1 Important Information Setup 2 Controllers 3 Online Features 4 Parental Controls 5 DLC 6 Surround Sound Online Features 7 Accomplishments Menus 8 Main Menu 9 Game Options 10 Audio Options 11 Controls 12 Pause Menu WUP-P-AZEP-00 Playing The Game 13 Introduction 14 Combat 15 Detective Vision 16 Invisible Predator 17 Navigation 18 GamePad Map 19 Gadgets 20 Batcomputer EULA 21 Software License Product Information 22 Copyright Information 23 Support Information 1 Important Information Thank you for selecting Batman™: Arkham Origins for Wii U™. This software is designed only for use with the European/Australian version of the Wii U console. Please read this manual carefully before using this software. If the software is to be used by young children, the manual should be read and explained to them by an adult. Before use, please also read the contents of the Health and Safety Information application on the Wii U Menu. It contains important information that will help you enjoy this software. Language Selection The in-game language depends on the one that is set on the console. This title supports six different languages: English, German, French, Spanish, Italian and Russian. If your Wii U console language is set to one of these, the same language will be displayed in the game. If your Wii U console is set to another language, the in-game default language will be English. You can change the console language in System Settings. Age Rating Information For age rating information for this and other software, please consult the relevant website for the age rating system in your region. PEGI (Europe): www.pegi.info USK (Germany): www.usk.de Classification Operations Branch (Australia): www.classification.gov.au OFLC (New Zealand): www.censorship.govt.nz 2 Controllers Controllers The following controllers can be used with this software when they are paired with the console. Wii U GamePad Wii U Pro Controller ◆ Only one controller can be used at a time. Pairing Controllers Open the HOME Menu and select CONTROLLER SETTINGS ⇒ PAIR. Follow the on-screen instructions to pair your controller. 3 Online Features Connect to the internet to enjoy these features: • Nintendo eShop • Auto posting of your Accomplishments on Miiverse™ ♦ For information about connecting your Wii U console to the internet, refer to the Wii U Quick Start Guide and the Internet section of System Settings. 4 Parental Controls Parents and guardians can restrict certain features of the Wii U console through Parental Controls on the Wii U Menu. The following features can be restricted: Name Description Online Interaction in Games Restricts the use of communication 7 features, such as Miiverse. Wii U Shopping Services Restricts the purchase of add-on 5 content. Miiverse Restricts posting on Miiverse and/or viewing other players' Miiverse posts. It is possible to restrict posting only, or to restrict both 7 posting and viewing. 5 DLC You can purchase downloadable content online. ● Procedure Select on the HOME Menu to open Nintendo eShop. Refer to the "Purchasing Add-on Content and Passes" page in the Nintendo eShop electronic manual for further directions. ♦ To open the electronic manual, select MENU in Nintendo eShop, then select MANUAL. 6 Surround Sound Surround Sound This software supports Linear PCM 5.1 surround sound. To enable surround sound output, select the TV option in the System Settings application, then set the sound type to SURROUND. ♦ To use surround sound with this software, please connect your Wii U console to a receiver that has a built-in HDMI™ port using a High Speed HDMI Cable. ♦ For information on compatibility and settings, please consult the documentation for your audio equipment. 7 Accomplishments NOTE: Batman: Arkham Origins automatically post your Accomplishments on Miiverse. Unlocking a new Accomplishment will trigger a post with its description and a screen capture of your current game. To turn off this feature, select the corresponding option in the main menu. Accomplishments Try to unlock all these 39 Accomplishments that you will find in Batman: Arkham Origins. City of Assassins One eye open Nobody that matters Everyone wears masks One Rule Perhaps sooner, Perhaps later Shut Down Counter-intelligence Enigma Unravelled First Riddler Trophy One down, several to go The Innocent and the Predatory Shadow Vigilante Gotham Protector Worst Nightmare World's Greatest Detective Legend of the Dark Knight Crime Scene Investigator Crime Fighter Thanks, old friend Personal Trainer Perfectionist I've Got This Free Flow Fifty Anyone see that? What hit me? Silent Knight Point to Point Around the World Flawless Display Point