Release Notes

Release Notes
 Release 300 Graphics Drivers
for Windows - Version 301.42
RN-W30142-01v01 | May 22 2012
Windows Vista / Windows 7
Release Notes
TABLE OF CONTENTS
1 Introduction to Release Notes .................................................. 1
Structure of the Document ........................................................ 1
Changes in this Edition ............................................................. 1
2 Release 300 Driver Changes ..................................................... 2
Version 301.42 Highlights .......................................................... 2
What’s New in Release 300 ..................................................... 3
What’s New in Version 301.42 ................................................. 6
Limitations in This Release ..................................................... 8
Advanced Driver Information .................................................. 9
Changes and Fixed Issues in Version 301.42.................................... 11
Fixed Single-GPU Issues ........................................................ 11
Fixed Multi-GPU Issues ......................................................... 12
Changes and Fixed Issues in Version 301.24.................................... 13
Fixed Single-GPU Issues ........................................................ 13
Fixed Multi-GPU Issues ......................................................... 13
Open Issues in Version 301.42 .................................................... 14
Windows Vista/Windows 7 32-bit Issues..................................... 14
Windows Vista/Windows 7 64-bit Issues..................................... 15
Not NVIDIA Issues................................................................... 19
Windows Vista Considerations ................................................ 19
Windows 7 Considerations ..................................................... 19
Unsupported Features.......................................................... 20
OpenGL Application Issues .................................................... 21
Application Issues............................................................... 22
Operating System Issues ....................................................... 27
Known Product Limitations ....................................................... 28
Increasing 4-way SLI/Multi-GPU Performance .............................. 29
3D Vision USB Driver Does Not Get Installed................................ 29
No PhysX Acceleration Using the GPU ....................................... 30
NVIDIA PhysX System Software Cannot be Installed or Uninstalled in
Windows Safe Mode ............................................................ 30
3DMark 11 Does not Run in Stereoscopic 3D Mode......................... 30
Previous Driver Files Remain After Overinstalling with Release 256 or
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Chapter : <SmallCaps>
Earlier Drivers ................................................................... 31
Do not Use Windows Rollback for Graphics Drivers........................ 31
Uninstalling Drivers Using Device Manager is not Supported............. 31
Changing the Primary Display Across SLI GPUs Takes Longer than Expected
32
Understanding the DirectX Version Shown in the NVIDIA System Information
Window ........................................................................... 32
Using HDMI Audio with Displays that have a High Native Resolution ... 33
Using HDMI Displays that do not Support Audio ............................ 34
Using HDMI/DisplayPort Audio in Dualview or Clone Mode Configurations35
Flat Panel Scaling Controls are Non-functional for Some TV Modes for Some
Displays........................................................................... 35
GPU Runs at a High Performance Level (full clock speeds) in Multi-display
Modes ............................................................................ 36
GeForce GTX 295 Fan Control Does not Function With NVIDIA Control Panel
Performance Group version 6.03.06.00 ..................................... 36
1280x1024 @ 60 Hz not Available on BenQ FP241W Monitors ............ 36
Image Sharpening Control not Available with GeForce 8 Series and later
GPUs .............................................................................. 36
Gigabyte GA-6BX Motherboard ............................................... 37
3 The Release 300 Driver ......................................................... 38
About the Release 300 Driver .................................................... 38
Hardware and Software Support................................................. 39
Supported Operating Systems................................................. 39
Supported NVIDIA Desktop Products ......................................... 39
Supported NVIDIA Notebook Products ....................................... 44
Supported Languages........................................................... 48
Driver Installation.................................................................. 48
Minimum Hard Disk Space ..................................................... 48
Before You Begin ................................................................ 49
Installation Instructions........................................................ 49
Appendix A: Mode Support for Windows ....................................... 51
General Mode Support Information ............................................. 52
Understanding the Mode Format ............................................. 53
GeForce 600, 500, 400 , 300, 200, 100, 9 Series, 8 Series, 7 Series, 6
Series, and nForce 7xx/6xx GPUs ........................................... 54
GeForce 9M, 8M, 100M, 200M, 300M, 400M, 500M Series, and Quadro NVS
and Quadro FX Notebook GPUs ............................................... 56
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Chapter : <SmallCaps>
Modes Supported by TV Encoders................................................ 58
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LIST OF TABLES
Table 3.1 Supported NVIDIA Desktop GPUs ................................................ 39
Table 3.2 Supported NVIDIA Notebook GPUs .............................................. 44
Table 3.3 Supported NVIDIA NVS and Quadro NVS M GPUs .............................. 47
Table 3.4 Supported NVIDIA Quadro M and Quadro FX M GPUs ........................ 47
Table A.1 Modes Supported for High Resolution Displays ............................... 52
Table A.2 Non-standard Modes Supported ................................................. 52
Table A.3 Mode Support for S-Video and Composite Out................................ 58
Table A.4 Mode Support for Component YPrPb Out and DVI Out....................... 58
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01
INTRODUCTION TO RELEASE NOTES
This edition of Release Notes describes the Release 300 family of graphics drivers (versions 300.xx to 301.xx) for Microsoft® Windows® Vista/Windows 7 . NVIDIA provides these notes to describe performance improvements and bug fixes in each documented version of the driver.
Structure of the Document
This document is organized in the following sections:
 “Release 300 Driver Changes” on page 2 gives a summary of changes, and fixed and open issues in this version.
 “The Release 300 Driver” on page 38 describes the NVIDIA products and languages supported by this driver, the system requirements, and how to install the driver.  “Mode Support for Windows” on page 51 lists the default resolutions supported by the driver.
Changes in this Edition
This edition of the Release Notes for Windows Vista/Windows 7 includes information about NVIDIA graphics driver version 301.42, and lists changes made to the driver since the Release 295 driver version 296.10. These changes are discussed beginning with the chapter “Release 300 Driver Changes” on page 2.
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02 RELEASE 300 DRIVER CHANGES
This chapter describes open issues for version 301.42, and resolved issues and driver enhancements for versions of the Release 300 driver up to version 301.42. The chapter contains these sections:
 “Version 301.42 Highlights” on page 2
 “Changes and Fixed Issues in Version 301.42” on page 11
 “Changes and Fixed Issues in Version 301.24” on page 13
 “Open Issues in Version 301.42” on page 14
 “Not NVIDIA Issues” on page 19
 “Known Product Limitations” on page 28
Version 301.42 Highlights
This section provides highlights of version 301.42 of the NVIDIA Release 300 Driver for Windows Vista/Windows 7.
 What’s New in Release 300
 What’s New in Version 301.42
 Limitations in This Release
 Advanced Driver Information
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Chapter 02 : R ELEASE 300 D RIVER CHANGES
What’s New in Release 300
The section summarizes the following driver changes in Release 300:
New Product Support
The Release 300 driver adds support for the following products:
• GeForce GTX 690
• GeForce GTX 680
• GeForce GTX 670
• GeForce GT 600‐series GPUs Surround Gaming
Added the following capabilities and features:
• Accessory Display
Lets you connect a fourth display in extended mode to access other game controls or applications from the desktop. • Custom Resolutions List
Lets you manage a list of custom resolutions specifically for Surround.
• Desktop Window Management Features–
Windows taskbar can be confined to the center display.
Application windows can be maximized to a single physical display.
• Full SLI acceleration on the center display when using single‐monitor resolutions
• Bezel Peeking–lets you see what’s behind the bezel when using bezel‐corrected resolutions.
Stereoscopic 3D
Added support for windowed 3D stereo with SLI for DirectX 9 games using 3DVision or HDMI 3DTV displays.
DisplayPort 1.2
For GPUs that support DisplayPort 1.2, the Release 300 driver provides support for DisplayPort 1.2 functionality, including increased bandwidth and multi‐display streaming. Release 300 Graphics Drivers for Windows - Version 301.42
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Multiple Displays
The Release 300 drivers support the multiple display capability of GPUs that can drive more than two displays at a time. Previous GPUs have been limited to driving two displays at a time. Newer GPU designs feature the ability to drive up to four displays at a time, with that number increasing depending on the design. GPU Boost Technology
NVIDIA GPU Boost technology dynamically maximizes the GPU clock speeds based on the workload of the game to achieve the best performance of every game. Adaptive Vertical Sync
NVIDIA Adaptive Vertical Sync dynamically enables vertical sync based on your current frame rates to achieve the smoothest gaming experience. This control is available in the NVIDIA Control Panel‐>Manage 3D Settings page. Fast Approximate Antialiasing (FXAA) Technology
NVIDIA FXAA is shader‐based anti‐aliasing technology enabled from the NVIDIA Control Panel only for games that do not have built‐in support for FXAA. FXAA delivers quality similar to 4x multi‐sample antialiasing (MSAA), but is up to 60% faster, providing substantially higher performance in games. Frame Rate Target
NVIDIA Frame Rate Target dynamically adjusts the game frame rate to a user specified target. This feature available with third party applications via NVAPI.
NvEncodeAPI
NvEncodeAPI lets third party application developers program NVENC, the new hardware‐based H.264 video encoder included in the latest generation of GPUs such as the GeForce GTX 680.
NVIDIA Control Panel Changes
The following pages have been updated:  Manage 3D Settings page
• Added ‘Adaptive’ options to V‐Sync setting. Expressed in English on international driver installations for this release.
• Added FXAA setting.  Set SLI/PhysX Configuration page
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Visualizer shows all DisplayPort 1.2 displays connected.  Set Up Digital Audio page
Shows all audio‐capable displays that are connected through the same connector on the GPU for DisplayPort 1.2 displays.
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What’s New in Version 301.42
Product Support
 Added support for the following products:
• GeForce GTX 690
• GeForce GTX 680
• GeForce GTX 670
• GeForce GT 600‐series GPUs NVIDIA PhysX System Software
 This driver package installs NVIDIA PhysX System Software v9.12.0213. NVIDIA GPU PhysX acceleration is available only on systems with GeForce 8‐series and later GPUs with a minimum of 256MB dedicated graphics memory. NVIDIA GPU PhysX acceleration is not available if there is a non‐NVIDIA graphics processor in the system, even if it is not used for rendering.
HD Audio Driver
This driver package installs the HD audio driver, version 1.3.16.0.
