Microsoft game studios RALLISPORT CHALLENGE 2 manual

Microsoft game studios RALLISPORT CHALLENGE 2 manual
Add to My manuals

Microsoft game studios RALLISPORT CHALLENGE 2 is a sequel to the successful racing title that combines fast-paced rally racing with detailed physics and damage modeling giving the player an immersive and enjoyable racing experience. The game offers many features and capabilities that will keep players entertained for hours on end, including:

  • Local multiplayer for up to 16 players, allowing you to race against your friends and family in split-screen mode.

  • Online multiplayer via Xbox Live, where you can compete against other players from around the world and see how you stack up on the global leaderboards.

advertisement

Assistant Bot

Need help? Our chatbot has already read the manual and is ready to assist you. Feel free to ask any questions about the device, but providing details will make the conversation more productive.

Manual
Microsoft game studios RALLISPORT CHALLENGE 2 manual | Manualzz

http://www.replacementdocs.c

om

Brake*/Reverse**

Steer

G

AME

C

ONTROLS

Accelerate*

Look back

Shift down

Shift up

Emergency brake

Pause/Resume

Cancel/Return to previous menu

* Pressure-sensitive control

** Hold while stopped for Reverse

Change camera view

Reset car on track

0304 Part No. X10-19329

O N L I N E E N A B L E D

Safety Information

About Photosensitive Seizures

A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games.

Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.

These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

Immediately stop playing and consult a doctor if you experience any of these symptoms.

Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures.

The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued.

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

Other Important Health and Safety Information

The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software.

Avoid Damage to Your Television

Do not use with certain televisions.

Some televisions, especially front- or rearprojection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of gameplay may

“burn in” to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner’s manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner’s manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set.

T

ABLE OF

C

ONTENTS

Welcome Back… ..................2

Player Profi les........................3

Game Controls.......................4

Game Screen .........................6

Pace Notes..............................8

Game Modes...........................................................................................12

Race Types ...............................................................................................13

Xbox

Live

..................................................................................................14

XSN Sports................................................................................................19

Soundtrack ...............................................................................................22

Car Classes................................................................................................25

Car Tuning.................................................................................................26

Music Credits...........................................................................................28

Legal Credits.............................................................................................30

Team Credits............................................................................................31

Warranty....................................................................................................32

Customer Support.................................................................................33

Coming Summer 2004:

RalliSport Challenge 2

for your wireless phone, brought to you by JAMDAT Mobile. For more information, visit your wireless carrier or go to

www.jamdat.com

.

1

2

W

ELCOME

B

ACK…

The sport of rallying is unlike any other you’ve encountered.

It’s dangerous. It’s dirty. And, above all, it’s violent. Not only are you strapped behind the wheel of a ton-and-a-half, turbo-charged monster, you’re flinging yourself at full speed down rough, rugged, untamed back roads. Even when you’re racing wheel to wheel against other drivers in Rallycross, Ice

Racing, or Hill Climb challenges, Mother Nature still might be your most formidable opponent.

Right here in your hot, eager hands, you hold the sequel to the first

RalliSport Challenge

, and a myriad of wonders awaits you on that shiny silver disc…

• Go online to join the global competition with XSN Sports and Xbox

Live

™.

• Link up to 16 Xbox® consoles, and play locally with up to 16 players. (One player per console, please!)

• Watch how reckless driving affects your car, as glass shatters, bumpers drag, hoods pop open, and doors simply fall off.

• Experience nighttime driving, where all you’ve got to rely on are the words of your co-driver and the 15 feet you can see in front of you.

P

LAYER

P

ROFILES

When you first enter the

Select Profile

screen, you are asked to create a player profile. This profile contains all the points you earn in

Career

mode, as well as your personalized settings.

After you have selected a profile, you see the

Sign In

screen.

On this screen, you can sign in to Xbox

Live

using an existing account or go back to the

Xbox Dashboard

to create a new

Xbox

Live

account. If you prefer to play

RalliSport Challenge 2

offline, press

X

to skip the sign-in process and go directly to the

Main

menu.

Difficulty Settings

Before beginning a new

Career

, you’ll select your difficulty setting—

Amateur

,

Pro

, or

Champion

. On the

Amateur

setting, you can restart any track, while on

Pro

or

Champion

you can restart whole events only. Also, the higher the difficulty setting, the tougher the AI opponents. However, you’ll be rewarded on those higher settings with the opportunity to unlock bonuses, such as extra cars and tracks.

To change profiles

1. Press

B

while on the

Sign In

screen or in the

Main

menu to return to the

Select Profile

screen.

2. Select the profile you want to use, or create a new one.

If you want to change your difficulty setting, you must go back to the

Main

menu and begin a new

Career

.

3

4

G

AME

C

ONTROLS

RSC2

offers a number of preset controller configurations.

The default settings are shown below, but you can choose a different configuration by going to the

Main

menu and selecting

Options

.

