English - Batman: Arkham Origins

English - Batman: Arkham Origins
1
Important Information
Setup
2
Controllers
3
Online Features
4
Parental Controls
5
DLC
6
Surround Sound
Online Features
7
Accomplishments
Menus
8
Main Menu
9
Game Options
10
Audio Options
11
Controls
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Pause Menu
WUP-P-AZEP-00
Playing The Game
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Introduction
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Combat
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Detective Vision
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Invisible Predator
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Navigation
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GamePad Map
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Gadgets
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Batcomputer
EULA
21
Software License
Product Information
22
Copyright Information
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Support Information
1
Important Information
Thank you for selecting Batman™: Arkham Origins
for Wii U™.
This software is designed only for use with the
European/Australian version of the Wii U console.
Please read this manual carefully before using this
software. If the software is to be used by young
children, the manual should be read and
explained to them by an adult.
Before use, please also read the contents of the
Health and Safety Information application on
the Wii U Menu. It contains important information
that will help you enjoy this software.
Language Selection
The in-game language depends on the one that
is set on the console. This title supports six
different languages: English, German, French,
Spanish, Italian and Russian.
If your Wii U console language is set to one of
these, the same language will be displayed in
the game.
If your Wii U console is set to another
language, the in-game default language will be
English. You can change the console language
in
System Settings.
Age Rating Information
For age rating information for this and other
software, please consult the relevant website for
the age rating system in your region.
PEGI (Europe):
www.pegi.info
USK (Germany):
www.usk.de
Classification Operations Branch (Australia):
www.classification.gov.au
OFLC (New Zealand):
www.censorship.govt.nz
2
Controllers
Controllers
The following controllers can be used with this
software when they are paired with the console.
Wii U
GamePad
Wii U Pro
Controller
◆ Only one controller can be used at a time.
Pairing Controllers
Open the HOME Menu
and select CONTROLLER
SETTINGS ⇒ PAIR.
Follow the on-screen
instructions to pair your
controller.
3
Online Features
Connect to the internet to enjoy these features:
• Nintendo eShop
• Auto posting of your Accomplishments on
Miiverse™
♦ For information about connecting your Wii U console
to the internet, refer to the Wii U Quick Start Guide
and the Internet section of
System Settings.
4
Parental Controls
Parents and guardians can restrict certain features
of the Wii U console through
Parental Controls
on the Wii U Menu.
The following features can be restricted:
Name
Description
Online
Interaction
in Games
Restricts the use of communication
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features, such as Miiverse.
Wii U
Shopping
Services
Restricts the purchase of add-on
5
content.
Miiverse
Restricts posting on Miiverse and/or
viewing other players' Miiverse
posts. It is possible to restrict
posting only, or to restrict both
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posting and viewing.
5
DLC
You can purchase downloadable content online.
● Procedure
Select
on the HOME Menu to open Nintendo
eShop. Refer to the "Purchasing Add-on
Content and Passes" page in the Nintendo
eShop electronic manual for further directions.
♦ To open the electronic manual, select MENU in
Nintendo eShop, then select MANUAL.
6
Surround Sound
Surround Sound
This software supports Linear PCM 5.1 surround
sound.
To enable surround sound output, select the TV
option in the
System Settings application, then
set the sound type to SURROUND.
♦ To use surround sound with this software, please
connect your Wii U console to a receiver that has a
built-in HDMI™ port using a High Speed HDMI Cable.
♦ For information on compatibility and settings, please
consult the documentation for your audio equipment.
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Accomplishments
NOTE:
Batman: Arkham Origins automatically post your
Accomplishments on Miiverse. Unlocking a new
Accomplishment will trigger a post with its
description and a screen capture of your current
game. To turn off this feature, select the
corresponding option in the main menu.
Accomplishments
Try to unlock all these 39 Accomplishments that
you will find in Batman: Arkham Origins.
City of Assassins
One eye open
Nobody that matters
Everyone wears masks
One Rule
Perhaps sooner, Perhaps later
Shut Down
Counter-intelligence
Enigma Unravelled
First Riddler Trophy
One down, several to go
The Innocent and the Predatory
Shadow Vigilante
Gotham Protector
Worst Nightmare
World's Greatest Detective
Legend of the Dark Knight
Crime Scene Investigator
Crime Fighter
Thanks, old friend
Personal Trainer
Perfectionist
I've Got This
Free Flow Fifty
Anyone see that?
