Yamaha QX1 Owner's manual

Yamaha QX1 Owner's manual
YAMAHA
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|
DIGITAL SEQUENCE RECORDER
ENREGISTREUR DE SEQUENCES NUMERIQUES
DIGITAL-SEQUENZER
OWNERS MANUAL
MANUEL D'UTILISATION
BEDIENUNGSANLEITUNG
HOW TO USE THIS MANUAL
We would like to take this opportunity of saying thank you for purchasing the Yamaha
QX1 Digital Sequence Recorder. You now possess a musical device that will challenge
the limits of your imagination. The QX1 provides you with the means to create music
that combines human spontaneity with total digital control. Truly the “best of both
worlds”.
We suggest that you always read this Owner's Manual, and the accompanying Operations
Directory, in the same manner in which they were written— — while actually using the
QX1. In this way, anything you read can immediately be put into practice, so that you
may become familiar with the various operations — -just like driving a car.
The QX1 Digital Sequence Recorder is a sophisticated computer-controlled musical
Instrument. It is capable of creating and manipulating music in a virtually unlimited number
of ways. As you become more acquainted with the QX1, your musical horizons will expand
and you will become increasingly aware of the awesome potential of this extraordinary
machine,
Computer technology is often thought to be quite intimidating, particularly if you're not
too familiar with it. Well, to get you straight past that “problem”, the idea of this manual
Is to give you an immediate “hands on” introduction to the easy-to-use QX1, rather than
bogging you down with a vast amount of theory and instructions before you even switch
on your QX1. Step by step this manual will lead you through the main operations of the
QX1, giving examples where necessary, and useful facts and figures on the way, so that,
at your own pace, you can learn how to use this powerful creative tool efficiently and
effortiessiy, and, what's more important, you can enjoy doing it!
Read the INTRODUCTION, then carefully read the PRECAUTIONS and CONVENTIONS
sections, then connect up and initialize the OX1 according to the SETTING UP chapter.
We then offer you a QUICK DEMONSTRATION of the OX1 Digital Sequence Recorder.
This 1s followed by more detailed chapters on the four main modes of the QX1, which
we recommend that you read in the order in which they appear in this manual. For a
full understanding of the OX1, however, you will have to read the accompanying OP-
ERATIONS DIRECTORY.
The TX816 APPLICATIONS chapter explains how to use the OX1 with the TX816 FM
Tone Generator System, an extraordinarily powerful digital device designed to ideally
match the OX1's capabilities.
The MIDI system in which the OX1 operates is explained in the chapter entitled HOW
THE MIDI SYSTEM WORKS.
This manual also contains a dual purpose DATA CHART which can be used to keep a
record of the 32 banks (each containing 8 tracks) or the 8 chains (each containing 32
steps). We provide a blank chart that you can copy, plus samples of how the chart may
be filled in.
Welcome to OX World ... your music may never be the same again!
©
CONTENTS
HOW TO USE THIS MANUAL ...................ececcce ra nsa rene encens 1 Bank Selection... e ee 20
FEATURES OF THE QX1 ..................ee2. eee rene 3 Bank Name, Tempo and Time Signature Setting ........ 20
INTRODUCTION Le ccsccse caca none nener nene 7 Click Function ........ ee aaa e. 21
The Record Mode o.oo, 7 Recording — Take One .................e eme AA 21
The Play Mode ee eee 7 RECORDING — FURTHER OPTIONS .................................. 22
The Edit MOORE ere DD 8 Continuing in the Recording Mode... 22
The Utility Mode... ennaarne e ne rre 8 Erasing in the Recording Mode ................................ 22
PRECAUTIONS ............ i, rere 10 Overdubbifg rer e 24
LOCAÜON er FR RR ERER ER RRRARERRRERE RR ERRERE REKEN 10 Recording onto Another Tracker 24
POSITIONING EEE 10 Punch-in RECOrdING ee RER KR rare eee 26
Relocation................._..eeeeereeeiianere nea een ee 10 Changing Tempo While Recording.............................. 26
Cleaning the Exterior Paneling.........................e_ em... 11 Changing Voices While Recording... 26
Floppy Disks — Specifications and Handting................ 11 PLAYING BACK ON THE QX1 .... i, 28
Effects on Other Electrical Equipment......................... 11 PLAYBACK FURTHER OPTIONS ...........................cco.l. 29
Confirmations and Warning Messages ....................... 11 Continuing in the Play Mode.................e.eveeeiiva E EL 29
D Owner's Manual, EtC...............e eee nn 12 “Rewinding” in the Play Mode .................... 2... 29
U You Are Using a DX7 or KX1 oii eerer cree rec enes 12 Playback From a Selected Measure............................ 30
CONVENTIONS Lee, 13 Changing Tempo While Playing Back.......................... 30
YS ea 13 Chain Play and Other Options sas 30
LCD Messages ..….......….........rersrrnararenaanenn na nana sea na nanas acces 13 EDITING ON THE QX1..................e2m2e00r seen eee nana nanas 32
SETTING UP eee 14 Examining Music Data rr 32
MID! Connections... eee nr en ee 14 Entering Voice Changes eK 35
Audio Connection nee 14 The Insert Mode — Creating New Music Data.............. 36
Music Rack Installation.................e— eee 14 USING THE UTILITY MODE ON THE QX1 ......................... 38
AC POWEr oo cenar eee 15 HOW THE MIDI SYSTEM WORKS ......…....….........ccrrescsueu es 39
MIDI Channel Setting...................rerneeneseanesenera nes 15 TX816 APPLICATIONS ieee 41
Inserting and Initializing a Fioppy Disk .................... 15 GENERAL SPECHICATIONS nar 42
THE QX1 - A QUICK DEMONSTRATION........................... 17 SAMPLE CHART coo ce se ee see cena rene 44
RECORDING ON THE QX1 .........o eee, 20 DATA CHART
FEATURES OF THE QX1
FRONT PANEL
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DISPLAY BOARD
Section 1 ~ 3
DATA KEYBOARD
Section 4 ~ 11
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1. MESSAGE/DATA DISPLAY 0
An LCD (Liquid Crystal Display) showing functions and data in two rows of 40
characters.
2. MODE/FUNCTION INDICATORS
When you select any of the four main modes, UTILITY, EDIT, RECORD or PLAY,
the corresponding LED lights. When you select any of the four additional functions,
REPEAT, CHAIN, TRANSPOSE, or CLICK, the corresponding LED lights.
3. DATAI/TRACK DISPLAY
When a track contains any data, the corresponding STAND BY/PLAY LED lights.
When a track is selected for record or edit, the corresponding RECORD/EDIT LED
lights.
Used for entry of all data in any mode. See the O.D. for detailed descriptions.
4. CHARACTER, SYMBOL & FUNCTION keys
These keys are all multi-purpose and are used for entry of many kinds of data.
3
MODEIFUNC TION
KEYBOARD Section
12 ~ 15
TEMPO
CONTROLLER
Section 16 ~ 17
Pressing a key enables you to enter the data on the center of the key. Hold down
the appropriate [SHIFT | key to use the functions printed on the upper or lower
parts of the keys.
5. PITCH keys
Used to enter musical pitches. May also be used as alphabet keys.
6. SHIFT keys
Used for selecting different functions of the character keys.
7. |SPACE | key
For entering blanks into data spaces. Also used for data entry in the Edit Mode.
8. JOB COMMAND
Used for selecting the job commands within each main mode.
9. |-5 and [- T]
Moves the cursor on the LCD to different data entry spaces.
Hold for continuous cursor movement.
10. | 1U] and
Used for scrolling through bank directories, or through music data in the Edit mode.
Hold for continuous cursor movement.
11. {ENTER
When you type in data, pressing this key enables the QX1 to accept it and use it.
For calling up the main modes, additional functions, and for function switching.
12. (UTLT|! EDIT]! PLAY |! |REC!
Press these keys to enter the four main modes.
13. [REPT|! CHAIN |! TRNS|! CLICK |
These turn these “additional functions” on and off. They may also be used as al-
phabet keys.
14. [+ [=] [=] [=]
[=] and [>] move forward or backward by one measure. Hold for continuous measure
scrolling. [=] and [=] initiate high-speed forward or reverse measure scrolling --
stopped by pressing the (STOP) key.
15. [RUN | [STOP |
The key starts or continues playback or recording or 2-bar edit monitoring.
The |STOP| key stops the above functions.
16. RUN INDICATORITEMPO INDICATOR
The RUN indicator lights during playback or record. When external synchronization
is used the RUN indicator flashes until the external clock signal is received. It also
flashes during the 2-measure lead-in before recording begins. The TEMPO indicator
flashes on the first beat of each measure, at all times.
17. TEMPO CONTROLLER
Allows temporary changes of tempo during record or piayback.
DISK DRIVE Section
18 ~ 20
REAR PANEL
Floppy disk
with the floppy disks sets the memory protection
function, which means that data can no longer be written
onto that disk.
O):
Do not touch these areas with your fingers or any other
| foreign objects (both side).
| Covering this notch with the protection seals supplied
ri
i
Disk drive
20 19 18 ©
frm rr rm rm rd
18. FLOPPY DISK INSERTION SLOT
19. DISK DRIVE LED
Lights when the disk is rotating.
20. DISK LOCK
l.ocks and unlocks the disk drive. Always lock the disk drive when in use. Unlocking
it ejects the floppy disk. It cannot be unlocked while the LED is lit——only when
the QX1 15 turned off, or the Disk Change job command is activated.
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1. CLICK OUT
The output jack for the CLICK function (electronic metronome}. À standard 1/4"
phone jack.
2. FOOT SW
The input Jack for the FC-4 or FC5 footswitch used to start/stop recording and
playback. A standard 1/4” phone jack.
3. TAPE SYNC IN & OUT
The input and output jacks for the tape sync signals. See PLAY MODE job command
02. Standard 1/4” phone jacks.
4. MIDI! IN
Connecting the MIDI QUT of MIDI devices to this input allows you to send per-
formance data memory data, MIDI clock signals, etc.
5. MIDI THRU
Outputs the same MIDI signal that is input to the MIDI IN terminal. This is used
if you are controlling the OX1 with a MIDI device and you wish to control another
instrument with the same device. It passes the signals straight through to the second
instrument.
6. MIDI OUT 1-8
The output terminals for recorded MIDI data. These correspond to tracks 1-8 when
the OX1 is turned on. The MIDI CLOCK signal is output from MIDI QUTS,
7. POWER SWITCH
When the power is turned on, the LCD lights up and the tempo LED starts flashing.
8. Slots for inserting the music rack of the QX1.
INTRODUCTION
The QX1 Digital Sequence Recorder is the result of Yamaha's world-leading expertise in digital technology. It is
specifically designed for musicians, including those who have had no experience whatsoever with
computer-controlled musical instruments. Without having to learn any special computer language, you can tm -
mediately use any function of the OX1 just by reading this Owner's Manual and the accompanying Operations
Directory.
The OX1 is a digital music device that functions in the MIDI system. Explained elsewhere in this manual, MIDI
(which stands for Musical Instrument Digital Interface) is basically a universal language that has been created in
order to allow digital music instruments to control and drive each other. As the name suggests, digital music in-
struments convert all musical information into numbers, which are easily transmitted from one device to another.
For example, all Yamaha's digital instruments: the DX1, DX7 and DX9 Programmable Algorithm Synthesizers, the
KX1 and KX5 remote keyboards, the RX11 and RX15 Digital Rhythm Programmers, the CX5M Music Computer,
and the TX816 FM Tone Generator System, are MIDI compatible, and may be joined together in a variety of
configurations so that each unit may either drive, or be driven by, the others. Using extremely simple connections O
highly powerful digital music systems may be easily assembled.
Fo
The QX1 does not contain any sound generating devices. It simply provides a way of recording musical sequences
in the form of MIDI data onto a floppy disk, then “playing back” these sequences to drive other MIDI compatible
digital music devices. It has four basic modes of operation -— Record, Play, Edit and Utility. We'll describe them
briefly here, and in more detail in subsequent chapters, and also in the Operations Directory.
