Nintendo Arcade Series Popeye video game Instruction booklet
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ook for this seal
on
all software and accessories for your Nintendo Entertainment System.
It
repre~
sents Nintendo's commitment to bringing you only the highest quality products. Items not carrying this seal have not been approved by
N
intendo, and are not guaranteed
to
meet our standards of excellence in workmanship, reliability and most of all, entertainment value.
THIS SEAL IS
YOUR ASSURANCE THAT
Ninte
HAS APPROVEO ANO
GUARANTEED THE
QUALITY OF THIS
PROOUCT .
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Thank you for selecting the Nintendo ® Entertainment Systen"i"Popeye*
Pak.
OBJECT OF THE GAME/GAME DESCRIPTION
Popeye and Brutus are at it again in this video contest for Olive Oyl's affec· tion. As Popeye, you must battle the likes of Brutus and the Sea Hag while you race to collect all of the floating hearts that Olive tosses to you. Once you have spinach power, Popeye can conquer all, but without it, watch out!
Please read this instruction booklet to ensure proper handling of your new game, and then save the booklet for future reference. r l
1. PRECAUTIONS
1) This is a high precision game. It should not be stored in places that are very hot or cold. Never hit it or drop it. Do not take it apart.
2) Avoid touching the connectors, do not get them wet or dirty. Doing so may damage the game.
3) Do not clean with benzene, paint thinner, alcohol or other such solvents.
Note: In the interest of product improvement, Nintendo Entertainment System specifications and design are subject to change without prior notice.
Nintendo of America, Inc .
© 1986 Nintendo
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2. NAMES OF CONTROLLER PARTS
AND OPERATING INSTRUCTIONS
Controller 1 -
Controller 2 -
For playing alone.
For second player in 2 player games.
Controller l/Controlier 2
<0
Control Pad
A button
He Punches.
SELECT START
A button
B button
B button
Not Used.
3
SELECT button o
Control Pad
Moves Popeye
START button
...
+0+
+
He Climbs up Ladders and Stairs.
He Walks to the Right.
He Climbs Down Ladders and Stairs.
He Wal ks to the Left.
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SELECT and START buttons are functional on
Controller 1 ONLY.
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SELECT button
Press this button during the demonstration sequence to recall the game menu .
Press this button again to move the asterisk
(*) to the game you wish to select: l-Player game A - Beginner l-Player game B - Expert
2-Player game A - Beginners
2-Player game B - Experts
.
The Select button will not work once the game has begun.
START button
Press this button to begin.
Pause:
If you wish to interrupt play in the middle of a game, press the Start button. The pause tone will sound and the game will stop. Press the Start button again when
* you wish to continue playing. The game will continue where you left off.
*
The Top score will reset to a if the reset button (on the control deck) is pressed or the power is turned off .
*
Use Controller 1 for 1 Player games.
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3. HOW TO PLAY
Olive throws things and Popeye has to pick them up while avoiding the attacks of Brutus, Seahag and
Bernard. In round
I,
Olive throws hearts
(\? ); in round II, musical notes (
Jl ); and in round III, letters of the alphabet. Try to pick them all up before they sink in the water.
•
I
5
Popeye Olive
Brutus
Seahag
Bernard
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Popeye's purpose:
To collect everything thrown by Olive.
Round I
Collect the hearts
<::?
Round II
Collect the musical notes
J>
Round III
Collect the letters (H, E, Land P)
Tricks:
( '
--------------
...
~
, .... 4
<J-""
..
*
Popeye can take a shortcut by running
I through the side of the TV screen at the
I
I places shown below.
=-
I
.
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Press the punch button to punch bottles, skulls and Bernard.
If Popeye punches spinach, he will gain extra power for a while.
Scoring
...
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"
"
*
In round II, avoid attacks from Bru tus and the others by using the jumping board.
----
7
500 1000
300 600
1 ~ '=== 1 ~ ~ · -'C 2 ~ 0 = ~ I
100
*
Points for hearts, musical notes, and letters differ depending on which floor they are picked up on.
Popeye scores double when he is powered up by spinach.
*
When Popeye is powered up by spinach, he can knock out Brutus (3,000 pts.). Popeye also scores for punch ing bottles, sku lis or Bernard (100 pts. for
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. for Bernard).
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30 pts.
*
You also get points when you cover Brutus with the tub. You gain more points on the lower floors.
3rd floor
2nd floor
1 st floor
1,000 pts.
2,000 pts.
4,000 pts.
Bonus
.
