Pioneer Toraiz SP-16 Manual EN

Pioneer Toraiz SP-16 Manual EN
Professional Sampler
TORAIZ SP-16
TSP-16
http://pioneerdj.com/support/
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and services to allow you to use your product in greater comfort.
Operating Instructions
Contents
How to read this manual
! Thank you for buying this Pioneer DJ product.
Be sure to read this manual and the “Operating Instructions (Quick
Start Guide)” included with the unit. Both documents include
important information that you should understand before using this
product.
! In this manual, names of screens and menus displayed on the product and on the computer screen, as well as names of buttons and
terminals, etc., are indicated within brackets. (e.g.: [CUE] button,
[Files] panel, [MIC1] terminal)
! Please note that the screens and specifications of the software
described in this manual as well as the external appearance and
specifications of the hardware are currently under development and
may differ from the final specifications.
! Please note that depending on the operating system version, web
browser settings, etc., operation may differ from the procedures
described in this manual.
Before start
Features........................................................................................................ 3
What’s in the box......................................................................................... 3
Usable media............................................................................................... 3
About the AC adapter.................................................................................. 4
Connections and part names
Connections................................................................................................. 5
Part names and functions.......................................................................... 7
Project structure
Operation
Starting the system.................................................................................... 11
Loading a project....................................................................................... 11
Playing and stopping a pattern................................................................ 11
Changing the BPM.................................................................................... 11
Switching the pattern................................................................................ 12
Switching the scene.................................................................................. 12
Changing the length of a pattern............................................................. 12
Loading a sample to a track...................................................................... 12
Using the performance pads.................................................................... 13
Using the step keys parameter adjustment knobs................................. 14
Using the touch strip function................................................................. 15
Using the analog filter............................................................................... 15
Saving a project......................................................................................... 16
Quitting the system................................................................................... 16
Overall map of graphical user interface screens
Making overall settings, adjustments, and checks
(HOME)
Track buttons............................................................................................. 18
Displayed contents.................................................................................... 18
Fixed display area...................................................................................... 19
Parameters (HOME)................................................................................. 19
Managing project files (PROJECT)........................................................... 19
Adjusting the volume of each track (MIXER).......................................... 22
Setting the output from each output terminal (OUTPUT SETTING).... 23
Creating tracks by arranging the created patterns (ARRANGER)........ 26
Changing this unit’s settings (UTILITY).................................................. 26
Setting BPM and quantize (BPM/QUANTIZE)....................................... 27
Managing scenes and patterns (SCENE MANAGER)........................... 27
Adjusting track parameters (TRACK MENU)
Module selection....................................................................................... 30
Track attribute switching button.............................................................. 31
Setting the track attribute......................................................................... 31
Sample track.............................................................................................. 31
Through track............................................................................................. 40
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System expansion
When transferring samples from a PC.................................................... 41
When importing sound sources from a USB device.............................. 41
When synchronizing with external devices............................................. 41
Changing the settings (UTILITY)
Setting preferences................................................................................... 42
Setting the USER mode of the touch strip
(TOUCH STRIP SETTING)......................................................................... 43
About the auto standby function.............................................................. 44
Adjusting the touch panel (TOUCH PANEL CALIBRATION)................ 44
Additional information
Troubleshooting......................................................................................... 45
About the liquid crystal display................................................................ 45
Cleaning the touch display....................................................................... 45
Signal flow.................................................................................................. 46
About trademarks and registered trademarks....................................... 47
Cautions on copyrights............................................................................. 47
Features
This unit is a standalone hardware sampler and sequencer that allows
you to intuitively compose music with a varied range of expression. It
functions as a new kind of musical instrument that can also be used
for live performances and DJ performances, and since a wide range of
musical expression is possible with this one unit, you can use it anywhere from a home studio to a stage.
Step sequencer/modulator
Large multicolored step input keys that can be tapped while looking at
the sequence information on each track and the track colors combined
with six rotary encoders linked to various parameters on the display
screen allow you to modify the target sound for each step and create a
new groove without stopping the sound.
7-inch large touch display
The display unit is equipped with a full-color LCD touch display. The
HOME screen to view the information on the sample sound source
assigned to each track with colors linked to the pads, the TRACK MENU
screen to quickly grasp how to play a sound source on each track and
quickly access the parameters, and the BROWSE screen to quickly
browse through sample sound sources allow you to access the desired
sound without hesitation by the shortest route based on the production
workflow.
Performance pads
The performance pad technology and know-how acquired through the
development of Pioneer DJ’s DDJ series controllers, coupled with the
multicolored LEDs that can be tapped while looking at the track colors,
and highly accurate velocity detection that transfers the feeling of fingertips to the sounds, have helped to refine the expression of playing as an
illuminating musical instrument.
Real-time processing engine and large
capacity memory
A time stretch engine that runs for all 16 tracks in real-time, an amplifier envelope, effects, etc. are available, and sample sound sources can
be assigned to tracks to suit applications such as loop, one shot, and
SFX (effect sounds) and can easily be synchronized to the sequencer
and played with high sound quality. In addition, 8 GB of flash memory
is installed in the unit to allow you to create a library which allows for
reliable use as a standalone device.
Analog filter in collaboration with Dave
Smith Instruments
Accurate synchronized play function with
external devices and systems
Before start
Before start
Clock synchronization with MIDI-compliant devices, as well as a BEAT
SYNC function1 (can be used if the firmware of the unit is updated to the
latest version) in conjunction with PRO DJ LINK-compliant DJ systems,
such as CDJ-2000NXS2 and XDJ-1000, enable synchronized play of tunes
played by DJs with the unit at the beat and bar level.
1 Operates when tracks for which the beat has been analyzed with
rekordbox TM are played by a compatible DJ system.
Other features
! Support for USB storage devices which are useful for adding sound
sources and taking out projects
! Pitch bend and note repeat functions, as well as “touch strip” which
allows you to customize the operation parameters
! 2 GB worth of sample sound sources (from Loopmasters) that
allow you to produce and play music right away after purchase are
available
What’s in the box
!
!
!
!
!
!
!
1
AC adapter
Power cord
USB cable
LAN cable
Warranty (for some regions)1
Operating Instructions (Quick Start Guide)
Software license notice
The warranty is included for European region only.
— For the Japanese region, the corresponding information is provided on the back cover of the “Operating Instructions (Quick
Start Guide)”.
— For the North American region, the corresponding information is
provided on the last page of both the English and French versions
of the “Operating Instructions (Quick Start Guide)”.
Usable media
This unit is compatible with USB mass storage class USB devices such
as mobile flash memory and digital audio player.
Supported file
systems
FAT16, FAT32
! Sample sound sources (wav and aiff with a sampling frequency of
44 kHz) on a USB device can be used with this unit.
! Depending on the USB device you are using, you may not achieve
the expected performance.
! There is no guarantee that all USB devices will operate on this unit.
For more information, please refer to the Operating Instructions of this
product published on the Pioneer DJ website.
Collaboration with a legend in the synthesizer world, Dave Smith, has
been realized. A discrete analog filter circuit used in the Dave Smith
Prophet-6 is employed to create a rich sound expression like real musical instruments.
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About the AC adapter
Safety instructions
To ensure your personal safety and to maximize the full operating potential of your unit, read and follow these safety instructions.
Read & Retain Instructions
Read all operating and user information provided with this product.
Cleaning
Use a damp cloth to clean the exterior housing. Avoid using any fluids
including liquid, aerosol or alcohol-based cleaning products.
Water or Moisture
Avoid operating or locating this product near water or other sources of
fluid.
Accessories
Do not place this product on an unstable cart, stand, or table. The product may fall and be seriously damaged.
Ventilation
Do not block or cover this product in use. This unit should not be placed
in a built-in installation unless properly ventilated.
Environment
Avoid placing this product in a location with exposure to large quantities
of dust, high temperatures, high humidity, or subject to excessive vibrations or shocks.
Power Sources
Operate this product only from the recommended power sources. If
you are unsure of the power source, consult an authorized Pioneer
representative.
Power-Cord Protection
When unplugging the unit, pull on the plug – not on the cord. Do not
handle the cord or plug with wet hands; doing so could cause an electric
short or shock. Do not allow anything to pinch or rest on the power cord
and do not place in a walkway.
Power
Turn OFF the system before installing this or any other hardware device.
Overloading
Avoid connecting too many devices to a single wall socket or power
source as this can cause fires or short circuits.
Object & Liquid Entry
Never push inappropriate objects in to the device. Avoid spilling any
liquids in to or on the outside of the drive.
Servicing
Opening or removing the cover exposes you to possible electrical shock
or other danger. Contact a Pioneer authorized service representative for
repairing this product (refer to the enclosed Service & Support Card).
Damage Requiring Service
Unplug the unit and refer servicing to qualified service personnel in the
following situations:
! When the power cord, plug, or chassis is damaged.
! If liquid has been spilled, or objects have fallen into the product.
! If the product has been exposed to rain or water.
! If the product does not operate normally when the operating instructions are followed. Adjust only those controls that are covered by the
operating instructions. Improper adjustment of other controls may
result in damage and can require extensive work by a qualified technician to restore the unit to its normal operation.
! When the product exhibits a distinct change in performance – this
indicates a need for service.
If there are irregularities with the AC adapter or power plug, ask your
nearest Pioneer authorized service center or your dealer to carry out
repair work.
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Connections and part names
Be sure to turn off the power and unplug the power cord from the power
outlet whenever making or changing connections.
Connect the power cord after all the connections between devices have
been completed.
Be sure to use the power cord, AC adapter, USB cable and LAN cable
included with this product.
Refer to the operating instructions for the component to be connected.
! When using a LAN cable for connection, be sure to use either the
LAN cable included with this product or an STP (shielded twisted
pair) cable.
! Do not disconnect the LAN cable when information is being
shared using PRO DJ LINK.
Connecting the input/output terminals
Connections and part names
Connections
Rear panel
PRO DJ LINK compatible DJ system
Powered speakers
Headphones
External sequencer, etc.
Computer
Audio I/F
1
2
3
4
5
6
7
8
9
a
b
Synthesizer, etc.
1Cord hook
Hook the AC adapters’ power cord here.
! The sound will be interrupted if the AC adapter’s power cord is
disconnected from the unit during playback.
2 As shown on the diagram below, move the tip of the power cord back
in the opposite direction past the top of the cord hook, and hook the
power cord onto the top side of the cord hook.
Using the cord hook
Hook the AC adapter’s power cord onto the cord hook to fasten it in
place. This prevents the power cord from being accidentally pulled, causing the plug to get disconnected from the terminal.
! The sound will be interrupted if the AC adapter’s power cord is disconnected from the unit during playback.
1 As shown on the diagram below, extend the tip of the power cord to
approximately the center of the rear panel of this unit and hook the
power cord onto the bottom side of the cord hook.