Music is recorded in real time (i.e. as you play it) from an external MIDI instrument.
The Record Mode The Click output (a digital metronome signal) supplies a “count in” and enables
you to keep time. Recording may also be carried out in the Edit mode, where music
data may be entered note by note from the QX1 keyboard (read the appropriate
section in this introduction). The data is stored as 32 Banks, each one of which
can be up to 999 bars (measures) in length. The tempo and time signature of a
Bank can be recorded, and varied within the duration of a Bank. You can think
of a Bank as a song, or as a movement of a composition.
Each Bank can contain polyphonic music data on each of eight Tracks —— like.
an eight-track tape deck, except that each Track can be overdubbed by an unlimited
amount, with no loss in quality whatsover —— remember, we're dealing with music
data here, not recorded sound. Pure information that does not suffer from
distortion— —it's all in the form of numbers. And of course you can erase any un-
wanted sections, or punch in anywhere during a recording.
What's more, you can link together Banks into Chains, that can contain up to 32
Steps, each Step being a single Bank or up to 32 repetitions of a Bank. ideal for
creating a sequential playback of pieces for a performance, or for linking together
several movements (each one with different tempo, time signatures, and instru-
mental arrangements) to form a large composition.
The floppy disk, a mere 5 1/4” in diameter, can hold about 80,000 notes. That's
about an album's worth of “normal” music. So you can build up a library of recorded
music data in a very compact space and as floppy disks are so inexpensive, you
can make safety copies of all your disks, which we highly recommended.
The Play mode enables you to transmit the MIDI information programmed into the
The Play Mode QX1 to any compatible sound generating instrument, such as the Yamaha TX816
7
The Edit Mode
The Utility Mode
FM Tone Generator System, whose eight voice modules correspond to the eight
Tracks in the OX1. The tempo of the playback may be altered by the large Tempo
Controller on the OX1, and a Transpose function aliows you to playback a piece
in any key or octave. Normally, the eight Tracks are transmitted from the corre-
sponding MIDI output, but they may also be sent to any output, and up to four
Tracks may be sent to the same output.
The Repeat feature provides continuous repeat playback of a Bank or Chain, until
you cancel it. Playback may also be activated by the optional footswitch (Model
no. FC4 or FC5) which performs the functions of the and keys (also
in the Record Mode).
Essentially, many of the QX1’s editing functions are jobs that used to be done with
a razor and splicing tape, in the editing of taped music. Except that here it's taken
to the “nth degree”. Any note that you record, even in the middle of a chord, can
be quickly located, and altered in many ways. Not just moved, deleted, lengthened
or shortened. You can change the volume of any note, insert voice changes, alter
the Gate Time (see GLOSSARY), and the amount of Pitch Bend. Depending on
the MIDI compatibility of your MIDI instrument, a variety of control functions such
as Modulation Wheel, Portamento, Sustain Footswitch, and Breath Control may
be edited.
The Edit mode may also be used for input of single notes. lt has an Insert function
that allows you to add extra material to an already recorded piece, or create a totally
new composition by inputting notes one at a time, setting all the parameters on
the QX1 DATA keyboard. In this way, even if you do not know how to play a musical
instrument, you can create sophisticated music with the QX1.
As the name suggests, the Utility mode enables you to manipulate or examine
existing data, rather than create new data. Within this mode, as with the three
other main modes, are a series of submodes, or Job Commands. The most important
of these are listed in the Job Command Table printed on the front panel of the
OX1.
The Utility mode contains 27 different Job Commands. The most obviously useful
ones to the first-time user are probably the following:
Chain Edit, which allows you to create a Chain of Banks (see Record Section,
above). Related to this are the Chain Name Change, Chain Directory and Chain
Delete sub-modes, whose functions are self-explanatory. The Utility mode also
enables you to delete a Bank, change its name, and copy a Bank to another Bank
or even to another floppy disk. Floppy disks are “initialized” (see GLOSSARY)
and given a name (ID) in this mode, and you can copy an entire disk onto a second
disk. Track Mix enables you to overdub the data from one Track to another (if, for
example, you want two instruments to play the same part), and there's also a Track
Delete function.
An extremely useful Time Display feature provides you with a means of timing a
composition or any part thereof, to within 1/10th of a second, and if you change
the playback tempo, the timing will change accordingly. You can also delete
measures from a Bank, and even insert blank measures into a Bank, to create a
pause or to make space for the insertion of new material.
There are several other Job Commands available in the Utility mode, but it might
be confusing to describe them here, so we'll save them for a subsequent chapter.
Now, let's see about setting the QX1 up and playing...
JOB COMMAND TABLE
JOB COMMAND TABLE
PLAY EDIT UTILITY
1 DISK CHANGE 1 DISK CHANGE 10 CLOCK MOVE 1 DISK CHANGE 10 BANK DELETE 19 MEASURE INSERT
2 STATUS/SWITCH 2 STATUS/SWITCH 11 GATE TIME MODIFY 2 STATUS H DISK INITIALIZE 20 MEASURE DELETE
3 OUTPUT ASSIGN 3 OUTPUT ASSIGN 12 VELOCITY MODIFY 3 CHAIN EDIT 12 DISK ID 21 BULK IN
RECORD 4 RECEIVE CONDITION 13 NOTE LENGTH SET 4 CHAIN NAME 13 DISK BACKUP 22 BULK OUT
1 DISK CHANGE 5 GATE TIME RATIO 14 BEND DELETE 5 CHAIN DIRECTORY 14 TRACK MIX 23 BULK DIRECTORY
2 STATUS/SWITCH 6 STEP PER MEASURE 15 CTRL DELETE 6 CHAIN DELETE 15 TRACK DELETE 24 BULK DELETE
3 OUTPUT ASSIGN 7 COPY MEASURE 16 EDIT CANCEL 7 BANK NAME 16 DATA IN 25 TX VOICE IN
4 RECEIVE CONDITION 8 TRANSPOSE MEASURE 17 MEASURE ERASE 8 BANK BACKUP 17 DATA OUT 26 TX VOICE QUT
5 RECORD CANCEL 9 TIME QUANTIZING 9 BANK COPY 18 TIME DISPLAY 27 TIME SIGN MODIFY
9
PRECAUTIONS
NOTE:
Read this section thoroughly BEFORE setting up your QX1. The OX1 uses
state-of-the-art microcircuitry which, though outstandingly durable and re-
liable, requires certain working conditions in order to carry out its sophisticated
functions efficiently and accurately.
Location
Positioning
Relocation
Avoid placing the GQX1 in direct sunlight.
Any extremes of temperatures should also be avoided — for one thing, they can
badly affect the LCD (Liquid Crystal Display) Panel, and also, the microprocessors
used in the QX1 are designed to function best within a “normal” temperature range.
If you are using the QX1 in termperatures over 40 deg. C. (for example, at an outdoor
concert in a hot climate) it is recommended that you use a cooling fan to keep the
QX1 at a lower temperature, or data errors may result.
Extremely high humidity or dry conditions should be avoided, as should excessive
dust or vibrations. Although the QX1 is most at home in a studio, it is of course
possible to use it in a live situation, if you treat it as you would a fine
automobile— —with care and caution.
The OX1 is a light, compact device and you may be tempted to place it in an un-
orthodox position — —vertically, or at an angle, as you might do with a synthesizer.
This is inadvisable, as the floppy disk drive, like a record turntable, performs best
when horizontal, and may be seriously affected by being used in any other position.
However, if it is unavoidable, a slight tilt should not affect performance of the QX1.
Ensure that the ventilation grills on the upper and lower surface of the QX1 are
uncovered so that air may circulate freely to eliminate any risk of overheating.
It's also advisable to set it at a convenient hight for you to operate. After an editing
session (and with the fascinating sound-world of the OX1, an editing session can
easily stretch to several hours!) you may realize, with some regret, that you've been
sitting awkwardly for quite a long time. Any way that you can make yourself more
comfortable when operating the QX1 will help you to use it faster and more effi-
ciently, so that your creative ideas can be realized freely and effortlessly. Set it so
that your hands and arms are at a loose, relaxed angle when using the QX1 keyboard,
and so that you can see the LCD Panel easily without having to lean forward.
Ideally, a good quality office chair should be used, with a comfortable, firm back
support, armrests that do not impede your use of the OX1, and wheels so that you
may easily roll yourself across to adjust your amp, mixer, or any other equipment.
The OX1 comes with a protective sheet of card inserted into the disk drive. DO
NOT LOSE THIS SHEET! It should ALWAYS be inserted into the disk drive, which
should then be locked, before moving the OX1. The QX1 should NOT be moved
with a floppy disk inserted-—the resulting vibrations could result in a loss of data
and could even cause damage to both the disk and the disk drive. The recommended
procedure is to insert the protective sheet into the disk drive (remembering to lock
it) every time you finish a session with the QX1.
Prior to moving the unit, disconnect ail cables by grasping the plugs, NOT by tugging
on the cords. This will prevent any damage to the cables.
10
To remove dirt or fingermarks from the exterior paneling of the QX1, it is best to
Cleaning the Exterior use asoft, dry cloth that will not shed any fluff. It is not advisable to use any solvents
P li such as benzine or thinners. Do not use any aerosol sprays near this unit——they
anerng | )
can easily get into the disk drive and prevent accurate reading of data from floppy
disks.
Just as a tape recorder itself does not store music signals, the QX1 does not store
Floppy music data, Data is stored on floppy disks ——a medium that is common in the world
Disks — Specifications of computers, and is a far more accessible, space-saving method than magnetic
tape. Each disk can contain about 80,000 notes. The QX1 uses 5-1/4" double-sided
double-density double-track floppy disks (also known as flexy disks, mini-floppy
disks, and diskettes).
and Handling
Disks should be handled with great care——they are very delicate. The following
precautions should be noted:
NEVER touch the surface of a disk with your fingers. This will make data reading
inaccurate or impossible. Aerosol sprays, dust, and even smoke must not be allowed
to come into contact with the disk, for the same reason.
NEVER bend or fold a disk, or attach paper clips to it. O
NEVER write directiy onto the sleeve of the disk. Always write on a self-adhesive
label and attach it gently to the disk.
NEVER bring a disk into a magnetic field of any sort, e.g. near a monitor speaker.
This can seriously affect the recorded data.
ALWAYS store disks in temperatures between 4°C and 52°C. Temperatures outside
this range will irreparably damage disks.
NOTE:
When the OX1 is operating in a room temperature of 40°C or higher, its interior
may reach a temperature of 52°C and disk damage could result. Avoid unduly
high temperatures or use a cooling fan.
ALWAYS replace disks in their envelopes after use, and put them back into their
case. Disks should be stored vertically so that there is no pressure on the disk surface.
It is recommended that you do not leave a disk in the QX1 while it is not being 6
operated. Store the disk safely, and insert the protection sheet into the QX1's disk ©
drive, and lock it.
The OX1 contains innumerable digital circuits. It may cause static interference with
Effects on Other radios or televisions in close proximity. It is advised that you keep these types of
Electrical Equipment equipment as far away from the QX1 as is conveniently possible.
A variety of confirmation and warning displays appear on the LCD Panel when the
Confirmations and QX1 is operating, so that you always know what is happening, what has just
Warning Messages happened, or what you may have done wrong. Don't worry——it's impossible to
damage the QX1 just by entering the wrong data.
If a warning display appears, the data or operation will need to be corrected before
the OX1 can be operated again. Consultthe “CONFIRMATIONS AND WARNINGS”
section in the Operations Directory if you don’t know what to do when a message
appears.
11
Owner’s Manual, Etc.
If You Are Using a DX7
or KX1
Keep the Owner's Manual and Operations Directory in a safe place. Even though
you may have become totally familiar with the QX1, future reference to these items
may well prove to be highly informative. And a further reminder: keep the protective
sheet for the disk drive in a safe place (preferably in the QX1 itself, while it is not
being operated). This will ALWAYS be required when you move the QX1.
