allegro (1) - Electronic Sports Timing

allegro (1) - Electronic Sports Timing
ALLEGRO (1)
Preparation For Use
1) Attach each electric eye to a tripod. Place the eyes
on opposite sides of the arena to form a start/stop
line between them. Important: Extend tripod legs
fully to ensure the electric eyes are high enough to
be broken by the horse's body (not its legs).
2) Turn the Transmitter electric eye ON. The batteries inside the Transmitter must be charged before
use, or the Transmitter may be operated from
electricity using either of the A/C adapters provided with the timer.
3) Align the electric eyes. The electric eye on the
opposite side of the arena should be directly inline when sighting down either line on top of the
electric eye (left to right alignment), and when
sighting down the crack on the side of the unit (up
and down alignment).
4) Connect the long cord from the Receiver electric
eye in the arena to the Electric Eye jack on the
timer in the announcer's booth.
5) Turn on the timer in the announcer's booth by
plugging either A/C adapter provided with the
timer into a wall outlet and into the Power jack on
the timer. (If purchased, the optional A/C Eliminator battery pack can be used instead of an A/C
adapter).
6) When the timer is first turned on, a time of
"0.000" is displayed. If the timer fails to come on,
try again by unplugging the A/C adapter from the
timer, and then plugging the A/C adapter back
into the Power jack on the timer.
A/C Adapter
Long Cable
Electric Eye
jack
Power
jack
Receiver
ALLEGRO Electronic Timer
Previous Times
Start
Stop
Transmitter
Typical Arena Setup
Checking Eye Alignment
Timer Operation
Any time the electric eyes are not aligned, the Check
Eyes indicator is shown on the display. If the eyes are
aligned, the indicator is not shown.
1) As the rider enters the arena and breaks the beam,
the timer automatically begins timing from zero.
2) As the rider completes the run and again breaks
the beam, the timer stops and shows the rider's
time. The timer is now ready for the next rider!
Note: After the beam is broken, it is ignored for
about 2 seconds to allow dust to settle.
Note that the Check Eyes indicator also comes on
any time the beam is broken, and remains on for as
long as the beam is broken.
© 1998 FarmTek, Inc.
(800) 755-6529
Useful Features
Manual Start/Stop
The Start/Stop button starts and stops the timer just
as if the electric eye beam had been broken.
Accidental Beam Break
If the timer stops accidentally stops during the middle
of a run, the rider can still be accurately timed.
Pressing the Restart button resumes timing as if the
timer had never been stopped. As long as Restart is
pressed before the ride is completed, the time is not
lost. (Note: The Allegro timer console beeps whenever the beam is broken to alert you if the timer happens to stop during the middle of a run.)
Locking Out The Electric Eyes
Some events require the rider to pass through the
beam several times during a run. For these events, the
eyes can be disabled during the run, then re-enabled
before the rider finishes. To disable the electric eyes,
press the Eyes On/Off button. While the eyes are
disabled, the Eyes Off indicator is shown on the dis-
ALLEGRO (2)
play. Pressing the Eyes On/Off button again reenables the electric eyes and removes the Eyes Off
indicator.
Viewing Previous Times
The Allegro saves times and penalties for the most
recent 25 riders. Press the left arrow button to scroll
backwards through times and the right arrow to move
forward. Previous times are identified on the display
by the presence of the Prev Time indicator.
When viewing a previous time, its position relative to
the current time is displayed as long as the arrow
button is held down. For example, “1” is shown while
the left arrow is pressed for the most recent previous
time. “2” is shown while the left arrow is pressed for
the second previous time, etc.
Previous times are displayed for 8 seconds or until
the timer starts, stops, or another button is pressed.
After 8 seconds, the original display is restored.
Penalties
Entering Penalties
Penalties can be entered while the rider is on course
or after a run is completed. Each press of the Penalty
button adds 1 penalty to the current run. The Penalties indicator displays the total number of penalties
recorded. Up to five penalties can be added to a run.
