Electronic Arts 14633198096 Video Games User Manual

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HANDLING YOUR PS3™ FORMAT DISC:
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Contents
Getting Started.. . ......................................................................................................... 2
Prophet Returns.......................................................................................................... 3
Campaign Controls.. . ................................................................................................... 3
Main Menu....................................................................................................................... 5
Playing the Game.......................................................................................................... 7
Multiplayer... ................................................................................................................. 15
Need Help?...................................................................................................................... 23
This product has been rated by the Entertainment Software Rating Board. For information about the
ESRB rating please visit www.esrb.org.
notices
PS3™ system software v3.30 (or later), 3D display with compatible 3D active glasses and high-speed HDMI
cable (all sold separately) required for 3D features. Visit www.us.playstation.com/support/3D for details.
Video output in HD requires cables and an HD-compatible display, both sold separately.
Voice chat requires a headset, sold separately. Compatible with most Bluetooth and USB wired headsets.
Some limitations apply.
Getting Started
P LAY S TATION ®3 system
Starting a game: Before use, carefully read the instructions supplied with the PS3™ computer
entertainment system. The documentation contains information on setting up and using your
system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Crysis ® 3
disc with the label facing up into the disc slot. Select the icon for the software title under [Game]
in the PS3™ system’s home menu, and then press the S button. Refer to this manual for
information on using the software.
Quitting a game: During gameplay, press and hold down the PS button on the wireless controller
for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
To remove a disc, touch the eject button after quitting the game.
Trophies: Earn, compare and share trophies that you earn by making specific
in-game accomplishments. Trophies access requires a PlayStation®Network account.
Saved data for PS3™ format software
Saved data for PS3™ format software is saved on the system’s hard disk.
The data is displayed under “Saved Game Utility” in the Game menu.
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Player Controls (Cont.)
Prophet Returns
Twenty years have passed since New York City was saved from the hostile alien race known
as the Ceph. With the alien infestation under control, the chaos seemed all but over. The
Crynet Enforcement and Local Logistics organization, or CELL, utilized the Ceph’s technology
and promised free and unlimited energy to the world. All that goodwill vanished as CELL took
advantage of their technological and political might to strong-arm society. A resistance has begun
to fight against CELL, but their forces are simply not strong enough. The resistance hopes to turn
the tide by freeing the one man who can stop CELL: Prophet.
Campaign Controls
Player Controls
Move/Strafe
Look/Rotate
Sprint
Melee
Stealth kill (in stealth only)
Aim/Weapon sights
Fire weapon
Toggle armor
Toggle cloak
Change weapon
Grenades
Jump
Power jump
3
left stick
right stick
B button
N button
N button
Q button
E button
W button
R button
D button
D button (double-tap)
S button
S button (hold)
Reload
Interact
Toggle crouch
Slide
Toggle visor
Toggle Nanovision
Equip Predator Bow
Explosives
Toggle fire modes
Weapon customization
Nanosuit customization
Pause menu
F button
F button (hold)
A button
A button (when sprinting)
directional button C
directional button C (hold)
directional button V
directional button X
directional button Z
SELECT button (hold)
SELECT button
START button
Vehicle Controls
Steer
Look
Switch seats (ICV only)
Accelerate
Fire primary weapon
Reverse
Fire secondary weapon
Exit/Enter
Handbrake
Pause menu
left stick
right stick
D button
R button
Q button
W button
E button
F button
S button
START button
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Main Menu
in-game Manual
Resume Game
Extras
Select RESUME GAME to continue the single-player campaign from your last saved checkpoint.
Campaign
Access the Campaign menu from the main menu in order to start a new single-player game or
revisit completed missions. The mission to liberate New York from CELL starts here.
Campaign Menu
New Campaign
Begin a new campaign. Choose to play the game on Recruit, Soldier,
Veteran, or Super Soldier difficulty.
Replay Mission
Start a previously completed mission from its beginning.
