VTech | V.Smile: Alphabet Park Adventure | Instruction manual | VTech V.Smile: Alphabet Park Adventure Instruction manual

User’s Man ua l
Dear Parent,
At VTech®, we know that every year, children are asking to play video games
at younger and younger ages. At the same time, we understand the hesitation
of most parents to expose their children to the inappropriate content of many
popular video games. How can you feel confident in allowing your childen
to play these games, and still educate and entertain them in a healthy, ageappropriate manner?
Our solution to this on-going debate is the V.Smile™ TV Learning System
– a unique video game system created especially for children aged 3 to 7.
The V.Smile™ TV Learning System combines a kid-friendly design, ageappropriate curriculum, entertaining graphics, and fun game play into a unique
experience that your child will love and you can support. The V.Smile™ TV
Learning System engages your child with two modes of play: the Learning
Adventure - an exciting exploratory journey in which learning concepts are
seamlessly integrated, and the Learning Zone - a series of games designed to
focus on specific school skills in a fun, engaging way. Both of these educational
modes offer your child hours of learning fun.
As part of the V.Smile™ TV Learning System, VTech® offers a library of
game Smartridges™ based on popular children’s characters that engage and
encourage your child to play while learning. The library is organized into
three levels of educational play – Early Learners (ages 3-5), Junior Thinkers
(ages 4-6) and Master Minds (ages 5-7) – so that the educational content of
the system grows with your child.
At VTech®, we are proud to provide you with a much-needed solution to the
video game dilemma, as well as another innovative way for your child to learn
while having fun. We thank you for trusting VTech®‚ with the important job of
helping your child explore a new world of learning!
Your Friends at VTech®
To learn more about the V.Smile™ TV Learning System and other VTech®
toys, visit www.vtechkids.com
A Healthy, Balanced “TV Diet”
By Dr. Helen Boehm
Television was long considered the “uninvited” guest in American
households. However, today many realistic and caring parents are
partnering with television to create electronic classrooms - right in their
own living rooms. They are no longer asking if children should watch TV
but, rather, which programs and on-screen activities should be part of their
children’s TV intake.
The same balanced and structured approach to developing healthy eating
habits translates to watching less, different and better television! This “TV
diet” gives families a menu for regulating children’s viewing, choosing
“healthy” program content and reducing the quantity and potency of
television consumed.
A well balanced diet is best…
Consider a healthy mixture of age-appropriate programming and activities
that educate, engage and entertain! A variety of viewing and interactive
experiences can turn a TV screen into an electronic classroom for learning
and fun.
Trim the fat…
It is important to reduce children’s sedentary behavior and eliminate
unhealthy programs that contain violent, aggressive or disrespectful
So, what does a healthy, balanced “TV diet” look like?
Move out of the candy store…
Parents are children’s first teachers and their most powerful role models. It
is difficult to improve children’s viewing when parents are modeling other
TV viewing behaviors. Consider adapting your own TV habits as a healthy
example for your child.
Plan menus and season to taste…
Whenever possible, eliminate channel surfing and encourage the viewing
of specific, pre-selected shows. The PG-TV ratings help parents make
more informed selections that take into account the content and ageappropriateness of programs. For example, Y-7 shows are designed for
children 7 and older who can distinguish between fact and fantasy. A TVY7-FV rating indicates that “fantasy violence” is present in an episode of
an animated program.
Control couch potatoes…
Children benefit from participation in movement, fitness activities and sports.
These bodily actions are not only important for a child’s physical growth and
development but also to monitor their emotional stability, social skills and
obesity. Limit sedentary screen time and blend physical and mental pursuits,
like active on-screen games and video activities, into the TV mix.
Starvation diets don’t work…
Many parents have found that restricting all TV-time is an impractical, longterm strategy. It is possible, however, to set realistic limits that are welcomed
by both parent and child! Make viewing a choice and not a habit. Eliminate
some TV time by setting a few basic rules, such as restricting television
during meals or before the day’s homework is completed.
