Crazy Eights! Silent “e” Set 1

Crazy Eights! Silent “e” Set 1
Phonics
Crazy Eights!
Silent “e”
Set 1
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Silent “e”
Playing Cards
• This Really Good Stuff®
Activity Guide
Managing the Crazy Eights!
Silent “e” Set 1
• Copy the Crazy Eights!
Silent “e” Game Instructions.
Laminate the instructions for
repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff®
1-800-366-1920
www.reallygoodstuff.com #302636
Congratulations on your purchase of the Really Good Stuff® Crazy Eights!
Silent “e” Set 1 – a fun and exciting way for students to practice long vowel
spelling patterns.
With the Crazy Eights! Silent “e”, students can play games that will help them
read and spell words with the silent “e” long vowel pattern. Through repeated play,
students will easily identify long vowel sounds and recognize the silent “e” long
vowel spelling pattern found in many
primary reading materials. The low
stress and repetitive nature of the
game make it beneficial for all
students. The Crazy Eights! Silent “e”
is an excellent way to reinforce your
long vowel instruction.
Introducing the Crazy Eights! Silent “e” Set 1
After studying short vowel words, students are ready to look at long vowel words.
The Crazy Eights! Silent “e” Set 1 features words with the most common silent “e”
long vowel patterns that students encounter in early reading materials. By
introducing this spelling pattern in a non-threatening, playful environment,
students start to internalize the silent “e” spelling pattern and recognize long
vowel sounds in other contexts.
Introduce the Crazy Eights! Silent “e” Game to your group by explaining that the
deck includes cards with long vowel words that have the silent “e” spelling pattern,
eight Switch It Cards, and four Skip It Cards. On each word card, the consonants
are black and the vowel is red, making it easier for students to identify and
differentiate the sounds associated with each letter. There are 13 word cards for
each vowel that follows the CVCe spelling pattern. The long e sound is not
commonly spelled using this pattern and is not included in the deck. The idea is to
match the vowel sound of the word on the table with
the vowel sound of the players’ cards. If that is not
possible, students can change it to a different vowel
sound by putting down a Switch It Card. Players
must say the vowel sound and read each word as
they put down a card. For example, if the player’s
card is take, the player says, “a like in take,” before
putting down the card. This reinforces the vowel
“a, like in take”
sound and keeps all the students on track.
Switch It and Skip It Cards
• Switch It Cards: Players use each of the eight Switch It Cards in the deck to
change the vowel sound that needs to be matched. For example, if a player
already draws or has a Switch It Card along with ate, bake, base, life, and mice
in hand, and the top card of the Play pile is cute, the player can use the Switch
It Card to change the vowel sound that players must match. The player puts
down the Switch It Card and the ate card and players continue by matching
the long a sound of ate. To make the game more challenging, reduce the number
of Switch It Cards to six.
• Skip It Cards: Players use each of the four Skip It Cards in the deck when they
cannot play a word card and do not have a Switch It Card. For example, if a
player draws or has a Skip It Card along with four long e word cards, and the
top card on the Play pile is tube, the player can put down the Skip It Card. Play
continues using the tube card.
Model the game using the instructions below until students are familiar with the
rules and procedures and then allow them to play it at a literacy center. Copy the
Crazy Eights! Silent “e” Game Instructions and make them available at the center.
Assign an aide or student volunteer to deal the cards and oversee the game,
making sure each player says every word aloud.
Note about Long u
Take time to note the difference in pronunciation in words with the long u sound. The
vowel sounds in mule and tune are similar but not identical and cause confusion for
some students. Half of the words in Crazy Eights! Silent “e” are pronounced like
mule while the other half resemble the long u sound in tune.
Crazy Eights! Silent “e” Game Instructions
Two to six players
Object of the game: To use all the cards in your hand and go out first by
matching long vowel sounds.
1. Shuffle the deck and deal five cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile. This will be
the Play pile.
4. The first player reads this card by pronouncing the sound of the letter printed
in red and then reads the word, for example, “o, like in robe.” If Player 1 has a
card that matches the vowel sound, Player 1 places it on top of the Play pile
saying, “o ,like in cone.” If the player does not have a card that matches that
vowel sound, the player draws a new card. If the card picked is a match, Player
1 can put it down; if not, Player 1 keeps the card and the turn is over.
5. If a player does not have a match but has a Switch It Card, the player can
change the sound being matched. For example, if the Play pile has cone on top
and the player has hive, fine, and huge in hand, a Switch It Card could be used
to change the vowel to i, as in hive, and the hive card becomes the new card on
top of the Play pile.
6. If the player does not have a match but has a Skip It Card, the player can
put it down. Play continues using the long vowel sound of the word before
the Skip It Card.
7. Players take turns matching vowel sounds and reading the words aloud. If
necessary, shuffle the playing pile, turn it over, and continue playing until one
player is out of cards.
8. The first player without any cards is the winner.
Variations:
• Add difficulty and extend play by including fewer Switch It Cards.
• Continue play until all the players run out of cards.
• Add mobility to the game by having students switch seats in addition to
switching a vowel sound with their Switch It Cards.
Extensions
Add extra oral language practice:
• After playing the game, choose one long vowel.
Find all the cards with the target long vowel
sound. As a group, tell a simple story or make
up a riddle using the word cards.
face
• During play, have students say a rhyming word
along with the word printed on their cards.
Add extra written practice:
• After the game, distribute a sorting grid with
four columns, one for each long vowel spelling
pattern. Have students label each column with
a vowel pattern and a sample word. For example,
the first column could be long a with the sample
word face written underneath. Use the cards to do a blind sort. Select a card, read
the word on it and have students write it onto their sorting grid in the correct
column. Have students write
additional words in each column
Crazy Eights! Silent “e” Set 1
on their own.
a-e
i-e
o-e
u-e
ate
bike
code
cube
Skip It
bake dime
cone
cute
Skip It
base file
dome
dude Skip It
Related products available
came
fine
doze
dune
Skip It
through Really Good Stuff®:
cave
hive
hole
fuse
Switch It
Crazy Eights! Short Vowel Set 1
face
ice
lone
huge
Switch
It
(#302645)
gate
life
owe
June
Switch
It
Crazy Eights! Short Vowel Set 2
lame
mice
poke
mute
Switch
It
(#302647)
made
pipe
robe
rude
Switch
It
Crazy Eights! Vowel Pairs
rage
site
rode
rule
Switch It
(#302639)
sale
size
rope
tube
Switch It
Crazy Eights! Silent “e” Set 2
(#302641)
take
tide
vote
tune
Switch It
vane
vine
woke
use
Phonics
Crazy Eights!
