RMS Keyboard Users Manual_3

RMS Keyboard Users Manual_3
RMS KEYBOARDS
Documentation
v1.0
Overview
Features
Download and Installation of Software
Running the Trial Version
Running the Full Version
Purchasing the Full Version
Authenticate
License Expiration
Hardware Set Up
Configure Audio Output
Macintosh
Windows
Configure Keyboard Input -
Using the Keyboard Wizard
Using the MIDI assignment in the Keyboard Part Window
Testing your System
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Architecture
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Show
Song
Keyboard
Setup
Instrument
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Operation
Performance Navigating through the show
Editing
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Setting Function Keys
Using the Wizard setup to assign functions to keys
Using the Edit Drawer to assign functions to keys
Changing Volume
External Volume
Master Volume
Audio Output Channel Volume
Instrument Volume
Adjusting Output Assignment
Adjusting Pan
Muting an Instrument
Changing the Name of a Setup
Changing the Name of a Song
Using Reverb
Channel Reverb Send
Master Reverb Return
Stereo/Mono Mix
Bright/Dull
Long/Short
Window
Description of common elements
Close window
Edit Drawer
Resize
Active Window
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Keyboard Part Windows
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MIDI Select Button
Setup List
Fader Strip
Instrument Name
Instrument Volume
Instrument Pan
Output Assignment Select
Instrument Mute
Edit Drawer
Function Key Assignment
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SONGS Window
Songs List
OUTPUT MIXER
Output Channel Strip
Output Channel Volume
Output Channel Reverb Send
Master Volume Strip
Reverb Return (Master Reverb)
Edit Drawer
Reverb width
Reverb Brightness
Reverb length
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KEYBOARD Display Window
Keys
Function Keys
Menu Commands
File
Save
Run Setup Wizard
Windows Songs
Keyboard1
Keyboard Display Output Mixer
Keyboard2
Tools Panic
Glossary
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Overview
Welcome, and thank you for selecting RMS Keyboards for your production! We at RMS have worked
hard to create an effective, simple to use instrument that will provide you with the most accurate sounds
as envisioned by the composer. Keyboards is designed so that you can set it up quickly and get started
using it right away
Many musicals from the recent past have been arranged with specific synthesizer parts in mind. To the
musical director interested in an authentic performance, this can pose a number of problems. First, many
of these vintage keyboards are no longer made, and therefore are difficult if not impossible to find.
Second, most of these musicals use sounds that were created specifically for that show, and the
descriptions in the keyboard parts may be obscure at best. (insert example names from various shows
here) .
Up until now, the musical director, in order to achieve authenticity, has been forced to listen to cast
recordings and attempt to design keyboard sounds based on what they can glean from looking at the
parts and deriving probable sounds. This is an arduous process even for a seasoned keyboard
programmer, and will inevitably result in certain solutions that do not achieve an authentic response.
Then, once these sounds have been created, they need to be ordered correctly so that the keyboard
player does not have to spend time searching through the available sounds.
RMS Keys is designed to eliminate all this work. Each show in our large library has been meticulously
researched, and the correct sounds have been arranged in order with an easy to use software application
that supports as many keyboards as needed. Simply download the software, connect your controller
keyboards to the ports on the computer, and follow the easy to use wizard installation guide.
For those who may wish to evaluate the product before making a purchase decision, all our shows come
with a trial version. The trial version is fully functioning, and enables the first five songs. Thus you can be
assured that what you purchase will work for your organizationʼs production.
Features
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Provide authentic sounds for an arbitrary number of keyboard parts from a single computer
Individually programmed files designed specifically for each show
Setup names identical to the names in the parts book
Able to modify names of setups a d songs to reflect individual productions
Advance to the next Instrument with programmable advance
• (do we want to be able to have a feature that allows for a pedal?)
Global volume control
Separate volume controls for each Instrument in each setup in each song
Built in reverb
Split keyboard
Multiple outputs
Ability to mute keyboard parts
Reference tone test on each output channel
Rollover tool tips for each control or display
Great Technical support from our friendly staff!
Download and Installation of Software
Running the Trial Version
The trial version is a fully featured application that allows you to experiment with how Keyboards works.
