the new turbo eprom program for seeburg scd

the new turbo eprom program for seeburg scd
THE NEW TURBO EPROM PROGRAM FOR SEEBURG SCD-1x CD JUKEBOXES
The Compact Disc was launched on the consumer market in October 1982 from the combined efforts of Philips (Netherlands)
and Sony (Japan). By 1985, CD sales were skyrocketing. A year later, Seeburg introduced it‘s first CD jukebox called the
Laser Music model SCD-1. Thousands of these jukeboxes were manufactured up until the model SCD-1F (Skyline) in 1990.
The sound system in this jukebox is superb. Instead of transistors, Seeburg used the latest MOSFET technology in it’s power
amplifier design. Many say it resembles the performance of tube amplifiers. The six speaker system is also unique. It employs
two 2x6 horn tweeters, two 5x7 polycone midrange and two powerful 12” bass reflex woofers. The CD player is the Sony 60
disc model CDK-006 which has a laser life of about 50,000 hours. Estimated life of this player should be around 20 years (to
about 2006). Unfortunately, there are no player replacements which leaves some of these magnificent machines dormant.
This has captured my interest to develop the Seeburg SCD-1x EPROM program called “turbo”. This new program has some of
the improved SCD features plus an increase to 90 CD’s, but was mainly written to offer better and safer setup of the coin/bill
credit system, a much faster song play response and to work with either the PCM-1000 or PCM-2x00 phono control module.
This, together with a new MP3 player system, adds a whole new life to the Seeburg SCD Jukebox.
What’s different about the TURBO program ?
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No modifications to the jukebox
Takes only minutes to install
Works with PCM-1000 or PCM-2x00 control computers
No Learn-In is required
Uses the high speed HDD MP3-DSP Player
Super fast response between songs
Can be set for 60 or 90 CD disc selections
Switch selectable coin/dollar credits/bonus or Free Play
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Album plays from ENTER key or 00 track #
Wireless remote for volume, pause, reject and BGM
Background Music on/off from remote or keypad
Play Stimulator at 15, 30, 45 or 60 minutes
Viewable tracks per disc verification
Viewable dip-switch settings verification
“Battery low” and “EPROM checksum” messages
Non destructible Total Lifetime Money & Play counters
PCM-1000 Phono Control Module
Carefully remove the
EPROM from the socket by
gently prying at each end
using a small screwdriver.
Insert the new EPROM with
the notch facing up.
Interface Control Unit
TURBO Program “Switch Settings”
NOTICE ! Before changing the dip-switch settings, record the current settings in case you decide to switch back
Dip-Switch “A” - Monetary settings
Dip-Switch “C” - BGM, Free Play & Stim.
Example ratio setting: 3, 7, 10, 13 and 18 (at $1 increments)
(see chart below)
BGM Reject Off
——
Credit to Add
1, 2, 3 or 4
OFF
——
(see chart below)
OFF
——
OFF
Credit to Add
1, 2, 3 or 4
($1.50 or 75¢)
——
——
(see chart below)
Credit at
8 Units
——
——
Credit to Add
1, 2, 3 or 4
($2 or $1)
——
——
(see chart below)
7
ON
8
OFF
OFF
Play Stim. Disabled
——
——
Play
Stimulator
Interval
7
B.A. = 1 Pulse / $
8
Disc Range 1-60
Bonus Credit
0, 1, 2, 3
4, 5, 6, or
allow Album
No disc/track lamps
No Album Play
(see table below)
Album on Enter key
Erase Selections
——
——
——
——
1 Pulse = 2 Units
ON
OFF
Add 1 Credit at $2
Keep Credits
Number of
Consecutive
Tracks/disc
B.A. = 4 Pulses / $
Credit to Add
1
2
3
4
Play Stimulator
15 Min
30 Min
45 Min
60 Min
Consecutive Tracks
Unlimited
1 per disc
2 per disc
3 per disc
ON
Erase Credits
Normal Operation
8
6
OFF
Dip-Switch “D” - Jukebox Options
7
1 Pulse = 1 Unit
(see chart below)
Factory Test Only
OFF
OFF
Disc Range 1-90
OFF
Dsc/trk enter lamps
ON
Allow Album Play
ON
Album on 00 track
6
5
OFF
——
5
4
——
ON
OFF
4
——
15, 30, 45
or 60 minutes
3
3
After
20 Pulses
Received
——
Add 1 Credit at $1
——
OFF
OFF
2
——
ON
OFF
1
2
$5 Bonus
ON
1
No $2 Bonus
OFF
Play Stim. Enabled
Pay For Play
Dip-Switch “B” - Credit Options
No $1 Bonus
Free Play
OFF
8
——
Keypad BGM On/Off
No Keypad BGM
7
Credit at
6 Units
BGM Range 61-90
OFF
6
——
BGM Range, all discs
5
($1 or 50¢)
ON
BGM Reject On
4
——
OFF
3
Credit at
4 Units
ON
——
OFF
2
OFF
BGM Enabled
1
——
ON
(50¢ or 25¢)
3
BGM Disabled
6
OFF
2
Credit to Add
1, 2, 3 or 4
5
——
1
——
4
Credit at
2 Units
ON
Keep Selections
——
OFF
ON
——
Unlimited,
1, 2, or 3
(see table)
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
ON
OFF
OFF
OFF
OFF
ON
ON
ON
ON
$5 Bonus
No Credits
1 Credit
2 Credits
3 Credits
4 Credits
5 Credits
6 Credits
ALBUM
Dip Switch Features
UNIT CREDITS
Units are used as the method of evaluation for entered coins and bills.