SLI Support
Added support for 4‐way SLI for the GeForce GTX 670.
SLI Profiles
 Adds or updates the following SLI profiles: • Alan Wake
• Call of Juarez: The Cartel
• Counter‐Strike: Global Offensive
• Deus Ex: Human Revolution ‐ The Missing Link
• Left 4 Dead
• Orcs Must Die!
• Portal 2
• Resident Evil: Operation Raccoon City
• Risen 2: Dark Waters
• The Darkness II
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Chapter 02 : R ELEASE 300 D RIVER CHANGES
SLI Profile Updates since 301.24 Drivers:
• Battlefield: Bad Company 2
• Crusader Kings II
• Max Payne 3 • Sniper Elite V2
• Street Fighter X Tekken
3D Vision
 Adds or updates the following 3D Vision profiles:
• All Zombies Must Die! ‐ rated Fair
• Ghosts ʹn Goblins Online ‐ rated Good
• Oil Rush ‐ rated 3D Vision Ready
• Postal III ‐ rated Good
• Rayman Origins ‐ rated Good
• SevenCore ‐ rated Fair
• Stacking ‐ rated Good
• Unigine Heaven Benchmark v3.0 ‐ rated 3D Vision Ready
• Wargame: European Escalation ‐ rated Good
• Warp ‐ rated Good
• Wings of Prey ‐ rated Fair
• Krater ‐ rated Poor
3D Vision Profile Updates since 301.24 Drivers:
• Adamʹs Venture Episode 1‐ rated Poor
• Blacklight: Retribution ‐ rated Poor
• The Darkness II ‐ updated in‐game recommended settings
• Depth Hunter ‐ updated profile
• Dirt: Showdown ‐ rated Good
• Passion Leads Army Benchmark ‐ rated 3D Vision Ready
• Resident Evil: Operating Raccoon City ‐ Rated Fair
• rFactor 2 ‐ changed rating to 3D Vision Ready
• Trackmania 2: Canyon ‐ rated Fair
• Unigine 3.0 Heaven Benchmark ‐ updated profile
• World of Tanks ‐ changed rated to Excellent.
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Chapter 02 : R ELEASE 300 D RIVER CHANGES
Fixed Issues
 See “Changes and Fixed Issues in Version 301.42” on page 11 for a list of other changes and resolved issues in this driver version.
Limitations in This Release
The following are features that are not currently supported or have limited support in this driver release:
 Surround Gaming with 3‐way SLI
Surround gaming is not supported on a 3‐way SLI system using GeForce GTX 200 series GPUs. [681228/683943]
 NVIDIA Control Panel Display Category
The Graph tab on the Adjust Desktop Color Settings page is not available.
 Hybrid Power
Support for Hybrid Power, a Hybrid SLI technology, is discontinued and not available with this driver.
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Chapter 02 : R ELEASE 300 D RIVER CHANGES
Advanced Driver Information
This section contains the following additional information about the driver:
 Help for Resizing Your HDTV Desktop
 Understanding Dynamic GPU Performance Mode
Help for Resizing Your HDTV Desktop
The best way to resize the screen in order to view the entire content is to use the controls provided by the display hardware.Click the link on the Size tab to view a guide to changing the settings on your display hardware. The resize controls on the NVIDIA Control Panel are provided in case satisfactory results cannot be achieved using the controls on the display. After resizing the HDTV desktop using the NVIDIA Control Panel Resize controls, the new custom resolution created is now added to the list of available resolutions for that display, and also added to the resolution list within the game or application. In Release 190 and later drivers, the method for resizing the HDTV desktop has changed to provide better image quality when applying underscan. This method results in a new custom resolution being created which needs to be selected from games or applications to apply the resizing. In the example displayed in the following screen shot, the underscan has created a new resolution (1216x682). Although this resolution looks different, it is still Release 300 Graphics Drivers for Windows - Version 301.42
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Chapter 02 : R ELEASE 300 D RIVER CHANGES
in HD format. Remember to select this resolution in your game or other application in order to take advantage of it. Note:
tion.
Some games or applications may not support the new resolu-
Understanding Dynamic GPU Performance Mode
With the Release 280 drivers, NVIDIA GPU clock speeds will increase more quickly in response to increased graphics demands. Conversely, with lower graphics use the GPU clock speed slows down more quickly, conserving as much power as possible. In the Release 280 drivers, some users reported a noticeable fluctuation in clock speeds while engaging in various tasks on the PC. With the Release 285 and later drivers, adjustments have been made to reduce the sensitivity to levels similar to the R275 driver.
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Changes and Fixed Issues in Version 301.42
Changes and Fixed Issues in Version 301.42
The following sections list the important changes and the most common issues resolved since version 301.24 and 301.34. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.
Fixed Single-GPU Issues
 [3DTV Play]: Add support for the following displays:
• Samsung UE46ES8000 3DTV
• Samsung UE40ES6530 3DTV
• Samsung UE40ES6710 3DTV
• Samsung UN40ES6500F 3DTV
• Sharp LC‐70C7450U 3DTV
• Mitsubishi HC7800D Projector
 When setting a custom resolution on the secondary Dualview (extended mode) display, the display goes blank. [915624]
 [GeForce 600 series] [NVIDIA Control Panel: The NVIDIA Control Panel incorrectly reports DirectX support as DirectX 11.0 instead of DirectX 11.1 [959041]
 [GeForce 600 series] [World of Tank]: Red‐screen crash occurs when playing the game. [970269]  [GeForce 600 series] [Dragon Age 2]: Dragon Age 2 shadows randomly become corrupted as you move characters around. [978455]
 [GeForce 600 series] [Formula 1 2012]: The bottom edge of the screen eventually turns completely black. [978406]
 [GeForce 600 series] [ASUS VE278Q]: Upon bootup, the DisplayPort display resolution is set to 1680x1050 instead of its native 1920x1080. [967158]
 [GeForce 600 series] [Bully: Scholarship Edition]: The main game character is drawn incorrectly.[964628]
 [GeForce 500 series] [Mass Effect]: Antialiasing turns off for some objects at various positions. [956500]
 [GeForce 500 series] [NEC PA241W]: The NEC MultiProfiler Calibration software is unable to communicate with the monitor. [945251]
 [GeForce 400/400M series] [HDMI displays]: Changes made to the NVIDIA Control Panel‐>Adjust Desktop Color Settings‐>Content type (ITC) reported to the display setting are not preserved across system reboots or suspend/resume cycles. [966131]
 [GeForce 400 series]: There is no picture when using LAV DirectShow Filters on MPC‐
HC for MPEG4 video playback. [952108]
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Changes and Fixed Issues in Version 301.42
 [GeForce 200 series][3D Vision]: The stereoscopic 3D image capture function (via hot keys) does not work. [955400]
Fixed Multi-GPU Issues
 [3D Surround] With four displays connected, the displays used for Surround may not match what the Wizard depicts. [816579]
 [3D Surround, SLI] [GeForce GTX 500 series] [Batman:Arkham City]: There is heavy flickering in the cut‐scenes with 3D Surround enabled. [916431]
 [Surround] [GeForce 600 series]: The Confine taskbar feature fails when the accessory display is set as the primary display. [948856]  [SLI] [GeForce 600 series]: When shutting down the system with SLI enabled, the driver hangs and requires the system to be shut off using the power switch.
 [SLI] [GeForce 600 series][3D Surround]: The Windows taskbar appears on top of games when viewed in windowed full‐screen mode. [964239]
 [SLI] [GeForce 500 series][3D Vision] [ASUS VG278H]: The 3D monitor does not return to 2D mode when exiting a stereoscopic 3D video or game. [952503]
 [2‐way/3‐way/4‐way SLI] [GeForce 500 series] [Dirt 3]: Stuttering occurs in the menus and loading screens, and occasionally during a race. [834048]
 [SLI] [GeForce 500/200 series][3DTV Play]: Black bars appear in the lower right portion of the screen of alternate frames in 3DTV Play for 720p @ 60 Hz. [965463]
 [3‐way/4‐way SLI] [GeForce 600/500 Series]: Certain custom resolutions result in ‘Display Driver Not Responding’ errors when running DirectX 11 games. [970009]
 [SLI] [GeForce 500/400 series]: With SLI enabled, the motherboard remains powered on even after shutting down Windows. [846510]
 [SLI] [GeForce 400 series]: If SLI is enabled immediately after installing the driver, there is screen corruption upon system boot up. If SLI is not enabled, then there is no option to enable SLI after the system boots up. [934524]
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Changes and Fixed Issues in Version 301.24
Changes and Fixed Issues in Version 301.24
The following sections list the important changes and the most common issues resolved since version 296.10. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.
Fixed Single-GPU Issues
 [GeForce 500 series]: When both an HDTV and PC monitor are connected to the GPU, there is no video on the secondary extended mode display. [939925]
 [GeForce 500/400 Series]: Media Player Classic–there is no picture when using LAV DirectShow filters MPEG4 video playback. [952108]
 [GeForce GTX 400 series]: The NVIDIA Control Panel does not detect a display hotplugged to the VGA connector. [923778]
To detect the display, perform a device scan from the Windows Device Manager.
 [Notebook]: The [Fn+F10] hot keys for switching between multi‐display configurations do not work. [925467]
Fixed Multi-GPU Issues
 [3D Surround, SLI], GeForce 500 series: Only one display remains active after switching from Surround to Maximize 3D performance. [805322]
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Open Issues in Version 301.42
Open Issues in Version 301.42
As with every released driver, version 301.42 of the Release 300 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions.
