Radio Broadcast Console with DirectView Metering

Radio Broadcast Console with DirectView Metering
Radio Broadcast Console
with DirectView Metering
using 600-series or later code
Operations & Technical Manual
12 Channel Console with Dual Meters: PRE99-1400D-12
20 Channel Console with Quad Meters: PRE99-1400Q-20
28 Channel Console with Quad Meters: PRE99-1400Q-28
PRE75-59
Revision B – 3/15
www.pre.com
PR&E® RMXdigital™ Broadcast Console with
Direct View Metering Operations & Technical
Manual, Revision B, March 2015
© Copyright 2015 GatesAir. All rights reserved.
Reproduction, adaptation, or translation without
prior written permission is prohibited, except as
allowed under the copyright laws.
How to Contact Us
GatesAir
Radio Studio Products
5300 Kings Island Drive, Suite 101
Mason, OH 45040
USA
Sales:
+1 513 459 3400
Warranty
E-mail:
[email protected]
The information contained in this document is
subject to change without notice. GatesAir
makes no warranty of any kind with regard to
this material, including, but not limited to, the
implied warranties of merchantability and
fitness for a particular purpose.
Web:
www.gatesair.com
GatesAir shall not be liable for errors contained
herein or for incidental or consequential damage
in connection with the furnishing, performance,
or use of this material.
Trademark Credits
Flexiva™, NetWave™, Oasis™, PR&E®,
RMXdigital™, VistaMax™, VMQuadra™,
VMXpress™, and VMConnect™ are trademarks
of GatesAir. Other trademarks are the property
of their respective owners.
How to Get Support
If you have a technical question or issue with your Radio
studio equipment, please check our customer support web
page: http://www.gatesair.com/services/technical-support
You can also call the Customer Support line or send
non-emergency e-mail:
●
U.S., Canada, and Latin America: +1-217-222-8200 or
[email protected]
●
Europe, Middle East, Africa & Asia: +1-217-222-8200 or
[email protected]
IMPORTANT NOTICE:
In early 2017 PR&E (Pacific Research and Engineering) was acquired by Wheatstone Corporation of New Bern,
North Carolina, from GatesAir Incorporated of Quincy, Illinois (formerly Harris Broadcast). Pursuant to this,
Wheatstone now offers legacy technical documentation and owner/installation manuals for PR&E products from
its pre.com website. As legacy documents however, references may be made within to historical GatesAir or
Harris Broadcast technical support, copyrights, and/or trademarks. It is important to note that all technical support
for PR&E products is now available solely from Wheatstone Corporation, its employees and designated official
dealerships.
If you require support or information in addition to the technical file downloads available from pre.com,
please contact [email protected], or call Wheatstone at +1.252.638-7000 (weekdays 9-5pm
eastern standard time USA) for assistance. References to other support sites or contact information contained
within these legacy documents (i.e., GatesAir or Harris Broadcast) are no longer valid.
Revision
Date
Changes Made
Section
Pages
Editor
B
3/3/2015 Updated company name and logo. Corrected technical information
as required.
All
All
RM
A.1
6/30/2013 Added product names and numbers to cover and updated company
logo.
Cover
Cover
LD
2
2-8
All
All
All
All
Corrected Figures 2-7 and 2-8.
A
4/15/2013 Manual based on 75-53 RMXd Broadcast Console manual, with edits
and additions made for console with Direct View metering.
Numbered figures and tables and added lists of Figures and Tables
to Table of Contents.
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Table of Contents
Declaration of Conformity ........................................................................................ iv
Safety Instructions ................................................................................................... v
Hazard/Warning Label Identification ........................................................................... v
CHAPTER 1 - INTRODUCTION
Product Overview .................................................................................................. 1-1
Specifications ....................................................................................................... 1-9
Warranty ........................................................................................................... 1-10
CHAPTER 2 – INSTALLATION
Console Installation ............................................................................................... 2-2
Cabling and Wiring .............................................................................................. 2-10
Button Cap Lenses .............................................................................................. 2-33
CHAPTER 3 – OPERATION
Console Component Parts ...................................................................................... 3-1
Quick Guides ........................................................................................................ 3-2
RMXd Applications............................................................................................... 3-10
CHAPTER 4 – RMXDIGITAL SERVER SETUP
RMXd File Structure............................................................................................... 4-1
RMXd Server Configuration................................................................................... 4-12
Session Files .......................................................................................................4-34
Session and Macro Files ....................................................................................... 4-39
Software Updates ............................................................................................... 4-48
CHAPTER 5 – SERVICE
Parts and Repair Services....................................................................................... 5-1
Console Troubleshooting ........................................................................................ 5-3
Console Display Service ......................................................................................... 5-8
Power Supply ....................................................................................................... 5-9
Frame Component Cabling ................................................................................... 5-10
KSU Card Service................................................................................................ 5-11
DSP Card Service ................................................................................................ 5-12
Eight-Input Expansion Card Service ....................................................................... 5-12
Motherboard Service ........................................................................................... 5-13
CHAPTER 6 – ACCESSORIES
Furniture and Cabinetry .........................................................................................
Accessory Panels ..................................................................................................
Mic Remote Control Panels .....................................................................................
RMXd Divider Kit ...................................................................................................
Headphone Distribution Amp ..................................................................................
ESE/SMPTE Master Clock .......................................................................................
Logic Wiring .........................................................................................................
6-1
6-1
6-2
6-4
6-5
6-5
6-5
APPENDIX A – VMCC, SESSIONS, & MACROS
VMCC File Maintenance .......................................................................................... A-1
NetManager and Community Monitor ....................................................................... A-1
VMCC Operations Errata......................................................................................... A-4
General Session/Macro File Info ............................................................................ A-10
Macro Files ........................................................................................................ A-13
Phantom Channels & Buses .................................................................................. A-15
New 500-Series Code Features ............................................................................. A-16
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Declaration of Conformity
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Radio Studio Products
Safety Instructions
1. Read All Instructions – Read all
safety and operating instructions before
operating the product.
2. Retain All Instructions – Retain all
Safety and operating instructions for
future reference.
3. Heed All Warnings – You must adhere
to all warnings on the product and those
listed in the operating instructions.
4. Follow All Instructions – Follow all
operating and product usage
instructions.
5. Heat –This product must be situated
away from any heat sources such as
radiators, heat registers, stoves, or
other products (including power
amplifiers) that produce heat.
6. Ventilation – Slots and openings in the
products are provided for ventilation.
They ensure reliable operation of the
product and keep it from overheating.
Do not block or cover these openings
during operation.
7. Water and Moisture – Do not use this
product near water such as a bathtub,
wash bowl, kitchen sink, or laundry tub,
in a wet basement, or near a swimming
pool or the like.
8. Attachments – Do not use any
attachments not recommended by the
product manufacturer as they may
cause hazards.
9. Power Sources – You must operate
this product using the type of power
source indicated on the marking label
and in the installation instructions. If
you are not sure of the type of power
supplied to your facility, consult your
local power company.
10. Grounding and Polarization – This
product is equipped with a polarized
AC plug with integral safety ground
pin. Do not defeat the safety ground in
any manner.
16. Product and Cart Combination –
Move this product with care. Quick
stops, excessive force, and uneven
surfaces may cause the product and
the cart combination to overturn.
11. Power Cord Protection – Power
supply cords must be routed so that
they are not likely to be walked on nor
pinched by items placed upon or
against them. Pay particular attention
to the cords at AC wall plugs and
convenience receptacles and the point
where the cord plugs into the product.
17. Servicing – Refer all servicing to
qualified servicing personnel.
18. Damage Requiring Service – Unplug
this product from the wall AC outlet
and refer servicing to qualified service
personnel under these conditions:
 When the AC cord or plug is
damaged.
12. Lightning – For added protection for
this product, unplug it from the AC wall
outlet during a lightning storm or when
it is left unattended and unused for
long periods of time. Unplugging it
prevents damage to the product due to
lightning and power line surges.
 If liquid has been spilled or objects
have fallen into the product.
13. Overloading – Do not overload AC
wall outlets, extension cords, or
integral convenience outlets, as this
can result in a fire or electric shock
hazard.
 When the product exhibits a distinct
change in performance, which
indicates a need for service.
14. Object and Liquid Entry – Never
push objects of any kind into this
product through openings as they may
touch dangerous voltage points or
short out parts, which could result in a
fire or electric shock. Never spill liquid
of any kind on the product.
15. Accessories – Do not place this
product on an unstable cart, stand,
tripod, bracket, or table. The product
may fall, causing serious injury to a
child or adult and serious damage to
the product. Any mounting of the
product must follow manufacturer’s
installation instructions.
 If the product has been exposed to
rain or water.
 If the product has been dropped or
damaged in any way.
19. Replacement Parts – When
replacement parts are required, be
sure the service technician has used
replacement parts specified by the
manufacturer or that have the same
characteristics as the original parts.
Unauthorized substitutions may result
in fire, electric shock, or other hazards.
20. Safety Check – Upon completion of
any repairs to this product, ask the
service technician to perform safety
checks to determine that the product is
in proper operating condition.
21. Cleaning – Do not use liquid or
aerosol cleaners. Use only a damp
cloth for cleaning.
Hazard/Warning Label Identification
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
WARNING: SHOCK HAZARD - DO NOT OPEN
AVIS: RISQUE DE CHOC ELECTRIQUE - NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT
REMOVE ANY COVER OR PANEL. THERE ARE NO USER SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE
PERSONNEL.
WARNING: TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK,
DO NOT EXPOSE THE POWER SUPPLY OR CONSOLE TO RAIN OR
MOISTURE.
The Exclamation Point symbol,
within an equilateral triangle,
alerts you to the presence of
important operating and
maintenance (servicing)
instructions in product literature
and instruction manuals.
The Lightning Flash With
Arrowhead symbol, within an
equilateral triangle, alerts you to
the presence of non-insulated
dangerous voltage within the
product’s enclosure that may be
of sufficient magnitude to
constitute a risk of electric shock.
WARNING: This equipment generates, uses, and can radiate radio frequency energy. If not installed and used in accordance with the
instructions in this manual, it may cause interference to radio communications. It has been tested and found to comply with the limits for
a Class A computing device (pursuant to Subpart J of Part 15 FCC Rules), which are designed to provide reasonable protection against
such interference when operated in a commercial environment. Operating this equipment in a residential area is likely to cause
interference, in which case the user, at his own expense, is required to take whatever measures are needed to correct the interference.
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RMXdigital Broadcast Console with Direct View Metering Manual
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1 - Introduction
Chapter 1 - Introduction
Thanks for joining the growing ranks of broadcasters employing GatesAir products designed by PR&E. We
endeavor to provide the finest quality products, systems, documentation, and after-sale support. To obtain
the maximum benefit from the RMXdigital console’s capabilities, read through this section as well as Sections
2 thru 4 prior to actual product installation.
Your RMXdigital console shipped with these components:
●
Mainframe – with 12, 20, or 28 fader channel slots (Figure 1-1 shows an RMXdigital-20)
●
DirectView Console Display – with two or four meters, a clock, and an event timer
●
Dual Fader Panels – installed in the mainframe, left to right, as ordered
●
Monitor Control Panel – one standard, installed in the mainframe
●
KSU (Key Service Unit) Assembly – one standard, installed in the mainframe
●
DSP (Digital Signal Processor) Card – number installed per mainframe size:
•
•
•
one standard (RMXd-12 fader console)
two standard (RMXd-20 fader console)
three standard (RMXd-28 fader console)
●
Eight-Input Expansion Card – optional cards, as ordered; total number installed can be up to the
number of DSP cards installed in the mainframe
●
Single or Dual Width Blank Panels – one single width panel standard, installed per mainframe,
additional dual width panels installed, as ordered, to cover unpopulated channel slots
●
48 VDC Power Supply – 2 RU, rack mount, one standard, redundant supply optional
●
Installation Kit – one standard, with Amp MOD IV housings and contact receptacles for all audio and
logic connections, plus a 4-pin Molex housing and female crimp pins for master clock/timer reset cable
Tool Kit – one standard, includes protective case, 1/16 inch hex driver, MOD IV crimp tool, and MOD IV
receptacle contact removal tool
Figure 1-1. RMXdigital-20 Console
Product Overview
The RMXdigital (RMXd) console is a low-profile, digitally-controlled, routable audio console that sits in a
countertop cutout. There are three mainframe sizes available to hold 12, 20, or 28 fader control strips. The
rack-mount RMXd8-HL “headless mixer” is also available for special mixing applications. The RMXd console
can operate in a fully standalone capacity or, for maximum flexibility and usability, it can be integrated into
any VistaMax Audio Management System.
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The console is designed for 24/7 operation. It has two DC power connections, with integral power coupler,
for connecting a main and a redundant supply (PRE99-1205) for on-air studios. One power supply is included
with each mainframe. All RMXd components—console, display, and power supply—are convection-cooled for
completely silent operation.
An aluminum chassis holds the RMXd circuit board electronics for strength and RFI immunity. All user
connections are made from the top surface. The connectors and cable access openings are located below a
hinged rear cover panel. The console display and cue speaker are attached to this cover panel, which is
located immediately behind the dual fader and monitor control panels.
Each RMXd mainframe and the rack-mount RMXd8-HL come standard with a KSU assembly which has these
connections:
●
Four program and one send bus output – each with a dedicated analog and an AES digital output
●
Analog control room outputs* – for powered monitor speakers and for the board operator and guest
headphone amps
●
Analog studio outputs* – for powered monitor speakers and for host and guest headphone amps
●
Cue speaker plus line-level Cue monitor output*
●
Three talk audio outputs* – Talk to: control room, studio, and an external location
●
Eight routable audio inputs – four analog and four digital inputs, independently routable to any channel
strip or VistaMax destination
●
Dedicated control room, studio, and cue/talk/external logic connectors, with three Assignable Logic I-O
connectors*
●
VistaMax Facet Link connectors – two RJ-45 connectors, standard; plus two optical MT-RJ connectors,
optional
●
Ethernet connector – bidirectional communications with the VistaMax LAN
●
USB port – to connect programmable USB panels hosted by the console
●
Serial Test Interface connection – 9-pin serial port for diagnostic and system maintenance
* Note:
These connections are typically not used on the RMXd8-HL console.
Additional audio inputs and logic I-O can be added to the console by plugging in one or more optional
8-Input Expansion Cards into any DSP card. An Expansion card has eight stereo audio inputs (individually
switch set for an analog or a digital input) which can also be individually configured for two discrete mono
signals. The eight Assignable Logic I-O connectors on an Expansion card can be associated with any of the
audio input signals on that same card. The audio inputs are independently routed to fader channels through
session file settings. Sources can also be manually selected using channel strip source selectors. During
console setup, using the VMCC app, audio inputs can be “bound” to a logic I-O connection for automatic
channel logic control to/from peripheral devices or mic control panels.
8-Input Expansion cards can be added to any frame size:
●
The RMXd-12 can have one card installed
●
The RMXd-20 can have up to two cards installed
●
The RMXd-28 can have up to three cards installed
VistaMax Control Center (VMCC)
The RMXd console is setup for daily use by first using the downloadable VistaMax Control Center® (VMCC)
application to set the parameters for such “soft control” items as the signals assigned to the twenty-one
monitor control panel source selectors; the KSU and 8-Input Expansion card Assignable logic configuration;
and parameters for the audio inputs (mono vs. stereo, level trim/gain, phase reversal, etc.). All of these
parameters are auto-loaded to the console by a VMCC-controlled console initialization file (INIT.MAC). Board
operators can subsequently change the initial console settings, as required, by manually selecting different
channel sources and changing control surface button assignments, or by taking a different session file—a
pre-saved configuration file that reconfigures the entire console for different dayparts or functions.
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Session Files
A new session file can be created using the console by following this process:
1.
Take an existing session file (like the included DAYPART.SES session) to use as a template.
2.
Select and take the desired input sources, if required, for each fader channel.
3.
Change the channel strip button assignments (cue, mode, pan, bus assign), as required.
4.
Press the Session Save button on the Monitor Control panel. This creates a new session file, with a
suffix number added to the current session file name (e.g., DAYPART 01.SES). Note that this action
never affects any existing session file nor can it ever overwrite any existing file.
5.
Engineering would then use FTP Voyager, or other FTP client, to navigate to the console’s SesFiles folder
and rename the new session, as required, being sure to leave the .SES suffix at the end of the name.
Only those file names with a .SES suffix will appear in the Session selector window.
A session file can also be created and/or edited using VMCC (when running on the admin computer) which
will automatically update the file on the console when saved. As soon as this is done a board operator can
then “dial up and take” the session file using the Monitor Control panel session selector and Take button.
For some facilities, a single customized session file may be sufficient to set up the console for all users, but it
is more likely that multiple session files will need to be created in order to set the console for different
dayparts or functions. For example, one console could serve split duty as a newsroom, feeding live audio to
air during the day, and as a production room at night.
A session file can change any number of console settings. Therefore, once the session files have been
created, edited, and saved back to the console, “dayparting” the console is as easy as selecting the desired
session file and pressing the Take button. As an example, if the “morningzoo” session is currently loaded on
an RMXd-12 console, and it has configured the console inputs with these settings:
●
Five mic Inputs – each channel has the talent’s name (or Guest) shown in the channel displays
●
Three Telco channels – are set for two phone hybrid caller inputs plus an ISDN from a live remote
●
Four line inputs – three are set for the automation system for sound FX, music beds, commercials, and
so forth, with the forth for a traffic or weather service feed
To switch this same console for the midday daypart—which only needs one mic for the board operator/jock,
who also takes requests, runs contests, and plays back most sources from the automation system, the new
board operator would dial up and take their “midday” session, immediately reconfiguring the non-active
channels on the console, which might result in these changes to the console from the morning zoo show:
●
Input 1 is now the control room mic, with the jock’s name shown in the channel display, if desired.
●
The next four inputs are routed from the automation system for music, liners, and commercials.
●
Input 6 is unchanged (it is the hybrid input) for those call-in music requests.
●
The remaining Telco and input channels can be left alone or routed to silence, always remaining
available for the board operator to dial up other sources as required.
To prevent any on-air signal interruptions, and to allow for seamless show transitions, any channels that are
on-air (channels that are turned on when a session file is taken) will not immediately switch to the new
settings. Instead, the on-air channels maintain their previous session file settings until turned off. Their On
button(s) winks to indicate a new session has been taken but that channel is still using the previous session
file settings. There is no time limit to how long a channel can be kept in this “pending” state. To move the
channel to the next daypart settings, turn it off—it instantly updates to the new session settings.
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1 - Introduction
Main Component Descriptions
This section discusses the RMXdigital console components that a board operator sees:
●
Dual Fader panels
●
Monitor Control panel
●
Console Display
Plus these “under cover” components:
●
48-Volt Power Supply
●
KSU (Key Service Unit) card
●
DSP (Digital Signal Processor) cards
●
Optional 8-Input Expansion cards
Dual Fader Panels
Each Dual Fader panel (Figure 1-2) has two sets of channel controls. Each channel
strip has these control functions:
●
Channel On and Channel Off buttons
●
Cue On/Off button
●
Fader level control
●
Talkback button, used to talk to callers or remotes *
●
FCN (Function) button, used with Protected Destination signals *
●
Input source selection (rotary control and Take button)
●
Audio Mode control, with Left, Right, Pan/Balance On/Off, and pan pot
●
Auto F/B (Foldback) On/Off button *
●
Bus Assignment buttons (four program and one offline bus)
●
Send On/Off, Pre-Switch & Pre-fader Assignment, and send level
Each 10-character display normally shows the input source name but alternate source
names are shown when the yellow Next LED is lit while the source selector is used.
Each channel strip can control any type of audio source:
●
●
●
●
Control room, studio, or External mic
Line level input
A routed signal from another device in the system
A four-wire or Telco signal
Taking a session file initially routes the audio source for each fader. The input’s
source name (or an alias name) appears in the 10-character display above each
fader. If no signal is routed to that fader SILENCE appears in the display.
The capacity to change the source, via the channel source selector and Take button,
is a standard part of each channel strip. The physical audio source for each channel is
“virtual” so it can be any physical console input (analog or digital) and—when the
console is tied into a VistaMax system—any input source on any VistaMax device
networked with the RMXd console. To simplify board operation, the available sources
are typically limited on most channel strips by editing the session file using VMCC (or
Windows Notepad).
* Controls are only active when a channel strip has a four-wire source (hybrid, ISDN,
Comrex Access, etc.) routed to the channel using a Protected Destination macro
Figure 1-2. Dual Fader Panel
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Monitor Control Panel
This standard panel is divided into three sections by graphic lines on the panel:
●
Left section – Session (Figure 1-3)
●
Middle section – Control Room (Figure 1-4)
●
Right section – Studio (Figure 1-5)
Session Section
The Session section is the left third of the Monitor Control panel. The upper part of this
section contains seven Aux Meter source selector buttons to display one of seven sources
that can feed the Auxiliary Meter, which is the right-most meter in the Console Display. Here
are the default source assignments for those buttons:
●
Real Air (EXT)
●
Send bus (SND)
●
Telco record bus (TEL REC)
●
Four program buses (PGM 1, PGM 2, PGM 3, PGM 4)
In the middle of the Session section are two 10-character displays. The top display shows the
active session (CURRENT), while the bottom display shows alternate sessions (NEXT). Just
below these two displays are the session controls to select, take, or save a session file:
●
Rotary Session Selector – steps through all of the available session names, as shown in
the Next display
●
Take button – takes the Next session
●
Save button – saves a new session
Below the session controls are the Monitor Mode buttons, which are covered in the Control
Room Section subsection.
The bottom part of this section has five event Timer Control buttons that are used to
manually or automatically control the Event Timer in the Console Display:
●
Auto Reset – Allows the Event Timer to be reset by Channel On commands
●
Reset – Resets the Event Timer to 00:00.0
●
Hold – While held, freezes the Event Timer display, releasing returns to the elapsed time
●
Start – Starts the Event Timer
●
Stop – Stops the Event Timer
When the Auto Reset button is lit, the timer can be reset automatically when a channel is
turned on. Session file entries determine which channels reset the timer.
Figure 1-3. Monitor Control Panel Session Section
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Revision B
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Control Room Section
The Control Room section, the center third of the Monitor Control panel, has monitor source
selector buttons for the control room monitor and operator headphone outputs. You can select a
source from among the seven buttons at the top of the center section, which typically have the
same sources as set for the Aux Meter. The Control Room monitor source selector and Take
button allows for up to 15 additional sources to be monitored. When you use the Control Room
monitor source selector to select a source, the source name appears in the 10-character display,
and all source selector buttons are turned off. Just above the monitor source name display are
two level pots for setting the levels of the Cue speaker and the Control Room Talkback output.
The bottom of this section has independent Control Room Monitor and Operator Head Phone
fader level controls. The selected source routes through the Monitor Mode controls in the
Session section, near the top of the faders, which control whether all Control Room monitor
outputs are:
●
Stereo.
●
Left only.
●
Right only.
●
Mono sum (left and right channels summed together).
The AutoCue button, also in the Session section of the Monitor Control panel, sets
whether cue audio also goes to the board operator headphone output. When AutoCue is
not lit, cue audio does not affect the headphone output. When AutoCue is lit, the
headphone output automatically switches to listen to the cue bus, while cue is active.
The AutoCue function has two operating modes, as set in VMCC. (This is done in the
main RMXd console editing pane, near the bottom with a number of other check
boxes.) When the VMCC option Cue Headphone is Split is checked, Split Cue mode is
used. The monitor audio and the cue audio are separately summed to mono. Cue audio
is switched into the left ear while the monitor audio sums into the right ear. When the
option Cue Headphone is Split is not checked, Stereo Cue mode is used. In this mode
the stereo cue audio replaces the monitor audio in the board operator headphones.
Figure 1-4. Monitor Control
Panel – Control Room Section
Studio Section
The Studio Section is the right third of the Monitor Control panel. It has controls for a separate
talk or voice studio. Select the monitor source for the studio, as for the control room: Press either
a source selector button at the top of this section or use the monitor source selector and Take
button to select an alternate source. The two volume pots above the Studio monitor source
display control the level of the dedicated studio Monitor and Talkback outputs. This section also
has two talkback buttons so that board operators can use their microphone to talk to the studio
and/or to an external location.
Console Display
The Console Display (Figure 1-6 on page 1-7) sets just behind the operator control panels
on a hinged rear cover. When the rear cover is closed, it conceals these components:
●
KSU assembly
●
DSP card(s)
●
Eight-Input Expansion card(s)
●
All of the console’s audio, logic, and networking connections
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Figure 1-5. Monitor Control
Panel – Studio Section
Radio Studio Products
RMXdigital Broadcast Console with Direct View Metering Manual
Revision B
1 - Introduction
Figure 1-6. RMXd-12 Console Display
The RMXd-12 console has two meters: the Main meter (left) always shows the Program 1 bus; the Auxiliary
Meter (right) shows sources set by using the Monitor Control panel Aux Meter source selector buttons. When
Cue is active the Aux Meter shows the cue bus signal levels. RMXd-20 and -28 consoles have two additional
meters dedicated that show the Program 1 and Program 2 bus levels. The right-hand two meters show the
Program 3 bus levels and the Aux meter selection.
A time-of-day clock and an event timer are at the right end of each Console Display. The clock can be
synchronized to an ESE and SMPTE master clock, or it can be operated autonomously. Three recessed
buttons, adjacent to the clock and event timer, set the time when a master clock is not used. The event
timer is manually controlled using the Monitor Control panel Event Timer buttons. When the Auto Reset
button is lit the event timer can be automatically reset when pre-designated fader channels are turned on.
The display plugs into the KSU motherboard using a captive cable with two cables. These cables can be hot
plugged (plugged in or unplugged while the console is powered and in use). A separate short 4-pin Molex
pigtail cable hangs below the display so that an ESE or SMPTE master clock signal can be connected. This
connector also has an event timer reset command output to auto-reset a studio-mounted event timer.
KSU Assembly
Each RMXd console, including the RMXd8-HL console, has one KSU assembly which has these features:
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Eight assignable audio inputs and eight assignable audio outputs
Three Assignable Logic I-O connectors
Dedicated logic connectors for
• Control room
• Studio
• Cue/talk/external logic
Eighteen dedicated analog and digital program and monitor outputs
A VistaMax system LAN connector
An RS-232 serial test connector
Two “copper” RJ45 VistaMax Link connectors (Optical Facets are optional)
One USB connector (for programmable control panels) on copper-only KSUs
The KSU assembly consists of these main elements:
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●
●
A 9G20 SBC (Single Board Computer)
A VistaMax routing engine
A DSP (Digital Signal Processor) for
• Routing the eight assignable KSU inputs/outputs
• Controlling the last four fader channels in the console
• Summing the Program buses
• Creating Telco (mix-minus) outputs
• Creating and switching the monitor outputs
A KSU with two MT-RJ optical VistaMax Link connectors (PRE99-2672-2) is available for interconnecting the
console to a VistaMax system when the distance between the console and a VistaMax card frame exceeds
330 feet (100 meters), the maximum length supported by CAT6 cabling. The multi-mode fiber connection
supports runs of up to 1.25 miles (2 km).
The KSU plugs into the console motherboard from the top of the chassis (Note: It CANNOT be hot-plugged).
Two thumbscrews fasten it to the chassis. In normal usage, the KSU is hidden by the rear cover/Console
Display. It is physically located behind the Monitor Control panel and the two adjacent Dual Fader panels,
which are both hosted by the KSU.
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DSP Cards
The number of DSP (Digital Signal Processor) cards installed in the mainframe depends on its size:
●
RMXd-12 console has one DSP card
●
RMXd-20 console has two DSP cards
●
RMXd-28 console has three DSP cards
Each DSP card plugs into the console’s motherboard from the top. The DSP cards, like the KSU assembly,
CANNOT be hot-plugged. A silkscreen warning label to this effect is on each DSP card. The DSP card is
fastened to the chassis using two thumbscrews. In normal operation it is hidden by the rear cover/Console
Display. Each DSP card is located behind the four Dual Fader panels that it hosts.
Each DSP card can have an 8-Input Expansion card (optional) plugged into it. To indicate operational status,
each DSP and 8-Input Expansion card has a “heartbeat” LED and an automation activity LED. The 8-Input
Expansion cards, because they plug into the DSP card, can be hot-plugged, if required.
8-Input Expansion Cards
Each optional 8-Input Expansion card (PRE99-2665 – Figure 1-7) has eight 6-pin MOD IV audio connectors
and eight 12-pin Assignable Logic connectors. The eight audio connections can have stereo or two mono
signals connected to each connector. Each connector is independently set for an analog or digital audio input
using the top panel Audio Format Selection multi-switches.
Each audio input is a VistaMax source that can be routed to any VistaMax destination, independently of how
it is used on the console. The various audio inputs are typically routed to specific channels through session
file settings but they can also be manually “dialed up” using the Dual Fader source selector and Take button.
The assignable logic connections can be “bound” to any one of the audio inputs on the same 8-Input
Expansion card. These “audio with logic” signals can then be routed to a channel or to any VistaMax
destination.
Figure 1-7. An 8-Input Expansion Card
On microphones, the Assignable logic can connect to a mic control panel that is then “bound” to that specific
microphone input in VMCC to allow the talent, sitting at the mic in a studio, to be able to remotely turn their
fader channel on/off using their mic control panel buttons. The console channel automatically controls the
lighting of the mic panel’s On and Off buttons, tracking the console channel status.
Another common use for logic is with automation systems. The audio for three or four channels of playback
are “logically bound” to logic inputs so that the playback system can control the channel status while also
allowing the board operator to manually start events by turning the playback fader channels on manually.
Power Supply
A separate rack mount +48 VDC power supply (PRE99-1205) comes standard with each console mainframe.
The RMXd8-HL mixer has a built-in 48-volt supply. Both the RMXd mainframe and the RMXd8-HL mixer
include an integral power coupler to add a redundant supply (optional). All supplies include an IEC input cord
for USA outlets. Each supply operates from 90 to 240 VAC, on 50 Hz or 60 Hz AC systems.
Note that the console mainframe Installation Kit includes two keyed 48-volt power cables (for a main and a
redundant supply). We recommend connecting and running both cables to the main power supply mounting
location so that a redundant PRE99-1205 supply (optional) can easily be added in the future.
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Specifications
Specifications measured on an RMXd-28 mainframe with 14 dual fader panels and 600 ohm loads on the
analog outputs. 0 dBu = 0.775 volts RMS, regardless of circuit impedance, which equals 0 dBm into a 600
ohm circuit. Noise specs use a 22 kHz bandwidth. Add +1.7 dB of noise for a 30 kHz bandwidth. Total
Harmonic Distortion (THD+N) measured at +18 dBu outs (swept signal with 22 kHz low pass filter).
FSD = Full Scale Digital, which is a signal level of 0 dBFS (digital) or +24 dBu (analog)
Analog Line Inputs
Input Impedance:
Input Level Range:
Input Headroom:
>60 k ohms, balanced
-10 dBV to +4 dBu (soft trim)
20 dB above nominal input
Analog Outputs
Output Source Impedance:
Output Load Impedance:
Nominal Output Level:
Maximum Output Level:
<3 ohms balanced
600 ohms minimum
+4 dBu
+24 dBu
Digital Inputs and Outputs
Reference Level:
Signal Format:
AES-3 Input & Output
Compliance:
Digital Reference:
Internal Sample Rate:
Output Sample Rate:
Processing Resolution:
Conversions:
Latency:
+4 dBu (-20 dB FSD)
AES-3, S/PDIF (input only)
24-bit sample rate conversion
Crystal (internal) or VistaMax slave (external) at 48 kHz ±100 ppm
48 kHz
48 kHz (PGM 1, PGM 2 or Send can be set for 44.1 kHz)
24-bit fixed with extended precision accumulators
A/D 24-bit, Delta-Sigma, 128x oversampling on all digital inputs; D/A 24-bit, DeltaSigma, 128x oversampling
<1.6 ms, input to monitor out
Monitor Outputs
Output Source Impedance: <3 ohms, balanced
Output Load Impedance: 1 k ohms minimum
Output Level: +4 dBu nominal, +24 dBu maximum
Frequency Response
Line Input to Program or Send Output: +0 dB/-0.5 dB, 20 Hz to 20 kHz
Dynamic Range
Analog Input to Analog Output: 104
Analog Input to Digital Output: 105
Digital Input to Analog Output: 110
Digital Input to Digital Output: 125
dB referenced to FSD, 107 dB “A” weighted to FSD
dB referenced to FSD, 108 dB “A” weighted to FSD
dB referenced to FSD, 113 dB “A” weighted to FSD
dB
Total Harmonic Distortion + Noise
Analog Input to Analog Output: <0.003%, 20 Hz to 20 kHz, +18 dBu input, +18 dBu output
Digital Input to Digital Output: <0.0005%, 20 Hz to 20 kHz, -6 dB FSD input, -6 dB FSD output
Digital Input to Analog Output: <0.003%, 20 Hz to 20 kHz (<0.001%, typical at 1 kHz), -6 dB FSD input,
+18 dBu output
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Crosstalk Isolation
Program-to-Program or Program-to-Send: >95 dB, 20 Hz to 20 kHz
Stereo Separation
Analog Program Outputs:
>86 dB, 20 Hz to 20 kHz
Console Power Requirements
RMXd8-HL: 48 watts, RMXd-12: 99 watts, RMXd-20: 141 watts, RMXd-28: 186 watts
Measured at 115/230 VAC, ±12%, 50/60 Hz
Power Supply Voltage
Console power: +48 VDC at 6.25 Amps
The console includes an integral power coupler for a primary and a redundant supply. One supply is included
with the mainframe, along with two DC power cables.
Power Supply Ground
Rack mounted power supply: grounded through AC cord
Power Supply Connection
AC input: IEC power cord
DC output: Keyed multi-pin connector
Dimensions
RMXdigital mainframes: Height above countertop = 3.5" [90 mm] for main console meter
Depth below countertop = 9.75" [248 mm] at the rear of the frame
Front-to-back depth = 22" [559 mm]
Figure 2-1 (page 2-1) has a console side view with dimension details.
RMXd-12 = 27.4" [696 mm] wide
RMXd-20 = 40.2" [1021 mm] wide
RMXd-28 = 53.0" [1346 mm] wide
All dimensions = Height x Width x Depth:
RMXd8-HL (Rack mounted mixer):
2 RU: 3.5" [89 mm] x 19" [483 mm] x 10" [254 mm]
48 Volt Power Supply (Rack mounted):
2 RU: 3.5" [89 mm] x 19" [483 mm] x 10" [254 mm]
GatesAir reserves the right to change specifications without notice or obligation.
Warranty
The RMXdigital console and the 48-volt power supply carry a standard manufacturer’s warranty of 15
months from the date of shipment of the device from GatesAir. To view or download the current GatesAir
Standard Warranty Policy Statement, for either domestic or international locations, visit this GatesAir web
page: http://www.gatesair.com/services/technical-support/warranties.aspx.
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Chapter 2 – Installation
The RMXdigital mainframe requires a cutout (Figures 2-1 and 2-2) in the furniture countertop. The console
card cage, which extends below the rear cover, is normally concealed within the studio cabinetry but can
also simply hang down below the countertop just above a cable tray. The console’s overall height above the
countertop is only 2 inches [50.8 millimeters] except for the console display, mounted to the rear cover,
which extends about 3.5 inches [90 millimeters] above the countertop.
Figure 2-1. Back and Side Views of Console with Dimensions
Figure 2-2. Furniture Cutout
Table 2-1 gives frame sizes and cutout dimensions.
Table 2-1. Dimension Table
Mainframe
A
B
C
RMXd-12
27.4" [696 mm]
26.1" [662 mm]
26.25" [668 mm]
RMXd-20
40.2" [1021 mm]
38.9" [987 mm]
39.25" [993 mm]
RMXd-28
53.0" [1346 mm]
51.7" [1312 mm]
52.0" [1320 mm]
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All dimensional tolerances are:
+¼" [6.4 mm], –0" [0.0 mm].
Typical setback from countertop
edge to the front of the console:
6" [152 mm] to 12" [305 mm].
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Your RMXdigital console shipment contains these items:
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12,
•
•
•
•
•
20, or 28 input slot standard mainframe, with
Integral Console Display
Monitor Control panel
KSU Assembly
DSP cards
Optional items, as ordered:
◦
Universal Dual Fader Panels
◦
Blank Panels
◦
8-Input Expansion cards
2RU rack mount 48-volt power supply
Installation and tool kits:
• AMP MOD IV connector housings and receptacle contacts
• Crimp and contact removal tools
• Hex driver
• Removable clear lenses
• Clear insert sheet
Two +48 VDC power cables (15 feet in length)
Console Installation
To facilitate console installation, logic wiring diagrams for specific peripheral equipment are available from
GatesAir Technical Support: 217-222-8200 or [email protected]
Note: When installing the console, do not position the console near intense electromagnetic hum fields,
such as those created by audio amplifiers that use inexpensive power transformers operating in or
near saturation. Strong electromagnetic fields may impair the performance of the RMXd console and
neighboring equipment. Route all audio cables to achieve the maximum practical distance from all
AC power mains wiring.
