User`s Manual, Programming Instructions - CR4000 - Cal

User`s Manual, Programming Instructions - CR4000 - Cal
 ALARM LOCK
345 Bayview Avenue
Amityville, New York 11701
For Sales and Repairs 1-800-ALA-LOCK
For Technical Service 1-800-645-9440
Publicly traded on NASDAQ Symbol: NSSC
\_ © ALARM LOCK 2008
Trilogy
ETDL PANIC EXIT DEVICE TRIM
Programming Instructions
WI1670 1/08 J
DATA TRANSFER
MODULE
ETDL--Panic Exit Device Trim
ne
Hh ; J El
DL-Windows i : : |
AL-IR1 PRINTER
Alarm Lock Trilogy Series
Stand-Alone Access Control Systems
DL SERIES LOCKS
THE ALARM LOCK TRILOGY DL-SERIES STAND-ALONE ACCESS CONTROL SYSTEM IS A SERIES OF STATE-OF-
THE-ART MICROPROCESSOR-BASED PROGRAMMABLE KEYPAD-ENTRY SECURITY LOCKS.
ETDL
The ETDL Series lock is a mortise-based lock for use with push bar applications.
Features a real-time clock/calendar that automatically adjusts for Daylight Sav-
ing Time and allows for automated programming of events. Features three
methods of programming: (1) all features can be programmed manually through
the keypad; (2) you can transfer programming instructions directly from your lap-
Lm top or desktop PC using DL Windows software and a special AL-PC! cable; and
PR] (3) data can be transferred from your PC to your DL lock via the AL DTM hand-
| held Data Transfer Module. In addition, data can be retrieved from the lock in
one of three ways (1) through an infrared printer; (2) directly from the lock to the
PC; or (3) through an AL-DTM to your PC.
Table of Contents
DL Series Lock Features... ooo 3 Programming Functions Overview ................... 14
Supported Products 4 Programming Functions ............. ===... 15-28
Lock Design Overview ns 5 Groups and Scheduled Group 1 Examples .....29
Terminology Used in this Manual..................... 6 Programming Record Sheet.......................—....... 31
Programming LevelS ces 8 User Code Record Sheet.................................. ‚32
Conventions Used in this Manual..................... 9 Schedule Record Sheet... 33
LED and Sounder Indicators ……………………………… 9 GlOSSAFY ...veoresessennmencennneansoncasuncencenentennassinsnnenne 34
Product Communication Examples ................. 10 Warranty .............ee...meo nens 36
Wiring and Power Up............-.........=..e.emeneeee.. 11
Quick Start.............——....=.ereeceneee nene 12
DL Series Lock Features
Audit Trail
e 40,000 Event Capacity*
Entries Logged with Time and Date
Critical Programming Events Logged
Printable using the AL-IR1 Hand-Held Printer (see page 22, Function 55)
Uploadable using Alarm Lock's DL-Windows software (see page 22, Function 58)
Transferable to AL-DTMs*
Lock Features
e Metal Key Override for all cylindrical locks
e Keypad Lockout (see page 23, Functions 60-61)
e Non-Volatile (Fixed) Memory
e Real-Time Clock (within one second accuracy)
(see page 20, Functions 43-44)
Programmable Relay (see page 27)
Visual and Audible Keypad Feedback (see page 9)
Battery Status Monitor (see page 9)
Scheduling
500 Scheduled Events (see pages 25-30)
Automated Unlock/Lock
Enable/Disable Users (see page 16, Function 3)
Enable/Disable Groups (see page 17)
Four "Quick Schedules" (contains 4 most common schedules) (see page 26)
Real-time clock and calendar (see page 19)
Programmable Timeout Functions (see page 18)
User Access Methods
e Keypad Entered User Codes (see page 15)
e Metal Key Override
User Features
e 2000 Users
e 6 Pre-defined Administration User Levels including Master, Installer, Manager, Supervisor, Print-Only and
Basic User Codes (see page 8)
User Code Lengths from 3-6 digits
Service Code (“One-Time-Only” Code) (see page 7)
User Lockout Mode (see page 16, Function 6)
Users Assignable to 4 Groups (see page 18)
Ambush Function (see page 23, Function 66)
Keypad and Computer Programming
e All programming may be performed manually from the keypad, or from a PC using Alarm Lock's
DL-Windows Software (see page 4)
* Only 5000 of the most recent events are transferred using the AL-DTM.
Supported Products
Data Transfer Module (AL-DTM)
An AL-DTM can be used to transfer Lock Programs (and other data) between DL-Windows and locks. When
computers cannot be transported or when electrical power is not available, the hand-held AL-DTM device acts as
a go-between--it allows the transfer of lock data from the computer (through the AL-DTM) and to the lock, or in
reverse (from the lock through the AL-DTM back to the computer). Note: Only 5000 events are transferred
using the AL-DTM.
Infrared Printer (AL-IR1)
An AL-IR1 printer is used to print Audit Trails and User Code lists without the need for a PC. Its infrared
reader means no cable connection to the lock is needed.
AL-PCI Cable
An ALARM LOCK AL-PCI cable is required to communicate between your computer's RS-232 serial com-
munications port (COM 1-4) and the AL-DTM or lock. One end of the AL-PCI cable is designed to be used
on a 9-pin serial Com Port. If your computer has a 25-pin Com Port only, a 25-pin to 9-pin adapter must be
used. The other end of the AL-PCI cable features a 2-pin banana plug connector which is polarity sensitive-
-the TAB (marked “GND”) side must be plugged into the lock's black (left) terminal.
Double-ended Mini Banana Plug Connector
After you create the program in DL-Windows and transfer the program from your computer to an AL-DTM,
transfer the program from the AL-DTM to the lock(s) via a double-ended mini banana plug.
DB9 to DB9 Serial Cable
Enroll User Codes into DL-Windows, then transfer this new User Code data from the computer to the AL-
PRE via this 9-pin DB9 to DB9 serial cable. Once the data is in the AL-PRE, you can transfer the data to
the lock via the double-ended mini banana plug (see above), thus avoiding the need to use an AL-PCI
cable for this process.
USB to RS-232 Cable
If your computer does not have a serial COM port (DB-9 male) available, you can plug your AL-
PCI2 cable into a special USB to RS-232 cable. Order part MX1130 for the USB to RS-232 ca-
ble only, or ALPCI2-U for both the USB to RS-232 cable and an AL-PCI2 cable.
Lock Design Overview
Why Use Software inside a Lock?
With ordinary door locks, the need to make physical copies of metal keys and distributing them can be a huge organizational and finan-
cial task -- and what will you do if someone causes a security breach by losing their key?
The answer lies in the advantage of software. Software (also called "firmware") is not "hard" or "fixed" like hardware is. Software is
"soft" — flexible and changeable to your needs. Software exists inside your Alarm Lock™ series lock, and can be programmed (and re-
programmed again and again) to suit your changing requirements. No more metal keys to distribute...instead, distribute User Codes —
and delete them from the software when needed. (A User Code is the software equivalent of a metal key--it is a series of numbers the
User enters into the door lock keypad to unlock the lock).
Preparing to Program your Lock
The keypad contains 12 buttons, numbers 1 through 9 plus zero, a star button ([CÆ2]) and a special "AL" button (C3). These 12
buttons are all you need to program your lock. In addition to manually programming your lock (using only the keypad), you can also
program your lock using a computer program called DL-Windows. DL-Windows is not needed--but it makes programming faster and
easier. This guide will show you how to program your lock manually, without DL-Windows. (For more information about DL-Windows, see
User Guide 01237).
Programming your lock begins after you unpack it from the box -- there is a specific procedure outlined in "Quick Start" (page 12)
in which you "wake up" the lock to prepare it for programming. This "Quick Start" procedure shows you all the steps required to
get your lock to start working. To begin programming, you must first enter something called "Program Mode".
What is Program Mode?
With software, changes are made using the keypad. The software has only two "modes"--"Normal Mode" and "Program Mode".
When you want to make changes to the lock programming, you enter "Program Mode". When you finish programming and wish to
put the lock into use, you exit Program Mode to enter "Normal Mode".
Program Mode is entered using the keypad, by pressing the Master Code of the lock. The Master Code is basically a secret pass-
code that allows you to enter Program Mode. But since all locks are manufactured identically and leave the factory with the same
Master Code, the "factory Master Code" is therefore not very secret--and should be changed to your own personal Master Code.
This way, only YOU can enter Program Mode and make changes to the lock programming.
Once the new Master Code is set , then you can continue with the Quick Start procedure and set the weekday, date and time. Af-
ter this, you can start entering User Codes for people to use. All changes to the lock are organized by their Function Number.
Want to change the date? Use Function Number 38. Want to add a User Code? Use Function Number 2. There are 99 Func-
tions in total, some that you will use often, and others that you may never need.
Notice that when you program your lock, programming tends to follow a consistent 5-step pattern: (1) Enter Program Mode
(2) Press followed by the Function # (3) Press and enter data (4) Press [*] to end (5) Exit Program Mode.
Turn the page and learn about the special terminology used with your lock. Once that is clear, use the Quick Start proce-
dure (on page 12) to help you get up and running.
| Special "AL" (СЕ) Кеу |
| ‘Tri-Color Status LED |
| Infrared LED (for Printer) ET
| "STAR" (CES) Key |
ER
PC / AL-DTM Interface
Terminology Used in this Manual
What is a Lock Program?
A Lock Program contains the instructions that a lock uses to
perform its various functions. You can use the keypad to cre-
ate a Lock Program stored within the lock. You can also use
DL-Windows (defined below) to create a Lock Program on your
computer, and then transfer and store the Program in the cir-
cuitry contained inside the lock itself. The Lock Program is es-
sentially a computer database file that maintains feature set-
tings, schedules, audit trails, etc. Using DL-Windows, Lock
Programs can be created with default information, edited on
your PC, and then sent to (and even received from) locks.
The Lock Program consists of 4 areas: User Codes, Fea-
tures, Time Zones, and Schedules, all defined below:
What are User Codes?
Also called User Access Codes or PIN No. Codes, User Codes
are numbers the User presses into the lock keypad to unlock
the lock. The User Codes are part of the Lock Program, and
the Lock Program is stored in the lock circuitry awaiting the Us-
ers to key in their User Codes.
What are Features?
Your lock is designed to support several options and functions.
Using the keypad or DL-Windows software (the Programma-
ble Features window), you can select the features you wish to
activate, such as if the lock will automatically adjust for Daylight
Saving Time in the spring and autumn, or if the lock sounder
should be disabled or enabled.
What is a TimeZone?
Events (recorded lock activities) can be programmed to occur
at certain times. It is these times (for example, “every Tuesday
at SPM") that are referred to as TimeZones. TimeZones can be
created manually through the keypad. In DL-Windows, you can
create TimeZones, and link TimeZones to events.
What is a Schedule?
Your lock can be programmed to maintain a schedule in which
certain events can occur automatically. For example, you can
program the lock to allow Groups of Users (with their User
Codes) access ONLY during specific business hours. With an-
other example, you can program another lock to UNLOCK at
9am, LOCK at noon for lunch, UNLOCK at 1pm, and LOCK
again at S5pm--every weekday. As you can see, many different
combinations of Schedules can be created to suit the needs of
the Users. First you create TimeZones (see above), then cre-
ate events and link them to your TimeZones. When finished,
you can view your complete schedule in DL-Windows.
