InField 2010 Principles and multimedia tools for

InField 2010 Principles and multimedia tools for

InField
2010
Principles
and
multimedia
tools
for
sustainable
language
documentation,
maintenance
and
revitalisation.
Instructors
Phillip
Cash
Cash,
University
of
Arizona
Gail
Woods,
Batchelor
Institute
of
Indigenous
Tertiary
Education
(BIITE),
Australia
iStopMotion
workshop
notes
What
you
need...
• Lights
• Gaffer
tape
• Mac
Computer
• iStopMotion
2
Express
• Audacity
• Characters
• Storyboard
• Video
camera
&
power
supply
• Tripod
• Firewire
cable
to
connect
camera
to
computer.
• Microphone
• Audio
recorder
• Headphones
Batchelor
Institute
of
Indigenous
Tertiary
Education
2
Make
a
folder
in
your
computer’s
Movies
folder
with
the
name
of
your
project.
Connect
the
camera
to
the
computer
first,
then
open
iStopMotion..
Getting
Started
Project
Settings
When
iStopMotion
opens,
it
will
ask
you
for
project
settings.
Give
the
movie
a
name
in
the
Save
As
box.
Select
the
folder
to
save
into,
from
the
Where
list.
Use
the
project
folder
you
made
inside
your
Movies
folder.
Choose
a
Preset
format;
DV
PAL
Widescreen
or
DV
NTSC
Widescreen.
The
Frame
Rate
is
the
number
of
pictures
required
to
make
one
second
of
video.
For
smoother
animations
use
12
FPS
or
higher.
For
a
quick
result,
use
6
FPS.
Click
Create
to
start
making
the
movie.
New
project
settings
Batchelor
Institute
of
Indigenous
Tertiary
Education
3
Frames
Preview
Area
Sidebar
The
image
from
the
camera
should
now
be
showing
in
the
iStopMotion
Preview
Area.
If
not,
check
that
the
camera
is
selected
in
the
Device
list.
Adjust
the
position
of
the
characters
or
camera
to
prepare
for
the
first
scene
of
the
animation.
Click
the
red
Record
button
in
the
Control
Bar
(or
press
the
Space
key)
to
record
the
first
frame.
The
first
frame
will
show
in
the
Timeline.
Control
Bar
Now,
move
the
characters
according
to
Timeline
the
storyboard
directions
–
but
just
a
Status
Bar
small
movement
at
a
time...
Remember..
Every
five
frames
or
so,
Save,
Save
,
Save
!
Batchelor
Institute
of
Indigenous
Tertiary
Education
Camera
4
Animation
Small
movements
=
smooth
motion
Large
movements
=
jerky
motion
On
the
computer
screen,
you
will
see
the
image
from
the
camera
with
a
ghost
image
of
the
previous
frame
underneath.
Use
this
as
a
guide
to
moving
the
characters.
After
moving
the
characters
a
small
amount,
record
another
frame
(click
Record
or
press
the
Space
key).
Continue
this
process
until
the
scene
is
completed.
After
recording
the
scene,
play
it
back
by
clicking
the
Play
button.
Batchelor
Institute
of
Indigenous
Tertiary
Education
5
Create
a
Soundtrack
To
add
a
soundtrack
to
the
animation,
you
need
to
make
an
audio
recording.
You
can
do
this
either
by
using
an
external
device
(such
as
Edirol,
Zoom
etc)
or
recording
directly
into
Audacity.
The
easiest
way
is
to
record
the
audio
using
an
external
device,
while
playing
the
animation.
This
way,
the
length
of
the
recording
matches
the
duration
of
the
animation
as
closely
as
possible.
Batchelor
Institute
of
Indigenous
Tertiary
Education
6
Trim
the
recording
The
audio
file
needs
to
be
the
same
duration
as
the
animation.
Often,
when
recording
audio,
there
is
unwanted
silence
or
noise
at
the
beginning
and/or
end
of
the
recording.
So,
you
may
need
to
trim
the
audio
file
to
make
it
fit.
Open
the
audio
file
in
a
sound
editing
program
(such
as
Audacity).
Select
the