Connect a Technical Ground wire to the console chassis (a threaded insert is provided on the
rear chassis for this connection). This protects the console electronics from being adversely affected
by board operator-induced ESD (electro-static discharges) into the control panels.
GatesAir recommends using antistatic flooring material in the control room and that the chair
provided for the board operators is conductive to this flooring, either through its material or by
incorporating a ground strap to dissipate static charges. See the GatesAir Application Note AN07-10
ESD Protection for Radio Studios for more procedures to protect electronics from ESD.
Frame Configuration
The board operators will use two types of control panels in the RMXd console:
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Dual Fader Panels
Monitor Control Panel
Each Dual Fader panel is two input slots wide. The Monitor Control panel is three slots wide. Figure 2-3 on
the next page shows the panels’ physical positions. Most control panels can be positioned up to two slots
from their standard slot designations (limited by the reach of their red power and signal connecting cable).
Any combination of these accessory panels can be installed in lieu of one or more Dual Fader panels across
the console:
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Single or Dual Width blank panels
Single or Dual Width Divider Kits to hold multiple turret-size control panels, intercom panels, etc.
Custom panels, like a Telos drop-in control panel
Contact your GatesAir sales representative for the available RMXdigital options.
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Figure 2-3. RMXd-12 Frame Configuration
Notes: The number of input slots equals the console model number. (For example, the RMXd-20 console has 20 input
slots.) All RMXd mainframes have one KSU card with a DSP to sum the various Program buses. It also hosts the
last four input slots—the two right-most Dual Fader panels—in addition to hosting four special-purpose “phantom
channels.” Each DSP card controls eight input slots, connecting to four Dual Fader panels. Therefore, the RMXd12 console has one DSP card; the RMXd-20 console has two DSP cards; and the RMXd-28 console has three DSP
cards.
An RMXd Divider Kit allows standard six-inch GatesAir Studio Accessory Panels to be installed anywhere across
the mainframe. Two kits are available: PRE99-1411-1 is one input slot wide and can hold one or two singlewidth accessory panels; PRE99-1411-2 is two input slots wide to hold up to four single-width panels, or two
single-width and one dual-width panel. A Divider kit can be installed into any slot location. Dual Fader panels or
the Monitor Control panel can be moved left or right one or two slots to accommodate installing a divider kit.
Figure 1-1 (page 1-1) shows a console with two dual-width Divider kits installed at either end of the mainframe.
These hold multiple single-width selector panels and a dual-width Intercom Audio Expansion panel. Blank
accessory panels PRE99-1714-3 (1.6" x 6") or PRE99-1740-3 (3.2" x 6") cover unused accessory panel
openings when using a divider kit.
Channel Configuration
Each Dual Fader panel’s audio source and channel assignment settings are initially established by taking a
session, a console configuration file that sets up the console for a specific daypart (such as a morning show,
syndicated satellite show, or afternoon drive program) or for a specific room function (such as on-air studio,
commercial production, or voice tracking). A session can perform these tasks:
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Route a specific audio source to each fader channel or just leave the existing source on the fader channel
Route up to 64 sources to local and/or network destinations
Assign or un-assign any channel strip button assignments on any fader channel
Set the alternate sources that are available to be taken on any fader channel
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Lock out any channel strip buttons from being changed by the board operator
Turn specific fader channels on or off when the session is taken
Display an alias name for any source
Some users may find only one session file is needed to use the console, while others may want to set up two
to dozens of sessions to configure the console for each different daypart or function.
Each Dual Fader channel is operated in one of two general modes:
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●
As a Universal channel, used for Mic/Line control channels
As a Telco channel, used with four-wire devices
Most of the fader channels will be set as Universal channels, which is the default setting for the console as it
ships from the factory. These channels can have any mic or line input signal routed to them, but the fader
channel’s operations are subtly affected by the selected source signal. For example, when a mic is the source
its Room Code will be detected so that the correct monitor output is muted and a hot mic warning logic is
triggered when that channel is turned on. But, when the source on that same fader is a peripheral device,
such as a CD player, then turning that fader channel on does not mute any monitor outputs nor cause any
warning logic to be triggered.
There are two types of Telco channels, each has a specific mix-minus output, with IFB on one channel and a
clean feed on a second channel: Dedicated Telco channels and Virtual Telco channels. Up to six fader
channels in the console can be uniquely identified, as Dedicated Telco 1 through Telco 6, by setting a rear
panel switch (the procedure is outlined in the next subsection). These Telco fader channels are usually
identified by lit Talkback buttons and by a “winking” bus assignment button, which indicates which bus is
being fed to that Telco’s mix-minus output.
Note: When the RMXd console is running 600-series or later operating code Telco functionality changed
substantially from previous generation consoles in order to support the RMXengine (PRE99-1538),
an optional 1RU device that links to Facet 1 on the KSU. The RMXengine creates a subtractive mixminus signal for up to 24 fader channels in the console to allow for more than six mix-minuses to be
active at any one time. Any DSP-hosted Universal fader channel can then become a Virtual Telco
channel by using a Protected Destination Mix-Minus Extended macro (PDest MME) to route a source
to the channel and to route the channel’s extended mix-minus audio to a protected destination. The
PDest macro lights the Talkback button to indicate it’s now a Virtual Telco channel. When an
RMXengine is connected to a console the DSP-hosted fader channels should be left set as Universal
channels.
The last four faders in the console (adjacent to the monitor control panel) are hosted by the KSU.
Any of these four channels can still be set as a dedicated Telco channel since these four channels are
not included in the list of Virtual Telco channels addressed by the RMXengine.
An RMXd console running 600-series or later code, without an RMXengine connected, can still have
any DSP-hosted fader channel set as one of the six Dedicated Telco channels. There is a slight
difference in operation in that the Talkback button on a DSP-hosted Dedicated Telco channel does
not automatically light up. It is only when a Protected Destination Mix-Minus (PDest MM) macro
routes a Telco source to that fader channel that the Talkback button lights up. Then, when a nonprotected destination signal is routed to that channel, the Talkback button turns off. Note that one
bus assignment button will continue to wink to indicate that the fader is still set as one of the six
possible Dedicated Telco faders.
Dual Fader Panel Rotary Switch Settings
There are two rotary switches on the back of each Dual Fader panel. The upper switch affects the left fader
channel strip. The lower switch affects the right fader channel strip. When the rotary switch is set to 0, the
default setting, that fader channel strip is set as a Universal channel. When the rotary switch is set to 1 up
to 6, then that fader channel strip is set as a Dedicated Telco fader (known as Telco 1 through Telco 6).
The last rotary switch setting, 7, sets that fader to be the console’s talk audio source when a control room
mic is routed to the fader. Routing a different source (a line input, studio mic, or an external mic) to that
fader will not set it as a talk audio source. Typically, the left-most fader in the console is dedicated for the
board operator’s mic. As such, its rotary switch is typically set to 7 so that only the board operator’s mic is
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used for talkback, when pressing the Talk to Studio, Talk to External, and/or any lit Telco channel Talkback
buttons. If a producer also needs to talk back, and that producer’s mic is set as a control room mic, then
also set their fader channel to 7.
If complete flexibility is desired then multiple channels—any except Dedicated Telco channels—could be set
to 7, although the background room noise goes up substantially if multiple control room mics are
simultaneously feeding the talk bus.
The Dedicated Telco channels are typically grouped together next to the Monitor Control panel, although any
fader can be set as a Dedicated Telco fader. For ease of configuration and system troubleshooting, it is also
best to assign them in numeric order, from left to right across the console, so it’s easy to identify which
fader is Telco 1, Telco 2, and so on. The Talkback button lenses are removable so that a label and a clear
lens can be used to label the dedicated Telco faders as Telco 1, Telco 2, and so on.
To set the Dual Fader Panel rotary switches, perform these steps:
1.
Remove the Dual Fader panels that need to have their rotary switches changed from the default 0
settings. (See the Control Panel Removal subsection in Chapter 5 – Service for instructions on removing
panels.) The console power can be left on while unplugging and reconnecting the Dual Fader panels.
2.
Unplug the red cable from the panel. Adjacent to the cable connector are two rotary switches (Figure 24). The rotary switches are labeled 0 – 7 with an arrow indicating the selected number. The upper switch
affects the left channel strip. The lower switch affects the right channel strip. When a channel strip is not
a Telco channel or a possible CR talk source, the switch should be set to 0.
Figure 2-4. Dual Fader Panel, Bottom View
3.
Change the rotary switch as required, with the switch position matching the Telco number, for Telco 1–6,
in this manner:
•
•
Set to position 1 sets that channel strip as Telco 1
Set to position 2 sets that channel strip as Telco 2
and continue all the way to Position 6 for Telco 6.
4.
Change the rotary switch to position 7 to allow that channel strip’s source to be the talk source when a
control room mic is its source.
5.
Once the Dual Fader panel’s rotary switches are set, plug the red cable back into the RJ45 connector,
and refasten the panel to the mainframe.
6.
When any of the four KSU-hosted fader panels are set as Telco channels, their Talkback buttons will light
up. When a DSP-hosted fader panel is set as a Telco channel the Talkback button will not light until a
Protected Destination signal is routed to the channel. One bus assignment button will be winking to
indicate it is set as a Dedicated Telco channel.
There are no other adjustments or settings required on the Dual Fader panels.
Note: Changing the rotary switches to add new Telco channels changes the console’s card inventory.
Therefore, adding a new Telco channel, after the RMXd console has been in use for a while, may
cause the session files to no longer properly address all of the fader channels. To correct this issue,
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take an existing session file then immediately press the Save Session button to create a new session
with an updated Mapping section that also adds in the new Telco channel entries. This new session
file can then be edited or renamed using FTP Voyager or the VMCC Session Editor.
Console Display
A low-profile Dual or Quad Meter console display (Figure 2-5) is mounted to the card access cover, centered
behind the dual fader and monitor control panels.
Figure 2-5. Console Display
The console display has three captive cables:
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●
●
A ribbon cable carries power, the meter signals, meter names, and event timer control
A cue speaker cable carries the cue audio
An adapter cable allows easy connection of a master clock signal and/or studio-mounted event timer
All three cables are “hot-pluggable”. The ribbon and cue speaker plug into keyed connectors on the back of
the console mainframe. The adapter cable hangs below the card access cover so an ESE or SMPTE master
clock signal and/or a timer reset cable (for a studio-mounted event timer) can be connected.
RMXd-12 consoles have a Dual Meter display with two horizontal stereo bar graph meters: Program 1 and
Auxiliary. RMXd-20 and RMXd-28 consoles have Quad Meter displays, with four stereo bar graph meters:
Program 1, Program 2, Program 3, and Auxiliary. Below each meter is a 10-character alphanumeric display
to identify the signal. Each console display also has a time-of-day clock and a count-up event timer.
The leftmost meter is dedicated to display the Program 1 bus levels. On a quad meter, the two middle
meters are dedicated to display the Program 2 and Program 3 bus levels. The rightmost meter (Auxiliary) is
flexible, in that it can show the Program 4 bus levels or six other signals, as selected by the seven Aux
Meter buttons on the Monitor Control panel. The meter also shows the Cue bus levels while cue is active.
Various parameters are set using multi-switches inside the console display. These switches control:
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●
Meter display mode (average and peak levels or average level only)
Blue peak LED turn on level (-6, -4, -2, 0 dBFS)
Various clock and timer settings
To change any setting requires removing the rear cover of the console display.
The time-of-day clock runs in autonomous mode by default. Three recessed time-set buttons, on the front of
the console display, slow the time to be set. The clock can display 12-hour time (default setting) or 24-hour
time while run in autonomous mode.
The adapter cable, with a four-pin male Molex connector, hangs below the console display. Mating housing
and female crimp terminals allow an ESE or SMPTE master clock signal to be connected to synchronize the
clock time. See the ESE Cable subsection in Chapter 6 – Accessories for details on master clock connection.
You can also synchronize a studio event timer to the console event timer using the same four-pin Molex
connector.
The console event timer is controlled
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Manually, through buttons on the Monitor Control panel
Automatically, through Channel On Timer reset commands, when the Auto Reset button is lit
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Setting the Time
From the factory the clock is set to run in autonomous mode. A quartz crystal oscillator controls the clock
timing. After applying power to the console, the clock time must be adjusted manually (Figure 2-6) to a time
reference. Use a nonconductive tool, such as a wooden swab or a toothpick, to press the three recessed
time-set switches to the right of the clock and event timer.
Figure 2-6. Manual Time Setting
●
Press or press/hold the Hours Adjust button to change the hour display to the current hour.
●
Press or press/hold the Minutes Adjust button to change the minutes to be slightly ahead of the time
reference.
●
Press/hold the Hold Time Display button to freeze the time. Release the button to synchronize the
clock to the time reference.
Note: When ESE or SMPTE slave mode is selected, but the clock is not receiving a valid ESE or SMPTE
signal, the clock reverts to its internal oscillator. Both clock colons rapidly flash to indicate that ESE
or SMPTE time code is not being detected.
Setting the Console Display’s Multi-Switches
Remove the rear cover from the console display (two black Phillips screws on a dual meter, three on a quad
meter) to access the multi-switches that set the operating parameters for the meters, clock, and event
timer. The RMXd-12 dual display has one circuit board (meter-clock-timer board). The RMXd-20 and RMXd28 quad displays have two boards: the meter-clock-timer board and a two-meter expansion board.
Note: While these settings can be changed with console power applied, do not touch any
components on the circuit boards, other than the multi-switches shown in this Chapter.
Clock Parameter Settings
The clock has four operating modes: autonomous 12-hour (default); autonomous 24-hour; ESE slave;
SMPTE slave. The active mode is set using multi-switch DS4 on the meters-clock-timer board. Use these
guidelines to set the clock:
●
When the clock will not be synchronized to a master clock, and it should show 12-hour time, the
standard USA display, no changes are required; leave all switches set OFF, the default setting.
●
To display 24-hour or military time, in autonomous mode only, set switch 4 ON.
●
To synchronize the clock to an ESE master clock, set switch 2 ON.
●
To synchronize the clock to a SMPTE master clock, set switch 5 ON.
Figure 2-7 on the next page summarizes the DS4 switch settings.
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Figure 2-7. Clock and Event Timer Switch Settings
Event Timer
The count-up event timer shows elapsed time in minutes, seconds, and tenths of a second. Its only setting is
whether or not to show the tenths of a second digit (00:00.1) while the timer is running. The tenths of a
second is always shown when the timer is stopped or is being held (the Hold button is depressed). To not
show the digit while the event timer is running set multi-switch DS4, switch 1 ON.
Meter Displays
On a dual meter display, multi-switch DS3 (Figure 2-8), on the meter-clock-timer board, sets the
parameters for the Program 1 and Auxiliary meters. On a quad meter display, the DS3 switches on the
meter-clock-timer board affect the Program 3 and Auxiliary meters. The DS3 multi-switches on the twometer expansion board affect the Program 1 and Program 2 meters. Typically, on a quad meter, the two DS3
switches would be set the same so all four meters use the same settings.
Figure 2-8. Meter Switch Settings
Setting the meter parameters on the DS3 multi-switches:
●
Switch 1 selects the meter display mode: average and peak levels (default, set OFF) or display average
levels only (set ON).
●
Switch 2 sets how the peaks LEDs are displayed. Set OFF (default) the peak LEDs are held for three
seconds. When set ON the peak LEDs begin to decay immediately and are not held.
●
Switches 3 & 4 set where the blue Peak LEDs turn on. Both set OFF (default) turn the blue LEDs on at
–6 dBFS. Set 3 ON and 4 OFF to turn the blue LEDs on at -4 dBFS. Set 3 OFF and 4 ON to turn the blue
LEDs on at -2 dBFS. Set both 3 and 4 ON to turn the blue LEDs on at 0 dBFS.
●
Switches 5 and 6 are not active.
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Power Supply
The 48-volt Power Supply (99-1205) requires 2 RU of rack space within the control room furniture, typically
below and to the left or right of the console. The supply must be installed such that the keyed 15-foot DC
supply cable (90-1858-1) is not under any tension when connected to the console. The cable connects the
primary connector on the mainframe’s rear panel to the 5-pin connector on the power supply (Figure 2-9).
For on-air room operation, a second 99-1205 supply can be added as a redundant supply since the console
has an integral power coupler. The second supply goes to the redundant connector using the second DC
power cable supplied with the console mainframe.
Figure 2-9. 99-1205
Power Supply
Connection Detail
Note: DC Grounding – Do not connect the audio or logic ground wiring to the chassis of the
power supply.
Note: AC Grounding – Do not defeat the power cord “U” safety ground in any way. Doing so can
create a potentially dangerous condition to the operator.
Grounding and Shielding
Follow these grounding and cable shielding guidelines:
●
Connect the broadcast facility’s technical ground to the RMXd mainframe, using the threaded insert
provided on the rear of the chassis near the power connectors.
●
Use a 10-32 machine screw and crimp lug to terminate the facility’s technical ground wire.
●
Connect audio cable shields at both the console and the peripheral ends when all system components
share a common ground potential and are using isolated ground AC outlets tied individually back to the
main technical ground.
●
If isolated ground AC outlets are not available, connect the cable shield at the console end only. Shields
should be floated (left unconnected) at the peripheral device end.
●
Ensure the peripheral devices connect to a clean ground through their power cords, or through separate
ground wires, to the facility’s technical ground.
Note: Grounding – The Power Supply chassis connects to the AC mains safety or “U” ground wire.
Note: Audio Ground Noise – Buzz pickup is generally electrostatic, such as capacitive coupling
between an audio line and an AC power line. To avoid audio ground noises, do not route
audio wires in the same wire way as an AC power line.
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Cabling and Wiring
Before installing the RMXdigital console, create a facility wiring plan to list the console interconnections with
all peripheral devices. Identify and create tags for each connecting cable. List each connection in a master
facility wiring logbook to facilitate:
●
●
●
●
Wiring installation
Any future system wiring changes
Equipment updates
System troubleshooting
The Connection Quick Guides in this Chapter give information on each audio and logic connection. Figure 224 shows block diagrams for all logic interface types.
Connector Access
All audio and logic connections are made using plug-in AMP MOD IV connectors. In normal operation, these
connectors are concealed below the card access cover that extends across the console behind the user
control panels. The console display mounts to the card access cover.
To access the connectors, open the card access cover by either lifting from the front or by pressing the top
of the console display toward the console rear. The card access cover hinges open at the rear on two dowel
pins attached to the side panels.
The card access cover and console display can be completely removed to facilitate wiring. Before removing
the card access cover, unplug the console display cables—meter, cue speaker, and ESE/SMPTE adapter.
Rotate the card access cover until it is vertical then lift straight up and off the two dowel pins.
To reinstall the card access cover, hold the cover in a vertical orientation and set it onto the two dowel pins.
Route the meter cables out the access opening to the rear of the mainframe (the ESE/SMPTE adapter cable
just hangs below the cover) then rotate the cover forward to close. Plug the meter and cue speaker cables
back into the motherboard.
Required Cables and Wiring
These types of cable and wire are typically required:
●
Balanced analog audio connections use two-conductor, stranded, insulated, and shielded cable using a
separate shield drain wire (equivalent to Belden 8451, 9451 or 8761). Many facilities alternately use
stranded UTP (unshielded twisted pair) cable (equivalent to Gepco IP222BA7) with good success.
●
AES/EBU connections use 110 ohm two-conductor, stranded, insulated, foil-shield cable containing a
separate shield drain wire (equivalent to Belden 1800A). In most cases stranded UTP (unshielded twisted
pair) cable (equivalent to Gepco IP222BA7) will work fine for these signals as well.
●
Logic control cables use stranded, 22 AWG, multiple-conductor, non-shielded, jacketed cable (equivalent
to Belden 9423, 8457 or 9421). The number of conductors needed is determined by the application.
Cables with five or eight wires are the most often used for logic cables even though there may be twelve
or fourteen pins on a logic connector, only a handful are typically connected for any given application.
Stranded Category cable (CAT5 or CAT6), with its eight wires, can also be used for logic wiring. We do
not recommend using solid Category cable for an audio or logic wiring application.
●
One CAT6 crossover cable connects KSU Facet 0 to a VistaMax system Hub card Facet (only required for
a networked installation).
●
One CAT6 straight-thru cable connects the KSU Ethernet jack to a laptop computer (for a stand-alone
installation) or to the VistaMax system LAN switch (in a networked installation).
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Wire Preparation
All RMXd audio and logic wiring terminates in AMP MOD IV receptacle contacts at the console. You can use
stranded wires of 22 to 26 AWG with insulation diameters of .040 to .060 inch with the AMP MOD IV
receptacle contacts. To prepare audio wire, follow these steps:
1.
Strip the cable insulation jacket and foil shield back a minimum of 1.5 inches [38.10 millimeters].
2.
Remove the foil shield and sleeve the drain wire with 20 AWG Teflon sleeving. Leave 0.14 inch [3.57
millimeters] of the drain wire exposed.
3.
Cover the cut end of the jacket with 0.75 inch [19.05 millimeters] of heat-shrink tubing (Figure 2-10).
Shrink this tubing, centered on the jacket cut end, to hold the drain wire sleeving in place.
Figure 2-10. AMP MOD IV Contact Crimp Detail
4.
Strip the signal wire insulation back 0.14 inch [3.57 millimeters].
5.
Crimp the receptacle contact onto the wire and insulation (Figure 2-11).
Figure 2-11. Audio Wire Ready for Insertion into an AMP MOD IV Connector Housing
Note: Audio Cable Shielding – To follow recommended grounding procedures, the drain wires must be
sleeved with Teflon sleeving, and heat shrink tubing must cover all cable jacket cut ends to insulate
the foil shield.
Fabricate logic control cables and stranded UTP cables in a similar manner to the shielded audio wiring, just
skip step 2 (and step 3 would be optional). On logic cables, stripping the jacket back an additional inch or
two will make it a lot easier to insert the crimped contacts into the larger logic connector housings.
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Crimp Tool Operation
Your console shipment included a ratcheting AMP crimp tool with contact holder (Figure 2-12).
Figure 2-12. Ratcheting AMP Crimp Tool
This tool crimps both the insulation and wire barrels on the AMP MOD IV receptacle contact in one crimp. To
use the ratcheting crimp tool, perform these steps:
1.
Insert the receptacle contact into the contact holder with the barrel openings up. Typically the middle
holder is used (for 20–24 AWG wire).
2.
Flip the holder up so it magnetically latches to the crimp tool. The end of the insulation barrel should lie
about 2 mm from the end of the die.
3.
Close the tool one click so the anvil holds the contact in place (Figure 2-13).
Figure 2-13. Crimp Tool – Cutaway View
4.
Insert the prepped wire into the contact until the insulation hits the tool’s wire stop.
5.
Hold the wire in place while squeezing the tool handles to crimp the contact onto the wire. The tool
handles automatically release and spring open after the crimp cycle is complete.
Once the contact has been crimped, insert and lock the contact receptacle into the appropriate connector
housing (Figure 2-14) using the audio pin assignment diagrams (Figure 2-15) and logic pin assignment
diagrams (Figure 2-20).
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Figure 2-14. Receptacle Contact Insertion & Removal Detail
Insert the receptacle contact into the MOD IV housing with its locking tab side toward the locking tab slots
on the side of the connector housing. A slight click will be heard when the contact’s locking tab springs up
into the locking tab slot.
If a contact does not latch properly, it typically means the locking tab not open enough. The locking tab can
be opened up using the 70-129 Contact Removal Tool included in the 76-1401 tool kit. This tool has two
“ramps” on each edge of the tool. Push the ramp under a locking tab to open it up so that it will then
properly latch into the locking tab slot.
The Contact Removal tool is also used to remove a latched contact from a MOD IV housing. Insert the tool’s
tip into the locking tab slot to press the locking tab down then lightly pull the wire to remove the contact
from the housing.
Audio Connections
Balanced analog and digital audio wiring take advantage of the three-pins-per-row design of the AMP MOD
IV housings. Digital signals use three-pin housings. Analog signals use six-pin housings (Figure 2-15). All
audio wiring uses this orientation:
●
The audio shields (an optional connection in most modern wiring) connect to pin 1 and pin 4.
●
The audio low (-) wires connect to the middle pins (pin 2 and pin 5).
●
The audio high (+) wires connect to pin 3 and pin 6.
Three-pin Digital Connector
Six-pin Analog Connector
Pin numbering, wire insertion end view, as oriented to plug into the KSU connectors
Figure 2-15. Audio Connectors
Analog Connections
There are no analog inter-stage patch points in the RMXd console. To use the console with a patch bay,
connect line level analog outputs from the peripheral devices directly to the patch bay, and then normal
these signals to the appropriate analog inputs. Likewise, you may route the RMXd console’s analog outputs
through a patch bay normalled to standard peripherals, such as analog on-air processing gear, recorders, or
telephone hybrids.
Each analog input is designed for a balanced line level (+4 dBu) signal, but any individual input can be level
trimmed, in the VistaMax Control Center (VMCC) application, by up to +/-15 dB to allow unbalanced -10 dBV
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devices to be directly connected to the console. Analog inputs from mono sources, such as mic processors or
hybrids, can connect two signals onto one six-pin connector to maximize input connector usage. VMCC
settings identify the signals as two mono signals rather than one stereo linked signal. Note that all mics
must be separately pre-amplified and/or processed before connecting to the console’s inputs.
Typically, the only connection that requires a shielded connection are the console monitor outputs, which
most often connect to powered monitor speakers. Using a UTP cable is not recommended for this application.
Tables 2-1 and 2-2 detail the terminal assignments for the six-pin MOD IV housing for one stereo connection
and for two mono analog audio connections.
Table 2-1. Line Input or Output,
Stereo Analog Audio Connections
Table 2-2. Line Input or Output,
Two Mono Analog Connections
Digital Connections
Three-pin digital inputs accept AES-3 (AES/EBU) compatible signals with sample rates of 25 to 50 kHz. Each
digital input goes through sample rate conversion to the console’s internal sample rate of 48 kHz. In most
cases, digital inputs will also accept unbalanced S/PDIF signals. See the Unbalanced Connections subsection
for S/PDIF connection details.
Each digital output is an AES-3 compatible signal. AES-3 outputs cannot connect directly to S/PDIF inputs
but instead require a signal translation interface. Table 2-3 gives the AES/EBU digital pin assignments.
Table 2-3. AES/EBU Digital Inputs and Outputs
Unbalanced Connections
Although analog inputs and outputs are active and balanced, unbalanced consumer or “semipro” equipment
can be directly connected to the console. For long cable runs we recommend connecting an unbalanced
device through an IHF-PRO match box to keep the unbalanced cable lengths as short as possible. If a match
box is not available, and the cable lengths are under twenty-five feet or so, an unbalanced device can be
directly connected to an RMXd input following Figure 2-16 on page 2-15.
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Console
Balanced Input
Shields
Figure 2-16. Unbalanced Stereo Device Connecting to an RMXd Analog Input
When an RMXd active balanced analog output must connect to an unbalanced device, and an IHF-PRO match
box is not available, do not tie the low (-) and shield pins together to “unbalance” the signal. The low output
pin must be left floating when connecting an RMXd output to an unbalanced input following Figure 2-17.
Nominal Output is -2 dBu
To the Unbalanced Device
Console Balanced Output
Shields
Make no connections to pins 2 & 5
Figure 2-17. RMXd Analog Output Connected to an Unbalanced Stereo Device
S/PDIF Signals
Devices with only an S/PDIF digital output can usually be connected directly to an RMXd input. With a long
cable run a 249 ohm termination resistor may be needed to impedance match the 75 ohm S/PDIF cable
impedance. Install the resistor on the AMP MOD IV connector at the console end, per Figure 2-18. For
shorter cable lengths the termination resistor is typically not required.
Console AES/EBU Input
From S/PDIF Device
Signal
Shield
249 ohm resistor
Figure 2-18. Connecting an S/PDIF Device to an RMXdigital AES/EBU Input
An unbalanced-to-balanced line transformer can alternately be used to interface an S/PDIF signal.
Notes: You must use a signal conversion interface to connect an AES/EBU output to an S/PDIF input.
Some S/PDIF signals may not work with the RMXd console’s inputs, even with the additional load
resistor or a transformer, because of nonstandard levels or protocols in the S/PDIF product.
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RMXd Sample Rate
The RMXd console uses the professional audio sample rate of 48 kHz for all internal audio mixing and
routing. Each analog input goes through an analog-to-digital conversion to 48 kHz. Each digital input uses a
sample rate converter, for sample rates from 25 to 50 kHz, which get converted to the console’s internal 48
kHz sample rate.
Some console digital outputs are fixed at 48 kHz. Program 1, Program 2, Send, and KSU Outputs A and B
can alternately be set for 44.1 kHz in the VMCC application. (See Chapter 4 for instructions on changing the
sample rate output.)
When the RMXdigital console is used in a stand-alone application the console cannot be locked to any
external sample rate reference. When the console is networked with a VistaMax system it is automatically
synchronized to the VistaMax system’s master clock. An external AES-3 digital reference signal (48 kHz,
±100 ppm) can connect to the master Hub card in a VistaMax frame. The VistaMax manual (75-52) gives
details about this connection.
KSU Audio Inputs and Outputs
There are twenty dedicated, and eight routed, analog and digital outputs on the KSU card (Figure 2-19):
●
Analog and digital bus outputs – PGM 1, PGM 2, PGM 3, PGM 4, and Send
●
Analog monitor outputs for the control room and a studio
●
Three Talkback audio-only outputs
●
A mono cue output
●
Eight routable outputs (four analog and four digital)
Figure 2-19. KSU Card Connections
There are also eight routable inputs (four analog and four digital) on the KSU. You can route these input
signals to any console fader channel, by either session file commands or by using the Dual Fader panel
source selectors to manually “dial them up.” During console configuration, you can also set any of these
inputs as available to be routed to any VistaMax device in the network.
The eight routable outputs can be routed to by a take command in the router command section of a session
or by using any VistaMax system routing method (source selector, console setup macro file, VistaVue,
VistaTouch, etc.). These routed outputs are often used to route signals that do not have dedicated outputs,
like the mix-minus signals and the Telco record signals. Other uses for these routable outputs include
feeding a World Feed Panel, an air skimmer, a program recorder, creating a mono PGM bus output, and
doing voice track recording.
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Even though each routable connector’s default setting is stereo linked, any analog or digital input or output
connector can be set in VMCC to function as two mono inputs or two mono outputs. Section 4 gives more
information on assigning inputs and outputs as stereo versus separate mono signals.
Additional audio inputs are available on all frame sizes by adding optional 8-Input Expansion Cards. One
8-Input Expansion card can be added to each DSP Card. An 8-Input Expansion card has eight stereo audio
inputs and eight logic I-O connections. Card multi-switches set each audio input for either an analog or a
digital signal. Each of the eight logic I-O connectors can be associated with any one audio connection on the
same card.
Logic Connections
Each RMXd console has these logic connections:
●
Control Room Logic I-O
• Warning light interface
• External mute indicator
• External monitor Dim control
• Talkback control and indicator
●
Studio Logic I-O
• Warning light interface
• External mute indicator
• External monitor Dim control
• Talkback control and indicator
●
Cue/Talk/External Logic I-O
• Remote cue logic command
• Remote timer reset output
• External location mute, dim, and talk commands
• External talk to CR logic input
●
Assignable Logic I-O
• Three on the KSU card (standard)
• Eight on each optional 8-Input Expansion card
Figure 2-20 (on page 2-19) has block diagrams and connector pin outs for the four types of logic interfaces.
All logic inputs and outputs are fully opto-isolated through using opto-couplers on the inputs and solid state
relays on the outputs. The inputs work with logic from +5 to +40 VDC. The outputs are solid-state “drycontact” relays which can switch up to 60 volts, AC/DC.
The Control Room, Studio, and Cue/Talk/External logic connectors are dedicated to the functions shown in
the block diagrams. There are no soft configurations for these connections.
The Assignable Logic I-O connectors have typical logic functions, as shown throughout this manual, but the
logic inputs and outputs also have additional functions that can be substituted for the “typical” settings
during console configuration using the VMCC app. These are used for special logic transfer functions, like
routing a console-mounted control panel contact closure to a VistaMax logic card output.
Each Assignable Logic connector can be “bound” or associated with one audio input. On the KSU card, the
three Assignable Logic I-O connectors, labeled B, C, and D, can be associated with any KSU audio input
(analog or digital A, B, C, or D). For example, if audio input Digital A is from a CD player with logic, then the
CD player’s logic could connect to the B Logic I-O connector. In VMCC the KSU B Logic would be bound to
the Digital A audio input. Likewise, any two of the other seven routable audio inputs could be associated with
the C and D Logic connectors. This “binding” of the audio to the logic connections is set using VMCC, which is
covered in Chapter 4 with further details in Appendix A.
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Logic Interfaces
Figure 2-20 (page 2-19) shows the logic connector pin assignments as well as block diagrams for the four
types of logic connections on the RMXd console:
●
●
●
●
Control Room
Studio
Cue/Talk/External
Assignable
The left side of each block diagram shows the logic inputs, the right side shows the logic outputs. Logic
inputs with the (-) symbol are active low inputs isolated by opto-couplers. In order to function, the optocouplers must be powered, by +5 to +40 VDC, through the Enable Logic Inputs (+) pin.
Logic outputs use isolated solid-state relay contacts with a common return connection to one pin. This relay
common pin can be tied to ground, for low logic outputs, or to any logic voltage up to 60 volts AC/DC to
supply high logic outputs. Relays can source or sink up to 350 mA. The CR and Studio warning relay outputs
are the exception: they are also isolated dry contact relays but each has a dedicated pair of output pins.
+5 VDC supply and ground pins are available on each connector, but these pins should only connect to
isolated remote control panels. When connected to a peripheral the ground and logic voltage should be
sourced from the peripheral device in order to maintain isolated operation.
Control Room (CR) Logic
This 14-pin connector has two isolated relay contacts, pins 4 and 5, for a hot mic warning lamp interface.
This output is activated when any fader channel, with a control room mic as its source, is assigned to a
Program bus and is turned on. This action also mutes the Control Room Monitor audio output.
The three other logic outputs have a common return connection on pin 10:
●
●
●
CR dim, pin 12, is activated while receiving Talk to CR.
CR mute, pin 11, is activated when a CR mic channel is on.
CR Talkback, pin 13, is activated when receiving a Talk to CR command.
You can use these outputs to control external speaker switching or for tally indicators.
The two logic inputs (active low logic) can remotely dim the Control Room monitors (on pin 9) or mute the
CR monitors (on pin 8). To use these inputs, pin 14 must connect to +5 to +40 VDC. Remote Dim can be
used to indicate the control room is receiving an intercom or phone call while mute can be used when calling
out on an intercom or phone system.
Studio Logic
This 14-pin connector is identical to the CR logic connector except this connection is for a talk studio,
announce booth, or other separate voice room associated with the control room. The two isolated relay “dry
contact pins” (4 and 5) connect to a hot mic warning interface. They are activated whenever any fader
channel, with a studio mic as its source, is assigned to a Program bus and turned on. This action also mutes
the Studio Monitor audio output.
These three logic outputs have a common return connection on pin 10:
●
●
●
Studio dim, pin 12, is activated while receiving Talk to Studio.
Studio mute, pin 11, is activated when a Studio mic channel is on.
Studio talkback, pin 13, is activated when receiving a Talk to Studio command.
You can use these outputs to control external speaker switching or for tally indicators.
The two logic inputs (active low logic) can remotely dim the Studio monitors (on pin 9) or mute the Studio
monitors (on pin 8). To use these inputs, pin 14 must connect to +5 to +40 VDC. Remote Dim can be used
to indicate the studio is receiving an intercom or phone call while mute can be used when calling out on an
intercom or phone system.
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Figure 2-20. Logic Interfaces - Connector Signal Assignments and Block Diagrams
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Cue / Talk / External Logic
This 12-pin connector has a two active low logic inputs for remote cue (on pin 12) and External Talk to CR
(on pin 11). To use these inputs, pin 10 must connect to +5 to +40 VDC.
Four logic outputs (dry-contact relays) have a common return connection on pin 3:
●
●
●
●
External Dim, pin 7, is activated while External Talk to CR or Talk to External is active.
External Mute, pin 6, is activated when an External mic channel is assigned to a PGM bus and is on.
Talk To External, pin 5, is activated whenever Talk to External is active.
An Event Timer reset, on pin 4, can auto-reset an external location event timer.
Assignable Logic
There are three of these 12-pin connectors on the KSU card (labeled B, C, and D). Additional Assignable
Logic connectors can be found on the optional 8-Input Expansion Cards. The Assignable Logic I-O connectors
are typically associated with audio on the same card and connect to either remote mic control panels using
Mic logic or to a peripheral device using Line logic. The INIT.MAC file (created by VMCC) is where the
Assignable logic to audio binding and remote logic functions are defined.
Mic logic is used whenever the audio source that’s “bound” to the logic connector mutes the control room,
the studio, or the external location, as set in the VMCC app’s Room Code setting for the audio source. A mic
remote control panel controls the channel on/off status while the tally outputs from the channel control the
on/off button tallies in sync with the channel strip.
