Manual Nero SoundTrax
Manual
Nero SoundTrax
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Nero SoundTrax
Table of contents
Table of contents
1
1.1
1.2
Start Successfully
About the manual
About Nero SoundTrax
5
5
5
2
Launching the program
6
3
Terminology
7
4
4.1
4.2
4.2.1
4.2.2
4.2.3
4.2.4
4.2.5
4.2.6
4.3
User interface
Nero SoundTrax templates
Main Screen
Menu bar
Toolbar
Mastertrack area
Assignable Effects area
Tracks area
Track display area
Project area
8
8
9
10
10
11
12
12
12
13
5
5.1
5.1.1
5.1.2
5.1.3
5.2
5.2.1
5.2.2
5.2.3
5.2.4
5.2.5
5.2.6
5.3
5.4
5.4.1
5.4.2
5.4.3
Configuration
Project settings
Audio Settings tab
General tab
Tempo and beat tab
Program settings
General tab
Save/Output Settings tab
View tab
Folders tab
VST Plug-Ins tab
DirectX Plug-ins tab
Device settings
Audio Format Settings
Decoder tab
Encoder tab
Converter tab
14
14
14
15
15
15
15
16
17
17
17
18
18
18
19
19
19
6
6.1
6.2
6.3
Import and Recording Audio Files
Recording from record or cassette
Importing an Audio CD
Capture audio file
21
21
24
25
7
7.1
7.1.1
7.1.2
7.1.3
Working wth tracks
Edit the available track
Adding a volume curve to the track
Adding a pan curve to the track
Adding an effect group curve to the track
27
27
30
30
31
Nero SoundTrax
III
Table of contents
7.2
7.2.1
Surround sound distribution
Changing the surround sound distribution
32
32
8
8.1
8.2
8.3
8.4
8.5
8.5.1
8.5.2
8.5.3
Effect chains
Plug-ins context menu
Toolbox context menu
Effects context menu
Enhancement context menu
Effect chains and effect groups
Editing an effect chain
Editing the effect chain template
Editing an effect group
34
34
34
35
36
36
36
37
38
9
Surround projects
39
10
10.1
10.2
Exporting
Export project in an audio file
Burning the project on an Audio CD
40
40
40
11
11.1
11.1.1
11.1.2
11.1.3
11.1.4
11.1.5
11.1.6
11.2
11.3
Nero SoundBox
Nero Soundbox main screen
General components
General settings
Beat editor area
Sequencer area
Bereich Text II Speech
Ambience area
Patterns
Inserting a SoundBox clip
43
43
43
44
45
45
46
47
47
47
12
12.1
12.1.1
12.1.2
12.1.3
12.1.4
12.1.5
12.2
12.2.1
Nero ScratchBox
Main screen - Nero ScratchBox
Turntables area
Peak file view
Mixing console area
File Selection
Tools area
Creating a ScratchBox clip
Scratch Editor
48
48
48
49
49
50
50
51
53
13
13.1
13.2
13.2.1
Technical Information
System requirements
Formats supported
Audio formats and codecs
54
54
54
54
14
Glossary
55
15
Index
56
16
Contact
59
Nero SoundTrax
IV
Start Successfully
1
Start Successfully
1.1
About the manual
This manual is intended for all users who want to learn how to use Nero SoundTrax. It is
process-based and explains how to achieve a specific objective on a step-by-step basis.
To make best use of this documentation, please note the following conventions:
Indicates warnings, preconditions or instructions that have to be precisely followed.
Indicates additional information or advice.
1. Start …
The number at the beginning of a line indicates a prompt for action.
Carry out these actions in the order specified.
Indicates an intermediate result.
Indicates a result.
OK
Indicates text passages or buttons that appear in the program interface. They are shown in boldface.
(see…)
Indicates references to other chapters. They are executed as links
and are shown in red and underlined.
[…]
1.2
Indicates keyboard shortcuts for entering commands.
About Nero SoundTrax
Nero SoundTrax is the professional application for the production of audio CDs. Instead of
simply compiling audio files into a playlist for a CD as before, you can now mix or change the
contents of the audio files. A number of wizards are provided to help you copy your records
or cassettes to your computer in just a few steps. Thanks to the many templates, even demanding projects are no longer a problem: 5.1. Surround, 7.1 Surround - simply select the
template and Nero SoundTrax opens along with the relevant tracks. In addition, the integrated Nero ScratchBox provides user-friendly functions for mixing and scratching.
Nero SoundTrax
5
Launching the program
2
Launching the program
To start Nero SoundTrax via Nero StartSmart, proceed as follows:
1. Click the StartSmart icon.
 The Nero StartSmart window opens.
2. Click the
button.
 The list of Nero applications appears.
Nero StartSmart window
3. Select the Nero SoundTrax entry in the selection list.
4. The Nero SoundTrax window opens.
 You have launched Nero SoundTrax via Nero StartSmart.
Nero SoundTrax
6
Terminology
3
Terminology
The following terms are specific to Nero SoundTrax:




Clip refers to a single audio file.
Track refers to a single audio track. A track can contain multiple clips in succession. Each
track has its own settings for volume and effects.
Channel refers to audio information that is contained in a clip, e.g. the left and the right
channel.
Project refers to the process of adding existing audio files, editing these files, and exporting them as a finished audio file. A project can be saved with all changes made in a project file, and it can be re-opened later. The project file has the extension *.npf (Nero project file). Project files themselves do not contain audio files, rather they only contain links
to the audio files used, as well as mix and effect settings.
In summary: A project has as its goal an edited audio compilation consisting of multiple
tracks. These tracks in turn contain multiple clips in which audio is recorded in multiple
channels.
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7
User interface
4
User interface
4.1
Nero SoundTrax templates
When starting Nero SoundTrax, a window opens where you can select project templates.
Selecting Nero SoundTrax tasks
The following selection options are available:
Menu icon
Templates
Offers templates for frequently used projects such as CD mix, stereo, and surround projects.
Menu icon
Offers user-created templates for projects.
User templates
Menu icon
Wizards
Opens wizards for recording a record or cassette (see Recording
from a record or cassette 21).
Menu icon
Shows recently used files.
Recently used files
Menu icon
Opens the Open dialog box that offers access to an existing project.
Open existing
project
See also:
 Surround projects 39
 Recording from record or cassette 21
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8
User interface
4.2
Main Screen
The main screen appears when Nero SoundTrax is started. The main screen is divided into
the following sections:
Main screen with inserted audio file






