3rd Edition, Chapter 5 - UMD Department of Computer Science

CSMC 417 Computer Networks Prof. Ashok K Agrawala © 2012 Ashok Agrawala Based on J.F Kurose and K.W. Ross Set 5 Network Layer 1 Chapter 5: Link layer our goals: understand principles behind link layer services: error detection, correction sharing a broadcast channel: multiple access link layer addressing local area networks: Ethernet, VLANs instantiation, implementation of various link layer technologies Link Layer 5-2 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer 5-3 Link layer: introduction terminology: hosts and routers: nodes communication channels that connect adjacent nodes along communication path: links wired links wireless links LANs layer-2 packet: frame, encapsulates datagram global ISP data-link layer has responsibility of transferring datagram from one node to physically adjacent node over a link Link Layer 5-4 Link layer: context datagram transferred by different link protocols over different links: e.g., Ethernet on first link, frame relay on intermediate links, 802.11 on last link each link protocol provides different services e.g., may or may not provide rdt over link transportation analogy: trip from Princeton to Lausanne limo: Princeton to JFK plane: JFK to Geneva train: Geneva to Lausanne tourist = datagram transport segment = communication link transportation mode = link layer protocol travel agent = routing algorithm Link Layer 5-5 Link layer services framing, link access: encapsulate datagram into frame, adding header, trailer channel access if shared medium “MAC” addresses used in frame headers to identify source, dest • different from IP address! reliable delivery between adjacent nodes we learned how to do this already (chapter 3)! seldom used on low bit-error link (fiber, some twisted pair) wireless links: high error rates • Q: why both link-level and end-end reliability? Link Layer 5-6 Link layer services (more) flow control: pacing between adjacent sending and receiving nodes error detection: errors caused by signal attenuation, noise. receiver detects presence of errors: • signals sender for retransmission or drops frame error correction: receiver identifies and corrects bit error(s) without resorting to retransmission half-duplex and full-duplex with half duplex, nodes at both ends of link can transmit, but not at same time Link Layer 5-7 Where is the link layer implemented? in each and every host link layer implemented in “adaptor” (aka network interface card NIC) or on a chip Ethernet card, 802.11 card; Ethernet chipset implements link, physical layer attaches into host’s system buses combination of hardware, software, firmware application transport network link cpu memory controller link physical host bus (e.g., PCI) physical transmission network adapter card Link Layer 5-8 Adaptors communicating datagram datagram controller controller receiving host sending host datagram frame sending side: encapsulates datagram in frame adds error checking bits, rdt, flow control, etc. receiving side looks for errors, rdt, flow control, etc extracts datagram, passes to upper layer at receiving side Link Layer 5-9 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer 5-10 Error detection EDC= Error Detection and Correction bits (redundancy) D = Data protected by error checking, may include header fields • Error detection not 100% reliable! • protocol may miss some errors, but rarely • larger EDC field yields better detection and correction otherwise Link Layer 5-11 Parity checking single bit parity: detect single bit errors two-dimensional bit parity: detect and correct single bit errors 0 0 Link Layer 5-12 Internet checksum (review) goal: detect “errors” (e.g., flipped bits) in transmitted packet (note: used at transport layer only) sender: treat segment contents as sequence of 16-bit integers checksum: addition (1’s complement sum) of segment contents sender puts checksum value into UDP checksum field receiver: compute checksum of received segment check if computed checksum equals checksum field value: NO - error detected YES - no error detected. But maybe errors nonetheless? Link Layer 5-13 Cyclic redundancy check more powerful error-detection coding view data bits, D, as a binary number choose r+1 bit pattern (generator), G goal: choose r CRC bits, R, such that <D,R> exactly divisible by G (modulo 2) receiver knows G, divides <D,R> by G. If non-zero remainder: error detected! can detect all burst errors less than r+1 bits widely used in practice (Ethernet, 802.11 WiFi, ATM) Link Layer 5-14 CRC example want: D.2r XOR R = nG equivalently: D.2r = nG XOR R equivalently: if we divide D.2r by G, want remainder R to satisfy: R = remainder[ D.2r ] G G D r=3 101000 1001 101110000 1001 101 000 1010 1001 010 000 100 000 R 1000 0000 1000 Link Layer 5-15 Cyclic Redundancy Check Have to maximize the probability of detecting the errors using a small number of additional bits. Based on powerful mathematical formulations – theory of finite fields Consider (n+1) bits as n degree polynomial 3 2 C ( x ) = x + x +1 Message M(x) represented as polynomial M ( x) = x 7 + x 4 + x 3 + x1 Divisor C(x) of degree k Send P(x) as (n+1) bits +k bits such that P(x) is exactly divisible by C(x) Link Layer 16 CRC Basis Use modulo 2 arithmetic Any Polynomial B(x) can be divided by a divisor polynomial C(x) if B(x) is of higher degree than C(x) Any polynomial B(x) can be divided once by a divisor polynomial C(x) if they are of the same degree The remainder obtained when B(x) is divided by C(x) is obtained by subtracting C(x) from B(x) To subtract C(x) from B(x) we simply perform the exclusive-OR operation on each pair of matching coefficients. Link Layer 17 Error Detection – CRCs (1) Adds bits so that transmitted frame viewed as a polynomial is evenly divisible by a generator polynomial Start by adding 0s to frame and try dividing Offset by any reminder to make it evenly divisible Link Layer 5-18 Cyclic Redundancy Check All single bit errors – if xk and x0 terms are nonzero All double-bit errors – as long as C(x) has a factor with at least three terms Any odd number of errors as long as C(x) has (x+1) as a factor Any burst error of length k bits Link Layer 19 Common CRC Polynomials CRC C(x) CRC-8 x8 + x2 + X1 + 1 CRC-10 x10 + x9 + x5 + x4 + x1 + 1 CRC-12 x12 + x11 + x3 + x2 + 1 CRC-16 x16 + x15 + x2 + 1 CRC-CCITT x16 + x12 + x5 + 1 CRC-32 x32 + x26 + x23 + x22 + x16 + x12 + x11 + x10 + x8 + x7 + x5 + x4 + x2 + x1 + 1 Link Layer 20 Error Detection – CRCs (2) Based on standard polynomials: Ex: Ethernet 32-bit CRC is defined by: Computed with simple shift/XOR circuits Stronger detection than checksums: E.g., can detect all double bit errors Not vulnerable to systematic errors Link Layer Framing Methods Byte count » Flag bytes with byte stuffing » Flag bits with bit stuffing » Physical layer coding violations • Use non-data symbol to indicate frame Link Layer Framing Break sequence of bits into a frame Typically implemented by the network adaptor Sentinel-based Delineate frame with special pattern (e.g., 01111110) 01111110 Frame contents 01111110 Problem: what if special