Franklin NCS-101 Plus Webster's Spelling Corrector USER'S GUIDE

Franklin NCS-101 Plus Webster's Spelling Corrector USER'S GUIDE

Franklin NCS-101 is a versatile device that combines a spelling corrector, calculator, phone list manager, games, and unit converter, all accessible through a user-friendly interface. It features a spelling corrector that offers suggestions and explanations for misspelled words, a calculator with basic arithmetic functions and memory storage, a phone list that can store up to 100 entries with names and phone numbers, and a variety of games to keep you entertained.

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Webster's Spelling Corrector NCS-101 Plus User Guide | Manualzz

Electronic Publishers

NCS-101

Webster’s

Spelling Corrector

USER’S GUIDE

Key Guide

J

MR

K

M-

L

M+

A

+

C

D x

ENTER

=

F

/

H

MC

BACK

CALC

CLEAR

ENTER =

GAMES

HELP

PHONE

ON/OFF

SPELL

Function Keys

Backs up (e.g., erases typed letters).

Selects the calculator mode.

Clears to the start of selected mode.

Enters words or numbers, or selects items.

Selects the game mode.

Displays help messages.

Selects the phone list mode.

Turns the unit on or off.

Selects the spelling corrector mode.

Calculator Keys

Lets you add numbers.

Calculates square roots.

Lets you multiply numbers.

Performs calculations (i.e., acts as =).

Lets you divide numbers.

Clears the calculator memory.

Retrieves total from the memory.

Subtracts a number from the memory.

Adds a number to the memory.

1

Key Guide

S

-

V

%

X

+/-

CONV

Z

?

Lets you subtract numbers. (In the phone list, types a hyphen.)

Calculates percentages.

Changes the sign (+/-) of a number.

Lets you convert measures and currencies.

Other Keys

In the phone list, deletes an entry. When entering a spelling word, types an asterisk to stand for a series of letters in a word. During a game, provides a hint.

When entering a spelling word, types a question mark to stand for any letter.

When a question mark flashes next to a spelling correction word, displays its Confusables ® . During a game, reveals the answer(s) and ends the round.

Direction Keys

In lists, scrolls up or down. At entry screens, types apostrophes or periods. At the

ENTER a word

screen, adjusts the screen contrast.

At entry screens, moves the cursor right or left.

2

Getting Started

To View the Demo

When you first use this product, you will see a demonstration of what it can do.

1. Press

ON/OFF

.

The demonstration automatically appears.

2. To stop the demonstration, press

CLEAR

.

To Disable or Reenable the Demo

You probably do not want to view the demonstration every time you use this product. Here is how to disable and reenable the demonstration.

1. Press

SPELL

.

2. Type

✽✽

d

.

3. Press

ENTER

.

4. To reenable the demonstration, repeat the above steps.

To Adjust the Screen Contrast

1. Press

SPELL

.

2. At

ENTER a word

, use or to darken or lighten the screen contrast.

3

Correcting Spellings

1. Press

SPELL

.

2. Type a word.

To erase letters, use

BACK

. To type an apostrophe, press . To type a period, press .

To type a space, press . To edit a word, press and then retype letters.

You cannot type capital letters, but the spelling corrections may include capitals. Also, you cannot begin a word with a punctuation mark.

3. Press

ENTER

.

The flashing arrow indicates that more corrections are available. If you enter a correctly spelled word,

Correct word

appears and then the word appears on the main word list. If you enter a word that has more than one form,

Multiple forms

appears.

4. Use and to view more words.

Note: If a word is too long to fit on the screen, press

ENTER

or to see it all.

5. Press

CLEAR

when finished.

4

Viewing Confusables

®

Confusables are words such as homonyms and spelling variants that people often confuse. When you see a flashing question mark to the right of a word, that word has Confusables. Try this example.

1. Press

SPELL

.

2. Type

ere

and then press

ENTER

.

Notice the flashing question mark.

3. Press

?

.

Each Confusable is followed by a word that explains its meaning.

4. Use and to view the Confusables.

5. Press

CLEAR

when finished.

Follow the Arrows

Remember, the flashing arrows at the right of the screen show you which arrow keys you can use to view more words.

5

Finding Parts of Words

You can find parts of words by typing question marks and asterisks in place of letters. Each question mark stands for any single letter. Each asterisk stands for any series of letters.

You can use question marks to help solve crossword puzzles and similar word games by typing them in place of missing letters.

1. Press

SPELL

.

2. Type a word with ?’s and

’s in it.

3. Press

ENTER

.

4. Press repeatedly to view more words.

5. Press

CLEAR

when finished.

