It`s your opportunity to play the classic game of Scrabble

It`s your opportunity to play the classic game of Scrabble
2 TO 4 PLAYERS
AGES 8+
TradiTional scraBBle GaMe rules
plus special rules For This ediTion
It’s your opportunity to play the classic game of Scrabble with a Beatles
twist! Original rules apply but you can enhance your score with special
features such as playing HELP! Cards and earning bonus points for
playing words relating to The Beatles. If you have never played Scrabble,
refer to the traditional rules beginning on page 3. Then return to this
page to learn about the Fab features of The Beatles Edition.
es
rds
RABBLE are
hts Reserved.
e Apple logo are
7 Palmer Way,
s MADE IN
BeaTles scraBBle rules
oBJecT
In The Beatles Edition of Scrabble, all of the traditional rules of Scrabble
apply: players form interlocking words, crossword fashion, on the board
using letter tiles of different values. Each player competes for high score by
taking advantage of the letter tiles and the premium squares on the board.
In addition, players can enhance their scores via Beatles Word Bonuses and
HELP! Cards.
seT up
Put the game board in the middle of the table. Distribute a tile rack, a
Beatles Word Bonus Card and three HELP! Cards to each player. Place all
letter tiles in The Beatles tile bag and mix them up. Draw for first play. The
player drawing the letter closest to A for “Apple” plays first. A blank tile
beats any letter. Return the letters to The Beatles tile bag and remix. All
players draw seven new letters each and place them on their racks.
BeaTles scraBBle rules
con’T.
TWo Ways To BoosT your score!
1. enhance your score playinG help! cards
HELP! Cards will enrich your Scrabble game play and bolster your score.
A directive stated on a HELP! Card overrides traditional Scrabble rules.
Only one HELP! Card may be used per turn, unless otherwise stated on a card.
You may choose to play that card before or after playing your word, or return it to
the bottom of the pile and draw a new card. If you choose to draw a new
HELP! Card, you may not play a card on the same turn. You do not have to play
or exchange a HELP! Card on your turn, but choosing not to may cause you to
quickly fall behind in points. Players should always have three HELP! Cards in their
racks.
2. earn Bonus poinTs For playinG BeaTles Words
You may play any word allowed in traditional Scrabble. You may also play
words relating to The Beatles and earn bonus points. What qualifies as a Beatles
related word?
• A band member’s first or last name (RINGO or STARR).
(Players must state the full name when playing either their first or last name).
• The name of albums or movies (WHITE, SGT or PEPPER).
(Players must state the complete album or movie when playing any part of the title).
BeaTles scraB
• Other Beatles W
• Beatles Phrases
space. For exa
“MUSICAL” in
in a name, son
*Players must come to
qualify as a Beatles-r
BeaTles scraB
help! cards:
When using HELP! Ca
Premium Squares, then
way it is possible that
3 and 4 on page 6.)
BeaTles Words:
All words relating to Th
To determine the bonu
a Beatles Word Bonus
Squares and points ea
• Choose the main words from a song title to play (ALL you NEED is LOVE).
(Players must state the complete song title when playing any part of the title).
• Musical instruments or technology (GUITAR, AMP, or VOCALS).
TradiTional
• The first or last name of people associated with the band. (BRIAN or
EPSTEIN). (Players must state the full name when playing either their first or last name).
Players are encouraged at the start of the game to choose a source such as the
Internet to confirm the spelling and validity of any Beatles-related words.
If you’re not feeling th
Cards aside and enjoy
Optional Game Play
The Beatles world extends across the universe so, before the start of the game,
Beatles fans may choose to expand the boundaries of what words warrant a
Beatles bonus. See below for some suggestions on a more “expanded” game play
to decide what other words suit everyone’s Beatles fancy.
GaMe play
• TV apperances: Who interviewed the Fab Four? On what channel? Which
show? If you know, play those words for even more points. (ED, SULLIVAN,
or CBS).*
• Venues: All across the globe The Beatles entertained millions in iconic
venues. How many locations do you remember? (LIVERPOOL, SHEA or
STADIUM).*
2
TradiTional
1. The first player com
places the word on
the center
squ
2. Complete your turn
tallying your score
seven letters on yo
tile bag.
3. Play passes to the
one or more letters
!
ds
your score.
Scrabble rules.
stated on a card.
r word, or return it to
e to draw a new
do not have to play
may cause you to
HELP! Cards in their
Words
may also play
ualifies as a Beatles
).
st name).
R).
art of the title).
con’T.
TradiTional
• Other Beatles Words (FAB, FOUR, MOP or TOP).*
• Beatles Phrases: Add onto words already played without using a
space. For example if the word “TOUR” is on the board, anyone can play
“MUSICAL” in front of it or “BUS” behind it, and score points for all words
in a name, song title or phrase.*
played on a turn mu
at least one comple
adjacent rows, thos
letters. The player g
turn.