patterns occurs within frame? Solution: escaping the special characters • E.g., sender always inserts a 0 after five 1s • … and receiver always removes a 0 appearing after five 1s • Bit Stuffing Similar to escaping special characters in C programs Link Layer 23 Bit Oriented Protocols Frame – a collection of bits No Byte boundary SDLC – Synchronous Data Link Control IBM HDLC – High-Level Data Link Control ISO Standard HDLC Frame Format Link Layer 24 Framing (Continued) Counter-based Include the payload length in the header … instead of putting a sentinel at the end Problem: what if the count field gets corrupted? • Causes receiver to think the frame ends at a different place Solution: catch later when doing error detection • And wait for the next sentinel for the start of a new frame DDCMP Frame Format Link Layer 25 Framing – Byte count Frame begins with a count of the number of bytes in it Simple, but difficult to resynchronize after an error Expected case Error case Link Layer Framing – Bit stuffing Stuffing done at the bit level: Frame flag has six consecutive 1s (not shown) On transmit, after five 1s in the data, a 0 is added On receive, a 0 after five 1s is deleted Data bits Transmitted bits with stuffing Link Layer Framing – Byte stuffing Special flag bytes delimit frames; occurrences of flags in the data must be stuffed (escaped) Longer, but easy to resynchronize after error Frame format Stuffing examples Need to escape extra ESCAPE bytes too! Link Layer Byte-Oriented Protocols Frame – a collection of bytes. Examples BISYNC – Binary Synchronous Communication – IBM DDCMP – Digital Data Communication Message Protocol PPP – Point-to-Point Sentinel Based – Use special character as marker BISYNC • SYN and SOH • STX and ETX • DLE as escape character. - Character Stuffing Link Layer 29 Frame Structure PPP Frame Format BISYNC Frame Format Link Layer 30 Clock-Based Framing (SONET) Clock-based Make each frame a fixed size No ambiguity about start and end of frame But, may be wasteful Synchronous Optical Network (SONET) Slowest speed link STS-1 – 51.84 Mbps ( 810*8*8K) Frame – 9 rows of 90 bytes • First 3 bytes of each row are overhead • First two bytes of a frame contain a special bit pattern – to mark the start of the frame – check for it every 810 bytes Link Layer 31 Sonet Frame Link Layer 32 Elementary Data Link Protocols Link layer environment » Utopian Simplex Protocol » Stop-and-Wait Protocol for Error-free channel » Stop-and-Wait Protocol for Noisy channel » Link Layer Link layer environment (1) Commonly implemented as NICs and OS drivers; network layer (IP) is often OS software Link Layer Link layer environment (2) Link layer protocol implementations use library functions See code (protocol.h) for more details Group Library Function Description Network layer from_network_layer(&packet) to_network_layer(&packet) enable_network_layer() disable_network_layer() Take a packet from network layer to send Deliver a received packet to network layer Let network cause “ready” events Prevent network “ready” events Physical layer from_physical_layer(&frame) to_physical_layer(&frame) Get an incoming frame from physical layer Pass an outgoing frame to physical layer Events & timers wait_for_event(&event) start_timer(seq_nr) stop_timer(seq_nr) start_ack_timer() stop_ack_timer() Wait for a packet / frame / timer event Start a countdown timer running Stop a countdown timer from running Start the ACK countdown timer Stop the ACK countdown timer Link Layer 5-35 Protocol Definitions Continued Some definitions needed in the protocols to follow. These are located in the file protocol.h. Link Layer 36 Protocol Definitions (ctd.) Some definitions needed in the protocols to follow. These are located in the file protocol.h. Link Layer 37 Utopian Simplex Protocol An optimistic protocol (p1) to get us started Assumes no errors, and receiver as fast as sender Considers one-way data transfer } Sender loops blasting frames Receiver loops eating frames That’s it, no error or flow control … Link Layer Utopian Simplex Protocol (1) ... A utopian simplex protocol. Link Layer 5-39 Utopian Simplex Protocol (2) A utopian simplex protocol. Link Layer 5-40 Reliable Transmission Transfer frames without errors Error Correction Error Detection Discard frames with error Acknowledgements and Timeouts Retransmission ARQ – Automatic Repeat Request Link Layer 41 Stop and Wait with 1-bit Seq No Link Layer 42 Stop and Wait Protocols Simple Low Throughput One Frame per RTT Increase throughput by having more frames in flight Sliding Window Protocol Link Layer 43 Stop and Wait Duplicate Frames Link Layer 44 Stop-and-Wait – Error-free channel Protocol (p2) ensures sender can’t outpace receiver: Receiver returns a dummy frame (ack) when ready Only one frame out at a time – called stop-and-wait We added flow control! Sender waits to for ack after passing frame to physical layer Receiver sends ack after passing frame to network layer Link Layer Stop-and-Wait – Noisy channel (1) ARQ (Automatic Repeat reQuest) adds error control Receiver acks frames that are correctly delivered Sender sets timer and resends frame if no ack) For correctness, frames and acks must be numbered Else receiver can’t tell retransmission (due to lost ack or early timer) from new frame For stop-and-wait, 2 numbers (1 bit) are sufficient Link Layer Stop-and-Wait – Noisy channel (2) { Sender loop (p3): Send frame (or retransmission) Set timer for retransmission Wait for ack or timeout If a good ack then set up for the next frame to send (else the old frame will be retransmitted) Link Layer Stop-and-Wait – Noisy channel (3) Receiver loop (p3): Wait for a frame If it’s new then take it and advance expected frame Ack current frame Link Layer Sliding Window Protocols Sliding Window concept » One-bit Sliding Window » Go-Back-N » Selective Repeat » Link Layer Sliding Window concept (1) Sender maintains window of frames it can send Needs to buffer them for possible retransmission Window advances with next acknowledgements Receiver maintains window of frames it can receive Needs to keep buffer space for arrivals Window advances with in-order arrivals Link Layer Sliding Window Protocol Sender assigns a sequence number –SeqNum Sender maintains three variables: Send Window Size – SWS Last Ack Received – LAR Last Frame Sent – LFS Invariant LFS – LAR < SWS When ACK arrives sender movers LAR to the right and thereby allowing the sender to transmit another frame Associate a timer with each frame it transmits Link Layer 51 Sliding Window Protocol Receiver maintains three variables: Receiver Window Size – RWS Largest acceptable Frame Number – LAF Last Frame Received – LFR Invariant LAF –LFR < RWR When frame with SEQNum arrives If SeqNum < LFR or SeqNum >LAF discard the frame If LFR < SeqNum < LAF then accept the frame SeqNumtoAck – largest seq no not yet acked. Send this as ack. Link Layer 52 Sliding Window Sliding Window on Sender Timeline Sliding window on Receiver Link Layer 53 Sliding Window concept (2) A sliding window advancing at the sender and receiver Ex: window size is 1, with a 3-bit sequence number. Sender Receive