category guide

CES® 2017 INNOVATION AWARDS
CATEGORY GUIDE
Innovation Awards Showcase at CES® 2017
January 5-8, 2017 | Las Vegas, NV
CES.tech/Innovation
CES 2017 INNOVATION AWARDS
3D PRINTING
DRONES AND UNMANNED SYSTEMS
Any 3D printing device, accessory, software, platform, or
any electronic device that facilitates the use of additive
manufacturing technologies.
Consumer drones, consumer UAVs and other unmanned
systems that are able to fly, move, or otherwise be operated
from a remote location. May include secondary features such as
photo/video recording, movement of materials, mapping, wayfinding, search/rescue, or other capabilities.
ACCESSIBLE TECH
Products and services with innovative features that enable ease
of use by disabled persons to improve accessibility for seniors
and persons with disabilities, regardless of cognitive, mobile,
hearing, or visual abilities.
COMPUTER ACCESSORIES
2017 CATEGORY GUIDE
Products designed to enable, enhance, connect, power and/or
maintain desktop or portable computer systems.
Examples include: cables and connectors, carrying cases,
computer and monitor mounts, ergonomics products, mobile
computing accessories, monitor privacy filters, mouse pads,
power adapters, security products, storage products.
COMPUTER HARDWARE AND COMPONENTS
Examples include: All consumer drones, including, but not
limited to, photography drones, aid drones, parcel delivery
drones, trick drones, atmospheric drones, first person view
drones, unmanned ground vehicles/drones, unmanned surface
vehicles/drones, unmanned maritime vehicles/drones, other
unmanned systems/drones.
ECO-DESIGN AND SUSTAINABLE TECHNOLOGIES
Innovative features incorporated into products that make
them safe for the environment, e.g., efficient and clean energy
use; manufacturing processes that reduce use of harmful
environment substances (e.g., lead, mercury); durability/endof-life (reuse, refurbish, remanufacture, recycle); resource
conservation.
All desktop and notebook computer systems and internal
components. For tablets and e-readers, view the Tablets,
E-Readers and Mobile Computing category.
EMBEDDED TECHNOLOGIES
Examples include: desktop computers, notebook computers,
CPUs/processors, computer cases/enclosures, fans and heat
sinks, graphics and TV tuner cards, internal hard drives and
storage, internal disc drives, memory (RAM), motherboards, PCI
cards, 3D-supportive hardware, other internal PC components.
Examples include: chips, electronic components, enabling
technologies, integrated circuits, embedded memory, nonpc processors, internal components that improve a product’s
performance.
COMPUTER PERIPHERALS
FITNESS, SPORTS AND BIOTECH
Products designed to connect to and extend the functionality
of desktop or portable computer systems.
Products designed to test, monitor, or analyze the health,
wellbeing, fitness and/or medical condition of an individual or
provide therapeutic benefit. Products must have significant
electronic functionality as a central part of the item’s operation.
Examples include (but are not limited to) products that provide
printing, networking, user input and display, as well as the
following: backup devices, computer speaker systems, data
projectors, expansion docks and adapters, external disc and
hard drives, hubs and converters, keyboards, mice and pointing
devices, microphones, monitors and displays, portable data
transfer cards/devices, printers, copiers and all-in-one units,
scanners, uninterruptible power supplies (UPS), webcams.
DIGITAL IMAGING
Products designed to enhance the visual experience and/or
allow the user to capture, store and edit still images or video.
Silicon chips and integrated components designed to provide
functionality to finished products or subassemblies.
Examples include: fitness and workout products, body impact
sensors, biometric measurement devices, aesthetics equipment
(obesity/weight; cosmetic, etc.), cellular phone applications to
monitor, diagnose, and/or assist medically, body composition
monitors, hand-held health monitoring devices, medication
monitors/distributors, mobility aids, personal safety devices,
scales (home; medical; veterinary; food service), therapeutic
equipment (pain relief, physiotherapy, sports/rehab), vision and
hearing products, other health/wellness products and devices.
