Royal Hearts

Royal Hearts
 | What version of Hearts are we playing?
There are many variations to Hearts, each with
their subtle differences. Just so everyone is |
' playing the same game, here are the rules to
For adults | use in this version, Some may he familiar and
С 105 players some may be new.
+ Playing the Queen of spades does Огеак
| hearts.
+ You can play a penalty card (a heart or the
| Queen of spades) on the first trick |
+ There is no “Hold” hand. Passing goes: Left, |
| Across, Right. Repeat. |
Make sure the four Queens in the game are not the
special Royal Hearts Queens but are the standard
classic Hearts Queens (the standard Queens look like
regular playing cards). One player should be the score-
keeper and needs a pencil and paper. The scorekeeper
should write down everyone's name on a score sheet
and put a O undemeath each name,
и By
CONTENTS: DECK OF 56 CARDS Fam | Rachel | Andrea | Ли
O O O ©
Welcome to Royal Hearts. Your same includes a
standard deck of 52 cards as well as 4 special |
Queen cards. You can play the classic game = —- ых
of Hearts with this deck or, add a unique twist Choose a dealer. The dealer shuffles the cards
by substituting the special Queens for the and deals Tem all out, so each player has a hand
standard Queens, a 13 cards. Players do not show their cards to
other players.
Ds Eltid a
du 0 Зем ss Object
To be the person with the lowest number of points
when one (or more) players score exceeds 100
points, This will take several hands, probably 10 or so.
In this game, points are bad. You want the lowest score.
7 Before each hand is played, players will pass three
u cards to another player and receive three cards from
another player,
[OR L PLAYERS. Each hand consists of 13 tricks. (If that doesn't make
" r ‚ Г i e | = Fat Ш 1
Rule variations for 3 or 5 players, as well as for 2 any sense, please read the box titled "What is a trick-
I - Bi T FA x Ti Tal я yh r i
players, can be found on the reverse side. taking game”) At the end of the hand, players are
penalized | point for every heart they take and 13
et's begin by assessing your familiarity with the points for takine the Queen of spades But be careful
game of Hearts. it a player manages to take all the hearts and the
Queen of spades, she has "shot the moon" and actual-
ly penalizes the other players! See Shooting the
Moon, on reverse side.
- If you are very familiar with Hearts: first read the
box “What version of Hearts are we playing” and
then read the rules for "Royal Hearts,”
- If you are familiar with trick-taking games but are fe en Rie an RA
nota Hearts player: read all the rules that arent players reach [00 {or more) paints, at which time the
TE person with the fewest points is the winner.
RS A O A OD Ar o a posa Le]
- If you are not familiar with trick-taking games or oto ES
Hearts: first read the box "What is a trick-taking =
game? and then read all other non-boxed rules QUICK TIP: Since taking hearts is bad and taking
= the Queen of spades is bad, holding high hearts and
— — high spades in your hand can be a problem.
Part |: Passing 3 Cards
After receiving your cards, but before playing any
! 1 Sy
tricks, choose three cards in your hand to give to
another player. lake these cards and place them face-
down in front of you. All players do the same. After all
players have selected their three cards, the cards are
passed to another player, using the following system:
Emile of passing 3 cards on the first hand:
All players pass their three cords to the person on their left
(getting three cards fram the person on their right)
* On the first hand, all Players pass their three
cards to the person on their left {getting three
cards from the person on their right).
* Un the second hand, all players pass their three
cards across the table (getting three cards from
the person across the table),
* On the third hand, all Players pass their three
cards to the person on their right (getting three
cards from the person on their left)
This pattern repeats (Left, Across, Right) through-
out the game.The scorekeeper May want to make
à little L A, R on the score sheet to keep track of
the passing sequence,
Mote: You cannot look at the cards you are receiving before
you pass. Everyone selects their cards at once and passes
them at the some time.
QUICK TIP: Passing cards is almost as impor-
tant as playing them. If you are new to Hearts
it’s best to pass your high hearts and spades. As
you get more experience, you'll develop more
subtle strategies such as dumping all cards in
ane suit (so you only have three suits), passing
a few heart to stop someone from "shooting
the moon" or even passing your low cards so
that you can try to shoot the moon yourself!
What is a trick-taking game?