Driving Controls

Steer

Accelerate*

Brake*/Reverse**

Emergency brake

Shift up

Shift down

?

or

L

#

@

A

B

X

System Controls

Look back

Y

Change camera view b

Reset car on track

Pause/Resume

Cancel/Return to previous menu b

>

<

* Pressure-sensitive control

** Hold while stopped for Reverse

Brake*/Reverse**

Steer

Accelerate*

Look back

Shift down

Shift up

Emergency brake

Change camera view

Reset car on track

Pause/Resume

Cancel/Return to previous menu

5

6

G

AME

S

CREEN

Use the heads-up display (HUD) to keep track of important race information.

Tachometer/Speedometer

The outer ring of the gauge displays your RPM, while your speed and gear are indicated as numerals. When using the analog setting, the small indicator in the center of the gauge shows your turbo-pressure level.

To switch between an analog or digital gauge, select

Options

from the

Pause

menu, and then select

HUD

.

Race Timer

The timer in the upper-right corner of the screen displays your current total time for this race.

Progress Bar

The progress bar across the top of the screen displays your current position on the race stage.

When racing solo, if your time on a section is better than the competition, that section of the progress bar will be coloured green. If you’re behind, it will be red. When racing head to head, each segment of the progress bar will be the same colour as the player who has received the best time on that stage.

Navigational Aids

Depending on the race type, you are aided by either pace notes or a course map. Pace notes, available only in

Rally

mode, are visual cues that warn you of upcoming turns and road conditions (see pages 8 -11). To choose a navigational type, select

Options

from the

Pause

menu, and then select

HUD

. Note that in

Multiplayer

mode, each player’s

HUD can be set individually.

Race position

Progress bar

Pace notes

– or –

Section map

Race timer

Lap timer

– or –

Course map

Analog display

– or –

Digital display

Tachometer

Turbo-pressure level

Damage meter

Speedometer

7

8

P

ACE

N

OTES

During

Rally

races, your co-driver will provide audio and visual cues to warn you of upcoming road conditions and changes in terrain.

Basic Pace Notes

Turn Types

Straight

Easy

Medium

Hard

Square

Hairpin

Tight Hairpin

Left

Right

Long

A section of track with no curves.

A mild turn to the right or left. Little or no braking is needed.

A more difficult turn that might require braking or skidding to negotiate.

A severe turn that requires skilled braking or skidding to negotiate.

A sharp 90-degree turn, as when two roads meet at an intersection.

An extremely severe turn that requires expert braking or skidding to negotiate.

The most severe turn you can encounter.

A turn to the left.

A turn to the right.

A long curve or straight.

Obstacles

Bump( s)

Jump

Over Crest

Cliff/Exposure

Rocks/Trees

Through Tunnel

Over Bridge

Over Finish

A small but noticeable mound in the track.

Your car might take air after a bump, so take extra care to maintain control of your vehicle.

A ramp or large bump on the track.

An incline in the track that impairs your view. Beware of sharp turns or obstacles on the other side.

A steep drop-off is near the edge of the road.

A naturally occurring obstacle is near the edge of the road.

A tunnel is just ahead. Prepare to go through it.

A bridge is just ahead. Prepare to cross it.

The finish line is ahead—don’t stop accelerating until you cross it!

9

10

Surface Types

Ice

Gravel

Mud

Sand

Snow

Tarmac

The road surface changes to ice.

The road surface changes to gravel.

The road surface changes to mud.

The road surface changes to sand.

The road surface changes to snow.

The road surface changes to tarmac.

Warnings

Caution

Cut

A warning that will be followed by a specific obstacle that must be handled carefully.

A comment that a shortcut is permissible as you go around a steep curve.

Don’t Cut

A warning not to take a shortcut through a curve—something in the terrain might impede your way.

Keep Left/Right

A warning to stay to the left or right side of the track, as indicated.

Miscellaneous Notes

Into

An indication that one turn leads directly into another turn.

Onto

Inside

Outside

Opens

Tightens

Narrows

An indication that a new road surface is coming up.

An indication that an obstacle is located on the inside of a curve.

An indication that an obstacle is located on the outside of a curve.

An indication that a curve becomes less severe.

An indication that a curve becomes more severe.

An indication that the road becomes narrower.

Advanced Pace Notes

When you’re ready for an even more authentic taste of rally life, switch from basic to advanced pace notes. Instead of a simple “easy left” or “medium right,” your co-driver will give more technical and more precise cues. Each curve will be preceded by a number from one to nine, with one being a very easy 10-degree curve and nine being a smooth

90-degree turn.

To select basic or advanced pace notes

1. From the in-game

Pause

menu, select

Options

.

2. From the

Options

menu, select

Co-Driver

.

3. Scroll up or down to highlight

Basic

or

Advanced

, and then press

A

to select it.

4. When you have finished, press

B

to return to the game.