r At the start First frame is sent First frame is received Sender gets first ack Link Layer Sliding Window concept (3) Larger windows enable pipelining for efficient link use Stop-and-wait (w=1) is inefficient for long links Best window (w) depends on bandwidth-delay (BD) Want w ≥ 2BD+1 to ensure high link utilization Pipelining leads to different choices for errors/buffering We will consider Go-Back-N and Selective Repeat Link Layer One-Bit Sliding Window (1) Transfers data in both directions with stop-and-wait Piggybacks acks on reverse data frames for efficiency Handles transmission errors, flow control, early timers { Each node is sender and receiver (p4): Prepare first frame Launch it, and set timer ... Link Layer 5-56 One-Bit Sliding Window (2) ... Wait for frame or timeout If a frame with new data then deliver it If an ack for last send then prepare for next data frame (Otherwise it was a timeout) Send next data frame or retransmit old one; ack the last data we received Link Layer 5-57 One-Bit Sliding Window (3) Two scenarios show subtle interactions exist in p4: • Simultaneous start [right] causes correct but slow operation compared to normal [left] due to duplicate transmissions. Time Notation is (seq, ack, frame number). Asterisk indicates frame accepted by network layer . (a) Normal case (b) Correct, but poor performance Link Layer 5-58 Go-Back-N (1) Receiver only accepts/acks frames that arrive in order: Discards frames that follow a missing/errored frame Sender times out and resends all outstanding frames Link Layer Go-Back-N (2) Tradeoff made for Go-Back-N: Simple strategy for receiver; needs only 1 frame Wastes link bandwidth for errors with large windows; entire window is retransmitted Link Layer Selective Repeat (1) Receiver accepts frames anywhere in receive window Cumulative ack indicates highest in-order frame NAK (negative ack) causes sender retransmission of a missing frame before a timeout resends window Link Layer Selective Repeat (2) Tradeoff made for Selective Repeat: More complex than Go-Back-N due to buffering at receiver and multiple timers at sender More efficient use of link bandwidth as only lost frames are resent (with low error rates) Implemented as p6 (see code in book) Link Layer Selective Repeat (3) For correctness, we require: Sequence numbers (s) at least twice the window (w) Error case (s=8, w=7) – too few sequence numbers Originals Correct (s=8, w=4) – enough sequence numbers Retransmits New receive window overlaps old – retransmits ambiguous Originals Retransmits New and old receive window don’t overlap – no ambiguity Link Layer Example Data Link Protocols Packet over SONET » PPP (Point-to-Point Protocol) » ADSL (Asymmetric Digital Subscriber Loop) » Link Layer Packet over SONET Packet over SONET is the method used to carry IP packets over SONET optical fiber links Uses PPP (Point-to-Point Protocol) for framing Protocol stacks PPP frames may be split over SONET payloads Link Layer Packet over SONET (2) PPP Features 1. Separate packets, error detection 2. Link Control Protocol 3. Network Control Protocol Link Layer 5-66 PPP (1) PPP (Point-to-Point Protocol) is a general method for delivering packets across links Framing uses a flag (0x7E) and byte stuffing “Unnumbered mode” (connectionless unacknowledged service) is used to carry IP packets Errors are detected with a checksum 0x21 for IPv4 IP packet Link Layer PPP (2) A link control protocol brings the PPP link up and down State machine for link control Link Layer PPP – Point to Point Protocol (3) The LCP frame types. Link Layer 69 ADSL (1) Widely used for broadband Internet over local loops ADSL runs from modem (customer) to DSLAM (ISP) IP packets are sent over PPP and AAL5/ATM (over) Link Layer ADSL (2) PPP data is sent in AAL5 frames over ATM cells: ATM is a link layer that uses short, fixed-size cells (53 bytes); each cell has a virtual circuit identifier AAL5 is a format to send packets over ATM PPP frame is converted to a AAL5 frame (PPPoA) AAL5 frame is divided into 48 byte pieces, each of which goes into one ATM cell with 5 header bytes Link Layer High-Level Data Link Control Frame format for bit-oriented protocols. Link Layer 72 High-Level Data Link Control (2) Control field of (a) An information frame. (b) A supervisory frame. (c) An unnumbered frame. Link Layer 73 The Data Link Layer in the Internet A home personal computer acting as an internet host. Link Layer 74 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer 5-75 The MAC Sublayer Responsible for deciding who sends next on a multi-access link An important part of the link layer, especially for LANs Application Transport Network Link Physical MAC is in here! CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 MAC protocols: taxonomy three broad classes: channel partitioning divide channel into smaller “pieces” (time slots, frequency, code) allocate piece to node for exclusive use random access channel not divided, allow collisions “recover” from collisions “taking turns” nodes take turns, but nodes with more to send can take longer turns Link Layer 5-77 Channel partitioning MAC protocols: TDMA TDMA: time division multiple access access to channel in "rounds" each station gets fixed length slot (length = pkt trans time) in each round unused slots go idle example: 6-station LAN, 1,3,4 have pkt, slots 2,5,6 idle 6-slot frame 6-slot frame 1 3 4 1 3 4 Link Layer 5-78 Channel partitioning MAC protocols: FDMA FDMA: frequency division multiple access channel spectrum divided into frequency bands each station assigned fixed frequency band unused transmission time in frequency bands go idle example: 6-station LAN, 1,3,4 have pkt, frequency bands 2,5,6 idle FDM cable frequency bands Link Layer 5-79 Multiple access protocols single shared broadcast channel two or more simultaneous transmissions by nodes: interference collision if node receives two or more signals at the same time multiple access protocol distributed algorithm that determines how nodes share channel, i.e., determine when node can transmit communication about channel sharing must use channel itself! no out-of-band channel for coordination Link Layer 5-80 An ideal multiple access protocol given: broadcast channel of rate R bps desiderata: 1. when one node wants to transmit, it can send at rate R. 2. when M nodes want to transmit, each can send at average rate R/M 3. fully decentralized: • no special node to coordinate transmissions • no synchronization of clocks, slots 4. simple Link Layer 5-81 Multiple access links, protocols two types of “links”: point-to-point PPP for dial-up access point-to-point link between Ethernet switch, host broadcast (shared wire or medium) old-fashioned Ethernet upstream HFC 802.11 wireless LAN shared wire (e.g., cabled Ethernet) shared RF (e.g., 802.11 WiFi) shared RF (satellite) humans at a cocktail party (shared air, acoustical) Link Layer 5-82 Random access protocols when node has packet to send transmit at full channel data rate R. no a priori coordination among nodes two or more transmitting nodes ➜ “collision”, random access MAC protocol specifies: how to detect collisions