What is a User?
A User is a person who is authorized to simply use or make
certain programming changes to the lock. This User can be
anyone--from a one-time visitor (who will almost certainly have
no authority to make changes) to the owner of the building in
which the lock is installed (who will probably wish to have total
authority to make changes). The ETDL Series lock can hold
hundreds of Users in its programming memory, and each User
possesses a pre-defined level of authority--a Programming
Level--as to their ability to use or make changes to the lock.
What is a Programming Level?
The Programming Level defines the range of programming
tasks a User is allowed to perform. The higher the Level, the
more programming tasks the User is allowed (with Master al-
lowing ALL tasks).
Note: Since the Programming Level is closely associated with
the type of User and their abilities, a User who holds a certain
Programming Level is sometimes referred to by their “User
Type”.
For example, the ETDL Series lock can hold up to 2000 Users
in its programming memory, and each User is associated with a
User Number (see definition of "User Number" below) and
therefore a specific Programming Level, as follows:
Always associated with User Number 1. Is always
(Abbreviated as
Master:
enabled and can program all functions.
Programming Level = M).
Installer: Always associated with User Numbers 2 and 3. Can
program all functions except changing the Master Code.
(Abbreviated as Programming Level = 4).
Manager: Always associated with User Numbers 4, 5, and 6.
Can program all functions except functions relating to lock
configuration. (Abbreviated as Programming Level = 3).
Supervisor: Always associated with User Numbers 7, 8 and 9.
Can only program functions relating to day to day operation.
(Abbreviated as Programming Level = 2).
Print Only Users: Always associated with User Numbers 10 %
11. Restricted to print event logs only. No other
programming ability allowed. (Abbreviated as Programming
Level = 1).
Basic Users: Always associated with User Number 12 and
higher (except 297-300). No programming ability allowed.
Most Users are Basic Users, who are given their own
personal User Codes and are only allowed to simply unlock
the lock when desired.
Programming Levels are hierarchical--higher levels are allowed
to do anything the levels below them can do. For example, if
you are a Manager, you are allowed to do anything that Super-
visors, Print-Only Users and Basic Users can do in addition to
those tasks allowed for Managers (Level 3). See page 8 for
more information.
What is the Minimum Required Program Level?
This Programming Level abbreviation is the minimum program-
ming level required to access the particular Function. (The
higher the level number, the more programming tasks the User
is allowed, with Master allowing all tasks).
In this manual, Programming Levels for the DL series locks are
abbreviated as follows: M = Master, 4 = Installer, 3 = Manager,
2 = Supervisor, 1 = Print Only Users. See page 8 for more in-
formation.
What is a User Number?
(User Number = Location Number = User Location = Slot in
Lock)
User Numbers are used and are significant within each individ-
ual lock only. The User Number determines the Programming
Level for each User. For example, the ETDL Series lock can
hold up to 2000 Users in its programming memory. This mem-
ory can be thought of as simply a numbered list from 1 through
2000. Each entry in the list is represented by a User Number.
Therefore, where a User is located in this list--their User Loca-
tion--is a commonly used description of their User Number.
Because of their similarities, a User Number, User Location
Terminology Used in this Manual (cont'd)
and Location Number can be used interchangeably. In some
DL-Windows screens, the word "Slot" is also used. They all
mean the same thing.
Since User Numbers are fixed, knowing a User Number will
specify the associated Programming Level, and will in turn in-
dicate a User's programming abilities. For example, User
Number 1 is always the Master, who can perform all program-
ming tasks.
Programming Levels are hierarchical--higher levels are al-
lowed to do anything the levels below them can do. For exam-
ple, if you are User 2, you are allowed to do anything that Us-
ers 3 through 11 can do.
What is a Group?
With many lock applications, it is convenient for large numbers
of similar Users to be grouped together. Placing Users into
Groups (by assigning them specific User Numbers) allows
large numbers of Users to be controlled all at once rather than
individually--saving time and effort. Groups are controlled via
schedules, and a typical example involves enabling or dis-
abling a Group at a certain time. Default Group associations
are specified in the tables on page 8. For example, if you wish
to add a User to Group 1, assign this User a User Number be-
tween 51 and 100. These default Group associations can be
changed if needed to allow Groups larger than the default
number of 50 (by using keypad Function 35). (See page 18
for some Group function examples).
Who are Users 297-300?
Users assigned to User Numbers 297, 298, 299 and 300 have
special abilities, as follows:
User 297: Quick Enable User 300
User 297 possesses the unique ability to enable the User
Code associated with User 300. User 297 does this by first
entering their own User 297 User Code into the lock keypad.
When User 300 subsequently enters their User 300 User
Code, the lock allows access (for one time) and then the
User 300 User Code becomes disabled.
For example, you wish to allow one-time access to a tempo-
rary worker. Simply enter the User 297 User Code into the
lock keypad. Later, when the temporary worker enters the
User 300 User Code into the lock keypad, the User 300 User
Code allows access (for one time only) and then becomes
disabled. Later, if you wish to grant the temporary worker re-
access, simply re-enter the User 297 User Code and the
User 300 User Code will be re-enabled (again for one time
only).
User 298: Quick PC Access Code
Entering the User Code for User 298 enables that User to
send data to or from the lock. Therefore, User 298 can acti-
vate what is the equivalent of Function 58 in Program Mode
(see page 22), without the need to enter Program Mode nor
the need to know the Master Code of the lock. An AL-PCI
cable with a PC is required.
User 299: AL-DTM Code
This is the only User Code that will initiate data transfer with
the AL-DTM--and without allowing the User to pass through
the door (the User Code for User 299 is not an Access
Code). An AL-PCI cable and an AL-DTM (first programmed
by the computer via DL-Windows) is required.
User 300: One-Time Only Service Code
This is a One-Time Only Service User Code enabled by User
297. For example, User Code 300 is sometimes used for
guard tour duties. See User 297: Quick Enable User 300
above.
What is DL-Windows?
DL-Windows is a computer program that allows you to pro-
gram your ALARM LOCK T3 Security Lock. You do not need
DL-Windows to program your lock, but it makes programming
much faster and easier. With DL-Windows, you can quickly
create Lock Programs (programs that make the lock perform
its many functions) add multiple Users (who have access),
retrieve event logs, and create Schedules. The benefit of DL-
Windows is that it allows you to set up all lock programming in
advance (on your computer), and then later send the informa-
tion to the locks at your convenience.
Programming Levels
The Programming Level defines the range of programming tasks
a User is allowed to perform. The higher the Level, the more pro-
gramming tasks the User is allowed (with Master allowing ALL
tasks).
Note: Since the Programming Level is closely associated with
the type of User and their abilities, a User who holds a certain
Programming Level is sometimes referred to by their “User
Type”.
For example, the ETDL Series lock can hold hundreds of Users in
its programming memory, and each User is associated with a
User Number (see definition of "User Number" in the previous
“Terminology” section) and therefore a specific Programming
Level, as follows:
Master: Always associated with User number 1. Is always en-
abled and can program all functions. (Abbreviated as
Programming Level = M).
Installer: Always associated with Users 2 and 3. Can program
all functions except changing the Master Code. (Abbreviated
as Programming Level = 4).
Manager: Always associated with Users 4, 5, and 6. Can pro-
gram all functions except functions relating to lock
configuration. (Abbreviated as Programming Level = 3).
Supervisor: Always associated with Users 7, 8 and 9. Can only
program functions relating to day to day operation.
(Abbreviated as Programming Level = 2).
Print Only Users: Always associated with Users 10 & 11.
Restricted to print audit trails only. No other programming
ability allowed. (Abbreviated as Programming Level = 1).
Basic Users: Always associated with User number 12 and
higher (except 297-300). No programming ability allowed.
Programming Levels are hierarchical--higher levels are allowed to
do anything the levels below them can do. For example, if you
are a Manager, you are allowed to do anything that Supervisors,
Print-Only Users and Basic Users can do in addition to those
tasks allowed for Managers (Level 3).
Lock Defaults for ETDL
Users added will default to a Group Association and a Programming Level as follows:
USER TYPE USER NUMBER GROUP DEFAULT MINIMUM PROGRAM
ASSOCIATION LEVEL (See page 6)
Master Code 1 M
Installer Codes 283 none 4
Manager Codes 4-6 none 3
Supervisor Codes 7-9 none 2
Print Only Codes 10-11 none 1
Basic User Codes 12-50 none none
Basic User Codes Group 1 51-100 1 none
Basic User Codes Group 2 101 - 150 2 none
Basic User Codes Group 3 151 - 200 3 none
Basic User Codes Group 4 201 - 250 4 none
Basic User Codes 251 - 296 none none
Quick Enable User 300 Code 297 none none
Quick PC Access Code 298 none none
AL-DTM Code 299 none none
Service Code 300 none none
Basic User Codes 301-2000 none none
User 299 is a Non-Pass Code. This is the only code that will initiate data transfer with the AL-DTM.
Conventions Used in this Manual
2
Enabling/Disabling Users (By User Number) y Cu Ш
J Minimum Required Program Level
User Numb tbe b , ;
, NOTE: Wil Enable/Disable users even If Ihe user is associated wilh an enabled group Program ES EDEN EEE follows:
Function В: M = Master
Description — —— 4 = Installer
Fa 3. Disable User SE EEE Te
a — 2 = Supervisor
7 a Enable gr EEE EY E 1 = Print Only Users
Programming X This Program Level abbreviation is the
Information minimum program level required to
access the particular Function. (The
higher the level, the more programming
tasks the User is allowed, with Master
allowing all tasks).
Function Function Name +
Number
Programming Key Sequence.
General Program Mode Information
If a wrong key is pressed during code entry, hold any key continuously until the error sound is heard (7 short beeps), this will clear the entry. Re-enter the key
sequence again.
All program sequences are followed by the [СЭ key; 2 short beeps indicate a successful program sequence.
LED and Sounder Indicators
The DL Series locks provide visual and audible keypad feedback. With a fully charged battery, the LED and sounder feedback
is as follows:
ACTIVITY LED SOUNDER COMMENTS
| Keypress 1 RED Flash 1 Beep Normal Operation
| Access Granted or Remote Release 3 GREEN Flashes 3 Beeps Remote release enabled through activa-
tion of relay
Invalid Code 6 RED Flashes 6 Beeps Re-enter User Code
Successful Program Entry | 2 GREEN Flashes 2 Beeps When in Program Mode
Unsuccessful Program Entry 7 RED Flashes 7 Beeps When in Program Mode
Exit Program Mode 1 RED, 2 GREEN Flashes 10 Beeps
Valid but Disabled Code 1 GREEN, 4 RED Flashes 1 long, 5 short beeps Code exists in memory, but disabled
Low Battery YELLOW Flash during key Long Beep See page 11 before changing batteries
presses | . —
User Code Entered YELLOW Flash Sequence of 7 Beeps | Non-fatal memory or clock error has been
Repeated 4 Times detected. Under this condition,
unexpected operation is possible, Re-
move power and restart.
