
[왔] ENTER
The equalizer is another type of effect that you can use to
make adjustments in tone quality. Frequencies are divided
among a number of bands, and raising and lowering the level of each frequency band alters the sound.
You can reproduce the optimal acoustics for the type of music you are playing (classics, for example) by selecting the
applicable equalizer setting.
This keyboard has a built-in four-band equalizer and 10 different settings from which you can choose. You can adjust
the gain (volume) of all four equalizer bands within the range
of -12 to 0 to +12.
To adjust the gain (volume) of a band
1.
After selecting the equalizer type you want, press
the [왔] (ENTER) button.
L ow
2.
To select the equalizer type
Use the [왗] and [왘] (CURSOR) buttons to select the band whose gain you want to adjust.
Example: To adjust the HIGH band
1.
Press the EQUALIZER button.
H i gh
• This causes the currently selected equalizer type to
appear on the display.
S t anda r d
2.
3.
Use the [+] and [–] buttons or the number buttons to adjust the band gain.
Example: To adjust the gain to 10
Use the [+] and [–] buttons or the number buttons to select the equalizer type you want.
H i gh
Example: To select Jazz
Jazz
• Pressing the [왖] (EXIT) button or the EQUALIZER
button exits the equalizer setting screen.
• Pressing the [왖] (EXIT) button displays the equalizer
type setting screen.
• Pressing the EQUALIZER button exits the gain (volume) setting screen.
❚ NOTE
• Changing to another equalizer type causes the band gain settings to change to the initial settings for the newly selected
equalizer type automatically.
703A-E-029A
E-27
Auto Accompaniment
RHYTHM
MODE
VARIATION/FILL-IN 1/2
TEMPO
Number buttons
START/STOP
This keyboard automatically plays bass and chord parts in
accordance with the chords you finger. The bass and chord
parts are played using sounds and tones that are automatically selected to select the rhythm you are using. All of this
means that you get full, realistic accompaniments for the
melody notes you play with your right hand, creating the
mood of a one-person ensemble.
Selecting a Rhythm
This keyboard provides you with 100 exciting rhythms that
you can select using the following procedure.
You can also transfer accompaniment data from your computer and store up to four of them as user rhythms in keyboard memory. See “Using the Data Download Service” on
page E-68 for more information.
❚ NOTE
• You can also increment the displayed rhythm number by pressing [+] and decrement it by pressing [–].
Playing a Rhythm
To play a rhythm
1.
2.
Set the MODE switch to NORMAL.
Press VARIATION/FILL-IN button 1 or 2.
• This starts the play of the selected rhythm.
• To stop rhythm play, press the START/STOP button.
❚ NOTE
To select a rhythm
1.
2.
Find the rhythm you want to use in the keyboard’s
rhythm list and note its rhythm number.
Press the RHYTHM button.
• All of the keyboard keys are melody keys while the MODE switch
is set to NORMAL.
Adjusting the Tempo
You can adjust the tempo of rhythm play within a range of 30 to
255 beats per minute. The tempo setting is used for Auto Accompaniment chord play, and song memory operations.
Number and name of selected rhythm
8Bea t 1
Appears when RHYTHM button is pressed
3.
To adjust the tempo
Press one of the TEMPO buttons (왖 or 왔).
왖 : Increments displayed value (increases tempo)
왔 : Decrements displayed value (decreases tempo)
Use the number buttons to input the three digit
rhythm number for the rhythm you want to select.
Example: To select “031 ROCK”, input 0, 3 and then 1.
Ro c k 2
E-28
703A-E-030A
❚ NOTE
• Pressing both TEMPO buttons (왖 and 왔) at the same time
resets the tempo to the default value of the currently selected
rhythm.
CASIO CHORD
This method of chord play makes it possible for anyone to
easily play chords, regardless of previous musical knowledge
and experience. The following describes the CASIO CHORD
“accompaniment keyboard” and “melody keyboard,” and
tells you how to play CASIO CHORDs.
Using Auto Accompaniment
The following procedure describes how to use the keyboard’s
Auto Accompaniment feature. Before starting, you should
first select the rhythm you want to use and set the tempo of
the rhythm to the value you want.
CASIO CHORD Accompaniment Keyboard and
Melody Keyboard
Accompaniment
keyboard
Melody keyboard
To use Auto Accompaniment
1.
2.
3.
Set the MODE switch to CASIO CHORD, FINGERED, or FULL RANGE CHORD.
Press the START/STOP button to start play of the
currently selected rhythm.
• The accompaniment keyboard can be used for playing chords
only. No sound will be produced if you try playing single melody notes on the accompaniment keyboard.
Chord Types
Play a chord.
• The actual procedure you should use to play a chord
depends on the current MODE switch position. Refer
to the following pages for details on chord play.
CASIO CHORD .............................. This page
FINGERED ...................................... Page E-30
FULL RANGE CHORD ................ Page E-31
Current measure number
and beat number
Chord name
Ro c k
Basic fingering of current chord
(May be different from chord actually
being played on the keyboard.)
4.
❚ NOTE
To stop Auto Accompaniment play, press the
START/STOP button again.
CASIO CHORD accompaniment lets you play four types of
chords with minimal fingering.
Chord Types
Major chords
Major chord names are marked
above the keys of the accompaniment keyboard. Note that the
chord produced when you
press an accompaniment keyboard does not change octave,
regardless of which key you use
to play it.
Minor chords (m)
To play a minor chord, keep the
major chord key depressed and
press any other accompaniment
keyboard key located to the
right of the major chord key.
Seventh chords (7)
To play a seventh chord, keep
the major chord key depressed
and press any other two accompaniment keyboard keys located to the right of the major
chord key.
Minor seventh chords (m7)
To play a minor seventh chord,
keep the major chord key depressed and press any other
three accompaniment keyboard keys located to the right
of the major chord key.
703A-E-031A
Example
C Major (C)
CDE F GAB C DE F
C minor (Cm)
CD E F G A B C D E F
C seventh (C7)
CDE F GAB C DE F
C minor seventh (Cm7)
CDE F GAB C DE F
E-29
INTRO/ENDING 1/2
❚ NOTE
• It makes no difference whether you press black or white keys
to the right of a major chord key when playing minor and seventh chords.
FINGERED
FINGERED provides you with a total of 15 different chord
types. The following describes the FINGERED “accompaniment keyboard” and “melody keyboard”, and tells you how
to play a C-root chord using FINGERED.
C
Cm
Cdim
Caug *1
Csus4
C7 *2
(
FINGERED Accompaniment Keyboard and Melody Keyboard
(
)
C7 5 *1
Accompaniment
keyboard
Cm7 5
Cmaj7 *2
Cm7 *2
(
)
)
Cadd9 *2
C7sus4
Melody keyboard
(
Cmadd9 *2
❚ NOTE
• The accompaniment keyboard can be used for playing chords
only. No sound will be produced if you try playing single melody notes on the accompaniment keyboard.
(
)
Cdim7 *1
CmM7 *2
(
)
)
See the “Fingered Chord Chart” on page A-9 for details on
playing chords with other roots.
*1: Inverted fingerings cannot be used. The lowest note is
the root.
*2: The same chord can be played without pressing the 5th G.
❚ NOTE
• Except for the chords specified in note*1above, inverted fingerings (i.e. playing E-G-C or G-C-E instead of C-E-G) will produce the same chords as the standard fingering.
• Except for the exception specified in note*2above, all of the
keys that make up a chord must be pressed. Failure to press
even a single key will not play the desired FINGERED chord.
E-30
703A-E-032A
FULL RANGE CHORD
Example: To play the chord C major.
This accompaniment method provides a total of 38 different
chord types: the 15 chord types available with FINGERED
plus 23 additional types. The keyboard interprets any input
of three or more keys that matches a FULL RANGE CHORD
pattern to be a chord. Any other input (that is not a FULL
RANGE CHORD pattern) is interpreted as melody play. Because of this, there is no need for a separate accompaniment
keyboard, so the entire keyboard, from end to end, functions
as a melody keyboard that can be used for both melody and
chords.
Any of the fingerings shown in the illustration below will
produce C major.
FULL RANGE CHORD Accompaniment Keyboard and Melody Keyboard
Chords Recognized by This Keyboard
The following table identifies patterns that are recognized as
chords by FULL RANGE CHORD.
Pattern Type
Number of Variations
FINGERED
The 15 chord patterns shown
under FINGERED on page E-30.
See the “Fingered Chord Chart” on
page A-9 for details on playing
chords with other roots.
23 standard chord fingerings. The
following are examples of the 23
chords available with C as the bass
note.
C6 • Cm6 • C69
C
D
E
F
G
A
B
•
•
•
•
•
•
C
C
C
C
C
C
C
C
G
C
1 ...... Chord C
2 ...... Chord C
E
❚ NOTE
• As with the FINGERED mode (page E-30), you can play the
notes that form a chord in any combination (1).
• When the lowest note of a chord is separated from its neighboring note by six or more semitones, the lowest note becomes
the bass note (2).
Accompaniment keyboard/Melody keyboard
Standard
Fingerings
E
E G
B m
B C m Dm Fm Gm Am
•
•
•
•
•
•
C
C
C
C
C
C
C
Using an Intro Pattern
This keyboard lets you insert a short intro into a rhythm pattern to make startup smoother and more natural.
The following procedure describes how to use the Intro feature. Before starting, you should first select the rhythm you
want to use, and set the tempo.
To insert an intro
Press INTRO/ENDING button 1 or 2.
• With the above setup, the intro pattern is played and
the auto accompaniment with intro pattern starts as
soon as you play chords on the accompaniment keyboard.
❚ NOTE
• The standard rhythm pattern starts to play after the intro pattern is complete.
Dm75 A7
F7 Fm7 Gm7 Aadd9
•
•
•
•
•
C
C
C
C
C
C
703A-E-033A
E-31
Number buttons
ONE TOUCH PRESET
MODE
INTRO/ENDING 1/2
Using a Fill-in Pattern
Fill-in patterns let you momentarily change the rhythm pattern to add some interesting variation to your performances.
The following procedure describes how to use the Fill-in feature.
To insert a fill-in
1.
2.
[+]/[–]
AUTO HARMONIZE
START/STOP
SYNCHRO/FILL-IN NEXT
Press the START/STOP button to start rhythm
play.
Select the fill-in variation you want.
• To select the Variation 1 rhythm, press the VARIATION/FILL-IN 1 button.
• To select the Variation 2 rhythm, press the VARIATION/FILL-IN 2 button.
Synchro Starting Accompaniment
with Rhythm Play
You can set up the keyboard to start rhythm play at the same
time you play the accompaniment on the keyboard.
The following procedure describes how to use synchro start.
Before starting, you should first select the rhythm you want
to use, set the tempo, and use the MODE switch to select the
chord play method you want to use (NORMAL, CASIO
CHORD, FINGERED, FULL RANGE CHORD).
To use synchro start
1.
Press the SYNCHRO/FILL-IN NEXT button to put
the keyboard into synchro start standby.
❚ NOTE
• The fill-in pattern does not play if you press the VARIATION/
FILL-IN button while an intro pattern is playing.
Using a Rhythm Variation
In addition to the standard rhythm pattern, you can also
switch to a secondary “variation” rhythm pattern for a bit of
variety .
To insert the variation rhythm pattern
1.
2.
Press the START/STOP button to start rhythm
play.
2.
Play a chord and the rhythm pattern starts to play
automatically.
❚ NOTE
• If the MODE switch is set to NORMAL, only the rhythm plays
(without a chord) when you play on the accompaniment keyboard.
• If you press the INTRO/ENDING button 1 or 2 before playing
anything on the keyboard, the rhythm starts automatically with
an intro pattern when you play something on the accompaniment keyboard.
• To cancel synchro start standby, press the SYNCHRO/FILL-IN
NEXT button one more time.
Press the SYNCHRO/FILL-IN NEXT button.
• If a Variation 1 rhythm is currently playing, this plays
Fill-in 1, followed by Fill-in 2, and then switches to
the Variation 2 rhythm.
• If a Variation 2 rhythm is currently playing, this plays
Fill-in 2, followed by Fill-in 1, and then switches to
the Variation 1 rhythm.
E-32
703A-E-034A
Finishing with an Ending Pattern
Using Auto Harmonize
You can end your performances with an ending pattern that
brings the rhythm pattern you are using to a natural-sounding conclusion.
The following procedure describes how to insert an ending
pattern. Note that the actual ending pattern played depends
on the rhythm pattern you are using.
When you are using Auto Accompaniment, Auto Harmonize
automatically adds three additional notes to your melody in
accordance with the chord that is being played. The result is a
harmony effect that makes your melody line richer and fuller.
To use Auto Harmonize
To finish with an ending pattern
While the rhythm is playing, press INTRO/ENDING
button 1 or 2.
• The timing when the ending pattern starts depends
on when you press the INTRO/ENDING button 1 or
2. If you press the button before the second beat of
the current measure, the ending pattern starts playing immediately.
1.
2.
Use the MODE switch to select FINGERED or
CASIO CHORD as the accompaniment mode.
Press AUTO HARMONIZE to turn on Auto Harmonize.
• This causes an indicator to appear next to AUTO
HARMONIZE on the display.
❚ NOTE
• Pressing the button at any point in the measure after the second beat results in the ending pattern playing from the beginning of the following measure.
Using One-touch Preset
One-touch preset automatically makes the main settings listed below in accordance with the rhythm pattern you are using.
• Keyboard tone
• Layer on/off
• Tempo
• Effect type
• Harmonize on/off
To use one-touch preset
1.
2.
3.
3.
4.
Start Auto Accompaniment play, and play something on the keyboard.
To turn off Auto Harmonize, press AUTO HARMONIZE once.
• This causes the indicator next to AUTO HARMONIZE
to disappear.
❚ NOTE
• Auto Harmonize turns off temporarily whenever you start demo
tune play. It turns back on as soon as the operation or function
that caused it to turn off is finished.
• Auto Harmonize is enabled only when the Auto Accompaniment mode is FINGERED or CASIO CHORD.
Select the rhythm you want to use.
Use the MODE switch to select the accompaniment mode you want to use.
Press the ONE TOUCH PRESET button.
• This automatically makes the one-touch preset settings in accordance with the rhythm you selected.
• The keyboard automatically enters synchro standby
at this time.
4.
Start rhythm and Auto Accompaniment, and play
something on the keyboard.
• Accompaniment is played using the one-touch preset settings.
703A-E-035A
E-33
ACCOMP VOLUME
Number buttons
[+]/[–]
About Auto Harmonize notes and tones
The notes you play on the keyboard are called “melody
notes,” while the notes added to the melody by Auto Harmonize is called the “harmonize notes.” Auto Harmonize
normally uses the tone you selected for the melody notes as
the tone for the harmonize notes, but you can use the Mixer
(page E-35) to specify a different tone for the harmonize notes.
The harmonize note tone is assigned to Mixer Channel 5, so
change Channel 5 to the tone you want to use for the harmonize notes.
In addition to the tone, you can also use the Mixer to change
a number of other parameters, such as volume balance. See
“Using the Parameter Edit Mode” on page E-36 for details
on these procedures.
❚ NOTE
• Pressing the ACCOMP VOLUME button or [왖] (EXIT) button
returns to the tone or rhythm setting screen.
• Any channel balance settings you make with the Mixer are maintained when you change the accompaniment volume setting.
• Pressing [+] and [–] buttons at the same time automatically sets
an accompaniment volume of 100.
❚ NOTE
• The default harmonize note tone when you first turn on Auto
Harmonize is the same tone as the melody note tone.
• Changing the melody tone setting automatically changes the
harmonize note tone to the same setting.
Adjusting the Accompaniment Volume
You can adjust the volume of the accompaniment parts as a
value in the range of 000 (minimum) to 127 (maximum).
1.
Press the ACCOMP VOLUME button.
Current accompaniment volume setting
A c om p V o l
2.
Use the number buttons or the [+]/[–] buttons to
change the current volume setting value.
Example: 110
A c om p V o l
E-34
703A-E-036A
Mixer Function
MIXER
[왗]/[왘] CURSOR
Number buttons
[+]/[–]
[왔] ENTER
What you can do with the Mixer
This keyboard lets you play multiple different musical instrument parts at the same time during auto-accompaniment
play, song memory playback, receipt of data through the MIDI
terminal, etc. The Mixer assigns each part to a separate channel (1 through 16) and lets you control the channel on/off,
volume, and pan pot parameters of each channel.
❚ NOTE
• Normally, keyboard play is assigned to Channel 1. When Auto
Accompaniment is being used, each part of the accompaniment is assigned to Channels 6 through 10.
• When this keyboard is being used as the sound source for an
externally connected computer or other MIDI device, all 16
channels are assigned musical instrument parts. The notes
played over the channel selected by steps 1 and 2 under “Turning Channels On and Off” in the right column of this page are
shown on the displayed keyboard and staff.
Channel Assignments
The following shows the parts that are assigned to each of
the 16 channels.
Channel
Number
Channel 1
Channel 2
Channel 3
Channel 4
Channel 5
Channel 6
Channel 7
Channel 8
Channel 9
Channel 10
Channel 11
Channel 12
Channel 13
Channel 14
Channel 15
Channel 16
Part
Main tone
Layered tone
Split tone
Layered/split tone
Harmonize Tone
Auto Accompaniment chord part 1
Auto Accompaniment chord part 2
Auto Accompaniment chord part 3
Auto Accompaniment bass part
Auto Accompaniment rhythm part
Memory track 1
Memory track 2
Memory track 3
Memory track 4
Memory track 5
Memory track 6
Turning Channels On and Off
Turning a channel off mutes any instrument recorded in the
channel.
To turn channels on and off
1.
Press the MIXER button.
• This causes the MIXER indicator to appear on the display screen.
• This displays the channel selection screen.
Ch . Se l .
2.
Use the [+]/[–] buttons to select a channel.
Example: To select Channel 2.
Ch . Se l .
See page E-59 and E-60 for information on layered, split, and
layered/split tones.
See page E-46 for information on the song memory.
3.
Press [왔] (ENTER) and then [왘] (CURSOR) to
display the on/off selection screen.
Ch a n n e l
703A-E-037A
E-35
MIXER
SYNTH
[왗]/[왘] CURSOR
[왔] ENTER
4.
[+]/[–]
Use the [+]/[–] buttons to select on or off.
Using the Parameter Edit Mode
Example: To turn the channel off.
In the Parameter Edit Mode, you can change the settings of
ten different parameters (including tone, volume, and pan
pot) for the channel you selected on the Mixer screen.
Ch a n n e l
• Press [왖] (EXIT) to return to the channel selection
screen.
• Pressing the MIXER button returns to the Tone Screen.
To change parameters
1.
Use the channel selection screen to select a channel.
❚ NOTE
• The MIDI data display shows only the data for the channels
selected with the Mixer.
2.
How Channel On/Off Works
3.
The following describes what happens and what appears on
the display when you turn a channel on or off.
Use [왔] (ENTER) to enter the Parameter Edit
Mode.
Use [왗] and [ 왘] (CURSOR) to select the parameter whose setting you want to change.
Example: Select volume setting by displaying “Volume”.
• Each press of [왗] or [왘] (CURSOR) cycles through
the parameters.
■ On (on)
This setting turns on the currently selected channel, which is
indicated by a bar appearing at the bottom of the level meter
for that channel. This is also the default setting for all channels when the keyboard is turned on.
Indicates channel volume of 127
V o l ume
■ Off (oFF)
This setting turns off the currently selected channel, which is
indicated by the absence of the bar at the bottom of the level
meter for that channel.
4.
Use the number buttons or [+] and [–] to change
the parameter setting.
Example: Change the setting to “060”.
On
Off
V o l ume
• Pressing the MIXER button exits the parameter edit
mode.
• Pressing [왖] (EXIT) returns to the channel selection
screen.
E-36
703A-E-038A
How Parameters Work
Tuning Parameters
The following are the parameters whose settings can be
changed in the Parameter Edit Mode.