If you possess a Yamaha DX7 synthesizer or KX1 remote keyboard that was ma-
nufactured before the standardization of MIDI specification, you may find that the
after-touch does not work when using one of these keyboards to program the OX1.
In this case, contact the store where you purchased your keyboard and ask them
to replace the ROM system.
Models with the following serial numbers will require this update modification:
DX7: Serial Numbers 1001-24880, 25125-26005.
KX1: Serial Numbers 1001-1105
12
CONVENTIONS
The OX1 gives you plenty of information while you are operating it. This appears as LCD messages and LED in-
dications on the front panel of the QX1. Virtually all of the operations are carried out by pressing the computer-style
buttons on the OX1.
In the text we will place the name of any key within box.
Keys For example: or or
A
Many of the OX1 keys have two or three functions, which are selected by using
the [SHIFT 4] or ¡SHIFT Y| keys in combination with the selected key. For example,
the I™7 | key.
1
H
In both the text and the illustrations, we will only refer to the particular function
that is being used at the time, for example:
For functions that are written in the top section of a key, we will assume that you
know to press the selected key while hoiding down the key to activate
this function. And for the functions in the lower section of a key, we will assume
that you know to press the selected key while holding down the key to
activate the function. (Actually, we'll remind you of this from time to time!).
50, in visual terms:
sHFT | | + 1 |= [INSERT
FT Y | + |= В
IMPORTANT: When typing in alphabetical data, ALL the alphabetic character keys
MUST be pressed while holding down the key. However, when using
the , D], [E], В. , and keys to enter pitch data, there is no need
to use the [SHIFT] function.
EXCEPTIONS: The dual-function keys that will ALWAYS have both functions il-
lustrated are the |-=S |, PT), | U], and keys to clearly distinguish them from
the other “arrow” keys [=], [=], [SHIFT] , [SHIFT].
Any LCD message will appear in the text in quote marks, and although a single
LCD Messages LCD message may contain several different items of information, such as "MODE",
"PROT" (memory protect status), “USE” (amount of memory used up), "BANK"
number, “BANK” name, “TEMPO”, and “TIME” signature, the text will only mention
whatever is necessary from a message. For exampie the following message:
RECORD READY display
RECORD READY MEASURE mmm
BANK nn ВВВВВВВВ TEMPO:ttt TEME:06/98
may be referred to simply as “RECORD READY" if that is all you need to know,
Many LCD messages are created by entering data, so in the text we'll use quote
marks when mentioning any data to be typed in (usually numerical data).
13
The QX1 may be set up in countless different configurations. In this section we'll use a most basic setup, just to
get you started. We also will use a few words that you may not understand. You don't actually need to understand
them to operate the QX1, just as, to return to our driving simile, you don’t need to know what a manifold gasket
is in order to drive a car. We'll also ask you to use certain keys without always explaining why. This is because
our approach here is to get you playing the QX1 as fast as possible. Later on in this manual some things will be
made clear to you. And the O.D. (the OPERATIONS DIRECTORY) contains detailed explanations of all the controls
and operations of your QX1. So, read on, and enjoy what happens!
The most basic setup is really simple. It shouldn't take you more than a few minutes to connect it up. You'll need
the following items:
"The OX1 Digital Sequence Recorder.
"A MID! compatible instrument. For many examples in this manual, we'll assume that you're using a Yamaha DX7
@ mihesizer, which is ideally suited to the QX1.
Q
“Two standard MIDI connecting cables (Yamaha MIDI-03 or MIDI-15, 3 or 15 metres long respectively). These
cables feature internationally standardized 5-pin DIN connectors. NOTE: It is inadvisable to use MIDI cables longer
than 15 metres. Like audio signals, MIDI signals are subject to deterioration if sent over large distances, and this
can cause unpredictable data errors.
"A brand new 4 1/4” double-sided double-density double-track floppy disk.
“The monitor system of your choice. This can be a simple amplifier or a sophisticated mixer/power amp/speaker
system. You'll need two audio input——one for your DX7 (or other MIDI instrument) and one for the Click Output
of the QX1 (Impedance rating: 600 Ohms).
"Audio connecting cables for the QX1 Click Output and your MIDI instrument. For the OX1, we recommend a single
conductor shielded cable with a standard 1/4" (6.3 mm) tip/sleeve phone plug. Coiled guitar cords are not re-
commended as they often have an inferior high frequency response compared with straight cords.
(a) Connect the MIDI IN of the QX1 to the MID! OUT terminal on your MIDI
MIDI Connections instrument.
(b) Connectthe MIDI Output 1 of the OX1 to the MIDI IN of your MIDI instrument.
(a) Connect the signal output of your MIDI instrument to your amp or mixer.
(b) Connect the CLICK OUT 1/4” jack on the QX1 to your amp or mixer. This
line output has an impedance rating of 600 Ohms.
Audio Connections
(a) The OX1 is supplied with a music rack, which fits into the two sockets on
Music Rack the rear panel. If you wish to change any cables while the rack is installed,
Installation it has a hinged black plastic base which can be lifted up to allow you to easily
see the cables without removing the rack. The Owner's Manual and Operations
Directory are both designed to fit onto this rack.
CAUTION!
Do not allow any manuals, music scores, or other objects to cover the ven-
tilation grill in the upper right-hand section of the QX1. This could cause
overheating, resulting in data errors.
14
AC Power
MIDI Channel Setting
Inserting and
Initializing a Floppy
Disk
(a)
(b)
(a)
(b)
Connect your MIDI instrument and the QX1 to the AC mains supply. The
QX1 consumes only 40W of power, with the following power requirements.
U.S. & Canadian models: 120 volts, 50/60 Hz. Other areas: 100 - 120/220
- 240 volts, 50/60 Hz. :
Turn the power on. It's advisable to turn on the @X1 and your MIDI instrument
BEFORE turning on your amp or mixer, to avoid any mains “thumps” damaging
amps or speakers. When the QX1 power is turned on, the Tempo Indicator
will begin to blink, and you'll see the “WELCOME” message on the
Message/Data panel (which for conciseness will usually be referred to as the
LCD, meaning Liquid Crystal Display).
MIDI data can be transmitted on sixteen channels (see the "HOW THE MIDI
SYSTEM WORKS” chapter). When the QX1 power is turned on, it is auto-
matically set to receive data on MIDI channel 1, so set your MIDI instrument
to transmit data on MIDI channel 1.
The MIDI transmission channel of the QX1 is also automatically set to channel
1 when its power is turned on, so set your MIDI instrument to receive data
on MIDI channel 1, or to the Omni mode (allowing it to receive MIDI data
on all sixteen MIDI channel; the QX1, by the way, has no Omni mode).
This section is of vital importance, and we'll cover this operation in some detail.
If you have never used a floppy disk before, read the PRECAUTIONS section earlier
in this manual, and the manufacturer's recommendations on the disk packaging.
The QX1 will not function without a floppy disk, just as a camera won't function
without film. Like film, a floppy disk is highly sensitive and needs to be handled
with care. Here's how it's done:
(a)
(b)
Having turned on the QX1 power and seen the "WELCOME" message on the
LCD, you now need to insert your floppy disk. Insert it with the “window”
of the disk going in first, and the small notch in the sleeve to the left. Push
it in with your thumb till you hear a slight click as it slides right into the slot,
and stays there. Then lock the disk by firmly pushing in the disk lock. If you ve
inserted the disk the wrong way round, you won't be able to lock it.
се
С —
757
Now hit the key on the OX1 DATA keyboard. The small red LED
on the front of the disk drive will light up. After a few seconds, if your disk
has not already been initialized for the OX1, the LED will go out, and you
will see the “CONFLICT DISK”/ “DISK INITIALIZE" messages alternately,
changing about twice a second. (If the disk has already been initialized for
the OX1, you can go straight to paragraph (g). The LCD message shown
there will now be displayed.
DISK INITIALIZE
SET DISK & HIT ENTER KEY *
15
(c)
(d)
(e)
(f)
(9)
You will see the above message if you have inserted a new disk, or one that
has been initialized by another computer. If you think the latter may be the
case, remove the disk immediately, first pressing the disk lock button to unlock
the disk drive. Then insert a new disk, lock it in, and hit . If you had
initially inserted a new, unused disk, then also hit |ENTER| . Now the disk
drive LED will light up, and you'll see the flashing “SURE? YES (Y) / NO (N)”
message.
SURE ? YES (Y)/NO(N)
The above message gives you yet another chance to retrieve a “wrong” disk.
(As a further precaution, we've even made it slightly awkward to enter the
“YES” command — -see paragraph (e) below). If you now think you may have
inserted that wrong disk (we're reaily playing it safe here-—-we wouldn't
want you to ruin an irreplaceable disk) do the following: While holding down
, press [N]. After a couple of seconds, you'll hear a click, the disk
drive LED will go out, and the “CONFLICT DISK/DISK INITIALIZE" alternating
messages will appear. The click that you heard means that you can unlock
the disk drive and insert a new disk, remembering to lock it in.
This time, you're sure you've got a new disk. So, as before, you hit
and get the flashing “SURE? YES(Y)/NO(N)” message. You can now use
our safety-conscious irrevocable “YES” command, made slightly awkward
so that you have that final moment in which to say “Yes, I'm SURE it's the
right command!”.
While holding down , hit [Y] (onthe MODE/FUNCTION keyboard),
and the flashing "EXECUTING NOWH"” message will appear. This means that
the disk is now being initialized. The process takes about three minutes and
you'll hear a few slight bumps and buzzes coming from the disk drive. When
it's over, the next message you see will be “DISK ID SET”.
DISK ID SET
= + qd FB BF EEE + TT ¥ BF ¥ OF OF OF 4 T ® OF 4 EE F FF ¥ 4 ®t + a 3
You can now give your disk an “ID”, also known as a file name or code name.
(This is not necessary for operation of the QX1, so if you don't want to give
your disk an tD, go straight to paragraph (g) below.) The dots along the bottom
of the LCD panel indicate the entry spaces. The cursor will appear below the
first dot. You can have up to 40 letters, numbers, or spaces in your ID. Type
in numbers by simply pressing the appropriate keys. To type in letters, press
the reguired letters while holding down . To type in spaces, press
SPACE] .
If you make a mistake or wish to change the ID, pressing [=S] or will
return the cursor to the left hand side of the LCD. Pressing and
while holding [SHIFT A) will move the cursor one space left or right, respec-
tively.
Once you've typed in your ID, you can enter it ( “enter” means to actualiy store
the data on the floppy (disk) by pressing . You will now see the “PLAY
MODE” message, and the PLAY LED indicator on the MODE/FUNCTION
pane! will light. This means that you can play back any previously recorded
music data, or enter any of the main operating modes of the OX1 Digital
Sequence Recorder.
PLAY MODE PROT:0 ISE:000K
BANK 01 mme ТЕМРО : # * * TIME:z==/xx
So--welcome to QX world! After your patience in working through the
previous section, we'd now like to offer you a quick and easy demonstration
of the QX1. 16
THE QX1-A QUICK DEMONSTRATION
NOTE:
This demonstration only works if you have inserted and initialized a brand
new floppy disk into the QX1, because it depends on certain conditions, such
as bank 01 and track 1 being empty and ready to receive data. If you are
using a disk that already contains data, bypass the “QUICK
DEMONSTRATION” and go straight on to the "RECORDING ON THE QX1~
section.
NOTE ALSO:
This is a very simple demonstration. However, if you get lost or think you've
made a mistake, you can press at any time and start over again from
paragraph (a). You may see an "EXECUTION NOW" message flashing for |
a few seconds, before the LCD returns to its initial “PLAY MODE" display. 6
(The only time you can’t do this is when the LCD message says "RECORDING".
In this case, press [STOP] then [PLAY] before restarting the demonstration).
OK, let's go...
(a) Press [RECORD]. The LCD message will immediately change to "RECORD
MODE".
Number of BY TEs
used by BANK
(c)
(d)
(e)
(f)
MEMORY PROTECT on/off —
1
RECORD MODE PROT: 0 USE:000K
BANK 01 Zo TEMPO:x*x TIME:==/=x
J LJ Li | dd
BANK BANK Tempo
number name Time signature
Press JENTER| . The LCD message will immediately change to "BANK NAME
SET”.
