Avid DS Nitris 7.5 User guide

Avid DS Nitris 7.5 User guide
Avid® DS Nitris
™
Conform Guide
September 2004
m a k e m a n a g e m ove | m e d i a ™
Avid
®
Copyright and Disclaimer
Product specifications are subject to change without notice and do not represent a commitment on the part
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The software described in this document is furnished under a license agreement. You can obtain a copy of
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product in the same directory as the software. The software may not be reverse assembled and may be
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No part of this document may be reproduced or transmitted in any form or by any means, electronic or
mechanical, including photocopying and recording, for any purpose without the express written permission
of Avid Technology, Inc.
Copyright © 2004 Avid Technology, Inc. and its licensors. All rights reserved
The Avid DS application uses JScript and Visual Basic Scripting Edition from Microsoft Corporation.
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U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are “commercial
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D-Fi, D-fx, Digidesign, Digidesign Audio Engine, Digidesign Intelligent Noise Reduction, DigiDrive,
Digital Nonlinear Accelerator, DigiTranslator, DINR, D-Verb, Equinox, ExpertRender, FieldPak,
Film Composer, FilmScribe, FluidMotion, HIIP, HyperSPACE, HyperSPACE HDCAM, IllusionFX,
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Avid DS Nitris Conform Guide • • September 2004
2
Revision History
Revision
Date
Description
1.0
June 2002
First version, for Avid|DS 6.0.
1.1
August 2002
For Avid|DS 6.01. Conform level changed or additional
comments for the following AAF/AFE effects: AVX,
Dip to Color, Dissolve, Symphony Warp, Film Masks,
Region Stabilize, Color Effect, Chroma Key, Luma
Key, RGB Keyer, Motion Effects, Shape Wipes,
Marquee titles. Added information about conforming
audio and workflow for Exchanging Audio Media with
Avid Pro Tools.
1.2
December
2002
For Avid|DS 6.02.Added AVX support through
MediaLog 11.5. Added support for Super B/W
graphics conform. Added procedure for exporting AFE
from Avid editing systems.Added support for 23.976p
projects. Expanded audio conform section. Conform
information revised for the following effects: 3D Warp,
Symphony Warp, Z Spin, Marquee titles larger than
64K.
1.3
May 2003
For Avid|DS 6.1. Added support for MediaManager
v3.7. Added note about AFE support on Windows
systems only.
2.0
September
2003
For Avid DS Nitris 7.0. Added support for color
correction (except for secondary color correction),
record-side motion effects (except for FluidMotion),
border softness. Color Correction and Pan and Scan
applied to filler on top track conforms correctly.
Marquee titles larger than 64K now conform.
2.1
November
2003
For Avid DS Nitris 7.01. Added option to create linked
clips in AAF/AFE view.
2.2
March 2004
Added information about AAF/AFE conform level for
the following effects: Illusion FX, Avid Pan & Zoom,
Blur, Mosaic, Plasma Wipes, Shape Wipes. Added
information for MediaLog 20.x.
4
Revision
Date
Description
2.5
September
2004
For Avid DS Nitris 7.5. Added information about
sharing OMFI and MXF media, MXF workflow,
products that require AFE files, AAF export, matte
keys conformed as Matte containers, and other
additions.
Contents
Using This Guide. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Mouse, Pen, and Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Customizing the Pen or Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
If You Need Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Avid DS Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
E-mail Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Web Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Upload Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Avid Community Forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Accessing the Online Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
How to Order Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Avid Educational Services. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Chapter 1
Conforming AFE Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Using AFE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Workflow: Conforming AFE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Sharing MXF Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Exporting AFE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Transferring Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Importing AFE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Creating a Sequence and Master Clips . . . . . . . . . . . . . . . . . . . . . . . . . 43
Recapturing Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Transferring Audio Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Completing the Conformed Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . 48
AFE Effects Support Table. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
5
AFE Titles Support Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Font Substitution for Titles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Working with Titles in Downconverted Projects. . . . . . . . . . . . . . . . . . . 59
Creating Real-Time Graphics from Conformed Titles . . . . . . . . . . . . . . 60
Conforming AAF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Exporting AAF Files from Avid DS Nitris . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Conforming AAF Sequences with MediaManager . . . . . . . . . . . . . . . . . . . . 63
Setting Up MediaManager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Checking a Sequence into MediaManager . . . . . . . . . . . . . . . . . . . . . . 65
Conforming a Sequence with MediaManager . . . . . . . . . . . . . . . . . . . . 66
Chapter 2
Conforming OMF, EDL, and ALE Files . . . . . . . . . . . . . . . . . . . . . 69
Workflow: Conforming OMF, EDL, and ALE Files . . . . . . . . . . . . . . . . . . . . 70
Conforming OMF Compositions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Opening an OMF File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Conforming an OMF File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Exporting an OMF File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
OMF Level of Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Conforming EDLs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Avid EDL Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Opening an EDL File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Setting EDL Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Conforming an EDL File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Modifying an EDL File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Exporting an EDL File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Printing an EDL File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Proofing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
6
Conforming ALE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Importing an ALE File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Logging Clips from an ALE File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
7
8
Using This Guide
Congratulations on your purchase of an Avid DS Nitris system. You can use
your system to create broadcast-quality output incorporating every possible
production element from full-speed, high-resolution footage, to multimedia
artwork and animation, to computer-generated effects and titling.
This guide is intended for all Avid DS Nitris users, from beginning to
advanced, who need to conform projects transferred from other systems
through AFE, AAF, OMF®, EDL, and ALE files.
n
The documentation describes the features and hardware of all models.
Therefore, your system might not contain certain features and hardware that
are covered in the documentation.
Using This Guide
Symbols and Conventions
Unless noted otherwise, the material in this document applies to the
Windows XP operating system.
Avid documentation uses the following symbols and conventions:
Symbol or Convention
Meaning or Action
n
A note provides important related information,
reminders, recommendations, and strong suggestions.
c
A caution means that a specific action you take could
cause harm to your computer or cause you to lose data.
w
10
A warning describes an action that could cause you
physical harm. Follow the guidelines in this document
or on the unit itself when handling electrical
equipment.
>
This symbol indicates menu commands (and
subcommands) in the order you select them. For
example, File > Import means to open the File menu
and then select the Import command.
t
This symbol indicates a single-step procedure.
Multiple arrows in a list indicate that you perform one
of the actions listed.
Margin tips
In the margin, you will find tips that help you perform
tasks more easily and efficiently.
Italic font
Italic font is used to emphasize certain words and to
indicate variables.
Courier Bold font
Courier Bold font identifies text that you type.
Bold font
Bold indicates a user interaction.
Ctrl+key or mouse action
Press and hold the first key while you press the last
key or perform the mouse action. For example,
Shift+Alt+C or Ctrl+drag.
If You Need Help
Mouse, Pen, and Keyboard
You can use a two-button mouse (with wheel) or a pen and tablet. The left and
right mouse buttons perform different operations. Unless otherwise stated, use
the left mouse button.
The mouse and pen operate slightly differently. All the procedures in this
guide are documented for the mouse. You can, however, easily use a pen or
the keyboard.
Customizing the Pen or Mouse
By customizing the pen, you can adjust the click pressure, switch functions,
and other features. For information on customizing the pen, refer to the
documentation provided with your Avid DS Nitris system.
You can also customize the mouse. For example, you can select left-handed
configuration or change the double-click speed. For information on
customizing the mouse, refer to the Windows online Help.
If You Need Help
If you are having trouble using Avid DS Nitris:
1. Retry the action, carefully following the instructions given for that task in
this guide. It is especially important to check each step of your workflow.
2. Check for the latest information that might have become available after
the documentation was published in one of two locations:
-
If release notes are available, they ship with your application.
-
If ReadMe files are available, they are supplied in your Avid
application folder. ReadMe files are also available from Help.
3. Check the documentation that came with your Avid application or your
hardware for maintenance or hardware-related issues.
4. See “Avid DS Customer Support” on page 12.
5. For Technical Support, please call 800-800-AVID (800-800-2843).
11
Using This Guide
Avid DS Customer Support
The following sections describe various Avid DS Customer Support options.
E-mail Support
The e-mail address for Avid DS Customer Support is: [email protected]
You can use it for sending bug reports, usability questions, and avidds.cab
audit reports for system analysis. All e-mails are logged in the support
database and assigned a case number. Send one support request per e-mail.
n
It is mandatory that you include your SID number in the body of your e-mail
message for verification of your maintenance contract and case logging.
Otherwise, response will be delayed.
Web Support
The Avid DS Support Center at http://www.softimage.com/avidds provides
quick access to a wide range of resources from the Avid DS teams and user
community. Downloads, including presets, drivers, and Quick Fix
Engineering (QFE), provide the latest solutions for use with your Avid DS
system. Online documentation, tutorials, and Knowledge Base articles ensure
that you get the most out of your work with Avid DS. It's like having a
dedicated Avid DS Customer Support engineer sitting at your desk!
Upload Utility
For troubleshooting purposes, you can upload your files for Avid DS
Customer Support personnel to examine. You can upload a project's archive,
media files, or other necessary data. Simply zip the files that you need to
upload and use a short name (for easy retrieval), such as archive.zip or
Case274877.zip.
To upload your files:
1. Go to the Avid web site at http://www.softimage.com/avidds.
2. Select Contact > Upload Tool.
12
Accessing the Online Library
3. Once the file upload is complete, send an e-mail to [email protected]
to inform Avid DS Customer Support as there is no automatic notification
when a file is uploaded on the FTP server. Please provide the complete
and exact file name (case sensitive) to retrieve.
Avid Community Forum
Although the Avid DS community forum is frequently monitored by Avid
employees, it is not part of the official support channels. You are invited to
send your support requests to any of the above channels when required.
If you have an e-mail account, you can join the worldwide network of Avid
DS users exchanging ideas. The mailing list has proven to be quite useful for
users, and there is a constant stream of new subscribers.
To subscribe, send an e-mail to [email protected] with the
following text in the body of your message: subscribe ds. You can get further
information on using the automated list server by e-mailing
[email protected] with “help” as your message.
You can also join other Avid forums on the Avid web site at
http://www.avid.com. Select Support > Forums.
Accessing the Online Library
The Online Library contains all the Avid DS Nitris documentation in PDF
format. If it was installed on your system, you can access it from the Help
menu in Avid DS Nitris.
n
You will need Adobe® Acrobat® Reader® installed to view the documentation
online.
To access the Online Library:
t
In Avid DS Nitris, select Help > Online Library,
or
t
Insert the Software CD into your CD-ROM drive, and select Online
Library from the main menu.
13
Using This Guide
To install Adobe Acrobat Reader:
1. If Acrobat Reader is not installed on your system, insert the Drivers CD
into your CD drive.
2. Under the Various section, select Utilities.
How to Order Documentation
To order additional copies of this documentation from within the
United States, call Avid Sales at 800-949-AVID (800-949-2843). If you are
placing an order from outside the United States, contact your local
Avid representative.
Avid Educational Services
For information on courses/schedules, training centers, certifications,
courseware, and books, please visit www.avid.com/training or call Avid Sales
at 800-949-AVID (800-949-2843).
14
Chapter 1
Conforming AFE Files
Conforming is the process of bringing a project from an offline environment
into Avid DS Nitris, so you can continue and finish the editing process. This
chapter describes how to load an Avid File Exchange (AFE) file into
Avid DS Nitris and recreate a sequence on which you can apply further edits
and effects.
This chapter includes the following topics:
•
Using AFE Files
•
Workflow: Conforming AFE Files
•
Conforming AAF Files
•
Exporting AAF Files from Avid DS Nitris
•
Conforming AAF Sequences with MediaManager
You can also conform OMF, EDL, and ALE files (see “Conforming OMF,
EDL, and ALE Files” on page 69), but AFE files have a higher level of support
for effects and titles.
n
In this information, the general term “Avid editing system” refers to Avid
applications other than Avid DS Nitris, such as Symphony™,
Media Composer®, Film Composer®, Avid Xpress®, and NewsCutter®.
Chapter 1 Conforming AFE Files
Using AFE Files
Avid DS Nitris cannot directly open projects from Media Composer or other
Avid editing systems. To transfer bins, clips, or sequences to Avid DS Nitris,
you must use an intermediate file format. For the highest level of conform, use
AFE (Avid File Exchange) files.
AFE files are based on AAF (Advanced Authoring Format) technology. AFE
files, however, are designed especially for sharing information among Avid
applications. AFE files let you transfer one or more bins, their contents, and
information about the contents, including master clips, subclips, and
sequences.
You must use AFE files if you are conforming from the following products:
•
Media Composer Adrenaline™ v1.5 or later
•
Avid Xpress Pro v4.5 or later
•
Avid Xpress DV v4.5 or later
•
NewsCutter Adrenaline FX v5.5 or later
•
NewsCutter XP v5.5 or later
AAF files from earlier versions can still be used for conforming, but Avid
recommends using AFE files. See “Exporting AFE Files” on page 33 and
“Conforming AAF Files” on page 61.
16
Workflow: Conforming AFE Files
Workflow: Conforming AFE Files
The following illustration shows the basic steps in the conform process using
AFE files.
1
Export an AFE file directly
from the Avid editing
system or through Avid
MediaLog.
Open the AFE file
in an Avid Explorer
bin.
2
3 Create a sequence
and master clips.
4
Link to or recapture
media.
Link to a removable
drive or Avid
MediaNetwork.
or
Recapture media
from tape or file.