What hit me?
Silent Knight
Point to Point
Around the World
Flawless Display
Point Counter-Point
One of Each
Air Marathon
Medallist
Olympian
Voice of the People
Clean Streets
Give Them Something to Believe
I Am The Night
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Main Menu
NOTE:
Batman: Arkham Origins automatically saves
your progress at certain checkpoints. When the
autosave icon appears on your screen, do not
turn off the console or eject the disc.
Story
New Game / Continue Story
Begin a new Batman: Arkham Origins game from
the beginning, or continue a story from the last
saved checkpoint.
New Game Plus
Start a new game with all of the gadgets and
upgrades earned in your first playthrough of
Batman: Arkham Origins. Enemies appear in
different configurations and the overall difficulty is
increased. You must complete the main story at
least once on Normal or Hard difficulty to unlock
this option.
I Am The Night
ONLY FOR THE HARDCORE - Start a new game
with all of the gadgets and upgrades earned in
your previous playthrough of Batman: Arkham
Origins. This time, however, DEATH IS
PERMANENT. You must complete the main story
on New Game Plus to unlock this option. Are you
ready for the challenge?
Challenge Mode
Take on challenges designed by Batman to test his
abilities. Additional challenges are unlocked by
progressing through the story.
Challenges
Campaigns
Custom
Combat Training
Take on the Batman’s
challenges with no set
modifiers.
Fight your way through a
gauntlet of challenges,
while tactically choosing
which modifiers to use on
each map. The only
requirement is that you
must have used every
modifier by the end of
the campaign.
Select a map, and then
add multiple modifiers to
create a unique
challenge.
Engage in training
sessions focused on
teaching advanced
techniques.
Options
Adjust game settings and view controls. Please
see the options section of the manual for more
details.
Extras
Statistics
View various gameplay statistics and track your
overall progress through the game.
Accomplishments
View a list of your Accomplishments.
Story Synopsis
Review your story progress on the game save
currently in progress.
Character Trophies
View 3D character models unlocked by
progressing through the game.
Concept Art
View environment and character concept art.
These can be unlocked by progressing through
the game.
Credits
View the Batman: Arkham Origins credits.
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Game Options
Invert Look
Invert Rotation
Invert Flight Controls
Select to invert the
controls while moving the
camera up and down.
Select to invert the
controls while rotating
the camera.
Invert the controls while
Batman is gliding.
Invert the controls when
Invert Batarang Flight steering the Remote
Controls
Controlled Batarang.
Camera Assist
Select if you would like to
use the Camera Assist
feature.
Hints
Turn in-game hints on or
off.
Rumble Feature
Toggle controller rumble
feature on or off.
Brightness
Adjust the brightness of
the game.
Miiverse Autoposting
Toggle Miiverse
Autoposting on or off.
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Audio Options
Subtitles
Select if you would like to
display in-game subtitles.
SFX Volume
Adjust the volume for
sound effects.
Music Volume
Set the volume for the
music of Batman: Arkham
Origins.
Dialogue Volume
Adjust the volume for all
dialogue in the game.
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Controls
Wii U GamePad
The Wii U GamePad brings a new way to control
Batman: Arkham Origins. It provides you with an
opportunity to navigate real time maps and set
waypoints using the Touch Screen. In addition,
you may use motion controls to scan evidence in
crime scenes. Pay attention to the on-screen hints
to know when motion controls apply.
Batman Controls
Move
Left Stick
Look Around
Right Stick
Run
B Button (hold)
Evade
B Button (double-tap)
Strike
Y Button
Cape Stun
A Button
Counter
X Button
Detective Mode
L Button
Detective Mode Scan L Button (hold)
Aim Gadget
ZL Button (hold)
Use Gadget
ZR Button (while aiming)
Crouch
ZR Button (hold)
Grapple
R Button
Gadget Menu
+Control Pad
Zoom
Press the Right Stick
Centre Camera
Press the Left Stick
Pause
+ Button
Mission Interface
- Button
Quickfire Batarang
ZL Button
Quickfire Batclaw
ZL + X Buttons
Quickfire Explosive
Gel
ZL + Y Buttons
Remote Controlled Batarang
Auto Level
R Button
Brake
ZL Button
Boost
ZR Button
U-Turn
ZL Button + ZR Button
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Pause Menu
Press the + Button at any time during gameplay to
enter the pause menu.
