Yamaha | DDK-7 | Yamaha DDK-7 User manual

Yamaha DDK-7 User manual
DDK-7
DDK-7 Version 1.1
New Functions
Yamaha has updated the firmware of DDK-7 from Version 1.0 to Version 1.1.
This version provides additional functions and has some changed LCDs.
This manual provides instructions for the new and updated functions.
Contents
1. Music Data Recorder (M.D.R.) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 5
2. Registration Memory Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 43
3. Rhythm Sequence Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 48
4. Disable Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 49
5. Voice Edit Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 51
Other Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . page 57
Please replace the instructions in your Owner’s Manual with the corresponding
instructions in this manual. For the corresponding pages in your Owner’s
Manual, refer to “New/Updated Functions” on page 2 and “Other Changes” on
page 4.
EN
DDK-7 Version 1.1 New Functions
1
New/Updated Functions
This manual can be used with your DDK-7 Owner’s Manual. To fully understand the
new or updated functions, simply replacing the relevant part of your Owner’s Manual
with the instructions in this manual.
1. Music Data Recorder (M.D.R.)
This section corresponds to “Chapter 7 Music Data Recorder (M.D.R.)” of the
Owner’s Manual.
The M.D.R. display has been changed significantly, giving you greater and more
intuitive control over the songs and storage media.
Chapter of the Owner’s Manual
Corresponding pages
Chapter 7
Pages 5 – 42
The [SEARCH] button has been added in the M.D.R. display, allowing you to find
desired songs/folders by using keywords.
Chapter of the Owner’s Manual
Corresponding pages
New function
Pages 13 – 15
The [SCORE] button has been added to the SONG Page, allowing you to display the
score (notation) while recording/playing back a song.
Chapter of the Owner’s Manual
Corresponding pages
New function
Pages 34 – 35
The TOOL Page has been changed.
The new Copy function can copy individual folders/media as well as individual songs.
Chapter of the Owner’s Manual
Corresponding pages
Chapter 7 — 11 Other Functions (Tools) — Song Copy
Pages 36 – 37
2. Registration Memory Copy
The Regist Section Copy Page has been added to the Voice display.
A specific Registration saved to a registration number can be copied to another
Registration number for each individual section.
2
DDK-7 Version 1.1 New Functions
Chapter of the Owner’s Manual
Corresponding pages
New function
Pages 43 – 44
Chapter 1 — 4 Voice Display
Pages 45 – 47
3. Rhythm Sequence Copy
The Sequence display has been changed.
A specific rhythm sequence can be copied to another sequence or added to the end of
another rhythm sequence.
Chapter of the Owner’s Manual
Corresponding page
New function
Page 48
4. Disable Mode
The GLOBAL Page in the Utility display has been changed.
The DISABLE MODE buttons have been added to allow you to select specific
functions you want to prevent from changing when you select a different Registration
Memory number.
Chapter of the Owner’s Manual
Corresponding pages
Chapter 6 — 2 Selecting Registrations
Pages 49 – 50
5. Voice Edit Display
The Voice Edit Display has been changed to give you more intuitive editing control
over the Voices.
Chapter of the Owner’s Manual
Corresponding pages
Chapter 8 — 2 Editing a Voice — Editing an AWM Voice
Pages 51 – 56
DDK-7 Version 1.1 New Functions
3
Other Changes
The Popup displays for an effect and reverb close automatically when you select items
in the display, whereas in the previous versions you needed to press the [CLOSE]
button after selecting items.
Chapter of the Owner’s Manual
Corresponding pages
Relevant pages
—
To copy rhythms using Rhythm Programming functions, you will need to first select
COPY FROM, then COPY TO.
Chapter of the Owner’s Manual
Corresponding pages
Chapter 9 — 2 Rhythm Pattern Program
— Basic settings for the Rhythm Pattern: 2 ASSEMBLE
Page 57
Chapter 9 — 2 Rhythm Pattern Program
— Creating Backing Patterns (Rhythmic Chord Function)
Page 58
Information on functions and settings that cannot be memorized on the Registration
Memory has been updated.
Chapter of the Owner’s Manual
Corresponding page
Chapter 6 — 1 Storing Registrations: Functions and setting that
cannot be memorized
Page 59
The Disable Mode has been added to the MIDI Parameters of Electone Exclusive.
4
Chapter of the Owner’s Manual
Corresponding pages
Chapter 13 — MIDI Data Format — Electone Exclusive
Page 60
DDK-7 Version 1.1 New Functions
1 Music Data Recorder (M.D.R.)
The Music Data Recorder (M.D.R.) is a sophisticated recording system built into the DDK-7 that
lets you record your performances and Registration settings to a USB flash memory or other
external media. If you install the optional floppy disk drive such as the UD-FD01 to the DDK-7,
you can record your performances/settings to floppy disks. Before using an external media such
as USB flash memory, carefully read “Precautions when using the USB TO DEVICE terminal”
section on page 10.
Contents
1 Calling Up the M.D.R. Display . . . . . . . . . . . . . . . . . . 5
2 Using the LCD Display . . . . . . . . . . . . . . . . . . . . . . . 6
8 Recalling Recorded Registrations. . . . . . . . . . . . 27
9 Playing Back a Song. . . . . . . . . . . . . . . . . . . . . . . 29
• Song Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
• Precautions when using the USB TO DEVICE terminal
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
• Using USB Storage Devices. . . . . . . . . . . . . . . . . . . 10
• Playing Back the Selected Part(s) . . . . . . . . . . . . . . 30
• Fast Forward, Rewind and Pause . . . . . . . . . . . . . . . 31
• Changing the Tempo . . . . . . . . . . . . . . . . . . . . . . . . 31
• Repeat Playback. . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
3 Formatting External Media . . . . . . . . . . . . . . . . . .11
4 Selecting a Song . . . . . . . . . . . . . . . . . . . . . . . . . .12
10 Displaying the Score . . . . . . . . . . . . . . . . . . . . . . 34
• Search a Song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
11 Other Functions (Tools) . . . . . . . . . . . . . . . . . . . 36
5 Recording. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
• Song Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
• Song Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
• Converting to XG . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
• Converting to EL format . . . . . . . . . . . . . . . . . . . . . . 40
• Converting from EL format . . . . . . . . . . . . . . . . . . . . 41
• Checking the Remaining Memory/media ID . . . . . . . 42
• Changing the score contents and settings. . . . . . . . 35
• Recording Your Performance . . . . . . . . . . . . . . . . . . 16
• Re-recording (Retry) . . . . . . . . . . . . . . . . . . . . . . . . . 17
• Recording each part separately . . . . . . . . . . . . . . . . 17
• Punch-in Recording . . . . . . . . . . . . . . . . . . . . . . . . . 19
6 Changing the Song Name. . . . . . . . . . . . . . . . . . .19
7 Saving Registrations as Registration Data (File) . .22
• Saving Two or More Registration Banks to One Song. . 23
• Replacing Registrations . . . . . . . . . . . . . . . . . . . . . . 24
• Next Regist (Registration) Settings (Changing the order
of the Registration data) . . . . . . . . . . . . . . . . . . . . . . 24
1 Calling Up the M.D.R. Display
Press the [MDR] button in the panel to call up the M.D.R. display. All operations related
to the M.D.R., such as recording and playing your performances, can be done in the
M.D.R. display.
NOTE
The items shown in the
display and their order differ
depending on the
connected external media.
DDK-7 Version 1.1 New Functions
5
Pressing any button other than the [MDR] button while the M.D.R. display is open exits
from the M.D.R. display. If you exit from the function inadvertently, simply press the
[MDR] button again to recall the M.D.R. display.
All the instructions in this chapter are related to the M.D.R. display. To call up the M.D.R.
functions and the M.D.R. display, press the [MDR] button.
2 Using the LCD Display
The M.D.R. display consists of two display pages: the SONG Page and the TOOLS
Page. In the SONG Page, you can select a song, then play it back or record it. The
TOOLS Page has a variety of song utility operations, such as copy, delete, rename, etc.
Pressing the [SONG] or [TOOLS] button at the top right of the display switches
between the SONG Page and the TOOLS Page.
SONG Page
1
8
TOOLS Page
2
3 5
9
1
)
47
!
@
5
#
$
%
^
&
67
*
Current Media/Folder
Displays the currently selected media and folder(s). The left side of the indication
(before “:/”) shows the particular media and the right side shows the path with
currently selected folder name at the end. For example, “USB 01:/Folder1/” indicates
that the folder named “Folder1” contained in the USB flash memory is selected.
2
Media/Folder/Song List
Displays the media, folders or songs. Up to 120 folders can be displayed (5 folders at
once).
3
Scroll Buttons
If the Media/folder/Song List contains more than 5 media/folders/songs, you can scroll
through the display with these buttons.
Reference Page
Setting a Song (page 13)
4
SETTINGS
Displays/changes the settings for the currently selected song.
5
UP
Selects the higher layer folder or media. For example, when “USB 01:/Folder1/”
(Folder1 in the USB flash memory) is selected, pressing the [UP] button selects “USB
01:/” (USB flash memory).