17
Chapter 1 Conforming AFE Files
Detailed information about these steps is included in the following sections:
•
Before You Begin
•
Sharing MXF Media
•
Exporting AFE Files
•
Transferring Media
•
Importing AFE Files
•
Creating a Sequence and Master Clips
•
Recapturing Media
•
Transferring Audio Media
•
Completing the Conformed Sequence
•
Working with Titles in Downconverted Projects
•
AFE Effects Support Table
•
AFE Titles Support Table
•
Font Substitution for Titles
•
Creating Real-Time Graphics from Conformed Titles
Before You Begin
Proper planning, of course, results in a more efficient workflow. Ideally you
can plan the project before the offline edit begins, but that’s not always
possible. In either case, review the information in the following sections.
Conforming HD Projects
To conform an HDTV (high-definition TV) project that was offlined on an
Avid editing system, the offline sequence must be edited at the proper frame
rate. The following table lists the required Avid editing project types for
different HD formats and frame rates.
18
Workflow: Conforming AFE Files
HD format
Avid DS Nitris project type
Avid editing project type
1080i 50 fields/sec (25 fps)
25i PAL
1080i 60 fields/sec (30 fps) or 59.94
fields/sec (29.97 fps)
30i NTSC
1080PsF 23.97 fps
24p NTSC
23.976p NTSC a
1080PsF 24 fps
24p NTSC or 24p PAL
1080PsF 25 fps
25i PAL
1080PsF 30 fps or 29.97 fps
30i NTSC
720p 60 fps or 59.94 fps
30i NTSC
a. Requires Symphony 4.5 or later, Media Composer or Film Composer 11.5 or
later, Media Composer Adrenaline 1.0 or later, Avid Xpress 5.5 or later, or Avid
Xpress Pro 4.0 or later.
For information on working with audio, see “Using Audio from an Avid
Editing System” on page 46.
To conform an HD project, follow this basic workflow:
1. Downconvert the HD source tapes to SD (standard-definition) tapes, using
the 16:9 anamorphic aspect ratio.
For 24p sources, make sure the conversion uses non-drop-frame timecode
and 2:3 pulldown, with the A frame at :00 or any frame that ends in 0 or 5
(:05, :10, :15, and so on).
2. On an Avid editing system, create an offline project with the proper frame
rate.
3. Capture the SD source tapes into the Avid editing system using an offline
resolution.
4. Edit the sequence.
19
Chapter 1 Conforming AFE Files
5. (Optional) On the Avid editing system, duplicate the finished sequence,
copy the duplicate into a new bin, and decompose the duplicate.
The Avid editing system creates new master clips that use only the media
in the sequence, plus any handles you specify. These new clips are not
linked to media, but are intended for recapture. You can delete the
decomposed clips from the bin, because Avid DS Nitris recreates the clips
during the conform process. For more information on decomposing, see
the documentation for your Avid editing system.
6. Export an AFE file to recreate the sequence or project on the
Avid DS Nitris system. Export directly from an Avid editing system or
export through MediaLog, depending on the version of your Avid editing
application. See “Exporting AFE Files” on page 33.
7. On the Avid DS Nitris system, create a sequence with a frame rate that
matches that of the source tapes.
8. Import the AFE file. See “Importing AFE Files” on page 41 and “Creating
a Sequence and Master Clips” on page 43.
9. Recapture the HD media on the Avid DS Nitris system.
10. Finish and output the project.
Sharing Compressed and Uncompressed Media
Avid DS Nitris can share compressed and uncompressed standard-definition
media with other Avid editing systems. You can share media by using AFE
files and Avid Unity™ MediaNetwork shared storage. You can also transfer
media files over a network or by using removable SCSI drives.
Avid editing systems can share two media formats:
•
MXF: Avid DS Nitris can link to MXF files and play them in real time. It
can also create and modify MXF files and share them with other Avid
editing systems. See “Sharing MXF Media” on page 28.
•
OMFI: Avid DS Nitris can link to OMFI files and play them in real time.
The storage that holds the media must be configured as “None” (readonly) in the Avid Media Storage dialog box. Avid DS Nitris cannot create
OMFI files.
The following tables list how Avid DS Nitris supports the shared media
formats. Avid DS Nitris can relink to all formats through AFE files and play
the media in real-time (RT).
20
Workflow: Conforming AFE Files
MXF Compression
Capture
Import
Export
(source)
Relink
1:1 (uncompressed)
RT
Yes
Yes
RT
2:1, 3:1, 10:1, 20:1
(JFIF interlaced)
RT
Yes
Yes
RT
2:1s, 4:1s, 15:1s
(JFIF single-field)
No
Yes
Yes
RT
DV 25
No
Yes
Yes
RT
DV 50
No
Yes
Yes
RT
MPEG2 IMX (30, 40, 50) No
Yes
Yes
RT
OMFI Compression
Capture
Import
(source) Export
Relink
1:1 (uncompressed)
No
Yes
No
RT
2:1, 3:1, 10:1, 20:1
(JFIF interlaced)
No
Yes
No
RT
2:1s, 4:1s, 15:1s
(JFIF single-field)
No
Yes
No
RT
DV25
No
Yes
No
RT
DV50
No
Yes
No
RT
MPEG2 IMX (30, 40, 50) No
Yes
No
RT
Avid DS Nitris can also share the following audio formats:
•
48k/16 bit, 48k/24 bit
•
44.1k/16 bit, 44.1k/24 bit
•
32k/16 bit, 32k/24 bit
21
Chapter 1 Conforming AFE Files
Avid DS Nitris does not support the following formats:
•
Progressive resolutions
•
Multicamera resolutions
•
AVR resolutions.
You cannot share caches or precomputes between Avid DS Nitris and other
Avid editing systems.
Note the following:
•
If you are sharing media on an Avid Unity MediaNetwork workspace,
make sure that both the offline and the online systems have access to the
workspace.
•
If you are transferring files on a removable SCSI drive or drives, make
sure that you can correctly transfer the drives. For information on
disconnecting and connecting removable drives, refer to your system
setup guide and operating system help.
•
If you are copying files to a local drive (one already attached to your
Avid DS Nitris system) or a drive you can access through the Media
Indexer, locate or create a folder named OMFI MediaFiles (for OMFI
files) or Avid MediaFiles (for MXF files) on the drive.
This folder name must use the correct uppercase and lowercase letters and
include a space between OMFI and MediaFiles or between Avid and
MediaFiles. For more information about folders for MXF storage, see
“Sharing MXF Media” on page 28.
•
If you are linking to media that does not match the compression of the
sequence (for example, if you are linking to DV25 in an uncompressed
sequence), make sure to set the option “Use the Closest Media Available”
in the Sequence Preferences dialog box.
For information about how to set up storage, see “Managing Your Storage
Areas” in the Avid DS Nitris Installation and Administration Guide or the
Help.
22
Workflow: Conforming AFE Files
Conforming Effects
•
Level of support: Be aware that not every effect in the original sequence
will be completely conformed. For specific information, see “AFE Effects
Support Table” on page 48, “AFE Titles Support Table” on page 55, and
the Avid DS Nitris release notes. Also, during the conform process, you
can view a log which lists any effects and parameters that are not
supported.
•
Titles: Place titles in the original sequence before you create an AFE file
so that the title is conformed as part of the sequence. Avid DS Nitris does
not conform titles as master clips. Titles promoted to 3D are not
supported.
•
Motion effects: Like titles, source-side motion effects are conformed only
as part of a sequence.
•
Video levels: If the original sequence includes graphics that use video
levels (ITU-R 601 levels, which include “superblack” and “superwhite”),
Avid DS Nitris preserves information about the video levels when
creating master clips (through AFE files). When you recapture the
graphics, Avid DS Nitris automatically recaptures them at the original
levels.
•
Layered Photoshop graphics: Layered Photoshop graphics that have
been imported as layers in the original sequence are not conformed
correctly. You need to import the original layered graphic into
Avid DS Nitris using the Generate > Import Photoshop command.
•
Audio effects: Audio pan, Audio EQ, and AudioSuite plug-ins are not
conformed. In the original sequence, you can mix down the areas that
contain these adjustments or effects and then output an audio mix—see
“Transferring Audio Media” on page 46.
23
Chapter 1 Conforming AFE Files
•
Color Correction: Color corrections made in Color Correction mode
with the Symphony Color Correction tool are not conformed. For color
corrections to be conformed, you must apply the Color Correction effect
from the Effect Palette, as described in the Avid Symphony Color
Correction Guide. This problem does not occur if you use the Avid Color
Correction tool (available with Avid editing products other than
Symphony).
Secondary color correction is not conformed.
In Avid Symphony, the gamma is applied in RGB space between the
superblack and superwhite range while in Avid DS Nitris, the RGB
gamma is applied between the black and white range. Therefore, there is
a small discrepancy in conform when conforming color corrected
sequences from Avid Symphony with applied HSL gamma, particularly
for gamma values close to 0 or much larger than 1.
•
Multi-cam: Multi-cam groups are not conformed. Only the selected clip
is conformed.
•
Foreground level and effects on V1: Avid DS Nitris always displays
images on video track V1 as completely opaque and ignores any setting to
Foreground Level (Opacity in Avid DS Nitris). On the Avid editing
system, add Generated Black (created through the Title Tool or as an
imported graphic) beneath any effects that use Level in this manner.
•
Effects applied to filler: Color Correction and Pan and Scan applied to
filler on the top track of the original sequence are conformed correctly in
Avid DS Nitris, but other effects are not. Clips on lower tracks are not
affected by the effect applied to the filler. For example, if a Color Effect is
applied to filler on V2 and used to desaturate all the clips beneath it on
V1, none of the clips will be desaturated when the sequence is conformed.
On the Avid editing system, always apply effects directly to a clip or use
nesting to apply an effect to multiple clips.
•
24
Avid DS Nitris Editor systems: Avid DS Nitris Editor systems cannot
open composite containers for editing. If a sequence is going to be
conformed on an Avid DS Nitris Editor system, avoid using effect
constructions that are conformed as composite containers, such as multitrack Submasters or Matte Keys that include a nested background.
Workflow: Conforming AFE Files
•
Soft Cuts and Short Transitions: Most Avid editing systems use a
special interpolation for transitions to provide support for soft cuts and
very short transitions. Avid DS Nitris does not yet support this type of
interpolation, so these transitions will not conform totally and might
require some adjustment after the conform process.
Conforming Matte Keys and Alpha Channels
•
Matte Key clips: Place matte keys in the original sequence before you
create an AFE file so that the matte key is conformed as part of the
sequence. Avid DS Nitris does not conform matte keys as master clips.
•
Traditional matte keys (Matte Key effect): On the Avid editing system,
Foreground (fill) and Matte elements must be nested inside the Matte Key
effect or the effect will not be conformed correctly. Use the Collapse
function on the fill and matte before you apply the Matte Key effect. Then
replace the Submaster effect with a Matte Key effect.
Matte Key effects are conformed as Matte containers. If the fill and matte
were not nested on the Avid editing system, you can fix the problem in
Avid DS Nitris by cutting the fill element and pasting it into the container.
For more information, see “Working with Mattes” in the Help.
•
Imported matte keys: Matte keys created from still graphics and
imported to an Avid editing system are conformed as Matte containers
with all parameters intact.
However, imported graphics promoted to 3D Matte Keys are not
conformed. Avid DS Nitris replaces the 3D Matte Key as a DVE within a
Composite container without the original effect parameters. To set up the
matte key correctly:
•
-
Open the composite container.
-
In Layers View, marry the fill and matte by dragging the matte to the
fill layer.
-
Invert the alpha channel.
-
Delete the old matte layer and the DVE effect on the alpha channel.
-
Apply a Layer DVE inside the container or a DVE clip to the outside
and recreate any animation.
QuickTime movies: Imported QuickTime movies with alpha are not
conformed correctly. You need to manually invert the alpha channel using
the Avid DS Nitris Matte container properties.
25
Chapter 1 Conforming AFE Files
•
Sequential file formats: Sequential file formats with alpha channels that
have been imported to an Avid editing system are now conformed
correctly.
Conforming AVX Plug-Ins
•
Avid DS Nitris currently supports only AVX® 1.0 plug-ins. For
information about support for Avid AVX plug-ins see the “AFE Effects
Support Table” on page 48. For information about third-party plug-ins,
see the AVX web page atwww.avid.com/partners/avx/.
•
If you need to share an AVX plug-in, make sure the same plug-in is
installed on both systems. On the Avid DS Nitris system, the default
path is drive:\Program Files\Avid\AVX_Plug-ins.
•
AFE export from MediaLog™ 11.1 does not completely support AVX
parameters. To export sequences that include AVX plug-ins, use AFE files
from the following products:
-
Symphony 4.5 or later
-
Media Composer or Film Composer® 11.5 or later
-
Media Composer Adrenaline 1.0 or later
-
Avid Xpress 5.5 or later
-
Avid Xpress DV 3.5 or later
-
Avid Xpress Pro 4.0 or later
-
NewsCutter and NewsCutter XP 5.5 or later
-
NewsCutter Adrenaline 5.0 or later
-
MediaLog 11.5 or later
MediaLog is available in the Download area of the Avid DS Nitris
Customer Support web site.
Sharing and Transferring Files
•
26
Media Composer Macintosh systems, and other Macintosh-based Avid
editors, cannot use MXF media created by Avid DS Nitris, due to a 31character file name limit. This situation occurs when an Avid DS Nitris
system creates a storage on a Unity volume to share with other Avid
editing systems. This problem does not affect Windows systems.
Workflow: Conforming AFE Files
•
When preparing a project for export as an AFE file, do not mix dropframe and non-drop-frame sequences in the same bin. Also, you must
conform a drop-frame sequence in an Avid DS Nitris drop-frame
sequence and a non-drop-frame sequence in a non-drop-frame sequence.
For example, if you use the U key to drag a drop-frame sequence into a
non-drop-frame sequence, the start timecode of the sequence will not be
correct.
•
If you are conforming a clip or sequence captured from a BWF (Broadcast
Wave Format) source, Avid DS Nitris marks the master clip as a tape
source. As a result, you cannot recapture media from the source BWF file.