This version gives you full access to the first five songs in the show. If you decide that this will work for
you, then you will be able to purchase an unlock code and move to the full version without any additional
downloads
Running the Full Version
In order to run the full version, you will need to purchase an unlock code. In order to purchase the code,
you will need to license the production through the licensing organization (MTI, R&H, etc). The license
will run for a particular length of time, depending upon the arrangement you have made with the licensing
organization.
Purchasing the Full Version
When you click on the Purchase button, you will be taken to a screen where you will be asked to fill out
the pertinent information. Enter your name, organization, desired show, email address, and location.
Important: if you have not already licensed the show, you will not be able to purchase the full version.
Once you have entered the appropriate information, you may click the OK button. You will receive a
dialog prompting you that your request is being submitted.
If there is an internet connection issue, then you may receive the following screen. If this is the case, you
can still receive your unlock key by emailing the appropriate file to us directly. The file is called
ʻrms_authentication.txtʼ, and will be on the desktop of your computer.
Once RMS receives your request, we will check to make sure you have licensed the show for production.
If this is the case, we will then email you the unlock code.
Authenticate
Once you have received you unlock code, you can authenticate the application. Press the Authenticate
button on launch
You will then be prompted to enter the unlock code from the file you received from RMS. You may copy
and paste this code into the text box. WARNING: Make sure that you keep your unlock code in a safe
place: you will need this in case you wish to reload the application or reset it to original defaults. The
unlock code is machine-specific: you will not be able to load this onto a different computer.
If you have entered the correct code, then you will receive a confirmation dialog box. Clicking on OK will
the launch the full version of Keyboards, and each launch from this point on bypass the original screen
License Expiration
As mentioned above, the license for a particular show is time based. If you attempt to launch Keyboards
after this period, you will be notified of this with the following dialog box:
If you wish to extend the length of the license, or feel that there is a mistake, then please call us and we
will be happy to assist you.
Hardware Set Up
It is simple to set up Keyboards. You will either be connecting via a MIDI interface, or through a keyboard
controller connected directly to the USB port of your computer. Multiple keyboard controllers can be
plugged into separate USB ports. If you are using a Older keyboard controllers may only have MIDI
outputs. If this is the case then you will need to use a MIDI interface. You may have to download drivers
for the device from the manufacturerʼs web site. Make sure that these components are configured to be
recognized by your operating system.
Computer with RMS
US
USB or
Digital Audio Interface
USB Keyboard
To Sound System
Configure Audio Output
Macintosh
Keyboards uses the Apple CoreAudio and CoreMIDI drivers, so configuration is done from the AudioMIDI
Setup screen.
Windows
--Insert description here--
Configure Keyboard Input Using the Keyboard Wizard
You can run the Keyboard Wizard at any time. The wizard easily walks you through assigning the
keyboard controllers to the appropriate keyboard part, and also allows you to set keyboard function
commands. Be aware that when you do this, wizard will also restore original window locations.
In order to restore default settings, simply download the application again and use your same
authorization code.
Using the MIDI assignment in the Keyboard Part Window
You can also program the keyboard assignment using the popup menu in the upper left hand corner of
each keyboard part window. Selecting that menu will display all possible controller devices. This setting
is global: once configured, the assignment will remain the same unless changed again.
Testing your System
It is important to make sure that your output signal is calibrated. Keyboards comes with a handy output
test feature. It can be found on the output mixer. The headphone Icon at the top of each Output mixer
Strip can be clicked to generate a sine wave test tone at unity (maximum) level. This can be used to test
the system to make sure that sound is coming out, and can also be used ensure that your sound system
is set at a good level.
Architecture
RMS Keyboards has been designed to provide enough flexibility to anticipate any show configuration
without overburdening the user with excessive complexity. Part of our design strategy is to duplicate the
traditional organization of a show, and to use similar terminology whenever possible.
Show
For each license, there is one and only one show. All information is stored within a show file, and your
license provides the ability to
Song
The Show is then arranged into a series of Songs. As the name implies,
Keyboard
Each Show may have one or more keyboard parts, depending upon the orchestration. Each keyboard
part is then programmed
Setup
Each Keyboard can have a different setup for each song. A setup corresponds to what would have been
a patch change (change of sounds) in the original orchestration. Each song may have each keyboard
perform multiple different sounds at different places in the music.
