Fostex MR-8 Musical Instrument User Manual

8588 018 100 (376785)
Owner’s Manual
Digital Multitracker
MR-8 Owner’s Manual
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
CAUTION:
TO PREVENT ELECTRIC SHOCK, MATCH WIDE BLADE OF PLUG
TO WIDE SLOT, FULLY INSERT.
ATTENTION:
POUR EVITER LES CHOCS ELECTRIQUES, INTRODUIRE LA LAME
LA PLUS LARGE DE LA FICHE DANS LA BORNE CORRESPONDANTE
DE LA PRISE ET POUSSER JUSQU' AU FOND.
The lightning flash with arrowhead symbol, within an equilateral
triangle, is intended to alert the user to the presence of
uninsulated “dangerous voltage” within the product’s enclosure
that may be of sufficient magnitude to constitute a risk of electric
shock to persons.
NO USER - SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The exclamation point within an equilateral triangle is intended
to alert the user to the presence of important operating and
maintenance (servicing) instructions in the literature
accompanying the appliance.
"WARNING"
"TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO
NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE."
10. Power Sources - The appliance should be connected to a
power supply only of the type described in the operating
instructions or as marked on the appliance.
11. Grounding or Polarization - The precautions that should be
taken so that the grounding or polarization means of an
appliance is not defeated.
12. Power Cord Protection - Power supply cords should be routed
so that they are not likely to be walked on or pinched by items
placed upon or against them, paying particular attention to
cords at plugs, convenience receptacles, and the point where
they exit from the appliance.
13. Cleaning - The appliance should be cleaned only as
recommended by the manufacturer.
14. Nonuse Periods - The power cord of the appliance should be
unplugged from the outlet when left unused for a long period
of time.
15. Object and Liquid Entry - Care should be taken so that objects
do not fall and liquids are not spilled into the enclosure through
openings.
16. Damage Requiring Service - The appliance should be
serviced by qualified service personnel when:
A. The power supply cord or the plug has been damaged;
or
B. Objects have fallen, or liquid has been spilled into the
appliance; or
C. The appliance has been exposed to rain; or
D. The appliance does not appear to operate normally or
exhibits a marked change in performance; or
E. The appliance has been dropped, or the enclosure
damaged.
17. Servicing - The user should not attempt to service the
appliance beyond that described in the operating instructions.
All other servicing should be referred to qualified service
personnel.
18. The appliance should be situated away from drops of water
or spray of water.
19. Objects containing liquid such as vase must not be put on
the appliance.
20. The appliance is not completely isolated from the power supply
even if the power switch is at off position.
SAFETY INSTRUCTIONS
1. Read Instructions - All the safety and operating instructions
should be read before the appliance is operated.
2. Retain Instructions - The safety and operating instructions
should be retained for future reference.
3. Heed Warnings - All warnings on the appliance and in the
operating instructions should be adhered to.
4. Follow Instructions - All operating and use instructions should
be followed.
5. Water and Moisture - The appliance should not be used near
water - for example, near a bathtub, washbowl, kitchen sink,
laundry tub, in a wet basement, or near a swimming pool,
and the like.
6. Carts and Stands - The appliance should be used only with a
cart or stand that is recommended by the manufacturer.
An appliance and cart combination should be moved with
care. Quick stops, excessive force, and uneven surfaces may
cause the appliance and cart combination to overturn.
7. Wall or Ceiling Mounting - The appliance should be mounted
to a wall or ceiling only as recommended by the manufacturer.
8. Ventilation - The appliance should be situated so that its
location or position dose not interfere with its proper ventilation.
For example, the appliance should not be situated on a bed,
sofa, rug, or similar surface that may block the ventilation
openings; or, placed in a built-in installation, such as a
bookcase or cabinet that may impede the flow of air through
the ventilation openings.
9. Heat - The appliance should be situated away from heat
sources such as radiators, heat registers, stoves, or other
appliances (including amplifiers) that produce heat.
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MR-8 Owner’s Manual
Table of Contents
Introduction ...........................................................5
Display ..................................................................27
MR-8 Main features ...............................................5
About power supply .............................................5
Precaution upon handling the MR-8 ................6
Notes on repair ......................................................6
About copyrights ..................................................6
About damages ......................................................6
Home screen ........................................................27
Selecting a time base ..........................................28
Adjusting the display contrast .........................28
MENU screen ........................................................28
Warning message ................................................28
MR-8 recording basics .....................................29
The basics of the MR-8........................................7
Relation between
the input jacks and tracks ...........................29
[INPUT A SELECT] switch ...................................29
Input level setting ...............................................30
Distortion setting ................................................30
Insert effects .........................................................30
Recording method ................................................7
Song mode ..............................................................7
About song ..............................................................7
Time base ................................................................8
Remain display ......................................................9
Input monitor and repro monitor .....................9
TRIM control ..........................................................9
Recording onto a single track .........................31
Preparation for recording .................................31
Starting recording ..............................................32
Playback the recorded track .............................32
Undo/redo ...........................................................32
Names and Functions ......................................10
Top panel (left part) ...........................................10
Top panel (right part) ........................................12
Rear panel .............................................................14
Side panel .............................................................15
Bottom panel .......................................................15
Recording onto two tracks ..............................33
Preparation for recording .................................33
Starting recording ..............................................34
Playback the recorded tracks ...........................34
Undo/redo ...........................................................34
About recording medium.................................16
CompactFlashTM card .........................................16
Recording time ....................................................16
Inserting a CompactFlashTM card ....................16
How to remove a CompactFlashTM card ...16
How to insert a CompactFlashTM card ......16
Punch in/out ........................................................35
Punch in/out using the keys
on the top panel ............................................35
Punch in/out using the footswitch .................35
Auto punch in/out .............................................36
Setting the punch-in
and punch-out points ...........................36
Rehearsal ........................................................36
Actual auto punch in/out ...........................37
About the power .................................................17
Connecting the AC adaptor ..............................17
Inserting batteries ...............................................17
Turning on the unit ............................................17
Turning off the power ........................................18
Turning on the LCD display backlight ...........18
Low battery display ............................................18
Using effects .......................................................38
Creating a song/selecting a song ..................23
Using the insert effects for recording .............38
Mic simulation effects ..................................38
Amp simulation effects ...............................38
Using the reverb or delay ..................................39
Selecting an effect type ................................39
Selecting a delay type ..................................39
Adjusting the delay/reverb time ..............40
Adjusting the effect send levels .................40
Using the mastering effects ..............................41
Selecting the desired effect type ................41
Creating a song ....................................................23
Selecting a desired song ....................................24
Bouncing tracks .................................................42
Listening the demo song .................................19
Preparation of a CompactFlash card ............20
Preparation for recording
onto the supplied card ................................20
Preparation for recording
onto a new card .............................................22
Selecting the bounce mode ...............................43
Rehearsal of track bounce .................................44
Actual track bounce ...........................................45
Checking the bounced signals on track .........45
Formatting a card ...............................................25
Connections .......................................................26
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MR-8 Owner’s Manual
Settings of the MR-8
and MIDI sequencer ........................77
MIDI sync/MTC frame rate settings .........77
Synchronization using MIDI clock ..................78
Mixdown ..............................................................47
Analog mixdown .................................................47
Digital mixdown ..................................................48
Playback functions ............................................49
Using the rhythm guide function ....................79
Basic playback .....................................................49
3 x playback (cueing) .........................................49
Playback between LOCATE A and B points ...49
Play mode .............................................................50
Selecting a play mode ..................................50
Auto play mode ............................................50
Auto return mode ........................................50
Loop mode .....................................................50
Loop function in auto punch in/out mode ...51
Creating the signature/tempo map ................79
Setting the signature map ...........................79
Changing the bar number
or signature .......................................80
Deleting an unnecessary
bar/signature setting ......................81
Changing the bar offset ...............................81
Creating the tempo map .............................82
Editing the tempo map ................................84
Deleting an unnecessary tempo setting ..84
Setting the click level ..........................................85
Locate functions ................................................52
ABS locate .............................................................52
LOCATE ABS ZERO function .......................52
LOCATE REC END function .........................52
Zero return ...........................................................52
Resetting the counter ...................................52
Locating to counter zero .............................53
Locating to the LOCATE A or B point ..............53
Storing a locate point ...................................53
Locating ..........................................................54
WAV file conversion ..........................................86
Enabling the file conversion .............................86
Procedure of file conversion ............................86
Exporting data to a personal computer ........88
Connection to a personal Computer ..............88
Notes on exporting a file ....................................88
Exporting a WAV file to
a personal computer .............................89
Setting the pre-roll/post-roll .............................55
How to set the pre-roll/post-roll time .............55
Initializing the MR-8 ...........................................91
Setting the beat resolution ...............................56
How to set the beat resolution ..........................56
Troubleshooting .................................................92
Editing a song .....................................................57
MR-8 specifications ...........................................95
Creating a new song ...........................................57
Selecting a desired song ....................................57
Editing a song name ...........................................58
Selecting an unnecessary song ........................59
Protecting a song .................................................60
Deleting the unnecessary file in a song ..........61
Physical dimensions ........................................96
Block diagram ....................................................96
MIDI Implementation Chart .............................98
Index .....................................................................99
Track editing ........................................................62
Erasing whole track data ...................................62
Copying/pasting whole track data .................63
Moving whole track data ...................................65
Exchange whole track data ...............................66
Optional accessaries ......................................100
Declaration of EC Directive ...........................101
Part editing ..........................................................68
Erasing a desired part ........................................69
Copying/pasting (1) ..........................................70
Copying to the clipboard ............................70
Pasting clipboard data .................................71
Copying/pasting (2) ........................................72
Moving the desired part
to the other track (s) ....................................73
Exchange parts between tracks .......................75
Synchronizing with MIDI ..................................77
Synchronization using MTC .............................77
4
MR-8 Owner’s Manual
Introduction
Thank you very much for purchasing the Fostex MR-8 digital multitracker. The MR-8 is
a digital multitracker which records and plays back 8-track audio on a CompactFlash TM
card. You can record audio at 44.1 kHz/16 bits (in the normal mode) or 22.05 kHz/16
bits (in the extended mode). The MR-8 is also equipped with an 8-channel digital mixer,
digital effects including the delay/reverb, mastering effects and insert effects (simulation effects). It allows you to carry out all the process for digital multitrack recording
including overdubbing, track bounce and mixdown.
Read this manual thoroughly for using all functions the MR-8 provides correctly.
About power supply
MR-8 Main features
• Be sure to connect the MR-8 to the power
supply specified in the Specifications section
of this owner’s manual. Do not use an AC
outlet of any other voltage.
• Uses compact and reliable CompactFlashTM
cards for recording high quality audio. You
can also edit recorded audio later.
• User-friendly LCD screen configuration allows
you to make recording intuitively.
• Do not connect the MR-8 to the same AC outlet
to which devices that could generate noise
(such as a large motor or dimmer), or the
devices that consume a large amount of power
(such as an air conditioning system or large
electric heater) are connected.
• A large 128 x 64 dot graphic LCD display
allows you to check the recorder status and
various settings easily.
• An ASP digital effect processor (delay/reverb)
with newly developed algorithm for the MR-8
is built in. In addition, the MR-8 also provides
insert effects for microphone and amplifier
simulation for coloring sounds.
• If you use the MR-8 in an area with a different
power voltage, first consult your dealer or the
nearest Fostex service station.
• It is very dangerous to use a power cord that is
frayed or damage. In such a case, stop using
the MR-8 immediately and ask your dealer to
repair the cord.
• A dedicated mastering effect is built in for the
stereo buss, allowing you to process a sound
during track bouncing or final mixdown.
• The metronome function generates guide clicks
according to the tempo map.
• To avoid possible electric shock and damage
to the MR-8, avoid contact with water or other
liquids, or do not handle the power plug while
your hands are wet.
• Built-in compact and high quality microphone
allows you to record microphone sound
without an external microphone.
• To prevent possible electric shock and
damage to the MR-8, do not remove the main
unit cover or reach the inside the MR-8.
• Two ways of receiving power. You can drive
the MR-8 by batteries (AA-type) or from the
supplied AC adaptor (AD-12A).
• Do not let water or other liquid, or metal
objects such as pins, accidentally enter the
inside of the MR-8 because this may lead to
electric shock or damage. Should water enter
the inside of the MR-8, remove the power plug
from AC outlet, and consult your dealer or the
nearest Fostex service station.
• Provides a USB terminal. You can exchange
WAV file data between your computer and the
MR-8 via USB connection. You can not only back
up song data recorded by the MR-8 to your
computer, but also import data created by a
computer music software to the MR-8, or burn
CDs by the computer using the CD-RW drive.
5
MR-8 Owner’s Manual
• To prevent damage to the MR-8, be sure to
power on the connected devices first, then turn
on the power to the MR-8. When you remove
or connect the cables to the input/output
connectors on the MR-8, make sure that the
track and master faders and volume controls
are set to “0”.
About copyrights
• It is prohibited by law to use any part of a CD
recording or video images or audio data for
which copyright is possessed by a third party
for commercial purposes such as contents,
broadcasts, sales, or distribution-any purpose
other than for your personal pleasure.
<Important!>
Equipment name, electrical ratings, serial
number and other information for the MR8, are written on bottom side.
About damages
• Fostex is not responsible for any “direct
damage” or “indirect damage” caused by
using the MR-8.
MODEL MR-8
DIGITAL MULTITRACKER
FOSTEX
100V
18W
50/60Hz
Note for audio interruption
SERIAL NO.
MADE IN CHINA
• If you make recording or editing to a song many
times, audio may be occasionally interrupted
when the song is played back, due to data
fragmentation.
Note that this is not a malfunction.
Precautions upon handling the MR-8
• Do not install the MR-8 in locations subject to
the following:
* Extremely high or low temperature, or
significant changes in temperature.
* Excessive humidity or dust.
* Excessive changes in power supply voltage.
* Unstable or significantly vibrating or
shaking surfaces.
* Near a strong magnetic field (such as a TV
or speaker).
Notes on repair
• The MR-8 does not use any parts that user can
repair easily. Contact your dealer or the
nearest FOSTEX service station to ask about
repairs.
• Use the packing carton designed for the MR-8
when you transport the MR-8 to the dealer for
repair or return.
If you have discarded the packing box, try to
pack the MR-8 completely using shock
absorbing materials.
Fostex is not responsible for malfunction or
damage due to incomplete packaging or caused
during transport.
6
MR-8 Owner’s Manual
The basics of the MR-8
The chapter describes the basics of the MR-8 you should know before using the MR-8.
About song
Recording method
To understand songs, imagine separated rooms
as shown below. With the MR-8, you can create
up to 99 songs on a card (although the available
space may limit the number of songs).
The MR-8 records audio on a CompactFlashTM
card. Songs are recorded on a card along with
the ABS time (00m00.000s through 60m00.000s).
The ABS time shows the absolute time on a card
and you can start recording from any desired
time within the range between 00m00.000s and
60m00.000s ABS time.
Beginning of the song
0m00.000s
05m00.000s
(ABS ZERO)
recorded area
10m00.000s
unrecorded area
15m00.000s
(REC END)
recorded area
Song01
Song05
60m00.000s
Song02
unrecorded area ......
You can record at any point within 60 minutes in ABS time.
As the MR-8 does not consume the card space
when no audio is recorded, you can record audio effectively, while the recordable time for a
tape recorder depends on the CompactFlashTM
card capacity.
Song98
Song04
Song99
60m00.000s
0m00.000s
recorded area
Song03
recorded area
5 minute recording
Each song is independent on a card and you can
record, play back or edit a song without affecting other songs.
You can give a desired song name for managing
recorded songs (see page 57).
Recorded track data is stored in a song as mono
WAV files, as shown below.
unrecorded area (remain) ......
5 minute recording
Song mode
The MR-8 provides two song modes: Normal and
Extended modes. You can select an appropriate
mode when creating a new song (see page 21).
Normal mode:
Track 1
Audio quality takes precedence over the recording time.
In this mode, you can record and play back 8-track
audio at 44.1 kHz, 16 bit.
The recorded audio can be output digitally from the
[DIGITAL OUT] connector, allowing digital copy to an
external digital device (such as an MD and DAT).
Track 2
Track 8
Song01
WAV file
The MR-8 can convert the two WAV files bounced
to tracks 7 and 8 (L and R) to a stereo WAV file
(see page 86). You can export the converted stereo WAV file to your USB-connected personal
computer, and use the file by a computer music
software or burn the file to a CD-R/CD-RW disc
for making an original audio CD using a CD-RW
drive connected to the computer (see page 88).
Extended mode:
The recording time takes precedence.
In this mode, you can record and play back 8-track
audio at 22.05 kHz, 16 bit. You can get longer recording time than the normal mode (see page 16).
Note that audio recorded in the extended mode cannot be output digitally from the [DIGITAL OUT] connector.
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MR-8 Owner’s Manual
Time counter:
Time base
This is similar to the "time counter" mode used
for tape recorders. It shows the recorder position within the range between "-60m00.000s" and
"60m00.000s" and looks similar to the ABS time,
however, you can reset the current position to
"0m00.000s" whenever you want (see page 52).
Therefore, you can reset a start position of the
part which you work with to the zero point (to
which you can return by simply pressing the [0
RETURN] key (see page 53).
You can see no time base type indication at the
right-top.
The term, "time base", is used as the reference
of recorder position information.
Using the [TIME BASE SELECT] key, you can
select from among three time base types: ABS,
Bar/Beat/Clk and Time counter.
ABS time:
ABS time stands for Absolute time, which is
"striped" on a card when creating a song. It
starts from 0m00.000s (=ABS zero, the beginning of a song) and ends by 60m00.000s at
maximum.
The following screen shows that the recorder
is located at 0m00.000s of ABS time, which is
the beginning of the song.
You can see "ABS" at the right-top.
The figure below shows the relation between the
three time base types.
Beginning the song
0m00.000s
(ABS ZERO)
0m03.000s
0m06.000s
1bar 1 00clk
3bar 1 00clk
0m03.000s
0m06.000s
ABS
Bar/Beat/Clk:
-2bar 1 00clk
The Bar/Beat/Clk information is created according to the internal tempo map.
The following screen shows that the beginning
position of the song is "bar -2/beat 1/clk 000".
You can see "clk" at the right-top.
Bar/Beat/Clk
0m00.000s
Time counter
If you reset the time counter at the position
pointed by the arrow, the time counter values
changes as below.
Beginning the song
0m00.000s
(ABS ZERO)
The Bar/Beat/Clk information is initially offset by "-2 bars" at 0m00.000s ABS time (which
is called "bar offset"). The MR-8 determines
the Bar/Beat/Clk values in a song according to
the offset, time signature and tempo.
You can change the Bar offset (initially set to
"-2") between 1 and -7 in the menu mode (see
page 81).
0m03.000s
0m06.000s
1bar 1 00clk
3bar 1 00clk
0m00.000s
0m03.000s
ABS
-2bar 1 00clk
Bar/Beat/Clk
-0m03.000s
Time counter
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MR-8 Owner’s Manual
Remain display
TRIM control
Pay great attention to the TRIM control adjustment.
The signal received at the [INPUT A] or [INPUT
B] jack is routed to the appropriate TRIM control, by which the signal level fed to the A/D converter of the MR-8 is controlled.
You can check this level by the PEAK indicator. If
the level is too high, the PEAK indicator lights,
while you may hear the sound distorted or noisy.
This distortion (noise) generated at this stage
cannot be eliminated, therefore, adjust the TRIM
control properly so that the PEAK indicator does
not light at the loudest part of the input signal.
"Remain" shows how much time you can further
record audio data to the available space left on
the current CompactFlashTM card. As described
earlier, the MR-8 stripes ABS time from
0m00.000s to 60m00.000s at maximum for each
song, however, the remaining time (= available
recording time left) depends on the available
space on the CompactFlashTM card. The remain
time is shown as in the screen example below
during recording or record standby. Note that it
shows the remaining time for recording onto a
mono track.
Appropriate gain
Clip level
A mono track means a single track. Therefore, to
know the remaining time for recording to more
than one track, divide the displayed time by the
number of tracks. Note that the remaining time
shown on the screen is an approximate time.
Clip level
Input monitor and repro monitor
Each of the MR-8 tracks has two output modes:
repro monitor and input monitor.
In the repro monitor mode, the track playback
signal is output.
In the input monitor mode, the input signal fed
to the track is output, therefore, you can check
the level of the input signal to be recorded.
To enter a MR-8 track to input monitor mode,
press the appropriate [REC SELECT] key to arm
the track (i.e. make the track record-ready), then
press only the [RECORD] key to enter the
"RECORD READY" mode or press both the
[RECORD] and [PLAY] keys simultaneously to start
recording.
Signal input in the recorder
Signal output from the recorder
track 1
Playback sound (Playback monitor)
track 2
track 3 READY
track 4 READY
Playback sound (Playback monitor)
track 5
track 6
Playback sound (Playback monitor)
track 7
track 8
Playback sound (Playback monitor)
Input signal (Input monitor)
Input signal (Input monitor)
Playback sound (Playback monitor)
Playback sound (Playback monitor)
9
Excessive gain
MR-8 Owner’s Manual
Names and Functions
Top panel (left part)
1
4
3
2
5
6
7
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
16
PHONES
UNBAL
/GUITAR
BAL
15
TRIM
2
PHONES VOL
PEAK
LINE
14
UNBAL
BAL
GUITAR
DISTORTION
TRIM
1
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MAX
EFFECT
CONDENSER
TUBE
US METAL
60's COMBO
REVERB / DELAY TIME
INPUT A
13
BRIT STACK
MIN
AMP SIMULATION
10
0
10
0
10
0
10
0
EFFECT
SEND
12
R
L
R
L
R
L
R
L
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
POWERFUL
3
-1
+1
DELETE
REC
SELECT
2
YES
NO
BOUNCE
11
1
STEREO
7/8 > WAV FILE
PAN
4
5/6
7/8
MAX
NATURAL
BRIGHT
MASTERING
MASTER
MAX
+-_0
LOCATE
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
JKL4
0 RETURN
CURSOR
CONTRAST
ENTER
MENU
10
AUTO PUNCH
TIME BASE
SELECT
UNDO
/REDO
COUNTER
MIN
MIN
PQR6
MNO5
RECORD
STOP
ST U 7
PLAY
VW X 8
YZ9
REWIND
F FWD
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
8
9
1. [INPUT A] connectors
2. [INPUT B] connectors
Both the [BAL] XLR and [UNBAL/GUITAR] phone
connectors are provided. You can connect a guitar, microphone, keyboard, etc. According to the
source connected, select the [INPUT A SELECT]
switch appropriately.
To record a mono source, use only the [INPUT A]
section. To record a stereo source, use both the
[INPUT A] and [INPUT B] sections (see page 29).
Both the [BAL] XLR and [UNBAL] phone connectors are provided. You can connect a microphone, keyboard, etc.
This section is used only when recording a stereo source. When recording a mono source, this
section is not used (see page 29).
<NOTE>
On each input section, the [UNBAL] phone
connector takes priority to the [BAL] XLR connector. You cannot use both the [UNBAL] and
[BAL] connectors on the same section simultaneously.
<NOTE>
On each input section, the [UNBAL/GUITAR]
phone connector takes priority to the [BAL]
XLR connector. You cannot use both the
[UNBAL/GUITAR] and [BAL] connectors on the
same section simultaneously.
3. [STEREO OUT] jacks (L, R)
These jacks output the stereo (L and R) buss signals. Connect these jacks to a monitor equipment
or master recorder (see page 26).