6
DDK-7 Version 1.1 New Functions
6
IN
Selects the next lower (or deeper) layer folder or media. For example, when “USB 01:/
Folder1/” (Folder1 in the USB flash memory) is selected, pressing the [IN] button
selects “USB 01:/Folder1/SONG/” (the SONG folder contained in Folder1 of the
USB flash memory.
7
SEARCH
Reference Page
Search for the song/folder in the selected media.
8
Search a Song (page 13)
Elapsed Time
Displays the elapsed time when recording/playing back a song (up to 59 min. 59 sec.).
9
Song Control
Reference Pages
Controls song recording, playback, etc.
)
CUSTOM PLAY
Records/plays back only the performance data of the selected songs. Using this button
does not recall the Registration data.
!
SCORE
Reference Page
Displays the selected song’s score.
@
Displaying the Score
(page 34)
REGIST EDIT
Displays the Regist (Registration) Edit display for the selected song’s Registration data.
#
Recording Your
Performance (page 16)
Playing Back a Song
(page 29)
CREATE FOLDER
Creates a new folder in the Media/Folder/Song List. Up to 120 folders can exist in one
media or within a single upper folder. Pressing this button calls up the New Folder
display in which you can enter the desired name. Enter the name and press the [OK]
button to create a new folder. The method for entering a folder name is the same as
that of the song name. See page 19.
Reference Pages
Saving Registrations as
Registration Data (File)
(page 22)
Recalling Recorded
Registrations (page 27)
Reference Page
$
CHANGE NAME
Changing the Song Name
(page 19)
Changes the folder/song name.
%
Reference Page
COPY
Song Copy (page 36)
Copies the selected media/folder/song.
^
Reference Page
DELETE
Song Delete (page 38)
Deletes the selected folder/song.
Reference Pages
&
CONVERT
Converts the selected song for use on the EL-series Electone, such as EL-900 or other
instruments, or converts songs recorded on EL-series Electone for use on the DDK-7.
Songs can be converted to XG format, EL format, or from EL format.
*
INFORMATION
Displays remaining memory in the media is shown, as well as whether or not the media
has an ID when a USB storage device is selected and displays information such as the
title and composer when a song is selected. The information to be displayed depends
on the songs.
Converting to XG (page 39)
Converting to EL format
(page 40)
Converting from EL format
(page 41)
Reference Pages
Checking the Remaining
Memory/media ID (page 42)
About Protected Songs
(page 28)
DDK-7 Version 1.1 New Functions
7
If media cannot be found:
1
Press the
button until the button is grayed out.
The Media List will be displayed. If there are more than five media selections,
scroll through the display with the Scroll buttons (page 6) to display the desired
media.
If songs cannot be found:
1
2
NOTE
If the message “Registration
data will be initialized” is
displayed when you select a
folder, press [OK] button
(media is not initialized). The
message will appear when
recalling the protected
song.
Check the current media/folder (page 6).
If the desired song is stored in the currently displayed folder, use
the Scroll buttons (page 6) to display the song.
If the desired song is stored in a different folder, use the
and
buttons to select the folder in which the desired
song is stored.
If you are not sure of the folder in which the desired song is stored, search a song
by using SEARCH function.
Song Icons
These icons are shown when you select a media, folder, and song.
Indicates media such as a USB flash memory or floppy disk. This icon is
displayed in the Media/Folder List.
Indicates a folder.
Indicates that write-protect or copy-protect is effective for the media.
Indicates that performance data is contained in the song.
Indicates an XG-compatible song.
Indicates a Protected Original Song. See page 28 for more information.
Indicates a Protected Edit Song. See page 28 for more information.
8
DDK-7 Version 1.1 New Functions
Media Contents: Folders, Songs, and Files
Folders:
A folder is a storage location in the media, used to organize multiple songs in
groups. If you’ve saved hundreds of songs to a USB flash memory, it may be difficult
to find the desired song quickly. Organizing your songs in folders, with similar
songs grouped together (for example, according to genre or tempo), makes it easier
to find the songs you want.
Song
1
Song
2
Song
3
Song
4
Song
5
Song
6
Song
1 2
Song
3
Folder A
Creating folders
Song
Song
Song
USB flash memory
Song 4 5
6
Folder B
USB flash memory
Songs:
A song is the DDK-7 data for a piece of music, recorded to external media. A single
song can contain a variety of data, including the recorded performance,
Registrations, and so on.
Files:
A file is an element of data in a song. For example, a single song consists of various
files, such as Registration files and performance files. The following files are created
with the M.D.R. (The extension will not appear in the DDK-7 display. They will,
however, be displayed on a computer.)
Files in the song
File
Explanation
Extension
Performance data
This file contains performance data, played on the
keyboards and pedals of the DDK-7.
.mid
Registration data
This file contains Registration settings, User Voices,
User rhythms, and Rhythm Sequences.
.b00
XG-converted data
This file contains XG song data, for which Electone
performance data is converted to XG-compatible
format.
.mid
In addition, one file (extension: .name) is automatically created in each folder for
organization/maintenance of the folder contents. It does not appear on the DDK-7
display.
DDK-7 Version 1.1 New Functions
9
Precautions when using the USB TO DEVICE terminal
This instrument features a built-in USB TO DEVICE terminal. When connecting a USB device to the terminal,
be sure to handle the USB device with care. Follow the important precautions below.
NOTE
For more information about the handling of USB devices, refer to the owner’s manual of the USB device.
■ Compatible USB devices
• USB storage devices (flash memory, floppy disk drive, hard
disk drive, etc.)
• USB hub
The instrument does not necessarily support all commercially
available USB devices. Yamaha cannot guarantee operation of
USB devices that you purchase. Before purchasing a USB device
for use with this instrument, please visit the following web page:
http://download.yamaha.com/
NOTE
Other USB devices such as a computer keyboard or mouse
cannot be used.
■ Connecting USB device
• When connecting a USB device to the USB TO DEVICE
terminal, make sure that the connector on the device is
appropriate and that it is connected in the proper direction.
• When connecting a USB cable, Use it less than 3 meters.
• If you intend to connect two or three devices at the same time
to a terminal, you should use a USB hub device. The USB hub
must be self-powered (with its own power source) and the
power must be on. Only one USB hub can be used. If an error
message appears while using the USB hub, disconnect the hub
from the instrument, then turn on the power of the instrument
and re-connect the USB hub.
• Though the instrument supports the USB 1.1 standard, you
can connect and use a USB 2.0 storage device with the
instrument. However, note that the transfer speed is that of
USB 1.1.
Using USB Storage Devices
By connecting the instrument to a USB storage device (external media), you can save data you’ve created to the
connected device, as well as read data from the connected device.
■ The number of USB storage device to be
used
Up to two USB storage devices can be connected to the USB TO
DEVICE terminal. (If necessary, use a USB hub. The number of
USB storage devices that can be used simultaneously with
musical instruments even when a USB hub is used is a maximum
of two.)
■ Formatting USB storage media
When a USB storage device is connected or media is inserted, a
message may appear prompting you to format the device/ media.
If so, execute the Format operation (page 11).
The format operation overwrites any previously existing
data. Make sure that the media you are formatting does not
contain important data. Proceed with caution, especially
when connecting multiple USB storage media.
10
DDK-7 Version 1.1 New Functions
■ To protect your data (write-protect)
To prevent important data from being inadvertently erased, apply
the write-protect provided with each storage device or media. If
you are saving data to the USB storage device, make sure to
disable write-protect.
■ Connecting/removing USB storage device
Before removing the media from the device, make sure that the
instrument is not accessing data (such as in the Save, Copy and
Delete operations).
Avoid frequently turning the power on/off to the USB
storage device, or connecting/disconnecting the device too
often. Doing so may result in the operation of the
instrument “freezing” or hanging up. While the instrument
is accessing data (such as during Save, Copy, Delete, and
Format operations) or is mounting the USB storage device
(shortly after the connection), do NOT unplug the USB
connector, do NOT remove the media from the device, and
do NOT turn the power off to either device. Doing so may
corrupt the data on either or both devices.
3 Formatting External Media
If you find that you are unable to use new, blank external media (such as floppy disks or
USB flash memory) or old one that have been used with other devices, you may need
to format them. Formatting erases all the data in the media and makes it ready to
record. The data erased by formatting will be lost permanently. Check whether or not
the media contains any important data you wish to keep before executing the
operation. Proceed with caution, especially when connecting multiple USB storage
media.
1
2
3
4
NOTE
Before purchasing a USB
flash memory device, please
consult your Yamaha dealer,
or an authorized Yamaha
distributor for advice, or see
the Yamaha website (http://
download.yamaha.com/).
Connect the media to the USB TO DEVICE terminal.
Press the [TOOLS] button at the top right of the display to call up
the TOOLS Page.
Press the button repeatedly if necessary until the
is grayed out.
button
Select the desired media you want to format.
To format a USB flash memory, select [USB XX] (USB 01, USB 02, etc.). To
format a floppy disk, select [USB-FD01].
NOTE
The indications USB 1, USB
2, etc. will be displayed
depending on the number of
the connected media.
NOTE
“USB-FD01” appears in the
display only when a floppy
disk drive has been installed
to the DDK-7.