Help is Always at Hand

You can view an appropriate help message at any screen by pressing

HELP

. To go back to the previous screen, press

BACK

.

6

Storing Names & Phone Numbers

This product has a data bank that can save as many as 100 names and phone numbers. The total of names and numbers that you can save depends upon the number of characters in each entry.

To Add an Entry to the Phone List

1. Press

PHONE

.

2. Use or , if needed, to see

Add a new entry

and then press

ENTER

.

3. Type a name and then press

ENTER

.

Each name can contain up to 23 characters

(with letters appearing as capitals only) and spaces.

To erase a character, press

BACK

. To type a space, press .

To edit a character, press and then retype a letter.

4. Use the numbered keys to type a phone number and then press

ENTER

.

To type a hyphen between the parts of a phone number, press

S

.

To type a space, press .

You cannot type letters in the phone number.

7

Storing Names & Phone Numbers

To View the Phone List

1. Press

PHONE

.

2. Use or , if needed, to see

View phone list

and then press

ENTER

.

3. To go to a name, type the name or use .

To undo a typed letter, press

BACK

.

4. Press

ENTER

to see its phone number.

5. To see another name and number, use or

, or type a name, and then press

ENTER

.

6. Use

BACK

to go back to the phone list options.

Checking the Memory

To see how much memory is free in the phone list for more names and numbers, press

PHONE

and then use to see

Space: XX% free

.

Keep Copies of Important Data

Warning! Your phone list information is safely stored in memory as long as the battery supplies power. However, if the battery loses all power, this information will be permanently lost. You should always keep written copies of your important information.

8

Storing Names & Phone Numbers

To Delete an Entry from the Phone List

1. Press

PHONE

.

2. Press

ENTER

to select

View phone list

.

3. Press until you see the entry that you want to delete.

4. Press

.

5. Press

Y

to delete the entry or

N

to cancel the deletion.

6. To delete another entry, repeat Steps 3 through 5 above.

To Erase All the Phone List Entries

Warning! This procedure permanently erases all the names and numbers in your phone list.

1. Press

PHONE

.

2. Use or to see

Erase all data

and then press

ENTER

.

3. Press

Y

to erase all the entries or

N

to cancel the operation.

9

Using a Password

You can use a password to keep the information in your phone list private. Your password will be requested whenever anyone turns on the unit and first presses

PHONE

.

Warning! After you have set the password, it will be required whenever you try to access the phone list for the first time during a session. So always record your password and keep it in a separate location.

1. Press

PHONE

.

2. Use to see

Set the password

and then press

ENTER

.

3. Type a password and then press

ENTER

.

Remember to write down your exact password and keep it in a separate location.

4. To test the password, press

ON/OFF

twice, type the password, and then press

ENTER

.

5. To disable the password, repeat Steps 1 and 2 above, and then press

ENTER

when

Enter password

appears.

About Automatic Shutoff

If you forget to turn off this product, it will automatically turn off in about two minutes.

10

Using the Calculator

To Make a Calculation

1. Press

CALC

.

2. Use the numbered keys to type a number.

To make a number negative or positive, use

X

+/-

. To type a decimal point, press .

3. Use

A

+ ,

S

,

D x , or

F

/ to enter a math operator.

4. Type another number.

Note: To find a square root, press

C

.

5. Press

ENTER

=

or

V

% .

To clear the calculation, press

CLEAR

.

To Use the Calculator Memory

1. Make a calculation as shown above, or simply type a number in the calculator.

2. Press

L

M+

to add the number to the calculator memory as a positive number or

K

M-

to add it to the memory as a negative number.

The total in the memory flashes on screen.

3. Press

CLEAR

to clear the calculator, or start making a calculation.

4. To retrieve the total from the memory, press

J

MR

.

5. To clear the calculator memory, press

H

MC

.

11

Converting Measures & Currencies

You can convert temperatures, weights, liquid measures, and lengths to and from English and metric measurements. You can also convert currencies using an exchange rate that you enter.

1. Press

CALC

.

2. Press

Z

(

CONV

).

3. Use to select a conversion category then press

ENTER

.

4. If you selected

Money

as the conversion category, set the exchange rate.

To set the exchange rate, first use or , if needed, to see

set rate

and press

ENTER

. Then type a number as the exchange rate and press

ENTER

. To type a decimal, use . The exchange rate will be saved until you change it.

Important! The exchange rate should be the number of units of the other currency per one dollar (e.g.,

2.0

= 2 other/1 dollar).

Note: You can convert currencies other than dollars by ignoring the fact that one currency is called dollars.

5. Use to select a conversion and then press

ENTER

.