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MR-8 Owner’s Manual
4. [PHONES] jacks (1, 2)
14. Insert effect select keys
Two jacks (1 and 2) are provided. You can use
two pairs of stereo headphones with the MR-8.
Used to select the insert effect (mic simulation
or amp simulation) for the signal from the [INPUT A] jack.
When setting the [INPUT A SELECT] switch on
the rear panel to "MIC/LINE", you can use the
mic simulation effect. When setting the switch to
"GUITAR", you can use the amp simulation effect (see page 30 and 38).
5. [PHONES VOL] control
Adjusts the headphone output level.
6. [REVERB/DELAY TIME] control
Controls the reverb time or delay time (see page
40).
15. [DISTORTION] control
8. [MASTER] fader
Controls the amount of the distortion effect for a
guitar connected to the phone jack on the [INPUT A] section.
This control is effective only when the [INPUT A
SELECT] switch is set to "GUITAR" (see page 30).
Adjusts the stereo (L and R) buss output level
(see page 32 and 33).
16. [TRIM] controls
7. [EFFECT] keys
Select the effect type from among ROOM, HALL,
PLATE and DELAY (see page 39).
Control the input gain of the [INPUT A] and [INPUT B] sections (see page 30).
9. Track faders
Each fader adjusts the appropriate track playback level. Each of track faders 5/6 and 7/8
controls the appropriate stereo signal (see page
19, 32, and 33).
10. [REC SELECT] keys
Used to select one or two recording tracks.
You can record onto up to two tracks simultaneously. Pressing a key arms or unarm the corresponding track(s). Tracks 5/6 or 7/8 are armed
or unarmed simultaneously (see page 29, 31, and
33).
11. [PAN] controls
Control panning for tracks 1 through 4 (see page
45).
12. [EFFECT SEND] controls
Control the amount of signals from tracks 1
through 4 sent to the internal effect (reverb/delay). (see page 40).
13. Internal microphone
You can make recording using the internal microphone by setting the [INPUT A SELECT] switch
on the rear panel to "INT MIC" (see page 29).
11
MR-8 Owner’s Manual
Top panel (right part)
17
18
19
20
21
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
BAL
UNBAL
TRIM
PHONES VOL
PEAK
LINE
2
BAL
GUITAR
DISTORTION
TRIM
1
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MAX
EFFECT
CONDENSER
TUBE
US METAL
60's COMBO
REVERB / DELAY TIME
INPUT A
BRIT STACK
MIN
AMP SIMULATION
10
0
R
L
10
0
R
L
10
0
R
L
10
0
R
L
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
3
-1
+1
22
DELETE
POWERFUL
2
YES
NO
BOUNCE
REC
SELECT
1
STEREO
7/8 > WAV FILE
PAN
4
5/6
7/8
MAX
NATURAL
MAX
+-_0
23
BRIGHT
MASTERING
MASTER
LOCATE
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
JKL4
AUTO PUNCH
0 RETURN
CURSOR
CONTRAST
ENTER
MENU
TIME BASE
SELECT
25
COUNTER
MIN
MIN
PQR6
MNO5
RECORD
STOP
ST U 7
PLAY
VW X 8
YZ9
REWIND
F FWD
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
33 32 31 30 29 28
24
UNDO
/REDO
26
27
17. [1-4 > 5/6, 1-6 > 7/8] / [DELETE] key
21. [CURSOR / / / ] keys
Selects the bounce mode (see page 43).
Each press of the key alternates "1-4 > 5/6" and
"1-6 > 7/8". In the menu mode, this key is also
used for deleting a character in a song name (see
page 58).
Used to move the cursor in the menu mode, execute/cancel settings, etc.
22. [STORE] / J K L 4 entry key
Stores the current recorder position (time data)
as the LOCATE A/IN or LOCATE B/OUT point (see
page 36 and 53). In the menu mode, this key is
used for character entry of J (j), K (k), L (l) and 4
(see page 21).
18. [7/8 > STEREO WAV FILE] key
Converts a mono WAV file recorded on tracks 7/
8 to a stereo WAV file (see page 86).
You can export the stereo WAV file to your personal computer over the USB connection (see
page 88).
23. [ENTER] / [CONTRAST] key
Confirms the selection in the menu mode.
While holding down this and the [MENU] key
together, you can adjust the LCD display contrast by using the [CURSOR ] and [CURSOR ]
key (see page 28).
19. [MASTERING] keys
Used to select the mastering effect during track
bounce or mixdown (see page 41).
In the menu mode, the [POWERFUL] key is used
for character entry of +, -, _, and 0 (see page 21).
24. [MENU] / [CONTRAST] key
Enters the menu mode.
While holding down this and the [ENTER] key
together, you can adjust the LCD display contrast by using the [CURSOR ] and [CURSOR ]
key (see page 28).
20. LCD display
This 128 x 64 dot LCD display shows various information (see page 27).
12
MR-8 Owner’s Manual
[F FWD] key
Pressing this key fast forwards the recorder.
During playback, pressing this key starts 3 x cueing. While holding down the [STOP] key, pressing this key locates to the recording end of the
current song (REC END) (see page 52).
While holding down the [ENTER] key, pressing
this key selects a song (see page 24).
25. [UNDO/REDO] / Y Z 9 entry key
Used to undo or redo recording or editing (see
page 32 and 34). Each press of the key alternates
"undo" and "redo". In the menu mode, this key
is used for character entry of Y (y), Z (z) and 9
(see page 21).
26. [TIME BASE SELECT] / V W X 8 entry key
Selects the time base shown on the LCD display
(see page 27). Pressing this key while holding
down the [MENU] and [ENTER] keys together
resets the LCD display contrast to the default
value (see page 28). In the menu mode, this key
is used for character entry of V (v), W (w), X (x)
and 8 (see page 21).
[REWIND] key
Pressing this key rewinds the recorder.
During playback, pressing this key starts 3 x reverse cueing. While holding down the [ S T O P ]
key, pressing this key locates to the beginning
(ABS ZERO) of the current song (see page 52).
While holding down the [ENTER] key, pressing
this key selects a song (see page 24).
27. Transport keys
[PLAY] key
Starts playback of the recorder.
Pressing this key while holding down the
[RECORD] key starts recording of the armed
(record-ready) track(s). Pressing this key during recording releases recording.
28. [COUNTER 0 RETURN] / S T U 7 entry key
Locates to the counter zero point (see page 53).
In the menu mode, this key is used for character
entry of S (s), T (t), U (u) and 7 (see page 21).
29. [COUNTER RESET] / P Q R 6 entry key
Resets the counter to zero (see page 52). In the
menu mode, this key is used for character entry
of P (p), Q (q), R (r) and 6 (see page 21).
[STOP] key
Stops the recorder.
By pressing the [PLAY], [REWIND] or [F FWD] key
while holding down the [STOP] key, you can locate to a specific point or repeat playback as below.
30. [AUTO PUNCH] / M N O 5 entry key
Turns on or off the auto punch mode (see page
36). In the menu mode, this key is used for character entry of M (m), N (n), O (o) and 5 (see page
21).
• [STOP] + [PLAY] (A-B PLAY)
Repeats playback between the LOCATE A and
LOCATE B points (see page 49).
31. [LOCATE B/OUT] / G H I 3 entry key
Pressing the [STORE] key followed by this key
stores the LOCATE B (or punch out) point (see
page 36 and 53). In the menu mode, this key is
used for character entry of G (g), H (h), I (i) and
3 (see page 21).
• [STOP] + [REWIND] (LOCATE ABS ZERO)
Locates to the beginning (ABS ZERO) of the current
song (see page 52).
• [STOP] + [F FWD] (LOCATE REC END)
Locates to the recording end of the current song
(REC END) (see page 52).
32. [LOCATE A/IN] / D E F 2 entry key
Pressing the [STORE] key followed by this key
stores the LOCATE A (or punch in) point (see
page 36 and 53). In the menu mode, this key is
used for character entry of D (d), E (e), F (f) and
2 (see page 21).
[RECORD] key
Pressing the [PLAY] key while holding down the
[RECORD] key starts recording of the armed
(record-ready) track(s) (see page 32 and 34).
By pressing only the [RECORD] key when any
track(s) is armed (in record-ready), the input
signal(s) of the armed track(s) can be monitored
(i.e. input monitor mode).
33. [PLAY MODE] / A B C 1 entry key
Selects the play mode from among normal, auto
play, auto return and loop (see page 50).
In the menu mode, this key is used for character entry of A (a), B (b), C (c) and 1 (see page 21).
13
MR-8 Owner’s Manual
Rear panel
POWER
DC IN
USB
FOOT SW
ON
OFF
LIGHT
INT MIC
12V
1
[NORMAL MODE]
2
3
4
MIC/LINE
GUITAR
DIGITAL
OUT
INPUT A SELECT
5
6
1. [DC IN] jack
<Note>
When you open the MR-8 carton, the protection cap is inserted to the [DIGITAL OUT] connector. When using the connector, remove
the cap. When no connection is made to the
connector, keep the cap inserted.
Connect the supplied AC adaptor to this jack (see
page 17).
2. [POWER] switch
Used to turn on or off the power.
By setting the switch to "LIGHT", the backlight of
the LCD display lights up (see page 18).
<Note>
When driving the MR-8 by batteries, we recommend not to use the backlight, because
the batteries are exhausted quickly.
3. [USB] port
6. [INPUT A SELECT] switch
Used to connect with a personal computer using
a standard USB cable (see page 88).
This switch must be set appropriately according
to the input source of the [INPUT A] section (see
page 29).
4. [FOOT SW] jack
Used to connect with the optional footswitch
(Model 8051) or an unlatched-type footswitch
(see page 35).
MIC/LINE
Set the switch to this position when the source
is an external microphone or line level source.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors can be used.
GUITAR
Set the switch to this position when the source
is a guitar connected to the phone connector.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors can be used.
INT MIC
Set the switch to this position when the source
is the built-in microphone.
Both the [BAL] XLR and [UNBAL/GUITAR]
phone connectors cannot be used.
5. [DIGITAL OUT] connector
Used to connect with an external digital device
(see page 48).
<Note>
Only song data created by the normal mode
(44.1 kHz, 16 bit) can be digitally output from
this port.
Song data created by the extended mode cannot be digitally output.
14
MR-8 Owner’s Manual
Side panel
COMPACT FLASH CARD
MIDI OUT
2
1
1. Card slot
2. [MIDI OUT] jack
A CompactFlashTM card is inserted to this slot (see
page 16).
Used to connect to a [MIDI IN] jack of an external
MIDI device (such as a MIDI sequencer) (see page
77).
Bottom panel
1
OPEN
1. Battery compartment
To use the MR-8 with batteries, insert six standard alkaline AA-type batteries to this compartment (see page 17).
15
MR-8 Owner’s Manual
About recording medium
CompactFlashTM card
Inserting a CompactFlashTM card
The MR-8 uses a CompactFlashTM card (see the
illustration below) as a recording medium.
On the CompactFlashTM card supplied with the
unit, a demo song is recorded. See "Playing back
the demo song" on page 19 for details about how
to play back the demo song.
Insert a CompactFlashTM card to the slot on the
right side panel. (When shipped, the supplied
card is inserted.)
COMPACT FLASH CARD
MIDI OUT
Slot
COM
PAC
TF
LAS
H
CAR
D
<Image>
<Important!> When inserting or removing a card,
make sure that the power of the MR-8 is off. If you
insert or remove a card when the power is on, the
card may be damaged or the recorded data may be
lost.
<Note>
When using a CompactFlashTM card other than
the supplied one, make sure that the card is
tested and confirmed by Fostex. If you use a
card which is not tested and confirmed by
Fostex, the MR-8 may not work correctly. About
cards confirmed by Fostex, see the Fostex web
site or contact your nearest Fostex dealer or
service station. Also note that, before using a
new card, you must format the card by the
MR-8 (see page 22).
How to remove a CompactFlashTM card
Place your fingertip in the groove under the card
and pull it forward.
<Important!> Do not leave a CompactFlash TM card
Recording time
in a dusty place, a place where static electricity is
easily generated, or a place where is affected by magnetic fields. Also, do not give a strong impact or excessive power.
The available recording time depends on the
memory size of the card used. The following
table shows the approximate recording time when
recording in the normal mode (at 44.1-kHz, 16bit), as well as in the extended mode (at 22.05kHz, 16-bit). Refer to this table when purchasing a CompactFlashTM card. We recommend to
use a CompactFlashTM card whose memory size
is more than 128 MB.
How to insert a CompactFlashTM card
With the surface side up, insert a card until it
cannot go further.
Approx. Minutes
Memory size
Mono
2TR
4TR
6TR
8TR
128MB
24 (48)
12 (24)
6 (12)
4 (8)
3 (6)
256MB
48 (96)
24 (48)
12 (24)
8 (16)
6 (12)
512MB
96 (193)
48 (96)
24 (48)
16 (32)
12 (24)
<Important!>
• Do not insert a card in the wrong direction.
• Do not push a card with excessive force.
* Minutes in parenthesis: extended mode
16
MR-8 Owner’s Manual
About the power
You can use the MR-8 either with the supplied AC adaptor (Model AD-12A) or alkaline
batteries (AA-type x 6, not supplied with the MR-8). When preparing the power source,
make sure that the [POWER] switch of the MR-8 is set to off.
3. Insert six batteries in the right direction as shown
below.
Connecting the AC adaptor
See the illustration below.
Connect the plug of the supplied AC adaptor to
the [DC IN] jack firmly, then connect the AC adaptor to the AC main outlet. Make sure that the
voltage of your AC outlet matches the supplied
AC adaptor's specification.
4. Place the compartment cover to the original
position.
Model AD-12A
USB
POWER
DC IN
FOOT SW
ON
OFF
LIGHT
<Notes for changing batteries>
DIGITAL
OUT
12V
• Do not leave the exhausted batteries in the battery compartment.
• When batteries are exhausted, remove them from
the battery compartment. If you leave them, chemical liquid in the batteries may leak out and damage
the unit. If you do not use the unit with batteries for
a long time, remove the batteries even though they
are new.
• Never mix old and new batteries.
[DC IN] connector
When the AC adaptor is connected while batteries are installed, the power is supplied to the MR8 from the AC adaptor. If the AC adaptor is unplugged, the batteries supply the power to the
MR-8.
Inserting batteries
The battery compartment is located at the bottom of the MR-8.
To insert batteries, follow the procedure below.
Turning on the unit
The first time you turn on the power, the LCD
display shows the startup screen, followed by the
screen below showing that the demo song is
loaded. See page 27 for details about screens.
<Important!> No battery is supplied with the unit.
Purchase AA-type alkaline batteries. Do not use
manganese batteries.
1. Put the MR-8 with the bottom panel up on soft
material such as cloth.
POWER
DC IN
2. Push the tab on the battery compartment cover to
the direction shown by arrow in the illustration
below, and remove the cover.
USB
FOOT SW
ON
OFF
LIGHT
12V
DIGITAL
OUT
[POWER] switch
OPEN
The beginning of the demo song is shown.
17
MR-8 Owner’s Manual
If the LCD display does not show the startup
screen when turning on the power, check the
following.
Turning on the LCD display backlight
If you hardly see the screen on the LCD display
in the dark place, turn the LCD display backlight
by setting the [POWER] switch to the "LIGHT"
position.
• The power is supplied to the unit. (i.e. the AC
adaptor is correctly connected, or batteries are
not exhausted and correctly set.)
• The card is correctly set to the slot.
ON
OFF
Note that the demo song is protected and the " "
icon is shown at the top right of the screen.
You can play back a protected song but cannot
make recording or edit data. See page 20 for the
details.
LIGHT
LIGHT position
POWER
<Note>
When using the MR-8 with batteries, we recommend
not to turn on the backlight except when it is needed.
Turning on the backlight consumes the battery
power, therefore, the operation time becomes
shorter.
<Important!>
Note when external devices are connected.
Low battery display
If external devices are connected to the MR-8,
follow the procedure below when turning on
the power.
When using the MR-8 with batteries and the battery power becomes low, "Low Battery!" flashes
on the display.
If you see this, interrupt the current work and
replace batteries.
Note that when "Low Battery!" flashes on the display, you cannot turn on the backlight.
1. Turn down the MR-8 [MASTER] fader.
2. Turn on the power of source devices.
3. Turn on the power of the MR-8.
4. Turn on the power of monitor devices (such
as an amplifier, speakers with built-in
amplifiers, etc.).
flashing
<Important!>
Turning off the power
If you continue your work after "Low Battery!" starts
flashing, the batteries finally become empty. In
such a condition, the warning message as shown
below appears on the display and the MR-8 does
not accept any key operation.
We recommend to replace batteries as soon as "Low
Battery!" starts flashing.
When turning off the power, make sure that the
MR-8 is stopped. If external devices are connected, reverse the procedure shown above (i.e.
monitor devices -> MR-8 -> source devices).
<Important!>
If you turn off the MR-8 power while the card is
accessed, the recorded songs or card itself may be
damaged.
You do not have to shut down the MR-8 before
turning it off. All data recorded before turning off
the power are memorized.
18
MR-8 Owner’s Manual
Listening the demo song
A demo song is recorded on the supplied CompactFlashTM card. Let's listen to this song.
1
2
[POWER] SW
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
BAL
TRIM
PHONES VOL
PEAK
LINE
2
BAL
GUITAR
DISTORTION
TRIM
1
UNBAL
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
5
MAX
EFFECT
CONDENSER
TUBE
US METAL
60's COMBO
REVERB / DELAY TIME
INPUT A
BRIT STACK
MIN
AMP SIMULATION
0
10
0
10
0
10
0
10
L
R
L
R
L
R
L
R
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
REC
SELECT
2
3
4
YES
NO
+1
-1
BOUNCE
POWERFUL
1
STEREO
7/8 > WAV FILE
PAN
5/6
7/8
BRIGHT
MASTERING
MASTER
MAX
NATURAL
MAX
3, 5
+-_0
LOCATE
CURSOR
CONTRAST
ENTER
MENU
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
0 RETURN
TIME BASE
SELECT
PQR6
ST U 7
VW X 8
YZ9
REWIND
F FWD
AUTO PUNCH
JKL4
UNDO
/REDO
COUNTER
MIN
MIN
MNO5
RECORD
STOP
PLAY
LOCATE REC END
LOCATE ABS ZERO
A - B P L AY
3
1) Connect headphones or a monitor system to the
MR-8.
6
4
6) When the demo song ends, press the [STOP] key
to stop the recorder.
2) Set the [POWER] switch to ON.
The MR-8 turns on the power. After the LCD
display shows the startup screen, the demo song
(Song 01: FOSTEX_FEVER) is loaded.
Tips: Listening to the demo song again
When the recorder is stopped after listening to the
demo song, press the [REWIND] key while holding
down the [STOP] key. The recorder instantly moves
back to the beginning of the demo song.
Then pressing the [PLAY] key starts playback from
the beginning of the demo song.
3) Raise the [MASTER] fader to the " " position.
Do not raise the track faders at this stage.
<Note>
To record a new material onto the supplied card,
you have to delete the demo song.
If you wish to keep the demo song, you cannot record
a material onto the supplied card, therefore, you
must record a material onto a new CompactFlashTM
card.
Before recording a material onto a new card, you
must make preparations for a card. See "Preparations of a CompactFlashTM card" on the next page.
4) Press the [PLAY] key to start playback.
5) Raise the track faders gradually to adjust the play
back level.
If you are using headphones for monitoring, also
raise the [PHONES] control gradually to adjust the
headphones level. (If you are using a monitor
amplifier/speaker system for monitoring, adjust the
level control of the amplifier.)
19
MR-8 Owner’s Manual
TM
Preparation of a CompactFlash card
After playing back the demo song, let's make preparations for a CompactFlashTM card onto
which you are going to record. Depending on whether you are going to record a material
onto the supplied CompactFlashTM card or a new card, make either of the following preparations.
Preparation for recording onto the supplied card
Before recording a material onto the supplied
card, you must release the protection of the demo
song and delete the demo song, then create a
new song on the card.
1) Make sure that the supplied card is set to the slot,
then turn on the MR-8 power.
The recorded demo song is loaded.
2) Press the [MENU] key to enter the menu mode.
The LCD display shows the MENU screen. The
first time you access to this screen, "System"
is highlighted.
flashing
5) Select "Off" using the [CURSOR ] or [CURSOR
] key, then press the [ENTER] key.
The protection is released, and the screen now
looks like the following.
3) Highlight "Song" using the [CURSOR ] key, then
press the [ENTER] key (or [CURSOR ] key).
The display now shows the song edit menu
screen. Initially, "Select Song" is highlighted.
6) Highlight "Delete Song" using the [CURSOR ] key,
then press the [ENTER] key.
The display shows the screen on which you
can select a song to be deleted.
On the supplied card, only one song (S01:
FOSTEX_FEVER) is shown.
7) While "S01: FOSTEX_FEVER" is highlighted, press
the [ENTER] key.
The display shows the confirmation screen for
deleting a song.
4) Highlight "Protect" using the [CURSOR ] key, then
press the [ENTER] key (or [CURSOR ] key).
"On" (default) starts flashing.
20
MR-8 Owner’s Manual
In this screen, “Delete Song” and “Can’t Undo”
are shown for warning, as well as
“Yes->RECORD+YES Key” and “No->NO Key”
alternately flash.
11) Enter a desired character using the character
entry keys together with [CURSOR] keys.
See below for details about how to enter
characters. You can enter up to 16 characters.
You must enter a song name, otherwise, you
cannot create a song.
<How to enter characters>
<Character entry keys>
Some keys on the MR-8 top panel
act as character entry keys in the
menu mode. For example, the
[PLAY MODE] key (shown at the
ABC1
left) can be used for entering A,
B, C, a, b, c and 1.
Each press of a character entry key switches
the character to be entered from among those
assigned to the key.
PLAY MODE
<Note>
You cannot undo song deletion. To cancel deleting a song, press the [CURSOR ] key when the
confirmation screen is shown.
8) Press the [CURSOR ] key while holding down the
[RECORD] key.
The demo song is deleted, while the display
now shows the screen for newly creating song
01, in which you can select the song mode
(initially, "Normal" is flashing).
<Entry example>
The following procedure shows how to enter
"Moonlit" as a song name.
1. Use the [AUTO PUNCH] key to enter "M".
2. Press the [CURSOR ] key to move the
cursor right.
3. Use the [AUTO PUNCH] key to enter "o".
4. Press the [CURSOR ] key to move the
cursor right.
5. Use the [AUTO PUNCH] key to enter "o".
6. Press the [CURSOR ] key to move the
cursor right.
7. Use the [AUTO PUNCH] key to enter "n".
8. Use the [STORE] key to enter "l".
9. Use the [LOCATE B/OUT] key to enter "i".
10. Use the [0 RETURN] key to enter "t".
flashing
You can select between "Normal" and "Extended".
Normal
Fs 44.1 kHz, 16-bit high quality audio mode.
Normally, select this option.
Fs 22.05 kHz, 16-bit long time mode.
Extended Song data recorded in this mode cannot be
digitally output.
9) Select the song mode using the [CURSOR ] or
[CURSOR ] key, then press the [ENTER] key.
Now the song mode is set and the selected
option steadily lights.
<Notes on cursor movement>
Pressing a different character entry key automatically moves the cursor right.
If two successive characters are assigned to the
same character entry key, press the [CURSOR ]
key after selecting the first character to move
the cursor right.
Also note that you cannot use “+” for a song name
with less than 9 characters. For example, you
cannot enter “AAA+BBB” for a song name.