To work around this problem, do one of the following:
-
Directly relink to the original media through shared storage
-
Import the media from an OMF file containing embedded media.
-
On the Avid editing system, transfer the media to tape. On the
Avid DS Nitris system, recapture the media from that tape.
However, you cannot relink to BWF .aif media nor can you import an
OMF file containing BWF .aif or .mxf media captured in one of the
following products:
-
Media Composer Adrenaline
-
Avid Xpress Pro
-
Avid Xpress DV
-
NewsCutter Adrenaline FX
-
NewsCutter XP
For these products, relink to .wav or .mxf media, or import an OMF file
with embedded .wav media.
•
To make it easier to move files between products and across platforms,
use the following guidelines when naming files:
-
Do not use the following characters in project, bin, or other file
names: / \ : * ? ” < > |
The Windows system does not recognize these characters in file
names and will substitute other characters, possibly making the file
name unrecognizable or causing other problems.
-
Do not add spaces at the beginning or end of a file name. The
Windows system will display such files, but might be unable to open
them.
27
Chapter 1 Conforming AFE Files
•
-
Do not use a period at the end of a file name. The windows system
will display such files, but might be unable to open them.
-
On Avid Macintosh systems, you can enable a setting that prevents
you from using Windows restricted characters in file names and
automatically adds the correct file name extensions to files for your
project. When you select the Use Windows Compatible File Names
setting, the file name extension .avp is added to project files and .avb
is added to bin files when they are saved. These file name extensions
are attached to existing files as well.
If the project includes titles and you are moving between Macintosh and
Windows systems, make sure you have the same font with exactly the
same name (preferably from the same manufacturer) on both the
Macintosh and Windows systems. Check the font carefully because the
same font can have slightly different names. For example, Times New
Roman on the Macintosh system is named Times New Roman Regular on
the Windows system.
In some cases, you might need to convert the Macintosh font to a
Windows font by using a font conversion program.
For information on how Avid DS Nitris substitutes title fonts, see “Font
Substitution for Titles” on page 59.
For best results, use TrueType or PostScript fonts. Bitmap fonts can cause
scaling problems.
Preparing Audio Media
Instead of recapturing or linking to audio media, you can capture or import an
audio mix. For more information, see “Transferring Audio Media” on page 46.
Sharing MXF Media
MXF (Material Exchange Format) is an industry-standard container format
that encapsulates media and production metadata into a single file. MXF is
supported as a native file format on Avid DS Nitris, Media Composer, and
other Avid applications (in addition to .gen files on Avid DS Nitris and .omfi
files on other Avid applications). MXF support provides a common file format
for direct media interchange among Avid applications, as well as with thirdparty MXF-compliant products.
Avid DS Nitris also supports MXF as a file format for import and export.
28
Workflow: Conforming AFE Files
The following applications can create, play, output, and share MXF files:
n
•
Avid DS Nitris v7.5 and later
•
Media Composer Adrenaline v1.5 and later
•
Avid Xpress Pro v4.5 and later
•
Avid Xpress DV v4.5 and later
•
NewsCutter Adrenaline FX v5.5 and later
•
NewsCutter XP v5.5 and later
MediaManager does not support MXF files.
Configuring Storages for Sharing MXF Files
Before you share MXF files, you need to configure the storages correctly in
Avid DS Nitris. Avid DS Nitris requires separate storage areas (one for audio
and one for video) to write MXF media. By default, other Avid editing
systems create a special folder for MXF media, named Avid MediaFiles\MXF,
and can write both audio and video files to the same folder.
To share MXF media between Avid DS Nitris and other Avid editing systems,
create correctly named folders and configure them in the Avid DS Nitris
Media Storage Configuration tool, as described in the following table:
Type of configuration in
Media Storage
Configuration tool
Folder
Description
\Avid MediaFiles\MXF
Where Media Composer and other Avid
editing systems write MXF video and
audio files.
\Avid MediaFiles\Video Storage
Where Avid DS Nitris writes MXF video MXF video files
files so that other Avid editing systems can
link to them.
\Avid MediaFiles\Audio Storage
Where Avid DS Nitris writes MXF audio MXF audio files
files so that other Avid editing systems can
link to them.
Read-only
29
Chapter 1 Conforming AFE Files
On an Avid Unity MediaNetwork, create and configure the following folders:
\\server_name\workspace_name\Avid MediaFiles\MXF
\\server_name\workspace_name\Avid MediaFiles\VideoStorage
\\server_name\workspace_name\Avid MediaFiles\AudioStorage
Make sure to use the correct syntax:
•
Include a space between Avid and MediaFiles
•
Don’t include a space for MediaFiles, VideoStorage, and AudioStorage
•
Use the correct uppercase and lowercase letters.
For more information on configuring storage, see “Configuring Storage for
your Workstation” in the Avid DS Nitris Installation and Administration Guide
or the Help.
Conforming an MXF Sequence Created on Another Avid Editing System
In this workflow, a Media Composer or other Avid editing system creates
MXF files, and Avid DS Nitris links to those files.
To conform an MXF sequence created on another Avid editing system,
follow this basic workflow:
1. Make sure any storage devices or Avid Unity MediaNetwork workspaces
are configured correctly.
2. On the Avid editing system, create a project and capture the source
footage in MXF format at a supported resolution (see “Sharing
Compressed and Uncompressed Media” on page 20).
Alternatively, you can capture in OMFI format and later use the Transcode
feature to convert the media into MXF format.
You must capture audio and video to separate drives.
3. Edit the sequence.
4. Export an AFE file to recreate the project or sequence on the
Avid DS Nitris system. Export directly from an Avid editing system or
export through MediaLog, depending on the version of your Avid editing
application. See “Exporting AFE Files” on page 33.
30
Workflow: Conforming AFE Files
5. If you are transferring media, rather than sharing in an Avid Unity
environment, do one of the following:
t
If you are transferring media to Avid DS Nitris over a network, copy
audio files to an MXF audio storage and copy video files to an MXF
video storage.
t
If you are transferring media on a removable drive, connect the drive
and configure audio and video storages.
6. Import the AFE file and create Avid DS sequences and clips. See
“Importing AFE Files” on page 41 and “Creating a Sequence and Master
Clips” on page 43.
The sequences and clips automatically link to the media.
7. Finish and output the project.
Sharing Media Captured on Avid DS Nitris
You can share MXF master clips captured on Avid DS Nitris with other Avid
editing systems.
To share MXF master clips created on Avid DS Nitris, follow this basic
workflow:
1. Make sure any storage devices or Unity MediaNetwork workspaces are
configured correctly.
2. On the Avid DS Nitris system:
a.
n
Create a project. In the New Sequence dialog box, select the proper
capture settings: MXF storages (one for audio and one for video),
desired compression, and so on. MXF storage can be shared (in an
Avid Unity environment) or local (and later transferred).
If you are going to capture audio from a multi-stream file, make sure to select
the option “Import audio into separate audio tracks” in the New Sequence
dialog box. For more information, see “Capturing Audio as Separate Mono
Tracks” on page 33.
b.
Capture and edit the media.
c.
Export an AAF file (see “Exporting AAF Files from Avid DS Nitris”
on page 62).
31
Chapter 1 Conforming AFE Files
3. If you are transferring media to the Avid editing system, rather than
sharing in an Avid Unity environment, do one of the following:
t
If you are transferring media over a network, copy audio files to an
MXF audio storage and copy video files to an MXF video storage.
t
If you are transferring media on a removable drive, connect the drive.
4. On the Avid editing system, open a project with a matching frame rate.
5. Import one or more AAF files.
The Avid editing system creates a master clip for each AAF file.
6. Select the new master clips and select Clip > Relink.
The Relink dialog box opens.
7. Deselect the option “Relink only to media from the current project,”
accept the other defaults, and click OK.
The master clips are relinked with the MXF media.
n
32
You can use the Media Tool to create master clips, but this method does not
always work, for example, when a clip from Avid DS Nitris includes alpha.
Workflow: Conforming AFE Files
n
Media Composer Macintosh systems, and other Macintosh-based Avid editors,
cannot use MXF media created by Avid DS Nitris, due to a 31-character file
name limit. This situation occurs when an Avid DS Nitris system creates a
storage on a Unity volume to share with other Avid editing systems. This
problem does not affect Windows systems.
Capturing Audio as Separate Mono Tracks
By default, Avid DS Nitris creates a single .wav or MXF file and track from a
multi-stream audio file. This is the most efficient way to work with audio files
in Avid DS Nitris. However, other Avid applications cannot link to a multistream file. If you are capturing multi-stream audio to share with other Avid
editing applications, you need to select the “Import audio into separate audio
tracks” option. Selecting this option causes Avid DS Nitris to create multiple
single-stream files.
You can set the option in the following dialog boxes: Capture Settings, New
Sequence, New Project, and Sequence Preferences (Audio property page).
Exporting AFE Files
AFE files are the preferred method of conforming sequences created on other
Avid editing systems.(see “Using AFE Files” on page 16). You can create
AFE files from the following products (Windows versions only):
•
Symphony 4.5 and later
•
Media Composer or Film Composer 11.5 and later
•
Media Composer Adrenaline 1.0 and later
•
Avid Xpress 5.5 and later
•
Avid Xpress DV 4.1 and later
•
Avid Xpress Pro 4.0 and later
•
NewsCutter and NewsCutter XP 5.5 and later
•
NewsCutter Adrenaline FX 5.0 and later
•
Avid MediaLog 11.1 and later. You can use MediaLog on either the Avid
editing system or the Avid DS Nitris system.
You cannot create AFE files from the Macintosh version of these products. To
create an AFE file from an Avid editing product running on a Macintosh
system, copy the project folder from the Macintosh system to the
33
Chapter 1 Conforming AFE Files
Avid DS Nitris system. Then use MediaLog on the Avid DS Nitris system to
create the AFE file. A project folder has the same name as the project, and is
usually located in the Avid Projects folder on the Macintosh HD. For
information about the location of project folders, see the documentation for
your Avid editing system.
n
MediaLog is shipped with your Avid DS Nitris system. For complete
information about MediaLog, see the MediaLog Help or the Avid MediaLog
User’s Guide (available in Adobe Acrobat format on the MediaLog CD).
MediaLog is also available in the Download area of the Avid DS Nitris
Customer Support web site.
MediaLog 20.x and 21.1 do not support 24p PAL and 25p PAL projects. For
these projects, use MediaLog 21.3 or later, which is available for download.
Avid DS Nitris supports bins, through AFE files, that originated from the
following Avid editing products:
•
Symphony 4.0 and later
•
Media Composer and Film Composer 11.0 and later
•
Media Composer Adrenaline 1.0 and later
•
Avid Xpress 5.0 and later
•
Avid Xpress DV 3.0 and later
•
Avid Xpress Pro 4.0 and later
•
NewsCutter and NewsCutter XP 3.0 and later
•
NewsCutter Adrenaline FX 5.0 and later
Avid DS Nitris supports projects and bins, through AFE files, that originated
from the following Avid editing products. However, these products have not
been fully qualified and sequences might not conform completely:
34
•
Symphony 2.1 through 3.6
•
Media Composer and Film Composer (Macintosh) 7.2 through 10.6
•
Media Composer and Film Composer (Windows) 9.1 through 10.6
•
Avid Xpress (Macintosh) 2.1 through 4.6
•
Avid Xpress (Windows) 3.1 through 4.6
•
Avid Xpress DV 1.0 through 2.1
•
NewsCutter and NewsCutter XP 1.5 through 2.6
Workflow: Conforming AFE Files
For information about effects and titles, refer to the “AFE Effects Support
Table” on page 48 and “AFE Titles Support Table” on page 55.
Exporting AFE Files from an Avid Editing System
To export an AFE file from an Avid editing system:
1. (Optional if planning to recapture) On the Avid editing system, duplicate
the finished sequence, copy the duplicate into a new bin, and decompose
the duplicate.
The Avid editing system creates new master clips that use only the media
in the sequence, plus any handles you specify. These new clips are not
linked to media, but are intended for recapture. You can delete the
decomposed clips from the bin, because Avid DS Nitris recreates the clips
during the conform process. For more information on decomposing, see
the documentation for your Avid editing system.
2. Do one of the following:
t
To create a file that includes all bins in a project, click the project
window and select File > Export. The Export Project As dialog box
opens. Select a location, name the file, and click the Save button.
t
To create a file that includes the contents of a single bin, open the bin,
click the bin, and select File > Export. (Make sure no objects in the
bin are selected.) The Export Bin As dialog box appears. Select Avid
File Exchange (*.afe) from the “Export Bin As” list. Choose a
location, name the file, and click the Save button.
35
Chapter 1 Conforming AFE Files
t
36
To create a file that contains a clip or sequence, select the clip or
sequence and then select File > Send To > Avid DS.
Workflow: Conforming AFE Files
You cannot change options for this export, so click OK. The resulting file
includes the source bin as well as the object you chose, but does not
include other objects that might be in the bin.
n
The Send To command creates AFE files in the following products only:
•
Media Composer Adrenaline v1.5 or later
•
Avid Xpress Pro v4.5 or later
•
Avid Xpress DV v4.5 or later
•
NewsCutter Adrenaline FX v5.5 or later
•
NewsCutter XP v5.5 or later
Earlier versions create AAF files. See “Conforming AAF Files” on page 61.
3. Transfer the AFE file to a location that you can access from the
Avid DS Nitris workstation.
You can use removable media, a network server, or an Avid Unity shared
storage system.