Previously in Crysis ® Recaps the events in Crysis and Crysis ® 2.
Saving & Loading
While playing Crysis ® 3, your progress is automatically saved via a number of mid-mission
checkpoints. If Prophet dies, the Nanosuit reboots and Prophet respawns at the last
activated checkpoint.
Multiplayer
Select MULTIPLAYER to jump online and test your skills against players around the world. To
access the Multiplayer features of Crysis 3, you must be logged into a profile with access to
Sony Entertainment Network and an Origin Account (EA).
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Visit the main menu to access the in-game manual.
Access the Extras menu to view the credits for Crysis 3 or access things you have unlocked while
playing the game.
Nanosuit Showroom Visit the Nanosuit Showroom to examine the Nano Modules unlocked for
the Nanosuit.
Service Record
View your current status and overall progress. The Operative Status menu
displays your kills, assists, deaths, accuracy percentage, kill/death ratio,
headshots, stealth kills, and suicides. You may also view weapon and
Nanosuit-related statistics.
Story Information
Review detailed information on units, weapons, and collected Intel.
Settings
Select SETTINGS from the main menu to change settings within the game and view the controls.
Game
Change the crosshair settings, toggle subtitles, and adjust the HUD bob
during player movement.
Sound
Adjust various volume settings.
Visuals
Change visual settings.
Brightness
Adjust the picture brightness.
Safe Area
Adjust the screen size.
3D Options
Make changes to 3D visuals (requires 3D-compatible television).
Controls
Change the player or vehicle controls, controller sensitivity, vibration, aim
assistance, and inversion settings.
6
Playing the Game
Equipment Briefing
Mission Information
Prophet’s Nanosuit is the ultimate battle armor, granting him a range of enhanced abilities. The
suit features an integral heads-up display (HUD) that utilizes a satellite uplink to place essential
tactical information directly in view.
Objectives
As you progress through a mission, your briefing and objectives are updated and displayed on
Prophet’s HUD. Objectives are briefly shown at the top of the screen before being assigned as
waypoints to follow. To access the objectives list, open the Pause menu and switch to the list.
There are two types of objectives: primary objectives that are required to complete the mission
and secondary objectives that are optional.
Strategic Map
To view a detailed map of the battlefield, press open the Pause menu. The map displays a yellow
arrowhead indicating your position and a blue hexagon that represents your objective waypoint.
Press the Q button to zoom out when viewing the map.
Heads-Up Display
HUD
Ammo in clip/
Ammo
remaining
Weapon
crosshair
Threat
gauge
Toggle visor/
Fire mode/
Explosive type/
Toggle bow
Navigation
Panel
Secondary
weapon
Objective
Marker
Stealth/
Armor mode
indicator
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Nanosuit
energy
gauge
8
Navigation Panel
Threat Gauge
The Navigation Panel monitors and analyzes the environment, giving you real-time tactical
feedback on your surroundings. The yellow arrowhead marks your position and heading, while
blue dots indicate primary objective points to follow. Green arrowheads indicate an enemy unit.
Pay attention to the Navigation Panel to view your surroundings and assess your threat level, and
use the tactical information to complete objectives.
As Prophet proceeds through a mission, secondary objectives may be relayed to his Nanosuit.
After receiving a secondary objective, a yellow dot appears on the Navigation Panel and indicates
where the objective is located. Unlike primary objectives, secondary objectives are optional and
are not integral to the mission. Take these challenging detours to reward Prophet with more intel,
weapons, and more.
The Threat Gauge meter to the right of the Navigation Panel displays your current threat level. The
meter increases and changes color depending on your level of detection.
Green
Enemy units are unaware of your presence.
Orange
Enemies are on a high state of alert and will investigate the slightest
disturbance.
Enemy units have line of sight on you. Take cover and use your Nanosuit
Red
abilities to lower the alert status.
