Activision XBOX 360 Microphone User Manual

Guitar Hero™ III: Legends of Rock © 2007 Activision Publishing, Inc. Guitar Hero is a trademark and Activision and RedOctane are registered trademarks of Activision
Publishing, Inc. Covered by one or more of the following patents: U.S. Patent Nos. 5,739,457, 6,018,121, 6,225,547, 6,347,998, 6,369,313, 6,390,923, 6,425,822, 6,645,067
and 6,835,887; patents pending. The Guitar Hero™ controller shapes are trademarks of Gibson Guitar Corp. All Gibson marks, logos, trade dress, guitar models, controller
shapes and related rights provided pursuant to exclusive license from Gibson Guitar Corp. Microsoft, Xbox, Xbox 360, Xbox LIVE, the Xbox logos, and the Xbox LIVE logo
are trademarks of the Microsoft Group of companies. The ratings icon is a registered trademark of the Entertainment Software Association. All other trademarks and trade
names are the properties of their respective owners. All rights reserved. ACTIVISION AUTHORIZES USE OF THIS GUITAR HERO™ GAME ONLY IN COMBINATION WITH
GUITAR HERO™ GUITARS PROVIDED BY ACTIVISION OR STANDARD GAMEPAD CONTROLLERS PROVIDED WITH THE GAME CONSOLE. ANY OTHER USE IS EXPRESSLY
PROHIBITED. NO OTHER LICENSE, EXPRESS OR IMPLIED, IS GRANTED.
95165.226.US
­­
WARNING
Before playing this game, read the Xbox 360 Instruction Manual and any peripheral manuals
for important safety and health information. Keep all manuals for future reference. For
replacement manuals, see www.xbox.com/support or call Xbox Customer Support.
Important Health Warning About Playing Video Games
CO
NTENTS
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual
images, including flashing lights or patterns that may appear in video games. Even people
who have no history of seizures or epilepsy may have an undiagnosed condition that can
cause these “photosensitive epileptic seizures” while watching video games.
02 Game Controls
02 XBOX 360 CONTROLLER
These seizures may have a variety of symptoms, including lightheadedness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion,
or momentary loss of awareness. Seizures may also cause loss of consciousness or
convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms.
Parents should watch for or ask their children about the above symptoms—children
and teenagers are more likely than adults to experience these seizures. The risk of
photosensitive epileptic seizures may be reduced by taking the following precautions: Sit
farther from the screen; use a smaller screen; play in a well-lit room; and do not play when
you are drowsy or fatigued.
03 USING THE GUITAR CONTROLLER
05 Xbox Live®
06 main menu
06 CAREER
CO-op Career
quickplay
07 Multiplayer
TRAINING
Xbox Live®
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before
playing.
OPTIONS MENU
08 how to rock
08 NAMING YOUR PROFILE
How to play:
THE WHAMMY BAR
THE ROCK METER
09 THE SCORE METER
THE STAR POWER METER
DIFFICULTY SETTINGS
SONG RESULTS SCREEN
10 How DO i get star power?
Guitar battle rules
GAME CONTROLS
USING THE GUITAR CONTROLLER
PLEASE READ BEFORE PLAYING
G
AM
LS
E CONTRO
Please Read the Following Before Using the Guitar Hero Les Paul Controller.
WARNING: If you have heart, respiratory, or other physical impairments that limit your physical
activity, DO NOT use the Guitar Hero Les Paul Controller. If you have any doubts, consult with a
physician before using the Guitar Hero Les Paul Controller.
• The Guitar Hero Les Paul Controller must be used with care to avoid injury. RedOctane will not
be liable from injuries resulting from improper use of the Guitar Hero Les Paul Controller.
XBOX 360™ Controller • The Guitar Hero Les Paul Controller is for indoor use only and should be kept away from open
flames or other heat sources.
CONTROLLER SCHEME
• Do not leave the Guitar Hero Les Paul Controller in a dusty or humid place.
] GREEN NOTE
RED NOTE
L
BLUE NOTE
x
`
_
• Small children should be monitored at all times when using the Guitar Hero Les Paul Controller.
• Do not modify or disassemble the Guitar Hero Les Paul Controller under any circumstances.