Exporting AFE Files from MediaLog
You can run MediaLog on the Avid editing system or on the Avid DS Nitris
system. You can export AFE files only from the Windows version of
MediaLog. For more information, see “Exporting AFE Files” on page 33.
n
MediaLog is shipped with your Avid DS Nitris system. For complete
information about MediaLog, see the MediaLog Help or the Avid MediaLog
User’s Guide (available in Adobe Acrobat format on the MediaLog CD).
MediaLog is also available in the Download area of the Avid DS Nitris
Customer Support web site.
To export an AFE file from MediaLog v20.x or later:
1. (Optional if planning to recapture) On the Avid editing system, duplicate
the finished sequence, copy the duplicate into a new bin, and decompose
the duplicate. For more information on decomposing, see the
documentation for your Avid editing system.
2. If you plan to run MediaLog on an Avid editing system, close the Avid
editing application.
37
Chapter 1 Conforming AFE Files
3. If you plan to run MediaLog on an Avid DS Nitris system, transfer the
Avid editing project folder to the \MediaLog\Avid Projects folder on the
Avid DS Nitris workstation or to an Avid Unity workspace. A project
folder has the same name as the project, and is usually located in the Avid
Projects folder on the Macintosh HD. Alternatively, copy a single bin,
then create a new project and add the bin. Bins are located in the project
folder.
For information about the location of project folders, see the
documentation for your Avid editing system.
4. Open MediaLog by double-clicking the desktop icon or selecting Start >
Programs > Avid > Avid MediaLog.
c
Do not share user settings between MediaLog and the Avid
editing system. The settings might become corrupted.
Directory
list
The Select Project dialog box opens.
38
Workflow: Conforming AFE Files
Browse button
The user and user settings are determined by the system login. If the
project does not appear in the project list, use the Browse button to
navigate to the project you want to transfer. Select the project and
click OK.
5. In the Select Project dialog box, select the project and click OK.
The project opens.
39
Chapter 1 Conforming AFE Files
Bins
Project window
6. Do one of the following:
-
To create a file that includes all bins in a project, click the project
window and select File > Export. The Export Project As dialog box
opens. Select a location and click the Save button.
-
To create a file that includes the contents of a single bin, open the bin,
click the bin (make sure no objects in the bin are selected), and select
File > Export. Select AFE from the dialog box. In the Export Bin As
dialog box, choose a location and click the Save button.
-
To create a file that includes selected objects, open the bin, select the
objects you want to include in the file, and select File > Export.
Select AFE from the dialog box. In the Export As dialog box, choose
a location, name the file, and click the Save button.
MediaLog creates an AFE file.
c
n
40
Make sure to close MediaLog before opening Avid DS Nitris. If MediaLog
and Avid DS Nitris are open at the same time, Avid DS Nitris
performance is seriously affected.
AFE export to a network drive takes much longer than export to a local drive.
Avid recommends that you export to a local drive and then copy the exported
file to a network location.
Workflow: Conforming AFE Files
7. If you are running MediaLog on an Avid editing system, make sure the
AFE file is in a location that you can access from the Avid DS Nitris
workstation.
You can use removable media, a network server, or an Avid Unity shared
storage system.
n
If you open a project in an Avid editing system after you have created an AFE
file from the project, the following message might appear: An incompatible (or
damaged) setting has been skipped. The original project should not be
affected.
Transferring Media
If you are using a removable drive to share media, disconnect the drive from
the offline system and connect it to the Avid DS Nitris system. For
information on connecting and disconnecting an external media drive, refer to
your system setup guide and “Sharing Compressed and Uncompressed
Media” on page 20.
Importing AFE Files
After you have determined the location of the transferred file, you can import
it into Avid DS Nitris.
To import an AFE file:
1. Create an Avid DS Nitris project and sequence.
2. Use the Avid Explorer to select the folder that holds the AAF or AFE file.
The file opens in the AAF/AFE View.
3. Double-click the file.
The imported bin or bins are displayed.
41
Chapter 1 Conforming AFE Files
Imported bins
4. Double-click an imported bin to display its contents.
The contents can include master clips, subclips, and sequences. For a
description of Avid editing system icons, see “AAF/AFE List” in the
Help.
Bin, clip, and sequence information from the Avid editing system is
transferred to the Avid DS Nitris system. For bins transferred through
AFE files, the columns initially displayed match the columns displayed
42
Workflow: Conforming AFE Files
when the AFE file was created. You can show additional columns or hide
selected columns, as described in “Customizing the Details and Script
Views” in the Avid DS Nitris Editing Guide.
n
Bin columns from AFE files are not associated with new Avid DS Nitris master
clips.
For more information, click the Help button in the Avid Explorer toolbar.
Creating a Sequence and Master Clips
After you have imported the AAF or AFE file, you can drag a sequence onto
the timeline and create master clips that are associated with the sequence. You
can also create master clips by dragging an imported clip or sequence to a bin
or, for AFE files, by dragging one or more bins to a folder.
To create a sequence and master clips:
1. In the AAF/AFE settings, select the Create Associated Clips option.
Select this option if you want to create master clips by dragging an
imported clip or sequence to the timeline.
Deselect this option if you have already created master clips and you want
to avoid creating a duplicate set. Duplicate clips are marked by the
addition of a sequential number (001, 002, and so on).
2. To append the original project name to the master clip source names,
select the Force Creation of External Tape Sources option. This option
distinguishes between clips that are created from tapes associated with the
conform and clips that are not.
3. (Option) To create linked clips, select Create Linked Clips for File
Sources.
For information about linked clips, see “Creating Linked Clips” in the
Avid DS Nitris Capture and Output Guide or Help.
4. Specify the path for the folder in which you want to create the master clips
after you drag a clip or sequence to the timeline. Click the browse (...)
button to navigate to the folder.
Avid DS Nitris checks the path to make sure the folder is within the
project folder.
43
Chapter 1 Conforming AFE Files
5. To keep the same folder for any new master clips you create, select the
Lock Path option. Deselect this option to create master clips in folders that
match the names of the imported bins. Deselecting this option lets you
keep the original project structure when you conform with AFE files.
6. Open a new sequence in your project. Make sure the frame rate matches
that of the original project (see “Conforming HD Projects” on page 18).
7. Do one of the following:
t
Drag a clip or sequence from the AAF/AFE View onto the timeline.
To match the timecode of the imported sequence to the timecode of
the sequence in the timeline, hold down the U key while you drag the
sequence to the timeline.
t
Drag clips or sequences, or both, from the AAF/AFE View into a bin.
t
Drag one or more bins from the AAF/AFE View into a folder.
The conform process begins. Depending on the length of the sequence or
the number of items, a progress bar is displayed.
When the conform is complete, the sequence, its clips, and supported
effects are recreated in Avid DS Nitris. Titles are recreated only if they are
part of the sequence.
If you are sharing media, the clips are automatically linked.
If you are recapturing media, empty master clips are created in the folder
that you have specified. When you open the folder in a bin, the clip icons
are red since no media has been captured yet.
A message box displays a summary of the information contained in the
AAF/AFE Conform Log and asks if you want to view the log.
44
Workflow: Conforming AFE Files
8. To view the AAF/AFE Conform Log, click Yes.
The AAF/AFE Conform Log window displays information about how the
effects and parameters were supported. Use this information to finish the
final sequence.
9. To save the log as an .html file, click the Save button.
The Save As dialog box opens.
45
Chapter 1 Conforming AFE Files
10. Navigate to an appropriate folder, type in a name for the log, and click the
Save button. Click OK to close the log window.
11. Save the sequence.
Recapturing Media
If you are not sharing media, you need to recapture media for the empty
master clips. For more information, see “Batch Capturing” on page 61. For
more information, see “Batch Capturing” in the Avid DS Nitris Capture and
Output Guide.
Transferring Audio Media
Instead of recapturing and editing audio media, you can capture or import an
audio mix.
Possible workflows are:
•
Creating a digital cut of the final audio mix in Media Composer (or other
Avid editing system) and capturing the audio in Avid DS Nitris.
•
Exporting an OMF file with embedded audio media from an Avid editing
system and importing it into Avid DS Nitris.
Using Audio from an Avid Editing System
If you want to use audio from Media Composer (or another Avid editing
system) in the final sequence, make sure the frame rates match the frame rates
on the Avid DS Nitris system. To transfer the audio, you can perform a digital
cut and capture audio from tape or, in most cases, you can use OMF. Refer to
the following table for more specific information:
OK to
use
OMF?
Avid DS Nitris
format
30i NTSC (29.97 fps frame rate) Standard NTSC
Yes
NTSC (29.97 fps)
25i PAL (25 fps frame rate)
Yes
PAL (25 fps)
Avid editor project
46
Digital cut
output format
Standard PAL
Workflow: Conforming AFE Files
Avid editor project
Digital cut
output format
OK to
use
OMF?
Avid DS Nitris
format
24p NTSC (24 fps frame rate)
24 (NTSC)
Destination TC
rate depends on
output device.
Yes
1080 PsF, 24 fps
24p NTSC (24 fps frame rate)
23.976 (NTSC)
Noa
1080 PsF, 23.97 fps
23.976p NTSCb
23.976 (NTSC)
Yes
1080 PsF, 23.97
24p PAL
24 (PAL)
Yes
1080 PsF, 24 fps
a. See the article “How to Reduce the Audio Play Rate from 24 fps to 23.976” in the
Avid DS Nitris Customer Support Knowledge Base (Previous Releases section)
b. Requires Symphony 4.5 or later, Media Composer or
Film Composer 11.5 or later, Media Composer Adrenaline 1.0 or later, Avid Xpress 5.5
or later, or Avid Xpress Pro 4.0 or later.
If the frame rate of the audio doesn’t match the frame rate of your sequence,
you can change the frame rate by using the Media Tool.
For example, if you are converting a sequence from true 24 fps to 23.976 fps
(NTSC), you need to adjust the frame rate of the audio clips, so that they
remain in sync with the video. The sample rate of the audio clips will remain
the same but they will now be slightly longer or shorter to remain in sync. For
more information, see “Converting the Reference Frame Rate of Audio Clips”
in the Help.
Exporting and Importing OMF Audio
The following procedure outlines the workflow for exporting audio as an OMF
file from an offline Avid editing system, transferring the audio to
Avid DS Nitris, and importing the audio to Avid DS Nitris.
To export and import audio as an OMF file:
1. Make sure the project frame rates match—see “Using Audio from an Avid
Editing System” on page 46.
2. On Media Composer or another Avid editing system:
t
Export a sequence, project, or bins as an AFE file
t
Export the audio track as an OMF file (composition and audio media)
47
Chapter 1 Conforming AFE Files
If you are transferring the audio to Avid DS Nitris, embed the audio media
and export it as OMF 2.0.
For more information on creating an OMF file, see the Help or the
documentation for the Avid editing system.
3. Transfer the OMF file to the Avid DS Nitris workstation and import.
For more information, see “Conforming an OMF File” on page 72.
4. Create a new sequence and conform the OMF file.
n
n
Conforming an OMF file requires a new sequence, so conform the OMF file
before conforming the AFE file.
OMF files that are exported at a frame rate must be conformed in the timeline.
OMF files that are exported as sample-accurate must be conformed in an
audio container.
5. Conform the AFE file by dragging the sequence from a bin to the
timeline.
6. Batch capture the video media. Optionally, capture the audio if you want
to use it for a scratch track.
7. Sync the sweetened sound.
8. (Optional) Delete the audio scratch track.
Completing the Conformed Sequence
Depending on the number and types of effects, you may need to process or
recreate effects. Refer to the AAF/AFE Conform Log as you review the
sequence.Also refer to the “AFE Effects Support Table” on page 48 and the
“AFE Titles Support Table” on page 55.
AFE Effects Support Table
The following table lists the level of support for conforming effects created in
the following Avid editing products:
48
•
Symphony 4.0 and later
•
Media Composer and Film Composer 11.0 and later
•
Media Composer Adrenaline 1.0 and later
•
Avid Xpress 5.0 and later
Workflow: Conforming AFE Files
•
Avid Xpress DV 3.0 and later
•
Avid Xpress Pro 4.0 and later
Effects from previous versions might not have the same level of support.
For information about special cases, see “Before You Begin” on page 18.
For information about effects that did not conform or did not conform
completely, consult the AAF/AFE Conform Log that is displayed at the end of
the conform process.
n
AAF files created in the following products do not support many of these
effects:
•
Media Composer Adrenaline v1.5 or later
•
Avid Xpress Pro v4.5 or later
•
Avid Xpress DV v4.5 or later
•
NewsCutter Adrenaline FX v5.5 or later
•
NewsCutter XP v5.5 or later
Use AFE files instead.
Legend
Support level
Description
A
Effect supported. The effect is imported as a corresponding
Avid DS Nitris effect. All parameters and keyframes are set to
match, as much as possible, the original effect.
B
Imported with some parameters and keyframes. See the
Comment field for information about each effect’s parameters.
C
Imported without parameters or keyframes. Avid DS Nitris
loads a preset that matches the defaults of the imported effect.
D
Replaced when imported. Avid DS Nitris loads a similar effect
without any parameters set.
NS
Not supported. The effect is ignored by Avid DS Nitris.
49
Chapter 1 Conforming AFE Files
Avid DS Nitris
effect
Support
level
Comment
Category
Avid effect
Audio
Mono Audio
Gain
A
Mono Audio
Crossfade
C
Audio Effects
NS
AVX
AVX Host effect
A
Only AVX 1.0 effects are supported. The
corresponding AVX plug-in must be
installed on the Avid DS Nitris system.
Avid FX
AVX Host effect
NS
AVX 1.5 plug-in (Avid Xpress Pro Studio)
DVE
B
The following parameters are supported:
Blend
3D Warp
•
Scaling (X, Y), Position (X,Y, Z),
Axis (X, Y), Rotation (X, Y, Z).