A trick-taking game is one of the most common
in card playing, Bridge, Spades, Whist, Euchre,
Fock, and Prtch are all examples of trick-taking
tach player recewes a hand of cards and
arranges them by suit. (In some games there 15 a
trump suit, but not in Classic Hearts.) One play-
er will "lead a card" by playing it into the center
of the table, The player to her left will then play
| a card. The person to the left must follow suit, if
| able (she must play a card that matches the suit
of the lead card). If not, she may play any suit
(called "sloughing off. Each player in order, con-
tinues to play a card, following suit if able, until
all players have played a card. The person who
played the highest card of the suit led has
Part |}; Playing 13 Tricks
After evervone has passed their three cards, the
actual play begins. Whoever has the 2 must lead
with that card as the first card of the first trick (this
card is marked in the deck to remind the player
who holds it). Play proceeds clockwise (resist the
urge to play counter-clockwise after the pass to the
right — everyone makes that mistake). Whoever
wins the trick plays the first card of the next Trick.
There is no trump suit in Hearts — the suit led
always wins the trick. Aces are high cards in Hearts.
There are only a few restrictions to what cards
you can play Tou can only lead with a heart pro-
viding one of the following has happened:
+ A heart has been played (in a trick when some-
one couldn't follow the lead suit}:
+ The Queen of spades has been played:
You have a hand of all hearts and you have
the lead.
Basically, you can lead hearts if someone has
taken a point” or if you have no other choice,
Hearts are said to have been "Hroken” once à
point card has Deen played. You can lead the
Queens before hearts have been broken,
"won the trick” (cards that didn't follow suit can never
win the trick, no matter what their number).
This person takes the cards played in that trick, tums
them over and places them in front of her on the table
(not back into her Rand).
The winner of the trick then leads the card for the
next trick This is important as sometimes you'd like
the lead and sometimes you de not.
Play continues in this way until all cards have been
played. In Hearts, there wall be | 3 tricks, since all play:
ers will have |3 cards,
At the end of the hand (after all cards are played),
players lock at the cards they “took.” Some of these
will penalize the player who took them by adding
points to her score.
Example: Pam leads with the deb, Rachel, to the
left of Pam, has clubs so she must play ane, She
plays the 34, Andrea has no clubs and can play
ary card. She plays the King. Julie has only one
club. the Queends, and must play it.
Julie played the highest club, the Queen, and
wins the trick. Even though the KingY 15 higher
In rank, clubs was the sut that was led
(played by the first player), so only a club can
win that trick.
Julie takes the four played cards, turns them over
and places them in front of her (not in her
hand), Since she won the trick she plays the first
card of the next trick
QUICK TIP: If you don't have a spade higher
than the Jack, lead spades early on. This may
flush out the Queen, who doesn't have enough
“protection.” Or lead clubs or diamonds if you
only have one or two in that suit. This will let
you clear your hand of that suit, which lets you
slough off a card if that suit is led again later.
Part Il: $coring and Redealing
After all 13 tricks have been played, players add up
the value of the cards they "took" during that hand
(cards taken by winning the trick). Each heart is
worth | point and the Queen of spades is worth
13 points (she's as bad as taking all the hearts!). The
scorekesper adds everyone's score to the score
sheet (the total number of points is always 26), As
long as no one has reached 100, the game contin-
ues. Have someone reshuffle and deal a new hand
(it doesnt matter who deals in Hearts since the
dé always leads the first trick).
Shooting the Moon - The Big Twist to Hearts
There is à great feature to Hearts called shooting
the moon. This affects all elements of the game,
from passing to cardplay. Here's how it works: if you
can get all 26 penalty points — the Queens and
every heart — then you have shot the moon, What
does this mean! Instead of being penalized 26
points, you are rewarded 26 points! You now have
a choice:
* Tou can subtract 26 from your score sheet score.
[You can never go below À but you can pick this
option to subtract down to 0.1
* You can choose to have all other players add 26
to their scores.
Remember that taking 25 points adds 25 to
your score. You must take all 26 points to shoot
the moon.
QUICK TIP: Always be aware if someone has
taken all the points in a hand — she could be
shooting. It is worth holding a high card or two
until more than one player has taken some
points. You may even want to take some points
yourself — it is better to take 4 points than 26,
Also, when passing cards, you den’ want to give
someone three really high cards (like three aces
or the Queen Y, KingY and Ace) as that might
make it too easy for her to shoot.