how to recover from collisions (e.g., via delayed retransmissions) examples of random access MAC protocols: slotted ALOHA ALOHA CSMA, CSMA/CD, CSMA/CA Link Layer 5-83 ALOHA (1) User A B C D E Collision Time Collision In pure ALOHA, frames are transmitted at completely arbitrary times Pure ALOHA (2) Vulnerable period for the shaded frame. November 12 CMSC417 Set 5 85 Pure (unslotted) ALOHA unslotted Aloha: simpler, no synchronization when frame first arrives transmit immediately collision probability increases: frame sent at t0 collides with other frames sent in [t01,t0+1] Link Layer 5-86 Pure ALOHA efficiency P(success by given node) = P(node transmits) . P(no other node transmits in [t0-1,t0] . P(no other node transmits in [t0-1,t0] = p . (1-p)N-1 . (1-p)N-1 = p . (1-p)2(N-1) … choosing optimum p and then letting n = 1/(2e) = .18 even worse than slotted Aloha! Link Layer 5-87 Pure ALOHA (3) Throughput versus offered traffic for ALOHA systems. November 12 CMSC417 Set 5 88 Slotted ALOHA assumptions: all frames same size time divided into equal size slots (time to transmit 1 frame) nodes start to transmit only slot beginning nodes are synchronized if 2 or more nodes transmit in slot, all nodes detect collision operation: when node obtains fresh frame, transmits in next slot if no collision: node can send new frame in next slot if collision: node retransmits frame in each subsequent slot with prob. p until success Link Layer 5-89 Slotted ALOHA node 1 1 1 node 2 2 2 node 3 3 C 2 3 E C S E Pros: 1 1 single active node can continuously transmit at full rate of channel highly decentralized: only slots in nodes need to be in sync simple C 3 E S S Cons: collisions, wasting slots idle slots nodes may be able to detect collision in less than time to transmit packet clock synchronization Link Layer 5-90 Slotted ALOHA: efficiency efficiency: long-run fraction of successful slots (many nodes, all with many frames to send) suppose: N nodes with many frames to send, each transmits in slot with probability p prob that given node has success in a slot = p(1p)N-1 prob that any node has a success = Np(1-p)N-1 max efficiency: find p* that maximizes Np(1-p)N-1 for many nodes, take limit of Np*(1-p*)N-1 as N goes to infinity, gives: max efficiency = 1/e = .37 at best: channel used for useful transmissions 37% of time! ! Link Layer 5-91 CSMA (carrier sense multiple access) CSMA: listen before transmit: if channel sensed idle: transmit entire frame if channel sensed busy, defer transmission human analogy: don’t interrupt others! Link Layer 5-92 CSMA (1) CSMA improves on ALOHA by sensing the channel! User doesn’t send if it senses someone else Variations on what to do if the channel is busy: 1-persistent (greedy) sends as soon as idle Nonpersistent waits a random time then tries again p-persistent sends with probability p when idle CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Persistent and Nonpersistent CSMA Comparison of the channel utilization versus load for various random access protocols. November 12 CMSC417 Set 5 94 CSMA Collisions Collisions can still occur: propagation delay means two nodes may not hear each other’s transmission Collision: entire packet transmission time wasted October 08 CMSC417 Set 11 95 CSMA/CD (collision detection) CSMA/CD: carrier sensing, deferral as in CSMA collisions detected within short time colliding transmissions aborted, reducing channel wastage collision detection: easy in wired LANs: measure signal strengths, compare transmitted, received signals difficult in wireless LANs: received signal strength overwhelmed by local transmission strength human analogy: the polite conversationalist Link Layer 5-96 Ethernet CSMA/CD algorithm 1. NIC receives datagram from network layer, creates frame 2. If NIC senses channel idle, starts frame transmission. If NIC senses channel busy, waits until channel idle, then transmits. 3. If NIC transmits entire frame without detecting another transmission, NIC is done with frame ! 4. If NIC detects another transmission while transmitting, aborts and sends jam signal 5. After aborting, NIC enters binary (exponential) backoff: after mth collision, NIC chooses K at random from {0,1,2, …, 2m-1}. NIC waits K·512 bit times, returns to Step 2 longer backoff interval with more collisions Link Layer 5-97 CSMA/CD efficiency Tprop = max prop delay between 2 nodes in LAN ttrans = time to transmit max-size frame efficiency = 1 1 + 5t prop /t trans efficiency goes to 1 as tprop goes to 0 as ttrans goes to infinity better performance than ALOHA: and simple, cheap, decentralized! Link Layer 5-98 CSMA/CD Collision Detection October 08 CMSC417 Set 11 99 CSMA (3) – Collision Detection CSMA/CD improvement is to detect/abort collisions Reduced contention times improve performance Collision time is much shorter than frame time CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 “Taking turns” MAC protocols channel partitioning MAC protocols: share channel efficiently and fairly at high load inefficient at low load: delay in channel access, 1/N bandwidth allocated even if only 1 active node! random access MAC protocols efficient at low load: single node can fully utilize channel high load: collision overhead “taking turns” protocols look for best of both worlds! Link Layer5-101 “Taking turns” MAC protocols polling: master node “invites” slave nodes to transmit in turn typically used with “dumb” slave devices concerns: polling overhead latency single point of failure (master) data poll master data slaves Link Layer5-102 “Taking turns” MAC protocols token passing: control token passed from one node to next sequentially. token message concerns: token overhead latency single point of failure (token) T (nothing to send) T data Link Layer5-103 Collision-Free Protocols (1) – Bitmap Collision-free protocols avoid collisions entirely Senders must know when it is their turn to send The basic bit-map protocol: Sender set a bit in contention slot if they have data Senders send in turn; everyone knows who has data CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Collision-Free Protocols– Countdown Binary countdown improves on the bitmap protocol Stations send their address in contention slot (log N bits instead of N bits) Medium ORs bits; stations give up when they send a “0” but see a “1” Station that sees its full address is next to send CN5E by Tanenbaum & Wetherall, © Limited-Contention Protocols (1) Idea is to divide stations into groups within which only a very small number are likely to want to send Avoids wastage due to idle periods and collisions Already too many contenders for a good chance of one winner CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Limited Contention Adaptive Tree Walk Tree divides stations into groups (nodes) to poll Depth first search under nodes with poll collisions Start search at lower levels if >1 station expected Level 0 Level 1 Level 2 CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Wavelength Division Multiple Access Protocols Wavelength division multiple access. November 12 CMSC417 Set 5 108 Ethernet • • • • • • • • • • Ethernet Cabling Manchester