Counter-Point One of Each Air Marathon Medallist Olympian Voice of the People Clean Streets Give Them Something to Believe I Am The Night 8 Main Menu NOTE: Batman: Arkham Origins automatically saves your progress at certain checkpoints. When the autosave icon appears on your screen, do not turn off the console or eject the disc. Story New Game / Continue Story Begin a new Batman: Arkham Origins game from the beginning, or continue a story from the last saved checkpoint. New Game Plus Start a new game with all of the gadgets and upgrades earned in your first playthrough of Batman: Arkham Origins. Enemies appear in different configurations and the overall difficulty is increased. You must complete the main story at least once on Normal or Hard difficulty to unlock this option. I Am The Night ONLY FOR THE HARDCORE - Start a new game with all of the gadgets and upgrades earned in your previous playthrough of Batman: Arkham Origins. This time, however, DEATH IS PERMANENT. You must complete the main story on New Game Plus to unlock this option. Are you ready for the challenge? Challenge Mode Take on challenges designed by Batman to test his abilities. Additional challenges are unlocked by progressing through the story. Challenges Campaigns Custom Combat Training Take on the Batman’s challenges with no set modifiers. Fight your way through a gauntlet of challenges, while tactically choosing which modifiers to use on each map. The only requirement is that you must have used every modifier by the end of the campaign. Select a map, and then add multiple modifiers to create a unique challenge. Engage in training sessions focused on teaching advanced techniques. Options Adjust game settings and view controls. Please see the options section of the manual for more details. Extras Statistics View various gameplay statistics and track your overall progress through the game. Accomplishments View a list of your Accomplishments. Story Synopsis Review your story progress on the game save currently in progress. Character Trophies View 3D character models unlocked by progressing through the game. Concept Art View environment and character concept art. These can be unlocked by progressing through the game. Credits View the Batman: Arkham Origins credits. 9 Game Options Invert Look Invert Rotation Invert Flight Controls Select to invert the controls while moving the camera up and down. Select to invert the controls while rotating the camera. Invert the controls while Batman is gliding. Invert the controls when Invert Batarang Flight steering the Remote Controls Controlled Batarang. Camera Assist Select if you would like to use the Camera Assist feature. Hints Turn in-game hints on or off. Rumble Feature Toggle controller rumble feature on or off. Brightness Adjust the brightness of the game. Miiverse Autoposting Toggle Miiverse Autoposting on or off. 10 Audio Options Subtitles Select if you would like to display in-game subtitles. SFX Volume Adjust the volume for sound effects. Music Volume Set the volume for the music of Batman: Arkham Origins. Dialogue Volume Adjust the volume for all dialogue in the game. 11 Controls Wii U GamePad The Wii U GamePad brings a new way to control Batman: Arkham Origins. It provides you with an opportunity to navigate real time maps and set waypoints using the Touch Screen. In addition, you may use motion controls to scan evidence in crime scenes. Pay attention to the on-screen hints to know when motion controls apply. Batman Controls Move Left Stick Look Around Right Stick Run B Button (hold) Evade B Button (double-tap) Strike Y Button Cape Stun A Button Counter X Button Detective Mode L Button Detective Mode Scan L Button (hold) Aim Gadget ZL Button (hold) Use Gadget ZR Button (while aiming) Crouch ZR Button (hold) Grapple R Button Gadget Menu +Control Pad Zoom Press the Right Stick Centre Camera Press the Left Stick Pause + Button Mission Interface - Button Quickfire Batarang ZL Button Quickfire Batclaw ZL + X Buttons Quickfire Explosive Gel ZL + Y Buttons Remote Controlled Batarang Auto Level R Button Brake ZL Button Boost ZR Button U-Turn ZL Button + ZR Button 12 Pause Menu Press the + Button at any time during gameplay to enter the pause menu. Resume Return to the game currently in progress. Game Options Adjust gameplay and brightness settings. Audio Options Adjust volume and subtitle settings. Controls Review the gameplay controls. GamePad Only Mode Activate or deactivate GamePad only Mode. Restart Resume the game from the last saved checkpoint. Exit Quit the game and return to the main menu. Any unsaved progress will be lost. 13 Introduction Black Christmas It has been