Vowel Pairs
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Vowel Pairs
Playing Cards
• This Really Good Stuff®
Activity Guide
Managing the Crazy Eights!
Vowel Pairs
• Copy the Crazy Eights!
Vowel Pairs Game Instructions.
Laminate the instructions for
repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff®
1-800-366-1920
www.reallygoodstuff.com #302639
Congratulations on your purchase of the Really Good Stuff® Crazy Eights!
Vowel Pairs – a fun and exciting way for students to practice complex long vowel
spelling patterns.
With the Crazy Eights! Vowel Pairs, students can play games that will help them
read words with complex long vowel patterns. Through repeated play, students will
begin to recognize the spelling patterns that most frequently occur in words with
long a and long e sounds. The low
stress and repetitive nature of the
game make it beneficial for all
students. The Crazy Eights! Vowel Pairs
is an excellent way to reinforce your
long vowel instruction.
Introducing the Crazy Eights! Vowel Pairs
After studying the silent “e” long vowel spelling pattern, students are ready to look
at other letter combinations that make long vowel sounds. The Crazy Eights! Vowel
Pairs feature words with four common spelling patterns for the long a and long e
sounds. Students at this point must not only be able to distinguish which vowel
sound they hear, but they also have the added task of choosing which vowel spelling
pattern is correct. By exhibiting these spelling patterns in a non-threatening, playful
environment, students start to internalize the vowel combinations and discover
commonalities among words. For example, after repeated play, students will notice
that the long a pattern ai occurs within words, as in braid, while the ay pattern
occurs in the ending position of words or syllables, as in day and maybe.
Introduce the Crazy Eights! Vowel Pairs Game to your group by explaining that the
deck includes cards with long vowel words that have complex spelling patterns, eight
Switch It Cards, and four Skip It Cards. On each word card, the consonants are black
and the vowel is red, making it easier for students to identify and differentiate the
sounds associated with each letter or letter cluster. There are two spelling patterns
for words with the long a sound – ai and ay, and two spelling patterns for those with
the long e sound – ea and ee. There are 13 word cards for each vowel pattern. The
idea of the game is to match the long vowel spelling pattern
of the word on the table with that of the players’ cards. If
that is not possible, students can change it to a different
spelling pattern by putting down a Switch It Card. Players
must say the vowel sound and read each word as they put
down a card. For example, if the player’s card is nail, the
player says, “ai, like in nail” before putting down the card.
This reinforces the vowel sound and keeps all the
“ai, like in nail”
students on track.
Switch It and Skip It Cards
• Switch It Cards: Players use each of the eight Switch It Cards in the deck to
change the vowel pattern that needs to be matched. For example, if a player
already draws or has a Switch It Cards along with play, say, stay, and sneak in
hand, and the top card of the Play pile is rain, the player can use the Switch It
Cards to change the vowel pattern that players must match. The player puts
down the Switch It Cards and the play card and players continue by matching
the long a spelling pattern ay in play. To make the game more challenging,
reduce the number of Switch It Cards to six.
• Skip It Cards: Players use each of the four Skip It Cards in the deck when they
cannot play a word card and do not have a Switch It Cards. For example, if a
player draws or has a Skip It Card along with four words with the long a spelling
pattern ai, and the top card on the Play pile is play, the player can put down the
Skip It Card. Play continues using the play card.
Model the game using the instructions below until students are familiar with the
rules and procedures and then allow them to play it at a literacy center. Copy the
Crazy Eights! Vowel Pairs Game Instructions and make them available at the
center. Assign an aide or student volunteer to deal the cards and oversee the
game, making sure each player says every word aloud.
Crazy Eights! Vowel Pairs Game Instructions
Two to six players
Object of the game: To use all the cards in your hand and go out first by
matching long vowel spelling patterns.
1. Shuffle the deck and deal five cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile. This will be
the Play pile.
4. The first player reads this card by stating the vowel pattern printed in red
and then reads the word, for example, “ay, like in stay.” If Player 1 has a
card that matches the long vowel spelling pattern, Player 1 places it on top
of the pile saying, “ay, like in clay.” If the player does not have a card that
matches that spelling pattern, the player draws a new card. If the card
picked is a match, Player 1 can put it down; if not, Player 1 keeps the card
and the turn is over.
5. If a player does not have a match but has a Switch It Card, the player can
change the spelling pattern being matched. For example, if the Play pile has
clay on top and the player has seat, steal, and seek in hand, a Switch It
Card could be used to change the vowel pattern to ea, as in seat, and the
seat card becomes the new card on top of the Play pile.
6. Players take turns matching vowel patterns and reading the words aloud. If
necessary, shuffle the Play pile, turn it over, and continue playing until one
player is out of cards.
7. The first player without any cards left is the winner.
Variations:
• Extend play by including fewer Switch It Card.
• Continue play until all the players run out of cards.
• Add mobility to the game by having students switch seats in addition to
switching a vowel pattern with their Switch It Card.
Extensions
Add extra oral language practice:
• After playing the game, choose one long vowel pattern. Find all the cards with the
target long vowel pattern. As a group, tell a simple story or make up a riddle
using the word cards.
• During play, have students say a rhyming word along with the word printed on
their cards.
Add extra written practice:
• After the game, distribute a sorting grid
with four columns, one for each long vowel
spelling pattern. Have students label each
column with a vowel pattern and a sample
word. For example, the first column could be
the ai, with the sample word braid written
underneath. Use the cards to do a blind
sort. Select a card, read the word on it, and
have students write it onto their sorting
grid in the correct column. Have students
write additional words in each column on
their own. Reflect on the position of the
vowel patterns within these words.
Crazy Eights! Vowel Pairs
ai
afraid
braid
maid
mail
main
nail
paid
pail
paint
rain
tail
train
waist
ay
always
clay
gray
hooray
jay
may
maybe
play
say
stay
stray
today
tray
ea
beam
beat
clean
cleat
heap
mean
seam
seat
sneak
steal
stream
tea
teach
ee
bee
beef
bleed
cheese
eel
jeep
peep
reed
see
seek
sneeze
steel
street
Skip It
Skip It
Skip It
Skip It
Switch It
Switch It
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Related products available
through Really Good Stuff®:
Crazy Eights! Short Vowel Set 1
(#302645)
Crazy Eights! Short Vowel Set 2
(#302647)
Crazy Eights! Silent “e” Set 1
(#302636)
Crazy Eights! Silent “e” Set 2
(#302641)
Phonics
Crazy Eights!