Encoding The Ethernet MAC Sublayer Protocol The Binary Exponential Backoff Algorithm Ethernet Performance Switched Ethernet Fast Ethernet Gigabit Ethernet IEEE 802.2: Logical Link Control Retrospective on Ethernet November 12 CMSC417 Set 5 109 Ethernet “dominant” wired LAN technology: cheap $20 for NIC first widely used LAN technology simpler, cheaper than token LANs and ATM kept up with speed race: 10 Mbps – 10 Gbps Metcalfe’s Ethernet sketch Link Layer 5-110 Classic Ethernet– Physical Layer One shared coaxial cable to which all hosts attached Up to 10 Mbps, with Manchester encoding Hosts ran the classic Ethernet protocol for access CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Ethernet Transceiver and Adapter Medium – 50 ohm cable Taps 2.5 m apart Transceiver – can send and receive Multiple segments can be joined by repeaters – no more than 4 Max end-to-end distance – 2500 m October 08 CMSC417 Set 11 112 Ethernet Uses CSMA/CD Carrier sense: wait for link to be idle Channel idle: start transmitting Channel busy: wait until idle Collision detection: listen while transmitting No collision: transmission is complete Collision: abort transmission, and send jam signal Random access: exponential back-off After collision, wait a random time before trying again After mth collision, choose K randomly from {0, …, 2m-1} … and wait for K*512 bit times before trying again October 08 CMSC417 Set 11 113 Ethernet Cabling The most common kinds of Ethernet cabling. November 12 CMSC417 Set 5 114 Ethernet Cabling (2) Three kinds of Ethernet cabling. (a) 10Base5, (b) 10Base2, (c) 10Base-T. November 12 CMSC417 Set 5 115 Ethernet Cabling (3) Cable topologies. (a) Linear, (b) Spine, (c) Tree, (d) Segmented. November 12 CMSC417 Set 5 116 Ethernet Signalling (a) Binary encoding, (b) Manchester encoding, (c) Differential Manchester encoding. November 12 CMSC417 Set 5 117 Ethernet Frame Format Preamble – For synchronizing Alternate 0 and 1 Address – 48 bit MAC Type – Id for higher level protocol Length – up to 1500 bytes, with minimum of 46 bytes, of data 802.3 – Length for Type field. October 08 CMSC417 Set 11 118 Ethernet frame structure sending adapter encapsulates IP datagram (or other network layer protocol packet) in Ethernet frame type dest. source preamble address address data (payload) CRC preamble: 7 bytes with pattern 10101010 followed by one byte with pattern 10101011 used to synchronize receiver, sender clock rates Link Layer 5-119 Ethernet frame structure (more) addresses: 6 byte source, destination MAC addresses if adapter receives frame with matching destination address, or with broadcast address (e.g. ARP packet), it passes data in frame to network layer protocol otherwise, adapter discards frame type: indicates higher layer protocol (mostly IP but others possible, e.g., Novell IPX, AppleTalk) CRC: cyclic redundancy check at receiver error detected: frame is dropped type dest. source preamble address address data (payload) CRC Link Layer5-120 Ethernet: unreliable, connectionless connectionless: no handshaking between sending and receiving NICs unreliable: receiving NIC doesnt send acks or nacks to sending NIC data in dropped frames recovered only if initial sender uses higher layer rdt (e.g., TCP), otherwise dropped data lost Ethernet’s MAC protocol: unslotted CSMA/CD wth binary backoff Link Layer5-121 802.3 Ethernet standards: link & physical layers many different Ethernet standards common MAC protocol and frame format different speeds: 2 Mbps, 10 Mbps, 100 Mbps, 1Gbps, 10G bps different physical layer media: fiber, cable application transport network link physical MAC protocol and frame format 100BASE-TX 100BASE-T2 100BASE-FX 100BASE-T4 100BASE-SX 100BASE-BX copper (twister pair) physical layer fiber physical layer Link Layer5-122 Classic Ethernet (2) – MAC MAC protocol is 1-persistent CSMA/CD Random delay (backoff) after collision is computed with BEB (Binary Exponential Backoff) Frame format is still used with modern Ethernet. Ethernet (DIX) IEEE 802. 3 CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Ethernet Transmitter Algorithm P-persistent Transmit with prob p when line goes idle Ethernet uses 1persistent algorithm On Collision 32 bit jamming sequence Stops transmitting Runt frame – 64 synch + 32 bit jamming sequence Min frame size – 64 bytes – 46 + 14 + 4 For 2500 m line with up to 4 repeaters max round trip delay – 51.2µs Exponential Backoff In steps of 51.2µs Wait k* rand (0,.. 2k-1) October 08 CMSC417 Set 11 124 IEEE 802.2: Logical Link Control (a) Position of LLC. (b) Protocol formats. November 12 CMSC417 Set 5 125 Limitations on Ethernet Length B A latency d Latency depends on physical length of link Time to propagate a packet from one end to the other Suppose A sends a packet at time t And B sees an idle line at a time just before t+d … so B happily starts transmitting a packet B detects a collision, and sends jamming signal But A doesn’t see collision till t+2d October 08 CMSC417 Set 11 126 Limitations on Ethernet Length B A latency d A needs to wait for time 2d to detect collision So, A should keep transmitting during this period … and keep an eye out for a possible collision Imposes restrictions on Ethernet Maximum length of the wire: 2500 meters Minimum length of the packet: 512 bits (64 bytes) October 08 CMSC417 Set 11 127 Ethernet MAC Sublayer Protocol (2) Collision detection can take as long as 2τ . November 12 CMSC417 Set 5 128 Worst Case Secnario A sends a frame at time t Frame arrives at B at t+d B begins transmitting at t+d and collides with A’s Frame B’s 32 bit frame arrives at A at t+2d October 08 CMSC417 Set 11 129 Ethernet Performance k stations, always ready to transmit Assume constant retransmission probability p Probability, A that some station acquires channel during a given slot 𝐴 = 𝑘𝑘(1 − 𝑝)𝑘−1 Optimal value of p – differentiate w.r.t. p and equate to 0 • • 𝑝= 1 𝑘 then optimal 𝐴 = [ As k → ∞ 𝑝 → 1 𝑒 𝑘−1 𝑘−1 ] 𝑘 Probability that Contention Interval is exactly j slots is 𝐴(1 − 𝐴)𝑗−1 So, the mean number of slots per contention 𝑗−1 ∑∞ = 𝑗=0 𝑗𝑗(1 − 𝐴) Slot duration = 2𝜏 1 𝐴 Mean contention interval 𝑤 = If frame transmission time = P Channel efficiency = 𝑃 𝑃+2𝜏/𝐴 = 2𝜏 𝐴 …. Mean number of cont. slots = e 1 1+2𝐵𝐵𝐵/𝑐𝑐 Where F=Frame length, B=network Bandwidth, L = cable length November 12 CMSC417 Set 5 130 Ethernet Performance Efficiency of Ethernet at 10 Mbps with 512-bit slot times. November 12 CMSC417 Set 5 131 Ethernet Repeaters Up to 4 Repeaters Cables 10Base 5 • 10Mbps • Baseband • 500 Meters 10Base2 10BaseT • Twisted Pair 100 M Category 5 (Cat 5) • 10 M and 100 M • Twisted Pair October 08 CMSC417 Set 11 132 Hubs: Physical-Layer Repeaters Hubs are physical-layer repeaters Bits coming from one link go out all other links At the same rate, with no frame buffering No CSMA/CD at hub: adapters detect collisions twisted pair hub October 08 CMSC417 Set 11 133 Interconnecting with Hubs Backbone hub interconnects LAN segments All packets seen everywhere, forming one large collision domain Can’t interconnect Ethernets of different speeds hub hub hub hub October 08 CMSC417 Set 11 134 Switch Link layer