Rules of the game - Super Duper Publications

Rules of the game - Super Duper Publications
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© 2012 Blue Oran
Before you start playing…
The mini party games
Tied for first?
For Players Ages 7 to Adult
Party Game for 2 to 8 Players
If 2 players are tied for
first at the end of the game, settle the
win with a duel. Each player draws one card and
flips it face-up at the same time.
The first player to spot the matching symbol
between the cards and call it out wins the duel.
If more than 2 players are tied, play one round of
“Hot Potato” to determine the winner.
Reglas en español:
www.blueorangegames.com
cards / -20 points to the last player
Hot Potato: -5 points per round lost
The Poisoned Gift: +20 points to the player who has
collected the fewest cards / +10 points to the player
who finished in second
Triplet: +1 point per card collected / +5 points to the
player who has collected the most cards
The Well: +10 points to the first player to run out of
the player who has collected the most cards
The Tower: +1 point per card collected / +5 points to
Begin the tournament with “The Tower.” The player who
loses this game chooses one of the other mini-games:
Ice, ice cube,
Jell-o
Yin-Yang,
Zen
Heart
Ghost,
phantom
Mouth, lips
Lightning bolt,
thunderstorm
Man, orange man,
little guy
Snowman
Dragon
Stain, paint,
paintball
Skull,
pirate flag
Game published and distributed by Blue Orange,
San Francisco, USA, under a Divertis Properties Group license.
Original Dobble Game created
by Playfactory. Spot it! version developed
by Blue Orange Games.
Pawn, pony,
horse
Light bulb,
light
T-Rex,
dinosaur
Spot it!
Hand
Snowflake,
snow
Target,
bull’s-eye
Clown,
Bozo
Maple leaf, leaf,
Canadian flag
Tournament point system
Cat, kitten
The player who calls out the name of the symbol
first wins. In the case of a tie, the player who takes,
places, or discards the card first wins.
Exclamation
mark
G-clef,
music note
The player who wins the most mini-games is
the champion. For more competitive players,
check out the tournament point system
included in this booklet.
Spot it! is a series of fast, challenging mini party games
in which all players play simultaneously.
You can play them in any order, or only play your
favorites. The bottom line is to have fun! It can be
helpful to play a few practice rounds first to make sure
everyone understands the rules.
Try Spot it! at www.spotitgame.com
Sharpen your reflexes and try to beat the best score.
If you’ve never played Spot it! before, familiarize yourselves
by drawing two cards at random and placing them face-up
on the table so that everyone can see.
Find the matching symbols between these two cards
(same shape, same color; only the size may be different).
The first player to spot the matching symbol must call out
its name and draw two new cards, placing them on the
table. Repeat these steps until all the players clearly
understand that there is always one
—and only one—matching symbol between
any two cards. That’s it. Now you’re
ready to play Spot it!
Object of the game
No matter which mini-game you’re playing,
the goal is always to be the fastest player to spot
the matching symbol between two cards and call it out.
Then, depending on the specific mini-game, you will either
place the card on a pile or discard it.
If there’s a toss-up….
Rules of the game
TM
What’s Spot it ! ?
Spot it! is a card game consisting of
55 cards, each decorated with 8 symbols.
There are more than 50 different symbols in all.
One—and only one—matching symbol exists between
any two cards. Get ready to Spot it!
Examples of symbols
d
r
fo
.
ries
unt
o
c
all
Play Spot it! online
es
er
ve
ht s
r
TM
The first player to run out of cards
wins the game.
4) Winning the game:
entire draw piles over so they are face-up. If you are the first
player to spot the identical symbol on both your top card and
the center card, call it out (example: “Heart!”) and place your
card on top of the center card. Use the new card revealed on
your personal pile to find a match with the center card.
Play continues until one player runs out of cards.
3) Playing the game: At the same time, players flip their
TM
Setting up:
(example for 3 players)
TM
2) Object of the game: To collect the most cards.
deal one card face-down to each player.
Place the remaining cards face-up in the middle of the table
to form the draw pile.
1) Preparing the game: Shuffle the cards and
TM
To have the least
amount of cards
after all the rounds
have been played.
This is accomplished
by getting rid of
your cards during
each round.
the game:
deal one card face-down to each player. Set aside the
remaining cards to use later. Decide how many rounds
you wish to play (five minimum).
Setting up:
(example for
4 players)
2) Object of
1) Preparing the game: Shuffle the cards and
(played in multiple rounds)
Game N 3
The player with
the most cards wins.
4) Winning the game:
Play continues until no cards
remain in the draw pile.
If you are the first player to do so
call it out (example: “Lips!”). Then take
the center card and place it
face-up on top of your flipped card,
building a personal pile. Now use
the new top card on your personal
pile to find a match with the center
card. Repeat this process each
time a new center card is revealed.
Game N 2
Setting up:
(example for 3 players)
TM
TM
the final round, the player with the least
amount of cards wins the game.
4) Winning the game: At the end of
At the same time, players turn over the card
in their hands. The card must be held flat in the palm
of a steady hand. If you spot a matching
symbol between your card and another
player’s card, call it out (example:
“Heart!”). Place your card face-up on
top of the other player’s card.
If you have two or more cards in your
hand look only at your top card for a
match. When you spot it, give all your
cards to the player who has the match.
Repeat play in this manner until one
player has all the cards. That player loses
the round and creates a personal discard pile with
those cards. A new round starts.
3) Playing the game:
TM
To be the first player to get rid of all your cards.
2) Object of the game:
1) Preparing the game: Place one card face-up
in the middle of the table. Shuffle and deal the remaining
cards face-down to all the players. These cards form
their personal draw piles.
TM
At the same time, players flip over their
cards. They try to spot the one symbol
that appears both on the center card
and on their own card.
TM
3) Playing the game:
TM
Game N
TM
TM
TM
TM
TM
TM
4
5
3) Playing the game:
To collect the most cards.
2) Object of the game:
Place all the cards face-down in a pile.
1) Preparing the game:
Game N
TM
number of cards.
2) Object of the
game: To have the least
TM
One player takes the first 9 cards and places them face-up
on the table (as shown below).
TM
and deal one card face-down to each player.
Place the remaining cards face-up in the middle of the
table to form the draw pile.
1) Preparing the game: Shuffle the cards
Game N
TM
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3) Playing the game:
When there are fewer than 9 cards left in the game
and no more sets of matching cards, the game ends
and the player with the most cards wins.
4) Winning the game:
As soon as you find the matching
symbol, call it out (example: “Sun!”),
take the 3 cards you’ve won,
and reload with 3 new cards.
The same symbol must be
present on all 3 cards
to make a matching set.
Then, at the same time, all players try to
find a matching symbol on any 3 cards.
The player with
the least number
of cards wins
the game.
4) Winning
the game:
At the same time, players flip over
their cards. Players look for a match between the
center card and any of the other players’ cards.
If you spot a match, call it out (example: “Tree!”).
Take the center card and place it on top of the other player’s
card on which you found the match. This is the “Poisoned Gift”
because you give an unwanted card to an opponent. The revealed
card on the center stack becomes the new card that players use to
find a match. Continue playing until the draw pile is gone.
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