YELLOW NOTE
Y N/A
X N/A
B CANCEL
A ORANGE NOTE/
ACTIVATES THE
WHAMMY BAR
CONFIRM
<
ACTIVATES
STAR POWER
>
l
C
ACTIVATES THE
WHAMMY BAR
NAVIGATES THE
MENUS/ ACTIVATES
STAR POWER
XBOX GUIDE BUTTON
2
CONFIRM/PAUSE
• When not in use, make sure the Guitar Hero Les Paul Controller is removed from playing area
and properly stored.
• Excessive use of the Whammy Bar can cause it to break.
• Never get the Guitar Hero Les Paul Controller wet.
• Never stand on the Guitar Hero Les Paul Controller.
• Use a dry cloth to clean the Guitar Hero Les Paul Controller, never use chemicals to clean the
product.
The Guitar Hero Les Paul controller is designed specifically for the Guitar Hero game. It does not
contain all of the functionality of the standard Xbox 360 Controller. If you find that you are unable
to navigate out of a screen, try inserting a standard controller to navigate to the game.
ACTIVISION AUTHORIZES USE OF THIS GUITAR HERO™ CONTROLLER ONLY WITH A GUITAR HERO™
GAME PRODUCT OR OTHER ACTIVISION BRANDED PRODUCT. ACTIVISION EXPRESSLY PROHIBITS
THE USE OF THIS GUITAR HERO™ CONTROLLER WITH ANY OTHER GAME. NO OTHER LICENSE,
EXPRESS OR IMPLIED, IS GRANTED.
3
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DIRECTIONAL PAD
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GUITAR HERO
LES PAUL CONTROLLER*
XBOX GUIDE BUTTON
START
FRET BUTTONS
STRUM BAR
BACK
USE
PA
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UTTON
®
ox L I VE
Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build your profile
(your gamer card). Chat with your friends. Download content at Xbox LIVE
Marketplace. Send and receive voice and video messages. Get connected and
join the revolution.
Connecting
WHAMMY BAR
CONF
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Guitar
* Controller type may vary.
HAMM R: Tilt the
W
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ILT SE
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4
Before you can use Xbox LIVE, connect your Xbox 360™ console to a
high-speed Internet connection and sign up to become an Xbox
LIVE member. For more information about connecting, and to determine
whether Xbox LIVE is available in your region, go to
www.xbox.com/live.
Family Settings
These easy and flexible tools enable parents and caregivers to decide which
games young game players can access based on the content rating. For more
information, go to www.xbox.com/familysettings.
5
Multiplayer
Get ready for dueling axes of distortion! In the Multiplayer mode there are three different ways
to play:
M
Face-Off: Two players compete against each other while alternating play on the same note chart. Each
U
AI
N MEN
player can adjust the difficulty to fit their skill level.
Pro Face-Off: This is the ultimate duel for guitar champions. Two players battle it out playing the same
note chart at the same time on the same difficulty level. Finish the Medium, Hard, or Expert Career levels
to unlock this mode.
Battle: Challenge a friend to a guitar shred-off with Battle mode! By performing well you’ll get series of
power-ups that you can use to disrupt your opponent. To activate the Battle mode attacks you’ll need to
raise your guitar like you would when activating Star Power.
Training
Career
Live the life of a true rock star! In Career mode you unlock new songs and new venues, and also earn
cash that you can use to buy additional songs, characters, guitars, guitar finishes, equipment, and other
items in the store!
Character Select Screen
Pick your axe-wielding hero from this screen! Each rocker has a unique set of moves.
Guitar and Guitar Finish Select Screens
Which guitar are you going to use to shred up the stage? Purchase different guitars and guitar finishes
in the store.
Kick out the jams like you mean it. Guitar Hero III: Legends of Rock offers two forms of training:
Tutorials: These interactive tutorials teach you everything you need to know about Guitar Hero III:
Legends of Rock and are highly recommended for both beginners and experienced players.
* Note: You will not be able to access the Tutorials without attaching a Guitar Hero Les Paul Controller.
The option will be grayed out until a Guitar Hero Les Paul Controller is activated.
Practice: You can take any song in the game that you’ve currently played and can practice any part of
it. You can choose to play the song at the normal setting, or you can slow the song down to really help
you out.