Menu bar and toolbar (1)
Master track settings (2)
Assignable effects (3)
Tracks (4)
Track display (5)
Project (6)
The main screen is the starting point for all tasks that can be carried out with .
See also:
 Menu bar 10
 Toolbar 10
 Mastertrack area 11
 Assignable Effects area 12
 Tracks area 12
 Track display area 12
 Project area 13
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9
User interface
4.2.1 Menu bar
The menu bar offers the following setting possibilities:
Menu
File
Menu
Edit
Menu
View
Menu
Insert
Menu
Audio
Menu
Tracks
Menu
Tools
Menu
Options
Menu
Help
Opens the File menu, containing file functions such as opening, saving, and
closing that you are already familiar with from Windows. In addition templates can be inserted and called up and CD tracks and the tracks created in
Nero SoundTrax can be exported as audio files.
Opens the Edit menu, containing editing functions for the files in the selection screen such as cutting, copying, and deleting that you are already familiar with from Windows. In addition you can chain the notes of the tracks created in Nero SoundTrax.
Opens the View menu offering the possibility of individually adjusting the
menu bar and toolbar, and enlarging or reducing the view of the project. In
addition, you can change the time format of the project.
Opens the Insert menu that offers the possibility of inserting audio files, audio loops, SoundBox and ScratchBox clips in tracks that have been created
in Nero SoundTrax. In addition you can import tracks from audio CDs, generate an automatic LFE track, add effects in effect chains and create assignable effect groups.
Opens the Audio menu that offers the possibility of recording, importing,
and playing audio files.
Opens the Tracks menu that offers the possibility of inserting and deleting
tracks. You can also add different effect curves to a track and change the
track properties.
Opens the Toolbox menu that offers the possibility of burning a CD, opening other Nero applications and selecting wizards to record analog audio
tracks.
Opens the Options menu that offers the possibility of specifying general and
special settings for the project, for the connected devices, and for the audio
format.
Opens the Help menu that offers the possibility of calling up online help and
viewing the version number and other registration data.
4.2.2 Toolbar
The toolbar offers the following setting possibilities:
Creates a new project.
Opens an existing project.
Saves the project.
Nero SoundTrax
10
User interface
Cuts out the selected section and saves it on the clipboard
Copies the selected section and saves it on the clipboard
Pastes the contents of the clipboard at the selected point.
Deletes the selected clips.
Undoes the last action.
Restores the last action that you have undone.
Zooms into the project.
Zooms out of the project.
Zooms into the project so that the selected section is displayed in a manner that fills
the screen.
Zooms out of the project in such a manner that the entire project is displayed.
Inserts a new track after the selected track.
Opens the Open dialog box and inserts an audio file at the point selected.
Burns the project to CD.
This button is only available if the project contains at least one clip.
Opens the selected clip for editing.
If the clip is an audio file, then Nero WaveEditor will be opened. If the clip is a
SoundBox or ScratchBox clip, then the respective application will open.
This button is only available if a clip is selected.
Aligns the selected clips at the same start position; the start position that is furthest
to the left will be used.
This button is only available if multiple clips are selected.
4.2.3 Mastertrack area
The Mastertrack area is where settings that apply for all tracks that are inserted into the project are made.
The Master track area offers the following possibilities for settings and buttons:
Shows distribution of the surround sound.
Adjusts the volume of all tracks in the project.
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11
User interface
Opens the Effect Chain Editor - Master window. This is where you can
create an effect chain that can be assigned to all tracks.
Opens the Project settings window.
4.2.4 Assignable Effects area
In the Assignable Effects area you can create effect chains that can later be assigned to
specific tracks.
The following setting can be carried out in the Assignable Effects area:
Opens the Assignable Effect Groups window. Here you can create and edit the
effect groups.
4.2.5 Tracks area
The Tracks area is where the inserted tracks are shown. Track settings can also be edited
here.
The following settings can be made in the Tracks area:
Changes the surround sound, i.e. volume distribution on the various channels/speakers.
Adjusts the volume of the track.
Visualizes the volume level.
/
Start/stops track playback.
Opens the Effect Chain Editor - Track window. This is where you can
create and edit an effect chain for the track.
Opens the Track Settings window. Here you can edit the track settings.
4.2.6 Track display area
The Track display area is where the channel frequencies of the inserted audio clips are displayed. The audio clips are displayed individually and in different colors.
Open the context menu by clicking with the right mouse button within the track display.
Nero SoundTrax
12
User interface
Clicking on an audio clip opens the Clip context menu. Here you can delete, select, copy,
and cut clips. In addition, you can open clips in , select the output channels, and group clips.
Clicking on the Track opens the Track context menu. Here you can insert clips of various
types, delete, copy, and deactivate them. In addition, you have the possibility of inserting effects and effect chains, track splits, CD indices and labels.
4.3
Project area
The Project area is divided into the frequency area and the toolbar.
In the frequency section the frequencies of all tracks are displayed in overlay. Here the depiction of the project can be altered with the aid of the red markings.
The following buttons are available:
Opens the Recording Settings dialog box. Records a clip.
Plays the project back from the point where the cursor is located.
Plays back the project from the beginning.
Plays back the project or the selected section in an endless loop.
Pauses playback of the project.
Stops playback.
Sets the cursor at the beginning of the project.
Moves the cursor back quickly.
Moves the cursor forward quickly.
Sets the cursor at the end of the project.
Adjusts the volume.
Specifies the tempo in the BMP unit.
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13
Configuration
5
Configuration
You can configure Nero SoundTrax to suit your needs. And for this purpose the following adjustable areas are available to you.




Project settings
General settings
Device settings
Audio Format Settings
See also:
 Project settings 14
 Program settings 15
 Device settings  18
 Audio Format Settings  18
5.1
Project settings
In the Nero SoundTrax project settings, audio and general settings such as project titles and
the name of the artists can be made on various tabs. In addition it is possible to define the
tempo and the beat of your music project.
You reach this window via Options > Project Settings in the menu bar.
5.1.1 Audio Settings tab
The Audio Settings tab offers the following setting options:
Drop-down menu
Rendering Sample Rate
Drop-down menu
Rendering Bit Depth
Specifies the sampling rate. The scan rate is the frequency that
a signal is scanned per time interval.
The default rate is 44100.
Determines the bit depth. Bit depth indicates the precision with
which a vibration will be captured.
The default setting is 16-bit (CD and DAT).
Option button
Specifies the number of channels.
Channels
Stereo: This entry is selected by default.
5.1 Channel Surround: 6-channel surround.
7.1 Channel Surround: 8-channel surround (see Surround projects 39).
See also:
 Surround projects 39
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14
Configuration
5.1.2 General tab
The General tab offers the following setting options:
Input field
Specifies the length of the project in minutes.
Project length
Input field
Specifies the title of the project.
Project title
Input field
Specifies the name of the artist.
Artist's name
Input area
Specifies comments for the project.
Comments
Check box
Adds a short stop between two audio clips in the same track.
Automatically add CD
track splits
5.1.3 Tempo and beat tab
The Tempo and Meter tab offers the following setting options:
Input field
Specifies the tempo of the project, i.e. the beats per minute.
Beats per minute
Input field
Specifies the beats per measure for the project.
Beats per measure
5.2
Program settings
In the Nero SoundTrax program settings, it is possible to make output and saving settings as
well as determine aspects of display and plug-ins on various tabs. In addition general settings such as a standard export file format and folder in which the music files are saved can
be made.
You reach this window via the Options > Settings menu.
5.2.1 General tab
The General tab offers the following setting options:
Input field
Maximum number of undo
levels
Limits the number of steps that can be undone to the specified value.
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15
Configuration
Input field
Specifies the duration of the pause of new CD track splits.
Default duration of CD
track splits
Drop-down menu
Default export file format
Specifies the file format in which Nero SoundTrax will export audio files in the default setting.
5.2.2 Save/Output Settings tab
The Save/Output Settings tab offers the following setting possibilities:
Check box
Use noise shaping when converting to lower bit depths.
Activates noise shaping, which ensures higher audio
quality when converting.
Drop-down menu
Specifies the type of noise shaping.
Noise Shaping Filter
IIR filter (2nd order): Infinite Duration Impulse Response. Uses IIR filter. IIR filters can provide an infinitely long and continuous impulse response. In general they achieve a better subjective audio quality
than FIR filters do, however they have higher levels
of interference energy outside of the audible range.
Second order means that sound is attenuated by 12
dB.
FIR filter (3 taps): Finite Impulse Response filter.
Uses FIR filters. FIR filters possess a pulse response
with guaranteed finite length.
This entry is selected by default.
Drop-down menu
Specifies how surround audio is played back.
Play surround audio as
Multichannel audio (true surround sound): Plays
back surround audio with all channels.
Stereo using Nero HeadPhone (Virtual Surround):
Plays back surround audio filtered down as stereo,
with a virtual surround effect generated for headphones.
Stereo with Nero VirtualSpeakers (virtual surround): Plays surround audio filtered down as stereo, whereby a virtual sound effect is generated for
speakers.
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16
Configuration
5.2.3 View tab
The View tab offers the following setting options:
Check box
Automatically scale track
heights to fill the main window
Check box
Show path name in audio clips
Automatically enlarges the display of the track so
that its height fills the main window.
Shows the clip path in the track display in addition to
the file name.
5.2.4 Folders tab
The Folders tab offers the following setting options:
Defines the folder in which temporary files are stored. The folder should be located on a drive with
plenty of storage space.
Input field
Temporary folder
Input field
Specifies the folder where peak files are stored.
Peak files are cache files that Nero uses to more
quickly open Nero SoundTrax audio files. The folder
should be located on a drive with ample storage
space.
Peak file folder
Input field
Specifies the My Music folder.
"My Music" folder
Opens a dialog box where the folder can be selected
for the respective files.
Check box
Always start the File Open dialog in the "My Music" folder.
When calling the Open dialog box, the system will
always first show the folder that is specified in the My
Music folder text box.
5.2.5 VST Plug-Ins tab
The VST Plug-Ins tab offers the following setting possibilities:
Display area
Shows the currently installed VST plug-ins.
Installed VST Plug-ins
Button
Deletes the selected VST plug-in
Delete
Button
Opens the Open dialog box. Installs a new VST plug-in
Add Plug-in
Nero SoundTrax
17
Configuration
Button
Opens the Open dialog box. Searches for new VST plug-ins
in the specified folder.
Scan folder
5.2.6 DirectX Plug-ins tab
The DirectX Plug-ins tabThe following settings can be made:
Display area
Shows the currently installed DirectX plug-ins
Installed DirectX Plug-ins
Button
Disables the marked DirectX Plug-in
Disable Plug-in
Button
Carries out an intensive search for DirectX Plug-ins.
Scan DirectX Plug-ins
5.3
Device settings
In the device settings of Nero SoundTrax it is possible to make determinations for the audio
input and output.
You reach this window via Options > Device Settings in the menu bar.
The following settings can be made in the Device Settings window.
Audio input area:
Drop-down menu
Specifies the audio device for the audio input.
Device
Audio output area:
Drop-down menu
Specifies the audio device for the audio output.
Device
Input field
Latency
5.4
Specifies the delay time of the sound card, in order to convert an audio
signal from the input of the card to the output of the card.
Audio Format Settings
In the audio format settings from Nero SoundTrax it is possible to undertake various definitions for decoder, encoder and converters on different tabs.
You reach this window via the menu Options > Audio Format Settings in the menu bar.
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18
Configuration
5.4.1 Decoder tab
On the Decoder tabThe following settings can be made:
Button
Opens a dialog box where additional settings can be made
for the selected decoder.
This button is not available for all decoders.
Configure
Button
Info
Opens the About dialog box where information about the selected encoder is displayed.
This button is not available for all decoders.
Button
Moves the decoder up one entry.
Move Up
Button
Moves the decoder down one entry.
Move Down
Button
Artist/Title Information
Source
Opens the Fetch Artist / Title Information dialog box where
you can specify the source from which information relative to
artist and title will be read.
5.4.2 Encoder tab
The Encoder tabThe following settings can be made:
Opens a dialog box where additional settings can be made for the selected encoder.
This button is not available for all encoders.
Button
Configure
Button
Opens the About dialog box where you can view information about the
selected encoder.
This button is not available for all encoders.
Info
Button
Opens the Get Artist / Title Information dialog box where you can
specify the source from which information about artist and title will be
read.
Artist/Title Information
Source
5.4.3 Converter tab
The Converter tabThe following settings can be made:
Button
Configure
Opens a dialog box where you can make additional settings for the selected converter.
This button is not available for all converters.
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19
Configuration
Button
Info
Button
Artist/Title
Information
Source
Opens the About dialog box where you can view information about the
selected converter.
This button is not available for all converters.
Opens the Get Artist / Title Information dialog box where you can specify the source from which information about artist and title will be read.
Nero SoundTrax
20
Import and Recording Audio Files
6
Import and Recording Audio Files
The Nero SoundTrax wizards allow you to take music from records (LP ) and cassettes and
burn it quickly and easily onto CD. The wizards offer filters that you can use to equalize disturbances such as scratches, and thus obtain optimal recording quality.
6.1
Recording from record or cassette
In order to edit audio files in Nero SoundTrax you must first either import them or record
them directly.
The following requirement must be fulfilled:
 A record player or cassette recorder must be connected to the input on the sound card.
To record from record or cassette, proceed as follows:
1. If you want to record from a record, then click the menu Toolbox > Wizards > LP to CD
Wizard.
2. If you want to record from a cassette, then click the menu Toolbox > Wizards > Cassette to
CD Wizard.
 The LP to CD Wizard or Cassette to CD Wizard window will then open with the Recording Console screen.
Recording console screen
3. In the Audio input line menu select the input of the sound card.
4. If you want to hear how the sound quality is modified by changing the recording volume then
check the Digital monitoring box.
Nero SoundTrax
21
Import and Recording Audio Files
5. Start playback on the capture device.
6. Move the Record level slider until the display in the Level meter is primarily in the yellow
range.
If the level meters are predominantly in the red range then the audio quality will
be reduced.
7. If you want to pause recording until a signal is detected at the recording input then check the
Pause recording until signal detected box.
8. If you want to pause recording if a signal has not been detected at the recording input after
20 seconds, for instance because the cassette has reached the end of one side, then check
the Pause recording after 20 seconds of silence box.
9. If you want to change the target file:
1. Click on the Change Target File button.