You can use these parameters to tune each of the parts individually.
Tone Parameters
■ Tone (Range: 000 to 247)
■ Coarse Tune (Range: –24 to 00 to +24)
This parameter controls the coarse tuning of the selected channel’s pitch in semitone units.
This parameter controls the tones assigned to each part.
C . Tune
To n e No .
■ Fine Tune (Range: –99 to 00 to +99)
❚ NOTE
• The displayed tone number has only two digits when an Advanced tone is selected.
This parameter controls the fine tuning of the selected channel’s pitch in cent units.
F i neTune
■ Part On/Off (Settings: on, oFF)
This parameter can be used to turn each part on (sounds)
and off (does not sound). The current on/off status of each
part is indicated on the display as described below.
■ Volume (Range: 000 to 127)
This is the parameter that controls the volume of the selected
channel.
V o l ume
Effect Parameters
The Mixer lets you control the effects applied to each individual part, making it different from the Effect Mode, whose
settings are applied to all parts in general.
■ Reverb Send (Range: 000 to 127)
This parameter controls how much reverb is applied to a part.
A setting of “000” turns reverb off, while a setting of 127 applies maximum reverb.
Rv b Send
■ Pan Pot (Range: –64 to 00 to +63)
This parameter controls the pan pot, which is the center point
of the left and right stereo channels. Setting “00” specifies
center, a value less than “00” moves the point left, and a value greater than “00” moves it right.
Pan
■ Chorus Send (Range: 000 to 127)
This parameter controls how much chorus send is applied to
a part. A setting “000” turns chorus send off, while a setting
of 127 applies maximum chorus send.
• “Chorus Send” does not work with drum sounds.
Ch o Se n d
■ Octave Shift (Range: –2 to 0 to +2)
You can use octave shift to shift the range of the tone up or
down. When using the piccolo tone, there may be cases when
very high notes you want to play are not included within the
range of the keyboard. When this happens, you can use octave shift to shift the keyboard range one octave up.
Oc t Sh i f t
–2 :
–1 :
0:
+1 :
+2 :
Range shifted two octaves down.
Range shifted one octave down.
No shift
Range shifted one octave up.
Range shifted two octaves up.
703A-E-039A
■ DSP Line (Settings: on, oFF)
You can use this parameter to turn DSP line off for a particular channel, or to turn it on.
DS P L i n e
❚ NOTE
• Changing the tone, volume, pan pot, coarse tune, fine tune,
reverb send, or chorus send setting causes the corresponding
MIDI message to be output from the MIDI terminal.
• Changing the tone settings changes the tone, reverb send, chorus send, and DSP line* parameter settings.
* When DSP is off (See the note on page E-26.)
E-37
Synthesizer Mode
The Synthesizer Mode of this keyboard provides the tools
for creating your own original tones. Simply select one of the
built-in tones and change its parameters to create your own
original sound. You can even store your sounds in memory
and select it using the same procedure as that used to select a
preset tone.
(1) Tone Characteristic Waveform
■ Tone Setting
Specifies which of the preset tones should be used as the original tone.
(2) Volume Characteristic Parameters
Synthesizer Mode Functions
The following describes how to use each of the functions
available in the Synthesizer Mode.
These parameters control how the tone changes over time,
from when the keyboard key is pressed until the tone decays. You can specify changes in volume and sound characteristics.
■ Attack time
Synthesizer Mode Parameters
The preset tones that are built into this keyboard consist of a
number of parameters. To create a user tone, you first recall a
General MIDI tone (100 to 227) or a preset tone (000 to 099)
and then change its parameters to change it to your own tone.
Note that drum set tones (228 through 237) cannot be used
as the basis of a user tone.
The illustration below shows the parameters that make up
the preset tones and what each parameter does. As can be
seen in the illustration, these parameters can be divided into
four groups, each of which is described in detail below.
This is the rate or time it takes for the tone to reach its highest volume level. You can specify a fast rate, where the tone
reaches its highest volume level immediately, a slow rate
where it gradually rises, or something in between.
■ Release time
This is the rate or time it takes for the tone volume to fall to
zero. You can specify a release that ranges from a sudden fall
to zero, to one that gradually falls to zero.
Volume Characteristic
Parameters
Envelope
Note ends
쎲Attack Time
쎲Release Time
쎲Resonance
쎲Cutoff Frequency
Time
A
Tone Pitch Parameters
Tone Characteristic
Waveform
Tone Setting
쎲Vibrato Type
쎲Vibrato Delay
쎲Vibrato Depth
쎲Vibrato Rate
쎲Octave Shift
Key pressed
R
Key released
A: Attack time
R: Release time
Output
Tone Characteristic
Setting Parameters
쎲Level
쎲Touch Sense
쎲Reverb Send
쎲Chorus Send
쎲DSP Line
쎲DSP Type
쎲DSP Parameter
■ Cutoff Frequency
The cutoff frequency is a parameter for adjusting timbre by
cutting any frequency that is higher than a specific frequency. A larger cutoff frequency produces a brighter (harder) timbre, while a smaller frequency produces a darker (softer) timbre.
Level
❚ NOTE
• Synthesizer Mode operations affect the tone selected for Channel 1.
Frequency
Cutoff frequency
E-38
703A-E-040A
■ Resonance
Saving User Tones
Resonance enhances the harmonic components in the vicinity of the cutoff frequency, which creates a distinctive sound.
A larger resonance value enhances the sound as shown in
the figure.
Level
Frequency
Cut off frequency
Small Value
The group of tone numbers from 238 through 247 (User 01
through User 10) is called the “user area” because they are reserved for storage of user tones. After you recall a preset tone
and change its parameters to create your own user tone, you
can store it in the user area for later recall. You can recall your
tones using the same procedure that you use when selecting a
preset tone.
Tone numbers
Tone
000 ~ 099
Panel Tone
00 ~ 99
Advanced
Tone
Large Value
Resonance
❚ NOTE
• With some tones, a large resonance value can cause distortion or noise during the attack part of the tone.
(3) Tone Pitch Parameters
■ Vibrato Type, Vibrato Delay, Vibrato Depth, Vibrato Rate
These parameters adjust the vibrato effect, which causes periodic changes in the tone.
Select the preset tone
100 ~ 227
GM tone
This parameter controls the octave of all tones.
228 ~ 237
Drum Set
(4) Tone Characteristic Setting Parameters
238 ~ 247
User Area
■ Octave Shift
Change parameters
Save as an original tone
■ Level
This parameter controls the overall volume of the tone.
■ Touch Sense
This parameter controls changes in volume and timbre in
accordance with the relative amount of pressure applied to
the keyboard keys. You can specify more volume for stronger
pressure and less volume or a lighter pressure, or you can specify the same volume regardless of how much pressure is applied to the keys.
❚ NOTE
• The keyboard is shipped from the factory with tone number
000 (piano) assigned to the user area.
• Note that creating a user tone (000 to 227) does not change the
preset tone. It creates a new version of the preset tone for storage in the user area.
• You cannot use a drum set tone (228 to 237) as the basis of a
user tone.
■ Reverb Send, Chorus Send, DSP Line , DSP Type,
DSP Parameter
These parameters control the effects applied to tones.
703A-E-041A
E-39
SYNTH
[왗]/[왘] CURSOR
[+]/[–]
Creating a User Tone
Parameters and Their Settings
Use the following procedure to select a preset tone and change
its parameters to create a user tone.
The following describes the function of each parameter and
provides it’s set range.
1.
■ Attack Time (Range: –64 to 00 to +63)
2.
First, select the preset tone you want to use as a
basis for your user tone.
Time it takes before the tone sounds after a key is pressed
A t k T i me
Press the SYNTH button.
• This enters the Synth Mode, which is indicated by the
indicator next to SYNTH on the display screen.
Parameter setting value
Currently selected parameter
■ Release Time (Range: –64 to 00 to +63)
Time the tone continues to sound after a key is released
R e l . T i me
A t k T i me
3.
Use [왗] and [왘] (CURSOR) to display the parameter whose setting you want to change.
■ Vibrato Type (Vibrato Waveform)
(Range: See below.)
Specifies the vibrato type (waveform).
V i bDe l a y
• Each press of [왗] or [왘] (CURSOR) changes to the
next parameter. See “Parameters and Their Settings”
on this page for information on setting range for each
parameter.
4.
Use [+] and [–] to change the setting of the currently selected parameter.
• You can also use the number buttons to input a value
to change a parameter setting. See “Parameters and
Their Settings” on this page for information on setting range for each parameter.
5.
V i b . Type
Value
Meaning
Sin
Sine Wave
tri
Triangle Wave
SAU
Sawtooth Wave
Sqr
Square Wave
Waveform
■ Vibrato Delay (Range: –64 to 00 to +63)
After you are finished editing the sound, press
the SYNTH button to exit the Synthesizer Mode.
❚ NOTE
Specifies the amount of time before vibrato starts.
V i bDe l a y
• See “Storing a User Tone In Memory” on page E-42 for details
on saving user tone data to memory so it is not deleted.
E-40
703A-E-042A
■ Vib.Depth (Vibrato Depth) (Range: –64 to 00 to +63)
■ Touch Sensitivity (Range: –64 to 00 to +63)
Depth of the vibrato effect
This parameter controls changes in the volume of the tone in
accordance with the pressure applied to the keyboard keys.
A greater positive value increases the volume of the output
as pressure increases, while a negative value decreases volume with increased keyboard pressure. A setting of zero specifies no change in output volume in accordance with keyboard pressure. This parameter can be set in a range of –64 to
+63.
V i bDe p t h
■ Vib.Rate (Vibrato Rate) (Range: –64 to 00 to +63)
Rate (speed) of the vibrato effect
Tc hSen s e
V i b . Ra t e
■ Reverb Send (Range: 000 to 127)
■ Cut Off Freq. (Cutoff frequency)
(Range: –64 to 00 to +63)
This parameter adjusts reverb.
High-band cutoff for the harmonic components of the tone
C-o f fFrq
■ Resonance (Range: –64 to 00 to +63)
Rv b Send
■ Chorus Send (Range: 000 to 127)
This parameter adjusts chorus.
Resonance of the tone
Re s o n a n
■ Oct.Shift (Octave Shift) (Range: –2 to 0 to +2)
Ch o Se n d
■ DSP Line (Settings: on, oFF)
This parameter controls whether or not the DSP effect is used.
Up/down octave shift
Oc t Sh i f t
■ Level (Range: 000 to 127)
DS P L i n e
■ DSP Type (Range: 000 to 109)
This parameter specifies a type when a DSP effect is being
used.
This parameter controls the overall volume of the tone. The
greater the value, the greater the volume. Setting a level of
zero means that the tone does not sound at all. This parameter can be set in a range of 000 to 127.
Leve l
Ov r d r i v e
■ DSP Parameter
This setting specifies DSP parameters. See “DSP Parameters”
on page E-25, “Effect List” on page A-10, and “DSP Algorithm List” on page A-12 for more information.
❚ NOTE
• If you store an original tone with the DSP line turned on (see
next page), simply recalling the tone automatically changes
the DSP line, DSP type, and DSP parameter settings. This simplifies the recall of original tones that include a DSP effect.
• An indicator appears next to DSP on the display while you are
making DSP type or DSP parameter settings.
703A-E-043A
E-41
SYNTH
[왔] ENTER
[+]/[–]
User Tone Creation Hints
Storing a User Tone In Memory
The following hints provide helpful advice on making user
tone creation a bit quicker and easier.
Use a preset tone that is similar to the one you are trying to
create.
Whenever you already have a rough idea of the tone you are
trying to create, it is always a good idea to start with a preset
tone that is similar.
The following procedure shows how to store a user tone in
memory. Once a tone is stored, you can call it up just as you
do with a preset tone.
■ Experiment with various different settings.
To name a user tone and store it in memory
1.
There are no real rules about what a tone should sound like.
Let your imagination run free and experiment with different
combinations. You may be surprised at what you can achieve.
2.
3.
Select a preset tone to use as the basis for the
user tone, press the SYNTH button to enter the
Synthesizer Mode, and make the parameter settings you want.
After making parameter settings to create the user
tone, press [왔] (ENTER).
Use [+] and [–] to change the user area tone number on the display until the one where you want
to store the tone is shown.
• You can select any tone number from 238 to 247.
Sa v e No .
4.
Press [왔] (ENTER) to save the user tone.
• The message “Save OK” appears momentarily on the
display, followed by the tone or rhythm selection
screen.
• To abort the save operation at any time, press the
SYNTH button or the [왖] (EXIT) button to exit the
Synthesizer Mode. Pressing the SYNTH button again
(before selecting another tone) returns to the Synthesizer Mode with all of your parameter settings still in
place.
E-42
703A-E-044A
703A-E-045A
E-43
Registration Memory
REGISTRATION
BANK
Registration Memory Features
Registration memory lets you store up to 16 keyboard setups
(4 sets x 4 banks) for instant recall whenever you need them.
The following is a list of settings that are saved in registration memory.
Registration Memory Settings
• Tone
• Rhythm
• Tempo
• Split on/off
• Split point
• Layer on/off
• Mixer settings (Channels 1 to 10)
• Effect settings
• Equalizer settings
• Touch Response settings
• Assignable jack setting
• Transpose
• Tuning
• Accompaniment volume setting
• Harmonize on/off
Area
TONE
RHYTHM
1
* VELO.ALTO SAX +
ROCK ORGAN
POP
2
3
4
* E.PIANO PAD + WHISTLE
* MORE DISTORTION GT
ELEC.GUITAR
POP BALLAD
ROCK 2
Area
TONE
RHYTHM
1
* OVD ROCK ORGAN +
ALTO SAX
DANCE 1
2
* VELO.ALTO SAX +
ELEC.PIANO
DISCO SOUL
3
* VELO.CLARINET +
TENOR SAX
MID BIG BAND
4
* VELO.ALTO SAX +
TRUMPET
JAZZ COMBO
Area
TONE
RHYTHM
1
* VELO.TRUMPET +
ACCORDION
POLKA
2
* VELO.FLUTE +
NYLON STR.GUITAR
3
* VELO.TENOR SAX +
STEEL DRUMS
REGGAE 1
4
* STEREO STRINGS +
GLOCKENSPIEL
BROADWAY
BLUES
BANK 3
• Registration memory functions are disabled while you are using the Synthesizer, Song Memory or demo tune function.
• In addition to preset tones, user tones created by altering synthesizer parameters and stored in user memory are also saved
to registration memory.
Initial Settings
BANK 0
BOSSA NOVA 1
* : Advanced tone
Area
TONE
RHYTHM
1
* OVD ROCK ORGAN +
TENOR SAX
8 BEAT DANCE
2
* VELO.ALTO SAX +
GRAND PIANO
16 BEAT 2
3
* TREMOLO E.PIANO +
MODERN E.PIANO
16 BEAT BALLAD 3
E-44
BANK 1
BANK 2
❚ NOTE
4
STORE
GRAND PIANO
8 BEAT 1
703A-E-046A
3.
Setup Names
You can assign setups into one of 16 areas, which you can
select using BANK buttons 1 through 4 and the four REGISTRATION buttons. Area names range from 0-1 through 3-4
as shown below.
BANK
While holding down the STORE button, press a
REGISTRATION button (1 to 4).
• The following display appears when you press the 2
button.
Store
STORE
4.
1
Release the STORE and REGISTRATION buttons.
2
❚ NOTE
1
2
3
4
BANK 0
0-1
0-2
0-3
0-4
BANK 1
1-1
1-2
1-3
1-4
BANK 2
2-1
2-2
2-3
2-4
BANK 3
3-1
3-2
3-3
3-4
1 Use the BANK button to select the bank. Each press of
BANK cycle through the bank numbers from 0 to 3.
2 Pressing one of the REGISTRATION buttons (1 to 4) selects the corresponding area in the currently selected bank.
• The setup is saved as soon as you press a REGISTRATION
button in step 3, above.
To Recall a Setup from Registration
Memory
1.
• If you do not perform any operation for about five
seconds after pressing the BANK button, the keyboard
automatically clears the registration memory recall
screen.
❚ NOTE
• Whenever you save a setup and assign it a setup name, any
setup data previously assigned to that name is replaced with
the new data.
• You can use the keyboard’s MIDI capabilities to save your setup data to a computer or other external storage device. See
“Using the Data Download Service” on page E-68 for details.
To Save a Setup in Registration
Memory
1.
Select a tone and rhythm, and otherwise set up
the keyboard the way you want it.
• See “Registration Memory Settings” on page E-44 for
details on what data is stored in the registration memory.
2.
Use the BANK button to select the bank you
want.
Use the BANK button to select the bank.
Ban k
2.
Press the REGISTRATION button (1 to 4) for the
area whose setup you want to recall.
Re c a l l
• The setup name along with the message “Recall” appears on the display.
❚ NOTE
• If you press a REGISTRATION button without using the BANK
button to select a bank first, the last bank number selected is
used.
• If you do not perform any operation for about five
seconds after pressing the BANK button, the display
returns to the contents in step 1, above.
• Bank 1 selected.
Ban k
703A-E-047A
E-45
Song Memory Function
SONG MEMORY
[+]/[–]
SONG MEMORY TRACK
START/STOP
This keyboard lets you record up to two separate songs in
song memory for later playback. There are two methods you
can use to record a song: real-time recording where you record
the notes as you play them on the keyboard, and step recording where you input chords and notes one-by-one.
Selecting a Track
Use the SONG MEMORY TRACK buttons marked CHORD/
TR1 through TR6 to select the track you want.
Song Memory Track Buttons
❚ NOTE
• Layer and split cannot be used while standing by for recording
or while recording is being performed in the Song Memory
Mode. Also, layer and split are automatically turned off whenever the keyboard goes into record standby or starts recording.
Track 4
Track 2
Track 6
BANK
Track 1
Tracks
Keyboard song memory records and plays back much like a
standard tape recorder. There are a total of six tracks, each of
which can be recorded separately. Besides notes, each track
can have its own tone number. Then when you play back the
tracks together, it sounds like an entire six-piece band. During playback, you can adjust the tempo to change the speed
of playback.
STORE
Track 3
Track 5
Basic Song Memory operations
The status of the Song Memory changes each time you press
the SONG MEMORY button.
Playback
Start
Track 1
End
Pl ay
Auto accompaniment (Rhythm,
Bass, Chord 1/2/3), Keyboard play
Track 2
Keyboard play
Track 3
Keyboard play
Track 4
Keyboard play
Track 5
Keyboard play
Track 6
Keyboard play
Real-time Recording
Re c o r d
Flash
Melody data recorded in track.
Step Recording
❚ NOTE
• With this keyboard, Track 1 is the basic track, which can be
used to record keyboard play, along with Auto Accompaniment.
Tracks 2 through 6 can be used for keyboard play, so they are
called melody tracks. Tracks 2 through 6 are used to add other
parts to what is recorded in Track 1.
• Note that each track is independent of the others. This means
that even if you make a mistake while recording, you only need
to re-record the track where the mistake was made.
• You can use different Mixer settings for each track (page E35).
E-46
S t e p Re c
Flash
Normal
703A-E-048A
Using Real-time Recording
With real-time recording, the notes you play on the keyboard
are recorded as you play them.
To record with real-time recording
1.
Press the SONG MEMORY button twice to enter
real-time record standby.
• Perform step 2, below, within five seconds after entering record standby.
2.
Use the [+] and [–] buttons to select a song number.
Song number (0 or 1)
Re c o r d
• The above song number screen remains on the display for about five seconds. If it disappears before
you have a chance to select a song number, use the
SONG MEMORY button again to re-display it.
3.
Press the CHORD/TR1 button, which is one of
the SONG MEMORY TRACK buttons, to select
Track1.
7.
Press the START/STOP button to end recording
when you are finish playing.
• If you make a mistake while recording, you can stop
the record operation and begin over again from step
1, or you can use the editing function (page E-55) to
make corrections.