,
If your score exceeds 20,000 pts., you get one extra Popeye and a fanfare.
Beware!
=2
The following are deadly to Popeye:
1. Popeye is bumped by Brutus or Bernard.
2. Popeye is hit by an up/down attack from Brutus.
3. A bottle thrown by Brutus hits Popeye.
4. A skull thrown by Seahag hits Popeye.
5. A heart, musical note, or letter sinks in the water.
When any of these occur, one Popeye is lost. The game is over when all Popeyes have been lost.
Rounds
,
.
After you pick up everything, you proceed to the next round. The higher the round, the more often
R=3
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COMPLIANCE WITH FCC REGULATIONS
This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been type tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart
J of Part 15 of FCC Rules, which are designed to provide reasonable protection against such interference in a r esidential instal· lation. However, there is no guarantee that interference will no t occur in a parti· cular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient the receiving antenna
Relocate the N ES with respect to the receiver
Move the N ES away from the receiver
Plug the NES into a different outlet so that Control Deck and receiver are on different circuits.
If necessary, the user should consult the dealer or an experienced radio / television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful:
How to Identify and Resolve Radio-TV Interference Problems.
This booklet is available from the U.S. Government Printing Office, Washington,
D.C.
20402,
Stock No.
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gO-DAY LIMITED WARRANTY NINTENDO GAME PAKS
9O-DA Y LIMITED WARRANTY:
Ninlendo of America Inc . ("Nintendo " ) warrants to the original consumer purchaser thai this Nintendo Game Pak (" PAK") shall be free from defects in malerial and workmanship for a period of 90 days from date of purchase if a defect covered by this warranty occurs during this gO day warranty period, Ninlendo will repair or replace the PAK. al its option, free of charge .
To receive this warranty service:
1. DO NOT return your defect iv e Game Pak to the retailer.
2. Notify the Nintendo Consumer Service Department of the prob l em requiring warranty service by calling : 1-800-422-2602.
Our Consumer Serv ice Department . is in operation from 8:00 A.M
. to
5 : 00 P .
M. Pacific T ime, Monday through Friday . Please Do Not send your Pak to Nintendo before calling the Consumer Service Department.
REPAIR/SERVICE AFTER EXPIRATION OF WARRANTY :
If the PAK develops a problem r equiring service after the 9O-day warranty period , you may contact the Nintendo Cons umer Serv ic e Department at the phone number noted above . If the Ninlendo Service Repre sentative is unable to solve the problem by phone, he may advise you o f the approximate cost for Nintendo to rep air or replace the PAK and may provide you with a Return Authorization number.
Y o u may then record this number on the outside packaging of the defective
PAK and return the defective mer c ha ndise, FREIGHT PREPAID AND
INSURED FOR LOSS OR DAMAGE . to Nintendo , and enclose a money order payable to Nintendo of America Inc. for the cost quoted you. ( Repa i rs may also be charged on a V I SA or MASTERCARD credit ca rd .
)
If after personal i nspection, the Nintendo Service Representative determines the PAK cannot be repaired, it will be returned and your payment refunded.
WARRANTY LIMITATIONS : 3 . If the Nintendo Servi ce Represe ntative is u nable to solve the problem by phone , he will prov i de you with a Return Authorization number .
Simply record th is number on the outside pa ck aging of you r defective
PAK. and return your PAK FREIGHT PREPAID AND INSURED FOR
LOSS OR DAMAGE, together with your sales slip or simi lar proof-of purchase within the 90-day warranty period to :
Nintendo of America Inc .
NES Consumer Service Department
4820-150th Avenue N .
E .
Redmond , WA 98052
ANY APPLICABLE IMPLIED WARRANTIES . INCLUDING WARRANTIES
O F MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ,
ARE HEREBY LIMITED TO NINETY DAYS FROM THE DATE OF
PURCHASE AND ARE SUBJECT TO THE CONDI TIONS SET FORTH
HEREIN . IN NO EVENT SHALL NINTENDO BE LIABLE FOR
CO NSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE
BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES .
The prov i sions o f thi s warranty are valid in the Un i ted States only. Some
This warranty shall not apply i f the PAK has been damaged by negl ige n ce , accident, unreasonable use , modificat io n , tamper i ng , or by other causes unrelated to defective materials or w orkmanship. states do not allow l i mitations on how long an implied warranty lasts or exclusion of consequentia l or incidentat damages , so t he above limitations and exclusion may not apply to you . Th is warranty gives you specific legal
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