For notebook computers, issues can be system‐specific and may not be seen on your particular notebook.  “Windows Vista/Windows 7 32‐bit Issues” on page 14
 “Windows Vista/Windows 7 64‐bit Issues” on page 15
Windows Vista/Windows 7 32-bit Issues
Single GPU Issues
GeForce 600 Series
 [GeForce 600 series]: The system hangs and does not post after reboot during driver installation if a DisplayPort 1.2 branch device is connected to the DisplayPort connector. [942821]
GeForce 500 Series
 [GeForce 500 series] [Need for Speed: The Run]: During the race the sun flickers and there are bright blips and black patches. [909577]
 [GeForce 500 Series]: Metro 2033–light bloom increases and decreases throughout the game at light sources such as bulbs, lanterns, or fire. [846214]
 [GeForce 500M series (Notebook)][3D Stereo]: After installing the 3D Vision software, stereoscopic 3D is not enabled. [887875]
GeForce 200 Series GPUs
 GeForce 200/200M series (notebook and desktop): DVD playback flickers and is not in stereoscopic 3D when using the NVIDIA 3DVision player. [862445]
GeForce 8/7 Series GPUs
 GeForce 8600: HD resolutions higher than 720p are not available.[308627]  GeForce 7900 GS: With an analog display connected in Composite mode, the signal format cannot be set to PAL. [848419] Release 300 Graphics Drivers for Windows - Version 301.42
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Open Issues in Version 301.42
Multi-GPU Issues
 [Quad SLI] [GeForce GTX 295]: “SLI connector is missing” balloon pops up even if the SLI bridge connector is attached.[919269]
 [SLI], GeForce GTX 200M series: When one of the GPUs is dedicated to PhysX, the NVIDIA Control Panel still indicates that SLI is enabled. [890342]
 [SLI], GeForce 400 series: After installing the driver over a previously installed driver, the resolution switches to 800x600. [768919]
Windows Vista/Windows 7 64-bit Issues
Single GPU Issues
 [NVIDIA Control Panel]: After changing the scaling using the NVIDIA Control Panel‐
>Adjust Desktop Size and Position page, the settings do not revert back when clicking Cancel. [860129]
GeForce 600 Series
 [GeForce 600 series] [ASUS KGPE ‐ D16 motherboard]: GPU does not work with the the ASUS KGPE ‐ D16 motherboard. [957580]
 [GeForce 600 series]: The system hangs and does not post after reboot during driver installation if a DisplayPort 1.2 branch device is connected to the DisplayPort connector. [942821]
 [GeForce 600M series] [notebook]: Dropped frames occur during 3D Blu‐ray disc playback when the Use the NVIDIA setting option is selected for the NVIDIA Control Panel‐>Adjust video image settings page‐>Noise reduction control, or for the Adjust video color settings page. [986105]
The issue does not occur with the edge enhancement control.
For smooth playback, select the Use the video player setting option instead. GeForce 500 Series
 [GeForce 500 series] [Stereoscopic 3D][Two World 2]: The application crashes when switching to windowed mode with stereoscopic 3D enabled. [909749]
 [GeForce 500 series] [Need for Speed: The Run]: During the race the sun flickers and there are bright blips and black patches. [909577]
 GeForce 500M series (Notebook), 3D Vision: Battlefield‐Bad Company 2–when played with stereoscopic 3D enabled, there is a drop in performance going from full‐screen to windowed mode. [880762]
 [GeForce 500M series (Notebook)][3D Vision]: After installing the 3D Vision software, stereoscopic 3D is not enabled. [887875]
 GeForce 500 series: Deus Ex: Human Revolution–some objects have a grainy texture when in‐game antialiasing is set to MLAA. [861713]
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Open Issues in Version 301.42
 GeForce 500 series: Deus Ex–there is corruption on the ground in later levels of the game. [871486]
 GeForce 500 Series: Metro 2033–light bloom increases and decreases throughout the game at light sources such as bulbs, lanterns, or fire. [846214]
 GeForce 500/400 series, 3D Vision: Windows Aero cannot be turned ON if windowed stereoscopic 3D is ON. [812662]
 GeForce 500/400 series, 3DVision: Homefront Heaven (DirectX 11) benchmark–
stereoscopic 3D cannot be enabled in windowed mode. [812600]
 GeForce GTX 580: HAWX–during the game, an outline of an air plane appears in the upper left corner of the screen after pressing Alt+Tab. [746186]
 GeForce 400 series: After installing the VGA driver and then choosing the ‘restart later’ option, the display goes blank when subsequently installing the NVIDIA driver. [890299]
 GeForce 400 series: Total War: Shogun 2 –the sun and surrounding area within the game flickers. [807036]
GeForce 200 Series
 [GeForce 200 series] [Windows Media Center]: With the resolution set to 1080p, a “Display driver stopped responding” message appears when playing a video using Windows Media Center. [930814]  GeForce 200/200M series (notebook and desktop): DVD playback flickers and is not in stereoscopic 3D when using the NVIDIA 3DVision player. [862445]
GeForce 7/8/9 Series
 [GeForce 9800 GTX] [Battlefield 3]: With ambient occlusion set to SSAO and Deferred AA set to 2x or 4x AA in the in‐game settings, there is grayish‐black textured shadow corruption in the game. [919427]
 GeForce 7900 GS: With an analog display connected in Composite mode, the signal format cannot be set to PAL. [848419]
NVS Series
 NVS 4200M, Optimus: F1 2011–the game hangs while selecting ʺQuit To Main Menuʺ during gameplay. [879537]
Multi-GPU Issues
 [SLI], [Company of Heroes: Tales of Valor]: With SLI enabled, there is heavy flickering in the game after switching from windowed mode to full‐screen mode. [892264]
 [3D Surround, 4‐way SLI]: The NVIDIA Control Panel‐>Configure Displays for Surround user‐assistance screen does not show the correct GPUs to connect the displays on a 4‐
way SLI system. [865376]
 [3D Surround, SLI][Far Cry 2 DirectX 10]: The ambient occlusion effect is misplaced in the game when in‐game antialiasing is set to 4x or higher and ambient occlusion, stereoscopic 3D and Surround are enabled from the NVIDIA Control Panel. [986112]
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Open Issues in Version 301.42
GeForce 500 Series
 [SLI] [GeForce 500 series]: With SLI enabled, the secondary Dualview display may go blank after hot‐plugging the DisplayPort monitor and then rebooting the system. [906810]
 [3D Surround, SLI], GeForce 500 Series: With Surround enabled, all displays may not be activated when selecting Activate All Displays from the NVIDIA Control Panel‐
>Set SLI Configuration page. [905544] To work around, activate the desired displays using the NVIDIA Control Panel‐>Set Up Multiple Displays page.  [3D Surround, SLI], GeForce 500 series: With Surround and SLI enabled, after resuming from suspend mode and then playing video on 5 Internet Explorer tabs, the display driver unloads when disabling SLI. [878245]
 [3D Surround], GeForce 500 series: With 3D Surround enabled, the resolution list in the NVIDIA Control Panel changes when using bezel correction. [801586]
 [3D Surround], 3xGeForce 500/400 Series: When outputting a fourth display outside of the GPU Surround group, the Surround resolution (3‐wide) switches to a non‐
Surround resolution (single display). [736859]
 [SLI], GeForce 500 Series: Dragon Age II (DirectX 11)–shadows flicker in the cutscene when SLI is enabled. [849235]
 [SLI], GeForce GTX 580: Call of Duty: Black Ops–with SLI and AA enabled, high frequency flickering occurs when viewing the in‐game sun. [760596]
GeForce 400 Series
 [SLI] [3D Vision] [GeForce 400M series, notebook] [Civilization V‐ DirectX 11]: With SLI enabled, the 3D Vision left eye goes blank when running the game in DirectX 11 mode. [956630]
 [SLI], GeForce 400 series: After enabling SLI, the desktop wallpaper re‐sizes and some parts of the screen are not accessible. [861194]
 [SLI], GeForce 400 series, Surround gaming: Dragon Age Origins– the game does not render single monitor resolutions correctly when Surround gaming is enabled. [663802]
 [SLI], GeForce 400 Series, 3D Vision Surround gaming: Switching from Span display with Surround mode to Maximum 3D Performance sets displays to Clone mode instead of Extend (Dualview) mode. [700863]
GeForce 200 Series
 [QuadSLI] [GeForce GTX 295]: ʺSLI connector is missingʺ balloon pops up even if the SLI bridge connector is attached.[919269]
 [Quad SLI/Multi‐GPU], [GeForce 200 series] [Batman: Arkham City DirectX 9]: Game performance drops when Quad‐SLI or Multi‐GPU mode is enabled. [891613]
 [SLI], [GeForce 200 series]: The display may go blank for close to 30 seconds while disabling SLI. [922557]
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Open Issues in Version 301.42
 [SLI], GeForce 200 Series, Surround gaming: Medusa–the game doesnʹt span completely across the monitors if any resolution other than the native resolution is set. [670390]
 [SLI], GeForce GTX 285M: After enabling SLI mode, the NVIDIA Control Panel ‐
>Adjust Desktop Size and Position page does not show the connected display images to select. [724229]
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Not NVIDIA Issues
Not NVIDIA Issues
This section lists issues that are not due to the NVIDIA driver as well as features that are not meant to be supported by the NVIDIA driver for Windows Vista/Windows 7.
 “Windows Vista Considerations” on page 19
 “Windows 7 Considerations” on page 19
 “Unsupported Features” on page 20
 “OpenGL Application Issues” on page 21
 “Application Issues” on page 22
Windows Vista Considerations
These are behaviors that may be different from Windows XP and are related directly to the Windows Vista operating system.
 NVIDIA TurboCache Windows Vista now controls the allocation of system memory to the GPU for TurboCache functions. The Windows Vista Display Properties pages show the shared system memory (SSM), or how much memory is allocated for NVIDIA GPUs to use for TurboCache.
For more information on graphics memory reporting under Windows Vista, visit http://www.microsoft.com/whdc/device/display/graphicsmemory.mspx. Windows 7 Considerations
Hotplug Action
Unlike the hotplug activity under Windows Vista, the default settings are not applied when a new display is hotplugged, and there is no message balloon alert stating that a new display was detected. Under Windows 7, all display connection and detection events are handled through the Windows 7 Connecting and Configuring Displays (CCD) mechanism.
NVIDIA Control Panel Rotate Display Page
The rotation radio button labels are changed slightly under Windows 7 to be consistent with the Microsoft panel
Table 2.1
NVIDIA Control Panel Rotation Page Radio Buttons
Clockwise
Windows 7 Label
Windows Vista Label
Landscape
No rotation (Landscape)
Rotation
0 degrees
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Not NVIDIA Issues
Table 2.1
NVIDIA Control Panel Rotation Page Radio Buttons
Clockwise
Windows 7 Label
Windows Vista Label
90 degrees
Portrait
90 degrees to the right (Inverted
Portrait)
180 degrees
Landscape (flipped)
180 degree rotation (Inverted
landscape)
270 degrees
Portrait (flipped)
90 degrees to the left (Portrait)
Rotation
Limitation
 When switching the refresh rate from 59 Hz to 60Hz, the refresh rate remains at 59 Hz.