F
Product Communication Examples
Send to lock
Receive from lock
AL-PCI CABLE
CONNECT TO SERIAL PORT
(COM 14)
=
pe : С°
An ; bo
NOTE: OBSERVE TAB DIRECTION WHEN
INSERTING CABLE INTO LOCK
¡BM COMPATABLE
LAPTOP OR DESKTOP PC
If your computer does not have a serial COM port
(DB-9 male) available, you can plug your AL-PCI2
cable into a special USB to RS-232 cable. Order
part MX1130 for the
USB to RS-232 cable
only, or ALPCI2-U for
both the USB to RS-232
cable and an AL-PCI2
cable.
Scenario 1 Create the program in DL-Windows on your computer, then transfer the program from the computer directly to the lock via an
AL-PCI cable. You must always enter the User 298 User Code to send or receive data Using DL-Windows.
AL-PCI CABLE
CONNECT TO SERIAL PORT
(СОМ 1-4)
à DOUBLE CEC Ai EA
E a ar "y PLUG CONNECTOR
pare ii Pr 1
| a 3 iL ve at | e
п
NOTE: OBSERVE TAB DIRECTION WHEN
INSERTING CABLE INTO LOCK NOTE: OBSERVE TAB DIREC-
TION WHEN INSERTING CABLE
INTO AL-DTM AND LOCK
IBM COMPATABLE
LAPTOP OR DESKTOP PC
AL-DTM DATA
TRANSFER
MODULE
ETDL
Scenario 2 Create the program in DL-Windows and transfer the program from your computer to an AL-DTM (via an AL-PCI cable)...then
transfer the program from the AL-DTM to the lock(s) (via a double-ended mini banana plug). The hand-held AL-DTM is useful because
you do not have to transport (or find electricity for) your computer. Data can also flow in reverse, from the lock, through the AL-DTM,
back to the computer for examination.
вос оо
e
=r
AL-IR1 PRINTER
Scenarlo 3 Use the AL-IR1 Infrared printer to print your lock's audit trail (event log), User Code list, clock settings and software
version. No cable required.
The AL-PCI cable is designed to be used an a 9 pin serial COM port. If your computer has a 25 pin COM port, a 25 pin to 9 pin adapter must be used.
Warning: Polarity MUST be observed when connecting cables to the lock. The tab (-) must plug into the negative (black) hole.
10
Wiring and Power Up
WIRING
See the Installation Manual for more information.
Batteries:
Use only 1.5 volt Alkaline size-AA batteries.
External Power:
Red / Black wires - External 7.5 VDC Power Source
must be used for operation without batteries.
Remote Input:
White / White wires - Wire a Normally Open Contact
to wires (white and white). Momentarily close to allow
person to pass through door. NOTE: Remote Input
is enabled from the factory. (See page 23)
Relay:
COM-Blue / NO-Yellow / NC-Green - See page 24
(Function 67) for programming options for the Relay.
Wiring to Disarm a Burglary Control Panel
Burglary Control Panel wiring. See page 27.
POWER UP
¢ When applying power to the lock for the first time, stop
and follow the procedure outlined in "Quick Start, First time
Power Up" further in this manual.
* When power is re-applied to a lock that was already op-
erational, proceed as follows:
1. Disconnect battery pack connector.
2. With battery power disconnected, press and hold
down for 10 seconds to insure discharge of all ca-
pacitors.
3. Re-connect battery pack (lock will sound 3 short beeps). If
beeps are not heard, then restart at step 1.
4. Do not press any keys for 15 seconds.
5. After 15 seconds, the LED will flash red 6 times and 6
beeps will sound.
The lock is now ready for use. The pre-existing program is
loaded from fixed memory. Set the clock using functions 38,
39 and 40.
ERASE ALL PROGRAMMING
(The "out of box" factory default will be loaded)
1. Remove the battery pack.
2. With battery power disconnected, press and hold
down [] for 10 seconds to ensure discharge of all ca-
pacitors.
3. Re-install the battery pack (lock will sound 3 short beeps).
If beeps are not heard, then restart at step 1.
4. Within 5 seconds after hearing the 3 short beeps, press
and hold (CE until the lock begins to beep, then release.
5. A series of 5 RED LED and 5 beeps will be heard followed
by 10 seconds of silence, then 3 GREEN LEDs and 3 fast
beeps.
All settings and programming have been erased and the lock
is now ready for use. Note: All lock programming can also be
erased (without need to disconnect the batteries) by entering
Function 99.
BATTERY REPLACEMENT
When a valid code is entered and the batteries are weak, the
yellow LED will light and the sounder will sound for 4 seconds.
DL Series locks use five (5) AA-size 1.5 volt alkaline batteries.
Always replace weak batteries as soon as possible.
CAUTION: Do not press any keys while batteries are dis-
connected or you may erase the real-time clock settings.
1. At the back of the lock, remove the screw at the bottom of
the lock housing and remove the cover.
2. Pull out the battery pack and quickly replace all 5 batteries -
within 1 minute.
3. If you do not hear the 3 beeps when power is re-applied,
all programming and settings have been retained, and the
lock is ready for use. Go to step 5.
4. If you do hear 3 beeps when power is re-applied, do not
press any keys for 15 seconds. After the 15 second
period, the LED will flash red 6 times and 6 beeps will
sound. Reset the clock using functions 38, 39 and 40.
5. Replace the cover and tighten the screw.
11
Quick Start
First Time Start Up
1.
Unpack the lock.
2. With the batteries disconnected, hold down the key for 10 seconds and release.
3. Connect the batteries and listen for 3 beeps. Within 5 seconds of hearing the 3 beeps, press and hold [CZ] until beeping
starts. This will clear the lock of all programmed data. Important: If you do not hear these 3 beeps, you must start over at
step 2.
Listen for another series of beeps and LED flashes followed by 10 seconds of silence. The lock is now ready to program.
Failure to follow this exact procedure can result in erratic lock behavior. Important Note: When entering any key se-
quence below, do not pause more than 25 seconds between any key presses--otherwise you must start again.
Enter Program Mode and Change Factory Master Code
1. Press the default Master Code: 2 5] (EA.
2. Wait for the green light and press until multiple beeps are heard. You are now in Program Mode.
Note: The lock will beep every 6 seconds as a reminder that you are in Program Mode.
3. Enter a new personal 6-digit Master Code number by pressing the following keys:
[new Master Code] [new Master Code] (the second set of digits must be exactly the same).
(For example, if you want your new Master Code to be “664433”. Press:
EC EEE EEE ES.
Now that the Master Code has been changed, there is no need to change it again (unless you want to). Since you are
still in Program Mode, you can now proceed directly below and program various functions. Note: Programming any
Function, such as setting the clock, follows a consistent 5-step pattern: (1) Enter Program Mode (2) Press (Ci
CL
[Function #] (3) Press and enter data (4) Press to end (5) Exit Program Mode.
Note: There is a 3 minute Program Mode timeout if no keys are pressed when in Program Mode. A steady tone will sound
for the final 15 seconds of the 3 minute timeout period as a warning. To remain in Program Mode, press any key.
Set the Weekday
1. Enter Program Mode (if not in already).
2. Press [number of weekday] EX. (Use 1= Sunday, 7 = Saturday).
(For example - Friday - press CA] CE CE).
Set the Date
1. Enter Program Mode (if not in already).
2. Press CE] [MMDDYY] +.
(For example - Мау 10, 2002 - press E) CJ
——— 0
J CELO JLS Lo LON CS).
Set the Time
1. Enter Program Mode (if not in already. If you just finished the above procedure, you are still in Program Mode).
2. Press CE] [HMM] [CA]. (Use 24-hour military format, where PM adds 12 hours).
(For example - 2:30pm - press I E).
Enter User Codes
1. Enter Program Mode (if not in already).
2. Press [25] [User Number] [new User Code] CE].
(For example, John Smith is designated as User 21. You want him to use the code of "232323" to unlock the door.
Program the lock by pressing: cil [25 [85] EE EE Е2ЕЗ Co).
3. Repeat step 2 for each new user.
Delete a User Code
1. Enter Program Mode (if not in already).
2. Press Ca [User Number] (CFA.
12
Quick Start (cont’d)
The lock will flash a green LED and beep continuously for 6 seconds. When the red LED flashes, the User Code is deleted.
3. Repeat step 2 for each new User.
User Code Conflicts
Care should be taken not to program a new User Code which matches the first digits of any other User Code (only the User
Code with the least number of digits will be recognized). Example: If User Codes 123 and 123456 are both entered in the
system, only code 123 would be recognized, unless the ENTER Key has been enabled (see Function 69, see page 25). In ad-
dition, an error will sound if you try to program a new User Code that matches the first digits of the Master Code.
WARNING: When attempting to change an existing Master Code, it is HIGHLY recommended that you enable all
Groups (see Function 23 on page 17), exit Program Mode, and enter the new anticipated Master Code to verify that the
anticipated sequence does not currently open the lock. If the lock does not open, the anticipated Master Code can be
used as the new Master Code: if the lock opens, the anticipated Master Code already exists in the lock (as a User
Code), and the anticipated Mater Code should NOT be used. Always repeat this procedure with any new anticipated
Master Codes.
Exit Program Mode
Hold Down any key for 3 seconds. Program Mode exit is confirmed by several beeps. You are now in normal operation.
Re-enter Program Mode )
If you wish to re-enter Program Mode, key-in your new 6-digit Master Code, and press (CE.
You are now ready to mount and install your DL series lock and give out your User Codes. Before installation, it is suggested
you test and verify that all User Codes entered are active (see below).
Testing the Codes Entered
Verifying Basic Keypad User Codes
Test a valid User Code:
VALID CODE - The Green LED will flash momentarily and the sounder will beep a few times after a valid code is entered.
INVALID CODE - The RED LED will flash several times and the sounder will beep several times after an invalid code is entered.
Use Function 2 to re-program the code.