device Stores and forwards Ethernet frames Examines frame header and selectively forwards frame based on MAC dest address When frame is to be forwarded on segment, uses CSMA/CD to access segment Transparent Hosts are unaware of presence of switches Plug-and-play, self-learning Switches do not need to be configured October 08 CMSC417 Set 11 135 Switched/Fast Ethernet (1) Hubs wire all lines into a single CSMA/CD domain Switches isolate each port to a separate domain • Much greater throughput for multiple ports • No need for CSMA/CD with full-duplex lines CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Switched/Fast Ethernet (2) Switches can be wired to computers, hubs and switches Hubs concentrate traffic from computers More on how to switch frames the in 4.8 Switch Switch ports Hu b Twisted pair CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Switch: Traffic Isolation Switch breaks subnet into LAN segments Switch filters packets Same-LAN-segment frames not usually forwarded onto other LAN segments Segments become separate collision domains switch collision domain hub October 08 collision domain hub collision domain hub CMSC417 Set 11 138 Switched/Fast Ethernet (3) Fast Ethernet extended Ethernet from 10 to 100 Mbps Twisted pair (with Cat 5) dominated the market CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Gigabit Ethernet (1) A two-station Ethernet Gigabit / 10 Gigabit Ethernet (1) Switched Gigabit Ethernet is now the garden variety With full-duplex lines between computers/switches CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Gigabit / 10 Gigabit Ethernet (1) Gigabit Ethernet is commonly run over twisted pair 10 Gigabit Ethernet is being deployed where needed 40/100 Gigabit Ethernet is under development CN5E by Tanenbaum & Wetherall, © Pearson EducationPrentice Hall and D. Wetherall, 2011 Benefits of Ethernet Easy to administer and maintain Inexpensive Increasingly higher speed Moved from shared media to switches Change everything except the frame format A good general lesson for evolving the Internet October 08 CMSC417 Set 11 143 Cable access network Internet frames,TV channels, control transmitted downstream at different frequencies cable headend … CMTS cable modem termination system ISP … splitter cable modem upstream Internet frames, TV control, transmitted upstream at different frequencies in time slots multiple 40Mbps downstream (broadcast) channels single CMTS transmits into channels multiple 30 Mbps upstream channels multiple access: all users contend for certain upstream channel time slots (others assigned) Cable access network cable headend MAP frame for Interval [t1, t2] Downstream channel i CMTS Upstream channel j t1 Minislots containing minislots request frames t2 Residences with cable modems Assigned minislots containing cable modem upstream data frames DOCSIS: data over cable service interface spec FDM over upstream, downstream frequency channels TDM upstream: some slots assigned, some have contention downstream MAP frame: assigns upstream slots request for upstream slots (and data) transmitted random access (binary backoff) in selected slots Link Layer5-145 Summary of MAC protocols channel partitioning, by time, frequency or code Time Division, Frequency Division random access (dynamic), ALOHA, S-ALOHA, CSMA, CSMA/CD carrier sensing: easy in some technologies (wire), hard in others (wireless) CSMA/CD used in Ethernet CSMA/CA used in 802.11 taking turns polling from central site, token passing bluetooth, FDDI, token ring Link Layer5-146 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer5-147 MAC addresses and ARP 32-bit IP address: network-layer address for interface used for layer 3 (network layer) forwarding MAC (or LAN or physical or Ethernet) address: function: used ‘locally” to get frame from one interface to another physically-connected interface (same network, in IPaddressing sense) 48 bit MAC address (for most LANs) burned in NIC ROM, also sometimes software settable e.g.: 1A-2F-BB-76-09-AD hexadecimal (base 16) notation (each “number” represents 4 bits) Link Layer5-148 LAN addresses and ARP each adapter on LAN has unique LAN address 1A-2F-BB-76-09-AD LAN (wired or wireless) adapter 71-65-F7-2B-08-53 58-23-D7-FA-20-B0 0C-C4-11-6F-E3-98 Link Layer5-149 LAN addresses (more) MAC address allocation administered by IEEE manufacturer buys portion of MAC address space (to assure uniqueness) analogy: MAC address: like Social Security Number IP address: like postal address MAC flat address ➜ portability can move LAN card from one LAN to another IP hierarchical address not portable address depends on IP subnet to which node is attached Link Layer5-150 ARP: address resolution protocol Question: how to determine interface’s MAC address, knowing its IP address? 137.196.7.78 1A-2F-BB-76-09-AD 137.196.7.23 137.196.7.14 LAN 71-65-F7-2B-08-53 58-23-D7-FA-20-B0 0C-C4-11-6F-E3-98 ARP table: each IP node (host, router) on LAN has table IP/MAC address mappings for some LAN nodes: < IP address; MAC address; TTL> TTL (Time To Live): time after which address mapping will be forgotten (typically 20 min) 137.196.7.88 Link Layer5-151 ARP protocol: same LAN A wants to send datagram to B B’s MAC address not in A’s ARP table. A broadcasts ARP query packet, containing B's IP address dest MAC address = FF-FFFF-FF-FF-FF all nodes on LAN receive ARP query B receives ARP packet, replies to A with its (B's) MAC address A caches (saves) IP-toMAC address pair in its ARP table until information becomes old (times out) soft state: information that times out (goes away) unless refreshed ARP is “plug-and-play”: nodes create their ARP tables without intervention from net administrator frame sent to A’s MAC address (unicast) Link Layer5-152 Addressing: routing to another LAN walkthrough: send datagram from A to B via R focus on addressing – at IP (datagram) and MAC layer (frame) assume A knows B’s IP address assume A knows IP address of first hop router, R (how?) assume A knows R’s MAC address (how?) A R 111.111.111.111 74-29-9C-E8-FF-55 B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-153 Addressing: routing to another LAN A creates IP datagram with IP source A, destination B A creates link-layer frame with R's MAC address as dest, frame contains A-to-B IP datagram MAC src: 74-29-9C-E8-FF-55 MAC dest: E6-E9-00-17-BB-4B IP src: 111.111.111.111 IP dest: 222.222.222.222 IP Eth Phy A R 111.111.111.111 74-29-9C-E8-FF-55 B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-154 Addressing: routing to another LAN frame sent from A to R frame received at R, datagram removed, passed up to IP MAC src: 74-29-9C-E8-FF-55 MAC dest: E6-E9-00-17-BB-4B IP src: 111.111.111.111 IP dest: 222.222.222.222 IP src: 111.111.111.111 IP dest: 222.222.222.222 IP Eth Phy A IP Eth Phy R 111.111.111.111 74-29-9C-E8-FF-55 B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-155 Addressing: routing to another LAN R forwards datagram with IP source A, destination B R creates link-layer frame with B's MAC address as dest, frame contains A-to-B IP datagram MAC src: 1A-23-F9-CD-06-9B MAC dest: 49-BD-D2-C7-56-2A IP src: 111.111.111.111 IP