5
Press the [FORMAT] button in the display.
A message appears, prompting confirmation of the operation. Select
[FORMAT] to format the media, or [CANCEL] to abort the operation.
Do not remove the media
while formatting.
DDK-7 Version 1.1 New Functions
11
4 Selecting a Song
In the M.D.R. display, you can select a blank song to which you want to record your
performance or save the Registration settings, or you can select a desired song for
playback.
In the M.D.R. display, songs in the currently selected media are displayed. First call up
the desired media (and folder, if necessary) in the display, then select the desired song.
1
Check the currently selected media at the top of the display.
Confirm that the desired media is displayed at the top of the display.
Currently selected media/folder
Do not remove the media
while the instrument is
accessing the media. (If
you are using a USB flash
memory which has a lamp,
the lamp will flash when
the instrument is
accessing the USB flash
memory.)
For information on selecting the desired media, see page 8.
Reference Pages
Changing the Song Name
(page 19)
Song Icons (page 8)
2
Press desired song button in the display.
Referring to the song name and icons, select the desired song. The selected song
button is highlighted in orange.
Song containing data
Blank song (containing no data)
12
DDK-7 Version 1.1 New Functions
About the [SETTINGS] button
Pressing the
button calls up a display of the currently selected song, letting
you confirm the tempo and parts that are played when playing the song.
Reference Pages
Playing Back the Selected
Part(s) (page 30)
Changing the Tempo
(page 31)
When playing back the song (by pressing the [F] button), only those parts that
are set to “PLAY” in the display actually play at the indicated tempo (over a range of
50% to 200% of the original tempo when recording). If the song contains no
performance data, all parts are set to “OFF.” Pressing the [PART SAVE] button
saves each part playback setting (the tempo is not saved).
Search a Song
Search for a desired song by using the Search function.
1
Insert the media containing the desired song/folder.
2
Select the desired media and/or folder in the Media/Folder List.
DDK-7 Version 1.1 New Functions
13
NOTE
3
Press the [SEARCH] button in the display.
4
Press the [KEYWORD] button.
Previous searched data can
be shown on the display.
However, the data does not
appear if you’ve turned off
the power, removed the
media or saved the song
after performing the search
operation.
Previous key word
5
Enter the folder/song name for searching.
If necessary, press the [DELETE] button so that the previous key word can be
deleted, then enter the new key word. (See page 19 for instructions on changing
the song name.)
6
Press the [OK] button.
The search will begin, and the detected folder/song name will be shown on the
display.
NOTE
This function does not
distinguish between capital
and lowercase letters.
NOTE
When searching for XG
songs, entering the
extension “.mid” is
unnecessary.
14
DDK-7 Version 1.1 New Functions
7
Confirm the detected folder/song name.
Detected folder/song list
8
Detected number
Displayed data number
Press the desired folder/song.
The display will automatically exit from the SEARCH display and the selected
folder/song appears.
If nothing is detected, try the search again by using another name (see step 4 above).
DDK-7 Version 1.1 New Functions
15
5 Recording
Recording Your Performance
Never attempt to eject the
media or turn the power off
during recording, reading
and playing back.
NOTE
If a message appears
indicating there is not
enough free space in media,
press the [CANCEL] button,
then delete any
unnecessary songs if
possible or insert new
media. To continue
recording your performance
on media that does not have
enough space, press the
[CONTINUE] button.
Do not remove the media
from the DDK-7 while data
is being recorded (while
the hourglass icon or
other message is shown).
16
Set the desired Registrations on the DDK-7. Make all the DDK-7 settings necessary
for the song you will record. This means entering the all Registrations you will need for
the entire performance in the Registration Memory. Make sure also to select the
Registration that you will use at the beginning of the song.
1
2
Insert a media to the USB TO DEVICE terminal.
3
Press the [SONG] button at the top right of the display to call up
the SONG Page, then select the [I] (Record) button.
The following display appears, indicating that you can record your performance.
4
Press the [F] (Play) button.
An hourglass icon appears at the bottom left of the display, indicating that
Registration data is currently being read.
5
6
Select a blank song for recording your performance.
For details on selecting a song, see page 12.
If you want to overwrite an existing song already containing performance data,
you will need to delete it beforehand.
After the hourglass disappears, begin playing.
When you finish playing, press the [J] (Stop) button in the
display.
The recording is finished and the LCD returns to the M.D.R. display. The song
to which your performance is recorded is automatically named “SONG_XXX”
(XXX indicates song number). You can change the song name as desired. (For
details, see page 19.)
DDK-7 Version 1.1 New Functions
Re-recording (Retry)
If you make a mistake during recording, you can re-record the song from the
beginning.
1
Press the [I] (Record) button while the song is still running.
This automatically stops recording and returns you to the starting point of the
song.
2
Press the [F] (Play) or [CUSTOM PLAY] button to begin
rerecording the song.
Re-recording starts from the beginning of the song and replaces the previously
recorded performance with the newly recorded performance.
NOTE
Pressing the [J] (Stop)
button cancels the
rerecording and records the
previous performance.
Recording each part separately
You can also record the parts of your performance independently. This function lets
you record Keyboard Percussion and performance control data, such as Registration
changes and expression pedal operation, separately from the other parts of the song.
Even Keyboard Percussion and Lead Voice 1 Voices can be recorded separately, though,
the Lead Voice 2 Voices will be included in the performance data of the Upper
Keyboard. The following instruction is an example: First, record the chords and bass to
the song using the Lower and Pedalboard, and then record the melody using the Upper
Keyboard.
1
2
Follow steps 1 – 3 on page 16 to call up the Rec Standby display.
Select the parts for recording.
Each pressing of a part button switches the status: PLAY, OFF, and REC.
PLAY: Playback the parts that have been recorded.
OFF: Recording or playback is not active.
REC: Records the part.
NOTE
If you set the Upper part to “REC,” the performance on the Upper Keyboard
(including Lead Voice 1 Voices) is recorded. Setting Lead to “REC,” however,
records only the Lead Voice 1 Voices. You cannot set both Upper and Lead to
“REC” at the same time; neither can the Lower and Keyboard Percussion parts
be recorded at the same time.
When you record the
Keyboard Percussion, make
sure that the [K.B.P.1] or
[K.B.P.2] button is set to on.
DDK-7 Version 1.1 New Functions
17
The following setting lets you record only Lower Keyboard and Pedalboard
parts.
NOTE
You should also set the
Control button to “REC,” in
order to record Registration
changes and expression
pedal operation.
NOTE
Use the TEMPO [RESET]
button in the display to reset
the tempo to its original
value (100%).
3
Press the [F] (Play) button, and start playing after the
hourglass icon disappears.
4
Press the [J] (Stop) button when you are finished with your
performance to stop recording.
Now you’ve recorded the first parts of your performance.
5
Press the [I] (Record) button to set up recording of the next
part—Upper part in this case.
A message appears prompting confirmation of operation. Select
[OVERWRITE] to overwrite and the Rec Standby display appears.
6
Select the parts for recording.
Set the next parts you want to record (in this case, the Upper part) to “REC.”
Also set the part already recorded (in this case Lower and Pedal parts) to “PLAY,”
so you can hear the previously recorded parts as you record new ones.
7
Change the playback tempo for the selected part.
The playback tempo can be set over a range of 50% to 200% of the original.
The original recorded tempo is 100%; values less than 100% result in a slower
tempo while values greater than 100% result in a faster tempo.
8
Press the [CUSTOM PLAY] button to start recording of the new
part or parts (Upper part).
Playback of the previously recorded parts starts immediately. The [CUSTOM
PLAY] button is used here to record only the parts that have been selected for
recording, and plays back only those parts that have been selected for playback.
While you listen to the parts being played back, start playing the melody on the
Upper Keyboard.
When the end of the recorded performance is reached, playback is automatically
stopped. The length of a subsequently recorded part cannot exceed the length of
the previously recorded parts.
18
DDK-7 Version 1.1 New Functions
Punch-in Recording
This lets you re-record a specific phrase or section which you don’t want to use, either
that of a specific part(s) or all parts.
1
2
3
Select the song which contains the phrase you want to change.
For details on selecting a song, see page 12.
Press the [F] (Play) button to start playback of the song.
NOTE
This function is best used
when the phrase to be
rerecorded has definite
beginning and end points,
with slight pauses before
and after.
Press the [K] (Pause) button at the point you want to execute
punch-in recording.
4
Press the [I] (Record) button.
The recording display appears, indicating that the Music Data Recorder is ready
to record.
5
Set the parts which you want to change to “REC” status and
other parts to “PLAY.”
6
Press the [F] (Play) button to start punch-in recording. Play the
new phrase, as you want it to be changed.
7
Press the [J] (Stop) button to quit the punch-in recording as
soon as you reach the end of the phrase.
6 Changing the Song Name
You can name the song, such as giving it a title or indicating the date on which it was
recorded. However, song names of the EL-series Electone, such as the EL-900, cannot
be changed.
1
Select the song whose name you want to change.
For details on selecting a song, see page 12.
2
Press the [TOOLS] button at the top right of the display to call up
the TOOLS Page.