At 25 cents per play (switch B6 on), 1 pulse from the coin or bill acceptor will equal 2 units. This is to say that 1 quarter would
need to be entered to reach the first credit step of Credit at 2 Units. The bill acceptor will produce 4 pulses per dollar giving 8
units to reach the forth credit step of Credit at 8 Units.
At 50 cents per play (switch B6 off), 1 pulse from the coin or bill acceptor will equal 1 unit. This is to say that 2 quarters would
need to be entered to reach the first credit step of Credit at 2 Units. The bill acceptor will produce 4 pulses per dollar giving 4
units to reach the second credit step of Credit at 4 Units. It would take $2 worth of coins or bills to reach the forth credit step of
Credit at 8 Units.
After the Credit at 8 Unit step is reached, the unit counter is cleared and the credit steps are again repeated. The pulse
counter is not affected. After a song selection is made, both the unit counter and pulse counter are cleared.
BONUS CREDITS
After unit credits are processed, bonus credits can be added. Bonus credits are based on the accumulative pulse counts from
the coin or bill acceptor. At 4 pulses ($1), switch B1 allows an extra bonus credit to be added. At 8 pulses ($2), switch B2
allows an extra credit to be added. And finally at 20 pulses ($5), different bonus credits or album selection can be added by
switches B3, B4 & B5.
ERASE CREDITS / KEEP CREDITS
Any unused credits remaining on the jukebox when it is powered-off can either be saved (switch B7 on) or erased (switch B7
off) when the jukebox power is turned back on.
BILL ACCEPTOR SETTING: 1 PULSE PER DOLLAR BILL / 4 PULSES PER DOLLAR BILL
Switch B8 is off if Bill Acceptor outputs 1 pulse per dollar bill, switch B8 is on if Bill Acceptor outputs 4 pulses per dollar bill.
BGM DISABLED / BGM ENABLED
When switch C1 is on, background music can be toggled on/off from the wireless or wired remote. If switch C4 is also on,
background music can be toggled on/off from the keypad by entering “0000”.
A random disc/track background music play will immediately follow the end of the last selected play when no other selections
are waiting to be played. This provides non-stop music plays. The BGM volume control level can be adjusted on jukeboxes that
use the PAM-2000 power amplifier module.
BGM REJECT OFF / BGM REJECT ON
If switch C2 is on, the selected song has priority over background plays. The background song will be rejected.
BGM RANGE ALL DISCS / BGM RANGE 61-90
If switch C3 is off, random background selections will be from all discs 1-60 if switch D2 is off, or discs 1-90 if switch D2 is on.
If switch C3 is on, random background selections will be from discs 61-90 only.
NO KEYPAD BGM / KEYPAD BGM ON-OFF
If both switches C1 & C4 are on, background music can be toggled on/off from either the wireless or wired remote or from the
keypad by entering “0000”. NOTE: Background toggle from keypad requires at least 1 credit or Free Play to operate.
PAY FOR PLAY / FREE PLAY
When switch C5 is on, the display will show FP in the credit digits and allow unlimited selections.
PLAY STIMULATOR FEATURE DISABLED / PLAY STIMULATOR FEATURE ENABLED
If switch C6 is on, the jukebox will select a random disc/track when “no activity” for the time as set by switches C7 & C8.