13
Programming Functions--Overview
Function 1 Change Master Code See page 15 Function 48 Enable Passage Mode | See page 21
Function 2 Add/Delete/Change User Codes | See page 15 il Function 49 Disable Passage Mode See page 21
Function 3 | User Disable (By User Number) See page 16 i | Function 50 Return Lock to Normal Passage | See page 21
нета = ===. 4 _ Mode Schedule
Function 4 User Enable (By User Number) — |See page 16 Function 51 Passage Mode Configuration See page 21
Function 5 | User Enable with Timeout | See page 16 Nu [Function 52-54 |Pass Time See page 21
Function 6 Enable Total User Lockout See page 16 Ш, Function 55 Print Audit Trail See page 22
Function 7 Disable Total User Lockout | Зее раде 16 Function 56 Print User Code List See page 22 —
Function 8 Reserved | я Function 57 amt Clock Settings and Software See page 22
ersion
Function 9 Enable User 300 (Service Code) |See page 16 Function 58 Upload/Download PC Data See page 22
Function 10 Erase All Users Except the ; See page 16 Function 59 Reserved -
| ~~ |Master Code ) ) | ; MS Е ) a |
| Function 11 Reserved ; | Function 60 je of Attempt Before See page 23
| ockou
Function 12 Clear All Schedules and Timeout |See page 17 | | Function 61 Set the Attempts Lockout Time See page 23
Functions | = a —
| Function 13 Clear All Timeout Functions See page 17 > Function 62-63 | Reserved я
| à +. | LE
Function 14-17 | Group 1-4 Disable See page 17 Function 64-65 | Disable/Enable Remote Input See page 23
| Function 18 — 7 Disable All Groups See page 17 | Function 66 Ambush Code See page 23
| S| — |
Function 19-22 | Group 1-4 Enable See page 17 | Function 67 Add Relay/System Features See page 24
Function 23 Enable All Groups [see page 17 | UCD E antes. IT ane An
| - | — |Function 67 |
Function 24 KA x | |Function 69-70 | Enable/Disable Enter Key See page 25
Function 25-28 | Group Disable with Timeout See page 18 ‘Function 74 a | Reserve d
Function 29 Disable All Groups with Timeout |See page 18 | Function 72 - 73 Scheduled Enable/Disable See page 25
— — —— Passage Mode
Function 30 - 33 | Group Enable with Timeout See page 18 Function 74 77 sc hedule Enable Group 1 4 | See page 25
= — | No | — —
Function 34 Disable All Groups with Timeout |See page 18 | | Function 78 Schedule Enable All Groups See page 25
| Function 35 Group Add/Delete Association See page 18 | | Function 79-82 | Schedule Disable Group 1 - 4 See page 25
Function 36 - 37 | Reserved - “Function 93 Schedule Disable All Groups | See page 25
Function 38 Set Date ¡See page 19 Function 84-87 | Quick Schedules - Enable Group | See page 26
Function 39 Set Time See page 19 | Function 88 — [Passage Mode — | See page 26
(Open Time Window)
CNT Set Weekday PC Function 89 Passage Mode See page 26
| — | (Close Time Window)
| Function 41 Daylight Saving Time Start Date | See page 19 = == E—— осо A
| Function 90 Relay Activation See page 27
Function 42 Daylight Saving Time End Date |See page 19 —— (Op en Time Window) - — _
| — I Function 91 Relay Activation See page 27
| Function 43 Speed Up Clock See page 20 | (Close Time W dow) = és —
Ш. | — « | Function 92 Enable Group 4 See page 28
| Function 44 Siow Down Clock See page 20 | (Open Time Window)
2 — _ _ В | Function 93 Enable Group 4 See page 28
Function 45 - 46 | Passage Mode Enable/Disable See page 20 (Close Time Window)
A — - = —— Function 94-98 | Reserved -
Function 47 Timed Passage Mode See page 20 с _ No 3
= — ——— ¡Function 99 Clear All Lock Programming See page 28
| = —
А _ J
14
Programming Functions
UTE
1. New Master Code (User Number 1) CC ED __ ] CY ____— О
(New Master Code) (Confirm New Master Code)
e Master Code must be 6 digits-only. M
Master Code is Keypad Code Access only.
Factory Default = [CCITT
See "Lock Design Overview" on page 5 for more information about Master Codes.
2. Add/Delete/Change User Codes 2-2000 == @____1° len ]
(User Number) (User Code)
e User Number must be between 2 and 2000. 3
e To delete a code, leave the User Code blank and wait for the rapid beeping to stop.
e User Code must be 3-6 digits.
e Each User Code can be thought of as a person. As long as each person possesses their own
unique User Code, you can control access to the lock by adding or deleting User Codes. See
"Terminology Used in this Manual" on page 6 for more information.
Lock Defaults for ETDL
See page 8. Users added will default to a Group Association and a Program Level Ability as follows:
USER TYPE USER NUMBER | GROUP DEFAULT MINIMUM PROGRAM
ASSOCIATION LEVEL (see page 6)
| Master | 1 - M (All Programming Abilities)
installers QU | 283 none 4 (Also 3, 2, 1)
_ Managers | 4-6 none ' 3 (Also 2, 1)
' Supervisors 7 -9 none 2 (Also 1) E.
. Print Only Users . 10 - 11 | none 1
Basic Users о 1 12 - 50 попе попе ‘
Basic Users in Group 1 | 51 - 100 | | 1 none a
Basic Users in Group 2 a 101 - 150 a 2 ‘ none
Basic Users in Group 3 I 151 - 200 3 1 none
| Basic Users in Group 4 i 201 - 250 4 none и
| Basic Users | 251 - 296 | none none a i
Quick Enable User 300 297 none none
Quick PC Access 298 none none
| AL-DTM Code* 299 none none
| Service User 300 none none
Basic Users 301-2000 none none
* User 299 is a Non-Pass Code. This is the only code that will initiate data transfer with the AL-DTM.
15
Programming Functions (cont'd)
USERS (Continued)
User Enable/Disable (By User Number)
16
e User Number must be between 2 and 2000. 2
NOTE: Will Enable/Disable Users even if the User is associated with an enabled Group. Use Feature 3 to disable a specific User
Number and their associated User Code. If the disabled User Code is entered, the lock will flash 1 Green and 4 Red Flashes
(with 1 long and 5 short beeps) indicating that the User Code exists in memory, but is disabled. Function 4 will "undo" Function 3.
3. Disable User [___ JE
(User Number)
4. Enable User ad ED JE
(User Number)
5. User Enable with Timeout E ES] ES. 1
(Enter Timeout, XXX Hours)
N
(This Function enabled through keypad only) (User Number) (XXX Hours)
e With Function 5, User Numbers must be between 2-2000, hours must be between 1-999.
* Function 5 can temporarily override a disabled User (disabled using Function 3 above).
® Since this is a temporary feature, Function 5 can only be enabled using the keypad.
* Example: Brian, User Number 1157, rarely works at the office, but when he does, enable him for his 8 hour work day by entering
Program Mode and pressing: (CT) [CE] [ED] COCTCIO E EEE CS.
* NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to program more
than 4 Timeout Functions.
User Lockout Mode
Prevents all User Codes (Except User 1 Code) from operating the lock. Note: No other programming M
functions or schedules will re-enable Users. Users must be re-enabled with Function 7,
Note: Does not change the User enable/disable status. Note: If the lock is currently in Passage Mode
(door "unlocked") and Function 6 is programmed, the lock will remain in Passage Mode.
6. Enable Total User Lockout Mode OLE
(This Function enabled through keypad only)
7. Disable Total User Lockout Mode 7 25
(This Function enabled through keypad only)
8. Reserved
9. Enable User 300 (Service Code) CD E ©
Service Code is a One-Time-Only Code. Once it is used, it is disabled until enabled again. 2
NOTE: User Number 297 is used to reset Service Code Use. See "Terminology Used in
| this Manual" on page 6 for more information and examples regarding special Users 297-300.
10. Erase All Users Except the Master Code (User 1) (CII (HI (ET CO kJ E
(This Function enabled through keypad only)
| Erases all User Codes except the Master Code (User 1). M
® Function 10 can only be performed using the keypad.
EE ERR SAR AN TE ESTE rr | pa = 10
11. Reserved
Programming Functions (cont'd)
CLEAR FUNCTIONS
12. Clear All Schedules and Timeout Functions ex 05 [J
Function 12 clears all programmed Schedules and all Timeout Functions. (To clear All Timeout Functions only, see 3
13. Clear All Timeout Functions
(This Function enabled through keypad only)
will remain.
Function 13 below). Function 12 will clear all of the following: All Schedule Functions 72 through 93, Timeout Functions
5, 25 through 34 and Function 47. Note: Function 12 also resets Passage Mode and any disabled Groups. After using
Function 12, your Scheduled/Timeout features must be manually re-programmed.
NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to
program more than 4 Timeout Functions. This Function only disables the timeout; the event associated with the timeout
will remain.
KO Ka CIE
Function 13 clears all Timeout Functions. (To clear All Schedules and Timeout Functions, see Function 12 above). 3
Function 13 will clear all of the following: All Timeout Functions 5, 25-34 and Function 47. After using Function 12, your
Scheduled/Timeout features must be manually re-programmed.
NOTE: Up to 4 Timeout Functions may be pending at any one time. An error beep will sound when attempting to
program more than 4 Timeout Functions. This Function only disables the timeout; the event associated with the timeout
Important: |Itis the responsibility of the lock programmer to verify the proper lock/unlock conditions and Group conditions
after programming the lock with Function 12 and 13.
GROUPS
Group Enable/Disable
| Enter the functions below to Enable/Disable Groups. Functiors 14 - 23 will each override
the lock programmina.
14. Disable Group 1
15. Disable Group 2
16. Disable Group 3
17. Disable Group 4
18. Disable All Groups
19. Enable Group 1
20. Enable Group 2
21. Enable Group 3
22. Enable Group 4
23. Enable All Groups
24. Reserved
existing scheduled events. Therefore, Functions 14 - 23 are temporary, take effect im-
mediately, and are always overridden by future scheduled events that already exist within
E CL] AI E
CE 3]
(CHI (CT) KE) EI
(CH) (CII EI Cd
(CE) 23 ET) CE]
CI 2] (2) 1
PRIORITY ORDER
1. Disabled Users
2. Enabled Groups
3. Disabled Groups
4. Enabled Users
The Priority Order details which Function will
take effect before ("have priority over") others.
For example, as per the list above, Enabled
Users have the lowest priority, and other Func-
tions can affect the status of these Users. Dis-
abling a Group (Functions 14-18) will take pri-
ority over the enabled Users in that Group,
disabling them. Enabling Groups (Functions
19-23) will take priority over those tasks lower
in the list, and finally disabling a User (Function
3) takes priority over all other tasks listed.
17
Programming Functions (cont'd)
GROUPS EEN cer All Timeout Functlons by entering Function 13.
Group Enable/Disable with Timeout (Enter Timeout, XXX Hours)
(Functions 25-34 are enabled through the keypad only)
e Hours must be between 1-899. Enter the functions below to Enable/Disable Groups for the amount of time entered in hours. 2
NOTE: Only 4 Timeout Functions are allowed at any one time. An error beep will sound when attempting to program more than
4 Timeout Functions. Functions 25 - 34 will each override existing scheduled events. Therefore, Functions 25 - 34 are tem-
porary, take effect immediately, and are always overridden by future scheduled events that already exist within the lock
programming. NOTE: Functions 25-34 are enabled through the keypad only.
e Example: All 15 members of the Accounting Department are members of Group 4, and a schedule programmed in the
department's door lock reflects their normal working hours of 9 AM through 5 PM, Monday through Friday. But one day a
special event occurs, and all Accounting Department members are requested to stay an extra hour until 6 PM. Therefore,
at 5 PM, the manager (wishing to temporarily enable Group 4 users for an extra hour) enters Program Mode and
presses: as CORFO [AJ. Likewise, if the manager wished to send his department home
early at 3 PM, the manager could enter CD] ZE] DIT E.