❚ NOTE
• Using real-time recording to record to a track that already contains recorded data replaces the previous recording with the
new one.
Track 1 Contents After Real-time Recording
In addition to keyboard notes and accompaniment chords,
the following data is also recorded to Track 1 during realtime recording. This data is applied whenever Track 1 is
played back.
• Tone number
• Rhythm number
• INTRO/ENDING 1 button, INTRO/ENDING 2 button,
VARIATION/FILL-IN 1 button, VARIATION/FILL-IN 2
button, SYNCRHO/FILL-IN NEXT button operations
• Pedal operations (option)
• Effect type
• Accompaniment volume
❚ NOTE
• Starting a record operation also records the Mixer settings for
the other tracks to the song header.
• The level meters for tracks 11 through 16 are shown
on the display while the keyboard is in record standby, so you can easily check which tracks are already
recorded. See “Level Meter Contents During Record/
Edit Standby” on page E-53 for details.
4.
Make the following settings.
• Tone number
• Rhythm number
• Tempo
• MODE switch
5.
Press the START/STOP button to start recording.
• When recording starts, the REC indicator flashes on
the display. After a few moments the indicator stops
flashing, and remains on the display.
6.
Play something on the keyboard.
• You can also record Auto Accompaniment chords by
selecting the applicable mode with the MODE switch.
• Optional pedal operation is also recorded. See “Track 1
Contents After Real-time Recording”.
703A-E-049A
E-47
SONG MEMORY
SYNCHRO/FILL-IN NEXT
START/STOP
[+]/[–]
SONG MEMORY TRACK
Mixer Mode Settings
Track 1 Real-time Recording Variations
Channel 1 Mixer parameters (page E-36) are automatically
recorded to Track 1. You can use the Mixer to change each of
the parameters.
The following describes a number of different variations you
can use when recording to Track 1 using real-time recording.
All of these variations are based upon the procedure described
under “To record with real-time recording” on page E-47.
Memory Capacity
● To record without rhythm
The keyboard has memory for approximately 3,500 notes. You
can use all 3,500 notes for a single song, or you can divide
memory between two different songs.
• The measure number and note number flash on the display whenever remaining memory is less than 100 notes.
• Recording automatically stops (and auto-accompaniment
and rhythm stops playing if they are being used) whenever memory becomes full.
• The same memory area is used for song memory and user
rhythm memory. Because of this, the number of notes you
can store in song memory is lower when there is user
rhythm data stored in memory. You can clear memory contents and free up more space for song memory space using
the Initialize / Delete setting menu (page E-65).
Skip step 5. Real-time recording without a rhythm starts when
you press a keyboard key.
Memory Data Storage
• Whenever you make a new recording, anything previously stored in memory is replaced.
• Memory contents are retained as long as the keyboard is
being supplied with electrical power. Unplugging the AC
adaptor when batteries are not loaded or when loaded batteries are dead cuts off the keyboard’s electrical power supply, clearing all data stored in memory. Plug the keyboard
into a wall outlet with the AC adaptor before replacing batteries.
• Turning off the keyboard while a record operation is in
progress causes the contents of the track your are currently
recording to be lost.
• Remember that you can dump memory contents to another MIDI device using the procedure described under “Using the Data Download Service” on page E-68.
E-48
● To start recording with synchro start
In place of step 5, press the SYNCHRO/FILL-IN NEXT button. Auto-accompaniment and recording will both start when
you play a chord on the accompaniment keyboard.
● To record using an intro, ending, or fill-in
During recording, the INTRO/ENDING 1/2, SYNCHRO/
FILL-IN NEXT, and VARIATION/FILL-IN 1/2 buttons (pages E-31 to 32) can all be used as they normally are.
● To synchro start Auto Accompaniment with an
intro pattern
In place of step 5, press the SYNCHRO/FILL-IN NEXT button and then INTRO/ENDING 1 or INTRO/ENDING 2 button. Auto-accompaniment will start with the intro pattern
when you play a chord on the accompaniment keyboard.
● To start Auto Accompaniment part way into a
recording
In place of step 5, press the SYNCHRO/FILL-IN NEXT button and then play something on the melody keyboard to start
recording without Auto Accompaniment. When you reach
the point where you want accompaniment to start, play a
chord on the accompaniment keyboard to start Auto Accompaniment.
703A-E-050A
Playing Back from Song Memory
Once you record tracks to song memory, you can play them
back to see what they sound like.
To play back from song memory
1.
Use the SONG MEMORY button to enter playback standby, and then use the [+] and [–] buttons to select a song number (0/1).
Song number
Recording Melody and Chords with
Step Recording
With step recording, you can record Auto-Accompaniment
chords and notes, and even specify note lengths one by one.
Even those who find it difficult to play along on the keyboard with an Auto-Accompaniment can create Auto-Accompaniments based on their own original chord progressions.
The following shows the type of data that can be recorded in
Tracks 1 through 6.
Track 1: Chords and Auto-Accompaniment
Tracks 2 through 6: Keyboard play
Playback standby
Pl ay
With step recording, first record the chords and Auto-Accompaniment in Track 1. Next, record the melody in Tracks 2
through 6.
❚ NOTE
Press the START/STOP button to playback the
song you selected.
• Use the procedure under “To record to Tracks 2 through 6 using step recording” on page E-52 for details on how to record
to Tracks 2 through 6.
• You can use Track 1 for the melody if you do not plan to record
chords or Auto-Accompaniment. Select Track 1 and then perform the procedure under “To record to Tracks 2 through 6 using realtime recording” on page E-52 to record. In this case,
set the MODE switch to NORMAL before you start recording.
• You can use the TEMPO buttons to adjust the playback tempo.
• Press the START/STOP button again to stop playback.
To record chords with step recording
• The above song number screen remains on the display for about five seconds. If it disappears before
you have a chance to select a song number, use the
SONG MEMORY button again to re-display it.
2.
❚ NOTE
1.
• You can play along on the keyboard using layer (page E-57)
and split (page E-57) during playback.
• Pressing the START/STOP button to start playback from song
memory always starts from the beginning of the song.
• The entire keyboard functions as a melody keyboard, regardless of the MODE switch setting.
Press the SONG MEMORY button three times to
enter step recording standby, and then use the
[+] and [–] buttons to select either 0 or 1 as the
song number.
S t e p Re c
To turn off a specific track
Press the SONG MEMORY TRACK button of the track you
want to turn off, or use the Mixer (Page E-35) to turn off the
channel of the track.
Flash
2.
Make the following settings.
• Rhythm number
• MODE switch
3.
Press the CHORD/TR1 button, which is one of
the SONG MEMORY TRACK buttons, to select
Track1.
• When recording starts, the REC indicator flashes on
the display. After a few moments the indicator stops
flashing, and remains on the display.
4.
703A-E-051A
Press the SYNCHRO/FILL-IN NEXT button.
E-49
START/STOP
5.
Play a chord.
Track 1 Contents After Step Recording
• Use the chord play method that is specified by the
current MODE switch setting (FINGERED, CASIO
CHORD, etc.).
• When the MODE switch is set to NORMAL, specify
the chord using the root input keyboard and chord
type input keyboard. See “Specifying Chords in the
Normal Mode” on this page for details.
In addition to chords, the following data is also recorded to
Track 1 during step recording. This data is applied whenever
Track 1 is played back.
Ch o r d
Chord name
Measure, beat, and clock at
current location*
* 96 clocks = 1 beat
6.
Specifying Chords in the Normal Mode
When the MODE switch is set to NORMAL during step recording, you can specify chords using a method that is different from CASIO CHORD and FINGERED fingerings. This
chord specification method can be used to input 18 different
chord types using only two keyboard keys, so chords can be
specified even if you don’t know how to actually play them.
Input the length of the chord (how long it should
be played until the next chord is played).
• Use the number buttons to specify the length of the
chord. See “Specifying the Length of a Note” on page
E-51 for details.
• The specified chord and its length are stored in memory and the keyboard stands by for input of the next
chord.
• Repeat steps 5 and 6 to input more chords.
7.
• Rhythm number
• INTRO/ENDING 1 button, INTRO/ENDING 2 button,
VARIATION/FILL-IN 1 button, VARIATION/FILL-IN 2
button, SYNCRHO/FILL-IN NEXT button operations
After you are finished recording, press the
START/STOP button.
• This enters playback standby for the song you have
just recorded.
• To play back the song at this time, press the START/
STOP button.
❚ NOTE
• Use the procedure under “Correcting Mistakes While Step
Recording” on page E-54 to correct input mistakes you make
during step recording.
• You can add on to a track that already contains recorded data
by selecting that track in step 3 of the above procedure. Doing
so automatically locates the step recording start point at the
first beat immediately following the previously recorded data.
• Inputting “0” as the chord length in steps 5 and 6 of the above
procedure specifies a rest, but the rest is not reflected in the
accompaniment contents when the accompaniment is played.
E-50
Root input keyboard
Chord type input
keyboard
1 Major
2 Minor
3 Augmented
4 Diminished
5 Suspended four
6 Seventh
7 Minor seventh
8 Major seventh
9 Minor major seventh
0 Seventh flat five
A Minor seventh flat five
B Seventh suspended four
C Diminished seventh
D Minor add ninth
E Add ninth
F Minor sixth
G Sixth
H Six ninth
To specify a chord, hold down the key on the root input keyboard that specifies the root, and press the key in the chord
type input keyboard to specify the chord type. When inputting a chord with a specified bass note, pressing two keys of
the root input keyboard causes the lower note to be specified
as a bass note.
703A-E-052A
Example 1: To input Gm7, hold down G on the root input
keyboard and press the m7 key on the chord type
input keyboard.
Track 1 Step Recording Variations
The following describes a number of different variations you
can use when recording to Track 1 using step recording. All
of these variations are based upon the procedure described
under “To record chords with step recording” on page E-49.
● To start accompaniment with an intro pattern
(G)
(m7)
Press key to specify chord
type.
Hold down key to specify chord
root.
Example 2: To input Gm/C, hold down C and G on the root
input keyboard and press the m key on the chord
type input keyboard.
In step 4, press INTRO/ENDING 1 or INTRO/ENDING 2
button after the SYNCHRO/FILL-IN NEXT button.
● To switch to a rhythm variation
In step 5, press VARIATION/FILL-IN 1 or VARIATION/
FILL-IN 2 button immediately before inputting the chord.
● To insert a fill in
(C)
(G)
Hold down key to specify on bass
and chord root.
In step 5, press VARIATION/FILL-IN 1 or VARIATION/
FILL-IN 2 button at the measure or beat immediately before
the chord or beat where you want to insert the fill in.
(m)
Press key to specify
chord type.
Specifying the Length of a Note
During step recording, the number buttons are used to specify the length of each note.
● Note lengths
Use number buttons [1] through [6] to specify whole notes
( ), half notes ( ), quarter notes ( ), eighth notes ( ), 16th
notes ( ), and 32nd notes ( ).
Example: To specify a quarter note ( ), press [3].
● Dots ( ) and triplicates (
)
While holding down the [7] (dot) or [9] (triplicate), use buttons [1] through [6] to input the lengths of the notes.
Example: To input a dotted eighth notes ( ), hold down
[7] and press [4].
● Ties
Input the first and then the second note.
Example: To input
, press [4] and then [8]. Next, press
[5]. This note will be tied to the next note you
input (16th note in this example).
● To insert an ending
In step 5, press INTRO/ENDING 1 or INTRO/ENDING 2
button at the measure or beat immediately before the chord
where you want to insert the ending.
IMPORTANT!
The length of the ending depends on the rhythm you are using. Check the length of the pattern you are using and set the
length of the chord accordingly in step 6. Making the chord
too short in step 6 can result in the ending pattern being cut
off.
● To step record chords without rhythm
Skip step 4. The specified chord of the length specified by
the number buttons is recorded. A rest can be specified here,
so an original chord pattern can be created.
● To add chord accompaniment part way
through rhythm play
In Place of step 4 at the start of the recording, press VARIATION/FILL-IN 1 or VARIATION/FILL-IN 2 button and input rests. Then in step 5, input the chords. Only rhythm is
played where you input the rests, and then chord play starts
after the rests.
● Rest
Hold down [0] and then use number buttons [1] through [9]
to specify the length of the rest.
Example: To input an eighth note rest, hold down [0] and
press [4].
703A-E-053A
E-51
Number buttons
SONG MEMORY
[+]/[–]
START/STOP
SONG MEMORY TRACK
Recording Multiple Tracks
Track 1 of the keyboard’s song memory records Auto Accompaniment and keyboard play. In addition, there are five other melody tracks that you can use to record melody parts
only. You can record different tones to the melody tracks and
build a full ensemble of instruments for your recordings. The
procedure you use for recording to Tracks 2 through 6 is identical to the one you use when recording to Track 1.
5.
6.
Use the keyboard to play what you want to
record the track you selected.
Press the START/STOP button to end recording
when you are finished.
Track Contents After Real-time Recording
To record to Tracks 2 through 6 using realtime recording
In addition to keyboard notes, the following data is also recorded to the selected track during real-time recording. This
data is applied whenever the track is played back.
You can record to Tracks 2 through 6 while playing back what
you originally recorded on Track 1 and any other tracks that
are already recorded.
• Tone number
• Optional pedal operations
1.
Press the SONG MEMORY button twice to enter
record standby, and then use the [+] and [–] buttons to select a song number (0/1).
• Starting a record operation also records the Mixer settings for
the other tracks to the song header.
• The song number you select should be the one where
you previously input Track 1.
To record to Tracks 2 through 6 using step
recording
Use the SONG MEMORY TRACK buttons to select the track you want to record to (2 through
6).
This procedure describes how to input notes one-by-one,
specifying each note’s pitch and length.
2.
• While the keyboard is in record standby, the display
shows the level meters for channels 11 through 16, so
you can check which tracks have already been recorded. See “Level Meter Contents During Record/Edit
Standby” on page E-53 for details.
3.
Make the following settings.
• Tone number
• Tempo (to set playback of the recorded tracks to a tempo that is easy for you to follow)
4.
❚ NOTE
1.
Press the SONG MEMORY button three times to
enter real-time record standby, and then use the
[+] and [–] buttons to select a song number (0/
1).
• The song number you select should be the one where
you previously input Track 1.
S t e p Re c
Press the START/STOP button to start recording.
• At this time, the contents of any tracks that are already recorded start to play back.
• Optional pedal operation you perform is also recorded.
E-52
703A-E-054A
2.
Use the SONG MEMORY TRACK buttons to select the track you want to record to (2 through
6).
Example: Select Track 2.
Flash
Track Contents After Step Recording
In addition to notes and rests, the following data is also recorded to the track during step recording. This data is applied whenever the track is played back.
• Tone number
3.
Specify a tone number.
• After changing the tone number, press any keyboard
key to clear the tone number and name screen, and
return to the note input screen.
4.
Use the keyboard keys to input notes, or the [0]
button to input rests.
• When touch response is turned on, the amount of
pressure you use to press the keyboard keys is also
recorded. You can also use keyboard keys to input
chords.
5.
6.
7.
Level Meter Contents During Record/Edit
Standby
Channels 11 through 16 correspond to Tracks 1 through 6.
Whenever the keyboard is in record or edit (page E-55) standby, the level meter display shows which tracks already contain recorded data and which are still empty. Tracks with
four lit segments already contained recorded data, while
tracks with one lit segment are not yet recorded.
Recording track
Not recording track
Use the number buttons to input the length of
the note or rest (page E-51).
Repeat steps 4 and 5 to input more notes.
Press the START/STOP button to end recording
when you are finished.
❚ NOTE
• Use the procedure under “Correcting Mistakes While Step
Recording” on page E-54 to correct input mistakes you make
during step recording.
• You can add on to a track that already contains recorded data
by selecting that track in step 2 of the above procedure. Doing
so automatically locates the step recording start point at the
first beat immediately following the previously recorded data.
• Whenever you are recording to Tracks 2 through 6, the entire
keyboard functions as a melody keyboard, regardless of the
current MODE switch setting.
703A-E-055A
E-53
[왗]/[왘] CURSOR
SONG MEMORY
YES
[+]/[–]
[왔] ENTER
SONG MEMORY TRACK
Correcting Mistakes While Step Recording
No t e A3
Memory data can be thought of as a musical score that
progresses from left to right, with the input point normally
at the far right of the recorded data.
The procedure described here lets you move the input point
to the left in order to make changes in data you have already
input. Note, however, that moving the input point to the left
and changing data automatically deletes all of the data recorded to the right of the input point.
Measure 120/Beat 1/Clock 0
(Input point moved to using [왗] and [왘] (CURSOR))
Data flow
•••••••
A3
To correct mistakes while step recording
1.
Without exiting step recording, use the [왗] (CURSOR) button to move the input point to the left.
• • • • • • •
3.
• The REC indicator disappears from the display, and
the STEP indicator flashes.
C4
Press the [왔] (ENTER) button, and then press the
[왘] (CURSOR) button.
Rew r i t e ?
No t e C# 4
4.
Press the YES button.
• This deletes all data from the location you specified
and enters step record standby.
• Pressing the [왖] (EXIT) button or the NO button cancels deleting the data.
Measure 126/Beat 3/Clock 48
(Normal input point)
Data flow
•••••••
Data flow
•••••••
C 4
Press [왗] (CURSOR).
2.
Measure 126/Beat 3/Clock 0
(Previous data)
•••••••
Data flow
C4
•••••••
Use [왗] and [왘] (CURSOR) to
move left and right.
Monitoring the data on the display, use [왗] and
[왘] (CURSOR) to move the input point to the
data you want to change.
Example: To re-record all note data following the note
A3 located at Measure 120, Beat 1, Clock 0.
E-54
Measure 120/Beat 1/Clock 0
(Step re-recording begins from here.)
•••••••
All data to
the right
is deleted.
❚ NOTE
• If you move the input position to the end of the data with the
[왘] (CURSOR) button, the REC indicator appears on the display, and the STEP indicator stops flashing and remains on the
display.
703A-E-056A
To delete specific note data
1.
2.
3.
Perform steps 1 and 2 under “To correct mistakes while step recording” above to display the
note you want to delete.
Use the [왗] and [왘] (CURSOR) buttons to move
to the location in track where the note or parameter you want to change is located.
Note editing example
Velocity
Pitch
Press the [왔] (ENTER) button.
After you record to keyboard memory, you can recall individual notes and parameter settings (such as tone number)
and make any changes you want. This means you can correct misplayed notes, make changes in tone selections, etc.
The following types of data can be edited.
• Note intensity
• Notes
• Chords
• Tone numbers
• Rhythm number
• INTRO/ENDING 1 button, INTRO/ENDING 2 button,
VARIATION/FILL-IN 1 button, VARIATION/FILL-IN 2
button, SYNCRHO/FILL-IN NEXT button operations
To edit memory contents
Press the SONG MEMORY button three times to
enter step recording standby, and then use the
[+] and [–] buttons to select either 0 or 1 as the
song number.
S t e p Re c
Parameter being
edited
No t e C4
In response to the “Delete?” message that appears on the screen, press the YES button to delete the displayed note.
Editing Memory Contents
1.
4.
5.
Make any changes in the value that you want.
• The actual procedures you use to change a parameter
depend on the type of data it contains. See “Editing
Techniques and Display Contents” on page E-56 for
details.
6.
7.
Repeat steps 4 and 5 to edit other parameters.
Press the START/STOP button to end editing
when you are finished.
❚ NOTE
• The only parameters that can be editted for Tracks 2 through 6
are notes and tone numbers.
• In the case of real-time recording, you later can change tone
numbers you specified while recording to Tracks 1 through 6 is
in progress.
• You can only change tone numbers that were originally set for
Tracks 2 through 6 using step recording.
• In the case of real-time recording, you later can change rhythm
numbers you specified while recording to Track 1 is in progress.
• You can only change rhythm numbers that were originally set
for Track 1 using step recording.