3 Turn the tip of the power cord so that it is facing towards you, then
turn it back to create a ring as shown in the diagram and insert it into
the [DC IN] terminal of this unit.
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2DC IN terminal
Connect the DC plug of the included AC adapter.
! Connect the power cord after all the connections between
devices have been completed.
! Be sure to use the included power cord.
3u switch
4LINK terminal
Connect a PRO DJ LINK compatible device with the LAN cable
(included).
5DIN MIDI IN and DIN MIDI OUT/THRU terminals
These are DIN type terminals. Connect another MIDI device.
6USB-B terminal
Connects to a computer.
! A USB hub cannot be used.
! To maintain the performance, connect this unit and computer
directly using a USB cable compliant with USB 2.0.
7INPUT terminals
Connect a DJ player or other line level output device. When
[L (MONO)] only is connected, the audio input to [L (MONO)] is also
input to the [R].
8INPUT LEVEL control
9OUT3-8/ASSIGNABLE OUT terminals
aOUT1-2/MASTER/ASSIGNABLE OUT terminals
bKensington security slot
cPHONES terminals
Connect headphones here.
Supports a stereo phone plug (ø 6.3 mm).
Connecting USB devices
Connect the USB device to the USB device insertion slot.
Disconnecting USB devices
1 Press and hold the [USB STOP] button until the USB
indicator stops flashing.
Do not remove the USB device or turn Off the power of the unit while
the USB indicator is flashing. The management data in the unit may get
deleted. Also, the USB device may become unreadable.
USB STOP button
USB indicator
2 Disconnect the USB device.
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Part names and functions
1
2
3
4
5
6
7
8
9
a
u
b
c
t
Connections and part names
Top panel
d
s
r
e
f
q
g
h
p
n
m
l
k
i
j
o
1MAIN OUT control
Adjusts the volume of all outputs.
Adjusts the audio level output from the [OUT1-2/MASTER/
ASSIGNABLE OUT] terminals, [OUT3-8/ASSIGNABLE OUT] terminals, and [PHONES] terminal.
2DRIVE control
Adjusts the drive amount of the analog filter.
= Using the analog filter (p.​15​)
3OVER indicator
Lights when audio with an excessive volume level is input.
4LOW PASS CUTOFF control
Adjusts the cutoff of the low-pass filter.
= Using the analog filter (p.​15​)
5LOW PASS RESONANCE control
Adjusts the resonance of the low-pass filter.
= Using the analog filter (p.​15​)
6HIGH PASS CUTOFF control
Adjusts the resonance of the high-pass filter.
= Using the analog filter (p.​15​)
7ACTIVE button
Turns the analog filter on or off.
= Using the analog filter (p.​15​)
8USB STOP/WAKE UP button
USB STOP: If this is pressed for at least 2 seconds, the USB device
becomes able to be disconnected from the unit.
= Disconnecting USB devices (p.​6​)
WAKE UP: Cancels the auto standby mode.
= About the auto standby function (p.​44​)
9USB device insertion slot
Load the USB device here.
= Connecting USB devices (p.​6​)
aUSB indicator
It lights, flashes when this unit is communicating with the USB
device.
= Connecting USB devices (p.​6​)
bHOME button
Displays the HOME screen on the touch display.
cBACK button
The screen moves back to the layer above.
= Operation with hardware (p.​27​)
dRotary selector
Turning the rotary selector when selecting a project, track, setting
item, etc. moves the focus. To enter the selection, press the rotary
selector.
eTouch display
Displays various information.
fParameter adjustment knobs
Adjusts the parameters corresponding to the parameter adjustment
knobs.
= Using the step keys parameter adjustment knobs (p.​14​)
gSCENE button
Turns the scene switching mode on or off.
= Switching the scene (p.​12​)
hPATTERN button
Turns the pattern switching mode on or off.
= Switching the pattern (p.​12​)
iPlayback bar display indicators
Displays the bar position of the pattern being played.
jBar selection keys
Selects the bars to display for the 16 step keys.
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kd button
qTouch strip
Plays or pauses a pattern.
= Playing and stopping a pattern (p.​11​)
lg button
Adjusts the effect of each mode of the touch strip.
= Using the touch strip function (p.​15​)
rPerformance pads
Stops a pattern.
= Playing and stopping a pattern (p.​11​)
mk button
Records a pad performance.
= Recording a performance (dynamic recording) (p.​13​)
nSHIFT button
When another button is pressed while pressing the [SHIFT] button, a
different function is called out.
o16-step keys
When using with the pattern switching function
= Switching the pattern (p.​12​)
When using with the scene switching function
= Switching the scene (p.​12​)
When using with the step recording function
= Programming triggers (step recording) (p.​14​)
When using with the step modulation function
= Inputing parameter changes on a step level (step modulation)
(p.​14​)
pPad mode selection button
When using with the track switching function
= Switching the track (TRACK mode) (p.​13​)
When using with the mute function
= Muting a track (MUTE mode) (p.​13​)
When using with the sample performance function
= Playing a sample sound (p.​13​)
When using with the slice performance function
= Playing a slice performance (SLICE mode) (p.​13​)
When using with the scale performance function
= Playing a scale performance (SCALE mode) (p.​13​)
sHOLD button
Holds the effect of the touch strip.
= Using the touch strip function (p.​15​)
tMODE indicator
Displays the selected touch strip mode.
= Using the touch strip function (p.​15​)
uMODE button
Each press of this switches the touch strip mode.
= Using the touch strip function (p.​15​)
Selects the operation mode of the performance pads.
Rear panel
1
1u switch
Turns this unit’s power on and off.
= Starting the system (p.​11​)
2INPUT LEVEL control
Adjusts the level of the audio input to the [INPUT] terminals.
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Description of the touch display
2
3
Connections and part names
1
4
1Button with focus
3Menu button
Tap to move the focus. Tapping twice switches to a screen to operate
the corresponding item.
2Button
Switches screens and displays pop-ups.
Tap to switch menus.
4Parameter display area
Operating the parameter adjustment knobs below the display
changes the values.
7
6
5
5Touch object
Touch to enable operation of the object. Sliding your finger while it is
touching the object moves the object.
6Button with indicator
7Back button
Tap to return to the screen of the level above. The same operation
can be performed with the [BACK] button at the top right of the
display.
Tap to switch the function on or off.
The button lights or flashes when the function is on.
8
8List
Turning the rotary selector on the right side of the display changes
the list selection position. Also, pressing the rotary selector enters
the list selection.
Pressing the [BACK] button cancels the selection.
! Nothing can be operated by touch operation.
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Project structure
The data structure of this unit is as shown in the figure below.
PROJECT
SCENE
TRACK 1
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
TRACK 9
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
TRACK 16
PATTERN
TRACK 1 Sequence
TRACK 2 Sequence
TRACK 3 Sequence
TRACK 4 Sequence
TRACK 5 Sequence
TRACK 6 Sequence
TRACK 7 Sequence
TRACK 8 Sequence
TRACK 9 Sequence
TRACK 10 Sequence
TRACK 11 Sequence
TRACK 12 Sequence
TRACK 13 Sequence
TRACK 14 Sequence
TRACK 15 Sequence
TRACK 16 Sequence
ARRANGEMENT
ROUTING
PROJECT
A project represents one work unit for the user. Each project stores 16 scenes, one arrangement, and output routing information. This unit allows
multiple projects to be created as long as internal memory space is available.
TRACK
Tracks consist of sample players (sample tracks only), amplifier envelope (sample tracks only), insert effects, and sequences. Two track types exist:
sample tracks and through tracks.
A sample track is used when setting a sample in internal memory as a sound source. A through track is used when setting an external input as a sound
source.
Sound sources can thus be assigned like follows: a bass drum to track 1, a snare drum to track 2, and a synthesizer connected to an external input to
track 3.
SCENE
Scenes store 16 patterns and information on the assignments to sample tracks.
Since the samples to assign to tracks can be changed for each scene, the tune can be greatly changed by changing the scene.
PATTERN
A pattern combines the sequences to create in the 16 tracks and is one finished section of a performance. A pattern length can be set on a step level
from a minimum of 4 steps to a maximum of 4 bars (64 steps).
ARRANGEMENT
An arrangement is created by the ARRANGER function which arranges and plays patterns in order. The playback count and BPM can be set individually for each pattern. Editing of an arrangement is performed in the ARRANGER screen, and you can duplicate, paste, delete, and listen to patterns.
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Operation
Starting the system
A confirmation pop-up appears.
Operation
1 Make all the connections, then plug the power cord
into a power outlet.
3 Turn the rotary selector to select a demo project and
then press the rotary selector.
= Connections (p.​5​)
2 Press the [u] switch on the rear panel of the unit.
This unit’s indicators light up and the power turns on.
4 Tap [OK].
Tap [OK] to load the project.
Loading a project
The following explanations starts from the home screen. To go to the
home screen, press the [HOME] button.
1 Tap [
PROJECT].
The PROJECT screen appears on the touch display. In the project screen,
you can perform operations such as loading and saving projects.
Playing and stopping a pattern
Press the [d] button.
2 Turn the rotary selector to select [OPEN] and then
press the rotary selector.
The project list appears.
! To return to a higher level, press the [BACK] button or tap
[ BACK] on the touch display.
The current pattern of the demo project plays. The [d] button is lit in
green during playback.
! Pressing the [d] button during playback pauses playback.
! Pressing the [g] button during playback stops playback while
allowing reverberations and other sound to remain, and returns
to the beginning of the pattern. Pressing the [g] button again
stops all sounds including the reverberations.
Changing the BPM
1 Tap [BPM/QUANTIZE].
The BPM/QUANTIZE pop-up appears.
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2 Set the BPM value.
2 Press a bar selection key.
Set the length of the pattern on a bar level. The bar selection keys from
bar selection key [1] to the pressed bar selection key light in blue.
! Pressing the [PATTERN] button ends the pattern length setting
mode.
Loading a sample to a track
1 Tap the track to which you wish to load the sample
and then tap again while selected.
The track menu screen appears.
! You can also go to the track menu screen by turning the rotary selector to select a track and then pressing the rotary selector.
The BPM value can be set in the following two ways.
! Tap [TAP] at least two times with a finger in time with the quarter notes.
— The average value of the interval at which [TAP] was tapped by a
finger is set as the BPM.
! Tap to select the BPM display area and then turn the rotary selector.
— The BPM value is changed.
— If the rotary selector is turned while pressing the [SHIFT] button,
the BPM can be set in 0.1 increments.
Switching the pattern
1 Press the [PATTERN] button.
The unit enters the pattern switching mode and the [PATTERN] button
lights in white. The 16-step keys are lit in the current scene color during
pattern switching mode.
! 16 patterns can be held in one scene. Each pattern is assigned to
one of the 16-step keys.