25. Timed Disable Group 1 CI ZI HE
(XXX Hours)
26. Timed Disable Group 2 SO IS 631 ~~ ] a
ours
27. Timed Disable Group 3 CE (23 7 I
(XXX Hours)
28. Timed Disable Group 4 II EY ES
(XXX Hours)
29. Timed Disable All Groups EEE KEY JE
(XXX Hours)
30. Timed Enable Group 1 EEE Ey L ==)
31. Timed Enable Group 2 EEE ED __ 15
(XXX Hours)
32. Timed Enable Group 3 OEE > JE
(XXX Hours)
33. Timed Enable Group 4 CI IIS ED o =
34. Timed Enable All Groups ~~ SEE 9 оса! =
35. Group Add/Delete Association SO IL) ЕЕ [__ | Е 165
(User Number) (Groups)
As per the chart on page 8, the lock's default programming from the factory associates certain User Numbers with certain 3
Groups. To override these default Group associations, Function 35 manually assoclales (or disassociates) a selected
User with a selected Group. During programming, Groups not selected are then disassociated from the User. Function
35 is helpful when the number of Users you wish to add to a Group outgrows the number of User Numbers defaulted to a
Group (50); or if an existing User joins a department and you wish to simply add them to a Group.
* User Number must be between 2 and 2000; Groups 1-4 (to associate with User) may be selected.
Add Example: To associate User 67 with Groups 1, 2 and 4;
Enter: CJ IE DEED EII EE
Delete Example: To remove all Group associations for User 67;
Enter: CE] EJE CEJA
NOTE: If a User is associated with more than one Group, all associated Groups would have to be disabled before the User is disabled.
36 - 37. Reserved
18
Programming Functions (cont'd)
CLOCK SETTINGS
38. Set Date Cay [EJ]
= == === === =— —=
* Use Month Day Year format - MMDDYY - Single digit months and days are entered with a preceding zero.
* Enter ONLY the last two digits of the year.
For Example: March 8, 2009; Enter:
EE HE ME EE ES
39. Set Time EA JE
(Time)
» Time must be 4 digits 3
* Use 24 Hour Format (add 12 hours to program PM time)
For Example: To set time to 8:25PM;
Enter: CE E CY 625 603 CI
For Example: To set time to 8:25AM;
Enter: (CH) (ZIK) E E ES E] E 3
40. Set Weekday CO [_] I
(Day)
e For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday and 7 for Saturday.
For Example: To set day to Sunday;
Enter: CI AC ESS ES
41. Daylight Saving Time Start Date (1 (23 CO ES MMWD] E
(DST Starting Month, Month, Week, Day)
The manner in which Daylight Saving Time (DST) is observed varies with location, therefore the DST adjustment is fully flexible to
accommodate these regional differences. Function 41 allows the entry of a DST Start Date (month, day and week), and Function 42
allows the entry of a DST End Date (month, day and week). DST begins and ends at 2AM on the programmed date. Enter
LI CIJ CI E o ko [ to disable DST. All locks leave the factory with DST enabled and pre-programmed to the
following start and end dates (for the USA beginning 2007):
e Default DST Start Date: March, Week 2, Sunday ("Second Sunday in March")
e Default DST End Date: November, Week 1, Sunday ("First Sunday in November")
To program the DST start date using the keypad, press: CT [CIJ CD] [ M MW D ] (CO where "M M W D" represents:
* "M M" = Two digits of the month (01 through 12 = January through December. Single digit months are entered with a
preceding zero).
e "W" = Single digit for "week of the month" (valid entries are 1-5 where "1" is the first week, "2" is the second week, "3" is the
third week, "4" is the fourth week and "5" is the last week of the month.
e “D” = Day of the week (valid entries are 1-7: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6
for Friday and 7 for Saturday).
Example: To set the default start date of "second Sunday in March", press:
EH (GI KT [0321] (03 = "March", 2 ="2" week", 1 = Sunday).
4
42. Daylight Saving Time End Date CO 1 21 E MMWIOJ ES
(DST Ending Month, Month, Week, Day)
End date of Daylight Saving Time (month, week, day). Enter (CZ (23 (AI CIJ CO CO (CH to disable DST.
See Function 41 for full explanation.
Programming Functions (cont'd)
CLOCK ADJUST
Clock Adjust
Number of seconds to adjust (speed up/slow down) the clock each day must be be-
tween 0-55 seconds.
Note: Repeated use of these Functions are not "cumulative" (this means, for example,
if the clock has already been set to speed up 10 seconds per day, and then is found to
need an additional 10 seconds, then program 20 seconds using Function 43).
Example 1: Clock is losing 13 seconds every day, enter:
EDIE KK
This example assumes that the Clock Adjust setting was at the factory default of zero.
Function 57 can be used to print the current Clock Adjust setting.
Example 2: Clock is gaining 13 seconds every day, enter:
CJ 2) 9 К.
This example assumes that the Clock Adjust setting was at the factory default of zero.
Function 57 can be used to print the current Clock Adjust setting.
Example 3: To set the clock adjust setting back to the factory default of zero, enter:
d
Clock Accuracy
The intemal oscillator is factory calibrated to an accu-
racy of £5 minutes/year. Changes in ambient tem-
perature may affect accuracy. If necessary, the ac-
curacy of the intemal clock may be adjusted by first up-
dating the correct time via Function 39. After an interval
of about 1 month, re-set the correct time via Function 39
and then print an Audit Log via Function 55. Because
the Audit Log displays both the "New Clock Time" and
the “Old Clock Time", a daily accuracy (in seconds) can
be determined by taking the difference in seconds be-
tween the "Old" and "New" times divided by the number
of days between the two Function 39 entries. Note:
Because the minimum available adjustment is 1 second
per day, the inaccuracy of the clock must exceed about 6
minutes per year before adjustment is necessary.
43. Speed Up Clock LE EA SN EJ [| 13
(This Function enabled through keypad only) (seconds)
44. Slow Down Clock 1 2 a CJ 6
(This Function enabled through keypad only) (seconds)
Passage Mode Enable/Disable - Schedule will Override
* Function 45 allows passage through the door without the need for a User Code. Re-Lock using Function 46. 2
20
® Programmed Schedules will override the state of the lock when Functions 45 and 46 are used. If it is required that
programmed schedules do not override Passage Mode, enable/disable Passage Mode using Functions 48/49. Note: Be-
cause of the temporary nature of these features, Functions 45-47 can only be enabled using the keypad.
45. Enable Passage Mode (33 Е
(This Function enabled through keypad only)
46. Disable Passage Mode 3 CI
(This Function enabled through keypad only)
47. Timed Passage Mode
(This Function enabled through keypad only)
e Hours must be between 1 - 999.
DEE CY ES
(XXX Hours)
Function 47 allows passage through the door without the need for a User Code for the programmed amount of time.
® For example, if you wish your office door lock to be unlocked (unlocked = "Passage Mode") for the next 3 hours,
enter Program Mode and press: EJ (II CE COJEDES] EI
Programming Functions (cont'd)
PERMANENT PASSAGE MODE
Passage Mode Enable/Disable - Schedule will not Override
e Function 48 allows passage through the door without the need for a User Code. Re-Lock using Function 49. 2
e Programmed Schedules will not override the state of the lock using functions 48 and 49. If it is required that programmed
schedules override Passage Mode, Enable/Disable Passage Mode using Functions 45/46. Use Function 50 to "undo" Func-
tions 48 and/or 49, and therefore return the lock to all pre-existing scheduled functions. Note: Functions 48-50 can only be
enabled using the keypad. Warning: Function 49 will inhibit all scheduled Passage Mode events.
48. Enable Permanent Passage Mode CI
(This Function enabled through keypad only)
49. Disable Permanent Passage Mode III
(This Function enabled through keypad only)
50. Return Lock to Normal Passage I
Mode Schedule
(This Function enabled through keypad only)
(Locks will lock or unlock depending on the current schedule). Use Function 50 to "undo" Functions 48 and/
or 49, and therefore return the lock to all pre-existing scheduled functions.
[Е = Scheduled functions 72 and 73 for Scheduled Passage Mode. |
51. Passage Mode Configuration 3 СБ LI ©
(Mode)
e Mode 1 (Normal): Passage Mode must be enabled/disabled using Function 45 and 46. Mode 1 (Normal) is the factory de-
fault.
e Mode 2: Group 2 toggles Passage Mode.
® Моде 3: Group 2 enables, Group 3 disables Passage Mode. Disable Passage Mode has priority if User is a member of both
Groups 2 and 3.
With Mode 2, each time any member of Group 2 enters their User Code, they will toggle Passage Mode. For example, if Pas-
sage Mode is enabled, and a Group 2 User enters their User Code, Passage Mode will be disabled. If a few seconds later they
enter their User Code again, Passage Mode will be enabled. With Mode 3, Group 2 members will always enable Passage Mode,
and Group 3 members will always disable Passage Mode. For example, if Passage Mode is already enabled, and a Group 2
User enters their User Code, the Passage Mode status will not be changed due to the Function 51 Mode 3 configuration. If Pas-
sage Mode is already enabled, and a Group 3 User enters their User Code, Passage Mode will become disabled.
PASS TIME
Pass Time
The Pass Time is the length of time the lock stays unlocked after a valid User Code is 4
entered. When the Pass Time expires, the lock will re-lock automatically. Use the
functions below to change the Pass Time to 3, 10 or 15 seconds. The Pass Time is
defaulted to 3 seconds.
52. Set Pass Time to 3 Sec. 25
53. Set Pass Time to 10 Sec. 5 35 E
54. Set Pass Time to 15 Sec. 3 [Ed 3
21
Programming Functions (cont'd)
PRINTER
Hold the printer perpendicular to the Lock's infrared LED as shown in Figure 1 and Figure 2. If the
printer has been idle for some time, press the paper feed button to wake up the printer.
Infrareg/f— Infrared
LED LED
A —_—
#7] Infrared |
Reader
ETDL to Printer
- Side View Place Infrared Reader (on printer) in
front of the Infrared LED (on lock)
Figure 1 Figure 2
55. Print Audit Trail (EI (SI CHI (ED
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above. Î
Twenty (20) events will print at a time; press 1 for more events, or 9 to quit. To abort
printing, press any key for 3 seconds (three short beeps will sound).
56. Print User Code List [EE [a [a
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above. 3
To abort printing, press any key for 3 seconds (three short beeps will sound).
57. Print Clock Settings, Software (CES CE) ZI 3)
Version and Door Number
Hold the printer over the lock's infrared sensor as shown in Figure 1 and Figure 2 above. 1
DOWNLOADING
58. Upload/Download PC Data CD] EJ Ea
For use with DL-WINDOWS software, refer to 01237. AL-PCI interface cable is needed. 3
22
Programming Functions (cont'd)
59. Reserved
LOCKOUT
60. Number of Attempts Before Lockout EIT GO
(Number of Attempts)
Used with Function 61 4
e Number of attempts before lockout must be 1-9 attempts.
* The number of attempts is reduced by half every time the keypad is locked out without a
successful code entry (default is 6 attempts).
* The attempt count is reset each time a valid code is entered.
61. Set the Attempts Lockout Time [a «E [ar a 13
(Lockout Time)
Function 61 determines the length of time the keypad is locked-out after a series of 4
unsuccessful attempts (default is 15 seconds). Used with Function 60.
e Lockout Time must be 1-60 seconds.
