01 - Toontrack

01 - Toontrack
ABOUT THIS MANUAL
Screenshots included in this manual may differ from the actual product.
Macintosh, Mac OS X and Audio Units are registered trademarks of Apple
Computer, Inc. Windows is a trademark of Microsoft Corporation. VST is a
trademark of Steinberg Media Technology AG. RTAS is a trademark of Avid
Corp. All other trademarks held by their respective owners.
REX, REX2, and Recycle EXport are trademarks of Propellerhead Software AB.
This manual is copyright Toontrack Music AB. No duplication, copying and
distribution is permitted without written consent from the originator.
2
3
CREDITS
Original idea and concept: Andreas Sundgren
Concept development: Brad Bowden, Mattias Eklund,
Erik Phersson, Christoffer Lindmark, Daniel Dermes, Olof Westman,
Andreas Sundgren, Fredrik Ärletun, Patrik Wall and Henrik Kjellberg
Project manager: Erik Phersson
Programming: Christoffer Lindmark, Olof Westman,
Patrik Wall and Olof Hermansson
Configuration manager: Rogue Marechal
Sound design: Brad Bowden and Mattias Eklund
Effect presets: Mattias Eklund
Kit construction and MIDI programming:
Brad Bowden and Akil Thompson
Additional content and editing: Alana Rocklin, Missi Hale,
Mark Kirschenmann, and Art Webb for New Polyphony
Web and database programming: Daniel Dermes
Quality assurance: Martin Kristoffersson and Stefan Bränberg
Graphic design: Fredrik Ärletun and Ulf Larsson
Art direction: Studio Parallell
Packaging: Jonas Stengel and Henrik Christiansen
Get started guide: Frosting Kommunikationsbyrå and Andreas Sundgren
Reference manual: Rogue Marechal and Scott Sibley
Effects powered by Overloud
Betatesters: Kevin Afflack, John Alcock, Björn Algers, Jonas Andersson,
Damian Blunt, John Braner, Chuck Butler, Torkel Bylund, Jeff Clark, Scott
Griggs, Erik Hasselgärde, Brad Holland, Jessica Lehto, Niklas Lehto,
Johan Lindström, Keith Lubrant, Harry Maes, David Modisette, Murray
McDowall, Wilfredo Nanita, Patrik Persson, John Rammelt, Fredrik Sehlin,
Conley Shepherd, Scott Sibley
Additional thanks to our hard working distributors, supporting families,
and of course, all the Toontrack fans out there.
4
TABLE OF CONTENTS
INTRODUCTION
6
INSTALLATION
8
01 System Requirements
02 Installing Beatstation for Windows
03 Installing Beatstation for Macintosh
8
8
9
AUTHORIZATION
10
01 Create Toontrack Account
02 Register and authorize
03 Offline authorization
10
10
11
OPERATION
12
01 Sample recorder
02 Drum pads
03 Pad properties
04 Beatstation browser
05 REX and MIDI
06 Beatstation controls
07 Melodic pads
13
14
16
18
19
20
21
GLOSSARY
22
5
INTRODUCTION
Beatstation is a flexible
open surface instrument that uses your
imagination as the key to the sound. If you ever dreamed of a cool
tool to create sounds and produce tracks that includes more than just
drums, all from within one virtual instrument, then you are in for a treat!
So, what is Beatstation, in more details? Essentially it’s a virtual
instrument combining drums, bass and lead instruments in one easy
to use interface. You can build entirely new sound sets either using the
Toontrack libraries that you already own, or by recording new samples to
create your own unique palette of sound, your Beatstation instrument.
In other words, it allows you to design your own sounds from top to
bottom or you can use the very cool sound sets, called BTXs, delivered
with Beatstation and available separately as expansion packs.
And because Beatstation was designed to be a broad-reaching, intuitive
digital instrument, it will slide right into your workflow, whether you are a
songwriter in need of a fast track-making tool, a producer who wants to
design his/her own signature sound from scratch, or an e-drummer who
wants to craft own sound sets for live playing and studio recording.