11

12

G

AME

M

ODES

There are a number of ways to play

RSC2

—from challenging no one but yourself to finding opponents across the globe.

Time Attack

Try to beat your best lap times, compete against a friend’s ghost, or take on the #1 player on Xbox

Live

.

Single Race

Compete against up to three computer-controlled opponents simultaneously on any unlocked track.

Career

Work your way through a series of stages and events, and earn points based on how you place at the end of each event. Increase your point total to qualify for new event classes and unlock new cars.

The icons on the

Career

menu provide helpful information. A car icon means that completing the indicated event will unlock a car. Similarly, a track icon indicates that completing the event will unlock a track. And, after you have completed an event, the number of points you earned in it appears in the corner of that event’s icon.

Multiplayer

Choose

Split Screen

to compete with two to four players on a single Xbox console. Or, select

System

Link Play

to connect up to 16 Xbox consoles (one person per console). When more than four players are using System Link, car collision will not be detected.

Xbox

Live

Go online with Xbox

Live

to take on the world. (For more information, see pages 14 -21.)

Leaderboards

See where you rank in various lists, and view stats on your friends and other players.

Note that

Single Race

and

Multiplayer

races are wheel to wheel.

R

ACE

T

YPES

RSC2

offers up traditional point-to-point races, as well as several other rally-esque options.

Rally

Race solo on a point-to-point stage, with the goal of reaching the finish line in the shortest time possible.

Rallycross

Go head to head against three opponents on a circular track with varying terrain. Rallycross is the most technical race type featured in

RSC2

.

Ice Racing

Race wheel to wheel across a dangerously slick circular track.

Hill Climb

Power your way up steep inclines and around treacherous corners to post the best time to the top (or bottom) of the mountain.

Crossover

Tear up the track, and switch lanes with your opponent on every other lap.

13

14

X

BOX

L

IVE

Take RalliSport Challenge 2 Beyond the Box

Xbox

Live

is a high-speed or broadband Internet gaming community where you can create a permanent gamer identity, set up a

Friends

list with other players, see when they’re online, invite them to play, and talk to them in real-time as you play.

Connecting

Before you can play

RalliSport Challenge 2

online, you must connect your Xbox console to a high-speed or broadband

Internet connection and sign up for the Xbox

Live

service.

To determine if Xbox

Live

is available in your region and for information about connecting to Xbox

Live

, see

www.xbox.com/connect

and select your country.

Signing In

To sign in, you first must select or create a profile and then select an Xbox

Live

gamertag.

RalliSport Challenge 2 Xbox Live Menu

Quick Match

Find a race immediately without specifying game criteria.

OptiMatch™

Specify the type of race or player for the game you would like to join.

Create New Game

Create and host a race with specific game criteria.

Friends

See the online status of players on your

Friends

list.

Players

See players you recently played with, and send player feedback.

Options

Adjust your voice masking status, change your

Appear

Online

status, or sign out of the Xbox

Live

service.

Voice Capabilities

You can chat with your opponents using an Xbox Communicator while you play online. For more information, see the instructions that came with your Xbox Communicator .

15

16

Friends List

You can add up to 100 gamers to your

Friends

list. You can send and receive invitations from those friends, see if they are signed in, see which games they’re playing, and more.

To send a Friend Request

1. Select

Players

from the

Xbox

Live

menu.

2. Highlight the player’s name, and then press

A

.

3. Highlight

Send Friend Invite

, and then press

A

.

To remove a name from your Friends list

1. Select

Friends

from the

Xbox

Live

menu.

2. Highlight the player’s name, and then press

A

.

3. Highlight

Remove Friend

, and then press

A

.

To send a Game Invitation

1. Select

Create Game

.

2. After setting your game criteria, press

A

.

3. In the

Lobby

, press

Y

.

4. Highlight the player’s name, and then press

A

.

5. Highlight

Send Game Invite

, and then press

A

.

To ignore other players

1. Select

Xbox

Live

Options

from the

Xbox

Live

menu.

2. Select

Options

.

3. Set your

Appear

status to

Offline

.

–or–

1. In the

Lobby

, press

Y

to bring up

Xbox

Live

Options

.

2. Select

Options

.

3. Set your

Appear

status to

Offline

.

17

18

The Xbox Live Icons

The following status icons appear in the

Friends

list and the

RalliSport Challenge 2

lobby.

Voice on

Voice muted

Voice through TV

Game invitation sent

Game invitation received

Friend is online

Friend Request sent

Friend Request received

Lobby options

Lobby ready

Lobby racing

Rules logo

Rules enabled

Rules disabled

XSN Sports combines the power of Xbox

Live

with the connectivity of the Internet to bring you a whole new gaming experience. You create the seasons; you dominate the tournaments; you become the legend. We make it possible.

How to get started with XSN Sports

1. Subscribe to Xbox

Live

. (See page 14 for more information.)

2. From any computer, log on to the Internet, and go to

www.xsnsports.com

to sign up for competitions.