NOTE
When you change the name
of an XG song, the
extension (.mid) cannot be
changed.
DDK-7 Version 1.1 New Functions
19
3
Press the [CHANGE NAME] button.
The following display appears.
4
Move the cursor to the desired point by using the [E][F]
buttons in the display or the Data Control dial.
Cursor
DATA CONTROL
or
NOTE
If you select Japanese as
the Language in the Utility
display (Owner’s Manual,
Chapter 1), you can also
select Japanese language
characters (hiragana and
kanji, normal size katakana,
half size katakana, full size
alphabet, and full size
symbols).
NOTE
An XG song name can
contain up to 46 characters.
20
5
Select the desired character type: alphabet, upper or lowercase,
or symbol.
6
Select the desired character for entry.
A song name can contain up to 50 characters.
7
After finished, select [OK] to actually enter the name.
The LCD will return to the TOOLS Page display.
DDK-7 Version 1.1 New Functions
To delete the entered character:
1
Move the cursor to the character you want to delete.
Cursor
DATA CONTROL
or
2
Press the [DELETE] button at the bottom right in the display.
The character is deleted.
To convert into kanji (Japanese language):
This applies only if you are using the
(Kana-Kan) button in Japanese.
1
When the input “Hiragana” characters are shown in the reverse
display (highlighted), press the
(kanji-conversion) button
one or several times to convert to the characters into the
appropriate kanji.
• The reversed area can be changed by the [E][F] buttons in the display or
the Data Control dial.
• The converted area can be cleared at once by pressing the
(cancel)
button.
2
To actually enter the change, press the [OK] button or enter the
next character. To enter the hiragana character itself (without
converting it), press the
(delete) button.
A “name is not available” message may appear when you press the [OK] button to
finish entering the name. If this message appears, the name is invalid and you
should enter another name.
The following names cannot be used. (“xx” indicates numbers.)
MDR_xx.EVT
MDR_xx.MID
MDR_xx.Bxx
MDR_xx.Vxx
SONG.NAM
ELS_SONG.NAM
MDR_xxx.MID
REG_xxx.B00
SONG_xxx
MDR_xxx.TMP
REG_xxx.TMP
ELS_SONG.TMP
SONG_xxx.C02
TMP
TMP.E02
NOTE
Songs are ordered in the
following sequence: symbol,
number, alphabet, hiragana,
kanji, other symbols. Names
with an asterisk (*) at the top
are exceptions to this rule.
DDK-7 Version 1.1 New Functions
21
7 Saving Registrations as Registration Data (File)
You can also record Registrations by themselves, without recording a performance.
Bulk data, including Registration Memory and Registration Shift settings, Rhythm
Patterns (User rhythms) Rhythm Sequence data, and User Voices, are also saved in the
operation.
Registrations 1 – 16 stored to
the numbered buttons are
saved together as a bank.
13
14
15
16
1
2
3
4
5
6
7
8
9
10
11
12
D.
Save
Registrations
new song
22
1
First create your original settings you want to save then select
the destination (blank song).
For details on selecting a song, see page 12.
2
Press the [REGIST EDIT] button in the display to call up the
Regist (Registration) Edit display.
3
Press the [SAVE] button in the display.
A message appears, indicating the Registration data is currently being saved.
After the message disappears, exit from the Regist (Registration) Edit display by
pressing the [CLOSE] button and return to the SONG SELECT Page. The
song to which the Registration is recorded is automatically named “SONG
XXX” (XXX indicates song number).
DDK-7 Version 1.1 New Functions
Saving Two or More Registration Banks to One Song
When you want to use more than 16 Registration numbers, you can save additional
Registration banks to a single song, with the following procedure.
Next Regist. (Owner’s
Manual, Chapter 6)
Programming a Registration
Sequence (Owner’s Manual,
Chapter 9)
REG:01 Registration
13 14 15
5
6
7
16
1
8
9
2
3
4
10 11 12
16
1
7
8
9
13 14 15
16
1
8
9
13 14 15
Add
REG:02 Registration to be added
REG:50 Registration to be added
5
5
6
6
7
2
3
4
10 11 12
2
3
4
10 11 12
1
First create the original settings you want to save, then select the
destination song.
For details on selecting a song, see page 12.
2
Press the [REGIST EDIT] button in the display to call up the
Regist (Registration) Edit display.
The Registration data which has previously been saved to the song is shown.
3
4
Reference Page
Press the lowest blank (empty) Registration button.
Press the [SAVE] button.
The Registration data will be added. When you play back this song, the top
Registration bank in this display will be loaded to the DDK-7. You can also
change the order of the Registration bank. See page 24.
DDK-7 Version 1.1 New Functions
23
Replacing Registrations
The M.D.R. also lets you change the Registrations of an existing song without
changing the performance data. In advance, you need to create the original Registration
that will replace the old one.
1
Select the song for which you wish to replace the Registrations.
For details on selecting a song, see page 12.
2
Press the [REGIST EDIT] button in the display to call up the
Regist (Registration) Edit display.
The Registration bank which has been saved to the song is shown.
3
4
Select the Registration data you wish to replace.
Press the [SAVE] button.
A message appears, prompting confirmation of overwriting the Registration
bank. Select [OVERWRITE] to overwrite (replace), or select [CANCEL] to
abort the operation.
Next Regist (Registration) Settings (Changing the order
of the Registration data)
When playing back a song which uses more than 16 Registration numbers, you can use
two or more Registration banks saved in a single song and recall them one by one as
you play the song. This function is called Next Regist (Registration).
M1
M16
REG_001
NOTE
If the Next Regist
(Registration) function is
used while the rhythm is
being played back, the
sequence data and User
rhythm will not change.
24
M16
REG_002
If you want to use the Next Regist (Registration) function, you’ll have to make one of
the following settings in advance:
• Set the Registration Shift mode to User, and select Next Regist (Registration) as
the Shift End, in advance. Refer to the Owner’s Manual, chapter 6 for the
details.
If the next Registration data
contains User voices, the
DDK-7 may produce no
sound for a few seconds
while the Registration is
being loaded.
NOTE
M1
• Enter the Next Regist (Registration) data in the Registration Sequence. Refer
to the Owner’s Manual, chapter 9 for the details.
1
2
Save the desired Registrations to a song.
For instructions on saving two or more Registration banks to a song, see page 23.
Select the song containing the Registrations for which you want
to change the order.
For details on selecting a song, see page 12.
DDK-7 Version 1.1 New Functions
3
Press the [REGIST EDIT] button in the SONG Page to call up the
Regist (Registration) Edit display.
4
Change the Registration order, in the order you want to recall.
First select the specific Registration bank you want to edit, then move, copy or
delete the selected data as needed to change the order.
4
1
5
6
7
2
1
3
Registration Data List
From this list, select the Registration you want to move, copy or delete. The selected
Registration is highlighted in orange. When more than five Registration banks are
saved in the song, a scroll button
is available for scrolling through the
Registration Data List.
2
MOVE
Moves the selected Registration bank up or down.
3
DATA TO BE LOADED
When loading the Registration bank to the panel, select the desired data you want to
load. For more information, see page 27.
4
LOAD
Loads the selected Registration bank to the panel/keyboards. After loading, press one of
the Registration Memory button and play the keyboard to check the Registration.
DDK-7 Version 1.1 New Functions
25
5
SAVE
Saves the current panel settings as a Registration bank in the song. The currently
selected Registration in the Registration Data List (1) will become the destination
location.
6
COPY
Copies the currently selected Registration to the lowest blank location in the
Registration Data List.
7
DELETE
Deletes the currently selected Registration bank in the Registration Data List.
5
26
Exit from the Regist (Registration) Edit display by pressing the
[CLOSE] button at the top right of the display.
DDK-7 Version 1.1 New Functions
8 Recalling Recorded Registrations
Registrations (and bulk data) recorded to song numbers can be easily loaded back to
the DDK-7 by the following procedure. The M.D.R. independently recalls the
following five types of data:
• REGIST
• USER VOICE
• K.B.P.
• USER RHYTHM
• SEQUENCE
You can select and recall the desired data independently.
1
Insert the appropriate media and select the song you want to
load back to the DDK-7.
For details on selecting a song, see page 12.
2
3
Press [REGIST EDIT] button in the display to call up the Regist
(Registration) Edit display.
4
Using the five “DATA TO BE LOADED” buttons, select the desired
data you want to load.
Select the Registration you want to load to the DDK-7.
NOTE
When you load the
Registration data by using
the Next Regist function, all
data will be loaded no matter
which buttons you select
here.
DDK-7 Version 1.1 New Functions
27
NOTE
If you load a Registration
while a rhythm is playing,
sequence data and User
rhythms in the Registration
data cannot be loaded.
5
Press the [LOAD] button.
A message appears, prompting confirmation of the operation. Press the [LOAD]
button to load the Registration data.
Press [CANCEL] to cancel the operation.
6
Exit from the Regist (Registration) Edit display by pressing the
[CLOSE] button at the top right of the display.
When you select the protected song, the buttons (DATA TO BE LOADED) may
be unavailable (grayed out). For example, combining a part of one protected song
with another protected song is not allowed.