Basic map
of the
immediate
terrain
Current
heading
Hit Detection
Instant analysis of incoming projectiles allows the Nanosuit to pinpoint the location of any enemy
that scores a hit, allowing you to retaliate accurately. Stay alert for a red arc and arrow in the HUD,
indicating the direction of attacking fire.
Tactical Visor
The Nanosuit’s Tactical Visor is essential for scouting out areas for enemy units before
engaging them. Press the the directional button C to use the visor, and toggle zoom depth
with the Q button. Once anything is scanned, the Nanosuit feeds any important information
on the object from its satellite uplink.
Tagging
Enemy locations—enemy icons
will change from green to orange
to red as they become more
aware of your location.
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Threat Level—the meter
changes from green to
orange to red as your
detection level increases.
Use the Tactical Visor to tag enemy units and ammo caches so they appear on the HUD and
Navigation Panel. To tag a unit, center it on screen with the Visor active and the Nanosuit will
automatically tag it.
Once a unit has been tagged, the Threat Icon Designator, which appears as a hollow triangle over
the unit, fills with a color. Green indicates the unit has not spotted you. Orange units are aware of
your presence and are on alert, but are unaware of your location. Red units can see you and are
poised to attack.
When you lower the Visor, the Threat Icon Designator remains so you can track the unit. Tagged
units will remain visible on the HUD within a range of 100 meters, or until they are dispatched.
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Hacking
The Nanosuit’s complex algorithms can decrypt even the most secure systems. To hack an
encrypted system, target the device and press the F button to attempt to crack the code’s
wavelength. As the icon moves along the wavelength, press the F button to match it until all the
sequences are complete. Hacking can be augmented with Nanosuit upgrades.
Hacking is not limited to security panels, but also provides a way to disable mines and temporarily
gain control over enemy auto-turrets. The Tactical Visor also provides the ability to hack encrypted
systems from a distance, provided that line of sight is maintained with the target.
Nanosuit Functions
The Nanosuit can be quickly augmented to adapt to any combat situation, but all functions require
energy. During combat, the suit’s energy can be temporarily channeled to boost a number of the
Nanosuit’s abilities. Each function slowly drains the suit’s energy over time, but the Nanosuit will
automatically recharge energy when suit functions are inactive. Learn to use these augmentations
during battle conditions to survive.
Cloak
Module
description
Nanosuit
Upgrade Kits
Module
Packages
Suit
Statistics
The Nanosuit’s energy can be used to power its cloaking function, an advanced augmentation
that camouflages Prophet when active. Press the R button to use the cloak to sneak up on
enemies and perform Stealth Kills, or simply use the advantage to escape detection.
Energy consumption depends on your movement speed. Energy depletes at a slower rate when
you are standing still.
As Prophet moves through New York, he may come across CELL stockpiles that hold Nano
Modules. Once Prophet collects these modules, he can apply them to enhance the Nanosuit’s
functions or unlock new abilities. Access the Nanosuit Modules menu by pressing the
SELECT button to view the Nanosuit’s available upgrades. You may browse through all the
modules and then unlock your chosen upgrade. These upgrades do not need any additional
power and are always active after being installed.
Armor
Module Upgrades
Press the W button to channel the Nanosuit’s energy to its armor and increase its defensive
capabilities. With Armor mode active, the Nanosuit can absorb damage during hectic firefights,
cushion the shock of a potentially fatal fall, or protect you from being knocked down by strong
melee attacks. When stealth tactics have failed and Prophet’s at the center of a firefight utilize
Armor mode to fight the enemy head on.
Nanovision
Hold the directional button C to enter Nanovision. When active, Nanovision’s enhanced visual
filter colors all units’ energy signatures to help you locate hidden targets, even in the dark. Using
Nanovision consumes suit energy.
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Upgrading the Nanosuit
You may read a description of each module, detailing its upgrades or abilities, on the screen.