The Save As dialog box is opened.
2. In the Save menu select the folder where you want to save the audio file.
3. Enter the desired file name in the File Name input field.
4. Click the Save button.
10. Click the
button.
 The system will start recording.
11. Click the
button to stop capturing.
12. Click the Next button.
 The Automatic Track Detection screen is displayed.
Auto Track Detection screen
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22
Import and Recording Audio Files
13. Turn the Silence Threshold controller until the value whose volume level indicates a pause
is reached.
14. Enter the minimum duration of a pause in the Minimum duration of pause text box. Nero
SoundTrax detects passages in the audio file and will automatically inserts a pause.
15. Enter the minimum duration that a track should have in the Minimum duration of track text
box.
16. Click on the Detect button.
 The tracks in the recording will be detected automatically. The detected tracks will be
displayed in the appropriate screen.
17. Click the Next button.
 The Noise Reduction screen is displayed.
Noise suppression screen.
18. Move the Denoiser Level slider until the desired threshold value for removing background
noise such as hissing, crackling, and humming is reached.
19. Move the DeRumble Level slider until the desired threshold value for removing low frequency signals that occur when recording LPs is reached.
The derumble filter can also erase bass frequencies that are part of the recording. Consequently do not set the threshold value of the slider too high.
20. Move the Declicker Level slider until the desired threshold value for removing clicks that
occur when recording LPs is reached.
21. Move the DeCrackler level until the desired threshold value for removing background
crackle that occurs when recording LPs is reached.
22. Click on the Preview button.
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23
Import and Recording Audio Files
 The recording will be played with noise suppression.
23. Click on the Stop button to stop the preview.
24. Click the Next button.
 The CD Compilation screen is displayed.
CD Compilation screen
25. If you want to burn the project immediately then check the Burn project immediately box
26. If you want to launch Nero CoverDesigner then check the Launch Nero CoverDesigner
box.
27. If you want pauses between the individual tracks then select the Pause option button.
28. If you want to have the tracks run into each other then select the Crossfade option button.
29. Enter the duration in seconds and milliseconds in the appropriate text boxes.
30. Click the Finish button.
 You have recorded or imported an LP or cassette.
See also:
 Burning the project on an Audio CD 40
6.2
Importing an Audio CD
To import CD tracks from an audio CD, proceed as follows:
1. Insert the audio CD in a CD drive.
2. Click on Audio > Import from Audio CD.
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24
Import and Recording Audio Files
 The Audio CD Import dialog box is displayed.
Audio CD Import dialog box
3. In the CD-ROM device drop-down menu, select the drive in which you have inserted the
audio CD.
4. To specify the folder where the imported audio files will be stored click on the
button.
5. In the directory tree, click on the folder in which you want to store the imported CD tracks.
6. In the list box, select all CD tracks that you want to import.
You can select multiple entries in a selection list by keeping the shift key depressed while clicking.
7. Click the OK button.
 You have imported CD tracks from an audio CD.
6.3
Capture audio file
The following requirement must be fulfilled:
 A capture device, e.g. a microphone, is connected to the input of the sound card.
To record proceed as follows:
1. Click the
button.
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25
Import and Recording Audio Files
 The Recording Settings dialog box is opened.
2. Select the desired bit depth in the Resolution menu.
3. If you just want to record in mono, uncheck the Stereo recording box.
4. If you want to change the folder in which the recorded file will be stored:
1. Click the

button.
The Save As dialog box is opened.
2. In the Save in drop-down menu, select the folder where you want to save the audio file.
3. Enter the desired file name in the File name text box.
4. Click the Save button.

The Save As dialog box is closed.
5. Click the OK button.
 The Recording Console window is opened.
6. Select the recording input in the Audio input line drop-down menu.
7. If you want to hear how the sound quality is modified by changing the recording volume then
check the Digital monitoring box.
8. Start playback on the capture device.
9. Move the Record level slider until the display in the Level meter is primarily in the yellow
range.
10. If you want to pause recording until a signal is detected at the recording input then check the
Pause recording until signal detected box.
11. If you want to pause recording if a signal has not been detected at the recording input after
20 seconds then check the Pause recording after 20 seconds of silence box.
12. If you want to change the target file:
1. Click on the Change Target File button.

The Save As dialog box is opened.
2. In the Save in drop-down menu, select the folder where you want to save the audio file.
3. Enter the desired file name in the File name text box.
4. Click the Save button.
13. Click the
button.
 The system will start recording.
14. Click the
button to stop capturing.
15. Click on the Keep button.
 You have recorded a track.
See also:
 Recording from record or cassette 21
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Working wth tracks
7
Working wth tracks
If you have recorded or imported an audio file then this file will be shown in the track as a
peak file. You can now edit the tracks containing the audio files.
7.1
Edit the available track
To edit a track, proceed as follows:
1. Click the menu Tracks > Add Track.
 A track will be inserted in the Tracks area.
2. If you want to change the track properties:
1. Click the menu Tracks > Track Properties.