•
Crop, Foreground Opacity, Foreground
Swap Sources (two-sided transitions)
•
Border (softness and animated colors
not exact match; only constant colors for
advanced keyframes)
Shape effects are not conformed.
50
Dip to Color
Dip to Color
A
Dissolve
Dissolve
A
Fade from Color Fade
A
Fade to Color
Fade
A
Picture-inPicture
DVE
B
Superimpose
Alpha Fade
A
Reverse animation is not supported for
Avid Xpress DV.
Border softness and animated colors are not
an exact match. Only constant colors are
supported for advanced keyframes. PIPs that
include nested titles do not conform. Blend
Color is not supported for Avid Xpress DV.
Workflow: Conforming AFE Files
Category
Avid effect
Avid DS Nitris
effect
Symphony Warp DVE
Support
level
Comment
B
The following parameters are supported:
•
Scaling (X, Y), Position (X,Y, Z),
Axis (X, Y), Rotation (X, Y, Z).
•
Crop, Foreground Opacity, Foreground
Swap Sources (two-sided transitions)
•
Border (softness and animated colors are
not an exact match; only constant colors
for advanced keyframes).
Shape effects are not conformed.
Box Wipe
All
Wipe
A
Conceal
All
DVE
C
Edge Wipe
4 Edge Wipes
Wipe
A
Animated colors are not an exact match.
4 Diagonal
Wipes
Wipe
A
Animated colors are not an exact match.
1.66 Mask
Crop
B
Masks nested in a PIP are cropped correctly
but do not display the black letterbox border.
1.85 Mask
Crop
B
Masks nested in a PIP are cropped correctly
but do not display the black letterbox border.
16:9 Mask
Crop
B
Masks nested in a PIP are cropped correctly
but do not display the black letterbox border.
Anamorphic
Mask
Crop
B
Masks nested in a PIP are cropped correctly
but do not display the black letterbox border.
Blowup
DVE
A
Film Dissolve
Dissolve
C
Film Fade
Dissolve
C
Film Mask
Crop
B
Masks nested in a PIP are cropped correctly
but do not display the black letterbox border.
All
AVX Host effect
NS
AVX 1.5 plug-ins
Film
Illusion FX
Animated colors are not an exact match.
Lower Left and Lower Right do not export
correctly for Symphony 3.x, Media
Composer and Film Composer 10.x, and
Avid Xpress 3.x.
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Chapter 1 Conforming AFE Files
Avid DS Nitris
effect
Support
level
Comment
Avid Pan &
Zoom
AVX Host effect
NS
Blur
Wipe
D
Category
Avid effect
Image
Color Correction Color Correction
B
Secondary color correction is not
conformed. For sequences created on Avid
Symphony systems, only Color Correction
that is applied as an effect from the Effect
palette is conformed. See “Before You
Begin” on page 18.
Color Effect
Color Correction, B
Solarize, Posterize
Solarize and Posterize do not produce the
same results in Avid DS Nitris. Animation
of parameters is not conformed. Gamma is
not conformed.
Flip
DVE
A
Flip-Flop
DVE
A
Flop
DVE
A
Mask
Crop
A
Mosaic
Graphics
D
Paint Effect
Graphics
D
Region Stabilize AVX Host effect
NS
Resize
A
DVE
Scratch Removal Graphics
D
Spot Color
Graphics
D
Stabilize
Stabilize
D
Submaster
Key
52
AVX 1.5 plug-in
A
Animatte
Matte
Chroma Key
Blue-Green Keyer B
AVX 1.5 plug-in
Avid DS Nitris creates a graphics container
if tracks are nested in the effect.
D
Position, scale, crop, invert key, and key
color are conformed.
Workflow: Conforming AFE Files
Avid effect
Avid DS Nitris
effect
Support
level
Comment
Luma Key
Luma Keyer
B
Position, scale, crop, invert key, and luma
value are conformed.
Matte Key
Matte container
A
For accurate conform, Matte and
Foreground clips must be nested inside the
Matte key on the Avid editing system. See
“Before You Begin” on page 18.
RGB Keyer
AVX Host effect
D
Ultimatte
Chroma Keyer
D
L-Conceal
All
DVE
C
Matrix Wipe
All
Wipe
D
Category
Motion Effect
(record side)
Replaced by left to right edge wipe.
See Timewarp.
Motion Effect Strobe
(source side)
Timewarp
B
Freeze Frame
Timewarp
A
Variable Speed
Timewarp
A
All
Effects Tree
C
Plasma Wipes All
Wipe
D
Push
All
Effects Tree
C
Reformat
14:9 Letterbox
DVE
A
16:9 Letterbox
DVE
A
4:3 Sidebar
DVE
A
Pan and Scan
DVE
A
Sawtooth
Wipe
All
Wipe
B
Number of teeth not supported.
Shape Wipe
4 Corners
Wipe
B
Scaling and position not supported.
Animated colors are not an exact match.
Center Box
Wipe
B
Scaling and position not supported.
Peel
For two-field media, the conformed result
might display jitters.
53
Chapter 1 Conforming AFE Files
Avid effect
Avid DS Nitris
effect
Support
level
Comment
Circle
Wipe
B
Scaling and position not supported.
Animated colors are not an exact match.
Clock
Wipe
B
Scaling and position not supported.
Diamond
Wipe
B
Scaling and position not supported.
Ellipse
Wipe
B
Scaling and position not supported.
Horizontal Bands Wipe
B
Scaling and position not supported.
Horizontal
Blinds
Wipe
B
Scaling and position not supported.
Vertical Blinds
Wipe
B
Scaling and position not supported.
X Spin
Effects Tree
C
Y Spin
Effects Tree
C
Z Spin
DVE
C
Squeeze
All
DVE
C
Timewarp
Timewarp and
Timewarp
templates
Timewarp
B
Xpress 3D
Ball
3D DVE
D
Bumps
3D DVE
D
Center burst
Wipe
D
Multiwave
Wipe
D
3D PIP
DVE
A
Page curl
Wipe
D
Page fold
Wipe
D
Quad Split
Wipe
D
Sine wave
Wipe
D
Category
Spin
54
All Timewarp effects are conformed as
interpolated fields, including those rendered
with FluidMotion.
Border softness and animated colors are not
an exact match.PIPs that include nested
titles do not conform.
Workflow: Conforming AFE Files
Category
Avid effect
Avid DS Nitris
effect
Support
level
Comment
Slats
Wipe
D
AFE Titles Support Table
The following table lists the level of support for conforming titles created in
the following Avid editing products:
•
Symphony 4.0 and later
•
Media Composer and Film Composer 11.0 and later
•
Media Composer Adrenaline 1.0 and later
•
Avid Xpress 5.0 and later
•
Avid Xpress DV 3.0 and later
•
Avid Xpress Pro 4.0 and later
Titles from previous versions might not have the same level of support. For
detailed information, consult the AAF/AFE Conform Log that is displayed at
the end of the conform process.
n
When conforming a title, Avid DS Nitris always uses the Scale to Fit setting,
rather than the Conversion Mode setting in Sequence Preferences.
For an explanation of the support level, see “Legend” on page 49.
Support
level
Comment
Video formats
A
4:3, 16:9 (NTSC and PAL) supported.
Format conversion
A
All formats supported.
Crawling and rolling
titles
B
Might appear different because of different interline and
intercharacter metrics. See the Text section of this table.
Category
General
55
Chapter 1 Conforming AFE Files
Category
Marquee titles
Support
level
Comment
B
The following attributes are not supported:
•
Edge effects (Profiles)
•
Enable Image Blur option
•
Use Main Surface Alpha shadow property
3D titles
D
Avid DS Nitris substitutes a 3D DVE effect. Title text and
objects are not supported.
Background
A
Color and video both supported
Safe color
NS
Not supported
Object locking
A
Supported
Object grouping
NS
Objects are imported as ungrouped.
Blend color 8 directions B
(gradient)
Appears slightly different, especially with 4 diagonal
directions.
Low-pass filter
B
Avid DS Nitris applies antialiasing on individual
graphics.
Effect parameters
B
All supported except crop parameter (no equivalent in
Avid DS Nitris).
Position
B
Supported, but might appear different because
Avid DS Nitris and other Avid editing systems use
different metrics for interline spacing.
Font
B
Supported, with substitution if necessary. Arial is the
default font for substitution.
Font size
B
Supported, but might appear different because
Avid DS Nitris and other Avid editing systems use
different font metrics.
Font style
A
Supported
Justification
A
Supported
Pair kerning
A
Supported
Text
56
Workflow: Conforming AFE Files
Category
Marquee titles
Support
level
Comment
B
The following attributes are not supported:
•
Edge effects (Profiles)
•
Enable Image Blur option
•
Use Main Surface Alpha shadow property
3D titles
D
Avid DS Nitris substitutes a 3D DVE effect. Title text and
objects are not supported.
Background
A
Color and video both supported
Safe color
NS
Not supported
Object locking
A
Supported
Object grouping
NS
Objects are imported as ungrouped.
Blend color 8 directions B
(gradient)
Appears slightly different, especially with 4 diagonal
directions.
Low-pass filter
B
Avid DS Nitris applies antialiasing on individual
graphics.
Effect parameters
B
All supported except crop parameter (no equivalent in
Avid DS Nitris).
Position
B
Supported, but might appear different because
Avid DS Nitris and other Avid editing systems use
different metrics for interline spacing.
Font
B
Supported, with substitution if necessary. Arial is the
default font for substitution.
Font size
B
Supported, but might appear different because
Avid DS Nitris and other Avid editing systems use
different font metrics.
Font style
A
Supported
Justification
A
Supported
Pair kerning
A
Supported
Text
57
Chapter 1 Conforming AFE Files
Category
Support
level
Comment
Global and per
character kerning
NS
Not supported because Avid DS Nitris and other Avid
editing systems use different metrics for intercharacter
spacing.
Leading
B
Supported, but might appear different because
Avid DS Nitris and other Avid editing systems use
different metrics for interline spacing.
Fill
B
Supported, except for blend transparency (no equivalent
in Avid DS Nitris).
Video fill is not supported.
Outline
B
Supported, except for blend transparency (no equivalent
in Avid DS Nitris). Maximum outline width is 10.
Shadow
B
Supported, except for shadow type depth (no equivalent
in Avid DS Nitris). Maximum offset of 200.
Position and size
A
Supported
Fill
B
Supported, except for blend transparency (no equivalent
in Avid DS Nitris).
Outline
B
Supported, except for blend transparency (no equivalent
in Avid DS Nitris).
Shadow
NS
No equivalent in Avid DS Nitris.
Objects (line, rectangle,
oval)
58
Workflow: Conforming AFE Files
Font Substitution for Titles
If there is no exact match for the font used in a title, Avid DS Nitris substitutes
a similar font. If none of the specified fonts are available, Avid DS Nitris
substitutes the Arial font.
n
Avid editing
system font
Avid DS Nitris font
Chicago
System or Mac Chicago
Courier
Courier New
Geneva
MS Sans Serif or System
Helvetica
Arial
Monaco
Terminal
New York
MS Serif
Palatino
Times New Roman
Times
Times New Roman
In some cases, you might need to convert the Macintosh font to a Windows font
by using a font conversion program.
Working with Titles in Downconverted Projects
For HD projects offlined on a Media Composer or other Avid editing system,
the preferred downconversion format is 16:9 anamorphic. Titles created in this
16:9 aspect ratio (created in the 16:9 viewer) conform correctly. However, if
the sources were downconverted to 16:9 letterbox and titles were created in the
4:3 viewer, they do not conform correctly. There are two options to correct this
problem:
•
In the Avid editing system, create the titles in a 16:9 viewer. If the titles
are centered near the bottom of the screen (such as subtitles), they will
conform correctly. For more precise titles, use the next option.
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Chapter 1 Conforming AFE Files
•
In Avid DS Nitris, after importing the AFE file, adjust the titles
individually.
-
In the graphics layout, select the title.
-
In the Object Properties list, click the Transformations button.
-
On the Transformations property page, change the Scale X value to
2.0.
Creating Real-Time Graphics from Conformed Titles
After you have conformed the sequence, you might need to adjust conformed
titles, so that they play as real-time graphics. The basic guidelines for real-time
play are:
•
All graphics objects must be applied on RGB channels (not on RGBA
channels).
•
Apply the Graphics effect directly on the clips and remove the filler.
In addition, make sure the graphics objects meet the following real-time
conditions:
•
Only the Airbrush, Color Blend, and Cutout effects can be played in real
time. Color Gradient cannot be played in real time.
•
Properties of the graphics objects must not be animated, except for the
translation. Only translations in the X or Y axes can be played in real time.
•
Animation that moves at different speeds cannot be played in real time.
Make sure all graphics objects move in the same direction (either X axis
only or Y axis only) at the same speed.
For more information, see “Processing Graphics” in the Help.
To create real-time graphics from conformed titles:
1. With the conformed titles on the timeline, double-click the corresponding
Graphics effect.
The Graphics layout is displayed.
2. Select all graphics objects.
3. On the Masks property editor, deselect the Alpha option in the Paint on
Channel box.
4. Switch back to the Editing layout.
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Conforming AAF Files
5. Select the Graphics effect and cut it by pressing Ctrl+X.
6. Select the clip below the Filler (if any) and paste the effect on it by
pressing Ctrl+V.
7. Delete the Filler.
Conforming AAF Files
AFE files are the preferred method for conforming projects that have created
on other Avid editing systems. You must use AFE files if you are conforming
from the following products:
•
Media Composer Adrenaline v1.5 or later
•
Avid Xpress Pro v4.5 or later
•
Avid Xpress DV v4.5 or later
•
NewsCutter Adrenaline FX v5.5 or later
•
NewsCutter XP v5.5 or later
Avid’s goal is to work toward compliance with the AAF Edit Protocol and to
make AAF files simpler and easier to read by other vendors. For this reason,
AAF files from the product versions listed above are streamlined.