Every module can be auto-upgraded to the maximum level by completing relevant tasks. For
instance, completing a task to remain cloaked near enemies for 100 seconds earns you the
maximum level for the Super Stealth module, which awards you with improved cloak. Whenever
you auto-upgrade a module to the maximum level, a pop-up reminder appears on the HUD.
Each Nanosuit Module Upgrade requires one to three kits to unlock. Cheap modules have minor
benefits, while expensive modules provide bigger boosts. Highlight Nanosuit Upgrade Kits in range
on the Visor.
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Suit Statistics
Weapon Attachments
Equipping a Nano Module can also increase the Nanosuit’s five main capabilities: Power,
Stealth, Armor, Speed, and System. Check out the Suit Statistics on the bottom left side of the
screen to view the Nanosuit’s overall capabilities. Play around with each module to improve the
Nanosuit’s statistics.
To improve Prophet’s efficiency on the battlefield, he can customize his weapons with
available attachments that he has collected. To access the Weapon Attachments menu, hold
the SELECT button. Press the corresponding on-screen buttons to cycle through available
attachments. Equip weapons with scopes to land a distant kill shot, attach silencers for
muffled takedowns, or discover new attachments to unlock even more destructive potential.
NOTE: With the bow equipped, use the Weapons Attachments menu to swap out arrow types and
adjust the weapon’s draw strength.
Module Packages
The Nanosuit can only have up to four modules equipped at a time. To help you change out
module combinations with ease, you can assign three module packages to a button. Choose a
module combination you wish to save and then hold the F button, the D button, or the A button
to save it for a quick change, or simply press it to load the package as your current selection.
Weapons and Equipment
As Prophet progresses through each mission, he procures a number of different weapons. From
simple rifles to advanced Ceph technology, discover each weapon’s strengths and weaknesses to
get through New York in one piece.
Predator Bow
When utilized alongside Cloak, the Predator Bow is a versatile weapon that allows Prophet to
silently kill enemy units without alerting reinforcements. Arrows make little noise when fired
and can be retrieved from the unit that was fired upon. The Predator Bow is also one of the
few weapons that can be fired while remaining cloaked and is best utilized when employing
stealth tactics.
Grenades
Double-tap the D button to equip grenades. Grenades can be aimed accurately using the
Nanosuit’s telemetry system. Hold the Q button to display the grenade’s trajectory on the HUD
and then press the E button to throw it.
Special Ammo
Some of the advanced weapons require special ammo, which you’ll find at special ammo caches.
In addition, certain weapons can fire multiple types of ammo. Use the weapon customization
screen to switch ammo types.
Alternate Firing Modes
Certain weapons have alternate firing options. Press the directional button Z to switch between
firing modes. Selecting alternate firing modes can change the weapon’s firing style, speed, recoil,
and damage. Adding attachments can add firing modes.
Vehicles
While fighting through New York, Prophet can commandeer various CELL vehicles to drive.
Vehicles not only provide transportation, but also can deliver some heavy firepower from
mounted guns or provide cover in dire situations. To use a vehicle hold the F button. Upon
entering a vehicle, the Nanosuit HUD is synchronized for seamless control with the vehicle’s
built-in heads-up display, and allows Prophet to take full control of the vehicle’s navigation and
weapon systems.
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New York Feed
Multiplayer
The New York Feed is where you and your Friends can view all of your latest progress,
accomplishments and feats. The Feed is where all of your completed challenges are displayed for
everyone to see. Also check out the Crynet broadcasts to get information on community events.
Score, Time,
Progress,
Objective
Map
Ammo in clip/
Ammo remaining,
Energy Meter,
ARMR, STLTH
Up to 12 fighters can take to the field and battle it out over a variety of game modes. Your
character grows with experience, allowing you greater control over their weapons, attachments,
and Nano Modules. Take up arms with the Marines or CELL and battle for supremacy.
NOTE: The multiplayer HUD has a few differences that distinguish it from the single-player
experience. In a multiplayer match, there are separate energy meters for the Armor and Cloak
Nanosuit functions and Nanovision. Sprinting does not drain your energy bar.