You can use “+” for a song name with 8 or more
characters. For example, you can enter
“AAA+BBBBB”.
10) Press the [CURSOR ] key.
The cursor moves to the first character entry
position of a song name.
flashing
21
MR-8 Owner’s Manual
Preparation for recording onto a new card
Before recording a material onto a new card
(which is operation-confirmed by Fostex), carry
out the following procedure for preparation.
<Note>
You can use a card which has been used with
a digital camera or personal computer if the
card is operation-confirmed. However, depending on the use of the card, the remaining space for recording with the MR-8 may be
small. Therefore, we recommend to format
the card by your digital camera or personal
computer before using it with the MR-8.
If you cannot format such a card with another
device, you can format the card with the MR8 using the "Card Format" menu after creating a new song by the following procedure.
See page 25 for formatting a card with the
MR-8.
<Correction and deletion>
To correct a character entered, use the
[CURSOR / ] keys to move the cursor to
the character you want to correct, and reenter the desired character.
By moving the cursor to the last character
and pressing the [1-4>5/6, 1-6>7/8] key
repeatedly, you can delete all characters.
<Note>
You have to enter a song name. If you go to
the next operation without entering a song
name, the warning message appears and the
display shows the song name entry screen. If
you enter a song name which is already used
in the card, the same warning message appears. You can change a song name whenever
you like in the menu mode (see page 58).
1) While the MR-8 power is off, remove the supplied
card from the slot and insert a new card to the slot.
12) Highlight “[ENTER]” at the bottom of the screen
using the [CURSOR ] key, and press the [ENTER]
key.
The screen changes to show the Song menu
screen. To cancel creating a song, highlight
“[CANCEL]” and press the [ENTER] key in the
step above.
2) Turn on the MR-8 power.
After showing the startup screen, the display
automatically shows the "Select Song" screen
of the Song menu, on which you can create
song 01.
As described earlier, set the song mode (Normal or Extended) and song name to create song
01.
After creating a song, you can make recording
onto the card.
13) Press the [MENU] key to quit the menu mode.
To create another song, follow the same
procedure above. You can also delete an
unnecessary song (see page 59).
22
MR-8 Owner’s Manual
Creating a song/selecting a song
This section describes how to create a new song on a card and how to select a desired song
among more than one song created.
Creating a song
In the following procedure, we assume that song
1 (S01) is already created on the card and we are
going to created a new song.
4) Highlight "---:New Song" using the [CURSOR ]
key, then press the [ENTER] key.
The display now shows the screen on which
you can select the song mode of the new song
you are going to create.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The LCD display shows the MENU screen. The
first time you access to this screen, "System"
is highlighted.
2) Highlight "Song" using the [CURSOR ] key, then
press the [ENTER] key.
The display now shows the song edit menu
screen. Initially, "Select Song" is highlighted.
flashing
5) Select the song mode using the [CURSOR
[CURSOR ] key.
You can select between "Normal" and
"Extended".
] or
6) Press the [CURSOR ] key.
The cursor (flashing point) moves to the first
character entry position of a song name.
flashing
3) While "Select Song" is highlighted, press the
[ENTER] key.
Song 01 (S01: Original Song1) already created
is highlighted, while "---:New Song" is shown
on the next line.
7) Enter a desired name following the same
procedure as described on page 21.
23
MR-8 Owner’s Manual
8) After completing song name entry, use the
[CUR SOR ] key to move the cursor to "ENTER"
at the bottom of the screen, then press the
[ENTER] key.
The screen now shows the song list in which
you see the new song added.
To cancel creating a song, use the [CURSOR
] key to move the cursor to "[CANCEL]"
(instead of "[ENTER]"), then press the [ENTER]
key.
<Tip>
When the current recorder position is the
beginning of a song, pressing the [F FWD]
key (or [REWIND] key) while holding
down the [ENTER] key moves the position to the beginning of the next or previous song.
When the current recorder position is the
middle of a song, pressing the [REWIND]
key while holding down the [ENTER] key
moves the position to the beginning of
the current song.
9) Press the [MENU] key to quit the menu mode.
To create another song, follow the same procedure above. You can also delete an unnecessary
song (see page 59).
Beginning the song
Song 01
Selecting a desired song
If more than one song is created on a card, you
have to select a desired song first by following
the procedure below.
Current position
Song 02
1) When the display shows the home screen and the
recorder is stopped, press the [REWIND] key (or
[F FWD] key) while holding down the [ENTER] key.
Song 03
NO
YES
-1
MASTERING
+1
You can also select a song from the menu
mode (see page 57).
CURSOR
STORE
CONTRAST
ENTER
MENU
[ENTER] key
JKL4
0 RETURN
ST U 7
PLAY
TIME BASE
SELECT
UNDO
/REDO
VW X 8
YZ9
REWIND
F FWD
[F FWD] key
[REWIND] key
Pressing the [REWIND] key while holding down
the [ENTER] key selects the lower song number
of the current song number.
Pressing the [F FWD] key while holding down
the [ENTER] key selects the higher song number
of the current song number.
24
MR-8 Owner’s Manual
Formatting a card
By formatting a card, all recorded data on the card are erased and the card returns to the
initial condition, follow the procedure shown below to format the card.
1) Turn off the MR-8.
<Note>
2) Set the card you are going to format to the slot.
Once you start formatting, you cannot stop it on
the way.
To cancel formatting, press the [CURSOR ] key
when the confirmation screen is shown.
3) Turn on the MR-8.
The display shows the startup screen, then the
song is loaded.
4) Press the [MENU] key to enter the menu mode.
The display changes to the menu selection
screen, in which "System" is initially
highlighted.
7) Press the [CURSOR ] key while holding down the
[RECORD] key.
The MR-8 starts formatting. When completed,
"Completed!" is shown on the display.
5) While "System" is highlighted, press the [ENTER]
key.
The display now shows the System menu
selection screen, in which "Card Format" is
initially highlighted.
8) Press the [ENTER] key.
The screen exits the "Card Format" menu, and
automatically change to the "Select Song"
menu for creating a new song (01).
Then, select the song mode and enter the song
name to create a new song to the formatted
card, following the same procedure as
described on page 21.
6) While "Card Format" is highlighted, press the
[ENTER] key.
The display now shows the screen for
confirmation before the card format.
In this screen, "Delete All Songs!" and "Can't
Undo!" are shown for warning, as well as
"Yes-> RECORD+YES key" and "No-> NO key"
alternately flash.
25
MR-8 Owner’s Manual
Connections
You can connect sound sources, recorders, a monitor amplifier, headphones, a personal computer, etc.
to the MR-8, as show in the figure below. When making connection or disconnection, make sure that
the [MASTER] fader and [PHONES VOL] control are turned down. Otherwise, the noise generated when
making connection or disconnection may damage external equipment.
Guitar, keyboard etc.
Microphone
Master recorder
or
Monitor Speaker
<Note>
On each input section, the [UNBAL]
phone connector takes priority to the
[BAL] XLR connector. You cannot use
both the [UNBAL] and [BAL] connectors
on the same section simultaneously.
INPUT B
INPUT A
ST OUT
L
R
DIGITAL MULTITRACKER
PHONES
1
BALANCE
UNBAL
TRIM
DRIVE
UNBAL
TRIM
GUITAR
GUITAR
PEAK LINE
BALANCE
2
MIC
MIN
MAX
PEAK LINE
MIN
MIC
MAX
Headphones
MIDI device
MIDI cable
Foot switch
(Model 8051)
USB cable
Personal Computer
POWER
DC IN
USB
FOOT SW
ON
OFF
Model AD-12A
12V
LIGHT
DIGITAL
OUT
INT MIC
GUITAR
MIC/LINE
INPUT A SELECT
Digital master recorder
AC main outlet
Optical cable
26
MR-8 Owner’s Manual
Display
The following describes details about the LCD display, including screen contents and operation.
• The "Remain" time when at least one track
is armed (i.e. at least one of the
[REC SELECT] keys is active). The remain
time shows how much time you can
further record audio data onto a mono track
using the available space left on the
current card.
Home screen
When turning on the MR-8 while a formatted
CompactFlash card is set, the display shows the
startup screen (showing the startup status of the
MR-8), followed by the "home" screen, which is
similar to the one below. In this condition, the
previously loaded song (or the demo song when
you first use the MR-8 with the supplied card) is
loaded and the recorder is located at the beginning of the song.
The home screen includes the following information.
1
2
3. Track level display
The recording or playback levels of tracks 1
through 8 are shown. The track number of an
armed track is shown in reverse.
Tracks 5 and 6 are armed.
6
4. Stereo buss (L and R) level display
5
3
During recording or playback, the output levels
of the stereo buss (L and R) are shown.
4
5. Song status display
1. Time counter display
Shows the following song status icons when the
appropriate modes (functions) are active.
Time information of the current recorder position is shown in the selected time base (ABS, Bar/
Beat or time counter). Using the [TIME BASE SELECT] key, you can select a desired time base.
When the recorder is moving (playing back, fast
forwarding, etc.), the appropriate icon is also
shown.
At least one of the tracks is in the
input monitor mode (see page 32).
The auto punch mode is active (see
page 36).
2. Character display
The auto return mode is active (see
page 50).
Normally, the name of the song currently loaded
is shown (up to 14 characters can be shown at a
time). It also shows following information.
The loop mode is active (see page
50).
• a name of the operation currently being
executed (such as “BOUNCE 1-6>7/8”).
• a warning message (such as "Low Battery!")
as a flashing display.
6. Song number/song mode display
Shows the song number and mode (Normal or
Extended) of the song currently loaded.
27
MR-8 Owner’s Manual
Selecting a time base
Warning message
When the display shows the home screen, pressing the [TIME BASE SELECT] key switches the time
base among ABS, Bar/Beat and time counter.
If a serious problem happens to the MR-8 during
operation, an appropriate warning message is
shown on the display. Most warning messages
are being shown until the [ENTER] key is pressed.
Example of
Bar/Beat display
This message is shown
when the battery power is
too low to drive the unit.
Example of time
counter display
This message is shown
when you are going to delete a song which is protected.
Example of
ABS display
Adjusting the display contrast
This message is shown
when the MR-8 cannot read
a card.
You can adjust the display contrast by using the
[CURSOR ] or [CURSOR ] key while holding
down the [MENU] and [ENTER] key simultaneously.
Use the [CURSOR ] key to heighten the contrast. Use the [CURSOR ] to lower the contrast.
High contrast
This message is shown
when you are going to edit a
track or part the operation but
there is not enough space on
the card for executing the
undo function.
Low contrast
During recording, this message is shown if there is no
more space on the card for
continuing recording.
You can reset to the default contrast setting by
pressing the [TIME BASE SELECT] key while holding down the [MENU] and [ENTER] key simultaneously.
This message is shown
when you are going to
record a material onto a
song or edit the song which
is protected.
MENU screen
Pressing the [MENU] key while the recorder is
stopped enters the menu mode and brings up
the MENU screen. In the menu mode, you can
make setting or editing via the appropriate MENU
screen.
This message is shown
when you are going to create a new song while 99
songs exist on the card.
28
MR-8 Owner’s Manual
MR-8 recording basics
Before starting recording, we recommend to understand the MR-8 recording basics (such as
the relation between the input jacks and tracks and useful recording functions) described
below.
[INPUT A SELECT] switch
Relation between the input jacks and tracks
An internal microphone is built in the [INPUT A]
section. You can select a sound source of the [INPUT A] section between this built-in microphone
or an external source (a guitar or mic/line source)
using the [INPUT A SELECT] switch.
The MR-8 provides eight tracks (1 through 8)
and you can record onto a selected mono track
or stereo tracks at a time.
Depending on whether you select a mono track
or stereo tracks for recording, use the input jacks
appropriately as described below.
• Recording onto a mono track
POWER
DC IN
Select a recording track by pressing any one of the
[REC SELECT] keys. When selecting a mono recording
track, only the [INPUT A] section can be used. Note
that you cannot use the [INPUT B] section.
USB
LIGHT
12V
TRACK 1
2
TRACK 2
3
TRACK 3
4
TRACK 4
INT MIC
MIC/LINE
GUITAR
INPUT A SELECT
UNBALANCE
MIC
• Recording onto stereo track
Select a pair of recording tracks (1 and 2, 3 and 4, 5/6,
or 7/8) by pressing the appropriate [REC SELECT]
key(s). Note that you can select tracks 5/6 or 7/8 by
pressing a single key, while you have to select tracks
"1 and 2" or "3 and 4" by pressing appropriate two
keys. When selecting stereo recording tracks, both the
[INPUT A] and [INPUT B] sections can be used. The
signals from the [INPUT A] and [INPUT B] sections are
recorded onto the odd and even tracks, respectively.
BALANCE
UNBALANCE
MIC
INT MIC
MIC/LINE
GUITAR
INPUT A SELECT
REC SEL
1
TRACK 1
2
TRACK 2
3
TRACK 3
4
TRACK 4
Set the switch to this position when
connecting a guitar. Both the [BAL]
XLR and [UNBAL/GUITAR] phone
connectors can be used. Use the
[TRIM] control to adjust the input
level and use the [DISTORTION] control to control the distortion applied
to the source. When setting the
switch to the GUITAR position, the
guitar amplifier simulation effect can
be inserted.
INT MIC:
INT MIC
5/6
TRACK 6
MIC/LINE
GUITAR
INPUT A SELECT
BALANCE
Set the switch to this position when
connecting an external microphone
or line-level source such as a keyboard. Both the [BAL] XLR and
[UNBAL/GUITAR] phone connectors
can be used. Use the [TRIM] control
to adjust the input level. When setting the switch to the MIC/LINE position, the microphone simulation effect can be inserted.
GUITAR:
TRACK 5
INPUT B
INPUT A SELECT
MIC/LINE:
1
INPUT A
INPUT A
INT MIC
GUITAR
MIC/LINE
DIGITAL
OUT
[INPUT A SELECT] switch
REC SEL
BALANCE
FOOT SW
ON
OFF
TRACK 7
7/8
TRACK 8
UNBALANCE
29
Set the switch to this position when
using the built-in microphone. Use
the [TRIM] control to adjust the input level. When setting the switch
to this position, you cannot use the
[INPUT A] input connectors, as well
as the insert effect.
MR-8 Owner’s Manual
Input level setting
Insert effects
Each of the [INPUT A] and [INPUT B] sections
provides the [TRIM] control, with which you can
adjust the input gain for any selected input
source. This adjustment determines the recording level.
The [INPUT A] section provides the insert effects
which allows you to use a simulation effect when
recording the INPUT A signal. Depending on the
[INPUT A SELECT] switch setting, a microphone
or amplifier simulation effect can be used.
About simulation effect
INPUT A SELECT
INPUT A
INPUT B
UNBAL
/GUITAR
BAL
GUITAR
DISTORTION
TRIM
UNBAL
BAL
TRIM
PEAK
LINE
MIC
The microphone and amplifier simulation
effects on the MR-8 simulate some of popular
microphones and guitar amplifiers. Each
simulation effect can produce the similar sonic
performance that it would have with the actual modeled microphone or guitar amplifier.
For example, selecting "TUBE" mic simulation
effect allows you to record a vocal sound from
your microphone as if you are using a tube
microphone.
PEAK
MIN
MAX
LINE
MIC
The [TRIM] control
and [PEAK] indicator
for the [INPUT A] section.
The [TRIM] control
and [PEAK] indicator
for the [INPUT B]
section.
MIC SIMULATION
DYNAMIC
Set the [TRIM] control appropriately so that the
[PEAK] indicator does not light up at the loudest
part.
CONDENSER
TUBE
INPUT A
BRIT STACK
US METAL
60's COMBO
AMP SIMULATION
Mic simulation effects
When the [INPUT A SELECT] switch is set to "MIC/
LINE", you can apply any one of the following
mic simulation effects by using the keys shown
in the illustration above.
Distortion setting
You can apply distortion when recording an electric guitar.
To record a guitar with distortion, set the [INPUT
A SELECT] switch to "GUITAR" and connect a
guitar to the [UNBAL/GUITAR] phone connector
of [INPUT A].
The distortion level can be adjusted using the
[DISTORTION] control.
INPUT A SELECT
INPUT A
BAL
GUITAR
DISTORTION
TRIM
MIC
UNBAL
BAL
PEAK
MIN
MAX
LINE
CONDENSER
Simulates the sound of a popular condenser
microphone.
TUBE
Simulates the sound of a popular tube microphone.
When the [INPUT A SELECT] switch is set to "GUITAR", you can apply any one of the following
mic simulation effects by using the keys shown
in the illustration above.
TRIM
PEAK
LINE
Simulates the sound of a popular dynamic
microphone.
Amp. simulation effects
INPUT B
UNBAL
/GUITAR
DYNAMIC
BRIT STACK
Simulates a popular British stuck-type guitar amplifier.
US METAL
Simulates a popular US metal guitar amplifier.
60s COMBO
Simulates a popular tube combo guitar amplifier.
MIC
[DISTORTION] control which adjusts the distortion
level.
30
MR-8 Owner’s Manual
Recording onto a single track
You can record onto any one of tracks 1 through 4.
The following describes the procedure for recording a guitar sound onto track 1. We assume
that a CompactFlash card is set to the slot and Song 1 is loaded.
2
7
1
INPUT A SELECT
3
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
7
BAL
UNBAL
TRIM
TRIM
2
PHONES VOL
PEAK
LINE
1
BAL
GUITAR
DISTORTION
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MAX
EFFECT
CONDENSER
TUBE
US METAL
60's COMBO
REVERB / DELAY TIME
INPUT A
BRIT STACK
MIN
AMP SIMULATION
10
0
R
L
10
0
R
L
10
0
R
L
10
0
R
L
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
2
3
+1
-1
DELETE
REC
SELECT
1
YES
NO
BOUNCE
POWERFUL
4
STEREO
7/8 > WAV FILE
PAN
4
5/6
7/8
MAX
NATURAL
BRIGHT
MASTERING
MASTER
MAX
+-_0
LOCATE
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
0 RETURN
AUTO PUNCH
JKL4
CURSOR
CONTRAST
ENTER
MENU
TIME BASE
SELECT
UNDO
/REDO
COUNTER
MIN
MIN
PQR6
MNO5
RECORD
STOP
ST U 7
PLAY
VW X 8
YZ9
REWIND
F FWD
9
10
LOCATE REC END
LOCATE ABS ZERO
A - B P L AY
5
6
8
11
3) Connect a guitar to the [UNBAL/GUITAR] phone
connector of the [INPUT A] section.
Preparation for recording
1) Connect headphones to the [PHONES] jack.
4) Press the [REC SELECT] key for track 1.
2) Set the [INPUT A SELECT] switch to "GUITAR".
Track 1 is armed, while track number "1" starts
flashing on the screen.
In the song name display section on the screen, the
remaining time (available recording time) of the
card is shown.
<Notes>
• To record an external microphone or line
output signal such as a keyboard output, set the
[INPUT A SELECT] switch to "MIC/LINE".
To record a built-in microphone sound, set the
[INPUT A SELECT] switch to "INT MIC".
When setting the switch to "MIC/LINE", you can
use the microphone simulation effect (see page
30 and 38).
• When recording a guitar sound with the [INPUT
A SELECT] switch set to "GUITAR", you can use
the amplifier simulation effect. Try each of three
simulation types (see page 30 and 38).
Remain
flashing
31
MR-8 Owner’s Manual
5) Set the track 1 fader and [MASTER] fader to the
nominal position (marked by “ ”).
9) When finishing recording, press the [STOP] key to
stop the recorder.
Raising these faders allows you to monitor the
input sound. If these faders are not raised, you
cannot monitor the sound via headphones.
<Tips>
After completing recording, press the [REC SELECT] key for track 1 to unarm track 1.
<Note>
These faders are used to adjust the monitor level.
To adjust the recording level, use the [TRIM] control on the [INPUT A] section.
Playing back the recorded track
10) While holding down the [STOP] key, press the
[REWIND] key.
6) Press the [RECORD] key.
The recorder instantly locates to the beginning of
the song and stops.
The armed track (track 1, in this case) now changes
from tape monitoring to input monitoring, while
"
" is shown on the screen.
11) Press the [PLAY] key to start playback.
You can adjust the monitor level using the fader for
track 1, [MASTER] fader or [PHONES VOL] control.
If you are not satisfied with the result, use the undo/
redo function to cancel the recording and try again.
If you are satisfied with the result, make recording
onto the next track by following the same
procedure.
7) While playing the guitar, adjust the recording level
using the [TRIM] control on the [INPUT A] section.
The screen shows the input level of track 1, as well
as the output levels of the stereo outputs (L and R).
Turning the [PHONES VOL] control clockwise raises
the headphone monitor level.
Adjust the built-in distortion effect level using the
[GUITAR DISTORTION] control.
Undo/redo
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition
before the recording started (UNDO operation).
Therefore, you can try recording again.
If you press the [UNDO/REDO] key again (after
UNDO), the undo operation is canceled and you
can return to the condition when the recording
finished (REDO operation).
<Note>
Adjust the [TRIM] control properly so that the
PEAK indicator does not light at the loudest part
of the guitar sound. If the input level is too high,
the PEAK indicator lights and the sound may be
distorted or noisy.
YES
NO
+1
-1
MASTERING
<Tip>
STORE
When receiving a line level signal, set the [TRIM]
control to left ("LINE") to get the appropriate
level. When receiving a microphone signal (external or internal), set the [TRIM] control to right
("MIC") to get the appropriate level.
JKL4
0 RETURN
ST U 7
PLAY
CURSOR
CONTRAST
ENTER
MENU
TIME BASE
SELECT
UNDO
/REDO
VW X 8
YZ9
REWIND
F FWD
[UNDO/REDO] key
<Note>
<Notes>
If you do not use the built-in distortion effect,
turn the [GUITAR DISTORTION] control fully left.
The undo/redo function can be used for all kind of
recordings, however, if you carry out any of the following operations after making recording, you cannot
undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song
name editing.
Starting recording
8) While holding down the [RECORD] key, press the
[PLAY] key to start recording.
32
MR-8 Owner’s Manual
Recording onto two tracks
You can record a pair of tracks at a time. A pair can be tracks 1-2, 3-4, 5-6 or 7-8.
The following describes the procedure for recording a stereo keyboard onto tracks 5-6 while
listening to the guitar sound recorded on track 1.
1
7
INPUT A SELECT
2
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
6
BAL
UNBAL
TRIM
2
PHONES VOL
PEAK
LINE
1
BAL
GUITAR
DISTORTION
TRIM
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MAX
EFFECT
CONDENSER
TUBE
US METAL
60's COMBO
REVERB / DELAY TIME
INPUT A
BRIT STACK
MIN
AMP SIMULATION
10
0
3
R
L
10
0
R
L
10
0
R
L
10
0
R
L
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
-1
+1
DELETE
POWERFUL
2
YES
NO
BOUNCE
PAN
REC
SELECT
1
STEREO
7/8 > WAV FILE
3
4
5/6
7/8
MAX
NATURAL
BRIGHT
MASTERING
MASTER
MAX
+-_0
LOCATE
CURSOR
CONTRAST
ENTER
MENU
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
0 RETURN
TIME BASE
SELECT
UNDO
/REDO
PQR6
ST U 7
VW X 8
YZ9
REWIND
F FWD
AUTO PUNCH
JKL4
COUNTER
MIN
MIN
MNO5
RECORD
STOP
PLAY
8
9
LOCATE REC END
LOCATE ABS ZERO
A - B P L AY
Point!