Silent “e”
Set 2
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Silent “e”
Playing Cards
• This Really Good Stuff®
Activity Guide
Managing the Crazy
Eights! Silent “e” Set 2
• Copy the Crazy Eights!
Silent “e” Game Instructions.
Laminate the instructions for
repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff®
1-800-366-1920
www.reallygoodstuff.com #302641
Congratulations on your purchase of the Really Good Stuff® Crazy Eights!
Silent “e” Set 2 – a fun and exciting way for students to practice long vowel
spelling patterns.
With the Crazy Eights! Silent “e”, students can play games that will help them
read and spell words with the silent “e” long vowel pattern. Through repeated play,
students will easily identify long vowel sounds and recognize the silent “e” long
vowel spelling pattern found in many primary reading materials. The low stress and
repetitive nature of the game make
it beneficial for all students. The
Crazy Eights! Silent “e” is an
excellent way to reinforce your long
vowel instruction.
Introducing the Crazy Eights! Silent “e” Set 2
After studying short vowel words, students are ready to look at long vowel words. The
Crazy Eights! Silent “e” features words that contain beginning blends and digraphs
along with the most common silent “e” long vowel patterns that students encounter
in their reading materials. By exhibiting this spelling pattern in a non-threatening,
playful environment, students start to internalize the silent “e” spelling pattern and
recognize long vowel sounds in longer, more complex words.
Introduce the Crazy Eights! Silent “e” Game to your group by explaining that the
deck includes cards with long vowel words that have the silent “e” spelling pattern,
eight Switch It Cards, and four Skip It Cards. On each word card, the letters of the
silent “e” vowel pattern are red, making it easier for students to identify and
differentiate the long vowel sound. Two-thirds of the deck includes single syllable
words with digraphs or double and triple blends while the remaining cards have words
with two syllables. There are 13 word cards for each vowel that follows the CVCe
spelling pattern. The long e sound is not commonly spelled using this pattern and is
not included in the deck. The idea of the game is to match the vowel sound of the
word on the table with the vowel sound of the
players’ cards. If that is not possible, students can
change it to a different vowel sound by putting
down a Switch It Card. Players must say the vowel
sound and read each word as they put down a
card. For example, if the player’s card is change,
the player says, “a, like in change” before putting
down the card. This reinforces the vowel sound and
“a, like in change”
keeps all the students on track.
Switch It and Skip It Cards
• Switch It Cards: Players use each of the eight Switch It Cards in the deck to
change the vowel sound that needs to be matched. For example, if a player
already draws or has a Switch It Card along with glide, knife, smile, and place in
hand, and the top card of the Play pile is smoke, the player can use the Switch
It Card to change the vowel sound that players must match. The player puts
down the Switch It Card and the glide card and players continue by matching
the long i sound of glide. To make the game more challenging, reduce the
number of Switch It Cards to six.
• Skip It Cards: Players use each of the four Skip It Cards in the deck when they
cannot play a word card and do not have a Switch It Card. For example, if a
player draws or has a Skip It Card along with four long o word cards, and the
top card on the Play pile is glide, the player can put down the Skip It Card. Play
continues using the glide card.
Model the game using the instructions below until students are familiar with the
rules and procedures and then allow them to play it at a literacy center. Copy the
Crazy Eights! Silent “e” Game Instructions and make them available at the center.
Assign an aide or student volunteer to deal the cards and oversee the game,
making sure each player says every word aloud.
Note about Long u
Take time to note the difference in pronunciation in words with the long u sound. The
long u vowel sounds in spruce and refuge are similar but not identical and cause
confusion for some students. Most of the words in the Crazy Eights! Silent “e” are
pronounced like spruce while a few take on the long u sound in refuge. Pointing out a
difference in pronunciation will help students during the game.
Crazy Eights! Silent “e” Game Instructions
Two to six players
Object of the game: To use all the cards in your hand and go out first by
matching long vowel sounds.
1. Shuffle the deck and deal five cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown on the table.
3. Turn over the top card and place it faceup next to the Draw pile. This will be
the Play pile.
4. The first player reads this card by pronouncing the sound of the letter printed
in red and then reads the word, for example, “i, like in drive.” If Player 1 has a
card that matches the vowel sound, Player 1 places it on top of the pile saying,
“i, like in knife.” If the player does not have a card that matches that vowel
sound, the player draws a new card. If the card picked is a match, Player 1 can
put it down; if not, Player 1 keeps the card and the turn is over.
5. If a player does not have a match but has a Switch It Card, the player can
change the sound being matched. For example, if the Play pile has knife on top
and the player has flute, prune, and blame in hand, a Switch It Card could be
used to change the vowel to u, as in flute, and the flute card becomes the new
card on top of the Play pile.
6. If the player does not have a match but has a Skip It Card, the player can put
it down. Play continues using the long vowel sound of the word before the Skip
It Card.
7. Players take turns matching vowel sounds and reading the words aloud. If
necessary, shuffle the playing pile, turn it over, and continue playing until one
player is out of cards.
8. The first player without any cards is the winner.
Variations:
• Add difficulty and extend play by including fewer Switch It Cards.
• Continue play until all the players run out of cards.
• Add mobility to the game by having students switch seats in addition to
switching a vowel sound with their Switch It Cards.
Extensions
Add extra oral language practice:
• After playing the game, choose one long vowel.
Find all the cards with the target long vowel
sound. As a group, tell a simple story or make up
a riddle using the word cards.
• During play, have students say a rhyming word
along with the word printed on their cards.
Add extra written practice:
• After the game, distribute a sorting grid with four
columns, one for each vowel that has the CVCe
spelling pattern. Have students label each column
with a vowel sound and a sample word. For
example, the first column could be long a, with the sample word brace written
underneath. Have students use their anthologies or classroom library to do a word
hunt alone or in pairs. Set a time limit and see how many words each student pair
can find. Review the word lists,
Crazy Eights! Silent “e” Set 2
eliminating any words that are
i-e
o-e
u-e
repeated. Make a large four-column a-e
brute Skip It
class grid using butcher paper and became chime broke
blame decide chose chute Skip It
add all student words to the grid.
brace drive
drove
crude Skip It
Related products available
change glide
explode flute
Skip It
through Really Good Stuff®:
chase knife
globe
fortune Switch It
Crazy Eights! Short Vowel Set 1
flake
mobile phone immune Switch It
(#302645)
grade provide quote plume Switch It
Crazy Eights! Short Vowel Set 2
parade smile slope
prude Switch It
(#302647)
place spice smoke prune Switch It
Crazy Eights! Vowel Pairs
shape stride stove reduce Switch It
(#302639)
strange thrive those refuge Switch It
Crazy Eights! Silent “e” Set 1
trade whine throne spruce Switch It
(#302636)
whale white wrote truce
Introducing the Crazy Eights! Short Vowel Set 1
Crazy Eights!