BeaTles scraBBle rules
*Players must come to a consensus that words played within these categories
qualify as a Beatles-related word.
BeaTles scraBBle scorinG
help! cards:
When using HELP! Cards, first tally all points for the word(s) played including
Premium Squares, then score any points earned by playing a HELP! Card. In this
way it is possible that a player’s score could be re-doubled or re-tripled. (See turns
3 and 4 on page 6.)
BeaTles Words:
All words relating to The Beatles receive bonus points based on the number of letters.
To determine the bonus value of a Beatles-related word, refer to the game board or
a Beatles Word Bonus Card. Add these to your score after calculating Premium
Squares and points earned from playing a HELP! Card. (See turns 1–5 on page 6.)
you NEED is LOVE).
he title).
VOCALS).
nd. (BRIAN or
eir first or last name).
ource such as the
ed words.
start of the game,
words warrant a
xpanded” game play
hat channel? Which
oints. (ED, SULLIVAN,
millions in iconic
RPOOL, SHEA or
TradiTional scraBBle rules
If you’re not feeling the rhythm, play Scrabble the traditional way. Put the HELP!
Cards aside and enjoy classic Scrabble game play.
TradiTional rules
GaMe play
1. The first player combines two or more of his or her letters to form a word, and
places the word on the board to read either across or down with one letter on
square. Diagonal words are not allowed.
the center
2. Complete your turn by counting and announcing the score for that turn. After
tallying your score, draw as many new letters as you played, always keeping
seven letters on your rack as long as there are enough tiles left in The Beatles
tile bag.
3. Play passes to the left. The second player, and then each player in turn, adds
one or more letters to those already played to form new words. All letters
3
4. New words may
a. Adding one
b. Placing a wo
word must us
to it. (See tur
c. Placing a com
adjacent lette
5. No tile may be
6. Blanks: The tw
blank, you must
rest of the game
7. You may use a t
place your disca
from The Beatles
ends your turn.
8. Before the game
in case of a cha
listed of foreign
permitted with th
capitalized, pref
an apostrophe.
Any play may b
challenged is un
and loses that tu
his or her next tu
simultaneously. I
Only one turn is
only.
9. Ending the Ga
one player uses
made.
TradiTional scraBBle rules
hout using a
ard, anyone can play
e points for all words
these categories
played including
a HELP! Card. In this
or re-tripled. (See turns
n the number of letters.
to the game board or
lculating Premium
urns 1–5 on page 6.)
way. Put the HELP!
s to form a word, and
own with one letter on
.
e for that turn. After
yed, always keeping
es left in The Beatles
player in turn, adds
words. All letters
con’T.
TradiTional
scorinG
played on a turn must be placed in one row across or down the board to form
at least one complete word. If, at the same time, they touch other letters in
adjacent rows, those must form complete words, crossword fashion, with all such
letters. The player gets full credit for all words formed or modified on his or her
turn.
1. The scorekeeper ta
value of each letter
value of a blank is
4. New words may be formed by:
a. Adding one or more letters to a word or letters already on the board.
b. Placing a word at right angles to a word already on the board. The new
word must use one of the letters already on the board or must add a letter
to it. (See turns 2, 3, and 4 on page 6.)
c. Placing a complete word parallel to a word already played so the
adjacent letters also form complete words. (See turn 5 on page 6.)
3. Premium Letter
the score of a lette
letter score.
5. No tile may be shifted or replaced after it has been played and scored.
6. Blanks: The two blank tiles may be used as any letters. When playing a
blank, you must state which letter it represents. It remains that letter for the
rest of the game.
7. You may use a turn to exchange all, some, or none of your letters. To do this,
place your discarded letter(s) facedown. Draw the same number of letters
from The Beatles tile bag, then mix your discarded letter(s) into the bag. This
ends your turn.
8. Before the game begins, players should agree which dictionary they will use,
in case of a challenge. All words labeled as a part of speech (including those
listed of foreign origin, and as archaic, obsolete, colloquial, slang, etc.) are
permitted with the exception of the following: abbreviations, words always
capitalized, prefixes and suffixes standing alone, words requiring a hyphen or
an apostrophe.
Any play may be challenged before the next player starts a turn. If the play
challenged is unacceptable, the challenged player takes back his or her tiles
and loses that turn. If the play challenged is acceptable, the challenger loses
his or her next turn. All words (not just one) made in one play are challenged
simultaneously. If any word is unacceptable, the entire play is unacceptable.
Only one turn is lost on any challenge. Consult the dictionary for challenges
only.