Career Status Screen
Xbox LIVE®
From this screen you can see your overall career status, change your character, change your guitar, or
buy gear.
With an active Xbox LIVE membership jump online and play with friends from across the globe! From
here you’ll also be able to view the Guitar Hero Leaderboards and download new content!
Store
Time to spend the cash you earned with your blood, sweat and tears. Inside the Store you can buy new
songs, new guitars, new guitar finishes, bonus videos and even new characters. From the Store you can
also download songs using Microsoft® Points via Xbox LIVE®. The downloaded songs appear under the
downloads tab.
Audio Settings: Change the volume of the band (background music), guitar (the part you’re playing)
and sound FX (crowd volume, background noises) in the game. You can also turn Stereo Sound on and
off.
Calibrate Lag: Some televisions have an audio visual lag that can make it difficult to play the game. Co-op Career
Use this screen to calibrate your television’s lag.
Grab a friend and play through the co-op career mode! You’ll need to work together in order to progress.
Watch out for certain songs that aren’t available in the single-player career mode!
Cooperative Gameplay
Two players work together to make it through a song and get the highest score possible! In this mode
one player plays the lead guitar and the other player either gets the rhythm or bass guitar. Each player
can adjust the difficulty to fit their skill level.
If you want to succeed in Cooperative Career Mode you really need to work as a team. You share a rock
meter with your co-player and to activate star power you’ll both need to tilt your Guitar Hero Controller at
the same time.
Controller:
Lefty Flip (Player 1 and Player 2): Use Lefty Flip to flip the note locations around on the screen for players that like to hold the controller in their left hand.
Calibrate Whammy: This feature will allow you to calibrate the sensitivity of the whammy bar.
Manage Band: Delete or rename the bands you’ve created.
Save/Load: Save your game progress, load a game, or turn auto save on or off.
Videos: Watch the bonus videos you’ve purchased in the Store.
The Store: From here you can access the Store and purchase items with the money you’ve earned
from Career Mode.
Quick Play
Jump right in and start shredding! In Quick Play you’re free to play any song you’ve currently earned,
unlocked or downloaded.
Options Menu
6
Top Rockers: Check out your high scores!
Cheats: From here you can enter codes that can unlock additional items in the game.
7
Yellow: Keep on keepin’ on! You’re
putting on an ‘ok’ show. The crowd likes your moves…but they’re not scrambling to
make a bootleg of your performance.
H
O
W
CK
TO RO
Red: Lame! At this rate you’ll be lucky if you can
get anyone to help you load your gear into the van
after the show.
Flashing Red: Ouch! You’re moments away from
failing the song unless you get your act together.
Keep this up and you’ll be booted off stage and
escorted from the venue.
The Score Meter
Naming Your Profile
It’s time to name your band! A good name can mean the difference between opening up at the local youth
center and selling out a huge stadium. This band name will serve as the name of your Guitar Hero III:
Legends of Rock Profile. You can edit this name later in “Manage Band” located in the Options Menu.
HOW TO PLAY
Guitar Hero III: Legends of Rock’s gameplay consists of pressing the Fret Buttons and strumming on the
Strum Bar UP or DOWN in sync to the notes that are scrolling toward you on screen.
Basic Notes:
Every note you hit scores you points. If you can nail a series of notes perfectly then you’ll receive a
handy ‘Score Multiplier’ which is 2-4X the value of each note you hit. Mess up and your score multiplier
vanishes.
The Star Power Meter
Nothing blows an audience away like Star Power. Fill this meter up and you can unleash all the glory of
Star Power and achieve scores you never thought possible. Star Power automatically doubles any score
multiplier you currently have.
(The Star Power Meter needs to be at least half-full for Star Power to be available to use it.)
1. Hold the Fret Button that corresponds to the note on
the screen.
Difficulty Settings
2. Strum on the Strum Bar UP or DOWN to play the
note. (note: If you see a string of the same notes you
don’t have to release the corresponding Fret Button for
each note, You can keep it held down.)
Easy: The perfect setting for beginner players. This difficulty setting only utilizes three fret buttons - the
green, red, and yellow.
Long Notes (otherwise known as Sustains):
The first thing every budding rock star has to decide is what difficulty they’d like to play the game.