62-63. Reserved
REMOTE INPUT
Remote input
e Wire a Normally Open Contact to Wires (White & White). Momentarily close switch to unlock door 2
to allow person to pass through door.
e Enter the functions below to Disable/Enable the Remote Input.
NOTE: The Remote Input is enabled as part of the default program.
64. Disable Remote Input CJ CJ A 3
65. Enable Remote Input = C3
66. Ambush Code CEE EI JE
(Ambush Code)
Ambush code must be 2 digits. 3
An error will sound if the Ambush Code matches the 1st two digits of any User Code.
See Function 67 for more information about the Ambush Function.
® Factory default Ambush Code is 99.
23
Programming Functions (cont'd)
SYSTEM FEATURES
24
67. Add System Features CEE E E
(Event Number)
eo Relay Features (12-24. Reserved)
Use Function 67 to program one or more lock events and the Relay will energize when the programmed event(s) listed below oc-
curs. For example, program [CE] [8] (71 CE (33 [E and when an attempted entry fails (such as a User who enters an
incorrect or un-programmed User Code), the Relay will energize for 2 seconds. Note: For more information about the Remote /n-
put, see page 11 (Wiring, Remote Input) and page 25 (Function 65).
1. Remote Input switch closed and Function 65 Remote input 9. Lock Out. Relay energizes for 2 seconds when a Lock Out oc-
enabled. Because the Remote Input is enabled by factory default, curs (i.e. number of attempts is exceeded, see Function 60).
the Relay will energize when the Remote Input switch is closed.
2. Remote Input switch closed and Function 64 Remote Input 10. Ambush. Relay energizes for 2 seconds when Ambush is
disabled. If the Remote Input is disabled with Function 64, the tripped. See Function 66, page 25.
Relay will NOT energize when the Remote Input Switch is closed.
3. Failed attempted entry. Relay energizes for 2 seconds when an | 11. First Key Press. Relay energizes for 2 seconds at the first key
attempted User Code entry via the keypad fails. press of any sequence.
4. Disabled User or Group. Relay energizes for 2 seconds when a | 31. Follow Access Granted-No Time Limit.”* When a valid User Code
disabled User or disabled Group member enters a User Code. is entered into the keypad and the lock unlocks, the Relay energizes for
5. Follow Access Granted. When a valid User Code is entered into the same amount of time as the programmed Pass Time. (The Pass
; Time is the length of time the lock stays unlocked after a valid
the keypad and the lock unlocks, the Relay energizes for 2 sec- , : .
__onds. Compare with Event 31. User Code is entered. See functions 52-54). Use this feature for
= remote monitoring or other activation as this feature works independ-
6. Group 1 User Code. Relay energizes for 2 seconds when a sched- ently of all other relay options. Programming this feature will supersede
___ uled Group 1 User Code is entered. See Function 90, page 29. | all other programmed relay features. Subsequent relay feature pro-
7. Scheduled Lock Event. Relay energizes for 2 seconds when lock gramming wil not take effect while this feature is active. >. Before pro-
~~ Is locked by a Schedule.
8. Scheduled Unlock Event. Relay energizes for 2 seconds when
lock is unlocked by a schedule
e Remote Input Functions e PC Communication Functions
29, Toggle Passage Mode. Remote Input toggles Passage Mode. 33. Remote Inpul Puts Unit in PC Communication Mode |
30. Forced Unlock Follows Remote Input.** When Remote Input switch
is closed, regardless of the current state of the lock, the lock unlocks
for the duration of the Remote Input switch closure. *e System Options
32. Remote Input Disables Unit.** Regardiess of the current state, that | | Год бла Пра Ас я
state will remain unchanged (and keypad will be disabled) for the du- gis One Time Access for Group 3 Users
ration of Remote Inpul switch closure. 25. Disable Sounder
26. 5 sec. Delayed Entry *
34. Forced Lock Follows Remote Input ** When Remote Input switch is — ES Me _
closed, regardless of the current state of the lock, the lock will lock for 27. 15 sec. Delayed Entry *
the duration of the Remote Inpul switch closure. | 28. 45 sec. Delayed Entry *
* Features 26, 27 & 28 will delay User Codes 12 and higher only (except 297, 298 and 299).
** Features 30, 31 & 32 should be used with External DC Power unless feature is used for short a duration and infrequently (sustained closure of remote
input or Relay will drain batteries, and scheduled events will not occur during sustained closure of remote input). Sustained closure of remote input may
affect proper audit trail operation. NOTE: Enter EE] 8] 27] CT] ET ECO O DJ Cod ET] Ca] to delete all Relay Features added by Function 67 (identical
to Function 68).
*** Feature 24, "One Time Access for Group 3 Users", allows the creation of multiple 'one time only' User Codes. When activated, an entry by a Group 3 User
allows entry only once, then user becomes disabled. Note: When the User Code is entered for the first time and access is granted, the Event Log will read
"Entry" followed by "User Disabled". If the User Code is entered a second time, access will be denied, and the Event Log will read "User Denied Access".
To Enable the Feature: Enter Program Mode and enter the key sequence Co C6) ZI a 2 43 (E. To assign the selected User
Codes to Group 3: For example, to assign User Number 15 to Group 3, press: KT 33 EJ me EEE.
Ambush Function
1. Connect relay to a device able to properly monitor dry contacts for an Ambush condition.
2. Program the Relay for Ambush Tripped using Program Function 67(10) above.
3. Set the Ambush Code using Program Function 66.
4. When the Ambush Code is entered followed by a valid User Code, the relay will close for 2 seconds.
Notes: The Ambush Code defaults to 99. An error will sound if you try to program a new User Code starting with the Ambush Code.
Be TT de EE
cc =
68. Delete All Relay Features added by Function 67. KEG BLU Ее у
A to delete all Relay Features added by Function 67, 4
Programming Functions (cont'd)
ENTER KEY
Enter Key
* When this function is enabled, the User must press CJ] after any valid User Code entry. Therefore, 4
this Function allows User Codes to be subsets of other User Codes.
Examples:
KO J CI can be a valid user code;
CI ZA [A (CA can be a valid user code within the same lock.
J ZH 33 E] EJ CA] (Hold CAS) for Master User Code to enter Program Mode.
69. Enable [Cx] as Enter Key =
70. Disable CJ as Enter Key Da
71. Reserved
SCHEDULES
Scheduled Passage and Group
Clear All Schedule and Timeout Functions by entering Function 12.
To set the time, see Function 39.
NOTE:
Use the functions below to enable Passage Mode and enable/disable Groups at the time programmed.
e For day enter; 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for
Friday, 7 for Saturday, 8 for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
Passage 72. Schedule Enable Passage [DIO Kill] CS IEE
Mode Mode ("Unlock") (Day) (Time)
73. Schedule Disable Passage “(7333 Al] EY 1693
Mode ("Lock") (Day) (Time)
Groups 74. Schedule Enable Group 1 EE Mal o ES
(Day) (Time)
75. Schedule Enable Group? (Sci E | eS 1
(Day) (Time)
76. Schedule Enable Group 3 CEE EDI CS. E
(Day) (Time)
77. Schedule Enable Group 4 с dl] EJ. 163
(Day) (Time)
78. Schedule Enable All Groups eme à, 25 | 13
(Day) (Time)
79. Schedule Disable Group 1 со) en EDIL] ES]
(Day) (Time)
80. Schedule Disable Group 2 ES. 19
(Time)
81. Schedule Disable Group 3 EJ. 169
(Time)
82. Schedule Disable Group 4 a E
(Time)
83. Schedule Disable All Groups (5 (53 G ES 169
(Time)
\
25
Programming Functions (cont'd)
QUICK SCHEDULES
Quick Schedules - Enable Group
For your convenience, your lock comes pre-programmed with Quick Schedules, which, when programmed, enable Groups for 3
popular blocks of time. Group members will be enabled during the blocks of time defined below, but will still need to enter their
User Codes into the keypad to uniock the lock.
* Group number must be 1-4; enter the number of the Group that is to be enabled for the time specified by the Quick
Schedules below.
Note: These Quick Schedules can only be programmed through the keypad (hot through DL-Windows), and existing Quick
Schedules will be over-written by schedules downloaded from DL-Windows. Therefore, after downloading any DL-Windows
schedules, be sure to re-program your Quick Schedules into your Lock Program.
84. Business Quick Schedule ES) SE
7AM-5PM, Monday - Friday (Group)
(This Function enabled through keypad only)
85. Day Quick Schedule CO EJES 31.19
7AM-5PM, All days (Group)
(This Function enabled through keypad only)
86. Evening Quick Schedule CE (CE (ES Te
3PM-1AM, All days (Group)
(This Function enabled through keypad only)
87. Night Quick Schedule
11PM-9AM, All days
(This Function enabled through keypad only)
SCHEDULES GROUP 1 ACTIVATED
Scheduled Passage Mode (Group 1 Activated)
Functions 88 and 89 allow you to set up a window of time where if any Group 1 User Code is entered within this window, 3
Passage Mode will be activated, allowing anyone to enter. Note: This feature can only be programmed using the lock key-
pad. For additional information, see Group 1 Activated Features on page 29.
e For the day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday, 7 for
Saturday, 8 for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
* Enter time of day in 24 hour format (for example, for 2:15 PM, enter 14:15),
Note: Do not use this feature in "Residency" mode.
88. Passage Mode CEE dj; ES. ES
(Open Time Window) (Day) (Time)
(This Function enabled through keypad only)
89. Passage Mode
(Close Time Window) (Day)
(This Function enabled through keypad only)
26
Programming Functions (cont'd)
SCHEDULES GROUP 1 ACTIVATED
Scheduled Relay Activation (Group 1 Activated)
Functions 90 and 91 allow you to set up a window of time where if any Group 1 User Code is entered within this window,
the relay will be activated for 2 seconds. This relay is for use with a Control Panel that has a key switch disarm option. For
additional information, see Group 1 Activated Features on page 29.
e Also program Relay Function 6 using Function 67 (ET EJ E)
* For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday, 7 for Saturday,
8 for Monday to Friday, 9 for Saturday and Sunday, and 0 for all days of week.
e Enter time of day in 24 hour format (for example, for 2:15 PM, enter 14:15).
90. Relay Activation E C2] 59 [1 Ear __ а
(Open Time Window) (Day) (Time)
91. Relay Activation LIE) Kl.) CE E
(Close Time Window) (Day) (Time)
To Disarm a Burglary Control Panel
NOTES
y — 1. Group 1 Disarms a Burglary Control
ZA | Relay Switch Panel will always disarm an alarm
Output Input Burglary system. Arming should be performed
by other means (such as Alarm Panel
Control Keypad/Schedule).
Al Fane! 2. Use a qualified electrical/alarm
а specialist to review your current alarm
= system and add additional components
as needed (such as a relay, wire,
Alarm Panel with Switched Input for Disarming resistors, connectors and/or diodes) and
re-program the operation of your alarm
system as needed.