Resume
Return to the game currently in progress.
Game Options
Adjust gameplay and brightness settings.
Audio Options
Adjust volume and subtitle settings.
Controls
Review the gameplay controls.
GamePad Only Mode
Activate or deactivate GamePad only Mode.
Restart
Resume the game from the last saved checkpoint.
Exit
Quit the game and return to the main menu. Any
unsaved progress will be lost.
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Introduction
Black Christmas
It has been almost two years since Bruce Wayne
returned to Gotham. Crime rates have skyrocketed,
and a corrupt police force does little to stem the
violent tide. Our hero fights to maintain order and
deliver justice when others will not. But he still has
much to learn. Not yet the refined and focused
Dark Knight, he has trouble controlling his temper
and insists on doing everything himself…
Batman’s current target is a man named Roman
Sionis (AKA Black Mask), a criminal mastermind
who has taken control of much of the city’s
underworld. After a long day of following leads,
our hero has returned to Wayne Manor. It’s
Christmas Eve, you see – and he intends to spend
a nice quiet evening with Alfred. But all that is
about to change. A massive storm front has moved
in over Gotham, bringing with it more than just
nasty weather…
Game Screen
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4
3
5
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1
XP
The green bar in the upper left corner shows
Batman’s current experience (XP) level. Batman can
earn XP by defeating criminals. When the green bar
is filled, he may purchase an upgrade from
WayneTech.
2
Health / Armour
The blue bar underneath the XP gauge displays
Batman’s health. Purchase upgrades from the
WayneTech menu to add additional armour to the
Batsuit, making it more resilient to gunfire or melee
attacks.
3
Compass
The compass can be found at the top of the screen.
Waypoints appear on here, indicating the direction
Batman should travel in to reach his objective.
4
Gadgets
Batman’s arsenal is displayed in the lower left
corner of the screen. Progress through the story to
unlock additional gadgets.
5
Reticle
The targeting reticle appears whenever there is a
nearby ledge for Batman to grapple to, or when
manually aiming a Gadget.
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Combat
To survive the night, Batman must utilise all of his
training and keen instincts to disable his foes.
Press the Y Button to strike.
Countering Attacks
When an enemy is about to attack Batman, a
lightning bolt icon appears above their head.
Before the icon disappears, press the X Button to
counter the attack.
Stun
Press the A Button to cape stun an enemy. In their
confusion, Batman can land a beatdown attack,
aerial attack, or make a quick getaway using the
grapnel gun. Some enemies must be stunned
before they can be attacked.
Evade
Batman can leap over enemies or dive away from
attacks by pressing the B Button twice.
Quickfire Gadgets
Quickfire Batarang
Tap ZL Button
Quickfire Batclaw
ZL + X Buttons
Quickfire Explosive
Gel
ZL + Y Buttons
Quickfire Concussion ZL + A Buttons
Detonator
Quickfire Glue
Grenade
Tap ZR Button twice
Combos
String together strikes, counters, gadgets, stuns,
and evasive moves without taking or missing a hit
to create a combo. Combos multiply the amount of
XP Batman receives from a fight. The current
multiplier is displayed under Batman’s health bar.
If Batman is attacked or takes too long to land the
next hit, then the multiplier ends.
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Detective Vision
Tap the L Button to activate Detective Vision at
any time. Detective Vision gives Batman an
alternate view of his surroundings, enabling him to
spot enemies, hiding spots, and structural
weaknesses in the environment.
Hiding spots, such as gargoyles and grates, and
other objects of interest, like security cameras and
doors, appear orange in color. Enemies with
weapons also appear orange, while unarmed
enemies are blue. Structurally unsound walls that
Batman can break through or destroy appear
translucent, with an “explosion” icon superimposed
over them.
While using Detective Vision, Batman also receives
tactical information on enemies and objects, such
as what weapons or equipment an enemy has or
the specific function of a control panel, such as
security systems or door locks.
