WAVEDRUM ORIENTAL Owner`s Manual Supplement

Using the WAVEDRUM ORIENTAL
Owner’s Manual Supplement
Thank you for purchasing the Korg WAVEDRUM ORIENTAL dynamic percussion synthesizer.
To ensure that you get the most out of your WAVEDRUM,
please carefully read this Owner’s Manual Supplement as well
as the separate “WAVEDRUM Owner’s Manual,” and use the
product as directed.
Main features of the WAVEDRUM ORIENTAL
In addition to the functions of the standard WAVEDRUM, the
WAVEDRUM ORIENTAL also provides Middle Eastern
sounds such as Darabuka, Req (tambourine), and Bendir.
Nine added algorithms
Nine new double-size algorithms have been added in order to
reproduce percussion instruments used in Middle Eastern
music.
Many Middle Eastern percussion instruments are capable of
producing subtle tonal changes when played by the fingers in
slightly different ways, and the added algorithms allow you to
use such performance techniques for even greater expressive
power.
Fifty added PCM instruments
Fifty new types of head and rim PCM instruments have been
added, centered mainly on Middle Eastern percussion instruments.
These include extremely rare sound sources that allow you to
create highly personalized sounds.
Fifty added programs
The additional fifty preset programs and fifty user programs
take advantage of the nine new algorithms and fifty PCM
instruments, and are suitable for Middle Eastern music.
Of course, these sounds can also be used in styles other than
Middle Eastern, and will bring fresh new atmosphere to your
rhythm tracks.
* The preset programs and user programs have the same content.
Forty added loop phrases
Forty different Middle Eastern rhythms have been added. You
can play along with these extremely realistic loop phrases to
enjoy a new flavor of session.
This owner's manual supplement explains the algorithms and
other features that have been added on the WAVEDRUM ORIENTAL.
For information such as cautions, connections, performance
methods, and editing, please refer to the separate “WAVEDRUM Owner’s Manual.”
Type 6: 44 Daf Iranian, 45 Bendir
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking surface. Increasing this value will make the striking surface more
sensitive.
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instruments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely separated.
Type 5: 43 Req
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
This algorithm is appropriate for single-skinned hand percussion with attached jingles, such as the Req (tambourine).
Double-size algorithms
This section explains the double-size algorithms that have been
added on the WAVEDRUM ORIENTAL. Three algorithm
types and a total of nine algorithms have been added.
These algorithms have particularly high settings for sensor
sensitivity. In some cases, the WAVEDRUM ORIENTAL
might sympathetically resonate with another instrument,
causing feedback or unintentionally triggering the drum
sound. You may be able to mitigate such problems by
adjusting the hd8: Sensitivity parameter, or by moving the
WAVEDRUM to another location in the room.
Parameter#: Parameter Name
hd7: Slap Color
000...100
This parameter adjusts the tone color of the slap sound.
Increasing this value will produce a strongly accented sound
like a snare drum.
Value Min...Max
Type 4: 37 Darabuka, 38 Darabuka ensemble,
39 Darabuka Turkish, 40 Tar, 41 Daf, 42 Doyra
These algorithms are appropriate for hand percussion such as
the Darabuka that has a single relatively thin skin, producing
significant tonal change between the center and the edge.
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instruments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely separated.
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algorithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instruments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely separated.
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algorithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd4: Drum Width
000...100
Increasing this value will lower the pitch of the drum sound,
and will also modify the overtones to produce a rougher sound.
This effect is similar to drastically loosening the head of the
drum.
These algorithms are appropriate for two-skinned percussion
with a snare on the back of the skin, such as the Bendir.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algorithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd4: Curve
000...100
This parameter adjusts the way that the strike resonates in the
shell and the way that the shell resonates.
hd5: Brightness
000...100
Increasing this value will give the shell and snare more highfrequency overtones.
hd6: Snappy Decay
000...100
This parameter adjusts the decay time of the snare sound.
hd7: Snappy Level
000...100
This parameter adjusts the volume of the snare sound.