almost two years since Bruce Wayne returned to Gotham. Crime rates have skyrocketed, and a corrupt police force does little to stem the violent tide. Our hero fights to maintain order and deliver justice when others will not. But he still has much to learn. Not yet the refined and focused Dark Knight, he has trouble controlling his temper and insists on doing everything himself… Batman’s current target is a man named Roman Sionis (AKA Black Mask), a criminal mastermind who has taken control of much of the city’s underworld. After a long day of following leads, our hero has returned to Wayne Manor. It’s Christmas Eve, you see – and he intends to spend a nice quiet evening with Alfred. But all that is about to change. A massive storm front has moved in over Gotham, bringing with it more than just nasty weather… Game Screen 2 4 3 5 1 1 XP The green bar in the upper left corner shows Batman’s current experience (XP) level. Batman can earn XP by defeating criminals. When the green bar is filled, he may purchase an upgrade from WayneTech. 2 Health / Armour The blue bar underneath the XP gauge displays Batman’s health. Purchase upgrades from the WayneTech menu to add additional armour to the Batsuit, making it more resilient to gunfire or melee attacks. 3 Compass The compass can be found at the top of the screen. Waypoints appear on here, indicating the direction Batman should travel in to reach his objective. 4 Gadgets Batman’s arsenal is displayed in the lower left corner of the screen. Progress through the story to unlock additional gadgets. 5 Reticle The targeting reticle appears whenever there is a nearby ledge for Batman to grapple to, or when manually aiming a Gadget. 14 Combat To survive the night, Batman must utilise all of his training and keen instincts to disable his foes. Press the Y Button to strike. Countering Attacks When an enemy is about to attack Batman, a lightning bolt icon appears above their head. Before the icon disappears, press the X Button to counter the attack. Stun Press the A Button to cape stun an enemy. In their confusion, Batman can land a beatdown attack, aerial attack, or make a quick getaway using the grapnel gun. Some enemies must be stunned before they can be attacked. Evade Batman can leap over enemies or dive away from attacks by pressing the B Button twice. Quickfire Gadgets Quickfire Batarang Tap ZL Button Quickfire Batclaw ZL + X Buttons Quickfire Explosive Gel ZL + Y Buttons Quickfire Concussion ZL + A Buttons Detonator Quickfire Glue Grenade Tap ZR Button twice Combos String together strikes, counters, gadgets, stuns, and evasive moves without taking or missing a hit to create a combo. Combos multiply the amount of XP Batman receives from a fight. The current multiplier is displayed under Batman’s health bar. If Batman is attacked or takes too long to land the next hit, then the multiplier ends. 15 Detective Vision Tap the L Button to activate Detective Vision at any time. Detective Vision gives Batman an alternate view of his surroundings, enabling him to spot enemies, hiding spots, and structural weaknesses in the environment. Hiding spots, such as gargoyles and grates, and other objects of interest, like security cameras and doors, appear orange in color. Enemies with weapons also appear orange, while unarmed enemies are blue. Structurally unsound walls that Batman can break through or destroy appear translucent, with an “explosion” icon superimposed over them. While using Detective Vision, Batman also receives tactical information on enemies and objects, such as what weapons or equipment an enemy has or the specific function of a control panel, such as security systems or door locks. Scanning By holding the L Button in certain situations, Batman can scan the area for clues. Use this tool to analyse evidence, or mark out-of-reach Enigma Datapack locations for future retrieval. Crime Scenes The GCPD have set up Crime Scenes to investigate suspicious deaths throughout the streets of Gotham City. Batman can solve these crimes by searching the area for clues. Use the GamePad motion sensors to move inside the Crime Scene! When prompted, tap the ZL and ZR Buttons and use the GamePad to examine the crime scene. Aim at a clue and hold the B Button to recreate the sequence of events. Press and hold the ZL Button to scrub back and the ZR Button to scrub forward through these reconstructions to review the Crime Scenes for any vital clues to the investigation. 