Ending the Game
The game is over when, at the end of the hand, one
or more players have taken enough points to reach
100 or more. The person with the fewest points is
the winner. If two or more players are tied with
matching low scores, then the game is a tie among
those players, Remember: You only score points at
the end of a hand = never during,
Roval Hearts is a new version of classic Hearts that
uses four special Queens, Unless mentioned here,
Royal Hearts uses the same rules as classic Hearts,
explained above.
Remove the four standard Queens from the deck and
replace them with the Royal Hearts Queens. These
look different than the standard Queens and have spe-
cial names as well
Dealing, starting score, passing, and play are all the
same as in classic Hearts. It Is only in scoring where
Royal Hearts 15 different. Each Queen has a different
penalty or bonus, if taken,
“ Queen of spades: "Most Evil" — The Queen of
spades is worth 26 points in Royal Hearts (instead of
13). Instead of being evil, she is "most evil”.
Queen of clubs: "Most Kind" — This Queen can-
cels the penalty of the Queen of spades. If you take
both the Queen of spades AND the Queen of clubs,
then the Queen of spades Is worth (0. The Queen of
clubs by herself gives no bonus or penalty
Queen of hearts: Broken Hearted" —VVhoever
has the Queen of hearts (and only that person) dou-
bles the penalty points of all hearts she took That is,
each heart taken is worth 2, not |, including the bro-
ken-hearted Queen herself,
Queen of diamonds: "Best Friend” — The
Queen of diamonds is worth -10 points, allowing a
player to subtract 10 points from her total score
sheet score. However, no player may go below 0 on
the score sheet.
Shooting the Moon
In order to shoot the moon in Royal Hearts, you must
accomplish the same goal — take the Queens and all
the hearts. However, the other two Queens and the
new values of the Queens and the Queen can
cause shooting the moon to be worth different values.
If vou shoot the moon, add up the value of all the
points for which you would normally be penalized.
Include the effects of the Queen and the Quesnd.
This number is the amount you can subtract from
your score OR add to your opponents’ scores.
Remember that you cannot so below 0.
Queen & all hearts
Queen & all hearts & Queen 47
Queen & all hearts 4 Queen М
Queend & all hearts & Queent & Queen [6
Iii vou shoot the moon and another player takes the
Queen, then that player still gets the - 10 point bonus
oft her score,
3 players
Remove the 24 from the deck, leaving 51 cards. Deal
each player 17 cards. There are 17 tricks in a hand.
During the pass, players pass 4 cards instead of 3.
Everything else remains the same.
5 players
Remove the 24 and the 24 {from the deck,
leaving 50 cards. Deal each player IO cards.
There are 10 tricks in a hand. During the pass,
players pass 2 cards instead of 3. Everything else
remains the same.
Leave all the cards in the deck and deal them all
out, facedown, into four hands (ust like you
would in the four-player game). Each player takes
two hands of cards and selects one of them with-
out looking at the other one. You then trade
three cards (like the regular “across” pass) and
play a normal hand of 13 tricks. On the first trick,
both players play their lowest club. If a player
does not have a club, she may play any card. Do
not score vel
After the first hand is played, players take their
second hand, trade 3 cards again, and play anoth-
er |3 tricks, In this second hand, hearts cannot be
led until a heart has been played again in this hand.
In other words, breaking hearts in the first hand
does not carry over into the second,
After both hands have been played, players score
for all the tricks they took in both hands. In order
to shoot the moon, vou must take all the points in
both hands, not just one.
Feel free to put in only one, two, or three of the
Royal Hearts Queens and play that way The
strategy can магу wildiy, depending on which
special Queens are in the deck.
We will be happy to hear your questions or com-
ments about this game. Write to Hasbro Games,
Consumer Affairs Department, PO. Box 200
Fawtucket, Al 02662. Tel 888-836-7075 (toll-free).
Canadian consumers please write to: Hasbro
Canada, PO. Box 257, Station A, Longueuil,
Quebec [4H 3X8,
=- = = === = = =
~ Hearts
© 2001 Hasbro, Pawtucket, Rl 02862.
All Rights Reserved
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