News fast…
The realism of TV news can be overwhelming and scary for young children
and reinforces their profound safety concerns. Exposure to TV news images,
particularly without a context for scenes of terrible suffering, can cause
vivid and long lasting fears.
Food for thought…
Whenever possible, connect viewing with learning. Many programs and
characters are based on books and many on-screen subjects -- from
geography to sports -- can inspire a lifelong interest in reading. Choose
age-appropriate video activities that encourage interaction and challenge
critical thinking.
Dr. Helen Boehm is the author of The Right Toys, Fearless Parenting and
many magazine articles on parenting and responsible children’s media.
A distinguished psychologist and nationally known authority on children’s
development, play, and media, Dr. Boehm headed Public Responsibility
and Network Standards at MTV/Nickelodeon and was Vice President of
the Fox Children’s Network.
Thank you for purchasing the VTech® V.Smile™ TV Learning System!
The V.Smile™ TV Learning System is a unique video gaming system
created especially for younger players. With V.Smile™, children can take
off on wonderful journeys to a variety of places such as an amusement
park, a cartoon world, or even a magical fairy tale land. As they explore
these worlds, children absorb learning concepts through creative gaming
and adventure play. Each game universe features child-directed play and
hidden surprises, so that the adventure is never the same twice!
Smartridge™ Slot
Smartridge™ Storage
Joystick PortPlayer 1
Joystick PortPlayer 2
ON Button
Reset Button
OFF Button
Battery Compartment
Us er’ s Man ual
• V.Smile™ TV Learning System main unit
• One joystick
• One Smartridge™
• One instruction manual
WARNING: All packing materials such as tape, plastic sheets, wire ties
and tags are not part of this toy and should be discarded for
your child’s safety.
• Make sure the unit is turned OFF.
• Locate the battery cover on the bottom of
the main unit.
• Remove the battery cover.
• Insert 3 “C” size batteries as illustrated.
• Replace the battery cover.
• Do not try to recharge non-rechargeable batteries.
• Rechargeable batteries are to be removed from the toy before being
• Rechargeable batteries are only to be charged under adult supervision.
• Do not mix different types of batteries. Do not mix new and used batteries.
• Only use batteries of the recommended or equivalent type.
• Always insert batteries properly matching the plus (+) and minus (-) signs.
• Batteries that have run out of energy must be removed from the toy.
• Do not short-circuit the supply terminals.
• Do not use more batteries than recommended.
• Remove batteries from the toy if it will not be used for an extended period of
• Use a standard 9V
AC/DC adaptor. We recommend
the use of a VTech® 9V AC/DC adaptor.
• Make sure the unit is turned OFF.
• Plug the power jack into the 9V DC socket at the back of the unit.
• Plug the AC adaptor into a wall socket.
NOTE: The use of an adaptor will override the batteries. When the toy is not
going to be in use for an extended period of time, unplug the adaptor.
Standard Guidelines for Adaptor Toys
• The toy is not intended for use by children under 3 years old.
• Only use the recommended adaptor with the toy.
• The transformer is not a toy.
• Never use more than one adaptor.
• Do not leave the toy plugged-in for extended periods of time.
NOTE: Before you connect the V.Smile™ TV Learning System to a TV,
check to make sure that the unit is working. Once you have turned
the unit ON, the power indicator light (ON Button) should glow.
If the ON Button does not glow, check to see that the adaptor is
connected correctly, or that the batteries are installed correctly. If
the batteries are not installed correctly, the V.Smile™ TV Learning
System will not function and damage to the unit could result. Make
sure that your TV and the unit are turned OFF before you begin
making connections.
• Never clean a plugged-in toy with liquid.
Connect the V.Smile™ TV Learning System to your TV or monitor by
plugging the colored cables on the unit into the matching color video and
audio input jacks on your TV set.
For TVs with stereo audio inputs:
- Connect the yellow plug on the V.Smile™ cable to
the yellow video input terminal on your TV.
- Connect the white and red plugs on the V.Smile™
cable to the white and red audio input terminals on
your TV.
For TVs with a mono audio input:
- Connect the yellow plug on the V.Smile™ cable to
the yellow video input terminal on your TV.