Medium: This difficulty setting brings notes a little faster and utilizes four fret buttons- the green, red,
yellow, and blue.
Hard: All five fret buttons are used, and some advanced skills are needed if you expect to rule in this
difficulty setting.
1. Hold the Fret Button down
2. Strum
3. Keep the Fret Button down until the whole note has played.
Chords:
Chords are two or more notes played at the same time. These can come in the form of Basic Notes and
Long Notes.
The Whammy Bar
Expert: This setting separates the champs from the chumps! This insane difficulty will have you
frantically using all five fret buttons and pulling off lots of different chords.
Song Results Screen
Grade: The scale goes from up to 5 Stars, with 5 being the best. Higher grade scores earn you more
cash to spend in the store in Career mode.
Score: This is the overall score you received on your song.
Press the Whammy Bar in and out on Long Notes to add your own style to each song. You’ll notice that
when you are playing Long Notes, the sound of the note will actually change and bend to reflect how
much you’re pressing on the Whammy Bar.
Notes Hit: This tells you the percentage of notes you hit in the song.
The Rock Meter
(If that wasn’t enough data for you… there’s even more stats available by clicking on the ‘More Stats’
option)
Note Streak: Find out how long you went without making a mistake and missing a note.
The Rock Meter is the ultimate gauge for how much you’re rocking in the game. This meter has four
settings.
Green: Duuuude! There is no stopping you! You’re hitting just about every note thrown at you.
8
9
HOW TO ROCK
How Do I Get Star Power?
Gain Star Power by nailing a series of starshaped notes that glow. You have to nail the
entire group, otherwise you’re out of luck. You
can gain even MORE Star Power by using the
Whammy Bar on long Star Power notes. Press
the Whammy Bar a bunch to get the most of
those long Star Power Notes.
NOTES
Once your Star Power Meter is at least half-full
it’ll flash and that means you’re ready to tilt your
Guitar Hero Les Paul Controller! To tilt, hold the
Guitar Hero Les Paul Controller straight up! Once Star Power is activated you can lower your Guitar Hero
Les Paul Controller back down and continue jamming. Star Power will stay activated until the Star Power
meter runs out.
(In no position to tilt the controller up? You can activate Star Power by pressing the BACK button.)
Guitar Battle Rules
Instead of Star Power, you get Battle Power. Hit the Battle Gems to get a Power-Up. Tilt your guitar
upward to attack the other player and make them miss. You have to make your opponent fail before
the end of the song or else you go to Sudden Death. In Sudden Death all the power-ups become the
devastating Death Drain.
Guitar Battle Attacks
Broken String: Use this attack to break one of your opponent’s strings. The button on the guitar controller won’t work until they fix it by rapidly tapping that button until it is repaired.
Difficulty Up: This attack will increase the difficulty on your opponent’s note chart.
Amp Overload: This attack causes the scrolling fret board on your opponent’s screen to shake and blur, making it extremely difficult to read which notes are approaching.
Whammy Bar: Use this attack on your opponent to force them to move the whammy bar fast before they can play notes again.
Power-Up Steal: This attack steals your opponent’s attack before they can use it. If they don’t have one
to steal and you activate this power, you’ll lose it.
Double Notes: Deploying this attack forces your opponent to double up on how many notes they have to play.
The Lefty/Righty Flip: The Lefty/Righty Flip Attack swaps the note chart around opposite to how your opponent would normally play the game.
Death Drain: In Sudden Death, the Death Drain power-up will drain your opponent’s rock meter.
10
10
11
CREDITS
Developed by Neversoft
Published by Activision
For more information on this product, the credits, or its features, please visit
www.guitarhero.com
WARRANTY
RedOctane® warrants to the original purchaser of this RedOctane software that it
shall be free from defects in materials and workmanship for a period of ninety (90)
days from the date of purchase. If a defect covered by this limited warranty occurs
during this 90-day limited warranty period, RedOctane will repair or replace the
defective software or component part, at its option, free of charge.
This limited warranty does not apply if the defects have been caused by negligence,
accident, unreasonable use, modification, tampering, or any other cause not related to
defective material or workmanship.