About Protected Songs
When you want to edit a
protected song, first
initialize the Registration
Memory, then select the
desired song. If you have
not initialized the
Registration first, the
edited song may not be
saved.
If you buy or download the song data, it may be protected so that you cannot delete
or copy, in order to prevent accidental erasure or protect copyright. This is
“Protected Song.” Protected songs can be saved to a Yamaha-confirmed USB flash
memory device with ID.
The protected song can be played back as well as the song you created, but it cannot
be converted to XG format, or EL format. It is not possible to edit the Registration
data in the protected song, nor to overwrite the performance data. If you want to
edit the protected song, first copy it within one media/folder, then edit the copy.
(You cannot copy to another media/folder.) The copy song (called “protected edit
song”) is available only when the original song (called “protected original song”)
exists in the same folder. Be careful not to delete the protected original song.
Folder
Protected
Original
Song
Protected
Edit Song
Copy
You can edit this song, only when this is in the
folder that contains protected original song.
You cannot edit this song
To move the protected song in a USB flash memory with a computer, you’ll
need to use the Musicsoft Downloader application. If you move the song
without Musicsoft Downloader, the song cannot be played back. Musicsoft
Downloader can be obtained at the following Internet address: http://
download.yamaha.com/
28
DDK-7 Version 1.1 New Functions
9 Playing Back a Song
NOTE
The M.D.R. enables you to play back commercially available XG-compatible song data
and MIDI data created with a computer as well as songs recorded on the DDK-7 itself.
1
Select the song to be played back.
For details on selecting a song, see page 12.
2
Press the [F] (Play) button in the display to load the
Registration data.
An hourglass icon appears, indicating the Registration data is loading. If the
song contains more than two Registration banks, the first one will be loaded.
You can check the Registration order in the Regist (Registration) Edit display.
If the song contains no performance data, after loading the Registration data, the
LCD returns to the SONG Page.
3
When you play Electone
data, the resulting song
balance will vary according
to the speakers you are
using.
NOTE
Playback starts automatically after reading the Registration data
(the elapsed time is shown).
In general, all parts recorded to the song are played back; however, you can mute
specific parts and playback only selected parts. For more information, see
page 30.
When the end of the recorded performance is reached, playback automatically
stops. You can, however, stop playback in the middle of the song by pressing the
[J] (Stop) button in the display.
The functions intended for
control with the Knee Lever
on the Electone must be
assigned to the Foot Pedal.
Reference Page
Next Regist Settings
(Changing the order of the
Registration data) (page 24)
Reference Page
About the [SETTINGS] button
(page 13)
Custom Play
If you want to play back the song without resetting the Registrations, press the
[CUSTOM PLAY] button instead of the [F] (Play) button. This displays the
song time and starts playback immediately.
When you play the song using the Next Regist function, always press the [F]
(Play) button to start the song, not the [CUSTOM PLAY] button.
DDK-7 Version 1.1 New Functions
29
Playing Back the Selected Part(s)
You can also play back selected parts of your recorded performance, while other parts
are temporarily turned off. This function is especially useful for playing a single part,
such as the melody, over previously recorded accompaniment parts.
To play back the selected part(s):
Reference Page
Setting a Song (page 13)
Reference Page
Converting to XG (page 39)
During playback or in the Settings display, press each part button to turn the part you
want to playback to “PLAY” and the part you want to mute to “OFF.” Each pressing of
a part button switches the status between PLAY and OFF. Pressing the [PART SAVE]
button saves each part’s playback status.
To play back the selected part(s) of XG-compatible song data:
Press the Part [XG] button while XG-compatible song data is being played back. The
following XG Part Setup display appears.
Press the appropriate channel buttons (e.g., the [CH1] button) to set each channel to
playback or mute. Each pressing of a button switches the status: PLAY and OFF. Set a
part to [PLAY] if you want to play it back and [OFF] if you do not.
The [ALL] button enables you to switch all channels to PLAY/OFF at once.
To set each channel’s volume use the sliders. Each channel’s volume can be adjusted
between 0 and 100.
The [ALL] slider adjusts the overall volume.
30
DDK-7 Version 1.1 New Functions
Fast Forward, Rewind and Pause
Fast Forward and Rewind:
During playback, press the [H] (Fast forward) button or [G] (Rewind) button and
hold it down until the time reaches the desired position. Even when the button is
released, playback is paused. To resume playback from the point you’ve advanced or
reversed to, press the [F] (Play) button or [CUSTOM PLAY] button.
Pause:
If you want to temporarily stop playback of the song or songs, press the [K] (Pause)
button.
To resume playback from the point at which the song was paused, press the [F]
(Play) or [CUSTOM PLAY] button.
Changing the Tempo
You can change the tempo of the song as the song is playing in the M.D.R. display,
either while the song is stopped or while it is playing.
To Change the Tempo:
Use the TEMPO
buttons in the display to change the tempo. (The
TEMPO buttons on the panel cannot be used to change the tempo for the Music Data
Recorder.) The range is 50 – 200%. The original recorded tempo is 100% and values
less than 100% indicate slower tempo; values greater than 100% indicate faster tempo.
DDK-7 Version 1.1 New Functions
31
To reset the changed tempo:
Use the TEMPO [RESET] button in the display to reset the tempo to its original value
(100%).
Repeat Playback
This feature allows you to repeatedly play back either all songs on a folder or only one
specific song.
32
1
Select the song you wish to play back.
If you wish to play back all songs on a folder, select the first song that will be
played back. For details on selecting a song, see page 12.
2
Press the [SONG] button at the top right of the display to call up
the SONG Page.
3
Press the
display.
DDK-7 Version 1.1 New Functions
button on the panel to call up the Settings
4
Press the REPEAT button to select the repeat mode.
Each press of the button switches the mode
REPEAT button
SINGLE
Repeats the currently selected song again and again.
ALL
Repeats all songs in the currently selected folder in order.
RANDOM
Repeats all songs in the currently selected folder randomly.
OFF
Cancels repeat playback.
5
Exit from the Settings display by pressing the
the top right of the display.
button at
6
Press the [F] (Play) button in the SONG Page to begin
playback.
DDK-7 Version 1.1 New Functions
33
10 Displaying the Score
The M.D.R. display can display a music notation (score) of the performance data
recorded to media. You can change the size and the number of staffs to be displayed.
While a song is being played back, the cursor moves according to the performance and
the pages are automatically turned.
1
Select the song containing performance data.
For details on selecting a song, see page 12.
2
Press the [SCORE] button in the display.
The currently selected song score will be displayed.
3
Press the [F] (Play) button in the display to start playing back
the song.
As the song plays back, the cursor moves accordingly and the page is
automatically turned at the appropriate point.
NOTE
The score size setting
cannot be stored to a
Registration Memory.
In this condition, pressing the [I] (Record) button in the display lets you
record a song and have the score displayed for you.
NOTE
The score size can be adjusted by pressing the [SIZE CHANGE] button in the
display. Each press of the [SIZE CHANGE] button alternates the score size in
the following sequence: normal, large, extra large, small, normal, and so on.
Please note that the size cannot be changed while a song is being recorded.
Scores for protected songs
cannot be displayed,
excepting those songs that
specifically allow score
display.
4
5
34
You can manually turn the page, by stopping playing back a song
using the [J] (Stop) or [K] (Pause) button, and then pressing
the PAGE [E] or [F] buttons in the display.
Pressing these buttons moves to the previous or next page. The PAGE [F]
button can be assigned to the left foot switch (page 35).
To exit the score, press the [SCORE OFF] button in the display.
DDK-7 Version 1.1 New Functions
Changing the score contents and settings
The Score Settings display lets you choose the contents to be displayed. In this display,
you can also assign the Next Page function to the left foot switch:
NOTE
Please note that the score
settings cannot be changed
while the song is being
recorded. The [SET UP]
button is disabled during
recording.
1
Display the score.
2
Press the [SET UP] button in the display to call up the Score
Settings display.
3
Change the score settings.
To set whether a specific part is displayed or not in the score, press the
appropriate [ON] or [OFF] buttons of each part. Please note that at least one of
the upper keyboard, lower keyboard or pedalboard will be set to [ON].
Available settings for notes and how they will be displayed (NOTE) include [A,
B, C] (conventional C-D-E indications), [FIXED DO] (solfeggio), [MOVABLE
DO] (relative solfeggio) and [OFF].
For the CH SETTINGS, the upper keyboard, lower keyboard and pedalboard
can be assigned to the channels with the [▲] or [▼] button. You can also use the
Data Control dial to select channels after pressing the [▲] or [▼] button.
Selecting [AUTO] automatically assigns parts to the channels according to the
song data.
To set the QUANTIZE value use the [▲] or [▼] button. You can also use the
Data Control dial to select channels after pressing the [▲] or [▼] button. The
shorter the note value is selected, the more precisely the score is displayed.
NOTE
The score display settings
cannot be stored to a
Registration Memory. Only
the left foot switch setting
can be stored to USB flash
memory as Registration
data common to all
Registration Memory
numbers.
NOTE
Setting the NOTE to
[MOVABLE DO] displays
each key note as “Do.”