Short Vowel
Set 1
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Short Vowel
Playing Cards
• This Really Good Stuff®
Activity Guide
Managing the Crazy Eights!
Short Vowel Set 1
• Copy the Crazy Eights!
Short Vowel Game Instructions.
Laminate the instructions for
repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff®
1-800-366-1920
www.reallygoodstuff.com #302645
Congratulations on your purchase of the Really Good Stuff® Crazy Eights! Short
Vowel Set 1 – a fun and exciting way for students to practice short vowel CVC words.
With the Crazy Eights! Short Vowels, students can play games that will help
them read and spell simple CVC words. Through repeated play, early readers
will easily identify short vowel sounds and recognize the common short vowel
CVC spelling pattern found in many primary reading materials. The low stress
and repetitive nature of the game make it beneficial for all students but
especially those who struggle with decoding short vowel words in other
settings. The Crazy Eights! Short Vowels are an excellent way to reinforce your
short vowel instruction.
Before playing the Crazy Eights! Short Vowel Game, use the list of words in this
set or take examples of short vowel words from your students’ guided readers or
anthologies to draw attention to the different vowel sounds of the English
language. Read a few short vowel words aloud, such as tin, men, and tan, and ask
students to identify the vowels responsible for making these sounds. Challenge
students to write down the vowel sounds they hear or point to them as you read
each word aloud. As a group, brainstorm a list of short vowel words, organizing it
into short vowel categories.
Once students can identify the short vowels and decode CVC words, they are ready
to play the Crazy Eights! Short Vowel Game. Introduce the game to your group by
explaining that the deck includes words that contain each short vowel sound, seven
Swap It! Cards and two Skip It! Cards. On each word card, the consonants are black
and the vowel is red, making it easier for students to identify and differentiate the
sounds associated with each letter. The idea is to match the
vowel sound of the word on the table with the vowel sound of
rug
each player’s cards. If that is not possible, students can
fan cat
change it to a different vowel sound by putting down a Swap
It! Card. Players must say the vowel sound and read each
word as they put down a card. For example, if the player’s
card is cat, the player says, “a like in cat” before putting
“a, like in cat”
down the card. This reinforces the vowel sound and keeps all
the students on track.
fan
cat
rug
Phonics
Switch It and Skip It Cards
• Switch It Cards: Players use each of the seven Switch It Cards in the deck to
change the vowel sound that needs to be matched. For example, if a player
already draws or has a Switch It Card along with fed, hen, lip, nip, and pin in
hand, and the top card of the Play pile is jug, the player can use the Switch It
Card to change the vowel sound that players must match. The player puts
down the Switch It Card and the lip card and players continue by matching the
short i sound of lip.
• Skip It Cards: Players use each of the two Skip It Cards in the deck when they
cannot play a word card and do not have a Switch It Card. For example, if a
player draws or has a Skip It Card along with four short a word cards, and the
top card on the Play pile is jug, the player can put down the Skip It Card. Play
continues using the jug card.
Model the game using the instructions below until students are familiar with the
rules and procedures and then allow them to play it at a literacy center. Copy the
Crazy Eights! Short Vowel Game Instructions and make them available at the
center. Assign an aide or student volunteer to deal the cards and oversee the
game, making sure each player says every word aloud.
Variations:
• Add difficulty and extend play by including fewer Switch It Cards.
• Continue play until all the players run out of cards.
• Add mobility to the game by having students switch seats in addition to
switching a vowel sound with their Switch It Cards.
Extensions
Crazy Eights! Short Vowel Game Instructions
Two to six players
Object of the game: To use all the cards in your hand and go out first by
matching short vowel sounds.
1. Shuffle the deck and deal five cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile. This will be
the Play pile.
4. The first player reads this card by pronouncing the sound of the letter
printed in red and then reads the word. For example, “a, like in ran.” If Player
1 has a card that matches the vowel sound, Player 1 places it on top of the
pile saying, “a, like in wag.” If the player does not have a card that matches
that vowel sound, the player draws a new card. If the card picked is a
match, Player 1 can put it down; if not, Player 1 keeps the card and the
turn is over.
5. If the player does not have a match but has a Switch It Card, the player can
change the sound being matched. For example, if the Play pile has wag on
top and the player has log, not and run in his or her hand, a Switch It Card
could be used to change the vowel to o, as in log, and the log card becomes
the new card on top of the Play pile.
6. If the player does not have a match but has a Skip It Card, he or she can
put it down. Play continues using the short vowel sound of the word before
the Skip It Card.
7. Players take turns matching vowel sounds and reading the words aloud. If
necessary, shuffle the playing pile, turn it over, and continue playing until one
player is out of cards.
8. The first player without any cards is the winner.
Add extra oral language practice:
• After playing the game, select a card and
say it aloud slowly, stretching each sound,
mmm-aaa-nnn. Have students identify the
word and the short vowel sound it contains.
• Have students say a rhyming word along
with the word printed on their cards.
Add extra written practice:
• After the game, distribute a sorting grid
with five columns, one for each vowel. Have
students label each column with a vowel and
a sample word or picture. For example, the
first column could be short a, with the sample word hat written underneath. Use the
cards to do a blind sort. Select a card, read the word on it and have students write
it onto their sorting grid in the correct column.
Related products available
through Really Good Stuff®:
Crazy Eights! Short Vowel Set 2
(#302647)
Crazy Eights! Vowel Pairs
(#302639)
Crazy Eights! Silent “e” Set 1
(#302636)
Crazy Eights! Silent “e” Set 2
(#302641)
Crazy Eights! Short Vowel Set 1
a
e
i
o
u
bad bet
did boss but
cat
cell
fig
cot cub
dab fed
gill
dog dug
fan
hen
rig
fog
fun
gas keg
Jim hop gum
hat
leg
lid
job
jug
jam pet
nip
log
nut
lap
red
pill
mob puff
mad ten
pin
not rug
ran
vet
sit
pop sun
wag wed win toss tub
Skip It
Skip It
Switch It
Switch It
Switch It
Switch It
Switch It
Switch It
Switch It
Introducing the Crazy Eights! Short Vowel Set 2
Phonics
Crazy Eights!
Short Vowel
Set 2
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Short Vowel
Playing Cards
• This Really Good Stuff®
Activity Guide
Managing the Crazy Eights!
Short Vowel Set 2
• Copy the Crazy Eights! Short
Vowel Game Instructions.