Line logic is used with peripheral devices like CD players and automation systems. Pin 2 can be set as a
remote cue switch input which, when held low by an automation system or by a studio or producer Cue
switch, routes the audio input to the cue bus. Pin 8 is the ready logic input. Ready allows a peripheral device
to both turn off the channel audio and to subsequently control the channel off button illumination to indicate
source status: ready (lit solid); not ready (no light); the event has already played (blinking).
With line logic, pins 11 and 5 are typically set as start/stop command outputs to start or stop/pause the
peripheral device when the channel is turned on/off. Each output generates a single 220 msec contact
closure between the common relay contact (pin 6) and pin 11 (Start Pulse) or pin 5 (Stop Pulse). In VMCC,
they can alternately be set to output a pulse for every button press or output a sustained contact closure.
Microphone Logic
Microphone logic has three main functions:
●
●
●
To mute the monitor speakers in the room with the hot mic.
To command a hot mic warning light to turn on.
To activate mic logic functions like talkback and cough.
The RMXd console has separate logic and audio connections to three “rooms”: Control Room (the room the
console is in); Studio (a separate talk studio associated with that control room); an External location (for a
producer, news announcer, sports anchor, or other location with a microphone connected to that console).
Each of these rooms is assigned a Room Code number, in the main console edit pane in VMCC (shown in
Figure 4-13 on page 4-17). Even though every room in a facility can be assigned a unique Room Code
number, since numbers from 1 – 127 can be used, in most applications each console is set to use the same
set of Room Codes: 1 for Control Room, 2 for Studio, and 3 for External.
Once the console’s three Room Code numbers are assigned, each microphone input on the console must
then be set to one of these three room codes in order to identify it as a Control Room mic, a Studio mic, or
an External location mic. The mic’s Room Code entry is entered in the audio details edit pane (shown in
Figure 4-20, page 4-24). Every audio input is set to the default Room Code of 0, which indicates there is no
muting or warning light logic control associated with that audio input. The console and mic Room Code
numbers are all defined in the INIT.MAC file.
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Mic Connections
Microphones must be pre-amplified to line level for connection to an RMXd audio input. Typically, mics are
routed through a mic processor to pre-amplify, equalize, and compress or limit the audio. The mic processor
output, either analog or digital, connects to a console input. The Room Code number assigned to that mic
input in the VMCC app tells the console it is a microphone input and whether it is in the Control Room, a
Studio, or an External location.
When there is a mic control panel associated with the mic, the mic control panel is wired to an Assignable
Logic connector and that logic connector is then “bound to”, or associated with, that mic’s audio input
connector in the VMCC app. This means that, regardless of which channel strip the mic is dialed up on, the
logic signals from the mic panel are routed with the audio to the channel strip controls and the mic channel
logic controls are routed back to the logic connector.
When the console is part of a VistaMax audio management system, the mic audio and remote panel logic
could be assigned to, or come from, a completely different console or a VistaMax frame. This assignment
allows easy sharing of a common voicing studio between two or more consoles, with only one physical
connection of the mic processor and mic control panel.
Mic Logic To/From the RMXd Console
Two mic control panels are available for the RMXd console:
●
PRE99-1197 Guest Mic Control Panel – with three controls: On; Off; and Cough
●
PRE99-1198 Host Mic Control Panel – with four controls: On; Off; Cough; and Talkback
A mic panel plugs into an RMXd Assignable Logic I-O connector. That connector is then logically “bound” to
the mic’s audio input. Note that the “bound” audio and logic connectors must be physically located on the
same 8-Input Expansion card or on the KSU. You cannot bind a logic connector on the KSU with a logic
connector on an 8-Input Expansion card (or vice versa).
Figure 2-21 shows the wiring diagram for the interconnect wiring. Since eight wires are used, Category
cabling could alternately be employed to connect the control panel to the Assignable Logic connector.
Figure 2-21. Mic Control Panel to Assignable Logic Connector Wiring
The On, Off, Cough, Talkback switches (pins 5 – 8 on the panel) connect to the four Switch inputs (pins 2, 3,
8, and 9 on the console). To enable these external inputs, jumper pin 4 to pin 10.
The On and Off switches have controlled LEDs which connect to the Tally outputs (pins 5 and 11 on the
console). The Tally relay common (pin 6) is jumpered to +5 (pin 12) to light the LEDs. The other two
switches (Cough and Talkback) are lit by connecting +5 VDC (pin 7) to the panel’s supply input (pin 4). The
switches and LEDs have a common connection via the Logic Ground (pin 1 on both connectors).
To make a custom mic panel, use SPST (single pole, single throw), momentary contact switches with LED or
lamp indicators. Lamps must be 6.3 volt type with a current draw of under 50 mA. Tie one side of each
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switch and lamp to Logic Common, pin 1. The other end of the Cough and Talkback LEDs or lamps are tied
together to +5 volts.
Each switch is tied to its logic counterpart: the On switch goes to the On (-) input; the Off switch goes to Off
(-) input; and so forth. The on/off lamps are tied to their Tally outputs: On lamp to On Tally; Off lamp to Off
Tally. Tally Common (pin 6) is jumpered to +5 Volts (pin 12). Pin 4, Enable Logic Inputs (+), is also
jumpered to +5 Volts on pin 10.
Note: The RMXd On Tally output can connect to a M!ka mic arm with hot mic indicators if an outboard +12
to +24 VDC power supply is used. Connect the power supply’s + lead to Tally Common (pin 6) on each mic
channel. Connect each channel’s On Tally output (pin 11) to the “yellow” wire in the M!ka mic arm. The
supply ground is then commoned to the “black” wire from each M!ka mic arm.
Assignable Logic I-O and Peripherals
Start and stop commands are typically used to control peripheral devices. You can set these commands to
output a single 220 msec pulse, multiple pulses (additional pulses with each button press regardless of
whether a channel state change occurred), or set them for sustained logic. The Drive Code logic output
setting, in VMCC, sets whether the two logic outputs are set to output Start/Stop Pulses or On/Off Tallies.
The audio source details page in VMCC is where the Start and Start Pulse output options can be set (Local
State Change, Local or Remote Change, Local Actuation, Local or Remote Actuation)
In the Basic Peripheral Device Logic Connection Example, active low logic is used. Tally & Pulse Common
connect to the logic ground on the peripheral device, labeled Command Common on the Denon CD player in
the example. In the Complex Logic Connection Example, active high logic is used; Tally & Pulse Common
connects to +5 VDC.
Note: This voltage is more typically supplied directly by the peripheral device in order to prevent ground
loops, but in this example the peripheral has isolated logic connections.
Peripheral devices typically control the channel off command by using the Ready logic input. The Ready logic
performs both an audio reset, which turns the channel off, then controls the Off LED lighting when Ready
control is check marked (in the audio source details page in VMCC). Otherwise, the Off LEDs turn on
automatically at channel off.
Additional Logic Connections
The Console Display has two cables that plug into two motherboard connectors (accessed through rear cover
openings). These cables carry the cue speaker audio, the timer control signals, digital bar graph meter
signals, and meter legend display data. A separate cable, with a male 4-pin Molex connector, hangs below
the Console Display (above the DSP cards and KSU) to connect an ESE or SMPTE master clock signal and/or
the auto-reset logic to a studio Event Timer. Figure 2-22 details these connections. Figure 2-23 shows the
location of the two rear connectors.
Figure 2-22. Console Display Connections
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Connection Quick Guides
The following subsections have multiple Quick Guides that cover the connections for each RMXd card or
component, along with audio and logic connector pin assignments and connection signal descriptions for
●
●
●
●
Frame and Console Display
KSU card
Eight-Input Expansion card
VistaMax connections
Refer back to page 2-19 (Figure 2-20) for console logic connection block diagrams.
Note: For complete isolation of the console and a peripheral device, use only the opto-isolated control
connections. Both logic ground and +5 VDC are referenced to the console’s power supply and ground
and should only be connected to isolated devices like mic control panels or other GatesAir Accessory
Panels. Connecting logic ground to a non-isolated device may result in a ground loop between the
console and the peripheral device.
Frame and Console Display Connections Quick Guide
Figure 2-23 shows RMXd
console and display
connections. All connections
should be made before
connecting the power
supplies and applying power
to the console.
Rack mount the 48-volt
power supply below and to
the left or right of the
console frame such that the
supplied 15-foot DC power
cable can connect between
the rear of the supply and
the rear of the console
frame without being under
tension. A redundant power
supply can be rack mounted
immediately above or below
the main supply. If possible,
plug the redundant supply
into a different AC circuit as
the main supply. The
previous Power Supply and
Grounding and Shielding
subsections give power
supply and technical ground
wire connection details.
The VistaMax Connections
Quick Guide, which appears
later in this Chapter, details
the VistaMax connection.
The KSU Card Connections
Quick Guide and the 8-Input
Expansion Card Quick
Guide, which also appear
later in this Chapter, detail
the audio and logic
connections.
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Figure 2-23. RMXd Console Connections
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KSU Card Connections Quick Guide
The KSU card has the most user connections. There are two KSU cards available:
●
The standard “Copper” card (99-2672-1) does not have optical Facet connectors. Instead, there is a USB
pass-thru adapter located in lieu of the optical connections.
●
The optional “Optical” card (99-2672-2) has two optical Facet connections in addition to the two
standard copper Facet connections (shown in Figure 2-24)
Figure 2-24. KSU Card Connections
Audio Inputs and Outputs
●
Analog – You can use each routable six-pin analog connection (A, B, C, D) for one stereo or two mono
line level signals. The nominal level for inputs and outputs is +4 dBu, balanced, but each input is
software trimmable in VMCC so unbalanced -10 dBV connections. The Audio Connections subsection and
Figure 2-15 details the analog connector pin assignment and signals.
●
Digital – Three-pin digital inputs accept AES-3 (AES/EBU) signals with sample rates from 25 to 50 kHz.
An integral SRC (Sample Rate Converter) converts each input to the console’s internal sample rate of 48
kHz. The AES outputs are also 48 kHz but the A, B, PGM 1, PGM 2, and Send outputs can be switched
to 44.1 kHz sample rate outputs in VMCC. AES inputs can usually accept S/PDIF signals. (See the
Unbalanced Connections subsection for details.) The Audio Connections subsection and Figure 2-15
details the digital connector pin assignment and signals.
Logic I-O
●
Control Room and Studio – The two 14-pin connectors offer separate logic control of the control room
and studio logic. Table 2-4 and Figure 2-25 detail these signals on the next page.
●
B, C, D – These are the same Assignable Logic I-O connections as found on a DSP card. Each can be
associated with one of the KSU audio inputs (analog or digital A, B, C, or D) in VMCC to assign the input
and the logic settings. Figure 2-26 (page 2-26) and Table 2-5 (page 2-27) give signal details.
●
Cue/Talk/Ext – This 12-pin connector has a remote cue logic input, talkback logic control, and control
logic for an external location. Table 2-6 and Figure 2-27 give signal details on page 2-28.
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Table 2-4. Control Room and Studio Logic I-O Signal Definitions
Figure 2-20 (page 2-19) gives a simplified circuit block diagram.
MOD IV terminal numbers, from wire insertion
end view, oriented as plugged into the KSU
Figure 2-25. Control Room and Studio Logic 14-Pin Logic Connector Housing
MOD IV terminal numbers, from wire insertion end view, oriented as plugged into the KSU
Figure 2-26. Assignable Logic I-O 12-Pin Logic Connector Housing
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Table 2-5. Assignable Logic I-O Default Definitions
Figure 2-20 (page 2-19) gives a simplified circuit block diagram of the Assignable Logic Connection.
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Table 2-6. Cue/Talk/External Logic I-O Signal Definitions
Figure 2-20 (page 2-19) gives a simplified circuit block diagram of the Cue/Talk/External logic connection.
MOD IV terminal numbers, from wire insertion end
view, oriented as plugged into the KSU
Figure 2-27. Cue/Talk/Ext Logic 12-Pin Logic Connector Housing
Communications Connections
●
Ethernet – This RJ45 connector ties the console to a restricted-access LAN for console setup, software
maintenance, and VistaMax network communications. Do not connect the Ethernet connector to the
facility’s general computer LAN. Use a straight-thru CAT6 cable to connect to the VistaMax network
switch. For initial setup, a cross-over cable may be required to directly connect to a laptop computer.
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●
Test Interface – This nine-pin serial I-O interface port can be connected to the serial port on a laptop
or the admin computer using a null modem cable. Tera Term or other comm port program can then be
run to monitor RMXd activity. This is a troubleshooting connection only.
●
Facet 0, Facet 1 – Two RJ-45 “copper” connectors (standard) and two MT-RJ optical connectors
(optional) carry the VistaMax High Speed Link signals to/from a VistaMax Hub card. Each copper Facet
uses a CAT6 crossover cable. The optional optical connectors take precedence over the matching copper
connector when connected to an active optical connection on a VistaMax Hub card. Facet 0 typically
connects to a Hub card facet while Facet 1 is available to connect to an RMXengine (optional).
●
USB Connector – Allows one or more Programmable Control panels (PRE99-1532, PRE99-1533, PRE991534, or PRE99-1535) to be hosted by the RMXd console. When multiple Programmable Control panels
will be hosted by the console a powered USB Hub would plug into this jack.
Eight-Input Expansion Card Connections Quick Guide
An optional 8-Input Expansion card (Figure 2-28) is available to add eight audio inputs and eight Assignable
Logic I-O connections to any DSP Card. One Expansion card can be added to each DSP card in the console.
The eight six-pin audio connectors are individually set as an analog or a digital input by the eight Audio
Format DIP switches next to audio input 1. Digital signals connect using a three-pin connector plugged into
the back row of pins in the same orientation as on the KSU card. There is no connection to the front row of
pins on a digital signal. Each analog input uses a six-pin connector with either one stereo pair or two
separate mono signals on the connector. The six-pin connectors are reversed from the analog connector
orientation on the KSU card.
The eight Assignable Logic I-O connections can be bound to any audio input on the same 8-Input Expansion
card. Figure 2-26 (page 2-26) and Table 2-5 (page 2-27) gave details on the Assignable Logic I-O signals.
8 Assignable Analog or Digital Input Connections
8 Assignable Logic I/O Connectors
Figure 2-28. Eight-Input Expansion Card Connections
Audio Inputs 1-8
Analog Inputs – Set the matching, numbered, Audio Format Selector switch toward the board
operator to set the input for analog audio. One stereo or two mono line level signals can connect
to each six-pin AMP MOD IV connector. Each input can be trimmed by up to -16 dB in the VMCC
app and, for unbalanced -10 dBV connections, up to +15.5 dB of gain can be added, often
eliminating the need for a match box. Note: These connectors are reversed compared to the
analog connectors on the KSU. (The left input signal is on the rear row of pins.)
Digital Inputs – Set the matching, numbered, Audio Format Selector switch toward the back
of the console to set an input for digital audio. Use a three-pin AMP MOD IV connector to plug an
AES/EBU signal into the rear row of pins. (The front row of pins is not used.) The Unbalanced
Connections section on page 2-16 covers connecting an S/PDIF signal. Note: These digital
connections are in the same orientation as the digital connections on the KSU card.
Assignable Logic I-O
Logic Inputs/Outputs – A peripheral or a mic control panel can connect to each 12-pin
connector. Table 2-5 (page 2-27) details the logic connections. Figure 2-20 (page 2-19) gives a
block diagram of the Assignable Logic I-O interface. Each Assignable Logic connection can be
bound to any one audio input on the same card. Chapter 4 gives additional setup and application
information.
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VistaMax System Connections Quick Guide
The KSU card has two facet connections (Facet 0 and Facet 1) to Link the console into a VistaMax Audio
Management System. Either connector can be used to Link the console to a facet on a VistaMax Hub card,
but in normal practice Facet 0 is connected to a Hub card and Facet 1 is reserved for use with the optional
RMXengine (a 1RU device that creates subtractive mix-minus signals on any DSP-hosted fader channel using
Protected Destination macros.
Each facet carries 64 audio channels, and any associated logic, bi-directionally to a VistaMax Hub card. When
using a CAT6 Link cable up to 100 meters (330 feet) of cable can be used. To go beyond this distance, you
must use the optional optical connections, which allow a console to connect to a VistaMax optical Hub card
that is located anywhere up to 2 km away from the console.
The RJ45 Ethernet connector ties the console to the VistaMax network switch (Figure 2-29) using a straightthru CAT6 cable. This connection is for communications and control within the VistaMax system. No audio
flows over this connection.
Each console and card frame connected to the network switch is assigned a unique TCP/IP address during
installation. Since each RMXd console has a default IP address of 192.168.100.22 assigned at the factory,
this address must be changed prior to connecting the console to the VistaMax LAN. Chapter 4 –
“RMXdigital Server” gives details on changing this address.
Figure 2-29. VistaMax Connections
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Mic Remote Control Connection Example
This page shows how a mic remote control panel connects to an Assignable Logic connector.
Table 2-8. Mic Remote Control Assignable Logic I-O Connector Signals
Pin
Wire insertion end view
#
Signal
1
Logic Ground
Logic ground
2
Talk Input (-)
Remote Talkback switch input (active low)
3
Off Input (-)
Remote Off switch input (active low)
4
Enable Logic
Inputs (+)
Jumper to +VDC to enable switch inputs
5
Off Tally
6
Tally Common
Tally relays common connection, C contact
7
+5 Volt Logic
Supply
5-volt source for Cough and Talkback Tallies
8
Cough Input (-)
9
On Input (-)
Remote On switch input (active low)
10
+5 Volt Logic
Supply
5-volt source to enable switches
11
On Tally
12
+5 Volt Logic
Supply
Notes:
Function
Off tally output, N.O. contact
Remote Cough switch input (active low)
On tally output, N.O. contact
5-volt source for switch tallies
+VDC is between +5 and +40 VDC.
Outputs can switch voltages up to +60 VDC at 350 mA total.
Bold font indicates connections used in this example.
Figure 2-30. Mic and Control Panel Logic Cable Connections
Figure 2-31. Mic and Control Panel Connected
Using the “D” Connectors on the KSU
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Basic Peripheral Device Logic Connection Example
This page shows how a basic peripheral device, like a CD player, connects to the Assignable Logic connector.
Table 2-9. Basic Peripheral Device Assignable Logic I-O Connector Signals
Pin
Wire insertion end view
#
Signal
1
Logic Ground
Logic ground
2
Cue Input (-)
Remote Cue switch input (active low)
3
Off Input (-)
Remote Off switch input (active low)
4
Enable Logic
Inputs (+)
5
Stop Pulse
Stop command output, N.O. contact
6
Pulse Common
Start/Stop Pulse common, C contact
7
+5 Volt Logic
Supply
8
Ready Input (-)
9
On Input (-)
Remote On switch input (active low)
10
+5 Volt Logic
Supply
5-volt source to enable switches
11
Start Pulse
Start command output, N.O. contact
12
+5 Volt Logic
Supply
5-volt source for switch tallies
Notes:
Function
Jumper to +VDC to enable switch inputs
5-volt source
Remote Ready switch input (active low)
+VDC is between +5 and +40 VDC.
Outputs can switch voltages up to +60 VDC at 350 mA total.
Bold font indicates connections used in this example.
Figure 2-32. Basic Peripheral Logic Cable Connections
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Complex Logic Connection Example
This page shows how a peripheral device with complex logic functions, like an automation system, connects
to the Assignable Logic. For most peripheral device connections, the logic ground and +5 volt supply
connections should not used. However, in this example, the automation system connections are isolated as
well. Chapter 4 and Appendix A give details on binding the logic to the peripheral’s audio inputs and the
channel strip session file settings for peripherals.
Table 2-10. Complex Peripheral Device Assignable Logic I-O Connector Signals
Pin
Wire insertion end view
#
Signal
1
Logic Ground
2
Cue Input (-)
Remote Cue switch input (active low)
3
Off Input (-)
Remote Off switch input (active low)
4
Enable Logic
Inputs (+)
5
Stop Pulse
Stop command output, N.O. contact
6
Pulse Common
Start/Stop Pulse common, C contact
7
+5 Volt Logic
Supply
8
Ready Input (-)
9
On Input (-)
Remote On switch input (active low)
10
+5 Volt Logic
Supply
5-volt source to enable switches
11
Start Pulse
12
+5 Volt Logic
Supply
Notes:
Function
Logic ground
Jumper to +VDC to enable switch inputs
5-volt source
Remote Ready switch input (active low)
Start command output, N.O. contact
5-volt source for switch tallies
+VDC is between +5 and +40 VDC.
Outputs can switch voltages up to +60 VDC at 350 mA total.
Bold font indicates connections used in this example.
Figure 2-33. Complex Peripheral Logic Cable Connections
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Button Cap Lenses
Button caps on the RMXd console are labeled, from the factory, with laser-etched function names. Laser
etching ensures the button cap labels withstand millions of button pushes without appreciable wear.
The channel off, channel Talkback, Talk to Studio, Talk to External, and the twenty-one monitor selector
buttons all have removable lenses for field installation of custom labels, using two sizes of clear lenses:
●
●
Large –Channel Off buttons (Dual Faders) and the two Talk buttons on the Monitor Control panel
Small – The Talkback buttons (Dual Faders) and monitor select buttons on the Monitor Control panel
The 76-1403 lens kit is for the Monitor Control panel. It has twenty-one small and two large clear lenses. A
76-1404 lens kit comes with each Dual Fader Panel. It has two large and two small lenses. One 76-1403 lens
kit and one 76-1404 kit for each Dual Fader panel is included with the console order. When an additional
Dual Fader panel is purchase, a 76-1404 lens kit is included. These lens kits should be retained for future
use if custom labels are not added during installation.
Printing Custom Button Labels
The console shipment includes one PRE80-1961 die-cut label sheet with twenty-eight small and sixteen large
clear label inserts for buttons with removable button caps. A clear button cap is then used on the button.
The die-cut label sheet can be printed using either a laser or an inkjet printer. Additional die-cut label sheets
can be ordered from the GatesAir parts department.
A Microsoft® Word template file, which aligns with the die-cut sheet, can be used to create custom labels for
the removable lens buttons. The file (71-1961rB Button Template.dot, shown in Figure 2-34) can be
downloaded from the GatesAir Customer Portal or
from the GatesAir studio products FTP site. (Chapter
5 Parts and Repair Services gives access info for
these two sites.)
To create custom labels, open up the 71-1961 file,
using Word or a compatible editor, and follow the
steps listed in the sidebar on the document.
Note that Figure 2-34 is not to scale. The 71-1961rB
Button Template.dot file must be downloaded to
ensure you are using a full-size document.
Once you are done printing close the 71-1961 file
WITHOUT SAVING so that it can be re-edited in the
future to print additional labels as required.
Lens Replacement
To remove a button cap lens:
1.
Use your thumbnail, under the top edge of the
removable lens, to flip the lens up and off the
button.
2.
Place the printed clear label insert into the
button cap.
3.
Snap a clear lens onto the button cap.
Retain the original factory-etched lenses for possible
future reuse.
Figure 2-34. Word Doc to Edit and Print Labels
for Buttons with Removable Lenses
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Chapter 3 – Operation
The RMXd console with DirectView metering (Figure 3-1) consists of these main parts:
●
●
●
●
●
A mainframe chassis that can hold up to 6, 10, or 14 Dual Fader panels—depending upon frame size
ordered, along with one single-width blank panel installed at the right end of the frame
One Monitor Control panel, installed next to the blank panel, at the right end of the frame
Multiple Dual Fader panels, as ordered
One Console Display with
• Two (RMXd-12) or four (RMXd-20 & RMXd-28) stereo bar graph meters
• Clock
• Event timer
One rack mount power supply and two DC power cables
Figure 3-1. RMXd-20 Console, shown with various optional panels installed
Console Component Parts
Board Operator Control Panels
Board operators use two types of control panels:
●
●
Monitor Control panel
Dual Fader panels
Monitor Control Panel
The Monitor Control panel (a standard console part) is always installed near the right side of the mainframe.
Its functions are divided into three columns (left to right) of these controls and displays:
●
●
●
Session Selection/Event Timer Control/Auxiliary Meter Source Selection
Control Room Monitor control
Studio Monitor control
The board operator can set the audio sources and channel strip button settings—including bus assignments
for every fader channel strip—by selecting and taking a session file (a console configuration file previously
created by engineering or operations) using the Session selector in the left column of the Monitor Control
panel. The monitor source for the control room, studio, and Aux meter can be selected using the various
monitor source selection buttons. The middle and right sections of the Monitor Control panel have separate
level controls for the control room monitors, board operator headphones, cue, and studio monitors.
See the Monitor Control Panel Quick Guide subsection (page 3-5) for complete information.
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Dual Fader Panels
The Dual Fader panels control the audio inputs. Each Dual Fader panel has two separate channel strips to
independently control two audio signals. The channel strip settings are typically preset using session file
settings but, once a session file is taken, the board operator can use the channel Source Selectors and Take
buttons to manually change audio sources, depending again, on session file settings. Some channels may
have dedicated sources (like automation system inputs and mic inputs) so they only have one source
available (besides SILENCE, which is always available). The bus assignment buttons allow each channel
source to be assigned to any combination of buses, as required by the application.
Each channel typically has its own list of available audio input signals, which can come from a local
connection on the console or, when the console is networked with a VistaMax system, from any of these
other sources:
●
●
●
Other RMXd, BMXd, NetWave, or Oasis consoles
Inputs on VistaMax, Envoy, or VMConnect card frame I-O cards
VM signal interface inputs
See the Dual Fader Panel Quick Guide subsection (page 3-3) for complete information.
Console Display
The RMXd console display mounts on the rear cover, which extends across the mainframe just behind the
control panels. The RMXd-12 console display has these parts:
●
●
●
Two signal level meters showing the Program 1 bus and a selectable auxiliary source
A digital clock
An event timer
The RMXd-20 and RMXd-28 console displays have four signal level meters to show
●
●
●
●
Program 1
Program 2
Program 3
A selectable auxiliary source
See the Console Display Quick Guide subsection (page 3-9) for complete information.
Power Supply
The RMXd power supply is designed specifically for 24/7 operation and should not be turned off. Doing so
causes complete signal interruption on the console. If necessary, press the recessed power switch on the
supply’s front panel to turn the power supply off or on. If the power supply is turned off, wait a minimum of
30 seconds before turning the supply back on. This not only allows all filter caps to fully discharge but, if the
console is networked in a VistaMax system, it allows time for the other networked devices to properly detect
the console has left the VistaMax community so they can “close out their connections” with the console.
Note: It takes about ninety seconds for the console to boot up and become available after the power
supply is turned on. In most cases a default session file will automatically load at the end of the
power-up sequence.
Quick Guides
The following subsections present quick guides for these RMXd components:
●
●
●
Dual Fader Panels
Monitor Control Panel
Console Display
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Dual Fader Panel Quick Guide
Each panel has two identical channel strips for independent control of two audio signals (shown in Figures 32 and 3-3). The initial audio source for each channel strip is typically set by taking a session file. A board
operator can then change channel sources by using the channels’ Source Selector and Take button or by
taking a different session file.
Fader Section Controls
Input Name Display – A 10-character display shows each channel’s source
name. When the Source Selector is actively being used, the yellow Next LED
lights to indicate an alternate source name is being displayed.
Source Selector – A stepped rotary encoder, just below the yellow Next LED, is
used to scroll alphanumerically through alternate channel sources. The sources
shown may be limited by session file settings. Thus, only the assigned source
may be shown, such as Host Mic, and Silence, which is always available.
Take – Pressing Take, while the Next LED is lit and the channel is off, selects
the displayed alternate input source. If Take is pressed while the Next LED is lit
but the channel is on then the On button blinks several times. This indicates the
next source is now “pending”, waiting until the channel is subsequently turned off
before it is taken and applied to that fader channel.
FCN (Function) – Active only with 600-series or later system code. It indicates
the status of a Protected Destination (PDest), which is a shared four-wire device
like a hybrid, two-way, or ISDN. When a PDest is available and is taken on a
channel, the FCN button is unlit. If the PDest is in use by another Telco fader in
the network the FCN button winks slowly to indicate the destination is in use. The
PDest user’s FCN button winks rapidly to indicate someone else wants the PDest.
Pressing the rapidly winking button releases the PDest. The FCN button lights to
indicate you can request the same PDest back by pressing the lit FCN button.
Fader Section
Fader – The 100 mm channel level control has dB indications to show relative
attenuation from 0 dB to infinity. The faders should normally be set close to the
red line (-12 dB), which is unity gain through the channel. A nominal +4 dBu
analog input signal should then appear on the signal meters as a -20 dBFS signal,
which is equivalent to the old 0 VU mark on analog VU meters.
Talkback – This button is only active (lit) on dedicated Telco fader channels (set
during console installation) hosted by the KSU (the last four fader channels). Up
to six faders can be set as dedicated Telco channels. When the console has an
RMXengine any DSP-hosted channel can have a PDest or four-wire source routed
to it, which will light the Talkback button while the PDest source is active. When
Talkback is lit, pressing the button sends the control room talk mic, pre-switch
and pre-fader, to that Telco channel’s IFB (mix-minus output with talk).
Figure 3-2. Dual Fader
Panel – Fader Section
Cue – When this control is lit, the input audio, pre-fader, pre-switch, is sent to
the cue output. On CR mic channels, the Cue button is momentary and the input
audio only goes to the Aux meter and the operator headphones, when the
AutoCue button is lit. With all other inputs, pressing the cue button toggles Cue
on and off. When on, the audio goes to the Cue speaker, the Aux meter, and the
operator headphones, when the AutoCue button is lit.
On – Press this button to turn the channel on. The button lights, and the audio
feeds the selected buses. Logic control commands may also be initiated,
depending upon session file logic settings for the active source.
Off – Press this button to turn the channel off, removing the audio from all
selected buses except those set for pre-switch operation. Logic control commands
may also be initiated, depending upon session file logic settings for the active
source. The button may not light when pressed, since some inputs may be set to
indicate peripheral device status.
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Send Bus Controls
On/Off – When this button is lit, the input audio goes to the
send bus through the send volume control and the Pre
Fader and Pre Switch controls. When it is unlit, no audio
on this channel goes to the send bus.
Send Bus
Rotary Volume – This control sets the level of the audio
going to the send bus.
Pre Fader – When unlit, the audio level going to the send
bus is also controlled by the channel fader. When this button
is lit, the audio going to the send bus is not affected by the
channel fader.
Program and
Offline Bus
Pre Switch – When unlit, the audio to the send bus follows
the channel on or off status. When lit, the audio going to the
send bus is not affected by the channel On or Off buttons.
Program and Offline Bus Assignment
Mode/
Pan/Bal
Program 1, 2, 3, 4 – When lit, the channel audio, post
fader and post switch, go to that Program bus. When unlit,
the channel audio does not go to that bus. Any combination
of the four Program buses can be assigned.
Offline – When lit, the channel audio goes to the Offline
bus. When unlit, the channel audio does not go to the Offline
bus. The Offline feed is pre-switch and can be set pre- or
post-fader (a console configuration file setting). The Offline
bus is only used as a base mix source for Telco channel mixminus outputs.
Auto F/B (Automatic Foldback) – Active only on Telco
channels. When lit, the Telco mix-minus audio toggles
between the Offline bus (when that Telco channel is off) and
a Program bus (when that Telco channel is on). When unlit,
the mix-minus base mix is not affected by the Telco
channel’s status. The Telco Foldback Mix subsection gives
more operational details.
Channel Mode and Pan/Balance Controls
L and R – These buttons control the channel’s audio mode.
For stereo, both buttons are unlit. With L (left) lit, the left
input feeds both left and right bus outputs. With R (right) lit,
the right input feeds both left and right bus outputs. With
both L and R lit, the inputs are summed to mono and then
applied to both left and right bus outputs.
Pan/Bal – When unlit, the pan/balance control position
does not affect the audio. When lit, the Rotary
Pan/Balance control affects the left/right audio levels.
Figure 3-3. Dual Fader Panel – Send,
Program Bus, and Mode/Pan/Bal Controls
Rotary Pan/Balance – When the Pan/Bal button is lit,
this control affects how the audio input is placed in aural
space. On a stereo signal, it functions as a stereo balance
control. On a mono signal (the L, R, or both are lit) it is a
pan control.
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Monitor Control Panel Quick Guide
This panel (Figure 3-4) is divided into three columns by function:
●
Left Column – Has the seven auxiliary meter source selection buttons, the session file controls, the
monitor mode buttons, and the event timer control buttons.
●
Center Column – Has the control room monitoring controls: seven monitor source selection buttons and
monitor source selector controls; faders for the control room monitors and operator headphone levels;
cue and talkback rotary level controls
●
Right Column – Has the studio monitoring controls: seven monitor source selection buttons and
monitor source selector controls; rotary levels controls for the studio speakers and talkback; talk buttons
so the board operator can talk to the studio and the external location
Aux Meter, Control Room, and Studio
Monitor Source Selector Buttons
Level Controls for Cue,
Talkback, and Studio Monitor
Displays for Session Name and Monitor
Sources, Session Selection Controls, and
Additional Monitor Source Selectors for
Control Room and Studio
Control Room Mode and Timer
Control Buttons, Control Room Fader
Control, and Talkback Control
Figure 3-4. Monitor Control Panel
The next subsections cover each column’s functions.
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Monitor Control Panel Quick Guide – Left Column Controls
Figure 3-5 shows the left column controls on a Monitor Control Panel.
Aux Meter
These buttons have removable lenses so they can be custom labeled. The actual audio signal
assigned to each button is set during console configuration. Only one button can be selected
at a time. These are the default signals and labels:
EXT – When lit, routes an External input (such as an off-air tuner) to the Aux meter.
SND – When lit, routes the Send bus to the Aux meter.
TEL REC – When lit, routes the Telco Record bus to the Aux meter.
PGM 1-4 – When any one of these buttons is lit, routes that Program bus to the Aux meter.
Session
The board operator uses these controls to take or save a session file.
Session Name Display – The top line (CURRENT) shows the name of the session loaded into
the console memory. The bottom line (NEXT) shows a name of other sessions, as selected
using the Session Selector control.
Session Selector – Turn this rotary encoder to alphanumerically display previously saved
sessions in the bottom line of the Session Name Display.
Take – Pressing this button takes, or loads into the console memory, the session shown in
the bottom line of the display. The CURRENT and NEXT names will then be identical until the
Session Selector is again used.
Save – Pressing this button saves a new session using the current settings of the Dual Fader
panels’ buttons, input sources, and the section settings in the console memory, loaded from
the last session or macro that was taken. The new session name is the CURRENT session
name and a numeric suffix (e.g., CURRENT_01).
Note:
Pressing Save always creates a new session never affecting any existing sessions.
Monitor Mode
L and R – When both buttons are unlit, the CR monitor and CR headphone outputs are stereo.
When only L (left) is lit, the left bus source feeds both the left and right outputs. When only R
(right) is lit, the right bus source feeds both outputs. When both buttons are lit, the left and
right outputs are a sum of the bus source.
Auto Cue – When this button is lit, it allows Cue to interrupt the operator headphone output
by the routing method set during console configuration. When the button is unlit, Cue does
not interrupt the operator’s headphone output.
Timer Control
This section controls the count up Event Timer in the Console Display.
Auto Reset – When lit, allows the event timer to be reset when a channel—with the timer
reset function enabled in the session—is turned On. The timer resets to 00:00.0 and starts
counting up. When unlit, the event timer ignores any channel timer reset commands.
Reset – Pressing this button resets the timer to 00:00.0 and starts counting up. Pressing
Figure 3-5. Left Column Reset and Stop together stops and resets the timer to 00:00.0.
Monitor Control Panel
Hold – Press and hold this button to freeze the event timer’s display to show elapsed time.
The event timer continues to run. Releasing Hold returns the display to the current run time.
Start – Pressing this button starts counting up from the displayed time.
Stop – Pressing this button stops the timer with the elapsed time displayed. Pressing Reset
and Stop together stops and resets the timer to 00:00.0.
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Monitor Control Panel – Center Column Controls
Figure 3-6 shows the center column controls on a Monitor Control Panel.
Control Room
All CR outputs use the same monitor source. The selected source is usually indicated by one
lit button. However, if Auto Mic Switching is enabled, to switch between the Real Air source
(the EXT button) and a Synthetic Air source while a CR mic channel is On, then the Real Air
button (EXT) flashes to indicate Synthetic Air is the monitor source. Alternate monitor
sources can also be taken using the CR Monitor Source Selector and Take button. The
source name then appears in the Name Display, and all monitor selector buttons are unlit.
All buttons in this section have removable lenses so custom labels can be inserted since the
source assigned to each button is set during console configuration. The labels show the
default sources (PGM 1 – PGM 4) and suggested sources (EXT, SND, TEL MON).
EXT – When lit an External source (like the Real Air audio source or a processed pre-delay
audio signal) feeds the monitor outputs. There is no default source assigned to this button.
SND – When lit the Send bus feeds the monitor outputs. There is no default source
assigned to this button.
TEL MON – When lit the Telco Monitor bus feeds the monitor outputs. There is no default
source assigned to this button.