While time is running, the time shown does not include the penalties. When time is stopped, the time
value of the penalties is added into the time shown.
Time Value For Each Penalty Point
The preset time value for each penalty is 5 seconds.
To change the time value for a penalty, press and
hold down the Penalty button until the timer beeps
and the current penalty value is displayed. Press the
left arrow button to lower the penalty value and the
right arrow to increase the penalty value. When the
desired penalty value is reached, press the Penalty
button again. The new penalty time value is permanently saved until changed again in this same manner.
Trouble Shooting
1) Verify that the Transmitter electric eye is turned
on and that the red light on its rear panel is flashing. If not flashing, the batteries are dead and the
unit must be operated from an A/C adapter.
2) Unplug power (the A/C adapter) from the timer,
then unplug and re-connect all electric eye plugs.
© 1998 FarmTek, Inc.
After eye connections are made, plug power back
into the timer.
3) If using extension eye cords, ensure there is slack
at the junction between cords and the junction
hangs down slightly. Note: Wrapping tape around
the junction does not help!
(800) 755-6529
LONG RANGE ELECTRIC EYES
The Long Range Electric Eyes are used to form an invisible start/stop line for barrel
racing, pole bending, and other speed events, as well as a starting line for team penning, cutting, and optionally, roping.
the unit runs from A/C
! The Transmitter electric eye has built-in rechargepower, otherwise, the
able batteries to allow operation in the arena withunit runs from its interout A/C power. If the batteries are not charged,
nal batteries.
the Transmitter can be operated from electricity.
! The Transmitter must be switched ON to operate.
If an A/C adapter is plugged into the Transmitter,
! When not in use, the Transmitter must be turned
OFF to prevent over-discharge of the batteries.
Rechargeable Battery Care
Charging the Battery
! Use the A/C adapter to charge the battery. Plug
the Transmitter into electricity for about 14 hours.
Make sure the unit is OFF when charging. Do not
charge for more than about 14 hours.
! After a full charge, the Transmitter will operate
about 12 hours. Typically, this is enough time to
use the Transmitter on several occasions before
recharging is needed.
! When not in use, a rechargeable battery will drain
from full to empty in about three months – losing
roughly 1/3 of its charge per month.
! If the condition of the battery is not known, you
can maximize performance of the battery by fully
discharging and then fully charging the battery.
This should be done a day or so before your event.
To discharge the battery, leave the Transmitter on
until the red light stops flashing. Then, turn the
Transmitter off and give it a full 14 hour charge.
Checking Battery Condition
A lamp on the rear panel of Transmitter provides an
indication of battery condition. The lamp is brightest
when viewed from straight-on.
! When the Transmitter is ON, a steadily blinking
lamp indicates the batteries are still operational.
! Irregular blinking occurs when the battery is on its
last breath – assume the battery is dead.
! If the lamp is off, the batteries are dead and need
recharging. The Transmitter will not operate unless plugged in or recharged.
When the Transmitter is first turned on after being off
for a period, even a discharged battery may temporarily have enough voltage to indicate “good.” However, a discharged battery will quickly drain and indicate “dead.” Therefore, leave the Transmitter on for
30 to 60 seconds before checking battery condition.
Notes
! Do not store the Transmitter when it is fully
discharged. It should be charged within a day or
so, at most, after being fully discharged.
! When the Transmitter is stored for extended periods of time, it should be given a full charge every
three months. Even if you always run the Transmitter from electricity, the batteries should be
given a full charge once every three months.
Two Timers At Once
Two timers can be used at the same time to provide
back-up for each other. However, when two Transmitters are on at the same time, they may interfere
with each other at the Receiver. To prevent problems,
set up both complete timers, stacking the electric eyes
© 1998 FarmTek, Inc.
directly on top of each other. However, only turn on
one of the two Transmitters. Both Receivers will
“see” the beam, but since the beam is coming from
only one Transmitter, there is no interference.
(800) 755-6529
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