10
5
4
7
10
Preparation for recording
Remain
1) Set the [INPUT A SELECT] switch to "MIC/LINE".
2) Connect stereo outputs of the keyboard to the
input connectors on the [INPUT A] and [INPUT B]
sections.
flashing
4) Set the track 5/6 fader and [MASTER] fader to the
nominal position (marked by “ ”).
3) Press the [REC SELECT] key for track 5/6.
Track 5/6 is armed, while track number "5-6" starts
flashing on the screen.
In the song name display section on the screen, the
remaining time (available recording time) of the
card is shown.
Raising these faders allows you to monitor the
input sound. If these faders are not raised, you
cannot monitor the sound via headphones.
5) Press the [RECORD] key.
The armed tracks (tracks 5/6, in this case) now
changes from tape monitoring to input
monitoring, while "
" is shown on the
screen.
33
MR-8 Owner’s Manual
6) While playing the keyboard, adjust the recording
level using the [TRIM] controls on the [INPUT A]
and [INPUT B] sections.
Playing back the recorded tracks
9) While holding down the [STOP] key, press the
[REWIND] key.
The screen shows the input levels of tracks 5 and 6,
as well as the output levels of the stereo outputs (L
and R). Turning the [PHONES VOL] control clockwise raises the headphone monitor level.
The recorder instantly locates to the beginning of
the song and stops.
10) Press the [PLAY] key to start playback.
You can adjust the monitor level using the fader for
tracks 5/6, [MASTER] fader or [PHONES VOL]
control.
If you are not satisfied with the result, use the undo/
redo function to cancel the recording and try again.
If you are satisfied with the result, make recording
onto the other track(s) by following the same
procedure.
<Note>
Adjust each of the [TRIM] control properly so
that the PEAK indicator does not light at the
loudest part of the keyboard sound. If the input level is too high, the PEAK indicator lights
and the sound may be distorted or noisy.
Undo/redo
If you press the [UNDO/REDO] key after finishing recording, you can return to the condition
before the recording started (UNDO operation).
Therefore, you can try recording again.
If you press the [UNDO/REDO] key again (after
UNDO), the undo operation is canceled and you
can return to the condition when the recording
finished (REDO operation).
Starting recording
7) While holding down the [RECORD] key, press the
[PLAY] key to start recording.
<Note>
When the recorder starts running, the
meter for track 1 (onto which you recorded
the guitar) shows the playback level. By
raising the fader for track 1, you can record
the keyboard onto tracks 5-6 while listening to the guitar on track 1 (i.e. overdubbing).
YES
NO
+1
-1
MASTERING
STORE
JKL4
0 RETURN
ST U 7
PLAY
CURSOR
CONTRAST
ENTER
MENU
TIME BASE
SELECT
UNDO
/REDO
VW X 8
YZ9
REWIND
F FWD
[UNDO/REDO] key
<Notes>
The undo/redo function can be used for all kind of
recordings, however, if you carry out any of the following operations after making recording, you cannot
undo the recording.
• Carrying out new recording.
• Carrying out new editing.
• Turning off the power.
• Carrying out song select, song delete or song
name editing.
8) When finishing recording, press the [STOP] key to
stop the recorder.
<Tips>
After completing recording, press the [REC SELECT] key for tracks 5/6 to unarm tracks 5/6.
34
MR-8 Owner’s Manual
Punch in/out
Using the punch in/out function of the MR-8, you can overwrite a desired part of the recorded track. "Punch in" means switching from playback to record, while "punch out" means
switching form record to playback. The following description is assumed that the song you
are going to make punch in/out recording to is loaded and the preparations for recording is
completed.
Punch in/out using the keys on the top panel
Punch in/out using the footswitch
You can make hands-free punch in/out recording using the Fostex Model 8051 optional
footswitch or an unlatched-type footswitch.
<Note>
The punch in/out operation by yourself using the keys on the top panel sometimes disturbs you to concentrate on playing. In such
a case, ask someone to operate the MR-8, or
use the other two ways described later.
1) Connect the footswitch to the [FOOT SW] jack on
the MR-8 rear panel.
1) Press the [REC SELECT] key for the track you are
going to make punch in/out recording.
The track is armed.
Model 8051
2) Locate the recorder to the point before the punchin point and then press the [PLAY] key to start play
back.
12V
FOOT SW
ON
OFF
It may be a good idea to play the instrument along
with the playback sound, so that you can get the
tempo and feel.
USB
POWER
DC IN
LIGHT
[NORMAL MODE]
DIGITAL
OUT
[FOOT SW] jack
2) Press the [REC SELECT] key for the track you are
going to make punch in/out recording.
3) When the recorder reaches at the point you want to
punch in, press the [PLAY] key while holding down
the [RECORD] key.
3) Locate the recorder to the point before the punchin point and then press the [PLAY] key to start play
back.
The armed track is punched in (i.e. starts
recording).
It may be a good idea to play the instrument along
with the playback sound, so that you can get the
tempo and feel.
4) When the recorder reaches at the point you want to
punch out, press the [PLAY] key.
The recording track is punched out (i.e. switches
from recording to playback).
4) When the recorder reaches at the point you want to
punch in, press the footswitch.
The armed track is punched in (i.e. starts
recording).
5) Rewind the recorder and play back the part you
made punch in/out to check the result.
If you are not satisfied with the result, use the undo
function to cancel the punch in/out recording and
try again.
5) When the recorder reaches at the point you want to
punch out, press the footswitch again.
The recording track is punched out (i.e. switches
from recording to playback).
You cannot successively make another punch in/
out operation. To make another punch in/out
operation, stop the MR-8, then carry out the same
procedure as above.
35
MR-8 Owner’s Manual
6) Rewind the recorder and play back the part you
made punch in/out to check the result.
<Notes>
• If you are not satisfied with the punch-in or out point you set, simply redo the operation
above. The new point overwrites the previous
one.
• The punch-in and punch-out point data also
can be used for locate function, loop playback,
auto return function, part editing, etc.
If you are not satisfied with the result, use the undo
function to cancel the punch in/out recording and
try again.
Auto punch in/out
By setting the punch-in and punch-out points in
advance, The recorder automatically makes
punch in/out recording for you.
Rehearsal
You can rehearse the auto punch in/out for
checking the punch-in and -out points or practicing punch-in and -out timing.
Setting the punch-in and punch-out points
You can set the punch-in and punch-out points
while playing back the recorder (as well as you
can set them while stopped).
<How to make auto punch in/out mode active>
Pressing the [AUTO PUNCH]
AUTO PUNCH
key switches the auto punch
in/out mode on or off.
The key is lit when the mode is
MNO5
on, while it is unlit when off.
<Note>
If a song is record-protected, you cannot store the
auto punch-in and punch-out points. If you want
to store these points, you must release the protection in advance (see page 20 and 60).
1) Locate the recorder to the point before the punchin point.
1) During playback, when the recorder reaches at the
point where you want to punch in, press the
[LOCATE A/IN] key while holding down the [STORE]
key.
<Tip>
You can locate to the punch-in point by pressing the [LOCATE A/IN] key. Therefore, by pressing the [LOCATE A/IN] key, followed by the [REWIND] key then the [STOP] key, you can easily
locate the point above.
The time value of the recorder position at which
you operate above is stored to the punch-in point,
while “Store LOCATE A” is shown on the display.
LOCATE
A / IN
B / OUT
STORE
DEF2
GHI3
JKL4
2) Press the [REC SELECT] key for the track you are
going to make punch in/out to arm the track.
2) When the recorder reaches at the point where you
want to punch out, press the [LOCATE B/OUT] key
while holding down the [STORE] key.
3) Press the [AUTO PUNCH] key to make the auto
punch mode active (the [AUTO PUNCH] key lights
up).
The time value of the recorder position at which
you operate above is stored to the punch-out point,
while “Store LOCATE B” is shown on the display.
"
screen.
" (AUTO PUNCH) is now shown on the
LOCATE
A / IN
B / OUT
STORE
DEF2
GHI3
JKL4
lights up
3) Stop the recorder after setting the punch-in and
punch-out points.
36
MR-8 Owner’s Manual
4) Press the [PLAY] key to start playback of the song.
“
Punch in
point
Punch out
point
” (AUTO PUNCH) on the screen changes
to “
” (REHEARSAL), showing that the
recorder starts the auto punch in/out rehearsal.
Playback
The recorder automatically switches the monitor
of the armed track from "repro" to "input" at the
punch-in point, and switches back to "repro" from
"input" at the punch-out point.
Actual recording is not made, though only the
monitor is switched. You can practice as many times
as you like.
Punch in
point
Recording
Playback
<Note>
You can cancel the auto punch in/out recording you made by pressing the [UNDO/REDO]
key.
Punch out
point
<Note>
In addition to the punch in/out function,
the MR-8 allows you to edit the recorded
material using the following editing functions.
Playback
Input monitor
5) After the punch-out point is passed, locate the
recorder back to the beginning position.
• Deleting all data on a track
• Copying all data on a track and
pasting it to another track
• Exchanging all track data between
tracks
• Deleting a desired part
• Copying a desired part on a track and
pasting it to another track
• Exchanging parts between tracks
<Note>
By using the loop function when rehearsing auto
punch in/out, you can concentrate on playing
without bothering to operate the MR-8. See page
51 for details about the loop function.
See "Track editing" on page 62 for details. See “Part editing” on page 68 for
details.
Actual auto punch in/out
After rehearsing, let's execute actual auto punch
in/out.
<About "part">
1) Locate the recorder to the point before the punchin point.
A "part" is defined as audio data between
the "LOCATE A" and "LOCATE B" points.
Therefore, you have to set the "LOCATE
A" and "LOCATE B" points when editing a
"part".
The punch-in and punch-out points set
for the auto punch in/out function also
can be used as the "LOCATE A" and "LOCATE B" points.
2) Make sure that "AUTO PUNCH" is shown on the
screen (i.e. the auto punch mode is active).
If it is not shown, Press the [AUTO PUNCH] key.
3) Press the [RECORD] key while holding down the
[PLAY] key.
“
” (AUTO PUNCH) on the screen changes
to “
” (TAKE), showing that the recorder
starts execution of the actual auto punch in/out.
The recorder starts playback and automatically
switches to start recording at the punch-in point,
then automatically releases recording at the punchout point.
37
MR-8 Owner’s Manual
Using effects
The MR-8 provides the insert effects for recording (microphone and amplifier simulation
effects), the delay/reverb for track bounce or mixdown (for tracks 1 through 4 only) as well
as the mastering effects. The following describes how to use the effects and details about
each effect.
Details of each mic simulation effect
Using the insert effects for recording
As described briefly on page xx, the [INPUT A]
section of the MR-8 provides two types of insert
effects: microphone and amplifier simulation
effects.
These preset effects simulate popular microphones and guitar amplifiers. If you use the microphone simulation effect when you record an
acoustic guitar through your microphone, you
can make recording as if you are using a famous
microphone. If you use the guitar amplifier simulation effect when you record an electric guitar
directly connected to the MR-8, you can make
recording as if you are using a famous guitar
amplifier.
DYNAMIC
Simulates the sound of a popular dynamic
microphone.
CONDENSER
Simulates the sound of a popular condenser microphone for professional use.
TUBE
Simulates the sound of a popular tube microphone for professional use.
Amp simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to
"GUITAR". (Note that, when the switch is set to
"GUITAR", only the [UNBAL/GUITAR] connector
can be used.
"GUITAR" position
Mic simulation effects
INT MIC
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to
"MIC/LINE".
INPUT A SELECT
You can choose from three guitar amp simulation effects by pressing any of BRIT STACK, US
METAL and 60's COMBO keys. The selected key
is lit.
"MIC/LINE" position
INT MIC
MIC/LINE
GUITAR
MIC/LINE
GUITAR
INPUT A
INPUT A SELECT
BRIT STACK
US METAL
60's COMBO
AMP SIMULATION
You can choose from three mic simulation effects by pressing any of DYNAMIC, CONDENSER
and TUBE keys. The selected key is lit.
Details of each amp simulation effect
BRIT STACK
Simulates a popular British stuck-type guitar amplifier.
US METAL
Simulates a popular US high gain metal guitar amplifier.
60’s COMBO
Simulates a popular tube combo guitar amplifier.
MIC SIMULATION
DYNAMIC
CONDENSER
TUBE
INPUT A
38
MR-8 Owner’s Manual
In addition, when the [INPUT A SELECT] switch
is set to "GUITAR", you can also apply distortion
to the guitar sound by raising the [DISTORTION]
control to the appropriate position.
Selecting a delay type
When pressing the [DELAY] key to select the delay effect, you can select a delay type.
INPUT A SELECT
INPUT A
INPUT B
UNBAL
/GUITAR
BAL
BAL
GUITAR
DISTORTION
TRIM
MIC
The MENU screen is shown in which "System" is
highlighted.
TRIM
PEAK
LINE
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
UNBAL
PEAK
MIN
LINE
MAX
MIC
[DISTORTION] control
Using the reverb or delay
The MR-8 incorporates the original reverb/delay effects featuring the newly-developed algorithm. You can apply the reverb or delay to playback signals of tracks 1 through 4 during
mixdown and track bounce.
2) While "System" is highlighted, press the [ENTER]
key.
The display now shows the system menu screen.
Selecting an effect type
You can select an effect type from among three
reverb options (ROOM, HALL and PLATE) and a
delay (DELAY) by using the [EFFECT] keys shown
below. The selected key is lit.
3) Use the [CURSOR ] key to highlight "Delay Type"
and then press the [ENTER] key.
The current delay type starts flashing and now you
can select a desired type from among three options
shown below ("L-R" is initially selected).
EFFECT
REVERB / DELAY TIME
MIN
ROOM
MAX
HALL
ROOM
HALL
flashing
PLATE
DELAY
PLATE
DELAY
Details of each effect type
ROOM
Simulates the reverb in a medium-sized room.
HALL
Simulates the reverb in a typical hall with moderate
early reflection.
PLATE
Simulates a plate reverb with a wide frequency
range.
L-R
L-R delay (default)
Mono
Mono delay
Diff
Diffusion delay
4) Use the [CURSOR / ] keys to select a desired
delay type and then press the [ENTER] key.
The selected delay type is set, while the "Delay Type"
is highlighted on the screen.
You can select from among three delay types; Mono,
5) Press the [MENU] key to quit the menu mode.
DELAY L-R and Diff (Diffusion) using a menu screen. See
below for details.
39
MR-8 Owner’s Manual
Adjusting the delay/reverb time
Adjusting the effect send levels
You can adjust the reverb time or delay time using the [REVERB/DELAY TIME] control, depending on the selected effect type.
To apply the effect (reverb or delay) to tracks 1
through 4, adjust the [EFFECT SEND] control for
each track to adjust the level of the track signal
sent to the effector.
In the example as illustrated below, tracks 1 and
2 signals are sent to the effect.
EFFECT
REVERB / DELAY TIME
MIN
ROOM
[REVERB / DELAY TIME]
control
MAX
HALL
0
PLATE
10
0
10
0
10
0
10
EFFECT
SEND
DELAY
Effect type
Reverb time/delay time adjustable range
HALL
Reverb time adjustable range.
1.0 s to 6.0 s
ROOM
Reverb time adjustable range.
0.1 s to 2.0 s
PLATE
Reverb time adjustable range.
0.5 s to 4.0 s
DELAY
Delay time adjustable range.
100 ms to 1000 ms
As shown in the signal flowchart below, a track
(playback) signal after the track fader is fed to
the [EFFECT SEND] control and adjusted, then
fed to the effector input. The effector's stereo
output signals (wet signals) and stereo (L/R) signals (dry signals) are merged together and then
output from the [STEREO OUT] jacks.
As you can see in the flowchart below, the signal
sent to the effector is affected by the track fader
(i.e. a track fader must be raised to send track
signal to the effector). The signal which passes
through a fader is generally called a "post fader
signal".
<Signal flow from a track to the effector>
STEREO BUSS
1
playback
dry sound
Track 1
PAN
L
L
R
EFFECT SEND
0
10
adjusts the track
playback level
Delay
or
Reverb
adjusts the send
level to the effector
wet sound
40
R
MR-8 Owner’s Manual
Selecting the desired effect type
Using the mastering effects
Three mastering effect types are available. You
can select a desired type using the [MASTERING]
keys (POWERFUL, NATURAL and BRIGHT). The
selected key is lit.
The MR-8 provides the dedicated mastering effects for the stereo busses (L and R).
You can use the mastering effects when bouncing more than one track to stereo tracks or when
mixing down tracks 1 through 8 to stereo and
sent to an external master recorder for recording.
POWERFUL
NATURAL
BRIGHT
MASTERING
Mastering Effects
Delay
or
Reverb
Trk 1
Trk 2
Trk 3
Trk 4
Trk 5
recording
Trk 6
recording
+-_0
playback
playback
Mixing
playback
Details about each mastering effect type
Mastering
Effect
Each effect type has the following character. Use
the appropriate type.
playback
Bounce
POWERFUL Adds power to the sound. Good for rock.
<Bouncing tracks 1 through 4 to track 5/6>
Mixing
playback
Mastering
Effect
playback
playback
recording
recording
Bounce
See "Track bounce" on page 42 for details
about track bounce which allows mix multiple
tracks to stereo. See "Mixdown" on page 47
for details about mixdown.
<Bouncing tracks 1 through 6 to track 7/8>
Mastering Effects
Delay
or
Reverb
playback
Trk 8
playback
Add brightness to the sound. Good for use when
the mixed sound is dark.
<Note>
When making the mastering effect active, the
audio output level increases. Therefore, if you
make it active or deactive while monitoring
audio, the monitoring level suddenly changes.
playback
Trk 7
playback
playback
[STEREO OUT L, R] jacks
playback
playback
Mixing
playback
BRIGHT
playback
playback
Trk 8
Trk 1
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
Slightly adds power to the sound. Good for
acoustic music.
Mastering Effects
Delay
or
Reverb
Trk 1
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
NATURAL
Mastering
Effect
D/A
playback
[DIGITAL OUT] connector
<Mixing down tracks 1 through 8>
41
MR-8 Owner’s Manual
Bouncing tracks
The track bounce function of the MR-8 allows you to mix several tracks and record onto two
other tracks. Two modes of track bounce are available: bouncing tracks 1 through 4 to
tracks 5/6 ("1-4 > 5/6" mode), and bouncing tracks 1 through 6 to tracks 7/8 ("1-6 > 7/8"
mode). In either mode, you can apply a reverb (or delay) and control panning for tracks 1
through 4 when bouncing to two tracks in stereo.
Furthermore, you can apply the mastering effect to the mixed signals. By deleting the
original track data after track bouncing, you can record new materials onto these tracks. See
the following for details.
<Example of track bouncing>
You can record more than eight materials using the track bounce function as shown in the following example.
<Step 1>
Make recordings to tracks 1 through 6.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Track 7
Track 8
<Step 4>
Overdub new materials to
tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
<Step 2>
Bounce tracks 1 through 6 to tracks 7/8.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Mixing
<Step 5>
Bounce tracks 1 through 4 to
tracks 5/6.
<Step 6>
Delete tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Mixing
Track 7
Track 8
<Tip>
In this step, you can make
bouncing while listening to
tracks 7/8 as well (see page 46).
42
<Step 3>
Delete tracks 1 through 6.
<Step 7>
Overdub new materials to
tracks 1 through 4.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
MR-8 Owner’s Manual
<Signal flow of track bouncing>
The following shows the signal flow for each of two track bouncing modes. Understand the signal
flow before making track bouncing.
• "1-6 > 7/8" mode
• "1-4 > 5/6" mode
Delay
or
Reverb
Delay
or
Reverb
Trk 1 Playback
Trk 1
Trk 2 Playback
Trk 2
Playback
Trk 3 Playback
Trk 3
Playback
Trk 4
Playback
Mixing
Playback
Trk 5 Playback
Trk 6 Playback
Bounce
Bounce
Trk 7
Trk 8
Mastering
effect
Mixing
Mastering
effect
Trk 4
Playback
Record
STEREO OUT (L, R)
Trk 5
Trk 6
Record
Trk 7
Trk 8
Playback
STEREO OUT (L, R)
Record
Playback
Record
In the "1-4 > 5/6" mode, tracks 1 through 4
are played back and mixed down to stereo,
and bounced to tracks 5/6.
As with the "1-6 > 7/8" mode, you can apply
a reverb (or delay) to tracks 1 through 4, as
well as the mastering effect to the mixed signals.
From headphones (or monitor speakers), you
can hear the signals bounced to tracks 5/6
(i.e. mixed signals) as well as playback signals
of tracks 7/8.
In the "1-6 > 7/8" mode, tracks 1 through 6
are played back and mixed down to stereo,
and bounced to tracks 7/8.
In this mode, you can apply a reverb (or delay) to tracks 1 through 4, as well as the mastering effect to the mixed signals.
From headphones (or monitor speakers), you
can hear the signals bounced to tracks 7/8 (i.e.
mixed signals).
Selecting the bounce mode
While the recorder is stopped, each press of the
[1-4 > 5/6, 1-6 > 7/8] key switches the bounce
mode among "1-4 > 5/6" mode", "1-6 > 7/8"
mode and off.
1-4 > 5/6
1-6 > 7/8
When either of the bounce modes is selected,
the destination tracks (5/6 or 7/8) are automatically armed and change to input monitoring, as
well as the screen shows the appropriate bounce
mode.
7/8 > STEREO
WAV FILE
lights up
BOUNCE
DELETE
[1-4>5/6, 1-6>7/8] key
lights up
43
MR-8 Owner’s Manual
Rehearsal of track bounce
Before executing track bounce, you can rehearse it. During rehearsal, you can control the playback
level, panning and reverb (or delay) send setting of each source track, as well as apply the mastering
effect to the mixed L/R signals. We recommend to make rehearsal thoroughly until you satisfy the
sound. The following shows the rehearsal procedure in the "1-6 > 7/8" mode. We assume that recordings have been already made to tracks 1 through 6.
5
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
BAL
UNBAL
TRIM
2
PHONES VOL
PEAK
LINE
1
BAL
GUITAR
DISTORTION
TRIM
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MAX
EFFECT
CONDENSER
TUBE
REVERB / DELAY TIME
INPUT A
BRIT STACK
US METAL
60's COMBO
MIN
AMP SIMULATION
5
5
10
0
R
L
10
0
R
L
10
0
R
L
10
0
R
L
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
PAN
POWERFUL
2
3
4
5/6
YES
NO
2
+1
-1
BOUNCE
REC
SELECT
1
STEREO
7/8 > WAV FILE
7/8
NATURAL
BRIGHT
MASTERING
MASTER
MAX
MAX
MIN
MIN
+-_0
LOCATE
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
0 RETURN
AUTO PUNCH
JKL4
CURSOR
CONTRAST
ENTER
MENU
TIME BASE
SELECT
5
UNDO
/REDO
COUNTER
PQR6
MNO5
RECORD
STOP
ST U 7
PLAY
VW X 8
YZ9
REWIND
F FWD
LOCATE REC END
LOCATE ABS ZERO
A - B P L AY
3, 5
3
1) Select the song you are going to bounce tracks.
6
6
1
4
5) While playing back, adjust playback levels of tracks
1 through 4 and 5/6 using the appropriate track
faders.
2) Use the [1-4 > 5/6, 1-6 > 7/8] key to select "1-6 > 7/8"
bounce mode.
You can also adjust panning for tracks 1 through 4,
apply the reverb or delay to these tracks, as well as
apply the mastering effect to the mixed sound.