3. Take your competition name, condition code, and password back to your Xbox console, and then compete over

Xbox

Live

.

What else can you do with XSN Sports?

• Check out race schedules.

• View race results and driver stats.

• Read and post to message boards.

• Send messages to other XSN Sports participants.

• Receive race invitations, schedule updates, and other notifications through e-mail.

Remember, to sign up for the XSN Sports experience, you have to use a computer to log on to the Internet, and then visit

www.xsnsports.com

.

19

20

XSN Sports Competition Types

Tournaments

When you compete in a tournament as an individual driver, you race head to head against competitors in two segments.

Round Robin

In the first segment, you vie for position in a race against three other drivers. You race once against each opponent in a total of three races. The winner of each round-robin segment progresses to the second part— single elimination.

Single Elimination

The losers go home, while the winners keep racing until only one driver remains.

Season - Individual

When you compete as an individual driver in a season, you drive the courses separately from your opponents. In other words, your car is the only one on the track. Depending on how the season is set up, you will compete in up to five rounds. There is no elimination, so you will be able to participate in every round, no matter how you finish in each one. In addition, you can race as many times as you want in each round, and only your best time will count in the end.

When all the rounds are complete, your best individual round scores are added together to get an overall score.

Season - Team

When you race as a team, the performance of each individual participant in that team is scored as described above. Then, the scores of the four participants are added together to form a team score.

21

22

S

OUNDTRACK

You can use the

Xbox Dashboard

to rip music to your

Xbox console and then listen to your own custom soundtracks in

RalliSport Challenge 2

.

To copy music to the Xbox Dashboard

1. Remove the

RalliSport Challenge 2

disc from your

Xbox console.

2. Restart your

Xbox console.

3. Insert an audio CD into the Xbox console.

4. From the

Xbox

Dashboard

, select

Music

.

5. From the

Music

menu, select

Audio CD

.

6. From the

Audio CD

menu, select

Copy

.

7. When the list of audio tracks appears,

A. Scroll up or down to highlight the track you want to copy.

B. Scroll left or right to highlight

Select

at the bottom of the screen, and then press

A

. (To deselect the track, press

A

again.)

– or –

Scroll left or right to highlight

Select All

at the bottom of the screen, and then press

A

. (To deselect all tracks, press

A

again.)

8. When you have finished selecting the tracks, scroll left or right to highlight

Copy

at the bottom of the screen, and then press

A

.

9. On the

Choose Soundtrack

screen, scroll up or down to highlight the slot where you want to save your soundtrack.

10. Use the virtual keyboard to name your soundtrack.

11. When you are finished, highlight

Done

, and then press

A

.

12. Remove the audio CD from your Xbox console, and insert your

RalliSport Challenge 2

disc.

To listen to a music track

1. From the

Main

menu, select

Options

.

2. From the

Options

menu, select

Music

.

3. In the upper window, scroll up or down to highlight the soundtrack you want to hear, and then press

A

.

4. When the focus shifts to the lower window, scroll up or down to highlight the song you want to hear.

5. Press

A

to listen to the track.

6. When you are finished listening, press

B

to return the focus to the upper window.

23

24

To select a soundtrack

1. From the

Main

menu, select

Options

.

2. From the

Options

menu, select

Music

.

3. In the upper window, scroll up or down to highlight the soundtrack you want to hear.

4. Press

X

to set that soundtrack as the one to play in the game.

5. When you have finished, press

Options

menu.

B

to return to the

C

AR

C

LASSES

RalliSport Challenge 2

offers up a number of car classes. If you want to keep your competitive edge, you’ll need to pick the right machine for the job.

Rally

These cars are the basic ones on which to build your racing career. They are best suited for Rally and

Crossover tracks.

Rallycross

Rallycross cars perform well on Rallycross, Ice

Racing, and Crossover tracks.

Ice Racing

These cars are particularly suited to the slick conditions of Ice Racing tracks.

Hill Climb

Hill Climb vehicles have the extra muscle you need to power your way up a mountainside.

Group B

These beasts bump up your adrenaline meter a few notches. They’re best on Rally tracks.

25

26

C

AR

T

UNING

Before you start each race, you’ll have the opportunity to set up your car just the way you want it. While you’re waiting for the track to load, select

Car Tuning

, and then customize a number of options, from the type of tyres to use, to front and rear spring length.

Basic Tuning Options

Tyre Type

Choose from

Tarmac

,

Rain

,

Gravel

,

Mud

,

Snow

, or

Ice

tyres. Remember, the recommended tyre for each race will be selected by default.

Gear Shift

Choose either

Automatic

or

Manual

transmission.

Steering

Choose a setting between

Slow

and

Fast

.

Gear Ratio

Choose a setting between

Low

and

High

. A lower gear ratio gives you quicker acceleration, while a higher one allows for a higher top speed.