! All patterns with a sequence recorded are dimmed, all patterns
without a sequence recorded are off, and the current scene is full
lit.
2 Tap [BROWSE].
The browse screen appears. In the browse screen, you can search for
samples and load samples to tracks.
! You can also go to the browse screen by turning the rotary selector to
select [BROWSE] and then pressing the rotary selector.
2 Press a 16-step key with a sequence recorded.
The pattern assigned to the pressed 16-step key plays.
! Pattern switching timing will be in accordance with the
PATTERN QUANTIZE setting value set in UTILITY.
! The pressed 16-step key flashes during pattern switching.
! Exit pattern switching mode by pressing [PATTERN] button.
Switching the scene
1 Press the [SCENE] button.
The unit enters the scene switching mode and the [SCENE] button lights
in white. The 16 step keys are lit in the scene colors during scene switching mode.
! 16 scenes can be held in one project. Each scene is assigned to
one of the 16 step keys.
! All patterns with a sequence recorded are dimmed, all patterns
without a sequence recorded are off, and the current scene is full
lit.
2 Press a 16-step key with a sequence recorded.
The scene is selected, and the unit switches to the state for selecting a
pattern in that scene.
! For details on switching the pattern, refer to Switching the
pattern.
! Exit scene switching mode by pressing the [SCENE] button.
! If the mode is exited without switching the pattern, the scene
returns to the one selected immediately before.
Changing the length of a pattern
1 Press the [PATTERN] button while pressing the [SHIFT]
button.
The unit enters the pattern length setting mode and the [PATTERN] button lights in white. The 16 step keys are lit in white and the bar selection
keys are lit in blue during pattern length setting mode.
! A pattern length from a minimum of 8 steps to a maximum of 64
steps can be set.
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3 Tap [FILTER TYPE] and select [FOLDER].
The internal memory and USB device details are displayed in a tree on
the right part of the touch display.
4 Turn the rotary selector to select the sample you wish
to load and then press the rotary selector.
The sample is loaded to the track, and the name of the loaded sample is
displayed at the top right of the screen.
Muting a track (MUTE mode)
The track corresponding to a performance pad can be muted by pressing
the [MUTE] button.
1 Press the [MUTE] button.
The [MUTE] button lights in white.
2 Press the performance pad corresponding to the track
you wish to mute.
Operation
The performance pad corresponding to the muted track turns off.
! Mute can be set for multiple tracks at the same time.
! To cancel mute, press the performance pad corresponding to the
muted track again.
! If a performance pad is pressed while pressing the [SHIFT] button,
the corresponding tracks other than that are muted. Performing the
same operation again cancels mute for all of them.
3 Press the [MUTE] button again.
The [MUTE] button turns off and the mute mode ends.
! Press the rotary selector when a folder is selected opens or closes
the folder.
! Turning the rotary selector while pressing the [SHIFT] button moves
the focus on a folder basis (sample file lines are skipped).
Using the performance pads
Playing a sample sound
1 Press the [SLICE] button to turn the function off.
The [SLICE] button is set to the off state.
2 Press the [SCALE] button to turn the function off.
The [SCALE] button is set to the off state.
3 Hit the performance pads.
The sample assigned to each performance pad plays.
Recording a performance (dynamic
recording)
1 Press the [k] button.
The [k] button lights in red and recording is enabled.
2 Press the [d] button.
The [d] button lights in green and the sequence plays while recording
is enabled.
3 Hit the performance pads to record triggers.
A trigger is recorded at the timing that the pad is tapped. The step key to
which the trigger was input lights or flashes in the track color.
Playing a slice performance (SLICE mode)
Sliced sample sounds corresponding to performance pads can be
played by pressing the [SLICE] button.
1 Select the track that has the sample for which you
wish to play a slice performance assigned.
= Switching the track (TRACK mode) (p.​13​)
2 Press the [SLICE] button.
The [SLICE] button lights in white.
! The sample is sliced equally into 16 slices and the slices are
assigned in order to the performance pads.
3 Hit the performance pads.
The sample assigned to each performance pad plays.
4 Press the [SLICE] button again.
The [SLICE] button turns off and the slice performance mode ends.
Playing a scale performance (SCALE mode)
A samples of a scale corresponding to performance pads can be played
by pressing the [SCALE] button.
1 Select the track that has the sample for which you
wish to play a scale performance assigned.
= Switching the track (TRACK mode) (p.​13​)
2 Press the [SCALE] button.
The [SCALE] button lights in white.
! The sample ascends by each semitone on the chromatic scale, treating the bottom left performance pad as the keynote.
3 Hit the performance pads.
The sample with the scale assigned to each performance pad plays.
Using the operation modes of the
performance pads
4 Press the [SCALE] button again.
The [SCALE] button turns off and the SCALE mode ends.
Four operation mode types are available.
Switching the track (TRACK mode)
The track corresponding to a performance pad can be switched by pressing the [TRACK] button.
1 Press the [TRACK] button.
The [TRACK] button lights in white.
2 Press the performance pad corresponding to the track
to which you wish to switch.
The track corresponding to the pressed performance pad is set as the
current track.
3 Press the [TRACK] button again.
The [TRACK] button turns off and the track selection mode ends.
En
13
Using the step keys parameter
adjustment knobs
Programming triggers (step recording)
1 Tap a track for step recording.
Inputing parameter changes on a step
level (step modulation)
1 Tap the track which you wish to change and tap again
to enter.
The track menu screen appears.
! You can also go to the track menu screen by turning the rotary selector to select a track and then pressing the rotary selector.
The sequence of the selected track is indicated on the 16-step keys.
! A track can also be selected by turning the rotary selector.
! A track can also be selected by hitting a performance pad while the
[TRACK] button is in the ON state.
2 Tap [PLAYBACK] and tap again in the selected state.
The playback screen appears.
! You can also go to the playback screen by turning the rotary selector
to select [PLAYBACK] and then pressing the rotary selector.
2 Press the 16-step keys to input triggers.
The step keys corresponding to the programmed sequence lights in the
track color.
Changing track parameters
1 Press the [HOME] button.
The HOME screen appears.
2 Select the track that has the sample for which you
wish to change the parameters assigned.
= Switching the track (TRACK mode) (p.​13​)
3 Turn the parameter adjustment knobs.
The parameter corresponding to each parameter adjustment knob
changes. The parameter values are displayed at the bottom of the touch
display.
! Turn the parameter 1 adjustment knob (changes the volume).
The volume of the track changes.
! Turn the parameter 2 adjustment knob (changes the panning
position).
The panning position of the track changes.
! Turn the parameter 3 adjustment knob (changes the pitch of the
sound).
The sound pitch of the track changes.
! Turn the parameter 4 adjustment knob (sets the time stretch).
The method of stretching a sample to synchronize the BPM is set.
! Turn the parameter 5 adjustment knob (sets loop playback).
Sample loop playback is switched.
! Turn the parameter 6 adjustment knob (sets the sample playback
method).
The method of playing of a sample in response to a trigger is
switched.
! For details on the operation when each adjustment knob is turned,
refer to Making overall settings, adjustments, and checks (HOME)
(p.​18​).
14
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3 Turn a parameter adjustment knob while pressing the
16-step key of the step for which you wish to change the
parameter.
! The name of a parameter target for step modulation is red.
Using the touch strip function
3 Press and hold down the performance pad that has
the sample for which you wish to change the parameter
assigned.
The sample sound assigned to the performance pad plays.
Using PITCH
1 Press the [MODE] button to select [PITCH].
2 Press and hold down the performance pad that has
the sample for which you wish to change the pitch
assigned.
The sample sound assigned to the performance pad plays.
3 Touch the touch strip to change the parameter.
The pitch of the sample sound changes according to position touched
on the touch strip. Also, the touch strip indicator of the position touched
on the touch strip lights.
! The range for changing the pitch using the touch strip is as follows.
Very bottom: -2 semitones
Very top: +2 semitones
! Pressing a performance pad from the state of touching the touch
strip also changes the pitch.
! The effect using the touch strip only operates while you continue
pressing a performance pad. It cannot be used in a sequence.
Using REPEAT
1 Press the [MODE] button to select [REPEAT].
[REPEAT] of the [MODE] indicators lights.
! Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l [REPEAT] l [USER1] l [USER2] l and so
on.
2 Press and hold down the performance pad that has
the sample you wish to repeatedly play assigned.
The sample sound assigned to the performance pad plays.
3 Touch the touch strip to change the parameter.
The sample sound plays repeatedly according to position touched on the
touch strip. Also, the touch strip indicator of the position touched on the
touch strip lights.
! The range for the repeat interval using the touch strip is as follows.
1/4 beat (quarter note) l 1/8 beat (eight note) l 1/16 beat (sixteenth note) l 1/32 beat (thirty-second note)
! Pressing a performance pad from the state of touching the touch
strip also plays the sample sound repeatedly.
! The effect using the touch strip only operates while you continue
pressing a performance pad. It cannot be used in a sequence.
4 Change the force applied to the performance pad.
The sample volume changes according to the increase or decrease in
force applied to the performance pad. Pressing with a stronger force
increases the volume and pressing with a weaker force decreases the
volume.
The sample sound changes according to position touched on the touch
strip. Also, the touch strip indicator of the position touched on the touch
strip lights.
! Pressing a performance pad from the state of touching the touch
strip also plays the sample sound repeatedly.
! The effect using the touch strip only operates while you continue
pressing a performance pad. It cannot be used in a sequence.
Using HOLD
Operation
[PITCH] of the [MODE] indicators lights.
! Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l [REPEAT] l [USER1] l [USER2] l and so
on.
4 Touch the touch strip to change the parameter.
1 Press the [HOLD] button.
The [HOLD] button lights.
2 Touch the touch strip.
Hold is performed and the touch strip indicator lights at the position the
touch strip was last touched.
! If the mode is switched, hold is canceled and the [HOLD] button
turns off.
Using the analog filter
Use the dials to sculpt your sound – manipulating Drive, Cut Off and
Resonance – and add true analogue warmth and presence.
1 Press the [ACTIVE] button.
The analog filter effect is enabled (activated). In the active state, the
button is lit in red.
2 Turn the [LOW PASS CUTOFF] control.
The low-pass filter’s cutoff frequency changes.
! Turning the control counterclockwise moves the cutoff frequency
toward the lower frequencies, and turning it clockwise moves the
cutoff frequency toward the higher frequencies.
3 Turn the [LOW PASS RESONANCE] control.
The low-pass filter’s resonance changes.
! Turning the control counterclockwise reduces the resonance of
sound in the vicinity of the cutoff frequency, and turning it increases
the resonance.
4 Turn the [HIGH PASS CUTOFF] control.
The high-pass filter’s cutoff frequency changes.
! Turning the control counterclockwise moves the cutoff frequency
toward the lower frequencies, and turning it clockwise moves the
cutoff frequency toward the higher frequencies.