• You cannot use the edit procedure to add more data to a recording.
• You cannot move portions of a recording to a different location
within the recording.
• Note lengths cannot be changed.
Flash
2.
3.
Use the SONG MEMORY TRACK buttons to select the recorded track that you want to edit.
Press the [왗] (CURSOR) button to enter the editing mode.
• The REC indicator disappears from the display, and
the STEP indicator flashes.
703A-E-057A
E-55
[왗]/[왘] CURSOR
SONG MEMORY
YES
[+]/[–]
[왔] ENTER
SONG MEMORY TRACK
Editing Techniques and Display Contents
● To change a tone number
The following describes the editing techniques you can use
to change the various parameters stored in memory.
Use the number buttons or [+] and [–] buttons to change a
tone number.
Gr andPno
● To change the key pressure (velocity) of a note
Use the number buttons or [+] and [–] to adjust the key pressure.
No t e G4
● To change the pitch of a note
Input a new note on the keyboard or use [+] and [–] buttons
to change the pitch of a note. The pitch you specify here is
reflected in the keyboard and the notes shown in the staff on
the display.
❚ NOTE
• In the case of real-time recording, you later can change tone
numbers you specified while recording to Tracks 1 through 6 is
in progress.
• You can only change tone numbers that were originally set for
Tracks 2 through 6 using step recording.
● To change a rhythm number
Use the number buttons or [+] and [–] buttons to change a
rhythm number.
Pop
No t e G4
IMPORTANT!
Whenever editing memory contents, never change a note so
it is identical to the note before or after it. Doing so may alter
the length of the changed note and the note before or after it.
Should this happen, you will have to re-record the entire
track.
❚ NOTE
• In the case of real-time recording, you later can change rhythm
numbers you specified while recording to Track 1 is in progress.
• You can only change rhythm numbers that were originally set
for Track 1 using step recording.
● To change a rhythm controller operation *
● To change a chord
Use the chord fingering method selected by the MODE switch
(FINGERED, CASIO CHORD, etc.) to input a chord.
Ch o r d
E-56
* INTRO/ENDING 1 button, INTRO/ENDING 2 button,
VARIATION/FILL IN 1 button, VARIATION/FILL IN 2
button, SYNCRHO/FILL IN NEXT button operations
Press the rhythm controller button you want to change to.
I n t / End1
703A-E-058A
Editing a Song
4.
You can perform the following operations in the song editing mode.
Press the [왗] or [왘] (CURSOR) button to display the track delete screen.
Number of the song that contains the track
(cannot be changed)
Track delete standby
• Delete a song
• Delete a track
• Song header data rewrite (Panel Record)
T r . De l . ?
To delete a song
1.
2.
3.
Press the SONG MEMORY button once to enter
playback standby.
5.
Use the [+] and [–] buttons to select the number
of the song you want to delete.
Use the SONG MEMORY TRACK buttons to select the recorded track or tracks whose data you
want to delete.
Track delete standby
Press the [왔] (ENTER) button.
Recorded track
• This displays the song delete screen.
4.
Track being deleted (Multiple
tracks can be specified.)
Press the YES button.
• This causes the message “Sure?” to appear, confirming whether you really want to delete the song.
5.
• You can specify more than one track for deletion by
pressing more than one track select button.
• To deselect a track, simply press its track select button again.
Press the YES button to delete the song and return to playback standby.
6.
• This causes the message “Sure?” to appear, confirming whether you really want to delete the track.
To delete a specific track
1.
2.
3.
Press the SONG MEMORY button once to enter
playback standby.
Press the YES button.
7.
Press the YES button to delete the track.
❚ NOTE
Use the [+] and [–] buttons to select the number
of the song that contains the track you want to
delete.
Press the [왔] (ENTER) button.
• You cannot change the song number while in track delete standby.
• In the above procedure, you cannot select any track that does
not contain any recorded data.
• Pressing the SONG MEMORY button while in track delete
standby returns to record standby.
• This displays the song delete screen.
703A-E-059A
E-57
[왗]/[왘] CURSOR
SONG MEMORY
YES
[+]/[–]
[왔] ENTER
To rewrite song header data (Panel
Record)
You can use a procedure called “Panel Record” to change the
initial Mixer, tempo and other settings stored in the song
header.
1.
2.
Press the SONG MEMORY button once to enter
playback standby.
Use the [+] and [–] buttons to select the number
of the song that contains the header data you
want to rewrite.
3.
Make the changes you want to the header data.
4.
Press the [왔] (ENTER) button.
• This displays the song delete screen.
5.
Press the [왗] or [왘] (CURSOR) button to display the panel record screen.
• This causes the message “Pnel Rec?” to appear on the
display.
6.
Press the YES button to rewrite the header data.
E-58
703A-E-060A
Keyboard Settings
LAYER
This section describes how to use layer (to play two tones
with a single key) and split (to assign different tones to either end of the keyboard), and how to make touch response,
transpose, and tuning settings.
3.
Select the layered tone.
Example: To select “064 FRENCH HORN” as the layered tone, use the number buttons to input
0, 6 and then 4.
F r . Ho r n
Using Layer
Layer lets you assign two different tones (a main tone and a
layered tone) to the keyboard, both of which play whenever
you press a key. For example, you could layer the FRENCH
HORN tone on the BRASS SECTION tone to produce a rich
and brassy sound.
4.
• Both tones are played at the same time.
5.
LAYER
Now try playing something on the keyboard.
Press the LAYER button again to unlayer the tones
and return the keyboard to normal.
❚ NOTE
Main Tone (BRASS SECTION) + Layered Tone (FRENCH HORN)
• The main tone sounds over Channel 1, while the layered tone
sounds over Channel 2. You can also use the Mixer to change
the tone and volume settings for these channels.
• Layer cannot be used while standing by for recording or while
recording is being performed in the Song Memory Mode.
To layer tones
1.
First select the main tone.
Using Split
Example: To select “065 BRASS SECTION” as the main
tone, press the TONE button and then use
the number buttons to input 0, 6 and then 5.
With split you can assign two different tones (a main tone
and a split tone) to either end of the keyboard, which lets
you play one tone with your left hand and another tone with
your right hand. For example, you could select STRINGS as
the main (high range) tone and PIZZICATO STRINGS as the
split (low range) tone, putting an entire string ensemble at
your fingertips.
Split also lets you specify the split point, which is the location on the keyboard where the changeover between the two
tones occurs.
B r s Se c t
2.
Press the LAYER button.
Selected layer tone
S t r i ngs
703A-E-061A
Lit
❚ NOTE
• Leave the MODE switch in the NORMAL or FULL RANGE
CHORD position.
E-59
TONE
[+]/[–]
TOUCH/TRANSPOSE/SETTING
LAYER
SPLIT
4.
SPLIT
Specify the split point. While holding down the
SPLIT button, press the keyboard key where you
want the leftmost key of the high end range to be.
Example: To specify G3 as the split point, press the G3
key.
Split Tone
(PIZZICATO
STRINGS)
Main Tone (STRINGS)
G3
Split point
To split the keyboard
1.
5.
First select the main tone.
Example: To select “050 STRINGS” as the main tone,
press the TONE button and then use the number buttons to input 0, 5 and then 0.
S t r i ngs
2.
Press the SPLIT button.
Selected split tone
Lit
Ac o . Ba s s
6.
Now try playing something on the keyboard.
• Every key from F3 and below is assigned the PIZZICATO STRINGS tone, while every key from G3 and
above is assigned the STRINGS tone.
Press the SPLIT button again to unsplit the keyboard and return it to normal.
❚ NOTE
• The main tone sounds over Channel 1, while the split tone
sounds over Channel 3. You can also use the Mixer to change
the tone and volume settings for these channels.
• Split cannot be used while standing by for recording or while
recording is being performed in the Memory Mode.
• When the MODE switch is set to CASIO CHORD or FINGERED,
the accompaniment keyboard range is in accordance with the
split point you specify with the above procedure.
Using Layer and Split Together
3.
Select the split tone.
Example: To select “048 PIZZICATO STRINGS” as the
split tone, use the number buttons to input 0,
4 and then 8.
Pi zz .St r
You can use layer and split together to create a layered split
keyboard. It makes no difference whether you layer tones
first and then split the keyboard, or split the keyboard and
then layer tones. When you use layer and split in combination, the high range of the keyboard is assigned two tones
(main tone + layered tone), and the low range two tones (split
tone + layered split tone).
LAYER SPLIT
Split Tone (PIZZICATO STRINGS)
Main Tone (BRASS SECTION)
+
+
Layered Split Tone
Layered Tone (FRENCH HORN)
(STRINGS)
Split point
E-60
703A-E-062A
To split the keyboard and then layer tones
❚ NOTE
1.
• The main tone sounds over Channel 1, the layer tone over Channel 2, the split tone over Channel 3, and the layer/split tone
over Channel 4. You can also use the Mixer to change the tone
and volume settings for these channels.
Press the TONE button and then input the tone
number of the main tone.
Example: To set “065 BRASS SECTION” as the main
tone.
B r s Se c t
2.
Using Touch Response
When touch response is turned on, the relative volume of
sound output by the keyboard is varied in accordance with
the amount of pressure applied, just like an acoustic piano.
Press the SPLIT button and then input the number of the split tone.
Example: To set “048 PIZZICATO STRINGS” as the
split tone.
Pi zz .St r
To turn touch response on and off
1.
Press the TOUCH/TRANSPOSE/SETTING button.
• This displays the Touch Response setting screen.
• After specifying the split tone, press the SPLIT button to unsplit the keyboard.
3.
Press the LAYER button and then input the number of the layered tone.
Example: To set “064 FRENCH HORN” as the layered
tone.
F r . Ho r n
4.
5.
Press the SPLIT button or the LAYER button so
both of the SPLIT and LAYER indicators are displayed.
Input the number of the layered split tone.
Touch
2.
Use the [+] and [–] buttons to select the touch
response sensitivity level.
oFF Touch : 1 Light : 2 Normal : 3 Heavy
• “1 Light” outputs powerful sound even with light key
pressure, while “3 Heavy” requires very heavy key
pressure to output powerful sound.
• Pressing [+] and [–] at the same time returns sensitivity to the “2 Normal” setting.
• When you select “oFF Touch”, the tone does not
change regardless of how much pressure you apply
to the keyboard. This causes the TOUCH RESPONSE
indicator to disappear from the display.
Example: To specify the “050 STRINGS” tone, enter 0,
5, 0.
S t r i ngs
6.
7.
While holding down the SPLIT button, press the
keyboard key where you want the lowest note
(the leftmost key) of the upper range (right side
range) to be.
Play something on the keyboard.
Off
❚ NOTE
• Touch response not only affects the keyboard’s internal sound
source, it also is output as MIDI data.
• Song Memory playback, accompaniment, and external MIDI
note data does not affect the touch response setting.
• Press the LAYER button to unlayer the keyboard, and
the SPLIT button to unsplit it.
703A-E-063A
E-61
[왗]/[왘] CURSOR
[+]/[–]
TOUCH/TRANSPOSE/SETTING
Transposing the Keyboard
Tuning the Keyboard
Transpose lets you raise and lower the overall key of the keyboard in semitone units. If you want to play an accompaniment for a vocalist who sings in a key that’s different from
the keyboard, for example, simply use transpose to change
the key of the keyboard.
The tuning feature lets you fine tune the keyboard to match
the tuning of another musical instrument.
To transpose the keyboard
1.
2.
Press the TOUCH/TRANSPOSE/SETTING button.
1.
2.
Press the TOUCH/TRANSPOSE/SETTING button.
Use the [왗] and [왘] (CURSOR) buttons to display the tuning screen.
Press the [왗] and [왘] (CURSOR) buttons until
the transpose screen appears on the display.
T r ans .
3.
To tune the keyboard
Use [+] and [–] to change the transpose setting
of the keyboard.
Tune
3.
Use [+] and [–] to change the tuning setting of
the keyboard.
Example: To lower the tuning by 20.
Tune
Example: To transpose the keyboard five semitones upwards.
T r ans .
• Pressing the TOUCH/TRANSPOSE/SETTING button exits the transpose screen.
❚ NOTE
• Pressing the TOUCH/TRANSPOSE/SETTING button exits the transpose screen.
❚ NOTE
• The keyboard can be tuned within a range of –99 cents to +99
cents.
*100 cents is equivalent to one semitone.
• The tuning setting also affects playback from song memory and Auto Accompaniment.
• The keyboard can be transposed within a range of –24 (two
octave downwards) to +24 (two octave upwards).
• The transpose setting also affects playback from song memory and Auto Accompaniment.
E-62
703A-E-064A
Changing Other Settings
Setting Types
The table below shows the parameters whose settings you can change.
Setting menu
Touch Response
Description
Page
Specifies of how sound should change with keyboard pressure.
E-61
Transpose
(Trans.)
Adjusts of overall keyboard tuning by semitone units.
E-62
Tune
(Tune)
Fine adjustment of overall keyboard tuning.
E-62
Display/Pedal
(LCD/Jack)
Adjusts display brightness and assigns of effects to pedals.
E-65
MIDI
(MIDI)
MIDI settings
E-65
Initialize/Delete
(Init/Del)
Initializes all settings to initial factory defaults, resets specific settings or deletes user
rhythms.
E-65
(Touch)
703A-E-065A
E-63
[왖] EXIT
[왗]/[왘] CURSOR
Number buttons
YES
[+]/[–]
TOUCH/TRANSPOSE/SETTING
[왔] ENTER
To use the keyboard settings menu
1.
2.
Press the TOUCH/TRANSPOSE/SETTING button.
Use the [왗] and [왘] (CURSOR) buttons, and the [왖] (EXIT) and [왔] (ENTER) buttons to recall the items
whose settings you want to change.
MAIN MENU
Touch
T r ans .
Tune
SUB MENU
L CD / J a c k
EXIT
ENTER
MIDI
EXIT
ENTER
I n i t / De l
EXIT
ENTER
Co n t r a s t
Ke y b d Ch
I n i tMi x?
Jack
Ch o r d
I n i t Pa r ?
A c om p O u t
1 0 0 De l ?
Loca l
1 0 1 De l ?
1 0 2 De l ?
1 0 3 De l ?
I n i t Sy s?
3-1. Use the [+] and [–] buttons or the number buttons to change the values.
• Settings you make are applied even if you do not press the [왔] (ENTER) button.
• See the following section titled “Setting Menu Items” for details on each setting.
■ In case of an initialize or delete procedure
3-2. Press the YES button.
• This causes the message “Sure?” to appear, confirming whether you really want to perform the initialize or delete operation.
3-3. Press the YES button to complete the operation.
• This performs the initialize or delete operation and returns to the tone or rhythm selection screen.
4.
After making the settings you want, press the TOUCH/TRANSPOSE/SETTING button or [왖] (EXIT) button to
return to the tone or rhythm selection screen.
E-64
703A-E-066B
Setting Menu Items
Main menu
Sub menu
Contrast
(Contrast)
Display/
Pedal
(LCD/Jack)
Assignable Jack
(Jack)
Keyboard Channel
(Keybd Ch)
MIDI
(MIDI)
Initialize/
Delete
(Init/Del)
703A-E-067B
MIDI In Chord Judge
(Chord)
Accomp MIDI Out
(AccompOut)
Local Control Setting
(Local)
Mixer Reset
(InitMix?)
Parameter Reset
(InitPar?)
User Rhythm No. 100 Delete
(rHy 100 Del?)
User Rhythm No. 101 Delete
(rHy 101 Del?)
User Rhythm No. 102 Delete
(rHy 102 Del?)
User Rhythm No. 103 Delete
(rHy 103 Del?)
System Delete
(InitSys?)
Range
Default
00 to 12
06
SUS
SoS
SFt
SUS
—
—
rhy
—
01 to 16
01
Description
Adjusts display contrast.
Assigns the sustain pedal effect to a pedal.
Assigns the sostenuto pedal effect to a pedal.
Assigns the soft pedal effect to a pedal.
Assigns the START/STOP button function to a pedal.
Specifies the send channel for main tone play.
Specifies whether accompaniment range MIDI
Note On messages received from an external device should be interpreted as auto accompaniment
chords.
Specifies whether this keyboard’s accompaniment
is sent as MIDI messages.
Specifies whether the keyboard should sound the
parts played on it.
Initializes parameters assigned by the Mixer or by
input from an external sequencer.
Initializes all parameters, except for the display
contrast setting.
on/oFF
oFF
on/oFF
oFF
on/oFF
on
—
—
—
—
—
—
Deletes user rhythm No. 100 data.
—
—
Deletes user rhythm No. 101 data.
—
—
Deletes user rhythm No. 102 data.
—
—
Deletes user rhythm No. 103 data.
—
—
Initializes to initial factory defaults.
Deletes all data in the user area.
E-65
MIDI
What is MIDI?
MIDI Channels
The letters MIDI stand for Musical Instrument Digital Interface, which is the name of a worldwide standard for digital
signals and connectors that make it possible to exchange
musical data between musical instruments and computers
(devices) produced by different manufacturers. MIDI compatible equipment can exchange keyboard key press, key release, tone change, and other data as messages.
Though you do not need any special knowledge about MIDI
to use this keyboard as a stand-alone unit, MIDI operations
require a bit of specialized knowledge. This section provides
you with an overview of MIDI that will help to get you going.
MIDI allows you to send the data for multiple parts at the
same time, with each part being sent over a separate MIDI
channel. There are 16 MIDI channels, numbered 1 through
16, and MIDI channel data is always included whenever you
exchange data (key press, pitch bend operation, etc.).
Both the sending device and the receiving machine must be
set to the same channel for the receiving device to correctly
receive and play data. If the receiving device is set to Channel 2, for example, it receives only MIDI Channel 2 data, and
all other channels are ignored.
This keyboard is equipped with multi-timbre capabilities,
which means it can receive messages over all 16 MIDI channels and play up to 16 parts at the same time. Tone and volume settings for each channel can be made using the keyboard’s onboard Mixer, or by an external source that sends
required MIDI control messages.
Keyboard operations performed on this keyboard is sent out by
selecting a MIDI channel (1 to 16) and then sending the appropriate message.
MIDI Connections
MIDI messages are send out through the MIDI OUT terminal of one device to the MIDI IN terminal of another machine over a MIDI cable. To send a message from this keyboard to another device, for example, you must use a MIDI
cable to connect the MIDI OUT terminal of this keyboard to
the MIDI IN terminal of the other device. To send MIDI messages back to this keyboard, you need to use a MIDI cable to
connect the other device’s MIDI OUT terminal to the MIDI
IN terminal of this keyboard.
To use a computer or other MIDI device to record and playback the MIDI data produced by this keyboard, you must
connect the MIDI IN and MIDI OUT terminals of both devices in order to send and receive data.
MIDI IN
MIDI OUT
MIDI IN
PLAY
RECORD
STEP RECORD
(TIE)
MIDI OUT
General MIDI
General MIDI standardizes MIDI data for all sound source
types, regardless of manufacturer. General MIDI specifies
such factors as tone numbering, drum sounds, and available
MIDI channels for all sound sources. This standard makes it
possible for all MIDI equipment to reproduce the same nuances when playing General MIDI data, regardless of the
manufacturer of the sound source.
This keyboard supports General MIDI, so it can be used to
play commercially available pre-recorded General MIDI data
and General MIDI data send to it from a personal computer.
3
MAX
FULL RANGE
CHORD
FINGERED
CASIO CHORD
NORMAL
MIN
REST
BANK
/NO
/YES
STORE
Computer etc.
If a MIDI THRU function provided by the software is being run on
a connected computer or other MIDI device, be sure to turn this
keyboard’s “Local Control Setting” off (page E-65).
E-66
703A-E-068A
Sending and Receiving MIDI Messages
This keyboard can send notes you play on the keyboard, as
well as auto accompaniment patterns and Song Memory playback as MIDI messages to another device.