BANK NAME SET
BANK 0!
PRUT:0
USE:000K \
TEMPO: . .. ¢
TIME: ../..
+4 4 8 wr x sa
Press to move the cursor to the "TEMPO" section of the LCD. Type in
any tempo between “040” and “280”. (Try 120”).
Press again, to move the cursor to the “TIME” position. Type in any
number between “01” and “32” (number of beats in a bar). (Try “04”.)
Press one last time, moving the cursor to the second half of the "TIME"
section. Type in one of the following two-digit numbers: “01”. "02", “04”,
“08”, “16”, “32” (length of each beat). (Try “04”. This will give you, together
with the previous operation, a regular 4/4 beat).
Example of BANK NAME - TEMPO - TIME
PROT:0 USE:000K
TEMPO:120 TIME:04/04
BANK NAME SET
BANK nn BBBBBBBB
Press JENTER| .You will now see the "RECORD READY” message.
MEASURE: emm
TEMPO:120 TIME:04/04
RECORD READY
BANK 01 BBBBBBBB
17
(а) Press {CLICK| (the CLICK OUT LED on the MODE/FUNCTION panel will
light). This activates the Click signal to give you a rhythm guide when you
| start recording.
(п) The OX1 is now ready to record. If you are too, then press . The Click
signal will give you a two-bar “count in”, then the “RECORDING” message
will appear, and you can START PLAYING on your MIDI instrument!
RECORDING MEASURE:001
BANK 01 BBBBBBBB TEMPO:120 TIME:04/04
(i) Atthe end of your performance, hit ISTOP[. The "RECORD READY” message
will reappear.
(1) Press [PLAY]. You'll see the flashing "EXECUTING NOW!" message for a
few seconds, followed by the "PLAY MODE" message.
PLAY MODE PROT: 0 USE: 001K
BANK Ol BBBBBBBB TEMPO:120 TIME:04/04
‚ (К) Press [ENTER] and the "EXECUTING NOW!" message will blink at you again
for a few seconds, and then the "BANK PLAY READY” message will appear.
BANK PLAY READY
BANK 01
BBBBBBEB
MEASURE:001
TEMPO:120 TIME:04/04
(1) Press to play back your digital recording. The LCD will show “BANK
PLAYING”. If you don’t want to hear the Click signal, hit ¡CLICK! and the
CLICK OUT LED will go out.
BANK PLAYING MEASURE: 001
BANK 01 BBBBBBBB TEMPO:120 TIME:04/04
(m) After playback has finished, you can hear it again without “rewinding”. Just
hit agtan. This time you can vary the tempo if you like, by turning the
- large TEMPO CONTROLLER wheel to the right of the front panel. The
: “TEMPO” section of the LCD will indicate the new tempo you have selected.
(n) You can also sit back and enjoy repeated playback of your performance by
: pressing |REPT| before or after hitting . The REPEAT LED on the
MODE/FUNCTION panel will illuminate.
; (0) You can “play along” with your recorded performance, on the same MIDI
e instrument that is being driven by the OX1.
NOTE:
If you alter the volume on your MIDI instrument, the level of the music that
is being played back will also change accordingly. Also, if you change the
voice setting on your MIDI instrument, the played back music will also switch
; to the same voice setting. Similarly, any parameter that you change on your
MIDI instrument, such as vibrato, or pitch bend, will affect both the recorded
music AND whatever you play over it.
(p) And as a further treat— —how about trying the automatic TRANSPOSE feature?
Here's how: Hit ITRNS|. The TRANSPOSE LED on the MODE/FUNCTION
panel will light.
(gq) Transposing won't happen until you hit one of the PITCH keys arranged in
18
(7)
a one-octave layout in the lower haif of the QX1 DATA keyboard. Hit any
of the PITCH keys and the key of your music will change up at the start of
the next measure. What's more, if you hit the same PITCH key again, the pitch
will be transposed up by an octave, and a further octave each time you press
the same key. Pressing another PITCH key will bring you back to the original
octave range. If you want to transpose down, press the PITCH key while
holding down [SHIFT 1] . Repeated pressings of the same PITCH key, while
holding down [SHIFT 1] . will take you down through more octaves.
Finally ——try pressing the same PITCH key (during repeat playback) eight
or more times, with or without holding down |SHIFT!| —-you may be sur-
prised by the result!
19
RECORDING ON THE QX1
The INTRODUCTION contains a description of the recording facilities available on the QX1. The "QUICK
DEMONSTRATION" section will have given you an initial experience of recording on the QX1. In this section
we'll show you, in more detail, how to use the Record mode. We'll assume that you're using the basic system
described in the “SETTING UP” chapter.
With this system, it is best to record onto Track 1 of whichever bank you select, for two reasons: (1) The QX1 is
automatically switched to record on Track 1 when its power is turned on. (2) Your MIDI instrument is connected
to the MIDI Output 1 of the QX1. This means that, initially at least, your instrument can only receive data recorded
onto Track 1.
Of course, the QX1 can function in many different systems, and through study of the O.D. will inform you of its
full capabilities in the Record Mode.
0 Bank Selection
Bank Name, Tempo
and Time Signature
Setting
There are 32 banks in the QX1. You select which one to record onto as follows:
(a)
Press . The LCD message will change from “PLAY MODE" to “RECORD
MODE”. On the MODE/FUNCTION panel, the PLAY LED will go out and the
REC LED will light. On the RECORD/EDIT panel, LED number 1 will light
up, indicating that Track 1 is selected for recording onto.
BANK DIRECTORY display (RECORD MODE)
RECORD MODE PROT: 0 USE: 000K
BANK 01 еж Ляо ол ТЕМРО : * * * ТТМЕ : * # / * #
(b) The “RECORD MODE” message will indicate bank 01. If you wish to record
(c)
onto this bank, go straight on to paragraph (c).
To select another bank, press (to go to the next higher-numbered bank)
or (which will go to bank 32 and count downwards from there) until
you reach the desired bank number. You'll see the bank number at the lower
left corner of the LCD changing by one unit each time you press either of these
keys.
Having arrived at your desired bank number, press and the LCD
will instantly change to the “BANK NAME SET” display. In this mode you
are now able to enter the bank name and the tempo and time signature of
the piece you wish to record.
BANK NAME SET display
(a)
The bank name is set in the same way as the disk ID, except that this time
you can use a maximum of eight letters, numbers, or spaces. Type in your
bank name (song title, date, code number, or whatever you like). Remember
that when typing in letters you need to hold down the key. DO
NOT hit the key yet.
Example of BANK NAME - TEMPO - TIME
BANK NAME SET PROT:0 USE:000K
BANK nn BBBBBBBB TEMPO:120 TIME:04/04
20
(b) Press the key to move the cursor to the “TEMPO” entry space, and type
in a three-digit number from “040” to “280.” This sets the tempo, as with a
metronome, in quarter-notes per minute.
(c) Press the key again, to move the cursor to the “TIME” entry space. The
first number you type in will be a two-digit number between “01” and “32”.
This sets the number of beats in a measure.
(d) Hit again, to move the cursor on to the second part of the “TIME” entry
space, and type in two more digits to indicate the length of each beat (1/4
: note = “04”, 1/8 note = “08”, etc.). You can select from the following: 01,
02, 04, 08, 16, 32.
(e) The information you have typed in is not yet entered into the floppy disk. To
do this, hit . The message will change to “RECORD READY”. The
LCD will still display all the information you have just entered: “BANK
NUMBER”, "BANK NAME", “TEMPO”, and "TIME". The "MEASURE" indi-
cator will show “001”, indicating that you are now ready to record from the
beginning of the track.
RECORD READY MEASURE:001 ç
BANK O1 BBBBBBBB TEMPO:120 TIME:04/04 о
If you're going to record a track and then overdub more performances, it's likely
Click Function that a rhythm guide of some kind will be very useful to you, and this is the purpose
of the Click Function. This is turned on by simply hitting on the
MODE/FUNCTION keyboard. Above this, on the MODE/FUNCTION panel, the
red CLICK OUT indicator will light. To hear the Click signal the Click Out jack
must be connected in the “SETTING UP” section. Recording can now begin.
On the front panel of the QX1, there is a square arrangement of control buttons
Recording — Take ——the MODE/FUNCTION keyboard. The lower half of this keyboard can be thought
One of as corresponding to the transport controls of a tape deck, with the following
functions available: Play/Record: [RUN], Stop/Pause: [STOP], Rewind: [-4, and
Fast Forward: [+]. The [=] and [>] keys let you “move” one measure backwards
or forwards respectively.
(a) When you press [RUN], you'll be given two bars of Click as a “count-in”
before recording starts. The Click is programmed with an accent at the start
of each bar, so you know exactly where you are. After two bars the RUN LED
indicator will light up and the LCD message will switch to RECORDING”.
You can now begin playing your MIDI instrument. You will probably want
to adjust the level of the Click signal on your amp or mixer——now 15 as good
a time as any to do that.
RECORDING MEASURE:001
BANK 01 BBBBBBBB TEMPO:120 TIME:04/04
(b) While you're playing, the Click will continue, and you may notice that the red
TEMPO indicator is flashing on the first beat of each measure. Also, on the
LCD panel, the MEASURE section will be counting the measures, starting
at 001”.
(c) You can temporarily vary the tempo during the Recording procedure, without
affecting the tempo you have entered previously.
(а) To stop the recording, press (STOP| . The recording will stop at the beginning
of the following bar. The RUN light will go out, the LCD will change to
"RECORD READY", and the MEASURE counter will indicate the bar you have
stopped at. The TEMPO indicator will continue to flash.
21
RECORDING—FURTHER OPTIONS
NOTE:
In actual fact, the take isn’t finished yet. After having pressed to halt
the recording, the music data is not saved onto the floppy disk until you press
one of the four main mode keys ([UTLT], [EDIT] , [REC], ). Although
some of the options in this chapter must be carried out before pressing any
of the main mode keys, DO NOT turn off the OX1 power, thinking you have
recorded a once-in-a-lifetime piece of superb playing, until you press one
of the above keys, or you will lose your recording forever!
O.K., so you've done your first take. You may or may not be satisfied with
your performance. Either way, there are now several options open to you.
You can:
Play back your recording. {In this case, go straight on to the “PLAYING BACK
ON THE OX1” section).
Leave this bank and start recording a new piece of music, onto another bank.
(In this case, go back to the section entitled Bank Selection in the “RE-
CORDING ON THE OX1” chapter).
Continue recording from where you left off or from a later measure.
“Rewind” and record from the beginning again, or from an earlier measure,
erasing all or part of your first take.
Overdub more music onto the same track.
Record onto another track in the same bank.
o AS EA
Use the Punch-In Mode to change certain measures in your recording.
: In this chapter we will also describe how you can change the tempo while recording,
and how voice changes are recorded.
т (a) Press to continue recording where you left off. Once again, the Click
” Continuing in the guide will give you a two bar count-in, so that you can commence playing
Recording Mode as soon as the OX1 goes into the Recording mode, with no gap in the recording.
The LCD will show the “RECORDING” message at this point, and the
“MEASURE” indicator will continue counting from where you recommenced
recording.
(b) Press ISTOP| to finish the recording. The LCD will revert to the "RECORD
READY” message, and the MEASURE” counter will show the measure you
have stopped at.
(с) If you wish to continue recording from a later measure, this is easily done.
First, check to see if the cursor is under the first digit of the "MEASURE"
indicator on the LCD. If it isn't, it can be moved there by pressing [=T]. Then
type in a three-digit number higher than the one you are now at (Limit: 999”)
and hit . The "MEASURE" indicator will now show the number of
the bar from which you will continue recording.
(а) A second way of recording from a later measure is to press the [=] key just
above the STOP] key. This will “move” the recording point on to the next
22
measure. You can press this key as many times as you like, till you reach the
desired measure.