See the Microsoft KB article KB2006076 at http://support.microsoft.com/kb/2006076.
Unsupported Features
The following are features and functionality that were available in driver releases supporting Windows XP, but are not–and will not be–available in driver releases for Windows Vista/Windows 7:
 High resolution scaling desktop (HRSD)  MultiView Display Mode (for NVIDIA Quadro NVS graphics cards)
 NVKeystone
 Unified back buffer (UBB) controls
 OpenGL Video Overlays This is an operating system limitation.
Vista window manager features will provide new ways of accomplishing overlays, but will require application porting.  Overclocking GPU overclocking is no longer supported in the default GPU driver control panel. This feature is available in the NVIDIA System Tools software, which you can download from NVIDIA.com.
 GPU Temperature Monitoring
Temperature monitoring is no longer supported in the default GPU driver control panel. This feature is available in the NVIDIA System Tools software, which you can download from NVIDIA.com.
 AGP Settings Adjustment
 Video Zoom
 Pan & Scan ‐ the process of panning across the desktop in order to display a desktop on a monitor with lower resolution
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Not NVIDIA Issues
 Per‐display Desktop Color Setting Adjustments
For Clone mode, the desktop color setting adjustments through the NVIDIA Control Panel can only be made across all displays in a system, and not on a per‐display basis.  Per‐display Video Color Setting Adjustments
For Dualview mode, the video color setting adjustments through the NVIDIA Control Panel can only be made across all displays in a system, and not on a per‐display basis.  Edge Blending
 Run display optimization wizard
 Run multiple display wizard
 Run television setup wizard
 nView Horizontal and Vertical Span Modes
Due to architectural changes in the new Windows Vista Window Display Driver Model (WDDM), span mode cannot be supported in NVIDIA graphics drivers. NVIDIA recommends using the built‐in Windows Vista multi‐display modes.
 Display/Connection Wizard (such as was provided with Windows Media Center Edition)
 DVD/MPEG Extensions (such as was provided with Windows Media Center Edition)
 Audio Extensions (such as was provided with Windows Media Center Edition)
 NVIDIA nView Desktop Manager The nView Desktop Manager will not be included in drivers for GeForce products. OpenGL Application Issues
The following are known compatibility issues for OpenGL applications developed under Windows XP:
 Mixed GDI and OpenGL rendering does not work. A number of applications use GDI to render UI components and object highlighting. This is not supported in the Windows Vista driver model. NVIDIA recommends converting GDI rendering to OpenGL.
The following are some applications that are known to have this issue:
• Maya 7.01
 Applications, Tools, and Benchmarks not Supported Under Windows Vista
• GLperf
• 3ds max 8 (later releases may be supported)
• CATIA V5R15 (V5R16 is supported)
• PTC’s CDRS 2001
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Not NVIDIA Issues
 Front buffered rendering may be slow, especially when DWM is enabled. Flushing the rendering queue while rendering to the front buffer may cause the window manager to recomposite. Applications should therefore minimize the frequency with which they flush the rendering queue.
Application Issues
 Adobe Flash 10.x/11.x–1080p video content stutters during browser playback in full‐
screen mode.
The issue is resolved with Flash 11.0.1.83 and later.  GeForce 500 Series: Crysis 2 (DirectX 11 mode)–with 16x Antisotropic filtering set using the NVIDIA Control Panel, there is LOD distortion and other issues with AF. [848406]
 GeForce 400 Series: Dirt 2–the game does not show any 3D‐rendered objects when multisample antialiasing is increased to 16xCSAA or higher. [644651]
 GeForce 400 Series: Aliens vs Predator (DirectX 11)–there is ghosting in the sky textures.[660817]
 GeForce 400 Series: S.T.A.L.K.E.R Clear Sky–there is flickering in the background when Sun Shadow is enabled. [667627]
 Dirt2–distant terrain is clipped. [644821]
 Dark Void–if you experience issues playing Dark Void, NVIDIA recommends the following steps:
a Install all game patches.
Retail box owners can get the patch here:http://download.nvidia.com/downloads/
nZone/patches/DarkVoid_PhysX_Update_Patch.exe
b From the Windows Control Panel‐>Add/Remove programs, uninstall NVIDIA Game System Software 2.8.1.
c From the Windows Control Panel‐>Add/Remove programs, right‐click NVIDIA PhysX and then click Repair.
If you still experience problems after performing these steps, then either enable V‐
Sync or skip the cut‐scenes by pressing [Enter] twice at the cut‐scene.  Operation Flashpoint: Dragon Rising–the game crashes to the desktop when it starts to load.
This is an issue in the application–the problem does not occur if you disconnect your internet cable.  World of Warcraft–if you have run the 3D Vision setup wizard, then the game automatically enables 3D stereo even after you disable it.
To work around this issue, you must uninstall the 3D Vision driver.
 Counter Strike–the application crashes to the desktop if the resolution or bit‐depth is changed from the in‐game video options menu. [416582]
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Not NVIDIA Issues
This is an application issue, but the problem does not occur if you change the resolution or bit‐
depth from the game’s main menu and not while in a game.
 Star Wars: Knights Of The Old Republic 2–the game fails to launch, and an “application has stopped working” error message appears. [420115]
This occurs because the application is not able to interpret the driver version correctly.
 Tiger Woods PGA Tour 2007–Fly‐by shot before each hole blacks‐out textures. [274697]
NVIDIA is working with the developer to resolve this issue.
 City of Heroes–The mouse cursor does not display. [259256]
This is an application issue that can be worked around in full‐screen mode by adding “compatible cursors 1” to the City of Heroes desktop shortcut.
NVIDIA is pursuing a fix with the application developer.
 Sims 2–“Smooth Edges (AA)” option is not available with Release 100 drivers. [272477] This occurs because of an incorrect driver version check in the application. NVIDIA has worked around this issue in the operating system by changing the way the driver version is reported to this application.
 Warhammer 40k Dawn of War (all versions) does not run with Release 100 drivers. [273154] This occurs because of an incorrect driver version check in the application. NVIDIA has worked around this issue in the operating system by changing the way the driver version is reported to this application.
 Need for Speed Carbon–After upgrading with patch 1.3, the game crashes when launched. [290506]
This is an issue with the application patch under Windows Vista.
 Nascar Simracing–the game crashes when launched. [270792]
This is an issue with the application under Windows Vista.
 Call of Duty 2–Only solid colors render during game play when 4xAA is enabled. [257454] The application is not applying antialiasing properly. Please try selecting 2x AA, disabling antialiasing, or using NVIDIA Enhanced application or Override antialiasing modes. NVIDIA is pursuing a fix with the application developer
 Age of Empires III–the game has rendering artifacts, such as textured squares for smoke. [258036]
 Flight Simulator X–pressing Alt+Tab to switch to the desktop does not work. [293729]  Everquest 2– with NVIDIA driver versions 100.xx, the following error message appears: [273346] Release 300 Graphics Drivers for Windows - Version 301.42
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Not NVIDIA Issues
ʺYou currently have a (7.15.11.120) video card installed. We recommend that you download version 7772 drivers before playing Everquest.ʺ This occurs because the application is not checking the driver version correctly, but this does not affect game play. Please select ʺContinue Anywayʺ to launch the game. The problem does not occur with a previous Release 95 driver (xx.xx format). NVIDIA is pursuing a fix with the application developer.
 Windows Vista 64‐bit, [PhysX]: TheGameCreators PhysX Screen Saver doesnʹt get installed properly. [491613]
This is not an NVIDIA issue, but a bug in Vista 64‐bit OS that affects the installation of many screen savers. To work around, locate the corresponding.scr file for the screen saver, then right‐
click and select Install. Note: PhysXscreensaver.scr is located in <system root>\\windows\SysWOW64.
 GeForce 9800 GTX: Flight Simulator Acceleration (DirectX 10) ‐ the sky box does not render correctly when zoomed all the way out. [436158] This is not an NVIDIA bug, but rather an application issue.
 GeForce 9800 GTX: Flight Simulator Acceleration (DirectX 10) ‐ there is no antialiasing preview window. [436156]
 GeForce 9800 GX2: Fury (DirectX 10)–the character names flicker. [384917]
This is not an NVIDIA bug, but rather an application issue.
 GeForce 9600 GT, GeForce 9800 GX2, GeForce 8800 GTX/Ultra/GTS/GT: Assassinʹs Creed: Directors Cut ‐ the shadow flickers. [400541]
This is not an NVIDIA bug, but rather an application issue.
 GeForce 9600 GT: Crysis (DirectX 9) ‐ there is corruption in the game. [399261]
This is not an NVIDIA bug, but rather an issue with the application issue. To avoid this issue, use the DirectX 10 option of the game.
 GeForce 8800 GTX: Tabula Rasa–there is ghosting on the game character while standing below the drop ship after enabling refraction from the game control panel. [357271]
This is not an NVIDIA bug, but rather an application issue.
 GeForce 8800 GT: Company of Heroes DirectX10 ‐ the application crashes when MSAA is enabled. [346495]
This is a Fraps 2.9.2 issue.
 GeForce 8 Series: Quake 4–there are white flashing artifacts. [273476]
 GeForce 8800: City of Heroes–there are corrupted textures in certain missions.[290659]
This has been fixed with the latest patch for the game.