.
e
E Relay Switch| |] Burglary
| — Output Input | Control
| * Panel
| £
All ee
(С° Zo — Amed
| Lu Power
| | = Extemal ti 4
Relay (00000)
Alarm Panel with Switched Input for Toggled Arm/Disarm
27
Programming Functions (cont'd)
Scheduled Group 4 Enable (Group 1 Activated)
Functions 92 and 93 allow you to set up a window of time where if any Group 1 User Code is entered within this window, 3
Group 4 members will be enabled. (Group 4 members will still need to enter their User Codes to enter). For additional
information, see Group 1 Activated Features on page 29.
e For day enter: 1 for Sunday, 2 for Monday, 3 for Tuesday, 4 for Wednesday, 5 for Thursday, 6 for Friday, 7 for Saturday, 8
for Monday to Friday, 9 for Saturday and Sunday, and O for all days of week,
e Enter time of day in 24 hour format (for example, for 2:15 PM, enter 14:15).
92. Enable Group 4 DC Kal) X __ 169
(Open Time Window) (Day) (Time)
(This Function enabled through keypad only)
93. Enable Group 4 rE
(Close Time Window) (Day) (Time)
{This Function enabled through keypad only)
94 - 98. Reserved
CLEAR ALL PROGRAMMING
99. Clear All Lock Programming
(This Function enabled through keypad only)
EII ZI [Eo [oc
Clears all programming, and returns lock to factory default settings. Audit Trail contents M
are maintained.
28
Groups and Scheduled Group 1 Examples
The following examples detail the more advanced features of the DL series locks. Although all features and device functions can be programmed
using the lock keypad, when programming becomes more complex you may find it easier to use DL-Windows software to program your Alarm Lock
security lock. For more information, contact your Alarm Lock security professional.
Assign a User to Two Groups
Create a User 101 (all Users 101-150 are members of Group 2 by default) and include User 101 in Group 3 (as well as the default Group 2).
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 101 with a User Code of "789":
Press CE 23 CJ CI CJ ED CE 7] CES (a E.
3. Using Function 35, make User 101 a member of Group 2 and 3:
Press TJ (33 (5 CE CJ CO] IS CE.
4. Exit Program Mode.
Note: See step 3 above--although User 101 is by default a member of Group 2, you must inciude Group 2 when using Function 35 or the
Group 2 association will be removed.
The example to add Users to Group 2 and Group 3 has been selected due to the fact that Group 1 Activated Functions require that a member
of Group 1 enter their User Code to activate the Function, and it may become necessary to assign Users to Groups.
Group 1 Activated Features: Functions 88/89, 90/91 and 92/93
* Function 83 and 89 allow for a window of time to be created where if any Group 1 User Code is entered within the programmed window,
Passage Mode will be activated (the device physically unlocks, allowing passage for all). If a Group 1 User does not enter their User Code
during the specified window, Functions 88/89 remain inactive.
* Function 90 and 91 allow for a window of time to be created where if any Group 1 User Code is entered within the programmed window, an
internal Relay will be activated for 2 seconds. This Relay can be used with a burglar alarm control panel that has a key switch disarm option.
See To Disarm a Burglary Control Panel on page 28. If a Group 1 User does not enter their User Code during the specified window, Func-
tions 90/91 remain inactive.
o Function 92 and 93 allow for a window of time to be created where if any Group 1 User Code is entered within the programmed window, the
User Codes in Group 4 will be enabled. If a Group 1 User does not enter their User Code during the specified window, Functions 92/93 re-
main inactive. Companies typically use this feature to allow Group 1 Managers the ability to enable all Group 4 staff members during a cer-
tain window of time.
The following examples illustrate how Functions 88-93 can be programmed into your DL Series lock via the keypad:
Functions 88/89: Use Function 88 to set an Open Time Window (during which the Group 1 User must enter their User Code), and then use
Function 89 to set the time to close the Window. Re-lock the door at night manually (Function 46).
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 4 with a User Code of "456789":
Press LT] 23 CI] CA CU (23 CI CE] CI CS ES E.
3. Because User 4 does not have a default Group association, make User 4 a member of Group 1 using Function 35:
Press CI).
4. Use Function 88 and Function 89 (see page 26) to designate Passage Mode as being between the hours of 8:30 A.M. and 10 A.M. for all
days of the week:
Function 88 (Open Window Time) = 8:30 A.M.: Press EJ) [EJ CI (CA CO E (33
Function 89 (Close Window Time) = 10:00 A.M.: Press [CI] [BJ] 3 (CT 05 J
5. Exit Program Mode (hold down any key for 3 seconds).
The lock will now be put in Passage Mode (device physically unlocked) if User 4 (or any Group 1 member) enters their User Code between
8:30 A.M. and 10 A.M. If a Group 1 User does not enter their User Code during the specified window, Functions 88/89 remain inactive
e The device will have to be manually locked each night by entering the following command using Function 46:
e Remember to exit Function Mode when programming is complete.
29
30
Groups and Scheduled Group 1 Examples (cont'd.)
Functions 90/91: Use Function 90 and 91 (see page 27) to create a window of time where if any Group 1 User Code is entered within the
programmed window, a Relay will be activated for 2 seconds. The Relay can be configured to disarm a burglary control panel. See page 27.
1. Enter Program Mode (if not in already).
2. Connect Relay to a burglar control panel with switch input for disarming.
3. Using Function 2, create User 4 with a User Code of "456789":
Press EJ 2 (CES A CE (23 255 255) 223 685 CE 13.
4. Because User 4 does not have a default Group association, make User 4 a member of Group 1 using Function 35:
Press KO KEINE.
5. Use Function 90 to set the time to open the window (8:30 A.M. all days of the week) allowing any Group 1 member to close the Relay for 2
seconds. Note: Only 1 Relay closure will occur even if another member of Group 1 enters their User Code. Use Function 91 to set the
time to close the window (10 A.M. for all days of the week):
Function 90 (Open Window Time) = 8:30 A.M.: Press KE C3 CO CE CT] (CE 695) 285) 39 CI
Function 91 (Close Window Time) = 10:00 A.M.: Press (CT (CES [J [CZ] [£03 CA Eo Eo Ko
6. Exit Program Mode (hold down any key for 3 seconds).
The Relay will close, one time only, when a member of Group 1 enters their User Code between 8:30AM and 10:00AM. If a Group 1 User
does not enter their User Code during the specified window, Functions 90/91 remain inactive
® The alarm panel will have to be armed at night by the User or by an automatic schedule function of the alarm panel.
Functions 92/93: Use Function 92 and 93 (see page 28) to create a window of time where if any Group 1 User Code is entered within the
programmed window, Group 4 Users will be enabled.
1. Enter Program Mode (if not in already).
2. Using Function 2, create User 4 with a User Code of "456789":
Press [TE] 23 CO A CS 225 53 23 73 39 = 2233)
3. Because User 4 does not have a default Group association, make User 4 a member of Group 1 using Function 35:
Press [CE [CS CE] CE] a E CO E.
4. Using Function 17, disable Group 4. (Group 4 will need to be "disabled" before it can be "enabled" later).
Press CA.
5. Use Function 92 to set the time to open the window (8:30 A.M. all days of the week) allowing any Group 1 member to enable Group 4. Use
Function 93 to set the time to close the window (10:00 A.M. all days of the week).
"|
:
LS
Function 92 (Open Window Time) = 8:30 A.M.: Press [8] [£8 (ZY [C2 8 [FE] [£0 (CB [39 OT (°
Function 93 (Close Window Time) = 10:00 A.M.: Press [EJ E] ES KI EOJ KEJ (CT Es FO
6. Exit Program Mode (hold down any key for 3 seconds).
The lock will now enable Group 4 User Codes if User 4 (or any Group 1 member) enters their User Code between 8:30 A.M. and 10 A.M.
If no Group 1 member arrives to enter their User Code between 8:30 A.M. and 10 A.M., Group 4 User Codes will not be enabled and will
remain disabled all day.
* The device will have to be manually locked each night by entering the following command using Function 82:
* The device can also be programmed to automatically disable Group 4 members each night at 5 P.M. by using Function 82:
* Test the device by creating User 222 (with User Code 466466) and adding User 222 to Group 4:
ET 21 CI 2 (29 2 CEI A E ES (A ES 53 E
[EJ (E 53 CI 2 (23 231 3 29 3
® Remember to exit Function Mode when programming is complete.
Programming Record Sheet
Default Values are shown in parentheses.
Function Number(s)
43/44
52/53/54
60
Function Name
Clock Adjust
Pass Time
Set Lockout Attempts
61
64/65
66
67
‘69/70
Set Lockout Time
| Programming
+/-| | Joss
(0) (0) Seconds
| 3sec) 0 10sec] 15зес
| | 1-9 Attempts
(6)
1-60 seconds
(1) (8)
Remote Input Momentary
Ambush Code
Enter Key
3
4
5
| 6. Group 1 User Code
7
8
9
| 24, One Time Access for Group 3 Users
(Enable) [d Disable 0 —
| |00-99
(9) (9) Ambush Code
Add Relay/System Features | Check all that apply
| 1. Remote Input switch closed and Function 65 Remote []
Input enabled
| 2. Remote Input switch closed and Function 64 Remote L]
Input disabled
Failed attempted entry
Disabled User or Group
Follow Access Granted
Scheduled Lock Event
Scheduled Unlock Event
Lock Out
10. Ambush
11. First Key Press
25. Disable Sounder
26. 5 sec. Delayed Entry
27. 15 sec. Delayed Entry
28. 45 sec. Delayed Entry
29. Toggle Passage Mode
30. Forced Unlock Follows Remote Input
31. Follow Access Granted—No Time Limit
32. Remote Input Disables Unit
33. Remote Input Puts Unitin PC Communication Mode
OO 00000 00 O OOOOOO0OOO
Enable о (Disable) LI
31
User Code Record Sheet
User Number User Code Group User Name
(1-2000) (3-6 digits) Association
2 | 3 | 4
|
— Е ро — |. _
For a complete list of user codes, obtain a printout from either the remote printer
(Program Function 56) or using the DL-WINDOWS Software.
32
Schedule Record Sheet
Function Number
Day(s)
Up to 500 scheduled functions can be programmed (Up to
only 150 using AL-DTM). For Day Enter :
1 = Sunday, 2 = Monday, 3 = Tuesday, 4 = Wednesday
5 = Thursday, 6 = Friday, 7 = Saturday, 8 = Monday through
Friday, 9 = Saturday and Sunday, 0 = All days of the week
Enter time of day in 24-hour format (00:00- 23:59)
Time
Function Name
33
Glossary
ACCESS = Entry into a restricted area.
AMBUSH = A special Code entered at the keypad when the User is
forced to unlock a device. The device unlocks but sends a silent
alarm with no indication at the keypad. Can be used to trip a re-
lay, to alert security, or trip a silent alarm on a Burglary Control
Panel.
AUDIT TRAIL = A date/time stamped log of previous lock events.
BURGLARY CONTROL PANEL = Provides local alarm and remote
communication to request security for burglary/break-in. A
DL4500 relay output used for Ambush can provide a silent alarm
and call-for-help.
CLOCK
® REAL TIME CLOCK = An accurate built-in clock that allows date/
time stamping of events. The clock can be slowed or speeded up to
fine tune long term accuracy to within three minutes per year.
® CLOCK SETTINGS = Printout includes date, time, weekday, and
clock speed.