The drag and drop construction philosophy of Beatstation together with
the fact that it allows you to work with all aspects of the instrument in
one single window gives it unprecedented ease of use combined with
advanced functionality.
Truly, it is an instrument for beginner and professional alike.
6
Beatstation lets you design the look of the playing surface to make it truly yours.
design your
pad layout
import or browse
your collection
DRUMS
record your world
REX
BASS
LEAD
MIDI
REX
MIDI
build your sound
WAV
Audio file
Record a
sample
Piece of a REX-file
Samples from BTX:s
EZX:s and SDX:s
MP3
AIFF
Tape Delay
Filter Delay
Bitcrusher
Distortion
Compressor
EQ
Filters
Limiter
Frequency Gate
Chorus
Tape Simulator
7
7
INSTALLATION
01 System Requirements
• Windows XP SP3 or newer, Pentium 4 or Athlon processor with 512 MB RAM.
32 and 64 bit Windows XP, Windows Vista and Windows 7 are supported.
• Mac OS 10.4.11 or higher, G5 with 512 MB RAM (Intel based Macintosh
recommended). Only 32 bit hosts are supported under Snow Leopard.
2GB of free hard disc space, an Audio Unit, VST or RTAS host application for
extended track building capabilities. Professional sound card recommended.
02 Installing Beatstation for Windows
Run the relevant Beatstation Installer located in the \Install\ folder on the
DVD or included with the electronic download for this product and follow the
instructions. Please be sure to read all the instructions provided there for
detailed last minute information!
By default, the plug-in will be installed in the appropriate location for the
currently installed host program, if one is detected. You should however verify
that this is the case and change the destination target for the plug-in if this is
not correct for your host program (see your host manual for details).
Please be aware that the Core Content requires installing separately from the
software and you may be required to do so manually after the software has
been installed. Once again, please refer to the instructions provided in the
\Install\ folder containing the installers.
The Beatstation stand alone application will of course be operational without
additional steps, so all that you will have to do is choose an appropriate place
to receive the Core Content (sounds, MIDI, REX, etc) as part of the ‘Content’
installer (launched automatically at the end of the ‘Software’ installer, under
normal circumstances).
An application shortcut will be created on your desktop. Start Beatstation from
there or from within your host application (see your host manual for procedure).
To uninstall - use your operating system’s removal facility. Again, note that
the software and sounds (Core Content and BTX-s) are handled by separate
installers and uninstalling Beatstation in full may require several steps.
8
03 Installing Beatstation for Macintosh
Run the Beatstation Installer located in the \Install\ folder on the DVD or
included with the electronic download for this product and follow the instructions.
The plug-in will be installed in the default location for your operating system
and should not be moved to remain available to all users and programs.
The Beatstation stand alone application will of course be operational without
additional steps, so all that you will have to do is choose an appropriate place to
receive the Core Content (sounds, MIDI, REX, etc).
Please be aware that the Core Content can be installed to your preferred
location (separate hard drive, partition, or a folder of your choice on the
primary drive), and, while it is possible to relocate it at a later point, we highly
recommend you take a minute to decide if there is a location more suitable to
permanently install the sounds to in order to avoid re-linking the library later on.
On completion of the install process, your application folder will open in the
Finder. Feel free to drag Beatstation to your dock to create an easy shortcut
available at all time. Start Beatstation from there or from within your host
application (see your host manual for procedure).
To uninstall - simply run the Uninstaller provided and select the appropriate
options (for example whether to delete your BTX-s or not). This process is
obviously destructive so ensure you choose the correct options or you will be
required to re-download/re-install/re-authorize any expansion packs you may
have purchased.
9
AUTHORIZATION
GET
STARTED
On first launching Beatstation, you will be presented with the authorization
screen. If this is your first Toontrack product, this is a 2 part process as follows.
Note that if your computer is not connected to the Internet, you can authorize
Beatstation following an offline process. Details of the procedure are explained
on the opposite page.