Selecting this bounce mode automatically arms
tracks 7/8 and changes the monitoring for these
tracks to input monitoring.
During rehearsal and actual track bouncing, the
track faders and [MASTER] fader control the
following signals.
lights up
Fader
1 through 4
Signal levels of tracks 1 through 4 for recording.
Fader 5/6
Signal levels of tracks 5/6 for recording.
Fader 7/8
Monitor levels of tracks 7/8.
[MASTER]
fader
Recording master level of tracks 7/8.
lights up
flashing
3) Raise the [7/8] fader and [MASTER] fader to the
" " position. Set all the other track faders to the
minimum position.
4) Press the [PLAY] key to start playback from the
beginning of the song.
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MR-8 Owner’s Manual
During rehearsal and actual track bouncing,
level meters on the screen show the following
signals.
Meters
1 through 4
Meter 5/6
Meter 7/8
Actual track bounce
After finishing rehearsal, let's carry out the actual track bounce.
Playback levels of tracks 1 through 4.
1) Before carrying out the actual track bounce, make
sure that the bounce mode is active.
Playback level of tracks 5/6 for recording.
2) Press the [PLAY] key while holding down the
[RECORD] key.
Recording level of tracks 7/8.
Meters
L and R
The track bounce starts with the effect/level
settings made in the rehearsal mode and the mixed
signals are recorded onto tracks 7/8.
Monitor output levels (STEREO OUT L
and R).
3) After completing the track bounce, press the [STOP]
key to stop the recorder.
By raising the [PHONES VOL] control, you can
hear the signals bounced to tracks 7/8.
Stopping the recorder changes the monitoring of
tracks 7/8 to repro monitoring.
Use the [7/8] fader to control the monitor
output level, and use the [MASTER] fader to
adjust the recording level appropriately while
watching the meter 7/8.
Checking the bounced signals on track
You can check the bounced signals while the
bounce mode is active.
See "Applying effects" on page 38 for details
1) Press the [REWIND] key while holding down the
[STOP] key to locate the beginning of the song.
<Panning control>
2) Make sure that the monitoring of tracks 7/8 is repro
monitoring.
You can freely adjust panning for tracks 1
through 4 using the PAN controls. For example, a guitar to left, a vocal to center,
etc.
3) Press the [PLAY] key to start playback from the
beginning of the song.
4) Use the [7/8] fader to control the playback level of
the bounced signals.
L
R
L
R
L
R
L
R
By playing back the recorder while the bounce mode
("1-6 > 7/8") is active, only tracks 7/8 can be
monitored. In this condition, you cannot monitor
playback signals of tracks 1 through 6 even if you
raise the appropriate faders.
PAN
<Note>
We recommend to rehearse track bouncing thoroughly to decide the recording level, effect setting, panning, etc. until you are satisfied.
If you want to redo the track bounce, use the undo
function to go back to the condition before
carrying out the track bounce, and try again.
<Auto punch in/out of track bouncing>
6) After finishing rehearsal, locate the beginning of
the song.
You can bounce a desired part using the
auto punch in/out function (see page 35).
Do not move the controls and faders after finishing
rehearsal.
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MR-8 Owner’s Manual
<Notes on "1-4 > 5/6" mode>
You can bounce tracks in the "1-4 > 5/6" mode in the same manner as the "1-6 > 7/8" mode
described above. However, you can monitor the playback sounds of tracks 7/8 (if any sounds
are recorded) simultaneously.
Delay
or
Reverb
Playback
Trk 2
Playback
Trk 3
Playback
Trk 4
Playback
Mixing
Mastering
effect
Trk 1
Bounce
Trk 5
Trk 6
Record
Trk 7
Trk 8
Playback
STEREO OUT (L, R)
Record
Playback
Therefore, during rehearsal and actual track bouncing, faders and level meters act as the
following.
Faders
1 through 4
Control the signal levels of tracks 1
through 4 for recording.
Meters
1 through 4
Show the playback levels of tracks 1
through 4.
Fader 5/6
Controls the monitor levels of tracks 5/6.
Meter 5/6
Shows the recording level of tracks 5/6.
Fader 7/8
Controls the monitor levels of tracks 7/8.
Meter 7/8
Shows the playback level of tracks 7/8.
[MASTER]
fader
Controls the recording master level of
tracks 5/6.
Meters
L and R
Shows the monitor output levels (STEREO OUT L and R).
<Exporting bounced data to a personal computer>
You can export bounced song data on tracks 7/8 to a personal computer.
The exported data can be used for making an original audio CD via a CD-RW drive connected
to the computer, or used with a musical applications on the computer.
To export song data on tracks 7/8 to a personal computer, you must convert the mono WAV
files of tracks 7/8 to a stereo WAV file.
See page 86 for details about how to convert mono files to a stereo file. See page 88 for details
about how to export song data to a personal computer.
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MR-8 Owner’s Manual
Mixdown
After completing recording to tracks 1 through 8 and editing, let's make recording of the
mixed sound to a stereo master recorder while adjusting the level balance between tracks,
panning, etc. This process is called "mixdown". The MR-8 is equipped with the [DIGITAL
OUT] connector, so you can make mixdown recording in digital domain to a digital recorder
(DAT, MD, etc.) which accepts an S/P DIF digital signal.
Delay
or
Reverb
Trk 1
Trk 2
Trk 3
Trk 4
Trk 5
Trk 6
Trk 7
playback
Trk 8
playback
playback
playback
playback
playback
Mixing
playback
Mastering
Effect
D/A
STEREO OUT (L)
STEREO OUT (R)
playback
DIGITAL OUT
<Note>
Only song data of the "Normal" song mode can be output from the [DIGITAL OUT] connector. Song data of the "Extended" song mode cannot be output from this connector.
2) While playing back the MR-8, rehearse mixing down
the recorded sounds by adjusting the level and
panning of each track, applying an effect to tracks
and applying the mastering effects, etc.
Analog mixdown
1) Connect the [STEREO OUT (L, R)] jacks of the MR8 to the input connectors of an analog master
recorder.
The output levels from the [STEREO OUT (L, R)]
connectors can be controlled by the [MASTER] fader.
Adjust the levels appropriately so that the highest
segments of L and R meters do not light.
Analog master recorder
See "Applying effects" on page 38 for details about
applying the delay/reverb and mastering effects.
3) Adjust the recording level of the master recorder
while rehearsing mixing down.
[STEREO OUT (L, R)] jacks
See the manual of the master recorder for details
about how to adjust the recording level.
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
BAL
GUITAR
DISTORTION
TRIM
UNBAL
LINE
MIC
1
2
BAL
TRIM
PEAK
PHONES VOL
PEAK
MIN
MAX
LINE
MIC
MIN
MAX
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MR-8 Owner’s Manual
4) After rehearsing mixdown and adjusting the
recording level, locate the MR-8 to the beginning of
the song.
2) Make the master recorder to accept the digital
input.
Make sure that the recorder accepts the digital
signal output from the MR-8, which is 44.1-kHz, 16bit, S/P DIF signal.
Generally, a digital recorder does not have a
facility for controlling the digital input level.
5) Start recording the master recorder and then start
playing back the MR-8.
6) After finishing recording, stop both recorders.
3) Use the [MASTER] fader of the MR-8 to adjust the
output level.
<Tip>
By moving up or down the MR-8 [MASTER]
fader, you can fade in or fade out recording.
Adjust the level appropriately so that the level meter
of the master recorder shows "0" when the MR-8
outputs the biggest signal.
If the level meter exceeds "0", the sound may be
distorted.
4) Start recording the master recorder and then start
playing back the MR-8.
Digital mixdown
The following is described assuming that you
already finished rehearsal of mixdown, as in step
2 of "Analog mixdown" above.
5) After finishing recording, stop both recorders.
<Tip>
By moving up or down the MR-8 [MASTER]
fader, you can fade in or fade out recording.
1) Connect the [DIGITAL OUT] connector of the MR-8
to the digital input connector of a digital master
recorder.
If the master recorder supports the S/P DIF
(optical) digital input, you can make direct
connection using an optical cable.
POWER
DC IN
USB
FOOT SW
ON
OFF
LIGHT
INT MIC
12V
[NORMAL MODE]
MIC/LINE
GUITAR
DIGITAL
OUT
INPUT A SELECT
[DIGITAL OUT] connector
Digital master recorder
<Note>
The [DIGITAL OUT] connector of the MR-8
is the Toslink optical type.
If your digital recorder provides only the
coaxial type connector, use the Fostex COP1/96 kHz coaxial-optical converter.
Contact Fostex or our dealer for details
about the Model COP-1/96 kHz.
48
MR-8 Owner’s Manual
Playback functions
This chapter describes basic and advanced playback functions of the MR-8.
Basic playback
Playback between LOCATE A and B points
In the following description, it is assumed that a
CompactFlashTM card with recorded data is set in
the slot.
When the LOCATE A and LOCATE B points are
set, you can playback between these points once.
This function is always available regardless of
the play mode setting (see "Play mode" on page
50).
This function allows you to check the editing part
(between LOCATE A and B points) for copy/paste,
erase, etc. See "Part editing" on page 68.
1) Load a desired song to be played back.
See page 23 for details about how to select a song.
2) Press the [PLAY] key to start playback.
The meters on the screen shows playback levels of
tracks.
<Note>
3) Use track faders to control track playback levels,
as well as use the [MASTER] fader to control the
total level.
Note that you have to set the LOCATE A and B points
to use this function.
See page 53 for details about how to set the LOCATE A and B points.
If you monitor the sound via headphones, you can
use the [PHONES VOL] control to adjust the
monitor level.
1) While the recorder is stopped, press the [PLAY] key
while holding down the [STOP] key.
4) Set the [PAN] control for each track (1~4) to the
desired position.
The MR-8 plays back audio data between the
LOCATE A and LOCATE B points once, then stops.
3 x playback (cueing)
During playback, you can monitor playback audio
of the desired track(s) by raising the appropriate
track fader(s), as well as the [MASTER] fader and
[PHONES VOL] control.
By pressing the [F FWD] or [REWIND] key during
playback, you can monitor playback at 3 x speed.
It may be useful for searching a specific position.
* Press the [F FWD] key during playback.
The recorder plays back in normal direction at 3 x
speed.
LOCATE A
point
LOCATE B
point
Playback
* Press the [REWIND] key during playback.
The recorder plays back in reverse direction at 3 x
speed.
<Note>
If you carry out the operation above when the
LOCATE A point is set ahead of the LOCATE B
point (i.e. LOCATE A > LOCATE B), the MR-8 plays
back audio data between the LOCATE A and REC
END points once, then stops.
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MR-8 Owner’s Manual
• Auto play mode
Play mode
In the Auto play mode, when executing the locate function, the recorder automatically starts
playback from the locate point.
The MR-8 offers special play modes including
Auto play, Auto return and Loop playback.
• Selecting a play mode
LOCATE A
point
a point where you execute
the locate function
1. While the recorder is stopped, pressing the [PLAY
MODE] key switches play modes among "Off",
"Auto Play", "Auto return" and "Loop".
a point where you execute
the locate function
Locate
Locate
The current mode is shown on the screen as follows
(when "Off" is selected, there is no indication).
Playback
When locating to the LOCATE A point,
the recorder automatically starts
playback immediately.
PLAY MODE
[PLAY MODE] key
• Auto return mode
ABC1
The auto return mode is active when the LOCATE
A and LOCATE B points are set.
In the auto return mode, when reaching at the
LOCATE B point during playback, the recorder
automatically locates to the LOCATE A point and
stops.
Play mode "off"
LOCATE A
point
LOCATE B
point
Auto play mode
playback
When reaching at the LOCATE B point during playback,
the rencorder automatically locates to the LOCATE A
point and stops.
• Loop mode
As with the auto return mode, the loop mode is
active when the LOCATE A and LOCATE B points
are set. In the loop mode, when reaching at the
LOCATE B point during playback, the recorder
automatically locates to the LOCATE A point and
starts playback. The recorder repeats this behavior until you stops the recorder.
You may find it very convenience to use the loop
function together with the auto punch in/out
function (see the next page).
Auto return mode
Loop mode
LOCATE A
point
LOCATE B
point
Playback
When locating to the LOCATE A point, the recorder
automatically starts playback.
When reaching at the LOCATE B point during playback,
the recorder automatically locates to the LOCATE A point.
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MR-8 Owner’s Manual
Loop function in auto punch in/out mode
When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and
LOCATE B points are used as the loop start and end points. When the auto punch in/out mode
is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the
punch-in and punch-out points.
When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B
points are used as the punch-in and punch-out points, while the loop function starts at "the
LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll
time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is
set to one second.
<Note>
If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B
point to the recording end point (REC END) of a song, the pre-roll or post-roll time is
ignored.
LOCATE A
point
LOCATE B
point
4 sec.
1sec.
LOOP START
point
LOOP END
point
Using the loop function in the auto punch in/out mode allows you to minimize the key operation and concentrate on playing.
LOCATE A point
(Punch in point)
LOCATE B point
(Punch out point)
punch in/out range
LOOP END
point
LOOP START
point
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds
(in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).
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MR-8 Owner’s Manual
Locate functions
The following describes the locate functions, which allows you to locate immediately to the
desired point in a song.
ABS locate
Zero return
Regardless of the current recorder position, you
can locate to the beginning of the song (LOCATE
ABS ZERO) or the recording end of the song (LOCATE REC END). These locate functions locate
absolute positions regardless of time base selection or counter reset of the time counter.
When the time base is set to "time counter", you
can reset the time counter to "0m00.000s" at any
point. By resetting the time counter at the desired point, you can easily locate there using the
zero return function.
For example, if you make recording repeatedly
to different tracks from the same point, by resetting the time counter at the point you start recording, you can easily locate the starting point
anytime.
• LOCATE ABS ZERO function
* While the recorder is stopped, press the [REWIND]
key while holding down the [STOP] key.
The MR-8 immediately locates to the beginning of
the song (ABS ZERO).
RECORD
STOP
REWIND
PLAY
• Resetting the counter
the current position
• You can reset the time counter only while the
time base is set to "time counter". You cannot
reset the counter when the time base is set to
ABS or Bar/Beat.
• When turning the power off then on, the time
counter shows "0m00.000s" at the beginning of
the song. Therefore, if you do not reset the time
counter, the time counter matches the ABS time.
• When resetting the time counter at the desired
point, the time values at the beginning and
recording end of the song are changed.
For example, if you reset the time counter at the
recording end of the song whose length is 3
minutes and 3 seconds, the time counter at the
beginning of the song shows "- 3m03.000s".
• LOCATE REC END function
* While the recorder is stopped, press the [F FWD]
key while holding down the [STOP] key.
The MR-8 immediately locates to the recording end
of the song (REC END).
PLAY
ST U 7
<Notes>
REC END
LOCATE ABS ZERO
STOP
PQR6
[RESET] key
A - B P L AY
RECORD
0 RETURN
COUNTER
F FWD
LOCATE REC END
LOCATE ABS ZERO
ABS ZERO
RESET
REWIND
F FWD
ABS ZERO
0m00.000s
REC END
3m 03.000s
ABS ZERO
- 3m03.000s
REC END
0m 00.000s
LOCATE REC END
LOCATE ABS ZERO
A - B P L AY
ABS ZERO
REC END
the current position
Locate
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MR-8 Owner’s Manual
* While the recorder is stopped with the time base
set to "time counter", press the [COUNTER RESET]
key.
Locating to the LOCATE A or LOCATE B point
You can store desired points (time data) of a song
as the LOCATE A and LOCATE B points.
The time counter is reset to "0m00.000s" .
These time data can be used not only for locating, but also for auto punch in/out, play modes
and part editing.
• Storing a locate point
You can store the LOCATE A or LOCATE B point
while the recorder is running or stops at the desired point, regardless of time base setting.
<Note>
• Locating to counter zero
If a song is record-protected, you cannot store
the LOCATE A and LOCATE B points. If you
want to store these points, you must release
the protection in advance (see page 20 and 60).
You can locate to the zero position of the time
counter regardless of the current time base setting (even if the time base is set to ABS or Bar/
beat).
<Note>
The LOCATE A point must be earlier than the
LOCATE B point. If not, you cannot carry out
the auto punch in/out or loop function correctly.
* While the recorder is stopped, press the [0 RETURN]
key.
The recorder locates to "0m00.000s" in time counter
base.
RESET
0 RETURN
PQR6
ST U 7
<Tip>
COUNTER
While the time base is set to "Bar/Beat", setting
"beat resolution" in the menu to "On" allows
you to store the LOCATE A or B point in beat
resolution. In other words, the clock digit of
the value is automatically rounded down or up,
so that the clock digit is always "00".
[0 RETURN] key
ABS ZERO
-3m03.000s
0m 00.000s
the current position
See page 56 for details about how to make the
beat resolution active or inactive.
zero return
• Storing a LOCATE A point
<Note>
Regardless of the "00m00.000s" position
in time counter base, executing the LOCATE ABS ZERO function always locates
the beginning of the song.
ABS ZERO
-3m03.000s
0m 00.000s
* To store the LOCATE A point, while the recorder is
playing back (or stopped), press the [LOCATE A/
IN] key while holding down the [STORE] key.
The time value of the recorder position at which
you operate above is stored to the LOCATE A point,
while “Store LOCATE A” is shown on the display.
the current position
LOCATE
A / IN
B / OUT
STORE
DEF2
GHI3
JKL4
zero return
LOCATE ABS ZERO
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MR-8 Owner’s Manual
• Storing a LOCATE B point
* To store the LOCATE B point, while the recorder is
playing back (or stopped), press the [LOCATE B/
OUT] key while holding down the [STORE] key.
The time value of the recorder position at which
you operate above is stored to the LOCATE B point,
while “Store LOCATE B” is shown on the display.
LOCATE
A / IN
B / OUT
STORE
DEF2
GHI3
JKL4
• Locating
You can instantly locate to the stored point by
carrying out the operation below.
* While the recorder is stopped, press the [LOCATE
A/IN] (or [LOCATE B/OUT]) key.
The recorder instantly locate to the appropriate
point.
LOCATE A
point
LOCATE B
point
the current position
Locate
Locate
<Tip>
By selecting the play mode to "Auto play",
you can automatically start playback after
locating the LOCATE A or LOCATE B point.
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MR-8 Owner’s Manual
Setting the pre-roll/post-roll
As described earlier on page 51, when both the auto punch in/out and loop modes are
active, the pre-roll and post-roll are effective in the loop function.
You can set the pre-roll and post-roll time value by the following procedure.
3) Use the [CURSOR ] key to highlight "Pre Roll
Time", then press the [ENTER] key.
When both the auto punch in/out and loop
modes are active, the loop function starts at
"the LOCATE A point minus the pre-roll time"
and ends at "the LOCATE B point plus the postroll time". The pre-roll time is initially set to
four seconds, while the post-roll time is set to
one second.
LOCATE A
point
4 sec.
LOOP START
point
The current pre-roll time value (initially, "4.0s")
flashes.
LOCATE B
point
1sec.
flashing
LOOP END
point
4) Use the [CURSOR ]/[CURSOR
the desired pre-roll time.
• How to set the pre-roll/post-roll time
] keys to select
You can select the pre-roll time between 0.1 s and
10.0 s in 0.1 s steps.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
5) After selecting the pre-roll time, press the [ENTER]
key.
The display shows the menu selection screen, in
which "System" is highlighted initially.
The pre-roll time is set, and the screen now high
lights "Pre Roll Time".
6) Use the [CURSOR ] key to highlight "PostRoll
Time", then press the [ENTER] key.
The current post-roll time value (initially, "1.0s")
flashes.
2) When "System" is highlighted, press the [ENTER]
key.
7) Select the post-roll time in the similar manner to
the pre-roll time selection, then press the [ENTER]
key.
The display now shows the system menu selection
screen, in which "Card Format" is highlighted
initially.
You can select the post-roll time between 0.1 s and
10.0 s in 0.1 s steps.
8) After setting the pre-roll and post-roll, press the
[MENU] key to exit the menu mode.
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MR-8 Owner’s Manual
Setting the beat resolution
As described earlier, while the time base is set to "Bar/Beat", setting "Beat resolution" in the
menu to "On" allows you to store the LOCATE A or B point in beat resolution.
When "Beat resolution" is set to "On", the clock digit of the Bar/Beat/Clock value is automatically rounded down or up, so that the clock digit is always "00".
3) Use the [CURSOR ] key to highlight
" Resolution", then press the [ENTER] key.
For example, while the time base is set to "Bar/
Beat" and the "Beat resolution" is set to "On",
if you set the LOCATE A point to "1 bar/1 /
46 clk" and the LOCATE B point to "2 bar/4
/51 clk", the rounded values are stored as
below.
The current beat resolution setting option ("On" or
"Off") flashes (initially, "Off").
"1 bar / 1 / 46 clk" -> "1 bar / 1 / 00 clk"
(The clock value "46" is rounded down.)
"2 bar / 4 / 51 clk" -> "3 bar / 1 / 00 clk"
(The clock value "51" is rounded up.)
flashing
How to set the beat resolution
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
4) Use the [CURSOR ]/[CURSOR ] keys to select
"On", then press the [ENTER] key.
The display shows the menu selection screen, in
which "System" is highlighted initially.
The beat resolution is set to "On", and the screen
now highlights " Resolution".
To set the beat resolution to "off", select "Off" and
then press the [ENTER] key.
5) After completing the setting, press the [MENU] key
to exit the menu mode.
2) When "System" is highlighted, press the [ENTER]
key.
The display now shows the system menu selection
screen, in which "Card Format" is highlighted
initially.
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MR-8 Owner’s Manual
Editing a song
The following describes song editing functions.
3) While "Select Song" is highlighted, press the
[ENTER] key.
Creating a new song
See "Creating a song/selecting a song" on page
22 for details about how to create a new song.
The display now shows the song list screen, in which
the current song number and name are highlighted.
" " shows that the song list continues.
Selecting a desired song
When more than one song is created on a card,
you can select (load) a desired song.
<Tip>
You can also select a desired song by pressing the [REWIND] key or [F FWD] key while
holding down the [ENTER] key (see page 24
for details).
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
Pressing the [CURSOR ] key scrolls down the list.
When you create a new song, select "---: New Song"
shown in the bottom line of the list (see page 23).
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
4) Use the [CURSOR / ] keys to select a desired
song, and press the [ENTER] key.
The display returns to the song edit menu selection
screen, in which "Select Song" is highlighted.
5) Press the [MENU] key to exit the menu mode.
The display shows the home screen of the selected
song.
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MR-8 Owner’s Manual
5) Use the character entry keys to enter a desired
character to the flashing point.
Editing a song name
You can edit a current song name.
You can move the cursor (flashing point) using the
[CURSOR
1) Load the desired song of which you are going to
edit the song name.
] and [CURSOR
] keys.
<Character entry keys>
Some keys on the MR-8 top panel
act as character entry keys in the
menu mode. For example, the
[PLAY MODE] key (shown at the
left) can be used for entering A,
ABC1
B, C, a, b, c and 1. Each press of a
character entry key switches the character to be
entered from among those assigned to the key.
PLAY MODE
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
<Entry example>
To modify a part of the current name, use the
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
[CURSOR ] and [CURSOR ] keys to move the
cursor to a character to be changed, and enter
a desired character using the appropriate character entry key. If you reenter a new name, move
the cursor to the first character of the name,
and press the [1-4 > 5/6, 1-6 > 7/8] key repeatedly until all characters are deleted. Then, enter a new song name using the character entry
keys. In the screen example below, "Moon_Light"
is entered.