GAMING
Products (hardware) designed to allow one or more users to
Examples include: binoculars cables, camcorders and
interact with electronic games.
accessories cameras (all: point and shoot, DSLR, professional,
action, waterproof, etc), carrying cases and mounts, flash units
Examples include: Gaming consoles/systems, handheld gaming
and lights lenses (all: DSLR, video, etc), photo backup devices,
®
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2016 trackers, motion sensors/trackers,
systems,
head/body
photo printers, photo display devices,
photo sharing
tools,Showcase
January 6-9, 2016 | Las Vegas, NV
photo scanners, tripods, other digital imaging accessories.
wearable gaming devices, haptic gaming devices, carrying
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CES 2017 INNOVATION AWARDS
cases, controllers, joysticks, input devices, cords and cables,
gaming accessories, 3-D gaming hardware, other gaming.
HEADPHONES
Devices that allow users to listen to audio content, such
as music, radio, video, TV, gaming and/or telephone
conversations. The devices may incorporate microphones for
user voice response or input, and do not have to be designed
for use with any specific type of device.
Examples include: custom or form-fitting headphones, DJ
headphones, earbuds, earpieces, headsets, wired and wireless
computer headphones, smart headphones.
2017 CATEGORY GUIDE
HIGH-PERFORMANCE HOME AUDIO/VIDEO
Separate audio components and speakers that provide
for optimal performance and sound reproduction. Items
are typically produced in limited quantities and are often
handcrafted.
Examples include: amplifiers, audio players, equalizers,
preamplifiers, receivers, signal modification devices, speakers,
tuners, other high performance home audio devices.
HOME APPLIANCES
IN-VEHICLE AUDIO/VIDEO
Products and components designed to be part of an in-vehicle
audio and video system.
Examples include: amplifiers, capacitors, crossovers, digital
media interfaces, disc changers, DVD/blu-ray players, DVD/
blu-ray display systems, equalizers, HD/satellite radio receivers,
head units, in-dash displays, marine A/V products, speakers.
PORTABLE MEDIA PLAYERS AND ACCESSORIES
Products incorporating integrated storage and playback
capability for audio and/or video content, as well as the
accessories for enabling, enhancing, connecting, carrying, and/
or maintaining them.
Examples include: audio devices, audio system components,
carrying cases, chargers/adapters, DVD player, ebook readers,
home video, media receivers, mp3 players, portable media
storage, portable media transmitters, portable network audio/
video players, satellite radio, video devices, video players.
PORTABLE POWER
Devices designed to facilitate the powering and/or charging of
consumer electronic products.
Products that have a primary function of being used in the
home, including major and portable appliances. Products’
technology may provide home heating and cooling, comfort,
aesthetics, convenience, food storage and preparation, and/
or cleaning. Products should have significant electronic
functionality as a central part of the item’s operation.
Examples include: battery chargers, battery-equipped cases,
charger-equipped cases, external batteries, aftermarket
internal batteries, solar charging systems, other supplemental
power systems, power adapters, power inverters, rapid
chargers, wireless charging systems, other portable power
production/delivery systems.
Examples include: air conditioners/filters, automated cleaning
devices, clothes washers and dryers, cooking and ventilation
equipment, dehumidifiers, dishwashers, garbage disposals,
microwave ovens, mixers, power sweepers, ranges and ovens,
refrigerators, vacuum cleaners.
SMART HOME
HOME AUDIO/VIDEO COMPONENTS AND
ACCESSORIES
Systems and/or speakers designed to provide playback, storage
and/or distribution of audio and video signals and content in the
home, as well as products designed to enable, enhance, connect,
and/or maintain home audio/video systems and components.
Products and accessories that provide a home’s inhabitants
with sophisticated monitoring and control over the building’s
functions, and/or enable users to maintain a wired or wireless
data network. May also include products and software that
provide for remote or conditional access.