16 Invisible Predator During his time away from Gotham, Batman trained to become an expert at hunting from the shadows and striking fear into the minds of his enemies. Tonight, those techniques and tools will be put to the test. Vantage Points The gargoyles keeping watch over Gotham make the perfect spot for Batman to avoid detection and survey his enemies. Combined with Detective Vision, crouching on a vantage point provides an excellent opportunity to plan the best way to take out foes. WARNING: Some enemies are equipped with thermal scanners that can detect Batman’s presence on a vantage point. Corner Cover/Corner Cover Takedown While hidden in Corner Cover, Batman can take out any approaching, unaware enemy when they move into close proximity. While crouching, press the B Button to take cover and press the X Button to initiate the takedown with the target in range. Silent Takedown To knock out an enemy without alerting nearby foes, hold the ZR Button to crouch and sneak up behind the target. Once in position, press the X Button to initiate a takedown. Knockout Smash During a Silent Takedown, Batman can instantly render an enemy unconscious by pressing the Y Button. However, this move is noisy and will attract nearby enemies. Double Takedown Move silently behind two unaware enemies and press the X Button to dish out a skull-cracking move that knocks them both out simultaneously. Inverted Takedown If Batman is perched atop a gargoyle and an enemy wanders underneath Batman, hang from the gargoyle and press the X Button to ambush them. Note that this move is not silent and will attract nearby enemies. Be prepared to move! Grate Takedown If an unaware enemy wanders by while Batman is hiding under a floor grate, press the X Button to leap out and knock them unconscious. This move is noisy, and will cause other enemies to investigate the grate. Ledge Takedown While hanging from a ledge, press the X Button to reach up and grab an enemy on the walkway above, pulling them over the edge and knocking them out. This takedown is noisy and will attract nearby enemies. Hanging Ledge Takedown If Batman is standing on a ledge, or perched on a railing directly above an enemy, he can drop down and use his legs to silently choke the enemy unconscious. Window/Wooden Wall Takedown When Batman finds himself on the opposite side of a window or weakened wall from an enemy, he can smash through and instantly knock out his opponent. This move generates a lot of noise and will attract any nearby enemies. TIP: Only the Silent Takedown, Corner Cover Takedown, and Hanging Ledge Takedown are silent attacks. Be prepared to move quickly when performing one of the other takedowns. 17 Navigation Walk / Run Use the Left Stick to move Batman through the environment. Holding the B Button while moving causes Batman to run. While running, Batman automatically jumps and climbs over obstacles. Glide Batman’s cape is specifically designed to allow gliding through the air over long distances. When in the air, hold the B Button to deploy Batman’s cape and use the Left Stick to guide his descent. Dive Boost Hold the ZR Button while gliding to make Batman dive straight down and then pull up to gain a boost in speed and height. Use this to glide longer distances, or catch unsuspecting enemies with a brutal tackle. Grapnel Gun Batman’s grapnel gun is an essential tool for speedy navigation. Simply tap the R Button and Batman will instantly grapple and climb to the nearest ledge. Press the A Button at any time during a grapple to disengage the hook. The grapnel gun can be upgraded to boost the speed of the grapnel line, launching Batman high in the air. Combined with Dive Boosts and Glides, Batman can cover huge distances without ever touching the ground. Slide While running, press the ZR Button and Batman will perform a slide kick. Sliding can be used to navigate under small gaps, instantly remove vent covers, or initiate combat. Drop Attack When Batman is above an enemy, he can perform a Drop Attack if a Bat symbol appears above their head. Press the Y Button when the symbol appears to drop down on an enemy. Glide Kick While gliding, or perched on a vantage point, Batman can initiate a Glide Kick on any enemy in range. When the Bat symbol appears above an enemy’s head, press the Y Button and Batman will automatically glide down and attack. 18 GamePad Map Drag the map with your finger to look around. Tap buildings or icons for information. Double tap anywhere to set a custom waypoint. Double tapping on an objective icon will set it as the new waypoint. Double tap on a building to view its map. If you move your character or take damage, the map will focus back on the character's location. The character marker indicates your character's position. Zoom Slider Drag the arrows up or down with your finger to zoom in or out. Floor Indicator Tap on the up or down arrow to switch floors. 