5 Turn the [DRIVE] control.
The analog filter’s drive amount is adjusted.
! Turning the control counterclockwise reduces the effect, and turning
it clockwise increases the effect.
! If the effect is made large, the output sound may be distorted. When
that happens, the OVER indicator lights in amber so that you can
know that a distortion effect is occurring due to the analog filter
circuit.
Using with USER setting
1 Press the [MODE] button to select [USER1] or [USER2].
[USER1] or [USER2] of the [MODE] indicators lights.
! Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l [REPEAT] l [USER1] l [USER2] l and so
on.
2 Set the parameters to be changed with [USER1] or
[USER2].
Configure the settings of the parameters on the TOUCH STRIP SETTING
(USER1) screen or TOUCH STRIP SETTING (USER2) screen.
= Switching the track (TRACK mode) (p.​13​)
En
15
Saving a project
1 Tap [
PROJECT].
The PROJECT screen appears on the touch display. In the project screen,
you can perform operations such as loading and saving projects.
2 Turn the rotary selector to select [SAVE] and then
press the rotary selector.
A saving window pops up. The progress is indicated by a progress bar in
the pop-up screen.
! When saving is completed, the pop-up windows disappears and the
project screen appears.
! To change the project name and then save the project, select
[SAVE AS], enter a project name, and then save the project.
Quitting the system
Press the [u] switch on the rear panel of the unit.
! Do not disconnect the USB device or turn off this unit’s power
while the USB indicator is lit or flashing. Doing so could delete this
unit’s management data and damage the USB device, making it
impossible to read.
16
En
Overall map of graphical user interface screens
HOME
TRACK MENU
BROWSE
SAMPLING/
EDIT
Overall map of graphical user interface screens
PLAYBACK
AMP ENVELOPE
PROJECT
FX1
TRACK SETTING
SEQUENCE
MIXER
MASTER/
SEND FX
ARRANGER
OUTPUT SETTING
UTILITY
TOUCH STRIP
SETTING
TOUCHPANEL
CALIBLATION
POPUP
BPM/
QUANTIZE
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
!
SCENE MANAGER
HOME (p.​18​)
TRACK MENU (p.​30​)
PROJECT (p.​19​)
TRACK SETTING (p.​21​)
MIXER (p.​22​)
ARRANGER (p.​26​)
UTILITY (p.​42​)
BROWSE (p.​31​)
SAMPLING/EDIT (p.​33​)
PLAYBACK (p.​35​)
AMP ENVELOPE (p.​37​)
FX1 (p.​38​)
SEQUENCE (p.​40​)
MASTER/SEND FX (p.​25​)
OUTPUT SETTING (p.​23​)
TOUCH STRIP SETTING (p.​43​)
TOUCH PANEL CALIBRATION (p.​44​)
BPM/QUANTIZE (p.​27​)
SCENE MANAGER (p.​27​)
En
17
Making overall settings, adjustments, and
checks (HOME)
This screen serves as the base of all screens. It allows you to check the
assignment status of the performance pads and the status of each track.
ACTIVE/MUTE
If the [MUTE] is performed by pad operation, the indicators in the area
indicating the track number are all grayed out.
Track attribute
This indicates the attribute of the track that is set in the track menu.
! The sound stops when the attribute is switched, so the switch is
performed not in this screen but in the track menu of each track.
SMPL: SAMPLE track
Track buttons
This track plays a sample sound source.
For details on the displayed content of a SAMPLE track, refer to Display
of name of assigned sample.
Track selection
Selected state
THRU: THROUGH track
Unselected state
One of the tracks is always selected. Track 1 at the bottom left is selected
by default.
A track can be selected by tapping. Tapping the selected track again (or
pressing the rotary selector) switches to the track menu screen.
If you turn the rotary selector, the track selection position moves. Turn
it clockwise to move the position in ascending order from track 1 to 16,
and then from 16 back to 1. Turn it counterclockwise to move the position in the reverse direction.
! For details on the content displayed in the track button, refer to
Displayed contents.
Displayed contents
An external input becomes the sound source, so the sample name disappears and the input source is displayed.
TRIGGER MODE and LOOP
This displays the state of how the assigned sound is played.
The turning on and off of LOOP has an effect both during a pad performance and during a sequence performance, but TRIGGER MODE has
an effect only during a pad performance.
! In the case of GATE, the sample plays only while the pad is pressed.
! In the case of One Shot, the sample is triggered the instant the
performance pad is pressed, and plays only for the specified time.
SAMPLE track
Display of name of assigned sample
If a sample is assigned to a track, the name of the assigned sample is
displayed.
If the sample name will not fit within the button, part of it is omitted and
the omitted part is replaced with “...”
!
LOOP
TRIGGER MODE
OFF
One Shot
OFF
GATE
ON
One Shot
ON
GATE
This can be switched with the parameter adjustment knobs at the bottom of the
display.
Status display of TIME STRETCH
This can be switched between three statuses: OFF n RSMPL
(Resample) n M.TMP (Master Tempo).
18
En
RESAMPLE (RESMPL):
Synchronizes the sample to the BPM, but changes the pitch (variable
speed playback). This is suitable for a drum loop, etc.
MASTER TEMPO (M.TMP):
Synchronizes the sample to the BPM, but does not change the pitch
(MASTER TEMPO playback). This is suitable for a melody loop, etc.
Fixed display area
1
7
2
6
5
4
The default varies depending on the analysis result of the sample.
When 1SHOT sound source: OFF
When LOOP sound source: MASTER TEMPO
3
1Screen information display
5LOOP
Displays the name of the screen currently displayed.
Switches loop playback on/off.
2Status display
Displays the status of the connection with an external device or the
status of a sequence.
Tap this to go to various screens. You can go to the following
screens.
! The indicator of the button for the displayed screen lights.
: TRACK SETTING
: MIXER
: ARRANGER
: UTILITY
Switches the method of displaying a sample in response to a trigger.
One Shot:
When the performance pad is hit, the sample plays to the end.
GATE:
Plays the sample only while the performance pad is pressed.
7MASTER level meter
The MASTER level meter is displayed on the right side of the screen.
When operating [VOLUME] of each track in the touch display, adjust
the volume so that the peak becomes close to 0 dB.
! A peak hold display function is provided, and the detected maximum level position is displayed. After that, the indication disappears if an even larger signal is not detected within a certain
period of time (about 500 ms).
4TIME display
Displays the current playback position.
The display unit is [BAR:BEAT:STEP].
5SCENE/PATTERN button
Managing project files (PROJECT)
Opens the SCENE MANAGER pop-up.
Displays the current scene number and pattern number.
Operations such as configuration, loading, and saving can be performed
on a project level.
6BPM/QUANTIZE button
Creating a new project
Opens the BPM/QUANTIZE pop-up.
Displays the current BPM value and QUANTIZE value.
1 Tap [
7PROJECT button
PROJECT].
The PROJECT screen appears on the touch display. In the project screen,
you can perform operations such as loading and saving projects.
Opens the project screen.
A project can be created, loaded, saved, and deleted.
Parameters (HOME)
7
Making overall settings, adjustments, and checks (HOME)
3Menu button
6TRIGGER MODE
2 Turn the rotary selector to select [CREATE NEW] and
then press the rotary selector.
A confirmation pop-up screen appears.
1
2
3
4
5
6
1VOLUME
Sets the volume of the track.
2PAN
Sets the panning position of the track.
3PITCH
Sets the sound pitch for during sample playback.
4TIME STRETCH
Sets the method of stretching a sample to synchronize the BPM.
OFF:
Plays the sample in its current state without synchronizing it to the
BPM. This is suitable for one shot of a drum, etc.
! If a new project is created without saving after an existing project has
been changed, the unsaved project will be lost.
En
19
3 Tap [OK].
A window will pop up asking you to name the project together with an on
screen keyboard.
4 Enter the project name with the software keyboard
and tap [CREATE].
A new project is created and the main screen appears.
2 Turn the rotary selector to select [OPEN] and then
press the rotary selector.
The project list appears.
! To return to a higher level, press the [BACK] button or tap [
on the touch display.
BACK]
3 Turn the rotary selector to select a demo project and
then press the rotary selector.
A confirmation pop-up appears.
! When a USB device is inserted, any project in the USB device is also
displayed in the same list. At that time, the USB mark is displayed on
the right edge of the list.
Opening a project
An existing project can be opened.
1 Tap [
PROJECT].
The PROJECT screen appears on the touch display. In the project screen,
you can perform operations such as loading and saving projects.
20
En
4 Tap [OK].
When [OK] is tapped, the project opens.
Saving a project
1 Tap [
PROJECT].
The PROJECT screen appears on the touch display. In the project screen,
you can perform operations such as loading and saving projects.
Deleting a project
Turn the rotary selector to select [DELETE] and then
press the rotary selector.
An existing project can be deleted.
A saving window pops up. The progress is indicated by a progress bar in
the pop-up screen.
Changing the settings of the entire track
(TRACK SETTING)
The settings of each pad can be configured.
! When saving is completed, the pop-up windows disappears and the
project screen appears.
Making overall settings, adjustments, and checks (HOME)
2 Turn the rotary selector to select [SAVE] and then
press the rotary selector.
VELOCITY
[VELOCITY] of a pad can be enabled or disabled.
When this is ON, the playback volume of the sound source changes
according to the strength that the pad is hit.
When this is OFF, the sound source plays at a fixed volume which is
dependent on [VELOCITY] set in [AMP ENVELOPE].
The default varies depending on the analysis result of the sample.
When 1SHOT sound source: ON
When loop sound source: OFF
CHOKE
! To change the project name and then save the project, select
[SAVE AS], enter a project name, and then save the project.
! If the [SAVE TO USB] button is tapped when a USB device is
inserted, the project is saved to the USB device.
Exclusive control between tracks can be set.
Tracks set to the same CHOKE No. become unable to be played at the
same time.
! “--” (none), [1], [2], [3], [4], [5], [6], [7], or [8] can be selected.
! The default is “--” (none).
PAD COLOR
The track color can be set to any of 16 colors.
En
21
Adjusting the volume of each track (MIXER)
The volume levels can be adjusted at the same time while looking at the volume levels, panning positions, and SEND amounts of multiple tracks.
The selected track has a frame.
Turning the rotary selector moves the frame to change the selected track.
The frame moves between tracks 1 to 16, and the selected track is linked to the selection in the HOME screen.
The following elements are inside the frames of tracks 1 to 16.
! PAN position
! SEND amount
! Level meter
! Volume fader position
! Track number and track color
The following elements are inside the SEND and MASTER tracks.
! Level meter
! Volume fader position
Parameters (MIXER)
The parameters of tracks 1 to 16 can be operated using [VOLUME], [PAN], and [SEND AMOUNT] at the bottom of the MIXER screen. When the numerical values of the parameters are set for each of the tracks, they can be reflected in the elements of the selected track as they are linked with these
numerical values.