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
<Note>
If you carry out step 6 below after entering the
same name as an existing song or without entering a name, the display shows "Illegal Song Name!"
and returns to the song name editing screen.
Also note that you cannot use “+” for a song
name with less than 9 characters. For example,
you cannot enter “AAA+BBB” for a song name.
You can use “+” for asong name with 8 or more
characters. For example, you can enter
“AAA+BBBBB”.
4) Use the [CURSOR ] key to highlight "Rename
Song", then press the [ENTER] key.
The display now shows the song name editing
screen, in which the first character of the current
song name flashes.
6) After entering the name, move the cursor to
“[ENTER]” on the screen using the [CURSOR
key, then press the [ENTER] key.
The display now shows the screen in which
"Rename Song" is highlighted.
7) Press the [MENU] key to exit the menu mode.
The MR-8 exits the menu mode and the display
shows the home screen of the current song.
flashing
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MR-8 Owner’s Manual
4) Use the [CURSOR / ] keys to select a song to
be deleted, and press the [ENTER] key.
Deleting an unnecessary song
The display now shows the confirmation screen for
deleting the song.
In this screen, “Delete Song” and “Can’t Undo!” are
shown for warning, as well as “Yes-> RECORD+YES”
and “No-> NO Key” alternately flash. The MR-8 asks
for confirmation because you cannot undo
deleting the song.
<Note>
• You cannot delete a song which is protected.
To delete such a song, release the protection of
the song first (see page 60).
• You cannot undo deleting a song. Be careful when
selecting a song you are going to delete.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
<Note>
To cancel deleting the song, press the [CURSOR
] key.
5) Press the [CURSOR
[RECORD] key.
] key while holding down the
The selected song is deleted, while any song
number greater than the song number of the
deleted song is moved up.
In the screen example below, after Song 03 is
deleted, ex-Song 04 ("Original_Name4") is moved up
to Song 03.
3) Use the [CURSOR ] key to highlight "Delete
Song", then press the [ENTER] key.
The display now shows the song list screen, from
which you select a song to be deleted.
6) Press the [MENU] key to exit the menu mode.
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MR-8 Owner’s Manual
Protecting a song
You can protect a song to prevent an accidental
erasure. The protection can be released whenever you want.
To keep a recorded song, we recommend to protect it.
<Note>
You cannot make recording or editing to a protected song. If you want to make recording or
editing to a protected song, you must release
the protection first.
flashing
5) Use the [CURSOR / ] keys to select "On", and
press the [ENTER] key.
The current song is now protected. You cannot make
any recording or editing with the song.
1) Load the song you want to protect.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
To release the protection, carry out the same
procedure above but select "Off" in step 5.
The display shows the menu selection screen, in
which "System" is highlighted initially.
6) Press the [MENU] key to exit the menu mode.
<Tips>
When the protected song is loaded, “ ” is
shown in the upper right corner of the home
screen (indicated by the arrow below).
When this icon is shown, you cannot make
recording or edit the song.
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
4) Use the [CURSOR ] key to highlight "Protect",
then press the [ENTER] key.
The current option ("On" or "Off") flashes.
The default option is "Off".
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MR-8 Owner’s Manual
Deleting the unnecessary file in a song
Each song has two WAV file: one for track data,
while the other for undo/redo operation. The
latter file is called "undo WAV file" and allows
undo/redo operation. Executing undo operation
consumes the space of the card. Therefore, the
more often you execute undo/redo, the remaining space becomes smaller.
If you decide not to use the undo function in the
recording process, you can delete only the undo
WAV file which is not necessary now.
By deleting the undo WAV file, you can increase
the remaining (recordable) space of a song.
4) Use the [CURSOR ] key to highlight
"Delete Unused", then press the [ENTER] key.
The display now shows the confirmation screen for
deleting the unused (undo WAV) file.
In this screen, “DEL Unused” and “Can’t Undo!” are
shown for warning, as well as “Yes-> RECORD+YES”
and “No-> NO Key” alternately flash.The MR-8 asks
for confirmation because you cannot undo
deleting the undo WAV file.
<Notes>
• You cannot delete the undo WAV file of a song
which is protected. To delete the undo WAV
file of such a song, release the protection
before deleting the undo WAV file.
• Note that you cannot undo deleting the undo
WAV file.
• By deleting the undo WAV file, you can never
execute the undo/redo function for the
previous recording/editing.
When you make recording/editing after
deleting the undo WAV file, a new undo WAV
file is created. You can undo/redo recording/
editing made after deleting the undo WAV file.
1) Load the song of which you want to delete the undo
WAV file.
<Note>
To cancel deleting the file, press the [CURSOR
] key.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
5) Press the [CURSOR
[RECORD] key.
] key while holding down the
The file is deleted, and "Completed!" is shown on
the display.
3) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
6) Press the [ENTER] key.
The display now shows the song edit menu
selection screen, in which "Select Song" is
highlighted initially.
The display returns to show the screen in which
"Delete Unused" is highlighted.
7) Press the [MENU] key to exit the menu mode.
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MR-8 Owner’s Manual
Track editing
The following describes how to edit whole selected (mono or stereo) track data.
<Undo/redo of track editing>
By pressing the [UNDO/REDO] key after executing the track edit operation, you can undo the
editing. By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s)
to the condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the
display shows "Warning Card Full! Can't Undo!" when you are going to make editing. If you
carry out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
Erasing whole track data
You can erase whole data (from ABS ZERO to REC
END) of the desired mono or stereo track(s) of
the song currently loaded.
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
3) Use the [CURSOR ] key to highlight "Track", then
press the [ENTER] key.
REC END
ABS ZERO
The display now shows the track edit menu selection screen, in which "Erase Track" is highlighted
initially.
Silent
<Note>
You cannot erase track data of a song protected. Release the protection before erasing
track data.
4) While "Erase Track" is highlighted, press the
[ENTER] key.
The display now shows the screen for selecting the
track(s) to be erased. Initially, "1" flashes.
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
flashing
The display shows the menu selection screen, in
which "System" is highlighted initially.
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MR-8 Owner’s Manual
5) Use the [CURSOR / ] keys to select a mono track
or a pair of stereo tracks to be erased.
Copying/pasting whole track data
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
You can copy whole data (from ABS ZERO to REC
END) of the desired mono or stereo track(s) of
the song currently loaded and paste it to the other
desired track(s). The data on the source (copied) track still remains after the copy/paste operation.
6) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
erasing.
ABS ZERO
REC END
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
If you want to cancel the erase operation,
move the cursor to "CANCEL" on the
screen, then press the [ENTER] key.
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before copying/pasting track data.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
7) Press the [ENTER] key.
The display returns show to the screen in which
"Erase Track" is highlighted.
8) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
3) Use the [CURSOR ] key to highlight "Track", then
press the [ENTER] key.
The display now shows the track edit menu selection screen, in which "Erase Track" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Copy-Paste
Trk", then press the [ENTER] key.
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MR-8 Owner’s Manual
The display now shows the screen for selecting the
source track(s) and destination track(s) of copy/
paste. "Source Track" selects the copy source track(s),
while "Dest. Track" selects the paste destination
track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source
track(s) to be copied.
<Note>
If a destination track has recorded data,
pasting the copied data overwrites the previous data.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
6) Use the [CURSOR ] key to move the cursor to the
option for "Dest. Track".
9) Press the [ENTER] key.
The display returns show to the screen in which
"Copy-Paste Trk" is highlighted.
7) Use the [CURSOR / ] keys to select the
destination track(s).
10) Press the [MENU] key to exit the menu mode.
If you select a mono track for the copy source in
step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the copy
source in step 5 above, you can select stereo pair
destination tracks.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
<Note>
You cannot select the same track(s) for the
copy source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy/paste operation.
<Note>
If you want to cancel the copy/paste operation, move the cursor to "CANCEL" on
the screen, then press the [ENTER] key.
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MR-8 Owner’s Manual
The display now shows the screen for selecting the
source track(s) and destination track(s) of the move
operation. "Source Track" selects the move source
track(s), while "Dest. Track" selects the move destination track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
Moving whole track data
You can move whole data (from ABS ZERO to
REC END) of the desired mono or stereo track(s)
to the other desired track(s). After the data is
moved, the original track(s) is(are) silent.
ABS ZERO
REC END
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
flashing
5) Use the [CURSOR / ] keys to select source
track(s) to be moved.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
<Note>
You cannot move track data of a song protected. Release the protection before moving
track data.
6) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Track".
1) Load the song you want to edit.
7) Use the [CURSOR / ] keys to select the
destination track(s).
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
If you select a mono track for the move source in
step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the move
source in step 5 above, you can select stereo pair
destination tracks.
The display shows the menu selection screen, in
which "System" is highlighted initially.
<Note>
You cannot select the same track(s) for the
move source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key.
3) Use the [CURSOR ] key to highlight "Track", then
press the [ENTER] key.
The display shows "Please Wait !", immediately
followed by "Completed!" when the MR-8 completes
the move operation.
The display now shows the track edit menu selection screen, in which "Erase Track" is highlighted initially.
<Note>
If you want to cancel the move operation,
move the cursor to "[CANCEL]" on the
screen, then press the [ENTER] key.
4) Use the [CURSOR ] key to highlight "Move Track",
then press the [ENTER] key.
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MR-8 Owner’s Manual
Exchange whole track data
You can exchange whole data (from ABS ZERO to
REC END) between the desired mono or stereo
track(s).
ABS ZERO
REC END
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
<Note>
If a destination track has recorded data,
moving data overwrites the previous data.
<Note>
You cannot exchange track data of a song protected. Release the protection before exchanging track data.
9) Press the [ENTER] key.
The display returns show to the screen in which
"Move Track" is highlighted.
1) Load the song you want to edit.
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
10) Press the [MENU] key to exit the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
3) Use the [CURSOR ] key to highlight "Track", then
press the [ENTER] key.
The display now shows the track edit menu selection screen, in which "Erase Track" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Change
Track", then press the [ENTER] key.
The display now shows the screen for selecting the
source track(s) and destination track(s) of the
exchange operation.
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MR-8 Owner’s Manual
"Source Track" selects the exchange source track(s),
while "Dest. Track" selects the exchange destination
track(s).
The current position information is shown at the
top of the screen (shown in Bar/Beat base in the
screen example below).
flashing
5) Use the [CURSOR / ] keys to select the source
track(s) to be exchanged.
9) Press the [ENTER] key.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
The display returns show to the screen in which
"Change Track" is highlighted.
6) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Track".
10) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 62).
7) Use the [CURSOR / ] keys to select the
destination track(s).
If you select a mono track for the exchange source
in step 5 above, you can select a mono destination
track. If you select stereo pair tracks for the
exchange source in step 5 above, you can select
stereo pair destination tracks.
<Note>
You cannot select the same track(s) for the
exchange source and destination.
8) Use the [CURSOR ] key to move the cursor to
"ENTER" on the screen, then press the [ENTER]
key.
The display shows "Please Wait!", immediately
followed by "Completed!" when the MR-8 completes
the exchange operation.
<Note>
If you want to cancel the exchange operation, move the cursor to "[CANCEL]" on the
screen, then press the [ENTER] key.
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MR-8 Owner’s Manual
Part editing
The following describes how to edit a "part" (*) of selected (mono or stereo) track data. Read
the following carefully before carrying out part editing.
<(*) About "part">
A "part" is defined as audio data between the
"LOCATE A" and "LOCATE B" points. Therefore, to carry out part editing, you have to
store the "LOCATE A" and "LOCATE B" points.
See page 53 for details about how to store these
points.
<Changing an edit point during the edit operation>
On the screen for selecting the target track(s) to
be edited, you can see the time (or Bar/Beat)
information of the current recorder position.
The time (or Bar/beat) value changes in realtime
when the recorder moves (i.e. plays,
fastforwards, rewinds, locates, etc.). The LOCATE
A or LOCATE B point can be changed while this
screen is shown. For example, if you move the
recorder to the desired position before selecting a track to be deleted, then press the [STORE]
key followed by the [LOCATE A/IN] or [LOCATE
B/OUT] key, the new editing point is stored.
<Playing back the part to be edited>
You can listen to audio of the part before
carrying out the edit operation. After storing the LOCATE A and LOCATE B points, follow the procedure below for checking.
1. Press the [PLAY] key while holding down the
[STOP] key.
The MR-8 starts playback between the LOCATE
A and LOCATE B points (see also page 49).
When you carry out the locate operation to the
LOCATE A or LOCATE B point and the current
position matches the locate point, "LocA=" (or
"LocB=") is shown on the left of the time (or
Bar/Beat) information, as shown below. "LocA="
(or "LocB=") is also shown when you store the
new editing point.
2. During playback, raise the appropriate track
fader(s) and the [MASTER] fader.
You can monitor only the part of the editing
track(s).
You can change the LOCATE A or LOCATE B
point whenever you want (even during the
edit operation). See the following for details.
<Undo/redo of editing (except the copy to the clipboard>
By pressing the [UNDO/REDO] key after executing the edit operation, you can undo the editing.
By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s) to the
condition after being edited.
<Notes>
If there is not enough space on the CompactFlash card for executing the undo operation, the
display shows "Warning Card Full! Can't Undo!" when you are going to make editing. If you carry
out any of the following, you cannot undo the editing anymore.
1. Making new recording
2. Making new editing
3. Turning off the power
4. Loading another song
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MR-8 Owner’s Manual
The display now shows the screen for selecting the
target track(s) which the desired part to be erased
belongs to. The current position information (in ABS,
Bar/Beat or time counter base) is shown at the top
of the screen.
Erasing a desired part
You can erase a desired part on the selected mono
or stereo track(s).
LOCATE A
point
LOCATE B
point
ABS ZERO
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
REC END
flashing
Silent
6) Use the [CURSOR / ] keys to select a mono track
or a pair of stereo tracks.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
<Note>
You cannot erase a part of a song protected.
Release the protection before erasing the part.
7) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key.
1) Load the song you want to edit.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
erasing.
2) Store the LOCATE A and LOCATE B points (see
page 53).
If you want to cancel the erase operation, move the
cursor to "[CANCEL]" on the screen, then press the
[ENTER] key.
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
8) Press the [ENTER] key.
The display returns show to the screen in which
"Erase Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
5) While "Erase Part" is highlighted, press the
[ENTER] key.
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MR-8 Owner’s Manual
• Copying to the clipboard
Copying/pasting (1)
1) Load the song you want to edit.
You can copy a part of the mono or stereo track(s)
and paste it to the desired position of the other
track(s). The source part is copied to the (virtual) clipboard first, then pasted to the desired
position of the other track(s).
LOCATE A
point
2) Store the LOCATE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
LOCATE B
point
ABS ZERO
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
REC END
The display shows the menu selection screen, in
which "System" is highlighted initially.
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
Clip Board
(Virtual)
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
LOCATE A
point
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
5) Use the [CURSOR ] key to highlight "Copy Part",
then press the [ENTER] key.
<Note>
If you want to copy a part and paste it to the
same position of the other track(s), we recommend to use the other copy/paste method
described later in "Copying/pasting (2)" (though,
of course, you can make such a copy/paste
operation with the method described here).
The display now shows the screen for selecting the
track(s) of which you copy data.
flashing
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before making the copy/paste operation.
6) Use the [CURSOR
/ ] keys to select the track(s).
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key.
<Note>
If you turn off the power after copying data
to the clipboard, the data on the clipboard
disappears. Also note that you cannot undo
copying data to the clipboard.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy operation. To cancel the copy operation,
move the cursor to "[CANCEL]" at the lower left on
the screen, then press the [ENTER] key.
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MR-8 Owner’s Manual
tion. Press the [MENU] key to exit the menu mode
and copy the desired data to the clipboard before carrying out the paste operation.
flashing
5) Use the [CURSOR
track(s).
/ ] keys to select the desired
If you select a mono track for the copy source, you
can select a mono destination track. If you select
stereo pair tracks for the copy source, you can
select stereo pair destination tracks.
8) Press the [ENTER] key.
The display returns show to the screen in which
"Copy Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
6) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key.
• Pasting clipboard data
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the paste operation.
To cancel the paste operation, move the cursor to
"[CANCEL]" at the lower left on the screen, then press
the [ENTER] key.
1) Store the LOCATE A point where you want to paste
the data (see page 53).
If you paste the data to the same position as the
copied part, you can skip this step (because you
have already stored it as the LOCATE A point before the copy operation).
2) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
3) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
The display now shows the part edit menu selection screen, in which "Paste Part" is highlighted initially.
7) Press the [ENTER] key.
The display returns show to the screen in which
"Paste Part" is highlighted.
4) While "Paste Part" is highlighted, press the
[ENTER] key.
8) Press the [MENU] key to exit the menu mode.
The display now shows the screen for selecting the
track(s) to which you want to paste the data.
<Note>
If you are not satisfied with the result, press the
[UNDO/REDO] key to undo the operation (see
page 68).
<Note>
If you are going to carry out the paste operation
when no data is pasted on the clipboard, the error message (“Clip board Empty!”) is shown on the
display and the MR-8 does not accept the opera-
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MR-8 Owner’s Manual
5) Use the [CURSOR ] key to highlight "Copy Paste",
then press the [ENTER] key.
Copying/pasting (2)
The display now shows the screen for selecting the
source track(s) and destination track(s) of copy/
paste. "Source Track" selects the copy source
track(s), while "Dest. Track" selects the paste destination track(s).
The following describes how to copy a part of
the mono or stereo track(s) and paste it to the
same position of the other track(s).
Unlike the method described in "Copying/pasting a part (1)" earlier, you cannot set the desired
paste position with this method. In other words,
the paste position is always the LOCATE A point
of the copy operation.
LOCATE A
point
flashing
LOCATE B
point
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
6) Use the [CURSOR / ] keys to select the source
track(s) to be copied.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
7) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Track".
<Note>
You cannot copy/paste track data of a song
protected. Release the protection before making the copy/paste operation.
8) Use the [CURSOR / ] keys to select the
destination track(s).
If you select a mono track for the copy source in
step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the copy
source in step 6 above, you can select stereo pair
destination tracks.
1) Load the song you want to edit.
2) Store the LOCATE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
<Note>
You cannot select the same track(s) for the
copy source and destination.
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
9) Use the [CURSOR ] key to move the cursor to
"ENTER" at the lower right on the screen, then press
the [ENTER] key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the copy operation.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
To cancel the copy/paste operation, move the cursor to "[CANCEL]" at the lower left on the screen,
then press the [ENTER] key.
The display now shows the part edit menu
selection screen.
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Moving the desired part to the other track(s)
You can move the desired part of the desired
mono or stereo track(s) to the other desired
track(s). After the part is moved, the original part
on the source track(s) becomes silent.
LOCATE A
point
LOCATE B
point
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
10) Press the [ENTER] key.
The display returns show to the screen in which
"Copy-Paste Part" is highlighted.
<Note>
You cannot move data of a song protected.
Release the protection before moving data.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
1) Load the song you want to edit.
2) Store the LOCATE A and LOCATE B points (see
page 53).
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
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5) Use the [CURSOR ] key to highlight "Move Part",
then press the [ENTER] key.
The display now shows the screen for selecting the
source track(s) and destination track(s) of the move
operation. "Source Track" selects the move source
track(s), while "Dest. Track" selects the move
destination track(s).
flashing
6) Use the [CURSOR
source track(s).
10) Press the [ENTER] key.
/ ] keys to select the move
The display returns show to the screen in which
"Move Part" is highlighted.
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
11) Press the [MENU] key to exit the menu mode.
7) Use the [CURSOR ] key to move the cursor to the
option for "Dest. Track".
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
8) Use the [CURSOR / ] keys to select the move
destination track(s).
If you select a mono track for the move source in
step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the move
source in step 6 above, you can select stereo pair
destination tracks.
<Note>
You cannot select the same track(s) for the
move source and destination.
9) Use the [CURSOR ] key to move the cursor to
"ENTER" at the lower right on the screen, then press
the [ENTER] key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes
the move operation.
To cancel the move operation, move the cursor to
"[CANCEL]" at the lower left on the screen, then press
the [ENTER] key.
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5) Use the [CURSOR ] key to highlight "Change
Part", then press the [ENTER] key.
Exchange parts between tracks
The display now shows the screen for selecting the
source track(s) and destination track(s) of the
exchange operation. "Source Track" selects the
exchange source track(s), while "Dest. Track"
selects the exchange destination track(s).
You can exchange parts between mono or stereo
tracks.
ABS ZERO
LOCATE A
point
LOCATE B
point
REC END
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
flashing
6) Use the [CURSOR
source track(s).
/ ] keys to select the exchange
You can select from among mono tracks (1 through
8) and stereo pair tracks (1/2, 3/4, 5/6 and 7/8).
<Note>
You cannot exchange data of a song protected.
Release the protection before exchanging data.
7) Use the [CURSOR ] key to move the cursor to
the option for "Dest. Track".
1) Load the song you want to edit.
8) Use the [CURSOR / ] keys to select the exchange
destination track(s).
2) Store the LOCATE A and LOCATE B points (see
page 53).
If you select a mono track for the exchange source
in step 6 above, you can select a mono destination
track. If you select stereo pair tracks for the
exchange source in step 6 above, you can select
stereo pair destination tracks.
You can check the part by playing back between
the LOCATE A and LOCATE B points (see page 68).
3) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
<Note>
You cannot select the same track(s) for the
exchange source and destination.
The display shows the menu selection screen, in
which "System" is highlighted initially.
9) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower right on the screen, then
press the [ENTER] key.
The display shows "Please Wait!", immediately
followed by "Completed!" when the MR-8 completes
the part exchange operation.
4) Use the [CURSOR ] key to highlight "Part", then
press the [ENTER] key.
To cancel the part exchange operation, move the
cursor to "[CANCEL]" at the lower left on the screen,
then press the [ENTER] key.
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
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10) Press the [ENTER] key.
The display returns show to the screen in which
"Change Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note>
If you are not satisfied with the result, press
the [UNDO/REDO] key to undo the operation (see page 68).
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Synchronizing with MIDI
By connecting the external MIDI devices (such as a sequencer, sound module, computer,
etc.) via the [MIDI OUT] connector of the MR-8, you can make powerful recording.
For example, by synchronizing a sequencer with the MR-8 during playback, you can mix
down signals (such as a vocal, guitar, etc.) recorded on the MR-8 tracks and audio from a
sound module.
You can synchronize MIDI with the MR-8 by connecting a MIDI device to the [MIDI OUT]
connector on the MR-8 and sending out MTC (MIDI time code) or MIDI clock (with Song
Position Pointer) from the MR-8.
MIDI sync/MTC frame rate settings
Synchronization using MTC
While the MR-8 is stopped, you can set the reference of MIDI synchronization to "MTC" and the
MTC frame rate appropriately to match the sequencer.
The following describes how to synchronize a
sequencer to the MR-8 which supports MTC (MIDI
Time code).
Connection
<MTC start time>
Connect the [MIDI OUT] connector of the MR-8
to the [MIDI IN] connector of an external MIDI
sequencer using a MIDI cable (not supplied).
The MTC from the MR-8 has an hour offset,
which is fixed. Therefore, when starting the MR8 from the beginning of a song (ABS ZERO), the
MTC starts from "01h00m00s00f".
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
COMPACT FLASH CARD
MIDI OUT
The display shows the menu selection screen, in
which "System" is highlighted initially.
MIDI OUT
MIDI IN
MIDI sequencer etc.
Settings of the MR-8 and MIDI sequencer
2) While "System" is highlighted, press the [ENTER]
key.