Laminate the instructions for
repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff®
1-800-366-1920
www.reallygoodstuff.com #302647
Congratulations on your purchase of the Really Good Stuff® Crazy Eights! Short
Vowel Set 2 – a fun and exciting way for students to practice short vowel CVCC and
CCVCC words.
With the Crazy Eights! Short Vowels, students can play games that will help them
read and spell complex short vowel words that contain beginning and ending blends
and digraphs. Through repeated play, early readers will easily identify short vowel
sounds and recognize the common consonant clusters found in many primary
reading materials. The low stress and repetitive nature of the game make it
beneficial for all students but especially those who struggle with blending consonant
clusters with vowels in other settings. The Crazy Eights! Short Vowels is an
excellent way to reinforce your short vowel instruction.
Crazy Eights! Short Vowel Set 2 features the most common short vowel
phonograms students encounter in early reading materials. After studying CVC
words, students are ready to tackle the longer, short vowel words that contain
beginning and ending blends and digraphs found in this set. By introducing these
letter patterns in a non-threatening, playful environment, students begin to
internalize short vowel spelling patterns and longer words become more readable.
Repeated play increases reading fluency and automaticity.
Introduce the Crazy Eights! Short Vowel Game to your group by explaining that
the deck includes words that contain each short vowel sound and seven Switch It
Cards. On each word card, the consonants are black and the vowel is red, making it
easier for students to identify and differentiate the sounds associated with each
letter or letter cluster. The idea is to match the
vowel sound of the word on the table with the vowel
sound of the players’ cards. If that is not possible,
students can change it to a different vowel sound
by putting down a Switch It Card. Players must
say the vowel sound and read each word as they
put down a card. For example, if the player’s card is
shin, the player says, “i, like in shin” before putting
“i, like in shin”
down the card. This reinforces the vowel sound and
keeps all the students on track.
Switch It and Skip It Cards
• Switch It Cards: Players use each of the seven Switch It Cards in the deck to
change the vowel sound that needs to be matched. For example, if a player
already draws or has a Switch It Card along with nest, sled, rock, knot, and
glob in hand, and the top card of the Play pile is crab, the player can use the
Switch It Card to change the vowel sound that players must match. The player
puts down the Switch It Card and the rock card and players continue by
matching the short o sound of rock.
• Skip It Cards: Players use each of the two Skip It Cards in the deck when they
cannot play a word card and do not have a Switch It Card. For example, if a
player draws or has a Skip It Card along with four short a word cards, and the
top card on the Play pile is rock, the player can put down the Skip It Card. Play
continues using the rock card.
Model the game using the instructions below until students are familiar with the
rules and procedures and then allow them to play it at a literacy center. Copy the
Crazy Eights! Short Vowel Game Instructions and make them available at the
center. Assign an aide or student volunteer to deal the cards and oversee the
game, making sure each player says every word aloud.
Variations:
• Add difficulty and extend play by including fewer Switch It Cards.
• Continue play until all the players run out of cards.
• Add mobility to the game by having students switch seats in addition to
switching a vowel sound with their Switch It Cards.
Extensions
Crazy Eights! Short Vowel Game Instructions
Two to six players
Object of the game: To use all the cards in your hand and go out first by
matching short vowel sounds.
1. Shuffle the deck and deal 5 cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile. This will be
the Play pile.
4. The first player reads this card by pronouncing the sound of the letter
printed in red and then reads the word. For example, “o, like in spot.” If
Player 1 has a card that matches the vowel sound, Player 1 places it on top
of the pile saying, “o, like in block.” If the player does not have a card that
matches that vowel sound, the player draws a new card. If the card picked
is a match, Player 1 can put it down; if not, Player 1 keeps the card and the
turn is over.
5. If the player does not have a match but has a Switch It Card, the player can
change the sound being matched. For example, if the Play pile has slug on
top and the player has gram, dash, and nest in hand, a Switch It Card could
be used to change the vowel to a, as in gram, and the gram card becomes
the new card on top of the Play pile.
6. If the player does not have a match but has a Skip It Card, the player can
put it down. Play continues using the short vowel sound of the word before
the Skip It Card.
7. Players take turns matching vowel sounds and reading the words aloud. If
necessary, shuffle the playing pile, turn it over, and continue playing until one
player is out of cards.
8. The first player without any cards is the winner.
Add extra oral language practice:
• After playing the game, select a card and
say it aloud slowly, stretching each sound,
ssshhh-uuu-t. Have students identify the
word and the short vowel sound it contains.
• Have students say a rhyming word along
with the word printed on their cards.
Add extra written practice:
• After the game, distribute a sorting grid with
five columns, one for each vowel. Have
students label each column with a vowel and
a sample word or picture. For example, the
first column could be short a, with the sample word sand written underneath. Have
students use their anthologies or classroom library to do a word hunt alone or in
pairs. Set a time limit and see how many words each student pair can find. Review
the word lists, eliminating any words that are repeated. Make a large five-column
class grid using chart paper and add all student words to the grid.
Related products available
through Really Good Stuff®:
Crazy Eights! Short Vowel Set 1
(#302645)
Crazy Eights! Vowel Pairs
(#302639)
Crazy Eights! Silent “e” Set 1
(#302636)
Crazy Eights! Silent “e” Set 2
(#302641)
Crazy Eights! Short Vowel Set 2
a
e
i
o
u
black best chill block bump
chat check drink chop chug
crab deck grim clog
crust
dash fret lick
drop hush
glad nest quit glob
junk
gram send ring knot plum
hang sled shin rock shut
sand spend shrink spot slug
wrap swell skid strong trunk
yank then whip throb wrung
stack wet
tick dot
rush
Skip It
Skip It
Switch It
Switch It
Switch It
Switch It
Switch It
Switch It
Switch It
Phonics
Crazy Eights!
R-controlled Vowels
Set 1
This Really Good Stuff®
product includes:
• 64 Crazy Eights! R-controlled
Vowels Playing Cards
• This Really Good Stuff®
Activity Guide
All activity guides can be found online:
© 2009 Really Good Stuff® 1-800-366-1920
www.reallygoodstuff.com #303358
Made in Guangzhou,China
Managing Crazy Eights!
R-controlled Vowels
• Copy the Crazy Eights!
R-controlled Vowels Game
Instructions. Laminate the
instructions for repeated use.
• When using the game at a literacy
center, be sure to demonstrate
how to store the playing cards
and leave the center when the
activity is complete.
Congratulations on your purchase of Really Good Stuff® Crazy Eights!
R-controlled Vowels—a fun and engaging way for students to practice
r-controlled spelling patterns.