6. Type an amount and then press

ENTER

.

7. To make another conversion, press

BACK

.

12

Setting the Skill Level of the Games

You can play the games at skill levels from Beginner to Wizard.

1. Press

GAMES

.

2. Use or to see

Set Skill Level

and then press

ENTER

.

3. Use or to see the skill level that you want and then press

ENTER

. Or press

BACK

to leave the skill level unchanged.

Understanding the Skill Levels

The skill levels change the number of guesses in Hangman, the minimum number of letters (

Min size

) in Anagrams, and the number of letters in Word Jumble. World

Builder is unaffected by the skill levels.

13

Playing Hangman

Hangman challenges you to guess mystery words in a certain number of tries.

1. Press

GAMES

.

2. Press or to see

Hangman

and then press

ENTER

.

mystery word wrong guesses remaining

3. Type letters that you think are in the word.

4. Press

ENTER

or

*

to reveal a letter.

Note: If you reveal a letter, you will lose the round.

5. To reveal the word and end the round, press

?

.

6. Press

ENTER

to play a new round.

User Hangman and Anagrams

User Hangman and User Anagrams require that you enter a word (known to the spelling corrector) with which to play before each round. Use User Hangman and User Anagrams to test your friends.

14

Playing Anagrams

Anagrams challenges you to find the anagrams of words. An anagram is a word formed from some or all the letters of another word.

1. Press

GAMES

.

2. Press or to see

Anagrams

and then press

ENTER

.

Note: The

Min size

is the minimum number of letters that the anagrams can have.

word anagrams remaining

3. Type an anagram and then press

ENTER

.

If the anagram is correct,

OK

appears.

4. Enter more anagrams.

5. Press

*

to jumble the letters.

6. Use and to see the anagrams that you have already used, if any.

7. To end the round and see the unused anagrams, press

?

and then use .

8. Press

ENTER

to play a new round.

15

Word Jumble & Word Builder

Playing Word Jumble

1. Press

GAMES

.

2. Press or to see

Word Jumble

and then press

ENTER

.

The letters are a jumbled word or words. The number shows how many words have been jumbled.

3. To re-jumble the letters, press

ENTER

or

*

4. Type a word formed from the jumbled let-

.

ters and then press

ENTER

.

5. To reveal the word(s) and end the round, press

?

.

6. Press

ENTER

to play a new round.

Playing Word Builder

Word Builder builds words of a minimum size from letters chosen from the letters that you enter.

1. Press

GAMES

.

2. Use or to see

Word Builder

and then press

ENTER

.

3. Type up to 14 letters.

You can type a letter more than once.

4. Press

ENTER

.

5. Use and to view the words built.

6. Press

ENTER

to play a new round.

16

Changing the Battery

This product uses one CR2032, 3-volt lithium battery. The battery should be changed when the screen contrast is too light even after adjustment.

Before you replace the battery, you should have a new battery and a small Phillips screwdriver on hand.

Warning! If the battery completely loses power, all the information stored in the phone list will be permanently lost. Furthermore, any time that you change the battery, you risk losing all your phone list information, so always keep

written

copies of your phone list information.

1. Using a Phillips screwdriver, unscrew and remove the back cover.

2. Install a new battery, with its plus sign (+) facing you.

3. Replace the back cover.

Disabling the Demonstration

After changing the battery, the automatic demonstration may appear when you turn on the unit. To stop the demonstration, press

CLEAR

. To disable the demonstration, type

✽✽

d

at the

Enter a word

screen and then press

ENTER

.

17

Product Information

Specifications

Dimensions: 6.9 x 10.1 x 0.8 cm

Weight: 1.6 oz

Glass size: 16 characters

Cleaning and Storage

To clean this spelling corrector, spray a mild glass cleaner onto a cloth and wipe its surface. Don't spray liquids directly on the spelling corrector. Don't use or store this spelling corrector in extreme or prolonged heat, cold, humidity, or other adverse conditions.

Customer Service

If you have a problem with your unit, refer to the limited warranty. For sales and customer service, please call 1-800-266-5626.

If you purchased your unit outside the United States, contact the place of purchase to obtain warranty or repair information.

FCC Notice

Complies with the limits for a Class B computing device pursuant to Subpart B of Part 15 of FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference; and (2) this device must accept any interference received, including interference that may cause undesirable operation.

Copyrights, Patents, and Trademarks

©1994-1997 Franklin Electronic Publishers, Inc.

Burlington, N.J. 08016-4907 USA. All rights reserved.

Confusables is a registered trademarks of Franklin. Word

Blaster is a trademark of Franklin.