Reference Page
About Quantize (Owner’s
Manual, Chapter 9)
Setting the NEXT PAGE L. Foot SW [ON] lets you turn the score to the next
page with the left foot switch. You can also turn the score to the next page with
the PAGE [F] button in the display. If rhythm, glide and/or rotary speaker
are assigned to the left foot switch and set on, both the assigned functions and
the Next Page function work.
4
Exit from the Score Settings display by pressing the [CLOSE]
button at the top right of the display.
DDK-7 Version 1.1 New Functions
35
11 Other Functions (Tools)
The TOOLS Page in the M.D.R. display has many functions, such as song copy, song
delete, etc.
NOTE
If the folder already contains
120 XG songs the songs
can not be copied, or if the
folder already contains 120
folders the folder can not be
copied.
Song Copy
This function lets you copy a folder/song. You can copy and exchange the data even
between two different media. (Songs created with the EL-series Electone, such as EL900, one by one copy can not be executed.) Make sure to check the remaining memory
of the destination media in advance.
NOTE
In the following cases, it
may not be able to copy
even if the number of folder/
XG song has not yet
reached to the maximum
number. Destination root is
selected and song name/
path are too long.
NOTE
Copy operation is
automatically stopped if
there is containing
unrecognizable file in MDR.
Moving a Protected Song
A protected song can be copied within a folder, but it cannot be copied to another
folder or media. If you specify another folder or media as the copy destination, a
message appears prompting moving of the song — not copying. When the
[MOVE] button is pressed, the protected original song and all protected edit songs
which come from the same protected original song will be moved together. This
effectively “moves” a protected song, but does not “copy” it. If copy the folder which
contains both non-protected songs and protected songs, the copy operation will be
automatically executed for only non-protected songs, and protected song will be
moved (no copy).
To copy a song:
Insert the media that contains a folder/song to be copied and the destination media.
• To copy within one media
Insert the media that contains a song to be copied.
• To copy a song from USB flash memory to another
Insert both the USB flash memory that contains a song to be copied and the
destination USB flash memory. When there are not enough terminals available, use a
self powered USB hub.
NOTE
If you copy a protected song
to the same folder as the
source song, the copied
song will be the protected
edit song.
1
Select the song to be copied.
For details on selecting a song, see page 12.
2
Press the [TOOLS] button at the top right of the display to call up
the TOOLS Page.
To avoid losing your
important data in Media.
Firmly connect the media
to the USB TO DEVICE
terminal.
36
DDK-7 Version 1.1 New Functions
3
Press the [COPY] button in the display to call up the Copy To
display.
4
(If necessary) Change the destination.
For details on changing the destination, see page 12.
5
Press the [EXECUTE] button to execute the copy.
The folder/song name in the destination is the same as the one of the source
song. If you copy a folder/song to a folder that contains a song whose name is
the same as the source song, the copied name will be “source song name_XXX”
(XXX indicates song number). If you want to change the folder/song name, see
page 19.
If you copy an XG-compatible song to another folder or media that contains a
song with the same name as the source song, a message appears prompting
confirmation of overwriting the song. Selecting [OVERWRITE] overwrites the
XG-compatible song in the destination.
Never attempt to eject the
media or turn the power
off during copying (or
moving a protected song).
Data may be lost.
NOTE
While the copy operation is
in progress, the
approximate time of copying
appears on the display;
keep in mind that the actual
time need may differ.
NOTE
If the media copy is
executed, the folder name
“#MEDIA” will be created in
the destination folder.
How to cancel the folder-copy operation
If you want to cancel the folder-copy operation while the copy operation is in
progress, press the [CANCEL] button.However, the operation may take a long time
since the stop operation will be executed only after all files in current folder are
copied.If you cancel the operation, make sure to check which files have been
properly copied and which have not.
NOTE
If the message “The source
folder hierarchy is too deep”
is displayed, copy each
folder in the folder, one by
one manually.
If the “Path name is too
long” message is displayed,
change the hierarchy or
rename the folder name
shortly.
NOTE
The copy operation will
automatically be stopped if
an unrecognizable file is
detected in the folder.
DDK-7 Version 1.1 New Functions
37
Song Delete
You can delete the data of one song. You can specify for deletion only Registration data,
only the performance data, or both of them (entire song). Also, only the songs created
on the DDK-7 and XG-compatible songs can be deleted. Songs created on the EL
series instruments such as the EL-900 cannot be deleted.
1
2
3
Select the song to be deleted.
For details on selecting a song, see page 12.
4
Press the button of the specific data you want to delete
(“DELETE ALL,” “ALL,” “DELETE REGIST” or “DELETE
PERFORMANCE”). The selected data will be deleted.
Press the [TOOLS] button at the top right of the display to call up
the TOOLS Page.
Press the [DELETE] button in the display.
A message appears, prompting confirmation of the operation. Confirm that the
song to be deleted is shown in the display. If you want to change the song, press
the [CANCEL] button and select the desired song.
• DELETE ALL: Deletes the entire song.
• DELETE REGIST: Deletes only Registration data in the song.
• DELETE PERFORMANCE: Deletes only performance data in the song.
Pressing [CANCEL] aborts the operation.
When deleting folders, songs with only registration, songs with only
performance data, protected songs or XG-compatible songs:
Select [DELETE] to actually delete the data, or select [CANCEL] to abort the
operation.
38
DDK-7 Version 1.1 New Functions
Converting to XG
This function allows you to convert the DDK-7 song data to XG format data. You can
playback the data using XG devices. The converted XG song data may sound
differently from the original data.
Confirm that the media should contain enough amount of available memory before
the conversion. The protected songs cannot be converted to XG format.
1
Selects a song to be converted to XG.
For details on selecting a song, see page 12.
2
Press the [TOOLS] button at the top right of the display to call up
the TOOLS Page.
3
Press the [CONVERT] button.
A message “Which do you want to select?” appears.
4
Press the [CONVERT TO XG] button.
The following display appears.
5
(If necessary) Changes the destination to save the converted
song.
For details on changing the destination, see page 12.
6
Press the [EXECUTE] button.
A message appears indicating that the converted data is being checked and the
M.D.R. starts playback of the selected song. When playback is finished, the
display returns to the previous display.
NOTE
Playing the keyboard or
pressing the panel controls
during the confirmation of
the conversion will be
recorded to the converted
XG-compatible song.
DDK-7 Version 1.1 New Functions
39
Converting to EL format
Reference Pages
About Protected Songs
(page 28)
NOTE
User rhythms cannot be
converted to EL format.
NOTE
If the source song’s name
contains full size characters
or Japanese characters,
these characters will be
shown as question marks
(such as “????”).
40
You can convert songs created on the DDK-7 to EL-series format, and save them to a
floppy disk. The converted data can be used with EL-series Electones, such as the EL900. This function is not available for protected songs.
You’ll need to install the optional floppy disk drive such as UD-FD01.
1
Select the song to be converted to EL-series format.
For details on selecting a song, see page 12.
2
In the TOOLS Page, press the [CONVERT] button.
A “Which do you want to select?” message appears.
3
Press the [CONVERT TO EL] button.
If the source song contains two or more Registration banks, you’ll need to make
ready the same number of destination songs to save the converted data.
4
Insert the floppy disk, then press the [EXECUTE] button in the
display.
If the remaining memory of the floppy disk is insufficient, conversion cannot be
executed. (An error message appears and the operation is cancelled.)
DDK-7 Version 1.1 New Functions
Converting from EL format
NOTE
You can convert the songs in the floppy disk created with an EL-series Electone, such as
the EL-900, to the DDK-7 format, and save it to a USB flash memory confirmed by
Yamaha. You’ll need to install the optional floppy disk drive such as UD-FD01.
Depending on the original song, the sound or tempo of the converted song may differ
from the original song, or the Next Song function of the original song may not be
effective.
1
Insert the floppy disk that contains the song you want to convert
from EL format, then select the source song.
For details on selecting a song, see page 12.
2
In the TOOLS Page, press the [CONVERT] button.
A message appears confirming if you want to convert from the EL format to the
DDK-7 format.
3
Press the [CONVERT FROM EL] button in the display, then
specify the destination for the converted song.
To use the converted song on the DDK-7, the destination must be USB flash
memory.
4
Press the [EXECUTE] button in the display to start conversion.
If the remaining memory of the USB flash memory is insufficient, conversion
cannot be executed. (An error message appears and the operation is cancelled.)
When you convert the
protected EL data to DDK-7
format, set the write-protect
tab of the EL disk to the
“overwrite” position (tab
closed).
NOTE
When converting a
protected EL song to the
DDK-7 format, make sure to
use a Yamaha-confirmed
USB flash memory device
with ID.
DDK-7 Version 1.1 New Functions
41
Checking the Remaining Memory/media ID
In the TOOLS Page, press the [INFORMATION] button. If a USB storage device is
selected, the remaining memory in the media is shown, as well as whether or not the
media has an ID. If a song is selected, the song data capacity, title, composer, etc. are
shown.