PGM 1-4 – When one of these buttons is lit, it assigns the selected Program bus to the
monitor outputs.
Level Controls
Cue – This volume control adjusts the output level of the built-in cue speaker and the linelevel Cue output.
Talkback – Volume control for adjusting the output level of the line-level TLK CR (Talk to
Control Room) output. When Talk to Cue is set in the VistaMax Control Center (VMCC)
application during console setup, it also controls the talkback level to the Cue speaker.
Control Room Monitor Source
Source Name Display – When the monitor source is selected using the monitor source
select buttons there is no display. When an alternate monitor source name is selected using
the Source Selector, an alternate monitor source name is displayed.
Source Selector – A rotary encoder to alphanumerically display potential monitor sources.
NO LIST is shown when no alternate monitor sources were assigned during console setup.
Next – This LED lights up when the Source Selector control is turned. This indicates the
name shown is a potential alternate monitor source.
Take – Pressing this button, while the Next LED is lit, selects the displayed alternate
monitor source. No source is selected if the button is pressed while the Next LED is unlit.
Option – This LED is for maintenance use only.
Faders
Monitor – A 100 mm fader to adjust the volume of the Control Room monitor speakers. It
affects the volume of the line-level Control Room Mon output.
Figure 3-6. Center Column - Head Phone – A 100 mm fader to adjust the volume of the operator’s headphones. It
affects the level of the Control Room OP H/P line-level output as well as the headphone
Monitor Control Panel
jack, located in the side panel at the left end of the palm rest.
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Monitor Control Panel – Right Column Controls
Figure 3-7 shows the right column controls on a Monitor Control Panel.
Studio
All Studio outputs use the same monitor source. The selected source is usually indicated by
a lit button. You can also select alternate monitor sources using the Source Selector and
Take button. The alternate monitor source name appears in the Name Display and all
selector buttons are unlit.
All buttons in this section have removable lenses so custom labels can be inserted since the
source assigned to each button is set during console configuration. The labels show the
default sources (PGM 1 – PGM 4) and suggested sources (EXT, SND, TEL MON).
EXT – When lit an External source (like the Real Air audio source or a processed pre-delay
audio signal) feeds the monitor outputs. There is no default source assigned to this button.
SND – When lit the Send bus feeds the monitor outputs. There is no default source
assigned to this button.
TEL MON – When lit the Telco Monitor bus feeds the monitor outputs. There is no default
source assigned to this button.
PGM 1-4 – When one of these buttons is lit, it assigns the selected Program bus to the
monitor outputs.
Level Controls
Monitor – This volume control sets the output level of the line-level Studio Monitor
(STUDIO MON) output.
Talkback – This volume control sets the output level of the line-level Talk to Studio (TLK
STU) output.
Studio Monitor Source
Source Name Display – When the monitor source is selected using the monitor source
select buttons there is no display. When an alternate monitor source name is selected using
the Source Selector, an alternate monitor source name is displayed.
Source Selector – A rotary encoder to alphanumerically display potential monitor sources.
NO LIST is shown when no alternate monitor sources were assigned during console setup.
Next – This LED lights up when the Source Selector control is turned. This indicates the
name shown is a potential alternate monitor source.
Take – Pressing this button, while the Next LED is lit, selects the displayed alternate
monitor source. No source is selected if the button is pressed while the Next LED is unlit.
Option – This LED is for maintenance use only.
Talkback Control
The talk buttons route the Control Room mic (or mics), set as the console talk source(s), to
the line-level External or Studio talk outputs. If those CR mic channels are on, they are
unassigned from all buses when either talk button is pressed. Both buttons have removable
lenses for custom labeling.
Figure 3-7. Right Column Monitor Control Panel
Talk to External – While pressed, routes the Control Room talk mic(s), pre-switch and
pre-fader, to the TLK TO EXT output. Also triggers the TLK TO EXT logic.
Talk to Studio – While pressed, routes the Control Room talk mic(s), pre-switch and prefader, to the TLK TO STU output. Also triggers the TLK TO STU logic.
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Console Display Quick Guide
The RMXd-12 console display (Figure 3-8) has two signal meters. The RMXd-20 and RMXd-28 console
displays have four signal meters. All displays have a clock and event timer.
Figure 3-8. Two-Meter Console Display
The RMXd console displays include these parts
●
Bar graph meters – The Bar Graph Meters subsection details the bar graph indications.
●
Digital clock – The clock displays time in HR:MN:SEC (hours:minutes:seconds) in either 12-hour or 24hour time. The Time Setting subsection (Chapter 2) details setting the clock.
●
Event timer - The event timer displays time in MN:SEC:TS (minutes:seconds.tenths of seconds). The
previous Monitor Control Panel Quick Guide - Left Column Controls subsection details the timer controls.
Bar Graph Meters
The left-most meter provides a level display for the Program 1 bus. The right-most Auxiliary meter shows a
selected source set by the Aux Meter buttons on the Monitor Control panel (Monitor Control Panel Quick
Guide – Left Column Controls subsection). However, while cue is active, the meter shows the cue bus levels.
Alphanumeric displays below each meter identify the displayed source by name (for example, Cue,
Program 1, Send, and External). On the RMXd-20 and RMXd-28 quad meter displays, the middle meters
show the Program 2 and Program 3 buses, respectively.
Figure 3-9 identifies the parts found on each bar graph meter. Each bar or segment, from 0 down to -30,
represent a 1 dB level change. From -30 down to -57, each bar represents a 3 dB difference in level. The
center of the meter (-20 dBFS) is equivalent to 0 VU on a mechanical “analog” VU meter. With a properly set
up console, a tone with a level of -20 dBFS will have a +4 dBu analog output and a -20 dBFS digital output.
Separate Blue Peak
LEDs for Left and
Right Channels
Left Channel Level
dB below FSD*
Right Channel Level
Signal Name
*FSD – Full Scale Digital, 0 on the meters, the maximum console output level
Compared to an analog VU meter, 0 VU is equivalent to the -20 dBFS.
Figure 3-9. RMXdigital Bar Graph Meter
The segments up to -20 are green to indicate they are safe levels (below analog 0 VU), while the segments
from -20 to -3 are yellow indicating where the peak level indicators should be. The 0, -1, and -2 segments
are red to indicate the signal is dangerously close to clipping. To prevent digital distortion on the program
and monitor outputs, the red bars should rarely, if ever, light up—especially the 0 bar. A red bar lighting
indicates the signal is at, or very close to the digital clipping point.
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The meter’s default setting displays two different signal levels:
●
Average Signal level: a solid moving bar graph that typically extends to the -20 to -14 dBFS range.
●
Instantaneous Peak Level: a single lit bar, typically 6 to 10 dB higher than the average bar graph, which
should be in the -12 to -3 dBFS range.
The meters can alternately be set to display only the average signal level. There is also a setting for whether
or not the peak LEDs are held (default setting holds the peak for about three seconds).
The two blue Peak LEDs alert the operator to hot signals nearing the digital clipping point. The Peak LEDs
can be set to turn on when the peak signal level hits 0, -2, -4, or -6 dBFS (default setting is -6 dBFS).
RMXd Applications
The RMXd console is suitable for use in an on-air studio, a production room, a newsroom, or a voicing
studio; the console can be installed as a standalone console or as a “device” in a VistaMax audio
management system. Because of the RMXd’s flexibility and compact design, some features require
knowledge beyond the typical console operation of select a bus, run the fader up, and turn the channel on.
This section presents an overview of some of the common board operations.
VistaMax Integration
When the RMXd console is linked with a VistaMax audio management system, an almost unlimited number of
audio and audio-with-logic signals become available to the console. These signals can originate locally, by
being connected directly to a console input, or they can be network signals that are physically connected to
remotely located VistaMax frames, typically located in the terminal or rack room, or other networked
consoles located elsewhere in the facility.
To a board operator, a VistaMax audio management system has just two components:
●
●
Sources
Destinations
A source is simply an audio input signal, whether from a satellite receiver, a Telco hybrid, a remote traffic
feed, a processed mic, an automation system, or a Program bus from another console.
Each of these audio input sources can be routed to any number of these type of destinations:
●
●
●
An output on any VistaMax I-O card
A channel on the RMXdigital console
A KSU card routable output
Each channel strip in the RMXd console is a destination. No channel is directly associated with any particular
input on the console, allowing any channel complete access to every source on the console and in the entire
VistaMax system. However, to simplify board operator source selection, each channel strip typically has a
“channel specific include list” set by the session that limits the sources shown on each fader to just those
deemed most valuable to that fader channel. This limited access means some channels may only have one
source, typically the case with microphone and automation system channels. Each session on the console
could use the same include list for each channel or each session could have different include lists for each
fader channel, it all depends upon the application.
A board operator accesses networked VistaMax signals in the same way as for a local input source:
1.
Rotate the Source Selector control. The Next LED lights to indicate the display is now showing alternate
source names in the 10-character display.
2.
While the Next LED is lit, press Take. If the channel is off, the Next LED turns off and the new source is
routed to the channel (as the source is routed, brackets appear around the source name, the source is
ready when the brackets are removed). If the channel is on, the on button winks several times to
indicate that the new source is now pending (it will be taken only after the channel is turned off). If the
Next LED goes out before pressing Take, the display reverts to show the current source name and no
source change is performed.
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Since each channel shares one display for the current source name and the next source name, as soon as
the Source Selector knob is touched the Next LED lights to indicate the display is now showing alternate
source names, in alphanumeric order. This same type control is also used to select session files and select
alternate monitor sources for the control room and studio. Rack-mount VistaMax Source Selector panels may
also be used to choose sources to feed to in-room recording devices in similar fashion.
Routing a console signal to any VistaMax location requires only that the source name be “published,” a setup
function that simply lists the sources that each destination device can select from. When a destination has a
source published to it, that source name shows up in the next source list as the Source Selector is turned on
the console or on a VistaMax selector panel.
Telco/4-Wire Device Operation
In the RMXdigital the term “Telco” is used to generically refer to any type or model of remote send and
receive device, like a telephone hybrid, a satellite transceiver, an ISDN, a two-way radio, or a codec. “4-wire
device” is another name often used to generically refer to these type devices.
The 600-series operating system code, used with all DirectView RMXdigital consoles, introduced many new
features but two in particular affect how Telco devices and Telco channels operate:

Protected Destinations (PD). This new construct was created so that destinations, connected to shared
four-wire devices, could be protected from having their mix-minus return routes changed by other
system users. A new macro, called a PDest or Protected Destination macro, sets up the protected
destination. A PDest macro not only routes a four-wire device to the Telco fader and routes the mixminus for that Telco fader back to the four-wire device, it also flags that destination so that it will be
protected. And, if the console is using an RMXengine, the PDest can also change a regular mic/line
channel into a “virtual Telco” channel.
The system monitors each protected destination. When a new route request is made to a protected
destination the system asks the current PD owner to release that destination (by blinking the FCN button
on the PDest fader channel). The current PD owner can release the PD by pressing the FCN button. The
system then routes the new signal to the PD and a new “owner” now has that destination. Complete
operational details are covered in later subsections.

The RMXengine. An optional 1RU processor, which plugs into Facet 1 on the KSU, was created to allow
for more than six concurrent mix-minus signals on the RMXd console. It creates a subtractive mix-minus
signal for every DSP-hosted fader in the console, allowing any of those fader channels to become a
“Virtual Telco” channel when using a PDest macro.
Dedicated Telco Channels
When an RMXengine is not used with the RMXd console, any six fader channels in the console can be set as
dedicated Telco channels by changing the channel’s rotary switch setting on the back of the dual fader panel.
The rotary switch setting identifies up to six channels as being uniquely-numbered dedicated Telco faders
(Telco 1 – Telco 6), each with its own dedicated mix-minus output. The actual number of dedicated Telco
channels that need to be assigned depends upon the console’s application: some users may only need one
Telco channel for phone callers, while most users have two Telco channels for callers and remotes, while
others need more than six Telco channels—which is where the RMXengine comes in...
When the console has an RMXengine connected to it, because of the new features that it adds, no DSPhosted fader channel should be set as a dedicated Telco channel since the RMXengine can turn any DSPhosted fader channel into a “virtual Telco” channel. Only the KSU-hosted faders (the four faders nearest the
monitor control panel) would be set as dedicated Telco faders with an RMXengine.
Even though, without an RMXengine connected, any DSP-hosted or KSU-hosted fader channel can be set as
one of up to six dedicated Telco channels, there are differences in how a KSU-hosted vs. DSP-hosted
dedicated Telco channel operates. The most apparent difference is that the Talkback buttons light up on the
KSU-hosted fader channels but the DSP-hosted dedicated Telco channels will not have a lit Talkback button
until a PDest macro is taken on that channel.
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Dedicated Telco channels have two buttons: Auto F/B (Automatic Foldback) and Talkback (Talk to Caller)
which are not active on non-Telco channels. In addition, the bus assignment buttons serve a dual purpose,
to assign the Telco channel audio to one or more buses and to indicate (by winking) which bus is the “base
mix” for the mix-minus or foldback signal for that four-wire device.
Telco Foldback Mix
There are two mono Foldback (or mix-minus) signals associated with each Telco channel, regardless of
whether it is a dedicated Telco channel or a Virtual Telco channel:
●
●
An IFB (Interruptible Foldback) signal
A “clean feed”
The six Foldback or Mix-Minus buses are typically identified as MM 1 (mix-minus 1) thru MM 6 (mix-minus
6). The IFB feed (the odd signal numbers or “left” channels) is normally used with four-wire devices with
only one return channel. The Telco Foldback signal with talk (IFB) allows the board operator to talk
individually to any caller or remote by using the Telco channel’s Talkback button.
The clean feed (the even signal numbers or “right” channel) is typically only used with ISDNs and other
codecs having dual return channels.
The bus used to feed these two Foldback outputs is indicated by a winking program or offline bus
assignment button on each Telco channel. The bus used is determined by which buses are assigned and by
the status of the Auto F/B button. When that button is lit, the Telco channel’s state (On or Off)
automatically switches the Foldback source between the offline bus while the channel is off, and the lowest
active PGM bus when the channel is on. When Auto F/B is unlit, the mix-minus is always fed by whichever
bus is winking, regardless of the Telco channel status.
All program bus Foldback feeds are derived post-switch and post-fader. The Offline bus Foldback feed is preswitch and is normally set pre-fader, but it can be derived post-fader, depending upon a configuration
setting made when the console was installed.
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Auto Foldback On
When the Auto F/B button is lit (Figure 3-10), that Telco channel’s Foldback mix automatically toggles
between an assigned program bus—while the channel is On—and the Offline bus—while the channel is Off.
Foldback Source
with Auto F/B lit
and channel On
Foldback Source
with Auto F/B lit
and channel Off
Figure 3-10. Telco Auto On Foldback Settings
The Foldback mix uses this bus priority:
●
Channel On – Program 1 is the Foldback mix source. If it is not assigned (unlit), the source is selected
in this order: Program 2, Program 3, Program 4, and Offline.
●
Channel Off – The Offline bus is the Foldback mix bus. If it is not assigned (unlit), there is no foldback
audio except talkback.
Auto Foldback On is the most common setting for call-in contests, remotes, or interviews where the
caller/remote also goes live on-air. Typically, only the talent mic channel and the caller’s Telco channel are
assigned to Offline. While the Telco channel is Off, the caller can hear the board operator through their CR
mic on the Offline bus. The board operator can hear the caller by listening to Telco monitor or by putting
the Telco channel into cue. In this setup, the talent mic is live all the time it is assigned to Offline.
If, while waiting to go on-air, the caller must listen to something like a “contest rules and regulations”
recording, it is best to only assign the recording playback channel and the caller to Offline. The board
operator presses the Talkback button to talk to the caller or can momentarily assign the operator’s mic to
Offline to talk to the caller without pressing Talkback.
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When the caller goes live on-air (the Telco channel is On), the Foldback automatically switches to Program
1 (assuming the air feed is the Program 1 bus) so that the caller hears everything else going out on-air,
except the caller’s own voice.
Auto Foldback Off
When the Auto F/B button is unlit (Figure 3-11), the Telco channel has a different bus priority order for
selecting the Foldback feed.
Foldback
Source
when Auto
F/B is not
Channel status
does not change
Foldback Source
Figure 3-11. Telco Auto Off Foldback Settings
Whether the Channel is on or off, the primary Foldback source is Offline. If it is not assigned, the program
buses are selected in order: Program 1, Program 2, Program 3, or Program 4.
Auto Foldback Off is the most common setting for recording callers for later broadcast or for a live remote
where the clean mix-minus feed is used as a “broadcast” feed to the remote site.
In a remote broadcast, when the remote talent channel goes between being off-air and on-air, the Foldback
mix should not change. In this case, select only Program 1 on the Telco channel. The Program 1 Foldback
is always sent to the remote, regardless of whether the channel is On or Off. If a special remote broadcast
mix is required, construct it using the Offline bus; it is the Foldback feed, regardless of the program bus
assignments and whether the channel is On or Off. The board operator would use the Talkback button to
talk to the remote talent on the IFB mix-minus.
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Telco Record Output
A two-channel Telco Record output, assigned during console configuration, sends a caller on the left output
along with the talent on the right output to an editor like a VoxPro®. Which Telco channels being recorded is
set in the “[TelcoRecord]” section of the session file. Each Telco channel is listed in this section. When a
channel setting is set for “=1” that Telco channel is set as a To Record Telco—that Telco channel is recorded
to the caller output. If the channel setting is “=0” that Telco channel is not included in the caller record
output but may be included in the talent output, depending on which bus it is assigned to.
In the session file section example, Telco 1 (Channel_81) and Telco 4 (Channel_84) are summed together to
go to the caller output, since they are both set at =1. Telco 2 (Channel_82) and Telco_3 (Channel_83) are
not recorded on the caller output, since their settings are =0.
[TelcoRecord]
Channel_81=1
Channel_82=0
Channel_83=0
Channel_84=1
The caller output contains all the Telco channels that are assigned as =1 in the session file. The talent output
is the base mix—either one program bus or the Offline bus—plus any Telco channel that is assigned as =0 in
the [TelcoRecord] section of the session file. Typically, just the talent mic channel is assigned to the bus for
the base mix, but any channels assigned to that bus are recorded.
The base mix bus is the highest priority bus assigned on any To Record Telco—even if more lower-priority
buses are assigned on more To Record Telco channels. As in creating the Foldback mix, the bus priority
order changes when any To Record Telco has Auto F/B On. Since multiple channels could have Auto F/B
turned On, it is easiest to record callers with Auto F/B turned Off for all Telco channels or only set one Telco
channel to =1 in the [TelcoRecord] section.
To summarize, here are the two Telco recording priorities and what happens in each condition:
●
AUTO F/B is Off for all Telco channels that are being recorded (Telcos that are =1 in the [TelcoRecord]
section):
•
•
•
The base mix source is Offline. If it is not assigned, the program buses are used in order:
◦
Program 1
◦
Program 2
◦
Program 3
◦
Program 4
If Offline is the base mix source, it does not matter whether the channels are On or Off; all To
Record Telco channels are recorded (Figure 3-12).
If a program bus is the base mix source, the To Record Telco channel must be On to record the
caller. If a To Record Telco channel is Off, that caller is not being recorded.
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Figure 3-12. Recording Functions with Auto F/B Off for All To Record Telcos
●
AUTO F/B is on at least one To Record Telco (Figure 3-13):
•
•
In this mode, the base mix source follows the On/Off state of all of the To Record Telcos with Auto
F/B lit. When all the Telcos with Auto F/B lit are On, Program 1 is the primary base mix. If
Program 1 is not assigned, the order is
◦
Program 2
◦
Program 3
◦
Program 4
◦
Offline
When any To Record Telco channel is turned Off, with Auto F/B lit, Offline is the base mix source.
If Offline is not assigned, no callers are recorded. Table 3-1 summarizes the record output.
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Figure 3.13. Recording Functions with Auto F/B On for Any To Record Telco Channel
The Record Summary (Table 3-1) lists which signals get recorded.
Table 3-1. Telco Record Output Summary
Channel
Description
Left
All Telco channels assigned To Record by the session file.
Right
All channels assigned to the Base Mix bus, including those
Telco modules that are not assigned To Record.
Not recorded
Any channel not assigned to the Base Mix bus.
Note: Offline feeds from non-Telco channels are always pre-switch. They were set to Pre- or Post-Fader
during console setup. The Telco channels’ Offline bus feeds can be separately set for Pre- or PostFader by session file settings.
The Telco Record bus should be in the CR monitor selector list. The bus may be assigned to a monitor select
button so that it can easily be monitored, as this is the other method to verify that the correct Telco
channels and talent signals are being recorded.
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Chapter 4 – RMXdigital Server Setup
The RMXd server physically consists of a single-board computer (SBC) with an integral Flash Disk to store:
●
The console’s operating system
●
VMCC-created console configuration and setup files
●
User-created session and macro files
The SBC is part of the KSU card assembly. The RMXd Server stores these file types:
●
Sessions (.ses suffix)
●
Macros (.mac suffix)
●
Console setup (.ini suffix)
●
Console configuration (.cfg suffix)
The RMXd Server also functions as an FTP (File Transfer Protocol) server, allowing files to be transferred
between a networked Windows® XP Pro, 7 Pro, or 8 Pro computer—running FTP Voyager or other FTP
application—and the RMXd console. The networked computer is generically referred to as the “admin
computer” in this manual. The admin computer is usually installed in the terminal or rack room near the
VistaMax card frames, but it can be a desktop computer in the engineering office or even a laptop computer,
especially if the RMXd console is used in a standalone configuration.
All .ini and .cfg files on the RMXd Server are maintained using the VistaMax Control Center (VMCC)
application—a GatesAir editor application that can be downloaded from the GatesAir Customer Portal or the
GatesAir Studio products FTP site. (The Parts and Repair Services subsection in Chapter 5 gives details on
accessing these sites.) This chapter and Appendix A give information on using VMCC.
Because RMXd uses the same operating system as VistaMax card frames, only one admin computer running
VMCC is required to maintain all of the VistaMax devices networked together on the VistaMax LAN.
RMXd File Structure
The RMXd console’s setup and configuration files must be properly saved into specific folders to ensure
proper operation. All of the files that VMCC creates and distributes to each device are automatically saved
into the proper locations in the Storage Card folder. Figure 4-1 shows the folders and files that appear on
the single board computer’s (SBC’s) flash disk as viewed in FTP Voyager. The Storage Card is the only folder
that is user-controlled. All other folders and files are recreated each time the SBC boots up.
Figure 4-1. Files and Folders on the RMXd Server
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Any FTP application (even Internet Explorer) can be used to view, upload, or download files in the Storage
Card folder. However, FTP Voyager, a dedicated FTP file management application, is recommended. (It can
be downloaded from the GatesAir file download sites.) The default factory IP address assigned to each RMXd
console is 192.168.100.22. The recommended IP address for the admin computer is 192.168.100.11. With
these settings, enter the console’s IP address into the FTP Site address field in FTP Voyager to view the files
on a new console.
The Storage Card folder contains:
●
A Data folder
●
The nqx.ini file, which VMCC maintains
●
A provisioned.hash file (written by VMCC after it distributes updated configuration files)
●
An RCED folder with an rced.jar file (config file for 9G20-based edge devices hosted by the console)
The Data folder contains these folders:
●
SesFiles – Used to store all the session and macro files, including the init.mac file which VMCC
maintains
●
SysFiles – Used to store the remaining console configuration and setup files:
•
•
•
•
•
•
●
routers.ini
inventory.txt
local_publish.cfg
edgedevice.ini
serverid.txt
Dxx_publish.cfg – When the console is networked with a VistaMax system, there is one device
publish file from every other device in the VistaMax community (RMXd and BMXd consoles and
VistaMax system card frames)
Ref – Config files used by the older x86-based SBCs
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RMXd Server Files Overview
This subsection describes the configuration and other types of files found on the RMXd server. It is presented
as background information on how the console functions since in most applications the operating system or
the VMCC app create and maintain these files. They should not be manually edited.
The configuration files that VMCC creates can be viewed in the VMCC Provisioning window (Figure 4-2).
Figure 4-2. VMCC Provisioning Window with Server Files
Click the Provision button to create updated configuration files. Then click the + button next to the RMXd
console name to show the list of configuration files that VMCC created. To view a file, click on its name:
●
●
●
●
●
●
●
Nqx
Routing
Local Publish
Group Publish
System Publish
Initial Session
Edge Device Info
The file name highlights and the file is shown in the Provision Editor pane.
Release.txt File
This text file (Figure 4-3)—stored at the top level of the flash drive—lists the operating system version, build
number, and build date. You can compare this information to the operating system builds available for
download from the GatesAir PR&E file download sites to ensure you have the latest build. (Chapter 5 –
Service gives details on accessing these sites.)
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Figure 4-3. Release.txt File
Nqx.ini File
This essential setup file is stored in the Storage Card folder. The file is maintained by VMCC and should not
be manually edited. It is the first configuration file read as the SBC (single board computer) starts up, and
since it is only read during SBC startup when it is changed the console must be restarted in order to read the
new settings. Click on the console’s name in the Community Explorer pane to view and edit these settings
in the console’s Device Editor pane (shown in Figure 4-13):
●
Device Name – Uniquely identifies the VistaMax device using up to 10 alphanumeric characters (such
as AIR_STUDIO, NEWSROOM, or PROD_1). Use an underscore character (_) to separate words since spaces
and other special characters are not allowed. The Device Name sets the NAME= parameter.
●
Device Number – A unique number from 1 to 63 to identify the RMXd console to the VistaMax system.
The number entered is typically related to the console’s IP address. For example, if the console’s IP
address is 192.168.100.113, the Device Number would be 13. This number sets the Device_number=
parameter.
●
Device Address – A unique fixed IP address for the console, typically 192.168.100.xxx. The first three
octets are identical for all devices in the system. The last octet uniquely identifies the device. Table 4-1
(page 4-21) lists recommended IP addressing. This entry sets the NET_IP= parameter.
●
Subnet Mask – The default subnet mask (255.255.255.0) is typically not changed. Check with a
network administrator before making any changes to the subnet mask.
●
Gateway Address – This IP address is set to the admin computer’s IP address (default =
192.168.100.11). Check with a network administrator before making any changes to this address.
When the nqx.ini entries are changed and VMCC is used to provision and distribute the updated files, the
SBC must reset to read and incorporate the changes (Figure 4-17). After you distribute the updated settings
to a new console, changing them from the default settings, used the Community Monitor (CM) application’s
Status View, which shows all devices in the VistaMax community, to verify that the new device name,
device number, and IP address are all using the desired settings.
Provisioned.hash File
This file is also in the Storage Card folder. It is created and maintained by VMCC. It has a checksum for each
of the configuration files that VMCC creates. During VMCC file distribution, when Normal Download is
selected in the Distribute Provision Files window and Next is clicked, VMCC downloads the provisioned.hash
file from each device in the system and reads it so it can determine which files need to be downloaded and
what action each device needs to take to incorporate the updated files. If this file is not present, VMCC will
automatically download all of the config files for that device, forcing the SBC to reset in order to read the
nqx.ini. This action is equivalent to selecting Force Download in the Distribute Provision Files window.
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SesFiles Folder
The SesFiles folder (Figure 4-4) holds the user-created session and macro files and the init.mac file, which
is a special console initialization macro file created and maintained by VMCC.
Figure 4-4. FTP Voyager - SesFiles Folder Session (.ses) and Macro (.mac) Files
Session and Macro Files
Session files (such as daypart_0.ses) set up the console’s fader channels for particular “dayparts,” such as
● Morning drive
● Midday
● Afternoon drive
● Overnights
Session files can alternately set up the console’s fader channels for specific applications, such as
● Voice tracking
● Commercial production
● Newsroom
● Backup on-air studio
To easily create a new session file on the console, perform these steps:
1. Take an existing session file.
2.
Change the channel sources and channel button assignments, as required, for the new daypart or
application. Note: Only take signal sources on the fader channels. Do not take a macro since that will
replace the session file entries with the macro file entries in the SBC memory. Thus, when Save is
pressed, the session file will not contain the original session file settings. If a macro needs to be taken
on a channel, the new session file must be manually edited to add the macro number to the channel’s
take command.
3.
Press Save on the Monitor Control panel to create a new session file, with the original session file entries
plus the updated fader channel settings, to a new session file in the SesFiles folder. The system
automatically adds a suffix (e.g., if daypart_0.ses was taken, the new session file would be
daypart_01.ses). The original session file can never be overwritten from the console.
To load or “take” a new session file, perform these steps:
1. Turn the Monitor Control panel’s rotary Session Selector to display the desired session file in the lower
10-character display. All .ses session files, in the SesFiles folder, are displayed alphanumerically minus
the .ses suffix.
2.
When the desired session file name is displayed, press Take to load that session into the console’s
memory. The new session name moves to the top display indicating it is now the active session.
Taking a session reconfigures all of the channel’s settings, except for any channels that are on-air. Channels
that are On when a session is taken go into “pending” status; their red On buttons wink to indicate they are
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still using the previous session file settings. When a pending channel is subsequently turned Off, it instantly
updates to the new session settings. This safeguard prevents accidental on-air signal interruptions when a
session file is taken and allows a new session to be “pre-loaded” during a stop set, assuring the console is
ready for the new application or daypart as soon as the stop set ends. Since these settings stay pending and
do not update until the channel is turned Off, you can maintain the current channel selections for these
pending channels as long as required.
Macro files are text files like sessions which are also saved in the SesFiles folder. However, macro files have
the .mac suffix and do not appear in the Session Selector display list. Macro files perform specific functions,
such as routing a four-wire device to a Telco fader and routing that fader’s mix-minus signal back to the
four-wire device. Macro files are typically included on Telco fader channels to take four-wire devices. You can
also load macros with FTP commands in one of these ways:
●
Manually using FTP Voyager
●
Automatically by using the VistaTouch Task Scheduler program
●
Using an admin macro created in VMCC v2.2 or later and running on a Windows 7 admin computer
You can also use the Session Selector to take a macro if you first change the .mac file suffix to .ses.
Init.mac File
VMCC maintains this special macro file in the SesFiles folder. It loads automatically each time the SBC
restarts and when a VMCC distribution changes configuration settings on the console. You can load this file
manually with an FTP command or other method. The file sets up the console’s programmable logic settings,
including binding the logic I-O to a specific audio source. The file also specifies what sources are set for each
of the 21 meter and monitor selector buttons on the Monitor Control Panel. And, the file contains room mute
code assignments for audio inputs and various other assignments for audio input configuration settings, such
as input trim and phase reversal.
●
Default routes.
●
Default logic settings and logic I-O bindings to audio sources.
●
Monitor and meter selection button assignments.
●
Mute codes.
●
Various audio input settings.
Editing this file manually is not recommended, as the next VMCC distribution might upload a new init.mac
file, overwriting any customer edits you made.
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SysFiles Folder
The SysFiles folder (Figure 4-5) holds the remaining console configuration and initialization files. It also has
a number of files maintained by the RMXd server, including route persistence files (PF_xx.bin) that allow
audio and logic routes to be automatically reestablished if power is lost and then restored.
Figure 4-5. SysFiles Folder Contents
The next subsections cover these user files in the SysFiles folder:
●
Serverid.txt
●
Inventory.txt
●
Routers.ini
●
Edgedevice.ini
●
Local_publish.cfg
●
Dx_publish.cfg
Serverid.txt File
This text file lists the ID number of the KSU card’s Single Board Computer (SBC). It consists of a single line
of text:
Server ID is 123-456-789.
The number “123-456-789” is the Server ID for that particular SBC. You would give this number to a
GatesAir tech support representative to receive a License Code which you enter into VMCC to unlock optional
extended features on a specific console. However, the text file is unused at this time.
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Intentory.txt File
This text file (Figure 4-6) lists the console’s physical inventory of cards and panels. Most of the Map entries
relate to the status of the Dual Fader channels, which are set as either a normal line input (the rotary switch
is set to 0 or 7) or as a Telco channel (the rotary switch is set to 1-6). The example shows the file for an
RMXd-20 console with faders 9 and 10 set as Telco 1 (51) and Telco 2 (52).
Figure 4-6. Inventory.txt File
The operating system automatically updates this file whenever the SBC is restarted or an 8-Input Expansion
card or a Dual Fader panel is hot-plugged. To verify that your changes are properly detected, you can delete
the file before making the changes; a new file is written which incorporates the changes.
The [Mapping] section of a session file is compared to the inventory when a session file is taken. If all fader
positions match, all channels are updated with the new session settings. If any faders do not match—which
might be caused by adding or removing Telco channels—those faders are not updated by the session file.
The [Mapping] section in the session file does not include the DSP-x entry line but is otherwise identical to
the inventory.txt file.
Each DSP card handles eight fader channels, so each row in the inventory file has eight entries. The Map_0
entry is always ff, so Map_1 to Map_8 show the eight fader channels hosted by DSP card 1, found on all
console sizes. Map_9 to Map_16 show the settings for the next eight fader channels on DSP card 2, on
RMXd-20 and RMXd-28 consoles. Map_17 to Map_24 show the next eight fader channels on DSP card 3,
only present on an RMXd-28 console. Therefore, in this file example for an RMXd-20 console, Map_17 to
Map_24 show ff, indicating there is no DSP 3 card in the console.
Map_25 to Map_32 show the eight fader channels on the KSU DSP (four physical fader channels and four
“phantom” fader channels). Map_33 to Map_47 show:
●
The Monitor Control panel (b1,
●
The audio and logic connections on the 8-Input Expansion cards (as 91 and 81 for DSP 1, 92 and 82 for
DSP 2, 93 and 83 for DSP 3, and 94 and 84 for the KSU DSP).
●
The SBC (b4).
b2, b3).
The last entry line (DSP=3) indicates the number of DSP cards specified by the
card, which includes DSP, counts as a DSP card.
nqx.ini file. The KSU
The fader channels are listed in hexadecimal numbers (01 to 09 and then 0a up to 2c). The six possible
dedicated Telco faders are identified as hex 51 to 56 in the inventory.txt file. These hexadecimal
numbers are equal to the decimal numbers used to identify the fader channels in session files. Therefore hex
51 identifies Telco 1 in the inventory, while [Router_81] identifies Telco 1 in a session file (hex 51 =
decimal 81).
Routers.ini File
This file, also maintained in VMCC, sets which sources and destinations from each device in the community
are available for routing on a console or selector panel. There are three sections to the file:
●
[Routers] – Router definitions
●
[SrcInclude] – Source include list
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[DstInclude] – Destination include list
Here is an example:
[Routers]
; Router types supported: VistaMax
Type_1=VistaMax
;
[SrcInclude]
Include_1_1=D3.225-231
Include_1_2=D11.173-233,257-291
;
[DstInclude]
Include_1_1=D11.129-159,209-215
Section headers such as [Routers], [SrcInclude], and [DstInclude] are used universally in
.ini, .mac, .ses, and .cfg files to identify sections. The [Routers] section sets the type of router
networked with the console. The [SrcInclude] (Source Include) section lists the source signals that can
be shown on the fader channels’ source selectors. In the example, only signals 225-231 on device 3 and
signals 173-233 and 257-291 on device 11 could be shown in the source selectors.
The [DstInclude] (Destination Include) section lists the destinations available to selector panels served
by the console. In the example, the only destinations shown on a VM-SDS (source/destination selector)
would be those on device 11, destinations 129-159 and 209-215.
Each include statement line lists sources from a single VistaMax device. However, when many sources from
one device are listed, there might be multiple Include_x= statement lines for the device; entry lines are
limited to 80 characters per line after the = sign.
Edgedevice.ini File
This file, also maintained in VMCC, configures the edge devices—console, turret, or rackmount source or
source/destination selector panels—that the RMXd Server hosts. This example is an edgedevice.ini file
for a single VM-SSD selector panel:
;===========================================================================
[00-60-35-01-E8-F1]
; SS_1_Dst
;===========================================================================
EXEFile=rced/rced.tini
;Location of tini executable
FTPServerIP=192.168.100.22
;IP address of vistamax rack
DeviceIP=192.168.100.101
;IP address of this edge device
DeviceMask=255.255.255.0
;Device mask
GatewayIP=192.168.100.11
;Gateway
LogServerEnable=0
ServerName=RMXd_28
;This parameter sets the name of the edge
device server
DeviceName=SS_1_Dst
;The name of this device
VMServerIP=192.168.100.22:4001
;IP address of vistamax rack:port#
;
Destination_1=D22.243
;
Include_1_1_1=D22.273-279
;
;Button Assignments =============
Button_1_1=D22.273
; CD PLAYER
Button_1_2=D22.275
; ZEPHYR 1
Button_1_3=D22.277
; REPLAY
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Although selector panels are typically served by a VistaMax frame, they can be served by a console, as in
this example. Typically, selector panels are only served by a VistaMax frame when the controlled destination
(or destinations) is on the console’s KSU routable outputs. As shown, a selector panel—the VM-SS panel, in
this case—is configured to control the source going to signal 243, the KSU B analog output. Each destination
controlled by a selector panel has its own include signal list, identified by the Include_1_1_1 entry. You
enter all these settings into the VMCC application using signal names rather than numbers. VMCC translates
the entries into the signal numbers this file example shows.