The Track Properties window is opened.
2. Change the track properties as desired.
3. If you want to insert an audio clip in the track:
1. In the Track view call up the context menu with the right mouse button and click the Add
audio file(s) entry.
2. In the Open window that is displayed, select the audio file that you want to insert.

The audio file will be inserted in the track as a peak file.
4. If you want to insert an audio loop:
1. In Track view call up the context menu with the right mouse button and click the Insert
audio loop(s) entry.

The Open window appears.
2. In the file system select the audio file that you want to insert.

The audio file will be inserted in the track as a peak file.
5. If you want to insert a ScratchBox clip:
1. In Track view, call up the context menu with the right mouse button and click the Insert
ScratchBox Clip entry.

The ScratchBox program is opened.
2. Create the ScratchBox Clip in the ScratchBox (see Create ScratchBox Clip 51).
3. Close the ScratchBox.

The ScratchBox clip will be inserted in the track automatically.
6. If you want to insert a SoundBox clip:
1. In Track view call up the context menu with the right mouse button and click the Insert
SoundBox clip entry.

The SoundBox program will open.
2. Create the SoundBox Clip in the SoundBox (see Insert SoundBox Clip 47).
3. Close the SoundBox.

The SoundBox clip will be automatically inserted in the track.
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Working wth tracks
7. If you want to capture an audio clip and immediately insert it in the track as an audio file:
1. In Track view call up the context menu with the right mouse button and click the Insert
audio clip entry.

The Recording Settings window is opened.
2. Enter the storage location in the file system where you want to save the recording.

The Recording Console window is opened.
3. Record the audio clip (see Audio recording 25).
4. After recording click on the Keep button.

The audio clip will be inserted in the track.
8. If you want to edit the effect chain for the track:
1. In Track view call up the context menu with the right mouse button and click the Edit
track effect chain entry.

The Effect Chain Editor - Track window is opened.
2. Edit the effect chain for the track.
9. If you want to insert a CD track split:
1. Call the context menu in the track view with the right mouse button and click on the Insert
CD track split entry.

The CD track split will be inserted in the track.
2. To change the properties of the CD track split, click the right mouse button to call up the
context menu of the
icon. and click the Properties entry.

The Track Split Properties window is opened.
3. Enter the position and the length of the CD track split, the title of the audio clip, and name
of the artist.
10. If you want to insert a CD index:
1. In Track view call up the context menu with the right mouse button and click the Insert
CD index entry.

The CD index will be inserted in the track.
2. To change the properties of the CD index, click the right mouse button to call up the context menu of the icon. and click the Properties entry.

The Index Properties window is opened.
3. Enter the position of the index.
11. If you want to insert a label:
1. Call the context menu in the track view with the right mouse button and click on the Insert
label entry.

The label will be inserted in the track.
2. To edit the properties of the label, right-click to call the context menu of the

icon.
The Label Properties window is opened.
3. Enter the position and the title of the label.
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Working wth tracks
12. If you want to insert a volume curve in the track.
1. Click the menu Tracks > Insert volume curve.

The volume curve will be inserted in the track.
2. Continue to edit the volume curve (see Insert volume curve for track 30).
13. If you want to insert a pan curve in the track:
1. Click the menu Tracks > Add Pan Curve.

The pan curve will be inserted in the track.
2. Continue to edit the pan curve (see Insert pan curve for track 30).
14. If you want to insert a sound change in the track:
1. In the Track area click the Edit Effect Chain button.

The Effect Chain Editor window is opened.
2. Add the desired sound change from the categories tools, effects, or enhancement to the
effect chain.
15. If you want to add an assignable effect group curve to the track:
1. In Track view call up the context menu with the right mouse button and click the Insert
assignable effect curve entry.

The Add Effect Group Curve window is opened.
2. Select one of the effect group curves and click on the OK button.

The effect group curve will be inserted in the track (see Insert effect group curve for
track 31).
16. If you want to disable the track, call the context menu in the track view with the right mouse
button and click on the Deactivate track entry.
 The track will be disabled. The peak file will be hidden.
17. If you want to edit a crossfade of two overlapping audio tracks:
1. In the Track view right click to call up the context menu of the crossfade that is displayed
in red.
2. Click on the desired crossfade type.
3. If you want to match the tempos of the audio clips, click on the Match Tempos entry.

The Crossfade Tempo window is opened.
4. Make the desired settings.
5. Click the OK button.
 You have edited the track.
See also:
 Creating a ScratchBox clip 51
 Inserting a SoundBox clip 47
 Adding a volume curve to the track 30
 Adding a pan curve to the track 30
 Adding an effect group curve to the track 31
 Capture audio file 25
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29
Working wth tracks
 Nero SoundBox 43
 Nero ScratchBox 48
 Effect chains 34
7.1.1 Adding a volume curve to the track
A volume curve allows you to vary the volume over the length of the track.
To create a volume curve, proceed as follows:
1. Select the track whose volume you want to change.
2. Click the menu Tracks > Insert volume curve.
 The volume curve will be displayed in the track. On the left border of the track a percentage scale from 0 to 100 is displayed for the volume.
3. Move the starting point of the curve, i.e. the square box at the left corner, to the desired initial
volume.
4. Click on the point in the volume curve where you want a volume change and move the box
up or down.
5. Repeat the previous step until you have specified all desired points of the volume curve.
6. If you want to delete a specific curve point, right-click on the curve point and select the Remove curve point entry in the context menu that is displayed.
7. If you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
that is displayed.

The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the input
fields Min. and Sec.
3. In the Value area, enter the desired volume in decibels in the Volume text box.
4. Click the OK button.
 You have added a volume curve to the track.
7.1.2 Adding a pan curve to the track
A pan curve allows you to vary the volume in the individual channels over the length of the
track. For example, for stereo you can initially make the left channel louder than the right
channel and thus simulate a movement.
To create a pan curve, proceed as follows:
1. Select the track whose volume distribution you want to change.
2. Click the menu Tracks > Add Pan Curve.
 The pan curves are displayed in the track. On the left border of the track a percentage
scale from -100 to 100 is displayed for the volume. The starting point of the curve is at 0,
which represents uniform volume allocation.
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Working wth tracks
3. Move the starting point of the curve, i.e. the square box at the left corner, to the desired initial
distribution.
4. Click on the point in the volume curve where you want a volume distribution and move the
box up or down.
5. Repeat the previous step until you have specified all desired points of the pan curve.
6. If you want to delete a specific curve point, right-click on the curve point and select the Remove curve point entry in the context menu that is displayed.
7. If you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
that is displayed.

The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the Min.
and Sec. input fields.
3. In the Value area, enter the desired pan in percent in the Pan text box.
4. Click the OK button.
 You have added a pan curve to the track.
7.1.3 Adding an effect group curve to the track
The following requirement has to be fulfilled:
 An effect group must already be created.
In order to add an effect group, proceed as follows:
1. Select the track to which you want to assign the effect group curve.
2. Click the menu Tracks > Add Assignable Effect Curve.
 The Add Effect Group Curve dialog box is opened.
3. Select the desired effect group.
4. Click the OK button.
 The effect group curve will be displayed in the track. A percentage scale from 0 to 100
will be displayed for the volume at the left margin of the track.
5. Move the starting point of the curve, i.e. the square box at the left corner, to the desired initial
distribution.
6. Click on the point in the effect group curve where you want an effect change and move the
box up or down to the desired intensity.
7. Repeat the preceding step until you have specified all desired points of the effect group curve.
8. If you want to delete a specific curve point, right-click on the curve point and select the Remove curve point entry in the context menu that is displayed.
9. If you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
that is displayed.
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Working wth tracks

The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the Min.
and Sec. input fields.
3. In the Value area, enter the desired volume in decibels in the Volume text box.
4. Click the OK button.
 You have added an effect group curve to the track.
See also:
 Effect chains 34
7.2
Surround sound distribution
Nero SoundTrax allows you to allocate different output levels to the speakers during playback of a track; this changes the sound center of the room so that the sound "migrates". For
this key points are created in the track so that the movement of sound can be re-used in
subsequent playbacks.
Changed surround sound distribution with key points
7.2.1 Changing the surround sound distribution
In order to change the surround sound distribution, proceed as follows:
In general: The farther you move the dot away from a speaker the softer the
sound in that speaker will be. The nearer you move the green dot to the speaker the louder the sound will be.
The sound from the right speaker becomes louder when the dot is moved to the
right; the sound from the left speaker becomes louder when the dot is moved to
the left.
If you place the dot in the corner above one of the speakers then only that particular speaker will provide sound; the other speaker will be completely muted.
You can achieve the same effect by double-clicking on one of the speakers to
turn it yellow.
1. In the Surround Sound Distribution field located in the Track section, click the green dot,
keep the mouse button depressed, and move the dot.
 The dot movement is marked by key points in the track view. These key points consist of
a dotted line and a diamond at the top of the line.
2. If you want to move a key point in the track, click on the diamond at the top of the key point
and move it to the right or left.
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Working wth tracks
3. If you want to delete a key point in the track, click on the diamond at the top of the key point
and press the Delete key on your keyboard.
 You have changed the surround sound distribution of the track.
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Effect chains
8
Effect chains
You can assign effect chains that consist of multiple effects to a specific track or to the master track. It is also possible to define effect chains and to assign them to the tracks as an effect group curve. With the effect group curve you can adjust the intensity of the effect group
over the length of the track.
When putting an effect chain together you can choose from the following categories.