Scanning
By holding the L Button in certain situations,
Batman can scan the area for clues. Use this tool
to analyse evidence, or mark out-of-reach Enigma
Datapack locations for future retrieval.
Crime Scenes
The GCPD have set up Crime Scenes to investigate
suspicious deaths throughout the streets of
Gotham City. Batman can solve these crimes by
searching the area for clues. Use the GamePad
motion sensors to move inside the Crime Scene!
When prompted, tap the ZL and ZR Buttons and
use the GamePad to examine the crime scene. Aim
at a clue and hold the B Button to recreate the
sequence of events. Press and hold the ZL Button
to scrub back and the ZR Button to scrub forward
through these reconstructions to review the Crime
Scenes for any vital clues to the investigation.
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Invisible Predator
During his time away from Gotham, Batman trained
to become an expert at hunting from the shadows
and striking fear into the minds of his enemies.
Tonight, those techniques and tools will be put to
the test.
Vantage Points
The gargoyles keeping watch over Gotham make
the perfect spot for Batman to avoid detection and
survey his enemies. Combined with Detective
Vision, crouching on a vantage point provides an
excellent opportunity to plan the best way to take
out foes.
WARNING: Some enemies are equipped with
thermal scanners that can detect Batman’s
presence on a vantage point.
Corner Cover/Corner Cover Takedown
While hidden in Corner Cover, Batman can take out
any approaching, unaware enemy when they move
into close proximity. While crouching, press the B
Button to take cover and press the X Button to
initiate the takedown with the target in range.
Silent Takedown
To knock out an enemy without alerting nearby
foes, hold the ZR Button to crouch and sneak up
behind the target. Once in position, press the X
Button to initiate a takedown.
Knockout Smash
During a Silent Takedown, Batman can instantly
render an enemy unconscious by pressing the Y
Button. However, this move is noisy and will attract
nearby enemies.
Double Takedown
Move silently behind two unaware enemies and
press the X Button to dish out a skull-cracking
move that knocks them both out simultaneously.
Inverted Takedown
If Batman is perched atop a gargoyle and an
enemy wanders underneath Batman, hang from
the gargoyle and press the X Button to ambush
them. Note that this move is not silent and will
attract nearby enemies. Be prepared to move!
Grate Takedown
If an unaware enemy wanders by while Batman is
hiding under a floor grate, press the X Button to
leap out and knock them unconscious. This move
is noisy, and will cause other enemies to
investigate the grate.
Ledge Takedown
While hanging from a ledge, press the X Button to
reach up and grab an enemy on the walkway
above, pulling them over the edge and knocking
them out. This takedown is noisy and will attract
nearby enemies.
Hanging Ledge Takedown
If Batman is standing on a ledge, or perched on a
railing directly above an enemy, he can drop down
and use his legs to silently choke the enemy
unconscious.
Window/Wooden Wall Takedown
When Batman finds himself on the opposite side of
a window or weakened wall from an enemy, he can
smash through and instantly knock out his
opponent. This move generates a lot of noise and
will attract any nearby enemies.
TIP:
Only the Silent Takedown, Corner Cover
Takedown, and Hanging Ledge Takedown are
silent attacks. Be prepared to move quickly
when performing one of the other takedowns.
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Navigation
Walk / Run
Use the Left Stick to move Batman through the
environment. Holding the B Button while moving
causes Batman to run. While running, Batman
automatically jumps and climbs over obstacles.
Glide
Batman’s cape is specifically designed to allow
gliding through the air over long distances. When
in the air, hold the B Button to deploy Batman’s
cape and use the Left Stick to guide his descent.
Dive Boost
Hold the ZR Button while gliding to make Batman
dive straight down and then pull up to gain a
boost in speed and height. Use this to glide longer
distances, or catch unsuspecting enemies with a
brutal tackle.
Grapnel Gun
Batman’s grapnel gun is an essential tool for
speedy navigation. Simply tap the R Button and
Batman will instantly grapple and climb to the
nearest ledge. Press the A Button at any time
during a grapple to disengage the hook. The
grapnel gun can be upgraded to boost the speed
of the grapnel line, launching Batman high in the
air. Combined with Dive Boosts and Glides, Batman
can cover huge distances without ever touching
the ground.