MIDI Send Data
■ Keyboard Play
Each keyboard part (Channels 1 through 4) is sent over its
own individual MIDI channel. When Auto Harmonize is
turned on, harmonize notes are also sent over each individual MIDI channel.
■ Auto Accompaniment Play
Each accompaniment part is sent over its own individual
MIDI channel. The “Accomp MIDI Out” parameter (page E65) is used to specify whether a part is sent.
MIDI Message Receive
■ Multi Channel Receive
The 16 mixer parts can be used to receive data over 16 MIDI
message channels at the same time.
■ Chord Changes when Using Auto Accompaniment
MIDI messages received from an external device can be interpreted as chord changes as specified by the fingerings supported by the auto accompaniment system of this keyboard.
Use the “MIDI In Chord Judge” parameter (page E-65) to turn
this capability on and off.
MIDI Settings
You can change the settings of a number of parameters that
control how MIDI messages are sent and received.
MIDI Parameters
You can use the parameter setting procedure (page E-63) to
change the settings of the MIDI parameters described below.
See pages E-64 and E-65 for details about the setting menu
and procedure.
■ MIDI In Chord Judge
This parameter determines whether note data received from
an external device should be interpreted as an auto accompaniment chord fingering. Turn on this parameter when you
want to control auto accompaniment chords from a computer or other external device.
• on ........... Causes note data input through MIDI IN to be
interpreted as auto accompaniment chord fingerings. The channel specified by the keyboard channel is used for specifying chords.
• oFF ......... Turns off “MIDI In Chord Judge”.
■ Accomp MIDI Out (Accompaniment MIDI Out)
Turn on this parameter when you want sound auto accompaniment on an external devices sound source.
• on ........... Outputs auto accompaniment as MIDI messages
through the keyboard’s MIDI OUT terminal.
• oFF ......... Does not output auto accompaniment.
❚ NOTE
• For details, go to the CASIO Website at the URL below.
http://world.casio.com
• See the MIDI Implementation Chart at the back of this User’s Guide for more information about each MIDI message.
703A-E-069A
E-67
Using the Data Download Service
To connect to a computer
Accompaniment, song, tone, DSP, and registration data, as
well as application software for transferring data between
your computer and the keyboard are all available for download at the CASIO MUSIC SITE*.
Be sure to turn off the keyboard and your computer before
connecting them. You should also set the volume controller
of the keyboard to a relatively low volume.
■ Data and Application Software
1.
Connect the keyboard’s MIDI interface to your
computer’s MIDI interface.
Data itself as well as application software for transferring data
between your computer and the keyboard are available for
download at the CASIO MUSIC SITE.
CASIO MUSIC SITE
■ Application Software
Internet
Service
Provider
You can run the application software on your computer and
transfer data you download from the CASIO MUSIC SITE to
the keyboard, and also use your computer’s hard disk for
long-term storage of data you transfer from the keyboard to
your computer.
• See the instructions provided at the CASIO MUSIC SITE
for full information about how to download the application software and data.
• See the application software’s online help for information
about how to use the software.
* CASIO MUSIC SITE
http://music.casio.com/
1.
Go to the above URL.
2.
Select a region or country.
OUT IN
MIDI IN
MIDI Interface
MIDI OUT
PLAY
RECORD
STEP RECORD
(TIE)
NORMAL
MIN
REST
BANK
3.
Select a download service for the INTERNET
DATA EXPANSION SYSTEM data.
• Note that the service you should use depends on the
area or country.
3
MAX
FULL RANGE
CHORD
FINGERED
CASIO CHORD
/NO
/YES
STORE
CTK-671
2.
3.
Turn on the keyboard, and then turn on your
computer or other connected device.
Start up the software you want to use on your
computer.
❚ NOTE
• When using the application software, make sure that the tone
setting screen (the screen that appears after turning on power)
is on the keyboard’s display screen.
E-68
703A-E-070A
Troubleshooting
Problem
No keyboard Sound
Possible Cause
1. Power supply problem.
2. Power is not turned on.
3. Volume setting is too low.
4. The MODE switch is in the CASIO
CHORD or FINGERED position.
5. Local Control is off.
6. Mixer channel 1 is turned off.
7. Mixer channel 1 volume setting is
too low.
Action
See page
1. Correctly attach the AC adaptor,
make sure that batteries poles (+/–)
are facing correctly, and check to
make sure that batteries are not
dead.
2. Press the POWER button to turn on
power.
3. Use the VOLUME slider to increase
volume.
4. Normal play is not possible on the
accompaniment keyboard while the
MODE switch is set to CASIO
CHORD or FINGERED. Change the
MODE switch setting to NORMAL.
5. Turn on Local Control.
6. Use the Mixer to turn channel 1 on.
7. Use the Mixer to raise the volume
setting for channel 1.
Page E-16
Page E-21
Page E-21
Page E-29
Page E-65
Page E-35
Page E-36
Any of the following symptoms
while using battery power.
• Dim power indicator
• Instrument does not turn on.
• Display that is flickering, dim, or
difficult to read
• Abnormally low speaker/headphone volume
• Distortion of sound output
• Occasional interruption of sound
when playing at high volumes
• Sudden power failure when
playing at high volumes
• Flickering or dimming of the display when playing at high volume
• Continued sound output even
after you release a key
• A tone that is totally different
from the one that is selected.
• Abnormal rhythm pattern and
demo tune play
• Loss of power, sound distortion,
or low volume when playing
from a connected computer or
MIDI device
Low battery power
Replace the batteries with a set of new
ones or use the AC adaptor.
Pages
E-16, 17
Auto Accompaniment does not
sound.
1. Accompaniment volume is set to
000.
2. Auto Accompaniment part Channels 6 through 10 are turned off.
3. Auto Accompaniment part Channels 6 through 10 volume setting is
too low.
1. Use the ACCOMP VOLUME button
to increase the volume.
2. Use the Mixer to turn the channels
on.
3. Use the Mixer to raise the volume
setting for the applicable channel.
Page E-34
Sound output does not change
when key pressure is varied.
Touch response is turned off.
Press the TOUCH/TRANSPOSE/SETTING button to turn it on.
Page E-61
Playing the keyboard sounds two
tones.
Layer is turned on.
Press the LAYER button to turn off layering.
Page E-59
Different tones sound when keys
in different keyboard ranges are
pressed.
Split is turned on.
Press the SPLIT button to turn off split.
Page E-59
703A-E-071A
Page E-35
Page E-36
E-69
Problem
Possible Cause
Action
See page
The key or tuning does not match
when playing along with another
MIDI machine.
1. The tuning or transpose parameter
is set to a value other than 00.
2. Mixer coarse tune, fine tune, and/
or octave shift settings are values
other than 00.
1. Change the transpose or tuning parameter value to 00.
2. Use the Mixer to change the coarse
tune, fine tune, and/or octave shift
settings to 00.
Page E-62
Parts suddenly drop out during
song memory playback.
The number of tones being played at
the same time exceeds the keyboard’s
limitation.
Use the Mixer to turn unneeded channels off and decrease the number of
parts being played.
Page E-35
Some parts do not play at all during song memory playback.
1. Channels are turned off.
2. Volume setting is too low.
1. Use the Mixer to turn channels on.
2. Use the Mixer to check the volume
setting.
Page E-35
Page E-37
Page E-36
Cannot record Auto Accompaniment or rhythm.
A track other than Track 1 is selected
as the recording track.
Tracks 2 through 6 are melody tracks.
Use the track select buttons to select
Track 1.
Page E-47
Nothing happens when the LAYER or SPLIT button is pressed.
1. One or more of the melody channels
(2 through 4) is turned off.
2. The volume setting of one or more
of the melody channels (2 through
4) is too low.
3. The keyboard is in record standby.
1. Use the Mixer to turn on Channels
2 through 4.
2. Use the Mixer to raise the volume
setting of Channels 2 through 4.
Page E-35
3. The LAYER and SPLIT buttons are
disabled during recording and
record standby.
Page E-46
1. MIDI cables are not connected properly.
2. Channel is turned off, or volume
setting is too low.
1. Connect MIDI cables properly.
Page E-66
2. Use the Mixer to turn the channel
on, or raise the volume setting.
Pages
E-35, 36
Playing on the keyboard produces an unnatural sound when connected to a computer.
The computer’s MIDI Thru function is
turned on.
Turn off the MIDI Thru function on the
computer or turn off Local Control on
the keyboard.
Page E-65
Cannot record chord accompaniment data on a computer.
Accomp MIDI Out is turned off.
Turn on Accomp MIDI Out.
Page E-65
No sound is produced when playing MIDI data from a computer.
E-70
Page E-36
703A-E-072A
Specifications
Model:
CTK-671
Keyboard:
61 standard-size keys, 5 octaves with touch response (Off / Light / Normal / Heavy)
Tones:
348 total (100 panel tones + 128 GM tones + 10 drum sounds + 10 user tones + 100
Advanced Tones); layer/split
Rhythm Instrument Tones:
61
Polyphony:
32 notes maximum (16 for certain tones)
Effects:
DSP (110 types: internal, 10 user areas) + Reverb (16 types) + Chorus (16 types)
Equalizer:
10 types, 4 bands
Auto Accompaniment
Rhythm Patterns:
104 (internal, 4 user areas)
Tempo:
Variable (226 steps,
Chords:
3 fingering methods (CASIO CHORD, FINGERED, FULL RANGE CHORD)
Rhythm Controller:
START/STOP, INTRO/ENDING 1 and 2, VARIATION/FILL-IN 1 and 2, SYNCHRO/
FILL-IN NEXT
Accomp Volume:
0 to 127 (128 steps)
One-touch Presets:
Recalls settings for tone, tempo, layer on/off, and harmonize on/off in accordance
with rhythm.
Auto Harmonize:
Automatic addition of notes that harmonize with melody note in accordance with
specified Auto Accompaniment chords.
= 30 to 255)
Memory Function
Songs:
2
Recording Tracks:
6 (2 through 6 are melody tracks)
Recording Methods:
Real-time, step
Memory Capacity:
Approximately 3,500 notes (total for two songs)
Edit Function:
Equipped
* Same memory is shared for user rhythm storage.
Demo Tunes:
2
Tune Number
Name
Composer
0
Crystal Fountain
Edward Alstrom
Play Time
1:54
1
Night Breeze
Hage Software
1:52
Synthesizer Function
Parameters:
Attack time; release time; resonance; cutoff frequency; vibrato type; vibrato delay;
vibrato depth; vibrato rate; octave shift; level; touch sense; reverb send; chorus send;
DSP line; DSP type and DSP parameter
Registration Memory
Number of Setups:
16 (4 setups x 4 banks)
Memory Contents:
Tone select, Rhythm select, Tempo settings, Split on/off, Split point settings, Layer
on/off, Mixer settings (Channels 1~10), Effect settings, Equalizer settings, Touch Response settings, Assignable jack setting, Transpose settings, Tuning settings, Accompaniment volume settings, Harmonize on/off
703A-E-073A
E-71
Mixer Function
Channels:
16
Parameters:
Channel on/off; tone; part on/off; volume; pan pot; octave shift; coarse tune; fine
tune; reverb send; chorus send; DSP line
MIDI:
16 multi-timbre receive, GM Level 1 standard
Other Functions
Transpose:
49 steps (–24 semitones to +24 semitones)
Tuning:
Variable (A4 = approximately 440Hz ±100 cents)
LCD:
Adjustable contrast
Terminals
MIDI Terminals:
IN, OUT
Sustain/Assignable Terminal:
Standard jack (sustain, sostenuto, soft, rhythm start/stop)
Headphone/Output Terminal:
Stereo standard jack
Output Impedance: 140액
Output Voltage: 4.5V (RMS) MAX
Power Supply Terminal:
Power Supply:
9V DC
Dual power supply system
Batteries:
6 D-size batteries
Battery Life:
Approximately 4 hours continuous operation on manganese batteries
AC Adaptor:
AD-5
Auto Power Off:
Turns power off approximately six minutes after last key operation. Enabled under
battery power only, can be disabled manually.
Speaker Output:
2.5W + 2.5W
Power consumption:
9V
Dimensions:
96.0 x 37.5 x 14.7 cm (37 13/16 x 14 3/4 x 5 13/16 inch)
Weight:
Approximately 5.8 kg (12.8lbs) (without batteries)
E-72
7.7W
703A-E-074A
703A-E-147A
6
CHURCH ORGAN
24
HARMONICA
ROCK ORGAN
27
JAZZ ORGAN
22
23
ACCORDION
ELEC.ORGAN
21
BANDONEON
PERC.ORGAN 2
20
25
PERC.ORGAN 1
19
26
DRAWBAR ORGAN 1
DRAWBAR ORGAN 2
17 ORGAN
MARIMBA
18
11
VIBRAPHONE
15
16
22
23
21
19
18
17
16
17
17
16
16
12
8
9
GLOCKENSPIEL
7
13 CHROMATIC PERC CELESTA
HARPSICHORD
CLAVI
11
12
5
4
5
4
2
3
1
1
0
0
14
GLASS E.PIANO
SOFT E.PIANO
MODERN E.PIANO
9
ELEC.PIANO
7
8
10
HONKY-TONK
ELEC.GRAND PIANO
5
6
BRIGHT PIANO
MODERN PIANO
3
MELLOW PIANO
2
4
GRAND PIANO
GRAND PIANO WIDE
0 PIANO
1
0
65
65
65
65
65
67
67
66
65
66
65
65
65
65
65
65
65
66
66
65
65
65
65
66
65
66
67
65
32
16
16
16
16
16
32
16
16
32
16
32
32
32
32
32
32
16
16
16
32
32
16
16
32
32
16
32
N
N
N
N
N
N
N
N
N
N
N
N
N
1
N
N
N
N
N
N
N
N
N
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
gama
de banco
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
Sonidos de panel
Lista de sonidos
Panel Tones
Tone List
Grupo de
sonido
SQR SYNTH-BASS
45
MELLOW STRINGS
SYNTH-STRINGS
RESO SYNTH-STRINGS
53
55
BRIGHT STRINGS
52
54
STRINGS
SLOW STRINGS
HARP
49
50 ENSEMBLE
PIZZICATO STRINGS
48
51
CELLO
47
46 STR/ORCHESTRA VIOLIN
SAW.SYNTH-BASS
SLAP BASS
43
44
PICKED BASS
FRETLESS BASS
41
42
ACOUSTIC BASS
FINGERED BASS
39 BASS
40
FEEDBACK GT
37
BANJO
DISTORTION GT
38
OVERDRIVE GT
35
36
ELEC.GUITAR
MUTE GUITAR
33
34
JAZZ GUITAR
31
CLEAN GUITAR
12 STR.GUITAR
30
32
STEEL STR.GUITAR
NYLON STR.GUITAR
Nombre de sonido
Tone Name
29
28 GUITAR
Nº
No. Tone Group
51
50
49
48
49
48
46
45
42
40
39
38
37
35
34
33
32
105
30
30
29
28
27
27
26
25
25
24
Cambio
de
programa
Program
Change
65
65
66
66
65
65
65
65
65
65
65
65
65
65
65
65
65
65
66
65
65
65
66
65
65
66
65
65
32
32
32
32
32
32
32
32
32
32
32
16
32
32
32
32
32
32
16
32
32
32
32
32
32
16
32
32
N
N
N
N
N
N
N
N
-1
N
-1
-1
-1
-1
-1
-1
-1
N
-1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Bank
Select
MSB
Appendix/Apéndice
A-1
A-2
703A-E-148A
62
63
65
66
TUBA
MUTE TRUMPET
FRENCH HORN
BRASS SECTION
OCTAVE BRASS
BRASS+SYNTH
ANALOG SYNTH-BRASS
VINTAGE SYNTH-BRASS
SOPRANO SAX
ALTO SAX
BREATHY A.SAX
TENOR SAX
BREATHY T.SAX
BARITONE SAX
OBOE
CLARINET
PICCOLO
62
63
64
65
66
67
68
69
70 REED
71
72
73
74
75
76
77
78 PIPE
FANTASY
90 SYNTH-PAD
FIFTH LEAD
BASS+LEAD
88
89
CALLIOPE
VOICE LEAD
86
87
SQUARE LEAD
SAWTOOTH LEAD
WHISTLE
84 SYNTH-LEAD
75
PAN FLUTE
82
83
85
74
RECORDER
81
88
87
86
85
82
81
80
78
73
73
FLUTE
MELLOW FLUTE
79
80
72
71
68
67
66
65
64
61
61
61
60
59