 GeForce 8800: Ghost Recon ‐ Advanced Warfighter–the gadget side bar bleeds through on the right side of the screen during game play. [281304]  GeForce 8800 GTX: Star Wars Battle front 2–screen corruption occurs at 2560x1600 resolution. [325457]
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Not NVIDIA Issues
 GeForce 8800 GTX, GeForce 7900 GTX: Neverwinter Nights 2–the mini map loses its background when the resolution is changed. [273788]
 GeForce 8800 GTX: Civilization 4–setting in‐game 16x antialiasing AA disables all antialiasing.[303283]
 GeForce 8800 GTX: Flight Simulator–the terrain changes to low resolution when switching from Air Traffic‐controlled to player‐controlled airplane.[304840]  GeForce 8800 GTX: Scarface–corruption during the game.[290007]  GeForce 8800 GTX: Neverwinter Nights 2–only overlays render when switching to 2560x1600 using 8xAA. [302061, 314148]
 GeForce 8800 GTX: Command & Conquer:Tiberium Wars–the game crashes at 2560x1600 resolution, with 8x antialiasing enabled, and when in‐game settings are set to the highest levels. [308248/316633]  GeForce 8800 GT/GTX: Crysis (DirectX 10) ‐ game performance drops after switching to a higher resolution and then switching back to the lower resolution. [368740]
 GeForce 7900: Flight Simulator X – rendering becomes corrupted after pressing the Windows key. [293727 296232]  GeForce 7600: Rainbow Six Vegas – antialiasing is not applied when setting antialiasing override mode in the NVIDIA Control Panel. [294215] Antialiasing is supported in this application only on GeForce 8 series and higher GPUs.
 GeForce 8500/8400/8300: Corruption occurs while running MicroSoft SDK Basic HLSL sample application. [302209]  GeForce 8500/8400/8300: Dark Messiah of Might and Magic–an application error occurs when quitting the game. [300980]
This is an issue with the application.
 GeForce 8500/8400/8300: Elder Scrolls IV: Oblivion–the game crashes after restoring from minimization. [296725]
 GeForce 7900 GTX: CPU usage is extremely high during H.264 playback of Blu‐ray disc, resulting in dropped frames. [304480]
 GeForce 7300GS: Rainbow Six Vegas–the display turns black at 1600x1200 resolution.[302319]
 GeForce 7300 GT: Far Cry–geometry is corrupted during rendering of blood.[304348]
 GeForce 7300 GT: Company Of Heroes–the shadows are corrupt at the default game settings with SLI mode enabled. [346746]
This is an issue with the application.
 GeForce 8600 GT: Battlefield 2–the game crashes to desktop when set to 1900x1440 resolution 8x antialiasing. [322008]
This problem occurs only when you have FRAPS 2.6.4 installed. It does not occur with FRAPS 2.8.2
 316403 GeForce 8 Series, GeForce 7 Series: NV SDK 9.5 Mandelbrot set fails to render fractal.
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Not NVIDIA Issues
This is an issue with the NV SDK and will be fixed in a newer build.
 GeForce 8 Series: Prince of Persia–half the screen turns black and the other half turns white during resolution changes. [299484]
This is an issue with the application.
 GeForce 8800 GTX: Company of Heroes (DirectX 10)–the game crashes when the maximum settings are applied at 2560x1600 with 8xAA enabled. [321631]
This is an issue with the application.
 GeForce 7 Series: Risen [GM]–there is fog corruption. [606532]
This is an issue with the application.
 GeForce 7950 GX2: Flight SimX – water has artifacts. [292168]
 GeForce 6600: Stars Wars Battlefront2–blue‐screen crash occurs when High settings are used.[302213]
 GeForce 6200: Call of Juarez–there is corruption at all resolutions. [356711]
 GeForce 6100/6150: Gothic–there is flickering with a white screen when using the default settings.[303552]
 GeForce 6200: Star Wars Empire at War–the game menu buttons are corrupt. [357713]
 GeForce 8600M GT: Warmonger 2.1–the game intermittently stops responding after changing in‐game resolution. [482889]  GeForce 8600M GT: Dead Space ‐ a “your graphics card does not meet Dead Space minimum requirement” error message appears after launching the game. [491410]
This is a limitation of the application, and only occurs if your monitor does not support 60 Hz refresh rate.  GeForce 8600M GT: MPEG1 and MPEG2 playback using iTunes is choppy. [537550]
The application does not use hardware acceleration.
Application Issues Under SLI Mode
 [SLI], GeForce 200 series, Surround gaming: Pacific Fighters–the game fails to switch to Surround gaming resolutions even though they are listed in the game menu. [670389]
 [SLI], GeForce 200 Series: BioShock 2–artifacts appear in the game when SLI mode is enabled. [653303]
This is an application multi‐GPU compatibility issue.  [SLI]: NVIDIA SLI scaling on some applications under Windows Vista may not be as much as under Windows XP. Some applications include ʺS.T.A.L.K.E.R., Half‐Life 2: Lost Coast, Company of Heroes, Battlefield 2142, Call of Duty 2, Hitman: Blood Money, and Far Cry. [302534 290803] This is an application issue which has been resolved with the latest Steam patch.
 [SLI], GeForce 9800 GX2: The Witcher–a blooming light shines through objects with SLI mode enabled. [396736]
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This is not an NVIDIA bug, but rather an application issue.
 [Quad SLI], GeForce 9800 GX2: Test Driver Unlimited–there is pausing/hitching during the cut scene transitions. [395207]
 [SLI], GeForce 8800 GTX, GeForce 8600, GeForce 6 Series: Company of Heroes–there is corruption in the ground textures. [294118]
This is an application issue, and has been fixed with the latest patch for the game.
 [SLI], GeForce 8800 GTX: Battlefield 2 and Battlefield 2142–the games crash when exiting back to the menu after being played at 2048x1536 using 8xAA or higher. [301985]
This is an issue with the application.
 [SLI], GeForce 7900 GTX: Chess Titans–with Aero‐glass enabled, there is blanking when resizing the game window. [346775]
This is an issue with the application.
 [SLI], GeForce 8800: While uninstalling the driver, the error message ʺWindows host process (Rundll32) has stopped workingʺ appears. [294219 280920]  [SLI], GeForce 8800: Splinter Cell Double Agent – the game crashes when minimized and then invoked again. [294205]  [SLI], GeForce 8800: Battlefield 2142 – 8xAA cannot be set from the game control panel.[294231]  [SLI], GeForce 7900:Microsoft Flight simulator X – corruption and flickering occur while flying close to land objects. [293882]
Operating System Issues
 Direct‐X diagnostics tool (DXDIAG) may report an unexpected value for the display adapter’s memory. [673360]
See the Microsoft KB article http://support.microsoft.com/kb/2026022.
 [SLI], GeForce 8800 GTX: While installing the graphics driver, the message ʺIncompatible display adapter has been disabledʺ appears and the display turns blank. [318173]
This issue is resolved in Windows 7.  When S‐video and DVI displays are set up in Clone mode and rotated 90 degrees, the screen turns black.[304267, 283546] This is an issue with DirectX.  GeForce 8300 GS: With Aero‐glass enabled, the screen flickers after rotating the display 90 degrees with S‐Video as the primary display. [317347]
This issue is resolved in Windows 7.
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Known Product Limitations
Known Product Limitations
This section describes problems that will not be fixed. Usually, the source of the problem is beyond the control of NVIDIA. Following is the list of problems and where they are discussed in this document:
 “Increasing 4‐way SLI/Multi‐GPU Performance” on page 29
 “3D Vision USB Driver Does Not Get Installed” on page 29
 “No PhysX Acceleration Using the GPU” on page 30
 “NVIDIA PhysX System Software Cannot be Installed or Uninstalled in Windows Safe Mode” on page 30
 “3DMark 11 Does not Run in Stereoscopic 3D Mode” on page 30
 “Previous Driver Files Remain After Overinstalling with Release 256 or Earlier Drivers” on page 31
 “Do not Use Windows Rollback for Graphics Drivers” on page 31
 “Uninstalling Drivers Using Device Manager is not Supported” on page 31
 “Changing the Primary Display Across SLI GPUs Takes Longer than Expected” on page 32
 “Understanding the DirectX Version Shown in the NVIDIA System Information Window” on page 32
 “Using HDMI Audio with Displays that have a High Native Resolution” on page 33
 “Using HDMI Displays that do not Support Audio” on page 34
 “Using HDMI/DisplayPort Audio in Dualview or Clone Mode Configurations” on page 35
 “Flat Panel Scaling Controls are Non‐functional for Some TV Modes for Some Displays” on page 35
 “GPU Runs at a High Performance Level (full clock speeds) in Multi‐display Modes” on page 36
 “GeForce GTX 295 Fan Control Does not Function With NVIDIA Control Panel Performance Group version 6.03.06.00” on page 36
 “1280x1024 @ 60 Hz not Available on BenQ FP241W Monitors” on page 36
 “Image Sharpening Control not Available with GeForce 8 Series and later GPUs” on page 36
 “Gigabyte GA‐6BX Motherboard” on page 37
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Known Product Limitations
Increasing 4-way SLI/Multi-GPU Performance
Issue
With some games and applications, you may experience little to no performance gain or even a performance drop with 4‐way SLI or multi‐GPU configurations.
Resolution
1 Open the NVIDIA Control Panel, then click Manage 3D Settings from the navigation pane.
2 Click the Global Settings tab, then scroll to the Power management mode feature, click the corresponding list arrow and select Prefer maximum performance, then aclick Apply.
3D Vision USB Driver Does Not Get Installed
Issue
After installing the NVIDIA graphics driver, if the 3D Vision USB emitter was not plugged in, the 3D Vision USB Controller driver does not get installed. If you plug in the emitter after installing the driver, the indicator light on the emitter will flash red and will not turn green.
Resolution
To fix this issue, NVIDIA recommends performing a driver re‐install with the 3D Vision USB emitter connected. Please download the latest drivers and follow these steps:
3 Plug in the 3D Vision USB emitter.
4 Re‐install the NVIDIA driver. Select Custom (Advanced) and then select Perform a clean Installation during the driver installation.
5 Reboot.
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Known Product Limitations
No PhysX Acceleration Using the GPU
If after installing the PhysX System Software you find that there is no PhysX acceleration on supported applications, repeat the PhysX setup as follows: 1 Reboot the PC.
2 Open the NVIDIA Control Panel and then, under 3D Settings, click Set PhyX configuration to open that page.
3 Under Select a PhysX processor, verify that either auto‐select or a specific NVIDIA GPU is selected.
4 Click Apply. NVIDIA PhysX System Software Cannot be Installed or
Uninstalled in Windows Safe Mode
Issue
Beginning with Release 280, the NVIDIA PhysX System Software is not included in the NVIDIA driver installation/uninstallation under safe mode.