With Crazy Eights! R-controlled Vowels, students can play games that will help
them read and spell words with r-controlled vowel patterns. Through repeated play,
students will begin to recognize the spelling patterns that most frequently occur in
words with r-controlled vowels. The low
stress and repetitive nature of the
game make it beneficial for all
students. Crazy Eights! R-controlled
Vowels is an excellent way to reinforce
your vowel instruction.
Introducing Crazy Eights! R-controlled Vowels
After studying long vowel spelling patterns, students are ready to look at vowels
that are influenced by r. Crazy Eights! R-controlled Vowels features words with five
common r-controlled vowel spelling patterns—ar, er, ir, or, and ur. By exhibiting
R-controlled
Vowel Patterns
Set 2
are
eer
ear
ire
ore
ure
these spelling patterns in a nonthreatening, playful environment, students start to
internalize the r-controlled vowel combinations and discover commonalities among
words. For example, the ar combination occurs at the end of or within words, as in
far and farm, while ir usually occurs within words,
as in bird. Introducing these two-letter
combinations gives way to more complex rcontrolled vowel patterns that are introduced in
Set 2 of Crazy Eights! R-controlled Vowels. The
table at right gives a complete list of patterns
covered in both sets.
R-controlled
Vowel Patterns
Set 1
ar
er
ir
or
ur
Introduce the Crazy Eights! R-controlled Vowels
game to your group by explaining that the deck includes Cards with r-controlled vowel
words, seven Switch It! Cards, and two Skip It! Cards. There are 11 word Cards for each
r-controlled vowel pattern giving students repeated exposure to these spelling
patterns. The idea of the game is to match the r-controlled
vowel spelling pattern of the word on the table with that of
the players’ Cards. If that is not possible, students can
change it to a different spelling pattern by putting down a
Switch It! Card. Players must say the vowel sound and read
each word as they put down a Card. For example, if the
player’s Card is barn, the player says, “ar, like in barn,” before
“ar, like in barn”
putting down the Card. This reinforces the r-controlled vowel
sound and keeps all the students on track.
Switch It! and Skip It! Cards
• Switch It! Cards: Players use each of the seven Switch It! Cards in the deck to
change the r-controlled vowel pattern that needs to be matched. For example, if a
player already draws or has a Switch It! Card along with her, clerk, perk, and form
in hand, and the top Card of the Playing pile is barn, the player can use the
Switch It! Card to change the r-controlled vowel pattern that players must
match. The player puts down the Switch It! Card and the her card and players
continue by matching the er spelling pattern in her.
• Skip It! Cards: Players use the two Skip It! Cards in the deck when they cannot
play a word Card and do not have a Switch It! Card. For example, if a player draws
or has a Skip It! Card along with four words with the spelling pattern ur, and the
top Card on the Playing pile is her, the player can put down the Skip It! Card. Play
continues using the her Card.
Model the game using the instructions below until students are familiar with the
rules and procedures, and then allow them to play it at a literacy center. Copy the
Crazy Eights! R-controlled Vowels Game Instructions and make it available at the
center. Assign an aide or student volunteer to deal the Cards and oversee the game,
making sure each player says every word aloud.
Crazy Eights! R-controlled Vowels Game Instructions
Two to six players
Object of the game: To use all the Cards in your hand by matching the
r-controlled vowel spelling patterns and go out first.
1. Shuffle the deck and deal five Cards to each player. Have students read their
Cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining Cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top Card and place it faceup next to the Draw pile.
4. The first player reads this Card by saying the r-controlled vowel and reading
the word, for example, “ar, like in hard.” If Player 1 has a Card that matches the
r-controlled vowel spelling pattern, he or she places it on top of the pile saying,
“ar, like in tar.” If the player does not have a Card that matches that spelling
pattern, the player draws a new Card. If the Card picked is a match, Player 1
can put it down; if not, Player 1 can keep the Card and the turn is over.
5. If the player does not have a match but has a Switch It! Card, the player can
change the spelling pattern being matched. For example, if the Playing pile has
tar on top and the player has first, twirl and dirt in his or her hand, a Switch
It! Card could be used to change the r-controlled vowel pattern to ir as in first,
and the first Card becomes the new Card on top of the Playing pile.
6. If the player does not have a match but has a Skip It! Card, the player can put
it down. Play continues using the r-controlled vowel spelling pattern of the
word before the Skip It! Card.
7. Players take turns matching the r-controlled vowel patterns and reading
the words aloud. If necessary, shuffle the Playing pile, turn it over, and
continue playing until one player is out of Cards.
8. The first player without any Cards is the winner.
Variations:
• Add difficulty and extend play by including fewer Switch It! Cards.
• Continue play until all the players run out of Cards.
• Add mobility to the game by having students switch seats in addition to
switching an r-controlled vowel pattern with their Switch It! Cards.
Extensions
er
perch
clerk
perk
her
fern
herd
jerk
germ
term
stern
herb
ir
stir
bird
first
twirl
dirt
girl
third
chirp
skirt
shirt
birth
or
cork
cord
fort
torn
born
port
short
form
thorn
sort
corn
ur
hurt
hurl
blurt
fur
burn
curb
surf
turn
curl
blur
purr
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Skip It!
Skip It!
Add extra oral language practice:
• After playing the game, choose one r-controlled vowel pattern. Find all the Cards
with the target vowel pattern. As a group, tell a simple story or make up a riddle
using the word Cards.
• During play, have students say a rhyming word along with the word printed on their
Card.
Add extra written practice:
ar er ir or ur
• After the game, distribute a sorting grid with
five columns, one for each r-controlled vowel
far
her bird fort hurt
spelling pattern. Have students label each
star fern stir cord fur
herd chirp torn burn
column with a vowel pattern and a sample word. bar
For example, the first column could be ar, with
the sample word far written underneath. Use the
Cards to do a blind sort. Select a Card, read the
word on it, and have students write it onto their
sorting grid in the correct column. Have
students write additional words in
each column on their own.
Crazy Eights! R-controlled Vowels Card List
Related Really Good Stuff®
Products:
Crazy Eights! R-controlled Vowels
Set 2 (#303360)
ar
car
star
bar
tar
far
hard
tart
chart
dart
barn
chard
Phonics
Crazy Eights!
R-controlled Vowels
Set 2
This Really Good Stuff®
product includes:
• 64 Crazy Eights! R-controlled
Vowel Playing Cards
• This Really Good Stuff®
Activity Guide
Managing Crazy Eights!
R-controlled Vowels
• Copy the Crazy Eights!
R-controlled Vowels Game
Instructions. Laminate the
instructions for repeated use.