Advanced Tuning Options

Brake Stiffness

Choose a setting between

Soft

and

Hard

.

Brake Balance

Choose a setting between

Rear

and

Front

.

Power Ratio

Choose a setting between

Rear

and

Front

. Note that this setting cannot be adjusted on FWD/RWD vehicles.

Toe In/Out Front

Choose a setting between

In

and

Out

.

Toe In/Out Rear

Choose a setting between

In

and

Out

.

Suspension Tuning Options

Presets

Choose a

Custom

,

Soft

,

Medium

, or

Hard

preset suspension. A soft suspension should be used on a bumpy road, while a harder suspension is better for smooth tracks.

Spring Stiffness Front

Choose a setting between

Soft

and

Hard

.

Spring Stiffness Rear

Choose a setting between

Soft

and

Hard

.

Spring Length Front

Choose a setting between

Min

and

Max

.

Spring Length Rear

Choose a setting between

Min

and

Max

.

Damper Front

Choose a setting between

Soft

and

Hard

.

Damper Rear

Choose a setting between

Soft

and

Hard

.

27

28

M

USIC

C

REDITS

“Get Rolled On” Written by Tom Salta, Performed by Atlas Plug, Published by Persist Music

Publishing/Mixed Metaphor Music (BMI).

Courtesy of Persist Records/Position Music by arrangement with Position Soundtrack Services.

All rights reserved. Used by Permission. www.atlasplug.com

“Rule The Universe” Written by Tom Salta,

Performed by Atlas Plug, Published by Persist

Music Publishing/Mixed Metaphor Music (BMI).

Courtesy of Persist Records/Position Music by arrangement with Position Soundtrack

Services. All rights reserved. Used by Permisson. www.atlasplug.com

“Two Days or Die” Written by Tom Salta,

Performed by Atlas Plug, Published by Persist

Music Publishing/Mixed Metaphor Music (BMI).

Courtesy of Persist Records/Position Music by arrangement with Position Soundtrack

Services. All rights reserved. Used by Permission. www.atlasplug.com

“Symbiont” Written by Klayton, Performed by

Celldweller, Published by Celldweller Music

(ASCAP). Courtesy of Esion Media/Position

Music by arrangement with Position Soundtrack

Services. All rights reserved. Used by Permission. www.celldweller.com

“Breathe” performed by Crossbreed from the

CD

Synthetic Division

, courtesy of Sheridan

Square Entertainment/Artemis Records,

Composed by Crossbreed (Christopher Nemzek,

James Reitz, Charles Parker, Philip Marquardt,

Travis Simpkins, Daniel Izzo), published by

Sony/ATV Tunes LLC/Artemis Arts Songs

(ASCAP). All rights reserved. Used by Permission. www.crossbreed.com

“Concentrate” performed by Crossbreed from the CD

Synthetic Division

, courtesy of Sheridan

Square Entertainment/Artemis Records,

Composed by Crossbreed (Christopher Nemzek,

James Reitz, Charles Parker, Philip Marquardt,

Travis Simpkins, Daniel Izzo), published by

Sony/ATV Tunes LLC/Artemis Arts Songs

(ASCAP). All rights reserved. Used by Permission. www.crossbreed.com

“Quick Fix” (Charlie Clouser Mix) performed by Foetus, courtesy of Thirsty Ear Records.

Composed by Jim Thirlwell, published by Ectopic

Music. All rights reserved. Used by Permission. www.foetus.org

“Headcase” Performed by Grade 8 p

2002

Lava Records LLC Produced Under License From

Lava Records LLC By Arrangement With Warner

Strategic Marketing. Composed by Ryan Tooker and Dustin Tooker, published by Bloody Knucks

Publishing, administered by Bloody Knucks

Music (ASCAP), administered by Abba-Cadaver

Music. All rights reserved. Used by Permission. www.lavarecords.com

“If You Still Hate Me” Performed by Ill Nino,

Produced by Dave Chavarri, Co-Produced by

Ill Nino, Additional Production and Mixing by

Steve Regina, Rob Caggiano and Eddie Wohl for

Scrap 60 Productions. p

2001 The All Blacks

B.V. From the Roadrunner Records album

Revolution/Revolucion

. By Dave Chavarri,

Marc Rizzo and Cristian Machado

©

2001

MUSIC, ILL MARC RIZZO MUSIC and ILL CRISTIAN

MUSIC. All Rights Controlled and Administered by EMI BLACKWOOD MUSIC INC. (BMI). All Rights

Reserved. International Copyright Secured. Used by Permission. www.illnino.com

“Rumba” Performed by Ill Nino, Produced by Dave Chavarri, Co-Produced by Ill Nino,

Additional Production and Mixing by Steve

Regina, Rob Caggiano and Eddie Wohl for

Scrap 60 Productions. p

2001 The All Blacks

B.V. From the Roadrunner Records album

Revolution/Revolucion

. By Dave Chavarri,

Marc Rizzo and Cristian Machado

©

2001

MUSIC, ILL MARC RIZZO MUSIC and ILL CRISTIAN

MUSIC. All Rights Controlled and Administered by EMI BLACKWOOD MUSIC INC. (BMI). All Rights

