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Franklin NCS-101 Plus Webster's Spelling Corrector USER'S GUIDE
Franklin NCS-101 is a versatile device that combines a spelling corrector, calculator, phone list manager, games, and unit converter, all accessible through a user-friendly interface. It features a spelling corrector that offers suggestions and explanations for misspelled words, a calculator with basic arithmetic functions and memory storage, a phone list that can store up to 100 entries with names and phone numbers, and a variety of games to keep you entertained.
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Electronic Publishers
NCS-101
Webster’s
Spelling Corrector
USER’S GUIDE
Key Guide
J
MR
K
M-
L
M+
A
+
C
√
D x
ENTER
=
F
/
H
MC
BACK
CALC
CLEAR
ENTER =
GAMES
HELP
PHONE
ON/OFF
SPELL
Function Keys
Backs up (e.g., erases typed letters).
Selects the calculator mode.
Clears to the start of selected mode.
Enters words or numbers, or selects items.
Selects the game mode.
Displays help messages.
Selects the phone list mode.
Turns the unit on or off.
Selects the spelling corrector mode.
Calculator Keys
Lets you add numbers.
Calculates square roots.
Lets you multiply numbers.
Performs calculations (i.e., acts as =).
Lets you divide numbers.
Clears the calculator memory.
Retrieves total from the memory.
Subtracts a number from the memory.
Adds a number to the memory.
1
Key Guide
S
-
V
%
X
+/-
CONV
Z
✽
?
Lets you subtract numbers. (In the phone list, types a hyphen.)
Calculates percentages.
Changes the sign (+/-) of a number.
Lets you convert measures and currencies.
Other Keys
In the phone list, deletes an entry. When entering a spelling word, types an asterisk to stand for a series of letters in a word. During a game, provides a hint.
When entering a spelling word, types a question mark to stand for any letter.
When a question mark flashes next to a spelling correction word, displays its Confusables ® . During a game, reveals the answer(s) and ends the round.
Direction Keys
In lists, scrolls up or down. At entry screens, types apostrophes or periods. At the
ENTER a word
screen, adjusts the screen contrast.
At entry screens, moves the cursor right or left.
2
Getting Started
To View the Demo
When you first use this product, you will see a demonstration of what it can do.
1. Press
ON/OFF
.
The demonstration automatically appears.
2. To stop the demonstration, press
CLEAR
.
To Disable or Reenable the Demo
You probably do not want to view the demonstration every time you use this product. Here is how to disable and reenable the demonstration.
1. Press
SPELL
.
2. Type
✽✽
d
.
3. Press
ENTER
.
4. To reenable the demonstration, repeat the above steps.
To Adjust the Screen Contrast
1. Press
SPELL
.
2. At
ENTER a word
, use or to darken or lighten the screen contrast.
3
Correcting Spellings
1. Press
SPELL
.
2. Type a word.
To erase letters, use
BACK
. To type an apostrophe, press . To type a period, press .
To type a space, press . To edit a word, press and then retype letters.
You cannot type capital letters, but the spelling corrections may include capitals. Also, you cannot begin a word with a punctuation mark.
3. Press
ENTER
.
The flashing arrow indicates that more corrections are available. If you enter a correctly spelled word,
Correct word
appears and then the word appears on the main word list. If you enter a word that has more than one form,
Multiple forms
appears.
4. Use and to view more words.
Note: If a word is too long to fit on the screen, press
ENTER
or to see it all.
5. Press
CLEAR
when finished.
4
Viewing Confusables
®
Confusables are words such as homonyms and spelling variants that people often confuse. When you see a flashing question mark to the right of a word, that word has Confusables. Try this example.
1. Press
SPELL
.
2. Type
ere
and then press
ENTER
.
Notice the flashing question mark.
3. Press
?
.
Each Confusable is followed by a word that explains its meaning.
4. Use and to view the Confusables.
5. Press
CLEAR
when finished.
✓
Follow the Arrows
Remember, the flashing arrows at the right of the screen show you which arrow keys you can use to view more words.
5
Finding Parts of Words
You can find parts of words by typing question marks and asterisks in place of letters. Each question mark stands for any single letter. Each asterisk stands for any series of letters.
You can use question marks to help solve crossword puzzles and similar word games by typing them in place of missing letters.
1. Press
SPELL
.
2. Type a word with ?’s and
✽
’s in it.
3. Press
ENTER
.