Furthermore, [HEADPHONES], [SEND], and [MASTER] at the bottom of the MIXER screen are parameters that can operate the volume of the headphones, volume of the SEND tracks, and volume of the MASTER tracks.
! When the rotary selector is turned to move the focus from track to track, the [VOLUME], [PAN], and [SEND AMOUNT] parameters change as they
reflect the values set for each track. The [HEADPHONES], [SEND], and [MASTER] parameters are setting values which are common in the MIXER
screen. Even when the focus is moved to another track by turning the rotary selector, they do not change.
1
1VOLUME
Sets the volume of the track.
2PAN
Sets the panning position of the track.
3SEND AMOUNT
Sets the send amount for SEND FX of the track.
22
En
2
3
4
5
6
4HEADPHONES
Adjusts the volume of headphones.
5SEND TRACK
Adjusts the volume of the SEND tracks.
6MASTER TRACK
Adjusts the volume of the MASTER tracks.
Setting the output from each output terminal (OUTPUT SETTING)
OUTPUT SETTING screen
The output bus of each ASSIGNABLE OUT terminal, level, and output channel to send to the headphone terminal can be set.
2
1ASSIGN MODE button
2HP CUE button
[M + 6CH] mode: Outputs the master tracks from [OUT1-2], and also
allows sending to the remaining six output terminals on an individual
track level.
[8CH] mode: Allows setting which of the eight output terminals to
send tracks on an individual track level.
1 When the list pop-up appears, turn the rotary selector to select
the mode.
2 Press the rotary selector to enter the selection.
Select which of the following to listen to with the headphones:
[MASTER] (stereo) / [OUT1-2], [OUT3-4], [OUT5-6], [OUT7-8] (stereo), [1], [2], [3], [4], [5], [6], [7], [8] (monaural).
! When [ASSIGN MODE] is [M + 6CH], [OUT1-2], [1], and [2] cannot be selected.
1 When the list pop-up appears, turn the rotary selector to select
the output.
2 Press the rotary selector to enter the selection.
Parameters (OUTPUT SETTING)
The [VOLUME], [PAN], and [OUT ASSIGN] settings of each track and the headphones output level and master level can be set.
When the parameter 3 adjustment knob is turned, the output destination setting changes, and the same information is displayed at the top of the
MIXER screen.
! In [M + 6CH] mode, the [--] display is the default. In this state, only the master tracks output from [OUT1-2]/[MASTER] are assigned.
At this time, if, for example, [OUT3-4] are specified, the assignments of the master tracks are kept as is and the audio will be output to [OUT3-4].
This allows you to output the tracks before mixing individually from different outputs while outputting the master tracks from the main speakers.
Making overall settings, adjustments, and checks (HOME)
1
[M + 6CH] mode example
1
2
3
4
5
En
23
[8CH] mode example
1
2
3
4
5
1VOLUME
Sets the volume of the track.
2PAN
Sets the panning position of the track.
3OUT ASSIGN
Sets the output destination of the track.
4HEADPHONES
Adjusts the volume of headphones.
5MASTER TRACK
Adjusts the volume of the MASTER tracks.
Other information
! The SEND FX/MASTER FX effects are applied only to the master tracks.
! The SEND FX/MASTER FX effects are not applied to any of the following: [OUT1-2], [OUT3-4], [OUT5-6], [OUT7-8] (stereo), [1], [2], [3], [4], [5], [6],
[7], [8] (monaural).
24
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Setting the send effects (MASTER/SEND FX)
Initial state
The SEND FX selection screen is displayed as a pop-up by the tap operation.
The focus is on the effect selected for the current mode, and the effects that cannot be selected for that mode are grayed out.
Turn the rotary selector to move the focus, and then press the rotary selector to enter the selection. Alternatively, you can move the focus by tapping,
and then enter the selection by tapping again.
When the selection is entered, the list disappears and the selected effect enters the mounted state.
[Delay] and [Reverb] are in a selectable state.
Making overall settings, adjustments, and checks (HOME)
SELECT FX
Parameters (MASTER/SEND FX)
MASTER/SEND FX are not target for step modulation, so the parameter changes cannot be recorded.
The last setting values from the last time of use are stored for the parameters (last memory specification).
En
25
Creating tracks by arranging the created patterns (ARRANGER)
1
2
3
4
5 6
7
1ARRANGEMENT
Play an arrangement.
Each tap of the [ARRANGEMENT] button switches this ON/OFF. The
default is OFF.
ARRANGEMENT button on (ON): Plays and outputs the patterns
created with the arranger.
[ARRANGEMENT] button off (OFF): Plays and outputs the current
pattern.
! Pressing [SHIFT] + rotary selector when [ARRANGEMENT] is
ON plays from the place with the focus.
2COPY
Copies a pattern.
If the focus is moved to the row of the pattern setting you wish to
copy while turning the rotary selector and then the [COPY] button is
tapped, the pattern setting is copied to the clipboard.
3PASTE
Pastes a pattern.
If the [PASTE] button is tapped, the copied pattern setting is inserted
directly before the row with the focus.
! Pasting is not performed by overwriting the row where the pattern is pasted but always inserts a row.
4DELETE
If the [DELETE] button is tapped, the row with the focus is deleted.
5Arrangement display area
No.: This is the arrangement row number.
SCENE: This is the scene number.
PATTERN: This is the pattern number.
BPM: This is the BPM value which is set individually.
6Playback position display
The [d] mark is displayed at the place where the arrangement is
playing.
7Focus position
Turn the rotary selector to move the focus up and down.
If the rotary selector is pressed, the current pattern is inserted
directly before the row with the focus.
If the parameter adjustment knobs of parameters 1 to 4 are operated
with END OF ARRANGEMENT at the very bottom, a row with a pattern set is added automatically.
If the rotary selector is turned to move the focus, the [SCENE],
[PATTERN], [REPEAT], and [BPM] at the bottom are switched to the
setting values of the selected row.
! Pressing [SHIFT] + pressing the rotary selector plays
[ARRANGEMENT] from that row.
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Parameters (ARRANGER)
1
2
3
4
5
6
1SCENE
Selects the scene.
Turning the pattern 1 adjustment knob changes the scene number of
the row with the focus.
2PATTERN
Selects the pattern.
Turning the pattern 2 adjustment knob changes the pattern number
of the row with the focus.
3REPEAT
Selects the number of times to play.
Turning the pattern 3 adjustment knob changes the number of
repeats of the row with the focus.
4BPM
Sets the BPM.
Turning the pattern 4 adjustment knob changes the BPM of the row
with the focus.
When BPM is “--,” playback is with the BPM value set immediately before.
5HEADPHONES
Sets the volume of headphones.
Turning the pattern 5 adjustment knob changes the HEADPHONES value.
6MASTER
Sets the master volume.
Turning the pattern 6 adjustment knob changes the MASTER value.
Changing this unit’s settings (UTILITY)
You can check various information such as the screen contrast, performance pad sensitivity, unit settings, firmware version, and internal
memory free space.
BACK button
Operation with hardware
Rotary selector
The focus can be moved by turning the rotary selector.
Pressing the rotary selector enters or moves between the items and
selection options.
Pressing the [BACK] button closes the screen, etc. and returns to the
previous screen.
When the focus is on the selection option side, pressing the [BACK] button moves the focus to the item side.
Pressing the rotary selector enters or moves between the items and
selection options.
Setting BPM and quantize (BPM/QUANTIZE)
BPM setting, [NUDGE], [TAP], and other operations related to playing sequences can be performed.
1
2
3
5
1TAP button
Tapping this multiple times to match the beat sets the BPM value to
match that interval.
2BPM
This is the current BPM value of the pattern. It can be changed by
turning the rotary selector.
Pressing [SHIFT] + turning the rotary selector changes the fractional
value.
3SWING
The [SWING] value can be set.
4NUDGE button
The offset from a sound source for which a synchronized performance is being performed can be corrected manually by slightly
advancing or delaying the BPM of the playing pattern.
5QUANTIZE button
Quantize values when a performance pad is hit during sequencer
playback can be set.
Making overall settings, adjustments, and checks (HOME)
4
Managing scenes and patterns (SCENE MANAGER)
Scenes and patterns can be copied and deleted in the graphical user interface.
Each scene has its own unique color, and the patterns within a particular scene are also represented with the same color as the scene.
The LEDs of the 16 step keys of the hardware also light in the same colors when the mode is switched to SCENE/PATTERN selection mode.
Tapping the [5] button at the top right of the display or pressing the [BACK] button closes the screen.
En
27
Selecting a scene and pattern
Select the scene and pattern to set as the current ones.
Turn the rotary selector to select a scene, and move the focus to the patterns by pressing the rotary selector. Then, turn the rotary selector to select a
pattern and enter the pattern by pressing the rotary selector. The same operation can also be performed by tapping the buttons on the touch display.
If the pattern is switched during playback, the switching timing will be in accordance with the PATTERN QUANTIZE setting value set in UTILITY.
! If the screen is closed by touching the [5] button or pressing the [BACK] button without entering the pattern, the pattern will not be changed.
Turn the rotary selector clockwise
Press the rotary selector
Scene and pattern states
Button with focus on it
This is the button on which the focus has been placed by tapping or turning the rotary selector. A white frame is displayed around the button.
Focus
No focus
Current button
This is the button that is currently set. The indicator at the top of the button is lit in white.
The indicator flashes white for the button when waiting for the pattern to change during playback.
Current
Not current
Button with a sequence recorded
This is a scene button with at least one pattern recorded or a pattern button with a sequence recorded.
The button is lit in the scene color.
Recording
28
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No recording
Scene colors
The colors set for the 16 scenes are shown in the figure below.
Tapping the [COPY] button copies the selected scene or pattern to the clipboard.
If something is already copied to the clipboard, tapping the [COPY] button again overwrites the clipboard.
! The scene or pattern that is copied has an indicator to indicate that it is copied.
PASTE
Tapping the [PASTE] button pastes the scene or pattern that was copied to the clipboard to the selected location.
The button cannot be pressed if nothing is copied to the clipboard. In that case, the [PASTE] button is grayed out. Furthermore, the [PASTE] button can
also not be tapped when the focus is on a pattern while a scene is in a copied state or vice versa. In that case too, the [PASTE] button is grayed out.
DELETE
A scene or pattern that has been selected by tapping can be deleted.
A confirmation pop-up is displayed when deleting a scene or the pattern currently playing.
En
Making overall settings, adjustments, and checks (HOME)
COPY
29
Adjusting track parameters (TRACK MENU)
You can switch to the display of the selected track or each detailed setting screen.
Module selection
One of the buttons is selected. The [BROWSE] button is selected by default.
The focus is displayed on the selected button. If you tap or turn the rotary selector, the button selection position moves.