01
CREATE
CREATE TOONTRACK
TOONTRACK
ACCOUNT
ACCOUNT
If you do not yet have a Toontrack
account, you must create one now.
Click the ‘NO ACCOUNT’ button.
Click the 'Create account' button.
Click the 'Create account' button.
Fill in your details. Click the 'create' button.
Fill
your details.
Click
the 'create'
button.
Fill Don´t
in inyour
using
a valid
email address. This is important as you will be
forgetdetails
to verify your
account
by
Don´t forget to verify your account by
followingto
theconfirm
instructionsthe
in theaccount
verification creation request using the link included in the
required
following the instructions in the verification
e-mail you will receive.
e-mail you will
receive.
verification
email
that will be sent.
02
REGISTER
REGISTER AND
AND
AUTHORIZE
AUTHORIZE
Next, you must register your product
and authorize its use on the computer
it is currently running on.
Enter your Beatstation serial number (found
Enter your Beatstation serial number (found
on the back of the core content card) into the
on the back of the core content card) into the
box
on the screen.
Add a description
the
Enter
serial of
number
(included in the
box your
on the Beatstation
screen. Add a description
of
the
computer that you are installing Beatstation
computer
that
you
are
installing
Beatstation
receipt
for your purchase) into the box on the screen,
on.
on.
DVD packaging or on the
and your account login
details. Add a description of the computer that you are installing Beatstation
on for your convenience (it can be anything you like).
03
OFFLINE
OFFLINE
AUTHORIZATION
Click ‘AUTHORIZE’
and after a few seconds you should be greeted with a
AUTHORIZATION
If your computer is
not connected
to Internet,
congratulation
message
confirming
that Beatstation has been authorized
If your computer is
not connected
to Internet,
click the 'Offline' button and follow the
click the 'Offline' button and follow the
successfully.
instructions
instructions
Should the authorization process fail for whatever reason, please review the
error message
received
and check the Authorization FAQ located at
START
PLAYING
START
PLAYING
http://www.beatstation.com/support/
to help you identify the issue.
BEATSTATION
04
BEATSTATION
Go ahead. Start making music.
Go ahead.
Startunable
making music.
If you
areyour
still
toneeds.
authorize your Toontrack product after that, please use
Change
pads to fit your
Change your pads to fit your needs.
Beatstation
lets
you
design
the look of the
theplaying
support
form
embedded
Beatstation
lets
you design
the look of into
the the FAQ, making sure to specify your serial
surface to make it truly yours.
playing surface
to make it trulyID
yours.
number
and Computer
(see Offline authorization process explained in the
following paragraph for more details about Computer ID).
10
01
ACCOUNT
Click the 'Create account' button.
Fill in your details. Click the 'create' button.
Don´t forget to verify your account by
following the instructions in the verification
e-mail you will receive.
02
REGISTER AND
AUTHORIZE
Enter your Beatstation serial number (found
on the back of the core content card) into the
box on the screen. Add a description of the
computer that you are installing Beatstation
on.
03
OFFLINE
AUTHORIZATION
Your computer is not on the Internet?
No problem, click the ‘OFFLINE’ button.
If your computer is not connected to Internet,
click the 'Offline' button and follow the
1. Write
down the Computer ID exactly as shown in the interface onto a piece of
instructions
paper or use any other way appropriate (mobile phone, text document, etc).
04
2. Type in the
serialPLAYING
number found on the DVD packaging or on the receipt for
START
your purchase.
BEATSTATION
Go ahead. Start making music.
3. Go
to http://www.beatstation.com/register/
using any computer in your
Change
your pads to fit your needs.
Beatstation
lets you design the look of the
home
or office.
playing surface to make it truly yours.
Create a user account if necessary, and register your product, then paste or
type your Computer ID and a short description for your computer for easy
identification at a later date (this can be anything you like).
4. After generating the Authorization Code online as per step-by-step outlined
on the website, you will receive a confirmation email. Type in or paste the code
back into your Toontrack product.