Slide
While running, press the ZR Button and Batman
will perform a slide kick. Sliding can be used to
navigate under small gaps, instantly remove vent
covers, or initiate combat.
Drop Attack
When Batman is above an enemy, he can perform
a Drop Attack if a Bat symbol appears above their
head. Press the Y Button when the symbol appears
to drop down on an enemy.
Glide Kick
While gliding, or perched on a vantage point,
Batman can initiate a Glide Kick on any enemy in
range. When the Bat symbol appears above an
enemy’s head, press the Y Button and Batman will
automatically glide down and attack.
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GamePad Map
Drag the map with your finger to look around. Tap
buildings or icons for information. Double tap
anywhere to set a custom waypoint. Double
tapping on an objective icon will set it as the new
waypoint. Double tap on a building to view its
map.
If you move your character or take damage, the
map will focus back on the character's location.
The character marker indicates your character's
position.
Zoom Slider
Drag the arrows up or down with your finger to
zoom in or out.
Floor Indicator
Tap on the up or down arrow to switch floors.
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Gadgets
Batman is well known for his arsenal of crimefighting technology. Properly utilising Batman’s
gadgets is crucial for surviving the night. He
begins the evening with a small number of
gadgets, but can acquire more by defeating certain
enemies, completing side missions, and
purchasing upgrades through WayneTech. Gadgets
are selected with the +Control Pad.
Batarang
Batman’s signature weapon can be used to stun
foes or hit out of reach objects. Hold the ZL
Button to aim, and press the ZR Button to throw
the Batarang. Alternatively, tap the ZL Button to
quickly fire a Batarang. Up to three Batarangs can
be thrown in succession.
Remote Controlled Batarang
The Remote Controlled Batarang is useful for
hitting out of reach switches and objects. Batman
can control the speed and direction of the
Batarang as it flies through the air. It can also be
upgraded to fire a pre-programmed Batarang that
will loop back on itself and hit an enemy from
behind.
Auto Level
R Button
Brake
ZL Button
Boost
ZR Button
U-Turn
ZL + ZR Buttons
Batclaw
The Batclaw is used primarily to interact with out
of reach objects and pull them towards Batman.
Hold the ZL Button to aim, and press the ZR
Button to fire the Batclaw. The Batclaw can be
upgraded to disarm gun-wielding enemies.
Explosive Gel
Batman’s Explosive Gel is used to temporarily
incapacitate enemies or destroy structurally
weakened objects. Hold the ZL Button to aim, and
press the ZR Button to place a charge of Explosive
Gel. To detonate the gel, hold the ZL Button and
press the R Button. Up to three charges may be
placed before detonation.
Cryptographic Sequencer
The Cryptographic Sequencer comes in handy
when Batman needs to decrypt a secure radio
frequency, hack into a security console, or break
an electronic door lock. Hold the ZL Button to aim,
press the ZR Button to deploy the tool, and then
use the Left and Right Sticks to interact with the
device.
Smoke Pellet
Smoke Pellets flood the area with a disorientating
smoke. The smoke can be used defensively,
allowing Batman to escape while under fire, or
offensively to create confusion among enemies.
Hold the ZL Button to aim, and press the ZR
Button to throw a Smoke Pellet, or press the R
Button to drop a pellet at Batman’s feet.
Remote Claw
The Remote Claw can be used to creating new
pathways for traversal. Hold the ZL Button to aim,
and press the ZR Button to deploy a tightrope
between two anchor points. The Remote Claw can
also be used to attach two enemies to one
another, or launch an object at an enemy.
The Remote Claw can be upgraded to allow
Batman to perform takedowns while walking or
ziplining across the tightrope.
Concussion Detonator
This gadget can be used to temporarily disorient
enemies. Press the ZL Button and the A Button to
quickfire the Concussion Detonator. After a brief
delay, it will explode – stunning anyone caught
within the blast.
This gadget can be upgraded to increase stun
duration and area of effect.
Glue Grenade
Use this gadget to restrain a single enemy.
Additionally, the unique chemical composition of
the Glue Grenade means it can be used to create
a temporary platform that will float on water. Hold
the ZL Button to aim, and press the ZR Button to
throw a grenade.
This gadget can be upgraded to create glue
clusters. These allow you to ensnare multiple
enemies at the same time. When aiming the glue
grenade with the ZL Button, hold the ZR Button
to switch to cluster mode.