- Connect the white or red plug on the V.Smile™ cable
to the white or red audio input terminal on your TV.
If there is no video IN and audio IN terminal on your TV set, you can connect
V.Smile™ to a VCR.
- Connect the yellow plug on the V.Smile™ cable to
the yellow video input terminal on your VCR.
- Connect the white and red plugs on the V.Smile™
cable to the white and red audio input terminals on
your VCR.
Plug the joystick into the PLAYER 1 joystick port located on the front panel
of the main unit.
• Make sure the unit is turned OFF.
• Insert a Smartridge™ into the Smartridge™ slot on the front of the main
unit. The Smartridge™ should lock into place. Please use care when
removing the Smartridge™ from the slot.
• Turn on the TV.
• Set your TV input mode to accept input from the port to which V.Smile™
is connected. In many cases this will involve setting the TV to “video”
mode; however, since all TVs vary, please refer to your TV or VCR
manual for further details.
• Turn the V.Smile™ TV Learning System on by pressing the ON
ON Button
Press this button to turn the unit ON.
OFF Button
Press this button to turn the unit OFF. Always
do this before removing a Smartridge™.
Press this button when the unit is ON, to start
the game over from the beginning.
Storage Compartment
You can store up to six Smartridges™ inside
the storage compartment when they are not in
Color Buttons
HELP Button
ENTER Button
ENTER Button
Press this button to make a choice, or to perform
certain game actions.
4 Color Buttons
Use these buttons to choose answers in certain
activities, or to perform certain game actions.
EXIT Button
Press this button to exit or pause a game.
HELP Button
Press this button to hear helpful hints in certain
Press this button to enter the Learning Zone
play mode.
The V.Smile™ joystick accommodates both right- and left-handed players.
To switch the joystick to the left- or right-hand side of the buttons:
- Pull the knob on the underside of the joystick as shown, to release the
- Turn the joystick around to the other side until you hear a locking
1. Keep your V.Smile™ clean by wiping it with a slightly damp cloth. Never
use solvents or abrasives.
2. Keep it out of direct sunlight and away from direct sources of heat.
3. Remove the batteries when not using it for an extended period of time.
4. Avoid dropping it. NEVER try to dismantle it.
5. Always keep the V.Smile™ away from water.
6. The AC adaptor should be regularly examined for damage to the cord,
plug, enclosure and other parts. In the event of such damage, the
V.Smile™ must not be used with this adaptor until the damage has been
A very small percentage of the public, due to an existing condition, may
experience epileptic seizures or momentary loss of consciousness when
viewing certain types of flashing colors or patterns, especially on television.
While the V.Smile™ TV Learning System does not contribute to any
additional risks, we do recommend that parents supervise their children
while they play video games. If your child experiences dizziness, altered
vision, disorientation, or convulsions, discontinue use immediately and
consult your physician.
Please note that focusing on a television screen at close range and handling
a joystick for a prolonged period of time may cause fatigue or discomfort. We
recommend that children take a 15 minute break for every hour of play.
Possible Reason
The power light does
not come on when the
ON Button is pressed.
1. Incorrect or
missing power
1. Check that new batteries are correctly
installed, or an AC/DC adaptor (9V 300mA,
center-positive) is properly connected to the
main unit.
2. Program needs to
be reset
2.1 Disconnect all power supplies (batteries and
adaptor) OR
1. Incorrect TV
1. Make sure that the yellow plug of the main
unit is connected to the video IN terminal
(usually yellow) of the TV.
2. Incorrect TV mode
2. Make sure that the TV is set to “video” mode.
Some TVs have several video inputs - please
make sure you have selected the video input
that matches the video port connected to the
V.Smile™ unit.
The power light is ON, 1. Program needs to
be reset
but there is no picture
(or incorrect picture) on
the TV, and pressing
the OFF Button has
no effect.
1.1 Press the Reset Button located on the
bottom of the main unit, using a ballpoint pen
The power light is ON,
but there is no picture
on the screen.
The TV picture is black
and white.