* CLOCK SPEED = The clock can be adjusted to allow faster/slower
speeds and therefore increasing clock accuracy.
CODE = Numeric sequence of numbers (such as: 1234) entered at
the keypad. If Star-Enter-Key is required, must be followed by a
[CEI] key.
® AMBUSH CODE = See Ambush.
e BASIC USER CODE = User Codes assigned to User Num-
bers 12+ (except Users 297-300). (Does not allow
programming)
e INSTALLER CODE = User Codes assigned to User Numbers
2 and 3. (Allows all programming except Master functions).
* INVALID CODE = A User Code that has not been
programmed in the lock.
* MANAGER CODE = User Codes assigned to User Numbers 4
through 6. (Allows most of the programming functions).
e MASTER CODE = User Code assigned to User Number 1.
Default (factory) Master Code is 123456. The User with the
Master Code has complete control of the lock.
e PRINT ONLY USER CODE = User Code assigned to Users
10 and 11. (Allows no programming except print functions).
e QUICK ENABLE USER 300 CODE = Refers to the User Code
entered by User 297 which (when entered at the keypad) en-
ables the User Code assigned to User 300 for one time only.
e QUICK PC ACCESS CODE = Permits upload/download to
DL-Windows Software on IBM/compatible computer running
Microsoft Windows 95, 98, or NT 4.0. Refers to the User Code
for User 298.
e SERVICE CODE = User 300 User Code. Allows only one
entry, then needs to be re-enabled by the User 297 User Code
to regain access.
® SUPERVISOR CODE = User Codes assigned to Users 7, 8
and 9. Can only program day-to-day operation.
e USER CODE = Code used by Users. Code is 3 to 6 numeric
digits long, allowing controlled entry.
e VALID CODE = An entered User Code that has been
programmed in the device.
COM PORT = A computer serial communications port used to
communicate with the Lock and/or Data Transfer Module,
DATA TRANSFER MODULE = A device that permits transfer of
program/data between a computer and the lock.
DATE = Month, Day and Year entered as MMDDYY.
DAY OF WEEK = Sunday through Saturday (where 1 = Sunday and 7
= Saturday).
DEFAULT = Default settings are the original settings that were set at
the factory; in other words, it is the lock's original factory condition
when the lock was first taken out of its box. The default settings
are permanently encoded within the lock's fixed memory, and
when the lock is first started, or when power is removed and re-
applied (see Wiring and Power-Up, page 11), the original factory
default settings are re-loaded and take effect.
DISABLE = Turn off.
DOOR NUMBER = Identification of each door lock with a specific
number in order to ensure that the correct lock is associated with
the correct lock program within DL-Windows or the AL-DTM.
Note: "Door Number" is a term used with AL-DTM versions 1 and
2 and with DL-Windows versions 3.5.0 and earlier. Later versions
of the AL-DTM and DL-Windows monitor door numbers automati-
cally, therefore there is no need to manually change door numbers
via the keypad. Therefore, Function 59 is no longer used with the
later versions of the AL-DTM and DL-Windows. See page 23,
Function 59 for more information.
DOWNLOAD = Send data to lock or AL-DTM,
ENABLE = Tumon,
EVENTS = Recorded lock activity.
FUNCTION (also called Programming Functions) = are the numbers
used to program lock features (enabling/disabling Users, User
Groups, Passage Mode, Schedules, etc.).
GROUP
e USER GROUP = Defining a User to specific Groups, allows
User entry when the Group is allowed entry.
GROUP 1 DISARMS BURGLAR CONTROL = A Group 1
USER CODE entry can disarm an alarm panel during a
predefined schedule. Should the Group 1 enter the lock
outside of the scheduled time, the alarm will not disarm. The
34
Glossary (cont'd)
alarm panel must be armed through other means (such as an
Alarm Panel Keypad). The Burglary Alarm Panel must be
programmed to disarm from an Armed State Only and the
zone input must be programmed for input disarming.
* GROUP 1 ENABLES GROUP 4 USERS = A Group 1 USER
CODE entry during a predefined schedule will allow access to
Group 4 Users.
* GROUP 1 PUTS UNIT IN PASSAGE = A Group 1 USER
CODE entry during a pre-defined schedule will unlock unit,
INSTALLER = See.... CODE, INSTALLER CODE.
KEYPAD = 10-numeric keys, (] and special CT] key.
o KEYPAD LOCKOUT = Keypad is programmed to lockout Us-
ers, for a specified period of time, when a specified number of
invalid User Codes are entered.
» KEYPAD PROGRAMMING = Ability to program the lock
through the keypad.
KEYPRESS = Pressing a button on the Lock's Keypad.
LEVEL ABILITY = Predefined User Types (such as Master, Installer,
Manager, Supervisor, and Print Only User) have specific abilities
to program and/or control the lock.
LOCKOUT ATTEMPTS = A specified number of invalid User Code
entries (1-9), that will disable the keypad for a predefined period of
time (1-60 seconds).
LOCKOUT TIME = A predefined time (1-60) seconds that the lock will
stop accepting User Codes, after a specified number of invalid
User Code entries (1-9).
LOG = See... AUDIT TRAIL.
MANAGER = See... CODE, MANAGER CODE.
MASTER = See... CODE, MASTER CODE.
PASSAGE = Allow anyone to pass through the door without USER
CODES (door is unlocked).
PRINTER = A printout device such as an infrared printer or computer
printer.
PROGRAM MODE = A mode allowing program/data to be entered
through the keypad. Only specific Users can program a lock
manually, by entering their USER CODE, followed by the [[<E]]
key. To exit program mode, hold any key until repeated beeps are
heard.
PROGRAMMABLE RELAY FUNCTIONS =
programmed for one or more functions.
The relay can be
RELAY = Switched output allowing remote control of other devices.
For an explanation of all relay features, see Function 67 on page
24,
REMOTE INPUT = Entry into a restricted area, by pressing a button
connected to the REMOTE INPUT WIRES (White and White) by
someone on the other side of the door.
SCHEDULE = A programmed operation (enable/disable, lock/unlock,
etc.) on a specific day (Sunday through Saturday) and time.
SCHEDULES, QUICK = Any one of four most common types of
schedules can be programmed.
TIME = Hours and Minutes in the HHMM format.
TIME/DATE STAMP = A recorded date and time that an event
occurred.
TIMEOUT = Immediate operation for a specified number of hours.
UPLOAD = Receive data from the lock or AL-DTM.
USER = A person who has been provided with a USER CODE for
access through the door.
USER LOCKOUT, TOTAL = All Users (except for Master Code) have
been locked out,
35
ALARM LOCK LIMITED WARRANTY
ALARM LOCK SYSTEMS, INC. (ALARM LOCK) warrants its products to be free from manufacturing defects in materials
and workmanship for 24 months following the date of manufacture. ALARM LOCK will, within said period, at its option,
repair or replace any product failing to operate correctly without charge to the original purchaser or user.
This warranty shall not apply to any equipment, or any part thereof, which has been repaired by others, improperly
installed, improperly used, abused, altered, damaged, subjected to acts of God, or on which any serial numbers have been
altered, defaced or removed. Seller will not be responsible for any dismantling or reinstallation charges.
THERE ARE NO WARRANTIES, EXPRESS OR IMPLIED, WHICH EXTEND BEYOND THE DESCRIPTION ON THE
FACE HEREOF. THERE IS NO EXPRESS OR IMPLIED WARRANTY OF MERCHANTABILITY OR A WARRANTY OF
FITNESS FOR A PARTICULAR PURPOSE. ADDITIONALLY, THIS WARRANTY IS IN LIEU OF ALL OTHER
OBLIGATIONS OR LIABILITIES ON THE PART OF ALARM LOCK.
Any action for breach of warranty, including but not limited to any implied warranty of merchantability, must be brought
within the six months following the end of the warranty period. IN NO CASE SHALL ALARM LOCK BE LIABLE TO
ANYONE FOR ANY CONSEQUENTIAL OR INCIDENTAL DAMAGES FOR BREACH OF THIS OR ANY OTHER
WARRANTY, EXPRESS OR IMPLIED, EVEN IF THE LOSS OR DAMAGE IS CAUSED BY THE SELLER'S OWN
NEGLIGENCE OR FAULT.
In case of defect, contact the security professional who installed and maintains your security system. In order to exercise
the warranty, the product must be returned by the security professional, shipping costs prepaid and insured to ALARM
LOCK. After repair or replacement, ALARM LOCK assumes the cost of returning products under warranty. ALARM LOCK
shall have no obligation under this warranty, or otherwise, if the product has been repaired by others, improperly installed,
improperly used, abused, altered, damaged, subjected to accident, nuisance, flood, fire or acts of God, or on which any
serial numbers have been altered, defaced or removed. ALARM LOCK will not be responsible for any dismantling,
reassembly or reinstallation charges.
This warranty contains the entire warranty. It is the sole warranty and any prior agreements or representations, whether
oral or written, are either merged herein or are expressly canceled. ALARM LOCK neither assumes, nor authorizes any
other person purporting to act on its behalf to modify, to change, or to assume for it, any other warranty or liability
concerning its products.
In no event shall ALARM LOCK be liable for an amount in excess of ALARM LOCK's original selling price of the product,
for any loss or damage, whether direct, indirect, incidental, consequential, or otherwise arising out of any failure of the
product. Seller's warranty, as hereinabove set forth, shall not be enlarged, diminished or affected by and no obligation or
liability shall arise or grow out of Seller's rendering of technical advice or service in connection with Buyer's order of the
goods furnished hereunder.
ALARM LOCK RECOMMENDS THAT THE ENTIRE SYSTEM BE COMPLETELY TESTED WEEKLY.
Warning: Despite frequent testing, and due to, but not limited to, any or all of the following; criminal tampering, electrical or
communications disruption, it is possible for the system to fail to perform as expected. ALARM LOCK does not represent
that the product/system may not be compromised or circumvented; or that the product or system will prevent any personal
injury or property loss by burglary, robbery, fire or otherwise; nor that the product or system will in all cases provide
adequate warning or protection. A properly installed and maintained alarm may only reduce risk of burglary, robbery, fire or
otherwise but it is not insurance or a guarantee that these events will not occur. CONSEQUENTLY, SELLER SHALL
HAVE NO LIABILITY FOR ANY PERSONAL INJURY, PROPERTY DAMAGE, OR OTHER LOSS BASED ON A CLAIM
THE PRODUCT FAILED TO GIVE WARNING. Therefore, the installer should in turn advise the consumer to take any and
all precautions for his or her safety including, but not limited to, fleeing the premises and allege police or fire department, in
order to mitigate the possibilities of harm and/or damage.
ALARM LOCK is not an insurer of either the property or safety of the user's family or employees, and limits its liability for
any loss or damage including incidental or consequential damages to ALARM LOCK's original selling price of the product
regardless of the cause of such loss or damage.
Some states do not allow limitations on how long an implied warranty lasts or do not allow the exclusion or limitation of
incidental or consequential damages, or differentiate in their treatment of limitations of liability for ordinary or gross
negligence, so the above limitations or exclusions may not apply to you. This Warranty gives you specific legal rights and
you may also have other rights which vary from state to state.
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