42
DDK-7 Version 1.1 New Functions
2 Registration Memory Copy
Copying Registrations
In the Voice Display, Page 3, you can copy a Registration stored to a specific
Registration Memory number to another number on a specific section basis (Voices,
rhythm, keyboard percussion). (The function is called Regist Section Copy.) This is
useful, for example, when you want the upper keyboard Voice 2 in Registration
number 2 to be the same as the upper keyboard Voice 1 in Registration number 1.
1
Press the [VOICE DISPLAY] button on the panel to call up the
Voice Display.
2
Press the [3] button at the top right of the display to call up
Page 3.
3
Press the COPY FROM [REGIST] number button and select the
Registration number that you wish to copy.
To abort the operation press the [CLOSE] button.
Registration number
DDK-7 Version 1.1 New Functions
43
4
Press the COPY FROM [SECTION] button and select the Regist
Section that you wish to copy.
To abort the operation press the [CLOSE] button.
Section
NOTE
If you change the source
Regist Section after
changing the destination
Regist Section the
destination may
automatically change to the
section selected as the
source Regist Section.
44
5
In the same way, select the COPY TO Registration number and
Regist Section.
The COPY TO Regist Section depends on the Regist Section selected for COPY
FROM.
6
Press the [COPY EXECUTE] button at the bottom right in the
display.
The following display appears, prompting confirmation of the operation.
7
Press the [COPY] button in the display to copy the Registration
and a message momentarily appears in the display indicating
that the Registration has been copied.
Select [CANCEL] to abort the operation.
DDK-7 Version 1.1 New Functions
Voice Display
You can visually confirm the currently assigned Voices to each keyboard, currently
selected rhythm, Registration Shift, and so on, in the Voice Display.
How to call up the Voice Display:
The Voice Display always appears when the DDK-7 is turned on. To call up the Voice
Display from any other display, press the [VOICE DISPLAY] button.
The Voice Display consists of four different pages that can be switched by pressing the
[1], [2], [3] or [4] button at the top right of the display.
Voice Display [Page 1]
Switching the Display Pages
1
3
2
4
5
6
DDK-7 Version 1.1 New Functions
45
Reference Page
Selecting a Voice (Owner’s
Manual, Chapter 2)
Reference Page
Selecting a rhythm (Owner’s
Manual, Chapter 5)
Reference Page
Auto Bass Chord (Owner’s
Manual, Chapter 5)
Reference Page
Adjusting the tempo
(Owner’s Manual, Chapter 5)
1 Voice
Sections
Shows the Voices currently assigned to each Voice section. You can also mute specific
Voice section by pressing its button (the button is grayed-out).
2
RHYTHM
Shows the currently selected rhythm.
3
A.B.C. MODE
Shows the mode of the Auto Bass Chord.
4 TEMPO
Shows the current rhythm tempo.
5
BAR/BEAT
Shows the bar/beat when the rhythm is playing.
Reference Page
Registration Shift (Owner’s
Manual, Chapter 6)
6
REGISTRATION
Shows the current position of the Registration Shift.
Voice Display [Page 2]
You can confirm the parameter values (for example, Reverb, Volume, Pan) for each
Registration Memory simultaneously. Moreover, you can unify a specific parameter
used in various Registration Memories at one time. Refer to the Owner’s Manual,
chapter 6 for the details.
46
DDK-7 Version 1.1 New Functions
Voice Display [Page 3]
The Registrations stored to the Registration number can be copied to another
Registration number for each individual section. Refer to the Owner’s Manual,
chapter 6 for the details.
Voice Display [Page 4]
Determines the Melody On Chord modes. Refer to the Owner’s Manual, chapter 5 for
the details.
DDK-7 Version 1.1 New Functions
47
3 Rhythm Sequence Copy
Copying a Sequence
You can copy a rhythm sequence stored on a sequence button to another button. You
can also add a rhythm sequence to the end of another rhythm sequence.
48
1
Press the EDIT [COPY] or [ADD] button in the Sequence Menu
page.
The Copy From or Add From Display appears.
2
Select the number of the desired rhythm sequence program to
which you want to copy or to which you want to add.
A message appears prompting confirmation of operation.
3
Press the [COPY] or [ADD] button to copy or add the rhythm
sequence.
Press [CANCEL] to abort the operation.
4
If necessary, edit the sequence.
Refer to the section “Editing an Existing Rhythm Sequence” and/or “Editing an
Existing Registration Sequence” of the Owner’s Manual, chapter 9.
DDK-7 Version 1.1 New Functions
4 Disable Mode
Selecting Registrations
Simply press the numbered button that corresponds to the Registration you wish to
select.
• You can also recall Registrations by using the Foot Controllers. This function is called
“Registration Shift” (Owner’s Manual, Chapter 6).
• You can also program the Registrations to change automatically at specific points
within the Rhythm Sequence. This function is called “Registration Sequence”
(Owner’s Manual, Chapter 9).
Reference Page
Controlling the Registration
Shift (Owner’s Manual,
Chapter 10)
Using the [D.] (Disable) button:
Rhythm and automatic accompaniment patterns also change when you select
different Registration Memory buttons. Pressing the [D.] (Disable) button allows
you to keep the same rhythm, accompaniment patterns, tempo, and so on
throughout all your Registration changes, or make your own rhythm selections if
you want to.
Disable button
7
8
9
10
11
12
D.
The particular settings that do not change when the [D.] (disable) button is on
depend on the Disable mode setting. For details on the Disable mode, see “Selecting
Disable Mode” on page 50.
DDK-7 Version 1.1 New Functions
49
Selecting Disable Mode:
The Disable mode enables you to select what is to be disabled when the [D.]
(Disable) button is on. There are two Disable modes: NORMAL (rhythm menu,
tempo, etc. are disabled) and TEMPO (only tempo is disabled).
1
2
3
Press the [UTILITY] button to call up the GLOBAL Page of the
Utility Display.
Press the [GLOBAL] button to call up the GLOBAL Page.
Press the DISABLE MODE [NORMAL] or [TEMPO] button.
Disable Mode
NORMAL
When the Electone is set to the NORMAL mode and the [D.] (Disable) button is
on, the following functions will not change, even when you change the Registration
Memory number.
• Rhythm menu, Rhythm section, Rhythm tempo, Rhythm volume, Rhythm
reverb
• Rhythm reverb time
• Accompaniment volume, Accompaniment reverb, On/Off status of
Accompaniment parts
• A.B.C. mode, A.B.C. memory
• M.O.C. mode
• Second expression pedal control for rhythm tempo
TEMPO
When the Electone is set to the TEMPO mode and the [D.] (Disable) button is on,
the rhythm tempo will not change, even when you change the Registration Memory
number.
50
DDK-7 Version 1.1 New Functions
5 Voice Edit Display
Editing an AWM Voice
You can edit an AWM Voice on the AWM Page and LAYER Page in the Voice Edit
display. In the AWM Page, the tonal balance of the entire Voice can be corrected by
some EQ parameters. In the LAYER Page, you can make detailed edits to each
Element.
AWM Page
1
1
2
3
3
Element On/Off switches
The [AWM1] – [AWM4] buttons indicate the Elements which make up the selected
Voice. You can mute any of the Elements by simply pressing the corresponding button.
Pressing the button again cancels the mute.
2 VOICE/ELEMENT
Indicates the Voice/Element currently being edited. For example, the screen above
shows that Element 1 of Accordion 1 is assigned to AWM1, the Element 2 of
Accordion 1 is assigned to AWM2 and no Voice is assigned to AWM3 and AWM4. You
can also call up another Element from another Voice and replace the currently selected
Element with it. Pressing the VOICE or ELEMENT button in the display calls up the
Voice or Element menu, from which you can select the desired Voice/Element (usually
Element 1). If you change Voice, the Element will automatically change to the first
Element of the Voice (usually Element 1).
3
EQ LOW FREQ./EQ LOW GAIN
Sets the frequency and gain (level) of the low frequency band. The EQ LOW FREQ.
slider sets the desired frequency band over a range of 32 Hz – 2.0 kHz. The EQ LOW
GAIN slider sets the level for the frequency band (specified by the EQ LOW FREQ.
slider) over a range of -12 dB – +12 dB.
4
EQ HIGH FREQ./EQ HIGH GAIN
Sets the frequency and gain (level) of the high frequency band. The EQ HIGH FREQ.
slider sets the desired frequency band over a range of 500 Hz – 16.0 kHz. The EQ
HIGH GAIN slider sets the level for the frequency band (specified by the EQ HIGH
FREQ. slider) over a range of -12 dB – +12 dB.
DDK-7 Version 1.1 New Functions
51
EQ (Equalizer)
Usually an equalizer is used to correct the sound output from amps or speakers to
match the special character of the room. The sound is divided into several frequency
bands, then by raising or lowering the level for each band, the correction is made.
This DDK-7 has a two-band (high and low) digital equalizer that lets you adjust the
overall sound according to the type of music you play — classical music being more
refined and soft, pop music more crisp, and rock music more dynamic.
LAYER Page
1
3
2
1
Element select buttons
Select the Element you wish to edit.
2
Element On/Off switches
The [AWM1] – [AWM4] buttons indicate the Elements which make up the selected
Voice. You can mute any of the Elements by simply pressing the corresponding button.