Click ‘AUTHORIZE’ and after a few seconds you should be greeted with a
congratulation message confirming that Beatstation has been authorized
successfully.
Should the authorization process fail for whatever reason, please review the
error message received and check the Authorization FAQ located at
http://www.beatstation.com/support/ to help you identify the issue.
If you are still unable to authorize your Toontrack product after that, please use
the support form embedded into the FAQ, making sure to specify your serial
number and Computer ID.
11
OPERATION
Beatstation is first and foremost a plug-in that can be loaded as a virtual
instrument into new or existing projects (created with a dedicated music
application). It can also be operated in standalone mode which may be of
particular interest to users interested in triggering original sound patches or
melodic phrases in a live environment.
There are situations where the standalone mode can limit your options however,
and we strongly recommend you consider using Beatstation in combination
with a sequencer (some are very affordable, or free, and well worth a look!). This
document assumes you are familiar with the operation of your chosen sequencer
(if that’s not the case refer to the relevant operation manual).
As you will quickly come to realize, Beatstation is all about experimentation. For
this reason, this manual is organized as a reference manual rather than a stepby-step guide. We encourage you to put it to a side, and just try to create the
sounds you have in your head, referring to it as the need arises.
The best way to go about this is to drag
and drop individual WAV files, or REX
slices from the browser to the pads and
experiment with the pad Properties,
pictured right (Control click a pad to
access this panel).
effects
As you become more familiar with the
basic workflow of importing sounds into
Beatstation, you will, no doubt, want to
understand in more detail how all the
different controls work, controls which
can help you to accurately translate the
ideas you have in your head.
volume/
ADSR
Tooltips (displayed by default), typically
clarify what a control does, or is used
in combination with. Just hover your
mouse on top of one of the interface
control to reveal its tooltip. There is a
brief Glossary section at the back of this
manual which may be of help if you get
lost in translation!
Stack
drag/drop
pitch/pan/
loop
reverse/
offset
CTRL click
to access
delete
selected
Additional information is of course at hand
in the following pages but for now just let your imagination run wild ...
12
SAMPLE
RECORDER
01 BEATSTATIOn
Beatstation‘s sample recorder is an
addition featured in the stand alone version only.
It allows you to just plug a mic or instrument into
your audio interface and record that missing sound
so critical to make a great idea even sweeter!
Because a simple task should be easy to perform, that’s exactly what you can
expect from the Sample Recorder. Just press record, play or direct your mic at
the source, then drag the markers in the time bar to define the section to use.
Finally drag it to a pad or the browser (it will be added to your User Files in this
latter case).
There is not much more to the Sample Recorder but here is a slightly more
detailed overview of the controls at hand:
drag markers to define the
start/end of audio clip
erase the recording
and start again
set gain
normalize the
recording
click to reset
markers
drag to create
fade in/out
drag to set
loop points
loop
stop
play
record
selection /
transport info
drag to set
trigger sensitivity
zoom in/out
Once you have captured that killer sound, just drag it to the Beatstation ‘s
browser or a pad. If the loop button is lit the wav file will contain markers to
delimit the loop region specified, for later use in Beatstation (see 03 Pad
Property) and other compatible applications.
Remember that the Sample Recorder won’t be available in your sequencer as it
is a feature of the stand alone version of Beatstation.
13
DRUM PADS
02 BEATSTATIOn
Pads are the heart and soul of Beatstation.
Not only because this is where you choose what
combination of sounds will be triggered by your
MIDI controller or track, but because they allow
you to quickly and effortlessly design an environment that you feel comfortable to interact with.
The pad layout of Beatstation is highly customizable to fit as many or as few
pads as you wish, up to 24 Percussive pads, a Bass and a Lead. They can be
individually shaped and colour-coded, placed where convenient, and even
hidden away while still remaining active (meaning they will still trigger sounds,
even though you can’t see them!).