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking surface. Increasing this value will make the striking surface more
sensitive.
hd5: Jingle Pitch
000...100
This parameter adjusts the pitch of the algorithm jingles.
hd6: Jingle Decay
000...100
This parameter adjusts the decay time of the algorithm jingles.
hd7: Brightness 2
000...100
Decreasing this value will remove the metallic resonance from
the sound of the jingles, producing a sound like a shaker or
cabasa.
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking surface. Increasing this value will make the striking surface more
sensitive.
Default Value
No.
37
38
39
40
41
42
43
44
45
hd4: Drum Type
000...100
This parameter varies the pitch and overtones in a complex
way.
hd5: Slap Level
000...100
This parameter adjusts the volume level of the slap sound.
hd6: Slap Decay
000...100
This parameter adjusts the decay time of the slap sound.
Tune Decay hd1
50 82 62
50 83 45
53 86 62
60 88 40
40 84 40
50 86 40
59 74 36
30 85 42
50 54 34
hd2
-4
-11
-3
0
-5
-8
0
-4
-8
hd3
-20
-24
-18
-18
-32
-26
-28
-34
-37
hd4
90
63
85
86
79
83
34
86
82
hd5
28
28
28
8
8
8
35
28
33
hd6
39
50
50
50
50
50
50
87
78
hd7
44
48
48
50
50
50
100
42
63
hd8
90
82
90
90
90
90
90
90
90
4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan
© 2010 KORG INC.
E
1
WAVEDRUM ORIENTAL Specifications
Dynamic Percussion Synthesizer
Algorithms: Single-size 26, Double-size 19
PCM instruments: Head 150, Rim 150
Programs: 300 (User 150, Preset 150)
Loop phrase: 140
Controls: VOLUME knob, WRITE button, Buttons 1– 4,
BANK/MODE button, VALUE knob
Input/Output jacks: Output L, R (Monaural phone jack), Phones
(Stereo mini phone jack), AUX IN (Stereo mini phone jack)
Display: 3-character 7-segment LED
Sampling frequency: 48 kHz
A/D, D/A conversion: 24 bit
Power supply: DC9V 1.7A
Dimensions (WxDxH): 344×349×75 mm /
13.54"x13.74"x2.95"
Weight: 2.0 kg / 4.41 lbs.
Included items: AC Adapter, Tuning key, Allen wrench,
WAVEDRUM ORIENTAL Owner’s Manual Supplement,
WAVEDRUM Owner’s Manual, WAVEDRUM Voice Name List
Options: Percussion Stand ST-WD
* Specifications and appearance are subject to change without
notice for improvement.
Comparison of the WAVEDRUM ORIENTAL and the WAVEDRUM
The following table shows the ways in which the sounds of the
WAVEDRUM ORIENTAL differ from the sounds of the standard WAVEDRUM.
WAVEDRUM ORIENTAL
WAVEDRUM
Double-size
algorithms
Due to the algorithms and programs that have been added on
the WAVEDRUM ORIENTAL, please make the following corrections to the included “WAVEDRUM Owner’s Manual” and
“WAVEDRUM Voice Name List.”
Voice Name List
Programs
No.
WAVEDRUM Owner’s Manual
Effect: Reverb, Delay
Programs*
Corrections to the WAVEDRUM Owner’s
Manual and Voice Name List
150 user:
000–149 ( 0 0 0 –1 4 9 )
150 preset:
000–149 ( P . 0 0 – Q .4 9 )
100 user:
000–99 ( 0 0 – 9 9 )
100 preset:
000–99 ( P 0 0 – p 9 9 )
19
10
PCM
instruments
150 head
150 rim
100 head
100 rim
Loop phrases
140
100
* WAVEDRUM ORIENTAL programs 000–099 (user 0 0 0 –
0 9 9 and preset P . 0 0 – P . 9 9 ) are the same as those of the
WAVEDRUM.
Programs 100–149 (user 1 0 0 –1 4 9 and preset q . 0 0 – q .4 9 ) are
unique to the WAVEDRUM ORIENTAL.
Page 4 left column, lines 19 and 25;
page 9 right column, line 41
36 different algorithms ..., 36 different ...
→ 45 different algorithms ..., 45 different ...
Page 4 left column, line 30
200 different PCM instruments for head and rim
→ 300 different PCM instruments for head and rim
Page 4 right column, lines 1, 2 and 6
100 preset programs, 100 User programs, 100 ...
