General Guide - Support

General Guide - Support
General Guide
Key, button, and other names are indicated in the text of this manual using bold type.
RHYTHM list
TONE list
TEMPO buttons
POWER indicator
POWER button
SONG BANK list
Display
DEMO button
CHORD ROOT NAMES
*
Speaker
KEY LIGHT
TOUCH
ACCOMP
RESPONSE VOLUME
TRANSPOSE/
TUNE/MIDI MEMORY
GM
MEMORY
STEP
TOUCH
RESPONSE
Speaker
STEP
KEY LIGHT
METRONOME BEAT
SPLIT
LAYER
TEMPO
MODE
VOLUME
INTRO
(TIE)
7
SYNCHRO/
ENDING
8
4
MAX
POWER
FULL RANGE
CHORD
FINGERED
S TO P
START/
STOP
CASIO CHORD
NORMAL
PLAY/PAUSE
RE W
FF
CK2
IGHT/TRA
LEFT/TRACK1 R
9
5
6
DEMO
3-STEP LESSON
1
2
3
REST
MIN
NORMAL/
FILL-IN
VARIATION/
FILL-IN
STEP 1
SONG BANK CONTROLLER
STEP 2
STEP 3
0
CHORD TYPES
NAME
Percussion
instrument list
MODE switch
VOLUME slider
INTRO button
INTRO
SYNCHRO/
ENDING
TOUCH RESPONSE button
SYNCHRO/ENDING
button
START/STOP
button
KEY LIGHT
3-STEP LESSON
ACCOMP
TOUCH
RESPONSE VOLUME
STEP 1
START/
STOP
STEP 2
STEP 3
METRONOME BEAT
KEY LIGHT button
STEP 1 button
STEP 3 button
STEP 2 button
NORMAL/
FILL-IN
BEAT button
VARIATION/
FILL-IN
VARIATION/FILL-IN
button
NORMAL/FILL-IN button
ACCOMP VOLUME button
METRONOME button
TRANSPOSE/TUNE/MIDI button
STEP button
REW button
TRANSPOSE/
TUNE/MIDI MEMORY
FF button
STEP
LEFT/TRACK 1 button
PLAY/PAUSE button
ST O P
PLAY/PAUSE
RE W
FF
CK2
IGHT/TRA
LEFT/TRACK1 R
STOP button
SPLIT
LAYER
RIGHT/
TRACK 2 button
MEMORY button
SONG BANK CONTROLLER
SPLIT button
LAYER button
*Attaching the Score Stand
Insert the score stand into the slot at the top of the keyboard
as shown in the illustration.
E-8
474A-E-010A
7
Rear Panel
Playing a Demo Tune
DC 9V jack
Pressing the DEMO button starts demo tune play, which
plays the 100 built-in tunes in sequence. To stop demo tune
play, press the DEMO, START/STOP, or STOP button.
MIDI IN terminal
❚ NOTES ❚
• Pressing [+] (forward) or [–] (back) skips to the next demo tune.
• You can change the tone setting of the keyboard (page E-14)
before starting demo play, and then use that tone to play along
on the keyboard.
• MIDI, Layer, and Split are disabled while a demo tune is playing.
OUT
MIDI
IN
ASSIGNABLE
JACK
MIDI OUT terminal
DC 9V
PHONES/
OUTPUT
PHONES/OUTPUT jack
ASSIGNABLE JACK terminal
TYPES
Number
buttons
(TIE)
7
8
4
9
5
1
6
2
3
REST
[+]/[–]
buttons
0
•
For input of
numbers to change
a displayed
number or setting.
• Negative values
cannot be input
using the number
buttons. Use [+]
(increase) and [–]
(decrease) instead.
RHYTHM button
TONE button
SONG BANK button
sion
ent list
About the display
2. This area shows tone number and name, rhythm number
and name, and tune number and name. It also shows
other information when using the memory function and
other functions. Indicators also appear here to show what
kind of data is displayed: TONE (tone data), RHYTHM
(rhythm data), SONG BANK (Song Bank data).
ton
1. A pointer appears next to a function
that is in use: touch response, key
light.
n
This area is a staff notation display that shows notes being played
on the keyboard or from memory, chord forms, and MIDI receive
data.*1 Notes in the range C#6 to C7 are shown in the staff notation
display one octave lower, along with an octave up mark (
).*2
If you are using a pedal, a pedal mark (
) appears here
whenever you press the pedal.
*1 Received notes outside the range of C2 to C7 do not appear on
the display.
*2 Notes in the range of C2 through B2 are not shown while the
octave up mark (
) is on the display.
Rh u m b a Rh
n
7.
3.
This area shows
chord names
during Auto
Accompaniment
and Song Bank
play.
6.
TOUCH
RESPONSE
KEY LIGHT
This area shows measure number, beat number, a
graphic metronome, and tempo value (beats per minute)
during rhythm and Auto Accompaniment play, and when
using memory. It also shows the step number when
using the 3-step lesson.
474A-E-011A
5.
GM
MEMORY
STEP
4.
A pointer or
indicator appears
next to a function
that is in use:
General MIDI
Mode, layer, split,
memory, step.
This area shows fingerings, dynamic marks, finger crossing
techniques, and other finger information during 3-step lesson and
Song Bank play. The letters “L” (left) and “R” (right) appear to
indicate left and right hand Auto Accompaniment parts and
memory tracks.
E-9
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