Local_publish.cfg File
This file, created and maintained by VMCC, lists all the console’s sources and destinations by signal number.
The file performs these functions:
●
Defines the signal name, using the In Room Name entry
●
Sets whether the signal name:
•
•
•
Is mono or part of a linked signal, for stereo or multi-channel audio signals
Has return logic associated with it
Is hidden
This example shows part of a
local_publish.cfg file:
;AudioSrc Card#: 39
src=273,CD PLAYER,274,273
src=274,{274
src=275,ZEPHYR 1,276
src=276,{276
src=277,REPLAY,278
src=278,{278
src=279,VOX PRO,280
src=280,{280
Each line identifies one signal as either a source (src=) or a destination (dst=) followed by its local signal
number, its In Room Name entry and, if it is “stereo linked,” a comma and then the next signal number.
The right channel of a stereo signal is hidden, indicated by a left curly bracket ({), in front of the right
channel name. That signal cannot be selected or seen by any VistaMax community device. On stereo signals,
the right channel is hidden by default, resulting in the board operator only seeing the names in the Source
Selector list:
●
CD PLAYER
●
ZEPHYR 1
●
REPLAY
●
VOX PRO
Dx_publish.cfg File
For each VistaMax device to have a local list of the source and destination names on other devices, VMCC
also creates two device publish files when it creates the Local Publish file. These two files are called
●
Group Publish.
●
System Publish.
Which of these files is actually sent to the other devices depends on the console’s Tier Naming Convention
settings and the Call Sign settings on the other devices.
When the console is set for Tier 1 Naming Convention, all three publish files are identical. However, consoles
are typically set for Tier 2 Naming Convention so that the common signals (such as PGM 1 and PGM 2) don
not have to be renamed on each console. With the Tier 2 Convention selected, the local console still shows
the full 10-character In Room Name, but all other devices detect the console’s Community Name instead,
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preceded by its Call Sign entry (which is XYZ in the example). The Group and System Publish files are
therefore identical on a Tier 2 console. This example is part of a device Group and System Publish file when
Tier 2 naming convention is used and the Call Sign on that console is set to XYZ:
;AudioSrc Card#: 39
src=273,XYZ.CD,274
src=274,{XYZ.274
src=275,XYZ.ISDN,276
src=276,{XYZ.276
src=277,XYZ.PLAY,278
src=278,{XYZ.278
src=279,XYZ.VPRO,280
src=280,{XYZ.280
When a console is set for Tier 3 naming convention, the Local Publish, Group Publish and System Publish
files are all different from one another. The Group Publish file now shows names using
●
The Discipline Sort Character (in the example, an underscore _ character).
●
The Discipline Prefix (in this example AIR).
●
The four-character Community Name (CD, ISDN, PLAY, VPRO).
The Group Publish file is sent to any other console that has the Call Sign of XYZ. Typically these other
consoles have unique Discipline Prefix entries to identify each console, such as
●
AIR.
●
PROD.
●
NEWS.
●
SPTS.
●
TRFC.
This example shows a Group Publish file with Tier 3 Naming Convention:
;AudioSrc Card#: 39
src=273,_AIR.CD,274
src=274,{_AIR.274
src=275,_AIR.ISDN,276
src=276,{_AIR.276
src=277,_AIR.PLAY,278
src=278,{_AIR.278
src=279,_AIR.VPRO,280
src=280,{_AIR.280
The System Publish file shows names using:
●
the Call Sign entry (XYZ in the example)
●
the first letter of the Discipline Prefix (A for AIR in the example)
●
the four-character Community Name (at the end).
The System Publish file is sent to all devices that have anything other than XYZ entered as their Call Sign.
This file distribution allows multiple stations to use one VistaMax community and still be able to share
sources, as required, without having to come up with unique names to identify the sources coming from
rooms in another station. In this case, XYZA would quickly identify these signals as being from the XYZ air
studio. This example shows a System Publish file with Tier 3 Naming Convention:
;AudioSrc Card#: 39
src=273,XYZA.CD,274
src=274,{XYZA.274
src=275,XYZA.ISDN,276
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src=276,{XYZA.276
src=277,XYZA.PLAY,278
src=278,{XYZA.278
src=279,XYZA.VPRO,280
src=280,{XYZA.280
RMXd Server Configuration
You must install several software applications on the admin computer to configure the RMXd server for use.
You can download these applications, along with the other GatesAir PR&E PDF documents this manual refers
to, from either the GatesAir Customer Portal site or the GatesAir PR&E FTP site. Each application has a
readme.txt file or other installation file covering application installation and setup. The Parts and Repair
Services subsection in Chapter 5 gives details on accessing these sites.
NetManager & Community Monitor
NetManager has four services and four servers that run in the background on the admin computer. Starting
these services and servers automatically starts the Community Monitor (CM) application, previously available
as a standalone program. The NetManager icon is
, and the CM icon is
.
NetManager/CM listens to communications on the VistaMax LAN sent from each VistaMax community
member. The CM Status window shows these types of system parameters for each community member:
●
IP address
●
Device name
●
MAC address
The CM Status Logger window shows a running log of system activity. The NetManager Quick Guide
(GatesAir document 71-2012) gives more details on using NetManager and Community Monitor. Because CM
maintains a text file (Community Monitor.txt) on the admin computer, which VMCC uses during the
Inspect Community process, NetManager and Community Monitor should be running prior to using the
Inspect Community function in VMCC to have the most accurate and up-to-date community member
information.
VistaMax Control Center
The VistaMax Control Center (VMCC) software application allows you to edit and maintain the settings of
these RMXd server setup files so that the console fits into a particular VistaMax community:
●
nqx.ini
●
init.mac
●
edgedevice.ini
●
routers.ini
●
local_publish.cfg
●
device_publish.cfg
The VMCC icon is
. This application not only sets up and maintains files for RMXd consoles but also for
all VistaMax community members:
●
Other RMXd, BMXdigital, Oasis, and NetWave consoles
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VistaMax card frames
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Signal interfaces
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Edge devices
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VMCC also automatically updates each interdependent file when any change is made, automatically deciding
how each community member reacts to the new files. Here are some examples:
●
When you select a console-wide setting (such as changing a device name, device number, or the IP
address) the nqx.ini file is changed. The SBC must restart (just as a computer restarts) to read the
updated nqx.ini file.
●
If you change a signal name or other parameter or include a new signal on a device, VMCC performs an
Init Router procedure so that the SBC reads the updated publish and router include files.
●
When selector panel or intercom panel settings are changed, VMCC performs an Init RCED (Remote
Control Edge Device) procedure, forcing the edge devices to restart so that they can read their updated
settings.
VMCC allows for staggered file distribution so that any one console or frame can be updated separately from
the other devices in the community. Other subsections in this section cover VMCC in more detail.
Appendix A gives additional details on using VMCC to accomplish various system setup tasks. The appendix
gives examples of system design and console setup commands, with additional session file and macro file
information beyond what is covered in this section.
VistaVue & VistaTouch
The VistaTouch and VistaVue workflow applications help end users and engineering personnel route signals
and take macros and session files. The NetManager application includes one license to run either of these
workflow applications. To run both applications at the same time, or to run multiple copies of either
application on any computer at your facility, requires a GatesAir Route Data Server (RDS) License Key to be
plugged into a USB port on the admin computer. These license keys are available:
●
Five concurrent users (PRE99-1442-1).
●
Ten concurrent users (PRE99-1442-2).
●
Twenty concurrent users (PRE99-1442-3).
●
An unlimited number of users (PRE99-1442-4).
VistaVue is an X-Y grid application that allows signals to be taken by “double-clicking” the grid. The view of
the system signals can be filtered to show specific destinations, such as only one of these destinations:
●
The logger outputs
●
The Internet streams
●
Four-wire devices
●
The on-air studio
●
A production room
●
A newsroom
VistaVue uses controlled access with your existing network login credentials. Therefore, different users can
log onto any workstation and be granted access to their own User Scope settings, allowing them to route
signals to only those destinations assigned to them. This application also has a “minimized presentation”
that emulates a Source-Destination selector. The GatesAir PR&E document 71-2009 VistaVue Quick Guide
gives additional details.
VistaTouch is a “hot button” application designed for non-technical users to quickly route signals to a
workstation or mixer for either monitoring or recording. This application can have from two to 64 hot buttons
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with each button having its own JPEG photo or graphic, or even a live webcam, to make it easy to identify
the button’s function. The GatesAir document 71-2007 VistaTouch Quick Guide gives additional details.
FTP Voyager
This is the recommended FTP file transfer application to use on a VistaMax admin computer. FTP Voyager
transfers session and macro files between a console and the admin computer, where VMCC can edit them or
you can edit them with Notepad. Then you can use FTP Voyager to upload the files back to the console or
frame. You can also use this application to download files from the GatesAir FTP site.
3CDaemon
This program is a TFTP server that is only used to upload new operating system code to a VistaMax device.
Each time a console or a card frame starts up, it sends out a TFTP request asking for updated code. If
3CDaemon is running, and it receives this request, it uploads the new operating system code to that device.
Configuration Prerequisites
These items are required before the RMXd Server can be configured, whether as a standalone console or as
a member of a VistaMax system:
●
A admin computer running Windows® XP Pro or Windows® 7 Pro (32-bit) with one Ethernet port
assigned to a fixed IP address of 192.168.100.11
●
A CAT6 cable for either direct connection between the computer and the console – Newer computers
auto-configure the connection, so a straight-thru cable can be used; older computers require a crossover
cable for a direct connection.
●
A fixed IP address that can be assigned to the RMXd Server, if it is being added to an existing VistaMax
system
●
An installed and powered RMXd console
If you are unsure of network configuration procedures, check with a network administrator.
There are the two methods of connecting an admin computer to the RMXd Server:
●
Direct connection – Connect a CAT6 cable between the KSU card’s Ethernet connector and the Ethernet
port assigned to IP 192.168.100.11 on the admin computer.
●
Indirect connection through a network switch or hub
1.
Connect a CAT6 cable patch from the KSU card’s Ethernet connector to an open port on the network
switch.
2.
Connect a CAT6 cable patch from the Ethernet port on the admin computer to another open port on
the network switch.
Note: A network hub can be used during installation, but it is not recommended for normal use. Only a
network switch should be used. Before making this connection, make sure that the console’s IP
address does not conflict with an existing network address. The default address assigned at the
factory is 192.168.100.22.
Initial Configuration Process
This process requires these criteria:
●
Both NetManager and VMCC are installed on the admin computer.
●
The RMXd console is installed, powered up, and using the factory IP setting of 192.168.100.22.
●
The admin computer and the RMXd console are networked together.
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Here are the procedures in this process:
1.
Assure the CM display lists the RMXd console.
2.
Set the network interface in VMCC.
3.
Inspect the VistaMax Community.
4.
Edit the RMXd console settings.
5.
Provision the configuration files.
6.
Distribute the provisioned files.
The next subsections give steps on and/or information for these configuration procedures.
Note: Appendix A gives additional details on using VMCC to accomplish various system setup tasks. The
appendix gives examples of system design and console setup commands, with additional session file
and macro file information beyond what is covered in this section.
Assure CM Lists the RMXd Console
1.
Click the
desktop icon on the admin computer to start the NetManager application.
2.
In NetManager, click Start All Services. The Community Monitor opens.
3.
In Community Monitor, click View | Status (Figure 4-7). The new RMXd console should appear in the
status window with an IP address of 192.168.100.22.
Figure 4-7. Community Monitor Status Window
4.
If the console does not appear, check the IP address of the admin computer’s Ethernet port, which
should be 192.168.100.11.
5.
If this IP address is incorrect, perform these steps:
a.
b.
c.
d.
e.
f.
Stop all services in NetManager.
Close NetManager.
Change the admin computer to the 192.168.100.11 fixed IP address.
Reopen NetManager.
Click Start All Services.
Assure the Community Monitor display lists the new console, indicating the admin computer is
properly communicating with the console.
Set Network Interface in VMCC
The first time you click
to start the VistaMax Control Center (VMCC), you need to select the network
interface to connect to the VistaMax switch or to the console. Perform these steps:
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Click Tools | Options (Figure 4-8). The Options dialog box appears.
Figure 4-8. Network Interface Selection in VMCC
2.
Click the Administration tab.
3.
At the VistaMax Network Interface the drop-down list, click 192.168.100.11.
4.
Click OK.
Inspect the VistaMax Community
Now, inspect the VistaMax community. Perform these steps:
1.
To create a new community, click Community | New Community on the VMCC menu bar (Figure 4-9).
Figure 4-9. Community Menu on VMCC Menu Bar
2.
On the VMCC menu bar, click Community | Inspect Community. The Community Inspection
window appears (Figure 4-10) to show all the VistaMax devices detected—which in this case should be
only the new RMXd console.
Figure 4-10. Community Inspection Window
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3.
Verify that the Inspect check box is selected for the RMXd console. (If there is no check mark in the
check box, click the check box to select it.)
4.
Click the Inspect button. The information line shows “done” when the inspection is completed (Figure
4-11).
Figure 4-11. Community Inspection Completed
5.
Click Continue to view the inspection results on the Merge Devices window (Figure 4-12). With a new
console, there are no slot conflicts or critical issues.
Figure 4-12. Community Inspection Results
6.
Click Accept.
After a few seconds the console shows up as a new community member in the Community Explorer pane
on the left of the main VMCC window. This pane shows each device in the VistaMax community.
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Edit the RMXd Console Settings
Familiarize yourself with the VMCC window (Figure 4-13), as you use it to set and check device parameters.
Figure 4-13. VMCC User Interface Features
Community Explorer Pane
The Community Explorer pane lists devices in the community. The pane uses a tree structure to expand
and collapse items. Click the + button next to a console name to expand the tree, showing individual panels
and cards and a Signal Summary. Click the - button to collapse the tree, hiding its items.
Editing Pane
The editing pane, in the middle of the VMCC window, shows parameters for the community or device
selected on the Community Explorer pane. Click a community or device on the list to select it and show
parameters on the editing pane, such as:
●
Unique device name
●
Unique device number
●
Unique IP address
●
Parameters affecting how the device interacts with other consoles and frames in the community.
The Configuration Notes and Tips subsection gives details on setting device parameters.
When you select the community name, at the top of the Community Explorer pane, the community
parameters appear in the editing pane. Normally, only the Community Name is edited. The Administrator
Address is the admin computer IP address, which has been set as 192.168.100.11. The Multicast Address
(234.5.6.7, port 5100) and other settings should remain at their default settings.
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Summary Pane
The Summary pane, on the right of the VMCC window, lists the community members by
●
IP address.
●
Device number.
●
Device name.
To open this pane, click the Devices icon on the upper right of the edit pane. To keep the pane open, click
at the upper right. To hide the pane, click
again. When you have “pinned” the pane open with this icon,
you can click and hold the pane’s title bar to undock the pane and drag it to another location on the admin
computer Desktop. You can double-click the pane’s title bar to dock it to the VMCC window.
Provision Configuration Files
After you make any needed edits to the console parameters, you need to “provision the files”—that is, to use
the new entries to create new console configuration files. Perform these steps:
1.
Click Provisioning on the left navigation pane, below the Community Explorer pane. The
Provisioning window appears (Figure 4-14).
Figure 4-14. Provisioning Window
2.
Click Provision to create new setup and configuration files using the parameters entered in the editing
panes.
Note: The Distribute button is not available (or “enabled”) until you click the Provision button. The next
subsection, Distribute Provisioned Files, covers this procedure.
When you provision the files, the Provisioning pane lists the newly provisioned files, using a tree structure
similar to the Community Explorer list. Click the + button next to the console name to view the setup files
VMCC created. Click a file name to display the file contents in the Provision Editor pane (Figure 4-15).
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Figure 4-15. Provisioning Window with Provision Editor Open
Even though you can manually edit files in the Provision Editor, you should not normally do so; the manual
edits are overwritten the next time you click the Provision button to create new setup files.
Distribute Provisioned Files
The final procedure is to distribute (download) the newly provisioned files to the console and to other
community members. Perform these steps:
1.
Click Distribute. The Distribute Provision Files – Mode dialog box appears (Figure 4-16).
Figure 4-16. Distribute Provision Files – Mode Dialog Box
2.
Click an option button:
•
•
•
Normal Download – Default selection, only distributes the files that were changed
Force Download – Distributes all console files, replacing every configuration file
Local Download - Distributes files to the admin computer’s hard drive (default location = My
Documents folder) to create a backup of all of the configuration files.
3.
Click Next.
4.
If you selected Local Download, a save dialog box opens that defaults to the My Documents folder.
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b.
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Navigate to a different folder if desired.
Click Save.
If you selected Normal Download or Force Download, a second Distribute Provision Files dialog
box appears (Figure 4-17) so that you can Select Device Specific Distribution.
Figure 4-17. Distribute Provision Files – Select Device Specific Dialog Box
Note: VMCC reads each device’s provisioned.hash file to identify which files have changed and what
action must be taken by each device after the files are distributed. The Action Description shows
the action performed on the device when you click Distribute. When the nqx.ini file has
changed, the device’s SBC needs to restart, as the Action Description indicates for the Rack
device in the example. When the publish files or signal include lists have changed, an init router is
performed, as the Action Description indicates for the RMXd_12 device in the example. If
changes are made to a selector panel or intercom, an Init RCED is performed to restart all edge
devices hosted on that device so that they read the updated information.
6.
Click to select or clear the Enable box next to each device to send files to that device. One or more
devices must be enabled to distribute files.
7.
To distribute the provisioned files to the enabled devices, click Distribute.
Once you create a community in VMCC, open the existing community (click Community | Open Community)
and then perform procedures 3 through 6 in the Initial Configuration Process and follow the Console
Configuration Notes & Tips to add each new console, frame, or edge device. Appendix A gives additional
information on using VMCC.
Console Configuration Notes & Tips
If a console is not networked with a VistaMax system, the console can continue to use the factory default IP
address of 192.168.100.22. In such a case, a network switch is not required; the admin computer can be
directly connected to the console using a CAT6 cable whenever any files require editing.
With multiple RMXd, BMXdigital, NetWave, Oasis, VistaMax rack frames, signal interfaces, and edge devices
networked together, it is essential that you keep a list of all devices on the VistaMax LAN so that nonconflicting IP addresses can be assigned and set on each device before connecting them to the network
switch. Sequentially list the network devices (consoles, card frames, edge devices, switches, and
computers), assigning a unique IP address and, for the RMXd and BMXd consoles and VistaMax card frames,
assigning unique device names and device numbers (from 1 to 63).
VistaMax communities can be set to use any Class-C network addressing scheme. However, as the VistaMax
devices are typically segregated from the facility LAN anyway, it is easiest to leave the devices on the default
192.168.100.xxx subnet. The admin computer should have two network interface connections (NICs), both
set for fixed IP addresses. One NIC is set for the VistaMax LAN, to communicate directly with the VistaMax
devices, while the other NIC is used to interface any facility computer that is running the Workflow software
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apps so that they can control routes and take macro files. Table 4-1 shows a suggested addressing scheme
for assigning devices in easy-to-remember blocks of IP addresses.
Table 4-1. Suggested IP Addressing for a VistaMax LAN Using a 192.168.100.xxx Subset
*
Networked Device
IP Address
Network switches
192.168.100.1 up to .10
Default TFTP server (admin computer)
192.168.100.11
Spare addresses
192.168.100.12 up to .21
Default console IP address
192.168.100.22 *
Spare addresses
192.168.100.23 up to .32
Default VistaMax frame IP address
192.168.100.33 *
Spare addresses
192.168.100.34 up to .40
VistaMax frames
192.168.100.41 up to .49 **
VistaMax Intercoms
192.168.100.50 up to .100
Consoles (RMXd or BMXd)
192.168.100.101 up to .150 **
VistaMax Edge Devices
192.168.100.200 up to .299
To avoid conflicts when adding a new console or frame, do not leave any LAN device assigned to these addresses.
** The device number for frames and consoles is typically related to the last octet in the IP address. For example, a
console set as device 1 would be set for .101, a console set as device 2 would be set to .102, a frame assigned as .41
would be device 41, a frame assigned to .42 would be device 42, and so on.
Note: Major network communication problems occur if two devices are assigned the same IP address and
are plugged in together on the network. Always confirm all IP addressing choices with a
knowledgeable network administrator.
Before the admin computer can access the RMXd server, its IP address must be changed to be within the
local subnet mask assigned to the RMXd server. The default IP address for a console, as shipped from the
factory, is 192.168.100.22 with a subnet mask of 255.255.255.0.
Note: If the console’s IP address has been changed and is not known, the device still appears in the
Community Monitor’s Status window; the device information is sent using Multicast messaging.
Contact a network administrator if additional information is required to change the admin computer’s IP
address.
Console Signal Setup
When you have edited the RMXd console settings in VMCC and distributed the changes, the console can now
be safely networked with other VistaMax devices in the community. However, the console is not “ready for
air” just yet, as your board operators would need to dial up signals with names such as IN 1-EXP1 or IN
3-EXP2, the type of default names assigned to the console inputs.
Most of the names and common parameters are edited in the VMCC Signal Summary pane (Figure 4-18),
but other settings require your using the tree structure to open the audio and logic cards. Click a card’s +
button and then click the Sources or Destinations + button to view and edit settings for specific signals.
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Figure 4-18. VMCC Signal Summary Pane
Here’s a summary of the various signal parameters that need to be edited or checked to prepare the console
for daily use, regardless of whether it is standalone or networked in a VistaMax community:
●
Each input signal has an In Room Name the board operator sees displayed on the fader channels.
Change this name of up to 10 characters to identify the input signal—such as HOST MIC, CD 1, A/V
1, or VOXPRO). The default names—such as IN 1-EXP1 or IN 3-EXP2—only identify the console’s
physical input. When the console uses Tier Naming Convention 2 or 3, the four-character Community
Name has a default setting of a signal number. Therefore, you need to edit this name, also. You can add
a signal Description for each input signal to better identify it in VMCC. You can also add information
such as the punch block number and circuit or the source for an audio input and the destination for an
audio output.
●
Verify signal mode (whether stereo or mono) needs to be verified for each input and output. All user
inputs and outputs default to stereo with the odd-numbered signals being linked to the next evennumbered signal. However, you can change any individual signal to be two unrelated mono signals by
clearing the Link w/Next check box.
●
Various signals may need to be hidden (so they are not seen by other community members) or may
need to be unhidden. The right channel of a stereo signal is always hidden, but other unused inputs and
non-connected outputs should also be hidden until they are physically connected. This is done by a
checkmark in the Hidden column.
●
You need to assign a Mute Code to the Control Room, Studio, and an External location for the console.
Most locations use the numbers 1, 2, and 3, but you can assign any number from 1 to 127 to each room
to uniquely identify the location. You then assign the appropriate Mute Code to each microphone input,
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in the Audio Inputs detail edit pane (Figure 4-19), so that the Control Room, Studio, or an External
location automatically mutes and triggers warning logic while that mic is active.
Figure 4-19. VMCC Room Code Assignments
●
Associate an audio input to a specific logic I-O connector for logic control from a mic remote panel or a
peripheral device when the audio signal is routed to a fader channel.
●
Set any input gain trims. (You can set each input for up to +15.5 dB or -16 dB of gain/trim in .5 dB
steps.)
●
Set whether the signal phase gets inverted.
●
Set whether the signal is added to various Include Lists.
You make the most common settings on the Signal Summary pane (Figure 4-18). To access this pane,
perform these steps:
1.
In the Community Explorer pane, click + next to the console to open its tree.
2.
Click + next to Signal Summary.
3.
Click either Sources (the input signals) or Destinations (the console output signals).
The Signal Summary pane allows you to quickly edit the signal names. The In Room Name, shown on the
channel displays, can have up to 10 characters. The Community Name, shown on other devices when Tier
Naming Convention 2 or 3 is used on the console, can have up to four characters.
This pane also allows you to set each signal as a mono signal or as part of a stereo or a surround signal.
When you select a Link w/Next check box in the signal row, that signal is linked to the following signal. You
would normally link an odd number signal (the left channel) with the following even number signal (the right
channel). Since the right channel of a stereo signal is hidden, the Hidden check box for that signal is
normally selected. When a signal is part of a discrete 5.1 surround signal, there are six signals “linked
together” with five Link w/Next check boxes in a row selected and five Hidden checkboxes selected
(Figure 4-14).
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Figure 4-19. Signal Summary Pane with Settings for a 5.1 Discrete Surround Signal
Additional signal settings are available in the signal detail pane. To open this pane, perform these steps:
1.
Click + next to a specific card name to expand that card.
2.
Click + next to Sources or Destinations.
3.
Click a signal name.
Figure 4-20 shows the signal detail pane for the first input on the first Audio Expansion car, Exp. Card 1Audio Inputs. The Gain and Invert Phase settings are edited individually for the left and right inputs of a
stereo signal. The other settings—Ready Controls Off Lamp enable, Start & Stop Pulse, and Room
Code—only need to be set on the left channel of a stereo pair.
Figure 4-20. VMCC Signal Detail Pane
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Signal Summary Pane Parameters
The next subsections cover parameters that can be edited in the Signal Summary pane (Figures 4-18 and
4-19).
In Room Name, Community Name, & Description
The In Room Name appears in the channel strip source selectors. It can have up to 10 alphanumeric
characters, including spaces and some special characters.
The Community Name, four characters long, is used to identify a signal on other community members’
console channels or edge device source selectors. This name follows the Call Sign prefix (set on the console
pane) and the Name Radix (set on the community pane).
The Description simply helps to identify the signal. It only appears in VMCC.
To enter the signal names and definitions, click the In Room Name, Community Name, or Description
and edit the entry as required. If you enter too many characters or if an illegal character, a red exclamation
point and an error warning box appear, indicating an error that needs to be corrected (Figure 4-21).
Figure 4-21. VMCC Name Length Error Message
Signal Format: Stereo or Mono
All six-pin AMP MOD IV audio connectors on the RMXd carry two signals. By default, each connector is set as
a stereo connection; the left signal is assigned an odd signal number, and the right signal is assigned the
next even signal number. These assignments ensure the two signals are treated as one source or destination
for proper phase, timing, and routing.
This stereo relationship is set by the Link w/Next check box. When you select the check box on the signal
row, that signal is stereo linked with the next signal. You would typically put the link on the odd-numbered
signal so that a stereo signal is on one connector.
To change a stereo signal into a pair of mono signals, click the Link w/Next check box to clear it. The two
signals are now treated as separate mono signals. To use the former right channel, clear the Hidden check
box for that signal. When a mono signal is routed to a channel fader, it automatically appears on both the
left and right outputs of the channel strip.
Hidden Signals
Each console has a number of signals that are hidden. These include each stereo signal’s right channel
(hidden so only the left channel’s name appears in source selectors) and all of the internal console-only
signals like the mix-minus primitive and talkback signals.
If the signal’s Hidden check box is selected, that signal is hidden. It cannot be added to any signal Include
List. To change a signal’s Hidden status, click the check box to select or clear it.
You can select or clear check boxes for an entire console quickly by clicking a column entry to select it and
then using the keyboard space bar to select or clear that check box. Press the UP or DOWN ARROW key to
quickly move through the list, pressing the space bar as needed to select or clear the check boxes.
Signal Detail Pane Parameters
The next subsections cover parameters that can be edited in the signal detail pane (Figure 4-20).
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Input Gain and Trim
The nominal signal level for each input is +4 dBu for analog signals and -20 dBFS for digital signals.
Individual input gain/trim controls allow the input signal to be raised by up to +16 dB, to compensate for an
unbalanced analog input or a low digital signal level, or to be trimmed by up to -15.5 dB, to compensate for
hotter-than-normal input signals. Gain and trim are set independently for each channel of a stereo pair.
The Gain amount appears on the right of the slider. It is set at 0 dBm by default and changes when you
move the slider. The gain or trim can be set in .5 dB increments. Click and drag the Gain slider to the left
for trim or to the right for gain. You can also click the Gain slider and press the UP or DOWN ARROW key to
adjust the gain in .5 dB steps. Clicking to the left or right of the Gain slider adjusts the gain or trim in 2 dB
steps.
Invert Phase
When a signal’s Invert check box is selected, the phase of the signal inverts. The phase invert is set
independently for each channel of a stereo pair.
Ready Controls Off Lamp
This setting is only active when the audio signal is bound to logic. When the Enable box is selected, the
signal is coming from a peripheral device, such as a CD player or a automation system that has a Ready
command which can be used to indicate play status. Thus, when the signal is routed to a fader, the off lamp
may be
●
Off – to indicate the source is not ready.
●
Lit – to indicate the source is ready to play.
●
Blinking – to indicate the source is paused or that it has completed playing the track or segment.
Only the Enable box for the left channel of a stereo pair needs to be selected.
Start/Stop Pulse
This setting is only active when the audio signal is bound to logic. The setting affects the outgoing start and
stop commands when the signal is routed to a fader. Here are explanations for the setting selections
available on the drop-down list:
Local State Change – The normal setting; causes one pulse to be sent out when the board operator
presses the channel On or Off buttons to change the channel’s state from Off to On or from On to Off. One
start pulse is output when the channel is changed from Off to On, and one stop pulse is output when the
channel is changed from On to Off.
Local or Remote Change – Performs the same logic functions—one pulse with each state change—but
pulses are also generated when a remote logic on or off command is received.
Local Actuation – Causes a start or stop pulse to be output every time the channel On or Off button is
pressed, regardless of whether the channel state is changed.
Local or Remote Actuation – Allows for multiple start or stop pulse outputs by pressing the On and Off
buttons or by using remote logic on and off commands.
Room Code
Use this setting with microphone inputs to associate each input to a specific room. This association helps to
properly mute the monitor outputs and to trigger hot mic warning signs.
You can assign three Mute Room Codes on the main console edit pane. You can assign a numeric code,
from 1 to 127, to each room. Each room can be assigned its own room code but, in standard practice, every
console is simply set to use these codes:
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Room Code 1 for the Mute Control Room Code
●
Room Code 2 for Mute Studio Room Code
●
Room Code 3 for Mute External Room Code
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Once you have assigned the Room Code numbers, you must set the appropriate Room Code on each
preamplified microphone input. Then, when the mic is routed to a fader channel, its Room Code tells the
console which monitor output to mute and which warning command output to trigger while the mic channel
is On and assigned to a bus. The Mute Room Codes subsection gives more information.
Main Console Edit Pane
The next subsections cover parameters that can be edited in the main console edit pane (Figure 4-22). Click
the console name to access this pane. The edit pane shows the main console entries. Use the vertical scroll
bar to move up or down on the pane and view all the entries.
Figure 4-22. VMCC Main Console Edit Pane – Top of Pane
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Device Include Lists
A device include list is the master signal source or destination list for a console or card frame. This list only
shows signals that do not have their Hidden check box selected on the Signal Summary pane (Figure 418). The Source Include List sets which signals are available for routing to channel faders or
programmable outputs on the console. The Destination Include List is typically left blank on a console;
unless it is hosting a source/destination selector panel, the console does not have any destination selection
device.
To create a Source or Destination Include Signals list, perform these steps:
1.
Select a device in the Devices list (such as Rack in Figure 4-22). All unhidden sources on that device
appear in the Available Signals list.
2.
In the Available Signals list, click desired signals to select them:
•
•
To select multiple signals, hold Ctrl while clicking the signals.
To select sequential signals on the list, hold Shift while clicking the first and last signal in the
sequence.
3.
Click
4.
Repeat these steps to add signals for other devices.
5.
To remove a signal from the Include Signals list, perform these steps:
to add these signals to the Include Signals list.
a.
Click the signal name on the list.
b.
Click
.
Use this procedure to create the Include Macros list as well.
Monitor/Meter Include Lists & Sources
The Monitor Control panel has three columns with seven buttons on each column. The first column selects
the Aux Meter source, the middle column selects the Control Room monitor source, and right column selects
the Studio monitor source. The Control Room and the Studio monitor also have source selectors that allow
you to monitor up to 15 additional sources.
You can assign each monitor select button to a console bus or to a routed signal. You can set up to 15
routed signals for each Monitor and Meter Include List (Figure 4-23). You can alternately assign any
routed signal to a select button. You can call up the signals not assigned to a monitor button using the CR
and Studio monitor source selector controls.
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Figure 4-23. VMCC Main Console Edit Pane – Meter & Monitor Include Lists
Some buttons have default sources assigned (such as PGM 1 thru PGM 4), but you can reassign any button
as needed. Set the Monitor and Meter Include Lists as the console Include Lists by selected a device,
button to add them to the list. There
selecting the signals to be assigned to the device, and clicking the
can only be 15 signals in an Include Signals list. To remove any sources from the Include Signals list,
select the signals and click the
button.
Mute Room Codes
Each console has three monitor outputs you can mute to prevent “hot mics” from feeding back through the
in-room monitor speakers and the cue speaker (Figure 4-24):
●
Control Room
●
Studio
●
External
Figure 4-24. VMCC Main Console Edit Pane – Mute Room Codes
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A valid room code is any number from 1 to 127. Each room can be assigned its own room code but, in
standard practice, every console is simply set to use these codes:
●
Room Code 1 for the Mute Control Room Code
●
Room Code 2 for Mute Studio Room Code
●
Room Code 3 for Mute External Room Code
Once you have assigned the Room Code numbers, you must set the appropriate Room Code on each
preamplified microphone input. Then, when the mic is routed to a fader channel, its Room Code tells the
console which monitor output to mute and which warning command output to trigger while the mic channel
is On and assigned to a bus.
Synthetic Air and Real Air Sources
Typically, you only set the Synthetic Air Source and Real Air Source for on-air consoles, to compensate
for several seconds worth of profanity or for the HD Radio delays that might occur between the console and
the off-air monitor signal (Figure 4-25). Assigning sources to these two signals tells the Control Room
Monitor logic to automatically switch between an off-air signal (the Real Air Source, used when no mic
channel is On), and a non-delayed signal (the Synthetic Air Source, used whenever any control room mic
channel is On). You can simply set the Synthetic Air Source to the PGM 1 bus. However, it is more often
the output of a backup air processor that simulates the processed sound of the Real Air signal without any
delay.
Figure 4-25. VMCC Main Console Edit Pane – Synthetic Air and Real Air Sources
If you do not set a source in the Synthetic Air Source Include Signals list, automatic signal switching
does not occur. If you do not set a signal for either Real Air Source or Synthetic Air Source, both sources
default to PGM 1. To use automatic monitor switching, you must set the Real Air Source as active for the
Control Room Monitor source; it is the default signal assigned to the top button on the monitor selection
buttons.
External Cue & External Talk to C/R Audio Sources
Use these two signal settings to assign two console or system inputs as the sources for an External Cue
input and an External Talk to Control Room input (Figure 4-26). The External Talk signal could be from a
VistaMax intercom or from another switched source. The External Talk to Control Room signal is
automatically routed through Phantom channel 3 to the Talk to CR bus. The External Cue signal is
automatically routed through Phantom channel 4 to the Cue bus. You can then control these phantom
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channels by logic commands on the Ext Cue and Ext Talk to CR inputs on the Cue/Talk/Ext logic connector.
The Cue/Talk/External Logic subsection in Chapter 2 gives more information.
Figure 4-26. VMCC Main Console Edit Pane – External Cue and External Talk to C/R Audio Sources
Console Operational Parameters and Output Sample Rate
There are a number of console-wide operational functions that you can set on or off by selecting or clearing
the specific Enable check boxes (Figure 4-27).
Figure 4-27. VMCC Main Console Edit Pane – Operational Parameters and Output Sample Rate
You only enable (select the Enable check box) the RMXengine on Facet 1 function when an RMXengine is
plugged into Facet 1 on the console. Selecting this Enable check box adds all of the signals going to and
coming from the RMXengine to the console’s Signal Summary list. The RMXengine is a 1RU device used to
extend RMXd functionality by creating a subtractive mix-minus for every DSP fader channel, for on-the-fly
mix-minus creation, and adding five new Telco Record outputs, for Protected Destination Telcos using PGM 1
– 4 and Offline). It also allows for Dual Console Operation where two RMXd consoles, each with an
RMXengine, can have their Program buses summed together to create four composite Program outputs. The
GatesAir customer document 71-1538 RMXengine Quick Guide gives additional details.
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Offline Signal Post Fader controls how the channel audio is sent to the offline bus. With the default setting
of not enabled (the Enable check box cleared), the offline bus audio is both pre-switch and pre-fader. When
you select the Enable check box, the offline bus is still pre-switch, but you can adjust the audio level with
the channel faders.
Cue Cancels With On affects the cue functionality. With the default setting of enabled (the Enable check
box selected), the cue button is automatically turned off—if active—when that channel is turned on. When
you clear the Enable check box, the cue is not affected by changing the channel’s state.
Cue Lamp Blink sets whether the cue buttons are lit solid—the default setting of not enabled—or the
buttons blink while active—the Enable check box selected.
Cue Headphone Is Split affects how the audio is fed to the Control Room Host headphone audio output.