! When moving the button selection position by turning the rotary button, turn it clockwise to move the position in the ascending order from
[BROWSE] to [SEQUENCE]. The position returns to [BROWSE] after [SEQUENCE]. Turn it counterclockwise to move the position in the reverse
direction to clockwise.
! When the focus is on any of [PLAYBACK] to [SEQUENCE], the parameters in the corresponding detailed setting screen can be operated with the
parameter adjustment knobs. When the focus is on the [BROWSE] and [SAMPLING/EDIT] buttons, the parameters and parameter flags disappears.
1
2
3
4
5
6
This button group is arranged to make it easy for the user to visualize the flow of sound. Furthermore, the number and types of buttons displayed here
depends on the track attribute.
For details on track attributes, refer to Track attribute switching button on page ​31​.
1PLAYBACK
The PLAYBACK screen can be switched to by selecting with a tap and
then tapping again. Alternatively, you can switch to the screen by selecting this with the rotary selector and then pressing the rotary selector.
2AMP ENVELOPE
The AMP ENVELOPE screen can be switched to by selecting with
a tap and then tapping again. Alternatively, you can switch to the
screen by selecting this with the rotary selector and then pressing
the rotary selector.
The icon of ENVELOPE set in the AMP ENVELOPE screen is displayed in a thumbnail in the button.
! Even if the parameter in ENVELOPE is changed using step modulation, the thumbnail image does not change.
3FX1
The FX screen can be switched to by selecting with a tap and then
tapping again. Alternatively, you can switch to the screen by selecting this with the rotary selector and then pressing the rotary selector.
The icon of FX set in the FX screen is displayed in a thumbnail in the button.
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4SEQUENCE
The SEQUENCE screen can be switched to by selecting with a tap and
then tapping again. Alternatively, you can switch to the screen by selecting this with the rotary selector and then pressing the rotary selector.
The status of the change of each step set in the SEQUENCE screen is
displayed in a small window in the button.
! The timing is changed for each step and a group is created in the
SEQUENCE screen, but when these changes are set, any step with the
timing direction changed is displayed offset from the scale indication.
5BROWSE
The BROWSE screen can be switched to by selecting with a tap and
then tapping again. Alternatively, you can switch to the screen by
selecting this with the rotary selector and then pressing the rotary
selector.
6SAMPLING/EDIT
The SAMPLING/EDIT screen can be switched to by selecting with a tap and
then tapping again. Alternatively, you can switch to the screen by selecting
this with the rotary selector and then pressing the rotary selector.
About module display
Module buttons are highlighted while a 16-step key of a step including
modulated parameters is pressed.
1 The following is an example of when step modulation is performed
for [PITCH] (in PLAYBACK) and [ATTACK] (in AMP ENVELOPE).
2 Press and hold a 16-step key of a step with a parameter modulated.
3 The module button is highlighted and the parameter name is
enclosed with a frame while the button is held down.
THRU
INPUT MONITOR
BYPASS
The track can be output by bypassing [AMP ENVELOPE] and [FX]. The
default is OFF.
Setting the track attribute
The track attribute can be set.
Tapping the [TRACK TYPE] button toggles between [SAMPLE] and
[THRU].
There are the following two types of TRACK TYPE.
1 SAMPLE TRACK
2 THRU TRACK
Adjusting track parameters (TRACK MENU)
An external input can be assigned to a track to apply an effect.
Adjust the [INPUT LEVEL] control on the rear panel of the unit and the
volume of the source device while looking at INPUT MONITOR. At that
time, if the [SOFT LIMIT] button (ON/OFF toggle operation) is pressed,
the limiter input at the input stage is enabled to reduce unnecessary
clipping.
Track attribute switching button
SAMPLE
Sample track
Selecting and loading a sample sound
source (BROWSE)
You can search for sound sources and assign them to tracks.
This mode is for playing an audio sample or a sound source that has
been sampled. If no sound source is assigned to a track, [----] is displayed in the sample name field.
If the [BROWSE] or [SAMPLING/EDIT] button is pressed and a sample
is assigned in the screen of the switching destination, the sound source
becomes set for the track. If you wish to further adjust the sound source
itself, press the [SAMPLING/EDIT] button to switch to the EDIT screen.
Each of [PLAYBACK], [AMP ENVELOPE], [FX 1], and [SEQUENCE] is a
button, and a thumbnail is displayed in a small windows in the button in
accordance with values set in the screen of the switching destination.
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31
FILTER TYPE button
Displays a list for selecting the filtering method during browsing. The display in the right column varies depending on the type selected here.
FOLDER
Filters samples by folder level.
1 Turn the rotary selector to move the focus.
The focus can be moved on a folder bases by pressing [SHIFT] + turning the rotary selector. (The sample file lines are skipped over.)
2 Pressing the rotary selector when a folder is selected opens or closes the folder.
3 Select a sample file in a folder while turning the rotary selector.
4 Pressing the rotary selector when a sample file is selected assigns the selected sample to the current track.
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②
④
③
TEXT
Displays a software keyboard so that you can search for a sound source with a character string.
If you enter characters and then press the [GO] button, the search results are displayed. Only samples containing the entered character string are
displayed in the list.
A search is always performed within all folders.
SORT
Search results can be sorted in alphabetical ascending order and descending order. Each press of
and descending order.
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or
switches between ascending order
PREVIEW button
ASSIGNED SAMPLE button
Automatically begins a preview when a sample is selected during browsing. The preview status can be switched by tapping.
When ON:
When the rotary selector is turned to move the focus, a selected sample
plays once only.
When OFF:
Even if the rotary selector is turned to move the focus, samples are not
played.
! The default is ON.
! If a sample is selected when this is switched from OFF to ON, it plays
once only.
Tapping this jumps to the location of the sound source assigned to that
track.
! This is not displayed when [FILTER TYPE] is [TEXT].
Recording an external input sound and editing a source sound (SAMPLING/EDIT)
An external or internal sound can be recorded, and the waveform of a sound source can be edited.
8
9
1
2
3
1SOURCE
Selects the target for sampling.
The target can be selected from [LINE IN] and [RESAMPLE].
! This cannot be operated during recording.
2REC THRESHOLD
If the input signal exceeds this value during recording standby,
recording begins automatically.
! This cannot be operated during recording.
! The default is OFF.
! OFF / -60 dB to -20 dB / PLAY
4
5
6
7REC
Starts input recording standby.
Tapping this starts standby, and recording starts if the input signal
exceeds [REC THRESHOLD].
! When [REC THRESHOLD] is OFF, the state switches to recording
(lit) the moment this is tapped.
Not standby (off)
Standing by (flashing)
Adjusting track parameters (TRACK MENU)
7
Recording (lit)
3REC LENGTH
Sets the length of time to continue recording from the start of recording. This is dependent on the BPM of the sequencer. When the specified length is reached, recording stops automatically.
! This cannot be operated during recording.
! The default is OFF. When OFF, recording stops automatically
when 32 seconds are exceeded after the start of recording.
! OFF / 1 to 4 (BAR level)
If recording is performed in the state in which a sample is already
assigned, the waveform is overwritten and the sample name at the
top right becomes the [RECORDED TEMP.] indication.
4SELECTION START
Sets the start point of the selection range.
! This cannot be operated during recording.
5SELECTION END
Sets the end point of the selection range.
! This cannot be operated during recording.
6MONITOR LEVEL
Adjusts the volume for when monitoring during recording and
editing.
This can be set from 0 to 127. The default is 100, which does not
change the balance (track volume, panning, headphone balance,
etc.) set with the mixer, etc. The relative volume can be adjusted from
here.
! This can also be operated during recording.
8SOFT LIMITER
A limiter can be applied to the input sound.
! The default is OFF.
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9EDIT
aBAR
Tapping this displays the EDIT list.
Sets the length (number of bars) of the sample. The value of BAR
varies depending on the value that is set here.
bBPM
Sets the BPM of the sample. The value of BPM varies depending on
the value that is set here.
SAVE CHANGES
Saves the selected range as a sample.
A pop-up with a name a consecutive number entered and a software keyboard appear to enable you to assign a name.
The save destination is under TORAIZ/Samples/Saved/[Project name].
1
2
3
1CANCEL
Close the pop-up screen without saving anything.
2SAVE & REPLACE
Assign a name to the edited audio file, save it as a sample file, and close the pop-up. In this case, the sample assigned to the track is replaced with
the saved sample.
! If you wish to use the editing results immediately, select [SAVE & REPLACE].
3SAVE
Assign a name to the edited audio file, save it as a sample file, and close the pop-up. In this case, the sample assigned to the track remains.
! If you wish to chop multiple samples from the same sample and then save them, select [SAVE].
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Setting the playback method of the sample sound source (PLAYBACK)
The playback method of the sound source assigned to the track can be set.
2
3
4
Adjusting track parameters (TRACK MENU)
1
5
5
1PITCH
Sets the sound pitch for during sample playback.
The default is 0.
The setting range varies depending on the TIME STRETCH mode.
! When OFF: -24 to 0 to +24
! RESMPL: [PITCH] is disabled, and depends on BPM.
! M.TMP: -12 to 0 to +12
2START
Sets the start point of the sample playback range. The unit varies
depending on whether [GRID SNAP] is ON or OFF.
! When GRID SNAP is ON: GRID number 1 to XXX (The default is 1.)
!When GRID SNAP is OFF: Number of Sample (The default is 0.)
3LOOP START
When loop playback is ON, the loop start point can be set. This can
be set only between [START] and [END].
The unit varies depending on whether [GRID SNAP] is ON or OFF.
!When GRID SNAP is ON: GRID number 1 to XXX (The default is
the same value as [START].)
!When GRID SNAP is OFF: Number of Sample (The default is the
same value as [START].)
1
4LENGTH
Sets the length of the sample playback range.
The unit is the number of Sample. (The default is the same value as
the length of the assigned sample.)
2
3 4
2
1SLICE GRID
SLICE GRID is visible on the background.
2START/END POINT
5LOOP
Switches sample loop playback.
! When ON: When the playback position reaches [END], playback starts
again from the position of [LOOP START] set in the same screen.
! When OFF: When the playback position reaches [END], playback
ends at the same time.
Waveform display area
Display range
The waveform can be enlarged or reduced by turning the rotary selector. Furthermore, the waveform can be enlarged or reduced vertically by
pressing [SHIFT] + turning the rotary selector.
When the waveform is expanded or reduced in the time axis direction, it
is expanded or reduced with the position of one of START/LOOP START/
END described later as the center.
The range that is played when a performance pad is hit can be set.
3Playback position
Displays the current playback position.
4LOOP START POINT
The range that is played repeatedly when TRIGGER MODE of the
track is [LOOP One Shot] or [LOOP GATE] can be set.
The loop range is highlighted.
5START/LOOP START/END cursors
When [GRID SNAP] is ON, the range snaps to the GRID.