PLAY STIMULATOR INTERVAL
Switches C7 & C8 set the time period of random plays when there is no jukebox activity. Time period of every 15-min, 30-min,
45-min or 60-min can be chosen.
NORMAL OPERATION / FACTORY TEST ONLY
Switch D1 should be left in the off position.
DISC RANGE 1-60 / DISC RANGE 1-90
If D2 is off, disc selection range is 1-60, if switch D2 in on, selection range is 1-90. If the selected disc or track is not found,
the “Error “ message will be displayed.
NO DISC OR TRACK LAMPS / SHOW DISC & TRACK ENTER LAMPS
Switch D3 on causes the “SELECT DISC NUMBER” and “SELECT TRACK NUMBER” lamps to be illuminated during the disc
and track keypad entries.
(D4)
NO ALBUM PLAY / ALLOW ALBUM PLAY
and
(D5)
ALBUM ON ENTER KEY / ALBUM ON “00” TRACK
[ ]
Allow ALBUM selection after 2-digit disc number then ENTER key
Switch “D4” on and switch “D5” off
[ ]
Ignore the ENTER key and allow ALBUM selection on “00” track number
Switch “D4” on and switch “D5” on
[ ]
Ignore the ENTER key and allow ALBUM selections only after $5 worth of credits entered
Switch “D4” off, switch “D5” on and switches “B3”, “B4” & “B5” on
[ ]
Ignore the ENTER key and NO ALBUM selections
Switch “D4” off and switch “D5” on
ERASE SELECTIONS / KEEP SELECTIONS
Any un-played selections remaining in memory when the jukebox is powered-off can either be saved (switch D6 on) or erased
(switch D6 off) when the jukebox power is turned back on.
NUMBER OF CONSECUTIVE TRACKS PER DISC
If switches D7 & D8 are both off, all songs are played in the order as entered, including track after track album plays.
Otherwise, these switches can set the number of track plays allowed on the same disc when more than 1 disc number is
waiting to be played.
For example, if the consecutive track count was set to 2 and the user made 3 disc album selections with the 1st album having
10 tracks, the 2nd having 12 tracks and the 3rd having 14, the first 2 albums would cycle back and forth playing 2 songs on
each until all songs were played on album 1 which would then cause the 2 song cycle between album 2 & 3, then finally, the
balance of all songs on album 3 would be played. This also applies to multiple mixed tracks on the same disc.
Selection Keypad is also used for Service Functions
PLAYER
TEST
DIPSWITCH
SETTINGS
DISC TOC
CHECK
(1)
(2)
(3)
DISPLAY
TEST
AUDIT
POPULARITY
(4)
(5)
(6)
CLEAR
FREE
CREDITS
REVERSE
(7)
(8)
(9)
SWITCH
TEST
REJECT
SYSTEM
RESET
( ENTER )
(0)
( RESET )
The selection keypad can be alternately switched between selection mode and service mode by pressing the
SERVICE button. When pressed, the message “SCE on” will momentarily appear to indicate the keypad is for
service functions, press it again and the message “SCEoFF” will momentarily appear when in selection mode.
Selection mode is entered when the jukebox is powered-up or the PCM RESET button is pressed.
Entering SERVICE MODE clears the “Check Battery” LED and “bAt Lo” display message
No FREE CREDITS function during PLAYER TEST function.
SWITCH TEST can only be exited by pressing the PCM RESET button or power-off the jukebox.
(1)
PLAYER TEST
The jukebox will play all the tracks on disc 1,
then all the tracks on disc 2, etc., until all
tracks on all discs have been played. During
play, the display will show Disc, Track, t2. The
cycle will continue to repeat until this service
function is exited.
(2)
VIEW DIP-SWITCHES
Shows the on/off position of each dip-switch
setting using the display segments. Each
button press cycles through dip-switches A, b,
C, and d then back to A.
4
5
6
OFF
ON
3
OFF
2
OFF
OFF
1
OFF
OFF
ON
ON
7
8
(3)
DISC TOC CHECK
When first entered, the total number of discs
initialized (learned-in) will be displayed then
each button press steps through each disc
number showing the number of tracks found.
The REVERSE button (9) can be used to
change the step direction. Zero track count
indicates “no disc”.
Also from TEST
on the SPM-1000
service keypad
Disc Number
(4)
Number of Tracks
DISPLAY TEST
All six display digits will cycle together
showing numericals 0 – 9 at a rate of three
per second. First all digits will show 0’s then
all 1’s etc., through the 9’s and repeat. All
LED’s and selection lamps will also flash on &
off at 1-1/2 times per second. The cycle will
continue until this service function is exited.