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Challenges
Complete challenges to move up the multiplayer ranks faster. During a match, players can
complete performance goals, feats of daring, or use a particular weapon or module to gain
XP rewards.
As you complete challenges, new challenges are generated that feature higher XP rewards and
bragging rights for you and your Friends. Each challenge has an easy, medium, and hard difficulty,
and the XP rewarded is high or low depending on which one is completed. There are four types of
challenges to pursue:
Social
Individual goals or goals set by Friends based on each player’s personal
achievements, progress, and combat abilities.
Crynet
Game generated challenges over a broad range of gameplay areas.
Squad
During a match each member of a squad has set goals (selected by your
squad leader). All these goals are required to complete the challenge and
gain the rewards.
Players in the lobby can select the conditions of a gameplay challenge before
Lobby
a match begins. The conditions are available according to the game mode
being played.
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Multiplayer Controls
Below are the controls necessary to compete in a multiplayer match.
Move/Strafe
Look/Rotate
Sprint
Melee
Stealth kill (in stealth only)
Aim/Weapon sights
Fire weapon
Toggle armor
Toggle cloak
Change weapon
Grenades
Jump
Power jump
Air stomp
Reload
Interact
Toggle crouch/slide (while sprinting)
Toggle visor
Toggle Nanovision
Cycle explosives
Support Bonus
Toggle fire modes
Scoreboard
Weapon customization
Pause menu
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left stick
right stick
B button
N button
N button
Q button
E button
W button
R button
D button
D button (double-tap)
S button
S button (hold)
A button (midair)
F button
F button (hold)
A button
directional button C
directional button C (hold)
directional button X
directional button V
directional button Z
SELECT button (hold)
SELECT button
START button
Main Multiplayer Menu
Quick Match
Choose a game type and then jump into a game with automatically
chosen teammates and opponents.
Private Match
Create a private match. You may select the game type, invite Friends, and
adjust certain match settings.
Player Profile
Check out your multiplayer stats, rank, current form, skill assessment
progress, and the leaderboard. Select a Dog Tag or set your Clan Tag for
your profile, as well.
Customize Equipment Adjust your loadout settings for multiplayer matches.
Settings
Adjust the volume of in-game audio, change controller settings, and alter
other options.
Download Content Check for new downloadable content.
Singleplayer
Return to the campaign.
NOTE: When on applicable menus, press the SELECT button to access your Friends list. View your
Friends list, read any messages, and look at a list of the players you have encountered online.
Pause Menu
Resume Game
Change Equipment
Settings
Friends List
Leave Session
Return to the multiplayer match.
Access the Equipment menu to change your class or equipment loadout.
Adjust the volume of in-game audio, change controller settings, and alter
other options.
View your Friends who are currently playing online.
Leave the match.
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Game Types
Game types decide the objectives and rules for every multiplayer match. Game types may be
automatically updated from the Crysis 3 servers.
This is the basic team-based deathmatch mode. You must kill enemies to
Team Deathmatch
score points, and the first team to reach the score limit or finish with the
highest score when the timer ends wins.
This is a free-for-all deathmatch mode. There are no teams, only
Deathmatch
enemies, so kill everyone to score the most points within the time limit.
Hunter
Play as the hunter or the prey across five rounds in this mode. Hunters
are Marines with unlimited stealth, armed only with bows. CELL
operatives have superior numbers and firepower, but return as Hunters
when killed. Rounds end when all CELL operatives are dead or the timer
runs out.
Crash Site
Capture energy from downed alien pods while preventing the enemy team
from doing the same thing.
Spears
Capture three Alien Spears while preventing the enemy from doing the
same. A captured spear emits a shield to provide some cover. The first
team to earn 100 points wins.
Capture the Relay
Capture the enemy’s relay and return it to your base to score. The team
with the highest number of captures wins. The match is split into two
rounds, and teams swap sides at half time.