58
57
56
55
TRUMPET
ORCHESTRA HIT
59
54
TROMBONE
SYNTH-VOICE
58
53
60 BRASS
VOICE DOO
61
CHOIR AAHS
56
57
52
65
65
65
65
65
65
65
65
65
65
66
65
65
65
65
65
66
65
66
65
65
65
65
67
66
65
65
65
65
65
65
65
65
65
65
16
16
16
16
16
16
16
32
32
32
16
32
32
32
32
32
16
32
16
32
32
16
32
16
16
32
16
32
32
32
32
16
32
32
32
N
N
N
N
N
N
N
N
N
N
N
N
1
N
N
-1
-1
-1
-1
-1
N
N
N
N
N
N
-1
N
-1
-1
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
SWEEP PAD
RAIN DROP
CRYSTAL
ATMOSPHERE
BRIGHTNESS
95
97
98
99
HALO PAD
94
96
BOWED GLASS
POLYSYNTH
93
WARM PAD
Nombre de sonido
91
Grupo de
sonido
Tone Name
92
Nº
No. Tone Group
100
99
98
96
95
94
92
90
89
65
65
65
65
65
65
65
65
65
16
16
16
16
32
16
16
16
32
N
N
N
N
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
-
-
-
-
-
-
-
-
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
703A-E-149A
A-3
23
22
NEO BANDONEON
SLOW HARMONICA
MELLOW NYLON GUITAR
ENHANCED STEEL GUITAR
CHORUS STEEL GUITAR
26
27
28 GUITAR
29
30
19
25
25
24
21
PURE CHURCH ORGAN
OCTAVE ACCORDION
24
18
17
16
17
17
16
16
12
11
25
JAZZ DRAWBAR
OVD ROCK ORGAN
22
23
ROTARY PERC.ORGAN 2
ROTARY ELEC.ORGAN
20
ROTARY PERC.ORGAN 1
19
21
ROTARY DRAWBAR
OVD ROTARY ORGAN
17 ORGAN
PHASER MARIMBA
16
18
DELAY GLOCKENSPIEL
TREMOLO VIBRAPHONE
14
15
9
7
8
RESONANCE CLAVI
12
6
5
4
5
4
2
3
1
1
0
0
13 CHROMATIC PERC DELAY CELESTA
COUPLED HARPSICHORD
E.PIANO PAD
9
11
SYNTH-STR.E.PIANO
8
STRINGS E.PIANO
TREMOLO E.PIANO
7
10
60'S OCTAVE PIANO
MODERN E.G.PIANO
5
DANCE PIANO
4
6
VOICE PIANO
STRINGS PIANO
2
3
STEREO PIANO
SYNTH-STR.PIANO
0 PIANO
1
0
69
68
68
68
68
68
68
68
70
70
69
68
69
68
68
68
68
68
68
68
69
69
68
68
68
68
69
68
69
70
68
32
16
16
32
16
16
16
16
32
32
16
16
32
32
32
32
32
32
32
16
16
16
16
32
16
16
16
16
16
16
32
-1
-1
-1
N
N
N
N
N
N
N
N
N
N
N
N
N
1
N
N
N
N
N
N
N
N
N
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
ChoDly4
EnhaDly
ChoDly3
Room2
ChoDly4
CmpChoRf
Reflect
OdRtRef1
Rotary1
Rotary2
RotRef3
RotRef2
OdRot2
RotRef1
PhaDly2
ChoTrem
Delay
3TapDly
AutoWah
CmpChoRf
ChoDly3
StPhase
Reflect
ChoTrem
ChoDly1
Equalize
EnhaDly
Reflect
Reflect
Reflect
Reflect
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
Sonidos avanzados
Advanced Tones
RIDE BASS
CHORUS FING.BASS
39 BASS
40
ADVANCED SYNTH-BASS 2
ADVANCED SYNTH-BASS 1
MORE SLAP BASS
FLAN.FRETLESS BASS
60 BRASS
61
TROMBONE SECTION
VELO.TRUMPET
TIMPANI HIT
SYNTH-VOICE PAD
58
59
SYNTH-DOO
CHOIRS
PHASER SYNTH-STR
PURE SYNTH-STRINGS
ORCHESTRA STRINGS 2
ORCHESTRA STRINGS 1
CHAMBER
STEREO STRINGS
HARPS
PIZZICATO ENSEMBLE
SLOW CELLO
57
56
55
54
53
52
51
50 ENSEMBLE
49
48
47
46 STR/ORCHESTRA SLOW VIOLIN
45
44
43
42
COMP.PICKED BASS
OCT BANJO
38
41
MORE DISTORTION GT
FEEDBACK DIST.GT
36
AUTO WAH OVERDRIVE GT
35
37
CRUNCH ELEC.GUITAR
MUTED DIST GUITAR
33
CHORUS CLEAN GUITAR
34
OCT JAZZ GUITAR
Nombre de sonido
31
Grupo de
sonido
Tone Name
32
Nº
No. Tone Group
57
56
55
54
53
52
51
50
49
48
49
48
46
45
42
40
39
38
37
35
34
33
32
105
30
30
29
28
27
27
26
68
68
68
68
68
68
68
68
69
69
68
68
68
68
68
68
68
68
68
68
68
68
68
68
69
68
68
68
69
68
68
16
32
16
16
16
16
16
16
16
16
16
16
16
16
32
32
16
32
16
16
16
16
16
16
16
32
32
32
32
32
16
-1
N
N
N
N
N
N
N
N
N
N
N
N
N
-1
N
-1
-1
-1
-1
-1
-1
-1
N
-1
-1
-1
-1
-1
-1
-1
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
ChoDly1
EnhaDly
GateRvb2
FlanDly1
DistDly1
Reflect
PhaAPan2
ChoDly3
ChoDly3
Reflect
Reflect
Reflect
3TapDly
ChoDly4
StXDelay
Room2
CrnLofi
AwCrDly
EnhaFlan
ChoFlan
CmpEnDly
CrnCho
Room1
ChoDly2
DistDly1
DistDly2
AWhOdDly
MetalDly
CrnDelay
ChoDly4
Room3
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
A-4
703A-E-150A
62
63
66
66
BRASS SFZ
DEEP SYNTH-BRASS
SLOW SYNTH-BRASS
MELLOW S.SAX
A.SAXYS
VELO.ALTO SAX
T.SAXYS
VELO.TENOR SAX
STACK BARITONE SAX
SYNTH-OBOE
VELO.CLARINET
67
68
69
70 REED
71
72
73
74
75
76
77
61
WARM VOX
POLY SAW
BOWED PAD
SPACE VOX
MOVIE SOUND
NEW GOBLIN
91
92
93
94
95
96
NEW FANTASY
90 SYNTH-PAD
ADVANCED CALLIOPE
FRET LEAD
MELLOW SAW.LEAD
85
86
89
MELLOW SQR LEAD
84 SYNTH-LEAD
VOX LEAD
81
WHISTLES
4TH LEAD
80
SYNTH-PAN FLUTE
82
83
87
75
SYNTH-RECORDER
88
74
VELO.FLUTE
80
81
96
95
94
92
90
89
88
87
86
85
82
78
73
73
72
PICCOLO ENSEMBLE
FLUTE + REED
78 PIPE
79
71
68
67
65
65
64
61
61
STEREO BRASS
60
TRUMPET + BRASS
OCT FRENCH HORN
64
59
65
WAH MUTE TRUMPET
66
STACK TUBA
62
63
58
68
68
68
68
68
68
68
68
68
68
68
68
68
68
68
68
69
68
68
68
68
68
69
68
69
68
68
68
68
70
69
68
68
68
68
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
32
16
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
1
N
N
-1
-1
-1
-1
-1
N
N
N
N
N
N
-1
N
-1
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
RgChoDly
FlanDly1
RotRef1
ChoDly4
ChoDly3
AWhChDly
ChoDly3
EnhaDly
StDelay
FlanDly2
ChoDly2
ChoDly2
ChoDly1
ChoDly4
AWhChDly
ChoDly4
EnhaDly
StXDelay
Reflect
Room3
ChoDly4
OdDelay
Hall2
Hall2
Hall2
EnhaDly
Reflect
ChoDly4
EnhaDly
EnhaDly
Plate1
EnhaDly
ChoDly3
AwCrDly
CmpEnDly
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
NEW CRYSTAL
STAR THEME
BRIGHTER
99
Nombre de sonido
97
Grupo de
sonido
Tone Name
98
Nº
No. Tone Group
100
99
98
Cambio
de
programa
Program
Change
68
68
68
16
16
16
N
N
N
ChoDly3
PhaAPan2
ChoDly4
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Bank
Select
MSB
703A-E-151A
A-5
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
32
32
32
16
32
16
32
32
32
32
16
32
32
32
32
16
16
16
16
16
32
16
32
16
32
32
32
32
32
32
32
32
32
32
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
PIANO
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
Piano 1
Piano 2
Piano 3
HONKY-TONK GM
E.PIANO 1
E.PIANO 2
HARPSICHORD GM
CLAVI GM
CHROMATIC PERC CELESTA GM
GLOCKENSPIEL OCT
MUSIC BOX
VIBRAPHONE GM
MARIMBA GM
XYLOPHONE
TUBULAR BELL
DULCIMER
ORGAN
ORGAN 1
ORGAN 2
ORGAN 3
PIPE ORGAN
REED ORGAN
FRENCH ACCORDION
HARMONICA GM
BANDONEON GM
GUITAR
NYLON STR.GUITAR OCT
STEEL STR.GUITAR OCT
JAZZ GUITAR OCT
CLEAN GUITAR OCT
MUTE GUITAR OCT
OVERDRIVE GT OCT
DISTORTION GT OCT
GT HARMONICS
BASS
ACOUSTIC BASS OCT
FINGERED BASS OCT
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
Sonidos GM
GM Tones
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
Nº
Nombre de sonido
Tone Name
PICKED BASS OCT
FRETLESS BASS OCT
SLAP BASS 1 OCT
SLAP BASS 2 OCT
SYNTH-BASS 1 OCT
SYNTH-BASS 2 OCT
STR/ORCHESTRA VIOLIN GM
VIOLA
CELLO GM
CONTRABASS
TREMOLO STRINGS
PIZZICATO GM
HARP GM
TIMPANI
ENSEMBLE
ORCHESTRA STRINGS 1
ORCHESTRA STRINGS 2
SAW.SYNTH-STRINGS 1
SAW.SYNTH-STRINGS 2
VOICE AHH
VOCAL DOO
SYNTH-VOX
ORCHESTRA HIT GM
BRASS
TRUMPET GM
TROMBONE OCT
TUBA OCT
MUTE TRUMPET GM
FRENCH HORN OCT
BRASS
SYNTH-BRASS 1
SYNTH-BRASS 2
REED
SOPRANO SAX GM
ALTO SAX OCT
TENOR SAX OCT
BARITONE SAX OCT
Grupo de
sonido
No. Tone Group
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
32
32
32
32
16
32
32
32
32
32
32
32
32
32
32
32
32
32
32
32
32
16
32
32
32
32
16
32
32
16
32
32
32
32
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
A-6
703A-E-152A
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
ETHNIC
SYNTH-SFX
SYNTH-PAD
SYNTH-LEAD
PIPE
OBOE GM
ENGLISH HORN
BASSOON
CLARINET GM
PICCOLO OCT
FLUTE GM
RECORDER GM
PAN FLUTE GM
BOTTLE BLOW
SHAKUHACHI
WHISTLE GM
OCARINA
SQUARE WAVE
SAWTOOTH WAVE
CALLIOPE LEAD
CHIFF LEAD
CHARANG
SOLO VOX
FIFTH SAW
BASS LEAD
NEW AGE
WARM SYNTH
POLYSYNTH GM
SPACE CHOIR
BOWED PAD
METAL PAD
HALO SYNTH
SWEEP SYNTH
RAIN PAD
SOUND TRACK
CRYSTAL PAD
ATMOSPHERE PAD
BRIGHT PAD
GOBLINS
ECHOES
SF
SITAR
BANJO GM
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
32
32
32
32
32
32
32
32
16
16
32
32
16
16
16
16
16
16
16
16
16
32
16
16
16
16
16
32
16
16
16
16
16
16
32
16
16
32
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
N
MSB de Polifonía Tipo
selección máxima de
gama
de banco
Cambio
de
programa
Nombre de sonido
Grupo de
sonido
Nº
-
Tipo
DSP
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Tone Name
No. Tone Group
Meaning
Normal
1 Octave Down
2 Octave Down
1 Octave Up
2 Octave Up
1/2 Octave
1/4 Octave
Symbol
N
-1
-2
1
2
1/2
1/4
N
-1
-2
1
2
1/2
1/4
Símbolo
❚ NOTA
Gama
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
❚ NOTE
SHAMISEN
KOTO
THUMB PIANO
BAG PIPE
FIDDLE
SHANAI
TINKLE BELL
AGOGO
STEEL DRUMS
WOOD BLOCK
TAIKO
MELODIC TOM
SYNTH-DRUM
REVERSE CYMBAL
GT FRET NOISE
BREATH NOISE
SEASHORE
BIRD
TELEPHONE
HELICOPTER
APPLAUSE
GUNSHOT
206
207
208
209
210
211
212
213 PERCUSSIVE
214
215
216
217
218
219
220 SOUND EFFECTS
221
222
223
224
225
226
227
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
N
N
N
N
N
N
N
N
N
1/2
1/2
1/2
1/2
1/2
N
N
1/4
1/4
1/4
1/4
1/4
N
-
Tipo
DSP
Normal
1 Octava hacia abajo
2 Octavas hacia abajo
1 Octava hacia arriba
2 Octavas hacia arriba
1/2 Octava
1/4 de Octava
Significado
32
32
32
16
32
32
32
32
16
32
32
32
32
32
32
32
16
16
32
32
16
32
MSB de Polifonía Tipo
selección máxima de
de banco
gama
Cambio
de
programa
Maximum Range DSP
Polyphony Type Type
Bank
Select
MSB
Program
Change
Range
Nombre de sonido
Tone Name
Grupo de
sonido
Nº
No. Tone Group
703A-E-153A
A-7
JAZZ SET
BRUSH SET
ORCHESTRA SET
235
236
237
SYNTH SET 1
SYNTH SET 2
233
ELECTRONIC SET
232
234
ROOM SET
POWER SET
230
231
STANDARD SET 1
STANDARD SET 2
228
229
48
40
32
30
25
24
16
8
1
0
120
120
120
120
120
120
120
120
120
120
MSB de
selección
de banco
Cambio
de
programa
Nombre de sonido
Nº
Grupo de
sonido
Bank
Select
MSB
Program
Change
Tone Name
247
246
245
244
243
242
241
240
239
238
Nº
Grupo de
sonido
No. Tone Group
User 10
User 09
User 08
User 07
User 06
User 05
User 04
User 03
User 02
User 01
Nombre de sonido
Tone Name
Sonidos del usuario
Sonidos de batería
No. Tone Group
User Tones
Drum Sounds
9
8
7
6
5
4
3
2
1
0
Cambio
de
programa
Program
Change
71
71
71
71
71
71
71
71
71
71
MSB de
selección
de banco
Bank
Select
MSB
A-8
703A-E-154A
E6 88
D6 86
C6 84
B5 83
A5 81
G5 79
F5 77
E5 76
D5 74
C5 72
B4 71
A4 69
G4 67
F4 65
E4 64
D4 62
C4 60
B3 59
A3 57
G3 55
F3 53
E3 52
D3 50
C3 48
B2 47
A2 45
G2 43
F2 41
E2 40
D2 38
C2 36
B1 35
A1 33
G1 31
F1 29
E1 28
E6 87
C#6 85
B 5 82
A 5 80
F#5 78
E5 75
C#5 73
B 4 70
A 4 68
F#4 66
E4 63
C#4 61
B3 58
A3 56
F#3 54
E3 51
C#3 49
B2 46
A2 44
F#2 42
E 2 39
C#2 37
B1 34
A1 32
F#1 30
E 1 27
HIGH Q
SLAP
SCRATCH PUSH
SCRATCH PULL
STICKS
SQUARE CLICK
METRONOME CLICK
METRONOME BELL
STANDARD 1 KICK 2
STANDARD 1 KICK 1
SIDE STICK
STANDARD 1 SNARE 1
HAND CLAP
STANDARD 1 SNARE 2
LOW TOM 2
CLOSED HI-HAT
LOW TOM 1
PEDAL HI-HAT
MID TOM 2
OPEN HI-HAT
MID TOM 1
HIGH TOM 2
CRASH CYMBAL 1
HIGH TOM 1
RIDE CYMBAL 1
CHINESE CYMBAL
RIDE BELL
TAMBOURINE
SPLASH CYMBAL
COWBELL
CRASH CYMBAL 2
VIBRA-SLAP
RIDE CYMBAL 2
HIGH BONGO
LOW BONGO
MUTE HIGH CONGA
OPEN HIGH CONGA
LOW CONGA
HIGH TIMBALE
LOW TIMBALE
HIGH AGOGO
LOW AGOGO
CABASA
MARACAS
SHORT HI WHISTLE
LONG LOW WHISTLE
SHORT GUIRO
LONG GUIRO
CLAVES
HIGH WOOD BLOCK
LOW WOOD BLOCK
MUTE CUICA
OPEN CUICA
MUTE TRIANGLE
OPEN TRIANGLE
SHAKER
JINGLE BELL
BELL TREE
CASTANETS
MUTE SURDO
OPEN SURDO
APPLAUSE
씯
씯
씯
씯
씯
씯
씯
씯
STANDARD 2 KICK 2
STANDARD 2 KICK 1
씯
STANDARD 1 SNARE 1
SYNTH HAND CLAP
STANDARD 1 SNARE 2
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
Clave/
Número de nota 0: STANDARD SET 1 1: STANDARD SET 2
Key/Note number
씯
씯
씯
씯
씯
씯
씯
씯
ROOM KICK 2
ROOM KICK 1
씯
ROOM SNARE 1
씯
ROOM SNARE 2
ROOM LOW TOM 2
씯
ROOM LOW TOM 1
씯
ROOM MID TOM 2
씯
ROOM MID TOM 1
ROOM HI TOM 2
씯
ROOM HI TOM 1
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
8: ROOM SET
씯
씯
씯
씯
씯
씯
씯
씯
POWER KICK 2
POWER KICK 1
씯
POWER SNARE 1
씯
POWER SNARE 2
ROOM LOW TOM 2
씯
ROOM LOW TOM 1
씯
ROOM MID TOM 2
씯
ROOM MID TOM 1
ROOM HI TOM 2
씯
ROOM HI TOM 1
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
16: POWER SET
씯
씯
씯
씯
씯
씯
씯
씯
ELEC KICK 2
ELEC KICK 1
씯
ELEC SNARE 1
씯
ELEC SNARE 2
ELEC LOW TOM 2
씯
ELEC LOW TOM 1
씯
ELEC MID TOM 2
씯
ELEC MID TOM 1
ELEC HI TOM 2
씯
ELEC HI TOM 1
씯
REVERSE CYMBAL
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
24: ELEC SET
씯
씯
씯
씯
씯
씯
씯
씯
SYNTH 1 KICK 1
SYNTH 1 KICK 2
SYNTH 1 RIM SHOT
SYNTH 1 SNARE 1
SYNTH HAND CLAP
SYNTH 1 SNARE 2
SYNTH 1 LOW TOM 2
SYNTH 1 CHH 1
SYNTH 1 LOW TOM 1
SYNTH 1 CHH 2
SYNTH 1 MID TOM 2
SYNTH 1 OHH
SYNTH 1 MID TOM 1
SYNTH 1 HI TOM 2
SYNTH 1 CYMBAL
SYNTH 1 HI TOM 1
씯
씯
씯
씯
씯
SYNTH 1 COWBELL
씯
씯
씯
씯
씯
SYNTH 1 HIGH CONGA
SYNTH 1 MID CONGA
SYNTH 1 LOW CONGA
씯
씯
씯
씯
씯
SYNTH 1 MARACAS
씯
씯
씯
씯
SYNTH 1 CLAVES
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
25: SYNTH 1
씯
씯
씯
씯
씯
씯
씯
씯
SYNTH 2 KICK 1
SYNTH 2 KICK 2
씯
SYNTH 2 SNARE 1
씯
SYNTH 2 SNARE 2
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
SYNTH 1 COWBELL
씯
씯
씯
씯
씯
SYNTH 1 HIGH CONGA
SYNTH 1 MID CONGA
SYNTH 1 LOW CONGA
씯
씯
씯
씯
씯
SYNTH 1 MARACAS
씯
씯
씯
씯
SYNTH 1 CLAVES
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
30: SYNTH 2
씯
씯
씯
씯
씯
씯
씯
씯
JAZZ KICK 2
JAZZ KICK 1
씯
JAZZ SNARE 1
씯
JAZZ SNARE 2
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
32: JAZZ SET
Program Change No. / Drum Set Name / Número de cambio de programa / Nombre de ajuste de batería
씯
씯
씯
씯
씯
씯
씯
씯
JAZZ KICK 2
JAZZ KICK 1
씯
BRUSH TAP
BRUSH SLAP
BRUSH SWIRL
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
40: BRUSH SET
Lista de asignación de batería ( 씯 Indica el mismo sonido que STANDARD SET)
Drum Assignment List ( 씯 Indicates the same sound as STANDARD SET)
CLOSED HI-HAT
PEDAL HI-HAT
OPEN HI-HAT
RIDE CYMBAL 1
씯
씯
씯
씯
JAZZ KICK 1
CONCERT BASS DRUM
씯
CONCERT SNARE
CASTANETS
CONCERT SNARE
TIMPANI F
TIMPANI F
TIMPANI G
TIMPANI A
TIMPANI A
TIMPANI B
TIMPANI B
TIMPANI C
TIMPANI C
TIMPANI D
TIMPANI E
TIMPANI E
TIMPANI F
씯
씯
씯
CONCERT CYMBAL 2
씯
CONCERT CYMBAL 1
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
씯
48: ORCHESTRA SET
703A-E-155A
A-9
Fingered Chord Chart
F
F /(G )
G
(G )/A
A
(A )/B B
F
F /(G )
G
(G )/A
A
(A )/B B
aug
sus4 7sus4 m add9 mM7
7-5
add9
: Puede cambiar la gama del teclado de los acordes dim7 para las notas fundamentales A, B y acordes aumentados (augment) para las notas fundamentales B
y B mediante el ajuste del punto de división (página S-59).
: You can change the keyboard range of dim7 chords for roots A, B, and B, and aug chords for roots B and B by adjusting the split point setting (page E-59).
E
Root
Nota
fundamental
Chord
Type
Tipo de
acorde
E
dim
(D )/E m7-5
(D )/E M7
D
dim7
D
m7
C /(D )
7
C /(D )
m
C
M
C
Root
Nota
fundamental
Chord
Type
Tipo de
acorde
Esta tabla muestra las digitaciones para los acordes usados comúnmente, incluyendo las digitaciones invertidas.
Cuadro de acordes Fingered
This table shows the fingerings for commonly used chords, including inverted fingerings.
A-10
703A-E-156A
Type Name
Nombre de tipo
Room 1
Room 2
Room 3
Hall 1
Hall 2
Plate 1
Delay
Pan Delay
Plate 2
Plate 3
Large Room 1
Large Room 2
Stadium 1
Stadium 2
Long Delay 1
Long Delay 2
No.