The following screen map shows a drum only pad layout (the melodic pads
have been hidden from view but still play back the melodic parts), visually
arranged to please and ease this particular user’s workflow.
pad menu
user menu
MIDI
activity
help menu
factory
pad layouts
show pads not
currently displayed
hide (active) or
unload (inactive)
selected pads
copy/paste
properties from
one pad to another
click to
preview
click
to move pad
SHIFT+CTRL
click to open
pad palette
14
melodic pads hidden
(but active!)
choose shape
choose color
As you can see from the screen map on the opposite page, there are a few
factory pad layouts to start you off, but everything can be customized to make
you feel at home.
Once again, it is worth repeating that you do not have to have all your pads
present in your pad layout for them to be active. The MIDI note they are
associated with (see section 03 Pad Properties) will trigger their ‘Stack’ regardless.
Use the View pad > all active if you want all the pads populated with sounds on
the dance floor! (or alternatively load those of interest to you selectively)
To move pads around Shift+Right PC click / Control MAC click them.
To select more than one at a time use Control PC clicking / Command MAC
clicking. To select all the pads Control PC / Command MAC double click any pad.
You can use these techniques to change the shape or color of several pads at
once, and it is a useful trick to remember when editing the pad properties (so
you may raise the volume of several pads at once, for example).
When you are happy with your personalised pad layout you should save it using
the User menu. You can have more than one of course, and even send them to
friends if you’d like.
And while on the subject of customizing, your dream Beatstation would not
be complete without a personalised look. So feel free to choose one of the
included skins, or design your own using our online tool. Select the ‘Skins’ entry
under the User menu and get started:
select skin
click to
customize
browser
click to
customize
controls
access
online tool
control
visual
aspects
Import skin file
15
03
PAD
PROPERTIES
The Pad Properties floating panel is your very own sound
forge and workshop. It is there that you define most of the sonic
properties of your pads, by creating sound Stacks, with individual
qualities that can be applied to each of the ‘slots’ available.
It is both a volume mixer with controls to boot, and a sketch
pad for your experiments. Right PC click / Control MAC click a
pad to access it.
Many of the controls available will either be self-explanatory for most users, or
easy to understand by just tweaking them to the extreme to emphasize their
effects, but some may need additional explanations, provided herein.
Note that many controls will affect all selected pads or slots selected in the
pad Stack displayed in the Pad Properties. This is noted in the tooltips relevant
to those controls and won’t be repeated here.
MIDI note
triggering
the pad
drag & drop
sound to populate
pad (add to Stack)
make multiple selections
using Control PC clicks /
Command MAC clicks
change sounds volume,
pitch and other sonic
aspects / behavior
Effects
Busses
(sends)
overall
volume
for pad
rename pad
change effects character
(or amount)
bypass effects
select effect type
mute groups: pads
belonging to a mute group
will silence others in the
same group.
envelope (ADSR):
control the attack,
decay, sustain and release
of the sounds, drag
handles to shape.
REX files can be set to trigger in 3 different ways:
pick a random slice in the file, play through them sequentially, or play back
the entire phrase. As with any other sounds, you can also set it to loop, or
cut it short by deselecting the ‘note on’ option (MIDI controlled length)
16
In addition to the controls found on the percussive pads, melodic pads offer
the option to add a sidechain source to activate the pad effects chain.
For example, a percussive pad (kick or similar) could be used to pump the
signal of the Bass, just to name one possible application.
Simply select the pad whose signal is to be used as the side chain source for
your bass or lead, select an appropriate type of effect, and blend in part of the
source signal using the rotary knob to the left of the pull-down menu.
The possibility to sidechain an external source is not restricted to the Bass and
Lead pads however and you will be able to find a sidechaining section under the
Drum Master tab of the Percussive pads too.
As the name implies the Drum Master is a subgroup
sitting in front of the main Master where all Percussive
pads can be controlled as a single component of your
Beatstation Instrument, thus allowing you to quickly
dial in the overall volume of your drums in relation to
the Bass and Lead.