Examples include: door/window operation systems, energy
management/HVAC systems, internet-based home control/
monitoring/management devices, modems, routers and
wireless access points, internet-connected home security
products, internet-connected audio devices, media servers and
multimedia controls, multi-room audio/video products and
systems, remote control systems, whole house systems
Examples include: home theater speakers, home subwoofers,
amplifiers, Blu-ray players, audio/video players, set-top boxes,
digital video recorders (DVR, PVR), digital sound processors,
SOFTWARE AND MOBILE APPS
DJ equipment, equalizers, home-based internet or satellite
Programs or operating systems meant to be used on a
A/V devices, receivers, sound bars, tuners, wireless speakers,
computer system or mobile device, whether being distributed
A/V calibration devices, cables/wires/connectors, installation
for free or at a cost.
products, mounting equipment, remote controls, storage
®
Innovation
Awards
at CES
2016
Examples
include:
Windows software, Mac software, Linux
products, television/speaker mounts and
stands, other
home Showcase
January 6-9, 2016 | Las Vegas, NV
software, Android mobile and tablet apps, Blackberry mobile
A/V accessory devices.
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CES 2017 INNOVATION AWARDS
and tablet apps, iOS mobile and tablet apps, automotive
operating platforms, other computer software, other mobile
device applications.
TABLETS, E-READERS AND MOBILE COMPUTING
Any and all devices that utilize a tablet form-factor, products
whose primary function is the display and reading of
documents, or any mobile computing system whose features
enable enhanced portability.
Examples include: electronic reading devices, hand-held
computer systems, mobile computing systems, ultra-mobile
portable PCS
2017 CATEGORY GUIDE
TECH FOR A BETTER WORLD
Products that share a common goal or ability to impact the
world in a positive way, whether domestically, or on a faraway
corner of the globe. Products may be of any type or category,
as long as they share the theme of positive societal and/or
global impact.
VEHICLE INTELLIGENCE
Automotive products and services that integrate technology
into the driving experience, whether by enhancing safety,
providing navigational aid, improving the passenger
experience, or providing/enabling driverless functionality.
WEARABLE TECHNOLOGIES
Electronic devices typically worn by the user that utilize sensors
for navigation, information-gathering and transmission, or
other sensory enhancements.
Examples include: sensor-equipped clothing/bracelets/
rings/shoes/headwear, smart eyewear, smart footwear, smart
watches, other wearable devices.
WIRELESS HANDSET ACCESSORIES
Products designed to enable, enhance, connect, carry and/or
maintain wireless handset or smartphone devices.
Examples include: cables, carrying cases, chargers/adapters,
earpieces/headsets, faceplates/skins, memory cards, mobile
device camera accessories, mounting hardware and holders,
signal enhancement devices, other wireless phone accessories.
WIRELESS HANDSETS
Smartphones and other items marketed primarily for the
ability to provide wireless calling capability. The products in
this category, in addition to having voice calling features, may
also incorporate wireless data and custom app support, built-in
cameras and many other features.
Examples include: mobile phones, smartphones, two-way
radios.
Examples include: Wireless and voice control, driver awareness,
remote monitoring and do not disturb devices, smart vehicles,
alarms and remote start systems, mobile device integration
systems, intelligent transport systems, marine depth and
navigation technologies, radar detection, security devices.
VIDEO DISPLAYS
Devices whose primary purpose is the display of video content,
excluding items marketed and sold primarily as computer
monitors.
Examples include: Ultra HD (4K) televisions and displays,
3-D display technology, flat panel displays (all types), LCOS
displays, OLED displays, projectors, smart TVs, multi-function
televisions/displays, other video displays.
VIRTUAL REALITY
Devices designed to provide or facilitate a virtual or augmented
reality experience.
Examples include: Full body virtual reality systems, headsup display systems, virtual reality head-mounted displays,
virtual reality add-on or accessory devices, augmented reality
integrated devices, other VR/AR devices
Innovation Awards Showcase at CES® 2016
January 6-9, 2016 | Las Vegas, NV
CESweb.org/Innovation
CES.tech/Innovation
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