U.S. PATENTS; 4,490,811; 4,830,618; 4,891,775; 5,113,340;

5,203,705; 5,218,536; 5,396,606. EURO. PAT. 0 136 379.

Patents Pending.

ISBN 1-56712-070-9

This unit may change operating modes due to electrostatic discharge. Normal operation of this unit can be reestablished by pressing

ON/OFF

.

18

Limited Warranty

(U.S. only)

Franklin Electronic Publishers, Inc. (“Franklin”) warrants to the end user that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (transportation charges prepaid) either to the dealer from whom it was purchased or directly to Franklin at the address given below. Each product returned must include the user’s name, address, and telephone number, as well as a brief description of the nature of the defect and a copy of the sales receipt as proof of the date of the original retail purchase. Franklin will, at its option, repair or replace any product at no further charge to the end user on determination by

Franklin, in its sole discretion, that the product was defective and that such defect arose within the duration of this limited warranty. Enclose $3.00 check or money order for shipping and handling to Franklin Electronic Publishers, Inc.

This warranty does not apply if, in the sole discretion of Franklin, the product has been tampered with, damaged by accident, abuse, misuse, or misapplication, or as a result of service or modification by any party, including any dealer, other than Franklin. FRANKLIN SHALL NOT BE

RESPONSIBLE IN ANY WAY FOR ANY SERVICE OR MODIFICATION TO THIS PRODUCT

BY ANY PARTY, INCLUDING ANY DEALER, OTHER THAN FRANKLIN.

This warranty applies only to products manufactured by or for Franklin. Batteries, corrosion of battery contacts and any damage caused by batteries are not covered by this warranty.

ALL IMPLIED WARRANTIES, INCLUDING ANY IMPLIED WARRANTIES OF

MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, SHALL BE STRICTLY

LIMITED IN DURATION TO THAT OF THE EXPRESS WARRANTY SET FORTH ABOVE, THAT

IS, ONE YEAR FROM THE DATE OF ORIGINAL RETAIL PURCHASE.

THE WARRANTY AND REMEDY SET FORTH ABOVE ARE THE EXCLUSIVE REMEDY OF

THE RETAIL BUYER AND END USER IN CONNECTION WITH THE MANUFACTURE, SALE,

OR USE OF THIS PRODUCT AND ARE IN LIEU OF ANY AND ALL OTHER WARRANTIES OR

REMEDIES, WRITTEN OR ORAL, EXPRESS OR IMPLIED. NO FRANKLIN DEALER, AGENT,

OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS

REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS

WARRANTY.

FRANKLIN SHALL NOT BE RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR

CONSEQUENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR

IMPLIED WARRANTY OR IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF

THIS PRODUCT UNDER ANY LEGAL THEORY, WHICH DAMAGES SHALL INCLUDE, BUT

NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY OR DAMAGES FOR

PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). UNLESS

OTHERWISE CONTRARY TO APPLICABLE LAW, FRANKLIN’S LIABILITY SHALL IN NO

CASE EXCEED THE PRICE PAID FOR THE PRODUCT CLAIMED TO BE DEFECTIVE.

This warranty shall not be applicable to the extent that the enforcement of any provision may be prohibited by applicable law. This warranty gives you specific rights, and you may also have other rights which vary from state to state. Some states do not allow the exclusion or limitation of incidental or consequential damages or limitation on how long an implied warranty may last so the above limitation or exclusion may not apply to you. Enclose $3.00 check or money order for shipping and handling to:

FRANKLIN ELECTRONIC PUBLISHERS, INC.

ATTENTION: SERVICE DEPARTMENT

ONE FRANKLIN PLAZA

BURLINGTON, NEW JERSEY 08016-4907

FPS-28503-00

PN#7201692 Rev. A

19

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Key Features

  • Spell checker
  • Phone list
  • Calculator
  • Converter
  • Vocabulary games
  • User-friendly interface
  • Confusables®
  • Password protection
  • Automatic shutoff
  • Battery-powered

Frequently Answers and Questions

What are Confusables®?
Confusables are words such as homonyms and spelling variants that people often confuse. When you see a flashing question mark to the right of a word, that word has Confusables. You can view them by pressing the '?' key.
How do I use the phone list?
You can store up to 100 names and phone numbers in the phone list. To add an entry, press PHONE, type the name and phone number, and then press ENTER. You can also view and delete entries from the phone list.
What are the skill levels in the games?
The skill levels change the number of guesses in Hangman, the minimum number of letters (Min size) in Anagrams, and the number of letters in Word Jumble. World Builder is unaffected by the skill levels.

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