CHASE Operations and Troubleshooting Guide The following is a guide to assist you with the operations & troubleshooting of your new Chase MP3 electronic game caller. We appreciate you as our new customer & wish you the best of success! This document has been prepared to further inform you of all the in depth operations & troubleshooting of the unit! Good luck & happy hunting! KEY PAD & REMOTE KEY OPERATIONS ON/OFF KEY: The ON/OFF (POWER) key on the game caller is designed to manually turn your game caller to the on or off status! This key will power your game caller on for the initial start up. This key must be activated before you can control the game caller with the wireless remote supplied with your unit. The unit will give a “BEEP” sound soon after power on. The ON/OFF key on the remote control is designed to remotely turn the game caller to the on or standby status once you have activated the game caller. Press the key on the remote once to turn unit off, press again to power game caller back on. When game caller is in a standby mode, it is operating on minimum battery consumption. If the ON/OFF key doesn’t appear to work on the remote, please check the battery and replace it if indicating low battery. Low battery level will also affect the operation of the keypad! Make sure that the game caller is installed with full or half-full batteries before taking it to the field! If the ON/OFF key on the remote appears not to be working, please check the battery icon on the LCD & replace battery. (See Battery Maintenance) OFF KEY: The ON/OFF key on the game caller is designed to manually turn the caller off! This must be done when you have completed the use of the game caller! You must press & hold down this key until the unit gives a “BEEP-BEEP” sound! The OFF key on the remote is the same key as the ON key. This key is designed to remotely place the caller into a “Standby Mode” while in use! This key will not power off the game caller for non-use & storing. The battery will discharge if you fail to manually turn unit off the caller at the main keypad! (See Battery Maintenance) PLAY KEY: The PLAY key on the remote will start the “Play Mode” of the pre-selected sound you have chosen from the remote location. The game caller will play the selected sound. The PLAY key on the remote can be activated by firmly pressing the key. Press & hold is not required. If the PLAY key on the remote appears not to work, check the battery & replace. (See Battery Maintenance) PAUSE KEY: The PAUSE key on the remote will pause the play of the current sound selected from a remote location. The PAUSE key on the remote can be activated by firmly pressing of the key. Press PLAY will restart the paused sound. The volume on the unit will automatically resume at the same level as previous setting when this function is activated. If you wish to adjust the volume at this point simply press the volume up or volume down key to reset at desired setting. If the PAUSE key on the remote appears not to work, check the battery & replace. (See Battery Maintenance) V3.0 1 CHASE Operations and Troubleshooting Guide NEXT KEY: The Chase comes loaded with the new ORION sound library from the factory. Pressing the NEXT key on the game caller will play the next sound! The NEXT key on the remote allows the user to scan in an upward selection motion to arrive at the desired sound to play from a remote location that is seen on the LCD. To activate, firmly press and release for each scan of the next selection. Press & hold will scan the entire selection & may not stop at the sound you wish. Note: This will change as you change or add to the ORION library that came on the unit. (To Change Sounds; See Load & Downloads) If the NEXT key appears not to work properly, check the battery for battery life. If the NEXT key on the remote appears not to work, check the battery & replace. (See Battery Maintenance) The game caller will react to the information data transmitted by remote. The game caller will need to be connected to the remote after you upload or delete any sounds into the systems hard drive so that the remote can recognize the new order of play list selections. (See Downloads & Uploads) PREVIOUS KEY: Pressing the PREVIOUS key on the game caller will play the previous sound. The PREVIOUS key on the remote allows the user to scan in a downward motion to arrive at the desired sound to play from a remote location that is seen on the LCD. To activate, firmly press and release for each step to go to the next selection. Press and hold will scan the entire selection and may not stop at the sound you wish. For best results, rename and reload sounds in your special grouping. If the PREVIOUS key appears not to work properly, check the battery for battery life. If you use the key pad(s) on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. The game caller will react to the information data transmitted by remote. The game caller will need to be connected to the remote after you upload or delete any sounds into the systems hard drive so that the remote can recognize the new order of play list selections. (See Downloads & Uploads) If the PREVIOUS key on the remote appears not work check the battery & replace. (See Battery Maintenance) NEXT 10 KEY: The NEXT 10 key on the remote control recalls ten (10) sounds at once thus allowing you to instantly scan through your entire library of sounds very quickly to select your next 10 sounds in the order they were loaded. PREVIOUS 10 KEY: The PREVIOUS 10 key on the remote control recalls ten (10) sounds at once thus allowing you to instantly scan through your entire library of sounds very quickly to select your previous 10 sounds in the order they were loaded. VOLUME UP KEY: The VOLUME UP key adjusts the volume upward from the current setting on the game caller to the desired level. Press to increase volume step by step or press & hold to increase quickly. Remote key provides the same function. The LCD bar volume bar will display the current level of