9. Ending the Game: The game ends when all letters have been drawn and
one player uses his or her last letter, or when all possible plays have been
made.
4
2. The score for each
modified on that tu
premium squares.
4. Premium Word
doubled when one
square; it is tripled
square. Include pre
any, before doublin
two premium word
re-doubled (4 times
(9 times the letter c
NOTE: The center
5. Letter and word pr
are played. On lat
squares count at fa
6. When a blank tile
the value of the wo
score value.
7. When two or more
common letter is co
turns 3, 4, and 5 o
8. BINGO! If you play
points after totaling
9. Unplayed Letter
the sum of his or h
her letters, the sum
player’s score.
hoW To Win
The player with the hig
with the highest score
wn the board to form
ch other letters in
rd fashion, with all such
modified on his or her
eady on the board.
on the board. The new
ard or must add a letter
dy played so the
n 5 on page 6.)
layed and scored.
ers. When playing a
ains that letter for the
your letters. To do this,
me number of letters
ter(s) into the bag. This
ictionary they will use,
speech (including those
quial, slang, etc.) are
tions, words always
s requiring a hyphen or
arts a turn. If the play
es back his or her tiles
e, the challenger loses
ne play are challenged
play is unacceptable.
ionary for challenges
have been drawn and
ible plays have been
TradiTional scraBBle rules
con’T.
scorinG
1. The scorekeeper tallies each player’s score, entering it after each turn. The score
value of each letter is indicated by a number at the bottom of the tile. The score
value of a blank is zero.
2. The score for each turn is the sum of the letter values in each word(s) formed or
modified on that turn, plus the additional points obtained from placing letters on
premium squares.
3. Premium Letter Squares: A Sgt. Pepper square doubles
the score of a letter placed on it; a LOVE square triples the
letter score.
4. Premium Word Squares: The score for an entire word is
doubled when one of its letters is placed on a The Beatles
square; it is tripled when one of its letters is placed on an Apple
square. Include premiums for double or triple letter values, if
any, before doubling or tripling the word score. If a word covers
two premium word squares, the score is doubled and then
re-doubled (4 times the letter count), or tripled and then re-tripled
(9 times the letter count).
NOTE: The center
square doubles the score for the first word.
5. Letter and word premiums count only on the turn in which they
are played. On later turns, letters already played on premium
squares count at face value.
6. When a blank tile is played on a The Beatles or Apple square,
the value of the word is doubled or tripled, even though the blank itself has no
score value.
7. When two or more words are formed in the same play, each is scored. The
common letter is counted (with full premium value, if any) for each word. (See
turns 3, 4, and 5 on page 6.)
8. BINGO! If you play seven tiles on a turn, it’s a Bingo. You score a premium of 50
points after totaling your score for the turn.
9. Unplayed Letters: When the game ends, each player’s score is reduced by
the sum of his or her unplayed letters. In addition, if a player used all of his or
her letters, the sum of the other players’ unplayed letters is added to that
player’s score.
hoW To Win
The player with the highest final score wins the game. In case of a tie, the player
with the highest score before adding or deducting unplayed letters wins.
5
TradiTional and BeaTles scraBBle
Word ForMaTion & scorinG
In the following examples, the words or letters added on five successive turns are
shown in bold type. The points shown reflect the letter U being on the center
square. Scores include additional points earned from using HELP! Cards. Beatles
Word Bonuses are calculated separately.
10 Ways To B
There’s no doubt about it
Scrabble expert. Looking
help you rule the board!
1. TWo and Three
the building blocks of exp
per game.
2. secreT oF The “
forming another at the sa
least 8 points by doing s
3. shuFFle Tiles: S
that letters go together. S
KLE, MIS, ISM, IUM, MB
these combinations, it ma
least expect them.
4. Bonus sQuare
especially for premium sq
5. consider your
play. You can do so simp
a great next rack is to sa
ideally saving either the s
6. BinGos: Always l
know-how will mean mor
and know how to place t
7. Q WiThouT u: L
Dictionary (third edition)
TRANQ(S), QINDAR(S),
8. looK For hoo
form other words. We’ve
end with a Y, E, R or D.
9. choice oF play
one. Always try to give y
abilities, you’ll likely deve
10. aTTiTude: Keep
luck. Also remember that
do, take pleasure in mak
Everyone makes them, so
6
uccessive turns are
on the center
LP! Cards. Beatles
c
10 Ways To BecoMe an insTanT scraBBle experT
There’s no doubt about it! It takes a stellar vocabulary and super strategies to become a
Scrabble expert. Looking for instant results? These tips from seasoned Scrabble players could
help you rule the board!
1. TWo and Three leTTer Words: Learn the 2-letter and 3-letter words. They are
the building blocks of expert play and can boost your average score by as much as 50 points
per game.