Also from AUDIT
on the SPM-1000
service keypad
(5)
AUDIT
There are 7 audit functions plus clear. Each
button press steps to the next audit function.
The last function, AdtCLr, allows the audit
data to be erased by pressing the CLEAR
button (7). The total lifetime money audit is an
accumulative count for this jukebox and will
not be erased.
1
C00000
Total number of coins
2
bL0000
Total number of bills (x4)
3
4
000000
5
PL0000
Total # of selections played
6
AL0000
Total # of album selections
7
Crd000
Total lifetime money
Number of free credits
SL0000
AdtCLr
8
Push CLEAR to erase audits
Total # of selections made
Also from POP
on the SPM-1000
service keypad
(6)
000000
Total lifetime plays
POPULARITY
dPxxyy
Each button press steps through disc
popularity rankings from least to most
popular. The step direction can be changed
by the REVERSE button (9). The last function,
POPCLr, allows the popularity data to be
erased using the CLEAR button (7). The total
lifetime plays will not be erased.
“xx” is disc #, “yy” is rank #
Most popular rank is 01
Least popular rank is 60
(—) if disc has never played
Also from CLEAR
on the SPM-1000
service keypad
POPCLr
Push CLEAR to erase pop
(7)
CLEAR
Also from CREDIT
on the SPM-1000
service keypad
(8)
FREE CREDITS
Record Your Original Switch Settings Here
SWA
This function is used to clear the accumulated
counts of money, selections and popularity.
To clear audits, press (5) until “AdtCLr”
appears then press (7). For popularity, press
(6) until “POPCLr” appears then press (7). You
can also clear stored selections and credits,
press (1), when Player Test starts, press (7).
1
(9)
SWB
This function is used to add credits. Each
button press adds 1 credit up to a maximum
of 99 credits. This function is ignored during
Player Test.
Also from REVERSE
on the SPM-1000
service keypad
ON
3
4
5
6
7
8
2
3
4
5
6
7
8
2
3
4
5
6
7
8
2
3
4
5
6
7
8
ON
1
REVERSE
2
NOTE: to set MP3-DSP player back to normal
volume level (in case remote was lost) press
(1), when Player Test starts, press (9).
Also from REJECT
on the SPM-1000
service keypad
SWC
This function switches the direction of the
popularity or disc toc steps while in that
function.
ON
1
(0)
This button is not the same as the REJECT at
the back of the cabinet. This button causes a
player stop which simulates reaching the end
of the current playing track.
SWD
REJECT
ON
1
Wireless Remote Control
(ENTER)
SWITCH TEST
This function displays the name of every
active signal input except for dip-switches.
Keyboard, coin and bill acceptor signals can
be verified. Once the switch test is entered,
the only way to exit is by pressing the reset on
the PCM board or power off the jukebox.
Also from RESET
on the SPM-1000
service keypad
(RESET)
Remote sensor “eye”
can be placed at the
corner edge inside title
page glass, in speaker
grill or front panel.
POWER
Cancels song play
CH+
MUTE
Toggles pause on/off
Toggles BGM on/off
(needs switch C1 on)
VOL-
VOL+
Decreases the
volume level
Increases the
volume level
SOFT RESET
Remote Set Up
This function performs a jukebox “soft reset”.
In other words, as long as the program is
operating (not crashed), this function will be
recognized. A “hard reset” can be done by
pressing the RESET button on the PCM board
or power off the jukebox.
Press & hold SETUP
until LED blinks twice.
Release SETUP
Using VOL & CH keys
Enter
1214
LED blinks twice after
code is entered.
Power-Up Displays
This message is momentarily displayed when the jukebox
is powered-up or the RESET button is pressed.
This rotating pattern indicates that the jukebox is waiting
for the player to be ready. Normally it appears for a few
seconds (depending on the number of songs).
If it appears longer than a minute, a player problem may
exist or the Interface Control Unit may not be plugged in.
If at any time the jukebox memory becomes corrupted,
such as from a low battery or severe electrical storm, this
message will appear each time the jukebox is turned on.
It is cleared by entering the SERVICE mode.
NOTE: this indicates popularity and audit data was erased.
This is the final display message which shows a four
character checksum calculation of the EPROM program.
Each new version of an EPROM program will display
different checksum numbers and letters. Refer to this
checksum code when reporting errors and problems.
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