19 Gadgets Batman is well known for his arsenal of crimefighting technology. Properly utilising Batman’s gadgets is crucial for surviving the night. He begins the evening with a small number of gadgets, but can acquire more by defeating certain enemies, completing side missions, and purchasing upgrades through WayneTech. Gadgets are selected with the +Control Pad. Batarang Batman’s signature weapon can be used to stun foes or hit out of reach objects. Hold the ZL Button to aim, and press the ZR Button to throw the Batarang. Alternatively, tap the ZL Button to quickly fire a Batarang. Up to three Batarangs can be thrown in succession. Remote Controlled Batarang The Remote Controlled Batarang is useful for hitting out of reach switches and objects. Batman can control the speed and direction of the Batarang as it flies through the air. It can also be upgraded to fire a pre-programmed Batarang that will loop back on itself and hit an enemy from behind. Auto Level R Button Brake ZL Button Boost ZR Button U-Turn ZL + ZR Buttons Batclaw The Batclaw is used primarily to interact with out of reach objects and pull them towards Batman. Hold the ZL Button to aim, and press the ZR Button to fire the Batclaw. The Batclaw can be upgraded to disarm gun-wielding enemies. Explosive Gel Batman’s Explosive Gel is used to temporarily incapacitate enemies or destroy structurally weakened objects. Hold the ZL Button to aim, and press the ZR Button to place a charge of Explosive Gel. To detonate the gel, hold the ZL Button and press the R Button. Up to three charges may be placed before detonation. Cryptographic Sequencer The Cryptographic Sequencer comes in handy when Batman needs to decrypt a secure radio frequency, hack into a security console, or break an electronic door lock. Hold the ZL Button to aim, press the ZR Button to deploy the tool, and then use the Left and Right Sticks to interact with the device. Smoke Pellet Smoke Pellets flood the area with a disorientating smoke. The smoke can be used defensively, allowing Batman to escape while under fire, or offensively to create confusion among enemies. Hold the ZL Button to aim, and press the ZR Button to throw a Smoke Pellet, or press the R Button to drop a pellet at Batman’s feet. Remote Claw The Remote Claw can be used to creating new pathways for traversal. Hold the ZL Button to aim, and press the ZR Button to deploy a tightrope between two anchor points. The Remote Claw can also be used to attach two enemies to one another, or launch an object at an enemy. The Remote Claw can be upgraded to allow Batman to perform takedowns while walking or ziplining across the tightrope. Concussion Detonator This gadget can be used to temporarily disorient enemies. Press the ZL Button and the A Button to quickfire the Concussion Detonator. After a brief delay, it will explode – stunning anyone caught within the blast. This gadget can be upgraded to increase stun duration and area of effect. Glue Grenade Use this gadget to restrain a single enemy. Additionally, the unique chemical composition of the Glue Grenade means it can be used to create a temporary platform that will float on water. Hold the ZL Button to aim, and press the ZR Button to throw a grenade. This gadget can be upgraded to create glue clusters. These allow you to ensnare multiple enemies at the same time. When aiming the glue grenade with the ZL Button, hold the ZR Button to switch to cluster mode. Both versions of the Glue Grenade can be upgraded further, allowing them to be used as a proximity-triggered mines by pressing the R Button. Disruptor The Disruptor can be used to remotely disable firearms, signal jammers, and turrets. Hold the ZL Button to aim, and hold the ZR Button to disable the targeted device. It may be used up to two times before requiring a recharge. This gadget can be upgraded to disable mines as well as PA systems in Predator rooms. Shock Gloves The Shock Gloves can be used to provide electricity to unpowered generators and other devices, opening up new areas for Batman. When prompted, hold the B Button to charge a device. They can also be used to administer a non-lethal shock to enemies. When prompted in combat, press Left and Right Sticks to activate the gloves, and press the Y Button to deliver an electrified strike. 