(e) A third way of recording from a later measure is to press [>]. This key is the
equivalent of a “fast forward” button. You will see the "MEASURE" display
changing rapidly, and you can stop it by hitting . You may not be
exactly at the required measure (this “fast forward” control really is fast!) so
you can locate the exact bar by using [=] and [+] to move you forwards or
backwards, one measure at a time.
CAUTIONI!
When moving backwards, any data in measures you move through will be
erased. Take care!
(fy Having arrived at the desired measure, pressing will restart the re-
cording, preceded again by a two bar Click count. The LCD will show the
“RECORDING” message, which will revert to “RECORD READY” as soon
as you hit to finish the recording. You may now playback or move
to any other recording option.
(a) If you wish to erase your recording and begin again, simply press [-«< and the
Erasing in the “MEASURE” count will return to “001”. Then hit to start recording
Recording Mode again.
NOTE:
This erase procedure only works on the take you have just completed. Erasing
two or more overdubbed recordings is a different matter and is mentioned in
the Overdubbing section below.
(b) You can erase a part of your recording (starting at the end and working
backwards) by pressing [<] to back up one bar at a time, or [<<|, the rapid
“rewind” function which can be stopped by pressing |STOP| .
CAUTION!!
Whenever you back up you erase data, so if you back up too far you will not
be able to regain lost music data.
(c) A safer way to “rewind” is to type in the desired measure number. First check
that the cursor is on the first digit of the "MEASURE" counter. If it isn't, press
to position It there. Then type in the required measure number, a three
digit number smaller than the one you are now at, and hit . The
“MEASURE” counter will now show the new measure form which recording
can recommence, and all music data after this number will have been erased.
(d) Having arrived at the desired measure, pressing will restart the re-
cording, preceded again by a two bar Click count. The LCD will show the
“RECORDING” message, which will revert to “RECORD READY": as soon
as you hit to finish the recording. You may now playback or move
to any other recording option.
23
Overdubbing
Recording onto
Another Track
NOTE:
When you have completed an overdub, it is impossible to remove it from the
original track. So if you want to play it safe, you can first record your overdub
onto another track (see the Recording onto Another Track section below)
and then, once you are satisfied with your overdub, mix it with the original
track onto a third track (see the O.D.s “UTILITY MODE" chapter, Job
Command 14 “Track Mix" ).
(a) Once you are satisfied with your first take, it is extremely simple to overdub.
To start the overdub procedure, press . You'll see the "EXECUTING
NOW!” flashing message for a few seconds, which may be accompanied
by some slight bumping sounds from the disk drive as it saves your performance
onto the floppy disk. Then the LCD will return to the "RECORD MODE" display.
The yellow LED corresponding to track 1 on the DATA TRACK display will
light up, confirming that the musical data has been recorded onto the floppy
disk.
(b) Hit (ENTER! , and the LCD will again show the flashig “EXECUTING NOW!”
message, quickly followed by the "RECORD READY” message.
(c) The QX1 is now ready to overdub. If you wish to overdub from the start of
the piece, go on to paragraph (d). However, if you want to start your overdub
from, say, bar 32, this is easily done. Check that the cursor is under the first
digit of the “MEASURE” counter on the LCD. If it isn't, press until it
is. Then type in “032"and hit . You are now all set to overdub from
bar 32.
(d) Press to get a two-bar Click count in. You'l! then hear your first take
(either from the beginning or from bar 32 as selected) and you can play over
this and record a second part. The LCD will show “RECORDING” as with
the first take.
(e) When you have finished recording your overdub, hit , and the LCD
will revert to the "RECORD READY” message. Ât this time your options are
as numerous as they were at the start of this chapter, so you can choose what
you want to do next-—playback, continue recording, do a further overdub
(as many as you wish), erase, or record onto another track.
NOTE:
If you wish to erase your performance, the procedure described in the “Erasing
in the Recording Mode” section will only allow you to erase the overdub you
have just performed, NOT the previous take. To erase part or all of the original
take plus your overdub(s) consult the O.D.'s, “UTILITY MODE” chapter under
Job Command 15 “Track Delete” or Job Command 20 “Measure Delete”.
Each bank in the QX1 contains eight tracks, just like an eight-track tape deck.
Recording onto another track is NOT the same as overdubbing. With this procedure,
you will have completely separate tracks of music data that can be individually
modified or edited, and can be used to drive separate MIDI instruments.
In the normal Playback mode, separate tracks will automatically drive separate
MIDI instruments connected to the eight MIDI outputs on the rear of the QX1:
Track 1 via Output 1, Track 2 via Qutput 2, and so on. However, as we said at the
start of this chapter, we're assuming that you're using the basic system comprising
the OX1 plus a single MIDI instrument such as the Yamaha DX7 synthesizer. So
in the normal course of things, only the data on track 1 will drive your MIDI in-
strument.
24
We'll begin, then, by showing you how up to four tracks can be assigned to the
same MIDI Output and transmit music data to the same MIDI instrument. (The
O.D, Will inform you what to do when using the OX1 in other, more complex
systems.)
(a) Press PLAY; . You will now see the "PLAY MODE” message.
(b) Press [JOB COMMAND). The message will switch to the * JOB COMMAND
SELECT” display.
JOB COMMAND SELECT
COMMAND ..
(c) Type in “03” and hit ¡ENTER! . You will now see the “TERMINAL ASSIGN”
display, with the cursor under the first number in the upper row.
QUTPUT ASSIGN display
TERMINAL ASSIGN i J k l mono р
MIDI CH. ASSIGN gq rr ss tt uu vv ww xx
(d) Each of these numbers indicates to which output terminal the corresponding
track will transmit data. When the QX1 is switched on, the LCD panel shows
each track assinged to its correspondingly numbered terminal, and each track
set to MIDI channel 1. If you want to assign track 2 to terminal 1, press
to move the cursor to the second position, then type in “1”. If you want to
assign the maximum of four tracks to Terminal 1 at this time, keep pressing
to move the cursor to the four tracks you plan to record on, and type
in “1” for each track (for example, tracks 1, 2, 3 and 4). Now press |
The LCD will revert to the “PLAY MODE" display.
(e) Press to commence track selection procedure. The “RECORD MODE”
message will appear on the LCD.
(f) Press [JOB COMMAND|. The “JOB COMMAND SELECT” message will
appear on the LCD.
(а) Type in “02” and hit [ENTER| . The "TRACK SELECTION" display will appear
on the LCD.
STATUS/SWITCH display
REC. TRK:r MODE :m
PLAY TRK:abcdefgh FREE: fffK BYTES
(h) Type in the number of the next track you wish to record onto (for example - i
2”).
(i) Press |[ENTER|. The LCD will revert to “RECORD MODE", and the red LED
corresponding to the track you have selected (e.g.Track 2) will light up.
(j) Press |[ENTER| once more. After a few seconds of the flashing "EXECUTING
NOW!" message, the LCD will display the “RECORD READY" message.
(k) To record onto the newly selected track, hit . After a two-bar count-in,
the RUN LED will light up, the LCD will switch to "RECORDING", the
“MEASURE” indicator will commence counting, and you can record onto the
new track, while hearing the previously recorded track.
NOTE:
If you change the program (voice setting) on your MIDI instrument, the original
track, as well as the new track, will play in the new voice, because both tracks
are assigned to the same MIDI output, driving the same MIDI instrument.
25
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(1) To finish recording on the new track, press [STOP]. You may now move
on to any of the options listed at the start of this chapter. To select a further
track to record onto, go back to paragraph (e) in this section.
Notice that every time you enter music data onto an unused track, its corresponding
yellow LED lights up on the DATA TRACK display. And every time you select a |
new track to record onto, the RECORD/EDIT LED corresponding to that track lights À
up.
The QX1 always informs you what's going on while you're recording, so if you
keep an eye on the LED panels, mistaken erasing or overdubbing need never occur.
At any time during a recording or overdubbing session, you are free to select the
Punch-In Recording _ Punch-In Record function, which allows you to correct or change part of a recording,
from any desired measure.
NOTE:
3 The Punch-In function erases all previously recorded data, so if you are ov-
р 9 erdubbing it is not possible to correct only one layer of overdubbing, without
E losing earlier takes. As far as the QX1 is concerned, any number of overdubs
3 you do on a track is considerd as a single recording, and the overdubbed layers
CANNOT be separated!
The procedure for Punch-In recording is described in detail in the O.D.'s "RECORD
MODE” section.
Having entered the tempo of the piece that you wish to record, it Is easy to tem-
Changing Tempo porarily alter the tempo of the actual recording process. For example, if you wish
While Recording to create highly complex or rapid musical passages, you can slow down the re-
cording tempo, perform the music at a more comfortable speed, then play back at
the faster original tempo. Or if you are creating very slow, minimal music, with
many long notes or long pauses, it might be easier to speed up the recording tempo,
record the music, and play back at the slower original tempo.
E In both cases the OX1 is unlike a tape deck, because a change of speed is not
accompanied by any change of pitch. (The converse is also true——pitch can be
9 changed without altering speed, using the TRANSPOSE function— —see the “QUICK
DEMONSTRATION”).
There are two ways of altering the record tempo:
(a) The record tempo may be altered by using the TEMPO CONTROLLER wheel
on the right of the QX1. Turning the wheel to the right (clockwise) increases |
tempo, and turning the wheel to the left (counterclockwise) decreases tempo.
This may be done either when the LCD shows the "RECORD READY" message
(i.e. before pressing to start a recording, or after stopping in the middle
of a recording) or during an actual recording (when the LCD shows
“RECORDING”).
The range of the TEMPO CONTROLLER depends on two things: ]
The tempo programmed into the recording.
The position of the TEMPO CONTROLLER at the time you first entered the
“RECORD READY” mode by pressing the [ENTER] key.
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Experiment with it to find out how the range varies, remembering that the
maximum tempo range of the QX1 is 40 to 280 quarter-notes per minute.
(b) The record tempo may also be changed by typing in a new tempo, as follows:
when you see the “RECORD READY” message (indicating that you are at
the start of a recording, or have stopped in the middle of a take), press
to move the cursor to the “TEMPO” section of the LCD.
Type in your new tempo (any three-digit number from “040” to “280”). The
“TEMPO indicator will show the new tempo setting. Then press to
enter the new tempo. You may now record at the new tempo by pressing
. And you may still use the TEMPO CONTROLLER wheel to change
tempo while recording.
NOTE:
With both the above methods, the originally programmed tempo is not affected.
Changing the programmed tempo is done using the Utility Mode, Job
Command 07 (see 0.D.).
If you change the voice on your MIDI instrument while recording a performance ç
Changing Voices onto the OX1, the voice changes will be rememberd. However, the QX1 has no
While Recording way of knowing which voice you started your performance with. So when you
playback your recording, the QX1 will begin playback by using the last voice you
switched your instrument to, because this was last voice command it received (and,
unless you have altered anything since completing the recording, this is the present
voice setting on your instrument).
The procedure in this case is to use the Edit Mode to insert a program command
(voice setting command) at the start of the recording. Then, when you play back,
the OX1 will immediately switch to the correct voice for the start of the performance,
regardless of the present voice setting on your MID! instrument. Read the "EDITING
ON THE OX1” chapter to find out how to perform this simple operation.
27
PLAYING BACK ON THE QX1
Having completed your recording, whether a simple one-take performance, a multiple overdub, or a recording on
several tracks, the Playback procedure is the same, when we are using the basic system of QX1 plus one MIDI
instrument.
NOTE:
With this basic system, you are sending playback data out through a single
MIDI output. Hence, a recording on more than one track requires that you
assign the recorded tracks to a single output, as described in the “Recording
onto Another Track” section of the “RECORDING- —FURTHER OPTIONS”
chapter.
(a) Press [PLAY]. The LCD will display the “PLAY MODE” message.
(b) At this time, you may select any bank for Playback, by pressing the or
keys until the desired bank number appears on the LCD.
(с) Hit [ENTER]. The LCD will show the flashing "EXECUTING NOW!!" message
for a few seconds, and then the “BANK PLAY READY” display will appear.