8.1
Plug-ins
Tools
Effects
Enhancements
Plug-ins context menu
The Plug-ins context menu offers the following possibilities for selection:
DirectX settings
Opens the Settings window with the DirectX Plug-Ins tab.
VST Settings
Opens the Settings window with the VST-Plug-ins tab.
See also:
 DirectX Plug-ins tab 18
 VST Plug-Ins tab 17
8.2
Toolbox context menu
The Toolbox context menu offers the following selection possibilities:
Deesser
Automatically lowers the sibilance level in a voice or song recording.
Dynamic Processor
Corresponds to the physical term of loudness (loudness perception).
Equalizer
Equalizes sound frequencies and allows sound quality of bases and
high notes to be modified (sound design).
Karaoke filter
Filters out frequencies that are exactly the same on both tracks. Frequently in songs the vocal is the same on both tracks and is thus removed.
Noise Gate
Suppresses soft segments in the signal transmission. It is used to
suppress background noise for example.
Pitch Tuning
Among other things pitch tuning is used to change the playback
speed and the pitch.
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Effect chains
8.3
Stereo Processor
Specifies settings for the left and right audio channel and generates
artificial stereo.
Time Correction
Specifies settings for the playback speed.
Transpose
Changes the pitch of music passages and their playback speed.
Effects context menu
The following setting options are available:
Chorus
Adds several slightly distorted signals to the original signal.
Convolution Reverb
Uses convolution to convert depictions of real sounds into audio
signals by A computer system.
Delay
Outputs one or more delayed copies of the input signal and thus
achieves an echo-like sound.
Distortion
Distorts the signal. Frequently used for electric guitars.
Flanger
Copies the input signal and returns the copy (phase shifted) to
the original. The main difference to the similar phaser effect is the
feeding back of the copied signal to the input. The feedback can
be finely adjusted.
Volume
Describes the hearing-based volume. With this effect the perceived volume can be increased without exceeding the maximum
permissible amplitude.
Low Fidelity
Simulates a low sampling rate and thus generates a lesser sound
quality.
Modulation
Modulates the signal with a freely selectable control signal. Supports amplitude modulation as well as frequency modulation.
Multi-Tap Delay
Generates individual echoes or a single reflection and describes
the number of simultaneously possible echoes. This is a delay effect based on taps.
Phaser
Copies and filters the input signal with a varying band-stop filter.
Then the signal reproduced is phase-displaced to the original signal. It is similar to the flanger effect.
Pseudo Reverse
Produces the impression that the file is being played backwards
by reversing only fragments; in reality, however, the file is being
played in the correct direction.
Re-analogue
Offers several effect options by inserting interference effects,
such as artificial aging through noise.
Reverb
Gives a reverb effect to the file.
Stutter
Produces a stuttering effect though cut outs or repetitions.
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Effect chains
8.4
Surround Reverb
Changes the room sound. A different environment can be artificially assigned to the music file. It is possible to specify the room
depth, width, and height, the finish of room surfaces, as well as
other parameters.
Voice Modification
Modifies the voice in a piece of music. For example you can
change the pitch.
Wah-Wah
Is primarily used to influence the sound of electric guitars. The
term wah-wah approximates the sound of the induced effect.
Enhancement context menu
The enhancement context menu offers the following selection possibilities:
8.5
Band Extrapolation
Enables generation of high and low frequency harmonies.
Camera Denoiser
Removes (or reduces) the humming noises that frequently occur with video cameras with graphic view.
DC Offset Correction
Automatically removes DC components that can be harmful to
speakers.
Declicker
Removes pops. The intensity can be adjusted manually.
Declipper
Removes parasitic noise and distortion that result from digital
as well as analog saturation.
DeHum
Removes hum.
Filter Toolbox
Set of filters that suppress feedback and irregularities.
Noise Reduction
Reduces undesired noise when saving analog signals.
Effect chains and effect groups
In Nero SoundTrax effects are organized in an effect chain; its effects are applied sequentially, for example first noise reduction, then volume change, and a reverb effect.
Once an effect chain is created you can save it as an effect chain template.
The second way of assigning effects to tracks is to form an effect group and then assign it to
the track as an effect group curve.
See also:
 Adding an effect group curve to the track 31
8.5.1 Editing an effect chain
To create an effect chain for all tracks, proceed as follows:
1. If you want to create an effect chain for all tracks:
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Effect chains
1. Click the menu Add > Effect in > Master Effect Chain.

The Effect Chain Editor - Master window is opened.
2. If you want to create an effect chain for a specific track:
1. Click the menu Add > Effect in > Track Effect Chain.

The Effect Chain Editor - Track window is opened.
3. Click the Add button and from the displayed menu choose the desired effect.
The displayed menu contains the Toolbox effects and the Enhancements effect groups.
 Different control elements are displayed depending on the effect selected.
4. Make the rest of the settings as desired.
The subsequent settings differ depending on the effect selected and are not
described in further detail.
5. Repeat the preceding steps until you have added all desired effects.
6. Click the Close button.
7. If you want to delete the effect chain:
1. Right click in a free area of the track, whose effect chain you want to delete, and select
Edit track effect chain in the displayed context menu.
2. If you want to delete a single effect then right-click on the effect that you want to delete
and select Remove effect in the context menu that is displayed.
3. If you want to delete the entire effect chain then remove all effects one after the other.
 You have edited an effect chain.
8.5.2 Editing the effect chain template
To edit an effect chain template, proceed as follows:
1. Open the Effect Chain Editor window.
2. Select an effect.
3. Select the desired template in the drop-down menu in the lower left corner of the window.
 The settings of the selected template will be accepted when you close the Effect Chain
Editor window.
4. If you want to create your own template:
1. Define the effect as you desire.
2. Enter a name in the drop-down menu in the lower left corner of the Effect Chain Editor
window.
button.
3. Click the

You have saved an effect template.
5. If you want to delete a template:
1. Select the Effect Chain Editor in the menu in the lower left corner of the window.
2. Click the
button.
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Effect chains

You have deleted the template.
 You have modified an effect chain template.
8.5.3 Editing an effect group
To create and edit an effect group, proceed as follows:
1. Click the menu Add > Effect in > Assignable Groups.
 The Assignable Effect Groups window is opened.
2. Click on the Add Group button.
 The new group will be displayed in the table.
3. Select the newly created group.
4. Click on the Edit Chain button.
 The Effect Chain Editor - Track window is opened.
5. Click the Add button.
The displayed menu contains the Toolbox, Effects and Enhancement effect groups.
 Different control elements are displayed depending on the effect selected.
6. Make the rest of the settings as desired.
The subsequent settings differ depending on the effect selected and are not
described in further detail.
7. Repeat the preceding steps until you have added all desired effects.
8. Click the Close button.
9. If you want to delete an effect group:
1. Select the desired effect group.
2. Click the Remove button.
 You have edited an effect group.
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Surround projects
9
Surround projects
With Nero SoundTrax you can create 5.1 and 7.1 surround projects. These numbers correspond to playback with a surround system with


5 speakers + subwoofer
Or
7 speakers + subwoofer.
In addition to two different types of surround projects, Nero SoundTrax offers the selection of
the number of speakers:


Projects in which all speakers will be addressed with one sound track.
Projects in which all speakers will receive a separate channel.
In addition you can insert an automatically generated LFE channel in the project.
Edit individual tracks in a surround project precisely in the same manner as described in the
chapter Editing a track
See also:
 Edit the available track 27
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39
Exporting
10
Exporting
10.1 Export project in an audio file
To export the project to an audio file, proceed as follows:
1. Click the menu File > Export to audio file.
 The Save As dialog box is opened.
2. In the Save in drop-down menu, select the folder where you want to save the audio file.
3. Geben Sie den gewünschten Dateinamen in das Eingabefeld Dateiname ein und wählen Sie
das Audioformat aus, in dem die Datei gespeichert werden soll.
The subsequent settings differ depending on the selected effect and will not be
described in further detail.
4. If you want to make additional settings for the audio format:
1. Click on the Options button.