With the default setting of enabled (the Enable check box selected) and the AutoCue button is lit, when cue
is active on any fader channel, the headphone audio is split and summed; one side of the headphone
receives the monitor source audio and the other side receives cue. When you clear the Enable check box,
cue is fed in stereo to the headphones, cutting off the monitor signal. The enabled Split Cue setting is
typically used for on-air studios, while the Stereo Cue (the Enable check box cleared) setting is typically
used for production rooms.
Talkback To Cue sets whether the incoming “talk to control room” audio is also fed to the cue speaker.
With the default setting of enabled (the Enable check box selected), all Talk to CR audio goes to the
dedicated Talk CR output and to the cue speaker. When you clear the Enable check box, talkback only goes
to the dedicated Talk CR output. The Talkback level control on the Monitor Control Panel controls the
talkback level for both settings.
Dim Monitors On Talkback controls whether the control room and studio monitors dim by 12 dB while Talk
to CR or Talk to Studio is active. The default setting of enabled (the Enable check box selected) causes the
monitors to dim. When you clear the Enable check box, the monitors do not dim.
Use the Digital Output Sample Rate list to set the sample rate for the five digital outputs with adjustable
sample rates:
●
The first two KSU outputs (A and B)
●
The first two program outputs (PGM 1 and PGM 2)
●
The Send output
These can all be set for either 48 kHz (the default setting) or for 44.1 kHz output. The remaining digital
outputs (KSU outputs C and D, and PGM 3 and PGM 4) use a fixed 48 kHz sample rate.
Licenses
This section of the main console edit pane is not used for the RMXd console.
Chain and Macro Files
In these sections, you can enter multiple session and/or macro file names using the name and suffix, such
as:
●
daypart_0.ses
●
mix-minus.mac
The specified files automatically load every time the init.mac file runs. This file runs when you restart
the single board computer (SBC), when you distribute changes to the console from VMCC, or when you
manually run the file using an FTP command.
Typically, you would use the session file specified to set up the console for its standard operating function,
such as an on-air studio, a production room, or a voice tracking studio. For some applications, you may need
to load a session or macro file from another device, as the mix-minus.mac in Figure 4-27. In the Device
# column, you can enter a device number for each session or macro file. To specify the session or macro file
is stored on the local console, use a Device # of “0” (as for the daypart_0.ses session file in Figure 427. The rmxe_setup.mac macro file in Figure 4-27 is a standard macro file that routes the DSP fader’s
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audio and logic signals, the four PGM buses, and various other signals needed to create a subtractive mixminus for every DSP fader channel to the RMXengine.
Session Files
Session files are text-only files with an .ses suffix. When you press Save on the Monitor Control panel, the
system saves the current fader channel settings and source selections to a new session file in the SesFiles
folder on the RMXd Server (storage card/DATA/SesFiles). Both the GatesAir PR&E application note
AN07-01 Creating and Editing Session and Macro Files and application note AN07-02 A Guide to Session and
Macro Files give additional details on session and macro files.
There is no limit to the number of session files you can save in the SesFiles folder on a console. However, as
every session saved to the SesFiles folder is listed in alphanumeric order on the Session Selector, only active
session files should be kept in this folder. Use FTP Voyager on the admin computer to periodically open the
SesFiles folder and delete old and unused session files. You could keep older sessions and any engineering
test sessions inside a folder created in the SesFiles folder, since the board operator could not see any
session files in this folder. When a board operator needs one of these hidden files, move it into the SesFiles
folder; the file immediately appears as an available session in the session selector.
You can create a new session by first taking another session file that you want to use as the basis for the
new session. Then, set the fader channel assignment buttons and source selections to reflect the new
console function (for example, setting up for a morning show, unattended operation, or live remote). You
then press Save on the Monitor Control panel to save the channel fader button settings and source
selections into a new session, along with any routes and channel-specific includes list from the session file
that was loaded.
Note: When you press the session Save button and it rapidly blinks several times, the button is locked out.
To unlock the session Save button, press/hold the bottom two Aux Meter selector buttons (default
labels for these two buttons: PGM 3 and PGM 4) for three seconds to unlock the button. Press/hold
the same two Aux Meter selector buttons for three seconds, until the Save button rapidly flashes
several times, to relock the session Save button and prevent accidental session saves.
Each time you press the Save button, all of the current fader channel button settings and selected sources
are saved to the new session file. The filename is the previously loaded session name with a numbered
suffix. Since session names are limited to 10 alphanumeric characters, the original session name is truncated
to eight characters when needed to add the two-number suffix (as in undefine01.ses). Use FTP Voyager
to view the SesFiles folder and rename the session file name.
Session File Editing
Once you file a session, use FTP Voyager on the admin computer to download and edit the .ses file as
required. Use a text-only editor like Windows® Notepad to add or update any session settings, such as
changing the default channel source or adding button lockout information. You can also use this same
computer to perform other session management duties, such as renaming or deleting session files.
In VMCC, version 2.2, there is a built-in RMXd console session. Click the Macros & Sessions tab to open
the editor window. Click the RMXd Session Editor option button to access the editor (Figure 4-28).
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Figure 4-28. RMXd Session Editor
Template Session Creation
To simplify creating new sessions, you should create a session file with the most common settings used on
the console, including channel source selections and button lockouts. You can then use this session file as a
template to create new sessions. Perform these steps:
1.
Press Take to take the template session.
2.
Adjust the settings.
3.
Press Save to create a new session file.
4.
Using the admin computer, rename the session file.
The next sections cover these aspects of template session creation:
●
Recalling and loading sessions
●
Saving sessions
●
Downloading sessions on a LAN-connected computer
●
Editing downloaded sessions
●
Uploading the sessions back to the RMXd Server for operator use
Session Recall and Loading
Use the Session selector on the Monitor Control panel to find previously saved session files in the SesFiles
folder on the Storage Card. Session files are listed in alphanumeric order in the bottom line of the session
display.
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Active Session Name
Session Selected Using
Session Selector
Save Button – Saves Current Fader
Channel Settings to New Session File
Take Button – Loads
Selected Session into SBC
Figure 4-29. Monitor Control Panel – Session File Controls
Rotate the Session selector clockwise (to the right) to move up through the list alphanumerically. Rotate it
counterclockwise (to the left) to move down through the list. When the desired session name is shown in the
bottom line of the Session display, press the Take button to load the session.
For example, to recall and load the
perform these steps:
daypart_0.ses session file, which ships with each RMXd console,
1.
Use the Session selector to find and display DAYPART_0 in the bottom line of the session display.
2.
Press Take to load the session.
Note: When you use the Take button to load a session, any channels that are currently On are not affected
by the new session file settings. Instead, the On button begins to wink for any channel that is On,
indicating that channel has changes that are “pending.” Then, when a pending fader channel is
turned Off, the button assignment settings and source selection from the new session file load onto
the channel.
Session Saving
To save a session template, perform these steps:
1.
Load the
daypart_0.ses session as directed in the previous subsection.
2.
Change bus assignments and channel source selections as required on the fader channels.
Note: Session files save all fader channel button settings and the source selections on each fader, but
rotary knob and linear fader settings are not saved as part of the session file. Also, monitor
source selection and other Monitor Control panel settings are not saved as part of the session
file.
3.
Press Save to save the channel settings. A new session file, daypart_01.ses, is now saved to the
RMXd Server. This file becomes the template session file for this console.
Note: When you press the Save button, the new session is given a name based on the name of the
session that was last loaded, followed by a suffix (01, 02, 03, and so forth).
The newly created template session, daypart_01.ses, now contains the standard console surface
settings. To add lockout information or to rename this file, you can download it from the RMXd Server to an
admin computer for manual editing, or you can open it in VMCC, version 2.2 or later and edit it in the RMXd
Session Editor.
Note: The RMXd Server must be connected to and configured for a network before you can download the
template session.
Session Downloading
Before downloading the new template session to the admin computer, create a Session Files folder on the
admin computer to save files in while editing and to use as a backup for the files on the RMXd Server. To
download a session from the RMXd Server to the admin computer, perform these steps:
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Start FTP Voyager. The FTP Site Profile Manager window appears (Figure 4-30).
Figure 4-30. FTP Voyager – FTP Site Profile Manager Window
2.
Click the console name.
3.
Click Connect. FTP Voyager connects to the console, and the console’s file tree appears (Figure 4-31).
4.
If the admin computer has never connected to the console before, perform these steps to add a new
device:
a.
b.
c.
d.
Click New Site.
At Name, type the console’s name (such as Air Studio in Figure 4-30).
At FTP Site, type the console’s IP address.
Click Connect.
Figure 4-31. FTP Voyager – RMXd SesFiles Folder – File View
5.
On the left pane, click Storage Card | Data | SesFiles to view the macro and session files.
6.
Copy the daypart_01.ses session template file you just saved into the Session Files folder on the
admin computer.
To create a shortcut to open the SesFiles folder directly in FTP Voyager, perform these steps:
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Click Tools | Folder Shortcuts to open the Folder Short Cuts dialog box (Figure 4-26).
Figure 4-32. FTP Voyager Short Cut to SesFiles Folder
2.
Click Add. The Folder Short Cut dialog box appears.
3.
At Path, type “Storage Card/Data/SesFiles” (the SesFiles path name).
4.
Click OK to set the short cut path. The dialog box closes.
5.
On the Folder Short Cuts dialog box, click OK to accept the new shortcut. The dialog box closes and a
green SesFiles folder appears in the file tree.
6.
Click the folder once to open it.
Session File Editing
After downloading the
daypart_01.ses file, perform these steps:
daypart_01.ses in Notepad® or another text file editor.
1.
Open the local copy of
2.
Edit the file as required.
Notes: Add any channel button lockouts—which prevents the operator from changing one or more
channel buttons—as well as any other changes required.
The Session and Macro Files subsection gives more information on editing session files.
3.
Use Save As to save the file with a different, more descriptive name, such as template.ses. This
filename, without the .ses extension, appears in the session display when you rotate the Monitor
Control panel’s Session selector.
Notes: Session names can have up to 10 alphanumeric characters, as well as spaces and underlines, but
cannot use special characters. You can use both upper and lower case letters to name the file,
but file names appear in upper case letters in the session display. The file name must have an
.ses extension to be recognized as a session file.
You can also rename the file after you have saved it. In either Windows® Explorer on the admin
computer or in the RMXd Server’s FTP site, with FTP Voyager, right-click the file and click
Rename. Alternately, you can click the file, pause, and click it again.
After editing and renaming the file, use the steps in the next subsection to upload it to the RMXd Server.
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Session Uploading
To use an edited session file, you must upload it to the RMXd Server’s FTP site. To use the newly created
template file, referred to as template.ses previously, as the basis for creating session files, you need to
upload it the SesFiles folder on the RMXd Server’s FTP site. Perform these steps:
1.
Open the RMXd Server’s FTP site.
2.
Navigate to the SesFiles folder.
3.
Copy the
4.
To load the file into the RMXd console, perform these steps:
a.
b.
5.
template.ses file from the admin computer to the SesFiles folder.
Turn the Monitor Control panel’s Session selector until TEMPLATE appears in the Session display.
Press Take.
Confirm that all of the settings and input sources are set correctly before using the file as a template for
creating other sessions.
Session and Macro Files
All session and macro files are text-only files which consist of sections, entries, or comments. You can find a
full description of all session and macro file sections and variables in the GatesAir Application Notes AN07-01
and AN07-02. Here are the most common sections used in session and macro files:
●
Fader Channel
●
General File Information
●
Button Assignment
●
Channel Button Lockout
●
Console Mapping
●
Router Command
The next subsections discuss these numbering systems and common session and macro file sections.
Fader Channel ID and Signal ID Numbers
There are two numbering systems used to identify specific fader channels or audio inputs and outputs in a
VistaMax system:
●
Channel IDs
●
Signal IDs
RMXd components—channel strips, monitor control sections, audio inputs, audio outputs, and logic I-O
ports—are assigned unique ID numbers to specifically identify every local signal. These assignments are
based on their physical position in the mainframe or by the card or panel that they reside on.
The Dual Fader channel strips are numbered from the left end of the frame (beginning with number 01) to
the right. The maximum amount of channel strip numbers is 32 because there are four “phantom” channels
on each the KSU; 28 channel strips can be installed on an RMXd-28 plus the four phantom channels.
Any channel strip that is set as a Telco fader is numbered separately from the sequential channel strip
numbers. You can assign up to six Telco channels (Telco 1 – 6) using a rotary switch setting on the rear of
the Dual Fader panels. The channel ID numbers for the six Telco fader channels are 81 to 86. The Dual Fader
Panel Rotary Switch Settings subsection in Chapter 2 gives information on setting a Dual Fader channel as a
Telco channel.
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Table 4-2 gives information for RMXd channel ID numbers.
Table 4-2. RMXd Channel ID Numbers
Type
*
Channel #
Assignment Method
Fader channels
1 to 32*
Red CAT6 cables, as connected, left to right
Monitor Control
33 to 35
Last red CAT6 cable, right end of console
Audio I-O
37, 39, 41, 43
8-Input Expansion card inputs and KSU inputs and outputs
Logic I-O
38, 40, 42, 44
8-Input Expansion card logic I-O and KSU logic I-O
Telco Channels
81 to 86
As defined by the rotary switch settings on the dual faders
A maximum of 28 channel strips are supported, plus four KSU phantom channels numbered 29, 30, 31
and 32.
Similar channel ID numbers are likewise assigned to BMXdigital console components and to the audio and
logic I-O connections on the VistaMax frames. Therefore, when you use a channel ID to identify a network
signal, the channel ID number must be preceded by “Dx.” where x is the device number of the console or
frame where that signal resides. Here is an example of how channel ID numbers appear on a networked
console:
[Router_81]
Include_1=D1.65-96
Include_2=D2.337-352
In the section of this daypart_0.ses file example, the two Include lines set the available sources that the
source selector shows for Router 81 (for example, Telco 1). Include_1=D1. sets the sources on device 1
which can be selected (in the example, the 32 inputs on the I-O card in slot 1 of a VistaMax frame, set as
device 1). Include_2=D2. sets the sources which can be selected from device 2 (in the example, the
RMXdigital console). The numbers 337-352 are the analog and digital inputs on the KSU card.
General File Information
The information section typically starts a session file. It has the header
Description entry line, as in this example:
[Information] followed by a
[Information]
Description=rmxd-12 generic
The description entry (in this example, rmxd-12 generic) can be manually edited to describe why the
session file was created (such as sets the console to prerecord network feeds). To change
the description, edit the entry line that begins with Description=. You can change everything to the
right of the equal sign, up to a limit of 80 characters. If more than 80 characters are needed, create a new
line in the file, and add a comment line starting with a semicolon (;). Any text proceeded by a semicolon is a
comment. You can add up to 32 comment lines to any session file to clarify its purpose or use.
Button Assignment Setting
Each type of fader channel button (PGM 1, PGM 2, OFFLINE, PAN, and so forth) has a section in the session
file where you can preset the button state for each fader channel to turn On or Off when the session file is
taken. The default settings in the daypart_01.ses file for all buttons is =0, which sets each button state
to Off.
Although the On/Off settings can be manually edited by changing each =0 setting to =1, it is generally far
easier to simply set the fader channel buttons to their desired states of On or Off on the dual fader panels
and then use the Monitor Control panel Save button to save all of the button states at one time to a new
session file. You can then edit this session file as a template to create session files for daily use.
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However, there are a few sections that need to be manually edited or edited using the RMXd Session Editor
in VMCC version 2.2 or later. These sections do not have control surface buttons and include
●
[On]
●
[fix_fader]
●
[TelcoRecord]
●
[TelcoMonitor]
The next subsections discuss these manually edited sections. The AN07-01 Application Note on Session and
Macro Files lists the remaining special purpose sections. You can download this application note from the
GatesAir Customer Portal or the GatesAir PR&E FTP site. (The Parts and Repair Services subsection in
Chapter 5 gives details on accessing these sites.)
[On]
Normally, there is no [On] section in a session file, as this section allows a session to immediately turn
channels On or Off when the session is taken, whether or not those channels are on-air. Thus, any [On]
section entry overrides the normal method of changing sessions where any channel that is on-air goes into
pending. When the [On] section is used channels are forced on or off immediately when the session is
taken. An On section looks like this:
[On]
Channel_1=1
Channel_2=0
Channel_4=1
In this example, when the session file is taken, channels 1 and 4 are immediately turned On with the new
session file settings, while channel 2 is immediately turned Off—even if that channel was on-air. No other
channels are affected by this section.
You might use the [On] section to set up a console for unattended operation. You could then schedule the
session to be taken by VistaTouch at a specific time to turn On specific channels and turn Off all other
channels.
[Fix_Fader]
When you use the [On] section to force a channel On, as for unattended console operation, you typically
add another section [fix_fader] to the session file. This section can override the fader position, ignoring
its setting, and instead set the channel to a fixed level. Then, adjusting the fader no longer controls the level
on the affected channels.
The entry value is any hexidecimal value from 00 (equal to a fader set to full off) to FF (equal to the fader
set to full on). Setting the entry to equal B5 sets the channel to unity gain (the same level as setting the
fader to the -12 mark). Use these guidelines:
●
To set the “fader” 3 dB below unity gain, set the entry to
A0.
●
To lower the level by 6 dB from nominal, set the entry to
8E.
●
To lower the level by 10 dB, set the entry to
●
If you need extra gain, use these settings:
•
•
•
Set the entry to
Set the entry to
Set the entry to
GatesAir
7C.
C9 to add 3 dB of gain.
DA to add 6 dB of gain.
F2 to add 10 dB of gain.
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In this example, channel 1 is set for unity gain whereas channel 4 is set to add 3 dB of gain above nominal.
[fix_fader]
Channel_1=B5
Channel_4=C9
[TelcoRecord] and [TelcoMonitor]
You can use these two sections to assign each Telco channel to the Telco Monitor bus and/or the Telco
Record bus. To assign the Telco channel, edit the default setting =0 (Off) to =1 (On) to set that Telco
channel as active on that bus:
[TelcoRecord]
Channel_81=1
Channel_82=0
Channel_83=0
Channel_84=0
[TelcoMonitor]
Channel_81=1
Channel_82=1
Channel_83=1
Channel_84=1
These sections set Telco channel 1 (ID # 81) so that it feeds both the Telco Record output and the Telco
Monitor bus. The other Telco channels do not feed the record output but do feed the Telco Monitor output.
Session File Section Summary
Within each of these sections, you can set each fader channel button to turn On (=1) or turn Off (=0) when
the session file loads:
●
[Cue] – Sets whether cue is On or Off for each channel.
●
[Send_1] – Sets whether that channel is assigned to the send bus.
●
[Prog_1, Prog_2, Prog_3, Prog_4] – Sets whether that channel is assigned to any of the four
Program buses.
●
[Offline_1] – Sets whether that channel is assigned to the Offline bus.
●
[Send_1_PF] – Sets whether that channel goes to the Send bus pre-fader (=1) or post-fader (=0).
●
[Send_1_PS] – Sets whether the channel’s send is pre-switch (=1) or post-switch (=0).
●
[PanBalance] – Sets whether the channel’s pan/balance control is in circuit (=1) or out of circuit
(=0).
●
[TelcoAuto] – Sets whether the Auto Foldback feature is On or Off for each Telco channel. When set
On, that channel’s Auto F/B button lights.
●
[TelcoRecord] – Sets whether that Telco channel feeds the Telco Record bus.
●
[TelcoMonitor] – Sets whether that Telco channel feeds the Telco Monitor bus.
●
[Mode] – Sets the channel’s mode of operation. This section has four possible variables:
• For a stereo signal (=0)
• To use the left channel only (=1)
• To use the right channel only (=2)
• To do a mono sum of the left and right signals (=3)
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●
[local_cough] – Sets whether the channel’s On button also functions as a cough button when a
microphone is routed to that channel. The =1 setting mutes the mic audio from the PGM buses while the
On button is pressed. When set to =0, the On button does not function as a cough button.
●
[timer_reset] – When set to =1 and the timer’s Auto button is lit, that channel resets the event
timer to 00.00.0 when that channel is turned On. If the Auto button is not lit or the entry is =0, there is
no timer reset at channel On.
●
[fader_start] – When set to =1, the channel is automatically turned On when the fader is moved
up from full Off. The channel turns Off when the fader is moved back to full Off. =0 (or no section entry)
means fader movement does not affect the channel On/Off status.
●
[port_event_card_x] – Commands a logic output for any Assignable logic connector on the KSU
(card_4) and the three possible 8-Input Expansion cards (card_1, card_2, card_3). There could
be up to 16 line entries in the section using this format: port_event_j=k where j is the port
number (from 1 to 16) and k is 0 for a null event or 1 to cause a contact closure.
Channel Lockout
A [ChannelLockout_x] section allows any fader channel button to be locked out to prevent the board
operator changing it. Channel lockouts are often set for unattended console operation so that, if something
is accidentally set on the console, no buttons are changed. Channel lockouts are also set for special console
setups such as safe voice tracking on an on-air console. In that case, a session would un-assign the board
operator microphone and certain automationchannels from the air PGM bus and then lock out those
assignment buttons so that they could not be turned On, accidentally feeding audio to the on-air signal
during voice tracking.
In VMCC version 2.2, the RMXd Session Editor has a check box for each control button (Figure 4-33). You
can easily set one channel fader up to all channel faders by using these check boxes to select which buttons
to lock out.
Figure 4-33. RMXd Session Editor – Fader Channel Buttons for Lockout
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A channel lockout section begins with the [ChannelLockout_x] header. This example shows locking out
the four PGM buttons on the Telco 6 fader channel:
[ChannelLockout_86]
Send1_On=0
Send1_PF=0
Send1_PS=0
Program1=1
Program2=1
Program3=1
Program4=1
Offline1=0
Cue=0
ModeLeft=0
ModeRight=0
On=0
PanBalance=0
To set a channel lockout, perform these steps:
1.
Copy the entire channel lockout section of the session file. It begins with
ends with PanBalance=0.
2.
Paste the copied channel lockout section back into the session file. Although it can be pasted anywhere
in the file, you should keep all of the channel lockout sections together in one area of the session file.
3.
Replace the 0 in the pasted section’s heading (ChannelLockout_0) with the channel number that
needs the lockout information.
ChannelLockout_0 and
Note: The channel ID number table (Table 4-2) shows which number to use for each channel. For
example, to add lockout information for the left most Universal Dual Fader channel, change the
header Channel Lockout_0 to Channellockout_1. To add button lockout information
for the Telco 2 channel, change Channel Lockout_0 to Channel Lockout_82.
4.
Edit the channel lockout section as needed.
Note: Each button is locked separately. To allow the operator to change the button, leave the setting
for the button as 0. To lock out that particular button, change the setting to 1.
5.
Repeat steps 1 - 4 for each channel that requires any buttons to be locked out.
Console Mapping
The mapping section [Mapping] lists the RMXd channels in a table, as they were detected at the time the
session was saved. The RMXd Server automatically rewrites the section at each save, so you should not edit
it. This section must match the current inventory.txt file that is saved in the SysFiles folder. If a
channel position does not match, that channel is not changed when you take the session file. The position
might not match if a new Telco channel is added and an old session is taken.
The table entries are in hexadecimal:
●
Map_0 is a reserved position listed as FF for no channel detected.
●
Map_1 up to Map_28 identify whether a channel strip is installed. Channel strips are numbered
sequentially from 01 to 2c. Channel strips set as Telco channels are numbered 41 to 46.
●
Map_29 up to Map_32 identify the four phantom channels in the KSU card.
●
Map_33 to Map_35 identify the Monitor Control panel sections as b1 to b3.
●
Map_36 is always ff for no channel detected.
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●
Map_37 and Map_38 identify the KSU card audio and logic.
●
Map_39 through Map_44 identify the optional 8-Input Expansion cards. The entries in these sections
are 81 to 84 for the logic section and 91 to 94 for the audio sections.
Router Command Assignment
Each console is assigned a unique device number as set by the nqx.ini file when you power up the
console. Though typically left at device=1 for non-networked consoles, when multiple RMXd consoles and
VistaMax frames are networked together, you must assign a unique device number, from 1 to 63, to each
device to distinctly identify its signals to the other networked devices.
[RouterCommand_1]
There can be only one [RouterCommand_1] section in a session file. It can have up to 63 ‘Take
commands’ to route sources to destinations. If you need to make more than 63 routes, the macro or session
would be chained to load another file, which can have its own [RouterCommand_1] section with another
63 routes possible. Here is a typical [Router Command_1] section:
[RouterCommand_1]
take_1=169,193
; CBS 41 >
take_2=185,195
; PROD 1 >
take_3=5617,197
; NEWS PGM
take_4=191,199
; MT PRESS
take_5=D1.225,D41.201
; AIR
take_6=D1.289,D41.203
; AIR
DRRSW IN1
DRRSW IN2
1 > DRRSW IN3
> DRRSW IN4
PGM 1 > DRRSW IN5
PGM 3 > DRRSW IN6
Each Take command (take_x=source,destination) must be listed in numerical order and be on
separate entry lines. You can identify signals on the same device as where the macro or session file is saved
by their local signal number (such as take_1=169,193). When a signal goes to or comes from another
device, its local signal number must be preceded by its device number (take_6=D1.289,D41.203) to
identify that the signal is on another device. Signal 5617 identifies a signal from a NetWave console. The
other three digital signals identify signals on VistaMax I-O cards. D1 identifies signals coming from an
RMXdigital console, while D41 identifies signals going to another card frame.
Routes are continuously maintained until another session or macro file is loaded that changes the routing, or
until you select a new source on a channel strip in one of these ways:
●
Using a FTP take command
●
Using VistaVue to take a new source
●
“Dialing up” a new source on a hardware selector panel
A “persistence file” saved in the SysFiles folder of the SBC maintains the routes even if the console or card
frame is turned off or loses power. This file is periodically updated as you take routes in the system. Previous
examples have shown one source being routed to one destination, but any one source could be routed to
multiple destinations by adding separate Take command lines from that same source to the other
destinations.
Include Lists
You can only select a source on a fader channel source selector if that source was added to the console’s
Source Include List, stored in the console’s routers.ini file. The Source Include list, with the
[srcinclude] header, is created and maintained using VMCC. This list contains every signal that might
be required to be routed on a console.
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The Source Include list could contain every signal from every device in the VistaMax community, maybe
several hundred sources, making it very difficult for the board operator to find the desired source. To limit
the total number of sources shown on any channel’s source selector, each channel can have a channelspecific source list set by the session file. This source list should include only those sources required for a
particular daypart or application. In many applications, most of the faders should only include one or two
sources, such as those channels used for microphones and automation systems. Telco channels should only
have four-wire devices listed on them or, more often, four-wire macros. A handful of channels are typically
left with all or most console signals listed.
Once a channel has been assigned a channel-specific include list, that list is used for subsequent sessions,
unless a different channel-specific include list is specified for that channel. To return the list to the master
include list, the channel-specific include list needs this command: include_1=all.
Here is an example of the channel-specific include lists for four channels set as Telcos. Telco 1 (channel ID
81) and Telco 2 (channel ID 82) are active, while the Telco 3 (channel ID 83) and 4 (channel ID 84) entries
are file placeholders, not assigned:
[Router_81]
Include_1=D1,65-96,161-192
Include_2=D2,257-272,337-352,
Take=65873
[Router_82]
Include_1=D1,65,67,69,71,73
Include_2=D2,257-272
Take=macro_2
[Router_83]
Take=0
[Router_84]
Take=0
The Take= line sets the source for the channel strip when the session file loads, with Take=0 or Take=-1
routing silence. The Take command can also call a macro file, as in Router_82. A macro is a mini-session
file, with a .mac suffix, that is called from within a session file of via FTP commands. In this case, the file
macro_2.mac is called up in order to set up a special mix-minus feed for Telco 2.
The include statements (Include_x=Dy, channel number range) set a range of sources, or
individual sources separated by commas, that can be selected by the channel strip listed in the section
heading (such as [Router_81]). You must list each include line in numeric order, where x equals 1 in the
first line, then 2, 3, and so on. Typically, you would list all the sources for one device on a single line, but
you could divide them into separate entry lines to improve legibility for someone editing the session file
contents.
The y entry (as in =D1) is the device number. In the example, there are two devices in the system from
which the Telco 1 and Telco 2 channels can select sources: D1 (device 1) and D2 (device 2).
Channel ID numbers identify the available sources as they identify the section headings. Table 4-2 lists the
channel number assignments.
INIT.MAC
The init.mac file sets up the console for daily use. Any init.mac section listed here could be inserted
into a session file and used to override the default console settings for a particular daypart or application.
The init.mac file is maintained and edited using VMCC, so you would not manually edit any of these
entries in the init.mac file:
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[room_code_mute] This entry assigns a room code number to the three console monitor outputs:
control room, studio, and external. There is also a definition for Studio 2, but that definition is not used
in RMXd.
●
[room_code_card_x] This entry assigns a room code to a console input, identifying a microphone
input by its room location. The code is used to control which monitor output mutes, and which warning
command or tally is output, when the fader channel assigned to the code is turned On.
●
[system_properties] This section sets various global properties for the console. When the entries
are set to =1: the cue is cancelled with channel On; the cue button LEDs blink when active; and the
offline signal source is post-fader. The meter average only property is not used in RMXd.
[system_properties] ;0=not selected
meter_average_only=0
cue/solo_cancel_w_ON=0
cue_lamp_blink=0
offline_sig_post=0
●
[monitor_properties] This section sets various CR monitor settings. The last entry,
real_air_src_=225, defines the real air input signal. (The default setting is the PGM 1 bus, signal
225.) The other settings, when set to =1 have these properties:
•
•
•
•
When cue is active it goes to one side of the CR HP output and monitor goes to the other side.
Talkback also feeds the cue bus.
CR monitors dim when talkback is received.
The synthetic air function is active.
[monitor_properties]
cue_hp_is_split=1
tkbk_to_cue=1
dim_on_tkbk=1
synth_air_enable=0
Real_Air_Src=225
●
[monitor_selection] This section defines the monitor include list for the monitor source selector,
which can include up to 15 sources, and defines the sources for the seven monitor select buttons.
[monitor_selection]
Include_1=D9.337-351,173,175
definekey_1=10
definekey_2=5
definekey_3=0
definekey_4=1
definekey_5=2
definekey_6=3
definekey_7=4
●
[meter_selection] This section has the include list and the seven button definitions for the
auxiliary meter buttons. The entries are similar to those in the [monitor_selection] section.
●
[studio1_selection] This section has the include list and the seven button definitions for the
studio monitor buttons. The entries are similar to those in the [monitor_selection] section.
●
[on_out_port_card_x] This section sets the relationship of the output logic for each Assignable
logic connector on the KSU (card_4), the three possible 8-Input Expansion cards (card_1, card_2,
card_3), and the time slots the logic signals use.
There can be up to 16 line entries: on_out_port_a=b,c that define the two logic outputs, called
ports, on pin 5 and pin 11 of each Assignable Logic connector.
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•
•
•
●
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The a is the port number. It is 1 to 6 on the KSU, to define the outputs on the B, C, and D
connectors, and from 1 to 16 on each 8-Input Expansion card, to define the two outputs on each
logic connector.
The b defines the logic action. It can be 121 for an On Tally output, 122 for an Off Tally output, 123
for a start pulse, or 124 for a stop pulse.
The c defines which time slots are used by the logic commands. Typically the odd numbered time
slots, starting with slot 1, are used in order. VMCC automatically assigns this entry as the ports are
defined.
[port_config_card_x] This section defines the logic outputs not defined in the
[on_out_port_card_x] section for use as directly addressed outputs. One of four logic commands can be
assigned to each output, but only two are very useful: 1, which defines the output as closed, and 2,
which defines it as an open command.
There could be up to 16 line entries (for an 8-Input Expansion card) under this heading. The entries
port_config_h=i define each port.
•
•
●
The h is the port number, from 1 to 16, which is set for one of the four types of logic functions.
The i is the logic function:
0 is a pulsed close command.
◦
1 is a sustained close.
◦
2 is a sustained open.
◦
3 is a pulsed open command.
◦
[on_out_ts_card_x] This section sets the binding of the logic inputs on the Assignable logic
connectors on the KSU (card_4) and the three possible 8-Input Expansion cards (card_1, card_2,
card_3). There can be up to 16 line entries under this heading. The entries on_out_ts_d_i=e,f,g
define each port.
•
•
•
•
•
The d is the port number (from 1 to 16),
The i is a sequential entry number starting with 1.
The port used as the input is set by e (from 1 to 32).
The logic function is defined by f (a logic binding bit between 1 and 255)
The logic function is assigned to the input timeslot g (from 1 to 16).
Appendix A gives additional command entry information for session and macro files.
Software Updates
GatesAir may periodically issue software revisions for the RMXd Server at no charge and may offer new
feature enhancements may for a nominal fee. In either case, the operating system for the RMXd console
(also used on VistaMax card frames) is a single binary file named nk_9G20.bin (for 9G20 SBCs) or
nk.bin (for older x86 SBCs). This file is inside a folder that is named with the version number of the
release, like 501.136 or 601.11a. The “a” suffix identifies the file as being for a 9G20 SBC. If there is no
suffix, the file is for an x86 SBC. All of the folders are zipped so after downloading they must be unzipped
before use.
To identify the current version of code running on your console, open the View Status window in
Community Monitor. The operating system version is shown in the Vers column for each device (Figure
4-34).
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Figure 4-34. Community Monitor – Version of Code on RMXd Console
You can download the current release for both the x86 and 9G20 code, and selected past releases, from the
GatesAir Customer Portal or the GatesAir FTP site: ftp://ftp.pre.com. (The Parts and Repair Services
subsection in Section 5 gives details on accessing these sites.) To update your RMXd console requires using
a TFTP Server program such as 3CDaemon, which you can also download from the Customer Portal or
GatesAir FTP site.
TFTP Server
Trivial File Transfer Protocol (TFTP) Servers transfer and update software for routers, switchers, hubs, and
other networked devices, such as the RMXd Server. The RMXd console uses the same code as the VistaMax
card frames. Therefore, before installing 3CDaemon, you need to download the updated VistaMax code to
your admin computer and unzip its folder to the desktop or to a GatesAir Software folder. The folder is
named with the code version (such as 601.11a). To install and configure the TFTP Server, perform these
steps:
1.
Download the TFTP Server (3CDaemon) to the admin computer.
2.
Unzip the folder.
3.
Open the
4.
Follow the installation instructions on the file.
5.
Start 3CDaemon (Figure 4-35).
read_me_first.txt file that accompanies the software.
Figure 4-35. 3CDaemon Configuration for New Code Upload to an RMXd Console
6.
Click the TFTP Server tab.
7.
Click Configure TFTP Server. The 3CDaemon Configuration dialog box appears.
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8.
In the dialog box, click Upload/Download Directory. A Browse for Folder dialog box appears.
9.
Navigate to the folder containing the new RMXd code version (such as
601.11a).
10. Click OK.
11. Click Yes to save changes.
12. Click OK.
Software Update Setup
Once you have set the TFTP Server to point to the folder holding the new operating system code, the update
is performed automatically once the RMXd SBC is restarted. It is best to take the RMXd off-air during this
procedure. Monitor sources may be momentarily interrupted during the update process, and the board
operator cannot take any new session files or sources at this time. To set up the RMXd system for an
automatic update, perform these steps:
1.
Verify that the TFTP Server is pointing to the folder containing the updated system software.
2.
Make sure the TFTP Server is properly communicating with the RMXd Server. This message appears
when the TFTP Server is talking to the VistaMax community: “Listening for TFTP requests on IP address:
192.1.68.100.11, Port 69.”
3.
Press the SBC Reset button on the RMXd KSU card.
The TFTP Server begins uploading the new code to the RMXd Server in about five to 10 seconds, and it
takes about 30 seconds to upload the code. A status message appears in the 3CDaemon log window
(Figure 4-36) showing the upload progress and notifying when the upload is done.
Figure 4-36. New Code Uploaded into an RMXd Server
Note: The RMXd Server then verifies that the code was properly uploaded. If it has uploaded
successfully, a message appears as in Figure 4-36: “Send of nk_9g20.cin done.” The SBC then
restarts using the new code. If the code has not uploaded properly, the SBC continues to use its
existing code.
4.
When the code has completed uploading, close the TFTP Server.
5.
After the RMXd console has restarted, use the Community Monitor View Status window to verify the
RMXd console is using the new code (Figure 4-34).
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5 – Service
Chapter 5 - Service
Your RMXd console is designed to give many years of trouble-free operation. If it does require service,
please read through this section, which provides information on servicing your RMXd console and on the
spare and replacement parts that are available.
Parts and Repair Services
only a few parts on the RMXd console are field replaceable. Tables 5-1 through 5-4 give part lists and
numbers part numbers. Assemblies are field replaceable but are generally not field-serviceable. For
servicing, you need to return assemblies to GatesAir Technical Services Department.
RMXd technical information—such as this manual, selected schematics, software, and PROM revision
information—is available from the GatesAir Customer Support Portal
(http://ecustomer.broadcast.harris.com/) or the FTP support site (ftp://ftp.pre.com – username: customer;
password: pacific). All documents and schematics are published in PDF format, so Acrobat Reader 5.0 or
later is required.