1) In the "System" menu of the menu mode, set the
"Midi Sync Out" item to "MTC" and the "MTC Frame
Rate" to an appropriate frame rate.
The display now shows the system menu screen, in
which "Card Format" is highlighted initially.
See "MIDI sync/MTC frame rate settings" below for
details.
2) Enable the external MIDI sequencer to synchronize
to MTC.
See the operation manual of the sequencer for
details.
3) Use the [CURSOR ] key to highlight "Midi Sync
Out", then press the [ENTER] key.
3) Press the [PLAY] key of the MR-8 to start playback.
The sequencer also starts playback while
synchronizing to the MR-8.
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The current option (the default is "Off") flashes.
You can now select the desired one from among
three options below.
• Off: No signal is output from the [MIDI OUT]
connector.
• CLK: MIDI clock with Song Position Pointer is
output from the [MIDI OUT] connector.
• MTC: MIDI time code is output from the [MIDI
OUT] connector.
Synchronization using MIDI clock
The following describes how to synchronize a
sequencer to the MR-8 using MIDI clock. Use this
method if the sequencer does not support MTC
(MIDI Time code)
<Notes>
• To synchronize a sequencer to the MR-8 using
MIDI clock, you have to make the signature/
tempo map in the MR-8. The MIDI clock is
output according to the signature/tempo
map in the MR-8. When starting recording,
synchronize the sequencer to the MIDI clock
fed from the MR-8.
• Generally, a sequencer supporting MIDI song
position pointer as well as MIDI clock can
synchronize to the MR-8 when you start
playback of the MR-8 from the middle of a song.
It locates the current song position and chase
the MR-8. However, note that some sequencer
may not synchronize to the MR-8.
4) Use the [CURSOR / ] keys to select "MTC", then
press the [ENTER] key.
Connection
"Midi Sync Out" setting is now effective, while "Midi
Sync Out" is highlighted on the screen.
As with the connection for MTC synchronization,
connect the [MIDI OUT] connector of the MR-8
to the [MIDI IN] connector of an external MIDI
sequencer using a MIDI cable.
5) Use the [CURSOR ] key to highlight "MTC
FrameRate", then press the [ENTER] key.
The current option (the default is "25") flashes.
You can now select a frame rate from among four
options: "24", "25", "30nd" and "30df".
Settings of the MR-8 and MIDI sequencer
1) In the "System" menu of the menu mode, set the
"Midi Sync Out" item to "Clk".
See "MIDI sync/MTC frame rate settings" above
about how to set.
2) In the "Song" menu of the menu mode, create the
signature/tempo map by setting "Signature Map"
and "Tempo Map" appropriately.
See "Using the rhythm guide function" on page 79
for details about how to set these items.
3) Enable the external MIDI sequencer to synchronize
to MIDI clock.
See the operation manual of the sequencer for
details.
6) Use the [CURSOR / ] keys to select the desired
frame rate, then press the [ENTER] key.
4) Press the [PLAY] key of the MR-8 to start playback.
The frame rate setting is now effective, while "MTC
FrameRate" is highlighted on the screen.
The sequencer also starts playback while
synchronizing to the MR-8.
7) Press the [MENU] key to exit the menu mode.
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Using the rhythm guide function
The MR-8 provides the metronome function which can output the guide click for recording.
To output the guide click, create the signature/tempo map using the "Signature Map" and
"Tempo Map" items and set the click level using the "Click level" item in the menu mode. The
rhythm guide click is output together with the stereo output signals during recording/playback.
Creating the signature/tempo map
Setting the signature map
First, set the signature for each bar in the internal
programmable signature/tempo map.
For example, you can set the signature to 4/4 for
bars 1 and 2, and set to 2/4 from bar 3, etc.
The signature map specifies the signature at the
signature changing point. Each signature specified
in the signature map is effective until another signature is specified.
To output the guide click or feed the MIDI clock
and song position pointer to an external MIDI device, you have to set the signature map, as well as
the tempo map which will be described later.
3) Use the [CURSOR ] key to highlight "Signature
Map", then press the [ENTER] key.
The display shows the current signature map.
By default, "1bar -> 4/4" and "---bar -> ---" are shown.
In this condition, the signature is set to "4/4" from
the beginning to the end of a song.
If you want to change the signature from the middle
of a song, use the "---bar -> ---" line.
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The display shows the menu selection screen, in
which "System" is highlighted initially.
Let's assume to specify the signatures as below.
2) Use the [CURSOR ] key to highlight "Song", then
press the [ENTER] key.
from bar 1 to bar 3
from bar 4 to bar 7
from bar 8 to bar 11
from bar 12 to bar 15
from bar 16 to the last bar
The display now shows the song edit menu screen,
in which "Select Song" is highlighted initially.
-> 4/4
-> 3/4
-> 4/4
-> 5/8
-> 3/4
4) Use the [CURSOR ] key to highlight "---bar -> ---",
then press the [ENTER] key.
The display shows the screen for new signature
setting. "2" for bar number entry flashes. You can
enter a numeric value between 1 and 999.
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flashing
5) Use the [CURSOR
/ ] keys to enter "4".
9) Use the [CURSOR ] key to highlight "---bar -> ---",
then press the [ENTER] key.
The display shows the screen for new signature
setting as step 4 above. Follow the same procedure
as described above until you finish all settings.
You can make up to 64 bar/signature settings.
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6) Use the [CURSOR
setting.
10) After completing all settings, use the [CURSOR ]
key to return the display to show the screen in which
"Signature Map" is highlighted.
] key to flash "4/4" for "Sig."
Then, continue to the procedure for tempo setting
described on page 82.
To edit the signature map you created, see below.
You can select a desired signature from among 1/4,
2/4, 3/4, 4/4, 5/4, 1/8, 2/8, 3/8, 4/8, 5/8, 6/8,
7/8 and 8/8.
Changing the bar number or signature
You can change the bar number or signature you
specified.
flashing
7) Use the [CURSOR
1) While the display shows the signature map screen,
use the [CURSOR / ] key to highlight the setting
you want to change, then press the [ENTER] key.
/ ] keys to enter "3/4".
The display changes to show the screen where the
bar number flashes, showing that you can now edit
it.
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8) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower center of the screen, then
press the [ENTER] key.
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The bar and signature setting above is completed
and the display changes to show the signature map
screen, in which the new setting is reflected.
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2) Use the [CURSOR
number.
/ ] keys to enter a desired
3) Use the [CURSOR
signature value.
] key to highlight the
You can now select a signature.
4) Use the [CURSOR
signature.
/ ] keys to select a desired
5) Use the [CURSOR ] key to move the cursor to
"[ENTER]" at the lower center of the screen, then
press the [ENTER] key.
The new bar and signature setting above is now
effective.
3) To exit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
6) To exit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
Changing the bar offset
Deleting an unnecessary bar/signature setting
If you locate the ABS zero point (the beginning
of a song) while the time base is set to Bar/Beat/
Clk, the display will show "-2bar 1 00clk" by
default. This means the ABS zero point corresponds to "bar -2, beat 1".
You can delete an unnecessary bar/signature
setting from the signature map.
1) On the signature map screen, use the [CURSOR
/ ] key highlight the bar/signature setting you
want to delete, then press the [ENTER] key.
This offset (the Bar/Beat position at the ABS zero
point) is called "bar offset". You can set a desired
bar offset if necessary.
The display changes to show the screen where the
bar number flashes.
1) Bring up the song edit menu screen and use the
[CURSOR ] key to highlight "Bar Offset" on the
first page of the screen, then press the [ENTER]
key.
The current bar offset flashes ("-2bar" by default),
showing that you can now edit it.
flashing
2) Use the [CURSOR ] key to move the cursor to
"[DEL]" at the lower right of the screen, then press
the [ENTER] key.
The selected setting is immediately deleted.
The following shows the screen examples for
deleting "16bar -> 3/4".
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You can select from among the following options.
option
meaning
-8bar ABS Zero=-8bar
option
-3bar
ABS Zero=-3bar
-7bar
ABS Zero=-7bar
-2bar
ABS Zero=-2bar
-6bar
-5bar
ABS Zero=-6bar
-1bar
0bar
ABS Zero=-1bar
-4bar
ABS Zero=-4bar
ABS Zero=-5bar
Creating the tempo map
After setting the signature map, you have to create the tempo map.
Like the signature map, the tempo map specifies
the tempo at the tempo changing point. Each
tempo specified in the signature map is effective
until another tempo is specified.
For example, you can set the tempo to 120 at the
third beat in bar 4, and set to 90 at the second
beat in bar 12, etc.
By creating the signature map and tempo map,
the signature/tempo map is completed, and you
can output the guide click or feed the MIDI clock
and song position pointer to an external MIDI
device.
meaning
ABS Zero=1bar
2) Use the [CURSOR / ] keys to select a desired
option, then press the [ENTER] key.
The selected option is now effective, while
"Bar Offset" is highlighted on the screen.
3) To exit the menu mode, press the [MENU] key.
Let's assume to create the tempo map as below.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
The first beat in bar 1
The second beat in bar 4
The third beat in bar 8
The first beat in bar 12
The fourth beat in bar 16
-> 120
-> 180
-> 90
-> 120
-> 250
1) Bring up the song edit menu screen and use the
[CURSOR ] key to highlight "Tempo Map", then
press the [ENTER] key.
The display shows the screen for new tempo setting. By default, "1bar 1 -> 120bpm" and "---bar - -> --bpm" are shown.
In this condition, the tempo is set to "120bpm" from
the beginning to the end of a song.
You can create the tempo map as shown above by
the following procedure.
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2) Use the [CURSOR ] key to highlight
"---bar - -> ---bpm", then press the [ENTER] key.
The display shows the screen for new tempo
setting. Initially, the upper "2" for bar number
entry flashes. You can enter a numeric value
between 1 and 999.
flashing
7) Use the [CURSOR
/ ] keys to enter "180".
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flashing
3) Use the [CURSOR
8) Use the [CURSOR ] key to highlight "[ENTER]" at
the lower center of the screen, then press the
[ENTER] key.
The tempo setting above is completed and the
display changes to show the tempo map screen, in
which the new setting is reflected.
If you want to cancel the setting, highlight
"[CANCEL]" instead of "[ENTER]", then press the
[ENTER] key.
/ ] keys to enter "4".
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4) Use the [CURSOR
setting.
] key to flash "1" for "Beat"
You can enter a beat number between 1 and 8.
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5) Use the [CURSOR
9) Use the [CURSOR ] key to highlight
"---bar - -> ---bpm", then press the [ENTER] key.
/ ] keys to enter "2".
The display shows the screen for new tempo
setting as shown in step 2 above. Follow the same
procedure as described above until you finish all
settings.
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10) After completing all settings, use the [CURSOR
key to return the display to show the menu
selection screen.
6) Use the [CURSOR
setting.
Then, in order to use the rhythm guide function,
continue to the procedure for click level setting
described on page 85.
To edit the tempo map you created, see below.
] key to flash "120" for "Tempo"
You can enter a tempo value between 30 and 250.
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Editing the tempo map
Deleting an unnecessary tempo setting
You can edit the tempo map you created.
You can delete an unnecessary tempo setting
from the tempo map.
1) While the display shows the tempo map screen,
use the [CURSOR / ] key to highlight the setting
you want to change, then press the [ENTER] key.
1) On the tempo map screen, use the [CURSOR / ]
key highlight the tempo setting you want to delete,
then press the [ENTER] key.
The display changes to show the screen where the
bar number currently set is highlighted, showing
that you can now edit it.
The display changes to show the screen where the
bar number currently set is highlighted, showing
that you can now edit it.
flashing
flashing
2) Use the [CURSOR
number.
/ ] keys to enter a desired bar
2) Use the [CURSOR ] key to move the cursor to
"[DEL]" at the lower right of the screen, then press
the [ENTER] key.
3) Use the [CURSOR ] key to highlight the beat
number currently set.
The selected setting is immediately deleted and the
subsequent settings go up in the list.
You can now edit the beat number.
The following shows the screen examples for
4) Use the [CURSOR
number.
/ ] keys to enter a desired
deleting "12bar 1 -> 120bpm".
5) Use the [CURSOR ] key to highlight the tempo
value currently set.
You can now edit the tempo value.
6) Use the [CURSOR
tempo value.
/ ] keys to enter a desired
7) After editing is completed, use the [CURSOR ]
key to move the cursor to "[ENTER]" at the lower
center of the screen, then press the [ENTER] key.
The new tempo setting above is now effective, while
the display changes to show the tempo map screen.
8) To exit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
3) To exit the menu mode, press the [MENU] key.
You can also exit the menu mode by pressing the
[CURSOR ] key as many times as required until
exiting the menu mode.
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You can select the click level from among levels 1
through 10 and Off (default). Selecting larger level
number outputs the louder rhythm guide click.
Setting the click level
After creating the signature/tempo map, set the
click level finally. In the initial condition, the click
is not output (the click level is set to "Off").
4) To exit the menu mode, press the [MENU] key.
As described above, you can hear the rhythm guide
click by setting the signature/tempo map and click
level.
Therefore, to use the rhythm guide function, you
have to set to output the click at the desired level.
The click is output via the stereo buss (L, R), and
you can play back or record while listening to the
rhythm guide.
1) In the menu selection screen, use the [CURSOR ]
key to highlight "System", then press the [ENTER]
key.
The display now shows the system menu screen, in
which "Card Format" is highlighted.
<Note>
When mixing down tracks or recording the
mixed stereo signals to an external master
recorder, set the "Click Level" to "Off".
Otherwise, the click is also output from the
[STEREO OUT (L, R)] jacks together with the
mixdown signals.
2) Use the [CURSOR ] key to highlight "Click Level",
then press the [ENTER] key.
The current click level flashes (it is set to "Off" by
default).
flashing
3) Use the [CURSOR / ] keys to select a desired
click level, then press the [ENTER] key.
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WAV file conversion
You can convert track data recorded on tracks 7/8 (which consists of an L/R pair of mono
WAV files) to a stereo WAV file, which can be exported to a personal computer.
The following describes how to convert data on tracks 7/8 (which may be bounced from
other tracks or simply recorded in stereo) to a stereo WAV file.
Procedure of file conversion
Two mono WAV files recorded on tracks 7/8
are converted to a stereo WAV file as shown
below. (Note that only files recorded on tracks
7/8 can be converted to a stereo WAV file.)
Track 7
(L ch)
Track 8
(R ch)
The following is assumed that the song whose
track data you want to convert is loaded.
1) While the recorder is stopped, press the
[7/8 > STEREO WAV FILE] key to enable the file
conversion function.
Stereo
(L, R)
The display shows the "7/8 > STEREO WAV FILE"
screen, in which you can select the range of track
data to be converted.
You can select between "ABS ZERO to REC END" (i.e.
all data) and "LOCATE A - LOCATE B" (specified
range). By default, "ABS ZERO to REC END" is shown.
<Note>
If you are going to make file conversion when
no WAV data exists on tracks 7/8, an error
message (“Track 7/8 Empty!”) appears and the
operation is canceled.
"NAME = *********" shows the name for the converted
file, and you can enter a desired name. Initially, it
shows the name of the source file, therefore, if you
do not change the name, the same file name is given.
See the next page for details about how to enter a
desired name.
You can select the range of track data to be
converted between all data (from ABS ZERO
to REC END) and a specific part (from the LOCATE A and LOCATE B points).
<Note>
When you convert more than one data in the same
song, you have to give a different name for each
converted file. See the <Note> on the next page.
If you want to convert a part of track data, you
have to store the LOCATE A and LOCATE B
points in advance.
Enabling the file conversion
You can enable the WAV file conversion function by pressing the [7/8 > STEREO WAV FILE] key.
1-4 > 5/6
1-6 > 7/8
2) After selecting the range to be converted using the
[CURSOR / ] keys, use the [CURSOR ] key to
move the cursor to "[ENTER]" at the lower right of
the screen, then press the [ENTER] key.
7/8 > STEREO
WAV FILE
BOUNCE
The file conversion starts and the percent number
on the screen counts up as the conversion
progresses.
DELETE
If you want to cancel the conversion after the
conversion has started, press the [STOP] key.
[7/8 > STEREO WAV FILE] key
Each press of the [7/8 > STEREO WAV FILE] key
enables or disables the conversion function. The
key lights when the conversion function is enabled.
<Note>
If you cancel the conversion after the conversion has started, no file is converted.
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MR-8 Owner’s Manual
<Note>
If you convert data with the same name
as previously converted data, the following screen appears on the display.
This screen warns you that the WAV file
with the same name already exists and asks
you to carry out the conversion by overwriting the existing file or cancel the conversion.
When completing the conversion, the screen shows
"Completed!".
3) Press the [ENTER] key.
The MR-8 quits the conversion function and the
display returns to the home screen.
If you carry out the conversion by overwriting the existing file, use the [CURSOR
] key to move the cursor to "[YES]", then
press the [ENTER] key.
<Editing a file name>
You can edit a file name by the following
procedure.
If you do not want to overwrite the existing file, use the [CURSOR ] key to move
the cursor to "[NO]", then press the [ENTER] key. The display returns to show the
screen for editing the file name, so you
can enter a different file name and then
carry out the conversion.
1. After selecting the range of track data to be
converted, press the [CURSOR ] key to
move the cursor to the leftmost position of
the file name.
If you want to cancel the conversion when
the screen above is shown, use the [CURSOR ] key to move the cursor to "[NO]"
and press the [ENTER] key to show the
screen for editing the file name, and then
press the [7-8>STEREO WAV FILE] key to
quit the conversion function.
flashing
2. Use the [CURSOR / ] keys to move the
edit position and enter a new name with the
character entry keys.
While the leftmost position is flashing, pressing the [1-4>5-6, 1-6>7-8]/
[DELETE] key repeatedly deletes
the current file name.
3. After entering a new name, use the
[CURSOR ] key to move the cursor to
"[ENTER]" at the lower right of the screen,
then press the [ENTER] key.
The conversion is immediately carried out
and then "Completed!" is shown on the
display.
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MR-8 Owner’s Manual
Exporting data to a personal computer
The MR-8 is equipped with the USB port for direct connection to a personal computer using
a USB cable. This allows you to export stereo WAV file data, which is converted from a pair
of mono WAV files for tracks 7/8, to your computer. The exported data can be played back
or edited using a computer's music software, or used as a source when burning an original
audio CD using a CD-RW drive. You can also export whole song data to a personal computer
for backup only when the remaining space of a CompactFlash card becomes small.
USB cable
POWER
DC IN
12V
USB
FOOT SW
ON
OFF
LIGHT
DIGITAL
OUT
INT MIC
GUITAR
MIC/LINE
INPUT A SELECT
Windows Me/2000/XP
machine with the USB
port(s)
Connection to a personal computer
Notes on exporting a file
Connect the [USB] port of the MR-8 to the USB
port of a personal computer using a USB cable,
as shown above. (A USB cable is not supplied
with the MR-8.)
You can export only a stereo WAV file which is
converted from a pair of mono WAV files for
tracks 7/8, as described earlier in "WAV file
conversion".
A mono WAV file or undo file cannot be exported to a personal computer.
See the next page for details about the exportable files.
<Note>
When the MR-8 is connected to a computer,
we recommend to use the AC adaptor for
supplying the stable power to the MR-8.
<Note on backup>
When exporting whole data of a song on a
card to a personal computer for backup only,
always export the whole song folder, instead
of individual track data.
<Note>
Only Windows Me, 2000 or XP computers
with the USB port(s) can be used with the
MR-8. Other computers (such as Macintosh
machines) cannot be used.
Check your computer before making connection.
<Tip>
By using a card reader for CompactFlash
cards on the market, you can back up MR8 song data to a personal computer which
does not provides the USB port.
88
MR-8 Owner’s Manual
1) Turn on the power of the personal computer and
the MR-8.
Exporting a WAV file to a personal computer
The following describes the procedure for exporting a WAV file to a Windows ME computer.
2) Press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is
highlighted.
<Important note>
Converted stereo WAV files are located in the
"2 MIX" folder in the Song folder, as shown
below. So you can export only a stereo WAV
file in the "2 MIX" folder (indicated by an arrow).
3) Highlight "USB" using the [CURSOR ] key, then
press the [ENTER] key (or the [CURSOR ] key).
Note that, if you export a WAV file which is
located in a folder other than the "2 MIX"
folder, the MR-8 may malfunction.
The MR-8 enters the USB mode, while the display
shows the lower screen below.
Song
2 MIX
#####001.wav
*********.wav
#####002.wav
<Note>
While the MR-8 is in the USB mode, no keys
except the [STOP] key are ineffective. Pressing the [STOP] key exits the USB mode.
#####003.wav
4) Connect the MR-8 to a personal computer using a
USB cable.
5) Open "My computer" on the computer screen.
#####008.wav
You see the "Removable disc" drive added on the
computer. The first time you connect the MR-8,
the device driver is installed automatically.
6) Open the "Removable disc" drive added, and
select a desired stereo WAV file in the "2 MIX" folder
in a desired song folder, then copy to the computer.
When you open the "Removable disc" drive added,
the contents of the card inserted to the MR-8 are
shown, in which you can see all the song folders.
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MR-8 Owner’s Manual
Open the "2 MIX" folder in a desired song folder,
and select a desired stereo WAV file then copy to
the computer.
While copying data, the [RECORD] key indicator of
the MR-8 flashes, showing that the card is accessed.
When completing data copy, the indicator turns off.
<Note>
After copying a WAV file in a folder to a
computer, the original file remains. However, if you execute "move to another
folder", the original file on the card is lost.
7) When completing the data export, disconnect the
MR-8 from the personal computer.
<Note>
To disconnect the MR-8 from the personal
computer after completing the data export,
make sure that the [RECORD] key indicator of the MR-8 is not lit, and follow the
procedure for hardware disconnection of
Windows.
8) Press the [MENU] key to exit the menu mode.
<Tip>
A stereo WAV file transferred to a personal
computer can be played back or edited using a computer's music software, or used
as a source when burning an original audio
CD using a CD-RW drive.
90
MR-8 Owner’s Manual
Initializing the MR-8
By initializing the MR-8, you can initialize all global menu settings common to all songs, as
well as the time base and display contrast level.
Initialized item
Default setting
Pre-roll time setting
4 seconds
Post-roll time setting
1 second
Delay type setting
L-R (stereo) delay
MIDI sync out setting
Off
MTC frame rate setting
25 frames
Beat resolution mode setting
Off
Click level setting
Off
Time base (shown when turning on the power)
Bar/Beat
Display contrast level
Factory preset level
1) While the recorder is stopped, press the [MENU]
key to enter the menu mode.
The MENU screen is shown in which "System" is
highlighted.
2) While "System" is highlighted, press the [ENTER]
key.
The display now shows the system menu screen in
which "Card Format" is highlighted initially.
4) Press the [CURSOR
[RECORD] key.
] key while holding down the
The settings are immediately initialized, and
"Completed!" is shown. To cancel the initialization,
press the [CURSOR ] key.
3) Use the [CURSOR ] key to highlight "Init Memory",
then press the [ENTER] key.
The display now shows the confirmation screen for
initializing. in which "Yes->RECORD+YES key" and
"No->NO Key" alternatively flash.
5) Press the [ENTER] key.
"Init memory" is highlighted on the display.
6) Press the [MENU] key to exit the menu mode.
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MR-8 Owner’s Manual
Troubleshooting
If you encounter any problem while operating the MR-8, check the following for the possible
cause of the problem before contacting our service station or dealer.