2. secreT oF The “s”: Use an S to form two words at once. Pluralize one word while
forming another at the same time. Hint: Use your S wisely. Don’t add it unless you can earn at
least 8 points by doing so.
3. shuFFle Tiles: Shuffle the tiles on your rack frequently. Look for some common ways
that letters go together. Some of these are BR, CH, CL, DLE, ED, ENT, FUL, GHT, ING, NK,
KLE, MIS, ISM, IUM, MB, MP, ND, NT, PR, PL, RE, STR, TH, UN, IVE and OUS. As you form
these combinations, it may surprise you how words will often appear on your rack when you
least expect them.
4. Bonus sQuares: Always look for ways to play across premium squares. Check
especially for premium squares next to vowels.
5. consider your nexT play: Make your play with an eye toward your next
play. You can do so simply by saving some good tiles on your rack. Your best odds of having
a great next rack is to save some combination of the letters AEILNRST (hint: think “starline”),
ideally saving either the same number of vowels and consonants, or just one extra consonant.
6. BinGos: Always look for Bingos (plays that use all 7 tiles at once). Optimism and
know-how will mean more 50-point bonuses. Learn common word beginnings and endings,
and know how to place them on your rack.
Ga
26
7. Q WiThouT u: Learn the Q-without-U words. The Official SCRABBLE Players
Dictionary (third edition) lists these: QAT(S), QAID(S), QOPH(S), FAQIR(S), QANAT(S),
TRANQ(S), QINDAR(S), QINTAR(S), QWERTY(S), SHEQEL, QINDARKA and SHEQALIM.
8. looK For hooKs: “Hooks” are single letters that you can add to existing words to
form other words. We’ve already mentioned the “S” hook, but also look for words you could
end with a Y, E, R or D. Example: HAND(Y), PLAN(E), TAME(D, R).
9. choice oF plays: After you find a good play, if you have time, look for a better
one. Always try to give yourself a choice of plays. By exercising your decision-making
abilities, you’ll likely develop keener strategic skills.
10. aTTiTude: Keep in mind that anyone can beat anyone else with a certain amount of
luck. Also remember that everyone draws poor combinations of tiles at times, so when you
do, take pleasure in making the best play you can. Finally, don’t dwell on your mistakes.
Everyone makes them, so go easy on yourself and just enjoy playing.
7
We will be happy to h
Write to: USAOPOLY
5607 Palmer Way, Ca
Tel: 1-888-876-7659
Email: customersuppo
USAOPOLY is a trade
trademarks of Hasbro
© 2012 Apple Corps
trademarks of Apple C
Carlsbad, CA 92010.
CHINA Colors and pa
aBBle experT
checK ouT our oTher GaMes aT:
egies to become a
Scrabble players could
3-letter words. They are
by as much as 50 points
Pluralize one word while
it unless you can earn at
for some common ways
FUL, GHT, ING, NK,
and OUS. As you form
on your rack when you
Tr
plu
mium squares. Check
e toward your next
Your best odds of having
(hint: think “starline”),
ust one extra consonant.
ce). Optimism and
ginnings and endings,
conTenTs
Game Board •100 Black Wooden Letter Tiles
4 Wooden Tile Racks • Custom Tile Bag
26 HELP! Cards • 4 Beatles Word Bonus Cards
RABBLE Players
R(S), QANAT(S),
KA and SHEQALIM.
add to existing words to
ok for words you could
me, look for a better
decision-making
with a certain amount of
t times, so when you
l on your mistakes.
We will be happy to hear your questions or comments about this game.
Write to: USAOPOLY Customer Service
5607 Palmer Way, Carlsbad, CA 92010
Tel: 1-888-876-7659 (toll free)
Email: [email protected]
USAOPOLY is a trademark of USAopoly, Inc. HASBRO and its logo and SCRABBLE are
trademarks of Hasbro and are used with permission. ©2012 Hasbro. All Rights Reserved.
© 2012 Apple Corps Limited. All Rights Reserved. “Beatles”, “Apple” and the Apple logo are
trademarks of Apple Corps Limited. Manufactured by USAOPOLY, Inc. 5607 Palmer Way,
Carlsbad, CA 92010. MADE IN USA, with letter tiles, tile racks and tile bags MADE IN
CHINA Colors and parts may vary from those pictured.
It’s your opportu
twist! Original ru
features such as
playing words re
refer to the tradit
page to learn ab
oBJecT
In The Beatles Ed
apply: players fo
using letter tiles o
taking advantage
In addition, playe
HELP! Cards.
seT up
Put the game boa
Beatles Word Bo
letter tiles in The B
player drawing th
beats any letter. R
players draw sev
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