Parts Ordering and Repair Information
Spare panels, cards and assemblies can be purchased through a sales representative or through the
GatesAir Technical Services Department. To expedite the ordering process and ensure the correct parts are
ordered, have the GatesAir part numbers available when ordering. Tables 5-1 through 5-4 give part lists.
Panels, cards, and assemblies may have lead times exceeding two weeks, so order accordingly.
Panels, cards, and assemblies returned to GatesAir for service, exchange, or credit must have an RA (Return
Authorization) tracking number assigned by the Technical Services Department. Items received without an
RA number written on the shipping label side of the packaging may be refused or subject to additional
handling fees.
To order assemblies, go to the GatesAir Services and Support page
(http://harrisbroadcast.com/servicesandsupport) for contact information or call the GatesAir parts
department at 217.221.7500. You can also purchase spare fader panels, main circuit boards, and other
assemblies through a sales representative. To expedite the ordering process and ensure the correct parts are
ordered, have the GatesAir part numbers available when ordering. Tables 5-1 through 5-4 list the available
parts. Control panels, circuit boards, and assemblies may have long lead times, so order accordingly.
To request an RA to return a part for service, contact the Pacific Design Center office:
GatesAir, Pacific Design Center
Technical Services Department
1493 Poinsettia Ave, Suite 143
Vista, CA 92081 USA
Service Phone: 760.936.4029
Fax: 760.936.4001
E-mail: [email protected]
www.broadcast.harris.com
Serviced assemblies within the USA are shipped FOB Vista, CA using FedEx two-day service, unless
otherwise specified. FedEx overnight or next morning delivery is also available for most items. You can
charge services can be charged to AmEx, VISA, Mastercard, or parts can be shipped COD if you do not have
an account with GatesAir. Contact a sales representative for account information.
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Spare and Replacement Parts
Table 5-1. Serviceable Assemblies and Replacement Parts
PR&E #
Description or Use
95-1536
Meter-Clock-Timer PCA (used in both Dual
and Quad displays)
21-349-1
PROM, DSP card
95-1537
Quad Meter PCA (Quad console display only)
21-352-1
KSU DSP PROM (U55)
95-2670-1
Left motherboard PCA (for DSP)
21-352-2
KSU Net PROM (U60)
95-2670-2
Middle motherboard PCA (for DSP)
21-353-1
PROM, 8-Input Expansion card
95-2680
Right motherboard PCA (for KSU)
23-132
Cue speaker
99-1205
48 Volt Power Supply (2 RU)
32-725
Knob, rotary control, for Monitor Control
panel and Send pots
99-1406
Monitor Control Panel
32-726
Fader knob (silver, standard)
99-1407
Dual Fader Panel
32-727
Fader knob (red)
99-2665
8-Input Expansion Card
32-728
Fader knob (green)
99-2667
DSP Card
32-729
Fader knob (blue)
99-2672-1
KSU Card (no optical connectors)
32-730
Fader knob (yellow)
32-735
Knob, Dual Fader Source Selector (6 mm)
38-88
Screws, silver hex head, control panels
76-1403
Monitor Control panel, removable lens kit
76-1404
Dual Fader panel, removable lens kit
80-1752
Display Lens (covers 10-character display
and LEDs on control panels)
80-1846
Card cage slot blank panel
80-1961
Clear Insert Sheet (for printing removable
lens labels)
95-2672-1
KSU, main PCA
95-2675
KSU, analog connector PCA
95-2677
KSU, digital connector PCA
99-1804
9G20 SBC (single board computer)
99-2672-2
Replaceable Parts
Description or Use
Replacement Parts (continued)
Serviceable Assemblies
PR&E #
KSU Card (with optical connectors)
95-2672-2
KSU, main PCA
95-2675
KSU, analog connector PCA
95-2677
KSU, digital connector PCA
90-1858-1
15-foot DC cable (power supply to
console)
99-1804
9G20 SBC (single board computer)
90-1713-2
Fader and cable assy
12-93
10-character display
90-1872-2
RMXd-12 H/P jack assy (17-122 jack and
cable)
17-122
Headphone jack
90-1872-3
RMXd-20 H/P jack assy (17-122 jack and
cable)
19-327
Flex cable, 30-conductor (KSU card)
90-1872-4
RMXd-28 H/P jack assy (17-122 jack and
cable)
19-335
18" Red CAT-5 cable (panel power & signal
cables)
99-1411-1
One slot wide divider kit (to add two turret
panels)
19-336
36" Black CAT-5 cable (DSP & I-O card to
KSU cables)
99-1411-2
Two slots wide divider kit (to add four
turret panels)
21-226-6
PROM, Monitor Control panel
99-1409
14.25" blank panel, one slot wide
21-226-7
PROM, Dual Fader panel
99-1410
14.25" blank panel, two slots wide
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Installation Kits
A tool kit and an installation kit are shipped with each new console.
Table 5-2. 76-1400 Installation Kit Parts
PR&E #
Description
Table 5-3. 76-1401 Tool Kit Parts
Qty
PR&E #
Description
Qty
14-482
Three-pin AMP MOD IV housing
13
50-7
AA NiCad batteries
3
14-484
Six-pin AMP MOD IV housing
21
70-90
Hex/Allen screwdriver
1
14-490
12-pin AMP MOD IV housing
4
70-126
AMP MOD IV crimp tool
1
14-492
14-pin AMP MOD IV housing
2
70-129
AMP MOD IV pin extractor tool
1
15-938-1
AMP MOD IV contact receptacles
241
38-88
4-40 x 1/4" buttonhead screws
12
76-1403
Lens Kit, Monitor Control panel
1
76-1404
Lens Kit, Universal Dual Fader panels
*
80-1961
Insert Sheet, for removable lenses
1
*
One per installed panel
Table 5-4. 76-2665 Eight-Input Expansion Card Kit
PR&E #
Description
14-482
3-pin AMP MOD IV housing
14-484
6-pin AMP MOD IV housing
14-490
12-pin AMP MOD IV housing
15-938-1
AMP MOD IV contact receptacles
38-88
4-40 x 1/4" buttonhead screws
Console Troubleshooting
There are diagnostic test modes built into each Dual Fader panel and the Monitor Control panel. The Control
Test Mode allows you to test each button, fader, pot, or rotary encoder to verify correct operation.
A Logic States Test mode is also available on the Monitor Control panel so that you can display the state of
the CR, Studio, and External logic functions. There is a full-page overlay in the Logic States Test Mode
subsection that can be printed out to go over the monitor selector buttons.
Control Test Mode
To enter the Control Test mode on a Dual Fader panel, perform these steps:
1.
Remove the panel.
2.
Unplug the red cable to remove power.
3.
Plug the cable back in.
4.
Press and release either Off button within three seconds of applying power.
5.
To exit the Control Test mode, press either channel’s On and Off buttons together.
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To enter Control Test mode on the Monitor Control panel, perform these steps:
1.
Unplug its red cable.
2.
Plug the cable back in.
3.
Press and release the Timer Start button within three seconds of applying power.
4.
To exit Control Test mode, press the Timer Reset and Start buttons together.
When Control Test mode is active, the source name display should look like Figure 5-1.
Figure 5-1. Dual Fader Panel, Fader Test
Move each rotary control and fader and observe their encoder pulse output count in hexadecimal numbers,
which is shown in the channel source name display. The lit yellow or red LED under each source display
identifies which control is being moved. Press the button to test its operation in this mode. The button LEDs
toggle on and off with each press of each button.
Logic States Test Mode
You would use this test mode in conjunction with the Logic State Overlay, the full-page overlay on the next
page. You can enter and exit the test mode during normal console operation. Use this mode to display the
Control Room, Studio, and External logic command states. To enter or exit the test mode, press the Talk to
Studio, Talk to External, and Studio Take buttons together. You can only enter or exit the mode while the
Studio Next LED is Off.
This mode does not affect source selection button operation, so you can select new monitor or meter sources
while in this test mode. However, the buttons do not show any change, as the button LEDs are now
displaying the logic states for the various console logic signals (shown on the Logic State Overlay). Lit LEDs
indicate true or On conditions, while unlit LEDs indicate false or Off conditions. The Studio Monitor button for
PGM 4 (lower right selector button) is lit to indicate this mode is active.
This test mode is useful for verifying that
●
The mic inputs are assigned to the correct room.
●
External devices such as mic remote panels, intercom panels, and warning interfaces are properly set up
and properly wired.
●
External commands are reaching the console.
The Logic State Overlay on the next page should be printed full-size so that it fits over the RMXd selector
buttons.
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Control Panel Servicing
Operator control panels consist of individual plastic buttons, with laser etched labels, that are held in place
by a metal faceplate. The buttons press against a rubber sheet which has conductive plastic contacts on the
opposite side. These contacts are pressed down against a switchboard PCA to make the switch contact. The
switchboard PCA is attached to the metal faceplate, sandwiching the contact sheet and buttons together.
Control panels can be field-serviced (to clean after a spill), but they have limited field-replaceable parts.
Most components are surface mounted. Only these components are field-replaceable:
●
Faders
●
Rotary encoders
●
Pots
●
PROMs
Table 5-1 shows all available replaceable parts:
●
The 10-character display and lens
●
The rotary and fader knobs
●
The faders
You can remove or install Dual Fader panels while the console is powered up (turned on), and even on-air,
without causing any audio interruption or noises in the program audio. A replacement panel assumes the
removed panel’s button settings when plugged in. However, all fader and pot levels change to the new
panel’s control settings. Therefore, you should turn off all bus assignments prior to unplugging a Dual Fader
panel.
Removal
To remove a Dual Fader or Monitor Control panel from the frame, perform these steps:
1.
Using the included hex tool (70-90), remove the top and bottom silver hex screws (38-307A). There are
two screws on the top and two on the bottom of each Dual Fader panel. There are three screws on the
top and three on the bottom of the Monitor Control panel.
2.
Move the fader to the bottom of its travel.
3.
Carefully lift the panel up from the top edge to reach the red cable on the bottom of the panel.
4.
Unplug the red cable from the bottom of the panel.
Note: If you need to replace one of the assemblies, contact GatesAir Technical Service
Department for service or replacement parts.
Installation
To install a control panel into the frame, perform these steps:
1.
Remove any blank panels covering the slots where the control panel is to be installed.
2.
Hold the panel near its slot so that the red cable can be plugged into the panel’s RJ-45 jack.
3.
Plug the short red cable into the panel’s RJ-45 jack.
4.
Set the panel into the frame. (Some panels may have guide pins which go into the top rail.) The panel
should sit level on the top and bottom rails. It may be necessary to adjust or coil the cable(s) so they do
not get pinched by the panel’s sides.
5.
Fasten the panel to the frame using the 38-88 silver hex screws removed previously.
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Fader Servicing
There are no replaceable or re-buildable parts on the RMXd fader assembly. The faders are long-life,
conductive plastic, single-element faders. Fader service consists of cleaning and lubricating.
If coffee, a soft drink, or other sugared liquid has leaked into a fader, remove the fader from the panel and
clean it as soon as possible. If the fader movement is rough, either the lubricant on the glide rails has
evaporated or foreign material has gotten into the fader.
Dow Corning 510 is the preferred glide rail lubricant. Other oils or lubricants may cause contamination by
migrating to the contact fingers and damaging the conductive plastic or causing intermittent operation.
Note: The use of chemical cleaners on the conductive plastic will substantially shorten fader life. Never
touch the fader slider contact fingers while cleaning the fader parts.
Removal
To remove and reinstall a fader, perform these steps:
1.
Remove the control panel with the problem fader from the frame.
2.
Unscrew the four screws on each side of the rear cover of the control panel.
3.
Remove the rear cover from the control panel.
4.
Unplug the problem fader.
5.
Pull off the fader knob.
6.
Using a 70-90 tool, remove the two fader hex screws.
7.
Remove the fader from the control panel.
8.
Remove the snap-on fader cover that is held in place by plastic end tabs.
9.
Clean the fader using a dry cotton swab or one dampened only with distilled water.
Cleaning
Note: Do not use any soap or other chemical to clean the fader.
To clean the fader and cover, perform these steps:
1.
Remove the fader’s plastic cover.
2.
Hold the fader under hot running water while moving the fader slider back and forth to dislodge any
sugars.
3.
Hold the cover under hot running water as well.
4.
If the fader rails are noticeably dirty, use a dry cotton swab or Chemwipe to wipe them.
5.
Thoroughly dry the fader rails and conductive plastic using dry cotton swabs and taking care not to touch
the fader fingers.
6.
Use the steps in the next procedure to re-lubricate the glide rail.
Lubrication
1.
Move the fader slider to the middle of its travel.
2.
Place one drop of Dow Corning 510 lubricant or an equivalent non-migrating lubricant on the top rail
only on either side of the fader slider bushings.
Note: Only the top rail, the one on which the fader slider bushings glide, requires lubricant.
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3.
Move the slider through its full travel to distribute the lubricant.
4.
Wipe off any excess lubricant.
5 – Service
Console Display Service
Two meters, the clock, and the event timer are located on the meter-clock-timer PCA in a Dual Console
Display. On a Quad Console Display, there is a second dual-meter board that plugs into the meter-clocktimer board. You remove the console display’s plastic rear cover to access these PCAs for service. A Dual
meter has two black Phillips screws. The Quad meter has three cover screws.
Console Display and Cover Removal
If desired, you can remove the entire console display and rear card cage cover from the console by
unplugging the display and cue speaker cables. These cables plug into the KSU motherboard, at the rear
lower section of the console, near the power connections. These cables are hot pluggable, so you can unplug
them and plug them back in while the console is being used.
To remove the console display and rear cover, perform these steps:
1.
Open up the rear cover.
2.
Unplug any ESE/SMPTE master clock cable from the short adapter cable that extends below the display.
3.
With the cover held vertically, lift it up and off the roll pins mounted into each side panel.
4.
Make sure the display and cue cable connectors do not catch as you remove the cover and display from
the console.
To reinstall the display, set the rear cover onto the roll pins and then rotate the cover forward.
Clock Troubleshooting
The clock’s blinking colons indicate the clock is set to slave mode but the ESE or SMPTE timecode signal is
not being received. If you are not using an ESE or SMPTE master clock, the meter-clock-timer board multiswitch DS1 switches 2 and 5 must be set to Off for autonomous mode. The Console Display Multi-Switch
Settings subsection in Chapter 2 gives information on the meter-clock-timer PCA and DS1 multi-switch
settings.
To use an ESE or a SMPTE master clock, connect either a balanced or an unbalanced signal to the four-pin
Molex connector. The + or signal connects to pin 1 with the – or GND connection on pin 2. Note the signal
polarity for a balanced signal; if the polarity is reversed, the clock cannot detect the time code. Also, make
sure the terminals are properly locked into the Molex housing. Otherwise, intermittent operation could result.
Event Timer Troubleshooting
If the event timer is not working properly, use these guidelines to troubleshoot:
●
If the timer is not working properly, check that the interconnecting cable is properly seated at the back
of the RMXd mainframe and at the connector on the meter-clock-timer PCA.
●
If the tenths of seconds display is not working properly, check the setting of switch 1 on the multi-switch
DS1 of the meter-clock-timer PCA. When set to Off, the default setting, the .1 seconds display is always
shown. When set to On, the .1 seconds do not display while the event timer is running. The Event Timer
subsection in Chapter 2 gives additional timer information.
●
If the timer is not auto-resetting as expected when a channel is turned On, verify that the Auto reset
button is lit on the Monitor Control panel and that the [timer_reset] section of the currently loaded
session file section is properly configured. Any channel that, when turned On, should reset the timer
needs to be set as =1 in the [timer_reset] section, as the example below shows for channels 4 – 6.
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When channels set as =0 (channels 1 – 3 in the example) are turned On, they do not reset the timer.
Chapter 4 – “RMXdigital Server Setup” gives more information about session file settings.
Auto Timer Reset Section in a Session File Example:
[timer_reset]
Channel_1=0
Channel_2=0
In this example, when channels 1 - 3 have an entry of =0. Therefore,
when these channels are turned on, they do not reset the timer.
Channel_3=0
Channel_4=1
Channel_5=1
Channels 4 - 6 have an entry of =1 and therefore do reset the timer,
as long as the Auto Reset button is lit on the Monitor Control Panel.
Channel_6=1
Meter Troubleshooting
The dual meter PCA, on a Quad Meter, plugs into the meter-clock-timer PCA. A cable connects the meter
assembly to the KSU motherboard, the lower rear panel. This cable can be hot-plugged. If the meters are
not working properly, unplug the cable, wait about ten seconds, then plug the cable back in. If the meters
for PGM 1 and PGM 2 (on a Quad display) are not working properly, but the PGM 3 and Aux meters are
working, the dual meter PCA is defective. Verify that the DS4 multi-switches are set the same for both PCAs.
The Meters subsection in Chapter 2 covers settings.
Power Supply
Periodically check that vent openings are not blocked and there is no dust buildup on the top cover openings.
The green LED on the power supply front panel indicates its 48 volt output is good.
Warning! To reduce the risk of electric shock, do not disassemble the power supply. Refer servicing
to qualified service personnel.
Power Supply Connections
Only one connection is required from the supply’s 5-pin connector. The 90-1858-1 cable is the
interconnection cable from the power supply to the console frame. Table 5-5 gives pin assignments for this
cable, and Figure 5-2 shows the DC power supply connectors and their pin locations.
Table 5-5. 90-1858-1 Cable Color Codes and Pinouts
Supply
End
Signal
Wire Color
Console
End
1
+48 V
Red
1
2
+48 V
White
4
3
Shield
Clear Cover
2
4
+48 V
Return Black
6
5
+48 V
Return Green
3
-
-
No connection
5
The Power Supply subsection in Chapter 2 gives interconnection details.
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Power Supply Connector
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48 VCD Connector
Figure 5-2. DC Power Cable Connectors
Frame Component Cabling
The +48 volt main power supply, and optional redundant power supply, connect to J18 and J19 on the KSU
motherboard, on the right, lower rear of the chassis. Figure 5-7, in the Motherboard Service Information
subsection later in this section, shows the three types of motherboards and their connections. The +48 volts
from the J18 and J19 connectors are coupled through a dual Schottky diode, CR1, on the KSU motherboard.
Its output is the +48 volt source for the entire console.
This +48 volts goes to all motherboards to supply voltage to the KSU, the DSP cards, the 8-Input Expansion
cards, and to pin 6 on each RJ-45 connector with a red cable (J13 - J15 on the KSU MB and J1 - J4 on the
DSP MBs). Pin 3 of these RJ-45 connectors is the 48 volt return. Each red cable goes through a round access
hole up to the control panel section of the frame (Figure 5-3). There are seven red cables in the RMXd-12
console, eleven in the RMXd-20 console, and fifteen in the RMXd-28 console.
Figure 5-3. RMXd Frame Components
The last red cable, closest to the right end of the frame, plugs into the Monitor Control panel. The other red
cables in the frame plug into Dual Fader panels.
The red cables for the Dual Fader panels are oriented from the left end of the console frame, with the
farthest left cable designated for channel strips 1 and 2, plugging into the first Dual Fader panel. The next
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cable is for channel strips 3 and 4—the next Dual Fader panel—and so on, up to the last one used for the
Monitor Control panel.
The red cables are 18" long, allowing any panel to be moved a few slots left or right of its standard position
to install blank panels or Divider Kits. These kits are used to add GatesAir turret control panels into the
frame.
Each DSP card handles signals for eight fader channels or four Dual Fader panels. There are two channels
strips on each panel. The last four channels, the two Dual Fader panels closest to the Monitor Control panel,
are controlled by DSP on the KSU card. The KSU DSP also handles the summing of all buses and monitor
outputs. In addition, the KSU card also contains the network interface to tie the console into a VistaMax
Audio management system for both communications via the Ethernet jack and for audio via the Facet 0
and/or Facet 1 jacks.
KSU Card Service
Figure 5-4 shows the LEDs and connectors on the KSU card.
VistaMax High Speed Links
(optical are optional)
Serial Test
Connector
Ethernet
Connector
Assignable Analog and Digital Input Connections
(four analog and four digital)
Logic I/O Connections for Control Room
Studio, 3 Assignable Inputs, and
Cue/Talk/External
Analog and Digital Output Connections for
16 Dedicated Bus Outputs and 8 Assignable Outputs
(four analog and four digital)
Figure 5-4. LEDs and Connectors on the KSU Card
There are four yellow LEDs near the right end of the KSU card to indicate its operational status:
●
Active LED – When lit solid, this LED indicates normal operation. It is not lit while the system is starting
or if a KSU card problem is encountered.
●
Control Comm (Communications) LED – This LED blinks to indicate proper communications between
the SBC (single board computer) and all of the DSP cards in the console.
●
DSP LED – This LED blinks with a “heartbeat rhythm” to indicate the KSU DSP is active. The leftmost
DSP card’s DSP LED flashes twice as fast as this LED to indicate that it is the master DSP card.
●
Net Activity LED – This LED also blinks to indicate the KSU card’s internal routing network is properly
working.
These are other indicators on the KSU card:
●
The Active LED on the Ethernet connector, which lights up to indicate a good connection when a CAT6
cable is connected to an active port on a computer or on a network switch
●
The Facet LEDs, which must also be lit solid to indicate a good connection
There are two KSU reset switches near the left end of the panel. Unless instructed by technical support,
never press the System Reset button, as it resets all cards in the console, removing all audio going to all
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outputs. This reset is equivalent to powering the console off. When you press the System Reset button, you
must then press the SBC Reset button to restart the SBC, reestablishing normal routing within the console.
If the Session selector displays “Automation Inactive” for an extended time, it indicates the KSU card has
lost communications with the SBC (single board computer). In this case, pressing the SBC Reset button
restarts the SBC on the KSU card. The “Automation Inactive” message remains for about 45 seconds as the
SBC restarts, but the message should not be seen at any other time. Pressing the SBC reset button has
minimal effect on console operation and should not interrupt the audio going to the program or routed
outputs. But, while the console’s SBC restarts, no new routes can be made, no new sessions can be taken or
saved, and routed monitor inputs such as pre-delay or off-air can be cut off. Therefore, it is best to switch
the monitors to monitor PGM 1 while the SBC is being reset.
Resetting the SBC reloads the console’s operating system code. Also, when the console is part of a VistaMax
system, resetting the SBC reestablishes the Ethernet and Link connections with the VistaMax network.
Depending upon the size of the VistaMax system and how many publish files must be read, it could take
more than 90 seconds for the SBC to complete restarting. Once a session file name appears in the Session
selector, the console is ready for normal usage again.
The Test Interface connector on the KSU card connects the console to the serial port of a setup computer for
troubleshooting SBC issues where the SBC does not complete starting up. Use HyperTerminal or other serial
port monitoring program to view the serial communications from the console during start-up, including data
such as the console’s IP address and network name.
Note: The KSU card cannot be plugged in or unplugged while the console is powered up.
DSP Card Service
Figure 5-5 shows the LEDs and connectors on the DSP card.
Figure 5-5. LEDs and Connectors on the DSP Card
There are two yellow LEDs to indicate DSP card operational status:
●
DSP LED – This LED blinks with a “heartbeat rhythm” to indicate the DSP is active. The leftmost DSP
card’s LED blinks twice as fast as the DSP LEDs on the other DSP cards to indicate it is the master DSP
card.
●
Automation LED – This LED slowly blinks to indicate the card is properly communicating with the SBC
on the KSU card.
Note: The DSP cards cannot be plugged in or unplugged while the console is powered up.
Eight-Input Expansion Card Service
Figure 5-6 shows the LEDs and connectors on the 8-Input Expansion card.
Figure 5-6. LEDs and Connectors on the 8-Input Expansion Card
There are three LEDs to indicate the 8-Input Expansion card operational status:
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●
Inactive LED (red) – This LED is off during normal operation. It is on when the system is starting up or
if a card problem is encountered.
●
Ctrl Com LED (yellow) – This LED blinks to indicate system communications.
●
Normal/Data LED (green) – This LED slowly blinks to indicate audio and/or logic signals are being
routed on the card.
Note: The 8-Input Expansion card can be plugged in or unplugged while the console is powered up, but
any signals connected to this card are turned off when it unplugged.
Motherboard Service
There are three types of motherboards—two DSP and one KSU (Figure 5-7). They plug directly into one
another and are fastened to the bottom of the card cage. Which card types are installed depend upon frame
size, as the Motherboard Orientation section of the figure shows. The motherboards are accessed from the
front side of the card cage by removing the lower front cover panel (or two panels on an RMXd-28 console).
The panel hooks at the top and is fastened along the bottom using Phillips screws.
Figure 5-7. RMXd-20 Motherboards
The DSP and 8-Input Expansion card signals connect to the KSU using black CAT6 cables to tie the DSP
motherboards to the KSU motherboard. One is connected per DSP (DSP Cable) with a second one (I-O
Cable) installed for the optional 8-Input Expansion cards.
Red CAT6 cables carry +48 volts and data to/from the Dual Fader panels and the Monitor Control panel.
Figure 5-3 shows their frame orientations.
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6 –Accessories
Chapter 6 – Accessories
GatesAir offers a number of accessories and services to complement your RMXd console. Available products
include
●
VistaMax Audio Management System to integrate multiple RMXdigital, NetWave, Oasis, and BMXdigital
consoles into a facility-wide network.
●
Host and guest mic control panels and headphone panels.
●
Peripheral control panels.
●
A host turret with space for eight turret control panels.
●
A 3 x 6 headphone distribution amp with jack-only.
●
Guest level control/jack cabinet-mount panels.
GatesAir services range from supplying logic wiring for common peripheral devices to complete system
wiring design and installation packages.
Furniture and Cabinetry
GatesAir offers a full line of standard and custom furniture and cabinetry specifically designed to house the
RMXd console with studio peripheral equipment. Complete turnkey studio design and implementation
services are also available. Contact your GatesAir sales representative for details.
Accessory Panels
Turret accessory panels maintain the console’s look and feel while providing remote control for important
studio functions. RMXd accessory panels are 6" long and either 1.6" or 3.2" wide. Single width panels (1.6" x
6" panels) include
●
Various mic control panels.
●
Studio and headphone level panels.
●
Peripheral control panels.
There are two types of cabinet skirt-mounted headphone panels:
●
Jack-only
●
Jack with rotary level control
Custom-designed switch and indicator panels are also available.
The 99-1788-1 Single Cabinet Plate allows any single 1.6" x 6" panel to mount into a countertop. The 991788-2 Dual Cabinet Plate allows two 1.6" panels or a 3.2" double-width panel to mount into a countertop
(Figure 6-1).
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Figure 6-1. Cabinet Plates
To install more than one or two Accessory panels in a studio use the PRE99-1450-08 Host Turret. It has
eight 1.6" turret panel slots. The PRE99-1450-08CT includes an integral Clock and Event Timer (Figure 6-2).
This figure also shows how the host turret is typically populated.
Figure 6-2. PRE99-1450-08CT Host Turret
Mic Remote Control Panels
Three mic remote control panels are available for the RMXd console. A basic mic panel is the 99-1197 with
On, Off, and Cough buttons (Figure 6-1). The 99-1198 (the Host Turret example in Figure 6-2) adds a
Talkback button to the On/Off/Cough buttons. Figure 6-3 shows pin assignments for the mic panel logic
cable.
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Figure 6-3. Mic Panel Logic Cable
Figure 6-4 shows a simplified wiring schematic for these panels.
Figure 6-4. Mic Panel Wiring Schematic
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RMXd Divider Kit
Mounting an accessory panel into the RMXd mainframe requires that a Divider Kit be installed in the
mainframe:
●
The 99-1411-1 kit takes up one input slot and holds two 1.6" x 6" panels.
●
The 99-1411-2 takes up two input slots and holds two 3.2" x 6" panels, four 1.6" x 6" panels, or a
combination thereof.
The Frame Configuration subsection in Chapter 2 gives more information on divider kits.
Headphone Distribution Amp
The PRE99-1215 Headphone amp has six discrete outputs, for one Host and up to five Co-Hosts and/or
Guests, and three inputs. The amplifier’s inputs can come from the Control Room and/or Studio Host and
Guest headphone outputs.
Headphone level is digitally controlled when you use the PRE99-1214-series headphone panels. Headphone
panels are available with and without a volume control pot. Those without a pot are designed to use the
headphone fader panel (the 99-1788-2 dual position cabinet plate in Figure 6-1). You can use existing
headphone control panels, which use a pot to directly control the audio to the headphones, with the 99-1215
Headphone Amplifier.
ESE/SMPTE Master Clock
To connect an ESE or SMPTE master clock, use an ESE timecode adapter cable, terminated in a 4-pin Molex
connector which hangs below the console display. Figure 6-5 shows the pin assignments for this connector.
The mating connector and crimp pins are included with the console.
Figure 6-5. Console Display PCAs with J4 Connector
Logic Wiring
To assist in logic cable design and construction, GatesAir Technical Services Department can supply logic
wiring diagrams for many popular peripheral devices. To assist in installation, GatesAir also offers pre-made
peripheral logic cables for many popular devices. For availability and pricing, contact a sales representative.
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Appendix A –VMCC, Sessions, & Macros
Appendix A – VMCC, Sessions, & Macros
The VistaMax Control Center (VMCC) is the software application that station engineers use to create and
maintain the configuration files used by all VistaMax community devices—including RMXd consoles. Session
and macro files are text-only command files used to route signals and to set up the RMXd console for:
●
Specific applications, such as
•
•
•
●
An on-air studio.
Voice tracking studio.
Commercial production.
Specific dayparts, such as
•
•
•
•
•
A morning show.
A news broadcast.
A sports broadcast.
Overnight unattended operation.
Weekend board operation.
Chapter 4 covers the basics on console configuration and VMCC operations as well as the standard
commands used in session and macro files. This appendix presents additional details on using the VMCC
application and on customizing session and macro files to set up and control signal routing in a networked
RMXd console. A VMCC errata subsection covers application usage notes and other applications.
VMCC File Maintenance
The VMCC app (icon:
) not only simplifies console configuration but also handles configuration file
maintenance for every VistaMax community member—be it an edge device panel (such as source selectors
or intercoms), a networked console (RMXd, BMXd, NetWave, or Oasis), a VM signal interface (VMXpress or
VMQuadra), or a VistaMax card frame (VistaMax, Envoy, or VMConnect).
The VMCC app is also used to Provision (create updated config files) and to then selectively Distribute the
setup and config files to each community device. When this is done the app saves a PROVISIONED.HASH file
in each device’s Storage Card folder. VMCC subsequently reads this file when a Normal Distribution is
selected at the next distribution to identify which files differ in the newly provisioned files. This process
assures that only changed files are downloaded. VMCC then directs each selected device to perform an
operation—depending upon which files were downloaded—in order to read the new settings in the
downloaded files.
For example, if only the INIT.MAC file needs to be downloaded, then only that file is re-run by the operating
system; but if signal names or signal include lists are changed, then an “init router” command is issued to
cause all the publish files (saved in the SysFiles folder) to be re-read, followed by reading of the
ROUTERS.INI file and finally the INIT.MAC. When an edge device is added, or one is changed, the host
device for that edge device must do an “init rced” which reinitializes the hosting of its remote control edge
devices. This process involves closing communications with all of its edge devices before running the
EDGEDEVICE.INI file. The edge devices then automatically reconnect using the new settings.
If a hash file is not found—as is the case the first time VMCC downloads files—or when the NQX.INI file is
changed, VMCC must restart the SBC (Single Board Computer) on that device since the NQX.INI file is only
read when the SBC in the RMXd console’s KSU card is rebooted.
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NetManager and Community Monitor
The Community Monitor (CM) app (icon:
) works closely with the NetManager (NM) app (icon:
). As
such, CM typically automatically starts up as the four servers and services in NM are started. CM is a
valuable tool for not only setting up and maintaining a VistaMax system but also for troubleshooting and
analyzing VistaMax system operations. This application also shows all VistaMax devices connected to the
network—even those with IP addresses falling outside the network’s assigned subnet.
IP Addressing Problems
IP addressing problems can occur if a new console is added to a system that is not using the default IP
addressing scheme (Table 4-1). A factory-fresh console has an IP address of 192.168.100.22 but, if the
system is set for another subnet (such as 137.237.207.xxx), the admin computer will not be able to
communicate with the new console. Also, the console and admin computer cannot communicate if the IP
address entered into VMCC had a typo and files were distributed to the console. When the Controller Card
restarts after file distribution, not only would FTP Voyager no longer be able to communicate with the
console, but no other community devices would be able to communicate with it, either. However, every
community device broadcasts its IP address using multicast messaging, so CM would still list the console in
its status window with the assigned IP address.
To access such a “missing” device, perform these steps:
1.
Change the admin computer’s fixed IP address so that it falls within the missing device’s subnet, as
listed in the CM status display (in CM select View > Status).
2.
Use FTP Voyager to:
a.
b.
c.
d.
View the device’s storage card.
Open up the NQX.INI file.
Manual edit the IP address.
Upload the edited file back to the Storage Card folder on the device.
3.
Change the admin computer IP back to its previous fixed IP address (default = 192.168.100.11).
4.
Restart that device’s SBC in one of these ways:
•
•
On a card frame, press the Controller Card reset button.
On an RMXd KSU card, press the SBC reset button.
The SBC now restarts using the correct IP address.
5.
If the problem was caused by a typo, perform these steps:
a.
b.
Correct the IP address in VMCC.
Redistribute the corrected files to the device to update the provisioned hash table.
VistaMax Command Server
External servers can communicate with a VistaMax system using TCP/IP or UDP commands. The
communications format is set in the NQX.INI file in the VistaMax Command Server (VMCS) Port definition
entry line: VMCS_Port = 2002,U . This entry line is included in a template file that creates each NQX.INI
file. It sets the device to respond to and to send out UDP commands. When a device requires TCP/IP to be
used instead, you must modify the NQX.INI file so that TCP/IP commands are used.
If only one device requires this setting—which is much slower than communicating using UDP commands—
instead of changing the template NQX.INI file, you can edit the VMCS port entry line in the NQX.INI file on
the device:
Standard entry, for UDP protocol – VMCS_Port = 2002,U ;UDP protocol
Edited entry, for TCP/IP protocol – VMCS_Port = 2006,T ;TCP/IP protocol
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Command Client
The Command Client application, included with NetManager, can be used to manually load a session or
macro file or to take up to eight routes in one command line.
Access the Command Client application from the admin computer Start menu under All Programs > Harris
Corp > VistaMax VMCS Client Application > VMCS Client Application. The default open window is
shown in Figure A-1.
Figure A-1. VistaMax Command Client Window
1.
Click Options > Setup to pop up the Community Monitor Setup dialog box (Figure A-2).
Figure A-2. Community Monitor Setup Dialog Box
2.
In the Group IP Address type in the IP Address of the VistaMax device you want to communicate with
(typically, the main VistaMax system card frame). Note: the default setting is 192.168.100.11, which is
the default admin computer address, so this entry must be edited.
3.
For most VistaMax devices, the Group Port (2002) and UDP selection are used. Click OK to accept the
settings and close the dialog box. If the VistaMax device is set to use TCP/IP protocol instead (view the
NQX.INI file if in doubt), perform these steps:
a.
b.
c.
Change the Group Port to 2006.
Click the TCP option to select it.
Click OK. The dialog box closes.
4.
On the Command Client window (Figure A-1), click Connect to initialize communications with that
VistaMax device. Once connected, Connect changes to Disconnect and the Command section of the
window is now active.
5.
To take a session or macro file, perform these steps:
a.
b.
c.
Click the Session radio button.
In the text box, enter the full file name of the session or macro file, including the suffix (e.g.,
daypart_0.ses or macro.mac) that you want to take. If the macro or session file is on another device
you can take it by adding a comma and the device number. For example, to load ISDN.MAC on
Device 41, type in ISDN.MAC,41 into the entry box.
Click Send to load the session or macro file.
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To route one or more signals individually, perform these steps:
a.
b.
Click the Take radio button.
In the text box, type each route in this format: [source,destination]. You can type up to eight
routes, separated by commas, such as:
[161,241],[163,243],[165,245]
c.
Click Send to take the routes on the VistaMax device(s).
Note: The example routes the first three mix-minus signals (161, 163, and 165) to the first three
analog outputs (241, 243, 245) on an RMXd console’s KSU card. When routes are made
between two devices, the signals must use the universal signal ID form that includes their
device numbers, such as [D10.225,d3.129] which routes PGM 1 from Device 10 to the first
fader on Device 3.
VMCC Operations Errata
As of this manual update, the current VMCC program is Version 2.2, build 50. The operational tips and
function warnings in this subsection apply to this build. The latest VMCC release build, and the GatesAir
customer document 71-2011 VMCC 2.2 Quick Guide.pdf, can be downloaded from either the GatesAir
Customer Portal site or the GatesAir FTP site (see page 5-1 for access details).