To conform projects using AAF files from earlier versions, follow the same
workflow as AFE files (see “Workflow: Conforming AFE Files” on page 17).
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Chapter 1 Conforming AFE Files
Exporting AAF Files from Avid DS Nitris
Avid DS Nitris lets you create an AAF file from a master clip. The AAF file
contains composition information in a format that can be shared with other
applications, such as Avid Media Composer. These files contain the metadata
for the master clip but not the media itself, so they need to be used through
shared storage.
For example, you might have finished an effects-intensive scene on
Avid DS Nitris, created from MXF media (see “Sharing MXF Media” on
page 28). If you need to send the sequence to Media Composer, first use the
Timeline to Clip command to create a new master clip in a shared storage area.
Then export the master clip as an AAF file, and import the AAF into Media
Composer. On the Media Composer system, relink the master clip to the
media generated by Avid DS Nitris.
Because Avid DS Nitris creates AAF files from master clips only, you need to
use the Timeline to Clip command to create an AAF file for a sequence.
You can import an AAF file from Avid DS Nitris into the following products:
•
Media Composer Adrenaline v1.5 or later
•
Avid Xpress Pro v4.5 or later
•
Avid Xpress DV v4.5 or later
•
NewsCutter Adrenaline FX v5.5 or later
•
NewsCutter XP v5.5 or later
To create an AAF file:
1. Right-click one or more master clips in a bin and select Export to AAF.
A browse dialog box is displayed. You cannot change any options; the
entire master clip is exported.
2. Navigate to the folder where you want to save the file or files and click
Select.
AAF files are created with the same names as the clips.
3. On the Avid editing system, import the AAF file and link to the media.
See “Sharing Media Captured on Avid DS Nitris” on page 31 for
information about linking to the media.
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Conforming AAF Sequences with MediaManager
Conforming AAF Sequences with MediaManager
Avid Unity MediaManager is a media database that allows you to search for
and manage media objects (master clips, sequences, effects, and any other type
of object that references digital media) in an Avid Unity MediaNetwork shared
storage environment.
If your Avid DS Nitris system is part of an Avid Unity environment that
includes MediaManager, you can use MediaManager to share clips and
sequences through AAF files.
n
For the highest level of conform, Avid recommends using AFE files, not AAF
files, for conforming projects from other Avid applications. For more
information, see “Conforming AAF Files” on page 61.
You can work with MediaManager in two different ways:
n
n
•
As an embedded view in the Avid DS Nitris application
•
As a separate web browser
Currently Avid DS Nitris lets you use MediaManager to check out AAF
sequences only. You cannot check files in to MediaManager.
For complete information on how to use MediaManager, see the
MediaManager documentation. Not all features of MediaManager are
currently supported in Avid DS Nitris.
To use MediaManager with Avid DS Nitris you need the following:
•
Your Avid DS Nitrisworkstation must be a client in an Avid Unity
workgroup environment.
•
You must have access to a server running MediaManager v3.7 or later.
(This server is represented by the MediaManager host name).
•
You must have a MediaManager account.
•
To view the media, you must index the storage device for the media—see
“Managing Your Storage Areas” in the Avid DS Nitris Installation and
Administration Guide or the Help.
You do not need to load MediaManager software on your Avid DS Nitris
system.
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Chapter 1 Conforming AFE Files
Setting Up MediaManager
To use MediaManager as an embedded view, you must specify the name of a
MediaManager server (the host name). You can specify more than one server.
If you will always use the same MediaManager account, you can set up
automatic login to the MediaManager host.
To specify a MediaManager server:
1. In an Avid Explorer panel, open the Views folder and click
MediaManager.
An Avid Explorer window opens.
2. Double-click the Add MediaManager icon.
The MediaManager Host Configuration dialog box opens.
3. Type the MediaManager Host Name and click OK.
An icon for the MediaManager host is displayed in the view.
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Conforming AAF Sequences with MediaManager
To set up automatic login to the MediaManager host:
1. Right-click the MediaManager host icon and select Modify Host
Settings.
The Add Login Information dialog box opens.
2. Type your user name and password.
3. Click OK.
To remove a MediaManager host:
t
Right-click the MediaManager host icon and select Remove.
Checking a Sequence into MediaManager
To transfer a sequence through MediaManager, use the MediaManager checkin feature. Do not export the sequence as an AAF file.
To check a sequence into MediaManager:
1. On an Avid editing system, right-click the sequence that you want to
check in and select Check in AAF to Media Manager.
A message box prompts you to enable associations for the referenced
clips.
2. Click OK.
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Chapter 1 Conforming AFE Files
Conforming a Sequence with MediaManager
The steps for conforming an AAF sequence with MediaManager are similar to
those for conforming an AAF file.
To conform a project through MediaManager:
1. Open MediaManager by doing one of the following:
t
Open a web browser and connect to the MediaManager server.
t
In the MediaManager Setup view, double-click the MediaManager
host icon.
If you did not enable automatic login, the MediaManager login screen
is displayed.
2. Type your account name and password.
The MediaManager browser is displayed.
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Conforming AAF Sequences with MediaManager
3. Locate the sequence you want to conform. You can sort the sequences to
help you locate AAF sequences.
4. Follow the steps in “Creating a Sequence and Master Clips” on page 43.
If you are working with MediaManager in a web browser, the AAF/AFE
settings are displayed after you drag a sequence to the timeline or a bin.
For information about AAF/AFE settings, see “AAF/AFE View” in the
Help.
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Chapter 1 Conforming AFE Files
68
Chapter 2
Conforming OMF, EDL, and ALE
Files
This chapter describes how to load an Open Media Framework (OMF), Edit
Decision List (EDL), or Avid Log Exchange (ALE) file into Avid DS Nitris
and recreate a sequence on which you can apply further edits and effects.
This chapter includes the following topics:
•
Workflow: Conforming OMF, EDL, and ALE Files
•
Conforming OMF Compositions
•
Conforming EDLs
•
Conforming ALE Files
Chapter 2 Conforming OMF, EDL, and ALE Files
Workflow: Conforming OMF, EDL, and ALE Files
The following illustration shows the basic steps in the conform process using
OMF files, EDLs, or ALE.
1
Import the EDL, OMF, or
ALE file.
2
Conform the file to
Avid DS Nitris.
or
Log as clips in the Avid Explorer.
3
or
Load directly onto timeline.
Capture media.
Recapture media
from tape or file into
Avid DS Nitris.
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Conforming OMF Compositions
Conforming OMF Compositions
OMF (Open Media Framework) files facilitate the transfer of digital media
from one system to another. They can contain both media and composition
information. An OMF composition is basically an advanced form of an EDL.
It contains instructions for transitions, timewarps, keys, titling, and some other
effects information. Avid DS Nitris preserves all the layering information
from an OMF file, so that you can select events and layers that you want to
recreate on the timeline.
n
Support for OMF media is limited to the import and export of audio
media only.
n
Avid DS Nitris can import only OMF 2.0 files.
Avid DS Nitris supports many types of Media Composer and Symphony
effects. For a complete list, see “OMF Level of Support” on page 80.
However, the preferred method of conforming sequences is through AFE files.
For more information, see “Using AFE Files” on page 16.
Opening an OMF File
You can import OMF files created on other systems. By using the OMF file
format to transfer sequences from an offline system to Avid DS Nitris, you can
quickly import sequences with most of the offline editing and effects work
intact.
To open an OMF file:
1. Do one of the following:
t In the view switcher, click the OMF button.
t Select View > Single-Instance Views > OMF.
2. From the OMF view, click the Load OMF button and select a file from
the Open dialog box.
The selected OMF file is displayed in the OMF view.
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Chapter 2 Conforming OMF, EDL, and ALE Files
OMF tools
Record in-point
OMF tree
When you load an OMF file with more than one composition, you are
prompted to select the composition to import.
For more information about the OMF view, click the Help button.
Conforming an OMF File
You can log your clips in the Avid Explorer to create master clips that can be
reused in other sequences, recreate your sequence in Avid DS Nitris by
loading the OMF file onto the timeline, or both. It’s a good idea to do both, so
that when a clip is deleted from the timeline, you always have the master clip
in a folder. You also have the option of importing any audio media in the OMF
file.
Conforming an OMF File without Audio Media
To conform an OMF file without audio media:
1. Open a new sequence in your project.
2. Load an OMF file into the OMF view.
3. In the OMF view, click the Conform OMF button.
The OMF Conform dialog box opens.
72
Conforming OMF Compositions
4. If you want to log clips, select the folder in which you want to create the
clips. The default folder is displayed in the text box at the top of the dialog
box. Click the browse (...) button to select a new folder.
5. Select one of the following options:
Option
To
Create Logs
Log the clips in the selected folder.
Create Timeline
Clips
Recreate the sequence on the timeline based on
the composition information in the OMF file.
Create Both
Log the clips in the selected folder and recreates
the sequence based on the composition
information in the OMF file.
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Chapter 2 Conforming OMF, EDL, and ALE Files
6. To add material before the in-point and after the out-point of all tape
sources, type the appropriate number of frames in the Heads and Tails
text boxes.
7. To add the project name from the OMF file to the tape sources for the
master clips, select the Force creation of external tape sources option.
8. If you need to reconfigure the incoming audio tracks, select a tape name
from the Tape Name list and assign the audio tracks to the audio channels
of your clip by clicking in the audio channel routing matrix.
n
You can assign the audio tracks differently for each tape name.
9. Click the Set button after you have assigned the audio tracks for each tape
name to save the settings.
10. Click the Conform button to begin conforming the OMF.
The clips, transitions, and supported effects are recreated on the timeline
using the composition information and empty master clips are created in
the selected folder. When you open the folder in a bin, the clip icons are
red since no media has been imported yet.
Effects that are not supported by Avid DS Nitris are marked by effect bars
that have been deactivated. These effect bars indicate where the effect was
originally placed.
74
Conforming OMF Compositions
If there are any unsupported effects, a message is displayed, asking if you
would like to view the error log. If you click Yes, the list is generated and
displayed in the Conform Error Log dialog box.
The Conform Error Log dialog box displays the in and out-points of the
effect, the name of the original effect, as well as a brief description of the
type of error that occurred.
11. To save this log as an .html file, click the Save button.
The Save As dialog box opens.
12. Navigate to an appropriate folder, type a name for the log and click Save.
The log is saved as an .html file and can be viewed in any HTML browser.
Conforming an OMF File with Audio Media
To conform an OMF file with audio media:
1. Open a new sequence in your project.
n
OMF files that are exported at a frame rate must be conformed in the timeline.
OMF files that are exported as sample-accurate must be conformed in an
audio container.
2. Load an OMF file which contains audio media into the OMF view.
3. In the OMF view, click the Conform OMF button.
The OMF Conform dialog box opens.
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Chapter 2 Conforming OMF, EDL, and ALE Files
4. If you want to log clips, select the folder in which you want to create the
clips. The default folder is displayed in the text box at the top of the dialog
box. Click the browse (...) button to select a new folder.
5. Select one of the following options:
76
Option
To
Create Logs
Log the clips in the selected folder.
Create Timeline
Clips
Recreate the sequence on the timeline based on
the composition information in the OMF file.
Create Both
Log the clips in the selected folder and recreates
the sequence based on the composition
information in the OMF file.
Conforming OMF Compositions
6. To add material before the in-point and after the out-point of all tape
sources, type the appropriate number of frames in the Heads and Tails
text boxes.
7. If you need to reconfigure the audio tracks, select a tape name from the
Tape Name list and assign the audio tracks to the audio channels of your
clip by clicking in the audio channel routing matrix.
n
n
You can assign the audio tracks differently for each source name.
The audio media will be imported using the assignment specified in the audio
channel routing matrix and not those originally set in the file.
8. Click Set after you have assigned the audio tracks for each source name to
save the settings.
9. Select the Import Audio Data option.
10. Select one of the following options:
-
Import All Media to import all the audio media contained in the
OMF file into the current project.
-
Only Import Used Media to import only the audio media used in the
actual sequence into the current project.
11. From the Sample Rate list, select a sampling rate at which to convert your
audio media. The higher the sampling rate, the more accurate the
conversion will be.
n
n
Make sure the sample rate you select matches the sample rate of your current
sequence. If the sample rates do not match, no audio media will be available
for playback.
To play back the audio media, you would have to change the sample rate of
the sequence in the Sequence Preferences dialog box.
12. From the Bit Depth list, select a bit depth value. The higher the value, the
more precise the audio conversion will be.
13. From the Capture To list, select a storage area on which your audio media
will be stored.
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Chapter 2 Conforming OMF, EDL, and ALE Files
14. Click the Conform button to begin conforming the OMF.
Depending on the settings you chose, any of the following will occur:
-
The clips, transitions, and supported effects are recreated on the
timeline using the composition information.
-
Master clips are created in the selected folder.
-
The audio media is imported to your disk array.
Since no video media was imported, the video clip icons that appear when
you open the folder in a bin are red, indicating that no media has been
captured yet.
Effects that are not supported by Avid DS Nitris are marked by effect bars
that have been deactivated. These effect bars act as markers to indicate
where the effect was originally placed.
n
Although Avid DS Nitris may not be able to import certain effects, it will keep
any keyframed information, which you can use as a reference to recreate the
effect.
If there are any unsupported effects, a user message is displayed that asks
you if you would like to view the generated list. If you click Yes, the list is
generated and displayed in the Conform Error Log dialog box.
The Conform Error Log dialog box displays the in and out-points of the
effect, the name of the original effect, as well as a brief description of the
type of error that occurred.
15. To save this log as an .html file, click the Save button.
The Save As dialog box opens.
16. Navigate to an appropriate folder, type a name for the log and click the
Save button.