BANK PLAY READY MEASURE:001
BANK 01 BBBBBBBB TEMPO:120 TIME:04/04
(d) If you do not wish to hear the Click Output during playback, hit |CLICK|,
which will turn off the CLICK LED.
(e) Press to start playback of the recorded music data. The LCD will switch
to “BANK PLAYING”, the RUN LED will light, and the “MEASURE” indicator
will begin to count bars, starting from “001”.
(1) Attheendof playback, the LCD will revert to its original “BANK PLAY READY"
display, reset the “MEASURE” counter at “001”, and the RUN LED will go
out.
(g) If you wish to stop playback before the end of the recording, press |
The playback will stop at the beginning of the next measure. The LCD will
show the “BANK PLAY READY” message with the “MEASURE” counter
showing the number of the bar at which you have stopped.
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PLAYBACK—FURTHER OPTIONS
At this point, having stopped in the middle of playing back, you have the following options open to you.
Continuing in the Play
Mode
“Rewinding” in the
Play Mode
You can:
Leave this bank and play another bank. (In this case, go back to the beginning
of the “PLAYING BACK ON THE OQOX1” chapter.)
Leave this bank and start recording a new piece of music, onto another bank.
(In this case, go back to the section entitled Bank Selection in the “RE-
CORDING ON THE OX1” chapter.)
Continue playing back from where you left off, or from a later measure.
“Rewind” and play from the beginning again, or from an eariler measure.
Play from a selected measure.
In this chapter we will also include instructions for changing the tempo during
playback, and a brief mention of other options.
At this point we'd like to remind you again that the lower half of the
MODE/FUNCTION keyboard fulfils virtually the same functions as the transport
controls of a tape deck.
(a) Continue playback by pressing the key again. The LCD will switch
to “BANK PLAYING” and the “MEASURE” indicator will continue counting
bars from where playback recommenced.
BANK PLAYING display
BANK PLAYING MEASURE:001
BANK 01 BBBBBBBB TEMPO:120 TIME:04/04
(b) To play back from a later measure, move forward through the bank one measure
at a time by pressing [>]. The "MEASURE" counter will of course show you
what measure you're at. When you reach the desired measure, press
to initiate playback.
(c) You can also “Fast Forward” through the bank by pressing [=]. This can be
stopped at any time by pressing [STOP] . (If you don't press ¡STOP! the QX1
will wind all the way to the end, then jump to the beginning of the bank again
and stop). When you reach the desired measure, hit to play back.
NOTE:
This procedure does NOT erase music data, as it does in the Record Mode.
(a) To hear part of a recording again, you can move back through the bank one
measure at a time by pressing [+]. The "MEASURE" counter will of course
show you whatmeasure you're at. When you reach the desired measure, press
[RUN] to initiate playback.
(b) If you've stopped playback in the middle of a bank, and want to hear the
whole piece again, the quickest method is to “rewind” by pressing [=]. This
will rapidly move the playback point to the beginning of the bank ( MEASURE"
count “001”). You can stop this function anytime by hitting . You
may then play back again by hitting
29
Playback From a
Selected Measure
Changing Tempo
While Playing Back
|
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Chain Play and Other
Options
An accurate way to select a playback point is to type in the desired measure number.
This can be done before playback or after stopping playback in the middle of a
bank. (In both cases the LCD must show “BANK PLAY READY”.)
(a) First check that the cursor is on the first digit of the “MEASURE” counter. HH
isn't, press to position it there.
(b) Then type in the required measure number (a three digit number between
“001” and the number of the last measure of the bank) and hit . The
" MEASURE" counter will now show the new measure number, and hitting
will start playback from this point.
In the "QUICK DEMONSTRATION” chapter, we explained how to use the TEMPO
CONTROLLER to alter playback tempo. There is an alternative method of doing
this, by entering a new tempo value.
(a) When you see the “BANK PLAY READY” message (either before playback
or after stopping in the middle of a bank) press to move the cursor to
the TEMPO” section of the LCD.
(b) Type in your new tempo (any three-digit number from “040” to “280”). The
“TEMPO” indicator will show the new tempo setting. Then press [ENTER
to enter the new tempo. You may now play back at the new tempo by pressing
RUN
(c) The TEMPO CONTROLLER wheel may still be used during playback. lts range
will depend on three things:
The new tempo setting you have entered.
2. The position of the TEMPO CONTROLLER at the time you entered the new
tempo.
3. The position of the TEMPO CONTROLLER at the time you first pressed the
key to enter the “BANK PLAY READY” mode.
Experiment with it to find out how the range varies, remembering that the maximum
range of tempo’s available on the QX1 is 40 to 280 quarter-notes per minute.
—
NOTE:
When you use either method of changing playback tempo, the originally
programmed tempo is not affected. Changing the programmed tempo is done
using the Utility Mode, Job Command 07 (see O.D.)
As explained in the “Record Mode” section of the INTRODUCTION, it is possible
to link banks together into “chains” of up to 32 “steps”, each “step” being an entire
bank played once or repeated up to 32 times. In this way you can program the
QX1 to play an entire concert by itself, initiated by merely pressing |
Although chains are played back in the Play Mode, they are assembled in the Utility
Mode, so read the “USING THE UTILITY MODE ON THE QX1“ chapter for an
explanation of how to create chains. Also, please consult the relevant sections in
the O.D. for a complete explanation of the Chain function.
Chain playback is carried out as follows:
Press |PLAY| to select the Play Mode. The LCD will show the “PLAY MODE"
message.
(a)
(b) Press on the MODE/FUNCTION keyboard to select Chain Play.
The red CHAIN LED on the MODE/FUNCTION display panel will light up.
The LCD will retain the “PLAY MODE" part of the display, but the lower part
of the LCD will show the Chain Directory, which can be “scrolled” through
by pressing the and keys, until it shows the chain you want to play
back.
CHAIN DIRECTORY display
PLAY MODE
CHAIN n CCCCCCCC TEMPO:ttt TIME:aa/bb
| 1 LJ L
CHAIN CHAIN name Tempo Time
number signature
(с) Press ¡ENTER]|. The “EXECUTING NOW!" message will flash for a few
seconds, followed by the "CHAIN PLAY READY" display.
CHAIN PLAY READY display
CHAIN PLAY READY MEASURE :nmm
BANK nn BBBBBBBB TEMPO:ttt TIME:aa/bb CC
(d) You can now play back the chain you have selected, and use all the playback
options described in this chapter, just as with the Bank Play Mode.
The following playback options are also detailed in the “QUICK
DEMONSTRATION" chapter:
Using the Tempo Controller.
Using the REPEAT function.
Using the TRANSPOSE function.
“Playing Along” on your MIDI instrument during playback.
The O.D. also covers all the controls and functions in detail, sO we suggest
that you read these sources of information, at the same time trying out ev-
erything you find there on your QX1, to gain a full understanding of its
comprehensive playback capabilities.
31
EDITING ON THE QX1
may only have imagined before, and perhaps some that you have never imagined! In the normal Edit mode (or
“Change” mode) any exisiting music data can be altered or deleted. Switching to the “Insert” mode, you can add
new data to a composition, or create an entirely new piece of music, inputting data and notes one at a time.
Editing on the QX1 is a truly exciting creative experience, giving you the opportunity to create music that you |
After acquiring some familiarity with the QX1, you will begin to use certain sub-modes to speed up the editing
process. For example, if you are entering music in the Insert Mode, you can rapidly create a repetitive bass part
by entering only one bar, then using the Copy Measure sub-mode (Job Command 07) to copy it however many
times is required. If the part then changes key, retaining a similar phrase, you can simply transpose the same bar
using the Transpose Measure sub-mode (Job Command 08). Time Quantizing (Job Command 09) lets you play
a passage inaccurately, then correct its overall timing in a single operation.
A fairly full description of the Editing Mode is given in the INTRODUCTION. The O.D. contains detailed descriptions
of all the editing functions. So in this chapter, as a hands-on introduction to editing, we'll give you three immediately
Фи examples of the fascinating Edit Mode.
But first, let's just LOOK at a piece of music in the Edit Mode. By now, you'll probably have at least one satisfying
performance stored onto the QX1's floppy disk, and you may be wondering how to search and find notes, even
in the middle of a chord. Here's how it's done:
— (a) Let's say you've just played back a complete recording. The LCD is showing
Examining Music the “BANK PLAY READY” message, with the “MEASURE” counter at “001”,
Data To start the Edit procedure, press [EDIT]. The LCD will immediately change
to the “EDIT MODE” display. You'll also notice that the EDIT LED is illu-
minated, on the MODE/FUNCTION panel, and the LED for Track 1 on the
RECORD/EDIT display panel has also lit, indicating that you'll be editing the
music data stored on Track 1.
(b) You can now select which bank to edit by scrolling through the Bank Directory
using the and buttons. The Bank Number and Bank Name will show
3 on the LCD.
% BANK DIRECTORY display (EDIT MODE)
EDIT MODE PROT: 0 USE:nnnK
BANK nn BBBBBBBB TEMPO:ttt TIME:aa/bb
(c) Having selected a bank, press ‚The “EXECUTING NOW!!!” message
will flash for a few seconds, probably accompanied by slight bumping and
buzzing sounds from the disk drive. This is perfectly normal, it shows that the }
disk is moving and being scanned for the relevant data. The LCD will then
switch to the "INCREASABLE SPACE” message.
INCREASABLE SPACE nnnK BYTES
TOP OF TRACK
(d) The "INCREASABLE SPACE" message shows you how much data you can
add to the existing recording, in the form by Bytes (a common computer
term——see GLOSSARY), and the LCD also tells you that you are at the be-
ginning of the recording (“TOP OF TRACK”). Now press once. The
“MEAS. BAR" (measure bar) display will appear. This represents a bar line
in data form, this one being the beginning of the first bar of the track
( MEASURE: 001”).
32
MEASURE: nmm STEP: ../. CLK:..../....
MEAS .BAR TIME: aa/bb
(e) The key enables you to go through the recording, one step at a time,
examining each separate piece of data. Providing you started playing during
the first bar of the recording, the next time you press you should hear
a note, and the LCD will display the data of that note. This includes "MEASURE
NUMBER”, “STEP NUMBER”, “CLOCK NUMBER”, “NOTE NAME",
“DYNAMICS”, “NOTE NUMBER”, GATE TIME”, and “VOLUME NUMBER".
All these terms will be explained later, and in the O.D., and they can all be
modified.
NOTE DATE display
MEASURE : mmm STEP:rr/ss CLK:bbbb/ecec
РРаа 1111 ddd kkk gggg nnnn vvy
(f) Ifyou didn’t hear a note, keep pressing until you do. Then carry on pressing
the same key. You'll notice that, however long the original notes were, you
only get a short staccato note in this mode. When scrolling through a track,
each time you reach a note a MIDI impulse is transmitted to your MIDI in-
strument, just as if you've lightly tapped a key. You'll also find that, as you
continue scrolling through the track, the original melody may seem to have
disappeared altogether, or may seem strange and fragmented. There are two
reasons for this:
1. The notes are not being played in the original rhythm, they are being played
one at a time every time you hit the key.
2. If you recorded any chords, the notes from those chords are being separated
and played one at a time every time you hit the [4 V | key. This is how you can
examine and edit notes in the middle of a chord.
(g) While you're scrolling through, you'll see a "MEAS.BAR” display appear at
the start of every measure. There will be no sound accompanying this display,
it is merely information data and tells you what measure you are at, and the
time signature of this measure.
(h) You may see other displays appear, also unaccompanied by any sound. These
may include “TEMPO CHANGE" (if you have programmed in a tempo change),
“CONTROL CHANGE" (if you have used a control such as a modulation
wheel or foot sustain peda! during the recording), “PITCH BEND" (if vouf” |
used a pitch bend Whee! during the recording) and "PROGRAM CHANGE" |
(if you changed the voice of your MIDI instrument during the recording).
Again, these are all explained in the O.D., and they may all be deleted or
modified.