Reserved. International Copyright Secured. Used by Permission. www.illnino.com

“Rabble Rouser” Performed by MDFMK,

Courtesy of Universal Records under license from Universal Music Enterprises. Written by

Sascha Konietzko, Tim Skold & Lucia Cifarelli

©

2000 EMI BLACKWOOD MUSIC INC., KMFDM

KMFDM INC. controlled and administered by

EMI BLACKWOOD MUSIC INC. (BMI). All Rights

Reserved. International Copyright Secured. Used

By Permission.

“2nd Hand” Performed by Pitchshifter, Courtesy of Geffen Records under license from Universal

Music Enterprises. By Jon S. Clayden, Mark

Clayden and Johnathan Carter

©

1998 EMI

MUSIC. All Rights Controlled and Administered by EMI BLACKWOOD MUSIC INC. (BMI). All Rights

Reserved. International Copyright Secured. Used by Permission. www.pitchshifter.com

“Please Sir” Performed by Pitchshifter, Courtesy of Geffen Records under license from Universal

Music Enterprises. By Jon S. Clayden, Mark

Clayden and Johnathan Carter

©

1998 EMI

MUSIC. All Rights Controlled and Administered by EMI BLACKWOOD MUSIC INC. (BMI). All Rights

Reserved. International Copyright Secured. Used by Permission. www.pitchshifter.com

“Wafer Thin” Performed by Pitchshifter,

Courtesy of MCA Records under license from

Universal Music Enterprises. BY MATTHEW JOHN

BRADBURY, STEPHEN JOHN RENDELL, SCOTT

LEACH & DOMINIC JASON RUSSELL GEARON

©

2000 EMI MUSIC PUBLISHING LTD. ALL RIGHTS

ADMINISTERED BY EMI BLACKWOOD MUSIC

INC. (BMI). All Rights Reserved. International

Copyright Secured. Used By Permission. www.pitchshifter.com

“Bionic Sphinx” performed by Point 1, from the CD

Stress Related Injuries

, courtesy of

Groove King Records/Point 1. Composed by Len

Hotrum, published by Groove King Records/Point

1. All rights reserved. Used by Permission. www.point1music.com

“G’s” Performed by Primer 55, Courtesy of The

Island Def Jam Music Group under license from

Universal Music Enterprises. Written by: Bobby

Burns and Jason Lutrell

©

2000 EMI April Music

Controlled and Administered by EMI April Music

Inc. (ASCAP). All Rights Reserved. International

Copyright Secured. Used By Permission. www.artistdirect.com

“Loose” Performed by Primer 55, Courtesy of The

Island Def Jam Music Group under license from

Universal Music Enterprises. Written by: Bobby

Burns and Jason Lutrell

©

2000 EMI April Music

Inc. and Most People Suck Music. All Rights

Controlled and Administered by EMI April Music

Inc. (ASCAP). All Rights Reserved. International

Copyright Secured. Used By Permission. www.artistdirect.com

“The Future Behind” Written by Anomaly Music,

Performed by Anomaly Music

©

& p

2004 Microsoft Corporation. All rights reserved. www.ampmusic.com

“On the Verge” Written by Anomaly Music,

Performed by Anomaly Music www.ampmusic.com

©

& p

2004

Microsoft Corporation. All rights reserved.

“Built to Last” Written by Anomaly Music,

Performed by Anomaly Music www.ampmusic.com

©

& p

2004

Microsoft Corporation. All rights reserved.

“Rosie” Written by Peter Kerekes,

Performed by Beat Revolution www.beatrevolution.com

©

& p

2004

Microsoft Corporation. All rights reserved.

“Throwing a Bone” Written by Fletcher Beasley,

Performed by Beat Revolution

©

& p

2004 Microsoft Corporation. All rights reserved. www.beatrevolution.com

“Trash Talk” Written by Fletcher Beasley,

Performed by Beat Revolution www.beatrevolution.com

©

& p

2004

Microsoft Corporation. All rights reserved.

Untitled Interface Music Written by Peter

Kerekes, Performed by Beat Revolution

©

& p

2004 Microsoft Corporation. All rights reserved. www.beatrevolution.com

Opening Video Music

“Blinded” Written by Anomaly Music,

Performed by Anomaly Music www.ampmusic.com

©

& p

2004

Microsoft Corporation. All rights reserved.

Credits Music

“She’s Goodbad But She Ain’t Evil” Written by

Markus Jägerstedt and Ander Olson, Performed by Monster & Maskiner, Courtesy of Markus

Jägerstedt/Anders Olson. All rights reserved.