Explanation
The NVIDIA PhysX System Software installer is not compatible with Microsoftʹs policy for Windows safe Mode. Consequently, installation or uninstallation of the PhysX System Software under safe mode would fail. To allow installation or uninstallation of the graphics driver under safe mode, the NVIDIA PhysX System Software is blocked from the process. 3DMark 11 Does not Run in Stereoscopic 3D Mode
Issue
When attempting to run 3DMark 11 with NVIDIA 3D Vision enabled, the benchmark may hang, present a black screen, or in other ways not appear correctly. Explanation
3DMark 11 is not compatible with running in stereoscopic 3D. To facilitate running the benchmark, recent drivers will run it in monoscopic mode, even with 3D Vision enabled.
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Known Product Limitations
Previous Driver Files Remain After Overinstalling with
Release 256 or Earlier Drivers
Issue
When installing a Release 256 or earlier driver over a Release 260 or later driver, some of the previous driver files remain on the hard disk, resulting in potential conflicts.
Workaround
After installing a Release 260 or later driver, you must uninstall the driver first before installing a Release 256 or earlier driver. Do not Use Windows Rollback for Graphics Drivers
To reinstall a previous or older NVIDIA graphics driver, do not use the Windows rollback feature. This method will not reliably restore all the previous driver files. Instead, use the Windows Add and Remove programs to remove the current driver, and then install the older driver using setup.exe.
Uninstalling Drivers Using Device Manager is not Supported
Issue
On all supported versions of Microsoft Windows, uninstalling the NVIDIA driver using the Windows Device Manager may not remove associated files or applications.
Explanation
Microsoft has confirmed that this behavior is by design. If you wish to uninstall the NVIDIA driver, it is recommended that you do so using Add and Remove programs.
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Known Product Limitations
Changing the Primary Display Across SLI GPUs Takes Longer
than Expected
Issue
On an SLI system, switching the primary (or SLI focus) display when each display in the SLI group is connected to a different GPU takes longer than expected.
Explanation
On an SLI system with each SLI GPU driving a display, the display connected to the slave GPU is the primary display (also the SLI focus display). In order to switch the primary display to the one connected to the other GPU, the master and slave GPU configuration must also switch. In order to reassign which GPU is the master and which is the slave, the driver must be reloaded. It the process of reloading the driver that takes the additional time. Understanding the DirectX Version Shown in the NVIDIA
System Information Window
The System Information window–accessed by clicking System Information at the bottom left corner of the NVIDIA Control Panel–provides technical information about the NVIDIA graphics cards and driver installed in the system. It also provides information about the Windows version as well as the DirectX version that is installed. However, in order to use the version of DirectX reported in the System Information window, the NVIDIA GPU and graphics driver must also support that DirectX version.
For example, driver version 197.45 and Windows Vista (with available patch) support DirectX 11. But only NVIDIA graphics cards based on the Fermi architecture released in 2010 support DirectX 11. So your system must have one of these cards installed in order to take advantage of DirectX 11 performance.
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Known Product Limitations
Using HDMI Audio with Displays that have a High Native
Resolution
To use HDMI audio with some displays that have a native resolution higher than 1920x1080, you must set the display to a lower HD resolution.
Some HDMI displays have a native resolution that exceeds the maximum supported HD mode. For example, displays with a native resolution of 1920x1200 exceed the maximum supported HD mode of 1920x1080.
Applying this native mode results in display overscan which cannot be resized using the NVIDIA Control Panel since the mode is not an HD mode.
To avoid this situation and provide a better user experience, the driver treats certain TVs– such as the Viewsonic VX2835wm and the Westinghouse LVM‐ 37w3–as a DVI monitor when applying the native mode. Because the driver does not treat the TV as an HDMI in this case, the HDMI audio is not used.
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Known Product Limitations
Using HDMI Displays that do not Support Audio
Some HDMI displays do not support audio, or have issues with GeForce 9 series and earlier, and GeForce GTX 200‐series NVIDIA graphics cards.
The NVIDIA driver attempts to identify such displays and automatically disables the audio. For example, the NVIDIA driver disables HDMI audio for all Philips HDMI TVs, as these have been identified as having issues with GeForce 9 series and earlier, and GeForce GTX 200‐series NVIDIA graphics cards.
There may be cases where either the driver disables audio even though there is no problem, or does not disable the audio when in fact the audio does not work. The following sections describe these situations and provides guidance for handling them.
Corrupted video and no audio
The driver has not disabled audio and the display’s audio signal is incompatible with the graphics card, causing video corruption. With a different display connected in order to establish video, disable audio for the HDMI display using the NVIDIA Control Panel‐> Set Up Digital Audio page. Click the arrow for the problem display and then click Turn off audio. Video but no audio
 Check the display list for the problem connection on the NVIDIA Control Panel‐>Set Up Digital Audio page.
 If Turn off audio is selected and you want to test whether your HDMI audio does, in fact, work, then click the list arrow and select the name of the display. The driver will prompt you with instructions for testing HDMI audio with that display.
 If the display name is selected, then the driver has not successfully detected that an incompatible display is connected.
Future drive versions will properly identify such displays and disable audio.
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Known Product Limitations
Using HDMI/DisplayPort Audio in Dualview or Clone Mode
Configurations
Two Audio-enabled Ports
In a multi‐display configuration where both HDMI/DisplayPort audio ports are enabled, only the primary display will provide the audio.
One Audio-enabled Port
In a multi‐display configuration where only one audio port is enabled, such as when one display is a DVI display, then the HDMI/DisplayPort display can provide the audio whether is it the primary or secondary display.
Flat Panel Scaling Controls are Non-functional for Some TV
Modes for Some Displays
The NVIDIA Control Panel flat panel scaling controls on the ʺAdjust Desktop Size & Positionʺ page are not intended to be used for TV modes, and normally the controls are not available for TV or HDTV displays. However, Microsoft requires that certain TV/HDTV modes be available for all digital displays, including DVI and HDMI, even if they are not HDTV. While the NVIDIA flat panel scaling controls are available for those displays, they will not be functional for the TV modes that appear in compliance with the Microsoft requierements. The affected modes are as follows:
 1920x1080i @50/59.94/60 Hz  1280x720p @50/59.94/60 Hz  720x480p @ 59.94/60 Hz  720x576p @ 50 Hz Release 300 Graphics Drivers for Windows - Version 301.42
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Known Product Limitations
GPU Runs at a High Performance Level (full clock speeds) in
Multi-display Modes
This is a hardware limitation with desktop and older notebook GPUs, and not a software bug. When multiple displays are connected and active, the GPU will always operate with full clock speeds in order to efficiently drive multiple displays–even when no 3D programs are running. Note: NVIDIA notebook GeForce 5xxM series and later GPUs do not
have this limitation. For those GPUs the driver can adjust the performance level, depending on demand, even when driving multiple
displays.
GeForce GTX 295 Fan Control Does not Function With
NVIDIA Control Panel Performance Group version
6.03.06.00
The GeForce GTX 295 fan control does not function properly when using the NVIDIA Control Panel Performance Group version 6.03.06.00. For proper fan control, use version 6.03.12.00 or later. 1280x1024 @ 60 Hz not Available on BenQ FP241W Monitors
Even though the monitor EDID lists 1280x1024 @ 60 Hz, the screen turns blank when using an HDMI connection. This is an issue with the monitor and not the NVIDIA driver. Because of this issue with the monitor, the NVIDIA driver blocks the problem mode (1280x1024 @ 60 Hz) and makes it unavailable.
Image Sharpening Control not Available with GeForce 8
Series and later GPUs
With GeForce 8 Series and later graphics cards, the Image sharpening slider on the NVIDIA Control Panel‐> Display‐>Adjust Desktop Color Settings page is grayed out.
This control is intentionally disabled because image sharpening is not supported on GeForce 8 series and later GPUs.
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Known Product Limitations
Gigabyte GA-6BX Motherboard
This motherboard uses a LinFinity regulator on the 3.3‐V rail that is rated to only 5 A—
less than the AGP specification, which requires 6 A. When diagnostics or applications are running, the temperature of the regulator rises, causing the voltage to the NVIDIA chip to drop as low as 2.2 V. Under these circumstances, the regulator cannot supply the current on the 3.3‐V rail that the NVIDIA chip requires. This problem does not occur when the graphics board has a switching regulator or when an external power supply is connected to the 3.3‐V rail.
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03
THE RELEASE 300 DRIVER
This chapter covers the following main topics:
 “About the Release 300 Driver” on page 38
 “Hardware and Software Support” on page 39
 “Driver Installation” on page 48
About the Release 300 Driver
This driver release is from the Release 300 family of drivers (versions 300.xx to 301.xx). This driver package supports the GeForce 6, 7, 8, 9, 100, 200, 300, 400, 500, and 600‐series desktop GPUs as well as ION desktop GPUs. See “Supported NVIDIA Desktop Products” on page 39 for the list of specific products supported in this release. The notebook driver is part of the NVIDIA Verde Notebook Driver Program, and can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.
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Chapter 03 : THE RELEASE 300 D RIVER
Hardware and Software Support
 “Supported Operating Systems” on page 39
 “Supported NVIDIA Desktop Products” on page 39
 “Supported NVIDIA Notebook Products” on page 44
 “Supported Languages” on page 48
Supported Operating Systems
This Release 300 driver includes drivers designed for the following Microsoft® operating systems:  Microsoft Windows® 7, and supports both 32‐bit and 64‐bit versions.
 Microsoft Windows® Vista, and supports both 32‐bit and 64‐bit versions.