Pressing the button again cancels the mute. Muting all other Elements except for the
one you are editing lets you clearly hear that single Element for ease in editing. Note
that when some Elements are muted, playing the keyboard in certain key areas or with
certain velocities may result in no sound.
3
Display switch buttons
The LAYER Page contains three pages. The
them.
52
DDK-7 Version 1.1 New Functions
buttons are used to switch among
LAYER Page 1
These buttons
switch the
display.
1
1
2
3
LEVEL
Determines the output level of the Element.
Range: 0 – 127
2
NOTE LIMIT
Determines the lowest and highest notes in the range for which the Element sounds.
The setting of the HIGH slider cannot be set lower than that of the LOW slider. Some
Elements are not affected by this parameter.
Range: C-2 – G8
3
PAN
Determines the position of the Element in the stereo image.
Range: L64 – R63
LAYER Page 2
1
1
2
3
4
5
6
NOTE SHIFT
Determines the pitch settings in semitones.
Range: -64 – +63
2
TUNE FINE
Determines the fine tuning.
Range: -64 – +63
DDK-7 Version 1.1 New Functions
53
3
ATTACK RATE
Determines how quickly the Element will reach its maximum level after the key is
played. Higher values produce a faster attack.
Range: 0 – 127
4
RELEASE RATE
Determines how much time it takes for the level to reach 0 after the key is released.
Higher values make the time shorter.
Range: 1 – 127
5
CUTOFF FREQ.
Determines the cutoff frequency of the filter.
Range: 9600 – 24000 cent
6
RESONANCE
Determines the amount of resonance (harmonic emphasis) applied to the signal at the
cutoff frequency. Some Elements are not affected by this parameter.
Range: 16 – 140
Filter — Cutoff frequency and Resonance
Filter modifies the tone by cutting the output of a specific frequency portion of the
sound. This DDK-7 is equipped with a low pass filter, which passes only those
signals below the cutoff frequency and cuts signals above the cutoff frequency.
Cutoff Frequency
Level
Frequency
These frequencies are passed by the filter.
Level
Resonance
Cutoff Frequency
Frequency
You can produce a relatively bright or darker sound by setting the cutoff frequency.
Resonance is a parameter that boosts the level of the signal in the area of the cutoff
frequency. By emphasizing the overtones in this area, this can produce a distinctive
“peaky” tone.
54
DDK-7 Version 1.1 New Functions
LAYER Page 3
1
1
2
3
4
5
LFO WAVE
Determines the LFO waveform used to vary the sound. For details, see page 56.
2
LFO SPEED
Determines the speed of the LFO waveform. Higher values make the speed faster.
Range: 2 – 93
3
LFO PMD (Pitch Modulation Depth)
Determines the amount by which the LFO waveform varies the pitch of the sound.
Higher values result in a greater amount of pitch change. For the minimum setting, the
pitch does not change.
Range: 0 – 400
4
LFO FMD (Frequency Modulation Depth)
Determines the amount by which the LFO waveform varies the filter cutoff frequency.
Higher values result in a greater amount of frequency change. For the minimum
setting, the frequency does not change.
Range: 0 – 4800 cent
5
LFO AMD (Amplitude Modulation Depth)
Determines the amount by which the LFO waveform varies the amplitude of the
sound. Higher values result in a greater amount of amplitude change. For the
minimum setting, the amplitude does not change.
Range: 0 – 128
When playing a User Voice you have created using the LFO parameters (above), set the
Vibrato setting in the Voice Condition display to “Preset,” not “User.” If Vibrato is set
to “User” and the Vibrato parameters (depth and/or speed) are set fairly high, you may
not be able to hear the effect of the LFO.
Reference Page
Vibrato (Owner’s Manual,
Chapter 4)
DDK-7 Version 1.1 New Functions
55
LFO (Low Frequency Oscillator)
As its name suggests, the LFO creates waveforms of a low frequency.
These waveforms can be used to vary the pitch, filter or amplitude to create effects
such as vibrato, wah and tremolo.
The following five waveforms are available.
56
saw
tri
rnd
sine
DDK-7 Version 1.1 New Functions
squ
Other Changes
Copy From/Copy To Display for Rhythm
2
ASSEMBLE
Copies the part from another rhythm to the currently selected rhythm. You can
assemble various sections from multiple rhythms to create your original rhythm.
Pressing the [ASSEMBLE] button calls up the following display.
Select copy source
(Rhythm, Section,
and Part)
Select the part for
the copy destination
Press here to execute the copy
Select the copy source: Rhythm, Section and Part. Then select the destination. You can
copy only one part, or all parts of a rhythm.
After setting the source and destination, press [EXECUTE]. Copy is executed and
returning to the previous display.
You can also select a rhythm pattern currently being created as the COPY FROM
RHYTHM.
To create a MAIN B section based on MAIN A, you can conveniently create that
you create the MAIN A rhythm first and copy it to MAIN B, then edit the MAIN B
rhythm.
To select the rhythm currently being created, select “Current Rhythm” on the 5th
page of the “USER” category.
DDK-7 Version 1.1 New Functions
57
Creating Backing Patterns (Rhythmic Chord Function)
The Rhythm Pattern Program allows you to use one of the DDK-7’s Accompaniment
patterns with your original rhythm. You can select and save the Accompaniment
pattern that best matches the rhythm that you have created. Moreover, Rhythm Pattern
Program features a Rhythmic Chord function that lets you add your own backing
patterns to the rhythms you create.
To select an appropriate Accompaniment pattern for your newly
created rhythm:
Reference Page
Basic settings for the Rhythm
Pattern (Owner’s Manual,
Chapter 9)
1
Press the [SETTING] button at the top of the display to call up the
SETTING Page.
2
3
Press the [ASSEMBLE] button.
A pop-up menu appears, letting you select the copy source and destination part.
4
Using the COPY FROM [PART] button, select the accompaniment
part you want to copy.
5
Using the COPY TO [PART] button, select the desired
accompaniment part (CHORD 1 or CHORD 2) to be used for the
Rhythmic Chord pattern.
6
Press the [EXECUTE] button to execute the copy.
Using the COPY FROM [RHYTHM] and [SECTION] buttons, select
the rhythm and the section which has the accompaniment you
wish to use.
The desired accompaniment part (Rhythmic Chord pattern) has been copied.
58
DDK-7 Version 1.1 New Functions
Functions and settings that cannot be memorized:
Version 1.1 does not allow the following settings to be stored to a Registration Memory
number.
Functions and settings that cannot be memorized:
The following settings cannot be stored to a Registration Memory number.
• Pitch
• MIDI Control settings
• Mic. Volume
• AUX OUT settings
• Mic. Reverb
• LCD related settings
• Score related settings except Next Page
The following settings common to all Registration Memory numbers 1 – 16 and
cannot be stored individually for each number.
• Transpose
• Attack mode in Organ Flute Voices
• Registration Shift
• Auto Fill setting
• Reverb type
• User Voices
• User rhythms
• User Keyboard Percussion
• Rhythm Sequences
• Disable setting
• Disable mode
• Next Page setting of score setting
Reference Page
Saving Registrations as
Registration Data (File)
(page 22)
DDK-7 Version 1.1 New Functions
59
MIDI Data Format
Overall
System Parameters
Address
60
Size
Data
Receive
Rx Range
Transmit
Tx Range
00
1
00-7F
Disable (On/Off)
00:OFF
01:ON
Ø
00-7F
˛
-
00
01
1
00-7F
Organ Flute Attack Mode
00:Each
01:First
Ø
00-7F
Ø
00-01
14
00
02
1
3A-46
Transpose
3A:KeyDown
40:Normal
46:KeyUp
Ø
3A-46
Ø
3A-46
14
00
03
1
01-0C
2nd Expression Range
01:100 C
0C:1200 C
Ø
01-0C
Ø
01-0C
14
00
04
1
00-7F
Footswitch Mode
00:OFF
01:Rhythm
02:Glide
03:Rotary Speaker
Ø
00-7F
Ø
00-03
14
00
05
1
00-7F
Pitch
00:PitchDown
40:Normal
7F:PitchUp
Ø
00-7F
Ø
00-7F
14
00
06
1
00-7F
Footswitch Glide Time
00:FAST
7F:SLOW
Ø
00-7F
Ø
04-1C
14
00
08
1
00-7F
MIDI Control Expression (INT/EXT)
00:Internal
01:External
Ø
00-7F
˛
-
14
00
09
1
00-7F
MIDI Control Lead 1 (INT/EXT)
00:Internal
01:External
Ø
00-7F
˛
-
14
00
0A
3
00-04, 06
00-03
00-0B
Registration Menu
00-04, 06
00-03
00-0B
Ø
00-04, 06
00-03
00-0B
Ø
00-04, 06
00-03
00-0B
14
00
0B
1
00-01
Disable Mode
00: Normal
01: Tempo
Ø
00-01
Ø
00-01
hh
mm
ll
14
00
14
Parameter
DDK-7 Version 1.1 New Functions
Data
U.R.G., Digital Musical Instruments Division
© 2011 Yamaha Corporation
104MW- A0
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