Entry-Level Professional Graphics at a Breakthrough Price

Entry-Level Professional Graphics at a Breakthrough Price
Image Courtesy of: Modo image created by WOw Dezign Strategies (Wick Jacobi and Robert Henry), Modo image created by
Muharraqi-Studios (Khalid Al-muharraqi), MFX / Percival Productions AB, NVIDIA® Corporation, and Right Hemisphere.
NVIDIA Quadro FX 370
Entry-Level Professional Graphics at a Breakthrough Price
The NVIDIA Quadro® FX 370 solution delivers
professional graphics at a breakthrough price.
Featuring a revolutionary unified architecture,
Quadro FX 370 offers superb image quality
and quality not found in any other professional
Quadro dynamically allocates geometry,
at resolutions up to 2560 x 1600 @ 60Hz.
graphics solutions. From Quadro FX 5600
shading, and compute processing power to
deliver optimized GPU performance. Featuring
a 256 MB frame buffer, the Quadro FX 370 is
Microsoft® Windows Vista™ ready, and certified
on CAD, DCC, and visualization applications.
The reference standard for Shader Model 4.0,
the Quadro FX 370 graphics board solution
enables next generation ultra-realistic,
real-time OpenGL and Direct X 10 visualization
applications. With two DVI-I connectors (one
dual-link, one single-link) connectors, NVIDIA
The NVIDIA Quadro FX 370 is the entry-level
solution from the latest generation of unified
architecture based product offerings. The
entire NVIDIA Quadro family takes the leading
professional applications to a new level of
at the ultra-high-end, and Quadro FX 4600
at the high-end, through Quadro FX 1700
at the mid-range, to Quadro FX 570 and
370 at the entry-level, Quadro delivers the
productivity you need at every price point.
interactivity by enabling unprecedented
capabilities in programmability and precision.
The industry’s leading workstation applications leverage this architecture to enable
hardware-accelerated features, performance,
Product Specifications
Form Factor
ATX, 4.38” (H) x 6.6” (L)
Frame Buffer Memory
256MB DDR2
Memory Interface
Memory Bandwidth
Max Power Consumption
Graphics Bus
PCI Express x16
Display Connectors
Dual DVI-I
Single Link DVI
Yes (1)
Dual Link DVI
Yes (1)
Auxiliary Power Connectors
Number of Slots
Thermal Solution
Active Fansink
Image Courtesy of Autodesk
NVIDIA Quadro | The Definition of Performance. The Standard for Quality.
Features and Benefits
NVIDIA® Unified Architecture
Industry’s first unified architecture designed to dynamically allocate geometry, shading, pixel,
and compute processing power to deliver optimized GPU performance.
Next-Generation Vertex and Pixel
Programmability Shader Model 4.0
Reference standard for shader model 4.0 enabling a higher level of performance and
ultra-realistic effects for next generation OpenGL and DirectX 10 industry-leading
professional applications.
Essential for Microsoft Windows Vista
Offering an enriched 3D user interface, increased application performance, and the highest
image quality, NVIDIA Quadro graphics boards and NVIDIA OpenGL ICD drivers are optimized for
32- and 64-bit architectures to enable the Windows Vista experience.
Rotated-Grid Full-Scene Antialiasing
The rotated grid FSAA sampling algorithm introduces far greater sophistication in the sampling
pattern, significantly increasing color accuracy and visual quality for edges and lines, reducing
“jaggies” while maintaining performance.
nView® Multi-Display Technology1
The NVIDIA nView hardware and software technology combination delivers maximum flexibility
for multi-display options, and provides unprecedented end-user control of the desktop
experience. NVIDIA GPUs are designed to support multi-displays.
Unified Driver Architecture
The NVIDIA UDA guarantees forward and backward compatibility with software drivers.
Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same
driver software.
Product Specifications
Microsoft Windows Vista
(64-bit and 32-bit)
Microsoft Windows® XP (64-bit and 32-bit)
Microsoft Windows 2000 (32-bit)
Linux® - Full OpenGL® implementation,
complete with NVIDIA and ARB
extensions (64-bit and 32-bit)
AMD64, Intel EM64T
128-bit color precision
Unlimited fragment instruction
Unlimited vertex instruction
3D volumetric texture support
12 pixels per clock rendering engine
Hardware accelerated antialiased
points & lines
Hardware OpenGL overlay planes
Hardware accelerated two-sided lighting
Hardware accelerated clipping planes
3rd-generation occlusion culling
16 textures per pixel in fragment programs
Window ID clipping functionality
Hardware accelerated line stippling
Full Shader Model 4.0 (OpenGL 2.1/DirectX
10 class)
Long fragment programs (unlimited
Long vertex programs (unlimited instructions)
Looping and subroutines (up to 256 loops per
vertex program)
Dynamic flow control
Conditional execution
Rotated Grid Full-Scene Antialiasing
16x FSAA dramatically reduces visual
aliasing artifacts or “jaggies,” resulting in
highly realistic scenes.
Dual-link DVI-I outputs drives digital displays
at resolutions up to 2560 x 1600 @ 60Hz
Single-link DVI-I output drives digital displays
at resolutions up to 1920 x 1200 @ 60Hz
Internal 400 MHz DACs – Two analog displays
up to 2048 x 1536 @ 85Hz
Optimized compiler for Cg and
Microsoft HLSL
OpenGL 2.1 and DirectX 10 support
Open source compiler
NVIDIA nView will be available for Windows Vista Spring 2008
To learn more about NVIDIA Quadro, go to www.nvidia.com
© 2007 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, CUDA, SLI, and PureVideo are trademarks and/or registered trademarks
of NVIDIA Corporation. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features,
pricing, availability, and specifications are all subject to change without notice.
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