Instrument
An instrument is a specific sound, such as a piano or a flute. Each setup can be built of multiple
instruments. For example,a setup may require a keyboard split, where the left hand plays a bass guitar
sound and the right hand a flute. Or, there may be two different sounds that are superimposed on each
other to create a more complex final product. An instrument will have a separate volume level
(modifiable) and a separate keyboard range (preprogrammed and fixed).
Show
Song 1
Song
2
Keyboard
1
Keyboard 2
Keyboard n
Setup 1
Setup 1
Song 3
Setup 1etc.
Song
Setup 2
Setup n
Setup 2
Keyboard 1
Setup 2
Keyboard etc.
Setup 1
Setup 1
Instrument
Setup12
Instrument
Setup12
n
Instrument
2 Setup
Instrument
1
Setup etc.
Setup
Instrument
2 1 n
Instrument
Setup etc.
Instrument
3 2 1
Instrument
Instrument
Instrument
3 2 1
Instrument
Instrument
Instrument
3 2
Instrument
Instrument
3 2
Instrument
Instrument
Instrument
RMS Keyboards Architecture: each show has a number of songs, and each song can have
a number of different setups. Each setup in turn can have a number of different
instruments. Each keyboard has individual control over how to move through their setups
within a song
Operation
Performance
Once your RMS Keyboards system has been correctly configured, launching the program will
automatically activate your system and playing is enabled. Simply use your connected keyboard or
keyboards and the currently selected setup will play the correct sounds out of your computer. For many
productions, you will find that there is no need to make any changes to the show: our default
configuration has been meticulously mixed to provide you with an authoritative version. However, we
have also provided you with the ability to make certain modifications to the mix and assignment.
Navigating through the show
As described in the architecture section above, each show is arranged into songs, and each song can
have a number of different setups. Each keyboard part has its own list of setups, and can navigate
individually through a song. Only one song can be accessed at a time, so if one performer advances to
the next song, then will be true for the entire ensemble. There are several ways that the user can control
the current song and / or setup
1) Use the arrow keys on the computer keyboard
Depending on the active window, the up and down arrow keys will move forward or backwards through
the list. If the Song Window is active, then the arrow keys will change the current song. If a particular
keyboard is selected, then the arrow keys will change the current setup.
2) Use the mouse to make a selection
By clicking on a setup or song, Keyboards will immediately move to that selection.
3) Use the assigned function keys on the controller keyboard
Each keyboard controller can be individually configured so that you can press a key to advance through
each setup or song. These keys can be programmed using the Edit Drawer on the Keyboard window, or
using the Set up WIzard.
Editing
RMS Keyboards allows you to personalize your show in a variety of different ways.
Setting Function Keys
It is easy to change the keys on your keyboard controller to personalize how you want to advance through
songs and setups. The keyboard display window will show which key is programmed to do what. These
are separately programmed for each keyboard controller. There is one configuration allowed per
keyboard part per show. There are four different functions: 1) Next Song, 2) Previous Song, 3) Next
Setup, and 4) Previous Setup.
There are a couple of different ways to program functions: using the wizard setup, or using the Edit
Drawer in the keyboard window.
Using the Wizard setup to assign functions to keys
The Set-up Wizard can be found under the File menu item. The wizard will not only talk you through
assigning keys, but also configuring which keyboard controller device will control which keyboard window.
If you agree with your keyboard controller assignment, then simply advance past that page.
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Under File, select Run Set-up Wizard and follow the instructions.
The function key assignment is on the third dialog box of the Set-up Wizard.
Click in the text field of the function you wish to program: the field will be highlighted in blue.
Press the desired key on your controller keyboard: the field will be updated to that note.
Use Tab to advance to the next function assignment, or Shift-Tab to go back
repeat for each note.
When finished, click on the “Next” button.
On the next window, click on the “Finished” button.
Using the Edit Drawer to assign functions to keys
You can also change the function assignments directly from the appropriate keyboard window and bypass
the wizard. To do so, follow these steps:
• Click in the window of the keyboard you want to program
• Click on the Edit drawer icon in the upper right corner
• The edit drawer should open, and show you the each function as well as the key to which it is
assigned
• Click in the text field for the assignment you want to change
• The text will will highlight blue to show it is selected.