The playback range can be finely set with the parameter adjustment
knobs.
Press SHIFT
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35
Overall waveform display area
GRID SNAP button
Displays the overall waveform of the assigned sample. The playback
range is enclosed in a frame and the loop range is highlighted.
When [GRID SNAP] is enabled, the position of [START], [END], etc. can
be set using the GRID position unit specified in [SET SLICE].
When [GRID SNAP] is OFF, the GRID appears thin.
When the area is zoomed in and tapped, the display position jumps to
the tapped place.
1 Turn the rotary selector to zoom in.
The waveform is enlarged.
When [GRID SNAP] is ON, the GRID appears thick.
2 Tap the left side of the overall waveform (red part).
REVERSE button
Reverse playback can be switched.
When this is ON, the playback direction becomes reverse.
Tap [REVERSE].
Reverse playback is performed.
The display range moves.
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Adjusting the change in volume for sample sound source playback (AMP ENVELOPE)
The change in volume can be set for a sample that is played when a performance pad is hit, a sequence is played, or a trigger received.
6
7
2
3
4
Adjusting track parameters (TRACK MENU)
1
5
1VELOCITY
Sets the maximum value of the sample playback volume.
2ATTACK
Sets the time from when an on trigger is received to when the volume level becomes the maximum (HOLD is reached).
The default is 0. The minimum value is 0 and the maximum value is 32 seconds.
3HOLD
Sets the time from when an on trigger is received to when the volume begins to be attenuated (RELEASE is reached).
The default is [INFINITY].
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4RELEASE
Sets the time from when HOLD is passed to when the volume level becomes 0.
The minimum value is 0. The maximum value is 127. When the parameter 4 adjustment knob is turned clockwise even further from the maximum
value, the value becomes [INFINITY].
The default is 0.
5TRIGGER MODE
How the envelope operates in response to a trigger can be set. This can be selected from the two options [One Shot] and [GATE].
One Shot:
[A] l [H] l [R] are passed with the on trigger, regardless of the length of time that the performance pad is pressed.
GATE:
[A] l [H] l [R] are passed while the performance pad is pressed. When [H] is [INFINITY], moves to [R] with the off trigger.
This is suitable for synthesizer sound and other sound that is sustained.
6SETTING
The AMP ENVELOPE settings can be changed.
[Attack Curve]:
The curve of ATTACK can be changed. It can be switched to [Linear] or [Curve].
[Release Curve]:
The curve of RELEASE can be changed. It can be switched to [Linear] or [Curve].
7SYNC
Whether or not to link the operation of ENVELOPE with the BPM can be set.
The default is OFF.
Applying effects to tracks (FX1)
Effects can be inserted in tracks.
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SELECT FX button
Tapping the [SELECT FX] button displays the FX list.
Turn the rotary to select and then press the rotary selector to enter the
selection.
Effect display panel
This is a panel for visualizing the replacement of the DAW plugin. The controls of each FX are displayed in this panel.
1
Adjusting track parameters (TRACK MENU)
1ON/OFF button
This operates with the same rules as a normal mode selector switch.
When, for example, BPM synchronization is turned ON/OFF, the
track specific parameters are switched. It is lit in the ON state.
About included FX
For the included FX and their parameters, refer to Display of name of
assigned sample on page ​18​.
Parameters (AMP ENVELOPE)
The parameters of INSERT FX can be recorded because they are all step
modulation targets.
FX icon list
CHORUS
FLANGER
DELAY
REVERB
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Adjusting various trigger sequences (SEQUENCE)
The trigger sequence of each track can be offset and otherwise adjusted with a smaller unit than steps.
1
2
3
4
1Trigger type selection buttons
Selects the type of triggers to input.
The default is [FULL].
1 Full trigger (FULL)
SAMPLE, ENVELOPE, and all modulated parameters are
triggered.
2 Half trigger (HALF)
ENVELOPE and modulated parameters are triggered.
3 Parameter trigger (PARAM)
Only modulated parameters are triggered.
2OFF SET
A trigger can be finely adjusted forward or backward. It can be
adjusted up to ±1 step (indicating line directly below adjacent step).
Move the trigger position [b] in the graphical user interface a very
small amount by manipulating this parameter.
! The default is 0.
3RETRIGGER CNT
Set the number of times to input triggers repeatedly over a short
period.
! The default is 1.
! When [RETRIGGER CNT] is two or more, the [b] mark on the
screen is changed to the mark for indicating repeated input (two
[b] arranged vertically).
4RETRIGGER SPD
Sets the speed for re-triggering.
! The default is 1/4 (step).
! When [RETRIGGER CNT] is two or more, the [b] mark on the
screen is changed to the mark for indicating repeated input (two
[b] arranged vertically).
5SHIFT
An input trigger can be offset on a step level (circle shift) within the
range set in [SHIFT AREA].
6SHIFT AREA
Sets the range to apply [SHIFT].
This can be selected from the two types [BAR] and [ALL].
! Specify the operation target step with the hardware buttons.
When no step has been specified, all steps become targets. For
example, all steps are uniformly offset in the case of an offset.
When an individual step is selected by pressing a step key, the
corresponding vertically long [g] and [b] in the graphical user
interface flash.
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5
6
7
7BAR button
This is linked to the bar selection button and the bar to display can
be selected. Furthermore, the indicator of the currently displayed bar
is combined.
Through track
The [LINE IN] external input can be assigned to a track to apply an effect.
Select the input source with the parameter adjustment knobs below the
display and adjust [INPUT LEVEL] on the rear of the unit or the volume
level of the source device while looking at the [INPUT MONITOR].
At that time, if the [SOFT LIMIT] button (ON/OFF toggle operation) is
pressed, the analog limiter input at the input stage is enabled to reduce
unnecessary clipping.
System expansion
When transferring samples from
a PC
When importing sound sources
from a USB device
Connect the USB port on this unit to a computer and switch to
[USB MASS STORAGE MODE] in [UTILITY]. The built-in flash memory
of this unit becomes able to be operated from the computer.
! When disconnecting the connection, perform the disconnect operation from the computer and then disconnect the connection as
described in the pop-up menu.
! Do not disconnect the cable or turn off the power of this unit during
communication with the computer. The data managed on this unit
may be deleted.
When a USB device is inserted into this unit, the [TORAIZ] folder is created automatically. Only sound sources placed in the [Samples] folder in
this [TORAIZ] folder can be read by the BROWSE function (p.​31​).
USB devices
Computer
USB cable
System expansion
When synchronizing with external devices
MIDI cable
Audio cable
Synthesizer, etc.
LAN cable
Audio cable
PRO DJ LINK compatible DJ system
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41
Changing the settings (UTILITY)
If you tap
, the UTILITY screen appears so that you can configure various settings of this unit.
1 Tap [
UTILITY].
The UTILITY screen appears.
! The UTILITY screen can be displayed with the [SHIFT] button
+ [HOME] button.
2 Turn the rotary selector to select the item you wish to
set.
The focus moves.
3 Press the rotary selector to enter the setting value
change state.
The focus moves to the setting value.
4 Turn the rotary selector to change the setting value.
5 Press the rotary selector to enter the setting value.
The focus moves to the setting item.
! If the [BACK] button is pressed during the process, the setting value
will not be changed.
Setting preferences
Options settings
GLOBAL SETTING
INFORMATIONS
!
42
*: Setting upon purchase
En
Setting ranges
Descriptions
TOUCH STRIP SETTING (USER1)
-
Configure the settings of touch strip mode
[USER1].
= Setting the USER mode of the touch strip
(TOUCH STRIP SETTING) (p.​43​)
TOUCH STRIP SETTING (USER2)
-
Configure the settings of touch strip mode
[USER2].
= Setting the USER mode of the touch strip
(TOUCH STRIP SETTING) (p.​43​)
PAD CURVE
Hard 3 to Linear* to Soft 3
Set the volume curve characteristics (velocity
curve) in response to the strength that a pad is
pressed.
PAD THRESHOLD
1 to 16
Set the strength at which to press a pad to start
outputting sound.
PAD SENCITIVITY
1 to 16
Set the strength at which to press a pad to output
at the maximum volume level.
PAD MODE SELECT RESPONSE
IMMEDIATELY*, OVER 1sec.
Set the switching method for when the pad mode
selection button is pressed.
PATTERN QUANTIZE
STEP, BAR, PATTERN*
Set the timing for switching when a pattern is
switched.
SYNC
INTERNAL w/USB MIDI OUT*, INTERNAL w/DIN
MIDI OUT, USB MIDI, PRO DJ LINK
Set the path for SYNCing with this unit.
LCD BRIGHTNESS
1, 2, 3*, 4, 5
Set the brightness of the touch display.
SCREEN SAVER
OFF, ON*
When this is set to [ON], the screen saver starts if
the stopped state, paused state, or the state of no
operation being performed continues for at least
5 minutes.
AUTO STANDBY
OFF, ON*
= About the auto standby function (p.​44​)
USB MASS STORAGE MODE
-
= When transferring samples from a PC (p.​41​)
TOUCH PANEL CALIBRATION
-
= Adjusting the touch panel (TOUCH PANEL
CALIBRATION) (p.​44​)
CHARACTER PRIORITY
Default*, Chinese(simplified characters),
Chinese(traditional characters), Korean
Set the display language to which to give priority
on this unit.
Version No.
-
Displays this unit’s software version.
DISK SPACE
-
Displays the amount of free space in the built-in
flash memory of this unit.
Setting the USER mode of the touch
strip (TOUCH STRIP SETTING)
When the touch strip is touched, the parameters change in accordance
with the custom set values.
! Up to eight parameters can be assigned.
Assign the parameters to operate with USER1 and USER2 of the touch strip.
Customizing
Initial state
If the rotary selector is turned, the focus moves and the assignment
place can be selected.
If the rotary selector is pressed, a parameter selection pop-up appears.
If the parameter to assign is selected with the rotary selector and then
the rotary selector is pressed, the parameter is assigned.
The assigned parameter is displayed.
Deleting
If the [DELETE] button is tapped while the focus is on a parameter to be
deleted, the confirmation dialog box appears.
Changing the settings (UTILITY)
Assigning
The [BOTTOM VALUE] value for the bottom and the [TOP VALUE] value for
the top of the touch strip can be set using the parameter adjustment knobs.
The setting value for each assigned parameter can be set, and the value
of the place with the focus on it is displayed.
If [OK] is tapped, the assignment is deleted.
When this procedure is repeated in the same way to assign multiple
parameters, the parameter names are added to the list.
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43
Parameter
About the auto standby function
The parameters that can be assigned are as follows.