4. Press repeatedly to view more words.
5. Press
CLEAR
when finished.
✓
Help is Always at Hand
You can view an appropriate help message at any screen by pressing
HELP
. To go back to the previous screen, press
BACK
.
6
Storing Names & Phone Numbers
This product has a data bank that can save as many as 100 names and phone numbers. The total of names and numbers that you can save depends upon the number of characters in each entry.
To Add an Entry to the Phone List
1. Press
PHONE
.
2. Use or , if needed, to see
Add a new entry
and then press
ENTER
.
3. Type a name and then press
ENTER
.
Each name can contain up to 23 characters
(with letters appearing as capitals only) and spaces.
To erase a character, press
BACK
. To type a space, press .
To edit a character, press and then retype a letter.
4. Use the numbered keys to type a phone number and then press
ENTER
.
To type a hyphen between the parts of a phone number, press
S
.
To type a space, press .
You cannot type letters in the phone number.
7
Storing Names & Phone Numbers
To View the Phone List
1. Press
PHONE
.
2. Use or , if needed, to see
View phone list
and then press
ENTER
.
3. To go to a name, type the name or use .
To undo a typed letter, press
BACK
.
4. Press
ENTER
to see its phone number.
5. To see another name and number, use or
, or type a name, and then press
ENTER
.
6. Use
BACK
to go back to the phone list options.
✓
Checking the Memory
To see how much memory is free in the phone list for more names and numbers, press
PHONE
and then use to see
Space: XX% free
.
✓
Keep Copies of Important Data
Warning! Your phone list information is safely stored in memory as long as the battery supplies power. However, if the battery loses all power, this information will be permanently lost. You should always keep written copies of your important information.
8
Storing Names & Phone Numbers
To Delete an Entry from the Phone List
1. Press
PHONE
.
2. Press
ENTER
to select
View phone list
.
3. Press until you see the entry that you want to delete.
4. Press
✽
.
5. Press
Y
to delete the entry or
N
to cancel the deletion.
6. To delete another entry, repeat Steps 3 through 5 above.
To Erase All the Phone List Entries
Warning! This procedure permanently erases all the names and numbers in your phone list.
1. Press
PHONE
.
2. Use or to see
Erase all data
and then press
ENTER
.
3. Press
Y
to erase all the entries or
N
to cancel the operation.
9
Using a Password
You can use a password to keep the information in your phone list private. Your password will be requested whenever anyone turns on the unit and first presses
PHONE
.
Warning! After you have set the password, it will be required whenever you try to access the phone list for the first time during a session. So always record your password and keep it in a separate location.
1. Press
PHONE
.
2. Use to see
Set the password
and then press
ENTER
.
3. Type a password and then press
ENTER
.
Remember to write down your exact password and keep it in a separate location.
4. To test the password, press
ON/OFF
twice, type the password, and then press
ENTER
.
5. To disable the password, repeat Steps 1 and 2 above, and then press
ENTER
when
Enter password
appears.
✓
About Automatic Shutoff
If you forget to turn off this product, it will automatically turn off in about two minutes.
10
Using the Calculator
To Make a Calculation
1. Press
CALC
.
2. Use the numbered keys to type a number.
To make a number negative or positive, use
X
+/-
. To type a decimal point, press .
3. Use
A
+ ,
S
,
D x , or
F
/ to enter a math operator.
4. Type another number.
Note: To find a square root, press
C
√
.
5. Press
ENTER
=
or
V
% .
To clear the calculation, press
CLEAR
.
To Use the Calculator Memory
1. Make a calculation as shown above, or simply type a number in the calculator.
2. Press
L
M+
to add the number to the calculator memory as a positive number or
K
M-
to add it to the memory as a negative number.
The total in the memory flashes on screen.
3. Press
CLEAR
to clear the calculator, or start making a calculation.
4. To retrieve the total from the memory, press
J
MR
.
5. To clear the calculator memory, press
H
MC
.
11
Converting Measures & Currencies
You can convert temperatures, weights, liquid measures, and lengths to and from English and metric measurements. You can also convert currencies using an exchange rate that you enter.
1. Press
CALC
.
2. Press
Z
(
CONV
).
3. Use to select a conversion category then press
ENTER
.
4. If you selected
Money
as the conversion category, set the exchange rate.
To set the exchange rate, first use or , if needed, to see
set rate
and press
ENTER
. Then type a number as the exchange rate and press
ENTER
. To type a decimal, use . The exchange rate will be saved until you change it.