LIMITATIONS ON WARRANTY
Any applicable implied warranties of merchantability and fitness for a particular
purpose are hereby limited to ninety (90) days from the date of purchase and are
subject to the conditions set forth herein. In no event shall RedOctane be liable for
consequential or incidental damage resulting from the possession or use of this
product.
The provisions of the limited warranty are valid in the United States and Canada
only. Some states do not allow limitations on how long an implied warranty lasts,
or exclusion of consequential or incidental damages, so the above limitations or
exclusion may not apply to you. This limited warranty provides you with specific legal
rights. You may have other rights which vary from state to state.
CUSTOMER SUPPORT
If you are having problems or have questions about the title you have purchased
please visit www.redoctane.com/support.html
12
13
CREDITS
Neversoft
Aaron Habibipour
Aaron Williams
Adam Micciulla
Alan Flores
Andy Gentile
Andy Lee
Andy Marchal
Andy Warwick
Anthony Carotenuto
Anthony Pesch
Anthony Saunders
Art Usher
Ben Kutcher
Beth Cowling
Bill Buckley
Brad Bulkley
Brandon Riggs
Brendan Wiuff
Brian Bright
Brian Marvin
Brian Oles
Cameron Davis
Chad Findley
Chris Barnes
Chris George
Chris Parise
Chris Peacock
Chris Vance
Chris Ward
Clark Wen
Clive Burdon
Cody Pierson
Dana Delalla
Daniel Nelson
Darren Thorne
Daryl Kimoto
Dave Cowling
Dave Rowe
Dave Hernandez
David Hind
David Nilsen
David Stowater
Davidicus Schacher
Francisco Mora
Garrett Jost
Gary Jesdanun
Gary Kroll
Gavin Pugh
Genna Habibipour
Geoffrey Inkel
Giancarlo Surla
Gideon Stocek
Greg Kopina
Greg Lopez
Hari Khalsa
Henry Ji
Jake Geiger
James Slater
Jason Greenberg
Jason Maynard
Jason Uyeda
Jeff Morgan
Jeff Swenty
Jeremiah Roa
Jeremy Page
Jeremy Rogers
Jody Coglianese
Joe Pease
Joe Kirchoff
Joel Jewett
John Dobbie
John ‘’Bunny’’ Knutson
John Sahas
John Walter
John Webb
John Zagorski
Johnny Ow
Jon Bailey
Jordan Leckner
Jun Chang
June Park
Justin Rote
Karl Drown
Kee Chang
Kendall Harrison
Kevin Mulhall
Kristin Gallagher
Kristina Adelmeyer
Kurt Gutierrez
Lee Ross
Lisa Davies
Lucy Topjian
Marc De Peo
Mario Sanchez
Mark L. Scott
Mark Storie
Mark Wojtowicz
Matt Canale
Max Davidian
Michael Bilodeau
Michael Esposito
Michelle Pierson
Mike Friedrich
Nolan Nelson
Olin Georgescu
Omar Kendall
Pam Detrich
Pat Connole
Patrick Hagar
Paul Robinson
Peter Day
Peter Pon
Randy Guillote
Randy Mills
Rob Miller
Robert Espinoza
Rock Gropper
Rulon Raymond
Ryan Ligon
Ryan Magid
Sam Ware
Sandy Newlands-Jewett
Scott Pease
Sean Streeter
Sergio Gil
Shane Calnan
Simon Ebejer
Sivarak ‘’Kai’’ Tawarotip
Skye Kang
Steve Gallacher
Stuart Scandrett
Tae Kuen Kim
Takashi Matsubara
Ted Barber
Thai Tran
Tim Stasica
Timothy Rapp
Tina Stevenson
Thomas Shin
Tom Parker
Travis Chen
Zac Drake
Additional Development by:
Allan Lee, Andrew Firth, Becki Halloway, Bobby Russell, Fred Wang,
Haroon Piracha, James Barker, James Slater, Jorge Lopez ,
The Funk Hole, Matt Chaney, Matt Piersall, Michael Veroni,
Mike Hall, Patrick Morrison, Okratron5000
Special Thanks To: Adam Day, Bernie Corrigan, Bret Michaels, Erik Tarkiainen,
Janna Elias, Paco Trinidad, Pete Evick, Slash, Tom Morello
Hardcore Testers Adam Nelson, Bryan Alcorn, Brian Lee, Bryan Berri,
Catherine Lefebvre, Chad Sundman, Chris Self, Chris Watkins,