A dialog box opens.
2. Make the rest of the settings as desired.
3. Click the OK button.
5. Click the Save button.
 You have exported the project to an audio file.
10.2 Burning the project on an Audio CD
To burn an audio CD, proceed as follows:
1. In the Toolbox menu click Burn to CD.
 The Audio CD Recorder window is opened.
2. Insert a writable CD in the CD recorder drive.
3. In the area CD recorder options in the menu Device choose the CD recorder into which
you have placed the writable CD.
If you want to burn the project as a disc image, select the Image Recorder entry in the Device drop-down menu.
You can burn a disc image later on using Nero Burning ROM or Nero Express.
4. If you want to perform a simulation to verify whether the recorder can burn the CD, activate
the check box Simulate before burning.
 Prior to burning, the program verifies that all files selected for burning are available.
5. If you want to run a speed test prior to recording then check the Test maximum speed before burning box.
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40
Exporting
 Before burning, the program will verify whether the recorder is capable of burning the
session with the selected writing speed.
6. If you do not want to normalize the volume, then in the Normalizing volume levels area
choose the Do not normalize option field.
If you wish to normalize the volume of the individual CD tracks individually, then choose the
Normalize each track separately option field.
If you wish to normalize the volume of the whole CD, choose the Normalize all option field.
7. If you have selected a normalization, move the Normalization level slider until the desired
decibel value is reached.
8. If you wish to add a CD text, enter the desired title and artist in the Title and CD Text area.
With CD players that support CD text, the title of the CD, the name of the audio
file as well as the name of the artist appear in the display.
9. If you want to add the same artist information to all tracks:
1. Click the Select All button.
2. Click on the Properties button.

The CD Track Properties dialog box is opened.
3. Enter the joint artists of the CD track in the appropriate input field.
4. Click the OK button.
10. If you want to add titles and artist to specific tracks:
1. Select the desired track in the CD Track List area.
2. Click the Properties.

3.
4.
5.
6.
The CD Track Properties dialog box is opened.
Enter the title of the CD track in the appropriate input field.
Enter the artist of the CD track in the appropriate input field.
Click the OK button.
Repeat these sub-steps for each track to which you want to add title and artist.
11. Click the OK button.
1. If you have selected the Image Recorder as destination, then the dialog box Save As will
open.
2. In the Save In menu select the desired folder and enter the desired file name in the File
name input field.
3. Click the Save button.

A dialog box with information concerning the successful burning process will open.
4. Click the OK button.
 The Burn Progress window is opened.
12. If you would like to save a log file:
1. Click the Save button.

The Save As dialog box is opened.
2. Select the desired folder from the Save in drop-down menu.
3. Enter the desired file name in the File Name input field.
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41
Exporting
4. Click the Save button.
5. Click the Close button.
13. If you would like to print a log file:
1.
2.
3.
4.
Click the Print button.
In the menu, choose the Name of the desired printer.
Carry out the desired settings in the Printer Area and Copies menu.
Click the OK button.
14. If you do not want to save a log file for the burning process, click the Discard button.
 You have burned an audio CD.
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42
Nero SoundBox
11
Nero SoundBox
With Nero SoundBox you can create audio clips. Various rhythms, music types, and instruments are available to you. You can also enter a text which a computerized voice will speak
in time with the music and add background noises to the audio clip.
11.1 Nero Soundbox main screen
The main screen of Nero SoundBox is organized into the following sections.





General settings
Beat Editor
Sequencer
Text II Speech
Ambience
Nero SoundBox Main Screen
11.1.1 General components
The following setting possibilities are available. They are repeated in the various sections of
the Nero SoundBox interface.
Switches the section on and off.
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43
Nero SoundBox
Specifies the intensity of effects.
Indicates the volume of effects.
Indicates the surround sound allocation. This element is
button.
shown when you click the
Provides different profiles for selection.
Calls up the complete pattern of the selected profile into a
new window.
Copies content (rhythm, melody) of a measure into the selected measure.
Specifies the rhythmic pattern. The pattern is divided into four
measures.
Deletes a template or a profile.
Saves a template or a profile. This can be re-used at any
time.
See also:
 Patterns 47
11.1.2 General settings
In addition, the following settings are available in the Nero SoundBox interface, and are applicable in all areas within the SoundBox.
Starts playback of the SoundBox clip.
Pauses playback of the SoundBox clip
Stops playback of the SoundBox clip.
Repeats the entire SoundBox clip.
Repeats only the active section of the SoundBox clip.
Input field
Indicates the tempo of the SoundBox clip.
Tempo
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44
Nero SoundBox
Drop-down menu
Subdivides the measure.
Quantization
Drop-down menu
Shows up to 4 bars in the pattern view and makes these changeable.
Thus the same measure is not always played back in succession.
Bars
Graphically shows the allocation of sound in the room.
11.1.3 Beat editor area
In the Beat Editor, the following setting possibilities are available with which you can create
the rhythms in various musical directions.
Button
Clears a pattern.
Delete
Button
Randomly selects a pattern.
Random
Slider
Indicates the intensity of the selected profile.
Boost
Slider
Influences the pitch of the profile.
Pitch
Drop-down menu
Musical direction
Specifies a musical direction. Depending on the musical direction the
entries below the menu change. They will then show the percussion instruments that are typical for the selection. In the context menu of the
individual percussion instruments you can replace a particular instrument with a different instrument.
11.1.4 Sequencer area
The following selection possibilities are available in the Sequencer area with which the individual tones can be edited.
Button
Deletes a pattern.
Delete
Button
Randomly selects a pattern.
Random
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45
Nero SoundBox
Slider
Specifies the length of tones.
Decay
Slider
Distorts the tone and allows it to seem louder.
Distortion
Slider
Cut off
Designates the frequency up to which the tone will be generated. The
higher the value of the controller, the higher the frequencies that will be
contained in the generated tone.
Slider
Gives the tone more resonance.
Resonance
Slider
Changes the sound using various parameters.
Sound
Graphically represents the tones.
Switches between polyphony and monophony. Polyphony plays multiple
tones at the same time. Monophony selects one pitch per time unit.
Opens a drop-down menu where wave files with characteristic instrument sounds can be selected. Bass, guitar, piano, flute, or saxophone
can be selected.
11.1.5 Bereich Text II Speech
The following setting options are available in the Text II Speech area with which you can enter text into the text box.
Slider
Changes the playback speed.
Time
Slider
Influences the pitch of speech.
Pitch
Slider
Envelope
Changes the formats of the voice without changing the pitch.
The higher the value of the controller, the higher voice formats will be moved.
Option buttons
Defines the playback volume.
Normal, voice, whisper
Check box
Specifies the pronunciation type.
Rapper
Input field
Specifies the text that will be converted to speech.
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46
Nero SoundBox
11.1.6 Ambience area
In the Ambience area you can select profiles and introduce these as background noises in
your sound.
Slider
Specifies volume and intensity of the background noises.
Intensity / volume
Drop-down menu
Selects an existing profile. The Intensity and Volume sliders are
adapted to suit the imported profile.
11.2 Patterns
The pattern in the Beat Editor area specifies the beats of the individual percussion instruments per bar.
The pattern in the Sequencer area specifies the tones in the specific bars. In order to hear
the tones before inserting them in the pattern, you can click on the keyboard and listen to the
tone.
In the Accent area with a single click on a box in the meter of the sample you can assign a
tone. Double-clicking turns the box green and causes the tone to change its frequency level
linearly over the length of the tone rather than in a single step.
In the glide area of the sample, it is possible to give the tone its properties, adapt the basic
tone to flow into the next tone in order to prevent an audible end to the tone change. In this
way the end of the "Sliding" tone pitch is the same as that of the next tone.
11.3 Inserting a SoundBox clip
To create a SoundBox clip, proceed as follows:
1. Select the General Settings for all sections.
2. Select the desired settings in the Beat Editor area.
3. Select the desired settings in the Sequencer area.
4. Select the desired settings in the Text II Speech area.
5. Select the desired settings in the Ambience area.
6. Click OK.
 You have inserted a SoundBox clip in the track.
See also:
 General components 43
 Beat editor area 45
 Sequencer area 45
 Bereich Text II Speech 46
 Ambience area 47
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47
Nero ScratchBox
12
Nero ScratchBox
With Nero ScratchBox you can insert an audio clip in the track.
Nero ScratchBox consists of two virtual turntables on which audio files can be played. This
means, for example, you can professionally mix the audio files into each other, process the
audio files with diverse effects, and scratch the audio files.
12.1 Main screen - Nero ScratchBox
In the Nero ScratchBox the main screen is divided into the following sections:





Turntable (1)
Peak file view (2)
Mixing console (3)
File selection (4)
Tools (5)
Main screen - Nero ScratchBox
12.1.1 Turntables area
You can play back and edit audio files on the Turntables.
The following setting options are available:
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48
Nero ScratchBox
Plays back audio files.
Starts playback of the audio file.
Stops playback of the audio file.
Pauses playback of the audio file.
Specifies the starting point of a loop.
Specifies the end point of a loop.
Plays back the specified loop in the audio file.
Changes the playback speed when starting and ending the audio
file.
Briefly slows playback. The function simulates manually holding
of the LP.
Briefly accelerates playback. The function simulates manual acceleration of the LP.
Shows the name of the audio file.
Changes the playback speed of the audio file.
Shows which percentage value is used to specify faster or slower
playback of the audio file.
12.1.2 Peak file view
The following setting options are available:
Displays the audio file as peak file.
12.1.3 Mixing console area
On the Mixing console you can change the playback of the audio files on the turntables.
The following setting options are available:
Determines the volume of the overall audio output.
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49
Nero ScratchBox
Indicates the playback volume of the respective turntable.
Graphically displays the playback.
Mixes the playback of both turntables.
Fades highs, mids, and lows out and in.
Adjusts the intensity of highs.
Adjusts the intensity of the mid-range.
Adjusts the intensity of lows.
Auto DJ
Triggers an automatic crossfade from one audio file to another.
Indicates the "Beats per minute."
Is illuminated when the meter of one audio file agrees with the meter of the other audio file and the two files can be mixed well together.
12.1.4 File Selection
The familiar Windows folder structure is shown in the file selection area.
This is where you can select the files that you want to play on the turntables.
12.1.5 Tools area
In the Extras area you can select sample effects and play them on the turntables. In addition
you can record the playback of the turntables, post-edit the scratches added to the recording
in the ScratchEditor, and record actions on the mixing console.
The following setting options are available:
Records the playback of both audio files. Each sound action that is
executed after activating this button will be recorded.
Fast forwards the recording.
Rewinds the recording.
Indicates the temporal progress of the recording.
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50
Nero ScratchBox
Displays a loop.
Displays sample sounds, scratches and effects.
Button
Learn hardware
Establishes a connection between a control element on the DJ hardware and a control element in the ScratchBox.
This button is only active if DJ hardware is connected.
Button
Calls up the ScratchEditor window.
ScratchEditor
12.2 Creating a ScratchBox clip
To create a ScratchBox clip, proceed as follows:
1. Select a file in the file system in the lower left corner of the ScratchBox.
2. Drag the file onto one of the turntables.
 The name of the audio file is displayed in the field above the turntable.
3. If you want to define a loop in the audio file:
1. Start playback of the audio file.
2. At the desired starting point of the loop, click the
3. At the desired end point of the loop click the
4. Click the
button.
button.
button to playback the defined loop.
4. If you want to briefly reduce the playback speed, click the Minus button on the turntable.
5. If you want to briefly accelerate the playback speed, click the Plus button on the turntable.
6. If you want to continuously accelerate the playback speed, move the slider on the turntable
up.
 The speed increase is shown in the red field above the slider as a percentage value.
7. If you want to permanently slow down the playback speed, move the slider on the turntable
down.
 The reduction in speed is displayed as a percentage value in the red field above the controller.
8. If you desire a slow fade-in and fade-out at the beginning and end of the audio file playback,
then turn the slider on the turntable to the right.
9. If you want to completely filter highs, mid-range, or lows out of the audio file, then push the
switch for the respective tone to the right.
 The switch will be illuminated red.
10. If you want to automatically crossfade from one audio file to another, then slide the AutoDJ
slider on the mixing console to the right.
Nero SoundTrax
51
Nero ScratchBox
11. If you want to manually crossfade from one audio file to another, move the lower slider on
the mixing console in the direction of the desired turntable.
12. If you want to change the volume of one of the playbacks, move the vertical slider on the
respective side.
13. If you want to change the volume for both audio files, move the slider on the mixing console.
14. If you want to play back a loop from the Tools section, drag the loop icon onto the turntable.
15. If you want to use a sample scratch, click on the numbered buttons in the upper right in the
Tools area.
Scratches 1 - 3 will be used on the left turntable, scratches 4 - 6 will be used on the right
turntable.
16. If you want to use a sample sound, click the numbered buttons in the lower left of the Tools
section.
17. If you want to use a sample effect, click the numbered button in the lower right of the Tools
section.
18. If you want to record a playback:
1. Click the
button.
2. Start playback of the audio file(s).
All actions that you execute during the recording will also be recorded.
button.
3. If you would like to end the recording click the
4. Click on the
5. Click the
button to play the recording.
and
buttons to fast forward and rewind the recording.
19. If you want to postprocess the scratches in your recording:
1. Click the ScratchEditor button in the Tools section.

The Scratch Editor window is opened.
2. Change your scratches by clicking the playback curve of the respective turntable and
then moving the handles that appear due to scratching.
3. Close the Scratch Editor.

The changes are accepted.
20. If you want to establish a connection between a control element on the DJ hardware and a
control element in the ScratchBox Editor:
1. Click on the Learn Hardware button.
2. Activate the control element on the DJ hardware.
3. Click on the control element in the ScratchBox that you want to connect with the corresponding control element on the DJ hardware.
4. Click again on the Hardware Learn button to end the recording.
5. If you want to control the desired control element in the ScratchBox then click again on
the control element on the DJ hardware.
 You have created a ScratchBox clip.
See also:
 Scratch Editor 53
Nero SoundTrax
52
Nero ScratchBox
12.2.1 Scratch Editor
In the ScratchEditor you will see a curve for each turntable. At normal play speed the curve
runs linear at 100% of the y-axis.
Scratches are expressed in the curve as deflections in the positive and negative % range.
Negative deflections mean that the audio file is played in reverse for this time, positive deflections means that the audio file is played back faster.
The x-axis therefore describes the point in time, and the y-axis describes the play speed of
the audio file at this point in time.
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53
Technical Information
13
Technical Information
13.1 System requirements
Nero SoundTrax is installed along with the Nero Suite. Its system requirements are the same. You can find more detailed information on the system requirements under
www.nero.com.



In addition, the following requirements apply:
16-bit Windows compatible sound card and speakers or headphones
Optional: CD recorder
Installation of the newest WHQL certified drivers is recommended. WHQL
stands for Windows Hardware Quality Labs and means that the device driver
certified by Microsoft is compatible with Microsoft Windows and the relevant
hardware.
13.2 Formats supported
13.2.1 Audio formats and codecs