Extraction
Extract Power Cells from defended locations to score points. Each match
consists of an even number of rounds, and teams take turns attacking
and defending.
Nanosuit operatives must download data from terminals defended by
Assault
black ops soldiers. Pick a side and get the job done.
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Stats and Progression
After completing a match, you gain XP. The XP you gain is a combination of your Match Score,
Match Bonus, and XP earned during that match by fighting other players and completing
various objectives. The XP awarded in a match is based on the game mode, so when playing in
special game types, focus on completing game objectives as well as killing the other team for
best results.
XP serves both to track your progress and to unlock more skill assessments. Your total XP is
measured by Rank. You start at Rank 1 and move up the ranks as you earn XP. As you earn higher
ranks, you obtain more upgrades.
Skill Assessments
Skill Assessments are ongoing objectives and milestones achieved during a multiplayer match.
Completing these assessments can earn players additional attachments, Nano Modules, and
bonus XP. There is a Skill Assessment for just about every action on the battlefield, so use your
weapons, play in many different types of matches, and use all of your Nanosuit functions to meet
and exceed these milestones. The assessments become more complex as you progress, and each
assessment has its own unique requirements.
Dog Tags
Customize your player profile with Dog Tags. Accomplish various feats, skills, and progress
through the game to earn new Dog Tags. Some tags are very hard to obtain and show off your
skill as a player, while others are just plain cool to collect. Check out the sub-menu dedicated to
Dog Tags to see what you have collected and find out how to unlock more. Try to collect Dog Tags
from your fallen enemies to unlock Support Bonuses.
Clan Tag
Want a name to strike fear into your opponents? Select Clan Tag from the Player Profile menu and
enter a name for your Clan.
20
Customize Equipment
Nano Modules
Your character starts with four base multiplayer classes. Each class has its own strengths and
weaknesses. Going into battle on the front lines with a sniper rifle or attempting to hold down a
rear guard position with a handgun are sure to lead to your doom. Once you have moved up to
Rank 5, you unlock five new class slots. You can customize these with new weapon attachments
and Nano Modules. Pick the appropriate weapons, attachments, and module sets before going
into battle by selecting a preset class or customizing one of your own.
Nano Modules allow you to increase or enhance specific aspects of your Nanosuit while competing
online. You may select three modules from among the Armor, Power, and Stealth module
categories. Once you have obtained a module, it can be upgraded multiple times to increase its
attributes. Select modules to match your class and weapon attachments to complement your
play style.
Classes
Much like the attachments in single player, you can customize your weapons with weapon
attachments that have been unlocked in the multiplayer mode. To change weapon attachments,
select CHANGE EQUIPMENT from the Pause menu and switch out attachments manually. You
can also change your weapon attachments through the in-game Weapon Attachments menu. To
change classes, select CHANGE EQUIPMENT from the Pause menu.
Class Loadouts
Assault
Scout
Sniper
Gunner
Primary
Weapon
SCARAB MOD 2
(Assault Rifle)
Marshall
(Shotgun)
DSG-1 (Sniper
Rifle)
O.G.R. (Medium
Machine Gun)
Secondary
Weapon
Hammer II
(Pistol)
M 12 Nova
(Pistol)
AY69 (Machine
Pistol)
Majestic-Six
(Heavy Revolver)
Explosives
M17 Frag
Grenade
M34 Flash Bang
R.E.X. Charge
JAW (Rocket
Launcher)
Armor Module
Auto Armor
Auto Armor
Auto Armor
Auto Armor
Support Module
Aim Enhance
Maneuverability
Surveillance
Weapon Pro
Point Fire
Enhance
Proximity Alarm
Heavy Weapon
Pro
Weapon Module Armor Transfer
21
Weapon Attachments
22
Need Help?
The EA Worldwide Customer Experience team is here to ensure you get the most out of your
game—anytime, anywhere.
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PlayStation Network logo are trademarks of Sony Computer Entertainment Inc.
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