Supported NVIDIA Desktop Products
The following table lists the NVIDIA products supported by the Release 300 driver, version 301.42: Table 3.1
Supported NVIDIA Desktop GPUs
Consumer Products
ION
ION LE
GeForce GTX 690
GeForce GTX 680
GeForce GTX 670
GeForce GT 645
GeForce GT 640
GeForce GT 630
GeForce GT 620
GeForce GT 610
GeForce 605
GeForce GTX 680
GeForce GTX 680
GeForce GTX 590
GeForce GTX 580
GeForce GTX 570
GeForce GTX 560 SE
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Table 3.1
Supported NVIDIA Desktop GPUs
Consumer Products
GeForce GTX 560
GeForce GTX 560 Ti
GeForce GTX 555
GeForce GTX 550 Ti
GeForce GTX 480
GeForce GTX 470
GeForce GTX 465
GeForce GTX 460 SE and 460 SE v2
GeForce GTX 460 v2
GeForce GTX 295
GeForce GTX 285
GeForce GTX 280
GeForce GTX 275
GeForce GTX 260
GeForce GTS 450
GeForce GTS 250
GeForce GTS 240
GeForce GT 545
GeForce GT 530
GeForce GT 520
GeForce GT 430
GeForce GT 340
GeForce GT 330
GeForce GT 320
GeForce GT 240
GeForce GT 220
GeForce G210
GeForce 405
GeForce 210
GeForce 205
GeForce GT 140
GeForce GT 130
GeForce GT 120
GeForce G100
GeForce 9800 GX2
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Table 3.1
Supported NVIDIA Desktop GPUs
Consumer Products
GeForce 9800 GTX+
GeForce 9800 GTX
GeForce 9800 GT
GeForce 9600 GT
GeForce 9600 GS
GeForce 9600 GSO
GeForce 9500 GT
GeForce 9500 GS
GeForce 9400 GT
GeForce 9400
GeForce 9300 GS
GeForce 9300 GE
GeForce 9300
GeForce 9200
GeForce 8800 Ultra
GeForce 8800 GTX
GeForce 8800 GTS 512
GeForce 8800 GTS
GeForce 8800 GT
GeForce 8800 GS
GeForce 8600 GTS
GeForce 8600 GT
GeForce 8600 GS
GeForce 8500 GT
GeForce 8400 GS
GeForce 8400 SE
GeForce 8400
GeForce 8300 GS
GeForce 8300
GeForce 8200
GeForce 8100 / nForce 720a
nForce 780a SLI
nForce 760i SLI
nForce 750a SLI
nForce 730a
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Table 3.1
Supported NVIDIA Desktop GPUs
Consumer Products
GeForce 7950 GX2
GeForce 7950 GT
GeForce 7900 GTX
GeForce 7900 GT/GTO
GeForce 7900 GS
GeForce 7800 SLI
GeForce 7800 GTX
GeForce 7800 GT
GeForce 7800 GS
GeForce 7650 GS
GeForce 7600 GT
GeForce 7600 GS
GeForce 7600 LE
GeForce 7500 LE
GeForce 7350 LE
GeForce 7300 SE
GeForce 7300 LE
GeForce 7300 GT
GeForce 7300 GS
GeForce 7200 GS
GeForce 7100 GS
GeForce 7150 / NVIDIA nForce 630i
GeForce 7100 / NVIDIA nForce 630i
GeForce 7050 / NVIDIA nForce 620i
GeForce 7050 / NVIDIA nForce 610i
GeForce 7100 / NVIDIA nForce 620i
GeForce 7050 PV / NVIDIA nForce 630a
GeForce 7050 PV / NVIDIA nForce 630a
GeForce 7025 / NVIDIA nForce 630a
GeForce 6800 XT
GeForce 6800 XE
GeForce 6800 Ultra
GeForce 6800 Series GPU
GeForce 6800 LE
GeForce 6800 GT
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Table 3.1
Supported NVIDIA Desktop GPUs
Consumer Products
GeForce 6800 GS/XT
GeForce 6800 GS
GeForce 6800
GeForce 6700 XL
GeForce 6610 XL
GeForce 6600 VE
GeForce 6600 LE
GeForce 6600 GT
GeForce 6600
GeForce 6500
GeForce 6250
GeForce 6200SE TurboCache™
GeForce 6200 TurboCache™
GeForce 6200 LE
GeForce 6200 A-LE
GeForce 6200
GeForce 6150SE nForce 430
GeForce 6150 LE
GeForce 6150
GeForce 6100 nForce 420
GeForce 6100 nForce 405
GeForce 6100 nForce 400
GeForce 6100
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Chapter 03 : THE RELEASE 300 D RIVER
Supported NVIDIA Notebook Products
The following tables list the NVIDIA notebook products supported by the Release 300 driver, version 301.42:
Note:
Hybrid Power technology with Intel chipsets is not supported by this
release.
The following Sony VAIO notebooks are supported: Sony VAIO F Series with
NVIDIA GeForce 310M, GeForce 315M (All-in-One system), GeForce GT
330M, GeForce GT 425M, GeForce GT 520M, or GeForce GT 540M (All-inOne system). Other Sony VAIO notebooks are not supported at this time
(please contact Sony for driver support).
Fujitsu notebooks are not supported by this release (Fujitsu Siemens notebooks are supported).
Table 3.2
Supported NVIDIA Notebook GPUs
Consumer Products
ION
ION LE
GeForce GT 635M
GeForce GT 630M
GeForce GT 610M
GeForce GTX 580M
GeForce GTX 570M
GeForce GTX 560M
GeForce GT 555M
GeForce GT 550M
GeForce GT 540M
GeForce GT 525M
GeForce GT 520MX
GeForce GT 520M
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Chapter 03 : THE RELEASE 300 D RIVER
Table 3.2
Supported NVIDIA Notebook GPUs
Consumer Products
GeForce GTX 485M
GeForce GTX 480M
GeForce GTX 470M
GeForce GTX 460M
GeForce GT 445M
GeForce GT 435M
GeForce GT 425M
GeForce GT 420M
GeForce GT 415M
GeForce 410M
GeForce GTS 360M
GeForce GTS 350M
GeForce GTS 250M
GeForce GT 335M
GeForce GT 330M
GeForce GT 325M
GeForce GT 320M
GeForce 320M
GeForce 315M
GeForce 310M
GeForce 305M
GeForce GTX 285M
GeForce GTX 280M
GeForce GTX 260M
GeForce GT 240M
GeForce GT 230M
GeForce GT 220M
GeForce GTS 160M
GeForce GT 130M
GeForce GT 120M
GeForce G 210M
GeForce G 110M
GeForce G 105M
GeForce G 103M
GeForce G 102M
GeForce 9800M GTX
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Chapter 03 : THE RELEASE 300 D RIVER
Table 3.2
Supported NVIDIA Notebook GPUs
Consumer Products
GeForce 9800M GTS
GeForce 9800M GT
GeForce 9800M GS
GeForce 9700M GTS
GeForce 9700M GT
GeForce 9650M GT
GeForce 9650M GS
GeForce 9600M GT
GeForce 9600M GS
GeForce 9500M GS
GeForce 9500M G
GeForce 9400M G
GeForce 9400M
GeForce 9300M GS
GeForce 9300M G
GeForce 9200M GS
GeForce 9200M GE
GeForce 9100M G
GeForce 8800M GTX
GeForce 8800M GTS
GeForce 8800M GS
GeForce 8700M GT
GeForce 8600M GT
GeForce 8600M GS
GeForce 8400M GT
GeForce 8400M GS
GeForce 8400M G
GeForce 8200M G
GeForce 8200M
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Chapter 03 : THE RELEASE 300 D RIVER
Table 3.3
Supported NVIDIA NVS and Quadro NVS M GPUs
Consumer Products
NVS 5100M
NVS 4200M
NVS 3100M
NVS 2100M
Quadro NVS 320M
Quadro NVS 160M
Quadro NVS 150M
Quadro NVS 140M
Quadro NVS 135M
Quadro NVS 130M
Table 3.4
Supported NVIDIA Quadro M and Quadro FX M GPUs
Consumer Products
Quadro 5010M
Quadro 5000M
Quadro 4000M
Quadro 3000M
Quadro 2000M
Quadro 1000M
Quadro FX 3800M
Quadro FX 3700M
Quadro FX 3600M
Quadro FX 2800M
Quadro FX 2700M
Quadro FX 1800M
Quadro FX 1700M
Quadro FX 1600M
Quadro FX 880M
Quadro FX 770M
Quadro FX 570M
Quadro FX 380M
Quadro FX 370M
Quadro FX 360M
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Chapter 03 : THE RELEASE 300 D RIVER
Supported Languages
The Release 300 Graphics Drivers supports the following languages in the main driver Control Panel: English (USA)
German
Portuguese (Euro/
Iberian)
English (UK)
Greek
Russian
Arabic
Hebrew
Slovak
Chinese (Simplified)
Hungarian
Slovenian
Chinese (Traditional)
Italian
Spanish
Czech
Japanese
Spanish (Latin America)
Danish
Korean
Swedish
Dutch
Norwegian
Thai
Finnish
Polish
Turkish
French
Portuguese (Brazil)
Driver Installation
Minimum Hard Disk Space
The hard disk space requirement for 32‐bit is minimum 180 MB for English‐only, and 270 MB for International.
The hard disk space requirement for 64‐bit is minimum 250 MB for English‐only, and 350 MB for International.
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Chapter 03 : THE RELEASE 300 D RIVER
Before You Begin
nTune
If you have previously installed NVIDIA nTune, NVIDIA recommends that you uninstall nTune before installing this driver. After the driver install is complete, you can reinstall NVIDIA nTune.
Notebooks
 Check to make sure that your notebook has a supported GPU (see “Supported NVIDIA Notebook Products” on page 44).
 It is recommended that you back up your current system configuration.  If you own a Dell Inspiron 1420, Dell XPS M1330, or Dell XPS M1530, or Dell LatitudeD630 or D630c, it is highly recommended that you first install this Dell software update.
Installation Instructions
1 Follow the instructions on the NVIDIA .com Web site driver download page to locate the appropriate driver to download, based on your hardware and operating system.
2 From the driver download page, click the Download button.
The Download Confirmation page appears.
3 If you agree to the ʺLicense For Customer Use of NVIDIA Softwareʺ, click the Agree & Download button to begin the download. The File Download dialog appears.
4 Either click Save to save the file and then run it from your PC, or click Run.
An extraction path dialog appears prompting you to specify where on your PC you want the driver files to be installed. 5 Click OK to use the default location, or click the folder icon and specify an alternate location to install the driver files.
The files are extracted and then the NVIDIA Installer is launched automatically.
6 At the License Agreement page of the Installer, click Agree and Continue.
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Chapter 03 : THE RELEASE 300 D RIVER
7 Follow the instructions in the NVIDIA Installer to complete the installation. Note: The driver presents game screenshots while the driver is
installing. If you are not connected to the internet during the installation, you may see a "Navigation to the webpage was cancelled" message instead. The message can be ignored and does not affect the
installation. The message won’t appear if the browser cache is
cleared.