(i) You can scroll backwards through the track,one data step at a time, by using
[TU]. When you get back to the beginning of the track, you'll again see the
“TOP OF TRACK” display, this time without the “INCREASABLE SPACE
message. This is because the increasable space may have changed, if you
have inserted or removed any data; its new figure will be displayed the next
time you enter the Edit mode as at the start of this section.
(j You may also move quickly through the track in the Edit mode, using the
function keys in the lower half of the MODE/FUNCTION keyboard. [+] and
[=] move you forwards or backwards one measure at a time. [ze] and [=] are
the "Fast Forward” and “Rewind” controls, which may be stopped at any time
by ; As in the Record and Play modes, you will not hear any music
while using these controls.
33
(k) The key allows you to play back two measures of the piece you are
now at. This enables you to find out where you are in the track if you're not
sure, and to check an edit you have nust carried out. You may also use the |
REPEAT function in this mode, by pressing before or after pressing
. The key stops playback with or without repeat.
The three rather unmusical words printed above are of vital importance in the Edit
Clocks, Steps and Quantizing |
mode of the QX1. They are all related to each other. We'll explain them as follows. |
The QX1 handles music timing data with a digital clocks which divides time up
into units that equal 1/384 th of a quarter note. All note lengths are expressed in
clocks.
CLOCK versus notes
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Los Log lop lost 192 L 192 A— 384 —L— 384 —
| 1 MEASURE=1530 CLOCK |
The above illustration shows the clock value of various notes in a 4/4 measure.
All data is entered at clocks, so you can inject “feel” into music data by slightly
varying the clock position of some notes.
Clocks are very small units, and to locate notes faster, the QX1 has a Step function.
Using job command 06 in the Edit mode, you can divide a measure up into any
number of steps, from 1 to 99. When the QX1 is first switched on, it selects 4 steps
to a measure.
STEP PER MEASURE display
STEP PER MEASURE
STEP :ss
STEP versus note (4/4 time signature)
i~ | : ЛО) ITT
SIEP1 SIEPZ STEP3 STEP 4 STEP]
In the above illustration the 4/4 bar is divided into 4 steps, hence each step equals
a guarter note or 384 clocks. If you have a rapid passage of music, you may find
it easier to use 16 steps a bar, so each step eguals a sixteenth note (384 diveded
by 4 = 96 clocks). This makes it easier to locate notes when scrolling through the
data.
The Time Quantize function (job command 09 in the Edit mode) lets you select a
number of clocks (1 to 999) as a basic unit of time, and move all notes to these
units. This, in effect, slows down the clock. For example, if you select 384 clocks
in the time quantize mode, the clock is slowed down to one time division per quarter
note, so all notes will occur at quarter note intervals, as the following illustration
shows.
34
Entering Voice
Changes
Example of TIME QUANTIZING input
MEASURE 001 002
Original
performance data J J J J ) —
0005 0392 (765 1155 0007 —
CLK : 384
X TOP MEAS :001
LAST MEAS : 001
MEASURE 001 002
Performance
data after J J J J >
correction
0000 0384 0768 1152 0007 —
| J
Timing correction will be carried
out only for this measure
Smaller numbers of clocks may be selected, to make a musical performance slightly
more regular, though still retaining rhythmic subtlety.
At the end of the “RECORDING-—FURTHER OPTIONS” chapter is a section
entitled Changing Voices While Recording. lt tells you how, when you play back
a recording containing voice changes, the OX1 will transmit these changes, but it
cannot start playback with the correct voice uniess a Program Change command
is entered at the start of the track. This is very simple to do, and is a good way to
start your hands-on introduction to the Edit mode. Of course, this operation may
be carried out on a track that contains no subsequent voice changes.
(a) Return to the beginning of the track you have been examining in the Edit
mode. This may be done by using any one of three different keys. In ascending
order of rapidity, these are: (one data step at a time), [<] (one measure
at a time) and [++] ( Rewind” function). You will now see the “TOP OF TRACK"
LCD message.
MEASURE: ... STEP:../.. CLK:..../....
TOP OF TRACK
NOTE:
You can of course enter a voice change at any point in a recording, simply
by scrolling through your recording in the Edit mode until you reach the desired
point, then proceeding to the next paragraph.
(b) While holding down |SHIFTi!, press [INSERT]. The LCD will switch to the
“INSERT” display.
Example of display when |INSERT| function has been called out
INSERT :001 STEP:01/04 CLK:0000/0384
некое. 258 2... e... 084
(с) While holding down [SHIFT] , press [PRGM]. The lower half of the LCD
will switch to the "PRGM” display, with the cursor under the first of three
dots at the lower centre area of the LCD.
INSERT ‘mmm STEP:rr/ss CLK:bbbb/cccc
--- PROM --- ‚ко
L-L—Voice number
(а) Type in the voice number data (a three-digit number from “000” to “127").
This data may differ from the voice number on your MIDI instrument. With
the Yamaha DX synthesizers and TX tone generators, the voice data entered
35
The Insert
Mode-Creating New
Music Data
(e)
(1)
here is one less than the voice number on the instrument. For example, to
select voice 24 on the DX7, type in “023”. The O.D. gives instructions for
finding out the voice number data for other MIDI instruments.
Press . The voice number will disappear on the LCD. The “INSERT”
display will remain. Pressing either or will switch the upper half
of the LCD to a "MEASURE STEP CLK” display, and the lower half will show
the program number (voice number) you have just entered. This is how the
voice data is stored in the Edit mode, and any time you return to this track
for editing, you will see this data display, immediately following the first
“"MEAS.BAR” display.
MEASURE : mmm STEP:rr/ss CLK:bbbb/ccce
--- PRGM --- ppp
L 1 -Voice number
To hear the effect of this Program Change data, you must return to the Play
mode. By now you're getting used to the OX1, so we'll describe this operation
very briefly:
Press |PLAY], and wait for the "PLAY MODE” message.
Press [ENTER] , and wait for the "BANK PLAY READY" message.
Hit to hear your recording begin with the voice you have programmed
in. Even if you change the voice on your MIDI instrument, it will always switch
to the programmed voice when you start playback from the beginning of the
track.
Without warning you, we sneaked in a little example of the Insert mode in the last
section. You “Inserted” a voice command at the beginning of your recording. This
is something you may often want to do on your QX1, and it shows you how easy
it is to use the Insert mode. However, there's much, much more that can be done
in this mode. You can take an empty bank and enter music data from the QX1
keyboard itself. This means that even if you've never played a piano or synthesizer
in your life, you can now create sophisticated digital music, with only minimal
knowledge of music theory, just by experimenting with the QX1’s Insert mode.
We'll now show you how quick and easy this can be.
(a)
(b)
(c)
Whatever mode you are now in, pressing will get you back to the
Edit mode. (Exceptions to this are if the QX1 is actually recording or playing
back, in which case you must first press ): The LCD may flash the
“EXECUTING NOWI!!” for a few seconds, before switching to the “EDIT
MODE" display.
Use and to select an empty bank for editing on. When you find
one, the LCD will show only asterisks in the "BANK NAME”, “TEMPO”, and
“TIME” sections.
EDIT MODE PROT:0O USE:000K
BANK 01 #*%#%*#*%*% TEMPO:=== TIME :2:2/%:
Press . The LCD will switch to the "BANK NAME SET” message.
You may now type in a bank name or number, remembering that when you
type in letters you must hold down . You can type in a maximum
of eight characters or spaces. DO NOT hit yet!
BANK NAME SET PROT:0 USE:000K
BANK 01 ........ TEMPO:... TIME:../..
(d) Press to move the cursor to the “TEMPO” section, and type in your
chosen tempo (from “040” to “280").
(e) Press again to move the cursor to the “TIME” section. Type in any number
from “ 01" to “32”, indicating the number of beats in a bar.
(f) Press one last time, to move the cursor to the second part of the “TIME”
display. Type in one of the following numbers: “01”, "02", “04”, “08”, “16”,
"32", to indicate the length of a beat ("04" = 1/4 notes, “08” = 1/8 note,etc.
note,etc.
(а) Now press [ENTER]. The LCD will switch to the "INCREASABLE SPACE/TOP
OF TRACK” message. You are now ready to enter music data.
INCREASABLE SPACE nnnk BYTES
TOP OF TRACK
(h) The insert mode is activated by pressing ¡INSERT| while holding down
SHIFTA|. The LCD will now show the “INSERT” display.
Example of display when INSERT function has been called out
INSERT :001 STEP:01/04 CLK:0000/0384
a aaa 31 255 .... .... 064 CC
(i) In this mode the two rows of PITCH keys on the DATA keyboard are activated.
All twelve pitches are available, arranged as on a piano keyboard, from
to , including sharps and flats. When you press one of these keys you
will hear the appropriate note, played staccatoo using whatever voice you
have selected on your MIDI instrument. In the lower center section of the
LCD, the MIDI pitch number of each note will be indicated.
(1) If you press the same PITCH key a second time, the note will play an octave
higher. Further pressings will give higher octaves, and you'll see on the LCD
that every time the note is raised an octave, the MIDI note number increases
by 12. Pressing a PITCH key while holding down |SHIFTY| will have the
reverse effect——the notes will go down in octaves, and the MIDI number
will decrease by 12. Pressing any other PITCH key will bring you back to the
original octave range.
(k) Immediately above the PITCH keys are the NOTE LENGTH keys. These range
in value from to [=] (1/32 note to whole note). At the left of this row is _
the [REST] key, and at the right is the [-] key (for dotted notes). a
This is all you need to begin inserting music data. You insert notes by simply selecting
the pitch and note length and pressing [ENTER]. The clock will then move on to
the next note position, by an amount equal to the note you have just entered. !f
you do not wish to insert another note at this point, you can insert a rest by pressing
REST | instead of a PITCH key.
37
USING THE UTILITY MODE ON THE QX7
: The Utility mode has the largest number of Job Commands of the four main modes. It enables you to carry out a
| variety of extremely useful and time-saving operations. These are described in detail in the O.D,, but in this chapter
we'll mention some of the more commonly used sub-modes.
Chains are created in the Utility Mode. Each “link” (called a “step” in QX1 language)
Creating Chains in a chain is a bank, played once or repeated a number of times. You can have
up to 32 steps in a chain, and up to 32 repetitions of a bank in each step. This
enables you to playback a sequence of compositions, or join together several
movements to form a long piece. See job command 03 in the O.D.
= Job command 14 lets you mix together tracks as many times as you like. This can
Mixing Tracks be compared to “bouncing down” on a multitrack tape deck. This effectively enables
you to record an unlimited number of parts, provided that the playback equipment
has sufficient polyphonic capacity to handle the data. (The TX816 FM Tone
i Generator System, for example, has eight 16-voice modules, allowing you to play
; a total of 128 monophonic parts at the same time!)
Job command 13 lets you make a copy of your floppy disk — — highly recommended
Disk Backup so as to avoid loss of valuable data.
Job command 18. You can measure the time of a bank to within 1/10th of a
Time Display second— —very useful for film music composers. The time display will also change
accordingly if you alter the playback tempo of your piece.
Read the O.D. to discover the 23 other possibilities available in the Utility Mode.
38
HOW THE MIDI SYSTEM WORKS
MIDI stands for Musical Instrument Digital Interface. It is an internationally accepted standard for signal com-
munications between digital music devices. More and more major manufacturers are adopting the MIDI system,
and although MIDI instruments made by different manufacturers are not always totally compatible, they should
at least be able to play each other and switch each other's voices.
The MIDI system is what makes it possible to connect all Yamaha's digital instruments together easily and quickly,
to form enormously powerful digital music systems. And it is all based on a very simple fact:
Any number can be expressed by a combination of 1's and O's.
This is also the basis for the entire computer industry, and is easily explained as follows:
We normally express numbers using the decimal system, which has ten different digits (including zero). An alternative
way of expressing a number is the binary system, which uses only two digits: 1 and 0. The decimal system expresses
numbers as powers of ten (one, ten a hundred, a thousand, etc.) and the binary system expresses numbers as powers =
of two (one two, four, eight, etc.). Here are some decimal numbers and their eguivalents in the binary system.