Interestingly, the Drum Master is a fully featured bus that can include an effects
chain of its own, and as implied above, be sidechained to the Bass, Lead, or
any of the other pads (so that for example the drum section is ‘pumped up’
every time a specific percussive event occurs, a handclap for example).
As you can see the possibilities to produce a highly personalized Instrument
(sometimes referred to as a ‘patch’) are most definitely there, at your fingertips.
If you are more of a ‘load and go’ type of person, check out the following
section which explains how to make use of presets, or indeed, generate a
partially random selection of pads.
Whatever route you choose, once you have crafted the perfect
Instrument, do not forget to save it using the Instruments Save
function, under the User menu.
17
BROWSER
04 BEATSTATION
The Beatstation browser collects all your Sounds, grooves,
and REX files in one easy to navigate panel, available at all
times. There you will find Instruments presets too, so you can
quickly find a starting point that works for your song.
Previewing Sounds, grooves and REX files is as easy as double
clicking them. Double Clicking Instruments will load the pads
‘Stacks’ defined by that preset.
The browser’s layout is self-explanatory, it is
up to you how you prefer to work - using the
consolidated view, or filter by type.
Regardless of your preferred workflow, anything
you find suitable for the job can be dragged
directly to your pads. In addition you can generate
random selections by using the ‘Create Random
Instruments’ entries under the User menu.
The browser can also be used to add your own
personal collection of Sounds, MIDI grooves or
REX files. All you have to do is drag them from
the Desktop or, if your host application permits it,
from your project / song arrangement.
Alternatively you can add entire folders by
Right PC clicking / Control MAC clicking in the
browser and select ‘Add Path to Folder...’
If you wish to organize your imported Content into subfolders, Right PC click /
Control MAC click the ‘User Files’ browser entry to use your operating system file
manager to the desired effect.
18
05
REX files are audio sample loops divided into “slices”,
REX & MIDI
making it possible to adjust playback so that the loop
can match the tempo of a song without altering the pitch, as
would normally happen if the audio file was sped up or slowed down.
Beatstation provides full REX support and allow you to drag individual slices to
pads to be triggered by MIDI. You can of course drag the entire file too, and specify
what should happen when the loop is triggered (see 03 Pad Properties for details).
drag to add
entire file
drag to add
slice only
MIDI files, on the other hand, do not by themselves make any sound. Instead
they dictate at what moment a pad should ‘trigger’, and the intend and
dynamic that should result. This intend is known as the velocity and should not
be confused with a simple measure of the volume the sound is produced at,
although they may be perceived as the same thing (and may in cases be so)
drag to host application
or desktop
If you wish to render the
MIDI file to Audio before
exporting it, select ‘Drag
MIDI as Audio’ from the
User Menu.
transpose
melody
adjust MIDI velocity or loosen up the groove
19
06
BEATSTATION
CONTROLS
The control section of the interface
allows you to do global adjustments.
In essence this is where you assign Effects bus type and amount, as well as any
Master effects you may want to apply to the Instrument as a whole. You can
also set the playback tempo for the internal MIDI groove player.
control (relative) tempo
of internal MIDI player
transport controls
Effects Bus 2
Effects Bus 1
amount
amount
character
character
Effects selection
The Master Property floating panel allow you to add a
sidechain to the Master Bus Effects chain. Select the pad
whose signal is to be used as the side chain source, select
an appropriate type of effect, and blend in part of the source
signal using the rotary knob to the left of the pull-down menu.
20
Master Bus
amount
character
Beatstation‘s melodic pads are special pads that
feature samples arranged chromatically and triggered in
dedicated ranges of MIDI notes.
Melodic Pads
07 BEATSTATION
Controlling and editing these pads is greatly similar to Percussive pads, and
described in section 03 Pad Properties.
There is an important difference and this is that,
in order for Beatstation to correctly re-sample the
sounds across the keyboard, you will be required to
specify the base sample pitch.