unwanted
section
at
the
beginning
and...
Edit‐>Delete
Then,
select
the
unwanted
section
at
the
end
and...
Edit‐>Delete
Batchelor
Institute
of
Indigenous
Tertiary
Education
7
After
trimming
it,
export
the
audio
from
Audacity
by
selecting
Export
As
WAV
from
the
File
menu
.
Export
it
to
your
project
folder
(in
Movies)
Quit
Audacity.
When
asked
whether
you
want
to
save
the
changes
to
the
file,
choose
No.
Add
audio
to
the
animation
From
iStopMotion’s
Movie
menu,
select
Soundtrack
­>
Load
File
Browse
to
the
WAV
file
that
you
exported
from
Audacity
and
Open
it.
The
Audio
file
appears
in
iStopMotion
as
a
green
waveform
above
the
frame
track
in
the
Timeline.
Batchelor
Institute
of
Indigenous
Tertiary
Education
8
Export
the
movie
With
a
soundtrack
added,
the
animation
is
ready
for
export.
Select
File
‐>
Export.
Give
the
movie
a
name.
Choose
DV­PAL
16:9
or
DV­NTSC
16:9
from
the
format
list.
Click
Export.
Wait
for
the
progress
bar
to
complete.
When
it’s
done,
Save
the
project,
Quit
iStopMotion
and
browse
to
your
project
folder
in
the
Finder.
Open
the
exported
.dv
movie
in
Quicktime
to
watch
it.
Batchelor
Institute
of
Indigenous
Tertiary
Education
9
Tips
and
tricks...
Manual
vs
Auto
Video
cameras
usually
have
an
option
to
shoot
in
Manual
or
Automatic
modes.
Setting
the
camera
to
Manual
will
give
you
better
control
of
the
focus,
white
balance
and
exposure
of
the
image.
If
the
camera
is
set
to
Auto,
there
is
a
chance
that
the
camera
will
adjust
unpredictably
to
changes
in
ambient
light
conditions
or
lose
focus,
especially
if
the
animated
character
moves
out
of
the
centre
of
the
frame.
Formats
Choose
PAL
or
NTSC
depending
on
the
country
of
the
intended
audience.
Video
cameras
vs
Still
cameras
iStopMotion
can
work
with
images
from
video
cameras
or
still
cameras.
Have
a
look
at
this
webpage
for
a
comparison
of
both
types,
and
a
camera
compatibilty
chart:
www.boinx.com/istopmotion/overview/videovsstill
High
Definiton
For
a
higher
quality
result,
you
can
use
a
Sony
HD
camera
with
HDMI
output,
a
Blackmagic
Intensity
card
and
a
MacPro
to
capture
1080p
stop
motion
movies.
www.blackmagic‐design.com
Onion
Skinning
Click
on
View
in
the
Sidebar
and
adjust
the
Onion
Skin
slider
to
view
more
(or
less)
previous
frames
as
ghost
overlays
on
the
video
image.
This
can
give
a
good
indication
of
the
animation’s
speed
and
smoothness.
You
can
also
adjust
the
blend
of
the
camera
image
with
the
last
animation
frame
using
the
Overlay
slider
in
the
Control
Bar.
Batchelor
Institute
of
Indigenous
Tertiary
Education
Power
When
using
a
video
camera,
connect
it
to
a
powerpack
to
avoid
the
camera
automatically
powering
down.
Animation
area
Animate
your
characters
on
a
large
sheet
of
card
to
conveniently
define
the
area
within
which
the
animation
happens.
Alternatively,
tape
out
the
boundary
of
the
camera’s
image
area
on
the
animation
surface.
10
To
loop
a
section
Click
on
the
first
frame
of
the
section
you
want
to
loop.
Hold
down
the
Shift
key,
and
click
on
the
last
frame
of
the
section
you
want
to
loop.
Choose
Edit
‐>
Copy
Behold
!
The
pasted
frames
are
inserted
after
the
last
selected
frame.
Choose
Edit‐>
Paste
Ooops...
Sometimes
a
hand
is
captured.
To
remove
the
frame
with
the
offending
hand,
select
that
frame
in
the
timeline
and
choose
Edit
‐>
Delete.
Enjoy
!
Batchelor
Institute
of
Indigenous
Tertiary
Education
12

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