• When using the game at a literacy
center, be sure to demonstrate
how to store the playing cards
and leave the center when the
activity is complete.
All activity guides can be found online:
© 2009 Really Good Stuff® 1-800-366-1920
www.reallygoodstuff.com #303360
Made in Guangzhou,China
Congratulations on your purchase of Really Good Stuff® Crazy Eights!
R-controlled Vowels—a fun and engaging way for students to practice complex
r-controlled spelling patterns.
With Crazy Eights! R-controlled Vowels, students can play games that will help
them read and spell words with r-controlled vowel patterns. Through repeated play,
students will begin to recognize the spelling patterns that most frequently occur in
words with r-controlled vowels. The low
stress and repetitive nature of the
game make it beneficial for all
students. Crazy Eights! R-controlled
Vowels is an excellent way to reinforce
your vowel instruction.
Introducing Crazy Eights! R-controlled Vowels
After studying simple, two-letter r-controlled spelling patterns, students are ready
to look at other vowel patterns that are influenced by r. Crazy Eights! R-controlled
Vowels features words with six spelling patterns—are, eer, ear, ire, ore, and ure.
Refer to the table on the right for the
sequencing of these patterns and Crazy Eights!
games. The nonthreatening, playful environment,
characteristic of Crazy Eights!, helps students
internalize these more difficult r-controlled vowel
combinations.
R-controlled
Vowel Patterns
Set 1
ar
er
ir
or
ur
R-controlled
Vowel Patterns
Set 2
are
eer
ear
ire
ore
ure
Introduce the Crazy Eights! R-controlled Vowels
game to your group by explaining that the deck
includes cards with r-controlled vowel words, eight
Switch It! Cards, and two Skip It! Cards. There are nine word cards for each rcontrolled vowel pattern giving students repeated exposure to six different spelling
patterns. The idea of the game is to match the
r-controlled vowel spelling pattern of the word on the
table with that of the players’ cards. If that is not
possible, students can change it to a different spelling
pattern by putting down a Switch It! Card. Players must
say the vowel sound and read each word as they put
down a card. For example, if the player’s card is cheer, the
player says, “eer, like in cheer,” before putting down the
card. This reinforces the r-controlled vowel sound and
“eer, like in cheer”
keeps all the students on track.
Switch It! and Skip It! Cards
• Switch It! Cards: Players use each of the eight Switch It! Cards in the deck to
change the r-controlled vowel pattern that needs to be matched. For example, if a
player already draws or has a Switch It! Card along with wire, fire, tire, and more
in hand, and the top card of the playing pile is cheer, the player can use the
Switch It! Card to change the r-controlled vowel pattern that players must
match. The player puts down the Switch It! Card and the wire card and players
continue by matching the ire spelling pattern in wire.
• Skip It! Cards: Players use the two Skip It! Cards in the deck when they cannot
play a word card and do not have a Switch It! Card. For example, if a player draws
or has a Skip It! Card along with four words with the spelling pattern ure, and the
top card on the playing pile is wire, the player can put down the Skip It! Card. Play
continues using the wire card.
Model the game using the instructions below until students are familiar with the
rules and procedures, and then allow them to play it at a literacy center. Copy the
Crazy Eights! R-controlled Vowels Game Instructions and make it available at the
center. Assign an aide or student volunteer to deal the cards and oversee the game,
making sure each player says every word aloud.
Crazy Eights! R-controlled Vowels Game Instructions
Two to six players
Object of the game: To use all the cards in your hand by matching the
r-controlled vowel spelling patterns and go out first.
1. Shuffle the deck and deal five cards to each player. Have students read their
cards to themselves before the game begins. Decide on the order of play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile.
4. The first player reads this card by saying the r-controlled vowel and
reading the word, for example, “are, like in share.” If Player 1 has a card that
matches the r-controlled vowel spelling pattern, he or she places it on top
of the pile saying, “are, like in scare.” If the player does not have a card
that matches that spelling pattern, the player draws a new card. If the
card picked is a match, Player 1 can put it down; if not, Player 1 keeps the
card and the turn is over.
5. If the player does not have a match but has a Switch It! Card, the player can
change the spelling pattern being matched. For example, if the Playing pile has
scare on top and the player has sure, pure, and cure in his or her hand, a
Switch It! Card could be used to change the r-controlled vowel pattern to ure,
as in sure, and the sure card becomes the new card on top of the Playing pile.
6. If the player does not have a match but has a Skip It! Card, the player can put
it down. Play continues using the r-controlled vowel spelling pattern of the
word before the Skip It! Card.
7. Players take turns matching the r-controlled vowel patterns and reading
the words aloud. If necessary, shuffle the Playing pile, turn it over, and
continue playing until one player is out of cards.
8. The first player without any cards is the winner.
Variations:
• Add difficulty and extend play by including fewer Switch It! Cards.
• Focus on fewer r-controlled vowel patterns by removing some of the cards.
• Add mobility to the game by having students switch seats in addition to
switching an r-controlled vowel pattern with their Switch It! Cards.
Extensions
Add extra oral language practice:
• After playing the game, choose one r-controlled vowel pattern. Find all the cards
with the target vowel pattern. As a group, tell a simple story or make up a riddle
using the word cards.
• During play, have students say a sentence that uses each word printed on
their card.
Add extra written practice:
• After the game, distribute a sorting grid with five columns, one for each rcontrolled vowel spelling pattern. Have students label each column with a vowel
pattern and a sample word. For example, the
are eer ire ore ure
first column could be are, with the sample word
hare written underneath. Have students use the hare deer fire store pure
classroom library to do a word hunt alone or in
stare peer tire tore cure
admire bore
pairs. Set a time limit and see how many words bare
each student pair can find and write. Review the
lists, eliminating any words that are repeated.
Make a large five-column class grid using butcher
paper and add all student words to the grid.
Crazy Eights! R-controlled Vowels Card List
Related Really Good Stuff®
Product:
Crazy Eights! R-controlled
Vowels Set 1 (#303358)
are
stare
bare
scare
share
hare
fare
dare
rare
care
eer
cheer
steer
deer
peer
jeer
sneer
sheer
career
pioneer
ear
hear
near
fear
clear
tear
year
beard
gear
rear
ire
hire
fire
wire
tire
mire
vampire
sire
dire
desire
ore
sore
bore
tore
wore
more
store
shore
score
chore
ure
pure
cure
sure
vulture
future
failure
fixture
injure
insure
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Skip It!
Skip It!
Introducing Crazy Eights! Abstract Vowels
Phonics
Crazy Eights!