0 0
1 1
2 10
3 11
4 100
5 101
6 110
7 111
8 1000
10 1010
16 10000
32 100000
64 1000000
100 1100100
127 1111111
From this, it did not take a great quantum leap in thinking for an unknown engineer to figure out that this meant 4
that any number could be transmitted by merely switching on and off an electronic pulse signal. The presence of -
a signal should indicate a 1, and the absence of a signal would indicate a 0, and this is exactly how MIDI works.
Any information is broken down into numbers, which usually have a maximum value of 127. Why 127? Well if
you look at the above table of figures, you'll see that the final binary figure is a row of seven 1's. So 127 is the
largest number that can be expressed using 7 digits in the binary system.
The MIDI standard is based on the use of eight-digit binary numbers. These numbers, or units of information, or
data, are called “bytes” and are said to be made up of eight “bits” rather than digits. The number 0 is sent as 00000000,
1 as 00000001, 2 as 00000010, 3 as 00000011, and so on.
The first bit in each byte is used to indicate whether the bit is a “Status Byte” (a byte that commands a MIDI Device
to perform a certain operation, e.g. “Key Оп”) ога “Data Byte” (a byte that supplies the numerical value of data).
So only seven bits are used to indicate data value, from O to 127. For greater numerical data values, more than
one byte can be sent. Fro example, the Pitch Bend function on the DX7 uses two bytes giving a total of 14 bits
(numerical data range 128 x 128 = 16,384).
Each individual bit within a byte is examined by the receiving MIDI instrument to see if it is a 1 or a 0. Hardly a
complex procedure, which is why MIDI data is transferred incredibly quickly. This was agreed upon as the most
economical and efficient way of expressing subtle and complex information and, simple though it seems, it does
in fact enable you to create music that is MORE subtle than you can perceive!
39
Every time you press a key on the DX7 a variety of MIDI signals are sent out extremely rapidly. These signals include
Key On, Key Off, Key Pitch, Voice Number, and signals for all the Functions such as Pitch Bend, Modulation Wheel,
Sustain Switch, After Touch, and so on. Sounds like a lot of information to send for each note, especially if you
are playing rapid, complex polyphonic music. But MIDI works fast——the accepted data transmission standard for
MIDI is 31.25 kilobauds, which means 31,250 bits per second. That's fast enough for the most rapid changes in
a Musical program to be handled with ease.
What happens when you play a chord? The MIDI system separates out the notes in the chord, and sends the MIDI
impulses serially, or one after another. True, the music is, in effect, cut up into thin “slices” of time, but just as in
a movie where a projection speed of only 24 frames a second appears like smooth, uninterrupted motion, the “slices”
of time are way, way too small for the ear to separate them. Machines are much more perfect than people and
this is exactly why the simple MIDI system is able to deal with the most subtle, expressive, spontaneous music
that you can play.
The 31.25 kilobaud transmission rate permits an extremely useful MID! feature——the transmission of 16 MIDI
channels on a single cable. Each MID! signal starts with a MIDI channel number. This signal will only be received
by an instrument set to the same MIDI channel number, or set to Omni, the mode that permits reception of all
MIDI channels. In this way, a single cable may be used to send data to sixteen instruments, each performing a
diffferent musical part.
i Quo Formatting” is the phrase used to describe the signals that have been agreed upon to indicate various functions
I according to the “system exclusive information” of the Yamaha series of digital music devices. This format is not
necessarily compatible with other manufacturers MIDI devices, apart from the basic signals such as Key On, Voice
Change, etc.
Every time a signal is sent, it usually consists of more than one byte. For example, the Key On Signal uses three
bytes, as follows:
1. Key On, which can be notated as 1001 nnnn
This byte is also known as the Status Byte, as it tells the MIDI instrument the category of this signal, and is transmitted
before the other two bytes.
The Key On byte is separated into two sections: The first half, 1001, means “a key has been pressed” according
to the MIDI format. The second half gives the MIDI channel number, from 1 to 16. Astute readers will notice that
the second half has only four digits, which in the binary system allows you to express only numbers up to 15.
However, we can also express a zero, so channels numbers 1 thru 16 are expressed in this MID! signal as O thru
15, subtracting one from the channel number for the purposes of transmission only. This is commonly done in the
MIDI system.
q Note Number, which can be notated as Okkkkkkk.
This indicates the pitch of the note. MIDI note numbers range from 0 to 127, indicating notes C-2 to G8 (-2 and
8 are octave numbers). This gives a range of over 10-1/2 octaves. When you think that the average grand piano
has a range of less than 7 1/2 octaves, the MIDI note range is more than enough for any musical purpose.
3. Note Velocity, which can be notated as Ovvvvvvv.
The velocity of the note (which is another way of saying how hard the note was hit) generates a MIDI number
from O to 127 which can be used to express the volume of the note. 127 increments is more than enough to express
the most subtle dynamics —if you can imagine a volume control with 127 divisions on it, this gives you an idea
of the degree of subtlety available. |
Further explanation of MIDI will not necessarily help you to use this system better. The whole point of the MIDI
system is to make digital music systems easy to assemble and simple to use, by musicians who have neither the
time nor the desire to acquire a lot of technical knowledge. However, for computer enthusiasts who may wish to
use their QX1 together with instruments of their own making, or instruments outside of the Yamaha range, the
0.D. contains full MID! specification of the OX1, and a MIDI implementation chart.
40
TX816 APPLICATIONS
The Yamaha TX816 FM Tone Generator contains eight TF1 modules, each of which has a Tone Generator virtually
identical to the one incorporated in the DX7 systhesizer capable of producing rich, natural digital voices. The OX1's
eight tracks (each of which can contain many overdubs) can directly drive the eight modules on the TX816, to
produce powerful, impressive orchestral sounds.
The following system diagram illustrates an enormously powerful digital music setup, including the QX1, which
is programmed by the DX7 and plays back through the TX816. You can also control an RX11/RX15 Digital Rhythm
Programmer with the QX1, adding remarkably realistic drum and percussion sounds to the rich FM voices of the
TX816.
— = ho o 14 - =
PTA
| MIL... MIDI »
№ WE = = = MIDI OUT 1-8 ———- | | 9х1
ЕЕ EE = EE .. TAMANA-<=>€ 7}
Г HESS
FEE E
Do
cs
MIDI
OUT
119606 555700 7]
ZZ
\
The TX816 Owner's Manual gives detailed instructions on its use. We'll mention here the basic operations that
can be carried out when using the QX1 and TX816 together.
The “RECORDING—~-FURTHER OPTIONS” chapter deals with the procedure for
Recording Music ON | recording music data onto different tracks. When you connect the QX1 to the TX816,
Eight Tracks all tracks may be played back at once.
As it contains 16 bulk destinations, the QX1's floppy disk can store ali the voice
Dumping Voice Data and function data of the TX816 (8 sets of voice data plus 8 sets of function data).
From the TX816 and See the O.D., Utility mode job command 21. You can load the data back into the
TX816 using job command 22.
Other Instruments Y ou can also load in data from any DX synthesizer. In this way you can easily build
up a library of voices at low cost.
41
GENERAL SPECIFICATIONS
e CONTROL PANEL |
CONFIGURATION KEY SWITCH 53
LCD DOT MATRIX (40 x 2)
LED MODE INDICATOR x 4
FUNCTION INDICATOR x 4
STAND BY/PLAY TRACK INDICATOR x 8
RECORD/EDIT TRACK INDICATOR x 8
RUN INDICATOR TEMPO INDICATOR
CONTROLLER TEMPO CONTROL KNOB
DISK DRIVE for 5.25 inch floppy disk
Y e REAR PANEL
| MIDI IN : DIN 5 pin
THRU : DUB 5 pin
OUT 1 - 8 : DIN 5 pin
OTHER TAPE SYNC IN OUT : PHONE JACK
FOOT SW : PHONE JACK
CLICK OUT : PHONE JACK
= e BANK PARAMETER (x 1 - 32)
MEMORY DATA BANK NAME — 8LETTER
TIME 01 - 32/01 - 02 - 04 - 08 - 16 - 32
TEMPO 40 ~ 280
MEMORY ON/OFF
PROTECT
'Q e SEQUENCE DATA
NOTE DATA KEY NUMBER
VELOCITY
GATE TIME
TIMING (CLOCK)
CONTROL CHANGE
PROGRAM CHANGE
PITCH BEND
TIME 01 ~32/01-02-04-08-16-32
TEMPO CHANGE 50 ~ 200%
e CHAIN PARAMETER (x 1 ~8)
CHAIN NAME 8 LETTER
e CHAIN DATA
CHAIN STEP 01 ~ 32
BANK NUMBER 01 ~ 32
PLAY 01 ~ 32
42
J
e EE EEE ir a
cu FO ES
OTHERS
e DISK PARAMETER
DISK ID 40 LETTER
eo BULK PARAMETER (x1 ~ 16)
BULK NAME 8 LETTER
e BULK DATA
FREE
+ Power requirements: U.S. Model: 120V (50/60 Hz)
General Model:100-120/220-240V
(50/60 Hz)
- Power consumption: 40W
- Dimensions: 519W x 105H x 329D
- Weight : 7.5 kg
- Recording medium: Double-sided double density double-track
5.25 inch floppy disks
- Operating temperature range: 4°C—40°C
« Standard Accessories : Blank disk, Music rack
MIDI cable 3m x 2
43
SAMPLE CHART
QX1 DATA CHART BANKS/TRACKS 7)
DUAL PURPOSE) CHAINS [1 DISK LD. "ACROSS THE BOARD” REMARKS: Verca7//-- Test/ DATE DEC 1 94
1 2 3 4 5 7
115 OCTET BASS BASS СЕНО OLI 1
2| MVLIT 2
3| JAZZ 3
of T 4
5 5
6 6
7 = E 7
8| ALLELUJAH 8
9| PHASED RHODE 9
10 10
11 11
12 12
да] IMM IM... 13
14 14
15 15
16 16
17 17
18 18
19 19
20 20
21 21
22 22
23 23
24 24
25 25
26 26
27 27
28 28
29 29
3 30
31 31
2 32
QX1 DATA CHART BANKS/TRACKS [| :
(DUAL PURPOSE) CHAINS 7) DISK LD. ACROSS THE BOARD” REMARKS: V-rs07/r, Test” — DATE DECIÓ+
25 4 5 NITE 7 8
1 (1)| 1% (1) (1 (1) (2) 1
2 (1) MOV T BPHRASE (2) B PH (1) (1) JUMPER ) 2
3 (1) MOVT (1) (1 1 (1) (3) 3
4 4 ‘ À PH (1) WOBBLE (1)| MOVE 4
5 (1) | 5MOVT (I (4): B PHRASE (1) JACKSON (1) (2) 5
6 (1) SE C (2) IGOTME = (1) SHAKER 6
7 (DD PHRASE (DI FUN (1) IT (2) 7
в| (I E F (3) SWAY JUMPER (3) 8
9 (1) F PHRASE (8)|C PHRASE (1)| HEAO OUT (1)| SHAK (5) 9
10| _ RASE (1) @)| СЕТ 1) | HEAD 10
UN PH (DINELLY U 11
12 Co D PH (3) 12
13 B PHRASE 13
14 (1) 14
ws F (4) |A PHRASE (3) 15
16 C PHRASE PHRASE (4) 16
a — т . - =
18 PHRASE (9) 18
19 H PHRASE 19
20 C PHRASE (1) e 20
21 B PHRASE (1) 21
22 PHRASE (1) 22
23 RASE 23
2. A PHRASE 4) НОО ЛОЛ 20
25 С (8) | 25
26 E 26
27 D PHRASE (19) 27
28 28
29 A 29
2 F PHRASE (1) 30
32 PHRASE (2) 32
2 3 3H | 4 5 BUTLDS | 7
Figuresnext number repetit
44
SINCE 1887
YAMAHA
MIPPON GAKKı CO. LTD. HAMAMATSLU, JAPAN
[aman 104-1] HS 04 0.7 CA Prinyed in Japan
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