sound on the remote. If you use the key pad(s) on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. The game caller will react to the information data transmitted by remote. V3.0 2 CHASE Operations and Troubleshooting Guide VOLUME DOWN KEY: The VOLUME DOWN key adjusts the volume downward from the current setting on the game caller to the desired level. Press to decrease volume step by step or press & hold to decrease quickly. Remote key provides the same function. The LCD bar volume bar will display the current level of sound on the remote. If you use the key pad(s) on the game caller to operate the functions of the caller, the LCD on the remote control will not show the same information. LOADING & DOWNLOADING SOUNDS The Chase MP3 game caller is the most state of the art calling system available to date. This caller offers you the flexibility of its huge 1GB of memory, which will store 400 sounds and also allows you the ability to add and remove sounds from its hard drive as you wish. The Chase has a 1GB hard drive that can be linked to your home personal computer via the MINI-USB cord and allow you to save the pre-loaded sounds to your hard drive. You will need a personal computer with Windows XP or newer. To activate this procedure you will need to connect the USB cord to your computer, power on your Chase game caller, then insert USB cord into Chase USB port. A successful USB connection can be shown on computer. Once this is done, go to the “My Computer” icon on your personal computer main screen and double click on it. The Chase game caller should be recognized as a removable drive. Click on that drive and it should display the sounds stored on the game caller. NOTE: At this time we recommend that you save all the sounds on the game caller to your personal computer before proceeding. This can be done by selecting “EDIT” from the tool bar and then clicking “SELECT ALL”. Once this is completed choose the file location in which you wish to save them. After you have stored your sounds successfully then you are ready to update the sounds on the Chase hard drive that you wish. Note: Any sound loaded onto the unit must be formatted to .mp3 or .wav before the game caller will recognize it. Simply locate the sound that you wish to load on to the Chase and right click on the computer mouse. You should see a “Send or Send To” option. Click on this option and send the sound desired to the designated drive that represents the Chase on your computer. The game caller has 1 GB of memory, which allows for approximately 1000 minutes of recorded .mp3 & .wav sounds. IMPORTANT: Remember to save the pre-selected sounds that came with your unit to your personal computer prior to erasing any of the sounds. NOTE: You should not unplug the USB cord form the personal computer or the Chase without ejecting the unit first. This can be done by selecting the “My Computer” option on your desktop and then choosing the appropriate “removable drive” that symbolizes the Chase unit. Next step is to right click on the mouse and a box should drop down. Select the “Eject” option. You should then be advised that it is safe to remove or unplug the Chase at this time. UPLOADING PLAYLIST TO REMOTE CONTROL: To update the remote control play list with the new selection that you have added or deleted from the game caller, simply turn on or leave the power on the game caller after the selection update and power on the remote control. Plug the uplink V3.0 3 CHASE Operations and Troubleshooting Guide auxiliary cord into the game caller and then into the remote. The update should start automatically. The LCD on the remote will prompt you when the task has been completed. SOUND SELECTION REPEAT/LOOP: All sounds will automatically repeat/loop at the end and start over without hesitation. USB PORT: The USB port is located on front of game caller. This port will allow you to connect your game caller to any personal computer that contains a USB port to load or remove any sound that you may wish. The Chase has to be in the POWER ON status before you can connect to your personal computer. (USB cable supplied with game caller) REMOTE CONTROL UPLINK PORT: This port is for allowing the uploading of data (playlist) from the game caller to the remote control. (Uplink cable supplied with game caller) EXTREME CLIMATE & OPERATION CONDITIONS Your new Western Rivers Chase MP3 Game Caller is designed to withstand most rugged Field Use conditions. However, we highly recommend that you never leave your unit in a place where the temperature exceeds 110 degrees for a prolonged period of time as this may cause damage to your unit. When using your Chase Game Caller in extreme cold weather conditions, place some form of warming device around the unit to achieve normal operation conditions. Place the remote control unit close to your body to keep it warm as well. Notes: The Chase is designed to operate outdoors at operation conditions of 13°F to 110°F in most all weather conditions. However, extreme conditions of the climate can alter the operating conditions of the unit and the above may vary depending on the extremity of your outdoor use. You may experience shorter remote control distances, decreased operational time, slower keypad response and minimum sound variances depending on your conditions. Altitude, weather & foliage are major factors in the remote’s range. Any visual obstructions between the remote and the Chase unit can decrease the operational range of the unit. The yardage range quote is based on ideal operational conditions in a line of sight situation at a temperature of 70 degrees with a fully charged battery in the unit & a new battery in the remote. Other conditions may cause the results to vary. BATTERY MAINTENANCE CHASE UNIT: The Chase unit is designed to operate on (3) AAA alkaline batteries. Batteries must be removed from game caller when not in use. Failure to the game caller caused by defective batteries will void your lifetime warranty. Operation time for the unit may yield ~2 hours of use pending the temperature conditions when in use. Extreme cold & hot temperatures will greatly decrease operation times. It is best to always carry extra batteries with you. V3.0 4 CHASE Operations and Troubleshooting Guide REMOTE CONTROL: To change the battery in the remote control, simply pull outward on the lower back part of the remote. Battery is a 9V alkaline. Battery should be changed at the beginning of each season. If you notice that the range of your remote has decreased it is suggested that you replace the battery at this time. Batteries must be removed from game caller when not in use. Failure to the game caller caused by defective batteries will void your warranty. NOTE: Should you leave your Chase remote on for 10 minutes without use; the remote will automatically turn off. The normal operating battery life for the Chase remote is approximately 100 200 hours. This time may decrease depending on the temperature and the quality of batteries you have purchased. Always take a spare battery with you on the hunt. BACKLIGHT (LCD): The backlight on the LCD on the remote will turn off automatically after 5 second of on time without being used. Any touch of the key will cause the LCD backlight to reilluminate. PC OPERATING SYSTEMS REQUIRED Your PC must be Windows XP or newer to recognize the Chase. OPERATIONS Once you have familiarized yourself with all the features, then it is time for the field test. Place the unit out in an outdoor setting and position the unit in a desired location that is natural to the area for the type of calling that you are attempting. Check the volume settings, select sounds, direction of speaker & step off various distances to check the unit vs. your own abilities of sight and hearing. Run different tests from sound selection, pause-play the volume levels to better understand the unit. After this is done, start scouting different area for signs and try your unit in the field. Remember that the more sets that you make in a day the more opportunity that you will have to take your desired game home. (Not necessary when whitetail hunting) DOWNLOADING FROM WEBSITE To download sounds from our website, you must log on to www.gsmoutdoors.com and select the Game Call category under downloads. PLEASE BROWSE THE OTHER AREAS OF OUR WEBSITE TO LOCATE VARIOUS ACCESSORIES FOR YOUR NEW UNIT AS WELL HUNDREDS OF OTHER HIGH QUALITY HUNTING EQUIPMENT & SUPPLIES! V3.0 5 CHASE Operations and Troubleshooting Guide CUSTOMER WARRANTY GSM OUTDOORS guarantees the satisfactory operation of our Chase Game Caller for one year from the date of purchase. If one should ever fail to operate, we will repair or replace it at no cost. Upon inspection of the Chase, GSM OUTDOORS will either repair or replace any unit or part found to be defective. The decision to repair or replace material is solely at our discretion. If product is obsolete and beyond repair at the time of return, we will replace it with the closest similar product available. GSM OUTDOORS is not responsible for incoming freight charges. Components damaged by any use of the product other than for its intended function, or by the owner’s failure to maintain the unit in the manner and frequency prescribed by the instructions supplied at the time of purchase are not covered. Repair or replacement costs associated with such issues of the product will be based on GSM OUTDOORS net prices at the time of the work performed. GSM OUTDOORS will not be held responsible, or assume any liability, for product damaged in transit, caused by acts of God; rework or repairs performed on product without our prior, written consent; damage to associated equipment; loss of profit; or any other damages and claims. Unit is not warranted for defects or damages incurred from the leakage of batteries. If the cause of damage or if a defect is determined to have been caused by a battery leakage, the warranty is voided. If unit is submerged underwater warranty will be voided. All repairs will be billed at GSM OUTDOORS net prices for labor and repair items. Batteries must be removed when unit is stored and not in use. V3.0 6 CHASE Operations and Troubleshooting Guide TO ACTIVATE A WARRANTY Complete the warranty card and mail it to: GSM OUTDOORS PO Box 535189 Grand Prairie, TX 75053 (1) (2) Should a malfunction occur, first check to see that some simple, obvious, or routine step in the normal operating procedure has not been overlooked – remote battery, main unit battery, sounds loaded properly, etc. Should a malfunction be present, call us requesting authorization to return the unit to us. Please include the following information with your request: Model Number: Date of Purchase: Symptoms of malfunction: Proof of Purchase (to show validity of warranty) (3) (4) Upon receipt of your request, GSM OUTDOORS will issue a Return Authorization (RA). This is your authorization to return material to us. Upon receipt of our RA number, ship the inoperative material pre-paid to: GSM OUTDOORS 3385 ROY ORR BLVD. Grand Prairie, TX 75053 (5) (6) V3.0 Follow all RA Instructions carefully. Failure to comply with the instructions may cause damage to the product and void your warranty. In all cases, your warranty is immediately void if equipment is returned to the factory with a battery installed inside the unit. Clearly mark our RA number on the outside of the carton(s). Enclose a copy of the RA with the equipment. Returned material will not be accepted unless a valid RA number is clearly visible on the outside of all packaging. 7 CHASE Operations and Troubleshooting Guide Warranty Registration Form Name: Address: City: State: Zip Code: Model#: Serial #: Purchase Date: Purchase From: V3.0 8 CHASE Operations and Troubleshooting Guide INFORMATION FOR FCC: NOTE1: Changes or Modifications not expressly approved by the party responsible could void the user’s authority to operate this device. NOTE2: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. V3.0 9
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