→ 150 preset programs, 150 User programs, 150 ...
Page 4 right column, lines 11 and 12
100 loop phrases
→ 140 loop phrases
Page 7 left column, lines 31; right column, lines 7 and 15;
page 9 left column, line 18
0 0 –9 9 , P 0 0 – P 9 9
→ 0 0 0 –1 4 9 , P . 0 0 – P . 9 9 – q . 0 0 – q .4 9
Page 12, 5. Algorithm Select (A L G )
h d . A 0 1 ... 3 6
→ h d . A 0 1 ... 4 5
2 7 ... 3 6 : Double-size algorithms
→ 2 7 ...4 5 : Double-size algorithms
h d . P 0 0 1 ...1 0 0
→ h d . P 0 0 1 ...1 5 0
r . P 0 0 1 ...1 0 0
→ r . P 0 0 1 ...1 5 0
Page 15, 1. Common (C o )
L o P 0 0 1 ...1 0 0
→ L o P 0 0 1 ...1 4 0
(Default Value: 1)
→ (Default Value: 117)
Page 26 left column, line 2
Double-sized algorithms are organized into three types, ...
→ Double-sized algorithms are organized into six types, ...
Page 27
The WAVEDRUM ORIENTAL adds nine algorithms. Refer
to “Double-size algorithms” on the preceding page.
Page 30 Specifications
Refer to “WAVEDRUM ORIENTAL Specifications”.
WAVEDRUM Voice Name List
To the “WAVEDRUM Voice Name List,” add the following
“Programs,” “PCM Instruments,” “Algorithms,” and “Loop
Phrases.”
Replace “Live mode” with the content of the following section.
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
Program
PCM Instruments
Head
Rim
Algo. Inst. Algo. Inst.
Real Simulation of Middle East Instrument
Darabuka Ensemble (Double-size) 38
Darabuka (Double-size)
37
Darabuka Tarkish (Double-size)
39
Daf (Double-size)
41
Daf Iranian (Double-size)
44
Daf Egyptian
22 110 18
Iranian Hard Daf - Lo
10 109 18
Tar (Double-size)
40
Bendir (Double-size)
45
Dark Bendir
12 112 10
Big Bendir
1 111 15
Doyra (Double-size)
42
Req (Double-size)
43
Req-Clap Set
19 130 18
Big Req
10 129 1
Sagat Egyptian
18 131 8
Bells and Sagat
18 132 8
Tabil
12 108 2
Katim
10 117 10
Nakrazan
19 118 1
Bongos Hi/Lo
19 114 19
Zeer & Tweasat
19 115 18
Zeer Pitched
19 116 18
Khishbah
25 123 19
Sagool Combination
22 120 5
Creative Sound of Middle East Instrument
Katim Gated
10 107 7
Tantan-Katim
10 128 19
Group Percussion
12 127 19
Asma Davul Electronic
26 121 15
Mix Doholla-Drum
26 106 22
Daf Pitched
7 119 10
Ceramic Mini Dbk
1 101 1
Egyptian String
13 135 13
Egyptian Playground
13 126 19
Real Simulation of Non Middle East Instrument
Ghatam
1 125 1
Shekele
22 136 18
Synthy Simulation of Middle East Instrument
Voice Percussion
25 148 18
White Blocks
22 143 22
Minimal Logs
23 137 17
Tar Drum Kit
12 146 19
Unhappy Camels
14 124 10
Suspicious Eyes
19 122 18
Darabuka Roll
10 104 7
World DnB K/H/S
6 134 19
The Price of Oil
10 113 5
SFX
Breath in the Amber
4 141 2
Wind Chimes
23 144 18
Bottle Synth
5 142 1
Rain Stick
18 140 18
Boarder Crossing
10 105 21
119
121
106
124
133
120
125
128
111
110
113
136
129
121
115
118
108
109
135
116
104
105
124
132
112
117
137
150
130
131
107
127
122
102
122
114
141
140
142
134
123
L ive m od e
No.