The log is saved as an .html file and can be viewed in any browser.
Exporting an OMF File
If you need to do some audio finishing on Pro Tools, you can create, save, and
export OMF files for the audio portion of your sequence. When you create and
save an OMF file from within Avid DS Nitris, both the composition
information and audio media can be included.
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Conforming OMF Compositions
n
Only the audio portion of your sequence can be exported to an OMF file. Any
video clips on the timeline are ignored when you create an OMF file.
No audio effects are exported, but edit points are created to show where
effects were originally placed.
n
You need DigiTranslator™, a Pro Tools option, to convert the OMF files into
a format that Pro Tools can read. If DigiTranslator is not supplied with your
Pro Tools application, you need to purchase and install it. See the Digidesign
web site www.digidesign.com.
The OMF file may contain both the media and information about all the
timecode, transitions, and supported effects. Once you’ve created an OMF file
of the audio portion of your sequence, you can save it and then transfer the
information to another system.
n
Avid DS Nitris exports only OMF 2.0 files.
To create and save an OMF file with audio media:
1. From the OMF view, click the Timeline to OMF button to create an
OMF file of the audio portion of the current sequence.
The Export Composition dialog box opens.
2. Select the Embed Media option to include the media in the OMF file you
are creating.
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Chapter 2 Conforming OMF, EDL, and ALE Files
3. Select the Consolidate option to include only the media that is being used
on the timeline.
n
If the Consolidate option is not selected, the entire audio clip will be included
in the OMF file.
4. From the Bit Depth list, select 16 (16-bit audio) or 24 (24-bit audio). The
higher the bit depth value, the more precise the audio conversion will be.
5. In the Handles Length box, do the following:
-
Add a number in the Heads text box if you want to add extra frames
before the material used on the timeline. These additional frames will
be included in the OMF file for source material coming from tape
only.
-
Add a number in the Tails text box if you want to add extra frames of
material after the end of the material used on the timeline. These
additional frames will be included in the OMF file for source material
coming from tape only.
6. Click OK.
The Save As dialog box opens.
7. Navigate to an appropriate folder, type a name in the File Name text box,
and then click the Save button.
All the information obtained from the audio tracks on the timeline are
saved as an OMF file in the location you specified. You can now transfer
it to another system.
OMF Level of Support
Avid DS Nitris supports many effects that are imported via OMF from Media
Composer 10.0 and later and Symphony 2.1 and later. However, the level of
support can vary; consult the following table and legend for full details.
80
n
The preferred method of conforming sequences is through AFE files. For more
information, see “Using AFE Files” on page 16.
n
The support information for the Audio (Export) category is for use with Pro
Tools.
Conforming OMF Compositions
Legend
A = Effect supported. The effect is imported as a corresponding Avid DS Nitris effect. All
parameters are set to match, as much as possible, the original effect.
B = Imported with some parameters.
C = Imported without parameters.
D = Replaced when imported.
E = Not supported. Effect replaced by a “null” fade and keyframe locations are kept.
NS = Not supported. The effect is ignored by Avid DS Nitris.
AVX = AVX plug-in. Effect must be installed on an Avid DS Nitris system for the effect to be
loaded. Only AVX 1.0 plug-ins are supported.
Category
Effect
3D
Audio
(Import)
Audio
(Export)
Blend
Support
level
Comment
E
Transitions
D
Audio Effects
NS
Mono Audio
Gain
C
Mono Audio
Transition
D
Audio Effects
NS
3D Warp
E
Dip to Color
E
Dissolve
C
All audio transitions are replaced with a
crossfade.
Replaced with an audio transition. No
parameters are exported.
Fade from Color E
Fade to Color
E
Picture-inPicture
A
Superimpose
A
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Chapter 2 Conforming OMF, EDL, and ALE Files
Category
Effect
Support
level
Comment
Box Wipe
All
A
Conceal
All
D
Edge Wipe
All
A
Film
1.66 Mask
B
Background color not imported.
1.85 Mask
B
Background color not imported.
16:9
B
Background color not imported.
Anamorphic
Mask
B
Background color not imported.
Blowup
E
Film Dissolve
C
Film Fade
C
Mask
B
Image
82
Background color not imported.
Color Correction E
Color Effect
C
Flip
A
Flip-Flop
A
Flop
A
Mask
B
Paint Effect
E
Pan and Scan
A
Resize
B
Scratch Removal E
Key
Replaced by corresponding SMPTE
wipes.
Spot Color
E
Submaster
A
Animatte
E
Background color not imported.
Background color not imported.
Conforming OMF Compositions
Effect
Support
level
Comment
Chroma Key
C/D
Luma Key
E
Matte Key
B
RGB Keyer
AVX
L-Conceal
All
D
Replaced by corresponding SMPTE
wipes.
Marquee
Marquee
AVX 1.5
AVX 1.5 effects are not supported in
Avid DS Nitris.
Category
Matrix Wipe Grid
If used as a transition, then imported as
a dissolve.
E
One-way Row
E
Speckle
E
Spiral
E
Zig Zag
E
Peel
All
D
Replaced by corresponding SMPTE
wipes.
Push
All
D
Replaced by corresponding SMPTE
wipes.
Shape Wipe 4 Corners
E
Center Box
D
Replaced by circle wipe.
Circle
A
Clock
A
Diamond
D
Replaced by circle wipe.
Ellipse
D
Replaced by circle wipe.
Horizontal Bands E
Horizontal
Blinds
E
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Chapter 2 Conforming OMF, EDL, and ALE Files
Effect
Support
level
Comment
Vertical Blinds
E
X Spin
B
Border not supported. Effect is similar
in Avid DS Nitris, but not identical.
Y Spin
B
Border not supported. Effect is similar
in Avid DS Nitris, but not identical.
Z Spin
B
Border not supported.
Squeeze
All
D
Replaced by corresponding SMPTE
wipes.
Ultimatte
Keyer
AVX
Timewarp
Strobe
A
Freeze Frame
A
Variable Speed
A
Category
Spin
n
Symphony and Media Composer don’t
export negative speed values.
Acceleration curves are always exported by Symphony and Media Composer
as linear curves.
Only the following effects applied to a Filler track in Media Composer and
Symphony are imported:
•
Blend Masks
•
Pan and Scan
An effect applied to a Filler track is converted into a timeline effect in
Avid DS Nitris. This may produce unwanted results, since an effect applied to
a Filler track in Symphony or Media Composer systems only impacts the
tracks below it. In contrast, when the effect is conformed to Avid DS Nitris as
a timeline effect, it is applied to all tracks.
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Conforming EDLs
Conforming EDLs
Avid DS Nitris supports the import of edit decision lists (EDLs). An EDL is a
detailed list of the edits contained in a sequence, including all the timecode
and supported effects information required to recreate the sequence in an
online session. Avid DS Nitris accommodates EDLs from many different
systems. It is compatible with the standard EDLs, as well as CMX, GVG, and
OMF formats.
The EDL file is organized into a series of chronological instructions called
events. You can use these events to create clips or to completely recreate the
sequence on the timeline.
Avid EDL Manager
The Avid EDL Manager is an application that lets you convert between
different EDL formats, such as Sony, GVG, or CMX. You can also convert
EDL files to OMF 1.0 files. Since Avid DS Nitris only supports OMF 2.0
files, you will need to further convert the OMF 1.0 files, so that they can be
read by Avid DS Nitris.
You can use the Avid EDL Manager to read EDL files from RT-11 disks and
then save the files in CMX or GVG format for import into Avid DS Nitris.
Avid DS Nitris cannot read RT-11 disks.
You can also use the Avid EDL Manager to create an EDL that displays
additional types of information, such as comments or patches. You can specify
the different audio and video tracks in the sequence, as well as specify the
assembly modes that the online edit controller uses when creating your
sequence. For more information, refer to the Avid EDL Manager User’s
Guide.
The Avid EDL Manager application and guide are available on the
Avid DS Nitris Drivers CD.
Opening an EDL File
The EDL view lets you import an EDL file produced on any external system,
and capture material based on the edits in that EDL.
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Chapter 2 Conforming OMF, EDL, and ALE Files
When you import an EDL into Avid DS Nitris, it appears in the EDL view,
where you can see the list of events. After importing your EDL into
Avid DS Nitris, you can select the events that you want to recreate. To do this,
you can either log the events as master clips in the Avid Explorer, or edit the
list onto the timeline, or both. You can then capture media from either the
clips in the Avid Explorer or on the timeline.
n
You can only recapture logged clips created from an EDL that originated on
tape. Avid DS Nitris does not support recapture from file for logged clips
created from an EDL.
Clip names are created from the event number. If you have more than one
EDL in a project, however, there will be at least two clips with the same name.
To avoid the conflict, the name of the EDL is appended to the clip name.
For example:
001 (NewYork1)
001 (NewYork2)
After the clips are created, you can rename them at any time. For more
information, see “Renaming Project Files” in the Avid DS Nitris Editing
Guide.
To open an EDL:
1. Do one of the following:
t In the view switcher, click the EDL button.
t
Select View > Single-Instance Views > EDL.
The EDL view is displayed.
2. To load a new EDL, click the Load EDL button.
The Open dialog box opens.
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Conforming EDLs
3. Select an EDL. If you know the system from which the EDL was
generated, select the appropriate file type (DS, CMX, GVG).
4. In the Comment Placement box, indicate whether you want comments
placed above or below the corresponding edit.
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Chapter 2 Conforming OMF, EDL, and ALE Files
5. Click the Open button.
The selected EDL is displayed in the EDL view.
If you selected the wrong file type, you are prompted to convert the file to
the appropriate type.
EDL name
EDL tools
Record in-point
Edit list
For more information about the EDL view, click the Help button.
Setting EDL Properties
You can specify options for the currently displayed EDL in the EDL
Properties dialog box, such as displaying timecodes as drop frame and
determining comment placement.
To set EDL properties:
1. Right-click the main area of the EDL view and select Properties.
The EDL Properties dialog box opens.
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Conforming EDLs
2. Use the controls in the EDL Properties dialog box to set the EDL
properties.
For information about the EDL Properties dialog box, click the Help button.
Conforming an EDL File
When conforming your EDL, you have the choice of logging the events in the
Avid Explorer, recreating the list of events on the timeline, or both. Once the
events are logged, you can capture the media at any time from either the Avid
Explorer or the timeline. For more information, see “Batch Capturing” on
page 61.
Before conforming your EDL, you should check if there are any layers to be
composited. Offline editors often create multiple EDLs because the
convention is to put separate layers into separate EDLs. Any audio or video
events in the list are automatically loaded onto the appropriate tracks.
During the conform process, you can set up the appropriate heads and tails
values for each clip. This is important if you need additional material at the
beginning and end of each clip to do minor changes during the final stage of
the edit. You can also configure the audio channel patching for each tape.
If you recreate your sequence on the timeline, you may want to process a
rough cut and proof it against the original EDL. You can do this by reloading
the EDL onto a new video track, adding a fade or crop effect to the video track
and processing it, and then playing the sequence to make sure that the cuts and
transitions on the two tracks occur in sync.
If the proofing session is successful, you can then remove the video track you
added and continue to add effects and finishing touches to the original
sequence.
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Chapter 2 Conforming OMF, EDL, and ALE Files
To conform an EDL file:
1. Open a new sequence in your project.
2. Import or open an edit list in the EDL view.
3. From the EDL view, click the Conform EDL button.
The EDL Conform dialog box opens.
n
You can capture all events in the edit list, or hold down the Ctrl key and click
the EDL events associated with the source material you want to capture.
4. If you want to log clips, select the folder in which you want to create the
clips. The default folder is displayed in the text box at the top of the dialog
box. Click the browse (...) button to select a new folder.
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Conforming EDLs
5. Select one of the following options:
Option
To
Create Logs
Create a log of events in the selected folder.
Create Timeline
Clips
Recreate the events on the timeline.
Create Both
Create both a log of events in the selected folder
and a sequence based on the events in the EDL.
6. Select the Overwrite Video Track option to overwrite clips on the
timeline at the same timecodes. If this option is not selected, the clips will
be added to a new video track.
7. To add material before the in-point and after the out-point of all tape
sources, type the appropriate number of frames in the Heads and Tails text
boxes.
8. If you need to reconfigure the audio tracks, select a tape name from the
Tape Name list and assign the incoming audio tracks to the audio
channels of your clip by clicking in the audio channel routing matrix.
Audio channel routing matrix
n
You can assign the audio channels differently for each tape name or you can
multi-select the tape names, and make the audio channel assignment the same
for all of them.
9. Click the Set button after you’ve assigned the audio tracks for each tape
name to save the settings.
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Chapter 2 Conforming OMF, EDL, and ALE Files
10. Click the Conform button to begin conforming the EDL.
The events are recreated on the timeline as empty clips, and master clips
are created in the selected folder for each event. When you open the folder
in a bin, the clip icons are red since they have no media yet.
n
Audio events in the edit list do not support stereo clips. When a stereo clip
(two streams) is created on the timeline, it is split onto two mono tracks; each
track holds one stream.
Creating Layers from an EDL
Receiving multiple EDLs for different levels in a composite occurs frequently.
For example, there may be an EDL for the background and another for the
foreground. When this happens, both layers must be in sync on the timeline.
You can either place the layers on video tracks, which allows more than one
layer to be active at a time, or you can place these two layers in a container
clip.For more information, see “Creating a Composite Container Clip” in the
Avid DS Nitris Editing Guide.
To create a layer from an EDL:
1. Open a new or existing sequence in your project.
2. Import or open an edit list in the EDL view.
3. From the EDL view, click the Conform EDL button.
The EDL Conform dialog box opens.
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Conforming EDLs
4. Select one of the following:
-
Create Timeline Clips to recreate the events on a video track.