There is a picture on
the TV, but no sound.
The joystick does not
1.2 Disconnect all power supplies (batteries and
1. Non-matching
color system
1. Make sure that the TV is set to the correct TV
system (e.g. NTSC or Auto).
2. Cable connection
2. Make sure that the video cable is firmly
connected to the video input of the TV.
1. TV setting
1. Raise the volume of the TV, and make sure it
is not set to “Mute”.
2. Cable connection
2. Make sure that the white and/or red plug is
firmly connected to the audio input of the TV.
1. Improper Joystick
1. Make sure that the joystick is firmly connected
to the PLAYER 1 port.
2. Joystick was
reconnected after
program start
2. Turn the unit OFF and then ON again.
2.2 Press the Reset Button located on the bottom
of the main unit, using a ballpoint pen.
If you have a problem that cannot be solved by using this manual, we
encourage you to visit us online or contact our Consumer Services
Department with any problems and/or suggestions that you might have. A
support representative will be happy to assist you.
Before requesting support, please be ready to provide or include the
information below:
• The name of your product or model number (the model number is typically
located on the back or bottom of your product).
• The actual problem you are experiencing.
• The actions you took right before the problem occurred.
Internet :
Phone :
1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada
VTech® Electronics North America, L.L.C. and its suppliers assume
no responsibility for any damage or loss resulting from the use of this
handbook. VTech® Electronics North America, L.L.C. and its suppliers
assume no responsibility for any loss or claims by third parties that may
arise through the use of this software. VTech® Electronics North America,
L.L.C. and its suppliers assume no responsibility for any damage or loss
caused by deletion of data as a result of malfunction, dead battery, or
repairs. Be sure to make backup copies of important data on other media
to protect against data loss.
Company: VTech® Electronics North America, L.L.C.
Address: 1155 West Dundee Road, Suite 130, Arlington Heights, IL
60004 USA
Phone :
1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada
NOTICE: This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses
and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not
occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
-- Reorient or relocate the receiving antenna.
-- Increase the separation between the equipment and receiver.
-- Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
-- Consult the dealer or an experienced radio/TV technician for help.
Language Development &
Phonics –
Introduces the alphabet and letter
Spelling & Advanced Phonics –
Introduces age-appropriate
spelling words to enhance
reading readiness.
Word Building –
Expands vocabulary through ageappropriate words.
Cognitive Development –
Stimulates critical thinking skills
through challenging memory
and logic games.
Basic Math Skills –
Enhances basic math skills,
including counting, number
identification and arithmetic.
Science Facts –
Introduces early science
concepts through exploration
of various environments and
associated vocabulary.
Discovery & Exploration –
Two different learning modes
heighten curiosity and encourage
exploration at a child’s own pace.
Social Studies –
Introduces concepts of
community, safety, geography
and cultures.
Independent Play –
Interactive games and
instructional voice prompts allow
children to control the pace and
difficulty of play.
Cooperative Play –
Encourages sharing and
cooperation through “take-turn”
Letter Names & Sounds –
Teaches letters and their sounds,
the building blocks of reading.
Motor Skills –
Interactive right- and left-handed
joystick and oversized buttons
help strengthen fine motor skills.
Visualization & Memory –
Engaging graphics and
visualization activities help build
memory skills.
Imaginative Play –
Stimulates imagination and
exploration through interaction
with popular children’s
Problem Solving –
Develops logic skills and strategic
thinking through various gaming
Musical Creativity –
Enhances music skills and
creativity with music and sound
Expand your V.Smile Smartridge™ library with these
great games for never-ending fun!
Ages: 3-5
Ages: 4-6
Ages: 5-7
- Counting
- Letters
- Phonics
- Numbers
- Colors & Shapes
- Basic Vocabulary
- Spelling - Math Computation - Patterns & Logic
- Music
- Vocabulary
- Time-Telling Skills
- Vocabulary - Problem Solving
- Spelling
- Advanced Math
- Geography
- Art & Creativity
Each sold separately and subject to availability.
2004 © VTech
Printed in China
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