Abstract Vowels
This Really Good Stuff®
product includes:
• 64 Crazy Eights! Abstract
Vowel Playing Cards
• This Really Good Stuff®
Activity Guide
Managing Crazy Eights!
Abstract Vowels
• Copy the Crazy Eights!
Abstract Vowels Game
Instructions. Laminate the
instructions for repeated use.
• When using the game at a
literacy center, be sure to
demonstrate how to store
the playing cards and leave
the center when the activity
is complete.
All activity guides can be found online:
© 2009 Really Good Stuff® 1-800-366-1920
www.reallygoodstuff.com #303363
Made in Guangzhou,China
Congratulations on your purchase of Really Good Stuff® Crazy Eights! Abstract
Vowels—a fun and engaging way for students to practice reading words with
diphthongs and complex vowel patterns (“abstract vowels”).
With Crazy Eights! Abstract Vowels, students can play games that will help them
read and spell words with diphthongs and complex vowel patterns. Through repeated
play, students will begin to recognize
the spelling patterns that most
frequently occur in words with these
often confused vowel patterns. The
low stress and repetitive nature of
the game make it beneficial for all
students. Crazy Eights! Abstract
Vowels is an excellent way to reinforce
your vowel instruction.
After studying r-controlled vowels, students are ready to look at other complex
vowel patterns. Crazy Eights! Abstract Vowels features words with six spelling
patterns – oi, oy, ow, ou, aw, and au. The nonthreatening, playful environment
characteristic of Crazy Eights! helps students internalize the sound and spelling of
these more difficult vowel combinations. For example, after repeated play students
will notice commonalities among words—whereas oi and oy make the same sound,
oi occurs within words, as in join, and oy occurs at the end of words, as in boy.
Introduce Crazy Eights! Abstract Vowels game to your
group by explaining that the deck includes cards with words
that contain diphthongs and complex vowel patterns, eight
Switch It! Cards, and two Skip It! Cards. There are nine word
cards for each vowel pattern giving students repeated
exposure to six different spelling patterns. The idea of the
game is to match the vowel pattern of the word on the
table with that of the players’ cards. If that is not possible,
“oi, like in soil”
students can change it to a different pattern by putting
down a Switch It! Card. Players must say the vowel sound
and read each word as they put down a card. For example, if the player’s card is soil,
the player says, “oi, like in soil ” before putting down the card. This reinforces the
vowel sound and keeps all the students on track.
Switch It! and Skip It! Cards
• Switch It! Cards: Players use each of the eight Switch It! Cards in the deck to
change the vowel pattern that needs to be matched. For example, if a player
already draws or has a Switch It! Card along with growl, frown, clown, and claw in
hand, and the top card of the playing pile is soil, the player can use the Switch It!
Card to change the vowel pattern that players must match. The player puts down
the Switch It! Card and the growl card and players continue by matching the ow
pattern in growl.
• Skip It! Cards: Players use the two Skip It! Cards in the deck when they cannot
play a word card and do not have a Switch It! Card. For example, if a player draws
or has a Skip It! Card along with four words with the pattern aw, and the top card
on the playing pile is growl, the player can put down the Skip It! Card. Play
continues using the growl card.
Model the game using the instructions below until students are familiar with the
rules and procedures, and then allow them to play it at a literacy center. Copy the
Crazy Eights! Abstract Vowels Game Instructions and make it available at the
center. Assign an aide or student volunteer to deal the cards and oversee the game,
making sure each player says every word aloud.
Note about ow and au: Students may notice that ow and au sometimes make
sounds other than those presented in this set. Be sure to explain that in this set of
playing cards, ow is a diphthong, as in cow, but also makes the long o sound as in
show. Similarly au, which in this set is pronounced like cause, functions differently in
words like because and laugh.
Crazy Eights! Abstract Vowels Game Instructions
Two to six players
Object of the game: To use all the cards in your hand by matching the
diphthong or complex vowel patterns and go out first.
1. Shuffle the deck and deal five cards to each player. Have students read
their cards to themselves before the game begins. Decide on the order of
play.
2. Place all the remaining cards in a stack facedown in the middle of the table.
This stack will be the Draw pile.
3. Turn over the top card and place it faceup next to the Draw pile.
4. The first player reads this card by pronouncing the diphthong or complex vowel
and then reads the word, for example, “ow, like in growl.” If Player 1 has a card
that matches the vowel pattern, he or she places it on top of the pile saying,
“ow, like in town.” If the player does not have a card that matches that
pattern, he or she draws a new card. If the card picked is a match, Player 1 can
put it down; if not, they keep the card and the turn is over.
5. If the player does not have a match but has a Switch It! Card, the player
can change the vowel pattern being matched. For example, if the Playing pile
has town on top and the player has joy, toy, ploy, and taught in hand, a
Switch It! Card could be used to change the vowel pattern to oy as in joy,
and the joy card becomes the new card on top of the Playing pile.
6. If the player does not have a match but has a Skip It! Card, the player can
put it down. Play continues using the diphthong or complex vowel pattern of
the word before the Skip It! Card.
7. Players take turns matching vowel patterns and reading the words aloud. If
necessary, shuffle the Playing pile, turn it over, and continue playing until
one player is out of cards.
8. The first player without any cards is the winner.
Variations:
• Add difficulty and extend play by including fewer Switch It! Cards.
• Meet the needs of your group by focusing on fewer diphthongs or complex vowel
patterns and removing some of the categories.
Extensions
Add extra oral language practice:
• After playing the game, choose one diphthong or complex vowel pattern. Find all
the cards with the target vowel pattern. As a group, tell a simple story or make up
a riddle using the word cards.
• During play, have students say a sentence that uses each word printed on
their card.
Add extra written practice:
• Word Bank—Have students hunt for words with the
au
vowel patterns in this set and record them in a word
bank for later use in their writing activities. Have them
circle or highlight the diphthongs and complex vowel
t au ght
patterns in each word.
Related Really Good Stuff® Products:
Crazy Eights! R-controlled Vowel Set 1 (#303358)
Crazy Eights! R-controlled Vowel Set 2 (#303360)
autumn
fau lt
h au nted
Crazy Eights! Abstract Vowels Card List
oy
ow
aw
ou
oi
now
cloud claw
coin boy
growl proud draw
toy
boil
employ how
ground hawk
coil
annoy
frown
snout crawl
soil
enjoy
clown mouth yawn
foil
gnaw
joint destroy drown foul
joy
howl count fawn
join
brown sound straw
point ploy
soy
town couch bawl
broil
au
taught
fault
pause
haunt
launch
sauce
cause
haul
vault
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Switch It!
Skip It!
Skip It!
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