-
Create Both to create both a log of events in the selected bin and a
sequence based on the events in the EDL.
5. Deselect the Overwrite Video Track option, so that each EDL is
recreated on an individual video track.
6. Set the Heads and Tails and configure the audio inputs as required—see
“Conforming an EDL File” on page 89.
7. Click Conform to recreate the events on a video track on the timeline.
n
Avid DS Nitris ignores the current setting of the Ripple mode when
performing an EDL to timeline. By default, all EDL conforms are performed
with the Ripple mode off.
Modifying an EDL File
Avid DS Nitris lets you modify certain properties of the EDL after you’ve
loaded it into the EDL view. You can change the name of the source tape, as
well as ripple the source timecodes.
Changing the Source Tape Name
If your source tape name is too long, or the name of the tape has changed
between the offline and the online, you can modify the name of your tape
directly in Avid DS Nitris. Once you’ve loaded an EDL into the EDL view,
you can modify the source name of any one of the sources.
To change the source name of a tape in an EDL:
1. Load an EDL into the EDL view.
2. Right-click the main area of the EDL view and select Change Source
Name.
The Change Source Name dialog box opens.
3. From the Old Source Name list, select the name of the tape you want
to change.
4. Type the new name in the New Source Name text box and click OK.
The Source Name is changed in the EDL view.
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Chapter 2 Conforming OMF, EDL, and ALE Files
Rippling the Source Timecodes
If there’s a time delay between your master tapes and the offline EDL list, or
the time of an event has changed, you can push or ripple any one of the source
timecodes forwards or backwards directly in Avid DS Nitris.
To ripple all source timecodes in an EDL:
1. Load an EDL into the EDL view.
2. Right-click the main area of the EDL view and select Ripple Sources.
The Ripple Sources dialog box opens.
3. In the Ripple By timecode box, type the amount by which you want the
source timecodes to move.
n
To ripple the source timecode backwards, type the amount preceded by a
minus (–) sign in the Ripple By timecode box.
4. Click OK.
The source timecodes of all your source tapes are modified by the amount
you specified.
To ripple the source timecode of one event in an EDL:
1. Load an EDL into the EDL view.
2. Select the event in the Edit list.
3. Right-click and select Ripple Sources.
The Ripple Sources dialog box opens.
4. In the Ripple By timecode box, type the amount by which you want the
source timecode to move.
n
To ripple the source timecode backwards, type the amount preceded by a
minus (–) sign in the Ripple By timecode box.
5. Click OK.
The source timecode of that one event is modified by the amount
you specified.
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Conforming EDLs
To ripple the timecodes of all events from one source:
1. Load an EDL into the EDL view.
2. Right-click the main area of the EDL view and select Ripple Sources.
The Ripple Sources dialog box opens.
3. Select the Apply To All Edits From This Source option to modify the
source timecode of one of your source tapes.
4. Select the name of the tape from the list.
5. Type the amount by which you want the source timecodes to move in the
Ripple By timecode box and click OK.
All the timecodes for that one source tape are modified by the amount
you specified.
Exporting an EDL File
If you want to perform certain tasks on another system, you can create an EDL
of your current sequence, save it to file, and then transfer it.
Avid DS Nitris creates an EDL for each track of your current sequence and for
some effects. Depending on the track, the EDL contains information about the
timecode, transitions, and supported effects. Once you’ve created EDLs of
the current sequence, you can save them and transfer the information to
another system.
To create and save EDLs of the current sequence:
1. From the EDL view, click the Timeline to EDL button to create one or
more EDLs of the current sequence.
2. If Avid DS Nitris created more than one EDL, select the EDL that you
want to display from the EDL name list.
3. Click the Save EDL button to save your EDL to file.
The Save As dialog box opens.
4. Navigate to an appropriate folder, type a name in the File Name text box,
and click the Save button.
The EDL is saved in the location you specified.
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Chapter 2 Conforming OMF, EDL, and ALE Files
Printing an EDL File
When you need a hard copy of your EDL for review or want to keep a hard
copy as a reference, you can print one out from within the EDL view. You can
set the number of copies to print, as well as the orientation of the page.
To print an EDL file:
1. Load an EDL into the EDL view.
2. From the EDL view, click the Print button.
The Print EDL dialog box opens.
3. In the Number of Copies text box, type the number of copies you want
to print.
4. Select a page orientation for the EDL.
5. Click the Print button.
The EDL is printed on your default printer.
n
To change your default printer, modify the printer settings in Windows.
Proofing
If you recreated your sequence on the timeline, you may want to process the
rough cut, and proof it against the original EDL to make sure that the timing
is correct.
To proof the EDL to timeline:
1. Reload the EDL onto a new video track. Make sure you deselect the
Overwrite Video Track option.
2. Add a diagonal wipe or crop effect to the video track.
3. Process the effect.
4. Play the sequence to make sure that the cuts and transitions on the two
tracks occur in sync.
If the proofing session is successful, you can remove the video track and
continue to add effects and finishing touches to the original sequence.
96
Conforming ALE Files
Conforming ALE Files
Avid DS Nitris supports ALE (Avid Log Exchange) files—a file format
specifically designed to hold information about log files generated by other
Avid systems. ALE files contain only information about the source material,
so you can’t import sequences, effects or other higher level information.
n
Although the ALE file format was designed for log files generated by Avid
editing systems, many other systems can output ALE files as well.
You can use ALE files to transfer information from MediaLog to
Avid DS Nitris. MediaLog is a tool that helps you select and log footage
before your editing session. Although you can log footage with
Avid DS Nitris, using MediaLog can free up your Avid DS Nitris system for
editing and effects. After logging shots, you can use Avid DS Nitris to digitize
and edit the footage.
n
MediaLog is shipped with your Avid DS Nitris system. For complete
information about MediaLog, see the MediaLog Help or the Avid MediaLog
User’s Guide (available in Adobe Acrobat format on the MediaLog CD).
MediaLog is also available in the Download area of the Avid DS Nitris
Customer Support web site.
You can import bins created in MediaLog into Avid DS Nitris. To do this,
either:
•
Export the bin as an ALE file. You can then load the ALE file into
Avid DS Nitris and create logs.
•
Export the project and bins as an AFE file.
For more information, refer to the Avid MediaLog User’s Guide or “Exporting
AFE Files from MediaLog” on page 37.
n
To import an ALE file into Avid DS Nitris, make sure the following columns
are displayed in MediaLog:
•
End
•
Start
•
Tape
•
Tracks
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Chapter 2 Conforming OMF, EDL, and ALE Files
You can display other columns as well. Only columns that are displayed in
MediaLog will be displayed in Avid DS Nitris.
Importing an ALE File
ALE files can be imported and interpreted by Avid DS Nitris.
To import an ALE file
1. Select View > Single-Instance Views > ALE Import.
2. In the ALE Import view, click the Load ALE File button.
3. In the Open dialog box, select a file.
The selected ALE file appears in the ALE Import view.
Load ALE
Create Logs
ALE Info
For information about the ALE view, click the Help button.
You can view the global properties of an ALE file, which includes the location
of the file and the values of various global properties, such as video/audio
format, fps, and more in the ALE Import view.
To get information on an ALE file:
t
98
Click the Info button.
Conforming ALE Files
Logging Clips from an ALE File
After you’ve imported an ALE file into Avid DS Nitris, you can select the
clips you want to log. However, before you can log master clips, the clips must
have associated values for the following properties:
•
End
•
Name
•
Start
•
Tape (or a global tape property)
•
Tracks
If any of these properties are missing an associated value, the Create Logs
button appears dimmed and you need to supply the missing value.
To log master clips from an ALE file:
1. Load an ALE file into the ALE Import view—see “Importing an ALE
File” on page 98.
2. Select the clip(s) you want to log in a bin by clicking them. To select more
than one clip at a time, select a clip, hold down the Ctrl key and click the
others.
n
If no clips are selected in the ALE Import view, Avid DS Nitris creates logs for
every clip.
3. In the ALE Import view, click the Create Logs button.
The Create Logs dialog box opens.
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Chapter 2 Conforming OMF, EDL, and ALE Files
Routing
matrix
4. Select the folder in which you want to create the logged clips. The default
folder is displayed in the text box at the top of the dialog box. Click the
browse (...) button to select a new folder.
5. To add material before the in-point and after the out-point of all tape
sources, type the appropriate number of frames in the Heads and Tails text
boxes.
6. If you need to reconfigure the audio tracks, select a tape name from the
Tape Name list and assign the audio tracks to the audio channels of your
clip by clicking in the audio channel routing matrix.
n
You can assign the audio tracks differently for each source name.
7. Click the Set button after you have assigned the audio tracks for each tape
name to save the settings.
8. Click the Create Logs button to begin creating logs from the ALE file.
In the Avid Explorer, master clips are created for each selected clip. Once
the clips have been logged, you can capture the media at any time.
n
100
Only source material from tape can be recaptured from clips logged from an
ALE file.
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Index
A
AAF (Advanced Authoring Format)
conforming 61
AFE
AVX plug-ins 26
conforming 16
conforming effects 23
conforming workflow 17
described 16
effects table 48
exporting from Avid editing systems 35
exporting from MediaLog 37
importing 41
support for export 33
supported effects 48
supported title effects 55
titles table 55
unsupported effects 48
unsupported titles 55
ALE
creating logs 99
importing 98
loading 98
requirements for logging 99
ALE Import view
global properties 98
importing ALE files 98
logging master clips 99
alpha channel
conforming QuickTime with alpha 25
audio
conform level for effects 23
conforming frame rates 46
OMF audio 47
sharing 21
audio effects
conforming 23
Avid DS Nitris Editor
conforming with 24
Avid File Exchange See AFE
Avid MediaFiles folder 22
Avid Unity
sharing media with 20
AVR resolutions, not shared 22
AVX plug-ins
AFE support 26
OMF support 81
B
bins
importing through AFE 41
importing through ALE 98
viewing imported columns 42
BWF (Broadcast Wave Format) files
conforming 27
C
CMX, EDL format 85
color correction
conforming 24
compressed media, sharing 20
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
conform log
AFE 45
OMF 75
conforming
AAF files 61
AFE files 16
ALE files 97
EDLs 85
effects 23
effects support level 48
matte key clips 25
motion effects 23
OMF files 71
title fonts 28
titles 23
workflow
AFE 17
OMF, EDL, ALE 70
consolidating OMF 80
D
DigiTranslator 79
DV media, sharing 20
E
Edit Decision Lists See EDL
EDL (Edit Decision List)
audio patching 89
audio stereo clips 92
changing tape name 93
CMX format 85
configuring audio inputs 91
creating 95
creating layers 89, 92
exporting 95
formats 85
GVG format 85
importing 85
layers 89
loading 86
modifying 93
multiple EDL 89
printing 96
102
proofing 89, 96
rippling timecodes 93, 94
saving 95
setting heads and tails 89
setting properties 88
supported formats 85
EDL formats
CMX 85
GVG 85
EDL Manager 85
effects
conforming 23
support level for AFE 48
events
EDL 85
exporting
AAF files 62
AFE files, from Avid editing systems 35
AFE files, from MediaLog 37
AFE files, support for export 33
EDL 95
OMF 78
F
file names, Windows and Macintosh 27
filler
conforming effects applied to 24
foreground level and effects
conforming 24
frame rates
conforming for audio 46
G
GVG
EDL formats 85
EDLs 85
H
HD
conforming 18
ABCDEFGHIJKLMNOPQRSTUVWXYZ
I
importing
AFE files 41
ALE files 98
bins 98
EDLs 85
OMF files 71
IMX media, sharing 20
ITU-R 601 levels
conforming 23
J
JFIF media, sharing 20
L
layers
creating from EDL 89, 92
logging
Avid MediaLog 97
from ALE files 97
logs
AFE conform 45
importing ALE 97
OMF conform 75
M
Macintosh
and MXF media 26
master clips
creating from AFE 43
creating from ALE 99
mattes
conforming 25
conforming from imported graphics 25
media
sharing 20
MediaLog
creating AFE files 33
logging clips 97
MediaManager
checking sequence into 65
Index
conforming AAF 63
conforming sequence 66
setting up 64
MediaNetwork
sharing media with 20
mono tracks, capturing audio as 33
motion effects, conforming 23
MPEG2 media, sharing 20
multi-camera
groups not supported for conform 24
resolutions, not shared 22
MXF (Material Exchange Format) files
configuring storage for 29
described 28
sharing files created on Avid DS Nitris 31
sharing files created on other Avid editing
systems 30
sharing media 20
sharing with Macintosh 26
O
OMF
conform error log 74
conforming with audio 75
consolidating media files 80
creating 78
effects table 80
errors 74
exporting audio 78
importing 71
importing audio media 77
loading 71
media support 71
opening 71
saving 78
supported effects 80
unsupported effects 74, 78
OMFI compositions See OMF
OMFI media
sharing 20
OMFI MediaFiles folder 22
Open Media Framework See OMF
103
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
P
U
Photoshop
layers, conforming 23
Pro Tools
exporting OMF to 78
progressive resolutions, not shared 22
proofing EDLs 89, 96
uncompressed media, sharing 20
Unity MediaNetwork
sharing media with 20
Q
V
video levels
conforming 23
QuickTime
movies, conforming 25
W
S
workflows
conforming AFE 17
conforming OMF, EDL, and ALE 70
saving
EDL 95
OMF 78
SCSI drives
transferring files on 22
sequential file formats
conforming 26
sharing
media 20
Soft cuts
conforming 25
storage
for MXF media 29
superblack
conforming 23
superwhite
conforming 23
T
titles
conformed as real-time 60
conforming 23
conforming in downconverted projects 59
fonts for conforming 28
support levels for AFE 55
transitions, short
conforming 25
104
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