• Either type in the key value, or press the key to which you want to assign that function.
• The highlight will go away
• The new value will be displayed in that field
• The Keyboard Display window will update the icon to reflect your change.
• Save your configuration (File:Save or Control-S (windows) or Command-S (Macintosh)
Changing Volume
Keyboards has a number of different places where you can adjust the volume. Each setup in each song
can be individually adjusted for maximum flexibility. This makes it very simple to create sophisticated
layerings of the different parts. The volume controls (called “gain stages” in professional parlance) are as
follows:
• External Volume (Outside of the Keyboard application)
• Global Volume
• Adjusts all levels
• One setting for the entire show
• Can be changed at any time to make large adjustments
• Audio Output Channel Volume
• Adjusts levels of all sounds assigned to that output
• One setting per song.
• Setup Volumes
• Adjusts levels of that sound or sub-sound only
External Volume
Every audio output from Keyboards will by necessity go to some sort of sound system. The number of
different places where this can be changed is too large to mention here, but you should make sure that
you identify one place where you have control of the ENTIRE set of volumes for the show. If you are
using an audio box, then perhaps there is a volume control on that. Otherwise, there is probably going to
be a keyboard amp or other mixer where a separate control outside of the Keyboard system is placed.
IMPORTANT: You should make sure before you start to make adjustments WITHIN keyboards that your
desired level of sound is appropriate in the external sound system. To do this, it is suggested you follow
the following steps:
• plug in and turn on the Keyboard application and external sound system
• Test to make sure you are hearing sounds
• Select a suitably loud sound from Keyboards, and WITHOUT MAKING ANY VOLUME
ADJUSTMENTS IN KEYBOARDS, set the output volume on the external system to an appropriate
level. If there are VU Meters, then you should see a nice reading without it clipping (hitting the peak
value, or “going into the red”).
• Once you are certain you have a good DEFAULT level, then mark this level so you know where you
set it.
Master Volume
The master volume control is found on the far right of the Output Mixer window. This adjusts the overall
volume of ALL audio outputs, as well as each setup. This setting is universal to the entire show, so if you
make an adjustment, it remains as you navigate through songs and setups
Audio Output Channel Volume
The Audio output channel volumes can be found on the left of the Output Mixer. The number that are
active is device dependent: they can range from only one fader (A) for use with a direct output of the
computer, or can go up to many many depending on the audio card configuration. Each Instrument of
each setup can be configured to go to any audio output on your external sound device. The audio volume
slider is SONG SPECIFIC: whatever level you set will be true for that song and all setups within the song.
However, the next song may have an entirely different configuration.
Instrument Volume
The instrument volume slider can be found on the left side of each Keyboard window. Because each
setup can have multiple Instruments, there will be a different number of these sliders. Each slider adjusts
the volume level for that instrument AND ONLY that instrument. This also means that if the same
instrument sound is used in a different setup, it can have a different volume.
Adjusting Output Assignment
Each Instrument of every setup can be assigned to a different output. The output assignment is set on
the Keyboard Window in a small popup towards the bottom of each fader strip. In order to change the
assignment, press and hold on the popup, and a list of allowable assignments will be presented to you.
Select the one you wish and release the mouse. Note that the output assignment is specific to each
Instrument.
Adjusting Pan
Each instrument in each setup can also have an individually controlled PAN. Panning is the placement of
a sound across the stereo field. The Pan control is the knob and companion arrow buttons in the middle
of the fader strip on the Keyboard window. You can either select the knob and drag it ( the indicator will
point at the location of the mouse), use the arrow keys to increment the pan up and down, or type directly
into the text box that contains the PAN value. Note that 64 is considered Pan center, 0 is all the way right
and 127 is all the way left.
Muting an Instrument
At times you may wish to turn off a particular Instrument in a setup. You can do this by clicking on the
Speaker icon at the bottom of the fader strip on the Keyboard window. A line through the speaker icon
indicates that this instrument is now muted.
Changing the Name of a Setup
Each Setup comes with a preset name based on the original score. However, there are times when you
may wish to change the name in order to reflect a change in the production (i.e : “SKIP THIS!!!”, or “PLAY
LOUD” or “WHEN ACTOR ENTERS”). In order to do this, double click on the setup name and then type
in the desired change. Upon hitting the enter key, the new name has replaced the original name.