PLAYBACK
AMP ENVELOPE
FX1
SEQUENCE
PITCH
VELOCITY
CHORUS RATE
RETRIGGER CNT
ATTACK
CHORUS WIDTH
RETRIGGER SPD
HOLD
CHORUS PHASE
RELEASE
CHORUS DELAY
CHORUS
MIXRATIO
FLANGER RATE
FLANGER WIDTH
FLANGER PHASE
FLANGER DELAY
FLANGER
FEEDBACK
FLANGER
MIXRATIO
When the auto standby function is turned on, the power is automatically
set to the standby mode after four hours have passed with all of the following conditions met.
— That none of this unit’s buttons or controls are operated.
— The track level indicators are not lit.
— The playback function is not operating.
— That no PRO DJ LINK connections are made.
— That no USB device is connected to the USB device insertion slot
(Type A terminal) on the unit’s top panel.
— That not in USB MASS STORAGE MODE.
! The indicator of the [USB STOP/WAKE UP] button is lit during auto
standby.
! When the [USB STOP/WAKE UP] button is pressed, the standby
mode is canceled.
! This unit is shipped with the auto standby function turned on. If you
do not want to use the auto standby function, set [AUTO STANDBY]
to [OFF].
Adjusting the touch panel (TOUCH PANEL CALIBRATION)
This function is for making adjustments when the touch panel of this unit is not working properly.
Tap [ UTILITY] in advance to display the UTILITY screen.
! The UTILITY screen can be displayed with the [SHIFT] button + [HOME] button.
Press the cross marks on the screen in the order of top left l top right l bottom left l bottom right.
When adjustment is finished, close the TOUCH PANEL CALIBRATION screen.
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Additional information
Troubleshooting
! Incorrect operation is often mistaken for trouble or malfunction. If you think that there is something wrong with this component, check the points
below and the [FAQ] for the [TSP-16] on the Pioneer DJ support site.
http://www.pioneerdj.com/
Sometimes the problem may lie in another component. Inspect the other components and electrical appliances being used. If the problem cannot
be rectified, ask your nearest service center or your dealer to carry out repair work.
! The unit may not operate properly due to static electricity or other external influences. If this happens, normal operation can be sometimes restored
by removing the power cord after turning the power off, and turning the power back on after inserting the power cord into the power outlet.
Problem
Check
Remedy
The power is not turned on.
None of the indicators light.
Is the power cord properly connected?
Plug in the power cord to an AC outlet. (page 5
​ ​)
Connect the power cord to the included AC adapter properly.
Connect the DC plug of the included AC adapter to the unit properly.
Turn the [u] switch of the power on.
Are the [MAIN OUT] control on the top panel
and the various parameter volumes in the graphical user interface set to the proper positions or
values?
Adjust the [MAIN OUT] control on the top panel and the various parameter
volumes in the graphical user interface to appropriate positions or values.
In the case of an external sound source, is the
[INPUT LEVEL] control on the rear panel of the
unit set to the proper position?
Is the output level of the external sound source
input device too low?
Adjust the [INPUT LEVEL] control on the rear panel of the unit or the output level
of the external sound source input device while referring to INPUT MONITOR.
Are the various parameter volumes in the graphical user interface set to the proper positions?
Adjust the various parameter volumes in the graphical user interface to appropriate levels so that the peak level of the master level meter lights near 0 dB.
Is the [INPUT LEVEL] control set to the proper
position?
Is the output level of the external sound source
input device too high?
Adjust the [INPUT LEVEL] control on the rear panel of the unit or the output level
of the external sound source input device while referring to INPUT MONITOR.
Is the USB device properly connected?
Connect the device securely (all the way in).
Is the USB device connected via a USB hub?
USB hubs cannot be used.
Is the USB device supported by this unit?
This unit supports such USB mass storage class USB devices as external hard
disks and portable flash memory devices.
Is the file format supported by this unit?
Check that the file format of the connected USB device is supported on the unit.
—
Turn the power off, wait 1 minute, then turn the power back on.
Is there a large number of folders or files recorded
on the USB device?
When there are many folders or files, some time may be required for loading.
Are files other than music files stored on the USB
device?
When files other than music files are stored in folders, time is required to read
them as well. Do not store files or folders other than music files on the USB
device.
File cannot be played.
Is the file copyright-protected (by DRM)?
Copyright-protected files cannot be played.
Music files cannot be played.
Are the music files damaged?
Play music files that are not damaged.
There is no response when you touch
the screen, or the response is bad. A
position different from the actually
touched location responds.
Calibration adjustment of touch display is
deviating.
Adjust the touch display by using the [TOUCH PANEL CALIBRATION] settings
in the [UTILITY] screen.
Nothing is displayed.
Is the auto standby function activated?
This unit is shipped with the auto standby function set to on. If you do not want
to use the auto standby function, set [AUTO STANDBY] on the [UTILITY] menu
to [OFF]. (page 4
​ 4​)
No sound or small sound.
Distorted sound.
USB device is not recognized.
Time is required to read USB devices
(flash memory drives and hard discs).
Additional information
Is the [u] switch of the power on the rear panel of
the unit on?
About the liquid crystal display
! Small black or shining points may appear on the liquid crystal display. This is a phenomenon inherent to liquid crystal displays; this is not a
malfunction.
! When using in cold places, the liquid crystal display may be dark for a while after this unit’s power is turned on. It will reach the normal brightness
after a while.
! When the liquid crystal display is exposed to direct sunlight, the light will reflect off it, making it difficult to see. Block the direct sunlight.
Cleaning the touch display
Do not use organic solvents, acids or alkalis for cleaning the surface of the touch display. Wipe with a dry soft cloth or a cloth immersed in neutral
detergent and squeezed properly.
En
45
Signal flow
A/D
ANALOG FILTER
DSP
CUTOFF RESONANCE
D/A
CUTOFF
ACTIVE OFF
ACTIVE ON
LPF
HPF
OUT 1-2/MASTER
ACTIVE ON
ACTIVE OFF
OUT 1-2
MASTER
RESAMPLE
MAIN OUT
D/A
OUT 3-4
OUT 3-4
OUT 5-6
OUT 5-6
OUT 7-8
INPUT L
(MONO)
A/D
OUT 7-8
INPUT
INPUT LEVEL
HEAD
PHONES
INPUT R
D/A
PHONES
SOFT LIMIT
ON/OFF
TRACK n [ n = 1 , 2 , ... , 16]
TRACK
TYPE
INPUT
THRU
INPUT
LEVEL METER
BYPASS
BYPASS
OFF
PLAYER
ON
ACTIVE
SAMPLING/EDIT
SOURCE
ON
OFF
SAMPLING/EDIT
SOURCE
PAN
LINE IN
VOLUME
MIXER n
SEND
AMOUNT
SEND n
MUTE
ACTIVE
ON
RSMPL
RSMPL
OFF
ON
ON
SAMPLE
REC
OFF
INSERT FX1
ON
LINE IN
RESAMPLE
INTERNAL
RESAMPLE
AMP
ENVELOPE
BYPASS
OFF
BYPASS
MONITOR
VOLUME
REC MONITOR
OFF
RESAMPE
MONITOR
INTERNAL
RESAMPLE
ASSIGN
MODE
MIXER 1
MIXER 2
・
・
MASTER
VOLUME
+
MASTER
LEVEL METER
MIXER 16
SEND 1
SEND 2
+
SEND FX
ON
OUT
ASSIGN
OUT ASSIGN 2
TRACK n
OUT ASSIGN 5-6
TRACK2
OUT ASSIGN a-b
OUT ASSIGN 3-4
+
OUT ASSIGN 4
TRACK16
OUT ASSIGN a-b
TRACK n
OUT ASSIGN 3
OUT ASSIGN 5-6
TRACK n
OUT ASSIGN 4
TRACK n
OUT ASSIGN 5
TRACK n
OUT ASSIGN 6
OUT ASSIGN 6
TRACK2
OUT ASSIGN c
OUT ASSIGN 8
MAIN OUT
VOLUME
OUT 7-8
MAIN OUT
VOLUME
HEAD
PHONES
R ch
OUT ASSIGN c
TRACK16
OUT ASSIGN c
TRACK n
OUT ASSIGN 7
TRACK n
OUT ASSIGN 8
REC MONITOR
HP CUE
MASTER
OUT ASSIGN 1-2
OUT ASSIGN 3-4
OUT ASSIGN 5-6
OUT ASSIGN 7-8
OUT ASSIGN 1
OUT ASSIGN 2
OUT ASSIGN 3
OUT ASSIGN 4
OUT ASSIGN 5
OUT ASSIGN 6
OUT ASSIGN 7
OUT ASSIGN 8
RESAMPLE
MONITOR
This unit is a device manufactured for general household purposes.
Please note that charges will apply for repairs even during the warranty period in the event of failures that occur during use for other
than household purposes (such as long-term use for business purposes in a restaurant or other establishment or use in a car or ship).
En
OUT 5-6
L ch
OUT ASSIGN 7-8
+
MAIN OUT
VOLUME
R ch
OUT ASSIGN 7
TRACK1
OUT ASSIGN c
OUT 3-4
L ch
OUT ASSIGN 5
OUT ASSIGN c [ c = 1 , 2 , ... , 8 ]
MAIN OUT
VOLUME
R ch
OUT ASSIGN a-b
TRACK n
OUT ASSIGN 1
TRACK n
OUT ASSIGN 2
L ch
OUT ASSIGN 3
TRACK1
OUT ASSIGN a-b
TRACK n
OUT ASSIGN 7-8
46
OUT 1-2
MASTER
ON
R ch
OUT ASSIGN a-b[ (a,b) = (1,2) , (3,4) , (5,6) , (7,8) ]
TRACK n
OUT ASSIGN 3-4
MIXER n MONO
DRIVE
MASTER
TRACK n
OUT ASSIGN 1-2
MIXER n
8ch
ACTIVE
OFF
OUT ASSIGN 1-2
SEND
LEVEL METER
TRACK n OUT ASSIGN[ n = 1 , 2 , ... , 16]
OFF
L ch
OUT ASSIGN 1
SEND
VOLUME
SEND 16
ACTIVE
M+6ch
HEAD PHONES
VOLUME
HEAD PHONES
LEVEL METER
About trademarks and registered
trademarks
! "Pioneer DJ" is a trademark of PIONEER CORPORATION, and is used
under license.
! This software is based in part on the work of the Independent JPEG
Group.
! Dave Smith Instruments and Prophet are registered trademarks of
Dave Smith Instruments LLC.
! Loopmasters is a registered trademark of Loopmasters Ltd.
Cautions on copyrights
Recordings you have made are for your personal enjoyment and according to copyright laws may not be used without the consent of the copyright holder.
! When handling music downloaded from the Internet, etc., it is the
full responsibility of the person who has downloaded the music to
ensure that it is used in accordance with the contract concluded
with the download site.
— The specifications and design of this product are subject to change
without notice.
© 2016 Pioneer DJ Corporation. All rights reserved.
<DRI1377-B>
Additional information
En
47
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