RMXd Channel Identification
When viewing the expanded RMXd console in the VMCC Community Explorer pane, each fader channel
appears with a name that begins with a channel number. Channel numbers from 01 to 08 correspond to the
fader channels hosted by the left-most DSP card. Channel numbers from 09 to 16 correspond to the second
DSP card on RMXd-20 and RMXd-28 consoles, while channel numbers from 17 to 24 correspond to the rightmost or third DSP card on the RMXd-28. On every size console the KSU channels are identified as 25 to 32.
Unlike BMXdigital consoles, RMXd fader channels do not have an “uninstalled” option in the Community
Explorer pane. Right-clicking on a channel in VMCC results in only two choices: Universal or Telco. For many
applications it is best to leave all faders set as Universal. This is especially important on consoles running
600-series VistaMax system code with an RMXengine (RMXe) connected to Facet 1. The RMXe is a separate
rack-mount device that creates a subtractive mix-minus for every DSP fader channel in the console. It uses
Protected Destination macros to create Telco channels on the fly; to route the Telco device to the channel;
and to route that channel’s subtractive mix-minus back to the Telco device.
When an RMXe is not being used, but the console is running 600-series VistaMax code, then we recommend
that only the four KSU channel faders (channel numbers 25 to 28) be set as one to four Telco channels (by
setting the rotary switches on the rear of the dual fader panels to positions 1 – 4, see page 2-5 for more
information). Even though the channel faders hosted by DSP cards can be still be set as Telco channels, their
Talkback buttons do not constantly light up, which is the indicator that it is a Telco fader, until a Protected
Destination source is routed to that channel. This can lead to operator confusion since those faders will still
have a bus assignment button “winking” (to indicate the mix-minus bus) all of the time.
Any fader channel slot without a physical Dual Fader panel installed, due to a blank panel, a Telos control
panel, or a custom control panel being installed into those two channel slots, are still available for use just
like the four “phantom channels” that are included on the RMXd KSU (channels numbered 29 – 32 in the
Community Explorer). Thus, any of these “phantom faders” can be used to create a mono-sum of any signal
in the system; to function as an effects return; to create a CR or Studio microphone sub-mix; or to
accomplish other signal mixing using fixed levels. The phantom faders can then be assigned to feed any
Program or Utility bus, just as with normal physical fader channels, by settings in the session files.
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Signal Naming Conventions
RMXd console channels have 10-character source name displays to show either the In Room Name or the
Community Name of each source. Which name is show is controlled by the VMCC Tier Naming Convention
setting for each device. The Tier Naming Convention for each device in the community is set in the device
edit pane, just above the Source Include List.
Tier 2 naming is the most common setting for RMXd consoles, while Tier 1 is the standard convention used
with card frames. Figure A-3 compares all three Tier Naming Conventions, showing which names appear on
the local console versus other group or system devices.
Figure A-3. Tier 1, 2, and 3 Naming Conventions
In Tier 1 naming, all community members display the In Room Name, with up to 10 characters. Therefore,
the local, group, and system publish files VMCC creates for a device set to use Tier 1 are all identical. This
convention is most often used on VistaMax, Envoy, and VMConnect card frames, as these signals are
typically shared throughout the community. When using this convention on RMXd consoles, however, you
must give each common console signal (PGM 1, PGM 2, MM-1, MM-2, and so on) a unique name (such as
PGM 1-AIR or PROD-PGM 1) on each console to avoid duplicate signal names in the system. To get around
having to rename every common signal, Tier 2 naming is typically used on RMXd consoles so that the In
Room Names for the common signals like PGM 1 do not need to be edited.
On devices using Tier 1 Convention naming (typically card frames), you do not need to edit these entries
since they are not used in Tier 1 naming:
●
Call Sign – set in the device edit pane
●
Discipline Prefix – set in the device edit pane
●
Community Name – set in the Signal Summary panes
On devices using Tier 2 Convention naming (typically RMXd consoles), you must edit these names to
uniquely identify that console’s signal names on the other devices in the community:
●
Call Sign – set in the device edit pane; identifies the console
●
Name Radix – set in the Community edit pane; separates the console name from the Community name
●
Community Name – set in the Signal Summary panes; identifies the signal
Note: When you only use Tier 1 and Tier 2 naming in a community, the Call Sign entry typically identifies
the console by room function (such as AIR, PROD, IMG, NEWS) rather than by the actual station Call
Sign. Figure A-3 shows the Group and System names for Tier 2 as PROD.MD1 rather than XYZ.MD1,
which better identifies the signal as the Minidisk player 1 in Production.
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When multiple station groups are networked together in one VistaMax community, use Tier 3 naming
throughout the community to differentiate signal names between fellow group members—those with the
identical Call Sign—and all of the other devices in the community—those with different Call Signs.
In Tier 3 naming, the device publish file that the fellow group members receive—those with the same Call
Sign—is the Group Publish file. These signal names (such as -PROD.MD1) consist of these elements:
●
The Discipline Sort Character – set in the Community edit pane; identifies the signal as a group member
●
The Discipline Prefix – set in the device edit pane; identifies the room
●
The Community Name – set in the Signal Summary pane; identifies the signal
Any device with a different Call Sign then receives the System Publish file, whose names (such as
XYZP.MD1) consist of these elements:
●
The Call Sign – set in the device edit pane; identifies this as another group’s signal
●
The first character of the Discipline Prefix name – set in the device edit pane; identifies the room
●
The Community Name – set in the Signal Summary panes; identifies the signal
RMXd Signal Include List Setting
The main Source Include list, on the device editing pane, assigns those sources which might be routed to the
console. The sources in this list are available on every RMXd channel, until you add channel-specific include
lists to the console’s session files in order to only show those signals needed by each fader.
The [SrcInclude] list, in the ROUTERS.INI file, is a sum of all the sources listed in the main Source include
list, plus the Aux Meter include list and the two Monitor include lists. Thus, a signal removed from the main
include list—but which remains in the meter or monitor include list, will still appear in the ROUTERS.INI
source list. If additional signals are included on any edge devices hosted by the device, they are also
summed into the ROUTERS.INI source include list.
The [DstInclude] list in the ROUTERS.INI file is equal to the Main Destination Include list entries plus any
destinations assigned to edge devices hosted by that VistaMax device.
Note: VMCC maintains the ROUTERS.INI file, so it should never be manually edited.
RMXd Monitor/Meter Key Definitions
The RMXd console device edit pane allows the twenty-one monitor source selection buttons (Aux Meter, CR
Monitor, and Studio Monitor) to be individually defined. Most keys have default sources assigned:
●
The top row of switches are assigned to the Real Air source (the button label is EXT)
●
The next two rows are typically assigned to the Send bus (labeled SEND) and to Telco Record (TEL REC)
●
The bottom four buttons (PGM 1 thru PGM 4) are assigned to internal Program buses 1 thru 4
The Real Air Source (EXT) and the TEL REC buttons are typically not pre-assigned to any signal since both
are routed signals. To assign these two signals to the buttons, you must first add those signals to the Aux
Meter, CR Monitor, and Studio Monitor Include lists and then assign them to each button. The Telco
Channels subsection covers adding these signals.
Telco Channels
You can define a maximum of six fader channels as dedicated RMXd Telco channels by setting the Dual Fader
channels’ rotary switches to unique Telco numbers (1 to 6). When the VMCC application inspects an RMXd
console, the application captures the fader channels defined as Telco channels. The VMCC application does
not assign nor use the Telco number and therefore allows you to manually set any fader channel as a Telco
channel. In no case, however, should you designate more than six channels as Telco channels in VMCC.
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When using 600-series VistaMax code on the RMXd console and using an RMXengine, you do not have to
assign any Telco channels since any DSP-hosted channel can be set as a “temporary Telco channel” by
taking a Protected Destination macro. The GatesAir customer document 71-1538 RMXengine Quick Guide
gives details on this application.
The third CR and Studio monitor selector button (TEL REC) does not have a default assignment in VMCC,
since the default source (Telco Record bus) must be routed. To assign this signal to the button, you must
add Telco Rec (signal 173) to the Aux Meter, CR Monitor, and Studio Monitor Include lists. You can then set
that signal as the Switch 3 source in the Aux Meter, CR Monitor, and Studio Monitor Keys entry boxes. You
must also have one or more Telco channels set to feed the Telco Record bus in the session file section
[TelcoRecord]. Those Telco channels set as =1 feed the Telco Record bus. Telco channels set as =0 do not.
Here is what this session file section looks like when Telco 1 and 2 are set to feed the Telco Record bus:
[TelcoRecord]
Channel_81=1
Channel_82=1
Channel_83=0
Channel_84=0
Extra Logic Commands
VMCC has a long list of logic commands that can be assigned to logic inputs and logic outputs. Some of
these commands, called standard input logic commands using active low logic, are universally used by
remote mic control panel buttons and peripheral equipment:
●
On – turns the fader channel On using a momentary low logic pulse
●
Off – turns the fader channel Off using a momentary low logic pulse
●
Cue – turns on the channel cue function using a sustained low logic
●
Cough – mutes the audio from the program buses while held low
●
Ready – can turn off the channel and then control the Off button LEDs using sustained or pulsed logic
●
Reset – turns the fader channel Off without generating an Off Pulse
●
Talk to CR - activates talkback to the control room host, cue, and talkback outputs
●
Talk to Ext - activates talkback to the external studio output
●
Talk to ST1 – activates talkback to the studio monitor and studio host outputs
●
Talk to ST1 Host – triggers talkback to the studio host output only
There are also several input signals that should not be set on the RMXd console, as they are only active on
BMXdigital consoles:
●
Talk to Studio 1 Co-Host
●
Talk to Studio 2
●
Talk to Studio 2 Host
●
Talk to Studio 2 Co-Host
Setting these signals to a remote button on an RMXd console does not cause problems. However, there is no
effect, as the RMXd console does not have any method to use these specific logic commands.
On the logic output side, there are five standard command outputs:
●
Cough Tally – only used for “special logic” applications; Cough button lights to indicate logic is active on
a mic control panel
●
Off Tally – controls the Off button illumination on a mic control panel
●
On Tally – controls the On button illumination on a mic control panel
●
Start Pulse – channel On button momentary logic closure
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Appendix A –VMCC, Sessions, & Macros
Stop Pulse – channel Off button momentary logic closure
In addition to these standard commands, used to control a fader channel from the logic inputs and control a
remote panel or peripheral by the fader channel on the logic outputs, there are also multiple commands
available to provide direct logic control between any logic input and any logic output in the VistaMax system.
These “special-case usage” logic commands are identified by an asterisk (*) in the VMCC application.
An example of special logic usage would be the need for a contact closure on a VistaMax Logic I-O card to
trigger a skimmer or logger whenever a console mic is on. Instead of running a pair of wires from the air
studio, you can set any assignable input logic on the console to one of these special-case logic commands,
such as Cough Tally (*).
That logic input is then physically connected it to the CR mute logic output on the CR logic connector (so that
the logic input is triggered when any CR mic is on). On the VistaMax Logic I-O card, you set the logic port
connected to the skimmer as a Cough Tally. A system route, typically set in a [RouterCommand_1] section
in the console’s session file, is then made from that logic input to the VistaMax logic output.
Duplicate Community Names
VMCC allows you to save multiple communities with the same name, since each one has a unique creation
date. To avoid confusion, especially if there are multiple VMCC users, assign a unique name for each new
community after it is first created. Note that for most installations there should only be one community in
the VMCC application.
Edge Devices
Each edge device has an assigned “parent” who is the community member with that edge device’s setup
information in its EDGEDEVICE.INI file. If you change an existing edge device to use a new parent in the
VMCC application, you’ll need to provision and distribute the updated EDGEDEVICE.INI files to all of the
affected consoles and card frames to effect the parent change on the edge device.
When there are dozens of edge devices in a community, the affected edge devices may not “hear” the
Initialize RCED command that VMCC issues after distributing files to change its parent device. In this case
the edge device would not completely reconnect since it’s still trying to connect to its previous parent device.
Power cycling that edge device will delete the old parent from its memory and cause it to start back up using
BootP which will cause its new parent to then send out its setup information.
Even when the Nest edge devices option is checked in the VMCC Options window (Tools > Options),
there are cases where the edge device does not automatically nest under its parent in the Community
Explorer pane. The edge device positions only get updated in one of these cases:
●
When a new device gets added to the community
●
When the community is reopened (Community > Open Community)
●
When the Nest edge devices option is cycled
To cycle the Nest edge devices option, perform these steps:
1.
On the VMCC menu bar, click Tools > Options (A-4). The Options window then opens (Figure A-5).
Figure A-4. VMCC Menu Bar
with Tools Menu
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2.
Clear the Nest edge devices check box.
3.
Click OK. The Options window closes.
4.
Click Tools > Options again to reopen the Options window.
5.
Select the Nest edge devices check box.
6.
Click OK. The edge devices will then be properly nested under their
parent.
Figure A-5. VMCC Options Window
Inspection and Merge Device Issues
Here are guidelines for handling some issues you might encounter when inspecting and merging devices in
VMCC.
Matching the Actual Community to an Existing VMCC-created Community
When you inspect community devices, with the intent to populate the null MAC addresses of a matching
VMCC-created community, a Merge Devices pane appears after inspection has completed (Figure A-6).
Figure A-6. VMCC – Merge Devices Pane
This pane shows a list of all devices which match in both IP address and physical card configuration to those
in the already existing VMCC-created community. There is no distinction in this pane between devices that
match completely and devices that only need their MAC address populated in VMCC. When you click Accept,
the MAC addresses populate in those community members that matched. Even though it appears that no
action is required (that is, the window shows that all the devices match), the MAC addresses are not
populated until you click Accept. They do not populate if you click Cancel. Be sure to click Accept to
populate the MAC addresses.
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Merging a “Real Device” with a VMCC-Entered Device
When inspecting a community with the intent to merge an inspected real facility device with a VMCC-entered
device, note that the inspected device and the existing VMCC device must match exactly in regards to
●
Frame size.
●
Types of cards installed.
●
Card slot positions.
If the two devices do not match exactly, VMCC only allows the inspected device to be added as a new
community member.
The Merge Devices window lists differences between the VMCC device and the inspected device. To correct
the devices for merging, perform these steps:
1.
Note the differences.
2.
Click Cancel.
3.
Update the VMCC device accordingly.
4.
Inspect the community again. Once the inspected device matches the VMCC device, VMCC merges the
inspected device attributes into the existing VMCC device.
Using Merge Devices List
In the Merge Devices window (Figure A-6), if there is a changed device near the bottom of a long device
list, there is no immediate indicator that decisions are required. Always scroll down through the device list to
look for devices that require changes.
Merging Devices with Multiple Changes
If there are multiple devices with changes in the Merge Devices window, contiguous selections of changed
devices display only the list of “Critical Issues” specific to the first changed device selected. Selecting a
device with no changes causes the next changed device selected to display correctly.
General Session/Macro File Info
The console’s SBC uses a memory-resident database to maintain the session file commands from the last
session file or the last macro loaded into memory. Because the SBC uses the same procedure, whether to
load a session file or a macro file taken on a channel (or a macro that has a .SES suffix so it appears in the
session selector), the SBC must first clear the memory-resident database, to make room for the new file,
before it can load the new file’s contents.
Clearing this database does not affect the control panel/hardware settings, because the channels’ source and
button status is maintained by the fader modules. Therefore, general console operation is not affected.
However, all of the static sections loaded into the memory that are not maintained on the channels get
erased, including these important session file sections:
●
[Mapping]
●
[fader_start]
●
[fix_fader]
●
[fix_pan]
●
[local_cough]
●
[Timer_Reset]
●
[routercommand_1]
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This means that if a macro file gets loaded into memory from a channel (most Telco channels use macros)
then its commands are now the only thing in the SBC memory—not the last session file that was loaded,
even though the last session file name still appears in the session selector. If one was to then press the
console’s Save Session button (or use the Save_Ses FTP literal command) a new session file will be
created, but this new session file will be missing all of the sections listed above. Thus the new session file
will have the macro entries, the “snapshot” of the current channel settings from the control panels/hardware
(all of the channel button sections and the current routed sources for each channel) and a new [Mapping]
section (obtained from the SBC’s inventory.txt file).
To ensure a new session file has all of the typical session file settings, always take a session file then make
changes to the channels as required, then immediately save that session. In this way the memory will still
hold the current status of the console’s buttons (bus assign, mode, PS, PF, Pan/Bal assignments, etc.) as
well as whatever previous static command sections were last loaded, such as these sections:
●
[fader_start]
●
[local_cough]
●
[fix_fader]
●
[Timer_Reset]
●
[fix_pan]
●
[routercommand_1]
The SBC then writes new .ses file.
Control File Formatting
VistaMax setup and configuration files are text-only files that share these common formatting rules:
●
All command text is held within sections.
●
Each section begins with a header like: [Section Name] which can have up to 32 characters.
●
Each section has one or more entries with each entry (called a Key Value) using a separate line within
the section with a corresponding Entry Value. (There is a 1,000 character limit, which may be further
limited by constraints imposed by a particular section.)
●
Any text proceeded by a semicolon (;) is a comment line, which can have up to 80 characters.
Configuration (.cfg) and setup (.ini) files are created and maintained through VMCC, so this information is
most applicable to session and macro files which you can edit in a text-only editor like Notepad®. With the
release of VMCC 2.2, there is also a session and macro editor built into the VMCC application. The GatesAir
customer document 71-2011 VMCC 2.2 Quick Guide.pdf gives details on using these editors in VMCC.
Here is how a typical section and its entry lines appear in the files:
[Section Name]
;Section comment
KeyValue=EntryValue
;Entry line comment
The [Section Name] defines what the section entry values set up. The name is specific and must be entered
using exact characters. After each [Section Name] heading is space available for one or more comment
lines. Up to 32 comment lines can be added, as long as each comment begins with a semicolon (;).
Each section can have up to 64 entry lines. Each entry line is composed of a KeyValue followed by = (equal
sign) and an EntryValue. The KeyValue may be up to 32 characters in length. The Entry Value may be up to
80 characters in length, plus each entry can be followed by an optional comment—which can also be up to
80 characters in length (after a ;). The EntryValue format is also section name specific, and it may have
multiple components, separated by commas.
EntryValues which refer to VistaMax system signals can be identified using any of three ways:
●
The signal’s unique global number (such as 65697)
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The signal’s local number (such as 161) – used to refer to a local source or destination signal number
●
The signal’s universal number (such as D1.161) – used to identify signals on other devices (such as D1)
using the device and their local signal number (161), separated by a period
Each of the following examples reference the Mix-Minus 1 source signal, on an RMXd console set as device 1.
Each entry creates two routes, from mix-minus 1 and 2, to the KSU A1 and A2 outputs.
Using local signal numbers:
[RouterCommand_1]
take_1=161,241 ;MM-1 > KSU A1
take_2=163,243 ;MM-2 > KSU A2
Using universal signal numbers:
[RouterCommand_1]
take_1=d1.161,d1.241
take_2=d1.163,d1.243
;MM-1 > KSU A1
;MM-2 > KSU A2
Using global signal numbers:
[RouterCommand_1]
take_1=65697,65777
take_2=65699,65779
;MM-1 > KSU A1
;MM-2 > KSU A2
You can use a GatesAir-created Excel spreadsheet (Global console signal ID calculator.xls) to calculate the
global numbers for any device number for each console or rack. (Download the file from the GatesAir
Customer Portal or the GatesAir FTP site, the Parts and Repair Services subsection in Chapter 5 gives details
on accessing these sites.)
Most systems use local signal numbers (such as D1.161) since they are much easier to use and to identify
which signal is being routed. The VMCC Signal Summaries contain all of the local signal numbers. The RMXd
Signal IDs.pdf file, which can be downloaded from the GatesAir support site, also contains local signal
numbers.
Section Headings
Most session file section headings define the button states for the channel strip controls. Thus, there are
section headings for PGM 1, PGM 2, Mode, Cue, and so forth. Under each heading is an entry for each
channel strip in the console. Chapter 4 gives details for these heading types.
[Telco Record] and [Telco Monitor]
These two Telco section headings are automatically created when a session file is saved on a console with at
least one Dual Fader channel set as a Dedicated Telco channel. You must manually edit these entries since
the RMXd console has no control surface buttons to set their conditions, as on the BMXdigital console. These
section headings set which Telco channels, labeled as Channels 81 – 86, feed the Telco record bus and/or
Telco monitor bus.
To have a Telco channel feed the record or monitor bus when the session file is loaded, set the EntryValue to
=1. In the following example, Telco 1 (Channel_81) is the only Telco channel that appears in the Telco
Record output, and Telco 2 (Channel_82) is the only Telco channel going to the Telco monitor output.
[TelcoRecord]
Channel_81=1
Channel_82=0
Channel_83=0
[TelcoMonitor]
Channel_81=0
Channel_82=1
Channel_83=0
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[chain]
This section can specify that one or multiple other session or macro files be automatically loaded onto any
console or card frame when the session is taken. You would use this section more often in macros, but you
can use it in sessions as well. The chain command entry looks like this:
[chain]
call_1=remote_1.mac,9
call_2=remote_2.mac
The first entry line loads a macro on a different device. In this case, device 9, defined by the ,9 which has
the remote_1.mac file in its SesFiles folder. The second line loads a macro on the same device; the
remote_2.mac file is in the local SesFiles folder.
[RouterCommand_1]
This section can specify up to 64 routes to be taken when you take the session or macro file. The previous
examples in the Control File Formatting subsection show typical usage of this section. Each Take_x
KeyValue—numbered sequentially starting from 1—defines one route. Each EntryValue then defines the
source and the destination. In the take_1=161,241 KeyValue, signal 161 is the source, and signal 241 is the
destination.
Macro Files
Macro files are text-only command files with a .mac suffix which you create in VMCC 2.2 or in a text-only
editor like Notepad®. Macro files use the same commands as session files, and you save them in the
sesfiles folder on the SBC. Typically, these files only have a few sections in them. A macro is created to
perform a specific task and typically does not address console channel button settings.
One of the most common macro applications is to simplify routing “four-wire” devices, such as Comrex
Access, Telos Zephyr, and Telco hybrids. Four-wire devices require a mix-minus signal—which is specific to
which fader the two-way device appears on—to be routed from the appropriate mix-minus bus back to the
two-way device. To easily route four-wire devices, create a macro file for each four-wire device and then add
the macro names to the console in VMCC. You can then add the macros to the Include list for the console so
that they can be selected on the Telco channels in the console.
Each four-wire macro has two routes:
●
The first routes that four-wire device to a console fader.
●
The second routes the mix-minus for that fader channel back to the four-wire device.
Here is an example of a Telco hybrid connected to the KSU A Analog input (from network signal) and the A
Analog output (send to network signal). This macro uses two variables: fader and mm. The operating system
knows which device and which fader the macro is taken on. This type of macro can only be taken on RMXd
fader channels. It is not valid when taken by any other method; the fader and mm variables are not valid
unless the macro is taken on an RMXd fader channel.
[RouterCommand_1]
take_1=337,fader; Hybrid In > Fader
take_2=mm,241; fader mix-minus > KSU Analog A
You can also use general-purpose macros to perform complex audio and logic switching functions. You could
schedule these macros or manually take them on hardware selector panels or in VistaTouch, an on-screen
hot button application to take macros.
One typical macro use is to switch the air chain between a main air studio and a secondary or backup studio.
In this example, device 2 is the production room 1 console (P1) which is switched to the air chain, taking
over from the main air studio. This macro switches the PGM 1 feed from the production room to the air chain
through a Sage Endec delay and a BTI switcher, which is listed in the [RouterCommand_1] section. You
would use the logic commands, listed in the [port_event_card_4] and [port_config_card_4] sections, to
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switch “air control indicators” in each studio and to switch control between a delay dump control panel in
each room:
[RouterCommand_1]
take_1=d2.225,135; P1 PGM1 to Delay
take_2=135,71; Delay to Sage
take_3=71,81; Sage to BTI analog switch
take_4=71,137; Sage to BTI digital switch
[port_event_card_4]
port_event_30=1; Momentary Closure
[port_config_card_4]
port_config_15=2; P1 on-air latch
port_config_16=0; P2 unlatched on-air
port_config_17=0; Air delay panel off
port_config_18=2; P1 1 delay panel ON
port_config_19=0; P2 delay panel off
port_config_21=0; Air in delay off
port_config_22=2; P1 in delay ON
port_config_23=0; P2 in delay off
Macro files are loaded by any of these methods:
●
An operator uses a fader source selector which has a macro included in its signal list
●
Through a chain command run in a session or another macro file
●
UDP commands from an automation system networked with the VistaMax system
●
Using a manual file load FTP command
●
Using the VMCC or VistaTouch Task Scheduler to load macros by date/time
●
Using VistaTouch
Macro files are saved in the SesFiles folder along with session files. However, as these files do not have a
.ses suffix, they do not appear in the Session selector. You must manually add the macro names to the
console, in VMCC, at the bottom of the console’s main edit pane (Figure A-7). The macro names are then
available to be included on the console (Figure A-8) by adding them to the console include list.
Figure A-7. 500-Series or 600-Series Code Macro File Name Addition at the Device Level
Figure A-8. Macro Files Included at the Device Level
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Once you include the macro files at the console level, the routers.ini and the various publish files are
updated when you distribute new files to the system devices. Macros are then handled as if they were
signals but with a special prefix (M1, M2, M3, and so on). The macro numbers to macro file names are
identified at the top of the local_publish.cfg file:
;macros
mac=1,remote
mac=2,telco_norm
mac=3,request
Here is a typical 500-series channel-specific include list with both signals and macros in the list. The three
macros shown in the publish file example are included in this example:
[Router_81]
Take=0
Include_1 = 65-135
Include_2 = M1-3
When the operator dials through the available sources, the macro names (remote, telco_norm, request)
appear in the list alphanumerically along with the other included signal source names.
When taking macros, the same rules apply as for sources:
●
If the channel is Off, taking a macro causes it to execute immediately.
●
If the channel is On, taking any macro—local or remote—causes the name to appear with brackets
around it, indicating the macro is pending. The macro is then executed when the channel is turned Off.
Note: If a macro is taken on a fader channel and the macro does not include a route to that fader channel,
then the macro name continues to appear in brackets [telco_norm] since no source was routed to
that fader channel, which would update the name display.
Phantom Channels & Buses
Each RMXd console includes four “phantom channels,” special-purpose input channels within the KSU DSP,
which can be used as any other input channel, albeit without any physical controls. Any input slot covered by
a blank panel (for example, no Dual Fader panel is installed in that slot) means there are two more phantom
channels available for each blank panel in the console.
Each RMXd console also includes several “phantom buses” which can have any channel assigned to them,
including the phantom channels, from a session or macro file. To use these phantom buses, edit the session
file by changing the channel entry under the appropriate phantom bus header from the default setting of
Channel_xx=0 to Channel_xx=1. This setting assigns the channel to that bus. These bus signals are included
in the standard source signal list in VMCC. Here are the phantom bus headers, always included in each
session file, and what each header controls:
●
[Solo] – Assigns the channel to the solo bus. Since the signal is taken post switch and post fader, this
command is not very useful on phantom channels.
●
[Send_2] – Assigns the channel to the Send 2 bus
●
[Utl_1, Utl_2, Utl_3, Utl_4] – Assigns the channel to one or more Utility buses
●
[Send_2_PF, Utl_1_PF, Utl_2_PF, Utl_3_PF, Utl_4_PF] – Sets the channel to feed a bus pre-fader. This
setting does nothing if the channel is not assigned to the same bus.
●
[Send_1_PS, Utl_1_PS, Utl_2_PS, Utl_3_PS, Utl_4_PS] – Sets the channel to feed a bus pre-switch.
This setting does nothing if the channel is not assigned to the same bus.
To use the phantom buses, you must route them to a VistaMax destination. For example, to use the Utility 1
bus, you can route it to the KSU digital output D by adding this route entry:
[RouterCommand_1]
take_1=229,255;UTL 1 > KSU digital D
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If you set the Pre-Fader and/or Pre-Switch entries to =1, that channel’s signal is immediately applied, at
unity gain, to the bus when the session file is taken. If the signal level must be set to a level other than
unity gain, do not use pre-fader but instead enter a fader level setting for the channel by adding a
[fix_fader] section to the session file.
A Fix Fader entry of Channel_xx=B5 is the same as setting the fader to nominal (-12) or assigning the
channel under the pre-fader header. Hex numbers from 00 (fader off) to FF (fader max) are valid. You can
download a PDF file (fix_fader_entry_table.pdf) that lists the hex value versus fader position and channel
gain. Download this file from the GatesAir Customer Portal or the GatesAir PR&E FTP site. (The Parts and
Repair Services subsection in Chapter 5 gives details on accessing these sites.)
Phantom Channels and Pending Mode
There is no pre-switch setting on Program buses. Therefore, when you need to assign a phantom channel to
a Program bus, you must use the session section [On] to specifically turn the phantom channel On
(Channel_xx=1) or Off (Channel_xx=0). If you do not include this entry in every session file, the phantom
channel could be put into pending mode, as any other channel that is On when a session file is taken. That
is, the “On button” winks and the new session information is not loaded into that channel until it is turned
Off. However, as phantom channels do not have physical buttons, there is no way to identify when a
phantom channel is stuck in Pending Mode other than the signal remains fed to that PGM bus.
If a phantom channel does get into pending mode, the only way to turn it Off—other than turning the
console off and then power it back on—is to run a session file that has this section:
[force_off]
channel_13=1
channel_14=0
channel_15=0
channel_16=0
A session file with this section can force a phantom channel Off to remove it from a pending state. If used
improperly, this section in a session file could affect on-air audio and thus should only be used in a special
session file. To avoid this situation, when using phantom channels, you should assign them to a send or
utility bus where the pre-switch setting can be set true (such as [Send_1_PS] or [Utl_1_PS] set to =1).
External Cue and External Talk to C/R
The last two KSU phantom channels, Phantom 3 (destination 221) and Phantom 4 (destination signal 223)
are typically used as destinations for the External Talk to C/R and the External Cue signals. If you use these
two signals with the phantom channels, you would define the source inputs on the console edit pane in
VMCC. No other routing or assignments are required.
To activate the External Talk to C/R signal, pull pin 11 on the Cue/Talk/Ext connector low, with pin 10 on the
connector jumpered to +VDC. The External Talk input is routed to the three possible Control Room talk
destinations: Talk to CR output, Cue speaker, and Operator headphones. The pin is held low.
To activate the External Cue signal, pull pin 12 on the Cue/Talk/Ext connector low (with pin 10 on the
connector jumpered to +VDC). The External Cue input is routed to the Cue speaker (and the Cue output)
and to the auxiliary meter, which displays the Cue level. Cue is muted when a C/R mic channel is On. If the
AutoCue button is lit, Cue also feeds the operator headphones.
500-Series Code Features
The 500-Series code adds several new features, including the ability to include macro names with signal
source names on both edge devices and fader channel source selectors. The next subsections discuss other
500-Series features. These features carry over to the 600-series code as well.
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Intercom Call Groups
The Intercom call groups feature in the 500-series code allows multiple intercom stations to be called using a
single hot key. As in 400-series code, you can press multiple hot keys to call multiple stations. However,
while each hot key had previously only been assignable to one intercom panel, 500-series code allows one
hot key to be assigned to a call group. Therefore, you can use VMCC to page or call multiple intercom
stations simultaneously. You create Intercom call groups and assign members to a call group at the device
level of the VistaMax or Envoy card frame that holds the Hub with Intercom card (Figure A-9).
Figure A-9. VMCC Call Groups – Setting Call Group Assignments
Perform these steps:
1.
Click Create New Call Group. An Add New Group Name dialog box appears.
2.
Type a group name of up to 10 characters.
3.
Click Add. The dialog box closes, and the new group name appears in the Groups column.
4.
Click the names of the Available Intercoms to include in the selected group (Figure A-10) in one of
these ways:
•
To
a.
b.
c.
d.
select consecutive items, perform these steps:
Click the first item on the list.
Press and hold the Shift key.
Click the last item on the list.
Release the Shift key.
•
To
a.
b.
c.
d.
select nonconsecutive items, perform these steps:
Click an item.
Press and hold the Ctrl key.
Click all other items to be selected.
Release the Ctrl key.
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Figure A-10. VMCC Call Groups – Setting Call Group Members
5.
Click
. The names appear in the Call Group Members list.
Once you form the call groups, add them to the Include Call Groups list for the intercom parent device
(Figure A-11).
Figure A-11. VMCC Call Groups to Include - Adding Call Groups
You can then include the Call Groups at the intercom level and assign the groups to hot keys on each
intercom panel (Figure A-12).
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Figure A-12. VMCC Call Group Sources – Including Call Groups & Adding to Intercom Hot Keys
Assignable Logic Configuration
The 500-series code also introduced a logic routing feature, Automatic Return Routing. You can set this
feature on any audio signal with logic to automatically route the channel logic commands (channel on/off
tallies or start/stop pulses) back to the logic connector when the signal is taken on a fader channel. This
feature both simplifies session file creation and allows sources with logic to maintain correct return logic
routing regardless of which fader channel they are taken on.
Assignable Logic connectors are on 8-Input Expansion cards and the KSU card. You configure these
connectors on the VMCC Community Explorer pane under each device’s Logic I-O icon (Figure A-13). The
KSU card has three assignable I-O connectors (labeled Inputs 2 – 4 in VMCC) while each Expansion Card has
eight connectors (labeled Inputs 1 - 8).
Figure A-13. VMCC Port Groups – Assignable Input Logic Connector Settings
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You first need to associate each assignable logic connector with an audio input signal, called the Binding
Signal Candidate. Figures A-13, A-14, and A-16 show Guest Mic as the Binding Signal Candidate
because there is a microphone control panel associated with that mic that is physically plugged into logic
connector 2 (Input 2) on the KSU card. Figures A-15 and A-17 show a automation system signal Prophet as
the Binding Signal Candidate on KSU logic connector 3 (Input 3) just to show the different logic
commands (Ready versus Cough and Cue versus Talk, and On/Off Tally versus Start/Stop Pulse) that
are used by peripheral devices.
To configure the four input logic ports on any assignable connector, perform these steps.
1.
In the VMCC Community Explorer pane, click + next to the device tree to open it. (In Figure A-10, the
device is KKFN_UPD.)
2.
Click + to next to the Logic I-O card tree (such as KSU-Logic I-O) to open it.
3.
Click + next to the Inputs tree to open it.
4.
Click on an Input number (such as 2) to open that logic connector in the Port Groups edit pane.
5.
In the drop-down list, click the Binding Signal Candidate from the list of available audio signals (such
as, Guest Mic).
6.
At Select Port, perform these steps:
7.
a.
b.
Click a logic input signal (such as (2) Pin 9 (Module On)).
Click the desired Behavior (such as On) to bind to that logic input setting.
c.
Click
to assign the behavior and move the port setting to the Logic Bindings pane.
Repeat steps 5 and 6 for the other logic input signals.
Figure A-14 shows the normal logic input settings for a mic control panel.
Figure A-14. VMCC Port Groups – Normal Logic Input Settings for Mic Control Panel
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Figure A-15 shows the normal settings for automation system.
Figure A-15. VMCC Port Groups – Normal Logic Input Settings for Automation System
After assigning the input logic, you can assign the output logic. To assign the two output logic commands to
the two output ports on the logic connector, perform these steps:
1.
In the VMCC Community Explorer pane, click + next to the Outputs tree to open it.
2.
Click an Output number (such as 2) to open that logic connector in the Port Groups edit pane (Figure
A-16).
Figure A-16. VMCC Port Groups – Assignable Output Logic Connector Settings
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3.
4.
5.
Appendix A –VMCC, Sessions, & Macros
At Select Port, perform these steps:
a.
b.
Click a logic output signal (such as Pin 11 (On/Start)).
Click the Drive Code to bind to that logic setting.
c.
Click
to assign the Drive Code and move the port setting to the Logic Bindings pane.
At Select Port, perform these steps:
a.
b.
Click the second logic output signal (such as Pin 5 (Off/Stop)).
Click the Drive Code to bind to that logic setting.
c.
Click
to assign the Drive Code and move the port setting to the Logic Bindings pane.
Right-click in the Logic Bindings column to access the menu (Figure A-17).
Figure A-17. VMCC Port Groups – Logic Bindings Right-Click Menu
6.
Click Add Return Route. VMCC adds a carat symbol (^) to the Logic Bindings (Figure A-18) to
indicate that Automatic Return Routing is active for that signal.
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Appendix A –VMCC, Sessions, & Macros
Figure A-18. VMCC Port Groups – Automatic Return Route Selected
Now, when a mic or peripheral with Automatic Return Routing is taken on any fader channel, the fader
channel logic commands are automatically routed back to the logic output. This action occurs even if the mic
or peripheral is taken on another console. Shared signals should probably not have Automatic Return
Routing assigned, as someone working on another console could take that source and steal the return logic
control away from the original channel fader. Also, dedicated signals such as automation channels, which are
dedicated to one room, should not have Automatic Return Routing assigned to ensure that their return logic
cannot accidentally be routed from another fader channel. In each of these examples, you must continue to
use the logic route commands in the session files to route these signals’ return logic.
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Quincy IL 62301-1252 USA
phone: 1.217.222.8200 | e-mail: [email protected] | www.gateair.com
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