Important! The exchange rate should be the number of units of the other currency per one dollar (e.g.,
2.0
= 2 other/1 dollar).
Note: You can convert currencies other than dollars by ignoring the fact that one currency is called dollars.
5. Use to select a conversion and then press
ENTER
.
6. Type an amount and then press
ENTER
.
7. To make another conversion, press
BACK
.
12
Setting the Skill Level of the Games
You can play the games at skill levels from Beginner to Wizard.
1. Press
GAMES
.
2. Use or to see
Set Skill Level
and then press
ENTER
.
3. Use or to see the skill level that you want and then press
ENTER
. Or press
BACK
to leave the skill level unchanged.
✓
Understanding the Skill Levels
The skill levels change the number of guesses in Hangman, the minimum number of letters (
Min size
) in Anagrams, and the number of letters in Word Jumble. World
Builder is unaffected by the skill levels.
13
Playing Hangman
Hangman challenges you to guess mystery words in a certain number of tries.
1. Press
GAMES
.
2. Press or to see
Hangman
and then press
ENTER
.
mystery word wrong guesses remaining
3. Type letters that you think are in the word.
4. Press
ENTER
or
*
to reveal a letter.
Note: If you reveal a letter, you will lose the round.
5. To reveal the word and end the round, press
?
.
6. Press
ENTER
to play a new round.
✓
User Hangman and Anagrams
User Hangman and User Anagrams require that you enter a word (known to the spelling corrector) with which to play before each round. Use User Hangman and User Anagrams to test your friends.
14
Playing Anagrams
Anagrams challenges you to find the anagrams of words. An anagram is a word formed from some or all the letters of another word.
1. Press
GAMES
.
2. Press or to see
Anagrams
and then press
ENTER
.
Note: The
Min size
is the minimum number of letters that the anagrams can have.
word anagrams remaining
3. Type an anagram and then press
ENTER
.
If the anagram is correct,
OK
appears.
4. Enter more anagrams.
5. Press
*
to jumble the letters.
6. Use and to see the anagrams that you have already used, if any.
7. To end the round and see the unused anagrams, press
?
and then use .
8. Press
ENTER
to play a new round.
15
Word Jumble & Word Builder
Playing Word Jumble
1. Press
GAMES
.
2. Press or to see
Word Jumble
and then press
ENTER
.
The letters are a jumbled word or words. The number shows how many words have been jumbled.
3. To re-jumble the letters, press
ENTER
or
*
4. Type a word formed from the jumbled let-
.
ters and then press
ENTER
.
5. To reveal the word(s) and end the round, press
?
.
6. Press
ENTER
to play a new round.
Playing Word Builder
Word Builder builds words of a minimum size from letters chosen from the letters that you enter.
1. Press
GAMES
.
2. Use or to see
Word Builder
and then press
ENTER
.
3. Type up to 14 letters.
You can type a letter more than once.
4. Press
ENTER
.
5. Use and to view the words built.
6. Press
ENTER
to play a new round.
16
Changing the Battery
This product uses one CR2032, 3-volt lithium battery. The battery should be changed when the screen contrast is too light even after adjustment.
Before you replace the battery, you should have a new battery and a small Phillips screwdriver on hand.
Warning! If the battery completely loses power, all the information stored in the phone list will be permanently lost. Furthermore, any time that you change the battery, you risk losing all your phone list information, so always keep
written
copies of your phone list information.
1. Using a Phillips screwdriver, unscrew and remove the back cover.
2. Install a new battery, with its plus sign (+) facing you.
3. Replace the back cover.
✓
Disabling the Demonstration
After changing the battery, the automatic demonstration may appear when you turn on the unit. To stop the demonstration, press
CLEAR
. To disable the demonstration, type
✽✽
d
at the
Enter a word
screen and then press
ENTER
.
17
Product Information
Specifications
Dimensions: 6.9 x 10.1 x 0.8 cm
Weight: 1.6 oz
Glass size: 16 characters
Cleaning and Storage
To clean this spelling corrector, spray a mild glass cleaner onto a cloth and wipe its surface. Don't spray liquids directly on the spelling corrector. Don't use or store this spelling corrector in extreme or prolonged heat, cold, humidity, or other adverse conditions.
Customer Service
If you have a problem with your unit, refer to the limited warranty. For sales and customer service, please call 1-800-266-5626.