Note: The NVIDIA PhysX System Software will not be included in the
installation if the same version or a later version is already installed.
Note: After the driver installation, Windows may default to 16-bpp
color and disable the Desktop Window Manager (DWM). To work around
this issue, set the color to 32-bpp and then reboot the PC.
See also the installation/uninstallation considerations explained in “Known Product Limitations” on page 28.
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APPENDIX A MODE SUPPORT FOR
WINDOWS
This chapter details the Windows modes supported by the Release 300 driver for NVIDIA products. It contains these sections:
 “General Mode Support Information” on page 52
 “Default Modes Supported by GPU” on page 53
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Appendix A : MODE S UPPORT FOR WINDOWS
General Mode Support Information
The NVIDIA graphics driver includes a standard list of display modes that are supported by default. These modes are listed in the section “Default Modes Supported by GPU” on page 53. The actual modes available depend on the capabilities of the display. In addition, the NVIDIA graphics driver has a “dynamic EDID detection” capability and will make available additional modes that are listed in the display EDID, provided the graphics hardware can support it.
The NVIDIA graphics driver also supports the high resolutions available with the displays listed in Table A.1 as well as the non‐standard modes listed in Table A.2. Table A.1
Modes Supported for High Resolution Displays
Display
Maximum Resolution
Apple 30” Cinema HD Display
(Dual link DVI)
2560x1600 @ 60 Hz
Dell WFP 3007 (Dual Link DVI)
2560x1600 @ 60 Hz
HP LP3065 dual-link DVI flat
panel
2560x1600 @ 60Hz.
Table A.2
Non-standard Modes Supported
Resolution
1680 x 1050
1366 x 768
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Appendix A : MODE S UPPORT FOR WINDOWS
Default Modes Supported by GPU
This section lists the modes that are included by default in the driver INF for the following product families:
 “GeForce 600, 500, 400 , 300, 200, 100, 9 Series, 8 Series, 7 Series, 6 Series, and nForce 7xx/6xx GPUs” on page 54
 “GeForce 9M, 8M, 100M, 200M, 300M, 400M, 500M Series, and Quadro NVS and Quadro FX Notebook GPUs” on page 56
Understanding the Mode Format
Figure A.1 gives an example of how to read the mode information presented in this section. Resolution
Example entry: 1024 x 768
Meaning:
32
Color Depth
Refresh Rates
60 70 72 75 85 100 120 140 144 150 170 200
Resolution:
1024 x 768
Color depth:
32 bpp
Refresh rates: 60 Hz, 70 Hz, 72 Hz, 75 Hz, 85 Hz, 100 Hz, 120 Hz,
140 Hz, 144 Hz, 150 Hz, 170 Hz, and 200 Hz
Figure A.1 Mode Format
Note: • Horizontal spanning modes of 3840x1080 and above, and vertical spanning modes of 1920x2160 and above generally require at least 32 MB of video memory at 32 bpp.
• An “i” next to the refresh rate indicates an interlaced refresh rate.
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Appendix A : MODE S UPPORT FOR WINDOWS
GeForce 600, 500, 400 , 300, 200, 100, 9 Series, 8 Series, 7
Series, 6 Series, and nForce 7xx/6xx GPUs
This sections lists the supported display resolutions, color depths, and refresh rates for the products listed in “Supported NVIDIA Desktop Products” on page 39.
Standard Modes
640 x
480
8
60 70 72 75 85 100 120 140 144 150 170 200 240
720 x
480
8
60
720 x
576
8
800 x
600
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
8
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
8
60
1280 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
8
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
8
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1600 x
50
900
8
60 70 72 75 85 100 120 140 144 150
1600 x 1024
8
60 70 72 75 85 100 120
1600 x 1200
8
60 70 72 75 85 100 120
1680 x 1050
8
60
1920 x 1080
8
60
1920 x 1200
8
60 70 72 75 85 100
1920 x 1440
8
60 70 72 75 85
2048 x 1536
8
60
-----------------------------------------------------------------640 x
480
16
720 x
480
16
720 x
576
16
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
16
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
16
60
1280 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
16
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
16
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
16
60 70 72 75 85 100 120 140 144 150
1600 x 1024
16
60 70 72 75 85 100 120
1600 x 1200
16
60 70 72 75 85 100 120
1680 x 1050
16
60
1920 x 1080
16
60
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Appendix A : MODE S UPPORT FOR WINDOWS
1920 x 1200
16
60 70 72 75 85 100
1920 x 1440
16
60 70 72 75 85
2048 x 1536
16
60
-----------------------------------------------------------------640 x
480
32
720 x
480
32
720 x
576
32
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
32
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
32
60
1280 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
32
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
32
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
32
60 70 72 75 85 100 120 140 144 150
1600 x 1024
32
60 70 72 75 85 100 120
1600 x 1200
32
60 70 72 75 85 100 120
1680 x 1050
32
60
1920 x 1080
32
60
1920 x 1200
32
60 70 72 75 85 100
1920 x 1440
32
60 70 72 75 85
2048 x 1536
32
60
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Appendix A : MODE S UPPORT FOR WINDOWS
GeForce 9M, 8M, 100M, 200M, 300M, 400M, 500M Series, and
Quadro NVS and Quadro FX Notebook GPUs
This sections lists the supported display resolutions, color depths, and refresh rates for the products listed in “Supported NVIDIA Notebook Products” on page 44. Standard Modes
640 x
480
8
60 70 72 75 85 100 120 140 144 150 170 200 240
720 x
480
8
60
720 x
576
8
800 x
600
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
8
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
8
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
8
60
1280 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
8
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
8
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
8
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
8
60 70 72 75 85 100 120 140 144 150 170
1600 x
50
900
8
60 70 72 75 85 100 120 140 144 150
1600 x 1024
8
60 70 72 75 85 100 120
1600 x 1200
8
60 70 72 75 85 100 120
1680 x 1050
8
60
1920 x 1080
8
60
1920 x 1200
8
60 70 72 75 85 100
1920 x 1440
8
60 70 72 75 85
2048 x 1536
8
60
-----------------------------------------------------------------640 x
480
16
720 x
480
16
720 x
576
16
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
16
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
16
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
16
60
1280 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
16
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
16
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
16
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
16
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
16
60 70 72 75 85 100 120 140 144 150
1600 x 1024
16
60 70 72 75 85 100 120
1600 x 1200
16
60 70 72 75 85 100 120
1680 x 1050
16
60
1920 x 1080
16
60
Release 300 Graphics Drivers for Windows - Version 301.42
RN-W30142-01v01 | 56
Appendix A : MODE S UPPORT FOR WINDOWS
1920 x 1200
16
60 70 72 75 85 100
1920 x 1440
16
60 70 72 75 85
2048 x 1536
16
60
-----------------------------------------------------------------640 x
480
32
720 x
480
32
720 x
576
32
60 70 72 75 85 100 120 140 144 150 170 200 240
60
50
800 x
600
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
32
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
32
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
32
60
1280 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
32
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
32
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
32
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
32
60 70 72 75 85 100 120 140 144 150 170
1600 x
900
32
60 70 72 75 85 100 120 140 144 150
1600 x 1024
32
60 70 72 75 85 100 120
1600 x 1200
32
60 70 72 75 85 100 120
1680 x 1050
32
60
1920 x 1080
32
60
1920 x 1200
32
60 70 72 75 85 100
1920 x 1440
32
60 70 72 75 85
2048 x 1536
32
60
-----------------------------------------------------------------640 x
480
64
60 70 72 75 85 100 120 140 144 150 170 200 240
720 x
480
64
60
720 x
576
64
800 x
600
64
60 70 72 75 85 100 120 140 144 150 170 200 240
1024 x
768
64
60 70 72 75 85 100 120 140 144 150 170 200 240
1152 x
864
64
60 70 72 75 85 100 120 140 144 150 170 200
1280 x
720
64
60
1280 x
768
64
60 70 72 75 85 100 120 140 144 150 170
1280 x
800
64
60 70 72 75 85 100 120 140 144 150 170
1280 x
960
64
60 70 72 75 85 100 120 140 144 150 170
1280 x 1024
64
60 70 72 75 85 100 120 140 144 150 170
1360 x
768
64
60 70 72 75 85 100 120 140 144 150 170
1600 x
50
900
64
60 70 72 75 85 100 120 140 144 150
1600 x 1024
64
60 70 72 75 85 100 120
1600 x 1200
64
60 70 72 75 85 100 120
1680 x 1050
64
60
1920 x 1080
64
60
1920 x 1200
64
60 70 72 75 85 100
1920 x 1440
64
60 70 72 75 85
2048 x 1536
64
60
Release 300 Graphics Drivers for Windows - Version 301.42
RN-W30142-01v01 | 57
Appendix A : MODE S UPPORT FOR WINDOWS
Modes Supported by TV Encoders
Table A.3 and Table A.4 list the NTSC, PAL, and HDTV TV‐Out modes supported by the NVIDIA driver. Table A.3
Resolution
Mode Support for S-Video and Composite Out
Bit
Comments
depth
320x200
8, 16, 32
DirectDraw mode; not selectable as a Windows
desktop
320x240
8, 16, 32
DirectDraw mode; not selectable as a Windows
desktop
640x400
8, 16, 32
DirectDraw mode; not selectable as a Windows
desktop
640x480
8, 16, 32
720x480
8, 16, 32
Overscans (for video)
720x576
8, 16, 32
Overscans (for video)
800x600
8, 16, 32
1024x768
8, 16, 32
Table A.4
Resolution
Conexant 25871 only
Mode Support for Component YPrPb Out and DVI Out
Comments
480i (SDTV)
480p (EDTV)
720p (HDTV)
1080i
(HDTV)
Supported on graphics boards with Conexant 875 or Philips
7108 TV encoders and compatible connectors, and
compatible GeForce 8 Series and later GPUs.
576i (PAL)
576p (PAL)
The driver supports manual overscan correction for component and DVI outputs. See the online NVIDIA Control Panel Help for instructions on how to use the overscan correction features. Release 300 Graphics Drivers for Windows - Version 301.42
RN-W30142-01v01 | 58
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