Nº
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Display Name
Nombre de display
Chorus 1
Chorus 2
Chorus 3
Chorus 4
FBChorus
Flanger1
SDelay 1
SDelay 2
SFChorus
BRChorus
DPChorus
Flanger 2
Flanger 3
Flanger 4
SDelay 3
SDelay 4
Type Name
Nombre de tipo
Chorus 1
Chorus 2
Chorus 3
Chorus 4
Feedback Chorus
Flanger 1
Short Delay 1
Short Delay 2
Soft Chorus
Bright Chorus
Deep Chorus
Flanger 2
Flanger 3
Flanger 4
Short Delay 3
Short Delay 4
(CHORUS)
(REVERB)
Display Name
Nombre de display
Room 1
Room 2
Room 3
Hall 1
Hall 2
Plate 1
Delay
PanDelay
Plate 2
Plate 3
LrgRoom 1
LrgRoom 2
Stadium 1
Stadium 2
LongDly 1
LongDly 2
Lista de efectos de chorus
Lista de efectos de reverberación
No.
Nº
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
CHORUS Effect List
REVERB Effect List
Effect List
Lista de efectos
DSP Name
[07]
[08]
[09]
[10]
[11]
Chorus
[05]
[06]
Phaser
[00]
[01]
[02]
[03]
[04]
16
17
19
18
M05
10
09
03
06
06
07
13
Dynamics Fx
Chorus 1
Chorus 2
Chorus 3
Chorus 4
Enha Cho
Phaser
StPhaser
Equalize
Comp 1
Comp 2
Limiter
Enhancer
Chorus 1
Chorus 2
Chorus 3
Chorus 4
Enhancer - Chorus
Phaser
Stereo Phaser
Equalizer
Compressor 1
Compressor 2
Limiter
Enhancer
Nº
Identificación Nombre
Nombre DSP
DSP (ID) de de
algoritmo presentación
DSP Algorithm Display
No. ID
Name
Los parámetros que pueden ajustarse dependen en el tipo DSP.
También, los parámetros para cada tipo DSP depende en el algoritmo* asociado con el tipo DSP. Para mayor información
vea la “Lista de algoritmos DSP” en la página A-12.
* Estructura de generador de efectos y tipo de operación.
Lista de efectos DSP
Settable parameters depend on the DSP type. Also, the parameters for each DSP type depend on the algorithm* associated
with the DSP type. See the DSP Algorithm List on page A-12
for more information.
* Effector structure and operation type
DSP Effect List
703A-E-157A
A-11
DSP Name
[34]
[35]
[36]
[37]
[38]
[39]
Reverb
27
27
27
27
27
27
M02
M02
M04
M04
M00
M00
M01
M01
M19
M18
M23
M08
M03
M03
RvbRoom1
RvbRoom2
RvbRoom3
RvbHall 1
RvbHall 2
RvbPlate
PhaCho 1
PhaCho 2
PhaDly 1
PhaDly 2
ChoDly 1
ChoDly 2
ChoDly 3
ChoDly 4
CmpDelay
CmpEnDly
CmpChoRf
Cho Flan
FlanDly 1
FlanDly 2
Reverb Room 1
Reverb Room 2
Reverb Room 3
Reverb Hall 1
Reverb Hall 2
Reverb Plate
Phaser - Chorus 1
Phaser - Chorus 2
Phaser - Delay 1
Phaser - Delay 2
Chorus - Delay 1
Chorus - Delay 2
Chorus - Delay 3
Chorus - Delay 4
Compressor - Delay
Compressor - Enhancer -Delay
Compressor - Chorus -Reflection
Chorus - Flanger
Flanger - Delay 1
Flanger - Delay 2
04
05
M21
M22
[64]
[65]
[66]
08
08
08
Guitar Fx
[60]
[61]
[62]
[63]
Wah Fx
11
11
12
12
M17
M17
M17
M16
M16
M16
[50]
[51]
[52]
[53]
[54]
[55]
[56]
[57]
[58]
[59]
01
M09
00
M10
M10
M20
[20]
[21]
[22]
[23]
[24]
[25]
[26]
[27]
[28]
[29]
[30]
[31]
[32]
[33]
Delay
3-Tap Delay
Stereo Delay
Stereo Cross Delay
Enhancer - Delay
Reflection
Rotary Fx
Delay
3Tap Dly
St Delay
StXDelay
Enha Dly
Reflect
Cho/Flanger/Delay Combination
28
22
20
21
M06
25
Crunch
Ovrdrive
Dist 1
LFO Wah
Auto Wah
AWhChDly
LWhChDly
Rotary 1
Rotary 2
Od Rot 1
Od Rot 2
RotRef 1
RotRef 2
RotRef 3
OdRtRef 1
OdRtRef 2
OdRtRef 3
Tremolo
Cho Trem
Auto Pan
PhaAPan 1
PhaAPan 2
PhaChoAP
[44]
[45]
[46]
[47]
[48]
[49]
Flanger
Enhancer - Flanger
[14]
[15]
[16]
[17]
[18]
[19]
Flanger
EnhaFlan
GateRvb 1
GateRvb 2
GateRvb 3
GateRvb 4
Pan/Tremolo Fx
26
M07
23
23
24
24
Crunch
Overdrive
Distortion 1
LFO Wah
Auto Wah
Auto Wah - Chorus - Delay
LFO Wah - Chorus - Delay
Rotary 1
Rotary 2
Overdrive - Rotary 1
Overdrive - Rotary 2
Rotary - Reflection 1
Rotary - Reflection 2
Rotary - Reflection 3
Overdrive - Rotary - Reflection 1
Overdrive - Rotary - Reflection 2
Overdrive - Rotary - Reflection 3
Tremolo
Chorus - Tremolo
Auto Pan
Phaser - Auto Pan 1
Phaser - Auto Pan 2
Phaser - Chorus - Auto Pan
Gate Reverb 1
Gate Reverb 2
Gate Reverb 3
Gate Reverb 4
[92]
[93]
[94]
[95]
[96]
[97]
[98]
[99]
SFX
14
M12
M13
15
M11
M14
M15
M15
08
08
08
M29
M29
M30
M30
M30
M30
M31
M31
M28
M28
M28
M28
M28
M28
M24
M24
M25
M26
M26
M26
M27
M27
Ring Mod
RgChoDly
RingDist
Lo-Fi
CompLoFi
LoFi Ref
Crn LoFi
DistLoFi
Dist 2
Metal
Fuzz
CrnPhase
Od Phase
Crn Cho
OdChorus
Dist Cho
MetalCho
DistFlan
Met Flan
CrnDelay
Od Delay
DistDly 1
DistDly 2
MetalDly
Fuzz Dly
CrChoDly
DsChoDly
CmpCrDly
AWhCrDly
AWhOdDly
AWhDsDly
LWhOdDly
LWhDsDly
Ring Modulator
Ring Modulator - Chorus - Delay
Ring Modulator - Distortion
Lo-Fi
Compressor - Lo-Fi
Lo-Fi - Reflection
Crunch - Lo-Fi
Distortion - Lo-Fi
Distortion 2
Metal
Fuzz
Crunch - Phaser
Overdrive - Phaser
Crunch - Chorus
Overdrive - Chorus
Distortion - Chorus
Metal - Chorus
Distortion - Flanger
Metal - Flanger
Crunch - Delay
Overdrive - Delay
Distortion - Delay 1
Distortion - Delay 2
Metal - Delay
Fuzz - Delay
Crunch - Chorus - Delay
Distortion - Chorus - Delay
Compressor - Crunch - Delay
Auto Wah - Crunch - Delay
Auto Wah - Overdrive - Delay
Auto Wah - Distortion - Delay
LFO Wah - Overdrive - Delay
LFO Wah - Distortion - Delay
[67]
[68]
[69]
[70]
[71]
[72]
[73]
[74]
[75]
[76]
[77]
[78]
[79]
[80]
[81]
[82]
[83]
[84]
[85]
[86]
[87]
[88]
[89]
[90]
[91]
DSP Name
[40]
[41]
[42]
[43]
DSP Algorithm Display
No. ID
Name
Nº
Identificación Nombre
Nombre DSP
DSP (ID) de de
algoritmo presentación
DSP Name
Nº
Identificación Nombre
Nombre DSP
DSP (ID) de de
algoritmo presentación
DSP Algorithm Display
No. ID
Name
Delay
[12]
[13]
Flanger
Nº
Identificación Nombre
Nombre DSP
DSP (ID) de de
algoritmo presentación
DSP Algorithm Display
No. ID
Name
A-12
703A-E-158A
2 : High Frequency (Range: 0 (6.0KHz), 1
(8.0KHz), 2 (10KHz))
Adjusts the cutoff frequency of the high-band
equalizer.
1 : Low Gain (Range: -12, -11, -10 to 0 to +10, +11, +12)
Adjusts the gain of the low-band equalizer.
0 : Low Frequency (Range: 0 (200Hz), 1 (400Hz),
2 (800Hz))
Adjusts the cutoff frequency of the low-band
equalizer.
■ Parameters
■ Function
This is a two-band equalizer.
02 : 2BandEQ
1 : Depth (Range: 0 to 127)
Adjusts the tremolo depth.
0 : Rate (Range: 0 to 127)
Adjusts the tremolo rate.
■ Parameters
■ Function
Adjusts volume of input signal in accordance
with an LFO.
01 : Tremolo
1 : Depth (Range: 0 to 127)
Adjusts the panning depth.
0 : Rate (Range: 0 to 127)
Adjusts the panning rate.
■ Parameters
■ Function
Continually performs left-right panning of the
input signal in accordance with an LFO.
00 : Auto Pan
DSP Algorithm List
■ Function
This is a “wah” effect that can automatically
affect the frequency in accordance with an LFO.
04 : LFO Wah
5 : High Gain (Range: -12, -11, -10 to 0 to +10, +11,
+12)
Adjusts the gain of the high-band equalizer.
4 : High Frequency (Range: 0 (6.0KHz), 1
(8.0KHz), 2 (10KHz))
Adjusts the cutoff frequency of the high-band
equalizer.
3 : Mid Gain (Range: -12, -11, -10 to 0 to +10, +11,
+12)
Adjusts the gain of the mid-band equalizer.
2 : Mid Frequency (Range: 0 (1.0KHz), 1 (1.3KHz),
2 (1.6KHz), 3 (2.0KHz), 4 (3.0KHz), 5 (4.0KHz),
6 (6.0KHz), 7 (8.0KHz))
Adjusts the center frequency of the mid-band
equalizer.
1 : Low Gain (Range: -12, -11, -10 to 0 to +10, +11,
+12)
Adjusts the gain of the low-band equalizer.
0 : Low Frequency (Range: 0 (200Hz), 1 (400Hz),
2 (800Hz))
Adjusts the cutoff frequency of the low-band
equalizer.
■ Parameters
■ Function
This is a three-band equalizer.
03 : 3BandEQ
3 : High Gain (Range: -12, -11, -10 to 0 to +10, +11, +12)
Adjusts the gain of the high-band equalizer.
2 : Manual (Range: 0 to 127)
Adjusts the frequency used as the basis for the
wah filter.
1 : Resonance (Range: 0 to 127)
Adjusts the resonance of the sound.
0 : Input Level (Range: 0 to 127)
Adjusts the input level. The input signal can
become distorted when the level of the sound
being input, the number of chords, or the Resonance value is large. Adjust this parameter to
eliminate such distortion.
■ Parameters
■ Function
This is a “wah” effect that can automatically
affect the frequency in accordance with the
level of the input signal.
05 : Auto Wah
4 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
3 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
2 : Manual (Range: 0 to 127)
Adjusts the frequency used as the basis for the
wah filter.
1 : Resonance (Range: 0 to 127)
Adjusts the resonance of the sound.
0 : Input Level (Range: 0 to 127)
Adjusts the input level. The input signal can
become distorted when the level of the sound
being input, the number of chords, or the Resonance value is large. Adjust this parameter to
eliminate such distortion.
■ Parameters
703A-E-159A
A-13
2 : Release (Range: 0 to 127)
Adjusts the time from the point when the input signal drops below a certain level until the
compression operation is stopped.
When an attack feeling is desired (no compression at the onset of the sound), set this parameter to as low a value as possible.
To have compression applied at all times, set a
high value.
1 : Attack (Range: 0 to 127)
Adjusts the attack amount of the input signal.
A smaller value causes prompt compressor
operation, which suppresses the attack of the
input signal.
A larger values delays compressor operation,
which causes attack to be output as-is.
0 : Depth (Range: 0 to 127)
Adjusts compression of the audio signal.
■ Parameters
■ Function
Compresses the input signal, which can have
the effect of suppressing level variation and
making it possible to sustain dampened
sounds longer.
06 : Compressor
3 : Depth(Range: -64 to 0 to +63)
Adjusts the depth of the wah in accordance
with the level of the input signal.
Setting a positive value causes the wah filter
to open in direct proportion with the size of
the input signal, producing a bright sound.
Setting a negative value causes the Wah filter
to close in accordance with the size of the input signal, which produces a dark tone quality. However, large input re-opens the Wah filter, even if it is closed.
0 : Gain (Range: 0 to 127)
Adjusts the input gain.
■ Parameters
■ Function
This effect provides Distortion +
AmpSimulator.
08 : Distortion
1 : Manual (Range: -64 to 0 to +63)
Adjusts the phaser shift volume, which is used
for reference.
0 : Resonance (Range: 0 to 127)
Adjusts the resonance of the sound.
■ Parameters
■ Function
This is a monaural phaser that modulates the
phase in accordance with a sine wave LFO.
10 : Phaser
4 : Wet Level (Range: 0 to 127)
Adjusts the volume level of the effect.
3 : Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
2 : Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
1 : Manual (Range: -64 to 0 to +63)
Adjusts the phaser shift volume, which is used
for reference.
2 : Release (Range: 0 to 127)
Adjusts the time from when the input signal
drops below a certain level until the limit operation stops.
3 : Level (Range: 0 to 127)
Adjusts the level being output.
The output volume changes in accordance with
the Limit setting and the characteristics of the
input tone. Use this parameter to correct for
such changes.
0 : Resonance (Range: 0 to 127)
Adjusts the resonance of the sound.
■ Parameters
■ Function
This is a stereo phaser that modulates the phase
in accordance with a sine wave LFO.
09 : Stereo Phaser
3 : Level (Range: 0 to 127)
Adjusts the output level.
2 : High (Range: 0 to 127)
Adjusts the high-band gain.
The cutoff frequency differs according to the
preset DSP.
1 : Low (Range: 0 to 127)
Adjusts the low-band gain.
The cutoff frequency differs according to the
preset DSP.
1 : Attack (Range: 0 to 127)
Adjusts the attack amount of the input signal.
0 : Limit (Range: 0 to 127)
Adjusts the volume level from which the limit
is applied.
■ Parameters
■ Function
This is an effector that you can use to set an
upper limit value on the level of the input signal.
07 : Limiter
3 : Level (Range: 0 to 127)
Adjusts the output level.
The output volume changes in accordance with
the Depth setting and the characteristics of the
input tone. Use this parameter to correct for
such changes.
A-14
703A-E-160A
1 : Overdrive Level (Range: 0 to 127)
Adjusts the output level of the overdrive.
0 : Overdrive Gain (Range: 0 to 127)
Adjusts overdrive gain.
■ Parameters
■ Function
This is an overdrive - rotary speaker simulator.
12 : Drive Rotary
5 : Fast Rate (Range: 0 to 127)
Adjusts speaker rotation speed of the fast speed
mode.
4 : Slow Rate (Range: 0 to 127)
Adjusts speaker rotation speed of the slow
speed mode.
3 : Rise Accel (Range: 0 to 127)
Adjusts acceleration when the speed mode is
switched from slow to fast.
2 : Fall Accel (Range: 0 to 127)
Adjusts acceleration when the speed mode is
switched from fast to slow.
1 : Break (Range: Rotate, Stop)
Stops speaker rotation.
0 : Speed (Range: Slow, Fast)
Switches the speed mode between fast and
slow.
■ Parameters
■ Function
This is a rotary speaker simulator.
11 : Rotary
4 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
3 : Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
2 : Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
■ Function
This is a ring modulator (AM modulator) that
makes it possible to modulate the frequency
of internal oscillator (OSC) in accordance with
an internal LFO.
14 : Ring Modulator
3 : High Gain (Range: 0 to 127)
Adjusts the high range enhancer gain.
2 : High Frequency (Range: 0 to 127)
Adjusts the high range enhancer frequency.
1 : Low Gain (Range: 0 to 127)
Adjusts the low range enhancer gain.
0 : Low Frequency (Range: 0 to 127)
Adjusts the low range enhancer frequency.
■ Parameters
■ Function
Enhances the outlines of the low range and
high range of the input signal.
13 : Enhancer
7 : Fast Rate (Range: 0 to 127)
Adjusts speaker rotation speed of the fast speed
mode.
6 : Slow Rate (Range: 0 to 127)
Adjusts speaker rotation speed of the slow
speed mode.
5 : Rise Accel (Range: 0 to 127)
Adjusts acceleration when the speed mode is
switched from slow to fast.
4 : Fall Accel (Range: 0 to 127)
Adjusts acceleration when the speed mode is
switched from fast to slow.
3 : Break (Range: Rotate, Stop)
Stops speaker rotation.
2 : Speed(Range: Slow, Fast)
Switches the speed mode between fast and
slow.
5 : Resonance (Range: 0 to 127)
Adjusts the resonance of the sound.
4 : Tone (Range: 0 to 127)
Adjusts the tone.
3 : Noise Density 2 (Range: 0 to 127)
Adjusts the noise density of Noise Generator
2.
2 : Noise Level 2 (Range: 0 to 127)
Adjusts the level of Noise Generator 2.
1 : Noise Density 1 (Range: 0 to 127)
Adjusts the noise density of Noise Generator
1.
0 : Noise Level 1 (Range: 0 to 127)
Adjusts the level of Noise Generator 1.
■ Parameters
■ Function
This is an effector that reproduces a retro-type
Lo-Fi sound using Noise Generator 1 (phonograph record player type scratch noise generator) and Noise Generator 2 (FM radio type
white noise and pink noise continuous noise
generator), and by noise modulation (amplitude modulation = AM) and distortion of frequency characteristics.
15 : Lo-Fi
4 : Dry Level (Range: 0 to 127)
Adjusts the level of the original sound.
3 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
2 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
1 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
0 : OSC Frequency (Range: 0 to 127)
Sets the reference frequency of the internal
OSC.
■ Parameters
703A-E-161A
A-15
■ Function
This is 3-phase chorus in accordance with two
LFOs of with different sine wave rates.
18 : 3-Phase Chorus
3 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
2 : Feedback (Range: -64 to 0 to +63)
Adjusts the feedback of the sound.
1 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
0 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
■ Parameters
■ Function
This is stereo chorus in accordance with a sine
wave LFO.
17 : Sin 2-Phase Chorus
3 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
2 : Feedback (Range: -64 to 0 to +63)
Adjusts the feedback of the sound.
1 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
0 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
■ Parameters
■ Function
This is monaural chorus in accordance with a
sine wave LFO.
16 : 1-Phase Chorus
7 : Level (Range: 0 to 127)
Adjusts the output level.
6 : Bass(Range: -64 to 0 to +63)
Adjusts the volume of low sounds.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the delay.
1 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
0 : Delay Time (Range: 0 to 127)
Adjusts the delay time.
■ Parameters
■ Function
This is delay of stereo input and output.
20 : Stereo Delay 1
3 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
2 : Feedback(Range: -64 to 0 to +63)
Adjusts the feedback of the sound.
1 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
0 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
■ Parameters
■ Function
This is stereo chorus in accordance with triangular wave LFO.
19 : Tri 2-Phase Chorus
4 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
3 : Depth2 (Slow LFO Depth) (Range: 0 to 127)
Adjusts the depth of LFO2.