If you purchased your unit outside the United States, contact the place of purchase to obtain warranty or repair information.
FCC Notice
Complies with the limits for a Class B computing device pursuant to Subpart B of Part 15 of FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference; and (2) this device must accept any interference received, including interference that may cause undesirable operation.
Copyrights, Patents, and Trademarks
©1994-1997 Franklin Electronic Publishers, Inc.
Burlington, N.J. 08016-4907 USA. All rights reserved.
Confusables is a registered trademarks of Franklin. Word
Blaster is a trademark of Franklin.
U.S. PATENTS; 4,490,811; 4,830,618; 4,891,775; 5,113,340;
5,203,705; 5,218,536; 5,396,606. EURO. PAT. 0 136 379.
Patents Pending.
ISBN 1-56712-070-9
This unit may change operating modes due to electrostatic discharge. Normal operation of this unit can be reestablished by pressing
ON/OFF
.
18
Limited Warranty
(U.S. only)
Franklin Electronic Publishers, Inc. (“Franklin”) warrants to the end user that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (transportation charges prepaid) either to the dealer from whom it was purchased or directly to Franklin at the address given below. Each product returned must include the user’s name, address, and telephone number, as well as a brief description of the nature of the defect and a copy of the sales receipt as proof of the date of the original retail purchase. Franklin will, at its option, repair or replace any product at no further charge to the end user on determination by
Franklin, in its sole discretion, that the product was defective and that such defect arose within the duration of this limited warranty. Enclose $3.00 check or money order for shipping and handling to Franklin Electronic Publishers, Inc.
This warranty does not apply if, in the sole discretion of Franklin, the product has been tampered with, damaged by accident, abuse, misuse, or misapplication, or as a result of service or modification by any party, including any dealer, other than Franklin. FRANKLIN SHALL NOT BE
RESPONSIBLE IN ANY WAY FOR ANY SERVICE OR MODIFICATION TO THIS PRODUCT
BY ANY PARTY, INCLUDING ANY DEALER, OTHER THAN FRANKLIN.
This warranty applies only to products manufactured by or for Franklin. Batteries, corrosion of battery contacts and any damage caused by batteries are not covered by this warranty.
ALL IMPLIED WARRANTIES, INCLUDING ANY IMPLIED WARRANTIES OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, SHALL BE STRICTLY
LIMITED IN DURATION TO THAT OF THE EXPRESS WARRANTY SET FORTH ABOVE, THAT
IS, ONE YEAR FROM THE DATE OF ORIGINAL RETAIL PURCHASE.
THE WARRANTY AND REMEDY SET FORTH ABOVE ARE THE EXCLUSIVE REMEDY OF
THE RETAIL BUYER AND END USER IN CONNECTION WITH THE MANUFACTURE, SALE,
OR USE OF THIS PRODUCT AND ARE IN LIEU OF ANY AND ALL OTHER WARRANTIES OR
REMEDIES, WRITTEN OR ORAL, EXPRESS OR IMPLIED. NO FRANKLIN DEALER, AGENT,
OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS
REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS
WARRANTY.
FRANKLIN SHALL NOT BE RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR
IMPLIED WARRANTY OR IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF
THIS PRODUCT UNDER ANY LEGAL THEORY, WHICH DAMAGES SHALL INCLUDE, BUT
NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY OR DAMAGES FOR
PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). UNLESS
OTHERWISE CONTRARY TO APPLICABLE LAW, FRANKLIN’S LIABILITY SHALL IN NO
CASE EXCEED THE PRICE PAID FOR THE PRODUCT CLAIMED TO BE DEFECTIVE.
This warranty shall not be applicable to the extent that the enforcement of any provision may be prohibited by applicable law. This warranty gives you specific rights, and you may also have other rights which vary from state to state. Some states do not allow the exclusion or limitation of incidental or consequential damages or limitation on how long an implied warranty may last so the above limitation or exclusion may not apply to you. Enclose $3.00 check or money order for shipping and handling to:
FRANKLIN ELECTRONIC PUBLISHERS, INC.
ATTENTION: SERVICE DEPARTMENT
ONE FRANKLIN PLAZA
BURLINGTON, NEW JERSEY 08016-4907
FPS-28503-00
PN#7201692 Rev. A
19
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Key Features
- Spell checker
- Phone list
- Calculator
- Converter
- Vocabulary games
- User-friendly interface
- Confusables®
- Password protection
- Automatic shutoff
- Battery-powered