Craig Baldwin, Daniel Farina, Danny Wapner, Dante Falcone,
David Vandersmith, Derrick Timberlake, Gareth Davies,
George Owens, Hao Huang, Ivan Van Norman, James Fenley,
Jeff Brys, Jennifer Sills, Jerimiah Donofrio, John Theodore,
Kevin Rosenberg, Kevin Quezada, Lee Ware, Matthew J. Ryan,
Michael Winte, Neil Cortez, Nicholas Chavez, Orion Brown,
Paul Yanez, Robert Byrd, Robert Keating, Ron Williams,
Scott Tester, Sean Nagasawa, Sergio Pacheco, Tony Artino,
Triston Wall
Motion Capture Performers Adam Jennings, America Young, Bret Michaels, Colin Day,
Derek Syverud, Jerod Edington, Jon Krupp, Judita Wignall,
Matt Wignall, Rick Irvin, Sam Gallagher, Scott Kinnenbrew,
Slash, Tom Morello
Voice Over Actors
Mark Mintz
Stephen Stanton
Sponsors
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Dani Kim, Dave Anderson, Justin Berenbaum, Tina Kwon,
Susan Rude, John Dillulo, Ami Sheth, Maryanne Lataif,
Michelle Schroder, Steve Rosenthal, Blake Hennon, Vic Lopez, Justin
Bennett, Jamie Bafus, Phil Terzian, Jay Komas, Neil Armstrong,
Peter Oey, Steve Wereb, Todd Szalla, Nikunj Dalal,
Christopher Wilson, Kathryn Murray, Chris Cosby, Frankie Kang,
Mark Lamia, Dave Stohl, Steve Pearce, ‘’Music Guru Dan Block’’,
Activision APAC and Activision Europe
Activision Music Department
Worldwide Executive of Music Tim Riley
Manager, Music Affairs Brandon Young
Music Supervisor Scott McDaniel
Music Dept Coordinator Jonathan Bodell
Quality Assurance/Customer Support
Lead, QA Functionality Michael Ryan
Lead, Night Shift Graham Hagmaier
Sr. Lead, QA Functionality Paul Williams
Sr. Lead, Night Shift Frank So
Manager, QA Functionality John Rosser
Manager, Night Shift Adam Hartsfield
Sr. Manager, Technical Requirements Group Christopher Wilson
Director, QA Functionality Marilena Rixford
Director, QA Compliance & Code Release Group James Galloway
VP, QA Functionality/CS Rich Robinson
Sr. Leads, Technical Requirements Group Marc Villanueva,
Kyle Carey, Sasan ‘’Sauce’’ Helmi
Network Lab
Sr. Lead Chris Keim
Network Lead Francis Jimenez
Tester Sean Olsen
Multiplayer Lab
Lead Garrett Oshiro
Acting Floor Lead Michael Ashton, Jessie Jones,
Leonard Rodriguez
Testers Dov Carson, Jan Erickson, Matt Fawbush,
Franco Fernando, Armond Goodin, Mario Ibarra, Jaemin Kang,
Brian Lay, Luke Louderback, Kagan Maevers, Matt Ryan,
Jonathan Sadka, Michael Thomsen
Burn Room Supervisor Joule Middleton
Burn Room Technicians Kai Hsu, Danny Feng, Sean Kim,
Christopher Norman
Manager, Resource Administration Nadine Theuzillot
LCS/QA Special Thanks
Jason Levine, Matt McClure, Indra Yee, Todd Komesu,
Vyente Ruffin, Dave Garcia-Gomez, Chris Keim, Francis Jimenez,
Neil Barizo, Chris Neal, Willie Bolton, Jennifer Vitiello,
Jeremy Shortell, Nikki Guillote, Jake Ryan
TRG Testers William Camacho, Pisoth Chham, Jason Garza,
Martin Quinn, Christian Haile, Alex Hirsch, James Rose,
Rhonda Ramirez, Mark Ruzicka, Jacob Zwirn
Localization Team
Director of Production Services, Europe Barry Kehoe
Senior Localization Project Manager Fiona Ebbs
Localization Consultant Stephanie O’Malley Deming
QA Manager David Hickey
QA Localization Leads Dominik Hilse, Thomas Barth
QA Localization Testers Alberto Fittarelli,
Alfonso Sorribes Quintanilla, Anna Parera, Damhan Nagle,
Derek Foley, Irene Siragusa, Julien Pierre, Mario Tommadich,
Sebastien Toullec
Localization Tools and Support Provided by Xloc Inc.