Both versions of the Glue Grenade can be
upgraded further, allowing them to be used as a
proximity-triggered mines by pressing the R
Button.
Disruptor
The Disruptor can be used to remotely disable
firearms, signal jammers, and turrets. Hold the ZL
Button to aim, and hold the ZR Button to disable
the targeted device. It may be used up to two
times before requiring a recharge.
This gadget can be upgraded to disable mines as
well as PA systems in Predator rooms.
Shock Gloves
The Shock Gloves can be used to provide
electricity to unpowered generators and other
devices, opening up new areas for Batman. When
prompted, hold the B Button to charge a device.
They can also be used to administer a non-lethal
shock to enemies. When prompted in combat,
press Left and Right Sticks to activate the gloves,
and press the Y Button to deliver an electrified
strike.
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Batcomputer
Press the - Button at any time to access the
Batcomputer. From here Batman can set
waypoints, review character dossiers, or access
WayneTech to purchase new gadget upgrades and
skills. Press L/R Buttons to switch between the five
main Batcomputer functions.
Map System
Through sophisticated satellite technology, Batman
has access to the full layout of Gotham City.
Batman is able to see waypoints for his current
objectives or side missions, and set custom
waypoints.
Use the GamePad to highlight an area on the map
and press the X Button to set a custom waypoint.
A white marker appears on Batman’s compass to
guide the way, and the Bat- Signal appears in the
Gotham City sky above the custom waypoint
location.
Most Wanted
Here Batman can access all of the latest
information on opt-in missions spread throughout
Gotham City. They are organised under each head
of various criminal operations that Batman needs
to track down.
Each Most Wanted File will bring up a map
showing any known objectives that Batman has
discovered thus far.
Dark Knight System
Always looking to improve himself, Batman has
created a self-evaluation program that measures
his performance in 4 key areas. Complete these
challenges to unlock various upgrades in the
WayneTech tree. Complete ALL challenges to
unlock a new suit to use in New Game Plus.
WayneTech
With the WayneTech interface, Batman can use the
XP earned in combat to purchase new skills or
gadget upgrades. Each full bar of XP earned
allows Batman to purchase one item from
WayneTech.
Items are unlocked in the WayneTech tree by
completing challenges in the Dark Knight System,
acquiring new gadgets and by progressing through
the game.
Database
The Database is where Batman keeps personal
notes on crimes, criminals and his investigations
so far. Access this page to find out more about the
world of Gotham City.
21
Software License
SOFTWARE LICENSE AGREEMENT
This end user license agreement ("Agreement") is a legal
agreement between you and WB Games Inc., a company
duly organized under the laws of the State of Washington,
with its principal offices at 12131 113th Avenue NE,
Suite 300, Kirkland, WA, USA (“WB Games”) for the
interactive entertainment product, including the software
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accessing, playing or otherwise using the Product, you
agree to be bound by the terms of this Agreement. If you
do not agree to the terms of this Agreement, do not
install, access, play or otherwise use the Product.
SOFTWARE LICENSE
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one copy of this Product solely and exclusively for your
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equitable remedies with respect to breaches of this
Agreement in addition to such other remedies as WB
Games may otherwise have under applicable laws. In the
event any litigation is brought by either party in
connection with this Agreement, the prevailing party in
such litigation shall be entitled to recover from the other
party all the costs, attorneys' fees and other expenses
incurred by such prevailing party in the litigation.
CUSTOMER SUPPORT
In the unlikely event of a problem with your Product, you
may only need simple instructions to correct the problem.
Please contact WBIE Customer Service Department
by calling us at (+44) 8708500246, by emailing us at
support@wbgames.com before returning the Product to a
retailer. Please do not send any Product to WBIE without
contacting us first.
LIMITED WARRANTY
WB Games warrants to the best of WB Games’ ability to
the original consumer purchaser of the Product that the
medium on which the Product is recorded shall be free
from defects in materials and workmanship for a period of
one hundred eighty (180) days from the original date of
purchase. If a defect in materials or workmanship occurs
during this one hundred eighty (180) day warranty
period, WB Games will either repair or replace, at WB
Games’ option, the Product free of charge. In the event
that the Product is no longer available, WB Games may,
in its sole discretion, replace the Product with a product
of comparable value. The original purchaser is entitled to
this warranty only if the date of purchase is registered at
point of sale or the consumer can demonstrate (to WB
Games’ satisfaction) that the Product was purchased
within the last one hundred eighty (180) days.