Troubles for recording
<Trouble 3>
The meter shows very low level and actually
the recording level is too low.
<Trouble 1>
I am going to make recording using the internal microphone but I cannot see the input level
on the display.
• Is the [TRIM] control for the input section the
sound source is connected adjusted
appropriately?
Set the [TRIM] control just below the
position where the [PEAK] indicator in the
[INPUT A] section lights at the loudest part
(see page 30).
• Is the [INPUT A SELECT] switch on the rear panel
set to "INT MIC"?
To make recording using the internal
microphone, set the switch to "INT MIC".
• Is the [TRIM] control for the [INPUT A] section
adjusted appropriately?
Set the sound source near to the internal
microphone or set the [TRIM] control just
below the position where the [PEAK]
indicator in the [INPUT A] section lights at
the loudest part.
INPUT A SELECT
INPUT A
UNBAL
/GUITAR
BAL
GUITAR
DISTORTION
TRIM
UNBAL
BAL
TRIM
PEAK
LINE
INT MIC
INPUT B
MIC
PEAK
MIN
MAX
LINE
MIC
MIC/LINE
GUITAR
INPUT A SELECT
<Trouble 4>
The meter shows good level for recording, but
no signal can be monitored via headphones
though the [PHONES VOL] control is brought
up.
• Is the [RECORD] key flashing and does
" light on the display?
"
Press the [RECORD] key to set the armed
(record-ready) track to the input monitor
mode by pressing only the [RECORD] key.
• Are the track fader for the recording track and
the [MASTER] fader brought up?
Both of these fader, as well as the [PHONES
VOL] control, have to be brought up in
order to monitor the recording signal via
headphones.
We recommend to bring up both the track
fader for the recording track and the
[MASTER] fader to the “ ” position (see
page 32 and 34).
<Trouble 2>
The recorder stopped suddenly when recording.
• Is there enough recordable space on the
CompactFlash card?
You cannot record onto the CompactFlash
card which is full. Replace it with a new card
or delete unnecessary data (see page 20).
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MR-8 Owner’s Manual
<Trouble 5>
During overdubbing, the playback signal of
the recorded track cannot be monitored.
• Is the digital recorder set correctly for
recording the signal fed to the digital input.
See the manual of the digital recorder for
details about the setting.
• Is the track fader for the playback track brought
up?
During overdubbing, bring up the faders
for both the playback and recording tracks
appropriately. Otherwise, you cannot make
overdubbing while listening to the recorded
track(s) (see page 34).
• Did the song data you are going to record onto
the digital recorder created by the normal mode
(44.1-kHz, 16-bit)?
Only song data created by the normal mode
can be output from the [DIGITAL OUT]
connector.
Song data created by the extended mode
(22.05-kHz, 16-bit) cannot be digitally
output.
<Trouble 6>
Auto punch in/out cannot be executed.
Troubles for playback
• Is "
" shown on the screen?
If it is not, press the [AUTO PUNCH] key to
make the auto punch in/out function
active.
<Trouble 1>
During playback, the recorder suddenly executes locating.
• Are the punch-in and punch-out points set
correctly?
To check each point, press the [LOCATE A/
IN] or [LOCATE B/OUT] key.
The recorder locates to the punch-in or
punch-out point, while the screen shows the
appropriate time data. If the punch-out
point is earlier than the punch-in point, set
these points appropriately so that the
punch-in point is earlier than the punchout point (see page 36).
" or "
" shown on the
• Is "
display?
If so, the play mode is set to the auto
return or loop mode.
Press the [PLAY MODE] key until "Off" is
selected (see page 50).
<Trouble 2>
Cannot monitor the playback sound.
<Trouble 7>
Cannot record audio data of a song onto an
external digital recorder.
• Are the track fader(s) for the playback track(s)
and the [MASTER] fader brought up to the
appropriate positions?
You cannot hear the sound of a playback
track if either of the corresponding track
fader or the [MASTER] fader is set at the
minimum position. If you monitor via
headphones, the [PHONE VOL] control also
have to be brought up (see page 32 and
34).
• Is the connection between the [DIGITAL OUT]
connector on the MR-8 and the optical input
connector of the digital recorder made correctly?
Check the connection, as well as the optical
cable (see page 48).
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MR-8 Owner’s Manual
Troubles for USB connection
<Trouble 3>
Pressing the [PLAY] key while holding down
the [STOP] key cannot execute the loop playback function.
<Trouble 1>
Cannot export a WAV file to a personal computer.
• Are the LOCATE A and LOCATE B points set
correctly?
By default, both of these points are set to
the beginning of a song (i.e. "0m00.000s"
or "-2bar 1 00clk"). In this condition, you
cannot carry out the loop playback
function.
Also, if the LOCATE B point is earlier than
the LOCATE A point, you cannot carry out
the loop playback function (see page 53).
• Is the USB cable connected correctly?
Check the connection, as well as the USB
cable (see page 88).
• Is the personal computer meets the
requirement?
Only Windows Me/2000/XP machines can
be used with the MR-8 (see page 88).
Troubles for power supply
Troubles for effect
<Trouble 1>
The MR-8 suddenly turned off the power.
<Trouble 1>
Cannot apply the effect.
• Are the plugs of the AC adaptor plugged in
firmly?
Check the connection of the AC adaptor with
the MR-8 and AC main outlet (see page 17).
• Are the [EFFECT SEND] control for the track you
want to apply the effect and track fader brought
up appropriately?
0
10
0
10
0
10
0
10
• Are the batteries empty? (when supplying the
power from batteries)
Check the batteries (see page 17).
EFFECT
SEND
Other troubles
The [EFFECT SEND] control for the track you
want to apply the effect have to be brought
up, otherwise, the track signal is not sent to
the internal digital effector (see page 40).
Also, the track fader have to be brought up.
<Trouble 1>
Cannot hear the rhythm guide click, though
the signature/tempo map is set.
• Is the "Click level" item in the menu mode set
correctly?
By default, this item is set to "Off" and no
rhythm guide click is output.
Set it appropriately (see page 85).
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MR-8 Owner’s Manual
MR-8 specifications
[Inputs/Outputs]
• Format
: FAT16 (VFAT)
0 dBu=0.775 Vrms, 0 dBV=1/0 Vrms.
• Recording time
: approximately 25
minutes/128 MB (mono
track)
• Analog inputs [INPUT A, INPUT B]
Connectors
: XLR-3-31 type
1/4-inch, phone type
Input level
: -50 dBV (MIC) to +2 dBV
(LINE)
Input impedance : 1.5kΩ or more (MIC/BAL)
: 40kΩ or more (LINE/UNBAL)
: 500kΩ or more (GUITAR/UNBAL)
• The number of tracks : 8
* the number of simultaneously recordable
tracks: 2
• ADC
: 16-bit, delta-sigma
• DAC
: 16-bit, delta-sigma
• Frequency response : 20 Hz to 20 kHz
• Stereo analog output [STEREO OUT (L, R)]
Connectors
: 1/4-inch, phone type
Nominal output level : -10 dBV (unbalanced)
Load impedance
: 10kΩ or more
• Dynamic range
: 88 dB or more (TYPICAL)
* Normal mode
• Total harmonic distortion : 0.05% or more
(TYPICAL)/Normal
mode
• Headphones output [PHONES]
Connectors
: 1/4-inch, stereo phone
type
Load impedance
: 16Ω or more
Output level : 20mW or more (@ 32Ω load)
[General]
• MIDI output [MIDI OUT]
Connector
: DIN 5-pin
Format
: conformed to the MIDI
standard
• Weight (net)
: MR-8/approx. 1.6kg
: AD-12A/approx. 500g
• Dimensions
: 283 (W) x 215 (D) x 65 (H) mm
• Power requirements : DC 12 V
: Using the AC adaptor or six AAtype alkaline batteries
• Digital output [DIGITAL OUT]
Connector
: Toslink optical type
Format
: IEC 60958 (S/P DIF)
* Only normal mode song data is output.
• Supplied accessories : AC adaptor
: Owner’s manual
*
• Footswitch
Connector
Level
: 1/4-inch, phone type
: TTL level
*
• USB
Connector
: B type (standard)
*
Changes in specifications and features may
be made without notice or obligation.
CompactFlashTM is the trademark of SanDisk
Corporation in U. S. A. and licensed to CFA
(CompactFlashTM Association).
The polarity of the supplied AC adaptor is
center plus/outer minus.
[Record/playback]
• Recording medium
: CompactFlashTM card
• Sampling frequencies
[Pin assignment of XLR connectors]
: 44.1 kHz (Normal mode)
: 22.05 kHz (Extended
mode)
• Quantization
1
2
: 16 bits, linear (non
expanded)
3
95
1
2
3
GND
HOT
COLD
MR-8 Owner’s Manual
USB
POWER
DC IN
65
Physical dimensions
FOOT SW
ON
OFF
LIGHT
INT MIC
12V
MIC/LINE
GUITAR
DIGITAL
OUT
[NORMAL MODE]
INPUT A SELECT
283
INPUT A SELECT
STEREO OUT
INPUT B
INPUT A
L
R
DIGITAL MULTITRACKER
PHONES
UNBAL
/GUITAR
BAL
UNBAL
2
BAL
GUITAR
DISTORTION
TRIM
TRIM
PHONES VOL
PEAK
PEAK
MIC
MIN
LINE
MAX
MIN
MIC
MIC SIMULATION
MIC
DYNAMIC
MIDI OUT
LINE
1
MAX
EFFECT
CONDENSER
TUBE
REVERB / DELAY TIME
INPUT A
60's COMBO
MIN
10
0
R
L
10
0
R
L
10
0
R
L
10
0
R
L
EFFECT
SEND
MAX
ROOM
HALL
PLATE
DELAY
1-4 > 5/6
1-6 > 7/8
STEREO
7/8 > WAV FILE
POWERFUL
2
3
YES
-1
+1
DELETE
NATURAL
REC
SELECT
1
NO
BOUNCE
PAN
4
5/6
7/8
BRIGHT
MASTERING
MASTER
MAX
MAX
MIN
MIN
+-_0
COMPACT FLASH CARD
US METAL
AMP SIMULATION
215
BRIT STACK
CURSOR
CONTRAST
ENTER
MENU
LOCATE
PLAY MODE
A / IN
B / OUT
STORE
ABC1
DEF2
GHI3
RESET
JKL4
0 RETURN
TIME BASE
SELECT
PQR6
ST U 7
VW X 8
YZ9
REWIND
F FWD
AUTO PUNCH
UNDO
/REDO
COUNTER
MNO5
RECORD
STOP
PLAY
LOCATE REC END
LOCATE ABS ZERO
A - B PLAY
Block diagram
When using the normal mode
RECORDER
BAL
ST
L R
INPUT A
EFF
UNBAL
TRK 1 FADER
INPUT FX
IN 1
A/D
INT MIC
TRK 1 PAN
OUT 1
MASTER
FADER
MASTERING FX
ST OUT L
ST OUT R
DA/C
TRK 1 EFF
TRIM
TRK 2 FADER
MONO/ST
DISTORTION
IN 2
A/D
BAL
TRK 2 EFF
INPUT B
UNBAL
PHONES
VOL
TRK 2 PAN
OUT 2
REVERB/DELAY
PHONES 1
TRIM
TRK 3 FADER
IN 3
PHONES 2
TRK 3 PAN
OUT 3
TRK 3 EFF
REVERB/DELAY TIME
TRK 4 FADER
MONO/ST
IN 4
TRK 4 PAN
OUT 4
TRK 4 EFF
TRK 5/6 FADER
IN 5
IN 6
OUT 5
OUT 6
IN 7
IN 8
OUT 7
OUT 8
TRK 7/8 FADER
96
ENCODE
DIGITAL OUT
MR-8 Owner’s Manual
When using the bounce mode (1-4 > 5/6 mode)
RECORDER
ST
L R
TRK 1 FADER
IN 1
EFF
MASTER
FADER
TRK 1 PAN
OUT 1
MASTERING FX
TRK 1 EFF
TRK 2 FADER
IN 2
TRK 2 PAN
OUT 2
TRK 2 EFF
TRK 3 FADER
IN 3
REVERB/DELAY
TRK 3 PAN
OUT 3
TRK 3 EFF
REVERB/DELAY TIME
TRK 4 FADER
IN 4
TRK 4 PAN
OUT 4
TRK 4 EFF
TRK 5/6 FADER
IN 5
IN 6
OUT 5
OUT 6
IN 7
IN 8
OUT 7
OUT 8
ST OUT L
ST OUT R
DA/C
PHONES
VOL
TRK 7/8 FADER
PHONES 1
PHONES 2
ENCODE
DIGITAL OUT
When using the bounce mode (1-6 > 7/8 mode)
RECORDER
ST
L R
TRK 1 FADER
IN 1
EFF
MASTER
FADER
TRK 1 PAN
OUT 1
MASTERING FX
TRK 1 EFF
TRK 2 FADER
IN 2
TRK 2 PAN
OUT 2
TRK 2 EFF
TRK 3 FADER
IN 3
REVERB/DELAY
TRK 3 PAN
OUT 3
TRK 3 EFF
REVERB/DELAY TIME
TRK 4 FADER
IN 4
TRK 4 PAN
OUT 4
TRK 4 EFF
TRK 5/6 FADER
IN 5
IN 6
OUT 5
OUT 6
IN 7
IN 8
OUT 7
OUT 8
ST OUT L
ST OUT R
DA/C
PHONES
VOL
TRK 7/8 FADER
PHONES 1
PHONES 2
ENCODE
97
DIGITAL OUT
MR-8 Owner’s Manual
MIDI Implementation Chart
(Digital Multitracker)
Date:
Version: V1.00
Model MR-8
Recognized
Transmitted
Function............
X
Basic
Channel
Default
Changed
X
X
X
Default
Message
Altered
X
X
Mode
X
X
*****************************
X
Note
Number:
Velocity
After
Touch
X
X
True Voice
*****************************
X
Note ON
Note OFF
X
X
X
X
Key's
X
X
Channel's
X
X
X
X
X
X
X
X
Pitch Bend
Remarks
Control
Change
Program
Change:
True #
*****************************
rem. 1
System Exclusive
Common
System
Real Time
Aux.
Message
: Quarter Frame
: Song Position
: Song Select
: Tune
X
X
X
X
X
X
X
X
X
: Clock
: Commands
rem. 2
X
: Local ON/OFF
X
X
: All Notes OFF
X
X
: Active Sense
X
X
: Reset
X
X
Notes
Mode 1: OMNI ON, POLY
Mode 3: OMNI OFF, POLY
rem.1 : MTC
rem. 2 : START, STOP, CONTINUE
Mode 2: OMNI ON, MONO
Mode 4: OMNI OFF, MONO
98
: Yes
X : No
MR-8 Owner’s Manual
Index
Metronome ............................................................79
MTC ........................................................................77
<A>
Amp simulation .............................................30, 38
Absolute time ..........................................................8
AC adaptor ............................................................17
Auto return ............................................................50
Auto play ...............................................................50
Accessary .............................................................100
<N>
Normal mode ....................................................7, 21
<O>
Over dubbing ........................................................34
<B>
<P>
Beginning of the song .....................................8, 52
Battery ....................................................................17
Bounce ...................................................................42
Back light ...............................................................18
Bar offset ...........................................................8, 81
Block diagram .......................................................96
Playback ..................................................32, 34, 49
Power supply ..................................................5, 17
PAN .........................................................................45
Part .........................................................................68
Punch in/out .........................................................35
Play mode .............................................................50
Preroll .....................................................................55
PEAK LED .................................................30, 32, 34
Protect ..............................................................20, 60
Paste ..........................................................63, 70, 72
Postroll ...................................................................55
Part exchange ........................................................75
Pin assignment ......................................................95
<C>
Character entry key .............................................21
Counter function ..................................................52
Counter 0 reset .....................................................52
Cueing ....................................................................49
Clip board ..............................................................70
Click level ...............................................................85
Contrast .................................................................28
Copy ..........................................................63, 70, 72
Computer ...............................................................88
<R>
Recording time ......................................................16
Resolution ..............................................................56
Reset .......................................................................52
Reverb ....................................................................39
Redo ...................................................32, 34, 62, 68
Remain ...............................................................9, 27
Repro monitor .........................................................9
Recording ........................................................31, 33
Recording level .......................................30, 32, 34
REC END ............................................................8, 52
<D>
Delay ......................................................................39
Distortion ........................................................30, 39
Display ...................................................................27
Demonstration song ............................................19
<E>
Erase .................................................................62, 69
Effects .....................................................................38
Effect send .............................................................40
Extended mode .................................................7, 21
<S>
Simulation .......................................................30, 38
Signature map ......................................................79
Slot ..........................................................................16
Song ....................................................................7, 57
Song name ......................................................21, 58
Synchronization ..................................................77
Storing the punch in/out points ........................36
Storing the locate points ......................................53
<F>
Flash card ..............................................................16
Format ....................................................................25
Foot switch .............................................................35
<G>
Gain ......................................................9, 30, 32, 34
<T>
<I>
Time base ..........................................................8, 28
Tempo map ...........................................................79
Track ................................................................29, 62
Trouble shutting ...................................................92
Trim .....................................................9, 30, 32, 34
Track fader .......................................19, 31, 33, 44
Track exchange .....................................................66
Insert Effects ...................................................30, 38
INPUT select switch ..............................................29
Input monitor ............................................9, 32, 33
Internal microphone .....................................29, 31
<L>
Low battery display ..............................................18
Loop ........................................................................50
Locate .....................................................................52
Locate points .........................................................53
<U>
Undo ..................................................32, 34, 62, 68
Undo file ................................................................61
USB ..........................................................................88
<M>
Master recorder ....................................................47
Mastering effects ..................................................41
Mic simulation ...............................................30, 38
MIDI .................................................................77, 98
Mix down ..............................................................47
Move ................................................................65, 73
<W>
WAV file ............................................................7, 86
Warning message .................................................27
99
MR-8 Owner’s Manual
Optional accessaries
Dynamic microphone
RP Stereo Headphone
Headphone distributor
Model M521
XLR type (Female) -> PHONE
Model T40RP
RP dynamic type, Closed type
Model PH-50
Stereo Headphone
RP Stereo Headphone
Coaxial/Optical convertor
Model T-5
Dynamic type, Semi-open type
Model T50RP
RP dynamic type, Semi-open
type
Model COP-1/96k
Stereo Headphone
Foot switch
Personal Monitor
Model T-7
Dynamic type, Semi open type
Model 8051
Model 6301B/BX
RP Stereo Headphone
Optical Cable
Model T20RP
RP dynamic type, Semi-open
type
Model 8562
Toslink optical type (2m)
Powered near field studio
monitor
100
Model NF-01A
MR-8 Owner’s Manual
Declaration of EC Directive
This equipment is compatible with the EMC Directive (89/336/EEC) - Directive on approximation of member nation's ordinance
concerning the electromagnetic compatibility and with the Low Voltage Directive (73/23/EEC) - Directive on approximation of
member nation's ordinance concerning electric equipment designed to be used within the specified voltage range.
The Affect of Immunity on This Equipment
The affect of the European Specification EN50082-1 (coexistence of electromagnetic waves - common immunity specification)
on this equipment are as shown below.
In the electrical fast transient/burst requirements, surge, conducted disturbances by radio-frequency fields, power frequency
magnetic field, radiate electromagnetic field requirements and static electricity discharging environment, this could be affected by
generation of noise in some cases.
FOSTEX DISTRIBUTORS LIST IN EUROPE
* Including non-EU countries (as of January, 2003).
<AUSTRIA>
<ITALY>
NAME: ATEC Audio-u. Videogeraete VertriebsgesmbH.
ADD: Im Winkel 5, A-2325 Velm, Austria
TEL: (+43) 2234-74004, FAX: (+43) 2234-74074
NAME: Proel S.p.A.
ADD: Zona Via Alla Ruenia 37/43 64027-Sant’ Omero
(Teramo), Italy
TEL: (+39) 0861-81241, FAX: (+39) 0861-887862
<BELGIUM>
<THE NETHERLANDS>
NAME: EML Sound Industries NV
ADD: Bijvennestraat 1A, B3500 Hasselt, Belgium
TEL: (+32) 11-232355, FAX: (+32) 11-232172
NAME: IEMKE ROOS AUDIO B. V.
ADD: Kuiperbergweg 20, 1101 AG Amsterdam, The
Netherlands
TEL: (+31) 20-697-2121, FAX: (+31) 20-697-4201
<DENMARK>
NAME: SC Sound ApS
ADD: Malervej 2, DK-2630 Taastrup, Denmark
TEL: (+45) 4399-8877, FAX: (+45) 4399-8077
<NORWAY>
NAME: Siv. Ing. Benum A/S
ADD: P. O. Box 145 Vinderen, 0319 Oslo 3, Norway
TEL: (+47) 22-139900, FAX: (+47) 22-148259
<FINLAND>
NAME: Noretron Oy Audio
ADD: P. O. Box 22, FIN-02631 Espoo, Finland
TEL: (+358) 9-5259330, FAX: (+358) 9-52593352
<PORTUGAL>
<FRANCE>
NAME: Guillard Musiques
ADD: ZAC de Folliouses, B. P. 609, Les Echets, 01706 Miribel,
France
TEL: (+33) 472 26 27 00, FAX: (+33) 472 26 27 01
<GERMANY>
NAME: Mega Audio GmbH
ADD: Stromberger Str. 32, D-55411 Bingen, Germany
TEL: (+49) 6721-94330, FAX: (+49) 6721-32046
<GREECE>
NAME: Bon Studio S. A.
ADD: 6 Zaimi Street, Exarchia, 106.83 Athens, Greece
TEL: (+30) 210-3809-605, 606, 607, 608
FAX: (+30) 210-3845-755, 210-3827-868
<ICELAND>
NAME: I. D. elrf. electronic Ltd.
ADD: ARMULA 38 108 REYKJAVIK, ICELAND
TEL: (+354) 588 5010, FAX: (+354) 588 5011
NAME: Caius - Tecnologias Audio e Musica, Lda.
ADD: Praca do Bom Sucesso, No 61 Bom Sucesso Trade
Center, Escritorio 701/702, 4150-146 Porto, Portugal
TEL: (+351) 22-608-06-10, FAX: (+351) 22-608-06-29
<SPAIN>
NAME: Multitracker, S. A.
ADD: C/Laguna, No.10, Poligono Industrial Urtinsa, 28923
Alcorcon (Madrid), Spain
TEL: (+34) 91-4470700, 91-4470898
FAX: (+34) 91-5930716
<SWEDEN>
NAME: TTS Scandinavia AB
ADD: Kavallerivagen 24, 172 48 Sundbyberg, Sweden
TEL: (+46) 8-59798000, FAX: (+46) 8-59798001
<SWITZERLAND>
NAME: Audio Bauer Pro AG
ADD: Bernerstrasse-Nord 182, CH-8064 Zurich, Switzerland
TEL: (+41) 1-4323230, FAX: (+41) 1-4326558
<UK>
NAME: SCV London
ADD: 40 Chigwell Lane, Oakwood Hill Industrial Estate,
Loughton, Essex IG10 3NY U.K.
TEL: (+44) 20-8418-0778, FAX: (+44) 20-8418-0624
101
FOSTEX CORPORATION
3-2-35, Musashino, Akishima-shi, Tokyo, Japan 196-0021
FOSTEX AMERICA
15431, Blackburn Ave., Norwalk, CA 90650, U. S. A.
© PRINTED IN JAPAN FEB. 2003 8588018100
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