20 Batcomputer Press the - Button at any time to access the Batcomputer. From here Batman can set waypoints, review character dossiers, or access WayneTech to purchase new gadget upgrades and skills. Press L/R Buttons to switch between the five main Batcomputer functions. Map System Through sophisticated satellite technology, Batman has access to the full layout of Gotham City. Batman is able to see waypoints for his current objectives or side missions, and set custom waypoints. Use the GamePad to highlight an area on the map and press the X Button to set a custom waypoint. A white marker appears on Batman’s compass to guide the way, and the Bat- Signal appears in the Gotham City sky above the custom waypoint location. Most Wanted Here Batman can access all of the latest information on opt-in missions spread throughout Gotham City. They are organised under each head of various criminal operations that Batman needs to track down. Each Most Wanted File will bring up a map showing any known objectives that Batman has discovered thus far. Dark Knight System Always looking to improve himself, Batman has created a self-evaluation program that measures his performance in 4 key areas. Complete these challenges to unlock various upgrades in the WayneTech tree. Complete ALL challenges to unlock a new suit to use in New Game Plus. WayneTech With the WayneTech interface, Batman can use the XP earned in combat to purchase new skills or gadget upgrades. Each full bar of XP earned allows Batman to purchase one item from WayneTech. Items are unlocked in the WayneTech tree by completing challenges in the Dark Knight System, acquiring new gadgets and by progressing through the game. Database The Database is where Batman keeps personal notes on crimes, criminals and his investigations so far. Access this page to find out more about the world of Gotham City. 21 Software License SOFTWARE LICENSE AGREEMENT This end user license agreement ("Agreement") is a legal agreement between you and WB Games Inc., a company duly organized under the laws of the State of Washington, with its principal offices at 12131 113th Avenue NE, Suite 300, Kirkland, WA, USA (“WB Games”) for the interactive entertainment product, including the software included herewith, the associated media and any printed materials (collectively, the “Product”). By installing, accessing, playing or otherwise using the Product, you agree to be bound by the terms of this Agreement. If you do not agree to the terms of this Agreement, do not install, access, play or otherwise use the Product. SOFTWARE LICENSE WB Games grants to you the non-exclusive, nontransferable, revocable, limited right and license to use one copy of this Product solely and exclusively for your personal use. 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If you have received a translation into another language, it has been provided for your convenience only. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law, and you consent to the exclusive jurisdiction of the state and federal courts located in Los Angeles, California. Notwithstanding the foregoing, WB Games shall have the right to bring a claim against a Consumer End User in the courts of the jurisdiction in which such Consumer End User is domiciled. 22 Copyright Information IMPORTANT: This game is protected by copyright! The unauthorised copying of this game and/or distribution of such copies may lead to criminal and/or civil liability. This game, instruction manual and other written materials accompanying this game are protected by intellectual property laws. The use of an unauthorised device or software that enables technical modification of the Wii U console or software may render this game unplayable. A system update may be required to play. For use with the European/Australian version of the Wii U console only. © 2013 Warner Bros Interactive Entertainment Trademarks are property of their respective owners. Wii U is a trademark of Nintendo. This software is based in part on the work of the Independent JPEG Group. Autodesk and Scaleform are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. This software product includes Autodesk® Scaleform® software, ©2011 Autodesk, Inc. All rights reserved. 23 Support Information Support Information POLE TO WIN CO., LTD. In the unlikely event of a problem with your Product, you may only need simple instructions to correct the problem. Before returning the Product to a retailer, please contact WBIE Customer Service Department. Phone: (+44) 8708500246 (local rates apply) Monday to Friday, 8am - 5pm (UTC) Email: firstname.lastname@example.org Website: support.wbgames.com Please do not send any Product to WBIE without contacting us first. ◆ We do not provide gameplay tips. ◆ We do not provide gameplay tips. Customer support is available in the following language(s): English, German, French, Spanish, Italian and Dutch.
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