To receive warranty service:
Notify WBIE’s Customer Service Department of the
problem requiring warranty service by contacting
support@wbgames.com. If the WBIE service technician is
unable to solve the problem by phone or on the web via
email, he/she may authorize you to return the Product, at
your risk of damage, freight and insurance prepaid by
you, together with your dated sales slip or similar proof
of purchase within the one hundred eighty (180) day
warranty period to:
Pole To Win Co., Ltd.
Attn: Warner Bros. Tech Support
9th Floor, Skypark 1
8 Elliot Place
Glasgow G3 8EP
Scotland
WB Games is not responsible for unauthorized returns of
Product and reserves the right to send such unauthorized
returns back to customer.
This limited warranty shall not be applicable and shall be
void if: (a) the defect in the Product has arisen through
abuse, unreasonable use, mistreatment or neglect; (b)
the Product is used with products not sold or licensed by
the appropriate platform manufacturer or WB Games
(including but not limited to, non-licensed game
enhancements and copier devices, adapters and power
supplies); (c) the Product is used for commercial
purposes (including rental); (d) the Product is modified or
tampered with; or (e) the Product’s serial number has
been altered, defaced or removed.
WARRANTY LIMITATIONS / DISCLAIMER
EXCEPT AS EXPRESSLY PROVIDED HEREIN AND TO THE
EXTENT PERMITTED BY APPLICABLE LAW, THE
PRODUCT IS MADE AVAILABLE TO YOU UNDER THIS
AGREEMENT ON AN “AS IS” BASIS WITH NO WARRANTY
OF ANY KIND. TO THE EXTENT PERMITTED BY
APPLICABLE LAW THE EXPRESS LIMITED WARRANTY
SET FORTH ABOVE IS IN LIEU OF ALL OTHER
WARRANTIES AND REPRESENTATIONS. EXCEPT AS
PROVIDED IN THE LIMITED WARRANTY ABOVE, ALL
OTHER EXPRESS OR IMPLIED WARRANTIES,
CONDITIONS OR OTHER TERMS APPLICABLE TO THIS
PRODUCT, INCLUDING, WITHOUT LIMITATION, IMPLIED
WARRANTIES, CONDITIONS OR OTHER TERMS OF
CONDITION, UNINTERRUPTED USE, MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT ARE HEREBY DISCLAIMED BY WB
GAMES. SOME COUNTRIES DO NOT ALLOW THE
EXCLUSION OF CERTAIN IMPLIED WARRANTIES,
CONDITIONS OR OTHER TERMS, SO THE ABOVE
EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY
GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY
ALSO HAVE OTHER LEGAL RIGHTS THAT VARY FROM
COUNTRY TO COUNTRY. IF ANY SUCH WARRANTIES ARE
INCAPABLE OF EXCLUSION, THEN SUCH WARRANTIES
APPLICABLE TO THIS PRODUCT SHALL BE LIMITED TO
THE 180 DAY PERIOD DESCRIBED ABOVE.
LIMITATION OF LIABILITY
TO THE EXTENT PERMITTED BY APPLICABLE LAW, IN
NO EVENT SHALL WB GAMES BE LIABLE FOR ANY OF
THE FOLLOWING DAMAGES: (1) DIRECT; (2) SPECIAL;
(3) CONSEQUENTIAL; (4) PUNITIVE; (5) INCIDENTAL;
(6) DAMAGES TO PROPERTY; (7) LOSS OF GOODWILL;
(8) COMPUTER FAILURE OR MALFUNCTION; AND (9)
DAMAGES FOR PERSONAL INJURIES (EXCEPT WHERE
SUCH INJURIES ARE CAUSED BY THE NEGLIGENCE OF
WB GAMES), RESULTING FROM THE POSESSION, USE
OR MALFUNCTION OF THIS PRODUCT, EVEN IF WB
GAMES HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES. WB GAMES’ LIABILITY SHALL NOT
EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO
USE THIS PRODUCT. SOME COUNTRIES DO NOT
ALLOW THE LIMITATION OR EXCLUSION OF CERTAIN
CATEGORIES OF DAMAGES, SO THE ABOVE LIMITATION
OR EXCLUSION MAY NOT APPLY TO YOU AND YOU MAY
ALSO HAVE OTHER LEGAL RIGHTS THAT VARY FROM
COUNTRY TO COUNTRY. IN SUCH INSTANCES WB
GAMES’ LIABILITY SHALL BE LIMITED TO THE FULLEST
EXTENT PERMITTED BY THE APPLICABLE LAW.