Used by permission. www.rotwangrecords.com

29

30

L

EGAL

C

REDITS

The Quattro trademarks are used by

Microsoft with the Express written permission of AUDI AG.

The BMW Trademarks are owned by BMW

AG and are used under license.

Merci à CITROEN pour son aimable collaboration.

Ford, Focus, Escort and RS200 are registered trademarks owned and licensed by Ford

Motor Company.

Hyundai, Accent, and associated logos, emblems and body designs are trademarks and/or other intellectual property of Hyundai

Motor Company and are used under license to the Microsoft Corporation.

2002 Hyundai WRC Livery is under the authority of the Hyundai World Rally Team and used under license to the Microsoft

Corporation.

Lancia is a trademark and is used with permission from Fiat Auto S.p.A. Lancia Delta

S4, Lancia Stratos, Lancia 037, emblems and body design are trademark and/or other intellectual property of Fiat Auto S.p.A. and are used under licence to Microsoft

Corporation.

The MG Metro 6R4 vehicle, likeness and associated marks are used under license from

British Motor Heritage, Ltd.

Mitsubishi and Lancer Evolution names, emblems and body designs are trademark and/or intellectual property rights of

Mitsubishi Motors Corporation and used under license to Microsoft Corporation.

Nissan, Micra and Skyline R34 GTR names, emblems and body designs are trademark and/or intellectual property rights of Nissan

Motor Co., Ltd. and used under license to

Microsoft Corporation.

A product of the Opel Performance Collection;

Licensee MICROSOFT

Merci à AUTOMOBILES PEUGEOT pour son aimable collaboration.

Merci à RENAULT pour son aimable collaboration.

Saab, 9-3, and Viggen, Emblems and body design are Saab Automobile AB Trademarks used under license to Microsoft Corporation.

Thanks to SEAT, S.A. and SEAT SPORT, S.A.

Manufactured and distributed by Microsoft

Corporation with kind consent of ŠKODA

AUTO a. s. Copyright and reproduction rights to the trademark, samples, and models granted by ŠKODA AUTO a. s. 2001 Ó ŠKODA

AUTO a. s. All rights reserved.

SUBARU, IMPREZA, WRX, STI names, emblems and body designs are properties of Fuji Heavy Industries, Ltd. and used under license to Microsoft Corporation.

“SUZUKI”, “S”, “GRAND VITARA” or “GRAND

ESCUDO” are trademarks of Suzuki

Motor Corporation and used under the license. However, this product is neither manufactured nor distributed by Suzuki

Motor Corporation.

The Celica Pikes Peak likeness, name and all associated marks are licensed to Microsoft

Corporation by Rod Millen Motorsports

Toyota and Corolla names, emblems and body designs are trademark and/or intellectual property rights of Toyota Motor

Corporation and used under license to

Microsoft Corporation.

Volkswagen Trademarks, design patents and copyrights are used with the approval of the owner

Volvo, Volvo 240, Volvo S40, and Volvo

Amazon names, emblems, body designs, trademarks and/or intellectual property rights are used under license by Microsoft

Corporation, and approved by Volvo Cars of

North America, LLC.