2 : Rate2 (Slow LFO Rate) (Range: 0 to 127)
Adjusts the rate of LFO2.
1 : Depth1 (Fast LFO Depth) (Range: 0 to 127)
Adjusts the depth of LFO1.
0 : Rate1 (Fast LFO Rate) (Range: 0 to 127)
Adjusts the rate of LFO1.
■ Parameters
■ Function
This is left/center/right 3-tap delay.
22 : 3-Tap Delay
5 : Ratio R (Range: 0 to 127)
Adjusts the delay time of the right channel.
Proportional to the value set for Delay Time.
4 : Ratio L (Range: 0 to 127)
Adjusts the delay time of the left channel.
Proportional to the value set for Delay Time.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range delay
sound.
The smaller the value, the greater the damping of high-range delay sound.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the delay.
1 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
0 : Delay Time (Range: 0 to 127)
Adjusts the delay time.
■ Parameters
■ Function
This is cross feedback delay of stereo input and
output.
21 : Stereo Delay 2
5 : Ratio R (Range: 0 to 127)
Adjusts the delay time of the right channel.
Proportional to the value set for Delay Time.
4 : Ratio L (Range: 0 to 127)
Adjusts the delay time of the left channel.
Proportional to the value set for Delay Time.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range delay
sound.
The smaller the value, the greater the damping of high-range delay sound.
A-16
703A-E-162A
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the reverb.
1 : HPF (Range: 0 to 127)
Adjusts the cutoff frequency of the high-pass
filter.
A larger value cuts the low range.
0 : LPF (Range: 0 to 127)
Adjusts the cutoff frequency of the low-pass
filter.
A smaller value cuts the high range.
■ Parameters
■ Function
This is a fader that creates artificial reverb that
sounds like it is being cut with a gate.
23 : Gate Reverb
6 : Ratio R (Range: 0 to 127)
Adjusts the delay time of the right channel.
Proportional to the value set for Delay Time.
5 : Ratio C (Range: 0 to 127)
Adjusts the delay time of the center channel.
Proportional to the value set for Delay Time.
4 : Ratio L (Range: 0 to 127)
Adjusts the delay time of the left channel.
Proportional to the value set for Delay Time.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range delay
sound.
The smaller the value, the greater the damping of high-range delay sound.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the delay.
1 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
0 : Delay Time (Range: 0 to 127)
Adjusts the delay time.
■ Parameters
6 : Dry Level (Range: 0 to 127)
Adjusts the level of the original sound.
5 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
4 : Diffusion (Range: 0 to 127)
Provides fine adjustment of the reverb.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range reverb
sound.
The smaller the value, the greater the damping of high-range reverb sound.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the reverb.
1 : HPF (Range: 0 to 127)
Adjusts the cutoff frequency of the high-pass
filter.
A larger value cuts the low range.
0 : LPF (Range: 0 to 127)
Adjusts the cutoff frequency of the low-pass
filter.
A smaller value cuts the high range.
■ Parameters
■ Function
This is gate reverb with a reverse rotation effect.
24 : Reverse Gate Reverb
6 : Dry Level (Range: 0 to 127)
Adjusts the level of the original sound.
5 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
4 : Diffusion (Range: 0 to 127)
Provides fine adjustment of the reverb.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range delay
sound.
The smaller the value, the greater the damping of high-range delay sound.
0 : Tone (Range: 0 to 127)
Adjusts the tone of the reverb sound.
■ Parameters
■ Function
This is an effector that preserves the breadth
of a sound by adding a reverb sound.
27 : Reverb
3 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
2 : Feedback (Range: -64 to 0 to +63)
Adjusts the feedback of the sound.
1 : LFO Depth (Range: 0 to 127)
Adjusts the depth of the LFO.
0 : LFO Rate (Range: 0 to 127)
Adjusts the rate of the LFO.
■ Parameters
■ Function
This is a flanger in accordance with a sine wave
LFO.
26 : Flanger
3 : Tone (Range: 0 to 127)
Adjusts the tone of the reflected sound.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the reflected sound.
1 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
0 : Type (Range: 0 to 7)
Selects from among the eight available reflection patterns.
■ Parameters
■ Function
This is an effector that extracts the first reflected
sound from a reverb sound.
25 : Reflection
703A-E-163A
A-17
★ The following “Multi” algorithms are used in
combination with the algorithms described above.
Parameters are shard by both types of algorithms.
5 : Ratio R (Range: 0 to 127)
Adjusts the delay time of the right channel.
Proportional to the value set for Delay Time.
4 : Ratio L (Range: 0 to 127)
Adjusts the delay time of the left channel.
Proportional to the value set for Delay Time.
3 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range delay
sound.
The smaller the value, the greater the damping of high-range delay sound.
2 : Feedback (Range: 0 to 127)
Adjusts the repeat of the delay.
1 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
0 : Delay Time (Range: 0 to 127)
Adjusts the delay time.
■ Parameters
■ Function
This is left/right 2-tap delay.
28 : 2-Tap Delay
4 : Wet Level (Range: 0 to 127)
Adjusts the level of the effect sound.
3 : ER Level (Range: 0 to 127)
Adjusts the level of the initial reflection.
2 : High Damp (Range: 0 to 127)
Adjusts damping of the high-range reverb
sound.
The smaller the value, the greater the damping of high-range reverb sound.
1 : Time (Range: 0 to 127)
Adjusts the reverb time.
2 : Phaser Rate
1 : Phaser Manual
0 : Phaser Resonance
■ Parameters
■ Function
This is a multi effector that is related to Phaser
- 3-Phase Chorus.
M02 : Multi02 (Phaser – 3-Phase Chorus)
1 : Phaser Manual
7 : Delay Feedback
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Phaser Wet Level
3 : Phaser Depth
2 : Phaser Rate
0 : Phaser Resonance
■ Parameters
■ Function
This is a multi effector that is related to Stereo
Phaser - Stereo Delay 1.
M04 : Multi04 (Stereo Phaser – Stereo Delay
1)
7 : Delay High Damp
6 : Delay Feedback
5 : Delay Wet Level
4 : Delay Time
3 : Flanger Wet Level
2 : Flanger Feedback
1 : Flanger LFO Depth
0 : Flanger LFO Rate
■ Parameters
■ Function
This is a multi effector that is related to Flanger
- 2-Tap Delay.
M03 : Multi03 (Flanger – 2-Tap Delay)
7 : Chorus Depth 2
6 : Chorus Rate 2
5 : Chorus Depth 1
4 : Chorus Rate 1
3 : Phaser Depth
6 : Delay Wet Level
5 : Delay Time
4 : Chorus Wet Level
3 : Chorus Depth 2
2 : Chorus Rate 2
1 : Chorus Depth 1
0 : Chorus Rate 1
■ Parameters
■ Function
This is a multi effector that is related to 3-Phase
Chorus - 3-Tap Delay.
M01 : Multi01 (3-Phase Chorus – 3-Tap Delay)
7 : Delay High Damp
6 : Delay Feedback
5 : Delay Wet Level
4 : Delay Time
3 : Chorus Wet Level
2 : Chorus Feedback
1 : Chorus LFO Depth
0 : Chorus LFO Rate
■ Parameters
■ Function
This is a multi effector that is related to Sin 2Phase Chorus - 2-Tap Delay.
M00 : Multi00 (Sin 2-Phase Chorus – 2-Tap
Delay)
A-18
703A-E-164A
2 : Enhancer High Frequency
1 : Enhancer Low Gain
0 : Enhancer Low Frequency
■ Parameters
■ Function
This is a multi effector related to Enhancer Flanger.
M07 : Multi07 (Enhancer – Flanger)
7 : Delay High Damp
6 : Delay Feedback
5 : Delay Wet Level
4 : Delay Time
3 : Enhancer High Gain
2 : Enhancer High Frequency
1 : Enhancer Low Gain
0 : Enhancer Low Frequency
■ Parameters
■ Function
This is a multi effector that is related to Enhancer - 2-Tap Delay.
M06 : Multi06 (Enhancer – 2-Tap Delay)
7 : Chorus Wet Level
6 : Chorus Feedback
5 : Chorus LFO Depth
4 : Chorus LFO Rate
3 : Enhancer High Gain
2 : Enhancer High Frequency
1 : Enhancer Low Gain
0 : Enhancer Low Frequency
■ Parameters
■ Function
This is a multi effector related to Enhancer - 1Phase Chorus.
M05 : Multi05 (Enhancer – 1-Phase Chorus)
■ Parameters
3 : Phaser Depth
7 : Flanger Wet Level
■ Parameters
1 : Chorus LFO Depth
2 : Chorus Feedback
6 : Lo-Fi Resonance
■ Function
This is a multi effector that is related to Stereo
Phaser - Auto Pan.
M10 : Multi10 (Stereo Phaser – Auto Pan)
7 : Delay Wet Level
6 : Delay Time
5 : Chorus LFO Depth
4 : Ring Dry Level
3 : Ring Wet Level
1 : Ring LFO Rate
2 : Ring LFO Depth
4 : Tremolo Rate
5 : Tremolo Depth
3 : Chorus Wet Level
0 : Ring OSC Frequency
■ Parameters
1 : Chorus LFO Depth
0 : Chorus LFO Rate
2 : Chorus Feedback
M12 : Multi12 (Ring Modulator – Sin 2-Phase
Chorus - 2-Tap Delay)
7 : Lo-Fi Bass
■ Function
This is a multi effector that is related to Ring
Modulator - Sin 2-Phase Chorus.
■ Parameters
■ Function
This is a multi effector that is related to Sin 2Phase Chorus - Tremolo.
M09 : M u l t i 0 9 ( S i n 2 - P h a s e C h o r u s –
Tremolo)
4 : Lo-Fi Noise 2
7 : Flanger Wet Level
5 : Lo-Fi Tone
2 : Compressor Level
3 : Lo-Fi Noise 1
5 : Flanger LFO Depth
4 : Flanger LFO Rate
6 : Flanger Feedback
0 : Compressor Depth
1 : Compressor Attack
3 : Chorus Wet Level
0 : Chorus LFO Rate
■ Function
This is a multi effector related to Compressor Lo-Fi.
■ Parameters
■ Function
This is a multi effector that is related to Sin 2Phase Chorus - Flanger.
M11 : Multi11 (Compressor – Lo-Fi)
5 : Auto Pan Rate
6 : Auto Pan Depth
M08: Multi08 (Sin 2-Phase Chorus – Flanger)
4 : Phaser Wet Level
1 : Phaser Manual
2 : Phaser Rate
5 : Flanger LFO Depth
6 : Flanger Feedback
0 : Phaser Resonance
3 : Enhancer High Gain
4 : Flanger LFO Rate
703A-E-165A
A-19
2 : Distortion High
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector related to Distortion Lo-Fi.
M15 : Multi15 (Distortion – Lo-Fi)
7 : Reflection Tone
6 : Reflection Feedback
5 : Reflection Wet Level
4 : Reflection Type
3 : Lo-Fi Resonance
2 : Lo-Fi Tone
1 : Lo-Fi Noise2
0 : Lo-Fi Noise1
■ Parameters
■ Function
This is a multi effector related to Lo-Fi - Reflection.
M14 : Multi14 (Lo-Fi – Reflection)
7 : Distortion Level
6 : Distortion Tone
5 : Distortion Gain
4 : Ring Dry Level
3 : Ring Wet Level
2 : Ring LFO Depth
1 : Ring LFO Rate
0 : Ring OSC Frequency
■ Parameters
■ Function
This is a multi effector related to Ring Modulator - Distortion.
M13 : Multi13 (Ring Modulator – Distortion)
3 : Distortion Level
6 : Reflection Tone
5 : Reflection Feedback
0 : Phaser Resonance
■ Parameters
■ Function
This is a multi effector that is related to Phaser
- 1-Phase Chorus - Auto Pan.
M20 : Multi20 (Phaser – 1-Phase Chorus –
Auto Pan)
6 : Delay Feedback
7 : Delay High Damp
2 : Rotary Slow Rate
3 : Rotary Fast Rate
4 : Reflection Wet Level
4 : Delay Time
5 : Delay Wet Level
0 : Rotary Speed
3 : Compressor Level
2 : Compressor Release
1 : Compressor Attack
0 : Compressor Depth
■ Parameters
■ Function
This is a multi effector related to Compressor Stereo Delay 1.
M19 : Multi19 (Compressor – Stereo Delay
1)
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Enhancer High Gain
3 : Enhancer Low Gain
2 : Compressor Level
1 : Compressor Attack
0 : Compressor Depth
■ Parameters
■ Function
This is a multi effector that is related to Compressor - Enhancer - 2-Tap Delay.
M18 : Multi18 (Compressor – Enhancer - 2Tap Delay)
1 : Rotary Break
■ Parameters
■ Function
This is a multi effector related to Rotary - Reflection.
M17 : Multi17 (Rotary – Reflection)
7 : Reflection Tone
6 : Reflection Feedback
5 : Reflection Wet Level
4 : Drive Rotary Fast Rate
3 : Drive Rotary Slow Rate
2 : Drive Rotary Speed
1 : Drive Rotary Level
0 : Drive Rotary Gain
■ Parameters
■ Function
This is a multi effector related to Drive Rotary
- Reflection.
M16 : Multi16 (Drive Rotary – Reflection)
7 : Lo-Fi Resonance
6 : Lo-Fi Tone
5 : Lo-Fi Noise2
4 : Lo-Fi Noise1
A-20
703A-E-166A
1 : Phaser Manual
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Chorus LFO Depth
3 : Wah LFO Depth
2 : Wah LFO Rate
1 : Wah Manual
0 : Wah Resonance
■ Parameters
■ Function
This is a multi effector that is related to LFO
Wah - Tri 2-Phase Chorus - 2-Tap Delay.
M22 : Multi22 (LFO Wah – Tri 2-Phase Chorus – 2-Tap Delay)
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Chorus LFO Depth
3 : Chorus LFO Rate
2 : Wah Depth
1 : Wah Manual
0 : Wah Resonance
■ Parameters
■ Function
This is a multi effector that is related to Auto
Wah - Tri 2-Phase Chorus - 2-Tap Delay.
M21 : Multi21 (Auto Wah – Tri 2-Phase Chorus – 2-Tap Delay)
7 : Auto Pan Depth
6 : Auto Pan Rate
5 : Chorus LFO Depth
4 : Chorus LFO Rate
3 : Phaser Depth
2 : Phaser Rate
0 : Compressor Depth
■ Parameters
■ Function
This is a multi effector that is related to Compressor - Distortion - 2-Tap Delay.
M25 : Multi25 (Compressor – Distortion – 2Tap Delay)
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Chorus LFO Depth
3 : Distortion Level
2 : Distortion High
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector that is related to Distortion - 1-Phase Chorus - 2-Tap Delay.
M24 : Multi24 (Distortion – 1-Phase Chorus
– 2-Tap Delay)
7 : Reflection Tone
6 : Reflection Feedback
5 : Reflection Wet Level
4 : Chorus LFO Depth
3 : Chorus LFO Rate
2 : Compressor Level
1 : Compressor Attack
0 : Compressor Depth
■ Parameters
■ Function
This is a multi effector that is related to Compressor - Sin 2-Phase Chorus - Reflection.
M23 : Multi23 (Compressor – Sin 2-Phase
Chorus – Reflection)
1 : Distortion Gain
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Distortion Level
3 : Distortion Gain
2 : Wah LFO Depth
1 : Wah LFO Rate
0 : Wah Manual
■ Parameters
■ Function
This is a multi effector that is related to LFO
Wah - Distortion - 2-Tap Delay.
M27 : Multi27 (LFO Wah – Distortion – 2-Tap
Delay)
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Distortion Level
3 : Distortion Tone
2 : Distortion Gain
1 : Wah Depth
0 : Wah Manual
■ Parameters
■ Function
This is a multi effector that is related to Auto
Wah - Distortion - 2-Tap Delay.
M26 : Multi26 (Auto Wah – Distortion – 2-Tap
Delay)
7 : Delay Feedback
6 : Delay Wet Level
5 : Delay Time
4 : Distortion Level
3 : Distortion High
2 : Distortion Low
703A-E-167A
A-21
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector that is related to Distortion - Sin 2-Phase Chorus.
M30 : Multi30 (Distortion – Sin 2-Phase Chorus)
7 : Phaser Depth
6 : Phaser Rate
5 : Phaser Manual
4 : Phaser Resonance
3 : Distortion Level
2 : Distortion High
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector related to Distortion Phaser.
M29 : Multi29 (Distortion – Phaser)
7 : Delay High Damp
6 : Delay Feedback
5 : Delay Wet Level
4 : Delay Time
3 : Distortion Level
2 : Distortion High
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector that is related to Distortion - 3-Tap Delay.
M28 : Multi28 (Distortion – 3-Tap Delay)
2 : Distortion High
7 : Flanger Wet Level
6 : Flanger Feedback
5 : Flanger LFO Depth
4 : Flanger LFO Rate
3 : Distortion Level
2 : Distortion High
1 : Distortion Low
0 : Distortion Gain
■ Parameters
■ Function
This is a multi effector related to Distortion Flanger.
M31 : Multi31 (Distortion – Flanger)
7 : Chorus Wet Level
6 : Chorus Feedback
5 : Chorus LFO Depth
4 : Chorus LFO Rate
3 : Distortion Level
703A-E-178A
Bank select
Modulation
Data entry
Volume
Pan
Expression
DSP Parameter0
DSP Parameter1
DSP Parameter2
DSP Parameter3
Hold1
Sostenuto
Soft pedal
Resonance
Release Time
Attack Time
Brightness
Vibrato rate
Vibrato depth
O 9nH v = 1-127
X
X
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O 9nH v = 1-127
X 9nH v = 0
X
X
X
O
O
O
O
O
O
O
O
O
O
O*2
O*2
O*2
O
O
O
O
O
O
Control
Change
74
76
77
0, 32
1
6, 38
7
10
11
16
17
18
19
64
66
67
71
72
73
Key's
Ch's
After
Touch
Pitch Bender
Note ON
Note OFF
Velocity
*1 Depends on tone.
0-127
0-127*1
0-127
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
True voice
Mode 3
X
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
Mode 3
X
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
Default
Messages
Altered
Mode
Note
Number:
Version: 1.0
Remarks
1-16
1-16
Recognized
1-16
1-16
Transmitted
MIDI Implementation Chart
Default
Changed
Function ...
CTK-671
Basic
Channel
Model
703A-E-179A
X
X
X
O
O
X
X
X
X
X
X
X
*2 Selected in accordance with sustain pedal setting.
: Clock
: Commands
System
Real Time
: Local ON/OFF
: All notes OFF
Messages : Active Sense
: Reset
Remarks
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
*2 Seleccionado de acuerdo con el ajuste del pedal de sustain.
X
X
X
X
X
X
: Song Pos
: Song Sel
: Tune
System
Common
Aux
O
O
System Exclusive
True #
O 0-127
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
O
O 0-127
❊❊❊❊❊❊❊❊❊❊❊❊❊❊
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
74
76
77
78
80
81
82
83
91
93
98, 99
100, 101
120
121
73
O
O
O
O
O
O
O
O
O
O
X
O
X
O
Program
Change :
Change
Brightness
Vibrato rate
Vibrato depth
Vibrato delay
DSP Parameter4
DSP Parameter5
DSP Parameter6
DSP Parameter7
Reverb send
Chorus send
NRPN LSB, MSB
RPN LSB, MSB
All sound off
Reset all controller
Release Time
Attack Time
O : Yes
X : No
This recycle mark indicates that the packaging conforms to
the environmental protection legislation in Germany.
Esta marca de reciclaje indica que el empaquetado se
ajusta a la legislación de protección ambiental en Alemania.
CASIO COMPUTER CO.,LTD.
6-2, Hon-machi 1-chome
Shibuya-ku, Tokyo 151-8543, Japan
CTK671̲es̲cover.p65
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P
MA0105-B
Printed in Malaysia
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