NOTHING IN THIS AGREEMENT SHALL BE CONSTRUED
AS LIMITING OR EXCLUDING LIABILITY OF WB GAMES
WHERE SUCH LIABILITY CANNOT BE LIMITED OR
EXCLUDED UNDER APPLICABLE LAW.
CONSUMER END USERS ONLY
The limitations or exclusions of warranties and liability
contained in this Agreement do not affect or prejudice
the statutory rights of a consumer, i.e., a person
acquiring goods otherwise than in the course of a
business. The limitations or exclusions of warranties,
remedies or liability contained in this Agreement shall
apply to you only to the extent such limitations or
exclusions are permitted under the laws of the jurisdiction
where you are located.
GENERAL
The terms set forth in this Agreement, including the
Warranty Limitations/Disclaimer and Limitation of Liability,
are fundamental elements of the basis of the agreement
between WB Games and you. WB Games would not be
able to provide the Product on an economic basis without
such limitations. Such Warranty Limitations/Disclaimer
and Limitation of Liability inure to the benefit of WB
Games’ licensors, successors and assigns. This
Agreement represents the complete agreement
concerning this license between the parties and
supersedes all prior agreement and representations
between them with respect to the subject matter herein.
This Agreement may be amended only by a writing
executed by both parties. If any provision of this
Agreement is held to be illegal, invalid or unenforceable
for any reason, such provision shall, to the extent
required, be deemed not to form part of this Agreement
and the remaining provisions of this Agreement shall not
be affected. If a provision is held to be illegal invalid or
unenforceable to the extent permitted by the applicable
law, such provision shall be reformed only to the extent
necessary to make it enforceable. The controlling
language of this Agreement is English. If you have
received a translation into another language, it has been
provided for your convenience only. This Agreement shall
be construed under California law as such law is applied
to agreements between California residents entered into
and to be performed within California, except as governed
by federal law, and you consent to the exclusive
jurisdiction of the state and federal courts located in Los
Angeles, California. Notwithstanding the foregoing, WB
Games shall have the right to bring a claim against a
Consumer End User in the courts of the jurisdiction in
which such Consumer End User is domiciled.
22
Copyright Information
IMPORTANT: This game is protected by
copyright! The unauthorised copying of this
game and/or distribution of such copies may
lead to criminal and/or civil liability. This game,
instruction manual and other written materials
accompanying this game are protected by
intellectual property laws.
The use of an unauthorised device or software
that enables technical modification of the Wii U
console or software may render this game
unplayable.
A system update may be required to play.
For use with the European/Australian version of
the Wii U console only.
© 2013 Warner Bros Interactive Entertainment
Trademarks are property of their respective
owners.
Wii U is a trademark of Nintendo.
This software is based in part on the work of the
Independent JPEG Group.
Autodesk and Scaleform are
registered trademarks or
trademarks of Autodesk, Inc.,
and/or its subsidiaries and/or
affiliates in the USA and/or other countries.
This software product includes Autodesk® Scaleform®
software, ©2011 Autodesk, Inc. All rights reserved.
23
Support Information
Support Information
POLE TO WIN CO., LTD.
In the unlikely event of a problem with
your Product, you may only need simple
instructions to correct the problem. Before
returning the Product to a retailer, please
contact WBIE Customer Service
Department.
Phone: (+44) 8708500246
(local rates apply)
Monday to Friday, 8am - 5pm (UTC)
Email: support@wbgames.com
Website: support.wbgames.com
Please do not send any Product to WBIE
without contacting us first.
◆ We do not provide gameplay tips.
◆ We do not provide gameplay tips.
Customer support is available in the following
language(s):
English, German, French, Spanish, Italian and
Dutch.
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