Remember to save your work after doing this.
Changing the Name of a Song
Each songs comes with a preset name based on the original score. You may wish to change this. This
can be done in the same way as changing the name of a setup (double click, type, then hit enter key).
Using Reverb
RMS Keyboards comes with a simple but attractive reverb. All reverb controls are found in the output
mixer window. Each song can be programmed to have a completely different reverb configuration. Note
that there is only one reverb engine, so all instruments and outputs will share the same reverb
configuration, though the amount per output can be adjusted separately.
Channel Reverb Send
Each Output Channel fader can have a different amount of reverb. These are controlled on each Channel
Output fader strip at the bottom
Master Reverb Return
The Master Reverb Return knob is on the Master Fader channel strip it the output mixer window. It sets
the overall level of reverb.
Stereo/Mono Mix
This setting adjusts the reverb width. Depending upon the type of playback system, you may wish to
create a wider image. Or, if you are playing out of a single keyboard amplifier, then you may wish to
make it narrower.
Bright/Dull
This setting adds or removes a bright “edge” to the reverb.
Long/Short
This setting determines how long the reverberation tail is. This allows you to simulate different size halls
and rooms
Window
Description of common elements
Certain features of each window are common to all windows that have that functionality. They are listed
below.
Close window
The “X” in the upper left hand corner will close the window. You can reopen the window by selecting the
appropriate name in the “Windows” Menu bar.
Edit Drawer
Certain windows have an additional icon in the upper right corner. This will open or close the edit drawer,
where additional functions can be accessed.
Resize
The triangles in the lower right corner allow certain windows to be resized.
Active Window
The currently active keyboard window is highlighted with an orange border.
Keyboard Part Windows
RMS Keyboards offers simultaneous control from an arbitrary number of different keyboard parts. The
number of keyboards is determined by the orchestration of the show. Each part is represented by its own
window, and labeled as Keyboard1, Keyboard2, etc.
MIDI Select Button
This popup window can be used to select the keyboard controller device. It can also be used to turn off
that part completely. This is manual and global: once set, the assignment will remain until set to a different
device
Setup List
On the left side of the window is a list of all setups in the current song for that keyboard. The currently
active setup is highlighted.
If the keyboard window is active (highlighted) then the up and down arrow keys will change the current
setup.
Fader Strip
Each instrument will have its own fader strip.
Instrument Name
Instrument Volume
Instrument Pan
Output Assignment Select
Instrument Mute
Edit Drawer
Function Key Assignment
SONGS Window
The SONGS window displays each song in the show in order. The current song is highlighted. If the
SONGS window is the currently active window, then the up and down arrow keys can be used to move
through the list.
Songs List
OUTPUT MIXER
Output Channel Strip
Output Channel Volume
Output Channel Reverb Send
Master Volume Strip
Reverb Return (Master Reverb)
Edit Drawer
Reverb width
Reverb Brightness
Reverb length
KEYBOARD Display Window
The KEYBOARD display is a useful tool to use when you wish to see the function key arrangement for
each keyboard controller. It also can be used as a virtual keyboard to test sounds, setups and songs.
The display updates to whichever keyboard window is currently active.
Keys
The display is setup to resemble a keyboard. By clicking on each key, you are able to send the
equivalent information to the active keyboard part.
Function Keys
There are four function key assignment possibilities. These are indicated by icons superimposed on the
keyboard display. The four possible functions are : Previous setup, next setup, previous song, and next
song.
Menu Commands
File
Save
Saves the current window configuration as well as any volume changes, reverb settings, hot key
commands, and any other modifications to the default setup.
Run Setup Wizard
Helps set up the MIDI devices that are connected to the computer
Windows
Allows you to show or hide the various windows that are used in the application
Songs
Keyboard1
Keyboard Display
Output Mixer
Keyboard2
Tools
Panic
Turns off any notes that may have become “stuck on” for whatever reason.
Glossary
Setup
Volume
Song
Instrument
Fader Strip
MIDI
USB
Keyboard controller
Keyboard part
Keyboard display
Output Mixer
Audio Signal
Reverb
Reverb brightness
Reverb width
Reverb length
Master Volume
Output Channel Volume
Instrument Volume
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