Bass samples will be spread out across two octaves, and triggered in MIDI
within the note range 12 to 35 (below the Drums range). Lead samples will be
spread out across five octaves, and triggered in MIDI within the note range 60
to 120 (above the Drums range).
21
GLOSSARY
ADSR (envelope): sample volume changes over time, ascending from complete
silence to peak level (Attack) then down to the Sustain level (Decay time), and
final drop in amplitude to complete silence (Release time).
Sustain: amplitude of the sound during the main sequence of its duration.
Bit Crusher: reduces the bit resolution (ex. 16-bit to 8-bit) and simulates a
lower sampling rate resulting in a distorted type sound.
BTX: Beatstation expansion packs designed to take your experience to the next
level thanks to unique sounds, grooves and melodic phrases. Use the ‘Import
BTX’ function in the User Menu to install.
Chorus: simulates the effect of multiple identical instruments playing the same
part (for example, 3 violins playing in unison). It results in a shimmering and
thickening effect to the sounds.
Compressor: a compressor is used to reduce the dynamic range of the audio
signal, typically with a ratio of 2:1 to 9:1. A compressor ratio of 9:1 means 9dB
goes into the compressor and results in 1dB out.
Distortion: produces the sound of the input of the audio being clipped. This
can add richness or fullness to the sound. In extreme settings distortion can
sound ‘thin’ or ‘buzzy’.
Overdrive: a mild form of distortion.
Filter Delay: produces an echo effect where the frequency of the echoes can
be adjusted. This allows the echoes to react to different frequencies from the
original signal.
Tape Delay: produces an echo type effect. Typically a tape delay results in
echoes that get increasingly more distorted with each echo.
Parametric EQ: 5-band parametric equalizer for tone shaping of the signal.
Frequency Gate: used to control the level of the audio by only passing signal
above the threshold. It is also affected by a HPF or LPF.
HPF (High pass filter): a high pass filter passes (allows through) high
frequencies while attenuating low frequencies.
LPF (Low pass filter): a low pass filter passes (allows through) low frequencies
while attenuating high frequencies.
Limiter: similar to a compressor but with a ratio of 10:1 or higher.
22
MIDI groove: a file holding information that defines the timing and intend of a
part. In its most simplest form a MIDI file contains note numbers each with an
associated velocity value and timestamp.
MIDI Velocity: a way to define the dynamics of a MIDI part. Not to be confused
with the amplitude (volume) at which each event in the part is played back at.
Mute Group: members within a mute group cancel out one another, so that in
effect the playback within the group becomes monophonic.
Normalize: bringing the audio signal up in level so that the highest peak in the
recording is at the maximum level without reaching digital clipping.
Patch: another word for preset, a sound setting. These are called Instruments in
the Beatstation’s browser and referred as such in menus.
Polyphonic: literally, more than one part playing at the same time, with each
subsequent triggering event starting a new playback on top of the previous ones.
Hall Reverb: Provides the sound of a ‘Hall’ type acoustical space.
Inverse Reverb: produces a reverb sound that fades into the original sound as
opposed to a traditional reverb that fades out.
REX file: audio sample loop divided into “slices”, making it possible to adjust
playback so that the loop can match the tempo of a song without altering the
pitch, as would normally happen if the audio file was sped up or slowed down.
Sidechain: certain types of effects can accept a signal other than the one to
be processed by them. This so-called sidechain signal then acts as a trigger, or
otherwise define when the effect should affect the main signal, and how.
Stack: a set of sounds superimposed onto a pad and that is triggered when a
specific MIDI note is received.
Swing: define it? I’d rather tackle Einstein’s theory!
Tape Simulator: simulates the effects of a tape recorder including bias, tape
speed, and wow and flutter.
Transient: shapes the signal by exaggerating or attenuating the transient
(attack) and the tail (sustain) of the signal.
X-fader: a virtual routing element that crosses the output of two channels
therefore blending them together. In Beatstation, this allows changing the
character of an Effect by switching the dominance or value of a particular
parameter.
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