dest: 222.222.222.222 IP Eth Phy A R 111.111.111.111 74-29-9C-E8-FF-55 IP Eth Phy B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-156 Addressing: routing to another LAN R forwards datagram with IP source A, destination B R creates link-layer frame with B's MAC address as dest, frame contains A-to-B IP datagram MAC src: 1A-23-F9-CD-06-9B MAC dest: 49-BD-D2-C7-56-2A IP src: 111.111.111.111 IP dest: 222.222.222.222 IP Eth Phy A R 111.111.111.111 74-29-9C-E8-FF-55 IP Eth Phy B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-157 Addressing: routing to another LAN R forwards datagram with IP source A, destination B R creates link-layer frame with B's MAC address as dest, frame contains A-to-B IP datagram MAC src: 1A-23-F9-CD-06-9B MAC dest: 49-BD-D2-C7-56-2A IP src: 111.111.111.111 IP dest: 222.222.222.222 IP Eth Phy A R 111.111.111.111 74-29-9C-E8-FF-55 B 222.222.222.222 49-BD-D2-C7-56-2A 222.222.222.220 1A-23-F9-CD-06-9B 111.111.111.112 CC-49-DE-D0-AB-7D 111.111.111.110 E6-E9-00-17-BB-4B 222.222.222.221 88-B2-2F-54-1A-0F Link Layer5-158 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer5-159 Ethernet switch link-layer device: takes an active role store, forward Ethernet frames examine incoming frame’s MAC address, selectively forward frame to one-or-more outgoing links when frame is to be forwarded on segment, uses CSMA/CD to access segment transparent hosts are unaware of presence of switches plug-and-play, self-learning switches do not need to be configured Link Layer5-160 Switch: multiple simultaneous transmissions hosts have dedicated, direct connection to switch switches buffer packets Ethernet protocol used on each incoming link, but no collisions; full duplex each link is its own collision domain switching: A-to-A’ and B-to-B’ can transmit simultaneously, without collisions A B C’ 6 1 2 4 5 3 C B’ A’ switch with six interfaces (1,2,3,4,5,6) Link Layer5-161 Switch forwarding table Q: how does switch know A’ reachable via interface 4, B’ reachable via interface 5? A: each switch has a switch table, each entry: (MAC address of host, interface to reach host, time stamp) looks like a routing table! A B C’ 6 1 2 4 5 3 C B’ A’ Q: how are entries created, maintained in switch table? switch with six interfaces (1,2,3,4,5,6) something like a routing protocol? Link Layer5-162 Switch: self-learning switch learns which hosts can be reached through which interfaces when frame received, switch “learns” location of sender: incoming LAN segment records sender/location pair in switch table Source: A Dest: A’ A A A’ B C’ 6 1 2 4 5 3 C B’ A’ MAC addr interface A 1 TTL 60 Switch table (initially empty) Link Layer5-163 Switch: frame filtering/forwarding when frame received at switch: 1. record incoming link, MAC address of sending host 2. index switch table using MAC destination address 3. if entry found for destination then { if destination on segment from which frame arrived then drop frame else forward frame on interface indicated by entry } else flood /* forward on all interfaces except arriving interface */ Link Layer5-164 Self-learning, forwarding: example frame destination, A’, locaton unknown: flood destination A location known: selectively send on just one link Source: A Dest: A’ A A A’ B C’ 6 1 2 A A’ 4 5 3 C B’ A’ A A’ MAC addr interface A A’ 1 4 TTL 60 60 switch table (initially empty) Link Layer5-165 Interconnecting switches switches can be connected together S4 S1 S3 S2 A B C F D E I G H Q: sending from A to G - how does S1 know to forward frame destined to F via S4 and S3? A: self learning! (works exactly the same as in single-switch case!) Link Layer5-166 Self-learning multi-switch example Suppose C sends frame to I, I responds to C S4 S1 S3 S2 A B C F D E I G H Q: show switch tables and packet forwarding in S1, S2, S3, S4 Link Layer5-167 Institutional network mail server to external network router web server IP subnet Link Layer5-168 Switches vs. routers both are store-and-forward: routers: network-layer devices (examine networklayer headers) switches: link-layer devices (examine link-layer headers) both have forwarding tables: routers: compute tables using routing algorithms, IP addresses switches: learn forwarding table using flooding, learning, MAC addresses datagram frame application transport network link physical frame link physical switch network datagram link frame physical application transport network link physical Link Layer5-169 VLANs: motivation consider: Computer Science Electrical Engineering Computer Engineering CS user moves office to EE, but wants connect to CS switch? single broadcast domain: all layer-2 broadcast traffic (ARP, DHCP, unknown location of destination MAC address) must cross entire LAN security/privacy, efficiency issues Link Layer5-170 VLANs Virtual Local Area Network switch(es) supporting VLAN capabilities can be configured to define multiple virtual LANS over single physical LAN infrastructure. port-based VLAN: switch ports grouped (by switch management software) so that single physical switch …… 1 7 9 15 2 8 10 16 … … Electrical Engineering (VLAN ports 1-8) Computer Science (VLAN ports 9-15) … operates as multiple virtual switches 1 7 9 15 2 8 10 16 … Electrical Engineering (VLAN ports 1-8) … Computer Science (VLAN ports 9-16) Link Layer5-171 Port-based VLAN router traffic isolation: frames to/from ports 1-8 can only reach ports 1-8 can also define VLAN based on MAC addresses of endpoints, rather than switch port dynamic membership: ports can be dynamically assigned among VLANs 1 7 9 15 2 8 10 16 … Electrical Engineering (VLAN ports 1-8) … Computer Science (VLAN ports 9-15) forwarding between VLANS: done via routing (just as with separate switches) in practice vendors sell combined switches plus routers Link Layer5-172 VLANS spanning multiple switches 1 7 9 15 1 3 5 7 2 8 10 16 2 4 6 8 … Electrical Engineering (VLAN ports 1-8) … Computer Science (VLAN ports 9-15) Ports 2,3,5 belong to EE VLAN Ports 4,6,7,8 belong to CS VLAN trunk port: carries frames between VLANS defined over multiple physical switches frames forwarded within VLAN between switches can’t be vanilla 802.1 frames (must carry VLAN ID info) 802.1q protocol adds/removed additional header fields for frames forwarded between trunk ports Link Layer5-173 802.1Q VLAN frame format type preamble dest. address source address data (payload) CRC 802.1 frame type preamble dest. address source address data (payload) 2-byte Tag Protocol Identifier (value: 81-00) CRC 802.1Q frame Recomputed CRC Tag Control Information (12 bit VLAN ID field, 3 bit priority field like IP TOS) Link Layer5-174 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer5-175 Multiprotocol label switching (MPLS) initial goal: high-speed IP forwarding using fixed length label (instead of IP address) fast lookup using fixed length identifier (rather than shortest prefix matching) borrowing ideas from Virtual Circuit (VC) approach but IP datagram still keeps IP address! PPP or Ethernet header MPLS header label 20 IP header remainder of link-layer frame Exp S TTL 3 1 5 Link Layer5-176 MPLS capable routers a.k.a. label-switched router forward packets to