Advanced Audio Coding (ACC) - import only
Audio Interchange File Format (AIFF, AIF)
Dolby Digital (AC-3) - import only
MP3 / mp3PRO
Moving Picture Experts Group-1 Audio Layer 3 (MP3)
Moving Picture Experts Group-4 (MP4)
Nero Digital (MP4)
OGG Vorbis (OGG, OGM)
Recource Interchange File Format WAVE (WAV, WAVE)
Windows Media Audio (WMA)
Nero WaveEditor File (NWF)
Nero SoundTrax Project File (NPF)
Nero SoundTrax
54
Glossary
14
Glossary
Bit Depth
Bit depth indicates the precision with which an oscillation vibration will be captured. The
greater the value, the more accurate is the acquisition and the better is the audio quality.
FIR Filter
A filter is a system that links an input signal with a transmission function and makes this
changed signal available at its output. With a filter with finite pulse response (FIR filter) the
output signal is made up of several partially buffered values of the input signal.
Frequency
The frequency denotes the oscillations per second of an electrical or magnetic field. With
audio files this means that the frequency increases with rising pitch. The unit is Hertz (Hz).
The highest magnitude of oscillation is called the amplitude.
IIR Filter
A filter is a system that links an input signal with a transmission function and makes this
changed signal available at its output. A filter with infinite pulse response (IIR filter) uses the
input values as well as buffered values of the output signal.
LFE channel
A Low Frequency Effect channel is used for transmitting low frequency sound via a special
low frequency channel that is specially reduced in its bandwidth. The bandwidth is limited to
the bases and thus to frequencies between 20 Hz and 100 Hz. The LFE channel is used in
various multi-channel sound systems. Because of its limited bandwidth it is not counted as a
full channel in the designation of multi-channel sound systems but as a suffix marked as
"1"(e.g. 5.1).
Noise shaping
Noise shaping is a process in which the noise of a digital signal is more strongly concentrated in certain frequency ranges. The noise is thus displaced into frequency ranges that are
irrelevant for further signal processing. These frequency ranges can subsequently be damped with the aid of various filters and in this way the noise is suppressed.
Sample Rate
The sample rate indicates the frequency with which a signal is sampled per interval of time. It
is measured in sampling values per second. The higher the sample rate the more precise the
measurement, and the better the audio quality.
Nero SoundTrax
55
Index
15
Index
Cassette
A
Add
Capturing ......................................................... 21
Change
Effect group curve ........................................... 31
Pan curve ........................................................ 30
Volume curve................................................... 30
Ambience .............................................. 43
Amplitude .............................................. 35
Area
Ambience......................................................... 47
Assignable Effects ........................................... 12
Beat Editor....................................................... 45
Master track..................................................... 11
Project ............................................................. 13
Sequencer ....................................................... 45
Text II Speech ................................................. 46
Tools................................................................ 50
Track display ................................................... 12
Tracks.............................................................. 12
Assignable effects................................... 9
Assignable Effects ................................ 12
Audio CD
Importing.......................................................... 24
Writing ............................................................. 40
Audio file
Capturing ......................................................... 25
Exporting ......................................................... 40
Importing.......................................................... 21
Write ................................................................ 21
Audio Format Settings .................... 14, 18
Audio input
Define .............................................................. 18
Audio output
Define .............................................................. 18
B
Band Extrapolation................................ 36
Beat editor............................................. 45
Beat Editor ............................................ 43
Bit depth .......................................... 14, 16
C
Camera Denoiser .................................. 36
Capturing
Audio file.................................................... 21, 25
Cassette .......................................................... 21
From a record or cassette ............................... 21
Record ............................................................. 21
Nero SoundTrax
Surround sound distribution ............................. 32
Channel............................................. 7, 30
Chorus................................................... 35
Clip .................................................... 7, 13
Nero ScratchBox.............................................. 51
ScratchBox clip ................................................ 51
SoundBox ........................................................ 47
Context Menu........................................ 12
Clip................................................................... 13
Effects .............................................................. 35
Enhancements ................................................. 36
Plug-in.............................................................. 34
Tools ................................................................ 34
Track ................................................................ 13
Conventions, manual .............................. 5
Convolution Reverb............................... 35
Create
Effect chain ...................................................... 36
Effect groups.................................................... 38
ScratchBox clip ................................................ 51
SoundBox clip .................................................. 47
D
DC Offset Correction............................. 36
Declicker ............................................... 36
Declipper ............................................... 36
Deesser................................................. 34
Define
Audio input ....................................................... 18
Audio output..................................................... 18
Device settings................................................. 18
DeHum .................................................. 36
Delay ..................................................... 35
Device settings...................................... 14
Digital monitoring ............................ 21, 26
Display
Peak file ........................................................... 49
Distortion ............................................... 35
Dynamic Processor ............................... 34
E
Edit
Effect change template .................................... 37
56
Index
Effect groups ................................................... 38
Track................................................................ 27
Effect chain ..................................... 34, 36
Create.............................................................. 36
Effect Chain Editor ................................ 37
Effect change template ......................... 36
Edit .................................................................. 37
Effect group curve..................... 31, 34, 36
Add .................................................................. 31
Effect groups ................................... 36, 38
Create.............................................................. 38
Edit .................................................................. 38
Effects ............................................. 34, 35
Enhancements ................................ 34, 36
Equalizer ............................................... 34
Exporting
Audio file.......................................................... 40
F
File Selection................................... 48, 50
Filter Toolbox ........................................ 36
FIR filter................................................. 16
Flanger .................................................. 35
Frequency ....................................... 12, 45
G
General components............................. 43
General settings .................................... 14
I
IIR filter.................................................. 16
Image Recorder .................................... 40
Importing
Audio CD ......................................................... 24
Audio file.......................................................... 21
K
Karaoke filter ......................................... 34
L
LFE channel .......................................... 39
LFE track............................................... 10
Loop .......................................... 48, 50, 51
Low Fidelity ........................................... 35
Nero SoundTrax
M
Main Screen
Nero ScratchBox.............................................. 48
Nero SoundBox................................................ 43
Nero SoundTrax................................................. 9
Manual, conventions ............................... 5
Master track .......................................... 11
Master track settings ............................... 9
Menu bar ........................................... 9, 10
Mixing console ................................ 48, 49
Modulation............................................. 35
Multi-Tap Delay ..................................... 35
N
Nero ScratchBox ................................... 48
Main Screen..................................................... 48
Nero SoundBox............................... 43, 44
Nero SoundTrax...................................... 5
Noise Gate ............................................ 34
Noise Reduction.............................. 23, 36
Noise shaping ....................................... 16
Noise Shaping Filter.............................. 16
P
Pan curve ........................................ 29, 30
Add................................................................... 30
Peak file ................................................ 49
Peak file view ........................................ 48
Phaser................................................... 35
Pitch ...................................................... 45
Pitch Tuning .......................................... 34
Plug-in ................................................... 34
Program
Launching the Program...................................... 6
Startup ............................................................... 6
Program settings ................................... 15
Project ................................................... 13
Project ..................................................... 9
Project area............................................. 7
Project settings...................................... 14
Project templates
Select ................................................................. 8
Pseudo Reverse.................................... 35
57
Index
R
Re-analogue.......................................... 35
Record
Capturing ......................................................... 21
Recording from record or cassette........ 21
Recording Settings ................................ 26
Reverb................................................... 35
S
Sample Rate ................................... 14, 35
Scratch Editor........................................ 53
ScratchBox clip
Create .............................................................. 51
ScratchEditor......................................... 50
Scratching ............................................. 48
Select
File................................................................... 50
Nero SoundTrax templates................................ 8
Project templates............................................... 8
Select files ....................................................... 50
Templates.......................................................... 8
Sequencer ....................................... 43, 45
Sound center point................................ 32
SoundBox........................................ 43, 44
SoundBox clip
Create.............................................................. 47
Startup
Program............................................................. 6
Stereo Processor .................................. 34
Stutter.................................................... 35
Surround projects.................................. 39
Surround Reverb................................... 35
Surround sound distribution .................. 32
Change ............................................................ 32
System requirements ............................ 54
Nero SoundTrax
Other ................................................................ 54
T
Tab
Audio Settings .................................................. 14
Convertors ....................................................... 19
Decoder ........................................................... 19
DirectX Plug-in ................................................. 18
Encoder............................................................ 19
Folder ............................................................... 17
General ............................................................ 15
Save/Output Settings ....................................... 16
Tempo and beat ............................................... 15
View ................................................................. 17
Text II Speech ....................................... 43
Time Correction..................................... 34
Toolbar .............................................. 9, 10
Tools ......................................... 34, 48, 50
Track ....................................................... 7
Edit................................................................... 27
Track display ..................................... 9, 12
Tracks ............................................... 9, 12
Transpose ............................................. 34
Turntables ............................................. 48
V
Virtual surround..................................... 16
Voice Modification ................................. 35
Volume .................................................. 35
Volume curve .................................. 29, 30
Add................................................................... 30
VST Plug-Ins tab ................................... 17
W
Wah-Wah .............................................. 35
Writing ................................................... 40
Audio CD.......................................................... 40
58
Contact
16
Contact
Nero SoundTrax is a Nero AG product.
Nero AG
T
Im Stoeckmaedle 13-15
www.nero.com
Internet:
THU
T
76307 Karlsbad
http://support.nero.com
Help:
THU
U
T
Germany
U
+49 724 892 8499
Fax:
T
Nero Inc.
T
330 N Brand Blvd Suite 800
www.nero.com
Internet:
THU
T
Glendale, CA 91203-2335
USA
U
http://support.nero.com
Help:
THU
U
T
(818) 956 7094
Fax:
T
US-CustomerSupport@nero.com
E-mail:
THU
T
U
Nero KK
T
Rover Center-kita 8F-B, 1-2-2
Nakagawa-chuou Tsuzuki-ku
Yokohama, Kanagawa
www.nero.com
Internet:
THU
T
Help:
T
U
http://support.nero.com
THU
U
Japan 224-0003
Copyright © 2008 Nero AG and its licensors. All rights reserved.
Nero SoundTrax
59
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