Head PCM
Instrument
Rim PCM
Instrument
Button
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
Tiny Darabuka
Darabuka Bend
Darabuka Grace Hit
Egypt Drb Roll Center
Darabuka Tek to Vox Kick
Doholla Center
Katim Center
Tabil Open
Daf 21" Hard Bak
Daf Tek Egypt
Big Bendir 14"
Bendir Dum
Low Pitch ADDum 3VS
Bongos Low
Zeer
Zeer Pitch Head
Katim
Nakrazan
Tar Snip
Sagool Head
Asma Davul Head
Gulf Jam Set 3VS
Khishbah
Wacky 3VS Khishbah
Yahal Dum
World DnB 2A
Group Drums
Tantan
Req Center
Req Egypt
Sagat Egypt
Sagat Bells
Sagat Dynamic Head
World DnB 1A
Ghost Note
Rattle Maracas
Caxixi Off Beat
Angklung
Steel Drum 2
Rain Stick 1
Heart Beat Breath
Synth Perc
Noise Scale
Bell Tree
SD-HH
Two Brushed Toms
Tom Mid
Tuunn
Hey! Zil
SFX
Darabuka Bend
Egybt Drb Grace Edge
Darabuka Grace Hit
Doholla Edge
Daf Tek Mute
Bendir Tek Mute
Tar Tek Mute
Katim Edge
Katim Tak
Katim Mute
Tabil Rim
World DnB 2B
Nakrazan Mute
Tricky Tek Mix 6VS
Kasur Rim
Asma Davul Tek Rim
Yahal Tek
Sagool Rim
TD Jingle
Req Edge
Req - Tik
World DnB 1B
Ragaf Riqq to Vox Snare
Lo Pitch Req Open
Sagat Egypt Open
Sagat Dynamic Head
Sagat Silver Cl→Opn 5VS
Sagat Roll
Tweasat
Splash Jingle
Snake Drum
Ghost Note
Clap
Rain Stick 2
Chacha OpenSlap
Bongos High Open
Caxixi 2
Angklung
Steel Drum 2
Wind Chime
Whistle
Synth Perc
Guitar Chord
Tom Mid
Hi Toms Pitch
Stick Cymbal
SD-HH
SFX
Hey! Zil
Uuh
1
2
3
4
1
2
3
4
1
2
3
4
Program
Bank-a
100 Darabuka Ensemble (Double-size)
103 Daf (Double-size)
123 Khishbah
108 Bendir (Double-size)
Bank-b
101 Darabuka (Double-size)
104 Daf Iranian (Double-size)
113 Req-Clap Set
122 Zeer Pitched
Bank-c
132 Egyptian String
140 Unhappy Camels
139 Tar Drum Kit
149 Boarder Crossing
Alg o rith ms
No.
37
38
39
40
41
42
43
44
45
Algorithm
Darabuka (Double-size)
Darabuka ensemble (Double-size)
Darabuka Turkish (Double-size)
Tar (Double-size)
Daf (Double-size)
Doyra (Double-size)
Req (Double-size)
Daf Iranian (Double-size)
Bendir (Double-size)
Lo o p P h ras e s
No. Loop Phrase [bpm] No. Loop Phrase [bpm]
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
7/8 [96]
Arabic Rumba [96]
Ayoub [94]
Baladi 1 [112]
Baladi 2 [130]
Baladi 3 [130]
Benderi [174]
Eskandarani [140]
Fallahi [220]
Gorgina 10/8 [170]
Hajaa Soudasi 6/8 [124]
Karatchi [110]
Katakofti 1 [113]
Katakofti 2 [110]
Katakofti Modern [113]
Khbeti 6/8 [152]
Laf 1 [112]
Laf 2 [110]
Maksoum 1 [127]
Maksoum 2 [130]
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
Maksoum Sarih [160]
Mallaya [220]
Masmoudi [126]
Nobi [95]
Rumba [138]
Saidi 1 [109]
Saidi 2 [120]
Saidi 3 [120]
Saidi 4 [120 ]
Saidi 5 [120 ]
Saidi 6 [120]
Saidi 7 [120]
Saidi Modern [130]
Samai [120]
Shabi [160]
Soudasi 6/8 [122]
Wehda 1 [120]
Wehda 2 [120]
Wehda 3 [120]
Zaffa [96]
Download PDF