T

EAM

C

REDITS

Digital Illusions Team

Producer

Karl Magnus

Troedsson

Game Designer

Patrick Bach

Lead Programmer

Christian Cyréus

Lead Artist

Jonas Norberg

Art Director

Joakim Svärling

Programmers

Anders Clerwall

Joacim Jonsson

Johan Andersson

Lie Fujita

Marco Hjerpe

Mats Eriksson

Peter Engström

Pia Johansson

Stefan Wallberg

Urban Nilsson

Add’l Programmers

Mattias Adolfsson

Peter Björklund

Artists

Andreas

Chrysovitsanos

Claes Wikdahl

Fredrik Arvidsson

Jukka Tähtinen

Lars Märtensson

Marcus Fritze

Martin Kopparhed

Mattias O. Adolfsson

Mikko Tähtinen

Nadab Göksu

Stefan Eriksson

Tony Holmsten

Additional Artists

Sofi a Lindgren

Stefan Vukanovic

Peter Hoyles

Matthias Eriksson

Daniel Paulsson

Sound Designer

Stefan Strandberg

Add’l Sound

Designers

Carl Hansson

Olof Gustafsson

Promotional Videos

Roland Smedberg

Microsoft Team

Program Mgmt

David Bridgham

Peter Wong

Test Leads

Kevin Darby

Christian Owens

Korey Krauskopf

Test

Shane White

Rahsaan Shareef

Steve Larson

Michael Conn

Shaun Crumb

James Evans

Pete Schaw

*

Stephen Simpson

Bryan Sudderth

*

Jeremy Weaver

*

Mark Shoemaker

Pete Schneider

Rufus Marshall

John Clough

Scott Branston

Eric Snyder

John Slaughter

Shirley Liao

Design Leads

Bill Giese

Chris Novak

*

*

*

*

*

*

*

*

*

*

*

Development

Phil Teschner

Craig Cook

Art Lead

John Wendl

Art Director

Kiki Wolfkill

Audio Lead

Greg Shaw

Audio Director

Matthew Lee

Johnston

Business

Development

Alfred Tan

Walter Kong

Licensing Managers

Christian Phillips

Kathy Kim

Licensing

Jule Zuccotti

Denise Heimel

Frances King

Jim Hawk

*

Content Lead

*

*

*

Michelle Lomba

Content Creation

Beth Demetrescu

Bryan Howell

User Experience

Manager

Jeremy Los

Print Design

Chris Lassen

Jennie Chan

User Testing Leads

Marcos Nunes-Ueno

Randy Pagulayan

User Testing

Group Lead

Boyd Morrison

Localization Manager

Jenni Gant

Lead Support

Engineer

Craig Stum

Legal

Sue Stickney (LCA)

Jama Cantrell (LCA)

Senior Geopolitical

Strategist

Tom Edwards

Music Licensing

Peter Davenport

Lily Kohn

TiAnna Jones (LCA)

Rita Boyd (HRD)

Additional Audio

Tawm Perkowski

Justin Woods

Chris Vincent

Joel Robinson

ExeQuo

FAME Automotive

Carburetor Connection

Anomaly Music

Beat Revolution

Audio Director

Jerry Schroeder

Voice-Over

Production

Scorpio Sound

RMK

ZigZag Lane

Me4Eu

Voice Talent

Mike Madeoy

Ian Abercrombie

Tim Carroll

Mr. Patrick Bethune

Mr. Peter Sjöquist

Special Thanks

Ed Fries, Shane Kim, Phil Spencer, Ken Lobb, AJ Redmer, Gregory Pachman, US Air Force Reserve Rally

Team, Tim O’Neil of Team O’Neil Rally School, Rallyzone.com, Howard Phillips, Andre Hoth, Dan Black,

James Miller, Clifford Garrett, Tom Arnold, Chris Chamberlin, Sean Kellog, Rick Lockyear, Virginia Spencer,

Dennis Ries, Shari Davidson-Maxwell, LouAn Williams, Olivier Bertino. Thanks to the localization teams in

Redmond and Ireland.

*

Volt

*

Kelly Services

31

32

W

ARRANTY

Limited Warranty For Your Copy of Xbox Game Software (“Game”) Acquired in the United States or Canada

Warranty

Microsoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90-day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication.

Returns within 90-day period

Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game.

Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.

Limitations

This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90-day period described above. TO THE FULL EXTENT ALLOWED BY

LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL,

PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR

MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL

PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction.

For questions regarding this warranty contact your retailer or Microsoft at:

Xbox Product Registration

Microsoft Corporation

One Microsoft Way

Redmond, WA 98052-9953 USA

In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

C

USTOMER

S

UPPORT

Get an Edge on the Game!

Xbox Game Tips (Automated): Available 7 days a week including holidays,

24 hours a day.

• In the U.S., call 1-900-289-XBOX. $.95 per minute.

• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.

Xbox Game Tips (Support Representative): Available 7 days a week including holidays.

• In the U.S., call 1-900-289-XBOX. $1.40 per minute.

• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.

Important:

Individuals under 18 years of age need a parent’s or guardian’s permission to call a pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer’s responsibility to check with their telephone company to determine if additional telephone charges will apply. Permission required from the telephone bill payer. Prices subject to change without notice. May not be available in all areas. Requires a touch-tone telephone.

Call length is determined by user. Messages subject to change without notice.

Games Technical Support: Available 7 days a week including holidays.

• In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.

• In Mexico, call 001-866-745-83-12. TTY users: 001-866-251-26-21.

• In Colombia, call 01-800-912-1830.

Note:

Xbox game tips are not available from 1-800-4MY-XBOX. You must call Xbox Game

Tips (Automated) or Xbox Game Tips (Support Representative) for tips, hints, or codes.

For more information, visit us on the Web at

www.xbox.com

.

Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, domain names, e-mail addresses, logos, people, places, and events depicted herein are fictitious, and no association with any real company, organization, product, domain name, e-mail address, logo, person, place, or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation.

Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any license to these patents, trademarks, copyrights, or other intellectual property. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.

Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.

©

& p

2004 Microsoft Corporation. All rights reserved.

Microsoft, the Microsoft Game Studios logo, OptiMatch, Xbox, Xbox

Live

, the Xbox logos, the Xbox

Live

logo, and the XSN Sports logo are either registered trademarks or trademarks of Microsoft Corporation in the United

States and/or other countries.

Developed by Digital Illusions CE AB for Microsoft Corporation. Digital Illusions and the Dice logo are trademarks of Digital Illusions CE AB.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.

Manufactured under license from Dolby Laboratories.

Uses Bink Video.

©

Copyright 1997-2004 by RAD Game Tools, Inc.

33

advertisement

Related manuals

Download PDF

advertisement