outgoing interface based only on label value (don’t inspect IP address) MPLS forwarding table distinct from IP forwarding tables flexibility: MPLS forwarding decisions can differ from those of IP use destination and source addresses to route flows to same destination differently (traffic engineering) re-route flows quickly if link fails: pre-computed backup paths (useful for VoIP) Link Layer5-177 MPLS versus IP paths R6 D R4 R3 R5 A R2 IP routing: path to destination determined by destination address alone IP router Link Layer5-178 MPLS versus IP paths entry router (R4) can use different MPLS routes to A based, e.g., on source address R6 D R4 R3 R5 A R2 IP routing: path to destination determined by destination address alone IP-only router MPLS routing: path to destination can be based on source and dest. address MPLS and IP router fast reroute: precompute backup routes in case of link failure Link Layer5-179 MPLS signaling modify OSPF, IS-IS link-state flooding protocols to carry info used by MPLS routing, e.g., link bandwidth, amount of “reserved” link bandwidth entry MPLS router uses RSVP-TE signaling protocol to set up MPLS forwarding at downstream routers RSVP-TE R6 D R4 R5 modified link state flooding A Link Layer5-180 MPLS forwarding tables in label out label dest 10 12 8 out interface A D A 0 0 1 in label out label dest out interface 10 6 A 1 12 9 D 0 R6 0 0 D 1 1 R3 R4 R5 0 0 R2 in label 8 out label dest 6 A out interface in label 6 outR1 label dest - A A out interface 0 0 Link Layer5-181 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer5-182 Data center networks 10’s to 100’s of thousands of hosts, often closely coupled, in close proximity: e-business (e.g. Amazon) content-servers (e.g., YouTube, Akamai, Apple, Microsoft) search engines, data mining (e.g., Google) challenges: multiple applications, each serving massive numbers of clients managing/balancing load, avoiding processing, networking, data bottlenecks Inside a 40-ft Microsoft container, Chicago data center Link Layer5-183 Data center networks load balancer: application-layer routing receives external client requests directs workload within data center returns results to external client (hiding data center internals from client) Internet Border router Load balancer Access router Tier-1 switches B A Load balancer C Tier-2 switches TOR switches Server racks 1 2 3 4 5 6 7 8 Link Layer5-184 Data center networks rich interconnection among switches, racks: increased throughput between racks (multiple routing paths possible) increased reliability via redundancy Tier-1 switches Tier-2 switches TOR switches Server racks 1 2 3 4 5 6 7 8 Link layer, LANs: outline 5.1 introduction, services 5.5 link virtualization: MPLS 5.2 error detection, correction 5.6 data center networking 5.3 multiple access protocols 5.7 a day in the life of a web request 5.4 LANs addressing, ARP Ethernet switches VLANS Link Layer5-186 Synthesis: a day in the life of a web request journey down protocol stack complete! application, transport, network, link putting-it-all-together: synthesis! goal: identify, review, understand protocols (at all layers) involved in seemingly simple scenario: requesting www page scenario: student attaches laptop to campus network, requests/receives www.google.com Link Layer5-187 A day in the life: scenario DNS server browser Comcast network 68.80.0.0/13 school network 68.80.2.0/24 web page web server 64.233.169.105 Google’s network 64.233.160.0/19 Link Layer5-188 A day in the life… connecting to the Internet DHCP UDP IP Eth Phy DHCP DHCP DHCP DHCP connecting laptop needs to get its own IP address, addr of first-hop router, addr of DNS server: use DHCP DHCP DHCP DHCP DHCP DHCP DHCP UDP IP Eth Phy router (runs DHCP) DHCP request encapsulated in UDP, encapsulated in IP, encapsulated in 802.3 Ethernet Ethernet frame broadcast (dest: FFFFFFFFFFFF) on LAN, received at router running DHCP server Ethernet demuxed to IP demuxed, UDP demuxed to DHCP Link Layer5-189 A day in the life… connecting to the Internet DHCP UDP IP Eth Phy DHCP DHCP DHCP DHCP DHCP DHCP DHCP DHCP DHCP DHCP UDP IP Eth Phy router (runs DHCP) DHCP server formulates DHCP ACK containing client’s IP address, IP address of first-hop router for client, name & IP address of DNS server encapsulation at DHCP server, frame forwarded (switch learning) through LAN, demultiplexing at client DHCP client receives DHCP ACK reply Client now has IP address, knows name & addr of DNS server, IP address of its first-hop router Link Layer5-190 A day in the life… ARP (before DNS, before HTTP) DNS DNS DNS ARP query DNS UDP IP ARP Eth Phy ARP ARP reply Eth Phy router (runs DHCP) before sending HTTP request, need IP address of www.google.com: DNS DNS query created, encapsulated in UDP, encapsulated in IP, encapsulated in Eth. To send frame to router, need MAC address of router interface: ARP ARP query broadcast, received by router, which replies with ARP reply giving MAC address of router interface client now knows MAC address of first hop router, so can now send frame containing DNS query Link Layer5-191 A day in the life… using DNS DNS DNS DNS DNS DNS DNS DNS UDP IP Eth Phy DNS DNS DNS UDP IP Eth Phy DNS server DNS Comcast network 68.80.0.0/13 router (runs DHCP) IP datagram containing DNS query forwarded via LAN switch from client to 1st hop router IP datagram forwarded from campus network into comcast network, routed (tables created by RIP, OSPF, IS-IS and/or BGP routing protocols) to DNS server demux’ed to DNS server DNS server replies to client with IP address of www.google.com Link Layer5-192 A day in the life…TCP connection carrying HTTP HTTP HTTP TCP IP Eth Phy SYNACK SYN SYNACK SYN SYNACK SYN router (runs DHCP) SYNACK SYN SYNACK SYN SYNACK SYN TCP IP Eth Phy web server 64.233.169.105 to send HTTP request, client first opens TCP socket to web server TCP SYN segment (step 1 in 3way handshake) inter-domain routed to web server web server responds with TCP SYNACK (step 2 in 3-way handshake) TCP connection established! Link Layer5-193 A day in the life… HTTP request/reply HTTP HTTP HTTP TCP IP Eth Phy HTTP HTTP HTTP HTTP HTTP HTTP web page finally (!!!) displayed HTTP HTTP HTTP HTTP HTTP TCP IP Eth Phy web server 64.233.169.105 router (runs DHCP) HTTP request sent into TCP socket IP datagram containing HTTP request routed to www.google.com web server responds with HTTP reply (containing web page) IP datagram containing HTTP reply routed back to client Link Layer5-194 Chapter 5: Summary principles behind data link layer services: error detection, correction sharing a broadcast channel: multiple access link layer addressing instantiation and implementation of various link layer technologies Ethernet switched LANS, VLANs virtualized networks as a link layer: MPLS synthesis: a day in the life of a web request Link Layer5-195 Chapter 5: let’s take a breath journey down protocol stack complete (except PHY) solid understanding of networking principles, practice ….. could stop here …. but lots of interesting topics! wireless multimedia security network management Link Layer5-196
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