QA Functionality Test Team
Activision would like to thank:
Floor Lead Albert Yao
Floor Lead Guy Selga
Database Administrator Dong Fan
Testers Jonathan Green, Kevin Tucker, Michael Tousey,
Albert Jacobs, Calvin Mendoza, Ramon Ramirez, Alex Krivulin,
Jacob Goldman, Enrique Roland, Matt Ryder, Danny Fehskens,
Brian Post, James Stickley, Jonathan Atkinson, Abtin Gramian,
Emmanuel Salvacruz, Jason Livergood, Elias Jimenez, Trevor Page,
Wei Zhao, Viet Pham, Julius Hipolito, Rodrigo Magana, Eric Burson,
Dee Gibson, Erika Rodriguez, Ian Page, Joseph Zhou, Joel Smith,
Michael Pallares
Joshua Bowman, Victoria Bowman, Teri Nguyen, Uyen Nguyen,
Miko Garcia, 10:58, BeastMan, Skye Lange, Dream Lange,
Dorothy Yang, Jordoan, Virginia Lu, Jo-Jessica,
The Lam and Fujikawa family, AMI & JO, The Bender Helper Team,
The San Jose Sharks, The Juco Family, M.A.C., Teresa Leann Santos,
No-Nancy, Da Bears: MB&GB, Just Peachy, The Larkin Family, Enuts,
Matt Barnes, B-Diddy, Baron’s Beard, Freddie Arnott, GeraBel,
Rooney, Grey Hawke, Dasmexa, Biljac, Tracy Price, Jon the DSM,
Tug Hunter, Hunter Watson, Matthew Salutillo, Jace Powerchord,
Lillian Qian, Kaylan Huang, Charley Huang, Simon Huang,
Lily Huang, RedOctane India crew, Dennis Goh, Eskander Matta,
Tom Knudsen, Matt Crowley
Activision Technical Requirements Group
TRG Senior Manager Christopher Wilson
TRG Submissions Lead Dan Nichols
TRG Platform Lead Marc Villanueva
TRG Project Lead Joaquin Meza
TRG Floor Leads Teak Holley, David Wilkinson, Jared Baca
Animated sequences by:
Titmouse, Inc.
Creative Director Chris Prynoski
Producer Keith Fay
Director Juno Lee
Background Supervisor Antonio Cannobio
Lead Designer Junpei Takayama
Lead Animator David Vandervort
Animator Travis Blaise
Background Painters Sung Jin Ahn, Rozalina Tchouchev
Background Design Keyoei Takayama, Paul Harmon
Ink & Paint Brian Kim
Assistant Background Design Kirk Shinmoto
Assistant Animator Ryan Deluca
WaveGroup Sound
Lead Music Producer and Mixer Will Littlejohn
Additional Mixing Nick Gallant
Additional Production Services Scott Dugdale, Ric Fierabracci,
Nick Gallant, Lance Taber, Joel Taylor
Guitar Nick Gallant, Lance Taber
Bass Ric Fierabracci, Nick Gallant
Drums, Percussion Scott Dugdale, Joel Taylor
Keyboards, Piano, Organ Scott Dugdale
Vocalists Moorea Dickason, Scott Dugdale, Mark Edwards,
Nick Gallant, Kid Beyond, Danny, Shorago, David Dees Urrutia
Engineers Lindsay A. Bauer, Scott Dugdale, Paul Barros Bessone,
Bill Frank, Nick Gallant, John Honore, Mark David Lee,
Will Littlejohn, Bob Marshall, Sue Pelmulder, Ray J. Sutton, David
Dees Urrutia
Programmer Scott Dugdale
Casting Leslie Barton
Production Coordinator Kimberly A. Nieva
Steve Ouimette Studios
Music Produced by Ryan Greene, Steve Ouimette
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